From 89a9363e6f2d6df90694ce9b8dea047cea8db139 Mon Sep 17 00:00:00 2001 From: Ilari Liusvaara Date: Tue, 31 Dec 2013 22:11:37 +0200 Subject: [PATCH] =?utf8?q?lsnes=20rr2-=CE=B214?= MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit --- CHANGELOG | 82 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ VERSION | 2 +- 2 files changed, 83 insertions(+), 1 deletion(-) diff --git a/CHANGELOG b/CHANGELOG index 09c371e3..98e82717 100644 --- a/CHANGELOG +++ b/CHANGELOG @@ -1506,3 +1506,85 @@ rr2-β13 [Thursday November 28th 2013] * Messages window: Scroll with wheel * Fold audio device controls to VU meter window * Unified support for breakpoints & cheats + +rr2-β14 [Tuesday December 31st 2013] +==================================== +* Fix printing of errors from some notifications +* Don't require to specify bsnes version when building +* Null core: Set the hidden flag +* Attempt to save if emulator is crashing +* Gameboy disasembler +* Fix compile with Gambatte not supporting debug hooks +* Gambatte: Do not lose colors when ROM is reloaded +* Command to set current slot +* Optional background sound autodisable +* Gambatte: DC levels fixes +* Don't crash if loaded dynamic library contains a new core +* Fix compile for bsnes accuracy for real +* Add bsnes alternate poll timings patch +* Fix http_request::_progress +* Make parse_value be able to parse 0x notation +* Bitmap font to custom font conversion +* Also catch terminate() for autosave +* Initialize some vars in messages window +* Release regexps before finally exiting +* Lua: random.* +* Lua: Zip create / enumerate +* Lua: gui.screenshot_bitmap() +* Clean up filesystem stuff +* Move binarystream functions to dedicated namespace +* Refactor library command functions to dedicated namespace +* Refactor library keyboard to dedicated namespace +* Refactor library dispatch stuff to dedicated namespace +* Build: Fast global need-rebuild detection +* Remove some crazy dependencies to keymapper +* Extra framebuffer methods +* Refactor library framebuffer to dedicated namespace +* Further framebuffer refactoring (pixel formats) +* Remove some dead files +* Refactor custom_font into framebuffer namespace +* Refactor library gamepad to dedicated namespace +* Refactor library ogg functions to dedicated namespace +* Refactor library zip functions to dedicated namespace +* Refactor library serialization to dedicated namespace +* loadlib refactoring, add program modules +* Move opus_packet_tick_count() to main opus library code +* Move routines from oggopus to opus namespace +* keyboard-mapper: Get rid of command.hpp include +* Get rid of DECLARE_LUACLASS +* Throw internal error instead of crashing if trying to use nonexistent class +* Refactor library Lua base to dedicated namespace +* Refactor library settings to dedicated namespace +* Refactor library png functions to dedicated namespace +* Refactor library UTF8 to dedicated namespace +* Clean up hexadecimal<->string conversion +* File upload: Behave like cancel was clicked on window close +* Fix compilation of make-ports helper +* Refactor library fileimage to dedicated namespace +* Refactor library filesystem code +* SNES: PPU registers +* Move library patch functions with file image functions +* Get rid of utf8::to32i2() and extract_token() +* Fix compile error on some systems +* Fix another compile error (constant in Connect()) +* SNES: Make needed directories for build if missing +* Clean up some hash and RNG code +* Crash autosave: Don't try to save movies with NULL sysregion +* Lua: Bitmap/renderq object methods +* Framebuffer: Set unused color bits to 1 instead of 0 +* Fix a bug applying delta gaps on render queue +* Lua: RENDERQUEUE:render: Render queue to DBITMAP +* Allow color names as color specifications +* Some refactoring of the named colors stuff (and a lot more colors) +* Lua: HSL colors and color modifiers +* JSON Pretty printing support and pretty-print joystick configuration +* GB: Disassemble/Tracelog fixes for CB xx +* Wxwidgets: Plugin manager +* Lua: render_queue_function +* Fix off-by-one in counting number of objects in render queue +* Clean up error reporting on plugin load failure +* Plugin manager: Mark plugins that failed to load +* Plugin manager: Atomic overwrites, remove otherstate plugin on rename +* Also load plugins from location relative to the executable +* Fix compiling on Win32 +* Plugin blacklist/killlist (needed on some toys) diff --git a/VERSION b/VERSION index bb3256cd..74d37be2 100644 --- a/VERSION +++ b/VERSION @@ -1 +1 @@ -2-β13 +2-β14 -- 2.11.4.GIT