drm/radeon/r200: handle more hw tex coord types
commit2ba37a39b82fe74ce6605e9b62f6631a51418e87
authorRoland Scheidegger <sroland@vmware.com>
Sat, 12 Jun 2010 17:31:10 +0000 (12 13:31 -0400)
committerGreg Kroah-Hartman <gregkh@suse.de>
Mon, 2 Aug 2010 17:29:36 +0000 (2 10:29 -0700)
tree199693d359cb0a4d8b00d69bbe6fe9c6266d6b7e
parentd4e0018e3e4dd685af25d300fd26a0d5a984482e
drm/radeon/r200: handle more hw tex coord types

commit 688acaa2897462e4c5e2482496e2868db0760809 upstream.

Code did not handle projected 2d and depth coordinates, meaning potentially
set 3d or cube special handling might stick.
(Not sure what depth coord actually does, but I guess handling it
like a normal coordinate is the right thing to do.)
Might be related to https://bugs.freedesktop.org/show_bug.cgi?id=26428

Signed-off-by: sroland@vmware.com
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
drivers/gpu/drm/radeon/r200.c