initial commit with v2.6.9
[linux-2.6.9-moxart.git] / drivers / char / drm / radeon_drm.h
blobe447308b70142be2421419e29767aec672b0d3b9
1 /* radeon_drm.h -- Public header for the radeon driver -*- linux-c -*-
3 * Copyright 2000 Precision Insight, Inc., Cedar Park, Texas.
4 * Copyright 2000 VA Linux Systems, Inc., Fremont, California.
5 * Copyright 2002 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * All rights reserved.
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
17 * Software.
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
23 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
24 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
25 * DEALINGS IN THE SOFTWARE.
27 * Authors:
28 * Kevin E. Martin <martin@valinux.com>
29 * Gareth Hughes <gareth@valinux.com>
30 * Keith Whitwell <keith@tungstengraphics.com>
33 #ifndef __RADEON_DRM_H__
34 #define __RADEON_DRM_H__
36 /* WARNING: If you change any of these defines, make sure to change the
37 * defines in the X server file (radeon_sarea.h)
39 #ifndef __RADEON_SAREA_DEFINES__
40 #define __RADEON_SAREA_DEFINES__
42 /* Old style state flags, required for sarea interface (1.1 and 1.2
43 * clears) and 1.2 drm_vertex2 ioctl.
45 #define RADEON_UPLOAD_CONTEXT 0x00000001
46 #define RADEON_UPLOAD_VERTFMT 0x00000002
47 #define RADEON_UPLOAD_LINE 0x00000004
48 #define RADEON_UPLOAD_BUMPMAP 0x00000008
49 #define RADEON_UPLOAD_MASKS 0x00000010
50 #define RADEON_UPLOAD_VIEWPORT 0x00000020
51 #define RADEON_UPLOAD_SETUP 0x00000040
52 #define RADEON_UPLOAD_TCL 0x00000080
53 #define RADEON_UPLOAD_MISC 0x00000100
54 #define RADEON_UPLOAD_TEX0 0x00000200
55 #define RADEON_UPLOAD_TEX1 0x00000400
56 #define RADEON_UPLOAD_TEX2 0x00000800
57 #define RADEON_UPLOAD_TEX0IMAGES 0x00001000
58 #define RADEON_UPLOAD_TEX1IMAGES 0x00002000
59 #define RADEON_UPLOAD_TEX2IMAGES 0x00004000
60 #define RADEON_UPLOAD_CLIPRECTS 0x00008000 /* handled client-side */
61 #define RADEON_REQUIRE_QUIESCENCE 0x00010000
62 #define RADEON_UPLOAD_ZBIAS 0x00020000 /* version 1.2 and newer */
63 #define RADEON_UPLOAD_ALL 0x003effff
64 #define RADEON_UPLOAD_CONTEXT_ALL 0x003e01ff
67 /* New style per-packet identifiers for use in cmd_buffer ioctl with
68 * the RADEON_EMIT_PACKET command. Comments relate new packets to old
69 * state bits and the packet size:
71 #define RADEON_EMIT_PP_MISC 0 /* context/7 */
72 #define RADEON_EMIT_PP_CNTL 1 /* context/3 */
73 #define RADEON_EMIT_RB3D_COLORPITCH 2 /* context/1 */
74 #define RADEON_EMIT_RE_LINE_PATTERN 3 /* line/2 */
75 #define RADEON_EMIT_SE_LINE_WIDTH 4 /* line/1 */
76 #define RADEON_EMIT_PP_LUM_MATRIX 5 /* bumpmap/1 */
77 #define RADEON_EMIT_PP_ROT_MATRIX_0 6 /* bumpmap/2 */
78 #define RADEON_EMIT_RB3D_STENCILREFMASK 7 /* masks/3 */
79 #define RADEON_EMIT_SE_VPORT_XSCALE 8 /* viewport/6 */
80 #define RADEON_EMIT_SE_CNTL 9 /* setup/2 */
81 #define RADEON_EMIT_SE_CNTL_STATUS 10 /* setup/1 */
82 #define RADEON_EMIT_RE_MISC 11 /* misc/1 */
83 #define RADEON_EMIT_PP_TXFILTER_0 12 /* tex0/6 */
84 #define RADEON_EMIT_PP_BORDER_COLOR_0 13 /* tex0/1 */
85 #define RADEON_EMIT_PP_TXFILTER_1 14 /* tex1/6 */
86 #define RADEON_EMIT_PP_BORDER_COLOR_1 15 /* tex1/1 */
87 #define RADEON_EMIT_PP_TXFILTER_2 16 /* tex2/6 */
88 #define RADEON_EMIT_PP_BORDER_COLOR_2 17 /* tex2/1 */
89 #define RADEON_EMIT_SE_ZBIAS_FACTOR 18 /* zbias/2 */
90 #define RADEON_EMIT_SE_TCL_OUTPUT_VTX_FMT 19 /* tcl/11 */
91 #define RADEON_EMIT_SE_TCL_MATERIAL_EMMISSIVE_RED 20 /* material/17 */
92 #define R200_EMIT_PP_TXCBLEND_0 21 /* tex0/4 */
93 #define R200_EMIT_PP_TXCBLEND_1 22 /* tex1/4 */
94 #define R200_EMIT_PP_TXCBLEND_2 23 /* tex2/4 */
95 #define R200_EMIT_PP_TXCBLEND_3 24 /* tex3/4 */
96 #define R200_EMIT_PP_TXCBLEND_4 25 /* tex4/4 */
97 #define R200_EMIT_PP_TXCBLEND_5 26 /* tex5/4 */
98 #define R200_EMIT_PP_TXCBLEND_6 27 /* /4 */
99 #define R200_EMIT_PP_TXCBLEND_7 28 /* /4 */
100 #define R200_EMIT_TCL_LIGHT_MODEL_CTL_0 29 /* tcl/7 */
101 #define R200_EMIT_TFACTOR_0 30 /* tf/7 */
102 #define R200_EMIT_VTX_FMT_0 31 /* vtx/5 */
103 #define R200_EMIT_VAP_CTL 32 /* vap/1 */
104 #define R200_EMIT_MATRIX_SELECT_0 33 /* msl/5 */
105 #define R200_EMIT_TEX_PROC_CTL_2 34 /* tcg/5 */
106 #define R200_EMIT_TCL_UCP_VERT_BLEND_CTL 35 /* tcl/1 */
107 #define R200_EMIT_PP_TXFILTER_0 36 /* tex0/6 */
108 #define R200_EMIT_PP_TXFILTER_1 37 /* tex1/6 */
109 #define R200_EMIT_PP_TXFILTER_2 38 /* tex2/6 */
110 #define R200_EMIT_PP_TXFILTER_3 39 /* tex3/6 */
111 #define R200_EMIT_PP_TXFILTER_4 40 /* tex4/6 */
112 #define R200_EMIT_PP_TXFILTER_5 41 /* tex5/6 */
113 #define R200_EMIT_PP_TXOFFSET_0 42 /* tex0/1 */
114 #define R200_EMIT_PP_TXOFFSET_1 43 /* tex1/1 */
115 #define R200_EMIT_PP_TXOFFSET_2 44 /* tex2/1 */
116 #define R200_EMIT_PP_TXOFFSET_3 45 /* tex3/1 */
117 #define R200_EMIT_PP_TXOFFSET_4 46 /* tex4/1 */
118 #define R200_EMIT_PP_TXOFFSET_5 47 /* tex5/1 */
119 #define R200_EMIT_VTE_CNTL 48 /* vte/1 */
120 #define R200_EMIT_OUTPUT_VTX_COMP_SEL 49 /* vtx/1 */
121 #define R200_EMIT_PP_TAM_DEBUG3 50 /* tam/1 */
122 #define R200_EMIT_PP_CNTL_X 51 /* cst/1 */
123 #define R200_EMIT_RB3D_DEPTHXY_OFFSET 52 /* cst/1 */
124 #define R200_EMIT_RE_AUX_SCISSOR_CNTL 53 /* cst/1 */
125 #define R200_EMIT_RE_SCISSOR_TL_0 54 /* cst/2 */
126 #define R200_EMIT_RE_SCISSOR_TL_1 55 /* cst/2 */
127 #define R200_EMIT_RE_SCISSOR_TL_2 56 /* cst/2 */
128 #define R200_EMIT_SE_VAP_CNTL_STATUS 57 /* cst/1 */
129 #define R200_EMIT_SE_VTX_STATE_CNTL 58 /* cst/1 */
130 #define R200_EMIT_RE_POINTSIZE 59 /* cst/1 */
131 #define R200_EMIT_TCL_INPUT_VTX_VECTOR_ADDR_0 60 /* cst/4 */
132 #define R200_EMIT_PP_CUBIC_FACES_0 61
133 #define R200_EMIT_PP_CUBIC_OFFSETS_0 62
134 #define R200_EMIT_PP_CUBIC_FACES_1 63
135 #define R200_EMIT_PP_CUBIC_OFFSETS_1 64
136 #define R200_EMIT_PP_CUBIC_FACES_2 65
137 #define R200_EMIT_PP_CUBIC_OFFSETS_2 66
138 #define R200_EMIT_PP_CUBIC_FACES_3 67
139 #define R200_EMIT_PP_CUBIC_OFFSETS_3 68
140 #define R200_EMIT_PP_CUBIC_FACES_4 69
141 #define R200_EMIT_PP_CUBIC_OFFSETS_4 70
142 #define R200_EMIT_PP_CUBIC_FACES_5 71
143 #define R200_EMIT_PP_CUBIC_OFFSETS_5 72
144 #define RADEON_EMIT_PP_TEX_SIZE_0 73
145 #define RADEON_EMIT_PP_TEX_SIZE_1 74
146 #define RADEON_EMIT_PP_TEX_SIZE_2 75
147 #define R200_EMIT_RB3D_BLENDCOLOR 76
148 #define RADEON_MAX_STATE_PACKETS 77
151 /* Commands understood by cmd_buffer ioctl. More can be added but
152 * obviously these can't be removed or changed:
154 #define RADEON_CMD_PACKET 1 /* emit one of the register packets above */
155 #define RADEON_CMD_SCALARS 2 /* emit scalar data */
156 #define RADEON_CMD_VECTORS 3 /* emit vector data */
157 #define RADEON_CMD_DMA_DISCARD 4 /* discard current dma buf */
158 #define RADEON_CMD_PACKET3 5 /* emit hw packet */
159 #define RADEON_CMD_PACKET3_CLIP 6 /* emit hw packet wrapped in cliprects */
160 #define RADEON_CMD_SCALARS2 7 /* r200 stopgap */
161 #define RADEON_CMD_WAIT 8 /* emit hw wait commands -- note:
162 * doesn't make the cpu wait, just
163 * the graphics hardware */
166 typedef union {
167 int i;
168 struct {
169 unsigned char cmd_type, pad0, pad1, pad2;
170 } header;
171 struct {
172 unsigned char cmd_type, packet_id, pad0, pad1;
173 } packet;
174 struct {
175 unsigned char cmd_type, offset, stride, count;
176 } scalars;
177 struct {
178 unsigned char cmd_type, offset, stride, count;
179 } vectors;
180 struct {
181 unsigned char cmd_type, buf_idx, pad0, pad1;
182 } dma;
183 struct {
184 unsigned char cmd_type, flags, pad0, pad1;
185 } wait;
186 } drm_radeon_cmd_header_t;
188 #define RADEON_WAIT_2D 0x1
189 #define RADEON_WAIT_3D 0x2
192 #define RADEON_FRONT 0x1
193 #define RADEON_BACK 0x2
194 #define RADEON_DEPTH 0x4
195 #define RADEON_STENCIL 0x8
197 /* Primitive types
199 #define RADEON_POINTS 0x1
200 #define RADEON_LINES 0x2
201 #define RADEON_LINE_STRIP 0x3
202 #define RADEON_TRIANGLES 0x4
203 #define RADEON_TRIANGLE_FAN 0x5
204 #define RADEON_TRIANGLE_STRIP 0x6
206 /* Vertex/indirect buffer size
208 #define RADEON_BUFFER_SIZE 65536
210 /* Byte offsets for indirect buffer data
212 #define RADEON_INDEX_PRIM_OFFSET 20
214 #define RADEON_SCRATCH_REG_OFFSET 32
216 #define RADEON_NR_SAREA_CLIPRECTS 12
218 /* There are 2 heaps (local/GART). Each region within a heap is a
219 * minimum of 64k, and there are at most 64 of them per heap.
221 #define RADEON_LOCAL_TEX_HEAP 0
222 #define RADEON_GART_TEX_HEAP 1
223 #define RADEON_NR_TEX_HEAPS 2
224 #define RADEON_NR_TEX_REGIONS 64
225 #define RADEON_LOG_TEX_GRANULARITY 16
227 #define RADEON_MAX_TEXTURE_LEVELS 12
228 #define RADEON_MAX_TEXTURE_UNITS 3
230 /* Blits have strict offset rules. All blit offset must be aligned on
231 * a 1K-byte boundary.
233 #define RADEON_OFFSET_SHIFT 10
234 #define RADEON_OFFSET_ALIGN (1 << RADEON_OFFSET_SHIFT)
235 #define RADEON_OFFSET_MASK (RADEON_OFFSET_ALIGN - 1)
237 #endif /* __RADEON_SAREA_DEFINES__ */
239 typedef struct {
240 unsigned int red;
241 unsigned int green;
242 unsigned int blue;
243 unsigned int alpha;
244 } radeon_color_regs_t;
246 typedef struct {
247 /* Context state */
248 unsigned int pp_misc; /* 0x1c14 */
249 unsigned int pp_fog_color;
250 unsigned int re_solid_color;
251 unsigned int rb3d_blendcntl;
252 unsigned int rb3d_depthoffset;
253 unsigned int rb3d_depthpitch;
254 unsigned int rb3d_zstencilcntl;
256 unsigned int pp_cntl; /* 0x1c38 */
257 unsigned int rb3d_cntl;
258 unsigned int rb3d_coloroffset;
259 unsigned int re_width_height;
260 unsigned int rb3d_colorpitch;
261 unsigned int se_cntl;
263 /* Vertex format state */
264 unsigned int se_coord_fmt; /* 0x1c50 */
266 /* Line state */
267 unsigned int re_line_pattern; /* 0x1cd0 */
268 unsigned int re_line_state;
270 unsigned int se_line_width; /* 0x1db8 */
272 /* Bumpmap state */
273 unsigned int pp_lum_matrix; /* 0x1d00 */
275 unsigned int pp_rot_matrix_0; /* 0x1d58 */
276 unsigned int pp_rot_matrix_1;
278 /* Mask state */
279 unsigned int rb3d_stencilrefmask; /* 0x1d7c */
280 unsigned int rb3d_ropcntl;
281 unsigned int rb3d_planemask;
283 /* Viewport state */
284 unsigned int se_vport_xscale; /* 0x1d98 */
285 unsigned int se_vport_xoffset;
286 unsigned int se_vport_yscale;
287 unsigned int se_vport_yoffset;
288 unsigned int se_vport_zscale;
289 unsigned int se_vport_zoffset;
291 /* Setup state */
292 unsigned int se_cntl_status; /* 0x2140 */
294 /* Misc state */
295 unsigned int re_top_left; /* 0x26c0 */
296 unsigned int re_misc;
297 } drm_radeon_context_regs_t;
299 typedef struct {
300 /* Zbias state */
301 unsigned int se_zbias_factor; /* 0x1dac */
302 unsigned int se_zbias_constant;
303 } drm_radeon_context2_regs_t;
306 /* Setup registers for each texture unit
308 typedef struct {
309 unsigned int pp_txfilter;
310 unsigned int pp_txformat;
311 unsigned int pp_txoffset;
312 unsigned int pp_txcblend;
313 unsigned int pp_txablend;
314 unsigned int pp_tfactor;
315 unsigned int pp_border_color;
316 } drm_radeon_texture_regs_t;
318 typedef struct {
319 unsigned int start;
320 unsigned int finish;
321 unsigned int prim:8;
322 unsigned int stateidx:8;
323 unsigned int numverts:16; /* overloaded as offset/64 for elt prims */
324 unsigned int vc_format; /* vertex format */
325 } drm_radeon_prim_t;
328 typedef struct {
329 drm_radeon_context_regs_t context;
330 drm_radeon_texture_regs_t tex[RADEON_MAX_TEXTURE_UNITS];
331 drm_radeon_context2_regs_t context2;
332 unsigned int dirty;
333 } drm_radeon_state_t;
336 typedef struct {
337 /* The channel for communication of state information to the
338 * kernel on firing a vertex buffer with either of the
339 * obsoleted vertex/index ioctls.
341 drm_radeon_context_regs_t context_state;
342 drm_radeon_texture_regs_t tex_state[RADEON_MAX_TEXTURE_UNITS];
343 unsigned int dirty;
344 unsigned int vertsize;
345 unsigned int vc_format;
347 /* The current cliprects, or a subset thereof.
349 drm_clip_rect_t boxes[RADEON_NR_SAREA_CLIPRECTS];
350 unsigned int nbox;
352 /* Counters for client-side throttling of rendering clients.
354 unsigned int last_frame;
355 unsigned int last_dispatch;
356 unsigned int last_clear;
358 drm_tex_region_t tex_list[RADEON_NR_TEX_HEAPS][RADEON_NR_TEX_REGIONS+1];
359 unsigned int tex_age[RADEON_NR_TEX_HEAPS];
360 int ctx_owner;
361 int pfState; /* number of 3d windows (0,1,2ormore) */
362 int pfCurrentPage; /* which buffer is being displayed? */
363 int crtc2_base; /* CRTC2 frame offset */
364 } drm_radeon_sarea_t;
367 /* WARNING: If you change any of these defines, make sure to change the
368 * defines in the Xserver file (xf86drmRadeon.h)
370 * KW: actually it's illegal to change any of this (backwards compatibility).
373 /* Radeon specific ioctls
374 * The device specific ioctl range is 0x40 to 0x79.
376 #define DRM_RADEON_CP_INIT 0x00
377 #define DRM_RADEON_CP_START 0x01
378 #define DRM_RADEON_CP_STOP 0x02
379 #define DRM_RADEON_CP_RESET 0x03
380 #define DRM_RADEON_CP_IDLE 0x04
381 #define DRM_RADEON_RESET 0x05
382 #define DRM_RADEON_FULLSCREEN 0x06
383 #define DRM_RADEON_SWAP 0x07
384 #define DRM_RADEON_CLEAR 0x08
385 #define DRM_RADEON_VERTEX 0x09
386 #define DRM_RADEON_INDICES 0x0A
387 #define DRM_RADEON_NOT_USED
388 #define DRM_RADEON_STIPPLE 0x0C
389 #define DRM_RADEON_INDIRECT 0x0D
390 #define DRM_RADEON_TEXTURE 0x0E
391 #define DRM_RADEON_VERTEX2 0x0F
392 #define DRM_RADEON_CMDBUF 0x10
393 #define DRM_RADEON_GETPARAM 0x11
394 #define DRM_RADEON_FLIP 0x12
395 #define DRM_RADEON_ALLOC 0x13
396 #define DRM_RADEON_FREE 0x14
397 #define DRM_RADEON_INIT_HEAP 0x15
398 #define DRM_RADEON_IRQ_EMIT 0x16
399 #define DRM_RADEON_IRQ_WAIT 0x17
400 #define DRM_RADEON_CP_RESUME 0x18
401 #define DRM_RADEON_SETPARAM 0x19
403 #define DRM_IOCTL_RADEON_CP_INIT DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CP_INIT, drm_radeon_init_t)
404 #define DRM_IOCTL_RADEON_CP_START DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_START)
405 #define DRM_IOCTL_RADEON_CP_STOP DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CP_STOP, drm_radeon_cp_stop_t)
406 #define DRM_IOCTL_RADEON_CP_RESET DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_RESET)
407 #define DRM_IOCTL_RADEON_CP_IDLE DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_IDLE)
408 #define DRM_IOCTL_RADEON_RESET DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_RESET)
409 #define DRM_IOCTL_RADEON_FULLSCREEN DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_FULLSCREEN, drm_radeon_fullscreen_t)
410 #define DRM_IOCTL_RADEON_SWAP DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_SWAP)
411 #define DRM_IOCTL_RADEON_CLEAR DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CLEAR, drm_radeon_clear_t)
412 #define DRM_IOCTL_RADEON_VERTEX DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_VERTEX, drm_radeon_vertex_t)
413 #define DRM_IOCTL_RADEON_INDICES DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_INDICES, drm_radeon_indices_t)
414 #define DRM_IOCTL_RADEON_STIPPLE DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_STIPPLE, drm_radeon_stipple_t)
415 #define DRM_IOCTL_RADEON_INDIRECT DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_INDIRECT, drm_radeon_indirect_t)
416 #define DRM_IOCTL_RADEON_TEXTURE DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_TEXTURE, drm_radeon_texture_t)
417 #define DRM_IOCTL_RADEON_VERTEX2 DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_VERTEX2, drm_radeon_vertex2_t)
418 #define DRM_IOCTL_RADEON_CMDBUF DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CMDBUF, drm_radeon_cmd_buffer_t)
419 #define DRM_IOCTL_RADEON_GETPARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GETPARAM, drm_radeon_getparam_t)
420 #define DRM_IOCTL_RADEON_FLIP DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_FLIP)
421 #define DRM_IOCTL_RADEON_ALLOC DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_ALLOC, drm_radeon_mem_alloc_t)
422 #define DRM_IOCTL_RADEON_FREE DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_FREE, drm_radeon_mem_free_t)
423 #define DRM_IOCTL_RADEON_INIT_HEAP DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_INIT_HEAP, drm_radeon_mem_init_heap_t)
424 #define DRM_IOCTL_RADEON_IRQ_EMIT DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_IRQ_EMIT, drm_radeon_irq_emit_t)
425 #define DRM_IOCTL_RADEON_IRQ_WAIT DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_IRQ_WAIT, drm_radeon_irq_wait_t)
426 #define DRM_IOCTL_RADEON_CP_RESUME DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_RESUME)
427 #define DRM_IOCTL_RADEON_SETPARAM DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SETPARAM, drm_radeon_setparam_t)
429 typedef struct drm_radeon_init {
430 enum {
431 RADEON_INIT_CP = 0x01,
432 RADEON_CLEANUP_CP = 0x02,
433 RADEON_INIT_R200_CP = 0x03
434 } func;
435 unsigned long sarea_priv_offset;
436 int is_pci;
437 int cp_mode;
438 int gart_size;
439 int ring_size;
440 int usec_timeout;
442 unsigned int fb_bpp;
443 unsigned int front_offset, front_pitch;
444 unsigned int back_offset, back_pitch;
445 unsigned int depth_bpp;
446 unsigned int depth_offset, depth_pitch;
448 unsigned long fb_offset;
449 unsigned long mmio_offset;
450 unsigned long ring_offset;
451 unsigned long ring_rptr_offset;
452 unsigned long buffers_offset;
453 unsigned long gart_textures_offset;
454 } drm_radeon_init_t;
456 typedef struct drm_radeon_cp_stop {
457 int flush;
458 int idle;
459 } drm_radeon_cp_stop_t;
461 typedef struct drm_radeon_fullscreen {
462 enum {
463 RADEON_INIT_FULLSCREEN = 0x01,
464 RADEON_CLEANUP_FULLSCREEN = 0x02
465 } func;
466 } drm_radeon_fullscreen_t;
468 #define CLEAR_X1 0
469 #define CLEAR_Y1 1
470 #define CLEAR_X2 2
471 #define CLEAR_Y2 3
472 #define CLEAR_DEPTH 4
474 typedef union drm_radeon_clear_rect {
475 float f[5];
476 unsigned int ui[5];
477 } drm_radeon_clear_rect_t;
479 typedef struct drm_radeon_clear {
480 unsigned int flags;
481 unsigned int clear_color;
482 unsigned int clear_depth;
483 unsigned int color_mask;
484 unsigned int depth_mask; /* misnamed field: should be stencil */
485 drm_radeon_clear_rect_t __user *depth_boxes;
486 } drm_radeon_clear_t;
488 typedef struct drm_radeon_vertex {
489 int prim;
490 int idx; /* Index of vertex buffer */
491 int count; /* Number of vertices in buffer */
492 int discard; /* Client finished with buffer? */
493 } drm_radeon_vertex_t;
495 typedef struct drm_radeon_indices {
496 int prim;
497 int idx;
498 int start;
499 int end;
500 int discard; /* Client finished with buffer? */
501 } drm_radeon_indices_t;
503 /* v1.2 - obsoletes drm_radeon_vertex and drm_radeon_indices
504 * - allows multiple primitives and state changes in a single ioctl
505 * - supports driver change to emit native primitives
507 typedef struct drm_radeon_vertex2 {
508 int idx; /* Index of vertex buffer */
509 int discard; /* Client finished with buffer? */
510 int nr_states;
511 drm_radeon_state_t __user *state;
512 int nr_prims;
513 drm_radeon_prim_t __user *prim;
514 } drm_radeon_vertex2_t;
516 /* v1.3 - obsoletes drm_radeon_vertex2
517 * - allows arbitarily large cliprect list
518 * - allows updating of tcl packet, vector and scalar state
519 * - allows memory-efficient description of state updates
520 * - allows state to be emitted without a primitive
521 * (for clears, ctx switches)
522 * - allows more than one dma buffer to be referenced per ioctl
523 * - supports tcl driver
524 * - may be extended in future versions with new cmd types, packets
526 typedef struct drm_radeon_cmd_buffer {
527 int bufsz;
528 char __user *buf;
529 int nbox;
530 drm_clip_rect_t __user *boxes;
531 } drm_radeon_cmd_buffer_t;
533 typedef struct drm_radeon_tex_image {
534 unsigned int x, y; /* Blit coordinates */
535 unsigned int width, height;
536 const void __user *data;
537 } drm_radeon_tex_image_t;
539 typedef struct drm_radeon_texture {
540 unsigned int offset;
541 int pitch;
542 int format;
543 int width; /* Texture image coordinates */
544 int height;
545 drm_radeon_tex_image_t __user *image;
546 } drm_radeon_texture_t;
548 typedef struct drm_radeon_stipple {
549 unsigned int __user *mask;
550 } drm_radeon_stipple_t;
552 typedef struct drm_radeon_indirect {
553 int idx;
554 int start;
555 int end;
556 int discard;
557 } drm_radeon_indirect_t;
560 /* 1.3: An ioctl to get parameters that aren't available to the 3d
561 * client any other way.
563 #define RADEON_PARAM_GART_BUFFER_OFFSET 1 /* card offset of 1st GART buffer */
564 #define RADEON_PARAM_LAST_FRAME 2
565 #define RADEON_PARAM_LAST_DISPATCH 3
566 #define RADEON_PARAM_LAST_CLEAR 4
567 /* Added with DRM version 1.6. */
568 #define RADEON_PARAM_IRQ_NR 5
569 #define RADEON_PARAM_GART_BASE 6 /* card offset of GART base */
570 /* Added with DRM version 1.8. */
571 #define RADEON_PARAM_REGISTER_HANDLE 7 /* for drmMap() */
572 #define RADEON_PARAM_STATUS_HANDLE 8
573 #define RADEON_PARAM_SAREA_HANDLE 9
574 #define RADEON_PARAM_GART_TEX_HANDLE 10
575 #define RADEON_PARAM_SCRATCH_OFFSET 11
577 typedef struct drm_radeon_getparam {
578 int param;
579 void __user *value;
580 } drm_radeon_getparam_t;
582 /* 1.6: Set up a memory manager for regions of shared memory:
584 #define RADEON_MEM_REGION_GART 1
585 #define RADEON_MEM_REGION_FB 2
587 typedef struct drm_radeon_mem_alloc {
588 int region;
589 int alignment;
590 int size;
591 int __user *region_offset; /* offset from start of fb or GART */
592 } drm_radeon_mem_alloc_t;
594 typedef struct drm_radeon_mem_free {
595 int region;
596 int region_offset;
597 } drm_radeon_mem_free_t;
599 typedef struct drm_radeon_mem_init_heap {
600 int region;
601 int size;
602 int start;
603 } drm_radeon_mem_init_heap_t;
606 /* 1.6: Userspace can request & wait on irq's:
608 typedef struct drm_radeon_irq_emit {
609 int __user *irq_seq;
610 } drm_radeon_irq_emit_t;
612 typedef struct drm_radeon_irq_wait {
613 int irq_seq;
614 } drm_radeon_irq_wait_t;
617 /* 1.10: Clients tell the DRM where they think the framebuffer is located in
618 * the card's address space, via a new generic ioctl to set parameters
621 typedef struct drm_radeon_setparam {
622 unsigned int param;
623 int64_t value;
624 } drm_radeon_setparam_t;
626 #define RADEON_SETPARAM_FB_LOCATION 1 /* determined framebuffer location */
629 #endif