Adjust italic to non-italic style spacing
[libass.git] / libass / ass_strtod.c
blobf55b37ae123d652357e7a17c12a91ab6b19b6c82
1 /*
2 * Copyright (c) 1988-1993 The Regents of the University of California.
3 * Copyright (c) 1994 Sun Microsystems, Inc.
5 * Permission to use, copy, modify, and distribute this
6 * software and its documentation for any purpose and without
7 * fee is hereby granted, provided that the above copyright
8 * notice appear in all copies. The University of California
9 * makes no representations about the suitability of this
10 * software for any purpose. It is provided "as is" without
11 * express or implied warranty.
15 #include <stdlib.h>
16 #include <ctype.h>
17 #include <errno.h>
19 const
20 static int maxExponent = 511; /* Largest possible base 10 exponent. Any
21 * exponent larger than this will already
22 * produce underflow or overflow, so there's
23 * no need to worry about additional digits.
26 const
27 static double powersOf10[] = { /* Table giving binary powers of 10. Entry */
28 10., /* is 10^2^i. Used to convert decimal */
29 100., /* exponents into floating-point numbers. */
30 1.0e4,
31 1.0e8,
32 1.0e16,
33 1.0e32,
34 1.0e64,
35 1.0e128,
36 1.0e256
40 *----------------------------------------------------------------------
42 * strtod --
44 * This procedure converts a floating-point number from an ASCII
45 * decimal representation to internal double-precision format.
47 * Results:
48 * The return value is the double-precision floating-point
49 * representation of the characters in string. If endPtr isn't
50 * NULL, then *endPtr is filled in with the address of the
51 * next character after the last one that was part of the
52 * floating-point number.
54 * Side effects:
55 * None.
57 *----------------------------------------------------------------------
60 double
61 ass_strtod(string, endPtr)
62 const char *string; /* A decimal ASCII floating-point number,
63 * optionally preceded by white space.
64 * Must have form "-I.FE-X", where I is the
65 * integer part of the mantissa, F is the
66 * fractional part of the mantissa, and X
67 * is the exponent. Either of the signs
68 * may be "+", "-", or omitted. Either I
69 * or F may be omitted, or both. The decimal
70 * point isn't necessary unless F is present.
71 * The "E" may actually be an "e". E and X
72 * may both be omitted (but not just one).
74 char **endPtr; /* If non-NULL, store terminating character's
75 * address here. */
77 int sign, expSign = 0;
78 double fraction, dblExp, *d;
79 register const char *p;
80 register int c;
81 int exp = 0; /* Exponent read from "EX" field. */
82 int fracExp = 0; /* Exponent that derives from the fractional
83 * part. Under normal circumstatnces, it is
84 * the negative of the number of digits in F.
85 * However, if I is very long, the last digits
86 * of I get dropped (otherwise a long I with a
87 * large negative exponent could cause an
88 * unnecessary overflow on I alone). In this
89 * case, fracExp is incremented one for each
90 * dropped digit. */
91 int mantSize; /* Number of digits in mantissa. */
92 int decPt; /* Number of mantissa digits BEFORE decimal
93 * point. */
94 const char *pExp; /* Temporarily holds location of exponent
95 * in string. */
98 * Strip off leading blanks and check for a sign.
101 p = string;
102 while (isspace(*p)) {
103 p += 1;
105 if (*p == '-') {
106 sign = 1;
107 p += 1;
108 } else {
109 if (*p == '+') {
110 p += 1;
112 sign = 0;
116 * Count the number of digits in the mantissa (including the decimal
117 * point), and also locate the decimal point.
120 decPt = -1;
121 for (mantSize = 0; ; mantSize += 1)
123 c = *p;
124 if (!isdigit(c)) {
125 if ((c != '.') || (decPt >= 0)) {
126 break;
128 decPt = mantSize;
130 p += 1;
134 * Now suck up the digits in the mantissa. Use two integers to
135 * collect 9 digits each (this is faster than using floating-point).
136 * If the mantissa has more than 18 digits, ignore the extras, since
137 * they can't affect the value anyway.
140 pExp = p;
141 p -= mantSize;
142 if (decPt < 0) {
143 decPt = mantSize;
144 } else {
145 mantSize -= 1; /* One of the digits was the point. */
147 if (mantSize > 18) {
148 fracExp = decPt - 18;
149 mantSize = 18;
150 } else {
151 fracExp = decPt - mantSize;
153 if (mantSize == 0) {
154 fraction = 0.0;
155 p = string;
156 goto done;
157 } else {
158 int frac1, frac2;
159 frac1 = 0;
160 for ( ; mantSize > 9; mantSize -= 1)
162 c = *p;
163 p += 1;
164 if (c == '.') {
165 c = *p;
166 p += 1;
168 frac1 = 10*frac1 + (c - '0');
170 frac2 = 0;
171 for (; mantSize > 0; mantSize -= 1)
173 c = *p;
174 p += 1;
175 if (c == '.') {
176 c = *p;
177 p += 1;
179 frac2 = 10*frac2 + (c - '0');
181 fraction = (1.0e9 * frac1) + frac2;
185 * Skim off the exponent.
188 p = pExp;
189 if ((*p == 'E') || (*p == 'e')) {
190 p += 1;
191 if (*p == '-') {
192 expSign = 1;
193 p += 1;
194 } else {
195 if (*p == '+') {
196 p += 1;
198 expSign = 0;
200 while (isdigit(*p)) {
201 exp = exp * 10 + (*p - '0');
202 p += 1;
205 if (expSign) {
206 exp = fracExp - exp;
207 } else {
208 exp = fracExp + exp;
212 * Generate a floating-point number that represents the exponent.
213 * Do this by processing the exponent one bit at a time to combine
214 * many powers of 2 of 10. Then combine the exponent with the
215 * fraction.
218 if (exp < 0) {
219 expSign = 1;
220 exp = -exp;
221 } else {
222 expSign = 0;
224 if (exp > maxExponent) {
225 exp = maxExponent;
226 errno = ERANGE;
228 dblExp = 1.0;
229 for (d = (double *) powersOf10; exp != 0; exp >>= 1, d += 1) {
230 if (exp & 01) {
231 dblExp *= *d;
234 if (expSign) {
235 fraction /= dblExp;
236 } else {
237 fraction *= dblExp;
240 done:
241 if (endPtr != NULL) {
242 *endPtr = (char *) p;
245 if (sign) {
246 return -fraction;
248 return fraction;