Remove node from LaughInitializer, not sure if it's needed
commit0179647a98515cb635f36da2ce4c766f16edf19b
authorKoos Vriezen <koos.vriezen@gmail.com>
Mon, 14 Apr 2008 20:04:24 +0000 (14 22:04 +0200)
committerKoos Vriezen <koos.vriezen@gmail.com>
Mon, 14 Apr 2008 21:24:16 +0000 (14 23:24 +0200)
tree1254c80bbd045474ed61ce4f2c62bf6631eaee30
parent34f7f31a0c394380615388909ed010e1f5581006
Remove node from LaughInitializer, not sure if it's needed
Add TimingSegment struct, representing the timings of a timing smil element. It
will become a tree, wherein timing smil elemnts must hang in their part. The
parts are traversed via the next(->) pointer, groups should use the
sub_segment ([]) list to add child timings.
Eg.
<body>
  <par>
    <img/>
    <img/>
  </par>
  <text/>
</body>

body[par[img,img]->text]
src/laugh-dom.c
src/laugh-dom.h
src/laugh-timing.h