1 /***************************************************************************
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
10 * Copyright (C) 2006 Antoine Cellerier <dionoea @t videolan d.t org>
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
23 * Button Code Definitions for archos recorder target
33 /* CONTEXT_CUSTOM's used in this file...
35 CONTEXT_CUSTOM|1 = the standard list/tree defines (without directions)
40 static const struct button_mapping button_context_standard
[] = {
41 { ACTION_STD_PREV
, BUTTON_UP
, BUTTON_NONE
},
42 { ACTION_STD_PREVREPEAT
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
43 { ACTION_STD_NEXT
, BUTTON_DOWN
, BUTTON_NONE
},
44 { ACTION_STD_NEXTREPEAT
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
46 { ACTION_STD_OK
, BUTTON_ON
, BUTTON_NONE
},
47 { ACTION_STD_OK
, BUTTON_RIGHT
, BUTTON_NONE
},
48 { ACTION_STD_OK
, BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_RIGHT
},
50 { ACTION_STD_OK
, BUTTON_PLAY
|BUTTON_REL
, BUTTON_PLAY
},
51 { ACTION_STD_MENU
, BUTTON_F1
, BUTTON_NONE
},
52 { ACTION_STD_QUICKSCREEN
, BUTTON_F2
, BUTTON_NONE
},
53 { ACTION_STD_CONTEXT
, BUTTON_PLAY
|BUTTON_REPEAT
, BUTTON_PLAY
},
54 { ACTION_STD_CANCEL
, BUTTON_OFF
, BUTTON_NONE
},
55 { ACTION_STD_CANCEL
, BUTTON_LEFT
, BUTTON_NONE
},
56 { ACTION_STD_CANCEL
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
57 { ACTION_F3
, BUTTON_F3
, BUTTON_NONE
},
62 static const struct button_mapping button_context_wps
[] = {
63 { ACTION_NONE
, BUTTON_ON
, BUTTON_NONE
},
64 { ACTION_WPS_PLAY
, BUTTON_PLAY
|BUTTON_REL
, BUTTON_PLAY
},
65 { ACTION_WPS_SKIPNEXT
, BUTTON_RIGHT
|BUTTON_REL
, BUTTON_RIGHT
},
66 { ACTION_WPS_SKIPPREV
, BUTTON_LEFT
|BUTTON_REL
, BUTTON_LEFT
},
67 { ACTION_WPS_SEEKBACK
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
68 { ACTION_WPS_SEEKFWD
, BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
69 { ACTION_WPS_STOPSEEK
, BUTTON_LEFT
|BUTTON_REL
, BUTTON_LEFT
|BUTTON_REPEAT
},
70 { ACTION_WPS_STOPSEEK
, BUTTON_RIGHT
|BUTTON_REL
, BUTTON_RIGHT
|BUTTON_REPEAT
},
71 { ACTION_WPS_STOP
, BUTTON_OFF
|BUTTON_REL
, BUTTON_OFF
},
72 { ACTION_WPS_VOLDOWN
, BUTTON_DOWN
, BUTTON_NONE
},
73 { ACTION_WPS_VOLDOWN
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
74 { ACTION_WPS_VOLUP
, BUTTON_UP
, BUTTON_NONE
},
75 { ACTION_WPS_VOLUP
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
76 { ACTION_WPS_MENU
, BUTTON_F1
|BUTTON_REL
, BUTTON_F1
},
77 { ACTION_WPS_CONTEXT
, BUTTON_PLAY
|BUTTON_REPEAT
, BUTTON_PLAY
},
78 { ACTION_WPS_QUICKSCREEN
, BUTTON_F2
|BUTTON_REPEAT
, BUTTON_NONE
},
79 { ACTION_WPS_VIEW_PLAYLIST
,BUTTON_F2
|BUTTON_REL
, BUTTON_F2
},
80 { ACTION_WPS_BROWSE
, BUTTON_ON
|BUTTON_REL
, BUTTON_ON
},
81 { ACTION_WPS_ID3SCREEN
, BUTTON_F1
|BUTTON_ON
, BUTTON_NONE
},
82 { ACTION_WPS_PITCHSCREEN
, BUTTON_ON
|BUTTON_UP
, BUTTON_ON
},
83 { ACTION_WPS_PITCHSCREEN
, BUTTON_ON
|BUTTON_DOWN
, BUTTON_ON
},
84 { ACTION_STD_KEYLOCK
, BUTTON_F1
|BUTTON_DOWN
, BUTTON_NONE
},
85 { ACTION_F3
, BUTTON_F3
, BUTTON_NONE
},
86 { ACTION_WPS_ABSETB_NEXTDIR
, BUTTON_ON
|BUTTON_RIGHT
, BUTTON_NONE
},
87 { ACTION_WPS_ABSETA_PREVDIR
, BUTTON_ON
|BUTTON_LEFT
, BUTTON_NONE
},
88 { ACTION_WPS_ABRESET
, BUTTON_ON
|BUTTON_OFF
, BUTTON_ON
},
94 static const struct button_mapping button_context_settings
[] = {
95 { ACTION_SETTINGS_INC
, BUTTON_UP
, BUTTON_NONE
},
96 { ACTION_SETTINGS_INCREPEAT
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
97 { ACTION_SETTINGS_DEC
, BUTTON_DOWN
, BUTTON_NONE
},
98 { ACTION_SETTINGS_DECREPEAT
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
99 { ACTION_STD_PREV
, BUTTON_LEFT
, BUTTON_NONE
},
100 { ACTION_STD_PREVREPEAT
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
101 { ACTION_STD_NEXT
, BUTTON_RIGHT
, BUTTON_NONE
},
102 { ACTION_STD_NEXTREPEAT
, BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
104 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
107 static const struct button_mapping button_context_tree
[] = {
108 { ACTION_TREE_WPS
, BUTTON_ON
|BUTTON_REL
, BUTTON_ON
},
109 { ACTION_TREE_STOP
, BUTTON_OFF
, BUTTON_NONE
},
110 { ACTION_NONE
, BUTTON_ON
, BUTTON_NONE
},
111 { ACTION_LISTTREE_PGUP
, BUTTON_ON
|BUTTON_UP
, BUTTON_ON
},
112 { ACTION_LISTTREE_PGUP
, BUTTON_UP
|BUTTON_REL
, BUTTON_ON
|BUTTON_UP
},
113 { ACTION_LISTTREE_PGUP
, BUTTON_ON
|BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
114 { ACTION_LISTTREE_PGDOWN
, BUTTON_ON
|BUTTON_DOWN
, BUTTON_ON
},
115 { ACTION_LISTTREE_PGDOWN
, BUTTON_DOWN
|BUTTON_REL
, BUTTON_ON
|BUTTON_DOWN
},
116 { ACTION_LISTTREE_PGDOWN
, BUTTON_ON
|BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
117 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
118 }; /* button_context_listtree */
121 static const struct button_mapping button_context_tree_scroll_lr
[] = {
122 { ACTION_NONE
, BUTTON_LEFT
, BUTTON_NONE
},
123 { ACTION_STD_CANCEL
, BUTTON_LEFT
|BUTTON_REL
, BUTTON_LEFT
},
124 { ACTION_TREE_ROOT_INIT
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_LEFT
},
125 { ACTION_TREE_PGLEFT
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
126 { ACTION_TREE_PGLEFT
, BUTTON_LEFT
|BUTTON_REL
, BUTTON_LEFT
|BUTTON_REPEAT
},
127 { ACTION_NONE
, BUTTON_RIGHT
, BUTTON_NONE
},
128 { ACTION_STD_OK
, BUTTON_RIGHT
|BUTTON_REL
, BUTTON_RIGHT
},
129 { ACTION_TREE_PGRIGHT
, BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
130 { ACTION_TREE_PGRIGHT
, BUTTON_RIGHT
|BUTTON_REL
, BUTTON_RIGHT
|BUTTON_REPEAT
},
131 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM
|1),
134 static const struct button_mapping button_context_yesno
[] = {
135 { ACTION_YESNO_ACCEPT
, BUTTON_PLAY
, BUTTON_NONE
},
137 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
139 static const struct button_mapping button_context_quickscreen
[] = {
140 { ACTION_QS_TOP
, BUTTON_UP
, BUTTON_NONE
},
141 { ACTION_QS_TOP
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
142 { ACTION_QS_DOWN
, BUTTON_DOWN
, BUTTON_NONE
},
143 { ACTION_QS_DOWN
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
144 { ACTION_QS_LEFT
, BUTTON_LEFT
, BUTTON_NONE
},
145 { ACTION_QS_LEFT
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
146 { ACTION_QS_RIGHT
, BUTTON_RIGHT
, BUTTON_NONE
},
147 { ACTION_QS_RIGHT
, BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
148 { ACTION_STD_CANCEL
, BUTTON_PLAY
, BUTTON_NONE
},
150 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
151 }; /* button_context_quickscreen */
153 static const struct button_mapping button_context_pitchscreen
[] = {
154 { ACTION_PS_INC_SMALL
, BUTTON_UP
, BUTTON_NONE
},
155 { ACTION_PS_INC_BIG
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
156 { ACTION_PS_DEC_SMALL
, BUTTON_DOWN
, BUTTON_NONE
},
157 { ACTION_PS_DEC_BIG
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
158 { ACTION_PS_NUDGE_LEFT
, BUTTON_LEFT
, BUTTON_NONE
},
159 { ACTION_PS_NUDGE_LEFTOFF
, BUTTON_LEFT
|BUTTON_REL
, BUTTON_NONE
},
160 { ACTION_PS_NUDGE_RIGHT
, BUTTON_RIGHT
, BUTTON_NONE
},
161 { ACTION_PS_NUDGE_RIGHTOFF
, BUTTON_RIGHT
|BUTTON_REL
, BUTTON_NONE
},
162 { ACTION_PS_TOGGLE_MODE
, BUTTON_F1
, BUTTON_NONE
},
163 { ACTION_PS_RESET
, BUTTON_ON
, BUTTON_NONE
},
164 { ACTION_PS_EXIT
, BUTTON_OFF
, BUTTON_NONE
},
166 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
167 }; /* button_context_pitchcreen */
169 static const struct button_mapping button_context_recscreen
[] = {
170 { ACTION_REC_PAUSE
, BUTTON_PLAY
, BUTTON_NONE
},
171 { ACTION_REC_F2
, BUTTON_F2
, BUTTON_NONE
},
172 { ACTION_REC_F3
, BUTTON_F3
, BUTTON_NONE
},
173 { ACTION_SETTINGS_INC
, BUTTON_RIGHT
, BUTTON_NONE
},
174 { ACTION_SETTINGS_INCREPEAT
, BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
175 { ACTION_SETTINGS_DEC
, BUTTON_LEFT
, BUTTON_NONE
},
176 { ACTION_SETTINGS_DECREPEAT
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
178 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
179 }; /* button_context_recscreen */
181 static const struct button_mapping button_context_keyboard
[] = {
182 { ACTION_KBD_LEFT
, BUTTON_LEFT
, BUTTON_NONE
},
183 { ACTION_KBD_LEFT
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
184 { ACTION_KBD_RIGHT
, BUTTON_RIGHT
, BUTTON_NONE
},
185 { ACTION_KBD_RIGHT
, BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
186 { ACTION_KBD_CURSOR_LEFT
, BUTTON_ON
|BUTTON_LEFT
, BUTTON_NONE
},
187 { ACTION_KBD_CURSOR_LEFT
, BUTTON_ON
|BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
188 { ACTION_KBD_CURSOR_RIGHT
, BUTTON_ON
|BUTTON_RIGHT
, BUTTON_NONE
},
189 { ACTION_KBD_CURSOR_RIGHT
, BUTTON_ON
|BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
190 { ACTION_KBD_SELECT
, BUTTON_PLAY
, BUTTON_NONE
},
191 { ACTION_KBD_PAGE_FLIP
, BUTTON_F1
, BUTTON_NONE
},
192 { ACTION_KBD_DONE
, BUTTON_F2
, BUTTON_NONE
},
193 { ACTION_KBD_ABORT
, BUTTON_OFF
, BUTTON_NONE
},
194 { ACTION_KBD_BACKSPACE
, BUTTON_F3
, BUTTON_NONE
},
195 { ACTION_KBD_BACKSPACE
, BUTTON_F3
|BUTTON_REPEAT
, BUTTON_NONE
},
196 { ACTION_KBD_UP
, BUTTON_UP
, BUTTON_NONE
},
197 { ACTION_KBD_UP
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
198 { ACTION_KBD_DOWN
, BUTTON_DOWN
, BUTTON_NONE
},
199 { ACTION_KBD_DOWN
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
200 { ACTION_KBD_MORSE_SELECT
, BUTTON_PLAY
|BUTTON_REL
, BUTTON_NONE
},
203 }; /* button_context_keyboard */
205 static const struct button_mapping button_context_bmark
[] = {
206 { ACTION_NONE
, BUTTON_ON
, BUTTON_NONE
},
207 { ACTION_BMS_DELETE
, BUTTON_PLAY
|BUTTON_ON
, BUTTON_NONE
},
209 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST
),
211 }; /* button_context_settings_bmark */
213 static const struct button_mapping button_context_radio
[] = {
214 { ACTION_FM_MENU
, BUTTON_F1
, BUTTON_NONE
},
215 { ACTION_FM_PRESET
, BUTTON_F2
|BUTTON_REL
, BUTTON_F2
},
216 { ACTION_FM_QUICKSCREEN
, BUTTON_F2
|BUTTON_REPEAT
, BUTTON_NONE
},
217 { ACTION_FM_RECORD
, BUTTON_F3
, BUTTON_NONE
},
218 { ACTION_FM_FREEZE
, BUTTON_PLAY
, BUTTON_NONE
},
219 { ACTION_FM_STOP
, BUTTON_OFF
, BUTTON_NONE
},
220 { ACTION_FM_MODE
, BUTTON_ON
| BUTTON_REPEAT
, BUTTON_ON
},
221 { ACTION_FM_EXIT
, BUTTON_ON
| BUTTON_REL
, BUTTON_ON
},
223 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS
)
227 #if BUTTON_REMOTE != 0
228 /*****************************************************************************
229 * Remote control mappings
230 *****************************************************************************/
232 static const struct button_mapping remote_button_context_standard
[] = {
233 { ACTION_STD_PREV
, BUTTON_RC_LEFT
, BUTTON_NONE
},
234 { ACTION_STD_NEXT
, BUTTON_RC_RIGHT
, BUTTON_NONE
},
235 { ACTION_STD_CANCEL
, BUTTON_RC_STOP
, BUTTON_NONE
},
236 { ACTION_STD_OK
, BUTTON_RC_PLAY
, BUTTON_NONE
},
241 static const struct button_mapping remote_button_context_wps
[] = {
242 { ACTION_WPS_PLAY
, BUTTON_RC_PLAY
, BUTTON_NONE
},
243 { ACTION_WPS_SKIPNEXT
, BUTTON_RC_RIGHT
, BUTTON_NONE
},
244 { ACTION_WPS_SKIPPREV
, BUTTON_RC_LEFT
, BUTTON_NONE
},
245 { ACTION_WPS_STOP
, BUTTON_RC_STOP
, BUTTON_NONE
},
247 { ACTION_WPS_VOLDOWN
, BUTTON_RC_VOL_DOWN
, BUTTON_NONE
},
248 { ACTION_WPS_VOLUP
, BUTTON_RC_VOL_UP
, BUTTON_NONE
},
250 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
254 static const struct button_mapping
* get_context_mapping_remote( int context
)
256 context
^= CONTEXT_REMOTE
;
261 return remote_button_context_wps
;
264 return remote_button_context_standard
;
267 #endif /* BUTTON_REMOTE != 0 */
269 const struct button_mapping
* get_context_mapping( int context
)
271 #if BUTTON_REMOTE != 0
272 if (context
&CONTEXT_REMOTE
)
273 return get_context_mapping_remote(context
);
279 return button_context_wps
;
280 case CONTEXT_SETTINGS_TIME
:
281 case CONTEXT_SETTINGS
:
282 return button_context_settings
;
284 case CONTEXT_YESNOSCREEN
:
285 return button_context_yesno
;
287 case CONTEXT_PITCHSCREEN
:
288 return button_context_pitchscreen
;
289 case CONTEXT_BOOKMARKSCREEN
:
290 return button_context_bmark
;
292 case CONTEXT_MAINMENU
:
293 if (global_settings
.hold_lr_for_scroll_in_list
)
294 return button_context_tree_scroll_lr
;
295 /* else fall through to CUSTOM|1 */
296 case CONTEXT_CUSTOM
|1:
297 return button_context_tree
;
299 case CONTEXT_QUICKSCREEN
:
300 return button_context_quickscreen
;
302 case CONTEXT_RECSCREEN
:
303 case CONTEXT_SETTINGS_RECTRIGGER
:
304 return button_context_recscreen
;
305 case CONTEXT_KEYBOARD
:
306 case CONTEXT_MORSE_INPUT
:
307 return button_context_keyboard
;
309 return button_context_radio
;
314 return button_context_standard
;