1 /***************************************************************************
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
10 * Copyright (C) 2007 by Jonathan Gordon
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
22 /* This file contains the code to draw the list widget on BITMAP LCDs. */
36 #include "screen_access.h"
38 #include "scrollbar.h"
44 #define ICON_PADDING 1
46 /* these are static to make scrolling work */
47 static struct viewport list_text
[NB_SCREENS
], title_text
[NB_SCREENS
];
49 int gui_list_get_item_offset(struct gui_synclist
* gui_list
, int item_width
,
50 int text_pos
, struct screen
* display
,
52 bool list_display_title(struct gui_synclist
*list
, enum screen_type screen
);
55 internal screen layout:
57 |TI| title | TI is title icon
61 | | | items | I - icons
65 static bool draw_title(struct screen
*display
, struct gui_synclist
*list
)
67 const int screen
= display
->screen_type
;
68 int style
= STYLE_DEFAULT
;
69 display
->scroll_stop(&title_text
[screen
]);
70 if (!list_display_title(list
, screen
))
72 title_text
[screen
] = *(list
->parent
[screen
]);
73 title_text
[screen
].height
= font_get(title_text
[screen
].font
)->height
;
75 if (list
->title_icon
!= Icon_NOICON
&& global_settings
.show_icons
)
77 struct viewport title_icon
= title_text
[screen
];
78 title_icon
.width
= get_icon_width(screen
)
80 title_icon
.x
+= ICON_PADDING
;
82 title_text
[screen
].width
-= title_icon
.width
;
83 title_text
[screen
].x
+= title_icon
.width
;
85 display
->set_viewport(&title_icon
);
86 screen_put_icon(display
, 0, 0, list
->title_icon
);
89 if (list
->title_color
>= 0)
91 style
|= (STYLE_COLORED
|list
->title_color
);
94 display
->set_viewport(&title_text
[screen
]);
95 display
->puts_scroll_style(0, 0, list
->title
, style
);
99 void list_draw(struct screen
*display
, struct gui_synclist
*list
)
101 struct viewport list_icons
;
102 int start
, end
, line_height
, style
, i
;
103 const int screen
= display
->screen_type
;
104 const int icon_width
= get_icon_width(screen
) + ICON_PADDING
;
105 const bool show_cursor
= !global_settings
.cursor_style
&&
106 list
->show_selection_marker
;
107 struct viewport
*parent
= (list
->parent
[screen
]);
108 #ifdef HAVE_LCD_COLOR
109 unsigned char cur_line
= 0;
113 line_height
= font_get(parent
->font
)->height
;
114 display
->set_viewport(parent
);
115 display
->clear_viewport();
116 display
->scroll_stop(&list_text
[screen
]);
117 list_text
[screen
] = *parent
;
118 if ((show_title
= draw_title(display
, list
)))
120 list_text
[screen
].y
+= line_height
;
121 list_text
[screen
].height
-= line_height
;
124 start
= list
->start_item
[screen
];
125 end
= start
+ viewport_get_nb_lines(&list_text
[screen
]);
127 /* draw the scrollbar if its needed */
128 if (global_settings
.scrollbar
&&
129 viewport_get_nb_lines(&list_text
[screen
]) < list
->nb_items
)
132 vp
= list_text
[screen
];
133 vp
.width
= SCROLLBAR_WIDTH
;
134 list_text
[screen
].width
-= SCROLLBAR_WIDTH
;
135 if(global_settings
.scrollbar
== SCROLLBAR_LEFT
)
136 list_text
[screen
].x
+= SCROLLBAR_WIDTH
;
137 vp
.height
= line_height
*
138 viewport_get_nb_lines(&list_text
[screen
]);
140 if(global_settings
.scrollbar
== SCROLLBAR_RIGHT
)
141 vp
.x
+= list_text
[screen
].width
;
142 display
->set_viewport(&vp
);
143 gui_scrollbar_draw(display
, 0, 0, SCROLLBAR_WIDTH
-1,
144 vp
.height
, list
->nb_items
,
145 list
->start_item
[screen
],
146 list
->start_item
[screen
] + end
-start
,
151 /* shift everything right a bit... */
152 if(global_settings
.scrollbar
== SCROLLBAR_LEFT
)
154 list_text
[screen
].width
-= SCROLLBAR_WIDTH
;
155 list_text
[screen
].x
+= SCROLLBAR_WIDTH
;
159 /* setup icon placement */
160 list_icons
= list_text
[screen
];
161 int icon_count
= global_settings
.show_icons
&&
162 (list
->callback_get_item_icon
!= NULL
) ? 1 : 0;
167 list_icons
.width
= icon_width
* icon_count
;
168 list_text
[screen
].width
-=
169 list_icons
.width
+ ICON_PADDING
;
170 list_text
[screen
].x
+=
171 list_icons
.width
+ ICON_PADDING
;
174 for (i
=start
; i
<end
&& i
<list
->nb_items
; i
++)
177 unsigned const char *s
;
178 char entry_buffer
[MAX_PATH
];
179 unsigned char *entry_name
;
181 s
= list
->callback_get_item_name(i
, list
->data
, entry_buffer
,
182 sizeof(entry_buffer
));
183 entry_name
= P2STR(s
);
184 display
->set_viewport(&list_text
[screen
]);
185 style
= STYLE_DEFAULT
;
186 /* position the string at the correct offset place */
188 display
->getstringsize(entry_name
, &item_width
, &h
);
189 item_offset
= gui_list_get_item_offset(list
, item_width
,
193 #ifdef HAVE_LCD_COLOR
194 /* if the list has a color callback */
195 if (list
->callback_get_item_color
)
197 int color
= list
->callback_get_item_color(i
, list
->data
);
198 /* if color selected */
201 style
|= STYLE_COLORED
|color
;
205 if(i
>= list
->selected_item
&& i
< list
->selected_item
206 + list
->selected_size
&& list
->show_selection_marker
)
207 {/* The selected item must be displayed scrolling */
208 if (global_settings
.cursor_style
== 1
209 #ifdef HAVE_REMOTE_LCD
210 /* the global_settings.cursor_style check is here to make
211 * sure if they want the cursor instead of bar it will work
213 || (display
->depth
< 16 && global_settings
.cursor_style
)
217 /* Display inverted-line-style */
218 style
= STYLE_INVERT
;
220 #ifdef HAVE_LCD_COLOR
221 else if (global_settings
.cursor_style
== 2)
223 /* Display colour line selector */
224 style
= STYLE_COLORBAR
;
226 else if (global_settings
.cursor_style
== 3)
228 /* Display gradient line selector */
229 style
= STYLE_GRADIENT
;
231 /* Make the lcd driver know how many lines the gradient should
232 cover and current line number */
233 /* number of selected lines */
234 style
|= NUMLN_PACK(list
->selected_size
);
235 /* current line number, zero based */
236 style
|= CURLN_PACK(cur_line
);
240 /* if the text is smaller than the viewport size */
241 if (item_offset
> item_width
242 - (list_text
[screen
].width
- text_pos
))
245 display
->puts_style_offset(0, i
-start
, entry_name
,
250 display
->puts_scroll_style_offset(0, i
-start
, entry_name
,
256 if (list
->scroll_all
)
257 display
->puts_scroll_style_offset(0, i
-start
, entry_name
,
260 display
->puts_style_offset(0, i
-start
, entry_name
,
264 if (list
->callback_get_item_icon
&& global_settings
.show_icons
)
266 display
->set_viewport(&list_icons
);
267 screen_put_icon_with_offset(display
, show_cursor
?1:0,
268 (i
-start
),show_cursor
?ICON_PADDING
:0,0,
269 list
->callback_get_item_icon(i
, list
->data
));
270 if (show_cursor
&& i
>= list
->selected_item
&&
271 i
< list
->selected_item
+ list
->selected_size
)
273 screen_put_icon(display
, 0, i
-start
, Icon_Cursor
);
276 else if (show_cursor
&& i
>= list
->selected_item
&&
277 i
< list
->selected_item
+ list
->selected_size
)
279 display
->set_viewport(&list_icons
);
280 screen_put_icon(display
, 0, (i
-start
), Icon_Cursor
);
283 display
->set_viewport(parent
);
284 display
->update_viewport();
285 display
->set_viewport(NULL
);
288 #if defined(HAVE_TOUCHSCREEN)
289 /* This needs to be fixed if we ever get more than 1 touchscreen on a target. */
290 static bool scrolling
=false;
292 static int gui_synclist_touchscreen_scrollbar(struct gui_synclist
* gui_list
,
295 int screen
= screens
[SCREEN_MAIN
].screen_type
;
296 int nb_lines
= viewport_get_nb_lines(&list_text
[screen
]);
297 if (nb_lines
< gui_list
->nb_items
)
301 int scrollbar_size
= nb_lines
*
302 font_get(gui_list
->parent
[screen
]->font
)->height
;
303 int actual_y
= y
- list_text
[screen
].y
;
305 int new_selection
= (actual_y
* gui_list
->nb_items
)
308 int start_item
= new_selection
- nb_lines
/2;
311 else if(start_item
> gui_list
->nb_items
- nb_lines
)
312 start_item
= gui_list
->nb_items
- nb_lines
;
314 gui_list
->start_item
[screen
] = start_item
;
315 gui_synclist_select_item(gui_list
, new_selection
);
317 return ACTION_REDRAW
;
323 unsigned gui_synclist_do_touchscreen(struct gui_synclist
* gui_list
)
326 int button
= action_get_touchscreen_press(&x
, &y
);
328 struct screen
*display
= &screens
[SCREEN_MAIN
];
329 int screen
= display
->screen_type
;
330 if (button
== BUTTON_NONE
)
332 if (x
<list_text
[screen
].x
)
334 /* Top left corner is GO_TO_ROOT */
335 if (y
<list_text
[SCREEN_MAIN
].y
)
337 if (button
== BUTTON_REL
)
338 return ACTION_STD_MENU
;
339 else if (button
== (BUTTON_REPEAT
|BUTTON_REL
))
340 return ACTION_STD_CONTEXT
;
345 else if(global_settings
.scrollbar
== SCROLLBAR_LEFT
)
346 return gui_synclist_touchscreen_scrollbar(gui_list
, y
);
350 if(x
>list_text
[screen
].x
+list_text
[screen
].width
&&
351 global_settings
.scrollbar
== SCROLLBAR_RIGHT
)
352 return gui_synclist_touchscreen_scrollbar(gui_list
, y
);
354 /* |--------------------------------------------------------|
355 * | Description of the touchscreen list interface: |
356 * |--------------------------------------------------------|
357 * | Pressing an item will select it and "enter" it. |
359 * | Pressing and holding your pen down will scroll through |
360 * | the list of items. |
362 * | Pressing and holding your pen down on a single item |
363 * | will bring up the context menu of it. |
364 * |--------------------------------------------------------|
366 if (y
> list_text
[screen
].y
|| button
& BUTTON_REPEAT
)
368 int line_height
, actual_y
;
370 actual_y
= y
- list_text
[screen
].y
;
371 line_height
= font_get(gui_list
->parent
[screen
]->font
)->height
;
372 line
= actual_y
/ line_height
;
374 /* Pressed below the list*/
375 if (gui_list
->start_item
[screen
]+line
>= gui_list
->nb_items
)
378 /* Pressed a border */
379 if(UNLIKELY(actual_y
% line_height
== 0))
382 if (line
!= (gui_list
->selected_item
- gui_list
->start_item
[screen
])
383 && button
^ BUTTON_REL
)
385 if(button
& BUTTON_REPEAT
)
388 gui_synclist_select_item(gui_list
, gui_list
->start_item
[screen
]
391 return ACTION_REDRAW
;
394 /* This has the same effect as the icons do when the scrollbar
395 is on the left (ie eliminate the chances an user enters/starts
396 an item when he wanted to use the scrollbar, due to touchscreen
399 if(global_settings
.scrollbar
== SCROLLBAR_RIGHT
&&
400 x
> list_text
[screen
].x
+ list_text
[screen
].width
-
401 get_icon_width(SCREEN_MAIN
))
404 if (button
== (BUTTON_REPEAT
|BUTTON_REL
))
408 /* Pen was hold on the same line as the
409 * previously selected one
410 * => simulate long button press
412 return ACTION_STD_CONTEXT
;
416 /* Pen was moved across several lines and then released on
424 else if(button
== BUTTON_REL
&&
425 line
== gui_list
->selected_item
- gui_list
->start_item
[screen
])
427 /* Pen was released on either the same line as the previously
428 * selected one or an other one
429 * => simulate short press
431 return ACTION_STD_OK
;
436 /* Everything above the items is cancel */
437 else if (y
< list_text
[screen
].y
&& button
== BUTTON_REL
)
438 return ACTION_STD_CANCEL
;