FS#10898 - Add a playlist viewer to the WPS. http://www.rockbox.org/wiki/CustomWPS...
[kugel-rb.git] / apps / gui / wps.c
blob14fb848ebeb5c820f0a261c7eae5110cfeb5eaac
1 /***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
10 * Copyright (C) 2002 Jerome Kuptz
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
21 #include <stdio.h>
22 #include <string.h>
23 #include <stdlib.h>
24 #include "config.h"
26 #include "system.h"
27 #include "file.h"
28 #include "lcd.h"
29 #include "font.h"
30 #include "backlight.h"
31 #include "action.h"
32 #include "kernel.h"
33 #include "filetypes.h"
34 #include "sprintf.h"
35 #include "settings.h"
36 #include "skin_engine/skin_engine.h"
37 #include "mp3_playback.h"
38 #include "audio.h"
39 #include "usb.h"
40 #include "status.h"
41 #include "storage.h"
42 #include "screens.h"
43 #include "playlist.h"
44 #ifdef HAVE_LCD_BITMAP
45 #include "icons.h"
46 #include "peakmeter.h"
47 #endif
48 #include "lang.h"
49 #include "bookmark.h"
50 #include "misc.h"
51 #include "sound.h"
52 #include "onplay.h"
53 #include "abrepeat.h"
54 #include "playback.h"
55 #include "splash.h"
56 #include "cuesheet.h"
57 #include "ata_idle_notify.h"
58 #include "root_menu.h"
59 #include "backdrop.h"
60 #include "quickscreen.h"
61 #include "pitchscreen.h"
62 #include "appevents.h"
63 #include "viewport.h"
64 #include "pcmbuf.h"
65 #include "option_select.h"
66 #include "dsp.h"
67 #include "playlist_viewer.h"
68 #include "wps.h"
69 #include "statusbar-skinned.h"
71 #define RESTORE_WPS_INSTANTLY 0l
72 #define RESTORE_WPS_NEXT_SECOND ((long)(HZ+current_tick))
74 #define FF_REWIND_MAX_PERCENT 3 /* cap ff/rewind step size at max % of file */
75 /* 3% of 30min file == 54s step size */
76 #define MIN_FF_REWIND_STEP 500
78 /* currently only one wps_state is needed, initialize to 0 */
79 struct wps_state wps_state = { .id3 = NULL };
80 static struct gui_wps gui_wps[NB_SCREENS] = {{ .data = NULL }};
81 static struct wps_data wps_datas[NB_SCREENS] = {{ .wps_loaded = 0 }};
82 static struct wps_sync_data wps_sync_data = { .do_full_update = false };
84 /* initial setup of wps_data */
85 static void wps_state_init(void);
86 static void track_changed_callback(void *param);
87 static void nextid3available_callback(void* param);
89 #define WPS_DEFAULTCFG WPS_DIR "/rockbox_default.wps"
90 #ifdef HAVE_REMOTE_LCD
91 #define RWPS_DEFAULTCFG WPS_DIR "/rockbox_default.rwps"
92 #define DEFAULT_WPS(screen) ((screen) == SCREEN_MAIN ? \
93 WPS_DEFAULTCFG:RWPS_DEFAULTCFG)
94 #else
95 #define DEFAULT_WPS(screen) (WPS_DEFAULTCFG)
96 #endif
98 void wps_data_load(enum screen_type screen, const char *buf, bool isfile)
100 bool loaded_ok;
102 screens[screen].backdrop_unload(BACKDROP_SKIN_WPS);
104 #ifndef __PCTOOL__
106 * Hardcode loading WPS_DEFAULTCFG to cause a reset ideally this
107 * wants to be a virtual file. Feel free to modify dirbrowse()
108 * if you're feeling brave.
111 if (buf && ! strcmp(buf, DEFAULT_WPS(screen)) )
113 #ifdef HAVE_REMOTE_LCD
114 if (screen == SCREEN_REMOTE)
115 global_settings.rwps_file[0] = '\0';
116 else
117 #endif
118 global_settings.wps_file[0] = '\0';
119 buf = NULL;
122 #endif /* __PCTOOL__ */
124 loaded_ok = buf && skin_data_load(screen, gui_wps[screen].data, buf, isfile);
126 if (!loaded_ok) /* load the hardcoded default */
128 char *skin_buf[NB_SCREENS] = {
129 #ifdef HAVE_LCD_BITMAP
130 "%s%?it<%?in<%in. |>%it|%fn>\n"
131 "%s%?ia<%ia|%?d2<%d2|(root)>>\n"
132 "%s%?id<%id|%?d1<%d1|(root)>> %?iy<(%iy)|>\n\n"
133 "%al%pc/%pt%ar[%pp:%pe]\n"
134 "%fbkBit %?fv<avg|> %?iv<(id3v%iv)|(no id3)>\n"
135 "%pb\n%pm\n",
136 #else
137 "%s%pp/%pe: %?it<%it|%fn> - %?ia<%ia|%d2> - %?id<%id|%d1>\n"
138 "%pc%?ps<*|/>%pt\n",
139 #endif
140 #ifdef HAVE_REMOTE_LCD
141 "%s%?ia<%ia|%?d2<%d2|(root)>>\n"
142 "%s%?it<%?in<%in. |>%it|%fn>\n"
143 "%al%pc/%pt%ar[%pp:%pe]\n"
144 "%fbkBit %?fv<avg|> %?iv<(id3v%iv)|(no id3)>\n"
145 "%pb\n",
146 #endif
148 skin_data_load(screen, gui_wps[screen].data, skin_buf[screen], false);
152 void fade(bool fade_in, bool updatewps)
154 int fp_global_vol = global_settings.volume << 8;
155 int fp_min_vol = sound_min(SOUND_VOLUME) << 8;
156 int fp_step = (fp_global_vol - fp_min_vol) / 30;
157 int i;
158 wps_state.is_fading = !fade_in;
159 if (fade_in) {
160 /* fade in */
161 int fp_volume = fp_min_vol;
163 /* zero out the sound */
164 sound_set_volume(fp_min_vol >> 8);
166 sleep(HZ/10); /* let audio thread run */
167 audio_resume();
169 while (fp_volume < fp_global_vol - fp_step) {
170 fp_volume += fp_step;
171 sound_set_volume(fp_volume >> 8);
172 if (updatewps)
174 FOR_NB_SCREENS(i)
175 skin_update(&gui_wps[i], WPS_REFRESH_NON_STATIC);
177 sleep(1);
179 sound_set_volume(global_settings.volume);
181 else {
182 /* fade out */
183 int fp_volume = fp_global_vol;
185 while (fp_volume > fp_min_vol + fp_step) {
186 fp_volume -= fp_step;
187 sound_set_volume(fp_volume >> 8);
188 if (updatewps)
190 FOR_NB_SCREENS(i)
191 skin_update(&gui_wps[i], WPS_REFRESH_NON_STATIC);
193 sleep(1);
195 audio_pause();
196 wps_state.is_fading = false;
197 #if CONFIG_CODEC != SWCODEC
198 #ifndef SIMULATOR
199 /* let audio thread run and wait for the mas to run out of data */
200 while (!mp3_pause_done())
201 #endif
202 sleep(HZ/10);
203 #endif
205 /* reset volume to what it was before the fade */
206 sound_set_volume(global_settings.volume);
210 static bool update_onvol_change(struct gui_wps * gwps)
212 skin_update(gwps, WPS_REFRESH_NON_STATIC);
214 #ifdef HAVE_LCD_CHARCELLS
215 splashf(0, "Vol: %3d dB",
216 sound_val2phys(SOUND_VOLUME, global_settings.volume));
217 return true;
218 #endif
219 return false;
223 bool ffwd_rew(int button)
225 unsigned int step = 0; /* current ff/rewind step */
226 unsigned int max_step = 0; /* maximum ff/rewind step */
227 int ff_rewind_count = 0; /* current ff/rewind count (in ticks) */
228 int direction = -1; /* forward=1 or backward=-1 */
229 bool exit = false;
230 bool usb = false;
231 int i = 0;
232 const long ff_rw_accel = (global_settings.ff_rewind_accel + 3);
234 if (button == ACTION_NONE)
236 status_set_ffmode(0);
237 return usb;
239 while (!exit)
241 switch ( button )
243 case ACTION_WPS_SEEKFWD:
244 direction = 1;
245 case ACTION_WPS_SEEKBACK:
246 if (wps_state.ff_rewind)
248 if (direction == 1)
250 /* fast forwarding, calc max step relative to end */
251 max_step = (wps_state.id3->length -
252 (wps_state.id3->elapsed +
253 ff_rewind_count)) *
254 FF_REWIND_MAX_PERCENT / 100;
256 else
258 /* rewinding, calc max step relative to start */
259 max_step = (wps_state.id3->elapsed + ff_rewind_count) *
260 FF_REWIND_MAX_PERCENT / 100;
263 max_step = MAX(max_step, MIN_FF_REWIND_STEP);
265 if (step > max_step)
266 step = max_step;
268 ff_rewind_count += step * direction;
270 /* smooth seeking by multiplying step by: 1 + (2 ^ -accel) */
271 step += step >> ff_rw_accel;
273 else
275 if ( (audio_status() & AUDIO_STATUS_PLAY) &&
276 wps_state.id3 && wps_state.id3->length )
278 if (!wps_state.paused)
279 #if (CONFIG_CODEC == SWCODEC)
280 audio_pre_ff_rewind();
281 #else
282 audio_pause();
283 #endif
284 #if CONFIG_KEYPAD == PLAYER_PAD
285 FOR_NB_SCREENS(i)
286 gui_wps[i].display->stop_scroll();
287 #endif
288 if (direction > 0)
289 status_set_ffmode(STATUS_FASTFORWARD);
290 else
291 status_set_ffmode(STATUS_FASTBACKWARD);
293 wps_state.ff_rewind = true;
295 step = 1000 * global_settings.ff_rewind_min_step;
297 else
298 break;
301 if (direction > 0) {
302 if ((wps_state.id3->elapsed + ff_rewind_count) >
303 wps_state.id3->length)
304 ff_rewind_count = wps_state.id3->length -
305 wps_state.id3->elapsed;
307 else {
308 if ((int)(wps_state.id3->elapsed + ff_rewind_count) < 0)
309 ff_rewind_count = -wps_state.id3->elapsed;
312 /* set the wps state ff_rewind_count so the progess info
313 displays corectly */
314 wps_state.ff_rewind_count = (wps_state.wps_time_countup == false)?
315 ff_rewind_count:-ff_rewind_count;
316 FOR_NB_SCREENS(i)
318 skin_update(&gui_wps[i],
319 WPS_REFRESH_PLAYER_PROGRESS |
320 WPS_REFRESH_DYNAMIC);
323 break;
325 case ACTION_WPS_STOPSEEK:
326 wps_state.id3->elapsed = wps_state.id3->elapsed+ff_rewind_count;
327 audio_ff_rewind(wps_state.id3->elapsed);
328 wps_state.ff_rewind_count = 0;
329 wps_state.ff_rewind = false;
330 status_set_ffmode(0);
331 #if (CONFIG_CODEC != SWCODEC)
332 if (!wps_state.paused)
333 audio_resume();
334 #endif
335 #ifdef HAVE_LCD_CHARCELLS
336 FOR_NB_SCREENS(i)
337 skin_update(&gui_wps[i], WPS_REFRESH_ALL);
338 #endif
339 exit = true;
340 break;
342 default:
343 if(default_event_handler(button) == SYS_USB_CONNECTED) {
344 status_set_ffmode(0);
345 usb = true;
346 exit = true;
348 break;
350 if (!exit)
352 button = get_action(CONTEXT_WPS|ALLOW_SOFTLOCK,TIMEOUT_BLOCK);
353 #ifdef HAVE_TOUCHSCREEN
354 if (button == ACTION_TOUCHSCREEN)
355 button = wps_get_touchaction(gui_wps[SCREEN_MAIN].data);
356 #endif
359 return usb;
363 void display_keylock_text(bool locked)
365 int i;
366 FOR_NB_SCREENS(i)
367 gui_wps[i].display->stop_scroll();
369 splash(HZ, locked ? ID2P(LANG_KEYLOCK_ON) : ID2P(LANG_KEYLOCK_OFF));
375 #if defined(HAVE_BACKLIGHT) || defined(HAVE_REMOTE_LCD)
376 static void gwps_caption_backlight(struct wps_state *state)
378 if (state && state->id3)
380 #ifdef HAVE_BACKLIGHT
381 if (global_settings.caption_backlight)
383 /* turn on backlight n seconds before track ends, and turn it off n
384 seconds into the new track. n == backlight_timeout, or 5s */
385 int n = global_settings.backlight_timeout * 1000;
387 if ( n < 1000 )
388 n = 5000; /* use 5s if backlight is always on or off */
390 if (((state->id3->elapsed < 1000) ||
391 ((state->id3->length - state->id3->elapsed) < (unsigned)n)) &&
392 (state->paused == false))
393 backlight_on();
395 #endif
396 #ifdef HAVE_REMOTE_LCD
397 if (global_settings.remote_caption_backlight)
399 /* turn on remote backlight n seconds before track ends, and turn it
400 off n seconds into the new track. n == remote_backlight_timeout,
401 or 5s */
402 int n = global_settings.remote_backlight_timeout * 1000;
404 if ( n < 1000 )
405 n = 5000; /* use 5s if backlight is always on or off */
407 if (((state->id3->elapsed < 1000) ||
408 ((state->id3->length - state->id3->elapsed) < (unsigned)n)) &&
409 (state->paused == false))
410 remote_backlight_on();
412 #endif
415 #endif
418 static void change_dir(int direction)
420 if (global_settings.prevent_skip)
421 return;
423 if (direction < 0)
424 audio_prev_dir();
425 else if (direction > 0)
426 audio_next_dir();
427 /* prevent the next dir to immediatly start being ffw'd */
428 action_wait_for_release();
431 static void prev_track(unsigned long skip_thresh)
433 if (wps_state.id3->elapsed < skip_thresh)
435 audio_prev();
436 return;
438 else
440 if (wps_state.id3->cuesheet)
442 curr_cuesheet_skip(wps_state.id3->cuesheet, -1, wps_state.id3->elapsed);
443 return;
446 if (!wps_state.paused)
447 #if (CONFIG_CODEC == SWCODEC)
448 audio_pre_ff_rewind();
449 #else
450 audio_pause();
451 #endif
453 audio_ff_rewind(0);
455 #if (CONFIG_CODEC != SWCODEC)
456 if (!wps_state.paused)
457 audio_resume();
458 #endif
462 static void next_track(void)
464 /* take care of if we're playing a cuesheet */
465 if (wps_state.id3->cuesheet)
467 if (curr_cuesheet_skip(wps_state.id3->cuesheet, 1, wps_state.id3->elapsed))
469 /* if the result was false, then we really want
470 to skip to the next track */
471 return;
475 audio_next();
478 static void play_hop(int direction)
480 long step = global_settings.skip_length*1000;
481 long elapsed = wps_state.id3->elapsed;
482 long remaining = wps_state.id3->length - elapsed;
484 if (step < 0)
486 if (direction < 0)
488 prev_track(DEFAULT_SKIP_TRESH);
489 return;
491 else if (remaining < DEFAULT_SKIP_TRESH*2)
493 next_track();
494 return;
496 else
497 elapsed += (remaining - DEFAULT_SKIP_TRESH*2);
499 else if (!global_settings.prevent_skip &&
500 (!step ||
501 (direction > 0 && step >= remaining) ||
502 (direction < 0 && elapsed < DEFAULT_SKIP_TRESH)))
503 { /* Do normal track skipping */
504 if (direction > 0)
505 next_track();
506 else if (direction < 0)
507 prev_track(DEFAULT_SKIP_TRESH);
508 return;
510 else if (direction == 1 && step >= remaining)
512 #if CONFIG_CODEC == SWCODEC
513 if(global_settings.beep)
514 pcmbuf_beep(1000, 150, 1500*global_settings.beep);
515 #endif
516 return;
518 else if ((direction == -1 && elapsed < step))
520 elapsed = 0;
522 else
524 elapsed += step * direction;
526 if((audio_status() & AUDIO_STATUS_PLAY) && !wps_state.paused)
528 #if (CONFIG_CODEC == SWCODEC)
529 audio_pre_ff_rewind();
530 #else
531 audio_pause();
532 #endif
534 audio_ff_rewind(wps_state.id3->elapsed = elapsed);
535 #if (CONFIG_CODEC != SWCODEC)
536 if (!wps_state.paused)
537 audio_resume();
538 #endif
542 #if defined(HAVE_LCD_ENABLE) || defined(HAVE_LCD_SLEEP)
544 * If the user is unable to see the wps, because the display is deactivated,
545 * we suppress updates until the wps is activated again (the lcd driver will
546 * call this hook to issue an instant update)
547 * */
548 static void wps_lcd_activation_hook(void *param)
550 (void)param;
551 wps_sync_data.do_full_update = true;
552 /* force timeout in wps main loop, so that the update is instantly */
553 queue_post(&button_queue, BUTTON_NONE, 0);
555 #endif
557 static void gwps_leave_wps(void)
559 int i;
561 FOR_NB_SCREENS(i)
563 gui_wps[i].display->stop_scroll();
564 gui_wps[i].display->backdrop_show(BACKDROP_MAIN);
566 #ifdef HAVE_LCD_BITMAP
567 bool draw = false;
568 if (gui_wps[i].data->wps_sb_tag)
569 draw = gui_wps[i].data->show_sb_on_wps;
570 else if (statusbar_position(i) != STATUSBAR_OFF)
571 draw = true;
572 #endif
573 viewportmanager_theme_undo(i, draw);
577 #if defined(HAVE_LCD_ENABLE) || defined(HAVE_LCD_SLEEP)
578 /* Play safe and unregister the hook */
579 remove_event(LCD_EVENT_ACTIVATION, wps_lcd_activation_hook);
580 #endif
581 /* unhandle statusbar update delay */
582 sb_skin_set_update_delay(DEFAULT_UPDATE_DELAY);
586 * display the wps on entering or restoring */
587 static void gwps_enter_wps(void)
589 int i;
590 FOR_NB_SCREENS(i)
592 struct gui_wps *gwps = &gui_wps[i];
593 struct screen *display = gwps->display;
594 #ifdef HAVE_LCD_BITMAP
595 bool draw = false;
596 if (gui_wps[i].data->wps_sb_tag)
597 draw = gui_wps[i].data->show_sb_on_wps;
598 else if (statusbar_position(i) != STATUSBAR_OFF)
599 draw = true;
600 #endif
601 viewportmanager_theme_enable(i, draw, NULL);
603 display->stop_scroll();
604 /* Update the values in the first (default) viewport - in case the user
605 has modified the statusbar or colour settings */
606 #if LCD_DEPTH > 1
607 if (display->depth > 1)
609 struct viewport *vp = &find_viewport(VP_DEFAULT_LABEL, gwps->data)->vp;
610 vp->fg_pattern = display->get_foreground();
611 vp->bg_pattern = display->get_background();
613 #endif
614 skin_update(gwps, WPS_REFRESH_ALL);
618 #ifdef HAVE_TOUCHSCREEN
619 int wps_get_touchaction(struct wps_data *data)
621 short x,y;
622 short vx, vy;
623 int type = action_get_touchscreen_press(&x, &y);
624 static int last_action = ACTION_NONE;
625 struct touchregion *r;
626 bool repeated = (type == BUTTON_REPEAT);
627 bool released = (type == BUTTON_REL);
628 struct skin_token_list *regions = data->touchregions;
629 while (regions)
631 r = (struct touchregion *)regions->token->value.data;
632 /* make sure this region's viewport is visible */
633 if (r->wvp->hidden_flags&VP_DRAW_HIDDEN)
635 regions = regions->next;
636 continue;
638 /* check if it's inside this viewport */
639 if (viewport_point_within_vp(&(r->wvp->vp), x, y))
640 { /* reposition the touch inside the viewport since touchregions
641 * are relative to a preceding viewport */
642 vx = x - r->wvp->vp.x;
643 vy = y - r->wvp->vp.y;
644 /* now see if the point is inside this region */
645 if (vx >= r->x && vx < r->x+r->width &&
646 vy >= r->y && vy < r->y+r->height)
648 /* reposition the touch within the area */
649 vx -= r->x;
650 vy -= r->y;
652 switch(r->type)
654 case WPS_TOUCHREGION_ACTION:
655 if ((repeated && r->repeat) || (released && !r->repeat))
657 last_action = r->action;
658 return r->action;
660 break;
661 case WPS_TOUCHREGION_SCROLLBAR:
662 if(r->width > r->height)
663 /* landscape */
664 wps_state.id3->elapsed = (vx *
665 wps_state.id3->length) / r->width;
666 else
667 /* portrait */
668 wps_state.id3->elapsed = (vy *
669 wps_state.id3->length) / r->height;
671 if (!wps_state.paused)
672 #if (CONFIG_CODEC == SWCODEC)
673 audio_pre_ff_rewind();
674 #else
675 audio_pause();
676 #endif
677 audio_ff_rewind(wps_state.id3->elapsed);
678 #if (CONFIG_CODEC != SWCODEC)
679 if (!wps_state.paused)
680 audio_resume();
681 #endif
682 break;
683 case WPS_TOUCHREGION_VOLUME:
685 const int min_vol = sound_min(SOUND_VOLUME);
686 const int max_vol = sound_max(SOUND_VOLUME);
687 if(r->width > r->height)
688 /* landscape */
689 global_settings.volume = (vx *
690 (max_vol - min_vol)) / r->width;
691 else
692 /* portrait */
693 global_settings.volume = (vy *
694 (max_vol-min_vol)) / r->height;
696 global_settings.volume += min_vol;
697 setvol();
698 return ACTION_REDRAW;
703 regions = regions->next;
706 if ((last_action == ACTION_WPS_SEEKBACK || last_action == ACTION_WPS_SEEKFWD))
707 return ACTION_WPS_STOPSEEK;
708 last_action = ACTION_TOUCHSCREEN;
709 return ACTION_TOUCHSCREEN;
711 #endif
712 /* The WPS can be left in two ways:
713 * a) call a function, which draws over the wps. In this case, the wps
714 * will be still active (i.e. the below function didn't return)
715 * b) return with a value evaluated by root_menu.c, in this case the wps
716 * is really left, and root_menu will handle the next screen
718 * In either way, call gwps_leave_wps(), in order to restore the correct
719 * "main screen" backdrops and statusbars
721 long gui_wps_show(void)
723 long button = 0;
724 bool restore = true;
725 long restoretimer = RESTORE_WPS_INSTANTLY; /* timer to delay screen redraw temporarily */
726 bool exit = false;
727 bool bookmark = false;
728 bool update = false;
729 bool vol_changed = false;
730 int i;
731 long last_left = 0, last_right = 0;
733 #ifdef HAVE_LCD_CHARCELLS
734 status_set_audio(true);
735 status_set_param(false);
736 #endif
738 #ifdef AB_REPEAT_ENABLE
739 ab_repeat_init();
740 ab_reset_markers();
741 #endif
742 wps_state_init();
744 while ( 1 )
746 bool audio_paused = (audio_status() & AUDIO_STATUS_PAUSE)?true:false;
748 /* did someone else (i.e power thread) change audio pause mode? */
749 if (wps_state.paused != audio_paused) {
750 wps_state.paused = audio_paused;
752 /* if another thread paused audio, we are probably in car mode,
753 about to shut down. lets save the settings. */
754 if (wps_state.paused) {
755 settings_save();
756 #if !defined(HAVE_RTC_RAM) && !defined(HAVE_SW_POWEROFF)
757 call_storage_idle_notifys(true);
758 #endif
761 #ifdef HAVE_LCD_BITMAP
762 /* when the peak meter is enabled we want to have a
763 few extra updates to make it look smooth. On the
764 other hand we don't want to waste energy if it
765 isn't displayed */
766 bool pm=false;
767 FOR_NB_SCREENS(i)
769 if(gui_wps[i].data->peak_meter_enabled)
770 pm = true;
773 if (pm) {
774 long next_refresh = current_tick;
775 long next_big_refresh = current_tick + HZ / 5;
776 button = BUTTON_NONE;
777 while (TIME_BEFORE(current_tick, next_big_refresh)) {
778 button = get_action(CONTEXT_WPS|ALLOW_SOFTLOCK,TIMEOUT_NOBLOCK);
779 /* check for restore to not let the peakmeter delay the
780 * initial draw of the wps, don't delay handling of button
781 * presses either */
782 if (button != ACTION_NONE || restore) {
783 break;
785 peak_meter_peek();
786 sleep(0); /* Sleep until end of current tick. */
788 if (TIME_AFTER(current_tick, next_refresh)) {
789 FOR_NB_SCREENS(i)
791 if(gui_wps[i].data->peak_meter_enabled)
792 skin_update(&gui_wps[i], WPS_REFRESH_PEAK_METER);
793 next_refresh += HZ / PEAK_METER_FPS;
800 /* The peak meter is disabled
801 -> no additional screen updates needed */
802 else
803 #endif
804 { /* 1 is the minimum timeout which lets other threads run.
805 * audio thread (apprently) needs to run before displaying the wps
806 * or bad things happen with regards to cuesheet
807 * (probably a race condition, on sh at least) */
808 button = get_action(CONTEXT_WPS|ALLOW_SOFTLOCK,
809 restore ? 1 : HZ/5);
812 /* Exit if audio has stopped playing. This happens e.g. at end of
813 playlist or if using the sleep timer. */
814 if (!(audio_status() & AUDIO_STATUS_PLAY))
815 exit = true;
816 #ifdef HAVE_TOUCHSCREEN
817 if (button == ACTION_TOUCHSCREEN)
818 button = wps_get_touchaction(gui_wps[SCREEN_MAIN].data);
819 #endif
820 /* The iPods/X5/M5 use a single button for the A-B mode markers,
821 defined as ACTION_WPSAB_SINGLE in their config files. */
822 #ifdef ACTION_WPSAB_SINGLE
823 if (!global_settings.party_mode && ab_repeat_mode_enabled())
825 static int wps_ab_state = 0;
826 if (button == ACTION_WPSAB_SINGLE)
828 switch (wps_ab_state)
830 case 0: /* set the A spot */
831 button = ACTION_WPS_ABSETA_PREVDIR;
832 break;
833 case 1: /* set the B spot */
834 button = ACTION_WPS_ABSETB_NEXTDIR;
835 break;
836 case 2:
837 button = ACTION_WPS_ABRESET;
838 break;
840 wps_ab_state = (wps_ab_state+1) % 3;
843 #endif
844 switch(button)
846 case ACTION_WPS_CONTEXT:
848 gwps_leave_wps();
849 /* if music is stopped in the context menu we want to exit the wps */
850 if (onplay(wps_state.id3->path,
851 FILE_ATTR_AUDIO, CONTEXT_WPS) == ONPLAY_MAINMENU
852 || !audio_status())
853 return GO_TO_ROOT;
854 restore = true;
856 break;
858 case ACTION_WPS_BROWSE:
859 #ifdef HAVE_LCD_CHARCELLS
860 status_set_record(false);
861 status_set_audio(false);
862 #endif
863 gwps_leave_wps();
864 return GO_TO_PREVIOUS_BROWSER;
865 break;
867 /* play/pause */
868 case ACTION_WPS_PLAY:
869 if (global_settings.party_mode)
870 break;
871 if ( wps_state.paused )
873 wps_state.paused = false;
874 if ( global_settings.fade_on_stop )
875 fade(true, true);
876 else
877 audio_resume();
879 else
881 wps_state.paused = true;
882 if ( global_settings.fade_on_stop )
883 fade(false, true);
884 else
885 audio_pause();
886 settings_save();
887 #if !defined(HAVE_RTC_RAM) && !defined(HAVE_SW_POWEROFF)
888 call_storage_idle_notifys(true); /* make sure resume info is saved */
889 #endif
891 break;
893 case ACTION_WPS_VOLUP:
894 global_settings.volume++;
895 vol_changed = true;
896 break;
897 case ACTION_WPS_VOLDOWN:
898 global_settings.volume--;
899 vol_changed = true;
900 break;
901 /* fast forward
902 OR next dir if this is straight after ACTION_WPS_SKIPNEXT */
903 case ACTION_WPS_SEEKFWD:
904 if (global_settings.party_mode)
905 break;
906 if (current_tick -last_right < HZ)
908 if (wps_state.id3->cuesheet)
910 audio_next();
912 else
914 change_dir(1);
917 else
918 ffwd_rew(ACTION_WPS_SEEKFWD);
919 last_right = last_left = 0;
920 break;
921 /* fast rewind
922 OR prev dir if this is straight after ACTION_WPS_SKIPPREV,*/
923 case ACTION_WPS_SEEKBACK:
924 if (global_settings.party_mode)
925 break;
926 if (current_tick -last_left < HZ)
928 if (wps_state.id3->cuesheet)
930 if (!wps_state.paused)
931 #if (CONFIG_CODEC == SWCODEC)
932 audio_pre_ff_rewind();
933 #else
934 audio_pause();
935 #endif
936 audio_ff_rewind(0);
938 else
940 change_dir(-1);
943 else
944 ffwd_rew(ACTION_WPS_SEEKBACK);
945 last_left = last_right = 0;
946 break;
948 /* prev / restart */
949 case ACTION_WPS_SKIPPREV:
950 if (global_settings.party_mode)
951 break;
952 last_left = current_tick;
953 #ifdef AB_REPEAT_ENABLE
954 /* if we're in A/B repeat mode and the current position
955 is past the A marker, jump back to the A marker... */
956 if ( ab_repeat_mode_enabled() )
958 if ( ab_after_A_marker(wps_state.id3->elapsed) )
960 ab_jump_to_A_marker();
961 break;
962 #if (AB_REPEAT_ENABLE == 2)
963 } else {
964 ab_reset_markers();
965 #endif
968 else
969 /* ...otherwise, do it normally */
970 #endif
971 play_hop(-1);
972 break;
974 /* next
975 OR if skip length set, hop by predetermined amount. */
976 case ACTION_WPS_SKIPNEXT:
977 if (global_settings.party_mode)
978 break;
979 last_right = current_tick;
980 #ifdef AB_REPEAT_ENABLE
981 /* if we're in A/B repeat mode and the current position is
982 before the A marker, jump to the A marker... */
983 if ( ab_repeat_mode_enabled() )
985 if ( ab_before_A_marker(wps_state.id3->elapsed) )
987 ab_jump_to_A_marker();
988 break;
989 #if (AB_REPEAT_ENABLE == 2)
990 } else {
991 ab_reset_markers();
992 #endif
995 else
996 /* ...otherwise, do it normally */
997 #endif
998 play_hop(1);
999 break;
1000 /* next / prev directories */
1001 /* and set A-B markers if in a-b mode */
1002 case ACTION_WPS_ABSETB_NEXTDIR:
1003 if (global_settings.party_mode)
1004 break;
1005 #if defined(AB_REPEAT_ENABLE)
1006 if (ab_repeat_mode_enabled())
1008 ab_set_B_marker(wps_state.id3->elapsed);
1009 ab_jump_to_A_marker();
1011 else
1012 #endif
1014 change_dir(1);
1016 break;
1017 case ACTION_WPS_ABSETA_PREVDIR:
1018 if (global_settings.party_mode)
1019 break;
1020 #if defined(AB_REPEAT_ENABLE)
1021 if (ab_repeat_mode_enabled())
1022 ab_set_A_marker(wps_state.id3->elapsed);
1023 else
1024 #endif
1026 change_dir(-1);
1028 break;
1029 /* menu key functions */
1030 case ACTION_WPS_MENU:
1031 gwps_leave_wps();
1032 return GO_TO_ROOT;
1033 break;
1036 #ifdef HAVE_QUICKSCREEN
1037 case ACTION_WPS_QUICKSCREEN:
1039 gwps_leave_wps();
1040 if (quick_screen_quick(button))
1041 return GO_TO_ROOT;
1042 restore = true;
1044 break;
1045 #endif /* HAVE_QUICKSCREEN */
1047 /* screen settings */
1048 #ifdef BUTTON_F3
1049 case ACTION_F3:
1051 gwps_leave_wps();
1052 if (quick_screen_f3(BUTTON_F3))
1053 return GO_TO_ROOT;
1054 restore = true;
1056 break;
1057 #endif /* BUTTON_F3 */
1059 /* pitch screen */
1060 #ifdef HAVE_PITCHSCREEN
1061 case ACTION_WPS_PITCHSCREEN:
1063 gwps_leave_wps();
1064 if (1 == gui_syncpitchscreen_run())
1065 return GO_TO_ROOT;
1066 restore = true;
1068 break;
1069 #endif /* HAVE_PITCHSCREEN */
1071 #ifdef AB_REPEAT_ENABLE
1072 /* reset A&B markers */
1073 case ACTION_WPS_ABRESET:
1074 if (ab_repeat_mode_enabled())
1076 ab_reset_markers();
1077 update = true;
1079 break;
1080 #endif /* AB_REPEAT_ENABLE */
1082 /* stop and exit wps */
1083 case ACTION_WPS_STOP:
1084 if (global_settings.party_mode)
1085 break;
1086 bookmark = true;
1087 exit = true;
1088 break;
1090 case ACTION_WPS_ID3SCREEN:
1092 gwps_leave_wps();
1093 if (browse_id3())
1094 return GO_TO_ROOT;
1095 restore = true;
1097 break;
1098 #ifdef HAVE_TOUCHSCREEN
1099 case ACTION_TOUCH_SHUFFLE: /* toggle shuffle mode */
1101 global_settings.playlist_shuffle =
1102 !global_settings.playlist_shuffle;
1103 #if CONFIG_CODEC == SWCODEC
1104 dsp_set_replaygain();
1105 #endif
1106 if (global_settings.playlist_shuffle)
1107 playlist_randomise(NULL, current_tick, true);
1108 else
1109 playlist_sort(NULL, true);
1111 break;
1112 case ACTION_TOUCH_REPMODE: /* cycle the repeat mode setting */
1114 const struct settings_list *rep_setting =
1115 find_setting(&global_settings.repeat_mode, NULL);
1116 option_select_next_val(rep_setting, false, true);
1117 audio_flush_and_reload_tracks();
1119 break;
1120 #endif /* HAVE_TOUCHSCREEN */
1121 /* this case is used by the softlock feature
1122 * it requests a full update here */
1123 case ACTION_REDRAW:
1124 wps_sync_data.do_full_update = true;
1125 break;
1126 case ACTION_NONE: /* Timeout, do a partial update */
1127 update = true;
1128 ffwd_rew(button); /* hopefully fix the ffw/rwd bug */
1129 break;
1130 #ifdef HAVE_RECORDING
1131 case ACTION_WPS_REC:
1132 exit = true;
1133 break;
1134 #endif
1135 case SYS_POWEROFF:
1136 default_event_handler(SYS_POWEROFF);
1137 break;
1138 case ACTION_WPS_VIEW_PLAYLIST:
1139 gwps_leave_wps();
1140 if (playlist_viewer()) /* true if USB connected */
1141 return GO_TO_ROOT;
1142 restore = true;
1143 break;
1144 default:
1145 if(default_event_handler(button) == SYS_USB_CONNECTED)
1147 gwps_leave_wps();
1148 return GO_TO_ROOT;
1150 update = true;
1151 break;
1154 if (vol_changed)
1156 bool res = false;
1157 vol_changed = false;
1158 setvol();
1159 FOR_NB_SCREENS(i)
1161 if(update_onvol_change(&gui_wps[i]))
1162 res = true;
1164 if (res) {
1165 restore = true;
1166 restoretimer = RESTORE_WPS_NEXT_SECOND;
1171 if (restore &&
1172 ((restoretimer == RESTORE_WPS_INSTANTLY) ||
1173 TIME_AFTER(current_tick, restoretimer)))
1175 restore = false;
1176 restoretimer = RESTORE_WPS_INSTANTLY;
1177 #if defined(HAVE_LCD_ENABLE) || defined(HAVE_LCD_SLEEP)
1178 add_event(LCD_EVENT_ACTIVATION, false, wps_lcd_activation_hook);
1179 #endif
1180 /* we remove the update delay since it's not very usable in the wps,
1181 * e.g. during volume changing or ffwd/rewind */
1182 sb_skin_set_update_delay(0);
1183 FOR_NB_SCREENS(i)
1184 gui_wps[i].display->backdrop_show(BACKDROP_SKIN_WPS);
1185 wps_sync_data.do_full_update = update = false;
1186 gwps_enter_wps();
1188 else if (wps_sync_data.do_full_update || update)
1190 #if defined(HAVE_BACKLIGHT) || defined(HAVE_REMOTE_LCD)
1191 gwps_caption_backlight(&wps_state);
1192 #endif
1193 FOR_NB_SCREENS(i)
1195 #if defined(HAVE_LCD_ENABLE) || defined(HAVE_LCD_SLEEP)
1196 /* currently, all remotes are readable without backlight
1197 * so still update those */
1198 if (lcd_active() || (i != SCREEN_MAIN))
1199 #endif
1201 skin_update(&gui_wps[i], WPS_REFRESH_NON_STATIC);
1204 wps_sync_data.do_full_update = false;
1205 update = false;
1208 if (exit) {
1209 #ifdef HAVE_LCD_CHARCELLS
1210 status_set_record(false);
1211 status_set_audio(false);
1212 #endif
1213 if (global_settings.fade_on_stop)
1214 fade(false, true);
1216 if (bookmark)
1217 bookmark_autobookmark();
1218 audio_stop();
1219 #ifdef AB_REPEAT_ENABLE
1220 ab_reset_markers();
1221 #endif
1222 gwps_leave_wps();
1223 #ifdef HAVE_RECORDING
1224 if (button == ACTION_WPS_REC)
1225 return GO_TO_RECSCREEN;
1226 #endif
1227 if (global_settings.browse_current)
1228 return GO_TO_PREVIOUS_BROWSER;
1229 return GO_TO_PREVIOUS;
1232 if (button && !IS_SYSEVENT(button) )
1233 storage_spin();
1235 return GO_TO_ROOT; /* unreachable - just to reduce compiler warnings */
1238 /* this is called from the playback thread so NO DRAWING! */
1239 static void track_changed_callback(void *param)
1241 wps_state.id3 = (struct mp3entry*)param;
1242 wps_state.nid3 = audio_next_track();
1243 if (wps_state.id3->cuesheet)
1245 cue_find_current_track(wps_state.id3->cuesheet, wps_state.id3->elapsed);
1246 cue_spoof_id3(wps_state.id3->cuesheet, wps_state.id3);
1248 wps_sync_data.do_full_update = true;
1250 static void nextid3available_callback(void* param)
1252 (void)param;
1253 wps_state.nid3 = audio_next_track();
1254 wps_sync_data.do_full_update = true;
1258 static void wps_state_init(void)
1260 wps_state.ff_rewind = false;
1261 wps_state.paused = false;
1262 if(audio_status() & AUDIO_STATUS_PLAY)
1264 wps_state.id3 = audio_current_track();
1265 wps_state.nid3 = audio_next_track();
1267 else
1269 wps_state.id3 = NULL;
1270 wps_state.nid3 = NULL;
1272 /* We'll be updating due to restore initialized with true */
1273 wps_sync_data.do_full_update = false;
1274 /* add the WPS track event callbacks */
1275 add_event(PLAYBACK_EVENT_TRACK_CHANGE, false, track_changed_callback);
1276 add_event(PLAYBACK_EVENT_NEXTTRACKID3_AVAILABLE, false, nextid3available_callback);
1280 void gui_sync_wps_init(void)
1282 int i;
1283 FOR_NB_SCREENS(i)
1285 #ifdef HAVE_ALBUMART
1286 wps_datas[i].albumart = NULL;
1287 wps_datas[i].playback_aa_slot = -1;
1288 #endif
1289 gui_wps[i].data = &wps_datas[i];
1290 gui_wps[i].display = &screens[i];
1291 /* Currently no seperate wps_state needed/possible
1292 so use the only available ( "global" ) one */
1293 gui_wps[i].state = &wps_state;
1294 gui_wps[i].display->backdrop_unload(BACKDROP_SKIN_WPS);
1295 /* must point to the same struct for both screens */
1296 gui_wps[i].sync_data = &wps_sync_data;
1301 #ifdef IPOD_ACCESSORY_PROTOCOL
1302 bool is_wps_fading(void)
1304 return wps_state.is_fading;
1307 int wps_get_ff_rewind_count(void)
1309 return wps_state.ff_rewind_count;
1311 #endif