1 darkaxe
/* meleeweapon-> */
6 DefaultMainVolume
= 200;
7 DefaultSecondaryVolume
= 500;
10 StrengthModifier
= 80;
13 MainMaterialConfig
:= { OMMEL_BONE
, OMMEL_TOOTH
, ILLITHIUM
, BRONZE
, STEEL
, ARCANITE
, MITHRIL
; }
14 SecondaryMaterialConfig
== EBONY_WOOD
;
15 MaterialConfigChances
:= { 72, 48, 80, 225, 144, 100, 90; }
19 AttachedGod
= INFUSCOR
;
20 WieldedBitmapPos
= 160, 176;
21 EnchantmentPlusChance
= 2;
28 WieldedBitmapPos
= 176, 176;
29 EnchantmentPlusChance
= 4;