3 DefaultArmStrength
= 40;
6 DefaultPerception
= 24;
7 DefaultIntelligence
= 5;
12 TorsoBitmapPos
= 288, 96;
13 HostileReplies
== "@Dd bawls furiously.";
14 FriendlyReplies
== "@Dd moos happily.";
18 AttackStyle
= USE_LEGS|USE_HEAD
;
19 CanBeGenerated
= false
;
21 DeathMessage
= "@Dd moos mournfully and dies.";
23 WillCarryItems
= true
;
25 KnownCWeaponSkills
= { 2, KICK
, BITE
; }
26 CWeaponSkillHits
= { 2, 50, 50; }
28 BaseKickStrength
= 500;
29 BaseBiteStrength
= 250;
34 Adjective
= "starved";
35 SkinColor
= rgb16
(155, 70, 42);
36 TorsoMainColor
= rgb16
(215, 215, 215); /* the horns */