3 DefaultArmStrength
= 3;
6 DefaultPerception
= 12;
7 DefaultIntelligence
= 5;
13 TorsoBitmapPos
= 512, 0;
14 HostileReplies
== "The furious @du squeaks.";
15 FriendlyReplies
== "@Dd squeaks in a friendly manner.";
17 SkinColor
= rgb16
(180, 100, 40);
20 AttackStyle
= USE_HEAD
;
21 BaseBiteStrength
= 350;
22 CanBeGenerated
= true
;
23 KnownCWeaponSkills
== BITE
;
24 CWeaponSkillHits
== 20;
25 ClassStates
= INFRA_VISION
;
26 FleshMaterial
= RAT_FLESH
;
27 AttachedGod
= SCABIES
;
29 IsCatacombCreature
= true
;