more potion types and meelee weapons from comm. fork (and light frog blood)
[k8-i-v-a-n.git] / script / items / bansheesickle.dat
blob498eb3b1d86b617008785e7d00d80a580a3d21d5
1 bansheesickle /* meleeweapon-> */
3 DefaultSize = 40;
4 Possibility = 10;
5 WeaponCategory = SMALL_SWORDS;
6 DefaultMainVolume = 100;
7 DefaultSecondaryVolume = 50;
8 BitmapPos = 48, 144;
9 FormModifier = 60;
10 StrengthModifier = 40;
11 NameSingular = "banshee sickle";
12 MainMaterialConfig = {9, OMMEL_BONE, OMMEL_TOOTH, BRONZE, IRON, STEEL, METEORIC_STEEL, SILVER, GOLD, MITHRIL; }
13 SecondaryMaterialConfig == OCTIRON;
14 MaterialConfigChances = {9, 30, 15, 250, 200, 150, 100, 10, 10, 90; }
15 Roundness = 20;
16 Price = 150;
17 IsGoodWithPlants = true;
18 AttachedGod = SEGES;
19 WieldedBitmapPos = 176, 32;
20 EnchantmentPlusChance = 2;
21 DamageFlags = SLASH;
23 Config BROKEN;
25 Possibility = 5;
26 BitmapPos = 48, 176;
27 WieldedBitmapPos = 176, 240;
28 EnchantmentPlusChance = 4;