typos
[k8-i-v-a-n.git] / src / game / humans / humanoid_wisefarmer.cpp
blobe4ca163c8cb07364ed87db883d9fc5db2d8d79d7
1 #ifdef HEADER_PHASE
2 CHARACTER(wisefarmer, humanoid)
4 protected:
5 virtual void GetAICommand();
6 public:
7 virtual v2 GetHeadBitmapPos() const;
8 virtual v2 GetRightArmBitmapPos() const;
9 virtual v2 GetLeftArmBitmapPos() const { return GetRightArmBitmapPos(); }
13 #else
17 v2 wisefarmer::GetHeadBitmapPos () const { return v2(96, (4 + (RAND() & 1)) << 4); }
21 v2 wisefarmer::GetRightArmBitmapPos () const { return v2(64, (RAND() & 1) << 4); }
25 void wisefarmer::GetAICommand () {
26 int Enemies = 0;
27 for (int c = 0; c < game::GetTeams(); ++c) {
28 if (GetTeam()->GetRelation(game::GetTeam(c)) == HOSTILE) Enemies += game::GetTeam(c)->GetEnabledMembers();
30 StandIdleAI();
32 #endif