copied alot of new replies from community fork
[k8-i-v-a-n.git] / script / chars / angel.dat
blob511dbbb09a4c5ff214480fce7796a0f650ed1cf0
1 angel
3 DefaultArmStrength = 25;
4 DefaultLegStrength = 25;
5 DefaultDexterity = 25;
6 DefaultAgility = 25;
7 DefaultEndurance = 25;
8 DefaultPerception = 35;
9 DefaultIntelligence = 25;
10 DefaultWisdom = 35;
11 DefaultCharisma = 50;
12 DefaultMana = 35;
13 TamingDifficulty = 30;
14 Sex = FEMALE;
15 TotalVolume = 60000;
16 //!TorsoBitmapPos = 432, 0;
17 TotalSize = 200;
18 CanRead = true;
19 NameSingular = "angel";
20 UsesLongArticle = true;
21 ClassStates = ESP|GAS_IMMUNITY|TELEPORT_CONTROL;
22 SkinColor = rgb16(200, 200, 200);
23 HairColor = rgb16(180, 180, 0);
24 EyeColor = rgb16(48, 48, 255);
25 HeadBitmapPos = 112, 256;
26 TorsoBitmapPos = 48, 256;
27 ArmBitmapPos = 80, 256;
28 /* LegBitmapPos is not used */
29 CreateDivineConfigurations = true;
30 IsAbstract = true;
31 /* Equipment initialization overridden */
32 PanicLevel = 0;
33 BaseUnarmedStrength = 200;
34 HostileReplies :=
36 "\"Repent!\"",
37 "\"Wrath of @Gd be upon thee!\"",
38 "\"With the power of @Gd, I shall slay thee, sinner!\"";
40 FriendlyReplies :=
42 "\"Do not be afraid!\"",
43 "\"@Gd be with you, mortal.\"",
44 "\"@Gd is in the Heavens. All is right over the world.\"",
45 "\"Even though you walk through the valley of the shadow of death, you shall fear no one for @Gd is at your side.\"",
46 "\"I am but a humble servant of @Gd.\"",
47 "\"You are not worthy of @Gd, mortal. Alas, gods need your prayers badly.\"",
48 "\"I was created to sing praises on @Gd. I am destined to die for @Gd. All hail @Gd!\"";
50 DeathMessage = "@Dd leaves this mortal plane behind.";
51 StandVerb = "flying";
52 AttachedGod = NONE;
53 BodyPartsDisappearWhenSevered = true;
54 CanBeConfused = false;
55 WieldedPosition = 0, -2;
56 MoveType = FLY;
57 UsesNutrition = false;
58 IsPolymorphable = false;
59 ScienceTalkPossibility = 25;
60 ScienceTalkIntelligenceModifier = 25;
61 ScienceTalkWisdomModifier = 100;
62 ScienceTalkIntelligenceRequirement = 10;
63 ScienceTalkWisdomRequirement = 20;
64 CanChoke = false;
65 UndeadVersions = false;
67 Config ATAVUS;
69 BodyArmor = ARCANITE bodyarmor(PLATE_MAIL);
70 RightWielded = ARCANITE meleeweapon(HALBERD) { Enchantment = 1; }
71 KnownCWeaponSkills == POLE_ARMS;
72 CWeaponSkillHits == 350;
73 RightSWeaponSkillHits = 100;
76 Config CLEPTIA;
78 IsSadist = true;
79 RightWielded = whipofthievery { Enchantment = 1; }
80 KnownCWeaponSkills == WHIPS;
81 CWeaponSkillHits == 400;
82 RightSWeaponSkillHits = 100;
83 LeftSWeaponSkillHits = 100;
84 Cloak = ANGEL_HAIR cloak;
85 RightGauntlet = ANGEL_HAIR gauntlet;
89 Config CRUENTUS;
91 IsSadist = true;
92 RightWielded = MITHRIL MITHRIL meleeweapon(TWO_HANDED_SCIMITAR) { Enchantment = 1; }
93 KnownCWeaponSkills == LARGE_SWORDS;
94 CWeaponSkillHits == 400;
95 RightSWeaponSkillHits = 100;
98 Config DULCIS;
100 BodyArmor = ANGEL_HAIR bodyarmor(PLATE_MAIL);
101 Cloak = ANGEL_HAIR cloak;
102 RightGauntlet = ANGEL_HAIR gauntlet;
103 RightWielded = MARBLE meleeweapon(HAMMER) { Enchantment = 2; }
104 LeftWielded = MARBLE meleeweapon(HAMMER) { Enchantment = 2; }
105 KnownCWeaponSkills == BLUNT_WEAPONS;
106 CWeaponSkillHits == 350;
107 RightSWeaponSkillHits = 100;
108 LeftSWeaponSkillHits = 100;
111 Config INFUSCOR;
113 IsSadist = true;
114 RightWielded = OCTIRON OCTIRON meleeweapon(QUARTER_STAFF);
115 KnownCWeaponSkills == BLUNT_WEAPONS;
116 CWeaponSkillHits == 400;
117 RightSWeaponSkillHits = 100;
118 Cloak = OMMEL_HAIR cloak { Enchantment = 1; }
121 Config LEGIFER;
123 BodyArmor = ILLITHIUM bodyarmor(CHAIN_MAIL);
124 RightWielded = ILLITHIUM ILLITHIUM meleeweapon(KATANA);
125 LeftWielded = ILLITHIUM shield;
126 KnownCWeaponSkills = { 2, LARGE_SWORDS, SHIELDS; }
127 CWeaponSkillHits = { 2, 500, 500; }
128 //CWeaponSkillHits == 400;
129 RightSWeaponSkillHits = 150;
132 Config LORICATUS;
134 RightWielded = MITHRIL meleeweapon(WAR_HAMMER) { Enchantment = 1; }
135 LeftWielded = MITHRIL meleeweapon(WAR_HAMMER) { Enchantment = 1; }
136 KnownCWeaponSkills == BLUNT_WEAPONS;
137 CWeaponSkillHits == 300;
138 RightSWeaponSkillHits = 100;
139 LeftSWeaponSkillHits = 100;
142 Config MELLIS;
144 IsSadist = true;
145 BodyArmor = MITHRIL bodyarmor(CHAIN_MAIL);
146 RightWielded = MITHRIL pickaxe { Enchantment = 1; }
147 KnownCWeaponSkills == AXES;
148 CWeaponSkillHits == 300;
149 RightSWeaponSkillHits = 100;
152 Config MORTIFER;
154 RightWielded = OMMEL_TOOTH meleeweapon(SCYTHE) { Enchantment = 1; }
155 Belt = BONE belt { Enchantment = 8; }
156 EyeColor = rgb16(255, 48, 48);
157 IsSadist = true;
158 KnownCWeaponSkills == POLE_ARMS;
159 CWeaponSkillHits == 500;
160 RightSWeaponSkillHits = 200;
163 Config NEFAS;
165 IsSadist = true;
166 IsMasochist = true;
167 RightWielded = ANGEL_HAIR whip;
168 LeftWielded = ANGEL_HAIR whip;
169 KnownCWeaponSkills == WHIPS;
170 CWeaponSkillHits == 400;
171 RightSWeaponSkillHits = 100;
172 LeftSWeaponSkillHits = 100;
173 Belt = HARDENED_LEATHER belt;
174 Cloak = HARDENED_LEATHER cloak;
175 RightGauntlet = HARDENED_LEATHER gauntlet;
176 HeadBitmapPos = 112, 240;
179 Config SCABIES;
181 IsSadist = true;
182 RightWielded = ARCANITE daggerofvenom { Enchantment = 3; }
183 LeftWielded = ARCANITE daggerofvenom { Enchantment = 3; }
184 KnownCWeaponSkills == SMALL_SWORDS;
185 CWeaponSkillHits == 400;
186 RightSWeaponSkillHits = 100;
187 LeftSWeaponSkillHits = 100;
188 Cloak = ANGEL_HAIR cloak { Enchantment = 1; }
191 Config SEGES;
193 BodyArmor = ANGEL_HAIR bodyarmor(PLATE_MAIL);
194 RightWielded = UNICORN_HORN UNICORN_HORN meleeweapon(DAGGER) { Enchantment = 4; }
195 KnownCWeaponSkills == SMALL_SWORDS;
196 CWeaponSkillHits == 300;
197 RightSWeaponSkillHits = 100;
200 Config SILVA;
202 RightWielded = EBONY_WOOD EBONY_WOOD meleeweapon(QUARTER_STAFF) { Enchantment = 2; }
203 KnownCWeaponSkills == BLUNT_WEAPONS;
204 CWeaponSkillHits == 300;
205 RightSWeaponSkillHits = 100;
208 Config SOPHOS;
210 RightWielded = OCTIRON meleeweapon(HAMMER) { Enchantment = 2; }
211 LeftWielded = OCTIRON meleeweapon(HAMMER) { Enchantment = 2; }
212 KnownCWeaponSkills == BLUNT_WEAPONS;
213 CWeaponSkillHits == 350;
214 RightSWeaponSkillHits = 100;
215 LeftSWeaponSkillHits = 100;
218 Config VALPURUS;
220 RightWielded = VALPURIUM VALPURIUM meleeweapon(LONG_SWORD);
221 LeftWielded = VALPURIUM shield;
222 KnownCWeaponSkills = { 2, LARGE_SWORDS, SHIELDS; }
223 CWeaponSkillHits = { 2, 500, 500; }
224 //CWeaponSkillHits == 400;
225 RightSWeaponSkillHits = 150;