3 DefaultArmStrength
= 25;
4 DefaultLegStrength
= 25;
8 DefaultPerception
= 35;
9 DefaultIntelligence
= 25;
13 TamingDifficulty
= 30;
16 //!TorsoBitmapPos
= 432, 0;
19 NameSingular
= "angel";
20 UsesLongArticle
= true
;
21 ClassStates
= ESP|GAS_IMMUNITY|TELEPORT_CONTROL
;
22 SkinColor
= rgb16
(200, 200, 200);
23 HairColor
= rgb16
(180, 180, 0);
24 EyeColor
= rgb16
(48, 48, 255);
25 HeadBitmapPos
= 112, 256;
26 TorsoBitmapPos
= 48, 256;
27 ArmBitmapPos
= 80, 256;
28 /* LegBitmapPos is not used */
29 CreateDivineConfigurations
= true
;
31 /* Equipment initialization overridden */
33 BaseUnarmedStrength
= 200;
37 "\"Wrath of @Gd be upon thee!\"",
38 "\"With the power of @Gd, I shall slay thee, sinner!\"";
42 "\"Do not be afraid!\"",
43 "\"@Gd be with you, mortal.\"",
44 "\"@Gd is in the Heavens. All is right over the world.\"",
45 "\"Even though you walk through the valley of the shadow of death, you shall fear no one for @Gd is at your side.\"",
46 "\"I am but a humble servant of @Gd.\"",
47 "\"You are not worthy of @Gd, mortal. Alas, gods need your prayers badly.\"",
48 "\"I was created to sing praises on @Gd. I am destined to die for @Gd. All hail @Gd!\"";
50 DeathMessage
= "@Dd leaves this mortal plane behind.";
53 BodyPartsDisappearWhenSevered
= true
;
54 CanBeConfused
= false
;
55 WieldedPosition
= 0, -2;
57 UsesNutrition
= false
;
58 IsPolymorphable
= false
;
59 ScienceTalkPossibility
= 25;
60 ScienceTalkIntelligenceModifier
= 25;
61 ScienceTalkWisdomModifier
= 100;
62 ScienceTalkIntelligenceRequirement
= 10;
63 ScienceTalkWisdomRequirement
= 20;
65 UndeadVersions
= false
;
69 BodyArmor
= ARCANITE bodyarmor
(PLATE_MAIL
);
70 RightWielded
= ARCANITE meleeweapon
(HALBERD
) { Enchantment
= 1; }
71 KnownCWeaponSkills
== POLE_ARMS
;
72 CWeaponSkillHits
== 350;
73 RightSWeaponSkillHits
= 100;
79 RightWielded
= whipofthievery
{ Enchantment
= 1; }
80 KnownCWeaponSkills
== WHIPS
;
81 CWeaponSkillHits
== 400;
82 RightSWeaponSkillHits
= 100;
83 LeftSWeaponSkillHits
= 100;
84 Cloak
= ANGEL_HAIR cloak
;
85 RightGauntlet
= ANGEL_HAIR gauntlet
;
92 RightWielded
= MITHRIL MITHRIL meleeweapon
(TWO_HANDED_SCIMITAR
) { Enchantment
= 1; }
93 KnownCWeaponSkills
== LARGE_SWORDS
;
94 CWeaponSkillHits
== 400;
95 RightSWeaponSkillHits
= 100;
100 BodyArmor
= ANGEL_HAIR bodyarmor
(PLATE_MAIL
);
101 Cloak
= ANGEL_HAIR cloak
;
102 RightGauntlet
= ANGEL_HAIR gauntlet
;
103 RightWielded
= MARBLE meleeweapon
(HAMMER
) { Enchantment
= 2; }
104 LeftWielded
= MARBLE meleeweapon
(HAMMER
) { Enchantment
= 2; }
105 KnownCWeaponSkills
== BLUNT_WEAPONS
;
106 CWeaponSkillHits
== 350;
107 RightSWeaponSkillHits
= 100;
108 LeftSWeaponSkillHits
= 100;
114 RightWielded
= OCTIRON OCTIRON meleeweapon
(QUARTER_STAFF
);
115 KnownCWeaponSkills
== BLUNT_WEAPONS
;
116 CWeaponSkillHits
== 400;
117 RightSWeaponSkillHits
= 100;
118 Cloak
= OMMEL_HAIR cloak
{ Enchantment
= 1; }
123 BodyArmor
= ILLITHIUM bodyarmor
(CHAIN_MAIL
);
124 RightWielded
= ILLITHIUM ILLITHIUM meleeweapon
(KATANA
);
125 LeftWielded
= ILLITHIUM shield
;
126 KnownCWeaponSkills
= { 2, LARGE_SWORDS
, SHIELDS
; }
127 CWeaponSkillHits
= { 2, 500, 500; }
128 //CWeaponSkillHits
== 400;
129 RightSWeaponSkillHits
= 150;
134 RightWielded
= MITHRIL meleeweapon
(WAR_HAMMER
) { Enchantment
= 1; }
135 LeftWielded
= MITHRIL meleeweapon
(WAR_HAMMER
) { Enchantment
= 1; }
136 KnownCWeaponSkills
== BLUNT_WEAPONS
;
137 CWeaponSkillHits
== 300;
138 RightSWeaponSkillHits
= 100;
139 LeftSWeaponSkillHits
= 100;
145 BodyArmor
= MITHRIL bodyarmor
(CHAIN_MAIL
);
146 RightWielded
= MITHRIL pickaxe
{ Enchantment
= 1; }
147 KnownCWeaponSkills
== AXES
;
148 CWeaponSkillHits
== 300;
149 RightSWeaponSkillHits
= 100;
154 RightWielded
= OMMEL_TOOTH meleeweapon
(SCYTHE
) { Enchantment
= 1; }
155 Belt
= BONE belt
{ Enchantment
= 8; }
156 EyeColor
= rgb16
(255, 48, 48);
158 KnownCWeaponSkills
== POLE_ARMS
;
159 CWeaponSkillHits
== 500;
160 RightSWeaponSkillHits
= 200;
167 RightWielded
= ANGEL_HAIR whip
;
168 LeftWielded
= ANGEL_HAIR whip
;
169 KnownCWeaponSkills
== WHIPS
;
170 CWeaponSkillHits
== 400;
171 RightSWeaponSkillHits
= 100;
172 LeftSWeaponSkillHits
= 100;
173 Belt
= HARDENED_LEATHER belt
;
174 Cloak
= HARDENED_LEATHER cloak
;
175 RightGauntlet
= HARDENED_LEATHER gauntlet
;
176 HeadBitmapPos
= 112, 240;
182 RightWielded
= ARCANITE daggerofvenom
{ Enchantment
= 3; }
183 LeftWielded
= ARCANITE daggerofvenom
{ Enchantment
= 3; }
184 KnownCWeaponSkills
== SMALL_SWORDS
;
185 CWeaponSkillHits
== 400;
186 RightSWeaponSkillHits
= 100;
187 LeftSWeaponSkillHits
= 100;
188 Cloak
= ANGEL_HAIR cloak
{ Enchantment
= 1; }
193 BodyArmor
= ANGEL_HAIR bodyarmor
(PLATE_MAIL
);
194 RightWielded
= UNICORN_HORN UNICORN_HORN meleeweapon
(DAGGER
) { Enchantment
= 4; }
195 KnownCWeaponSkills
== SMALL_SWORDS
;
196 CWeaponSkillHits
== 300;
197 RightSWeaponSkillHits
= 100;
202 RightWielded
= EBONY_WOOD EBONY_WOOD meleeweapon
(QUARTER_STAFF
) { Enchantment
= 2; }
203 KnownCWeaponSkills
== BLUNT_WEAPONS
;
204 CWeaponSkillHits
== 300;
205 RightSWeaponSkillHits
= 100;
210 RightWielded
= OCTIRON meleeweapon
(HAMMER
) { Enchantment
= 2; }
211 LeftWielded
= OCTIRON meleeweapon
(HAMMER
) { Enchantment
= 2; }
212 KnownCWeaponSkills
== BLUNT_WEAPONS
;
213 CWeaponSkillHits
== 350;
214 RightSWeaponSkillHits
= 100;
215 LeftSWeaponSkillHits
= 100;
220 RightWielded
= VALPURIUM VALPURIUM meleeweapon
(LONG_SWORD
);
221 LeftWielded
= VALPURIUM shield
;
222 KnownCWeaponSkills
= { 2, LARGE_SWORDS
, SHIELDS
; }
223 CWeaponSkillHits
= { 2, 500, 500; }
224 //CWeaponSkillHits
== 400;
225 RightSWeaponSkillHits
= 150;