2 Copyright (C) 2004-2008 Grame
4 This program is free software; you can redistribute it and/or modify
5 it under the terms of the GNU Lesser General Public License as published by
6 the Free Software Foundation; either version 2.1 of the License, or
7 (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU Lesser General Public License for more details.
14 You should have received a copy of the GNU Lesser General Public License
15 along with this program; if not, write to the Free Software
16 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
22 #ifndef __JackWinThread__
23 #define __JackWinThread__
25 #include "JackThread.h"
26 #include "JackCompilerDeps.h"
27 #include "JackSystemDeps.h"
33 typedef DWORD (WINAPI
*ThreadCallback
)(void *arg
);
36 \brief Windows threads.
39 class SERVER_EXPORT JackWinThread
: public detail::JackThreadInterface
47 static DWORD WINAPI
ThreadHandler(void* arg
);
51 JackWinThread(JackRunnableInterface
* runnable
);
60 int AcquireRealTime(); // Used when called from another thread
61 int AcquireSelfRealTime(); // Used when called from thread itself
63 int AcquireRealTime(int priority
); // Used when called from another thread
64 int AcquireSelfRealTime(int priority
); // Used when called from thread itself
66 int DropRealTime(); // Used when called from another thread
67 int DropSelfRealTime(); // Used when called from thread itself
69 jack_native_thread_t
GetThreadID();
72 static int AcquireRealTimeImp(jack_native_thread_t thread
, int priority
);
73 static int AcquireRealTimeImp(jack_native_thread_t thread
, int priority
, UInt64 period
, UInt64 computation
, UInt64 constraint
)
75 return JackWinThread::AcquireRealTimeImp(thread
, priority
);
77 static int DropRealTimeImp(jack_native_thread_t thread
);
78 static int StartImp(jack_native_thread_t
* thread
, int priority
, int realtime
, void*(*start_routine
)(void*), void* arg
)
80 return JackWinThread::StartImp(thread
, priority
, realtime
, (ThreadCallback
) start_routine
, arg
);
82 static int StartImp(jack_native_thread_t
* thread
, int priority
, int realtime
, ThreadCallback start_routine
, void* arg
);
83 static int StopImp(jack_native_thread_t thread
);
84 static int KillImp(jack_native_thread_t thread
);
88 SERVER_EXPORT
void ThreadExit();