Cleanup
[jack2.git] / windows / JackWinThread.h
blob0b1878acf08ce7a192eb65f79b8d5e717e0cafda
1 /*
2 Copyright (C) 2001 Paul Davis
3 Copyright (C) 2004-2006 Grame
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU General Public License as published by
7 the Free Software Foundation; either version 2 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License
16 along with this program; if not, write to the Free Software
17 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
22 #ifndef __JackWinThread__
23 #define __JackWinThread__
25 #include "JackThread.h"
26 #include <windows.h>
28 namespace Jack
31 typedef DWORD (WINAPI *ThreadCallback)(void *arg);
33 /*!
34 \brief Windows threads.
37 class JackWinThread : public JackThread
40 private:
42 HANDLE fThread;
43 HANDLE fEvent;
45 static DWORD WINAPI ThreadHandler(void* arg);
47 public:
49 JackWinThread(JackRunnableInterface* runnable);
50 virtual ~JackWinThread();
52 int Start();
53 int StartSync();
54 int Kill();
55 int Stop();
57 int AcquireRealTime();
58 int AcquireRealTime(int priority) ;
59 int DropRealTime();
61 pthread_t GetThreadID();
63 static int AcquireRealTimeImp(pthread_t thread, int priority);
64 static int DropRealTimeImp(pthread_t thread);
65 static int StartImp(pthread_t* thread, int priority, int realtime, ThreadCallback start_routine, void* arg);
69 } // end of namespace
71 #endif