Fix spilling bug
If we spilled a FuncCtx (pretty unlikely), we treated the class/this
portion as a type, and only spilled/restored the low 32 bits:
0xb23ad54: mov %r13,0x10(%rsp)
0xb23ad59: mov %edx,0x1c(%rsp) # rdx contained a $this pointer
0xb23ad5d: mov %r14,-0x10(%rbx)
0xb23ad61: mov %r15d,-0x4(%rbx)
0xb23ad65: add $0xfffffffffffffff0,%rbx
0xb23ad69: lea (%rbx),%rdi
0xb23ad6c: callq 0x33f68f1 <HPHP::assertTv(HPHP::TypedValue const*)>
0xb23ad71: mov 0x10(%rsp),%rdx
0xb23ad76: mov 0x1c(%rsp),%ecx # restored here
0xb23ad7a: movq $0x0,-0x8(%rbx)
0xb23ad82: mov %rdx,-0x20(%rbx)
0xb23ad86: mov %rcx,-0x10(%rbx) # and written to the new actrec here
0xb23ad8a: mov %rbp,-0x30(%rbx)
0xb23ad8e: movl $0x0,-0x14(%rbx)
0xb23ad95: add $0xffffffffffffffd0,%rbx