Initial import of the game source
commitc2f47e67b74da62f378769a8c807b5b3611f441d
authorMiriam Ruiz <miriam@debian.org>
Sun, 30 Nov 2008 16:05:33 +0000 (30 17:05 +0100)
committerMiriam Ruiz <miriam@debian.org>
Sun, 30 Nov 2008 16:05:33 +0000 (30 17:05 +0100)
treecb65e3439e5ad9bedf416c47d2e5dbf100f86932
Initial import of the game source
Version: 2007.03.15
Upstream Author: Tom Beaumont <tombeaumont@yahoo.com>
Downloaded from http://www.aceinternet.co.uk/~mokona/
License: GNU GPL v2 or (at your option) any later version.
21 files changed:
Copying [new file with mode: 0644]
Makefile [new file with mode: 0644]
gfx.cpp [new file with mode: 0644]
gfx_list.h [new file with mode: 0644]
graphics/emi.dat [new file with mode: 0644]
graphics/font.dat [new file with mode: 0644]
graphics/gradient.dat [new file with mode: 0644]
graphics/icon.bmp [new file with mode: 0644]
graphics/map.dat [new file with mode: 0644]
graphics/map_top.dat [new file with mode: 0644]
graphics/tiles.dat [new file with mode: 0644]
graphics/tiles_reflect.dat [new file with mode: 0644]
graphics/title.dat [new file with mode: 0644]
hex_puzzzle.cpp [new file with mode: 0644]
level_list.h [new file with mode: 0644]
levels.dat [new file with mode: 0644]
menus.h [new file with mode: 0644]
packfile.h [new file with mode: 0644]
savestate.h [new file with mode: 0644]
state.h [new file with mode: 0644]
tiletypes.h [new file with mode: 0644]