2 round() function: round toward nearest, breaking ties away from zero.
14 float [test $HAVE_ROUND = 0 || test $REPLACE_ROUND = 1]
15 floor [test $HAVE_ROUND = 0 || test $REPLACE_ROUND = 1]
19 gl_CONDITIONAL([GL_COND_OBJ_ROUND],
20 [test $HAVE_ROUND = 0 || test $REPLACE_ROUND = 1])
21 gl_MATH_MODULE_INDICATOR([round])
25 lib_SOURCES += round.c