get_oid(): when an object was not found, try harder
It is quite possible that the loose object cache gets stale when new
objects are written. In that case, get_oid() would potentially say that
it cannot find a given object, even if it should find it.
Let's blow away the loose object cache as well as the read packs and try
again in that case.
Note: this does *not* affect the code path that was introduced to help
avoid looking for the same non-existing objects (which made some
operations really expensive via NFS): that code path is handled by the
`OBJECT_INFO_QUICK` flag (which does not even apply to `get_oid()`,
which has no equivalent flag, at least at the time this patch was
written).
This incidentally fixes the problem identified earlier where an
interactive rebase wanted to re-read (and validate) the todo list after
an `exec` command modified it.
Helped-by: Jeff King <peff@peff.net>
Signed-off-by: Johannes Schindelin <johannes.schindelin@gmx.de>
Signed-off-by: Junio C Hamano <gitster@pobox.com>