From 4e1efe728511604511112a6dbfa5b5082f7aff8e Mon Sep 17 00:00:00 2001 From: VladimirMangos Date: Sun, 16 Nov 2008 16:59:00 +0300 Subject: [PATCH] [6832] Not use creature localized names for pets. --- src/game/Pet.h | 3 +++ src/shared/revision_nr.h | 2 +- 2 files changed, 4 insertions(+), 1 deletion(-) diff --git a/src/game/Pet.h b/src/game/Pet.h index c050b96b6..ca7ccae08 100644 --- a/src/game/Pet.h +++ b/src/game/Pet.h @@ -234,6 +234,9 @@ class Pet : public Creature void SetAuraUpdateMask(uint8 slot) { m_auraUpdateMask |= (uint64(1) << slot); } void ResetAuraUpdateMask() { m_auraUpdateMask = 0; } + // overwrite Creature function for name localization back to WorldObject version without localization + const char* GetNameForLocaleIdx(int32 locale_idx) const { return WorldObject::GetNameForLocaleIdx(locale_idx); } + DeclinedName const* GetDeclinedNames() const { return m_declinedname; } bool m_removed; // prevent overwrite pet state in DB at next Pet::Update if pet already removed(saved) diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index 886eebf40..d2d1ba018 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "6831" + #define REVISION_NR "6832" #endif // __REVISION_NR_H__ -- 2.11.4.GIT