From cfca06eaef41c2d35835d8448a5d011eb0b8048e Mon Sep 17 00:00:00 2001 From: Nikos Chantziaras Date: Sun, 10 Oct 2010 06:31:32 +0300 Subject: [PATCH] qtads: version bump to 2.0.1 --- games-engines/qtads/Manifest | 6 +++--- .../qtads/{qtads-2.0.0.ebuild => qtads-2.0.1.ebuild} | 13 +++++++++---- 2 files changed, 12 insertions(+), 7 deletions(-) rewrite games-engines/qtads/Manifest (66%) rename games-engines/qtads/{qtads-2.0.0.ebuild => qtads-2.0.1.ebuild} (52%) diff --git a/games-engines/qtads/Manifest b/games-engines/qtads/Manifest dissimilarity index 66% index 85fd2ee..2536bdf 100644 --- a/games-engines/qtads/Manifest +++ b/games-engines/qtads/Manifest @@ -1,3 +1,3 @@ -DIST qtads-2.0.0.tar.bz2 1253568 RMD160 de7677ecc07c704c406ff0ed83bda1d74f2bb347 SHA1 837ed0cb483de19b96f8e84768c1560ab4701f7b SHA256 8ff9d82f0bec38df77678a648d6ba97324246cf7901be2feaf71e16b742d8281 -EBUILD qtads-2.0.0.ebuild 705 RMD160 897115bcc5b1afefbf6ad9c880c4646f714e8e5f SHA1 90faf48a5f1557f4180fa650b87a29e13688ce3e SHA256 ecc91189a2dcebc45743ef7683f649eb552cb9c1b092a881579f6b571ef5c1a4 -EBUILD qtads-9999.ebuild 1094 RMD160 31c57f4ece77abeacdde16def56b5146e16cd6b0 SHA1 7d6dfbf3753ac132268b8ad0966b84d5bbc1d9e0 SHA256 7bdd6b73730a5b3cc0bc14ea0886d7c6799456a46d1279d72cedc7de576f470d +DIST qtads-2.0.1.tar.bz2 1252845 RMD160 cda6dd378f51b0009c50993cd0e66d039900b400 SHA1 0697a947c83fd14eadf5991cbd830cf6d597e63b SHA256 1c3b02bb3cf4561f7f92cd6735445239afc80389ea2be6e0f28c28901d2745fd +EBUILD qtads-2.0.1.ebuild 1048 RMD160 72fa2ee093d01d644fc690d8a897b81f48e0eb06 SHA1 940f82b5b45973a7d51bf87c5e80fbc0fa1a03b8 SHA256 6abae507b9ac2eed50b6f9f7263a758ede3009792a8b598a8479e834651e039d +EBUILD qtads-9999.ebuild 1094 RMD160 31c57f4ece77abeacdde16def56b5146e16cd6b0 SHA1 7d6dfbf3753ac132268b8ad0966b84d5bbc1d9e0 SHA256 7bdd6b73730a5b3cc0bc14ea0886d7c6799456a46d1279d72cedc7de576f470d diff --git a/games-engines/qtads/qtads-2.0.0.ebuild b/games-engines/qtads/qtads-2.0.1.ebuild similarity index 52% rename from games-engines/qtads/qtads-2.0.0.ebuild rename to games-engines/qtads/qtads-2.0.1.ebuild index 2ca95ad..2b0c1c9 100644 --- a/games-engines/qtads/qtads-2.0.0.ebuild +++ b/games-engines/qtads/qtads-2.0.1.ebuild @@ -15,17 +15,22 @@ SLOT="0" KEYWORDS="~amd64 ~x86" IUSE="" +# Note that for sdl-sound, we need the "mp3", not the "mpeg" USE flag. "mpeg" +# uses the SMPEG lib for decoding, which plays some MP3s at double speed. "mp3" +# uses SDL_sound's internal MPGLIB, which doesn't have that problem. It's OK +# if both "mp3" as well as "mpeg" are enabled, because SDL_sound tries MPGLIB +# first, and only if that fails will it use SMPEG. DEPEND="x11-libs/qt-gui:4 media-libs/libsdl[audio] - media-libs/sdl-mixer[midi,vorbis,wav] - media-libs/smpeg" + media-libs/sdl-mixer[midi,vorbis] + media-libs/sdl-sound[mp3]" RDEPEND="${DEPEND}" -DOCS="AUTHORS BUGS CREDITS NEWS QTADS_LICENSE_NOTE SOURCE_README README" +DOCS="AUTHORS BUGS NEWS HTML_TADS_LICENSE README" src_install() { dogamesbin qtads || die - doman qtads.6.gz || die + doman qtads.6 || die dodoc ${DOCS} || die make_desktop_entry qtads QTads prepgamesdirs -- 2.11.4.GIT