Bug 1885337 - Part 1: Implement to/from hex methods. r=dminor
[gecko.git] / js / src / vm / HelperThreads.cpp
blobda8231c1dc737fa483934513a6dcb9cf74ce46dd
1 /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
2 * vim: set ts=8 sts=2 et sw=2 tw=80:
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
7 #include "vm/HelperThreads.h"
9 #include "mozilla/ReverseIterator.h" // mozilla::Reversed(...)
10 #include "mozilla/ScopeExit.h"
11 #include "mozilla/Span.h" // mozilla::Span<TaggedScriptThingIndex>
12 #include "mozilla/Utf8.h" // mozilla::Utf8Unit
14 #include <algorithm>
16 #include "frontend/CompilationStencil.h" // frontend::CompilationStencil
17 #include "gc/GC.h"
18 #include "jit/Ion.h"
19 #include "jit/IonCompileTask.h"
20 #include "jit/JitRuntime.h"
21 #include "jit/JitScript.h"
22 #include "js/CompileOptions.h" // JS::PrefableCompileOptions, JS::ReadOnlyCompileOptions
23 #include "js/experimental/CompileScript.h" // JS::ThreadStackQuotaForSize
24 #include "js/friend/StackLimits.h" // js::ReportOverRecursed
25 #include "js/HelperThreadAPI.h"
26 #include "js/Stack.h"
27 #include "js/UniquePtr.h"
28 #include "js/Utility.h"
29 #include "threading/CpuCount.h"
30 #include "vm/ErrorReporting.h"
31 #include "vm/HelperThreadState.h"
32 #include "vm/InternalThreadPool.h"
33 #include "vm/MutexIDs.h"
34 #include "wasm/WasmGenerator.h"
36 using namespace js;
38 using mozilla::TimeDuration;
39 using mozilla::TimeStamp;
40 using mozilla::Utf8Unit;
42 using JS::DispatchReason;
44 namespace js {
46 Mutex gHelperThreadLock(mutexid::GlobalHelperThreadState);
47 GlobalHelperThreadState* gHelperThreadState = nullptr;
49 } // namespace js
51 bool js::CreateHelperThreadsState() {
52 MOZ_ASSERT(!gHelperThreadState);
53 gHelperThreadState = js_new<GlobalHelperThreadState>();
54 return gHelperThreadState;
57 void js::DestroyHelperThreadsState() {
58 AutoLockHelperThreadState lock;
60 if (!gHelperThreadState) {
61 return;
64 gHelperThreadState->finish(lock);
65 js_delete(gHelperThreadState);
66 gHelperThreadState = nullptr;
69 bool js::EnsureHelperThreadsInitialized() {
70 MOZ_ASSERT(gHelperThreadState);
71 return gHelperThreadState->ensureInitialized();
74 static size_t ClampDefaultCPUCount(size_t cpuCount) {
75 // It's extremely rare for SpiderMonkey to have more than a few cores worth
76 // of work. At higher core counts, performance can even decrease due to NUMA
77 // (and SpiderMonkey's lack of NUMA-awareness), contention, and general lack
78 // of optimization for high core counts. So to avoid wasting thread stack
79 // resources (and cluttering gdb and core dumps), clamp to 8 cores for now.
80 return std::min<size_t>(cpuCount, 8);
83 static size_t ThreadCountForCPUCount(size_t cpuCount) {
84 // We need at least two threads for tier-2 wasm compilations, because
85 // there's a master task that holds a thread while other threads do the
86 // compilation.
87 return std::max<size_t>(cpuCount, 2);
90 bool js::SetFakeCPUCount(size_t count) {
91 HelperThreadState().setCpuCount(count);
92 return true;
95 void GlobalHelperThreadState::setCpuCount(size_t count) {
96 // This must be called before any threads have been initialized.
97 AutoLockHelperThreadState lock;
98 MOZ_ASSERT(!isInitialized(lock));
100 // We can't do this if an external thread pool is in use.
101 MOZ_ASSERT(!dispatchTaskCallback);
103 cpuCount = count;
104 threadCount = ThreadCountForCPUCount(count);
107 size_t js::GetHelperThreadCount() { return HelperThreadState().threadCount; }
109 size_t js::GetHelperThreadCPUCount() { return HelperThreadState().cpuCount; }
111 size_t js::GetMaxWasmCompilationThreads() {
112 return HelperThreadState().maxWasmCompilationThreads();
115 void JS::SetProfilingThreadCallbacks(
116 JS::RegisterThreadCallback registerThread,
117 JS::UnregisterThreadCallback unregisterThread) {
118 HelperThreadState().registerThread = registerThread;
119 HelperThreadState().unregisterThread = unregisterThread;
122 // Bug 1630189: Without MOZ_NEVER_INLINE, Windows PGO builds have a linking
123 // error for HelperThreadTaskCallback.
124 JS_PUBLIC_API MOZ_NEVER_INLINE void JS::SetHelperThreadTaskCallback(
125 HelperThreadTaskCallback callback, size_t threadCount, size_t stackSize) {
126 AutoLockHelperThreadState lock;
127 HelperThreadState().setDispatchTaskCallback(callback, threadCount, stackSize,
128 lock);
131 void GlobalHelperThreadState::setDispatchTaskCallback(
132 JS::HelperThreadTaskCallback callback, size_t threadCount, size_t stackSize,
133 const AutoLockHelperThreadState& lock) {
134 MOZ_ASSERT(!isInitialized(lock));
135 MOZ_ASSERT(!dispatchTaskCallback);
136 MOZ_ASSERT(threadCount != 0);
137 MOZ_ASSERT(stackSize >= 16 * 1024);
139 dispatchTaskCallback = callback;
140 this->threadCount = threadCount;
141 this->stackQuota = JS::ThreadStackQuotaForSize(stackSize);
144 bool js::StartOffThreadWasmCompile(wasm::CompileTask* task,
145 wasm::CompileMode mode) {
146 return HelperThreadState().submitTask(task, mode);
149 bool GlobalHelperThreadState::submitTask(wasm::CompileTask* task,
150 wasm::CompileMode mode) {
151 AutoLockHelperThreadState lock;
152 if (!wasmWorklist(lock, mode).pushBack(task)) {
153 return false;
156 dispatch(DispatchReason::NewTask, lock);
157 return true;
160 size_t js::RemovePendingWasmCompileTasks(
161 const wasm::CompileTaskState& taskState, wasm::CompileMode mode,
162 const AutoLockHelperThreadState& lock) {
163 wasm::CompileTaskPtrFifo& worklist =
164 HelperThreadState().wasmWorklist(lock, mode);
165 return worklist.eraseIf([&taskState](wasm::CompileTask* task) {
166 return &task->state == &taskState;
170 void js::StartOffThreadWasmTier2Generator(wasm::UniqueTier2GeneratorTask task) {
171 (void)HelperThreadState().submitTask(std::move(task));
174 bool GlobalHelperThreadState::submitTask(wasm::UniqueTier2GeneratorTask task) {
175 AutoLockHelperThreadState lock;
177 MOZ_ASSERT(isInitialized(lock));
179 if (!wasmTier2GeneratorWorklist(lock).append(task.get())) {
180 return false;
182 (void)task.release();
184 dispatch(DispatchReason::NewTask, lock);
185 return true;
188 static void CancelOffThreadWasmTier2GeneratorLocked(
189 AutoLockHelperThreadState& lock) {
190 if (!HelperThreadState().isInitialized(lock)) {
191 return;
194 // Remove pending tasks from the tier2 generator worklist and cancel and
195 // delete them.
197 wasm::Tier2GeneratorTaskPtrVector& worklist =
198 HelperThreadState().wasmTier2GeneratorWorklist(lock);
199 for (size_t i = 0; i < worklist.length(); i++) {
200 wasm::Tier2GeneratorTask* task = worklist[i];
201 HelperThreadState().remove(worklist, &i);
202 js_delete(task);
206 // There is at most one running Tier2Generator task and we assume that
207 // below.
208 static_assert(GlobalHelperThreadState::MaxTier2GeneratorTasks == 1,
209 "code must be generalized");
211 // If there is a running Tier2 generator task, shut it down in a predictable
212 // way. The task will be deleted by the normal deletion logic.
213 for (auto* helper : HelperThreadState().helperTasks(lock)) {
214 if (helper->is<wasm::Tier2GeneratorTask>()) {
215 // Set a flag that causes compilation to shortcut itself.
216 helper->as<wasm::Tier2GeneratorTask>()->cancel();
218 // Wait for the generator task to finish. This avoids a shutdown race
219 // where the shutdown code is trying to shut down helper threads and the
220 // ongoing tier2 compilation is trying to finish, which requires it to
221 // have access to helper threads.
222 uint32_t oldFinishedCount =
223 HelperThreadState().wasmTier2GeneratorsFinished(lock);
224 while (HelperThreadState().wasmTier2GeneratorsFinished(lock) ==
225 oldFinishedCount) {
226 HelperThreadState().wait(lock);
229 // At most one of these tasks.
230 break;
235 void js::CancelOffThreadWasmTier2Generator() {
236 AutoLockHelperThreadState lock;
237 CancelOffThreadWasmTier2GeneratorLocked(lock);
240 bool js::StartOffThreadIonCompile(jit::IonCompileTask* task,
241 const AutoLockHelperThreadState& lock) {
242 return HelperThreadState().submitTask(task, lock);
245 bool GlobalHelperThreadState::submitTask(
246 jit::IonCompileTask* task, const AutoLockHelperThreadState& locked) {
247 MOZ_ASSERT(isInitialized(locked));
249 if (!ionWorklist(locked).append(task)) {
250 return false;
253 // The build is moving off-thread. Freeze the LifoAlloc to prevent any
254 // unwanted mutations.
255 task->alloc().lifoAlloc()->setReadOnly();
257 dispatch(DispatchReason::NewTask, locked);
258 return true;
261 bool js::AutoStartIonFreeTask::addIonCompileToFreeTaskBatch(
262 jit::IonCompileTask* task) {
263 return jitRuntime_->addIonCompileToFreeTaskBatch(task);
266 js::AutoStartIonFreeTask::~AutoStartIonFreeTask() {
267 jitRuntime_->maybeStartIonFreeTask(force_);
270 void jit::JitRuntime::maybeStartIonFreeTask(bool force) {
271 IonFreeCompileTasks& tasks = ionFreeTaskBatch_.ref();
272 if (tasks.empty()) {
273 return;
276 // Start an IonFreeTask if we have at least eight tasks. If |force| is true we
277 // always start an IonFreeTask.
278 if (!force) {
279 constexpr size_t MinBatchSize = 8;
280 static_assert(IonFreeCompileTasks::InlineLength >= MinBatchSize,
281 "Minimum batch size shouldn't require malloc");
282 if (tasks.length() < MinBatchSize) {
283 return;
287 auto freeTask = js::MakeUnique<jit::IonFreeTask>(std::move(tasks));
288 if (!freeTask) {
289 // Free compilation data on the main thread instead.
290 MOZ_ASSERT(!tasks.empty(), "shouldn't have moved tasks on OOM");
291 jit::FreeIonCompileTasks(tasks);
292 tasks.clearAndFree();
293 return;
296 AutoLockHelperThreadState lock;
297 if (!HelperThreadState().submitTask(std::move(freeTask), lock)) {
298 // If submitTask OOMs, then freeTask hasn't been moved so we can still use
299 // its task list.
300 jit::FreeIonCompileTasks(freeTask->compileTasks());
303 tasks.clearAndFree();
306 bool GlobalHelperThreadState::submitTask(
307 UniquePtr<jit::IonFreeTask>&& task,
308 const AutoLockHelperThreadState& locked) {
309 MOZ_ASSERT(isInitialized(locked));
311 if (!ionFreeList(locked).append(std::move(task))) {
312 return false;
315 dispatch(DispatchReason::NewTask, locked);
316 return true;
320 * Move an IonCompilationTask for which compilation has either finished, failed,
321 * or been cancelled into the global finished compilation list. All off thread
322 * compilations which are started must eventually be finished.
324 void js::FinishOffThreadIonCompile(jit::IonCompileTask* task,
325 const AutoLockHelperThreadState& lock) {
326 AutoEnterOOMUnsafeRegion oomUnsafe;
327 if (!HelperThreadState().ionFinishedList(lock).append(task)) {
328 oomUnsafe.crash("FinishOffThreadIonCompile");
330 task->script()
331 ->runtimeFromAnyThread()
332 ->jitRuntime()
333 ->numFinishedOffThreadTasksRef(lock)++;
336 static JSRuntime* GetSelectorRuntime(const CompilationSelector& selector) {
337 struct Matcher {
338 JSRuntime* operator()(JSScript* script) {
339 return script->runtimeFromMainThread();
341 JSRuntime* operator()(Zone* zone) { return zone->runtimeFromMainThread(); }
342 JSRuntime* operator()(ZonesInState zbs) { return zbs.runtime; }
343 JSRuntime* operator()(JSRuntime* runtime) { return runtime; }
346 return selector.match(Matcher());
349 static bool JitDataStructuresExist(const CompilationSelector& selector) {
350 struct Matcher {
351 bool operator()(JSScript* script) { return !!script->zone()->jitZone(); }
352 bool operator()(Zone* zone) { return !!zone->jitZone(); }
353 bool operator()(ZonesInState zbs) { return zbs.runtime->hasJitRuntime(); }
354 bool operator()(JSRuntime* runtime) { return runtime->hasJitRuntime(); }
357 return selector.match(Matcher());
360 static bool IonCompileTaskMatches(const CompilationSelector& selector,
361 jit::IonCompileTask* task) {
362 struct TaskMatches {
363 jit::IonCompileTask* task_;
365 bool operator()(JSScript* script) { return script == task_->script(); }
366 bool operator()(Zone* zone) {
367 return zone == task_->script()->zoneFromAnyThread();
369 bool operator()(JSRuntime* runtime) {
370 return runtime == task_->script()->runtimeFromAnyThread();
372 bool operator()(ZonesInState zbs) {
373 return zbs.runtime == task_->script()->runtimeFromAnyThread() &&
374 zbs.state == task_->script()->zoneFromAnyThread()->gcState();
378 return selector.match(TaskMatches{task});
381 // If we're canceling Ion compilations for a zone/runtime, force a new
382 // IonFreeTask even if there are just a few tasks. This lets us free as much
383 // memory as possible.
384 static bool ShouldForceIonFreeTask(const CompilationSelector& selector) {
385 struct Matcher {
386 bool operator()(JSScript* script) { return false; }
387 bool operator()(Zone* zone) { return true; }
388 bool operator()(ZonesInState zbs) { return true; }
389 bool operator()(JSRuntime* runtime) { return true; }
392 return selector.match(Matcher());
395 void js::CancelOffThreadIonCompile(const CompilationSelector& selector) {
396 if (!JitDataStructuresExist(selector)) {
397 return;
400 if (jit::IsPortableBaselineInterpreterEnabled()) {
401 return;
404 jit::JitRuntime* jitRuntime = GetSelectorRuntime(selector)->jitRuntime();
405 MOZ_ASSERT(jitRuntime);
407 AutoStartIonFreeTask freeTask(jitRuntime, ShouldForceIonFreeTask(selector));
410 AutoLockHelperThreadState lock;
411 if (!HelperThreadState().isInitialized(lock)) {
412 return;
415 /* Cancel any pending entries for which processing hasn't started. */
416 GlobalHelperThreadState::IonCompileTaskVector& worklist =
417 HelperThreadState().ionWorklist(lock);
418 for (size_t i = 0; i < worklist.length(); i++) {
419 jit::IonCompileTask* task = worklist[i];
420 if (IonCompileTaskMatches(selector, task)) {
421 // Once finished, tasks are added to a Linked list which is
422 // allocated with the IonCompileTask class. The IonCompileTask is
423 // allocated in the LifoAlloc so we need the LifoAlloc to be mutable.
424 worklist[i]->alloc().lifoAlloc()->setReadWrite();
426 FinishOffThreadIonCompile(task, lock);
427 HelperThreadState().remove(worklist, &i);
431 /* Wait for in progress entries to finish up. */
432 bool cancelled;
433 do {
434 cancelled = false;
435 for (auto* helper : HelperThreadState().helperTasks(lock)) {
436 if (!helper->is<jit::IonCompileTask>()) {
437 continue;
440 jit::IonCompileTask* ionCompileTask = helper->as<jit::IonCompileTask>();
441 if (IonCompileTaskMatches(selector, ionCompileTask)) {
442 ionCompileTask->mirGen().cancel();
443 cancelled = true;
446 if (cancelled) {
447 HelperThreadState().wait(lock);
449 } while (cancelled);
451 /* Cancel code generation for any completed entries. */
452 GlobalHelperThreadState::IonCompileTaskVector& finished =
453 HelperThreadState().ionFinishedList(lock);
454 for (size_t i = 0; i < finished.length(); i++) {
455 jit::IonCompileTask* task = finished[i];
456 if (IonCompileTaskMatches(selector, task)) {
457 JSRuntime* rt = task->script()->runtimeFromAnyThread();
458 rt->jitRuntime()->numFinishedOffThreadTasksRef(lock)--;
459 jit::FinishOffThreadTask(rt, freeTask, task);
460 HelperThreadState().remove(finished, &i);
465 /* Cancel lazy linking for pending tasks (attached to the ionScript). */
466 JSRuntime* runtime = GetSelectorRuntime(selector);
467 jit::IonCompileTask* task =
468 runtime->jitRuntime()->ionLazyLinkList(runtime).getFirst();
469 while (task) {
470 jit::IonCompileTask* next = task->getNext();
471 if (IonCompileTaskMatches(selector, task)) {
472 jit::FinishOffThreadTask(runtime, freeTask, task);
474 task = next;
478 #ifdef DEBUG
479 bool js::HasOffThreadIonCompile(Zone* zone) {
480 if (jit::IsPortableBaselineInterpreterEnabled()) {
481 return false;
484 AutoLockHelperThreadState lock;
486 if (!HelperThreadState().isInitialized(lock)) {
487 return false;
490 GlobalHelperThreadState::IonCompileTaskVector& worklist =
491 HelperThreadState().ionWorklist(lock);
492 for (size_t i = 0; i < worklist.length(); i++) {
493 jit::IonCompileTask* task = worklist[i];
494 if (task->script()->zoneFromAnyThread() == zone) {
495 return true;
499 for (auto* helper : HelperThreadState().helperTasks(lock)) {
500 if (!helper->is<jit::IonCompileTask>()) {
501 continue;
503 JSScript* script = helper->as<jit::IonCompileTask>()->script();
504 if (script->zoneFromAnyThread() == zone) {
505 return true;
509 GlobalHelperThreadState::IonCompileTaskVector& finished =
510 HelperThreadState().ionFinishedList(lock);
511 for (size_t i = 0; i < finished.length(); i++) {
512 jit::IonCompileTask* task = finished[i];
513 if (task->script()->zoneFromAnyThread() == zone) {
514 return true;
518 JSRuntime* rt = zone->runtimeFromMainThread();
519 if (rt->hasJitRuntime()) {
520 jit::IonCompileTask* task =
521 rt->jitRuntime()->ionLazyLinkList(rt).getFirst();
522 while (task) {
523 if (task->script()->zone() == zone) {
524 return true;
526 task = task->getNext();
530 return false;
532 #endif
534 void js::StartOffThreadDelazification(
535 JSContext* maybeCx, const JS::ReadOnlyCompileOptions& options,
536 const frontend::CompilationStencil& stencil) {
537 // Skip delazify tasks if we parse everything on-demand or ahead.
538 auto strategy = options.eagerDelazificationStrategy();
539 if (strategy == JS::DelazificationOption::OnDemandOnly ||
540 strategy == JS::DelazificationOption::ParseEverythingEagerly) {
541 return;
544 // Skip delazify task if code coverage is enabled.
545 if (maybeCx && maybeCx->realm()->collectCoverageForDebug()) {
546 return;
549 if (!CanUseExtraThreads()) {
550 return;
553 JSRuntime* maybeRuntime = maybeCx ? maybeCx->runtime() : nullptr;
554 UniquePtr<DelazifyTask> task;
555 task = DelazifyTask::Create(maybeRuntime, options, stencil);
556 if (!task) {
557 return;
560 // Schedule delazification task if there is any function to delazify.
561 if (!task->done()) {
562 AutoLockHelperThreadState lock;
563 HelperThreadState().submitTask(task.release(), lock);
567 UniquePtr<DelazifyTask> DelazifyTask::Create(
568 JSRuntime* maybeRuntime, const JS::ReadOnlyCompileOptions& options,
569 const frontend::CompilationStencil& stencil) {
570 UniquePtr<DelazifyTask> task;
571 task.reset(js_new<DelazifyTask>(maybeRuntime, options.prefableOptions()));
572 if (!task) {
573 return nullptr;
576 if (!task->init(options, stencil)) {
577 // In case of errors, skip this and delazify on-demand.
578 return nullptr;
581 return task;
584 DelazifyTask::DelazifyTask(
585 JSRuntime* maybeRuntime,
586 const JS::PrefableCompileOptions& initialPrefableOptions)
587 : maybeRuntime(maybeRuntime),
588 delazificationCx(initialPrefableOptions, HelperThreadState().stackQuota) {
591 DelazifyTask::~DelazifyTask() {
592 // The LinkedListElement destructor will remove us from any list we are part
593 // of without synchronization, so ensure that doesn't happen.
594 MOZ_DIAGNOSTIC_ASSERT(!isInList());
597 bool DelazifyTask::init(const JS::ReadOnlyCompileOptions& options,
598 const frontend::CompilationStencil& stencil) {
599 return delazificationCx.init(options, stencil);
602 size_t DelazifyTask::sizeOfExcludingThis(
603 mozilla::MallocSizeOf mallocSizeOf) const {
604 return delazificationCx.sizeOfExcludingThis(mallocSizeOf);
607 void DelazifyTask::runHelperThreadTask(AutoLockHelperThreadState& lock) {
609 AutoUnlockHelperThreadState unlock(lock);
610 // NOTE: We do not report errors beyond this scope, as there is no where
611 // to report these errors to. In the mean time, prevent the eager
612 // delazification from running after any kind of errors.
613 (void)runTask();
616 // If we should continue to delazify even more functions, then re-add this
617 // task to the vector of delazification tasks. This might happen when the
618 // DelazifyTask is interrupted by a higher priority task. (see
619 // mozilla::TaskController & mozilla::Task)
620 if (!delazificationCx.done()) {
621 HelperThreadState().submitTask(this, lock);
622 } else {
623 UniquePtr<FreeDelazifyTask> freeTask(js_new<FreeDelazifyTask>(this));
624 if (freeTask) {
625 HelperThreadState().submitTask(std::move(freeTask), lock);
630 bool DelazifyTask::runTask() { return delazificationCx.delazify(); }
632 bool DelazifyTask::done() const { return delazificationCx.done(); }
634 void FreeDelazifyTask::runHelperThreadTask(AutoLockHelperThreadState& locked) {
636 AutoUnlockHelperThreadState unlock(locked);
637 js_delete(task);
638 task = nullptr;
641 js_delete(this);
644 static void CancelPendingDelazifyTask(JSRuntime* rt,
645 AutoLockHelperThreadState& lock) {
646 auto& delazifyList = HelperThreadState().delazifyWorklist(lock);
648 auto end = delazifyList.end();
649 for (auto iter = delazifyList.begin(); iter != end;) {
650 DelazifyTask* task = *iter;
651 ++iter;
652 if (task->runtimeMatchesOrNoRuntime(rt)) {
653 task->removeFrom(delazifyList);
654 js_delete(task);
659 static void WaitUntilCancelledDelazifyTasks(JSRuntime* rt,
660 AutoLockHelperThreadState& lock) {
661 if (!HelperThreadState().isInitialized(lock)) {
662 return;
665 while (true) {
666 CancelPendingDelazifyTask(rt, lock);
668 // If running tasks are delazifying any functions, then we have to wait
669 // until they complete to remove them from the pending list. DelazifyTask
670 // are inserting themself back to be processed once more after delazifying a
671 // function.
672 bool inProgress = false;
673 for (auto* helper : HelperThreadState().helperTasks(lock)) {
674 if (helper->is<DelazifyTask>() &&
675 helper->as<DelazifyTask>()->runtimeMatchesOrNoRuntime(rt)) {
676 inProgress = true;
677 break;
680 if (!inProgress) {
681 break;
684 HelperThreadState().wait(lock);
687 #ifdef DEBUG
688 for (DelazifyTask* task : HelperThreadState().delazifyWorklist(lock)) {
689 MOZ_ASSERT(!task->runtimeMatchesOrNoRuntime(rt));
691 for (auto* helper : HelperThreadState().helperTasks(lock)) {
692 MOZ_ASSERT_IF(helper->is<DelazifyTask>(),
693 !helper->as<DelazifyTask>()->runtimeMatchesOrNoRuntime(rt));
695 #endif
698 static void WaitUntilEmptyFreeDelazifyTaskVector(
699 AutoLockHelperThreadState& lock) {
700 if (!HelperThreadState().isInitialized(lock)) {
701 return;
704 while (true) {
705 bool inProgress = false;
706 auto& freeList = HelperThreadState().freeDelazifyTaskVector(lock);
707 if (!freeList.empty()) {
708 inProgress = true;
711 // If running tasks are delazifying any functions, then we have to wait
712 // until they complete to remove them from the pending list. DelazifyTask
713 // are inserting themself back to be processed once more after delazifying a
714 // function.
715 for (auto* helper : HelperThreadState().helperTasks(lock)) {
716 if (helper->is<FreeDelazifyTask>()) {
717 inProgress = true;
718 break;
721 if (!inProgress) {
722 break;
725 HelperThreadState().wait(lock);
729 void js::CancelOffThreadDelazify(JSRuntime* runtime) {
730 AutoLockHelperThreadState lock;
732 // Cancel all Delazify tasks from the given runtime, and wait if tasks are
733 // from the given runtime are being executed.
734 WaitUntilCancelledDelazifyTasks(runtime, lock);
736 // Empty the free list of delazify task, in case one of the delazify task
737 // ended and therefore did not returned to the pending list of delazify tasks.
738 WaitUntilEmptyFreeDelazifyTaskVector(lock);
741 static bool HasAnyDelazifyTask(JSRuntime* rt, AutoLockHelperThreadState& lock) {
742 auto& delazifyList = HelperThreadState().delazifyWorklist(lock);
743 for (auto task : delazifyList) {
744 if (task->runtimeMatchesOrNoRuntime(rt)) {
745 return true;
749 for (auto* helper : HelperThreadState().helperTasks(lock)) {
750 if (helper->is<DelazifyTask>() &&
751 helper->as<DelazifyTask>()->runtimeMatchesOrNoRuntime(rt)) {
752 return true;
756 return false;
759 void js::WaitForAllDelazifyTasks(JSRuntime* rt) {
760 AutoLockHelperThreadState lock;
761 if (!HelperThreadState().isInitialized(lock)) {
762 return;
765 while (true) {
766 if (!HasAnyDelazifyTask(rt, lock)) {
767 break;
770 HelperThreadState().wait(lock);
774 void GlobalHelperThreadState::submitTask(
775 DelazifyTask* task, const AutoLockHelperThreadState& locked) {
776 delazifyWorklist(locked).insertBack(task);
777 dispatch(DispatchReason::NewTask, locked);
780 bool GlobalHelperThreadState::submitTask(
781 UniquePtr<FreeDelazifyTask> task, const AutoLockHelperThreadState& locked) {
782 if (!freeDelazifyTaskVector(locked).append(std::move(task))) {
783 return false;
785 dispatch(DispatchReason::NewTask, locked);
786 return true;
789 bool GlobalHelperThreadState::ensureInitialized() {
790 MOZ_ASSERT(CanUseExtraThreads());
791 MOZ_ASSERT(this == &HelperThreadState());
793 AutoLockHelperThreadState lock;
795 if (isInitialized(lock)) {
796 return true;
799 for (size_t& i : runningTaskCount) {
800 i = 0;
803 useInternalThreadPool_ = !dispatchTaskCallback;
804 if (useInternalThreadPool(lock)) {
805 if (!InternalThreadPool::Initialize(threadCount, lock)) {
806 return false;
810 MOZ_ASSERT(dispatchTaskCallback);
812 if (!ensureThreadCount(threadCount, lock)) {
813 finishThreads(lock);
814 return false;
817 MOZ_ASSERT(threadCount != 0);
818 isInitialized_ = true;
819 return true;
822 bool GlobalHelperThreadState::ensureThreadCount(
823 size_t count, AutoLockHelperThreadState& lock) {
824 if (!helperTasks_.reserve(count)) {
825 return false;
828 if (useInternalThreadPool(lock)) {
829 InternalThreadPool& pool = InternalThreadPool::Get();
830 if (pool.threadCount(lock) < count) {
831 if (!pool.ensureThreadCount(count, lock)) {
832 return false;
835 threadCount = pool.threadCount(lock);
839 return true;
842 GlobalHelperThreadState::GlobalHelperThreadState()
843 : cpuCount(0),
844 threadCount(0),
845 totalCountRunningTasks(0),
846 registerThread(nullptr),
847 unregisterThread(nullptr),
848 wasmTier2GeneratorsFinished_(0) {
849 MOZ_ASSERT(!gHelperThreadState);
851 cpuCount = ClampDefaultCPUCount(GetCPUCount());
852 threadCount = ThreadCountForCPUCount(cpuCount);
854 MOZ_ASSERT(cpuCount > 0, "GetCPUCount() seems broken");
857 void GlobalHelperThreadState::finish(AutoLockHelperThreadState& lock) {
858 if (!isInitialized(lock)) {
859 return;
862 MOZ_ASSERT_IF(!JSRuntime::hasLiveRuntimes(), gcParallelMarkingThreads == 0);
864 finishThreads(lock);
866 // Make sure there are no Ion free tasks left. We check this here because,
867 // unlike the other tasks, we don't explicitly block on this when
868 // destroying a runtime.
869 auto& freeList = ionFreeList(lock);
870 while (!freeList.empty()) {
871 UniquePtr<jit::IonFreeTask> task = std::move(freeList.back());
872 freeList.popBack();
873 jit::FreeIonCompileTasks(task->compileTasks());
877 void GlobalHelperThreadState::finishThreads(AutoLockHelperThreadState& lock) {
878 waitForAllTasksLocked(lock);
879 terminating_ = true;
881 if (InternalThreadPool::IsInitialized()) {
882 InternalThreadPool::ShutDown(lock);
886 #ifdef DEBUG
887 void GlobalHelperThreadState::assertIsLockedByCurrentThread() const {
888 gHelperThreadLock.assertOwnedByCurrentThread();
890 #endif // DEBUG
892 void GlobalHelperThreadState::dispatch(
893 DispatchReason reason, const AutoLockHelperThreadState& locked) {
894 if (canStartTasks(locked) && tasksPending_ < threadCount) {
895 // This doesn't guarantee that we don't dispatch more tasks to the external
896 // pool than necessary if tasks are taking a long time to start, but it does
897 // limit the number.
898 tasksPending_++;
900 // The hazard analysis can't tell that the callback doesn't GC.
901 JS::AutoSuppressGCAnalysis nogc;
903 dispatchTaskCallback(reason);
907 void GlobalHelperThreadState::wait(
908 AutoLockHelperThreadState& locked,
909 TimeDuration timeout /* = TimeDuration::Forever() */) {
910 consumerWakeup.wait_for(locked, timeout);
913 void GlobalHelperThreadState::notifyAll(const AutoLockHelperThreadState&) {
914 consumerWakeup.notify_all();
917 void GlobalHelperThreadState::notifyOne(const AutoLockHelperThreadState&) {
918 consumerWakeup.notify_one();
921 bool GlobalHelperThreadState::hasActiveThreads(
922 const AutoLockHelperThreadState& lock) {
923 return !helperTasks(lock).empty();
926 void js::WaitForAllHelperThreads() { HelperThreadState().waitForAllTasks(); }
928 void js::WaitForAllHelperThreads(AutoLockHelperThreadState& lock) {
929 HelperThreadState().waitForAllTasksLocked(lock);
932 void GlobalHelperThreadState::waitForAllTasks() {
933 AutoLockHelperThreadState lock;
934 waitForAllTasksLocked(lock);
937 void GlobalHelperThreadState::waitForAllTasksLocked(
938 AutoLockHelperThreadState& lock) {
939 CancelOffThreadWasmTier2GeneratorLocked(lock);
941 while (canStartTasks(lock) || tasksPending_ || hasActiveThreads(lock)) {
942 wait(lock);
945 MOZ_ASSERT(gcParallelWorklist().isEmpty(lock));
946 MOZ_ASSERT(ionWorklist(lock).empty());
947 MOZ_ASSERT(wasmWorklist(lock, wasm::CompileMode::Tier1).empty());
948 MOZ_ASSERT(promiseHelperTasks(lock).empty());
949 MOZ_ASSERT(compressionWorklist(lock).empty());
950 MOZ_ASSERT(ionFreeList(lock).empty());
951 MOZ_ASSERT(wasmWorklist(lock, wasm::CompileMode::Tier2).empty());
952 MOZ_ASSERT(wasmTier2GeneratorWorklist(lock).empty());
953 MOZ_ASSERT(!tasksPending_);
954 MOZ_ASSERT(!hasActiveThreads(lock));
957 // A task can be a "master" task, ie, it will block waiting for other worker
958 // threads that perform work on its behalf. If so it must not take the last
959 // available thread; there must always be at least one worker thread able to do
960 // the actual work. (Or the system may deadlock.)
962 // If a task is a master task it *must* pass isMaster=true here, or perform a
963 // similar calculation to avoid deadlock from starvation.
965 // isMaster should only be true if the thread calling checkTaskThreadLimit() is
966 // a helper thread.
968 // NOTE: Calling checkTaskThreadLimit() from a helper thread in the dynamic
969 // region after currentTask.emplace() and before currentTask.reset() may cause
970 // it to return a different result than if it is called outside that dynamic
971 // region, as the predicate inspects the values of the threads' currentTask
972 // members.
974 bool GlobalHelperThreadState::checkTaskThreadLimit(
975 ThreadType threadType, size_t maxThreads, bool isMaster,
976 const AutoLockHelperThreadState& lock) const {
977 MOZ_ASSERT(maxThreads > 0);
979 if (!isMaster && maxThreads >= threadCount) {
980 return true;
983 size_t count = runningTaskCount[threadType];
984 if (count >= maxThreads) {
985 return false;
988 MOZ_ASSERT(threadCount >= totalCountRunningTasks);
989 size_t idle = threadCount - totalCountRunningTasks;
991 // It is possible for the number of idle threads to be zero here, because
992 // checkTaskThreadLimit() can be called from non-helper threads. Notably,
993 // the compression task scheduler invokes it, and runs off a helper thread.
994 if (idle == 0) {
995 return false;
998 // A master thread that's the last available thread must not be allowed to
999 // run.
1000 if (isMaster && idle == 1) {
1001 return false;
1004 return true;
1007 static inline bool IsHelperThreadSimulatingOOM(js::ThreadType threadType) {
1008 #if defined(DEBUG) || defined(JS_OOM_BREAKPOINT)
1009 return js::oom::simulator.targetThread() == threadType;
1010 #else
1011 return false;
1012 #endif
1015 void GlobalHelperThreadState::addSizeOfIncludingThis(
1016 JS::GlobalStats* stats, const AutoLockHelperThreadState& lock) const {
1017 #ifdef DEBUG
1018 assertIsLockedByCurrentThread();
1019 #endif
1021 mozilla::MallocSizeOf mallocSizeOf = stats->mallocSizeOf_;
1022 JS::HelperThreadStats& htStats = stats->helperThread;
1024 htStats.stateData += mallocSizeOf(this);
1026 if (InternalThreadPool::IsInitialized()) {
1027 htStats.stateData +=
1028 InternalThreadPool::Get().sizeOfIncludingThis(mallocSizeOf, lock);
1031 // Report memory used by various containers
1032 htStats.stateData +=
1033 ionWorklist_.sizeOfExcludingThis(mallocSizeOf) +
1034 ionFinishedList_.sizeOfExcludingThis(mallocSizeOf) +
1035 ionFreeList_.sizeOfExcludingThis(mallocSizeOf) +
1036 wasmWorklist_tier1_.sizeOfExcludingThis(mallocSizeOf) +
1037 wasmWorklist_tier2_.sizeOfExcludingThis(mallocSizeOf) +
1038 wasmTier2GeneratorWorklist_.sizeOfExcludingThis(mallocSizeOf) +
1039 promiseHelperTasks_.sizeOfExcludingThis(mallocSizeOf) +
1040 compressionPendingList_.sizeOfExcludingThis(mallocSizeOf) +
1041 compressionWorklist_.sizeOfExcludingThis(mallocSizeOf) +
1042 compressionFinishedList_.sizeOfExcludingThis(mallocSizeOf) +
1043 gcParallelWorklist_.sizeOfExcludingThis(mallocSizeOf, lock) +
1044 helperTasks_.sizeOfExcludingThis(mallocSizeOf);
1046 // Report IonCompileTasks on wait lists
1047 for (auto task : ionWorklist_) {
1048 htStats.ionCompileTask += task->sizeOfExcludingThis(mallocSizeOf);
1050 for (auto task : ionFinishedList_) {
1051 htStats.ionCompileTask += task->sizeOfExcludingThis(mallocSizeOf);
1053 for (const auto& task : ionFreeList_) {
1054 for (auto* compileTask : task->compileTasks()) {
1055 htStats.ionCompileTask += compileTask->sizeOfExcludingThis(mallocSizeOf);
1059 // Report wasm::CompileTasks on wait lists
1060 for (auto task : wasmWorklist_tier1_) {
1061 htStats.wasmCompile += task->sizeOfExcludingThis(mallocSizeOf);
1063 for (auto task : wasmWorklist_tier2_) {
1064 htStats.wasmCompile += task->sizeOfExcludingThis(mallocSizeOf);
1067 // Report number of helper threads.
1068 MOZ_ASSERT(htStats.idleThreadCount == 0);
1069 MOZ_ASSERT(threadCount >= totalCountRunningTasks);
1070 htStats.activeThreadCount = totalCountRunningTasks;
1071 htStats.idleThreadCount = threadCount - totalCountRunningTasks;
1074 size_t GlobalHelperThreadState::maxIonCompilationThreads() const {
1075 if (IsHelperThreadSimulatingOOM(js::THREAD_TYPE_ION)) {
1076 return 1;
1078 return threadCount;
1081 size_t GlobalHelperThreadState::maxIonFreeThreads() const {
1082 // IonFree tasks are low priority. Limit to one thread to help avoid jemalloc
1083 // lock contention.
1084 return 1;
1087 size_t GlobalHelperThreadState::maxWasmCompilationThreads() const {
1088 if (IsHelperThreadSimulatingOOM(js::THREAD_TYPE_WASM_COMPILE_TIER1) ||
1089 IsHelperThreadSimulatingOOM(js::THREAD_TYPE_WASM_COMPILE_TIER2)) {
1090 return 1;
1092 return std::min(cpuCount, threadCount);
1095 size_t GlobalHelperThreadState::maxWasmTier2GeneratorThreads() const {
1096 return MaxTier2GeneratorTasks;
1099 size_t GlobalHelperThreadState::maxPromiseHelperThreads() const {
1100 if (IsHelperThreadSimulatingOOM(js::THREAD_TYPE_PROMISE_TASK)) {
1101 return 1;
1103 return std::min(cpuCount, threadCount);
1106 size_t GlobalHelperThreadState::maxDelazifyThreads() const {
1107 if (IsHelperThreadSimulatingOOM(js::THREAD_TYPE_DELAZIFY)) {
1108 return 1;
1110 return std::min(cpuCount, threadCount);
1113 size_t GlobalHelperThreadState::maxCompressionThreads() const {
1114 if (IsHelperThreadSimulatingOOM(js::THREAD_TYPE_COMPRESS)) {
1115 return 1;
1118 // Compression is triggered on major GCs to compress ScriptSources. It is
1119 // considered low priority work.
1120 return 1;
1123 size_t GlobalHelperThreadState::maxGCParallelThreads() const {
1124 if (IsHelperThreadSimulatingOOM(js::THREAD_TYPE_GCPARALLEL)) {
1125 return 1;
1127 return threadCount;
1130 HelperThreadTask* GlobalHelperThreadState::maybeGetWasmTier1CompileTask(
1131 const AutoLockHelperThreadState& lock) {
1132 return maybeGetWasmCompile(lock, wasm::CompileMode::Tier1);
1135 HelperThreadTask* GlobalHelperThreadState::maybeGetWasmTier2CompileTask(
1136 const AutoLockHelperThreadState& lock) {
1137 return maybeGetWasmCompile(lock, wasm::CompileMode::Tier2);
1140 HelperThreadTask* GlobalHelperThreadState::maybeGetWasmCompile(
1141 const AutoLockHelperThreadState& lock, wasm::CompileMode mode) {
1142 if (!canStartWasmCompile(lock, mode)) {
1143 return nullptr;
1146 return wasmWorklist(lock, mode).popCopyFront();
1149 bool GlobalHelperThreadState::canStartWasmTier1CompileTask(
1150 const AutoLockHelperThreadState& lock) {
1151 return canStartWasmCompile(lock, wasm::CompileMode::Tier1);
1154 bool GlobalHelperThreadState::canStartWasmTier2CompileTask(
1155 const AutoLockHelperThreadState& lock) {
1156 return canStartWasmCompile(lock, wasm::CompileMode::Tier2);
1159 bool GlobalHelperThreadState::canStartWasmCompile(
1160 const AutoLockHelperThreadState& lock, wasm::CompileMode mode) {
1161 if (wasmWorklist(lock, mode).empty()) {
1162 return false;
1165 // Parallel compilation and background compilation should be disabled on
1166 // unicore systems.
1168 MOZ_RELEASE_ASSERT(cpuCount > 1);
1170 // If Tier2 is very backlogged we must give priority to it, since the Tier2
1171 // queue holds onto Tier1 tasks. Indeed if Tier2 is backlogged we will
1172 // devote more resources to Tier2 and not start any Tier1 work at all.
1174 bool tier2oversubscribed = wasmTier2GeneratorWorklist(lock).length() > 20;
1176 // For Tier1 and Once compilation, honor the maximum allowed threads to
1177 // compile wasm jobs at once, to avoid oversaturating the machine.
1179 // For Tier2 compilation we need to allow other things to happen too, so we
1180 // do not allow all logical cores to be used for background work; instead we
1181 // wish to use a fraction of the physical cores. We can't directly compute
1182 // the physical cores from the logical cores, but 1/3 of the logical cores
1183 // is a safe estimate for the number of physical cores available for
1184 // background work.
1186 size_t physCoresAvailable = size_t(ceil(cpuCount / 3.0));
1188 size_t threads;
1189 ThreadType threadType;
1190 if (mode == wasm::CompileMode::Tier2) {
1191 if (tier2oversubscribed) {
1192 threads = maxWasmCompilationThreads();
1193 } else {
1194 threads = physCoresAvailable;
1196 threadType = THREAD_TYPE_WASM_COMPILE_TIER2;
1197 } else {
1198 if (tier2oversubscribed) {
1199 threads = 0;
1200 } else {
1201 threads = maxWasmCompilationThreads();
1203 threadType = THREAD_TYPE_WASM_COMPILE_TIER1;
1206 return threads != 0 && checkTaskThreadLimit(threadType, threads, lock);
1209 HelperThreadTask* GlobalHelperThreadState::maybeGetWasmTier2GeneratorTask(
1210 const AutoLockHelperThreadState& lock) {
1211 if (!canStartWasmTier2GeneratorTask(lock)) {
1212 return nullptr;
1215 return wasmTier2GeneratorWorklist(lock).popCopy();
1218 bool GlobalHelperThreadState::canStartWasmTier2GeneratorTask(
1219 const AutoLockHelperThreadState& lock) {
1220 return !wasmTier2GeneratorWorklist(lock).empty() &&
1221 checkTaskThreadLimit(THREAD_TYPE_WASM_GENERATOR_TIER2,
1222 maxWasmTier2GeneratorThreads(),
1223 /*isMaster=*/true, lock);
1226 HelperThreadTask* GlobalHelperThreadState::maybeGetPromiseHelperTask(
1227 const AutoLockHelperThreadState& lock) {
1228 if (!canStartPromiseHelperTask(lock)) {
1229 return nullptr;
1232 return promiseHelperTasks(lock).popCopy();
1235 bool GlobalHelperThreadState::canStartPromiseHelperTask(
1236 const AutoLockHelperThreadState& lock) {
1237 // PromiseHelperTasks can be wasm compilation tasks that in turn block on
1238 // wasm compilation so set isMaster = true.
1239 return !promiseHelperTasks(lock).empty() &&
1240 checkTaskThreadLimit(THREAD_TYPE_PROMISE_TASK,
1241 maxPromiseHelperThreads(),
1242 /*isMaster=*/true, lock);
1245 static bool IonCompileTaskHasHigherPriority(jit::IonCompileTask* first,
1246 jit::IonCompileTask* second) {
1247 // Return true if priority(first) > priority(second).
1249 // This method can return whatever it wants, though it really ought to be a
1250 // total order. The ordering is allowed to race (change on the fly), however.
1252 // A higher warm-up counter indicates a higher priority.
1253 jit::JitScript* firstJitScript = first->script()->jitScript();
1254 jit::JitScript* secondJitScript = second->script()->jitScript();
1255 return firstJitScript->warmUpCount() / first->script()->length() >
1256 secondJitScript->warmUpCount() / second->script()->length();
1259 HelperThreadTask* GlobalHelperThreadState::maybeGetIonCompileTask(
1260 const AutoLockHelperThreadState& lock) {
1261 if (!canStartIonCompileTask(lock)) {
1262 return nullptr;
1265 return highestPriorityPendingIonCompile(lock,
1266 /* checkExecutionStatus */ true);
1269 HelperThreadTask* GlobalHelperThreadState::maybeGetLowPrioIonCompileTask(
1270 const AutoLockHelperThreadState& lock) {
1271 if (!canStartIonCompileTask(lock)) {
1272 return nullptr;
1275 return highestPriorityPendingIonCompile(lock,
1276 /* checkExecutionStatus */ false);
1279 bool GlobalHelperThreadState::canStartIonCompileTask(
1280 const AutoLockHelperThreadState& lock) {
1281 return !ionWorklist(lock).empty() &&
1282 checkTaskThreadLimit(THREAD_TYPE_ION, maxIonCompilationThreads(),
1283 lock);
1286 HelperThreadTask* GlobalHelperThreadState::maybeGetIonFreeTask(
1287 const AutoLockHelperThreadState& lock) {
1288 if (!canStartIonFreeTask(lock)) {
1289 return nullptr;
1292 UniquePtr<jit::IonFreeTask> task = std::move(ionFreeList(lock).back());
1293 ionFreeList(lock).popBack();
1294 return task.release();
1297 bool GlobalHelperThreadState::canStartIonFreeTask(
1298 const AutoLockHelperThreadState& lock) {
1299 return !ionFreeList(lock).empty() &&
1300 checkTaskThreadLimit(THREAD_TYPE_ION_FREE, maxIonFreeThreads(), lock);
1303 jit::IonCompileTask* GlobalHelperThreadState::highestPriorityPendingIonCompile(
1304 const AutoLockHelperThreadState& lock, bool checkExecutionStatus) {
1305 auto& worklist = ionWorklist(lock);
1306 MOZ_ASSERT(!worklist.empty());
1308 // Get the highest priority IonCompileTask which has not started compilation
1309 // yet.
1310 size_t index = worklist.length();
1311 for (size_t i = 0; i < worklist.length(); i++) {
1312 if (checkExecutionStatus && !worklist[i]->isMainThreadRunningJS()) {
1313 continue;
1315 if (i < index ||
1316 IonCompileTaskHasHigherPriority(worklist[i], worklist[index])) {
1317 index = i;
1321 if (index == worklist.length()) {
1322 return nullptr;
1324 jit::IonCompileTask* task = worklist[index];
1325 worklist.erase(&worklist[index]);
1326 return task;
1329 HelperThreadTask* GlobalHelperThreadState::maybeGetFreeDelazifyTask(
1330 const AutoLockHelperThreadState& lock) {
1331 auto& freeList = freeDelazifyTaskVector(lock);
1332 if (!freeList.empty()) {
1333 UniquePtr<FreeDelazifyTask> task = std::move(freeList.back());
1334 freeList.popBack();
1335 return task.release();
1337 return nullptr;
1340 bool GlobalHelperThreadState::canStartFreeDelazifyTask(
1341 const AutoLockHelperThreadState& lock) {
1342 return !freeDelazifyTaskVector(lock).empty() &&
1343 checkTaskThreadLimit(THREAD_TYPE_DELAZIFY_FREE, maxDelazifyThreads(),
1344 /*isMaster=*/true, lock);
1347 HelperThreadTask* GlobalHelperThreadState::maybeGetDelazifyTask(
1348 const AutoLockHelperThreadState& lock) {
1349 // NOTE: We want to span all cores availables with delazification tasks, in
1350 // order to parse a maximum number of functions ahead of their executions.
1351 // Thus, as opposed to parse task which have a higher priority, we are not
1352 // exclusively executing these task on parse threads.
1353 auto& worklist = delazifyWorklist(lock);
1354 if (worklist.isEmpty()) {
1355 return nullptr;
1357 return worklist.popFirst();
1360 bool GlobalHelperThreadState::canStartDelazifyTask(
1361 const AutoLockHelperThreadState& lock) {
1362 return !delazifyWorklist(lock).isEmpty() &&
1363 checkTaskThreadLimit(THREAD_TYPE_DELAZIFY, maxDelazifyThreads(),
1364 /*isMaster=*/true, lock);
1367 HelperThreadTask* GlobalHelperThreadState::maybeGetCompressionTask(
1368 const AutoLockHelperThreadState& lock) {
1369 if (!canStartCompressionTask(lock)) {
1370 return nullptr;
1373 auto& worklist = compressionWorklist(lock);
1374 UniquePtr<SourceCompressionTask> task = std::move(worklist.back());
1375 worklist.popBack();
1376 return task.release();
1379 bool GlobalHelperThreadState::canStartCompressionTask(
1380 const AutoLockHelperThreadState& lock) {
1381 return !compressionWorklist(lock).empty() &&
1382 checkTaskThreadLimit(THREAD_TYPE_COMPRESS, maxCompressionThreads(),
1383 lock);
1386 void GlobalHelperThreadState::startHandlingCompressionTasks(
1387 ScheduleCompressionTask schedule, JSRuntime* maybeRuntime,
1388 const AutoLockHelperThreadState& lock) {
1389 MOZ_ASSERT((schedule == ScheduleCompressionTask::GC) ==
1390 (maybeRuntime != nullptr));
1392 auto& pending = compressionPendingList(lock);
1394 for (size_t i = 0; i < pending.length(); i++) {
1395 UniquePtr<SourceCompressionTask>& task = pending[i];
1396 if (schedule == ScheduleCompressionTask::API ||
1397 (task->runtimeMatches(maybeRuntime) && task->shouldStart())) {
1398 // OOMing during appending results in the task not being scheduled
1399 // and deleted.
1400 (void)submitTask(std::move(task), lock);
1401 remove(pending, &i);
1406 bool GlobalHelperThreadState::submitTask(
1407 UniquePtr<SourceCompressionTask> task,
1408 const AutoLockHelperThreadState& locked) {
1409 if (!compressionWorklist(locked).append(std::move(task))) {
1410 return false;
1413 dispatch(DispatchReason::NewTask, locked);
1414 return true;
1417 bool GlobalHelperThreadState::submitTask(
1418 GCParallelTask* task, const AutoLockHelperThreadState& locked) {
1419 gcParallelWorklist().insertBack(task, locked);
1420 dispatch(DispatchReason::NewTask, locked);
1421 return true;
1424 HelperThreadTask* GlobalHelperThreadState::maybeGetGCParallelTask(
1425 const AutoLockHelperThreadState& lock) {
1426 if (!canStartGCParallelTask(lock)) {
1427 return nullptr;
1430 return gcParallelWorklist().popFirst(lock);
1433 bool GlobalHelperThreadState::canStartGCParallelTask(
1434 const AutoLockHelperThreadState& lock) {
1435 return !gcParallelWorklist().isEmpty(lock) &&
1436 checkTaskThreadLimit(THREAD_TYPE_GCPARALLEL, maxGCParallelThreads(),
1437 lock);
1440 bool js::EnqueueOffThreadCompression(JSContext* cx,
1441 UniquePtr<SourceCompressionTask> task) {
1442 AutoLockHelperThreadState lock;
1444 auto& pending = HelperThreadState().compressionPendingList(lock);
1445 if (!pending.append(std::move(task))) {
1446 ReportOutOfMemory(cx);
1447 return false;
1450 return true;
1453 void js::StartHandlingCompressionsOnGC(JSRuntime* runtime) {
1454 AutoLockHelperThreadState lock;
1455 HelperThreadState().startHandlingCompressionTasks(
1456 GlobalHelperThreadState::ScheduleCompressionTask::GC, runtime, lock);
1459 template <typename T>
1460 static void ClearCompressionTaskList(T& list, JSRuntime* runtime) {
1461 for (size_t i = 0; i < list.length(); i++) {
1462 if (list[i]->runtimeMatches(runtime)) {
1463 HelperThreadState().remove(list, &i);
1468 void js::CancelOffThreadCompressions(JSRuntime* runtime) {
1469 if (!CanUseExtraThreads()) {
1470 return;
1473 AutoLockHelperThreadState lock;
1475 // Cancel all pending compression tasks.
1476 ClearCompressionTaskList(HelperThreadState().compressionPendingList(lock),
1477 runtime);
1478 ClearCompressionTaskList(HelperThreadState().compressionWorklist(lock),
1479 runtime);
1481 // Cancel all in-process compression tasks and wait for them to join so we
1482 // clean up the finished tasks.
1483 while (true) {
1484 bool inProgress = false;
1485 for (auto* helper : HelperThreadState().helperTasks(lock)) {
1486 if (!helper->is<SourceCompressionTask>()) {
1487 continue;
1490 if (helper->as<SourceCompressionTask>()->runtimeMatches(runtime)) {
1491 inProgress = true;
1495 if (!inProgress) {
1496 break;
1499 HelperThreadState().wait(lock);
1502 // Clean up finished tasks.
1503 ClearCompressionTaskList(HelperThreadState().compressionFinishedList(lock),
1504 runtime);
1507 void js::AttachFinishedCompressions(JSRuntime* runtime,
1508 AutoLockHelperThreadState& lock) {
1509 auto& finished = HelperThreadState().compressionFinishedList(lock);
1510 for (size_t i = 0; i < finished.length(); i++) {
1511 if (finished[i]->runtimeMatches(runtime)) {
1512 UniquePtr<SourceCompressionTask> compressionTask(std::move(finished[i]));
1513 HelperThreadState().remove(finished, &i);
1514 compressionTask->complete();
1519 void js::SweepPendingCompressions(AutoLockHelperThreadState& lock) {
1520 auto& pending = HelperThreadState().compressionPendingList(lock);
1521 for (size_t i = 0; i < pending.length(); i++) {
1522 if (pending[i]->shouldCancel()) {
1523 HelperThreadState().remove(pending, &i);
1528 void js::RunPendingSourceCompressions(JSRuntime* runtime) {
1529 if (!CanUseExtraThreads()) {
1530 return;
1533 AutoLockHelperThreadState lock;
1535 HelperThreadState().startHandlingCompressionTasks(
1536 GlobalHelperThreadState::ScheduleCompressionTask::API, nullptr, lock);
1538 // Wait until all tasks have started compression.
1539 while (!HelperThreadState().compressionWorklist(lock).empty()) {
1540 HelperThreadState().wait(lock);
1543 // Wait for all in-process compression tasks to complete.
1544 HelperThreadState().waitForAllTasksLocked(lock);
1546 AttachFinishedCompressions(runtime, lock);
1549 void PromiseHelperTask::executeAndResolveAndDestroy(JSContext* cx) {
1550 execute();
1551 run(cx, JS::Dispatchable::NotShuttingDown);
1554 void PromiseHelperTask::runHelperThreadTask(AutoLockHelperThreadState& lock) {
1556 AutoUnlockHelperThreadState unlock(lock);
1557 execute();
1560 // Don't release the lock between dispatching the resolve and destroy
1561 // operation (which may start immediately on another thread) and returning
1562 // from this method.
1564 dispatchResolveAndDestroy(lock);
1567 bool js::StartOffThreadPromiseHelperTask(JSContext* cx,
1568 UniquePtr<PromiseHelperTask> task) {
1569 // Execute synchronously if there are no helper threads.
1570 if (!CanUseExtraThreads()) {
1571 task.release()->executeAndResolveAndDestroy(cx);
1572 return true;
1575 if (!HelperThreadState().submitTask(task.get())) {
1576 ReportOutOfMemory(cx);
1577 return false;
1580 (void)task.release();
1581 return true;
1584 bool js::StartOffThreadPromiseHelperTask(PromiseHelperTask* task) {
1585 MOZ_ASSERT(CanUseExtraThreads());
1587 return HelperThreadState().submitTask(task);
1590 bool GlobalHelperThreadState::submitTask(PromiseHelperTask* task) {
1591 AutoLockHelperThreadState lock;
1593 if (!promiseHelperTasks(lock).append(task)) {
1594 return false;
1597 dispatch(DispatchReason::NewTask, lock);
1598 return true;
1601 void GlobalHelperThreadState::trace(JSTracer* trc) {
1603 AutoLockHelperThreadState lock;
1605 #ifdef DEBUG
1606 // Since we hold the helper thread lock here we must disable GCMarker's
1607 // checking of the atom marking bitmap since that also relies on taking the
1608 // lock.
1609 GCMarker* marker = nullptr;
1610 if (trc->isMarkingTracer()) {
1611 marker = GCMarker::fromTracer(trc);
1612 marker->setCheckAtomMarking(false);
1614 auto reenableAtomMarkingCheck = mozilla::MakeScopeExit([marker] {
1615 if (marker) {
1616 marker->setCheckAtomMarking(true);
1619 #endif
1621 for (auto task : ionWorklist(lock)) {
1622 task->alloc().lifoAlloc()->setReadWrite();
1623 task->trace(trc);
1624 task->alloc().lifoAlloc()->setReadOnly();
1626 for (auto task : ionFinishedList(lock)) {
1627 task->trace(trc);
1630 for (auto* helper : HelperThreadState().helperTasks(lock)) {
1631 if (helper->is<jit::IonCompileTask>()) {
1632 helper->as<jit::IonCompileTask>()->trace(trc);
1637 // The lazy link list is only accessed on the main thread, so trace it after
1638 // releasing the lock.
1639 JSRuntime* rt = trc->runtime();
1640 if (auto* jitRuntime = rt->jitRuntime()) {
1641 jit::IonCompileTask* task = jitRuntime->ionLazyLinkList(rt).getFirst();
1642 while (task) {
1643 task->trace(trc);
1644 task = task->getNext();
1649 // Definition of helper thread tasks.
1651 // Priority is determined by the order they're listed here.
1652 const GlobalHelperThreadState::Selector GlobalHelperThreadState::selectors[] = {
1653 &GlobalHelperThreadState::maybeGetGCParallelTask,
1654 &GlobalHelperThreadState::maybeGetIonCompileTask,
1655 &GlobalHelperThreadState::maybeGetWasmTier1CompileTask,
1656 &GlobalHelperThreadState::maybeGetPromiseHelperTask,
1657 &GlobalHelperThreadState::maybeGetFreeDelazifyTask,
1658 &GlobalHelperThreadState::maybeGetDelazifyTask,
1659 &GlobalHelperThreadState::maybeGetCompressionTask,
1660 &GlobalHelperThreadState::maybeGetLowPrioIonCompileTask,
1661 &GlobalHelperThreadState::maybeGetIonFreeTask,
1662 &GlobalHelperThreadState::maybeGetWasmTier2CompileTask,
1663 &GlobalHelperThreadState::maybeGetWasmTier2GeneratorTask};
1665 bool GlobalHelperThreadState::canStartTasks(
1666 const AutoLockHelperThreadState& lock) {
1667 return canStartGCParallelTask(lock) || canStartIonCompileTask(lock) ||
1668 canStartWasmTier1CompileTask(lock) ||
1669 canStartPromiseHelperTask(lock) || canStartFreeDelazifyTask(lock) ||
1670 canStartDelazifyTask(lock) || canStartCompressionTask(lock) ||
1671 canStartIonFreeTask(lock) || canStartWasmTier2CompileTask(lock) ||
1672 canStartWasmTier2GeneratorTask(lock);
1675 void JS::RunHelperThreadTask() {
1676 MOZ_ASSERT(CanUseExtraThreads());
1678 AutoLockHelperThreadState lock;
1680 if (!gHelperThreadState || HelperThreadState().isTerminating(lock)) {
1681 return;
1684 HelperThreadState().runOneTask(lock);
1687 void GlobalHelperThreadState::runOneTask(AutoLockHelperThreadState& lock) {
1688 MOZ_ASSERT(tasksPending_ > 0);
1689 tasksPending_--;
1691 // The selectors may depend on the HelperThreadState not changing between task
1692 // selection and task execution, in particular, on new tasks not being added
1693 // (because of the lifo structure of the work lists). Unlocking the
1694 // HelperThreadState between task selection and execution is not well-defined.
1695 HelperThreadTask* task = findHighestPriorityTask(lock);
1696 if (task) {
1697 runTaskLocked(task, lock);
1698 dispatch(DispatchReason::FinishedTask, lock);
1701 notifyAll(lock);
1704 HelperThreadTask* GlobalHelperThreadState::findHighestPriorityTask(
1705 const AutoLockHelperThreadState& locked) {
1706 // Return the highest priority task that is ready to start, or nullptr.
1708 for (const auto& selector : selectors) {
1709 if (auto* task = (this->*(selector))(locked)) {
1710 return task;
1714 return nullptr;
1717 void GlobalHelperThreadState::runTaskLocked(HelperThreadTask* task,
1718 AutoLockHelperThreadState& locked) {
1719 JS::AutoSuppressGCAnalysis nogc;
1721 HelperThreadState().helperTasks(locked).infallibleEmplaceBack(task);
1723 ThreadType threadType = task->threadType();
1724 js::oom::SetThreadType(threadType);
1725 runningTaskCount[threadType]++;
1726 totalCountRunningTasks++;
1728 task->runHelperThreadTask(locked);
1730 // Delete task from helperTasks.
1731 HelperThreadState().helperTasks(locked).eraseIfEqual(task);
1733 totalCountRunningTasks--;
1734 runningTaskCount[threadType]--;
1736 js::oom::SetThreadType(js::THREAD_TYPE_NONE);