1 /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
2 * This Source Code Form is subject to the terms of the Mozilla Public
3 * License, v. 2.0. If a copy of the MPL was not distributed with this
4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6 // Must #include ImageLogging.h before any IPDL-generated files or other files
7 // that #include prlog.h
8 #include "RasterImage.h"
15 #include "DecodePool.h"
17 #include "FrameAnimator.h"
18 #include "GeckoProfiler.h"
19 #include "IDecodingTask.h"
20 #include "ImageLogging.h"
21 #include "ImageRegion.h"
23 #include "LookupResult.h"
24 #include "OrientedImage.h"
25 #include "SourceBuffer.h"
26 #include "SurfaceCache.h"
27 #include "gfx2DGlue.h"
28 #include "gfxContext.h"
29 #include "gfxPlatform.h"
30 #include "mozilla/ClearOnShutdown.h"
31 #include "mozilla/DebugOnly.h"
32 #include "mozilla/Likely.h"
33 #include "mozilla/MemoryReporting.h"
34 #include "mozilla/RefPtr.h"
35 #include "mozilla/SizeOfState.h"
36 #include "mozilla/StaticPrefs_image.h"
37 #include "mozilla/Telemetry.h"
38 #include "mozilla/TimeStamp.h"
39 #include "mozilla/Tuple.h"
40 #include "mozilla/gfx/2D.h"
41 #include "mozilla/gfx/Scale.h"
42 #include "nsComponentManagerUtils.h"
44 #include "nsIConsoleService.h"
45 #include "nsIInputStream.h"
46 #include "nsIScriptError.h"
47 #include "nsISupportsPrimitives.h"
49 #include "nsPresContext.h"
50 #include "nsProperties.h"
53 #include "WindowRenderer.h"
58 using namespace layers
;
66 NS_IMPL_ISUPPORTS(RasterImage
, imgIContainer
)
68 NS_IMPL_ISUPPORTS(RasterImage
, imgIContainer
, imgIContainerDebug
)
71 //******************************************************************************
72 RasterImage::RasterImage(nsIURI
* aURI
/* = nullptr */)
73 : ImageResource(aURI
), // invoke superclass's constructor
76 mDecoderType(DecoderType::UNKNOWN
),
81 mSourceBuffer(MakeNotNull
<SourceBuffer
*>()) {
84 //******************************************************************************
85 RasterImage::~RasterImage() {
86 // Make sure our SourceBuffer is marked as complete. This will ensure that any
87 // outstanding decoders terminate.
88 if (!mSourceBuffer
->IsComplete()) {
89 mSourceBuffer
->Complete(NS_ERROR_ABORT
);
92 // Release all frames from the surface cache.
93 SurfaceCache::RemoveImage(ImageKey(this));
96 Telemetry::Accumulate(Telemetry::IMAGE_DECODE_COUNT
, mDecodeCount
);
99 nsresult
RasterImage::Init(const char* aMimeType
, uint32_t aFlags
) {
100 // We don't support re-initialization
102 return NS_ERROR_ILLEGAL_VALUE
;
105 // Not sure an error can happen before init, but be safe
107 return NS_ERROR_FAILURE
;
110 // We want to avoid redecodes for transient images.
111 MOZ_ASSERT_IF(aFlags
& INIT_FLAG_TRANSIENT
,
112 !(aFlags
& INIT_FLAG_DISCARDABLE
));
114 // Store initialization data
115 StoreDiscardable(!!(aFlags
& INIT_FLAG_DISCARDABLE
));
116 StoreWantFullDecode(!!(aFlags
& INIT_FLAG_DECODE_IMMEDIATELY
));
117 StoreTransient(!!(aFlags
& INIT_FLAG_TRANSIENT
));
118 StoreSyncLoad(!!(aFlags
& INIT_FLAG_SYNC_LOAD
));
120 // Use the MIME type to select a decoder type, and make sure there *is* a
121 // decoder for this MIME type.
122 NS_ENSURE_ARG_POINTER(aMimeType
);
123 mDecoderType
= DecoderFactory::GetDecoderType(aMimeType
);
124 if (mDecoderType
== DecoderType::UNKNOWN
) {
125 return NS_ERROR_FAILURE
;
128 // Lock this image's surfaces in the SurfaceCache if we're not discardable.
129 if (!LoadDiscardable()) {
131 SurfaceCache::LockImage(ImageKey(this));
134 // Mark us as initialized
140 //******************************************************************************
142 RasterImage::RequestRefresh(const TimeStamp
& aTime
) {
143 if (HadRecentRefresh(aTime
)) {
154 if (mAnimationState
) {
155 MOZ_ASSERT(mFrameAnimator
);
156 res
= mFrameAnimator
->RequestRefresh(*mAnimationState
, aTime
);
160 if (res
.mFrameAdvanced
) {
165 // Notify listeners that our frame has actually changed, but do this only
166 // once for all frames that we've now passed (if AdvanceFrame() was called
168 if (!res
.mDirtyRect
.IsEmpty() || res
.mFrameAdvanced
) {
169 auto dirtyRect
= OrientedIntRect::FromUnknownRect(res
.mDirtyRect
);
170 NotifyProgress(NoProgress
, dirtyRect
);
173 if (res
.mAnimationFinished
) {
174 StoreAnimationFinished(true);
179 //******************************************************************************
181 RasterImage::GetWidth(int32_t* aWidth
) {
182 NS_ENSURE_ARG_POINTER(aWidth
);
186 return NS_ERROR_FAILURE
;
189 *aWidth
= mSize
.width
;
193 //******************************************************************************
195 RasterImage::GetHeight(int32_t* aHeight
) {
196 NS_ENSURE_ARG_POINTER(aHeight
);
200 return NS_ERROR_FAILURE
;
203 *aHeight
= mSize
.height
;
207 //******************************************************************************
208 nsresult
RasterImage::GetNativeSizes(nsTArray
<IntSize
>& aNativeSizes
) const {
210 return NS_ERROR_FAILURE
;
213 aNativeSizes
.Clear();
215 if (mNativeSizes
.IsEmpty()) {
216 aNativeSizes
.AppendElement(mSize
.ToUnknownSize());
218 for (const auto& size
: mNativeSizes
) {
219 aNativeSizes
.AppendElement(size
.ToUnknownSize());
226 //******************************************************************************
227 size_t RasterImage::GetNativeSizesLength() const {
228 if (mError
|| !LoadHasSize()) {
232 if (mNativeSizes
.IsEmpty()) {
236 return mNativeSizes
.Length();
239 //******************************************************************************
241 RasterImage::GetIntrinsicSize(nsSize
* aSize
) {
243 return NS_ERROR_FAILURE
;
246 *aSize
= nsSize(nsPresContext::CSSPixelsToAppUnits(mSize
.width
),
247 nsPresContext::CSSPixelsToAppUnits(mSize
.height
));
251 //******************************************************************************
252 Maybe
<AspectRatio
> RasterImage::GetIntrinsicRatio() {
257 return Some(AspectRatio::FromSize(mSize
.width
, mSize
.height
));
260 NS_IMETHODIMP_(Orientation
)
261 RasterImage::GetOrientation() { return mOrientation
; }
263 NS_IMETHODIMP_(Resolution
)
264 RasterImage::GetResolution() { return mResolution
; }
266 //******************************************************************************
268 RasterImage::GetType(uint16_t* aType
) {
269 NS_ENSURE_ARG_POINTER(aType
);
271 *aType
= imgIContainer::TYPE_RASTER
;
276 RasterImage::GetProviderId(uint32_t* aId
) {
277 NS_ENSURE_ARG_POINTER(aId
);
279 *aId
= ImageResource::GetImageProviderId();
283 LookupResult
RasterImage::LookupFrameInternal(const OrientedIntSize
& aSize
,
285 PlaybackType aPlaybackType
,
287 if (mAnimationState
&& aPlaybackType
== PlaybackType::eAnimated
) {
288 MOZ_ASSERT(mFrameAnimator
);
289 MOZ_ASSERT(ToSurfaceFlags(aFlags
) == DefaultSurfaceFlags(),
290 "Can't composite frames with non-default surface flags");
291 return mFrameAnimator
->GetCompositedFrame(*mAnimationState
, aMarkUsed
);
294 SurfaceFlags surfaceFlags
= ToSurfaceFlags(aFlags
);
296 // We don't want any substitution for sync decodes, and substitution would be
297 // illegal when high quality downscaling is disabled, so we use
298 // SurfaceCache::Lookup in this case.
299 if ((aFlags
& FLAG_SYNC_DECODE
) || !(aFlags
& FLAG_HIGH_QUALITY_SCALING
)) {
300 return SurfaceCache::Lookup(
302 RasterSurfaceKey(aSize
.ToUnknownSize(), surfaceFlags
,
303 PlaybackType::eStatic
),
307 // We'll return the best match we can find to the requested frame.
308 return SurfaceCache::LookupBestMatch(
310 RasterSurfaceKey(aSize
.ToUnknownSize(), surfaceFlags
,
311 PlaybackType::eStatic
),
315 LookupResult
RasterImage::LookupFrame(const OrientedIntSize
& aSize
,
317 PlaybackType aPlaybackType
,
319 MOZ_ASSERT(NS_IsMainThread());
321 // If we're opaque, we don't need to care about premultiplied alpha, because
322 // that can only matter for frames with transparency.
324 aFlags
&= ~FLAG_DECODE_NO_PREMULTIPLY_ALPHA
;
327 OrientedIntSize requestedSize
=
328 CanDownscaleDuringDecode(aSize
, aFlags
) ? aSize
: mSize
;
329 if (requestedSize
.IsEmpty()) {
330 // Can't decode to a surface of zero size.
331 return LookupResult(MatchType::NOT_FOUND
);
334 LookupResult result
=
335 LookupFrameInternal(requestedSize
, aFlags
, aPlaybackType
, aMarkUsed
);
337 if (!result
&& !LoadHasSize()) {
338 // We can't request a decode without knowing our intrinsic size. Give up.
339 return LookupResult(MatchType::NOT_FOUND
);
342 const bool syncDecode
= aFlags
& FLAG_SYNC_DECODE
;
343 const bool avoidRedecode
= aFlags
& FLAG_AVOID_REDECODE_FOR_SIZE
;
344 if (result
.Type() == MatchType::NOT_FOUND
||
345 (result
.Type() == MatchType::SUBSTITUTE_BECAUSE_NOT_FOUND
&&
347 (syncDecode
&& !avoidRedecode
&& !result
)) {
348 // We don't have a copy of this frame, and there's no decoder working on
349 // one. (Or we're sync decoding and the existing decoder hasn't even started
350 // yet.) Trigger decoding so it'll be available next time.
351 MOZ_ASSERT(aPlaybackType
!= PlaybackType::eAnimated
||
352 StaticPrefs::image_mem_animated_discardable_AtStartup() ||
353 !mAnimationState
|| mAnimationState
->KnownFrameCount() < 1,
354 "Animated frames should be locked");
356 // The surface cache may suggest the preferred size we are supposed to
357 // decode at. This should only happen if we accept substitutions.
358 if (!result
.SuggestedSize().IsEmpty()) {
359 MOZ_ASSERT(!syncDecode
&& (aFlags
& FLAG_HIGH_QUALITY_SCALING
));
360 requestedSize
= OrientedIntSize::FromUnknownSize(result
.SuggestedSize());
363 bool ranSync
= false, failed
= false;
364 Decode(requestedSize
, aFlags
, aPlaybackType
, ranSync
, failed
);
366 result
.SetFailedToRequestDecode();
369 // If we can or did sync decode, we should already have the frame.
370 if (ranSync
|| syncDecode
) {
372 LookupFrameInternal(requestedSize
, aFlags
, aPlaybackType
, aMarkUsed
);
377 // We still weren't able to get a frame. Give up.
381 // Sync decoding guarantees that we got the frame, but if it's owned by an
382 // async decoder that's currently running, the contents of the frame may not
383 // be available yet. Make sure we get everything.
384 if (LoadAllSourceData() && syncDecode
) {
385 result
.Surface()->WaitUntilFinished();
388 // If we could have done some decoding in this function we need to check if
389 // that decoding encountered an error and hence aborted the surface. We want
390 // to avoid calling IsAborted if we weren't passed any sync decode flag
391 // because IsAborted acquires the monitor for the imgFrame.
392 if (aFlags
& (FLAG_SYNC_DECODE
| FLAG_SYNC_DECODE_IF_FAST
) &&
393 result
.Surface()->IsAborted()) {
394 DrawableSurface tmp
= std::move(result
.Surface());
401 bool RasterImage::IsOpaque() {
406 Progress progress
= mProgressTracker
->GetProgress();
408 // If we haven't yet finished decoding, the safe answer is "not opaque".
409 if (!(progress
& FLAG_DECODE_COMPLETE
)) {
413 // Other, we're opaque if FLAG_HAS_TRANSPARENCY is not set.
414 return !(progress
& FLAG_HAS_TRANSPARENCY
);
418 RasterImage::WillDrawOpaqueNow() {
423 if (mAnimationState
) {
424 if (!StaticPrefs::image_mem_animated_discardable_AtStartup()) {
425 // We never discard frames of animated images.
428 if (mAnimationState
->GetCompositedFrameInvalid()) {
429 // We're not going to draw anything at all.
435 // If we are not locked our decoded data could get discard at any time (ie
436 // between the call to this function and when we are asked to draw), so we
437 // have to return false if we are unlocked.
438 if (mLockCount
== 0) {
442 LookupResult result
= SurfaceCache::LookupBestMatch(
444 RasterSurfaceKey(mSize
.ToUnknownSize(), DefaultSurfaceFlags(),
445 PlaybackType::eStatic
),
446 /* aMarkUsed = */ false);
447 MatchType matchType
= result
.Type();
448 if (matchType
== MatchType::NOT_FOUND
|| matchType
== MatchType::PENDING
||
449 !result
.Surface()->IsFinished()) {
456 void RasterImage::OnSurfaceDiscarded(const SurfaceKey
& aSurfaceKey
) {
457 MOZ_ASSERT(mProgressTracker
);
459 bool animatedFramesDiscarded
=
460 mAnimationState
&& aSurfaceKey
.Playback() == PlaybackType::eAnimated
;
462 nsCOMPtr
<nsIEventTarget
> eventTarget
;
463 if (mProgressTracker
) {
464 eventTarget
= mProgressTracker
->GetEventTarget();
466 eventTarget
= do_GetMainThread();
469 RefPtr
<RasterImage
> image
= this;
470 nsCOMPtr
<nsIRunnable
> ev
=
471 NS_NewRunnableFunction("RasterImage::OnSurfaceDiscarded", [=]() -> void {
472 image
->OnSurfaceDiscardedInternal(animatedFramesDiscarded
);
474 eventTarget
->Dispatch(ev
.forget(), NS_DISPATCH_NORMAL
);
477 void RasterImage::OnSurfaceDiscardedInternal(bool aAnimatedFramesDiscarded
) {
478 MOZ_ASSERT(NS_IsMainThread());
480 if (aAnimatedFramesDiscarded
&& mAnimationState
) {
481 MOZ_ASSERT(StaticPrefs::image_mem_animated_discardable_AtStartup());
483 IntRect rect
= mAnimationState
->UpdateState(this, mSize
.ToUnknownSize());
485 auto dirtyRect
= OrientedIntRect::FromUnknownRect(rect
);
486 NotifyProgress(NoProgress
, dirtyRect
);
489 if (mProgressTracker
) {
490 mProgressTracker
->OnDiscard();
494 //******************************************************************************
496 RasterImage::GetAnimated(bool* aAnimated
) {
498 return NS_ERROR_FAILURE
;
501 NS_ENSURE_ARG_POINTER(aAnimated
);
503 // If we have an AnimationState, we can know for sure.
504 if (mAnimationState
) {
509 // Otherwise, we need to have been decoded to know for sure, since if we were
510 // decoded at least once mAnimationState would have been created for animated
511 // images. This is true even though we check for animation during the
512 // metadata decode, because we may still discover animation only during the
513 // full decode for corrupt images.
514 if (!LoadHasBeenDecoded()) {
515 return NS_ERROR_NOT_AVAILABLE
;
524 //******************************************************************************
525 NS_IMETHODIMP_(int32_t)
526 RasterImage::GetFirstFrameDelay() {
531 bool animated
= false;
532 if (NS_FAILED(GetAnimated(&animated
)) || !animated
) {
536 MOZ_ASSERT(mAnimationState
, "Animated images should have an AnimationState");
537 return mAnimationState
->FirstFrameTimeout().AsEncodedValueDeprecated();
540 NS_IMETHODIMP_(already_AddRefed
<SourceSurface
>)
541 RasterImage::GetFrame(uint32_t aWhichFrame
, uint32_t aFlags
) {
542 return GetFrameAtSize(mSize
.ToUnknownSize(), aWhichFrame
, aFlags
);
545 NS_IMETHODIMP_(already_AddRefed
<SourceSurface
>)
546 RasterImage::GetFrameAtSize(const IntSize
& aSize
, uint32_t aWhichFrame
,
548 MOZ_ASSERT(aWhichFrame
<= FRAME_MAX_VALUE
);
550 AutoProfilerImagePaintMarker
PROFILER_RAII(this);
552 NotifyDrawingObservers();
555 if (aSize
.IsEmpty() || aWhichFrame
> FRAME_MAX_VALUE
|| mError
) {
559 auto size
= OrientedIntSize::FromUnknownSize(aSize
);
561 // Get the frame. If it's not there, it's probably the caller's fault for
562 // not waiting for the data to be loaded from the network or not passing
564 LookupResult result
= LookupFrame(size
, aFlags
, ToPlaybackType(aWhichFrame
),
565 /* aMarkUsed = */ true);
567 // The OS threw this frame away and we couldn't redecode it.
571 return result
.Surface()->GetSourceSurface();
575 RasterImage::IsImageContainerAvailable(WindowRenderer
* aRenderer
,
577 return LoadHasSize();
580 NS_IMETHODIMP_(ImgDrawResult
)
581 RasterImage::GetImageProvider(WindowRenderer
* aRenderer
,
582 const gfx::IntSize
& aSize
,
583 const Maybe
<SVGImageContext
>& aSVGContext
,
584 const Maybe
<ImageIntRegion
>& aRegion
,
586 WebRenderImageProvider
** aProvider
) {
587 MOZ_ASSERT(NS_IsMainThread());
588 MOZ_ASSERT(aRenderer
);
591 return ImgDrawResult::BAD_IMAGE
;
594 if (!LoadHasSize()) {
595 return ImgDrawResult::NOT_READY
;
598 if (aSize
.IsEmpty()) {
599 return ImgDrawResult::BAD_ARGS
;
602 // We check the minimum size because while we support downscaling, we do not
603 // support upscaling. If aRequestedSize > mSize, we will never give a larger
604 // surface than mSize. If mSize > aRequestedSize, and mSize > maxTextureSize,
605 // we still want to use image containers if aRequestedSize <= maxTextureSize.
606 int32_t maxTextureSize
= aRenderer
->GetMaxTextureSize();
607 if (min(mSize
.width
, aSize
.width
) > maxTextureSize
||
608 min(mSize
.height
, aSize
.height
) > maxTextureSize
) {
609 return ImgDrawResult::NOT_SUPPORTED
;
612 AutoProfilerImagePaintMarker
PROFILER_RAII(this);
614 NotifyDrawingObservers();
617 // Get the frame. If it's not there, it's probably the caller's fault for
618 // not waiting for the data to be loaded from the network or not passing
620 LookupResult result
= LookupFrame(OrientedIntSize::FromUnknownSize(aSize
),
621 aFlags
, PlaybackType::eAnimated
,
622 /* aMarkUsed = */ true);
624 // The OS threw this frame away and we couldn't redecode it.
625 return ImgDrawResult::NOT_READY
;
628 if (!result
.Surface()->IsFinished()) {
629 result
.Surface().TakeProvider(aProvider
);
630 return ImgDrawResult::INCOMPLETE
;
633 result
.Surface().TakeProvider(aProvider
);
634 switch (result
.Type()) {
635 case MatchType::SUBSTITUTE_BECAUSE_NOT_FOUND
:
636 case MatchType::SUBSTITUTE_BECAUSE_PENDING
:
637 return ImgDrawResult::WRONG_SIZE
;
639 return ImgDrawResult::SUCCESS
;
643 size_t RasterImage::SizeOfSourceWithComputedFallback(
644 SizeOfState
& aState
) const {
645 return mSourceBuffer
->SizeOfIncludingThisWithComputedFallback(
646 aState
.mMallocSizeOf
);
649 bool RasterImage::SetMetadata(const ImageMetadata
& aMetadata
,
650 bool aFromMetadataDecode
) {
651 MOZ_ASSERT(NS_IsMainThread());
657 mResolution
= aMetadata
.GetResolution();
659 if (aMetadata
.HasSize()) {
660 auto metadataSize
= aMetadata
.GetSize();
661 if (metadataSize
.width
< 0 || metadataSize
.height
< 0) {
662 NS_WARNING("Image has negative intrinsic size");
667 MOZ_ASSERT(aMetadata
.HasOrientation());
668 Orientation orientation
= aMetadata
.GetOrientation();
670 // If we already have a size, check the new size against the old one.
672 (metadataSize
!= mSize
|| orientation
!= mOrientation
)) {
674 "Image changed size or orientation on redecode! "
675 "This should not happen!");
680 // Set the size and flag that we have it.
681 mOrientation
= orientation
;
682 mSize
= metadataSize
;
683 mNativeSizes
.Clear();
684 for (const auto& nativeSize
: aMetadata
.GetNativeSizes()) {
685 mNativeSizes
.AppendElement(nativeSize
);
690 if (LoadHasSize() && aMetadata
.HasAnimation() && !mAnimationState
) {
691 // We're becoming animated, so initialize animation stuff.
692 mAnimationState
.emplace(mAnimationMode
);
693 mFrameAnimator
= MakeUnique
<FrameAnimator
>(this, mSize
.ToUnknownSize());
695 if (!StaticPrefs::image_mem_animated_discardable_AtStartup()) {
696 // We don't support discarding animated images (See bug 414259).
697 // Lock the image and throw away the key.
701 if (!aFromMetadataDecode
) {
702 // The metadata decode reported that this image isn't animated, but we
703 // discovered that it actually was during the full decode. This is a
704 // rare failure that only occurs for corrupt images. To recover, we need
705 // to discard all existing surfaces and redecode.
710 if (mAnimationState
) {
711 mAnimationState
->SetLoopCount(aMetadata
.GetLoopCount());
712 mAnimationState
->SetFirstFrameTimeout(aMetadata
.GetFirstFrameTimeout());
714 if (aMetadata
.HasLoopLength()) {
715 mAnimationState
->SetLoopLength(aMetadata
.GetLoopLength());
717 if (aMetadata
.HasFirstFrameRefreshArea()) {
718 mAnimationState
->SetFirstFrameRefreshArea(
719 aMetadata
.GetFirstFrameRefreshArea());
723 if (aMetadata
.HasHotspot()) {
724 // NOTE(heycam): We shouldn't have any image formats that support both
725 // orientation and hotspots, so we assert that rather than add code
726 // to orient the hotspot point correctly.
727 MOZ_ASSERT(mOrientation
.IsIdentity(), "Would need to orient hotspot point");
729 auto hotspot
= aMetadata
.GetHotspot();
730 mHotspot
.x
= std::max(std::min(hotspot
.x
, mSize
.width
- 1), 0);
731 mHotspot
.y
= std::max(std::min(hotspot
.y
, mSize
.height
- 1), 0);
738 RasterImage::SetAnimationMode(uint16_t aAnimationMode
) {
739 if (mAnimationState
) {
740 mAnimationState
->SetAnimationMode(aAnimationMode
);
742 return SetAnimationModeInternal(aAnimationMode
);
745 //******************************************************************************
747 nsresult
RasterImage::StartAnimation() {
749 return NS_ERROR_FAILURE
;
752 MOZ_ASSERT(ShouldAnimate(), "Should not animate!");
754 // If we're not ready to animate, then set mPendingAnimation, which will cause
755 // us to start animating if and when we do become ready.
756 StorePendingAnimation(!mAnimationState
||
757 mAnimationState
->KnownFrameCount() < 1);
758 if (LoadPendingAnimation()) {
762 // Don't bother to animate if we're displaying the first frame forever.
763 if (mAnimationState
->GetCurrentAnimationFrameIndex() == 0 &&
764 mAnimationState
->FirstFrameTimeout() == FrameTimeout::Forever()) {
765 StoreAnimationFinished(true);
766 return NS_ERROR_ABORT
;
769 // We need to set the time that this initial frame was first displayed, as
770 // this is used in AdvanceFrame().
771 mAnimationState
->InitAnimationFrameTimeIfNecessary();
776 //******************************************************************************
777 nsresult
RasterImage::StopAnimation() {
778 MOZ_ASSERT(mAnimating
, "Should be animating!");
782 rv
= NS_ERROR_FAILURE
;
784 mAnimationState
->SetAnimationFrameTime(TimeStamp());
791 //******************************************************************************
793 RasterImage::ResetAnimation() {
795 return NS_ERROR_FAILURE
;
798 StorePendingAnimation(false);
800 if (mAnimationMode
== kDontAnimMode
|| !mAnimationState
||
801 mAnimationState
->GetCurrentAnimationFrameIndex() == 0) {
805 StoreAnimationFinished(false);
811 MOZ_ASSERT(mAnimationState
, "Should have AnimationState");
812 MOZ_ASSERT(mFrameAnimator
, "Should have FrameAnimator");
813 mFrameAnimator
->ResetAnimation(*mAnimationState
);
815 IntRect area
= mAnimationState
->FirstFrameRefreshArea();
816 NotifyProgress(NoProgress
, OrientedIntRect::FromUnknownRect(area
));
818 // Start the animation again. It may not have been running before, if
819 // mAnimationFinished was true before entering this function.
825 //******************************************************************************
827 RasterImage::SetAnimationStartTime(const TimeStamp
& aTime
) {
828 if (mError
|| mAnimationMode
== kDontAnimMode
|| mAnimating
||
833 mAnimationState
->SetAnimationFrameTime(aTime
);
836 NS_IMETHODIMP_(float)
837 RasterImage::GetFrameIndex(uint32_t aWhichFrame
) {
838 MOZ_ASSERT(aWhichFrame
<= FRAME_MAX_VALUE
, "Invalid argument");
839 return (aWhichFrame
== FRAME_FIRST
|| !mAnimationState
)
841 : mAnimationState
->GetCurrentAnimationFrameIndex();
844 NS_IMETHODIMP_(IntRect
)
845 RasterImage::GetImageSpaceInvalidationRect(const IntRect
& aRect
) {
846 // Note that we do not transform aRect into an UnorientedIntRect, since
847 // RasterImage::NotifyProgress notifies all consumers of the image using
848 // OrientedIntRect values. (This is unlike OrientedImage, which notifies
849 // using inner image coordinates.)
853 nsresult
RasterImage::OnImageDataComplete(nsIRequest
*, nsresult aStatus
,
855 MOZ_ASSERT(NS_IsMainThread());
857 // Record that we have all the data we're going to get now.
858 StoreAllSourceData(true);
860 // Let decoders know that there won't be any more data coming.
861 mSourceBuffer
->Complete(aStatus
);
863 // Allow a synchronous metadata decode if mSyncLoad was set, or if we're
864 // running on a single thread (in which case waiting for the async metadata
865 // decoder could delay this image's load event quite a bit), or if this image
867 bool canSyncDecodeMetadata
=
868 LoadSyncLoad() || LoadTransient() || DecodePool::NumberOfCores() < 2;
870 if (canSyncDecodeMetadata
&& !LoadHasSize()) {
871 // We're loading this image synchronously, so it needs to be usable after
872 // this call returns. Since we haven't gotten our size yet, we need to do a
873 // synchronous metadata decode here.
874 DecodeMetadata(FLAG_SYNC_DECODE
);
877 // Determine our final status, giving precedence to Necko failure codes. We
878 // check after running the metadata decode in case it triggered an error.
879 nsresult finalStatus
= mError
? NS_ERROR_FAILURE
: NS_OK
;
880 if (NS_FAILED(aStatus
)) {
881 finalStatus
= aStatus
;
884 // If loading failed, report an error.
885 if (NS_FAILED(finalStatus
)) {
889 Progress loadProgress
= LoadCompleteProgress(aLastPart
, mError
, finalStatus
);
891 if (!LoadHasSize() && !mError
) {
892 // We don't have our size yet, so we'll fire the load event in SetSize().
893 MOZ_ASSERT(!canSyncDecodeMetadata
,
894 "Firing load async after metadata sync decode?");
895 mLoadProgress
= Some(loadProgress
);
899 NotifyForLoadEvent(loadProgress
);
904 void RasterImage::NotifyForLoadEvent(Progress aProgress
) {
905 MOZ_ASSERT(LoadHasSize() || mError
,
906 "Need to know size before firing load event");
908 !LoadHasSize() || (mProgressTracker
->GetProgress() & FLAG_SIZE_AVAILABLE
),
909 "Should have notified that the size is available if we have it");
911 // If we encountered an error, make sure we notify for that as well.
913 aProgress
|= FLAG_HAS_ERROR
;
916 // Notify our listeners, which will fire this image's load event.
917 NotifyProgress(aProgress
);
920 nsresult
RasterImage::OnImageDataAvailable(nsIRequest
*,
921 nsIInputStream
* aInputStream
,
922 uint64_t, uint32_t aCount
) {
923 nsresult rv
= mSourceBuffer
->AppendFromInputStream(aInputStream
, aCount
);
924 if (NS_SUCCEEDED(rv
) && !LoadSomeSourceData()) {
925 StoreSomeSourceData(true);
926 if (!LoadSyncLoad()) {
927 // Create an async metadata decoder and verify we succeed in doing so.
928 rv
= DecodeMetadata(DECODE_FLAGS_DEFAULT
);
938 nsresult
RasterImage::SetSourceSizeHint(uint32_t aSizeHint
) {
939 if (aSizeHint
== 0) {
943 nsresult rv
= mSourceBuffer
->ExpectLength(aSizeHint
);
944 if (rv
== NS_ERROR_OUT_OF_MEMORY
) {
945 // Flush memory, try to get some back, and try again.
946 rv
= nsMemory::HeapMinimize(true);
947 if (NS_SUCCEEDED(rv
)) {
948 rv
= mSourceBuffer
->ExpectLength(aSizeHint
);
955 nsresult
RasterImage::GetHotspotX(int32_t* aX
) {
960 nsresult
RasterImage::GetHotspotY(int32_t* aY
) {
965 void RasterImage::Discard() {
966 MOZ_ASSERT(NS_IsMainThread());
967 MOZ_ASSERT(CanDiscard(), "Asked to discard but can't");
968 MOZ_ASSERT(!mAnimationState
||
969 StaticPrefs::image_mem_animated_discardable_AtStartup(),
970 "Asked to discard for animated image");
972 // Delete all the decoded frames.
973 SurfaceCache::RemoveImage(ImageKey(this));
975 if (mAnimationState
) {
976 IntRect rect
= mAnimationState
->UpdateState(this, mSize
.ToUnknownSize());
978 auto dirtyRect
= OrientedIntRect::FromUnknownRect(rect
);
979 NotifyProgress(NoProgress
, dirtyRect
);
982 // Notify that we discarded.
983 if (mProgressTracker
) {
984 mProgressTracker
->OnDiscard();
988 bool RasterImage::CanDiscard() {
989 return LoadAllSourceData() &&
990 // Can discard animated images if the pref is set
992 StaticPrefs::image_mem_animated_discardable_AtStartup());
996 RasterImage::StartDecoding(uint32_t aFlags
, uint32_t aWhichFrame
) {
998 return NS_ERROR_FAILURE
;
1001 if (!LoadHasSize()) {
1002 StoreWantFullDecode(true);
1006 uint32_t flags
= (aFlags
& FLAG_ASYNC_NOTIFY
) | FLAG_SYNC_DECODE_IF_FAST
|
1007 FLAG_HIGH_QUALITY_SCALING
;
1008 return RequestDecodeForSize(mSize
.ToUnknownSize(), flags
, aWhichFrame
);
1011 bool RasterImage::StartDecodingWithResult(uint32_t aFlags
,
1012 uint32_t aWhichFrame
) {
1017 if (!LoadHasSize()) {
1018 StoreWantFullDecode(true);
1022 uint32_t flags
= (aFlags
& FLAG_ASYNC_NOTIFY
) | FLAG_SYNC_DECODE_IF_FAST
|
1023 FLAG_HIGH_QUALITY_SCALING
;
1024 LookupResult result
= RequestDecodeForSizeInternal(mSize
, flags
, aWhichFrame
);
1025 DrawableSurface surface
= std::move(result
.Surface());
1026 return surface
&& surface
->IsFinished();
1029 imgIContainer::DecodeResult
RasterImage::RequestDecodeWithResult(
1030 uint32_t aFlags
, uint32_t aWhichFrame
) {
1031 MOZ_ASSERT(NS_IsMainThread());
1034 return imgIContainer::DECODE_REQUEST_FAILED
;
1037 uint32_t flags
= aFlags
| FLAG_ASYNC_NOTIFY
;
1038 LookupResult result
= RequestDecodeForSizeInternal(mSize
, flags
, aWhichFrame
);
1039 DrawableSurface surface
= std::move(result
.Surface());
1040 if (surface
&& surface
->IsFinished()) {
1041 return imgIContainer::DECODE_SURFACE_AVAILABLE
;
1043 if (result
.GetFailedToRequestDecode()) {
1044 return imgIContainer::DECODE_REQUEST_FAILED
;
1046 return imgIContainer::DECODE_REQUESTED
;
1050 RasterImage::RequestDecodeForSize(const IntSize
& aSize
, uint32_t aFlags
,
1051 uint32_t aWhichFrame
) {
1052 MOZ_ASSERT(NS_IsMainThread());
1055 return NS_ERROR_FAILURE
;
1058 RequestDecodeForSizeInternal(OrientedIntSize::FromUnknownSize(aSize
), aFlags
,
1064 LookupResult
RasterImage::RequestDecodeForSizeInternal(
1065 const OrientedIntSize
& aSize
, uint32_t aFlags
, uint32_t aWhichFrame
) {
1066 MOZ_ASSERT(NS_IsMainThread());
1068 if (aWhichFrame
> FRAME_MAX_VALUE
) {
1069 return LookupResult(MatchType::NOT_FOUND
);
1073 LookupResult result
= LookupResult(MatchType::NOT_FOUND
);
1074 result
.SetFailedToRequestDecode();
1078 if (!LoadHasSize()) {
1079 StoreWantFullDecode(true);
1080 return LookupResult(MatchType::NOT_FOUND
);
1083 // Decide whether to sync decode images we can decode quickly. Here we are
1084 // explicitly trading off flashing for responsiveness in the case that we're
1085 // redecoding an image (see bug 845147).
1086 bool shouldSyncDecodeIfFast
=
1087 !LoadHasBeenDecoded() && (aFlags
& FLAG_SYNC_DECODE_IF_FAST
);
1090 shouldSyncDecodeIfFast
? aFlags
: aFlags
& ~FLAG_SYNC_DECODE_IF_FAST
;
1092 // Perform a frame lookup, which will implicitly start decoding if needed.
1093 return LookupFrame(aSize
, flags
, ToPlaybackType(aWhichFrame
),
1094 /* aMarkUsed = */ false);
1097 static bool LaunchDecodingTask(IDecodingTask
* aTask
, RasterImage
* aImage
,
1098 uint32_t aFlags
, bool aHaveSourceData
) {
1099 if (aHaveSourceData
) {
1100 nsCString
uri(aImage
->GetURIString());
1102 // If we have all the data, we can sync decode if requested.
1103 if (aFlags
& imgIContainer::FLAG_SYNC_DECODE
) {
1104 DecodePool::Singleton()->SyncRunIfPossible(aTask
, uri
);
1108 if (aFlags
& imgIContainer::FLAG_SYNC_DECODE_IF_FAST
) {
1109 return DecodePool::Singleton()->SyncRunIfPreferred(aTask
, uri
);
1113 // Perform an async decode. We also take this path if we don't have all the
1114 // source data yet, since sync decoding is impossible in that situation.
1115 DecodePool::Singleton()->AsyncRun(aTask
);
1119 void RasterImage::Decode(const OrientedIntSize
& aSize
, uint32_t aFlags
,
1120 PlaybackType aPlaybackType
, bool& aOutRanSync
,
1122 MOZ_ASSERT(NS_IsMainThread());
1129 // If we don't have a size yet, we can't do any other decoding.
1130 if (!LoadHasSize()) {
1131 StoreWantFullDecode(true);
1135 // We're about to decode again, which may mean that some of the previous sizes
1136 // we've decoded at aren't useful anymore. We can allow them to expire from
1137 // the cache by unlocking them here. When the decode finishes, it will send an
1138 // invalidation that will cause all instances of this image to redraw. If this
1139 // image is locked, any surfaces that are still useful will become locked
1140 // again when LookupFrame touches them, and the remainder will eventually
1142 SurfaceCache::UnlockEntries(ImageKey(this));
1144 // Determine which flags we need to decode this image with.
1145 DecoderFlags decoderFlags
= DefaultDecoderFlags();
1146 if (aFlags
& FLAG_ASYNC_NOTIFY
) {
1147 decoderFlags
|= DecoderFlags::ASYNC_NOTIFY
;
1149 if (LoadTransient()) {
1150 decoderFlags
|= DecoderFlags::IMAGE_IS_TRANSIENT
;
1152 if (LoadHasBeenDecoded()) {
1153 decoderFlags
|= DecoderFlags::IS_REDECODE
;
1155 if ((aFlags
& FLAG_SYNC_DECODE
) || !(aFlags
& FLAG_HIGH_QUALITY_SCALING
)) {
1156 // Used SurfaceCache::Lookup instead of SurfaceCache::LookupBestMatch. That
1157 // means the caller can handle a differently sized surface to be returned
1159 decoderFlags
|= DecoderFlags::CANNOT_SUBSTITUTE
;
1162 SurfaceFlags surfaceFlags
= ToSurfaceFlags(aFlags
);
1164 // If there's no transparency, it doesn't matter whether we premultiply
1166 surfaceFlags
&= ~SurfaceFlags::NO_PREMULTIPLY_ALPHA
;
1169 // Create a decoder.
1170 RefPtr
<IDecodingTask
> task
;
1172 bool animated
= mAnimationState
&& aPlaybackType
== PlaybackType::eAnimated
;
1174 size_t currentFrame
= mAnimationState
->GetCurrentAnimationFrameIndex();
1175 rv
= DecoderFactory::CreateAnimationDecoder(
1176 mDecoderType
, WrapNotNull(this), mSourceBuffer
, mSize
.ToUnknownSize(),
1177 decoderFlags
, surfaceFlags
, currentFrame
, getter_AddRefs(task
));
1179 rv
= DecoderFactory::CreateDecoder(mDecoderType
, WrapNotNull(this),
1180 mSourceBuffer
, mSize
.ToUnknownSize(),
1181 aSize
.ToUnknownSize(), decoderFlags
,
1182 surfaceFlags
, getter_AddRefs(task
));
1185 if (rv
== NS_ERROR_ALREADY_INITIALIZED
) {
1186 // We raced with an already pending decoder, and it finished before we
1187 // managed to insert the new decoder. Pretend we did a sync call to make
1188 // the caller lookup in the surface cache again.
1195 // We pass false for aAllowInvalidation because we may be asked to use
1196 // async notifications. Any potential invalidation here will be sent when
1197 // RequestRefresh is called, or NotifyDecodeComplete.
1201 mAnimationState
->UpdateState(this, mSize
.ToUnknownSize(), false);
1202 MOZ_ASSERT(rect
.IsEmpty());
1205 // Make sure DecoderFactory was able to create a decoder successfully.
1206 if (NS_FAILED(rv
)) {
1215 // We're ready to decode; start the decoder.
1216 aOutRanSync
= LaunchDecodingTask(task
, this, aFlags
, LoadAllSourceData());
1220 RasterImage::DecodeMetadata(uint32_t aFlags
) {
1222 return NS_ERROR_FAILURE
;
1225 MOZ_ASSERT(!LoadHasSize(), "Should not do unnecessary metadata decodes");
1227 // Create a decoder.
1228 RefPtr
<IDecodingTask
> task
= DecoderFactory::CreateMetadataDecoder(
1229 mDecoderType
, WrapNotNull(this), mSourceBuffer
);
1231 // Make sure DecoderFactory was able to create a decoder successfully.
1233 return NS_ERROR_FAILURE
;
1236 // We're ready to decode; start the decoder.
1237 LaunchDecodingTask(task
, this, aFlags
, LoadAllSourceData());
1241 void RasterImage::RecoverFromInvalidFrames(const OrientedIntSize
& aSize
,
1243 if (!LoadHasSize()) {
1247 NS_WARNING("A RasterImage's frames became invalid. Attempting to recover...");
1249 // Discard all existing frames, since they're probably all now invalid.
1250 SurfaceCache::RemoveImage(ImageKey(this));
1252 // Relock the image if it's supposed to be locked.
1253 if (mLockCount
> 0) {
1254 SurfaceCache::LockImage(ImageKey(this));
1257 bool unused1
, unused2
;
1259 // Animated images require some special handling, because we normally require
1260 // that they never be discarded.
1261 if (mAnimationState
) {
1262 Decode(mSize
, aFlags
| FLAG_SYNC_DECODE
, PlaybackType::eAnimated
, unused1
,
1268 // For non-animated images, it's fine to recover using an async decode.
1269 Decode(aSize
, aFlags
, PlaybackType::eStatic
, unused1
, unused2
);
1272 bool RasterImage::CanDownscaleDuringDecode(const OrientedIntSize
& aSize
,
1274 // Check basic requirements: downscale-during-decode is enabled, Skia is
1275 // available, this image isn't transient, we have all the source data and know
1276 // our size, and the flags allow us to do it.
1277 if (!LoadHasSize() || LoadTransient() ||
1278 !StaticPrefs::image_downscale_during_decode_enabled() ||
1279 !(aFlags
& imgIContainer::FLAG_HIGH_QUALITY_SCALING
)) {
1283 // We don't downscale animated images during decode.
1284 if (mAnimationState
) {
1289 if (aSize
.width
>= mSize
.width
|| aSize
.height
>= mSize
.height
) {
1293 // Zero or negative width or height is unacceptable.
1294 if (aSize
.width
< 1 || aSize
.height
< 1) {
1298 // There's no point in scaling if we can't store the result.
1299 if (!SurfaceCache::CanHold(aSize
.ToUnknownSize())) {
1306 ImgDrawResult
RasterImage::DrawInternal(DrawableSurface
&& aSurface
,
1307 gfxContext
* aContext
,
1308 const OrientedIntSize
& aSize
,
1309 const ImageRegion
& aRegion
,
1310 SamplingFilter aSamplingFilter
,
1311 uint32_t aFlags
, float aOpacity
) {
1312 gfxContextMatrixAutoSaveRestore
saveMatrix(aContext
);
1313 ImageRegion
region(aRegion
);
1314 bool frameIsFinished
= aSurface
->IsFinished();
1316 AutoProfilerImagePaintMarker
PROFILER_RAII(this);
1318 NotifyDrawingObservers();
1321 // By now we may have a frame with the requested size. If not, we need to
1322 // adjust the drawing parameters accordingly.
1323 IntSize finalSize
= aSurface
->GetSize();
1324 bool couldRedecodeForBetterFrame
= false;
1325 if (finalSize
!= aSize
.ToUnknownSize()) {
1326 gfx::Size
scale(double(aSize
.width
) / finalSize
.width
,
1327 double(aSize
.height
) / finalSize
.height
);
1328 aContext
->Multiply(gfxMatrix::Scaling(scale
.width
, scale
.height
));
1329 region
.Scale(1.0 / scale
.width
, 1.0 / scale
.height
);
1331 couldRedecodeForBetterFrame
= CanDownscaleDuringDecode(aSize
, aFlags
);
1334 if (!aSurface
->Draw(aContext
, region
, aSamplingFilter
, aFlags
, aOpacity
)) {
1335 RecoverFromInvalidFrames(aSize
, aFlags
);
1336 return ImgDrawResult::TEMPORARY_ERROR
;
1338 if (!frameIsFinished
) {
1339 return ImgDrawResult::INCOMPLETE
;
1341 if (couldRedecodeForBetterFrame
) {
1342 return ImgDrawResult::WRONG_SIZE
;
1344 return ImgDrawResult::SUCCESS
;
1347 //******************************************************************************
1348 NS_IMETHODIMP_(ImgDrawResult
)
1349 RasterImage::Draw(gfxContext
* aContext
, const IntSize
& aSize
,
1350 const ImageRegion
& aRegion
, uint32_t aWhichFrame
,
1351 SamplingFilter aSamplingFilter
,
1352 const Maybe
<SVGImageContext
>& /*aSVGContext - ignored*/,
1353 uint32_t aFlags
, float aOpacity
) {
1354 if (aWhichFrame
> FRAME_MAX_VALUE
) {
1355 return ImgDrawResult::BAD_ARGS
;
1359 return ImgDrawResult::BAD_IMAGE
;
1362 // Illegal -- you can't draw with non-default decode flags.
1363 // (Disabling colorspace conversion might make sense to allow, but
1364 // we don't currently.)
1365 if (ToSurfaceFlags(aFlags
) != DefaultSurfaceFlags()) {
1366 return ImgDrawResult::BAD_ARGS
;
1370 return ImgDrawResult::BAD_ARGS
;
1373 if (mAnimationConsumers
== 0 && mAnimationState
) {
1374 SendOnUnlockedDraw(aFlags
);
1377 // If we're not using SamplingFilter::GOOD, we shouldn't high-quality scale or
1378 // downscale during decode.
1379 uint32_t flags
= aSamplingFilter
== SamplingFilter::GOOD
1381 : aFlags
& ~FLAG_HIGH_QUALITY_SCALING
;
1383 auto size
= OrientedIntSize::FromUnknownSize(aSize
);
1384 LookupResult result
= LookupFrame(size
, flags
, ToPlaybackType(aWhichFrame
),
1385 /* aMarkUsed = */ true);
1387 // Getting the frame (above) touches the image and kicks off decoding.
1388 if (mDrawStartTime
.IsNull()) {
1389 mDrawStartTime
= TimeStamp::Now();
1391 return ImgDrawResult::NOT_READY
;
1394 bool shouldRecordTelemetry
=
1395 !mDrawStartTime
.IsNull() && result
.Surface()->IsFinished();
1397 ImgDrawResult drawResult
=
1398 DrawInternal(std::move(result
.Surface()), aContext
, size
, aRegion
,
1399 aSamplingFilter
, flags
, aOpacity
);
1401 if (shouldRecordTelemetry
) {
1402 TimeDuration drawLatency
= TimeStamp::Now() - mDrawStartTime
;
1403 Telemetry::Accumulate(Telemetry::IMAGE_DECODE_ON_DRAW_LATENCY
,
1404 int32_t(drawLatency
.ToMicroseconds()));
1405 mDrawStartTime
= TimeStamp();
1411 //******************************************************************************
1414 RasterImage::LockImage() {
1415 MOZ_ASSERT(NS_IsMainThread(),
1416 "Main thread to encourage serialization with UnlockImage");
1418 return NS_ERROR_FAILURE
;
1421 // Increment the lock count
1424 // Lock this image's surfaces in the SurfaceCache.
1425 if (mLockCount
== 1) {
1426 SurfaceCache::LockImage(ImageKey(this));
1432 //******************************************************************************
1435 RasterImage::UnlockImage() {
1436 MOZ_ASSERT(NS_IsMainThread(),
1437 "Main thread to encourage serialization with LockImage");
1439 return NS_ERROR_FAILURE
;
1442 // It's an error to call this function if the lock count is 0
1443 MOZ_ASSERT(mLockCount
> 0, "Calling UnlockImage with mLockCount == 0!");
1444 if (mLockCount
== 0) {
1445 return NS_ERROR_ABORT
;
1448 // Decrement our lock count
1451 // Unlock this image's surfaces in the SurfaceCache.
1452 if (mLockCount
== 0) {
1453 SurfaceCache::UnlockImage(ImageKey(this));
1459 //******************************************************************************
1462 RasterImage::RequestDiscard() {
1463 if (LoadDiscardable() && // Enabled at creation time...
1464 mLockCount
== 0 && // ...not temporarily disabled...
1472 // Idempotent error flagging routine. If a decoder is open, shuts it down.
1473 void RasterImage::DoError() {
1474 // If we've flagged an error before, we have nothing to do
1479 // We can't safely handle errors off-main-thread, so dispatch a worker to
1481 if (!NS_IsMainThread()) {
1482 HandleErrorWorker::DispatchIfNeeded(this);
1486 // Put the container in an error state.
1489 // Stop animation and release our FrameAnimator.
1493 mAnimationState
= Nothing();
1494 mFrameAnimator
= nullptr;
1496 // Release all locks.
1498 SurfaceCache::UnlockImage(ImageKey(this));
1500 // Release all frames from the surface cache.
1501 SurfaceCache::RemoveImage(ImageKey(this));
1503 // Invalidate to get rid of any partially-drawn image content.
1504 auto dirtyRect
= OrientedIntRect({0, 0}, mSize
);
1505 NotifyProgress(NoProgress
, dirtyRect
);
1507 MOZ_LOG(gImgLog
, LogLevel::Error
,
1508 ("RasterImage: [this=%p] Error detected for image\n", this));
1512 void RasterImage::HandleErrorWorker::DispatchIfNeeded(RasterImage
* aImage
) {
1513 RefPtr
<HandleErrorWorker
> worker
= new HandleErrorWorker(aImage
);
1514 NS_DispatchToMainThread(worker
);
1517 RasterImage::HandleErrorWorker::HandleErrorWorker(RasterImage
* aImage
)
1518 : Runnable("image::RasterImage::HandleErrorWorker"), mImage(aImage
) {
1519 MOZ_ASSERT(mImage
, "Should have image");
1523 RasterImage::HandleErrorWorker::Run() {
1529 bool RasterImage::ShouldAnimate() {
1530 return ImageResource::ShouldAnimate() && mAnimationState
&&
1531 mAnimationState
->KnownFrameCount() >= 1 && !LoadAnimationFinished();
1536 RasterImage::GetFramesNotified(uint32_t* aFramesNotified
) {
1537 NS_ENSURE_ARG_POINTER(aFramesNotified
);
1539 *aFramesNotified
= mFramesNotified
;
1545 void RasterImage::NotifyProgress(
1547 const OrientedIntRect
& aInvalidRect
/* = OrientedIntRect() */,
1548 const Maybe
<uint32_t>& aFrameCount
/* = Nothing() */,
1549 DecoderFlags aDecoderFlags
/* = DefaultDecoderFlags() */,
1550 SurfaceFlags aSurfaceFlags
/* = DefaultSurfaceFlags() */) {
1551 MOZ_ASSERT(NS_IsMainThread());
1553 // Ensure that we stay alive long enough to finish notifying.
1554 RefPtr
<RasterImage
> image
= this;
1556 OrientedIntRect invalidRect
= aInvalidRect
;
1558 if (!(aDecoderFlags
& DecoderFlags::FIRST_FRAME_ONLY
)) {
1559 // We may have decoded new animation frames; update our animation state.
1560 MOZ_ASSERT_IF(aFrameCount
&& *aFrameCount
> 1, mAnimationState
|| mError
);
1561 if (mAnimationState
&& aFrameCount
) {
1562 mAnimationState
->UpdateKnownFrameCount(*aFrameCount
);
1565 // If we should start animating right now, do so.
1566 if (mAnimationState
&& aFrameCount
== Some(1u) && LoadPendingAnimation() &&
1571 if (mAnimationState
) {
1572 IntRect rect
= mAnimationState
->UpdateState(this, mSize
.ToUnknownSize());
1574 invalidRect
.UnionRect(invalidRect
,
1575 OrientedIntRect::FromUnknownRect(rect
));
1579 // Tell the observers what happened.
1580 image
->mProgressTracker
->SyncNotifyProgress(aProgress
,
1581 invalidRect
.ToUnknownRect());
1584 void RasterImage::NotifyDecodeComplete(
1585 const DecoderFinalStatus
& aStatus
, const ImageMetadata
& aMetadata
,
1586 const DecoderTelemetry
& aTelemetry
, Progress aProgress
,
1587 const OrientedIntRect
& aInvalidRect
, const Maybe
<uint32_t>& aFrameCount
,
1588 DecoderFlags aDecoderFlags
, SurfaceFlags aSurfaceFlags
) {
1589 MOZ_ASSERT(NS_IsMainThread());
1591 // If the decoder detected an error, log it to the error console.
1592 if (aStatus
.mShouldReportError
) {
1593 ReportDecoderError();
1596 // Record all the metadata the decoder gathered about this image.
1597 bool metadataOK
= SetMetadata(aMetadata
, aStatus
.mWasMetadataDecode
);
1599 // This indicates a serious error that requires us to discard all existing
1600 // surfaces and redecode to recover. We'll drop the results from this
1601 // decoder on the floor, since they aren't valid.
1602 RecoverFromInvalidFrames(mSize
, FromSurfaceFlags(aSurfaceFlags
));
1606 MOZ_ASSERT(mError
|| LoadHasSize() || !aMetadata
.HasSize(),
1607 "SetMetadata should've gotten a size");
1609 if (!aStatus
.mWasMetadataDecode
&& aStatus
.mFinished
) {
1610 // Flag that we've been decoded before.
1611 StoreHasBeenDecoded(true);
1614 // Send out any final notifications.
1615 NotifyProgress(aProgress
, aInvalidRect
, aFrameCount
, aDecoderFlags
,
1618 if (!(aDecoderFlags
& DecoderFlags::FIRST_FRAME_ONLY
)) {
1619 // We may have decoded new animation frames; update our animation state.
1620 MOZ_ASSERT_IF(aFrameCount
&& *aFrameCount
> 1, mAnimationState
|| mError
);
1621 if (mAnimationState
&& aFrameCount
) {
1622 mAnimationState
->UpdateKnownFrameCount(*aFrameCount
);
1625 // If we should start animating right now, do so.
1626 if (mAnimationState
&& aFrameCount
== Some(1u) && LoadPendingAnimation() &&
1631 if (mAnimationState
&& LoadHasBeenDecoded()) {
1632 // We've finished a full decode of all animation frames and our
1633 // AnimationState has been notified about them all, so let it know not to
1635 mAnimationState
->NotifyDecodeComplete();
1637 IntRect rect
= mAnimationState
->UpdateState(this, mSize
.ToUnknownSize());
1639 if (!rect
.IsEmpty()) {
1640 auto dirtyRect
= OrientedIntRect::FromUnknownRect(rect
);
1641 NotifyProgress(NoProgress
, dirtyRect
);
1646 // Do some telemetry if this isn't a metadata decode.
1647 if (!aStatus
.mWasMetadataDecode
) {
1648 if (aTelemetry
.mChunkCount
) {
1649 Telemetry::Accumulate(Telemetry::IMAGE_DECODE_CHUNKS
,
1650 aTelemetry
.mChunkCount
);
1653 if (aStatus
.mFinished
) {
1654 Telemetry::Accumulate(Telemetry::IMAGE_DECODE_TIME
,
1655 int32_t(aTelemetry
.mDecodeTime
.ToMicroseconds()));
1657 if (aTelemetry
.mSpeedHistogram
&& aTelemetry
.mBytesDecoded
) {
1658 Telemetry::Accumulate(*aTelemetry
.mSpeedHistogram
, aTelemetry
.Speed());
1663 // Only act on errors if we have no usable frames from the decoder.
1664 if (aStatus
.mHadError
&&
1665 (!mAnimationState
|| mAnimationState
->KnownFrameCount() == 0)) {
1667 } else if (aStatus
.mWasMetadataDecode
&& !LoadHasSize()) {
1671 // XXX(aosmond): Can we get this far without mFinished == true?
1672 if (aStatus
.mFinished
&& aStatus
.mWasMetadataDecode
) {
1673 // If we were waiting to fire the load event, go ahead and fire it now.
1674 if (mLoadProgress
) {
1675 NotifyForLoadEvent(*mLoadProgress
);
1676 mLoadProgress
= Nothing();
1679 // If we were a metadata decode and a full decode was requested, do it.
1680 if (LoadWantFullDecode()) {
1681 StoreWantFullDecode(false);
1682 RequestDecodeForSizeInternal(
1683 mSize
, DECODE_FLAGS_DEFAULT
| FLAG_HIGH_QUALITY_SCALING
,
1689 void RasterImage::ReportDecoderError() {
1690 nsCOMPtr
<nsIConsoleService
> consoleService
=
1691 do_GetService(NS_CONSOLESERVICE_CONTRACTID
);
1692 nsCOMPtr
<nsIScriptError
> errorObject
=
1693 do_CreateInstance(NS_SCRIPTERROR_CONTRACTID
);
1695 if (consoleService
&& errorObject
) {
1696 nsAutoString
msg(u
"Image corrupt or truncated."_ns
);
1700 if (!GetSpecTruncatedTo1k(uri
)) {
1701 msg
+= u
" URI in this note truncated due to length."_ns
;
1703 CopyUTF8toUTF16(uri
, src
);
1705 if (NS_SUCCEEDED(errorObject
->InitWithWindowID(msg
, src
, u
""_ns
, 0, 0,
1706 nsIScriptError::errorFlag
,
1707 "Image", InnerWindowID()))) {
1708 consoleService
->LogMessage(errorObject
);
1713 already_AddRefed
<imgIContainer
> RasterImage::Unwrap() {
1714 nsCOMPtr
<imgIContainer
> self(this);
1715 return self
.forget();
1718 void RasterImage::PropagateUseCounters(dom::Document
*) {
1722 IntSize
RasterImage::OptimalImageSizeForDest(const gfxSize
& aDest
,
1723 uint32_t aWhichFrame
,
1724 SamplingFilter aSamplingFilter
,
1726 MOZ_ASSERT(aDest
.width
>= 0 || ceil(aDest
.width
) <= INT32_MAX
||
1727 aDest
.height
>= 0 || ceil(aDest
.height
) <= INT32_MAX
,
1728 "Unexpected destination size");
1730 if (mSize
.IsEmpty() || aDest
.IsEmpty()) {
1731 return IntSize(0, 0);
1734 auto dest
= OrientedIntSize::FromUnknownSize(
1735 IntSize::Ceil(aDest
.width
, aDest
.height
));
1737 if (aSamplingFilter
== SamplingFilter::GOOD
&&
1738 CanDownscaleDuringDecode(dest
, aFlags
)) {
1739 return dest
.ToUnknownSize();
1742 // We can't scale to this size. Use our intrinsic size for now.
1743 return mSize
.ToUnknownSize();
1746 } // namespace image
1747 } // namespace mozilla