Bug 1881621 - Add colors/color_canvas.html tests to dom/canvas/test/reftest. r=bradwerth
[gecko.git] / dom / svg / SVGOrientSMILType.cpp
blob8086bc902ffbc1ac3b25c066570474223c6bc1d8
1 /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2 /* vim: set ts=8 sts=2 et sw=2 tw=80: */
3 /* This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
7 #include "SVGOrientSMILType.h"
9 #include "mozilla/SMILValue.h"
10 #include "mozilla/dom/SVGMarkerElement.h"
11 #include "nsDebug.h"
12 #include "SVGAnimatedOrient.h"
13 #include <math.h>
15 namespace mozilla {
17 using namespace dom::SVGAngle_Binding;
18 using namespace dom::SVGMarkerElement_Binding;
20 /*static*/
21 SVGOrientSMILType SVGOrientSMILType::sSingleton;
23 void SVGOrientSMILType::Init(SMILValue& aValue) const {
24 MOZ_ASSERT(aValue.IsNull(), "Unexpected value type");
26 aValue.mU.mOrient.mAngle = 0.0f;
27 aValue.mU.mOrient.mUnit = SVG_ANGLETYPE_UNSPECIFIED;
28 aValue.mU.mOrient.mOrientType = SVG_MARKER_ORIENT_ANGLE;
29 aValue.mType = this;
32 void SVGOrientSMILType::Destroy(SMILValue& aValue) const {
33 MOZ_ASSERT(aValue.mType == this, "Unexpected SMIL value.");
34 aValue.mU.mPtr = nullptr;
35 aValue.mType = SMILNullType::Singleton();
38 nsresult SVGOrientSMILType::Assign(SMILValue& aDest,
39 const SMILValue& aSrc) const {
40 MOZ_ASSERT(aDest.mType == aSrc.mType, "Incompatible SMIL types.");
41 MOZ_ASSERT(aDest.mType == this, "Unexpected SMIL value.");
43 aDest.mU.mOrient.mAngle = aSrc.mU.mOrient.mAngle;
44 aDest.mU.mOrient.mUnit = aSrc.mU.mOrient.mUnit;
45 aDest.mU.mOrient.mOrientType = aSrc.mU.mOrient.mOrientType;
46 return NS_OK;
49 bool SVGOrientSMILType::IsEqual(const SMILValue& aLeft,
50 const SMILValue& aRight) const {
51 MOZ_ASSERT(aLeft.mType == aRight.mType, "Incompatible SMIL types");
52 MOZ_ASSERT(aLeft.mType == this, "Unexpected type for SMIL value");
54 return aLeft.mU.mOrient.mAngle == aRight.mU.mOrient.mAngle &&
55 aLeft.mU.mOrient.mUnit == aRight.mU.mOrient.mUnit &&
56 aLeft.mU.mOrient.mOrientType == aRight.mU.mOrient.mOrientType;
59 static float ValueInDegrees(const SMILValue& aValue) {
60 MOZ_ASSERT(aValue.mU.mOrient.mOrientType == SVG_MARKER_ORIENT_ANGLE);
62 return aValue.mU.mOrient.mAngle == 0.0f
63 ? 0.0f
64 : aValue.mU.mOrient.mAngle * SVGAnimatedOrient::GetDegreesPerUnit(
65 aValue.mU.mOrient.mUnit);
68 nsresult SVGOrientSMILType::Add(SMILValue& aDest, const SMILValue& aValueToAdd,
69 uint32_t aCount) const {
70 MOZ_ASSERT(aValueToAdd.mType == aDest.mType, "Trying to add invalid types");
71 MOZ_ASSERT(aValueToAdd.mType == this, "Unexpected source type");
73 if (aDest.mU.mOrient.mOrientType != SVG_MARKER_ORIENT_ANGLE ||
74 aValueToAdd.mU.mOrient.mOrientType != SVG_MARKER_ORIENT_ANGLE) {
75 // TODO: it would be nice to be able to add to auto angles
76 return NS_ERROR_FAILURE;
79 // We may be dealing with two different angle units, so we normalize to
80 // degrees for the add:
81 float currentAngle = ValueInDegrees(aDest);
82 float angleToAdd = ValueInDegrees(aValueToAdd) * aCount;
84 // And then we give the resulting animated value the same units as the value
85 // that we're animating to/by (i.e. the same as aValueToAdd):
86 aDest.mU.mOrient.mAngle =
87 (currentAngle + angleToAdd) /
88 SVGAnimatedOrient::GetDegreesPerUnit(aValueToAdd.mU.mOrient.mUnit);
89 aDest.mU.mOrient.mUnit = aValueToAdd.mU.mOrient.mUnit;
91 return NS_OK;
94 nsresult SVGOrientSMILType::ComputeDistance(const SMILValue& aFrom,
95 const SMILValue& aTo,
96 double& aDistance) const {
97 MOZ_ASSERT(aFrom.mType == aTo.mType, "Trying to compare different types");
98 MOZ_ASSERT(aFrom.mType == this, "Unexpected source type");
100 if (aFrom.mU.mOrient.mOrientType != SVG_MARKER_ORIENT_ANGLE ||
101 aTo.mU.mOrient.mOrientType != SVG_MARKER_ORIENT_ANGLE) {
102 // TODO: it would be nice to be able to compute distance with auto angles
103 return NS_ERROR_FAILURE;
106 // Normalize both to degrees in case they're different angle units:
107 aDistance = fabs(ValueInDegrees(aTo) - ValueInDegrees(aFrom));
109 return NS_OK;
112 nsresult SVGOrientSMILType::Interpolate(const SMILValue& aStartVal,
113 const SMILValue& aEndVal,
114 double aUnitDistance,
115 SMILValue& aResult) const {
116 MOZ_ASSERT(aStartVal.mType == aEndVal.mType,
117 "Trying to interpolate different types");
118 MOZ_ASSERT(aStartVal.mType == this, "Unexpected types for interpolation.");
119 MOZ_ASSERT(aResult.mType == this, "Unexpected result type.");
121 if (aStartVal.mU.mOrient.mOrientType != SVG_MARKER_ORIENT_ANGLE ||
122 aEndVal.mU.mOrient.mOrientType != SVG_MARKER_ORIENT_ANGLE) {
123 // TODO: it would be nice to be able to handle auto angles too.
124 return NS_ERROR_FAILURE;
127 float start = ValueInDegrees(aStartVal);
128 float end = ValueInDegrees(aEndVal);
129 float result = (start + (end - start) * aUnitDistance);
131 // we use the unit of the nearest value for the result:
132 if (aUnitDistance > 0.5) {
133 aResult.mU.mOrient.mAngle =
134 result / SVGAnimatedOrient::GetDegreesPerUnit(aEndVal.mU.mOrient.mUnit);
135 aResult.mU.mOrient.mUnit = aEndVal.mU.mOrient.mUnit;
136 } else {
137 aResult.mU.mOrient.mAngle = result / SVGAnimatedOrient::GetDegreesPerUnit(
138 aStartVal.mU.mOrient.mUnit);
139 aResult.mU.mOrient.mUnit = aStartVal.mU.mOrient.mUnit;
142 return NS_OK;
145 } // namespace mozilla