1 /* vim:set tw=80 expandtab softtabstop=2 ts=2 sw=2: */
2 /* This Source Code Form is subject to the terms of the Mozilla Public
3 * License, v. 2.0. If a copy of the MPL was not distributed with this
4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6 /* This is a Cross-Platform ICO Decoder, which should work everywhere, including
7 * Big-Endian machines like the PowerPC. */
9 #include "nsICODecoder.h"
15 #include "RasterImage.h"
16 #include "mozilla/EndianUtils.h"
17 #include "mozilla/gfx/Swizzle.h"
19 using namespace mozilla::gfx
;
25 static const uint32_t ICOHEADERSIZE
= 6;
26 static const uint32_t BITMAPINFOSIZE
= bmp::InfoHeaderLength::WIN_ICO
;
28 // ----------------------------------------
29 // Actual Data Processing
30 // ----------------------------------------
32 // Obtains the number of colors from the bits per pixel
33 uint16_t nsICODecoder::GetNumColors() {
34 uint16_t numColors
= 0;
47 numColors
= (uint16_t)-1;
53 nsICODecoder::nsICODecoder(RasterImage
* aImage
)
55 mLexer(Transition::To(ICOState::HEADER
, ICOHEADERSIZE
),
56 Transition::TerminateSuccess()),
64 mHasMaskAlpha(false) {}
66 nsresult
nsICODecoder::FinishInternal() {
67 // We shouldn't be called in error cases
68 MOZ_ASSERT(!HasError(), "Shouldn't call FinishInternal after error!");
70 return GetFinalStateFromContainedDecoder();
73 nsresult
nsICODecoder::FinishWithErrorInternal() {
74 // No need to assert !mInFrame here because this condition is enforced by
76 return GetFinalStateFromContainedDecoder();
79 nsresult
nsICODecoder::GetFinalStateFromContainedDecoder() {
80 if (!mContainedDecoder
) {
84 // Let the contained decoder finish up if necessary.
85 FlushContainedDecoder();
87 // Make our state the same as the state of the contained decoder.
88 mDecodeDone
= mContainedDecoder
->GetDecodeDone();
89 mProgress
|= mContainedDecoder
->TakeProgress();
90 mInvalidRect
.UnionRect(mInvalidRect
, mContainedDecoder
->TakeInvalidRect());
91 mCurrentFrame
= mContainedDecoder
->GetCurrentFrameRef();
93 // Finalize the frame which we deferred to ensure we could modify the final
94 // result (e.g. to apply the BMP mask).
95 MOZ_ASSERT(!mContainedDecoder
->GetFinalizeFrames());
97 mCurrentFrame
->FinalizeSurface();
102 HasError() || mContainedDecoder
->HasError() ? NS_ERROR_FAILURE
: NS_OK
;
104 MOZ_ASSERT(NS_FAILED(rv
) || !mCurrentFrame
|| mCurrentFrame
->IsFinished());
108 LexerTransition
<ICOState
> nsICODecoder::ReadHeader(const char* aData
) {
109 // If the third byte is 1, this is an icon. If 2, a cursor.
110 if ((aData
[2] != 1) && (aData
[2] != 2)) {
111 return Transition::TerminateFailure();
113 mIsCursor
= (aData
[2] == 2);
115 // The fifth and sixth bytes specify the number of resources in the file.
116 mNumIcons
= LittleEndian::readUint16(aData
+ 4);
117 if (mNumIcons
== 0) {
118 return Transition::TerminateSuccess(); // Nothing to do.
121 // Downscale-during-decode can end up decoding different resources in the ICO
122 // file depending on the target size. Since the resources are not necessarily
123 // scaled versions of the same image, some may be transparent and some may not
124 // be. We could be precise about transparency if we decoded the metadata of
125 // every resource, but for now we don't and it's safest to assume that
126 // transparency could be present.
127 PostHasTransparency();
129 return Transition::To(ICOState::DIR_ENTRY
, ICODIRENTRYSIZE
);
132 size_t nsICODecoder::FirstResourceOffset() const {
133 MOZ_ASSERT(mNumIcons
> 0,
134 "Calling FirstResourceOffset before processing header");
136 // The first resource starts right after the directory, which starts right
137 // after the ICO header.
138 return ICOHEADERSIZE
+ mNumIcons
* ICODIRENTRYSIZE
;
141 LexerTransition
<ICOState
> nsICODecoder::ReadDirEntry(const char* aData
) {
144 // Ensure the resource has an offset past the ICO headers.
145 uint32_t offset
= LittleEndian::readUint32(aData
+ 12);
146 if (offset
>= FirstResourceOffset()) {
147 // Read the directory entry.
150 e
.mHeight
= aData
[1];
151 e
.mColorCount
= aData
[2];
152 e
.mReserved
= aData
[3];
153 e
.mPlanes
= LittleEndian::readUint16(aData
+ 4);
154 e
.mBitCount
= LittleEndian::readUint16(aData
+ 6);
155 e
.mBytesInRes
= LittleEndian::readUint32(aData
+ 8);
156 e
.mImageOffset
= offset
;
157 e
.mSize
= IntSize(e
.mWidth
, e
.mHeight
);
159 // Only accept entries with sufficient resource data to actually contain
161 if (e
.mBytesInRes
> BITMAPINFOSIZE
) {
162 if (e
.mWidth
== 0 || e
.mHeight
== 0) {
163 mUnsizedDirEntries
.AppendElement(e
);
165 mDirEntries
.AppendElement(e
);
170 if (mCurrIcon
== mNumIcons
) {
171 if (mUnsizedDirEntries
.IsEmpty()) {
172 return Transition::To(ICOState::FINISHED_DIR_ENTRY
, 0);
174 return Transition::To(ICOState::ITERATE_UNSIZED_DIR_ENTRY
, 0);
177 return Transition::To(ICOState::DIR_ENTRY
, ICODIRENTRYSIZE
);
180 LexerTransition
<ICOState
> nsICODecoder::IterateUnsizedDirEntry() {
181 MOZ_ASSERT(!mUnsizedDirEntries
.IsEmpty());
184 // The first time we are here, there is no entry selected. We must prepare a
185 // new iterator for the contained decoder to advance as it wills. Cloning at
186 // this point ensures it will begin at the end of the dir entries.
187 mReturnIterator
= mLexer
.Clone(*mIterator
, SIZE_MAX
);
188 if (mReturnIterator
.isNothing()) {
189 // If we cannot read further than this point, then there is no resource
191 return Transition::TerminateFailure();
194 // We have already selected an entry which means a metadata decoder has
195 // finished. Verify the size is valid and if so, add to the discovered
197 if (mDirEntry
->mSize
.width
> 0 && mDirEntry
->mSize
.height
> 0) {
198 mDirEntries
.AppendElement(*mDirEntry
);
201 // Remove the entry from the unsized list either way.
203 mUnsizedDirEntries
.RemoveElementAt(0);
205 // Our iterator is at an unknown point, so reset it to the point that we
207 mIterator
= mLexer
.Clone(*mReturnIterator
, SIZE_MAX
);
208 if (mIterator
.isNothing()) {
209 MOZ_ASSERT_UNREACHABLE("Cannot re-clone return iterator");
210 return Transition::TerminateFailure();
214 // There are no more unsized entries, so we can finally decide which entry to
215 // select for decoding.
216 if (mUnsizedDirEntries
.IsEmpty()) {
217 mReturnIterator
.reset();
218 return Transition::To(ICOState::FINISHED_DIR_ENTRY
, 0);
221 // Move to the resource data to start metadata decoding.
222 mDirEntry
= &mUnsizedDirEntries
[0];
223 size_t offsetToResource
= mDirEntry
->mImageOffset
- FirstResourceOffset();
224 return Transition::ToUnbuffered(ICOState::FOUND_RESOURCE
,
225 ICOState::SKIP_TO_RESOURCE
, offsetToResource
);
228 LexerTransition
<ICOState
> nsICODecoder::FinishDirEntry() {
229 MOZ_ASSERT(!mDirEntry
);
231 if (mDirEntries
.IsEmpty()) {
232 return Transition::TerminateFailure();
235 // If an explicit output size was specified, we'll try to select the resource
236 // that matches it best below.
237 const Maybe
<IntSize
> desiredSize
= ExplicitOutputSize();
239 // Determine the biggest resource. We always use the biggest resource for the
240 // intrinsic size, and if we don't have a specific desired size, we select it
241 // as the best resource as well.
242 int32_t bestDelta
= INT32_MIN
;
243 IconDirEntryEx
* biggestEntry
= nullptr;
245 for (size_t i
= 0; i
< mDirEntries
.Length(); ++i
) {
246 IconDirEntryEx
& e
= mDirEntries
[i
];
247 mImageMetadata
.AddNativeSize(e
.mSize
);
250 (e
.mBitCount
>= biggestEntry
->mBitCount
&&
251 e
.mSize
.width
* e
.mSize
.height
>=
252 biggestEntry
->mSize
.width
* biggestEntry
->mSize
.height
)) {
261 // Calculate the delta between this resource's size and the desired size,
262 // so we can see if it is better than our current-best option. In the
263 // case of several equally-good resources, we use the last one. "Better"
264 // in this case is determined by |delta|, a measure of the difference in
265 // size between the entry we've found and the desired size. We will choose
266 // the smallest resource that is greater than or equal to the desired size
267 // (i.e. we assume it's better to downscale a larger icon than to upscale
269 int32_t delta
= std::min(e
.mSize
.width
- desiredSize
->width
,
270 e
.mSize
.height
- desiredSize
->height
);
271 if (!mDirEntry
|| (e
.mBitCount
>= mDirEntry
->mBitCount
&&
272 ((bestDelta
< 0 && delta
>= bestDelta
) ||
273 (delta
>= 0 && delta
<= bestDelta
)))) {
280 MOZ_ASSERT(mDirEntry
);
281 MOZ_ASSERT(biggestEntry
);
283 // If this is a cursor, set the hotspot. We use the hotspot from the biggest
284 // resource since we also use that resource for the intrinsic size.
286 mImageMetadata
.SetHotspot(biggestEntry
->mXHotspot
, biggestEntry
->mYHotspot
);
289 // We always report the biggest resource's size as the intrinsic size; this
290 // is necessary for downscale-during-decode to work since we won't even
291 // attempt to *upscale* while decoding.
292 PostSize(biggestEntry
->mSize
.width
, biggestEntry
->mSize
.height
);
294 return Transition::TerminateFailure();
297 if (IsMetadataDecode()) {
298 return Transition::TerminateSuccess();
301 if (mDirEntry
->mSize
== OutputSize()) {
302 // If the resource we selected matches the output size perfectly, we don't
303 // need to do any downscaling.
304 MOZ_ASSERT_IF(desiredSize
, mDirEntry
->mSize
== *desiredSize
);
305 MOZ_ASSERT_IF(!desiredSize
, mDirEntry
->mSize
== Size());
306 } else if (OutputSize().width
< mDirEntry
->mSize
.width
||
307 OutputSize().height
< mDirEntry
->mSize
.height
) {
308 // Create a downscaler if we need to downscale.
310 // TODO(aosmond): This is the last user of Downscaler. We should switch this
311 // to SurfacePipe as well so we can remove the code from tree.
312 mDownscaler
.emplace(OutputSize());
315 size_t offsetToResource
= mDirEntry
->mImageOffset
- FirstResourceOffset();
316 return Transition::ToUnbuffered(ICOState::FOUND_RESOURCE
,
317 ICOState::SKIP_TO_RESOURCE
, offsetToResource
);
320 LexerTransition
<ICOState
> nsICODecoder::SniffResource(const char* aData
) {
321 MOZ_ASSERT(mDirEntry
);
323 // We have BITMAPINFOSIZE bytes buffered at this point. We know an embedded
324 // BMP will have at least that many bytes by definition. We can also infer
325 // that any valid embedded PNG will contain that many bytes as well because:
328 // signature (8 bytes) +
329 // IHDR (12 bytes header + 13 bytes data)
330 // IDAT (12 bytes header)
332 // We use the first PNGSIGNATURESIZE bytes to determine whether this resource
333 // is a PNG or a BMP.
335 !memcmp(aData
, nsPNGDecoder::pngSignatureBytes
, PNGSIGNATURESIZE
);
337 if (mDirEntry
->mBytesInRes
<= BITMAPINFOSIZE
) {
338 return Transition::TerminateFailure();
341 // Prepare a new iterator for the contained decoder to advance as it wills.
342 // Cloning at the point ensures it will begin at the resource offset.
343 Maybe
<SourceBufferIterator
> containedIterator
=
344 mLexer
.Clone(*mIterator
, mDirEntry
->mBytesInRes
);
345 if (containedIterator
.isNothing()) {
346 return Transition::TerminateFailure();
349 // Create a PNG decoder which will do the rest of the work for us.
350 bool metadataDecode
= mReturnIterator
.isSome();
351 Maybe
<IntSize
> expectedSize
=
352 metadataDecode
? Nothing() : Some(mDirEntry
->mSize
);
353 mContainedDecoder
= DecoderFactory::CreateDecoderForICOResource(
354 DecoderType::PNG
, std::move(containedIterator
.ref()), WrapNotNull(this),
355 metadataDecode
, expectedSize
);
357 // Read in the rest of the PNG unbuffered.
358 size_t toRead
= mDirEntry
->mBytesInRes
- BITMAPINFOSIZE
;
359 return Transition::ToUnbuffered(ICOState::FINISHED_RESOURCE
,
360 ICOState::READ_RESOURCE
, toRead
);
363 // Make sure we have a sane size for the bitmap information header.
364 int32_t bihSize
= LittleEndian::readUint32(aData
);
365 if (bihSize
!= static_cast<int32_t>(BITMAPINFOSIZE
)) {
366 return Transition::TerminateFailure();
369 // Read in the rest of the bitmap information header.
370 return ReadBIH(aData
);
373 LexerTransition
<ICOState
> nsICODecoder::ReadResource() {
374 if (!FlushContainedDecoder()) {
375 return Transition::TerminateFailure();
378 return Transition::ContinueUnbuffered(ICOState::READ_RESOURCE
);
381 LexerTransition
<ICOState
> nsICODecoder::ReadBIH(const char* aData
) {
382 MOZ_ASSERT(mDirEntry
);
384 // Extract the BPP from the BIH header; it should be trusted over the one
385 // we have from the ICO header which is usually set to 0.
386 mBPP
= LittleEndian::readUint16(aData
+ 14);
388 // Check to make sure we have valid color settings.
389 uint16_t numColors
= GetNumColors();
390 if (numColors
== uint16_t(-1)) {
391 return Transition::TerminateFailure();
394 // The color table is present only if BPP is <= 8.
395 MOZ_ASSERT_IF(mBPP
> 8, numColors
== 0);
397 // The ICO format when containing a BMP does not include the 14 byte
398 // bitmap file header. So we create the BMP decoder via the constructor that
399 // tells it to skip this, and pass in the required data (dataOffset) that
400 // would have been present in the header.
401 uint32_t dataOffset
=
402 bmp::FILE_HEADER_LENGTH
+ BITMAPINFOSIZE
+ 4 * numColors
;
404 // Prepare a new iterator for the contained decoder to advance as it wills.
405 // Cloning at the point ensures it will begin at the resource offset.
406 Maybe
<SourceBufferIterator
> containedIterator
=
407 mLexer
.Clone(*mIterator
, mDirEntry
->mBytesInRes
);
408 if (containedIterator
.isNothing()) {
409 return Transition::TerminateFailure();
412 // Create a BMP decoder which will do most of the work for us; the exception
413 // is the AND mask, which isn't present in standalone BMPs.
414 bool metadataDecode
= mReturnIterator
.isSome();
415 Maybe
<IntSize
> expectedSize
=
416 metadataDecode
? Nothing() : Some(mDirEntry
->mSize
);
417 mContainedDecoder
= DecoderFactory::CreateDecoderForICOResource(
418 DecoderType::BMP
, std::move(containedIterator
.ref()), WrapNotNull(this),
419 metadataDecode
, expectedSize
, Some(dataOffset
));
421 RefPtr
<nsBMPDecoder
> bmpDecoder
=
422 static_cast<nsBMPDecoder
*>(mContainedDecoder
.get());
424 // Ensure the decoder has parsed at least the BMP's bitmap info header.
425 if (!FlushContainedDecoder()) {
426 return Transition::TerminateFailure();
429 // If this is a metadata decode, FinishResource will any necessary checks.
430 if (mContainedDecoder
->IsMetadataDecode()) {
431 return Transition::To(ICOState::FINISHED_RESOURCE
, 0);
434 // Do we have an AND mask on this BMP? If so, we need to read it after we read
435 // the BMP data itself.
436 uint32_t bmpDataLength
= bmpDecoder
->GetCompressedImageSize() + 4 * numColors
;
437 bool hasANDMask
= (BITMAPINFOSIZE
+ bmpDataLength
) < mDirEntry
->mBytesInRes
;
438 ICOState afterBMPState
=
439 hasANDMask
? ICOState::PREPARE_FOR_MASK
: ICOState::FINISHED_RESOURCE
;
441 // Read in the rest of the BMP unbuffered.
442 return Transition::ToUnbuffered(afterBMPState
, ICOState::READ_RESOURCE
,
446 LexerTransition
<ICOState
> nsICODecoder::PrepareForMask() {
447 MOZ_ASSERT(mDirEntry
);
448 MOZ_ASSERT(mContainedDecoder
->GetDecodeDone());
450 // We have received all of the data required by the BMP decoder so flushing
451 // here guarantees the decode has finished.
452 if (!FlushContainedDecoder()) {
453 return Transition::TerminateFailure();
456 MOZ_ASSERT(mContainedDecoder
->GetDecodeDone());
458 RefPtr
<nsBMPDecoder
> bmpDecoder
=
459 static_cast<nsBMPDecoder
*>(mContainedDecoder
.get());
461 uint16_t numColors
= GetNumColors();
462 MOZ_ASSERT(numColors
!= uint16_t(-1));
464 // Determine the length of the AND mask.
465 uint32_t bmpLengthWithHeader
=
466 BITMAPINFOSIZE
+ bmpDecoder
->GetCompressedImageSize() + 4 * numColors
;
467 MOZ_ASSERT(bmpLengthWithHeader
< mDirEntry
->mBytesInRes
);
468 uint32_t maskLength
= mDirEntry
->mBytesInRes
- bmpLengthWithHeader
;
470 // If the BMP provides its own transparency, we ignore the AND mask.
471 if (bmpDecoder
->HasTransparency()) {
472 return Transition::ToUnbuffered(ICOState::FINISHED_RESOURCE
,
473 ICOState::SKIP_MASK
, maskLength
);
476 // Compute the row size for the mask.
477 mMaskRowSize
= ((mDirEntry
->mSize
.width
+ 31) / 32) * 4; // + 31 to round up
479 // If the expected size of the AND mask is larger than its actual size, then
480 // we must have a truncated (and therefore corrupt) AND mask.
481 uint32_t expectedLength
= mMaskRowSize
* mDirEntry
->mSize
.height
;
482 if (maskLength
< expectedLength
) {
483 return Transition::TerminateFailure();
486 // If we're downscaling, the mask is the wrong size for the surface we've
487 // produced, so we need to downscale the mask into a temporary buffer and then
488 // combine the mask's alpha values with the color values from the image.
490 MOZ_ASSERT(bmpDecoder
->GetImageDataLength() ==
491 mDownscaler
->TargetSize().width
*
492 mDownscaler
->TargetSize().height
* sizeof(uint32_t));
493 mMaskBuffer
= MakeUnique
<uint8_t[]>(bmpDecoder
->GetImageDataLength());
495 mDownscaler
->BeginFrame(mDirEntry
->mSize
, Nothing(), mMaskBuffer
.get(),
496 /* aHasAlpha = */ true,
497 /* aFlipVertically = */ true);
499 return Transition::TerminateFailure();
503 mCurrMaskLine
= mDirEntry
->mSize
.height
;
504 return Transition::To(ICOState::READ_MASK_ROW
, mMaskRowSize
);
507 LexerTransition
<ICOState
> nsICODecoder::ReadMaskRow(const char* aData
) {
508 MOZ_ASSERT(mDirEntry
);
512 uint8_t sawTransparency
= 0;
514 // Get the mask row we're reading.
515 const uint8_t* mask
= reinterpret_cast<const uint8_t*>(aData
);
516 const uint8_t* maskRowEnd
= mask
+ mMaskRowSize
;
518 // Get the corresponding row of the mask buffer (if we're downscaling) or the
519 // decoded image data (if we're not).
520 uint32_t* decoded
= nullptr;
522 // Initialize the row to all white and fully opaque.
523 memset(mDownscaler
->RowBuffer(), 0xFF,
524 mDirEntry
->mSize
.width
* sizeof(uint32_t));
526 decoded
= reinterpret_cast<uint32_t*>(mDownscaler
->RowBuffer());
528 RefPtr
<nsBMPDecoder
> bmpDecoder
=
529 static_cast<nsBMPDecoder
*>(mContainedDecoder
.get());
530 uint32_t* imageData
= bmpDecoder
->GetImageData();
532 return Transition::TerminateFailure();
535 decoded
= imageData
+ mCurrMaskLine
* mDirEntry
->mSize
.width
;
539 uint32_t* decodedRowEnd
= decoded
+ mDirEntry
->mSize
.width
;
541 // Iterate simultaneously through the AND mask and the image data.
542 while (mask
< maskRowEnd
) {
543 uint8_t idx
= *mask
++;
544 sawTransparency
|= idx
;
545 for (uint8_t bit
= 0x80; bit
&& decoded
< decodedRowEnd
; bit
>>= 1) {
546 // Clear pixel completely for transparency.
555 mDownscaler
->CommitRow();
558 // If any bits are set in sawTransparency, then we know at least one pixel was
560 if (sawTransparency
) {
561 mHasMaskAlpha
= true;
564 if (mCurrMaskLine
== 0) {
565 return Transition::To(ICOState::FINISH_MASK
, 0);
568 return Transition::To(ICOState::READ_MASK_ROW
, mMaskRowSize
);
571 LexerTransition
<ICOState
> nsICODecoder::FinishMask() {
572 // If we're downscaling, we now have the appropriate alpha values in
573 // mMaskBuffer. We just need to transfer them to the image.
575 // Retrieve the image data.
576 RefPtr
<nsBMPDecoder
> bmpDecoder
=
577 static_cast<nsBMPDecoder
*>(mContainedDecoder
.get());
578 uint8_t* imageData
= reinterpret_cast<uint8_t*>(bmpDecoder
->GetImageData());
580 return Transition::TerminateFailure();
583 // Iterate through the alpha values, copying from mask to image.
584 MOZ_ASSERT(mMaskBuffer
);
585 MOZ_ASSERT(bmpDecoder
->GetImageDataLength() > 0);
586 for (size_t i
= 3; i
< bmpDecoder
->GetImageDataLength(); i
+= 4) {
587 imageData
[i
] = mMaskBuffer
[i
];
589 int32_t stride
= mDownscaler
->TargetSize().width
* sizeof(uint32_t);
590 DebugOnly
<bool> ret
=
591 // We know the format is OS_RGBA because we always assume bmp's inside
592 // ico's are transparent.
593 PremultiplyData(imageData
, stride
, SurfaceFormat::OS_RGBA
, imageData
,
594 stride
, SurfaceFormat::OS_RGBA
,
595 mDownscaler
->TargetSize());
599 return Transition::To(ICOState::FINISHED_RESOURCE
, 0);
602 LexerTransition
<ICOState
> nsICODecoder::FinishResource() {
603 MOZ_ASSERT(mDirEntry
);
605 // We have received all of the data required by the PNG/BMP decoder so
606 // flushing here guarantees the decode has finished.
607 if (!FlushContainedDecoder()) {
608 return Transition::TerminateFailure();
611 MOZ_ASSERT(mContainedDecoder
->GetDecodeDone());
613 // If it is a metadata decode, all we were trying to get was the size
614 // information missing from the dir entry.
615 if (mContainedDecoder
->IsMetadataDecode()) {
616 if (mContainedDecoder
->HasSize()) {
617 mDirEntry
->mSize
= mContainedDecoder
->Size();
619 return Transition::To(ICOState::ITERATE_UNSIZED_DIR_ENTRY
, 0);
622 // Raymond Chen says that 32bpp only are valid PNG ICOs
623 // http://blogs.msdn.com/b/oldnewthing/archive/2010/10/22/10079192.aspx
624 if (!mContainedDecoder
->IsValidICOResource()) {
625 return Transition::TerminateFailure();
628 // This size from the resource should match that from the dir entry.
629 MOZ_ASSERT_IF(mContainedDecoder
->HasSize(),
630 mContainedDecoder
->Size() == mDirEntry
->mSize
);
632 return Transition::TerminateSuccess();
635 LexerResult
nsICODecoder::DoDecode(SourceBufferIterator
& aIterator
,
636 IResumable
* aOnResume
) {
637 MOZ_ASSERT(!HasError(), "Shouldn't call DoDecode after error!");
640 aIterator
, aOnResume
,
641 [=](ICOState aState
, const char* aData
, size_t aLength
) {
643 case ICOState::HEADER
:
644 return ReadHeader(aData
);
645 case ICOState::DIR_ENTRY
:
646 return ReadDirEntry(aData
);
647 case ICOState::FINISHED_DIR_ENTRY
:
648 return FinishDirEntry();
649 case ICOState::ITERATE_UNSIZED_DIR_ENTRY
:
650 return IterateUnsizedDirEntry();
651 case ICOState::SKIP_TO_RESOURCE
:
652 return Transition::ContinueUnbuffered(ICOState::SKIP_TO_RESOURCE
);
653 case ICOState::FOUND_RESOURCE
:
654 return Transition::To(ICOState::SNIFF_RESOURCE
, BITMAPINFOSIZE
);
655 case ICOState::SNIFF_RESOURCE
:
656 return SniffResource(aData
);
657 case ICOState::READ_RESOURCE
:
658 return ReadResource();
659 case ICOState::PREPARE_FOR_MASK
:
660 return PrepareForMask();
661 case ICOState::READ_MASK_ROW
:
662 return ReadMaskRow(aData
);
663 case ICOState::FINISH_MASK
:
665 case ICOState::SKIP_MASK
:
666 return Transition::ContinueUnbuffered(ICOState::SKIP_MASK
);
667 case ICOState::FINISHED_RESOURCE
:
668 return FinishResource();
670 MOZ_CRASH("Unknown ICOState");
675 bool nsICODecoder::FlushContainedDecoder() {
676 MOZ_ASSERT(mContainedDecoder
);
678 bool succeeded
= true;
680 // If we run out of data, the ICO decoder will get resumed when there's more
681 // data available, as usual, so we don't need the contained decoder to get
682 // resumed too. To avoid that, we provide an IResumable which just does
683 // nothing. All the caller needs to do is flush when there is new data.
684 LexerResult result
= mContainedDecoder
->Decode();
685 if (result
== LexerResult(TerminalState::FAILURE
)) {
689 MOZ_ASSERT(result
!= LexerResult(Yield::OUTPUT_AVAILABLE
),
692 // Make our state the same as the state of the contained decoder, and
694 mProgress
|= mContainedDecoder
->TakeProgress();
695 mInvalidRect
.UnionRect(mInvalidRect
, mContainedDecoder
->TakeInvalidRect());
696 if (mContainedDecoder
->HasError()) {
704 } // namespace mozilla