1 /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2 /* vim: set ts=8 sts=2 et sw=2 tw=80: */
3 /* This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
7 #ifndef MOZILLA_GFX_RenderAndroidHardwareBufferTextureHost_H
8 #define MOZILLA_GFX_RenderAndroidHardwareBufferTextureHost_H
11 #include "RenderTextureHost.h"
16 class AndroidHardwareBuffer
;
21 class RenderAndroidHardwareBufferTextureHost final
: public RenderTextureHost
{
23 explicit RenderAndroidHardwareBufferTextureHost(
24 layers::AndroidHardwareBuffer
* aAndroidHardwareBuffer
);
26 wr::WrExternalImage
Lock(uint8_t aChannelIndex
, gl::GLContext
* aGL
,
27 wr::ImageRendering aRendering
) override
;
28 void Unlock() override
;
30 size_t Bytes() override
;
33 virtual ~RenderAndroidHardwareBufferTextureHost();
34 bool EnsureLockable(wr::ImageRendering aRendering
);
35 void DestroyEGLImage();
36 void DeleteTextureHandle();
37 gfx::IntSize
GetSize() const;
39 const RefPtr
<layers::AndroidHardwareBuffer
> mAndroidHardwareBuffer
;
42 RefPtr
<gl::GLContext
> mGL
;
43 GLuint mTextureHandle
;
47 } // namespace mozilla
49 #endif // MOZILLA_GFX_RenderAndroidHardwareBufferTextureHost_H