Simplify "interpret move as action" handling.
commitb38038a3341ce76bf75f3d180978cb71ee258a06
authorsveinung <sveinung@a0f10bec-cc02-0410-94fc-a9cfff90b4cd>
Wed, 22 Mar 2017 11:01:52 +0000 (22 11:01 +0000)
committersveinung <sveinung@a0f10bec-cc02-0410-94fc-a9cfff90b4cd>
Wed, 22 Mar 2017 11:01:52 +0000 (22 11:01 +0000)
treef84b97830883a47ff5df5db121cfe340852e7e9f
parent68fdad79d8bc69ace017df497418100a9c1ef07c
Simplify "interpret move as action" handling.

Get the explanation why no action is possible when the client asks what
actions the unit can perform against the target tile.

See hrm Feature #645941

git-svn-id: svn://svn.gna.org/svn/freeciv/trunk@35142 a0f10bec-cc02-0410-94fc-a9cfff90b4cd
server/unithand.c