Use the savegame's action order.
commit8d00709067211fc8ec5c0a1180c301b329c90c29
authorsveinung <sveinung@a0f10bec-cc02-0410-94fc-a9cfff90b4cd>
Mon, 1 May 2017 14:30:13 +0000 (1 14:30 +0000)
committersveinung <sveinung@a0f10bec-cc02-0410-94fc-a9cfff90b4cd>
Mon, 1 May 2017 14:30:13 +0000 (1 14:30 +0000)
tree84060eabd461f72f9ab6b49b7f1c4b89177dc4f7
parent7bd171222420e820424058722b3796c96e2692c3
Use the savegame's action order.

This makes it possible to change the order of the actions without breaking
savegames where a unit has an order to go to a tile and perform some action.

See hrm Feature #655693

git-svn-id: svn://svn.gna.org/svn/freeciv/trunk@35348 a0f10bec-cc02-0410-94fc-a9cfff90b4cd
server/savecompat.h
server/savegame3.c