Clarify "no action" in unit order.
commit7f9887e73534c4999633fd580e82b2c06d023143
authorsveinung <sveinung@a0f10bec-cc02-0410-94fc-a9cfff90b4cd>
Tue, 14 Mar 2017 09:39:20 +0000 (14 09:39 +0000)
committersveinung <sveinung@a0f10bec-cc02-0410-94fc-a9cfff90b4cd>
Tue, 14 Mar 2017 09:39:20 +0000 (14 09:39 +0000)
treeb3c83a30c6787ae83c2caab878a3255130610097
parent84e9cfde7b508053c4d88222ee57a37b1649a857
Clarify "no action" in unit order.

Use ACTION_NONE inn all cases that specifies that a unit order has no
action. This is clearer than ACTION_COUNT.

See hrm Feature #644455

git-svn-id: svn://svn.gna.org/svn/freeciv/trunk@35109 a0f10bec-cc02-0410-94fc-a9cfff90b4cd
client/control.c
client/goto.c
client/gui-qt/mapctrl.cpp
client/gui-qt/menu.cpp
client/mapctrl_common.c
client/packhand.c
server/savecompat.c
server/savegame2.c
server/savegame3.c
server/unithand.c