"Paradrop Unit": Don't rely on "Conquer City".
commit785dc07a4685a60749a30449b4229f20675dcb20
authorsveinung <sveinung@a0f10bec-cc02-0410-94fc-a9cfff90b4cd>
Thu, 10 Nov 2016 00:22:12 +0000 (10 00:22 +0000)
committersveinung <sveinung@a0f10bec-cc02-0410-94fc-a9cfff90b4cd>
Thu, 10 Nov 2016 00:22:12 +0000 (10 00:22 +0000)
tree8ca213a0ca6b64792d456788d2deecb9cf915913
parentb7e26d5c9f44340cf9f246daea9560bf1526250c
"Paradrop Unit": Don't rely on "Conquer City".

Determine if a particular drop is a city conquest based on the old rules
rather than on if the actor unit ever can do the "Conquer City" action.

See bug #25234

git-svn-id: svn://svn.gna.org/svn/freeciv/trunk@34462 a0f10bec-cc02-0410-94fc-a9cfff90b4cd
common/unittype.c
doc/README.actions
server/citytools.c
server/unittools.c