(vc-do-command): Don't pop to the buffer if it's an internal temp buffer.
[emacs.git] / src / xdisp.c
blob70db580bb0d73563ece89fa54e488359a05b26b2
1 /* Display generation from window structure and buffer text.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995,
3 1997, 1998, 1999, 2000, 2001, 2002, 2003,
4 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc.
6 This file is part of GNU Emacs.
8 GNU Emacs is free software; you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation; either version 3, or (at your option)
11 any later version.
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs; see the file COPYING. If not, write to
20 the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
21 Boston, MA 02110-1301, USA. */
23 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
25 Redisplay.
27 Emacs separates the task of updating the display from code
28 modifying global state, e.g. buffer text. This way functions
29 operating on buffers don't also have to be concerned with updating
30 the display.
32 Updating the display is triggered by the Lisp interpreter when it
33 decides it's time to do it. This is done either automatically for
34 you as part of the interpreter's command loop or as the result of
35 calling Lisp functions like `sit-for'. The C function `redisplay'
36 in xdisp.c is the only entry into the inner redisplay code. (Or,
37 let's say almost---see the description of direct update
38 operations, below.)
40 The following diagram shows how redisplay code is invoked. As you
41 can see, Lisp calls redisplay and vice versa. Under window systems
42 like X, some portions of the redisplay code are also called
43 asynchronously during mouse movement or expose events. It is very
44 important that these code parts do NOT use the C library (malloc,
45 free) because many C libraries under Unix are not reentrant. They
46 may also NOT call functions of the Lisp interpreter which could
47 change the interpreter's state. If you don't follow these rules,
48 you will encounter bugs which are very hard to explain.
50 (Direct functions, see below)
51 direct_output_for_insert,
52 direct_forward_char (dispnew.c)
53 +---------------------------------+
54 | |
55 | V
56 +--------------+ redisplay +----------------+
57 | Lisp machine |---------------->| Redisplay code |<--+
58 +--------------+ (xdisp.c) +----------------+ |
59 ^ | |
60 +----------------------------------+ |
61 Don't use this path when called |
62 asynchronously! |
64 expose_window (asynchronous) |
66 X expose events -----+
68 What does redisplay do? Obviously, it has to figure out somehow what
69 has been changed since the last time the display has been updated,
70 and to make these changes visible. Preferably it would do that in
71 a moderately intelligent way, i.e. fast.
73 Changes in buffer text can be deduced from window and buffer
74 structures, and from some global variables like `beg_unchanged' and
75 `end_unchanged'. The contents of the display are additionally
76 recorded in a `glyph matrix', a two-dimensional matrix of glyph
77 structures. Each row in such a matrix corresponds to a line on the
78 display, and each glyph in a row corresponds to a column displaying
79 a character, an image, or what else. This matrix is called the
80 `current glyph matrix' or `current matrix' in redisplay
81 terminology.
83 For buffer parts that have been changed since the last update, a
84 second glyph matrix is constructed, the so called `desired glyph
85 matrix' or short `desired matrix'. Current and desired matrix are
86 then compared to find a cheap way to update the display, e.g. by
87 reusing part of the display by scrolling lines.
90 Direct operations.
92 You will find a lot of redisplay optimizations when you start
93 looking at the innards of redisplay. The overall goal of all these
94 optimizations is to make redisplay fast because it is done
95 frequently.
97 Two optimizations are not found in xdisp.c. These are the direct
98 operations mentioned above. As the name suggests they follow a
99 different principle than the rest of redisplay. Instead of
100 building a desired matrix and then comparing it with the current
101 display, they perform their actions directly on the display and on
102 the current matrix.
104 One direct operation updates the display after one character has
105 been entered. The other one moves the cursor by one position
106 forward or backward. You find these functions under the names
107 `direct_output_for_insert' and `direct_output_forward_char' in
108 dispnew.c.
111 Desired matrices.
113 Desired matrices are always built per Emacs window. The function
114 `display_line' is the central function to look at if you are
115 interested. It constructs one row in a desired matrix given an
116 iterator structure containing both a buffer position and a
117 description of the environment in which the text is to be
118 displayed. But this is too early, read on.
120 Characters and pixmaps displayed for a range of buffer text depend
121 on various settings of buffers and windows, on overlays and text
122 properties, on display tables, on selective display. The good news
123 is that all this hairy stuff is hidden behind a small set of
124 interface functions taking an iterator structure (struct it)
125 argument.
127 Iteration over things to be displayed is then simple. It is
128 started by initializing an iterator with a call to init_iterator.
129 Calls to get_next_display_element fill the iterator structure with
130 relevant information about the next thing to display. Calls to
131 set_iterator_to_next move the iterator to the next thing.
133 Besides this, an iterator also contains information about the
134 display environment in which glyphs for display elements are to be
135 produced. It has fields for the width and height of the display,
136 the information whether long lines are truncated or continued, a
137 current X and Y position, and lots of other stuff you can better
138 see in dispextern.h.
140 Glyphs in a desired matrix are normally constructed in a loop
141 calling get_next_display_element and then produce_glyphs. The call
142 to produce_glyphs will fill the iterator structure with pixel
143 information about the element being displayed and at the same time
144 produce glyphs for it. If the display element fits on the line
145 being displayed, set_iterator_to_next is called next, otherwise the
146 glyphs produced are discarded.
149 Frame matrices.
151 That just couldn't be all, could it? What about terminal types not
152 supporting operations on sub-windows of the screen? To update the
153 display on such a terminal, window-based glyph matrices are not
154 well suited. To be able to reuse part of the display (scrolling
155 lines up and down), we must instead have a view of the whole
156 screen. This is what `frame matrices' are for. They are a trick.
158 Frames on terminals like above have a glyph pool. Windows on such
159 a frame sub-allocate their glyph memory from their frame's glyph
160 pool. The frame itself is given its own glyph matrices. By
161 coincidence---or maybe something else---rows in window glyph
162 matrices are slices of corresponding rows in frame matrices. Thus
163 writing to window matrices implicitly updates a frame matrix which
164 provides us with the view of the whole screen that we originally
165 wanted to have without having to move many bytes around. To be
166 honest, there is a little bit more done, but not much more. If you
167 plan to extend that code, take a look at dispnew.c. The function
168 build_frame_matrix is a good starting point. */
170 #include <config.h>
171 #include <stdio.h>
173 #include "lisp.h"
174 #include "keyboard.h"
175 #include "frame.h"
176 #include "window.h"
177 #include "termchar.h"
178 #include "dispextern.h"
179 #include "buffer.h"
180 #include "character.h"
181 #include "charset.h"
182 #include "indent.h"
183 #include "commands.h"
184 #include "keymap.h"
185 #include "macros.h"
186 #include "disptab.h"
187 #include "termhooks.h"
188 #include "intervals.h"
189 #include "coding.h"
190 #include "process.h"
191 #include "region-cache.h"
192 #include "fontset.h"
193 #include "blockinput.h"
195 #ifdef HAVE_X_WINDOWS
196 #include "xterm.h"
197 #endif
198 #ifdef WINDOWSNT
199 #include "w32term.h"
200 #endif
201 #ifdef MAC_OS
202 #include "macterm.h"
203 #endif
205 #ifdef HAVE_WINDOW_SYSTEM
206 #ifdef USE_FONT_BACKEND
207 #include "font.h"
208 #endif /* USE_FONT_BACKEND */
209 #endif /* HAVE_WINDOW_SYSTEM */
211 #ifndef FRAME_X_OUTPUT
212 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
213 #endif
215 #define INFINITY 10000000
217 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined (MAC_OS) \
218 || defined (USE_GTK)
219 extern void set_frame_menubar P_ ((struct frame *f, int, int));
220 extern int pending_menu_activation;
221 #endif
223 extern int interrupt_input;
224 extern int command_loop_level;
226 extern Lisp_Object do_mouse_tracking;
228 extern int minibuffer_auto_raise;
229 extern Lisp_Object Vminibuffer_list;
231 extern Lisp_Object Qface;
232 extern Lisp_Object Qmode_line, Qmode_line_inactive, Qheader_line;
234 extern Lisp_Object Voverriding_local_map;
235 extern Lisp_Object Voverriding_local_map_menu_flag;
236 extern Lisp_Object Qmenu_item;
237 extern Lisp_Object Qwhen;
238 extern Lisp_Object Qhelp_echo;
240 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
241 Lisp_Object Qwindow_scroll_functions, Vwindow_scroll_functions;
242 Lisp_Object Qwindow_text_change_functions, Vwindow_text_change_functions;
243 Lisp_Object Qredisplay_end_trigger_functions, Vredisplay_end_trigger_functions;
244 Lisp_Object Qinhibit_point_motion_hooks;
245 Lisp_Object QCeval, QCfile, QCdata, QCpropertize;
246 Lisp_Object Qfontified;
247 Lisp_Object Qgrow_only;
248 Lisp_Object Qinhibit_eval_during_redisplay;
249 Lisp_Object Qbuffer_position, Qposition, Qobject;
251 /* Cursor shapes */
252 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
254 /* Pointer shapes */
255 Lisp_Object Qarrow, Qhand, Qtext;
257 Lisp_Object Qrisky_local_variable;
259 /* Holds the list (error). */
260 Lisp_Object list_of_error;
262 /* Functions called to fontify regions of text. */
264 Lisp_Object Vfontification_functions;
265 Lisp_Object Qfontification_functions;
267 /* Non-nil means automatically select any window when the mouse
268 cursor moves into it. */
269 Lisp_Object Vmouse_autoselect_window;
271 /* Non-zero means draw tool bar buttons raised when the mouse moves
272 over them. */
274 int auto_raise_tool_bar_buttons_p;
276 /* Non-zero means to reposition window if cursor line is only partially visible. */
278 int make_cursor_line_fully_visible_p;
280 /* Margin below tool bar in pixels. 0 or nil means no margin.
281 If value is `internal-border-width' or `border-width',
282 the corresponding frame parameter is used. */
284 Lisp_Object Vtool_bar_border;
286 /* Margin around tool bar buttons in pixels. */
288 Lisp_Object Vtool_bar_button_margin;
290 /* Thickness of shadow to draw around tool bar buttons. */
292 EMACS_INT tool_bar_button_relief;
294 /* Non-nil means automatically resize tool-bars so that all tool-bar
295 items are visible, and no blank lines remain.
297 If value is `grow-only', only make tool-bar bigger. */
299 Lisp_Object Vauto_resize_tool_bars;
301 /* Non-zero means draw block and hollow cursor as wide as the glyph
302 under it. For example, if a block cursor is over a tab, it will be
303 drawn as wide as that tab on the display. */
305 int x_stretch_cursor_p;
307 /* Non-nil means don't actually do any redisplay. */
309 Lisp_Object Vinhibit_redisplay, Qinhibit_redisplay;
311 /* Non-zero means Lisp evaluation during redisplay is inhibited. */
313 int inhibit_eval_during_redisplay;
315 /* Names of text properties relevant for redisplay. */
317 Lisp_Object Qdisplay;
318 extern Lisp_Object Qface, Qinvisible, Qwidth;
320 /* Symbols used in text property values. */
322 Lisp_Object Vdisplay_pixels_per_inch;
323 Lisp_Object Qspace, QCalign_to, QCrelative_width, QCrelative_height;
324 Lisp_Object Qleft_margin, Qright_margin, Qspace_width, Qraise;
325 Lisp_Object Qslice;
326 Lisp_Object Qcenter;
327 Lisp_Object Qmargin, Qpointer;
328 Lisp_Object Qline_height;
329 extern Lisp_Object Qheight;
330 extern Lisp_Object QCwidth, QCheight, QCascent;
331 extern Lisp_Object Qscroll_bar;
332 extern Lisp_Object Qcursor;
334 /* Non-nil means highlight trailing whitespace. */
336 Lisp_Object Vshow_trailing_whitespace;
338 /* Non-nil means escape non-break space and hyphens. */
340 Lisp_Object Vnobreak_char_display;
342 #ifdef HAVE_WINDOW_SYSTEM
343 extern Lisp_Object Voverflow_newline_into_fringe;
345 /* Test if overflow newline into fringe. Called with iterator IT
346 at or past right window margin, and with IT->current_x set. */
348 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) \
349 (!NILP (Voverflow_newline_into_fringe) \
350 && FRAME_WINDOW_P (it->f) \
351 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) > 0 \
352 && it->current_x == it->last_visible_x)
354 #endif /* HAVE_WINDOW_SYSTEM */
356 /* Non-nil means show the text cursor in void text areas
357 i.e. in blank areas after eol and eob. This used to be
358 the default in 21.3. */
360 Lisp_Object Vvoid_text_area_pointer;
362 /* Name of the face used to highlight trailing whitespace. */
364 Lisp_Object Qtrailing_whitespace;
366 /* Name and number of the face used to highlight escape glyphs. */
368 Lisp_Object Qescape_glyph;
370 /* Name and number of the face used to highlight non-breaking spaces. */
372 Lisp_Object Qnobreak_space;
374 /* The symbol `image' which is the car of the lists used to represent
375 images in Lisp. */
377 Lisp_Object Qimage;
379 /* The image map types. */
380 Lisp_Object QCmap, QCpointer;
381 Lisp_Object Qrect, Qcircle, Qpoly;
383 /* Non-zero means print newline to stdout before next mini-buffer
384 message. */
386 int noninteractive_need_newline;
388 /* Non-zero means print newline to message log before next message. */
390 static int message_log_need_newline;
392 /* Three markers that message_dolog uses.
393 It could allocate them itself, but that causes trouble
394 in handling memory-full errors. */
395 static Lisp_Object message_dolog_marker1;
396 static Lisp_Object message_dolog_marker2;
397 static Lisp_Object message_dolog_marker3;
399 /* The buffer position of the first character appearing entirely or
400 partially on the line of the selected window which contains the
401 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
402 redisplay optimization in redisplay_internal. */
404 static struct text_pos this_line_start_pos;
406 /* Number of characters past the end of the line above, including the
407 terminating newline. */
409 static struct text_pos this_line_end_pos;
411 /* The vertical positions and the height of this line. */
413 static int this_line_vpos;
414 static int this_line_y;
415 static int this_line_pixel_height;
417 /* X position at which this display line starts. Usually zero;
418 negative if first character is partially visible. */
420 static int this_line_start_x;
422 /* Buffer that this_line_.* variables are referring to. */
424 static struct buffer *this_line_buffer;
426 /* Nonzero means truncate lines in all windows less wide than the
427 frame. */
429 int truncate_partial_width_windows;
431 /* A flag to control how to display unibyte 8-bit character. */
433 int unibyte_display_via_language_environment;
435 /* Nonzero means we have more than one non-mini-buffer-only frame.
436 Not guaranteed to be accurate except while parsing
437 frame-title-format. */
439 int multiple_frames;
441 Lisp_Object Vglobal_mode_string;
444 /* List of variables (symbols) which hold markers for overlay arrows.
445 The symbols on this list are examined during redisplay to determine
446 where to display overlay arrows. */
448 Lisp_Object Voverlay_arrow_variable_list;
450 /* Marker for where to display an arrow on top of the buffer text. */
452 Lisp_Object Voverlay_arrow_position;
454 /* String to display for the arrow. Only used on terminal frames. */
456 Lisp_Object Voverlay_arrow_string;
458 /* Values of those variables at last redisplay are stored as
459 properties on `overlay-arrow-position' symbol. However, if
460 Voverlay_arrow_position is a marker, last-arrow-position is its
461 numerical position. */
463 Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
465 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
466 properties on a symbol in overlay-arrow-variable-list. */
468 Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
470 /* Like mode-line-format, but for the title bar on a visible frame. */
472 Lisp_Object Vframe_title_format;
474 /* Like mode-line-format, but for the title bar on an iconified frame. */
476 Lisp_Object Vicon_title_format;
478 /* List of functions to call when a window's size changes. These
479 functions get one arg, a frame on which one or more windows' sizes
480 have changed. */
482 static Lisp_Object Vwindow_size_change_functions;
484 Lisp_Object Qmenu_bar_update_hook, Vmenu_bar_update_hook;
486 /* Nonzero if an overlay arrow has been displayed in this window. */
488 static int overlay_arrow_seen;
490 /* Nonzero means highlight the region even in nonselected windows. */
492 int highlight_nonselected_windows;
494 /* If cursor motion alone moves point off frame, try scrolling this
495 many lines up or down if that will bring it back. */
497 static EMACS_INT scroll_step;
499 /* Nonzero means scroll just far enough to bring point back on the
500 screen, when appropriate. */
502 static EMACS_INT scroll_conservatively;
504 /* Recenter the window whenever point gets within this many lines of
505 the top or bottom of the window. This value is translated into a
506 pixel value by multiplying it with FRAME_LINE_HEIGHT, which means
507 that there is really a fixed pixel height scroll margin. */
509 EMACS_INT scroll_margin;
511 /* Number of windows showing the buffer of the selected window (or
512 another buffer with the same base buffer). keyboard.c refers to
513 this. */
515 int buffer_shared;
517 /* Vector containing glyphs for an ellipsis `...'. */
519 static Lisp_Object default_invis_vector[3];
521 /* Zero means display the mode-line/header-line/menu-bar in the default face
522 (this slightly odd definition is for compatibility with previous versions
523 of emacs), non-zero means display them using their respective faces.
525 This variable is deprecated. */
527 int mode_line_inverse_video;
529 /* Prompt to display in front of the mini-buffer contents. */
531 Lisp_Object minibuf_prompt;
533 /* Width of current mini-buffer prompt. Only set after display_line
534 of the line that contains the prompt. */
536 int minibuf_prompt_width;
538 /* This is the window where the echo area message was displayed. It
539 is always a mini-buffer window, but it may not be the same window
540 currently active as a mini-buffer. */
542 Lisp_Object echo_area_window;
544 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
545 pushes the current message and the value of
546 message_enable_multibyte on the stack, the function restore_message
547 pops the stack and displays MESSAGE again. */
549 Lisp_Object Vmessage_stack;
551 /* Nonzero means multibyte characters were enabled when the echo area
552 message was specified. */
554 int message_enable_multibyte;
556 /* Nonzero if we should redraw the mode lines on the next redisplay. */
558 int update_mode_lines;
560 /* Nonzero if window sizes or contents have changed since last
561 redisplay that finished. */
563 int windows_or_buffers_changed;
565 /* Nonzero means a frame's cursor type has been changed. */
567 int cursor_type_changed;
569 /* Nonzero after display_mode_line if %l was used and it displayed a
570 line number. */
572 int line_number_displayed;
574 /* Maximum buffer size for which to display line numbers. */
576 Lisp_Object Vline_number_display_limit;
578 /* Line width to consider when repositioning for line number display. */
580 static EMACS_INT line_number_display_limit_width;
582 /* Number of lines to keep in the message log buffer. t means
583 infinite. nil means don't log at all. */
585 Lisp_Object Vmessage_log_max;
587 /* The name of the *Messages* buffer, a string. */
589 static Lisp_Object Vmessages_buffer_name;
591 /* Current, index 0, and last displayed echo area message. Either
592 buffers from echo_buffers, or nil to indicate no message. */
594 Lisp_Object echo_area_buffer[2];
596 /* The buffers referenced from echo_area_buffer. */
598 static Lisp_Object echo_buffer[2];
600 /* A vector saved used in with_area_buffer to reduce consing. */
602 static Lisp_Object Vwith_echo_area_save_vector;
604 /* Non-zero means display_echo_area should display the last echo area
605 message again. Set by redisplay_preserve_echo_area. */
607 static int display_last_displayed_message_p;
609 /* Nonzero if echo area is being used by print; zero if being used by
610 message. */
612 int message_buf_print;
614 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
616 Lisp_Object Qinhibit_menubar_update;
617 int inhibit_menubar_update;
619 /* When evaluating expressions from menu bar items (enable conditions,
620 for instance), this is the frame they are being processed for. */
622 Lisp_Object Vmenu_updating_frame;
624 /* Maximum height for resizing mini-windows. Either a float
625 specifying a fraction of the available height, or an integer
626 specifying a number of lines. */
628 Lisp_Object Vmax_mini_window_height;
630 /* Non-zero means messages should be displayed with truncated
631 lines instead of being continued. */
633 int message_truncate_lines;
634 Lisp_Object Qmessage_truncate_lines;
636 /* Set to 1 in clear_message to make redisplay_internal aware
637 of an emptied echo area. */
639 static int message_cleared_p;
641 /* How to blink the default frame cursor off. */
642 Lisp_Object Vblink_cursor_alist;
644 /* A scratch glyph row with contents used for generating truncation
645 glyphs. Also used in direct_output_for_insert. */
647 #define MAX_SCRATCH_GLYPHS 100
648 struct glyph_row scratch_glyph_row;
649 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
651 /* Ascent and height of the last line processed by move_it_to. */
653 static int last_max_ascent, last_height;
655 /* Non-zero if there's a help-echo in the echo area. */
657 int help_echo_showing_p;
659 /* If >= 0, computed, exact values of mode-line and header-line height
660 to use in the macros CURRENT_MODE_LINE_HEIGHT and
661 CURRENT_HEADER_LINE_HEIGHT. */
663 int current_mode_line_height, current_header_line_height;
665 /* The maximum distance to look ahead for text properties. Values
666 that are too small let us call compute_char_face and similar
667 functions too often which is expensive. Values that are too large
668 let us call compute_char_face and alike too often because we
669 might not be interested in text properties that far away. */
671 #define TEXT_PROP_DISTANCE_LIMIT 100
673 #if GLYPH_DEBUG
675 /* Variables to turn off display optimizations from Lisp. */
677 int inhibit_try_window_id, inhibit_try_window_reusing;
678 int inhibit_try_cursor_movement;
680 /* Non-zero means print traces of redisplay if compiled with
681 GLYPH_DEBUG != 0. */
683 int trace_redisplay_p;
685 #endif /* GLYPH_DEBUG */
687 #ifdef DEBUG_TRACE_MOVE
688 /* Non-zero means trace with TRACE_MOVE to stderr. */
689 int trace_move;
691 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
692 #else
693 #define TRACE_MOVE(x) (void) 0
694 #endif
696 /* Non-zero means automatically scroll windows horizontally to make
697 point visible. */
699 int automatic_hscrolling_p;
700 Lisp_Object Qauto_hscroll_mode;
702 /* How close to the margin can point get before the window is scrolled
703 horizontally. */
704 EMACS_INT hscroll_margin;
706 /* How much to scroll horizontally when point is inside the above margin. */
707 Lisp_Object Vhscroll_step;
709 /* The variable `resize-mini-windows'. If nil, don't resize
710 mini-windows. If t, always resize them to fit the text they
711 display. If `grow-only', let mini-windows grow only until they
712 become empty. */
714 Lisp_Object Vresize_mini_windows;
716 /* Buffer being redisplayed -- for redisplay_window_error. */
718 struct buffer *displayed_buffer;
720 /* Space between overline and text. */
722 EMACS_INT overline_margin;
724 /* Value returned from text property handlers (see below). */
726 enum prop_handled
728 HANDLED_NORMALLY,
729 HANDLED_RECOMPUTE_PROPS,
730 HANDLED_OVERLAY_STRING_CONSUMED,
731 HANDLED_RETURN
734 /* A description of text properties that redisplay is interested
735 in. */
737 struct props
739 /* The name of the property. */
740 Lisp_Object *name;
742 /* A unique index for the property. */
743 enum prop_idx idx;
745 /* A handler function called to set up iterator IT from the property
746 at IT's current position. Value is used to steer handle_stop. */
747 enum prop_handled (*handler) P_ ((struct it *it));
750 static enum prop_handled handle_face_prop P_ ((struct it *));
751 static enum prop_handled handle_invisible_prop P_ ((struct it *));
752 static enum prop_handled handle_display_prop P_ ((struct it *));
753 static enum prop_handled handle_composition_prop P_ ((struct it *));
754 static enum prop_handled handle_overlay_change P_ ((struct it *));
755 static enum prop_handled handle_fontified_prop P_ ((struct it *));
756 static enum prop_handled handle_auto_composed_prop P_ ((struct it *));
758 /* Properties handled by iterators. */
760 static struct props it_props[] =
762 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
763 /* Handle `face' before `display' because some sub-properties of
764 `display' need to know the face. */
765 {&Qface, FACE_PROP_IDX, handle_face_prop},
766 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
767 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
768 {&Qauto_composed, AUTO_COMPOSED_PROP_IDX, handle_auto_composed_prop},
769 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
770 {NULL, 0, NULL}
773 /* Value is the position described by X. If X is a marker, value is
774 the marker_position of X. Otherwise, value is X. */
776 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
778 /* Enumeration returned by some move_it_.* functions internally. */
780 enum move_it_result
782 /* Not used. Undefined value. */
783 MOVE_UNDEFINED,
785 /* Move ended at the requested buffer position or ZV. */
786 MOVE_POS_MATCH_OR_ZV,
788 /* Move ended at the requested X pixel position. */
789 MOVE_X_REACHED,
791 /* Move within a line ended at the end of a line that must be
792 continued. */
793 MOVE_LINE_CONTINUED,
795 /* Move within a line ended at the end of a line that would
796 be displayed truncated. */
797 MOVE_LINE_TRUNCATED,
799 /* Move within a line ended at a line end. */
800 MOVE_NEWLINE_OR_CR
803 /* This counter is used to clear the face cache every once in a while
804 in redisplay_internal. It is incremented for each redisplay.
805 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
806 cleared. */
808 #define CLEAR_FACE_CACHE_COUNT 500
809 static int clear_face_cache_count;
811 /* Similarly for the image cache. */
813 #ifdef HAVE_WINDOW_SYSTEM
814 #define CLEAR_IMAGE_CACHE_COUNT 101
815 static int clear_image_cache_count;
816 #endif
818 /* Non-zero while redisplay_internal is in progress. */
820 int redisplaying_p;
822 /* Non-zero means don't free realized faces. Bound while freeing
823 realized faces is dangerous because glyph matrices might still
824 reference them. */
826 int inhibit_free_realized_faces;
827 Lisp_Object Qinhibit_free_realized_faces;
829 /* If a string, XTread_socket generates an event to display that string.
830 (The display is done in read_char.) */
832 Lisp_Object help_echo_string;
833 Lisp_Object help_echo_window;
834 Lisp_Object help_echo_object;
835 int help_echo_pos;
837 /* Temporary variable for XTread_socket. */
839 Lisp_Object previous_help_echo_string;
841 /* Null glyph slice */
843 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
846 /* Function prototypes. */
848 static void setup_for_ellipsis P_ ((struct it *, int));
849 static void mark_window_display_accurate_1 P_ ((struct window *, int));
850 static int single_display_spec_string_p P_ ((Lisp_Object, Lisp_Object));
851 static int display_prop_string_p P_ ((Lisp_Object, Lisp_Object));
852 static int cursor_row_p P_ ((struct window *, struct glyph_row *));
853 static int redisplay_mode_lines P_ ((Lisp_Object, int));
854 static char *decode_mode_spec_coding P_ ((Lisp_Object, char *, int));
856 #if 0
857 static int invisible_text_between_p P_ ((struct it *, int, int));
858 #endif
860 static void pint2str P_ ((char *, int, int));
861 static void pint2hrstr P_ ((char *, int, int));
862 static struct text_pos run_window_scroll_functions P_ ((Lisp_Object,
863 struct text_pos));
864 static void reconsider_clip_changes P_ ((struct window *, struct buffer *));
865 static int text_outside_line_unchanged_p P_ ((struct window *, int, int));
866 static void store_mode_line_noprop_char P_ ((char));
867 static int store_mode_line_noprop P_ ((const unsigned char *, int, int));
868 static void x_consider_frame_title P_ ((Lisp_Object));
869 static void handle_stop P_ ((struct it *));
870 static int tool_bar_lines_needed P_ ((struct frame *, int *));
871 static int single_display_spec_intangible_p P_ ((Lisp_Object));
872 static void ensure_echo_area_buffers P_ ((void));
873 static Lisp_Object unwind_with_echo_area_buffer P_ ((Lisp_Object));
874 static Lisp_Object with_echo_area_buffer_unwind_data P_ ((struct window *));
875 static int with_echo_area_buffer P_ ((struct window *, int,
876 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
877 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
878 static void clear_garbaged_frames P_ ((void));
879 static int current_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
880 static int truncate_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
881 static int set_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
882 static int display_echo_area P_ ((struct window *));
883 static int display_echo_area_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
884 static int resize_mini_window_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
885 static Lisp_Object unwind_redisplay P_ ((Lisp_Object));
886 static int string_char_and_length P_ ((const unsigned char *, int, int *));
887 static struct text_pos display_prop_end P_ ((struct it *, Lisp_Object,
888 struct text_pos));
889 static int compute_window_start_on_continuation_line P_ ((struct window *));
890 static Lisp_Object safe_eval_handler P_ ((Lisp_Object));
891 static void insert_left_trunc_glyphs P_ ((struct it *));
892 static struct glyph_row *get_overlay_arrow_glyph_row P_ ((struct window *,
893 Lisp_Object));
894 static void extend_face_to_end_of_line P_ ((struct it *));
895 static int append_space_for_newline P_ ((struct it *, int));
896 static int cursor_row_fully_visible_p P_ ((struct window *, int, int));
897 static int try_scrolling P_ ((Lisp_Object, int, EMACS_INT, EMACS_INT, int, int));
898 static int try_cursor_movement P_ ((Lisp_Object, struct text_pos, int *));
899 static int trailing_whitespace_p P_ ((int));
900 static int message_log_check_duplicate P_ ((int, int, int, int));
901 static void push_it P_ ((struct it *));
902 static void pop_it P_ ((struct it *));
903 static void sync_frame_with_window_matrix_rows P_ ((struct window *));
904 static void select_frame_for_redisplay P_ ((Lisp_Object));
905 static void redisplay_internal P_ ((int));
906 static int echo_area_display P_ ((int));
907 static void redisplay_windows P_ ((Lisp_Object));
908 static void redisplay_window P_ ((Lisp_Object, int));
909 static Lisp_Object redisplay_window_error ();
910 static Lisp_Object redisplay_window_0 P_ ((Lisp_Object));
911 static Lisp_Object redisplay_window_1 P_ ((Lisp_Object));
912 static int update_menu_bar P_ ((struct frame *, int, int));
913 static int try_window_reusing_current_matrix P_ ((struct window *));
914 static int try_window_id P_ ((struct window *));
915 static int display_line P_ ((struct it *));
916 static int display_mode_lines P_ ((struct window *));
917 static int display_mode_line P_ ((struct window *, enum face_id, Lisp_Object));
918 static int display_mode_element P_ ((struct it *, int, int, int, Lisp_Object, Lisp_Object, int));
919 static int store_mode_line_string P_ ((char *, Lisp_Object, int, int, int, Lisp_Object));
920 static char *decode_mode_spec P_ ((struct window *, int, int, int, int *));
921 static void display_menu_bar P_ ((struct window *));
922 static int display_count_lines P_ ((int, int, int, int, int *));
923 static int display_string P_ ((unsigned char *, Lisp_Object, Lisp_Object,
924 EMACS_INT, EMACS_INT, struct it *, int, int, int, int));
925 static void compute_line_metrics P_ ((struct it *));
926 static void run_redisplay_end_trigger_hook P_ ((struct it *));
927 static int get_overlay_strings P_ ((struct it *, int));
928 static int get_overlay_strings_1 P_ ((struct it *, int, int));
929 static void next_overlay_string P_ ((struct it *));
930 static void reseat P_ ((struct it *, struct text_pos, int));
931 static void reseat_1 P_ ((struct it *, struct text_pos, int));
932 static void back_to_previous_visible_line_start P_ ((struct it *));
933 void reseat_at_previous_visible_line_start P_ ((struct it *));
934 static void reseat_at_next_visible_line_start P_ ((struct it *, int));
935 static int next_element_from_ellipsis P_ ((struct it *));
936 static int next_element_from_display_vector P_ ((struct it *));
937 static int next_element_from_string P_ ((struct it *));
938 static int next_element_from_c_string P_ ((struct it *));
939 static int next_element_from_buffer P_ ((struct it *));
940 static int next_element_from_composition P_ ((struct it *));
941 static int next_element_from_image P_ ((struct it *));
942 static int next_element_from_stretch P_ ((struct it *));
943 static void load_overlay_strings P_ ((struct it *, int));
944 static int init_from_display_pos P_ ((struct it *, struct window *,
945 struct display_pos *));
946 static void reseat_to_string P_ ((struct it *, unsigned char *,
947 Lisp_Object, int, int, int, int));
948 static enum move_it_result move_it_in_display_line_to P_ ((struct it *,
949 int, int, int));
950 void move_it_vertically_backward P_ ((struct it *, int));
951 static void init_to_row_start P_ ((struct it *, struct window *,
952 struct glyph_row *));
953 static int init_to_row_end P_ ((struct it *, struct window *,
954 struct glyph_row *));
955 static void back_to_previous_line_start P_ ((struct it *));
956 static int forward_to_next_line_start P_ ((struct it *, int *));
957 static struct text_pos string_pos_nchars_ahead P_ ((struct text_pos,
958 Lisp_Object, int));
959 static struct text_pos string_pos P_ ((int, Lisp_Object));
960 static struct text_pos c_string_pos P_ ((int, unsigned char *, int));
961 static int number_of_chars P_ ((unsigned char *, int));
962 static void compute_stop_pos P_ ((struct it *));
963 static void compute_string_pos P_ ((struct text_pos *, struct text_pos,
964 Lisp_Object));
965 static int face_before_or_after_it_pos P_ ((struct it *, int));
966 static EMACS_INT next_overlay_change P_ ((EMACS_INT));
967 static int handle_single_display_spec P_ ((struct it *, Lisp_Object,
968 Lisp_Object, Lisp_Object,
969 struct text_pos *, int));
970 static int underlying_face_id P_ ((struct it *));
971 static int in_ellipses_for_invisible_text_p P_ ((struct display_pos *,
972 struct window *));
974 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
975 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
977 #ifdef HAVE_WINDOW_SYSTEM
979 static void update_tool_bar P_ ((struct frame *, int));
980 static void build_desired_tool_bar_string P_ ((struct frame *f));
981 static int redisplay_tool_bar P_ ((struct frame *));
982 static void display_tool_bar_line P_ ((struct it *, int));
983 static void notice_overwritten_cursor P_ ((struct window *,
984 enum glyph_row_area,
985 int, int, int, int));
989 #endif /* HAVE_WINDOW_SYSTEM */
992 /***********************************************************************
993 Window display dimensions
994 ***********************************************************************/
996 /* Return the bottom boundary y-position for text lines in window W.
997 This is the first y position at which a line cannot start.
998 It is relative to the top of the window.
1000 This is the height of W minus the height of a mode line, if any. */
1002 INLINE int
1003 window_text_bottom_y (w)
1004 struct window *w;
1006 int height = WINDOW_TOTAL_HEIGHT (w);
1008 if (WINDOW_WANTS_MODELINE_P (w))
1009 height -= CURRENT_MODE_LINE_HEIGHT (w);
1010 return height;
1013 /* Return the pixel width of display area AREA of window W. AREA < 0
1014 means return the total width of W, not including fringes to
1015 the left and right of the window. */
1017 INLINE int
1018 window_box_width (w, area)
1019 struct window *w;
1020 int area;
1022 int cols = XFASTINT (w->total_cols);
1023 int pixels = 0;
1025 if (!w->pseudo_window_p)
1027 cols -= WINDOW_SCROLL_BAR_COLS (w);
1029 if (area == TEXT_AREA)
1031 if (INTEGERP (w->left_margin_cols))
1032 cols -= XFASTINT (w->left_margin_cols);
1033 if (INTEGERP (w->right_margin_cols))
1034 cols -= XFASTINT (w->right_margin_cols);
1035 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
1037 else if (area == LEFT_MARGIN_AREA)
1039 cols = (INTEGERP (w->left_margin_cols)
1040 ? XFASTINT (w->left_margin_cols) : 0);
1041 pixels = 0;
1043 else if (area == RIGHT_MARGIN_AREA)
1045 cols = (INTEGERP (w->right_margin_cols)
1046 ? XFASTINT (w->right_margin_cols) : 0);
1047 pixels = 0;
1051 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1055 /* Return the pixel height of the display area of window W, not
1056 including mode lines of W, if any. */
1058 INLINE int
1059 window_box_height (w)
1060 struct window *w;
1062 struct frame *f = XFRAME (w->frame);
1063 int height = WINDOW_TOTAL_HEIGHT (w);
1065 xassert (height >= 0);
1067 /* Note: the code below that determines the mode-line/header-line
1068 height is essentially the same as that contained in the macro
1069 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1070 the appropriate glyph row has its `mode_line_p' flag set,
1071 and if it doesn't, uses estimate_mode_line_height instead. */
1073 if (WINDOW_WANTS_MODELINE_P (w))
1075 struct glyph_row *ml_row
1076 = (w->current_matrix && w->current_matrix->rows
1077 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1078 : 0);
1079 if (ml_row && ml_row->mode_line_p)
1080 height -= ml_row->height;
1081 else
1082 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1085 if (WINDOW_WANTS_HEADER_LINE_P (w))
1087 struct glyph_row *hl_row
1088 = (w->current_matrix && w->current_matrix->rows
1089 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1090 : 0);
1091 if (hl_row && hl_row->mode_line_p)
1092 height -= hl_row->height;
1093 else
1094 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1097 /* With a very small font and a mode-line that's taller than
1098 default, we might end up with a negative height. */
1099 return max (0, height);
1102 /* Return the window-relative coordinate of the left edge of display
1103 area AREA of window W. AREA < 0 means return the left edge of the
1104 whole window, to the right of the left fringe of W. */
1106 INLINE int
1107 window_box_left_offset (w, area)
1108 struct window *w;
1109 int area;
1111 int x;
1113 if (w->pseudo_window_p)
1114 return 0;
1116 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1118 if (area == TEXT_AREA)
1119 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1120 + window_box_width (w, LEFT_MARGIN_AREA));
1121 else if (area == RIGHT_MARGIN_AREA)
1122 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1123 + window_box_width (w, LEFT_MARGIN_AREA)
1124 + window_box_width (w, TEXT_AREA)
1125 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1127 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1128 else if (area == LEFT_MARGIN_AREA
1129 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1130 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1132 return x;
1136 /* Return the window-relative coordinate of the right edge of display
1137 area AREA of window W. AREA < 0 means return the left edge of the
1138 whole window, to the left of the right fringe of W. */
1140 INLINE int
1141 window_box_right_offset (w, area)
1142 struct window *w;
1143 int area;
1145 return window_box_left_offset (w, area) + window_box_width (w, area);
1148 /* Return the frame-relative coordinate of the left edge of display
1149 area AREA of window W. AREA < 0 means return the left edge of the
1150 whole window, to the right of the left fringe of W. */
1152 INLINE int
1153 window_box_left (w, area)
1154 struct window *w;
1155 int area;
1157 struct frame *f = XFRAME (w->frame);
1158 int x;
1160 if (w->pseudo_window_p)
1161 return FRAME_INTERNAL_BORDER_WIDTH (f);
1163 x = (WINDOW_LEFT_EDGE_X (w)
1164 + window_box_left_offset (w, area));
1166 return x;
1170 /* Return the frame-relative coordinate of the right edge of display
1171 area AREA of window W. AREA < 0 means return the left edge of the
1172 whole window, to the left of the right fringe of W. */
1174 INLINE int
1175 window_box_right (w, area)
1176 struct window *w;
1177 int area;
1179 return window_box_left (w, area) + window_box_width (w, area);
1182 /* Get the bounding box of the display area AREA of window W, without
1183 mode lines, in frame-relative coordinates. AREA < 0 means the
1184 whole window, not including the left and right fringes of
1185 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1186 coordinates of the upper-left corner of the box. Return in
1187 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1189 INLINE void
1190 window_box (w, area, box_x, box_y, box_width, box_height)
1191 struct window *w;
1192 int area;
1193 int *box_x, *box_y, *box_width, *box_height;
1195 if (box_width)
1196 *box_width = window_box_width (w, area);
1197 if (box_height)
1198 *box_height = window_box_height (w);
1199 if (box_x)
1200 *box_x = window_box_left (w, area);
1201 if (box_y)
1203 *box_y = WINDOW_TOP_EDGE_Y (w);
1204 if (WINDOW_WANTS_HEADER_LINE_P (w))
1205 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1210 /* Get the bounding box of the display area AREA of window W, without
1211 mode lines. AREA < 0 means the whole window, not including the
1212 left and right fringe of the window. Return in *TOP_LEFT_X
1213 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1214 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1215 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1216 box. */
1218 INLINE void
1219 window_box_edges (w, area, top_left_x, top_left_y,
1220 bottom_right_x, bottom_right_y)
1221 struct window *w;
1222 int area;
1223 int *top_left_x, *top_left_y, *bottom_right_x, *bottom_right_y;
1225 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1226 bottom_right_y);
1227 *bottom_right_x += *top_left_x;
1228 *bottom_right_y += *top_left_y;
1233 /***********************************************************************
1234 Utilities
1235 ***********************************************************************/
1237 /* Return the bottom y-position of the line the iterator IT is in.
1238 This can modify IT's settings. */
1241 line_bottom_y (it)
1242 struct it *it;
1244 int line_height = it->max_ascent + it->max_descent;
1245 int line_top_y = it->current_y;
1247 if (line_height == 0)
1249 if (last_height)
1250 line_height = last_height;
1251 else if (IT_CHARPOS (*it) < ZV)
1253 move_it_by_lines (it, 1, 1);
1254 line_height = (it->max_ascent || it->max_descent
1255 ? it->max_ascent + it->max_descent
1256 : last_height);
1258 else
1260 struct glyph_row *row = it->glyph_row;
1262 /* Use the default character height. */
1263 it->glyph_row = NULL;
1264 it->what = IT_CHARACTER;
1265 it->c = ' ';
1266 it->len = 1;
1267 PRODUCE_GLYPHS (it);
1268 line_height = it->ascent + it->descent;
1269 it->glyph_row = row;
1273 return line_top_y + line_height;
1277 /* Return 1 if position CHARPOS is visible in window W.
1278 CHARPOS < 0 means return info about WINDOW_END position.
1279 If visible, set *X and *Y to pixel coordinates of top left corner.
1280 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1281 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1284 pos_visible_p (w, charpos, x, y, rtop, rbot, rowh, vpos)
1285 struct window *w;
1286 int charpos, *x, *y, *rtop, *rbot, *rowh, *vpos;
1288 struct it it;
1289 struct text_pos top;
1290 int visible_p = 0;
1291 struct buffer *old_buffer = NULL;
1293 if (noninteractive)
1294 return visible_p;
1296 if (XBUFFER (w->buffer) != current_buffer)
1298 old_buffer = current_buffer;
1299 set_buffer_internal_1 (XBUFFER (w->buffer));
1302 SET_TEXT_POS_FROM_MARKER (top, w->start);
1304 /* Compute exact mode line heights. */
1305 if (WINDOW_WANTS_MODELINE_P (w))
1306 current_mode_line_height
1307 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1308 current_buffer->mode_line_format);
1310 if (WINDOW_WANTS_HEADER_LINE_P (w))
1311 current_header_line_height
1312 = display_mode_line (w, HEADER_LINE_FACE_ID,
1313 current_buffer->header_line_format);
1315 start_display (&it, w, top);
1316 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1317 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1319 /* Note that we may overshoot because of invisible text. */
1320 if (charpos >= 0 && IT_CHARPOS (it) >= charpos)
1322 int top_x = it.current_x;
1323 int top_y = it.current_y;
1324 int bottom_y = (last_height = 0, line_bottom_y (&it));
1325 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1327 if (top_y < window_top_y)
1328 visible_p = bottom_y > window_top_y;
1329 else if (top_y < it.last_visible_y)
1330 visible_p = 1;
1331 if (visible_p)
1333 Lisp_Object window, prop;
1335 XSETWINDOW (window, w);
1336 prop = Fget_char_property (make_number (it.position.charpos),
1337 Qinvisible, window);
1339 /* If charpos coincides with invisible text covered with an
1340 ellipsis, use the first glyph of the ellipsis to compute
1341 the pixel positions. */
1342 if (TEXT_PROP_MEANS_INVISIBLE (prop) == 2)
1344 struct glyph_row *row = it.glyph_row;
1345 struct glyph *glyph = row->glyphs[TEXT_AREA];
1346 struct glyph *end = glyph + row->used[TEXT_AREA];
1347 int x = row->x;
1349 for (; glyph < end && glyph->charpos < charpos; glyph++)
1350 x += glyph->pixel_width;
1352 top_x = x;
1355 *x = top_x;
1356 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1357 *rtop = max (0, window_top_y - top_y);
1358 *rbot = max (0, bottom_y - it.last_visible_y);
1359 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1360 - max (top_y, window_top_y)));
1361 *vpos = it.vpos;
1364 else
1366 struct it it2;
1368 it2 = it;
1369 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1370 move_it_by_lines (&it, 1, 0);
1371 if (charpos < IT_CHARPOS (it)
1372 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1374 visible_p = 1;
1375 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1376 *x = it2.current_x;
1377 *y = it2.current_y + it2.max_ascent - it2.ascent;
1378 *rtop = max (0, -it2.current_y);
1379 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1380 - it.last_visible_y));
1381 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1382 it.last_visible_y)
1383 - max (it2.current_y,
1384 WINDOW_HEADER_LINE_HEIGHT (w))));
1385 *vpos = it2.vpos;
1389 if (old_buffer)
1390 set_buffer_internal_1 (old_buffer);
1392 current_header_line_height = current_mode_line_height = -1;
1394 if (visible_p && XFASTINT (w->hscroll) > 0)
1395 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1397 #if 0
1398 /* Debugging code. */
1399 if (visible_p)
1400 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1401 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1402 else
1403 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1404 #endif
1406 return visible_p;
1410 /* Return the next character from STR which is MAXLEN bytes long.
1411 Return in *LEN the length of the character. This is like
1412 STRING_CHAR_AND_LENGTH but never returns an invalid character. If
1413 we find one, we return a `?', but with the length of the invalid
1414 character. */
1416 static INLINE int
1417 string_char_and_length (str, maxlen, len)
1418 const unsigned char *str;
1419 int maxlen, *len;
1421 int c;
1423 c = STRING_CHAR_AND_LENGTH (str, maxlen, *len);
1424 if (!CHAR_VALID_P (c, 1))
1425 /* We may not change the length here because other places in Emacs
1426 don't use this function, i.e. they silently accept invalid
1427 characters. */
1428 c = '?';
1430 return c;
1435 /* Given a position POS containing a valid character and byte position
1436 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1438 static struct text_pos
1439 string_pos_nchars_ahead (pos, string, nchars)
1440 struct text_pos pos;
1441 Lisp_Object string;
1442 int nchars;
1444 xassert (STRINGP (string) && nchars >= 0);
1446 if (STRING_MULTIBYTE (string))
1448 int rest = SBYTES (string) - BYTEPOS (pos);
1449 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1450 int len;
1452 while (nchars--)
1454 string_char_and_length (p, rest, &len);
1455 p += len, rest -= len;
1456 xassert (rest >= 0);
1457 CHARPOS (pos) += 1;
1458 BYTEPOS (pos) += len;
1461 else
1462 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1464 return pos;
1468 /* Value is the text position, i.e. character and byte position,
1469 for character position CHARPOS in STRING. */
1471 static INLINE struct text_pos
1472 string_pos (charpos, string)
1473 int charpos;
1474 Lisp_Object string;
1476 struct text_pos pos;
1477 xassert (STRINGP (string));
1478 xassert (charpos >= 0);
1479 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1480 return pos;
1484 /* Value is a text position, i.e. character and byte position, for
1485 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1486 means recognize multibyte characters. */
1488 static struct text_pos
1489 c_string_pos (charpos, s, multibyte_p)
1490 int charpos;
1491 unsigned char *s;
1492 int multibyte_p;
1494 struct text_pos pos;
1496 xassert (s != NULL);
1497 xassert (charpos >= 0);
1499 if (multibyte_p)
1501 int rest = strlen (s), len;
1503 SET_TEXT_POS (pos, 0, 0);
1504 while (charpos--)
1506 string_char_and_length (s, rest, &len);
1507 s += len, rest -= len;
1508 xassert (rest >= 0);
1509 CHARPOS (pos) += 1;
1510 BYTEPOS (pos) += len;
1513 else
1514 SET_TEXT_POS (pos, charpos, charpos);
1516 return pos;
1520 /* Value is the number of characters in C string S. MULTIBYTE_P
1521 non-zero means recognize multibyte characters. */
1523 static int
1524 number_of_chars (s, multibyte_p)
1525 unsigned char *s;
1526 int multibyte_p;
1528 int nchars;
1530 if (multibyte_p)
1532 int rest = strlen (s), len;
1533 unsigned char *p = (unsigned char *) s;
1535 for (nchars = 0; rest > 0; ++nchars)
1537 string_char_and_length (p, rest, &len);
1538 rest -= len, p += len;
1541 else
1542 nchars = strlen (s);
1544 return nchars;
1548 /* Compute byte position NEWPOS->bytepos corresponding to
1549 NEWPOS->charpos. POS is a known position in string STRING.
1550 NEWPOS->charpos must be >= POS.charpos. */
1552 static void
1553 compute_string_pos (newpos, pos, string)
1554 struct text_pos *newpos, pos;
1555 Lisp_Object string;
1557 xassert (STRINGP (string));
1558 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1560 if (STRING_MULTIBYTE (string))
1561 *newpos = string_pos_nchars_ahead (pos, string,
1562 CHARPOS (*newpos) - CHARPOS (pos));
1563 else
1564 BYTEPOS (*newpos) = CHARPOS (*newpos);
1567 /* EXPORT:
1568 Return an estimation of the pixel height of mode or top lines on
1569 frame F. FACE_ID specifies what line's height to estimate. */
1572 estimate_mode_line_height (f, face_id)
1573 struct frame *f;
1574 enum face_id face_id;
1576 #ifdef HAVE_WINDOW_SYSTEM
1577 if (FRAME_WINDOW_P (f))
1579 int height = FONT_HEIGHT (FRAME_FONT (f));
1581 /* This function is called so early when Emacs starts that the face
1582 cache and mode line face are not yet initialized. */
1583 if (FRAME_FACE_CACHE (f))
1585 struct face *face = FACE_FROM_ID (f, face_id);
1586 if (face)
1588 if (face->font)
1589 height = FONT_HEIGHT (face->font);
1590 if (face->box_line_width > 0)
1591 height += 2 * face->box_line_width;
1595 return height;
1597 #endif
1599 return 1;
1602 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1603 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1604 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1605 not force the value into range. */
1607 void
1608 pixel_to_glyph_coords (f, pix_x, pix_y, x, y, bounds, noclip)
1609 FRAME_PTR f;
1610 register int pix_x, pix_y;
1611 int *x, *y;
1612 NativeRectangle *bounds;
1613 int noclip;
1616 #ifdef HAVE_WINDOW_SYSTEM
1617 if (FRAME_WINDOW_P (f))
1619 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1620 even for negative values. */
1621 if (pix_x < 0)
1622 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1623 if (pix_y < 0)
1624 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1626 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1627 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1629 if (bounds)
1630 STORE_NATIVE_RECT (*bounds,
1631 FRAME_COL_TO_PIXEL_X (f, pix_x),
1632 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1633 FRAME_COLUMN_WIDTH (f) - 1,
1634 FRAME_LINE_HEIGHT (f) - 1);
1636 if (!noclip)
1638 if (pix_x < 0)
1639 pix_x = 0;
1640 else if (pix_x > FRAME_TOTAL_COLS (f))
1641 pix_x = FRAME_TOTAL_COLS (f);
1643 if (pix_y < 0)
1644 pix_y = 0;
1645 else if (pix_y > FRAME_LINES (f))
1646 pix_y = FRAME_LINES (f);
1649 #endif
1651 *x = pix_x;
1652 *y = pix_y;
1656 /* Given HPOS/VPOS in the current matrix of W, return corresponding
1657 frame-relative pixel positions in *FRAME_X and *FRAME_Y. If we
1658 can't tell the positions because W's display is not up to date,
1659 return 0. */
1662 glyph_to_pixel_coords (w, hpos, vpos, frame_x, frame_y)
1663 struct window *w;
1664 int hpos, vpos;
1665 int *frame_x, *frame_y;
1667 #ifdef HAVE_WINDOW_SYSTEM
1668 if (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))))
1670 int success_p;
1672 xassert (hpos >= 0 && hpos < w->current_matrix->matrix_w);
1673 xassert (vpos >= 0 && vpos < w->current_matrix->matrix_h);
1675 if (display_completed)
1677 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
1678 struct glyph *glyph = row->glyphs[TEXT_AREA];
1679 struct glyph *end = glyph + min (hpos, row->used[TEXT_AREA]);
1681 hpos = row->x;
1682 vpos = row->y;
1683 while (glyph < end)
1685 hpos += glyph->pixel_width;
1686 ++glyph;
1689 /* If first glyph is partially visible, its first visible position is still 0. */
1690 if (hpos < 0)
1691 hpos = 0;
1693 success_p = 1;
1695 else
1697 hpos = vpos = 0;
1698 success_p = 0;
1701 *frame_x = WINDOW_TO_FRAME_PIXEL_X (w, hpos);
1702 *frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, vpos);
1703 return success_p;
1705 #endif
1707 *frame_x = hpos;
1708 *frame_y = vpos;
1709 return 1;
1713 #ifdef HAVE_WINDOW_SYSTEM
1715 /* Find the glyph under window-relative coordinates X/Y in window W.
1716 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1717 strings. Return in *HPOS and *VPOS the row and column number of
1718 the glyph found. Return in *AREA the glyph area containing X.
1719 Value is a pointer to the glyph found or null if X/Y is not on
1720 text, or we can't tell because W's current matrix is not up to
1721 date. */
1723 static struct glyph *
1724 x_y_to_hpos_vpos (w, x, y, hpos, vpos, dx, dy, area)
1725 struct window *w;
1726 int x, y;
1727 int *hpos, *vpos, *dx, *dy, *area;
1729 struct glyph *glyph, *end;
1730 struct glyph_row *row = NULL;
1731 int x0, i;
1733 /* Find row containing Y. Give up if some row is not enabled. */
1734 for (i = 0; i < w->current_matrix->nrows; ++i)
1736 row = MATRIX_ROW (w->current_matrix, i);
1737 if (!row->enabled_p)
1738 return NULL;
1739 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1740 break;
1743 *vpos = i;
1744 *hpos = 0;
1746 /* Give up if Y is not in the window. */
1747 if (i == w->current_matrix->nrows)
1748 return NULL;
1750 /* Get the glyph area containing X. */
1751 if (w->pseudo_window_p)
1753 *area = TEXT_AREA;
1754 x0 = 0;
1756 else
1758 if (x < window_box_left_offset (w, TEXT_AREA))
1760 *area = LEFT_MARGIN_AREA;
1761 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1763 else if (x < window_box_right_offset (w, TEXT_AREA))
1765 *area = TEXT_AREA;
1766 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1768 else
1770 *area = RIGHT_MARGIN_AREA;
1771 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1775 /* Find glyph containing X. */
1776 glyph = row->glyphs[*area];
1777 end = glyph + row->used[*area];
1778 x -= x0;
1779 while (glyph < end && x >= glyph->pixel_width)
1781 x -= glyph->pixel_width;
1782 ++glyph;
1785 if (glyph == end)
1786 return NULL;
1788 if (dx)
1790 *dx = x;
1791 *dy = y - (row->y + row->ascent - glyph->ascent);
1794 *hpos = glyph - row->glyphs[*area];
1795 return glyph;
1799 /* EXPORT:
1800 Convert frame-relative x/y to coordinates relative to window W.
1801 Takes pseudo-windows into account. */
1803 void
1804 frame_to_window_pixel_xy (w, x, y)
1805 struct window *w;
1806 int *x, *y;
1808 if (w->pseudo_window_p)
1810 /* A pseudo-window is always full-width, and starts at the
1811 left edge of the frame, plus a frame border. */
1812 struct frame *f = XFRAME (w->frame);
1813 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1814 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1816 else
1818 *x -= WINDOW_LEFT_EDGE_X (w);
1819 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1823 /* EXPORT:
1824 Return in RECTS[] at most N clipping rectangles for glyph string S.
1825 Return the number of stored rectangles. */
1828 get_glyph_string_clip_rects (s, rects, n)
1829 struct glyph_string *s;
1830 NativeRectangle *rects;
1831 int n;
1833 XRectangle r;
1835 if (n <= 0)
1836 return 0;
1838 if (s->row->full_width_p)
1840 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1841 r.x = WINDOW_LEFT_EDGE_X (s->w);
1842 r.width = WINDOW_TOTAL_WIDTH (s->w);
1844 /* Unless displaying a mode or menu bar line, which are always
1845 fully visible, clip to the visible part of the row. */
1846 if (s->w->pseudo_window_p)
1847 r.height = s->row->visible_height;
1848 else
1849 r.height = s->height;
1851 else
1853 /* This is a text line that may be partially visible. */
1854 r.x = window_box_left (s->w, s->area);
1855 r.width = window_box_width (s->w, s->area);
1856 r.height = s->row->visible_height;
1859 if (s->clip_head)
1860 if (r.x < s->clip_head->x)
1862 if (r.width >= s->clip_head->x - r.x)
1863 r.width -= s->clip_head->x - r.x;
1864 else
1865 r.width = 0;
1866 r.x = s->clip_head->x;
1868 if (s->clip_tail)
1869 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1871 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1872 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1873 else
1874 r.width = 0;
1877 /* If S draws overlapping rows, it's sufficient to use the top and
1878 bottom of the window for clipping because this glyph string
1879 intentionally draws over other lines. */
1880 if (s->for_overlaps)
1882 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1883 r.height = window_text_bottom_y (s->w) - r.y;
1885 /* Alas, the above simple strategy does not work for the
1886 environments with anti-aliased text: if the same text is
1887 drawn onto the same place multiple times, it gets thicker.
1888 If the overlap we are processing is for the erased cursor, we
1889 take the intersection with the rectagle of the cursor. */
1890 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1892 XRectangle rc, r_save = r;
1894 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1895 rc.y = s->w->phys_cursor.y;
1896 rc.width = s->w->phys_cursor_width;
1897 rc.height = s->w->phys_cursor_height;
1899 x_intersect_rectangles (&r_save, &rc, &r);
1902 else
1904 /* Don't use S->y for clipping because it doesn't take partially
1905 visible lines into account. For example, it can be negative for
1906 partially visible lines at the top of a window. */
1907 if (!s->row->full_width_p
1908 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1909 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1910 else
1911 r.y = max (0, s->row->y);
1913 /* If drawing a tool-bar window, draw it over the internal border
1914 at the top of the window. */
1915 if (WINDOWP (s->f->tool_bar_window)
1916 && s->w == XWINDOW (s->f->tool_bar_window))
1917 r.y -= FRAME_INTERNAL_BORDER_WIDTH (s->f);
1920 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1922 /* If drawing the cursor, don't let glyph draw outside its
1923 advertised boundaries. Cleartype does this under some circumstances. */
1924 if (s->hl == DRAW_CURSOR)
1926 struct glyph *glyph = s->first_glyph;
1927 int height, max_y;
1929 if (s->x > r.x)
1931 r.width -= s->x - r.x;
1932 r.x = s->x;
1934 r.width = min (r.width, glyph->pixel_width);
1936 /* If r.y is below window bottom, ensure that we still see a cursor. */
1937 height = min (glyph->ascent + glyph->descent,
1938 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1939 max_y = window_text_bottom_y (s->w) - height;
1940 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1941 if (s->ybase - glyph->ascent > max_y)
1943 r.y = max_y;
1944 r.height = height;
1946 else
1948 /* Don't draw cursor glyph taller than our actual glyph. */
1949 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1950 if (height < r.height)
1952 max_y = r.y + r.height;
1953 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1954 r.height = min (max_y - r.y, height);
1959 if (s->row->clip)
1961 XRectangle r_save = r;
1963 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
1964 r.width = 0;
1967 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
1968 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
1970 #ifdef CONVERT_FROM_XRECT
1971 CONVERT_FROM_XRECT (r, *rects);
1972 #else
1973 *rects = r;
1974 #endif
1975 return 1;
1977 else
1979 /* If we are processing overlapping and allowed to return
1980 multiple clipping rectangles, we exclude the row of the glyph
1981 string from the clipping rectangle. This is to avoid drawing
1982 the same text on the environment with anti-aliasing. */
1983 #ifdef CONVERT_FROM_XRECT
1984 XRectangle rs[2];
1985 #else
1986 XRectangle *rs = rects;
1987 #endif
1988 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
1990 if (s->for_overlaps & OVERLAPS_PRED)
1992 rs[i] = r;
1993 if (r.y + r.height > row_y)
1995 if (r.y < row_y)
1996 rs[i].height = row_y - r.y;
1997 else
1998 rs[i].height = 0;
2000 i++;
2002 if (s->for_overlaps & OVERLAPS_SUCC)
2004 rs[i] = r;
2005 if (r.y < row_y + s->row->visible_height)
2007 if (r.y + r.height > row_y + s->row->visible_height)
2009 rs[i].y = row_y + s->row->visible_height;
2010 rs[i].height = r.y + r.height - rs[i].y;
2012 else
2013 rs[i].height = 0;
2015 i++;
2018 n = i;
2019 #ifdef CONVERT_FROM_XRECT
2020 for (i = 0; i < n; i++)
2021 CONVERT_FROM_XRECT (rs[i], rects[i]);
2022 #endif
2023 return n;
2027 /* EXPORT:
2028 Return in *NR the clipping rectangle for glyph string S. */
2030 void
2031 get_glyph_string_clip_rect (s, nr)
2032 struct glyph_string *s;
2033 NativeRectangle *nr;
2035 get_glyph_string_clip_rects (s, nr, 1);
2039 /* EXPORT:
2040 Return the position and height of the phys cursor in window W.
2041 Set w->phys_cursor_width to width of phys cursor.
2044 void
2045 get_phys_cursor_geometry (w, row, glyph, xp, yp, heightp)
2046 struct window *w;
2047 struct glyph_row *row;
2048 struct glyph *glyph;
2049 int *xp, *yp, *heightp;
2051 struct frame *f = XFRAME (WINDOW_FRAME (w));
2052 int x, y, wd, h, h0, y0;
2054 /* Compute the width of the rectangle to draw. If on a stretch
2055 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2056 rectangle as wide as the glyph, but use a canonical character
2057 width instead. */
2058 wd = glyph->pixel_width - 1;
2059 #ifdef HAVE_NTGUI
2060 wd++; /* Why? */
2061 #endif
2063 x = w->phys_cursor.x;
2064 if (x < 0)
2066 wd += x;
2067 x = 0;
2070 if (glyph->type == STRETCH_GLYPH
2071 && !x_stretch_cursor_p)
2072 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2073 w->phys_cursor_width = wd;
2075 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2077 /* If y is below window bottom, ensure that we still see a cursor. */
2078 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2080 h = max (h0, glyph->ascent + glyph->descent);
2081 h0 = min (h0, glyph->ascent + glyph->descent);
2083 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2084 if (y < y0)
2086 h = max (h - (y0 - y) + 1, h0);
2087 y = y0 - 1;
2089 else
2091 y0 = window_text_bottom_y (w) - h0;
2092 if (y > y0)
2094 h += y - y0;
2095 y = y0;
2099 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2100 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2101 *heightp = h;
2105 * Remember which glyph the mouse is over.
2108 void
2109 remember_mouse_glyph (f, gx, gy, rect)
2110 struct frame *f;
2111 int gx, gy;
2112 NativeRectangle *rect;
2114 Lisp_Object window;
2115 struct window *w;
2116 struct glyph_row *r, *gr, *end_row;
2117 enum window_part part;
2118 enum glyph_row_area area;
2119 int x, y, width, height;
2121 /* Try to determine frame pixel position and size of the glyph under
2122 frame pixel coordinates X/Y on frame F. */
2124 if (!f->glyphs_initialized_p
2125 || (window = window_from_coordinates (f, gx, gy, &part, &x, &y, 0),
2126 NILP (window)))
2128 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2129 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2130 goto virtual_glyph;
2133 w = XWINDOW (window);
2134 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2135 height = WINDOW_FRAME_LINE_HEIGHT (w);
2137 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2138 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2140 if (w->pseudo_window_p)
2142 area = TEXT_AREA;
2143 part = ON_MODE_LINE; /* Don't adjust margin. */
2144 goto text_glyph;
2147 switch (part)
2149 case ON_LEFT_MARGIN:
2150 area = LEFT_MARGIN_AREA;
2151 goto text_glyph;
2153 case ON_RIGHT_MARGIN:
2154 area = RIGHT_MARGIN_AREA;
2155 goto text_glyph;
2157 case ON_HEADER_LINE:
2158 case ON_MODE_LINE:
2159 gr = (part == ON_HEADER_LINE
2160 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2161 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2162 gy = gr->y;
2163 area = TEXT_AREA;
2164 goto text_glyph_row_found;
2166 case ON_TEXT:
2167 area = TEXT_AREA;
2169 text_glyph:
2170 gr = 0; gy = 0;
2171 for (; r <= end_row && r->enabled_p; ++r)
2172 if (r->y + r->height > y)
2174 gr = r; gy = r->y;
2175 break;
2178 text_glyph_row_found:
2179 if (gr && gy <= y)
2181 struct glyph *g = gr->glyphs[area];
2182 struct glyph *end = g + gr->used[area];
2184 height = gr->height;
2185 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2186 if (gx + g->pixel_width > x)
2187 break;
2189 if (g < end)
2191 if (g->type == IMAGE_GLYPH)
2193 /* Don't remember when mouse is over image, as
2194 image may have hot-spots. */
2195 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2196 return;
2198 width = g->pixel_width;
2200 else
2202 /* Use nominal char spacing at end of line. */
2203 x -= gx;
2204 gx += (x / width) * width;
2207 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2208 gx += window_box_left_offset (w, area);
2210 else
2212 /* Use nominal line height at end of window. */
2213 gx = (x / width) * width;
2214 y -= gy;
2215 gy += (y / height) * height;
2217 break;
2219 case ON_LEFT_FRINGE:
2220 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2221 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2222 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2223 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2224 goto row_glyph;
2226 case ON_RIGHT_FRINGE:
2227 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2228 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2229 : window_box_right_offset (w, TEXT_AREA));
2230 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2231 goto row_glyph;
2233 case ON_SCROLL_BAR:
2234 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2236 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2237 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2238 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2239 : 0)));
2240 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2242 row_glyph:
2243 gr = 0, gy = 0;
2244 for (; r <= end_row && r->enabled_p; ++r)
2245 if (r->y + r->height > y)
2247 gr = r; gy = r->y;
2248 break;
2251 if (gr && gy <= y)
2252 height = gr->height;
2253 else
2255 /* Use nominal line height at end of window. */
2256 y -= gy;
2257 gy += (y / height) * height;
2259 break;
2261 default:
2263 virtual_glyph:
2264 /* If there is no glyph under the mouse, then we divide the screen
2265 into a grid of the smallest glyph in the frame, and use that
2266 as our "glyph". */
2268 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2269 round down even for negative values. */
2270 if (gx < 0)
2271 gx -= width - 1;
2272 if (gy < 0)
2273 gy -= height - 1;
2275 gx = (gx / width) * width;
2276 gy = (gy / height) * height;
2278 goto store_rect;
2281 gx += WINDOW_LEFT_EDGE_X (w);
2282 gy += WINDOW_TOP_EDGE_Y (w);
2284 store_rect:
2285 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2287 /* Visible feedback for debugging. */
2288 #if 0
2289 #if HAVE_X_WINDOWS
2290 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2291 f->output_data.x->normal_gc,
2292 gx, gy, width, height);
2293 #endif
2294 #endif
2298 #endif /* HAVE_WINDOW_SYSTEM */
2301 /***********************************************************************
2302 Lisp form evaluation
2303 ***********************************************************************/
2305 /* Error handler for safe_eval and safe_call. */
2307 static Lisp_Object
2308 safe_eval_handler (arg)
2309 Lisp_Object arg;
2311 add_to_log ("Error during redisplay: %s", arg, Qnil);
2312 return Qnil;
2316 /* Evaluate SEXPR and return the result, or nil if something went
2317 wrong. Prevent redisplay during the evaluation. */
2319 Lisp_Object
2320 safe_eval (sexpr)
2321 Lisp_Object sexpr;
2323 Lisp_Object val;
2325 if (inhibit_eval_during_redisplay)
2326 val = Qnil;
2327 else
2329 int count = SPECPDL_INDEX ();
2330 struct gcpro gcpro1;
2332 GCPRO1 (sexpr);
2333 specbind (Qinhibit_redisplay, Qt);
2334 /* Use Qt to ensure debugger does not run,
2335 so there is no possibility of wanting to redisplay. */
2336 val = internal_condition_case_1 (Feval, sexpr, Qt,
2337 safe_eval_handler);
2338 UNGCPRO;
2339 val = unbind_to (count, val);
2342 return val;
2346 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2347 Return the result, or nil if something went wrong. Prevent
2348 redisplay during the evaluation. */
2350 Lisp_Object
2351 safe_call (nargs, args)
2352 int nargs;
2353 Lisp_Object *args;
2355 Lisp_Object val;
2357 if (inhibit_eval_during_redisplay)
2358 val = Qnil;
2359 else
2361 int count = SPECPDL_INDEX ();
2362 struct gcpro gcpro1;
2364 GCPRO1 (args[0]);
2365 gcpro1.nvars = nargs;
2366 specbind (Qinhibit_redisplay, Qt);
2367 /* Use Qt to ensure debugger does not run,
2368 so there is no possibility of wanting to redisplay. */
2369 val = internal_condition_case_2 (Ffuncall, nargs, args, Qt,
2370 safe_eval_handler);
2371 UNGCPRO;
2372 val = unbind_to (count, val);
2375 return val;
2379 /* Call function FN with one argument ARG.
2380 Return the result, or nil if something went wrong. */
2382 Lisp_Object
2383 safe_call1 (fn, arg)
2384 Lisp_Object fn, arg;
2386 Lisp_Object args[2];
2387 args[0] = fn;
2388 args[1] = arg;
2389 return safe_call (2, args);
2394 /***********************************************************************
2395 Debugging
2396 ***********************************************************************/
2398 #if 0
2400 /* Define CHECK_IT to perform sanity checks on iterators.
2401 This is for debugging. It is too slow to do unconditionally. */
2403 static void
2404 check_it (it)
2405 struct it *it;
2407 if (it->method == GET_FROM_STRING)
2409 xassert (STRINGP (it->string));
2410 xassert (IT_STRING_CHARPOS (*it) >= 0);
2412 else
2414 xassert (IT_STRING_CHARPOS (*it) < 0);
2415 if (it->method == GET_FROM_BUFFER)
2417 /* Check that character and byte positions agree. */
2418 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2422 if (it->dpvec)
2423 xassert (it->current.dpvec_index >= 0);
2424 else
2425 xassert (it->current.dpvec_index < 0);
2428 #define CHECK_IT(IT) check_it ((IT))
2430 #else /* not 0 */
2432 #define CHECK_IT(IT) (void) 0
2434 #endif /* not 0 */
2437 #if GLYPH_DEBUG
2439 /* Check that the window end of window W is what we expect it
2440 to be---the last row in the current matrix displaying text. */
2442 static void
2443 check_window_end (w)
2444 struct window *w;
2446 if (!MINI_WINDOW_P (w)
2447 && !NILP (w->window_end_valid))
2449 struct glyph_row *row;
2450 xassert ((row = MATRIX_ROW (w->current_matrix,
2451 XFASTINT (w->window_end_vpos)),
2452 !row->enabled_p
2453 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2454 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2458 #define CHECK_WINDOW_END(W) check_window_end ((W))
2460 #else /* not GLYPH_DEBUG */
2462 #define CHECK_WINDOW_END(W) (void) 0
2464 #endif /* not GLYPH_DEBUG */
2468 /***********************************************************************
2469 Iterator initialization
2470 ***********************************************************************/
2472 /* Initialize IT for displaying current_buffer in window W, starting
2473 at character position CHARPOS. CHARPOS < 0 means that no buffer
2474 position is specified which is useful when the iterator is assigned
2475 a position later. BYTEPOS is the byte position corresponding to
2476 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2478 If ROW is not null, calls to produce_glyphs with IT as parameter
2479 will produce glyphs in that row.
2481 BASE_FACE_ID is the id of a base face to use. It must be one of
2482 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2483 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2484 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2486 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2487 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2488 will be initialized to use the corresponding mode line glyph row of
2489 the desired matrix of W. */
2491 void
2492 init_iterator (it, w, charpos, bytepos, row, base_face_id)
2493 struct it *it;
2494 struct window *w;
2495 int charpos, bytepos;
2496 struct glyph_row *row;
2497 enum face_id base_face_id;
2499 int highlight_region_p;
2501 /* Some precondition checks. */
2502 xassert (w != NULL && it != NULL);
2503 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2504 && charpos <= ZV));
2506 /* If face attributes have been changed since the last redisplay,
2507 free realized faces now because they depend on face definitions
2508 that might have changed. Don't free faces while there might be
2509 desired matrices pending which reference these faces. */
2510 if (face_change_count && !inhibit_free_realized_faces)
2512 face_change_count = 0;
2513 free_all_realized_faces (Qnil);
2516 /* Use one of the mode line rows of W's desired matrix if
2517 appropriate. */
2518 if (row == NULL)
2520 if (base_face_id == MODE_LINE_FACE_ID
2521 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2522 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2523 else if (base_face_id == HEADER_LINE_FACE_ID)
2524 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2527 /* Clear IT. */
2528 bzero (it, sizeof *it);
2529 it->current.overlay_string_index = -1;
2530 it->current.dpvec_index = -1;
2531 it->base_face_id = base_face_id;
2532 it->string = Qnil;
2533 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2535 /* The window in which we iterate over current_buffer: */
2536 XSETWINDOW (it->window, w);
2537 it->w = w;
2538 it->f = XFRAME (w->frame);
2540 /* Extra space between lines (on window systems only). */
2541 if (base_face_id == DEFAULT_FACE_ID
2542 && FRAME_WINDOW_P (it->f))
2544 if (NATNUMP (current_buffer->extra_line_spacing))
2545 it->extra_line_spacing = XFASTINT (current_buffer->extra_line_spacing);
2546 else if (FLOATP (current_buffer->extra_line_spacing))
2547 it->extra_line_spacing = (XFLOAT_DATA (current_buffer->extra_line_spacing)
2548 * FRAME_LINE_HEIGHT (it->f));
2549 else if (it->f->extra_line_spacing > 0)
2550 it->extra_line_spacing = it->f->extra_line_spacing;
2551 it->max_extra_line_spacing = 0;
2554 /* If realized faces have been removed, e.g. because of face
2555 attribute changes of named faces, recompute them. When running
2556 in batch mode, the face cache of the initial frame is null. If
2557 we happen to get called, make a dummy face cache. */
2558 if (FRAME_FACE_CACHE (it->f) == NULL)
2559 init_frame_faces (it->f);
2560 if (FRAME_FACE_CACHE (it->f)->used == 0)
2561 recompute_basic_faces (it->f);
2563 /* Current value of the `slice', `space-width', and 'height' properties. */
2564 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2565 it->space_width = Qnil;
2566 it->font_height = Qnil;
2567 it->override_ascent = -1;
2569 /* Are control characters displayed as `^C'? */
2570 it->ctl_arrow_p = !NILP (current_buffer->ctl_arrow);
2572 /* -1 means everything between a CR and the following line end
2573 is invisible. >0 means lines indented more than this value are
2574 invisible. */
2575 it->selective = (INTEGERP (current_buffer->selective_display)
2576 ? XFASTINT (current_buffer->selective_display)
2577 : (!NILP (current_buffer->selective_display)
2578 ? -1 : 0));
2579 it->selective_display_ellipsis_p
2580 = !NILP (current_buffer->selective_display_ellipses);
2582 /* Display table to use. */
2583 it->dp = window_display_table (w);
2585 /* Are multibyte characters enabled in current_buffer? */
2586 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
2588 /* Non-zero if we should highlight the region. */
2589 highlight_region_p
2590 = (!NILP (Vtransient_mark_mode)
2591 && !NILP (current_buffer->mark_active)
2592 && XMARKER (current_buffer->mark)->buffer != 0);
2594 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2595 start and end of a visible region in window IT->w. Set both to
2596 -1 to indicate no region. */
2597 if (highlight_region_p
2598 /* Maybe highlight only in selected window. */
2599 && (/* Either show region everywhere. */
2600 highlight_nonselected_windows
2601 /* Or show region in the selected window. */
2602 || w == XWINDOW (selected_window)
2603 /* Or show the region if we are in the mini-buffer and W is
2604 the window the mini-buffer refers to. */
2605 || (MINI_WINDOW_P (XWINDOW (selected_window))
2606 && WINDOWP (minibuf_selected_window)
2607 && w == XWINDOW (minibuf_selected_window))))
2609 int charpos = marker_position (current_buffer->mark);
2610 it->region_beg_charpos = min (PT, charpos);
2611 it->region_end_charpos = max (PT, charpos);
2613 else
2614 it->region_beg_charpos = it->region_end_charpos = -1;
2616 /* Get the position at which the redisplay_end_trigger hook should
2617 be run, if it is to be run at all. */
2618 if (MARKERP (w->redisplay_end_trigger)
2619 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2620 it->redisplay_end_trigger_charpos
2621 = marker_position (w->redisplay_end_trigger);
2622 else if (INTEGERP (w->redisplay_end_trigger))
2623 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2625 /* Correct bogus values of tab_width. */
2626 it->tab_width = XINT (current_buffer->tab_width);
2627 if (it->tab_width <= 0 || it->tab_width > 1000)
2628 it->tab_width = 8;
2630 /* Are lines in the display truncated? */
2631 it->truncate_lines_p
2632 = (base_face_id != DEFAULT_FACE_ID
2633 || XINT (it->w->hscroll)
2634 || (truncate_partial_width_windows
2635 && !WINDOW_FULL_WIDTH_P (it->w))
2636 || !NILP (current_buffer->truncate_lines));
2638 /* Get dimensions of truncation and continuation glyphs. These are
2639 displayed as fringe bitmaps under X, so we don't need them for such
2640 frames. */
2641 if (!FRAME_WINDOW_P (it->f))
2643 if (it->truncate_lines_p)
2645 /* We will need the truncation glyph. */
2646 xassert (it->glyph_row == NULL);
2647 produce_special_glyphs (it, IT_TRUNCATION);
2648 it->truncation_pixel_width = it->pixel_width;
2650 else
2652 /* We will need the continuation glyph. */
2653 xassert (it->glyph_row == NULL);
2654 produce_special_glyphs (it, IT_CONTINUATION);
2655 it->continuation_pixel_width = it->pixel_width;
2658 /* Reset these values to zero because the produce_special_glyphs
2659 above has changed them. */
2660 it->pixel_width = it->ascent = it->descent = 0;
2661 it->phys_ascent = it->phys_descent = 0;
2664 /* Set this after getting the dimensions of truncation and
2665 continuation glyphs, so that we don't produce glyphs when calling
2666 produce_special_glyphs, above. */
2667 it->glyph_row = row;
2668 it->area = TEXT_AREA;
2670 /* Get the dimensions of the display area. The display area
2671 consists of the visible window area plus a horizontally scrolled
2672 part to the left of the window. All x-values are relative to the
2673 start of this total display area. */
2674 if (base_face_id != DEFAULT_FACE_ID)
2676 /* Mode lines, menu bar in terminal frames. */
2677 it->first_visible_x = 0;
2678 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2680 else
2682 it->first_visible_x
2683 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2684 it->last_visible_x = (it->first_visible_x
2685 + window_box_width (w, TEXT_AREA));
2687 /* If we truncate lines, leave room for the truncator glyph(s) at
2688 the right margin. Otherwise, leave room for the continuation
2689 glyph(s). Truncation and continuation glyphs are not inserted
2690 for window-based redisplay. */
2691 if (!FRAME_WINDOW_P (it->f))
2693 if (it->truncate_lines_p)
2694 it->last_visible_x -= it->truncation_pixel_width;
2695 else
2696 it->last_visible_x -= it->continuation_pixel_width;
2699 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2700 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2703 /* Leave room for a border glyph. */
2704 if (!FRAME_WINDOW_P (it->f)
2705 && !WINDOW_RIGHTMOST_P (it->w))
2706 it->last_visible_x -= 1;
2708 it->last_visible_y = window_text_bottom_y (w);
2710 /* For mode lines and alike, arrange for the first glyph having a
2711 left box line if the face specifies a box. */
2712 if (base_face_id != DEFAULT_FACE_ID)
2714 struct face *face;
2716 it->face_id = base_face_id;
2718 /* If we have a boxed mode line, make the first character appear
2719 with a left box line. */
2720 face = FACE_FROM_ID (it->f, base_face_id);
2721 if (face->box != FACE_NO_BOX)
2722 it->start_of_box_run_p = 1;
2725 /* If a buffer position was specified, set the iterator there,
2726 getting overlays and face properties from that position. */
2727 if (charpos >= BUF_BEG (current_buffer))
2729 it->end_charpos = ZV;
2730 it->face_id = -1;
2731 IT_CHARPOS (*it) = charpos;
2733 /* Compute byte position if not specified. */
2734 if (bytepos < charpos)
2735 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2736 else
2737 IT_BYTEPOS (*it) = bytepos;
2739 it->start = it->current;
2741 /* Compute faces etc. */
2742 reseat (it, it->current.pos, 1);
2745 CHECK_IT (it);
2749 /* Initialize IT for the display of window W with window start POS. */
2751 void
2752 start_display (it, w, pos)
2753 struct it *it;
2754 struct window *w;
2755 struct text_pos pos;
2757 struct glyph_row *row;
2758 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2760 row = w->desired_matrix->rows + first_vpos;
2761 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2762 it->first_vpos = first_vpos;
2764 /* Don't reseat to previous visible line start if current start
2765 position is in a string or image. */
2766 if (it->method == GET_FROM_BUFFER && !it->truncate_lines_p)
2768 int start_at_line_beg_p;
2769 int first_y = it->current_y;
2771 /* If window start is not at a line start, skip forward to POS to
2772 get the correct continuation lines width. */
2773 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2774 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2775 if (!start_at_line_beg_p)
2777 int new_x;
2779 reseat_at_previous_visible_line_start (it);
2780 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2782 new_x = it->current_x + it->pixel_width;
2784 /* If lines are continued, this line may end in the middle
2785 of a multi-glyph character (e.g. a control character
2786 displayed as \003, or in the middle of an overlay
2787 string). In this case move_it_to above will not have
2788 taken us to the start of the continuation line but to the
2789 end of the continued line. */
2790 if (it->current_x > 0
2791 && !it->truncate_lines_p /* Lines are continued. */
2792 && (/* And glyph doesn't fit on the line. */
2793 new_x > it->last_visible_x
2794 /* Or it fits exactly and we're on a window
2795 system frame. */
2796 || (new_x == it->last_visible_x
2797 && FRAME_WINDOW_P (it->f))))
2799 if (it->current.dpvec_index >= 0
2800 || it->current.overlay_string_index >= 0)
2802 set_iterator_to_next (it, 1);
2803 move_it_in_display_line_to (it, -1, -1, 0);
2806 it->continuation_lines_width += it->current_x;
2809 /* We're starting a new display line, not affected by the
2810 height of the continued line, so clear the appropriate
2811 fields in the iterator structure. */
2812 it->max_ascent = it->max_descent = 0;
2813 it->max_phys_ascent = it->max_phys_descent = 0;
2815 it->current_y = first_y;
2816 it->vpos = 0;
2817 it->current_x = it->hpos = 0;
2821 #if 0 /* Don't assert the following because start_display is sometimes
2822 called intentionally with a window start that is not at a
2823 line start. Please leave this code in as a comment. */
2825 /* Window start should be on a line start, now. */
2826 xassert (it->continuation_lines_width
2827 || IT_CHARPOS (it) == BEGV
2828 || FETCH_BYTE (IT_BYTEPOS (it) - 1) == '\n');
2829 #endif /* 0 */
2833 /* Return 1 if POS is a position in ellipses displayed for invisible
2834 text. W is the window we display, for text property lookup. */
2836 static int
2837 in_ellipses_for_invisible_text_p (pos, w)
2838 struct display_pos *pos;
2839 struct window *w;
2841 Lisp_Object prop, window;
2842 int ellipses_p = 0;
2843 int charpos = CHARPOS (pos->pos);
2845 /* If POS specifies a position in a display vector, this might
2846 be for an ellipsis displayed for invisible text. We won't
2847 get the iterator set up for delivering that ellipsis unless
2848 we make sure that it gets aware of the invisible text. */
2849 if (pos->dpvec_index >= 0
2850 && pos->overlay_string_index < 0
2851 && CHARPOS (pos->string_pos) < 0
2852 && charpos > BEGV
2853 && (XSETWINDOW (window, w),
2854 prop = Fget_char_property (make_number (charpos),
2855 Qinvisible, window),
2856 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2858 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2859 window);
2860 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2863 return ellipses_p;
2867 /* Initialize IT for stepping through current_buffer in window W,
2868 starting at position POS that includes overlay string and display
2869 vector/ control character translation position information. Value
2870 is zero if there are overlay strings with newlines at POS. */
2872 static int
2873 init_from_display_pos (it, w, pos)
2874 struct it *it;
2875 struct window *w;
2876 struct display_pos *pos;
2878 int charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2879 int i, overlay_strings_with_newlines = 0;
2881 /* If POS specifies a position in a display vector, this might
2882 be for an ellipsis displayed for invisible text. We won't
2883 get the iterator set up for delivering that ellipsis unless
2884 we make sure that it gets aware of the invisible text. */
2885 if (in_ellipses_for_invisible_text_p (pos, w))
2887 --charpos;
2888 bytepos = 0;
2891 /* Keep in mind: the call to reseat in init_iterator skips invisible
2892 text, so we might end up at a position different from POS. This
2893 is only a problem when POS is a row start after a newline and an
2894 overlay starts there with an after-string, and the overlay has an
2895 invisible property. Since we don't skip invisible text in
2896 display_line and elsewhere immediately after consuming the
2897 newline before the row start, such a POS will not be in a string,
2898 but the call to init_iterator below will move us to the
2899 after-string. */
2900 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2902 /* This only scans the current chunk -- it should scan all chunks.
2903 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2904 to 16 in 22.1 to make this a lesser problem. */
2905 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2907 const char *s = SDATA (it->overlay_strings[i]);
2908 const char *e = s + SBYTES (it->overlay_strings[i]);
2910 while (s < e && *s != '\n')
2911 ++s;
2913 if (s < e)
2915 overlay_strings_with_newlines = 1;
2916 break;
2920 /* If position is within an overlay string, set up IT to the right
2921 overlay string. */
2922 if (pos->overlay_string_index >= 0)
2924 int relative_index;
2926 /* If the first overlay string happens to have a `display'
2927 property for an image, the iterator will be set up for that
2928 image, and we have to undo that setup first before we can
2929 correct the overlay string index. */
2930 if (it->method == GET_FROM_IMAGE)
2931 pop_it (it);
2933 /* We already have the first chunk of overlay strings in
2934 IT->overlay_strings. Load more until the one for
2935 pos->overlay_string_index is in IT->overlay_strings. */
2936 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2938 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2939 it->current.overlay_string_index = 0;
2940 while (n--)
2942 load_overlay_strings (it, 0);
2943 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2947 it->current.overlay_string_index = pos->overlay_string_index;
2948 relative_index = (it->current.overlay_string_index
2949 % OVERLAY_STRING_CHUNK_SIZE);
2950 it->string = it->overlay_strings[relative_index];
2951 xassert (STRINGP (it->string));
2952 it->current.string_pos = pos->string_pos;
2953 it->method = GET_FROM_STRING;
2956 #if 0 /* This is bogus because POS not having an overlay string
2957 position does not mean it's after the string. Example: A
2958 line starting with a before-string and initialization of IT
2959 to the previous row's end position. */
2960 else if (it->current.overlay_string_index >= 0)
2962 /* If POS says we're already after an overlay string ending at
2963 POS, make sure to pop the iterator because it will be in
2964 front of that overlay string. When POS is ZV, we've thereby
2965 also ``processed'' overlay strings at ZV. */
2966 while (it->sp)
2967 pop_it (it);
2968 xassert (it->current.overlay_string_index == -1);
2969 xassert (it->method == GET_FROM_BUFFER);
2970 if (CHARPOS (pos->pos) == ZV)
2971 it->overlay_strings_at_end_processed_p = 1;
2973 #endif /* 0 */
2975 if (CHARPOS (pos->string_pos) >= 0)
2977 /* Recorded position is not in an overlay string, but in another
2978 string. This can only be a string from a `display' property.
2979 IT should already be filled with that string. */
2980 it->current.string_pos = pos->string_pos;
2981 xassert (STRINGP (it->string));
2984 /* Restore position in display vector translations, control
2985 character translations or ellipses. */
2986 if (pos->dpvec_index >= 0)
2988 if (it->dpvec == NULL)
2989 get_next_display_element (it);
2990 xassert (it->dpvec && it->current.dpvec_index == 0);
2991 it->current.dpvec_index = pos->dpvec_index;
2994 CHECK_IT (it);
2995 return !overlay_strings_with_newlines;
2999 /* Initialize IT for stepping through current_buffer in window W
3000 starting at ROW->start. */
3002 static void
3003 init_to_row_start (it, w, row)
3004 struct it *it;
3005 struct window *w;
3006 struct glyph_row *row;
3008 init_from_display_pos (it, w, &row->start);
3009 it->start = row->start;
3010 it->continuation_lines_width = row->continuation_lines_width;
3011 CHECK_IT (it);
3015 /* Initialize IT for stepping through current_buffer in window W
3016 starting in the line following ROW, i.e. starting at ROW->end.
3017 Value is zero if there are overlay strings with newlines at ROW's
3018 end position. */
3020 static int
3021 init_to_row_end (it, w, row)
3022 struct it *it;
3023 struct window *w;
3024 struct glyph_row *row;
3026 int success = 0;
3028 if (init_from_display_pos (it, w, &row->end))
3030 if (row->continued_p)
3031 it->continuation_lines_width
3032 = row->continuation_lines_width + row->pixel_width;
3033 CHECK_IT (it);
3034 success = 1;
3037 return success;
3043 /***********************************************************************
3044 Text properties
3045 ***********************************************************************/
3047 /* Called when IT reaches IT->stop_charpos. Handle text property and
3048 overlay changes. Set IT->stop_charpos to the next position where
3049 to stop. */
3051 static void
3052 handle_stop (it)
3053 struct it *it;
3055 enum prop_handled handled;
3056 int handle_overlay_change_p;
3057 struct props *p;
3059 it->dpvec = NULL;
3060 it->current.dpvec_index = -1;
3061 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3062 it->ignore_overlay_strings_at_pos_p = 0;
3064 /* Use face of preceding text for ellipsis (if invisible) */
3065 if (it->selective_display_ellipsis_p)
3066 it->saved_face_id = it->face_id;
3070 handled = HANDLED_NORMALLY;
3072 /* Call text property handlers. */
3073 for (p = it_props; p->handler; ++p)
3075 handled = p->handler (it);
3077 if (handled == HANDLED_RECOMPUTE_PROPS)
3078 break;
3079 else if (handled == HANDLED_RETURN)
3081 /* We still want to show before and after strings from
3082 overlays even if the actual buffer text is replaced. */
3083 if (!handle_overlay_change_p || it->sp > 1)
3084 return;
3085 if (!get_overlay_strings_1 (it, 0, 0))
3086 return;
3087 it->ignore_overlay_strings_at_pos_p = 1;
3088 it->string_from_display_prop_p = 0;
3089 handle_overlay_change_p = 0;
3090 handled = HANDLED_RECOMPUTE_PROPS;
3091 break;
3093 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3094 handle_overlay_change_p = 0;
3097 if (handled != HANDLED_RECOMPUTE_PROPS)
3099 /* Don't check for overlay strings below when set to deliver
3100 characters from a display vector. */
3101 if (it->method == GET_FROM_DISPLAY_VECTOR)
3102 handle_overlay_change_p = 0;
3104 /* Handle overlay changes.
3105 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3106 if it finds overlays. */
3107 if (handle_overlay_change_p)
3108 handled = handle_overlay_change (it);
3111 while (handled == HANDLED_RECOMPUTE_PROPS);
3113 /* Determine where to stop next. */
3114 if (handled == HANDLED_NORMALLY)
3115 compute_stop_pos (it);
3119 /* Compute IT->stop_charpos from text property and overlay change
3120 information for IT's current position. */
3122 static void
3123 compute_stop_pos (it)
3124 struct it *it;
3126 register INTERVAL iv, next_iv;
3127 Lisp_Object object, limit, position;
3129 /* If nowhere else, stop at the end. */
3130 it->stop_charpos = it->end_charpos;
3132 if (STRINGP (it->string))
3134 /* Strings are usually short, so don't limit the search for
3135 properties. */
3136 object = it->string;
3137 limit = Qnil;
3138 position = make_number (IT_STRING_CHARPOS (*it));
3140 else
3142 int charpos;
3144 /* If next overlay change is in front of the current stop pos
3145 (which is IT->end_charpos), stop there. Note: value of
3146 next_overlay_change is point-max if no overlay change
3147 follows. */
3148 charpos = next_overlay_change (IT_CHARPOS (*it));
3149 if (charpos < it->stop_charpos)
3150 it->stop_charpos = charpos;
3152 /* If showing the region, we have to stop at the region
3153 start or end because the face might change there. */
3154 if (it->region_beg_charpos > 0)
3156 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3157 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3158 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3159 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3162 /* Set up variables for computing the stop position from text
3163 property changes. */
3164 XSETBUFFER (object, current_buffer);
3165 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3166 position = make_number (IT_CHARPOS (*it));
3170 /* Get the interval containing IT's position. Value is a null
3171 interval if there isn't such an interval. */
3172 iv = validate_interval_range (object, &position, &position, 0);
3173 if (!NULL_INTERVAL_P (iv))
3175 Lisp_Object values_here[LAST_PROP_IDX];
3176 struct props *p;
3178 /* Get properties here. */
3179 for (p = it_props; p->handler; ++p)
3180 values_here[p->idx] = textget (iv->plist, *p->name);
3182 /* Look for an interval following iv that has different
3183 properties. */
3184 for (next_iv = next_interval (iv);
3185 (!NULL_INTERVAL_P (next_iv)
3186 && (NILP (limit)
3187 || XFASTINT (limit) > next_iv->position));
3188 next_iv = next_interval (next_iv))
3190 for (p = it_props; p->handler; ++p)
3192 Lisp_Object new_value;
3194 new_value = textget (next_iv->plist, *p->name);
3195 if (!EQ (values_here[p->idx], new_value))
3196 break;
3199 if (p->handler)
3200 break;
3203 if (!NULL_INTERVAL_P (next_iv))
3205 if (INTEGERP (limit)
3206 && next_iv->position >= XFASTINT (limit))
3207 /* No text property change up to limit. */
3208 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3209 else
3210 /* Text properties change in next_iv. */
3211 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3215 xassert (STRINGP (it->string)
3216 || (it->stop_charpos >= BEGV
3217 && it->stop_charpos >= IT_CHARPOS (*it)));
3221 /* Return the position of the next overlay change after POS in
3222 current_buffer. Value is point-max if no overlay change
3223 follows. This is like `next-overlay-change' but doesn't use
3224 xmalloc. */
3226 static EMACS_INT
3227 next_overlay_change (pos)
3228 EMACS_INT pos;
3230 int noverlays;
3231 EMACS_INT endpos;
3232 Lisp_Object *overlays;
3233 int i;
3235 /* Get all overlays at the given position. */
3236 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3238 /* If any of these overlays ends before endpos,
3239 use its ending point instead. */
3240 for (i = 0; i < noverlays; ++i)
3242 Lisp_Object oend;
3243 EMACS_INT oendpos;
3245 oend = OVERLAY_END (overlays[i]);
3246 oendpos = OVERLAY_POSITION (oend);
3247 endpos = min (endpos, oendpos);
3250 return endpos;
3255 /***********************************************************************
3256 Fontification
3257 ***********************************************************************/
3259 /* Handle changes in the `fontified' property of the current buffer by
3260 calling hook functions from Qfontification_functions to fontify
3261 regions of text. */
3263 static enum prop_handled
3264 handle_fontified_prop (it)
3265 struct it *it;
3267 Lisp_Object prop, pos;
3268 enum prop_handled handled = HANDLED_NORMALLY;
3270 if (!NILP (Vmemory_full))
3271 return handled;
3273 /* Get the value of the `fontified' property at IT's current buffer
3274 position. (The `fontified' property doesn't have a special
3275 meaning in strings.) If the value is nil, call functions from
3276 Qfontification_functions. */
3277 if (!STRINGP (it->string)
3278 && it->s == NULL
3279 && !NILP (Vfontification_functions)
3280 && !NILP (Vrun_hooks)
3281 && (pos = make_number (IT_CHARPOS (*it)),
3282 prop = Fget_char_property (pos, Qfontified, Qnil),
3283 /* Ignore the special cased nil value always present at EOB since
3284 no amount of fontifying will be able to change it. */
3285 NILP (prop) && IT_CHARPOS (*it) < Z))
3287 int count = SPECPDL_INDEX ();
3288 Lisp_Object val;
3290 val = Vfontification_functions;
3291 specbind (Qfontification_functions, Qnil);
3293 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3294 safe_call1 (val, pos);
3295 else
3297 Lisp_Object globals, fn;
3298 struct gcpro gcpro1, gcpro2;
3300 globals = Qnil;
3301 GCPRO2 (val, globals);
3303 for (; CONSP (val); val = XCDR (val))
3305 fn = XCAR (val);
3307 if (EQ (fn, Qt))
3309 /* A value of t indicates this hook has a local
3310 binding; it means to run the global binding too.
3311 In a global value, t should not occur. If it
3312 does, we must ignore it to avoid an endless
3313 loop. */
3314 for (globals = Fdefault_value (Qfontification_functions);
3315 CONSP (globals);
3316 globals = XCDR (globals))
3318 fn = XCAR (globals);
3319 if (!EQ (fn, Qt))
3320 safe_call1 (fn, pos);
3323 else
3324 safe_call1 (fn, pos);
3327 UNGCPRO;
3330 unbind_to (count, Qnil);
3332 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3333 something. This avoids an endless loop if they failed to
3334 fontify the text for which reason ever. */
3335 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3336 handled = HANDLED_RECOMPUTE_PROPS;
3339 return handled;
3344 /***********************************************************************
3345 Faces
3346 ***********************************************************************/
3348 /* Set up iterator IT from face properties at its current position.
3349 Called from handle_stop. */
3351 static enum prop_handled
3352 handle_face_prop (it)
3353 struct it *it;
3355 int new_face_id;
3356 EMACS_INT next_stop;
3358 if (!STRINGP (it->string))
3360 new_face_id
3361 = face_at_buffer_position (it->w,
3362 IT_CHARPOS (*it),
3363 it->region_beg_charpos,
3364 it->region_end_charpos,
3365 &next_stop,
3366 (IT_CHARPOS (*it)
3367 + TEXT_PROP_DISTANCE_LIMIT),
3370 /* Is this a start of a run of characters with box face?
3371 Caveat: this can be called for a freshly initialized
3372 iterator; face_id is -1 in this case. We know that the new
3373 face will not change until limit, i.e. if the new face has a
3374 box, all characters up to limit will have one. But, as
3375 usual, we don't know whether limit is really the end. */
3376 if (new_face_id != it->face_id)
3378 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3380 /* If new face has a box but old face has not, this is
3381 the start of a run of characters with box, i.e. it has
3382 a shadow on the left side. The value of face_id of the
3383 iterator will be -1 if this is the initial call that gets
3384 the face. In this case, we have to look in front of IT's
3385 position and see whether there is a face != new_face_id. */
3386 it->start_of_box_run_p
3387 = (new_face->box != FACE_NO_BOX
3388 && (it->face_id >= 0
3389 || IT_CHARPOS (*it) == BEG
3390 || new_face_id != face_before_it_pos (it)));
3391 it->face_box_p = new_face->box != FACE_NO_BOX;
3394 else
3396 int base_face_id, bufpos;
3397 int i;
3398 Lisp_Object from_overlay
3399 = (it->current.overlay_string_index >= 0
3400 ? it->string_overlays[it->current.overlay_string_index]
3401 : Qnil);
3403 /* See if we got to this string directly or indirectly from
3404 an overlay property. That includes the before-string or
3405 after-string of an overlay, strings in display properties
3406 provided by an overlay, their text properties, etc.
3408 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3409 if (! NILP (from_overlay))
3410 for (i = it->sp - 1; i >= 0; i--)
3412 if (it->stack[i].current.overlay_string_index >= 0)
3413 from_overlay
3414 = it->string_overlays[it->stack[i].current.overlay_string_index];
3415 else if (! NILP (it->stack[i].from_overlay))
3416 from_overlay = it->stack[i].from_overlay;
3418 if (!NILP (from_overlay))
3419 break;
3422 if (! NILP (from_overlay))
3424 bufpos = IT_CHARPOS (*it);
3425 /* For a string from an overlay, the base face depends
3426 only on text properties and ignores overlays. */
3427 base_face_id
3428 = face_for_overlay_string (it->w,
3429 IT_CHARPOS (*it),
3430 it->region_beg_charpos,
3431 it->region_end_charpos,
3432 &next_stop,
3433 (IT_CHARPOS (*it)
3434 + TEXT_PROP_DISTANCE_LIMIT),
3436 from_overlay);
3438 else
3440 bufpos = 0;
3442 /* For strings from a `display' property, use the face at
3443 IT's current buffer position as the base face to merge
3444 with, so that overlay strings appear in the same face as
3445 surrounding text, unless they specify their own
3446 faces. */
3447 base_face_id = underlying_face_id (it);
3450 new_face_id = face_at_string_position (it->w,
3451 it->string,
3452 IT_STRING_CHARPOS (*it),
3453 bufpos,
3454 it->region_beg_charpos,
3455 it->region_end_charpos,
3456 &next_stop,
3457 base_face_id, 0);
3459 #if 0 /* This shouldn't be neccessary. Let's check it. */
3460 /* If IT is used to display a mode line we would really like to
3461 use the mode line face instead of the frame's default face. */
3462 if (it->glyph_row == MATRIX_MODE_LINE_ROW (it->w->desired_matrix)
3463 && new_face_id == DEFAULT_FACE_ID)
3464 new_face_id = CURRENT_MODE_LINE_FACE_ID (it->w);
3465 #endif
3467 /* Is this a start of a run of characters with box? Caveat:
3468 this can be called for a freshly allocated iterator; face_id
3469 is -1 is this case. We know that the new face will not
3470 change until the next check pos, i.e. if the new face has a
3471 box, all characters up to that position will have a
3472 box. But, as usual, we don't know whether that position
3473 is really the end. */
3474 if (new_face_id != it->face_id)
3476 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3477 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3479 /* If new face has a box but old face hasn't, this is the
3480 start of a run of characters with box, i.e. it has a
3481 shadow on the left side. */
3482 it->start_of_box_run_p
3483 = new_face->box && (old_face == NULL || !old_face->box);
3484 it->face_box_p = new_face->box != FACE_NO_BOX;
3488 it->face_id = new_face_id;
3489 return HANDLED_NORMALLY;
3493 /* Return the ID of the face ``underlying'' IT's current position,
3494 which is in a string. If the iterator is associated with a
3495 buffer, return the face at IT's current buffer position.
3496 Otherwise, use the iterator's base_face_id. */
3498 static int
3499 underlying_face_id (it)
3500 struct it *it;
3502 int face_id = it->base_face_id, i;
3504 xassert (STRINGP (it->string));
3506 for (i = it->sp - 1; i >= 0; --i)
3507 if (NILP (it->stack[i].string))
3508 face_id = it->stack[i].face_id;
3510 return face_id;
3514 /* Compute the face one character before or after the current position
3515 of IT. BEFORE_P non-zero means get the face in front of IT's
3516 position. Value is the id of the face. */
3518 static int
3519 face_before_or_after_it_pos (it, before_p)
3520 struct it *it;
3521 int before_p;
3523 int face_id, limit;
3524 EMACS_INT next_check_charpos;
3525 struct text_pos pos;
3527 xassert (it->s == NULL);
3529 if (STRINGP (it->string))
3531 int bufpos, base_face_id;
3533 /* No face change past the end of the string (for the case
3534 we are padding with spaces). No face change before the
3535 string start. */
3536 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3537 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3538 return it->face_id;
3540 /* Set pos to the position before or after IT's current position. */
3541 if (before_p)
3542 pos = string_pos (IT_STRING_CHARPOS (*it) - 1, it->string);
3543 else
3544 /* For composition, we must check the character after the
3545 composition. */
3546 pos = (it->what == IT_COMPOSITION
3547 ? string_pos (IT_STRING_CHARPOS (*it) + it->cmp_len, it->string)
3548 : string_pos (IT_STRING_CHARPOS (*it) + 1, it->string));
3550 if (it->current.overlay_string_index >= 0)
3551 bufpos = IT_CHARPOS (*it);
3552 else
3553 bufpos = 0;
3555 base_face_id = underlying_face_id (it);
3557 /* Get the face for ASCII, or unibyte. */
3558 face_id = face_at_string_position (it->w,
3559 it->string,
3560 CHARPOS (pos),
3561 bufpos,
3562 it->region_beg_charpos,
3563 it->region_end_charpos,
3564 &next_check_charpos,
3565 base_face_id, 0);
3567 /* Correct the face for charsets different from ASCII. Do it
3568 for the multibyte case only. The face returned above is
3569 suitable for unibyte text if IT->string is unibyte. */
3570 if (STRING_MULTIBYTE (it->string))
3572 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos);
3573 int rest = SBYTES (it->string) - BYTEPOS (pos);
3574 int c, len;
3575 struct face *face = FACE_FROM_ID (it->f, face_id);
3577 c = string_char_and_length (p, rest, &len);
3578 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), it->string);
3581 else
3583 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3584 || (IT_CHARPOS (*it) <= BEGV && before_p))
3585 return it->face_id;
3587 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3588 pos = it->current.pos;
3590 if (before_p)
3591 DEC_TEXT_POS (pos, it->multibyte_p);
3592 else
3594 if (it->what == IT_COMPOSITION)
3595 /* For composition, we must check the position after the
3596 composition. */
3597 pos.charpos += it->cmp_len, pos.bytepos += it->len;
3598 else
3599 INC_TEXT_POS (pos, it->multibyte_p);
3602 /* Determine face for CHARSET_ASCII, or unibyte. */
3603 face_id = face_at_buffer_position (it->w,
3604 CHARPOS (pos),
3605 it->region_beg_charpos,
3606 it->region_end_charpos,
3607 &next_check_charpos,
3608 limit, 0);
3610 /* Correct the face for charsets different from ASCII. Do it
3611 for the multibyte case only. The face returned above is
3612 suitable for unibyte text if current_buffer is unibyte. */
3613 if (it->multibyte_p)
3615 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3616 struct face *face = FACE_FROM_ID (it->f, face_id);
3617 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3621 return face_id;
3626 /***********************************************************************
3627 Invisible text
3628 ***********************************************************************/
3630 /* Set up iterator IT from invisible properties at its current
3631 position. Called from handle_stop. */
3633 static enum prop_handled
3634 handle_invisible_prop (it)
3635 struct it *it;
3637 enum prop_handled handled = HANDLED_NORMALLY;
3639 if (STRINGP (it->string))
3641 extern Lisp_Object Qinvisible;
3642 Lisp_Object prop, end_charpos, limit, charpos;
3644 /* Get the value of the invisible text property at the
3645 current position. Value will be nil if there is no such
3646 property. */
3647 charpos = make_number (IT_STRING_CHARPOS (*it));
3648 prop = Fget_text_property (charpos, Qinvisible, it->string);
3650 if (!NILP (prop)
3651 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3653 handled = HANDLED_RECOMPUTE_PROPS;
3655 /* Get the position at which the next change of the
3656 invisible text property can be found in IT->string.
3657 Value will be nil if the property value is the same for
3658 all the rest of IT->string. */
3659 XSETINT (limit, SCHARS (it->string));
3660 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3661 it->string, limit);
3663 /* Text at current position is invisible. The next
3664 change in the property is at position end_charpos.
3665 Move IT's current position to that position. */
3666 if (INTEGERP (end_charpos)
3667 && XFASTINT (end_charpos) < XFASTINT (limit))
3669 struct text_pos old;
3670 old = it->current.string_pos;
3671 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3672 compute_string_pos (&it->current.string_pos, old, it->string);
3674 else
3676 /* The rest of the string is invisible. If this is an
3677 overlay string, proceed with the next overlay string
3678 or whatever comes and return a character from there. */
3679 if (it->current.overlay_string_index >= 0)
3681 next_overlay_string (it);
3682 /* Don't check for overlay strings when we just
3683 finished processing them. */
3684 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3686 else
3688 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3689 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3694 else
3696 int invis_p;
3697 EMACS_INT newpos, next_stop, start_charpos;
3698 Lisp_Object pos, prop, overlay;
3700 /* First of all, is there invisible text at this position? */
3701 start_charpos = IT_CHARPOS (*it);
3702 pos = make_number (IT_CHARPOS (*it));
3703 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3704 &overlay);
3705 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3707 /* If we are on invisible text, skip over it. */
3708 if (invis_p && IT_CHARPOS (*it) < it->end_charpos)
3710 /* Record whether we have to display an ellipsis for the
3711 invisible text. */
3712 int display_ellipsis_p = invis_p == 2;
3714 handled = HANDLED_RECOMPUTE_PROPS;
3716 /* Loop skipping over invisible text. The loop is left at
3717 ZV or with IT on the first char being visible again. */
3720 /* Try to skip some invisible text. Return value is the
3721 position reached which can be equal to IT's position
3722 if there is nothing invisible here. This skips both
3723 over invisible text properties and overlays with
3724 invisible property. */
3725 newpos = skip_invisible (IT_CHARPOS (*it),
3726 &next_stop, ZV, it->window);
3728 /* If we skipped nothing at all we weren't at invisible
3729 text in the first place. If everything to the end of
3730 the buffer was skipped, end the loop. */
3731 if (newpos == IT_CHARPOS (*it) || newpos >= ZV)
3732 invis_p = 0;
3733 else
3735 /* We skipped some characters but not necessarily
3736 all there are. Check if we ended up on visible
3737 text. Fget_char_property returns the property of
3738 the char before the given position, i.e. if we
3739 get invis_p = 0, this means that the char at
3740 newpos is visible. */
3741 pos = make_number (newpos);
3742 prop = Fget_char_property (pos, Qinvisible, it->window);
3743 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3746 /* If we ended up on invisible text, proceed to
3747 skip starting with next_stop. */
3748 if (invis_p)
3749 IT_CHARPOS (*it) = next_stop;
3751 /* If there are adjacent invisible texts, don't lose the
3752 second one's ellipsis. */
3753 if (invis_p == 2)
3754 display_ellipsis_p = 1;
3756 while (invis_p);
3758 /* The position newpos is now either ZV or on visible text. */
3759 IT_CHARPOS (*it) = newpos;
3760 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3762 /* If there are before-strings at the start of invisible
3763 text, and the text is invisible because of a text
3764 property, arrange to show before-strings because 20.x did
3765 it that way. (If the text is invisible because of an
3766 overlay property instead of a text property, this is
3767 already handled in the overlay code.) */
3768 if (NILP (overlay)
3769 && get_overlay_strings (it, start_charpos))
3771 handled = HANDLED_RECOMPUTE_PROPS;
3772 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3774 else if (display_ellipsis_p)
3776 /* Make sure that the glyphs of the ellipsis will get
3777 correct `charpos' values. If we would not update
3778 it->position here, the glyphs would belong to the
3779 last visible character _before_ the invisible
3780 text, which confuses `set_cursor_from_row'.
3782 We use the last invisible position instead of the
3783 first because this way the cursor is always drawn on
3784 the first "." of the ellipsis, whenever PT is inside
3785 the invisible text. Otherwise the cursor would be
3786 placed _after_ the ellipsis when the point is after the
3787 first invisible character. */
3788 if (!STRINGP (it->object))
3790 it->position.charpos = IT_CHARPOS (*it) - 1;
3791 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3793 setup_for_ellipsis (it, 0);
3794 /* Let the ellipsis display before
3795 considering any properties of the following char.
3796 Fixes jasonr@gnu.org 01 Oct 07 bug. */
3797 handled = HANDLED_RETURN;
3802 return handled;
3806 /* Make iterator IT return `...' next.
3807 Replaces LEN characters from buffer. */
3809 static void
3810 setup_for_ellipsis (it, len)
3811 struct it *it;
3812 int len;
3814 /* Use the display table definition for `...'. Invalid glyphs
3815 will be handled by the method returning elements from dpvec. */
3816 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3818 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3819 it->dpvec = v->contents;
3820 it->dpend = v->contents + v->size;
3822 else
3824 /* Default `...'. */
3825 it->dpvec = default_invis_vector;
3826 it->dpend = default_invis_vector + 3;
3829 it->dpvec_char_len = len;
3830 it->current.dpvec_index = 0;
3831 it->dpvec_face_id = -1;
3833 /* Remember the current face id in case glyphs specify faces.
3834 IT's face is restored in set_iterator_to_next.
3835 saved_face_id was set to preceding char's face in handle_stop. */
3836 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
3837 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
3839 it->method = GET_FROM_DISPLAY_VECTOR;
3840 it->ellipsis_p = 1;
3845 /***********************************************************************
3846 'display' property
3847 ***********************************************************************/
3849 /* Set up iterator IT from `display' property at its current position.
3850 Called from handle_stop.
3851 We return HANDLED_RETURN if some part of the display property
3852 overrides the display of the buffer text itself.
3853 Otherwise we return HANDLED_NORMALLY. */
3855 static enum prop_handled
3856 handle_display_prop (it)
3857 struct it *it;
3859 Lisp_Object prop, object, overlay;
3860 struct text_pos *position;
3861 /* Nonzero if some property replaces the display of the text itself. */
3862 int display_replaced_p = 0;
3864 if (STRINGP (it->string))
3866 object = it->string;
3867 position = &it->current.string_pos;
3869 else
3871 XSETWINDOW (object, it->w);
3872 position = &it->current.pos;
3875 /* Reset those iterator values set from display property values. */
3876 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
3877 it->space_width = Qnil;
3878 it->font_height = Qnil;
3879 it->voffset = 0;
3881 /* We don't support recursive `display' properties, i.e. string
3882 values that have a string `display' property, that have a string
3883 `display' property etc. */
3884 if (!it->string_from_display_prop_p)
3885 it->area = TEXT_AREA;
3887 prop = get_char_property_and_overlay (make_number (position->charpos),
3888 Qdisplay, object, &overlay);
3889 if (NILP (prop))
3890 return HANDLED_NORMALLY;
3891 /* Now OVERLAY is the overlay that gave us this property, or nil
3892 if it was a text property. */
3894 if (!STRINGP (it->string))
3895 object = it->w->buffer;
3897 if (CONSP (prop)
3898 /* Simple properties. */
3899 && !EQ (XCAR (prop), Qimage)
3900 && !EQ (XCAR (prop), Qspace)
3901 && !EQ (XCAR (prop), Qwhen)
3902 && !EQ (XCAR (prop), Qslice)
3903 && !EQ (XCAR (prop), Qspace_width)
3904 && !EQ (XCAR (prop), Qheight)
3905 && !EQ (XCAR (prop), Qraise)
3906 /* Marginal area specifications. */
3907 && !(CONSP (XCAR (prop)) && EQ (XCAR (XCAR (prop)), Qmargin))
3908 && !EQ (XCAR (prop), Qleft_fringe)
3909 && !EQ (XCAR (prop), Qright_fringe)
3910 && !NILP (XCAR (prop)))
3912 for (; CONSP (prop); prop = XCDR (prop))
3914 if (handle_single_display_spec (it, XCAR (prop), object, overlay,
3915 position, display_replaced_p))
3917 display_replaced_p = 1;
3918 /* If some text in a string is replaced, `position' no
3919 longer points to the position of `object'. */
3920 if (STRINGP (object))
3921 break;
3925 else if (VECTORP (prop))
3927 int i;
3928 for (i = 0; i < ASIZE (prop); ++i)
3929 if (handle_single_display_spec (it, AREF (prop, i), object, overlay,
3930 position, display_replaced_p))
3932 display_replaced_p = 1;
3933 /* If some text in a string is replaced, `position' no
3934 longer points to the position of `object'. */
3935 if (STRINGP (object))
3936 break;
3939 else
3941 int ret = handle_single_display_spec (it, prop, object, overlay,
3942 position, 0);
3943 if (ret < 0) /* Replaced by "", i.e. nothing. */
3944 return HANDLED_RECOMPUTE_PROPS;
3945 if (ret)
3946 display_replaced_p = 1;
3949 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
3953 /* Value is the position of the end of the `display' property starting
3954 at START_POS in OBJECT. */
3956 static struct text_pos
3957 display_prop_end (it, object, start_pos)
3958 struct it *it;
3959 Lisp_Object object;
3960 struct text_pos start_pos;
3962 Lisp_Object end;
3963 struct text_pos end_pos;
3965 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
3966 Qdisplay, object, Qnil);
3967 CHARPOS (end_pos) = XFASTINT (end);
3968 if (STRINGP (object))
3969 compute_string_pos (&end_pos, start_pos, it->string);
3970 else
3971 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
3973 return end_pos;
3977 /* Set up IT from a single `display' specification PROP. OBJECT
3978 is the object in which the `display' property was found. *POSITION
3979 is the position at which it was found. DISPLAY_REPLACED_P non-zero
3980 means that we previously saw a display specification which already
3981 replaced text display with something else, for example an image;
3982 we ignore such properties after the first one has been processed.
3984 OVERLAY is the overlay this `display' property came from,
3985 or nil if it was a text property.
3987 If PROP is a `space' or `image' specification, and in some other
3988 cases too, set *POSITION to the position where the `display'
3989 property ends.
3991 Value is non-zero if something was found which replaces the display
3992 of buffer or string text. Specifically, the value is -1 if that
3993 "something" is "nothing". */
3995 static int
3996 handle_single_display_spec (it, spec, object, overlay, position,
3997 display_replaced_before_p)
3998 struct it *it;
3999 Lisp_Object spec;
4000 Lisp_Object object;
4001 Lisp_Object overlay;
4002 struct text_pos *position;
4003 int display_replaced_before_p;
4005 Lisp_Object form;
4006 Lisp_Object location, value;
4007 struct text_pos start_pos, save_pos;
4008 int valid_p;
4010 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4011 If the result is non-nil, use VALUE instead of SPEC. */
4012 form = Qt;
4013 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4015 spec = XCDR (spec);
4016 if (!CONSP (spec))
4017 return 0;
4018 form = XCAR (spec);
4019 spec = XCDR (spec);
4022 if (!NILP (form) && !EQ (form, Qt))
4024 int count = SPECPDL_INDEX ();
4025 struct gcpro gcpro1;
4027 /* Bind `object' to the object having the `display' property, a
4028 buffer or string. Bind `position' to the position in the
4029 object where the property was found, and `buffer-position'
4030 to the current position in the buffer. */
4031 specbind (Qobject, object);
4032 specbind (Qposition, make_number (CHARPOS (*position)));
4033 specbind (Qbuffer_position,
4034 make_number (STRINGP (object)
4035 ? IT_CHARPOS (*it) : CHARPOS (*position)));
4036 GCPRO1 (form);
4037 form = safe_eval (form);
4038 UNGCPRO;
4039 unbind_to (count, Qnil);
4042 if (NILP (form))
4043 return 0;
4045 /* Handle `(height HEIGHT)' specifications. */
4046 if (CONSP (spec)
4047 && EQ (XCAR (spec), Qheight)
4048 && CONSP (XCDR (spec)))
4050 if (!FRAME_WINDOW_P (it->f))
4051 return 0;
4053 it->font_height = XCAR (XCDR (spec));
4054 if (!NILP (it->font_height))
4056 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4057 int new_height = -1;
4059 if (CONSP (it->font_height)
4060 && (EQ (XCAR (it->font_height), Qplus)
4061 || EQ (XCAR (it->font_height), Qminus))
4062 && CONSP (XCDR (it->font_height))
4063 && INTEGERP (XCAR (XCDR (it->font_height))))
4065 /* `(+ N)' or `(- N)' where N is an integer. */
4066 int steps = XINT (XCAR (XCDR (it->font_height)));
4067 if (EQ (XCAR (it->font_height), Qplus))
4068 steps = - steps;
4069 it->face_id = smaller_face (it->f, it->face_id, steps);
4071 else if (FUNCTIONP (it->font_height))
4073 /* Call function with current height as argument.
4074 Value is the new height. */
4075 Lisp_Object height;
4076 height = safe_call1 (it->font_height,
4077 face->lface[LFACE_HEIGHT_INDEX]);
4078 if (NUMBERP (height))
4079 new_height = XFLOATINT (height);
4081 else if (NUMBERP (it->font_height))
4083 /* Value is a multiple of the canonical char height. */
4084 struct face *face;
4086 face = FACE_FROM_ID (it->f, DEFAULT_FACE_ID);
4087 new_height = (XFLOATINT (it->font_height)
4088 * XINT (face->lface[LFACE_HEIGHT_INDEX]));
4090 else
4092 /* Evaluate IT->font_height with `height' bound to the
4093 current specified height to get the new height. */
4094 int count = SPECPDL_INDEX ();
4096 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4097 value = safe_eval (it->font_height);
4098 unbind_to (count, Qnil);
4100 if (NUMBERP (value))
4101 new_height = XFLOATINT (value);
4104 if (new_height > 0)
4105 it->face_id = face_with_height (it->f, it->face_id, new_height);
4108 return 0;
4111 /* Handle `(space-width WIDTH)'. */
4112 if (CONSP (spec)
4113 && EQ (XCAR (spec), Qspace_width)
4114 && CONSP (XCDR (spec)))
4116 if (!FRAME_WINDOW_P (it->f))
4117 return 0;
4119 value = XCAR (XCDR (spec));
4120 if (NUMBERP (value) && XFLOATINT (value) > 0)
4121 it->space_width = value;
4123 return 0;
4126 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4127 if (CONSP (spec)
4128 && EQ (XCAR (spec), Qslice))
4130 Lisp_Object tem;
4132 if (!FRAME_WINDOW_P (it->f))
4133 return 0;
4135 if (tem = XCDR (spec), CONSP (tem))
4137 it->slice.x = XCAR (tem);
4138 if (tem = XCDR (tem), CONSP (tem))
4140 it->slice.y = XCAR (tem);
4141 if (tem = XCDR (tem), CONSP (tem))
4143 it->slice.width = XCAR (tem);
4144 if (tem = XCDR (tem), CONSP (tem))
4145 it->slice.height = XCAR (tem);
4150 return 0;
4153 /* Handle `(raise FACTOR)'. */
4154 if (CONSP (spec)
4155 && EQ (XCAR (spec), Qraise)
4156 && CONSP (XCDR (spec)))
4158 if (!FRAME_WINDOW_P (it->f))
4159 return 0;
4161 #ifdef HAVE_WINDOW_SYSTEM
4162 value = XCAR (XCDR (spec));
4163 if (NUMBERP (value))
4165 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4166 it->voffset = - (XFLOATINT (value)
4167 * (FONT_HEIGHT (face->font)));
4169 #endif /* HAVE_WINDOW_SYSTEM */
4171 return 0;
4174 /* Don't handle the other kinds of display specifications
4175 inside a string that we got from a `display' property. */
4176 if (it->string_from_display_prop_p)
4177 return 0;
4179 /* Characters having this form of property are not displayed, so
4180 we have to find the end of the property. */
4181 start_pos = *position;
4182 *position = display_prop_end (it, object, start_pos);
4183 value = Qnil;
4185 /* Stop the scan at that end position--we assume that all
4186 text properties change there. */
4187 it->stop_charpos = position->charpos;
4189 /* Handle `(left-fringe BITMAP [FACE])'
4190 and `(right-fringe BITMAP [FACE])'. */
4191 if (CONSP (spec)
4192 && (EQ (XCAR (spec), Qleft_fringe)
4193 || EQ (XCAR (spec), Qright_fringe))
4194 && CONSP (XCDR (spec)))
4196 int face_id = DEFAULT_FACE_ID;
4197 int fringe_bitmap;
4199 if (!FRAME_WINDOW_P (it->f))
4200 /* If we return here, POSITION has been advanced
4201 across the text with this property. */
4202 return 0;
4204 #ifdef HAVE_WINDOW_SYSTEM
4205 value = XCAR (XCDR (spec));
4206 if (!SYMBOLP (value)
4207 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4208 /* If we return here, POSITION has been advanced
4209 across the text with this property. */
4210 return 0;
4212 if (CONSP (XCDR (XCDR (spec))))
4214 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4215 int face_id2 = lookup_derived_face (it->f, face_name,
4216 FRINGE_FACE_ID, 0);
4217 if (face_id2 >= 0)
4218 face_id = face_id2;
4221 /* Save current settings of IT so that we can restore them
4222 when we are finished with the glyph property value. */
4224 save_pos = it->position;
4225 it->position = *position;
4226 push_it (it);
4227 it->position = save_pos;
4229 it->area = TEXT_AREA;
4230 it->what = IT_IMAGE;
4231 it->image_id = -1; /* no image */
4232 it->position = start_pos;
4233 it->object = NILP (object) ? it->w->buffer : object;
4234 it->method = GET_FROM_IMAGE;
4235 it->from_overlay = Qnil;
4236 it->face_id = face_id;
4238 /* Say that we haven't consumed the characters with
4239 `display' property yet. The call to pop_it in
4240 set_iterator_to_next will clean this up. */
4241 *position = start_pos;
4243 if (EQ (XCAR (spec), Qleft_fringe))
4245 it->left_user_fringe_bitmap = fringe_bitmap;
4246 it->left_user_fringe_face_id = face_id;
4248 else
4250 it->right_user_fringe_bitmap = fringe_bitmap;
4251 it->right_user_fringe_face_id = face_id;
4253 #endif /* HAVE_WINDOW_SYSTEM */
4254 return 1;
4257 /* Prepare to handle `((margin left-margin) ...)',
4258 `((margin right-margin) ...)' and `((margin nil) ...)'
4259 prefixes for display specifications. */
4260 location = Qunbound;
4261 if (CONSP (spec) && CONSP (XCAR (spec)))
4263 Lisp_Object tem;
4265 value = XCDR (spec);
4266 if (CONSP (value))
4267 value = XCAR (value);
4269 tem = XCAR (spec);
4270 if (EQ (XCAR (tem), Qmargin)
4271 && (tem = XCDR (tem),
4272 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4273 (NILP (tem)
4274 || EQ (tem, Qleft_margin)
4275 || EQ (tem, Qright_margin))))
4276 location = tem;
4279 if (EQ (location, Qunbound))
4281 location = Qnil;
4282 value = spec;
4285 /* After this point, VALUE is the property after any
4286 margin prefix has been stripped. It must be a string,
4287 an image specification, or `(space ...)'.
4289 LOCATION specifies where to display: `left-margin',
4290 `right-margin' or nil. */
4292 valid_p = (STRINGP (value)
4293 #ifdef HAVE_WINDOW_SYSTEM
4294 || (FRAME_WINDOW_P (it->f) && valid_image_p (value))
4295 #endif /* not HAVE_WINDOW_SYSTEM */
4296 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4298 if (valid_p && !display_replaced_before_p)
4300 /* Save current settings of IT so that we can restore them
4301 when we are finished with the glyph property value. */
4302 save_pos = it->position;
4303 it->position = *position;
4304 push_it (it);
4305 it->position = save_pos;
4306 it->from_overlay = overlay;
4308 if (NILP (location))
4309 it->area = TEXT_AREA;
4310 else if (EQ (location, Qleft_margin))
4311 it->area = LEFT_MARGIN_AREA;
4312 else
4313 it->area = RIGHT_MARGIN_AREA;
4315 if (STRINGP (value))
4317 if (SCHARS (value) == 0)
4319 pop_it (it);
4320 return -1; /* Replaced by "", i.e. nothing. */
4322 it->string = value;
4323 it->multibyte_p = STRING_MULTIBYTE (it->string);
4324 it->current.overlay_string_index = -1;
4325 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4326 it->end_charpos = it->string_nchars = SCHARS (it->string);
4327 it->method = GET_FROM_STRING;
4328 it->stop_charpos = 0;
4329 it->string_from_display_prop_p = 1;
4330 /* Say that we haven't consumed the characters with
4331 `display' property yet. The call to pop_it in
4332 set_iterator_to_next will clean this up. */
4333 if (BUFFERP (object))
4334 *position = start_pos;
4336 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4338 it->method = GET_FROM_STRETCH;
4339 it->object = value;
4340 *position = it->position = start_pos;
4342 #ifdef HAVE_WINDOW_SYSTEM
4343 else
4345 it->what = IT_IMAGE;
4346 it->image_id = lookup_image (it->f, value);
4347 it->position = start_pos;
4348 it->object = NILP (object) ? it->w->buffer : object;
4349 it->method = GET_FROM_IMAGE;
4351 /* Say that we haven't consumed the characters with
4352 `display' property yet. The call to pop_it in
4353 set_iterator_to_next will clean this up. */
4354 *position = start_pos;
4356 #endif /* HAVE_WINDOW_SYSTEM */
4358 return 1;
4361 /* Invalid property or property not supported. Restore
4362 POSITION to what it was before. */
4363 *position = start_pos;
4364 return 0;
4368 /* Check if SPEC is a display sub-property value whose text should be
4369 treated as intangible. */
4371 static int
4372 single_display_spec_intangible_p (prop)
4373 Lisp_Object prop;
4375 /* Skip over `when FORM'. */
4376 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4378 prop = XCDR (prop);
4379 if (!CONSP (prop))
4380 return 0;
4381 prop = XCDR (prop);
4384 if (STRINGP (prop))
4385 return 1;
4387 if (!CONSP (prop))
4388 return 0;
4390 /* Skip over `margin LOCATION'. If LOCATION is in the margins,
4391 we don't need to treat text as intangible. */
4392 if (EQ (XCAR (prop), Qmargin))
4394 prop = XCDR (prop);
4395 if (!CONSP (prop))
4396 return 0;
4398 prop = XCDR (prop);
4399 if (!CONSP (prop)
4400 || EQ (XCAR (prop), Qleft_margin)
4401 || EQ (XCAR (prop), Qright_margin))
4402 return 0;
4405 return (CONSP (prop)
4406 && (EQ (XCAR (prop), Qimage)
4407 || EQ (XCAR (prop), Qspace)));
4411 /* Check if PROP is a display property value whose text should be
4412 treated as intangible. */
4415 display_prop_intangible_p (prop)
4416 Lisp_Object prop;
4418 if (CONSP (prop)
4419 && CONSP (XCAR (prop))
4420 && !EQ (Qmargin, XCAR (XCAR (prop))))
4422 /* A list of sub-properties. */
4423 while (CONSP (prop))
4425 if (single_display_spec_intangible_p (XCAR (prop)))
4426 return 1;
4427 prop = XCDR (prop);
4430 else if (VECTORP (prop))
4432 /* A vector of sub-properties. */
4433 int i;
4434 for (i = 0; i < ASIZE (prop); ++i)
4435 if (single_display_spec_intangible_p (AREF (prop, i)))
4436 return 1;
4438 else
4439 return single_display_spec_intangible_p (prop);
4441 return 0;
4445 /* Return 1 if PROP is a display sub-property value containing STRING. */
4447 static int
4448 single_display_spec_string_p (prop, string)
4449 Lisp_Object prop, string;
4451 if (EQ (string, prop))
4452 return 1;
4454 /* Skip over `when FORM'. */
4455 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4457 prop = XCDR (prop);
4458 if (!CONSP (prop))
4459 return 0;
4460 prop = XCDR (prop);
4463 if (CONSP (prop))
4464 /* Skip over `margin LOCATION'. */
4465 if (EQ (XCAR (prop), Qmargin))
4467 prop = XCDR (prop);
4468 if (!CONSP (prop))
4469 return 0;
4471 prop = XCDR (prop);
4472 if (!CONSP (prop))
4473 return 0;
4476 return CONSP (prop) && EQ (XCAR (prop), string);
4480 /* Return 1 if STRING appears in the `display' property PROP. */
4482 static int
4483 display_prop_string_p (prop, string)
4484 Lisp_Object prop, string;
4486 if (CONSP (prop)
4487 && CONSP (XCAR (prop))
4488 && !EQ (Qmargin, XCAR (XCAR (prop))))
4490 /* A list of sub-properties. */
4491 while (CONSP (prop))
4493 if (single_display_spec_string_p (XCAR (prop), string))
4494 return 1;
4495 prop = XCDR (prop);
4498 else if (VECTORP (prop))
4500 /* A vector of sub-properties. */
4501 int i;
4502 for (i = 0; i < ASIZE (prop); ++i)
4503 if (single_display_spec_string_p (AREF (prop, i), string))
4504 return 1;
4506 else
4507 return single_display_spec_string_p (prop, string);
4509 return 0;
4513 /* Determine from which buffer position in W's buffer STRING comes
4514 from. AROUND_CHARPOS is an approximate position where it could
4515 be from. Value is the buffer position or 0 if it couldn't be
4516 determined.
4518 W's buffer must be current.
4520 This function is necessary because we don't record buffer positions
4521 in glyphs generated from strings (to keep struct glyph small).
4522 This function may only use code that doesn't eval because it is
4523 called asynchronously from note_mouse_highlight. */
4526 string_buffer_position (w, string, around_charpos)
4527 struct window *w;
4528 Lisp_Object string;
4529 int around_charpos;
4531 Lisp_Object limit, prop, pos;
4532 const int MAX_DISTANCE = 1000;
4533 int found = 0;
4535 pos = make_number (around_charpos);
4536 limit = make_number (min (XINT (pos) + MAX_DISTANCE, ZV));
4537 while (!found && !EQ (pos, limit))
4539 prop = Fget_char_property (pos, Qdisplay, Qnil);
4540 if (!NILP (prop) && display_prop_string_p (prop, string))
4541 found = 1;
4542 else
4543 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil, limit);
4546 if (!found)
4548 pos = make_number (around_charpos);
4549 limit = make_number (max (XINT (pos) - MAX_DISTANCE, BEGV));
4550 while (!found && !EQ (pos, limit))
4552 prop = Fget_char_property (pos, Qdisplay, Qnil);
4553 if (!NILP (prop) && display_prop_string_p (prop, string))
4554 found = 1;
4555 else
4556 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4557 limit);
4561 return found ? XINT (pos) : 0;
4566 /***********************************************************************
4567 `composition' property
4568 ***********************************************************************/
4570 static enum prop_handled
4571 handle_auto_composed_prop (it)
4572 struct it *it;
4574 enum prop_handled handled = HANDLED_NORMALLY;
4576 if (FUNCTIONP (Vauto_composition_function))
4578 Lisp_Object val = Qnil;
4579 EMACS_INT pos, limit = -1;
4581 if (STRINGP (it->string))
4582 pos = IT_STRING_CHARPOS (*it);
4583 else
4584 pos = IT_CHARPOS (*it);
4586 val = Fget_text_property (make_number (pos), Qauto_composed, it->string);
4587 if (! NILP (val))
4589 Lisp_Object cmp_prop;
4590 EMACS_INT cmp_start, cmp_end;
4592 #ifdef USE_FONT_BACKEND
4593 if (enable_font_backend
4594 && get_property_and_range (pos, Qcomposition, &cmp_prop,
4595 &cmp_start, &cmp_end, it->string)
4596 && cmp_start == pos
4597 && COMPOSITION_METHOD (cmp_prop) == COMPOSITION_WITH_GLYPH_STRING)
4599 Lisp_Object gstring = COMPOSITION_COMPONENTS (cmp_prop);
4600 Lisp_Object font_object = LGSTRING_FONT (gstring);
4602 if (! EQ (font_object,
4603 font_at (-1, pos, FACE_FROM_ID (it->f, it->face_id),
4604 it->w, it->string)))
4605 /* We must re-compute the composition for the
4606 different font. */
4607 val = Qnil;
4609 #endif
4610 if (! NILP (val))
4612 Lisp_Object end;
4614 /* As Fnext_single_char_property_change is very slow, we
4615 limit the search to the current line. */
4616 if (STRINGP (it->string))
4617 limit = SCHARS (it->string);
4618 else
4619 limit = find_next_newline_no_quit (pos, 1);
4620 end = Fnext_single_char_property_change (make_number (pos),
4621 Qauto_composed,
4622 it->string,
4623 make_number (limit));
4625 if (XINT (end) < limit)
4626 /* The current point is auto-composed, but there exist
4627 characters not yet composed beyond the
4628 auto-composed region. There's a possiblity that
4629 the last characters in the region may be newly
4630 composed. */
4631 val = Qnil;
4634 if (NILP (val) && ! STRINGP (it->string))
4636 if (limit < 0)
4637 limit = (STRINGP (it->string) ? SCHARS (it->string)
4638 : find_next_newline_no_quit (pos, 1));
4639 if (pos < limit)
4641 int count = SPECPDL_INDEX ();
4642 Lisp_Object args[5];
4644 args[0] = Vauto_composition_function;
4645 specbind (Qauto_composition_function, Qnil);
4646 args[1] = make_number (pos);
4647 args[2] = make_number (limit);
4648 #ifdef USE_FONT_BACKEND
4649 if (enable_font_backend)
4650 args[3] = it->window;
4651 else
4652 #endif /* USE_FONT_BACKEND */
4653 args[3] = Qnil;
4654 args[4] = it->string;
4655 safe_call (5, args);
4656 unbind_to (count, Qnil);
4661 return handled;
4664 /* Set up iterator IT from `composition' property at its current
4665 position. Called from handle_stop. */
4667 static enum prop_handled
4668 handle_composition_prop (it)
4669 struct it *it;
4671 Lisp_Object prop, string;
4672 EMACS_INT pos, pos_byte, start, end;
4673 enum prop_handled handled = HANDLED_NORMALLY;
4675 if (STRINGP (it->string))
4677 unsigned char *s;
4679 pos = IT_STRING_CHARPOS (*it);
4680 pos_byte = IT_STRING_BYTEPOS (*it);
4681 string = it->string;
4682 s = SDATA (string) + pos_byte;
4683 it->c = STRING_CHAR (s, 0);
4685 else
4687 pos = IT_CHARPOS (*it);
4688 pos_byte = IT_BYTEPOS (*it);
4689 string = Qnil;
4690 it->c = FETCH_CHAR (pos_byte);
4693 /* If there's a valid composition and point is not inside of the
4694 composition (in the case that the composition is from the current
4695 buffer), draw a glyph composed from the composition components. */
4696 if (find_composition (pos, -1, &start, &end, &prop, string)
4697 && COMPOSITION_VALID_P (start, end, prop)
4698 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4700 int id;
4702 if (start != pos)
4704 if (STRINGP (it->string))
4705 pos_byte = string_char_to_byte (it->string, start);
4706 else
4707 pos_byte = CHAR_TO_BYTE (start);
4709 id = get_composition_id (start, pos_byte, end - start, prop, string);
4711 if (id >= 0)
4713 struct composition *cmp = composition_table[id];
4715 if (cmp->glyph_len == 0)
4717 /* No glyph. */
4718 if (STRINGP (it->string))
4720 IT_STRING_CHARPOS (*it) = end;
4721 IT_STRING_BYTEPOS (*it) = string_char_to_byte (it->string,
4722 end);
4724 else
4726 IT_CHARPOS (*it) = end;
4727 IT_BYTEPOS (*it) = CHAR_TO_BYTE (end);
4729 return HANDLED_RECOMPUTE_PROPS;
4732 it->stop_charpos = end;
4733 push_it (it);
4735 it->method = GET_FROM_COMPOSITION;
4736 it->cmp_id = id;
4737 it->cmp_len = COMPOSITION_LENGTH (prop);
4738 /* For a terminal, draw only the first (non-TAB) character
4739 of the components. */
4740 #ifdef USE_FONT_BACKEND
4741 if (composition_table[id]->method == COMPOSITION_WITH_GLYPH_STRING)
4743 /* FIXME: This doesn't do anything!?! */
4744 Lisp_Object lgstring = AREF (XHASH_TABLE (composition_hash_table)
4745 ->key_and_value,
4746 cmp->hash_index * 2);
4748 else
4749 #endif /* USE_FONT_BACKEND */
4751 int i;
4753 for (i = 0; i < cmp->glyph_len; i++)
4754 if ((it->c = COMPOSITION_GLYPH (composition_table[id], i))
4755 != '\t')
4756 break;
4758 if (it->c == '\t')
4759 it->c = ' ';
4760 it->len = (STRINGP (it->string)
4761 ? string_char_to_byte (it->string, end)
4762 : CHAR_TO_BYTE (end)) - pos_byte;
4763 handled = HANDLED_RETURN;
4767 return handled;
4772 /***********************************************************************
4773 Overlay strings
4774 ***********************************************************************/
4776 /* The following structure is used to record overlay strings for
4777 later sorting in load_overlay_strings. */
4779 struct overlay_entry
4781 Lisp_Object overlay;
4782 Lisp_Object string;
4783 int priority;
4784 int after_string_p;
4788 /* Set up iterator IT from overlay strings at its current position.
4789 Called from handle_stop. */
4791 static enum prop_handled
4792 handle_overlay_change (it)
4793 struct it *it;
4795 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4796 return HANDLED_RECOMPUTE_PROPS;
4797 else
4798 return HANDLED_NORMALLY;
4802 /* Set up the next overlay string for delivery by IT, if there is an
4803 overlay string to deliver. Called by set_iterator_to_next when the
4804 end of the current overlay string is reached. If there are more
4805 overlay strings to display, IT->string and
4806 IT->current.overlay_string_index are set appropriately here.
4807 Otherwise IT->string is set to nil. */
4809 static void
4810 next_overlay_string (it)
4811 struct it *it;
4813 ++it->current.overlay_string_index;
4814 if (it->current.overlay_string_index == it->n_overlay_strings)
4816 /* No more overlay strings. Restore IT's settings to what
4817 they were before overlay strings were processed, and
4818 continue to deliver from current_buffer. */
4819 int display_ellipsis_p = it->stack[it->sp - 1].display_ellipsis_p;
4821 pop_it (it);
4822 xassert (it->sp > 0
4823 || it->method == GET_FROM_COMPOSITION
4824 || (NILP (it->string)
4825 && it->method == GET_FROM_BUFFER
4826 && it->stop_charpos >= BEGV
4827 && it->stop_charpos <= it->end_charpos));
4828 it->current.overlay_string_index = -1;
4829 it->n_overlay_strings = 0;
4831 /* If we're at the end of the buffer, record that we have
4832 processed the overlay strings there already, so that
4833 next_element_from_buffer doesn't try it again. */
4834 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
4835 it->overlay_strings_at_end_processed_p = 1;
4837 /* If we have to display `...' for invisible text, set
4838 the iterator up for that. */
4839 if (display_ellipsis_p)
4840 setup_for_ellipsis (it, 0);
4842 else
4844 /* There are more overlay strings to process. If
4845 IT->current.overlay_string_index has advanced to a position
4846 where we must load IT->overlay_strings with more strings, do
4847 it. */
4848 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4850 if (it->current.overlay_string_index && i == 0)
4851 load_overlay_strings (it, 0);
4853 /* Initialize IT to deliver display elements from the overlay
4854 string. */
4855 it->string = it->overlay_strings[i];
4856 it->multibyte_p = STRING_MULTIBYTE (it->string);
4857 SET_TEXT_POS (it->current.string_pos, 0, 0);
4858 it->method = GET_FROM_STRING;
4859 it->stop_charpos = 0;
4862 CHECK_IT (it);
4866 /* Compare two overlay_entry structures E1 and E2. Used as a
4867 comparison function for qsort in load_overlay_strings. Overlay
4868 strings for the same position are sorted so that
4870 1. All after-strings come in front of before-strings, except
4871 when they come from the same overlay.
4873 2. Within after-strings, strings are sorted so that overlay strings
4874 from overlays with higher priorities come first.
4876 2. Within before-strings, strings are sorted so that overlay
4877 strings from overlays with higher priorities come last.
4879 Value is analogous to strcmp. */
4882 static int
4883 compare_overlay_entries (e1, e2)
4884 void *e1, *e2;
4886 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4887 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4888 int result;
4890 if (entry1->after_string_p != entry2->after_string_p)
4892 /* Let after-strings appear in front of before-strings if
4893 they come from different overlays. */
4894 if (EQ (entry1->overlay, entry2->overlay))
4895 result = entry1->after_string_p ? 1 : -1;
4896 else
4897 result = entry1->after_string_p ? -1 : 1;
4899 else if (entry1->after_string_p)
4900 /* After-strings sorted in order of decreasing priority. */
4901 result = entry2->priority - entry1->priority;
4902 else
4903 /* Before-strings sorted in order of increasing priority. */
4904 result = entry1->priority - entry2->priority;
4906 return result;
4910 /* Load the vector IT->overlay_strings with overlay strings from IT's
4911 current buffer position, or from CHARPOS if that is > 0. Set
4912 IT->n_overlays to the total number of overlay strings found.
4914 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
4915 a time. On entry into load_overlay_strings,
4916 IT->current.overlay_string_index gives the number of overlay
4917 strings that have already been loaded by previous calls to this
4918 function.
4920 IT->add_overlay_start contains an additional overlay start
4921 position to consider for taking overlay strings from, if non-zero.
4922 This position comes into play when the overlay has an `invisible'
4923 property, and both before and after-strings. When we've skipped to
4924 the end of the overlay, because of its `invisible' property, we
4925 nevertheless want its before-string to appear.
4926 IT->add_overlay_start will contain the overlay start position
4927 in this case.
4929 Overlay strings are sorted so that after-string strings come in
4930 front of before-string strings. Within before and after-strings,
4931 strings are sorted by overlay priority. See also function
4932 compare_overlay_entries. */
4934 static void
4935 load_overlay_strings (it, charpos)
4936 struct it *it;
4937 int charpos;
4939 extern Lisp_Object Qafter_string, Qbefore_string, Qwindow, Qpriority;
4940 Lisp_Object overlay, window, str, invisible;
4941 struct Lisp_Overlay *ov;
4942 int start, end;
4943 int size = 20;
4944 int n = 0, i, j, invis_p;
4945 struct overlay_entry *entries
4946 = (struct overlay_entry *) alloca (size * sizeof *entries);
4948 if (charpos <= 0)
4949 charpos = IT_CHARPOS (*it);
4951 /* Append the overlay string STRING of overlay OVERLAY to vector
4952 `entries' which has size `size' and currently contains `n'
4953 elements. AFTER_P non-zero means STRING is an after-string of
4954 OVERLAY. */
4955 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
4956 do \
4958 Lisp_Object priority; \
4960 if (n == size) \
4962 int new_size = 2 * size; \
4963 struct overlay_entry *old = entries; \
4964 entries = \
4965 (struct overlay_entry *) alloca (new_size \
4966 * sizeof *entries); \
4967 bcopy (old, entries, size * sizeof *entries); \
4968 size = new_size; \
4971 entries[n].string = (STRING); \
4972 entries[n].overlay = (OVERLAY); \
4973 priority = Foverlay_get ((OVERLAY), Qpriority); \
4974 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
4975 entries[n].after_string_p = (AFTER_P); \
4976 ++n; \
4978 while (0)
4980 /* Process overlay before the overlay center. */
4981 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
4983 XSETMISC (overlay, ov);
4984 xassert (OVERLAYP (overlay));
4985 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4986 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4988 if (end < charpos)
4989 break;
4991 /* Skip this overlay if it doesn't start or end at IT's current
4992 position. */
4993 if (end != charpos && start != charpos)
4994 continue;
4996 /* Skip this overlay if it doesn't apply to IT->w. */
4997 window = Foverlay_get (overlay, Qwindow);
4998 if (WINDOWP (window) && XWINDOW (window) != it->w)
4999 continue;
5001 /* If the text ``under'' the overlay is invisible, both before-
5002 and after-strings from this overlay are visible; start and
5003 end position are indistinguishable. */
5004 invisible = Foverlay_get (overlay, Qinvisible);
5005 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5007 /* If overlay has a non-empty before-string, record it. */
5008 if ((start == charpos || (end == charpos && invis_p))
5009 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5010 && SCHARS (str))
5011 RECORD_OVERLAY_STRING (overlay, str, 0);
5013 /* If overlay has a non-empty after-string, record it. */
5014 if ((end == charpos || (start == charpos && invis_p))
5015 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5016 && SCHARS (str))
5017 RECORD_OVERLAY_STRING (overlay, str, 1);
5020 /* Process overlays after the overlay center. */
5021 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5023 XSETMISC (overlay, ov);
5024 xassert (OVERLAYP (overlay));
5025 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5026 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5028 if (start > charpos)
5029 break;
5031 /* Skip this overlay if it doesn't start or end at IT's current
5032 position. */
5033 if (end != charpos && start != charpos)
5034 continue;
5036 /* Skip this overlay if it doesn't apply to IT->w. */
5037 window = Foverlay_get (overlay, Qwindow);
5038 if (WINDOWP (window) && XWINDOW (window) != it->w)
5039 continue;
5041 /* If the text ``under'' the overlay is invisible, it has a zero
5042 dimension, and both before- and after-strings apply. */
5043 invisible = Foverlay_get (overlay, Qinvisible);
5044 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5046 /* If overlay has a non-empty before-string, record it. */
5047 if ((start == charpos || (end == charpos && invis_p))
5048 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5049 && SCHARS (str))
5050 RECORD_OVERLAY_STRING (overlay, str, 0);
5052 /* If overlay has a non-empty after-string, record it. */
5053 if ((end == charpos || (start == charpos && invis_p))
5054 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5055 && SCHARS (str))
5056 RECORD_OVERLAY_STRING (overlay, str, 1);
5059 #undef RECORD_OVERLAY_STRING
5061 /* Sort entries. */
5062 if (n > 1)
5063 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5065 /* Record the total number of strings to process. */
5066 it->n_overlay_strings = n;
5068 /* IT->current.overlay_string_index is the number of overlay strings
5069 that have already been consumed by IT. Copy some of the
5070 remaining overlay strings to IT->overlay_strings. */
5071 i = 0;
5072 j = it->current.overlay_string_index;
5073 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5075 it->overlay_strings[i] = entries[j].string;
5076 it->string_overlays[i++] = entries[j++].overlay;
5079 CHECK_IT (it);
5083 /* Get the first chunk of overlay strings at IT's current buffer
5084 position, or at CHARPOS if that is > 0. Value is non-zero if at
5085 least one overlay string was found. */
5087 static int
5088 get_overlay_strings_1 (it, charpos, compute_stop_p)
5089 struct it *it;
5090 int charpos;
5091 int compute_stop_p;
5093 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5094 process. This fills IT->overlay_strings with strings, and sets
5095 IT->n_overlay_strings to the total number of strings to process.
5096 IT->pos.overlay_string_index has to be set temporarily to zero
5097 because load_overlay_strings needs this; it must be set to -1
5098 when no overlay strings are found because a zero value would
5099 indicate a position in the first overlay string. */
5100 it->current.overlay_string_index = 0;
5101 load_overlay_strings (it, charpos);
5103 /* If we found overlay strings, set up IT to deliver display
5104 elements from the first one. Otherwise set up IT to deliver
5105 from current_buffer. */
5106 if (it->n_overlay_strings)
5108 /* Make sure we know settings in current_buffer, so that we can
5109 restore meaningful values when we're done with the overlay
5110 strings. */
5111 if (compute_stop_p)
5112 compute_stop_pos (it);
5113 xassert (it->face_id >= 0);
5115 /* Save IT's settings. They are restored after all overlay
5116 strings have been processed. */
5117 xassert (!compute_stop_p || it->sp == 0);
5118 push_it (it);
5120 /* Set up IT to deliver display elements from the first overlay
5121 string. */
5122 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5123 it->string = it->overlay_strings[0];
5124 it->from_overlay = Qnil;
5125 it->stop_charpos = 0;
5126 xassert (STRINGP (it->string));
5127 it->end_charpos = SCHARS (it->string);
5128 it->multibyte_p = STRING_MULTIBYTE (it->string);
5129 it->method = GET_FROM_STRING;
5130 return 1;
5133 it->current.overlay_string_index = -1;
5134 return 0;
5137 static int
5138 get_overlay_strings (it, charpos)
5139 struct it *it;
5140 int charpos;
5142 it->string = Qnil;
5143 it->method = GET_FROM_BUFFER;
5145 (void) get_overlay_strings_1 (it, charpos, 1);
5147 CHECK_IT (it);
5149 /* Value is non-zero if we found at least one overlay string. */
5150 return STRINGP (it->string);
5155 /***********************************************************************
5156 Saving and restoring state
5157 ***********************************************************************/
5159 /* Save current settings of IT on IT->stack. Called, for example,
5160 before setting up IT for an overlay string, to be able to restore
5161 IT's settings to what they were after the overlay string has been
5162 processed. */
5164 static void
5165 push_it (it)
5166 struct it *it;
5168 struct iterator_stack_entry *p;
5170 xassert (it->sp < IT_STACK_SIZE);
5171 p = it->stack + it->sp;
5173 p->stop_charpos = it->stop_charpos;
5174 xassert (it->face_id >= 0);
5175 p->face_id = it->face_id;
5176 p->string = it->string;
5177 p->method = it->method;
5178 p->from_overlay = it->from_overlay;
5179 switch (p->method)
5181 case GET_FROM_IMAGE:
5182 p->u.image.object = it->object;
5183 p->u.image.image_id = it->image_id;
5184 p->u.image.slice = it->slice;
5185 break;
5186 case GET_FROM_COMPOSITION:
5187 p->u.comp.object = it->object;
5188 p->u.comp.c = it->c;
5189 p->u.comp.len = it->len;
5190 p->u.comp.cmp_id = it->cmp_id;
5191 p->u.comp.cmp_len = it->cmp_len;
5192 break;
5193 case GET_FROM_STRETCH:
5194 p->u.stretch.object = it->object;
5195 break;
5197 p->position = it->position;
5198 p->current = it->current;
5199 p->end_charpos = it->end_charpos;
5200 p->string_nchars = it->string_nchars;
5201 p->area = it->area;
5202 p->multibyte_p = it->multibyte_p;
5203 p->space_width = it->space_width;
5204 p->font_height = it->font_height;
5205 p->voffset = it->voffset;
5206 p->string_from_display_prop_p = it->string_from_display_prop_p;
5207 p->display_ellipsis_p = 0;
5208 ++it->sp;
5212 /* Restore IT's settings from IT->stack. Called, for example, when no
5213 more overlay strings must be processed, and we return to delivering
5214 display elements from a buffer, or when the end of a string from a
5215 `display' property is reached and we return to delivering display
5216 elements from an overlay string, or from a buffer. */
5218 static void
5219 pop_it (it)
5220 struct it *it;
5222 struct iterator_stack_entry *p;
5224 xassert (it->sp > 0);
5225 --it->sp;
5226 p = it->stack + it->sp;
5227 it->stop_charpos = p->stop_charpos;
5228 it->face_id = p->face_id;
5229 it->current = p->current;
5230 it->position = p->position;
5231 it->string = p->string;
5232 it->from_overlay = p->from_overlay;
5233 if (NILP (it->string))
5234 SET_TEXT_POS (it->current.string_pos, -1, -1);
5235 it->method = p->method;
5236 switch (it->method)
5238 case GET_FROM_IMAGE:
5239 it->image_id = p->u.image.image_id;
5240 it->object = p->u.image.object;
5241 it->slice = p->u.image.slice;
5242 break;
5243 case GET_FROM_COMPOSITION:
5244 it->object = p->u.comp.object;
5245 it->c = p->u.comp.c;
5246 it->len = p->u.comp.len;
5247 it->cmp_id = p->u.comp.cmp_id;
5248 it->cmp_len = p->u.comp.cmp_len;
5249 break;
5250 case GET_FROM_STRETCH:
5251 it->object = p->u.comp.object;
5252 break;
5253 case GET_FROM_BUFFER:
5254 it->object = it->w->buffer;
5255 break;
5256 case GET_FROM_STRING:
5257 it->object = it->string;
5258 break;
5260 it->end_charpos = p->end_charpos;
5261 it->string_nchars = p->string_nchars;
5262 it->area = p->area;
5263 it->multibyte_p = p->multibyte_p;
5264 it->space_width = p->space_width;
5265 it->font_height = p->font_height;
5266 it->voffset = p->voffset;
5267 it->string_from_display_prop_p = p->string_from_display_prop_p;
5272 /***********************************************************************
5273 Moving over lines
5274 ***********************************************************************/
5276 /* Set IT's current position to the previous line start. */
5278 static void
5279 back_to_previous_line_start (it)
5280 struct it *it;
5282 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5283 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5287 /* Move IT to the next line start.
5289 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5290 we skipped over part of the text (as opposed to moving the iterator
5291 continuously over the text). Otherwise, don't change the value
5292 of *SKIPPED_P.
5294 Newlines may come from buffer text, overlay strings, or strings
5295 displayed via the `display' property. That's the reason we can't
5296 simply use find_next_newline_no_quit.
5298 Note that this function may not skip over invisible text that is so
5299 because of text properties and immediately follows a newline. If
5300 it would, function reseat_at_next_visible_line_start, when called
5301 from set_iterator_to_next, would effectively make invisible
5302 characters following a newline part of the wrong glyph row, which
5303 leads to wrong cursor motion. */
5305 static int
5306 forward_to_next_line_start (it, skipped_p)
5307 struct it *it;
5308 int *skipped_p;
5310 int old_selective, newline_found_p, n;
5311 const int MAX_NEWLINE_DISTANCE = 500;
5313 /* If already on a newline, just consume it to avoid unintended
5314 skipping over invisible text below. */
5315 if (it->what == IT_CHARACTER
5316 && it->c == '\n'
5317 && CHARPOS (it->position) == IT_CHARPOS (*it))
5319 set_iterator_to_next (it, 0);
5320 it->c = 0;
5321 return 1;
5324 /* Don't handle selective display in the following. It's (a)
5325 unnecessary because it's done by the caller, and (b) leads to an
5326 infinite recursion because next_element_from_ellipsis indirectly
5327 calls this function. */
5328 old_selective = it->selective;
5329 it->selective = 0;
5331 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5332 from buffer text. */
5333 for (n = newline_found_p = 0;
5334 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5335 n += STRINGP (it->string) ? 0 : 1)
5337 if (!get_next_display_element (it))
5338 return 0;
5339 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5340 set_iterator_to_next (it, 0);
5343 /* If we didn't find a newline near enough, see if we can use a
5344 short-cut. */
5345 if (!newline_found_p)
5347 int start = IT_CHARPOS (*it);
5348 int limit = find_next_newline_no_quit (start, 1);
5349 Lisp_Object pos;
5351 xassert (!STRINGP (it->string));
5353 /* If there isn't any `display' property in sight, and no
5354 overlays, we can just use the position of the newline in
5355 buffer text. */
5356 if (it->stop_charpos >= limit
5357 || ((pos = Fnext_single_property_change (make_number (start),
5358 Qdisplay,
5359 Qnil, make_number (limit)),
5360 NILP (pos))
5361 && next_overlay_change (start) == ZV))
5363 IT_CHARPOS (*it) = limit;
5364 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5365 *skipped_p = newline_found_p = 1;
5367 else
5369 while (get_next_display_element (it)
5370 && !newline_found_p)
5372 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5373 set_iterator_to_next (it, 0);
5378 it->selective = old_selective;
5379 return newline_found_p;
5383 /* Set IT's current position to the previous visible line start. Skip
5384 invisible text that is so either due to text properties or due to
5385 selective display. Caution: this does not change IT->current_x and
5386 IT->hpos. */
5388 static void
5389 back_to_previous_visible_line_start (it)
5390 struct it *it;
5392 while (IT_CHARPOS (*it) > BEGV)
5394 back_to_previous_line_start (it);
5396 if (IT_CHARPOS (*it) <= BEGV)
5397 break;
5399 /* If selective > 0, then lines indented more than that values
5400 are invisible. */
5401 if (it->selective > 0
5402 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5403 (double) it->selective)) /* iftc */
5404 continue;
5406 /* Check the newline before point for invisibility. */
5408 Lisp_Object prop;
5409 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5410 Qinvisible, it->window);
5411 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5412 continue;
5415 if (IT_CHARPOS (*it) <= BEGV)
5416 break;
5419 struct it it2;
5420 int pos;
5421 EMACS_INT beg, end;
5422 Lisp_Object val, overlay;
5424 /* If newline is part of a composition, continue from start of composition */
5425 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5426 && beg < IT_CHARPOS (*it))
5427 goto replaced;
5429 /* If newline is replaced by a display property, find start of overlay
5430 or interval and continue search from that point. */
5431 it2 = *it;
5432 pos = --IT_CHARPOS (it2);
5433 --IT_BYTEPOS (it2);
5434 it2.sp = 0;
5435 if (handle_display_prop (&it2) == HANDLED_RETURN
5436 && !NILP (val = get_char_property_and_overlay
5437 (make_number (pos), Qdisplay, Qnil, &overlay))
5438 && (OVERLAYP (overlay)
5439 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5440 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5441 goto replaced;
5443 /* Newline is not replaced by anything -- so we are done. */
5444 break;
5446 replaced:
5447 if (beg < BEGV)
5448 beg = BEGV;
5449 IT_CHARPOS (*it) = beg;
5450 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5454 it->continuation_lines_width = 0;
5456 xassert (IT_CHARPOS (*it) >= BEGV);
5457 xassert (IT_CHARPOS (*it) == BEGV
5458 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5459 CHECK_IT (it);
5463 /* Reseat iterator IT at the previous visible line start. Skip
5464 invisible text that is so either due to text properties or due to
5465 selective display. At the end, update IT's overlay information,
5466 face information etc. */
5468 void
5469 reseat_at_previous_visible_line_start (it)
5470 struct it *it;
5472 back_to_previous_visible_line_start (it);
5473 reseat (it, it->current.pos, 1);
5474 CHECK_IT (it);
5478 /* Reseat iterator IT on the next visible line start in the current
5479 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5480 preceding the line start. Skip over invisible text that is so
5481 because of selective display. Compute faces, overlays etc at the
5482 new position. Note that this function does not skip over text that
5483 is invisible because of text properties. */
5485 static void
5486 reseat_at_next_visible_line_start (it, on_newline_p)
5487 struct it *it;
5488 int on_newline_p;
5490 int newline_found_p, skipped_p = 0;
5492 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5494 /* Skip over lines that are invisible because they are indented
5495 more than the value of IT->selective. */
5496 if (it->selective > 0)
5497 while (IT_CHARPOS (*it) < ZV
5498 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5499 (double) it->selective)) /* iftc */
5501 xassert (IT_BYTEPOS (*it) == BEGV
5502 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5503 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5506 /* Position on the newline if that's what's requested. */
5507 if (on_newline_p && newline_found_p)
5509 if (STRINGP (it->string))
5511 if (IT_STRING_CHARPOS (*it) > 0)
5513 --IT_STRING_CHARPOS (*it);
5514 --IT_STRING_BYTEPOS (*it);
5517 else if (IT_CHARPOS (*it) > BEGV)
5519 --IT_CHARPOS (*it);
5520 --IT_BYTEPOS (*it);
5521 reseat (it, it->current.pos, 0);
5524 else if (skipped_p)
5525 reseat (it, it->current.pos, 0);
5527 CHECK_IT (it);
5532 /***********************************************************************
5533 Changing an iterator's position
5534 ***********************************************************************/
5536 /* Change IT's current position to POS in current_buffer. If FORCE_P
5537 is non-zero, always check for text properties at the new position.
5538 Otherwise, text properties are only looked up if POS >=
5539 IT->check_charpos of a property. */
5541 static void
5542 reseat (it, pos, force_p)
5543 struct it *it;
5544 struct text_pos pos;
5545 int force_p;
5547 int original_pos = IT_CHARPOS (*it);
5549 reseat_1 (it, pos, 0);
5551 /* Determine where to check text properties. Avoid doing it
5552 where possible because text property lookup is very expensive. */
5553 if (force_p
5554 || CHARPOS (pos) > it->stop_charpos
5555 || CHARPOS (pos) < original_pos)
5556 handle_stop (it);
5558 CHECK_IT (it);
5562 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5563 IT->stop_pos to POS, also. */
5565 static void
5566 reseat_1 (it, pos, set_stop_p)
5567 struct it *it;
5568 struct text_pos pos;
5569 int set_stop_p;
5571 /* Don't call this function when scanning a C string. */
5572 xassert (it->s == NULL);
5574 /* POS must be a reasonable value. */
5575 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5577 it->current.pos = it->position = pos;
5578 it->end_charpos = ZV;
5579 it->dpvec = NULL;
5580 it->current.dpvec_index = -1;
5581 it->current.overlay_string_index = -1;
5582 IT_STRING_CHARPOS (*it) = -1;
5583 IT_STRING_BYTEPOS (*it) = -1;
5584 it->string = Qnil;
5585 it->method = GET_FROM_BUFFER;
5586 it->object = it->w->buffer;
5587 it->area = TEXT_AREA;
5588 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
5589 it->sp = 0;
5590 it->string_from_display_prop_p = 0;
5591 it->face_before_selective_p = 0;
5593 if (set_stop_p)
5594 it->stop_charpos = CHARPOS (pos);
5598 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5599 If S is non-null, it is a C string to iterate over. Otherwise,
5600 STRING gives a Lisp string to iterate over.
5602 If PRECISION > 0, don't return more then PRECISION number of
5603 characters from the string.
5605 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5606 characters have been returned. FIELD_WIDTH < 0 means an infinite
5607 field width.
5609 MULTIBYTE = 0 means disable processing of multibyte characters,
5610 MULTIBYTE > 0 means enable it,
5611 MULTIBYTE < 0 means use IT->multibyte_p.
5613 IT must be initialized via a prior call to init_iterator before
5614 calling this function. */
5616 static void
5617 reseat_to_string (it, s, string, charpos, precision, field_width, multibyte)
5618 struct it *it;
5619 unsigned char *s;
5620 Lisp_Object string;
5621 int charpos;
5622 int precision, field_width, multibyte;
5624 /* No region in strings. */
5625 it->region_beg_charpos = it->region_end_charpos = -1;
5627 /* No text property checks performed by default, but see below. */
5628 it->stop_charpos = -1;
5630 /* Set iterator position and end position. */
5631 bzero (&it->current, sizeof it->current);
5632 it->current.overlay_string_index = -1;
5633 it->current.dpvec_index = -1;
5634 xassert (charpos >= 0);
5636 /* If STRING is specified, use its multibyteness, otherwise use the
5637 setting of MULTIBYTE, if specified. */
5638 if (multibyte >= 0)
5639 it->multibyte_p = multibyte > 0;
5641 if (s == NULL)
5643 xassert (STRINGP (string));
5644 it->string = string;
5645 it->s = NULL;
5646 it->end_charpos = it->string_nchars = SCHARS (string);
5647 it->method = GET_FROM_STRING;
5648 it->current.string_pos = string_pos (charpos, string);
5650 else
5652 it->s = s;
5653 it->string = Qnil;
5655 /* Note that we use IT->current.pos, not it->current.string_pos,
5656 for displaying C strings. */
5657 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5658 if (it->multibyte_p)
5660 it->current.pos = c_string_pos (charpos, s, 1);
5661 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5663 else
5665 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5666 it->end_charpos = it->string_nchars = strlen (s);
5669 it->method = GET_FROM_C_STRING;
5672 /* PRECISION > 0 means don't return more than PRECISION characters
5673 from the string. */
5674 if (precision > 0 && it->end_charpos - charpos > precision)
5675 it->end_charpos = it->string_nchars = charpos + precision;
5677 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5678 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5679 FIELD_WIDTH < 0 means infinite field width. This is useful for
5680 padding with `-' at the end of a mode line. */
5681 if (field_width < 0)
5682 field_width = INFINITY;
5683 if (field_width > it->end_charpos - charpos)
5684 it->end_charpos = charpos + field_width;
5686 /* Use the standard display table for displaying strings. */
5687 if (DISP_TABLE_P (Vstandard_display_table))
5688 it->dp = XCHAR_TABLE (Vstandard_display_table);
5690 it->stop_charpos = charpos;
5691 CHECK_IT (it);
5696 /***********************************************************************
5697 Iteration
5698 ***********************************************************************/
5700 /* Map enum it_method value to corresponding next_element_from_* function. */
5702 static int (* get_next_element[NUM_IT_METHODS]) P_ ((struct it *it)) =
5704 next_element_from_buffer,
5705 next_element_from_display_vector,
5706 next_element_from_composition,
5707 next_element_from_string,
5708 next_element_from_c_string,
5709 next_element_from_image,
5710 next_element_from_stretch
5713 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
5715 /* Load IT's display element fields with information about the next
5716 display element from the current position of IT. Value is zero if
5717 end of buffer (or C string) is reached. */
5719 static struct frame *last_escape_glyph_frame = NULL;
5720 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
5721 static int last_escape_glyph_merged_face_id = 0;
5724 get_next_display_element (it)
5725 struct it *it;
5727 /* Non-zero means that we found a display element. Zero means that
5728 we hit the end of what we iterate over. Performance note: the
5729 function pointer `method' used here turns out to be faster than
5730 using a sequence of if-statements. */
5731 int success_p;
5733 get_next:
5734 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
5736 if (it->what == IT_CHARACTER)
5738 /* Map via display table or translate control characters.
5739 IT->c, IT->len etc. have been set to the next character by
5740 the function call above. If we have a display table, and it
5741 contains an entry for IT->c, translate it. Don't do this if
5742 IT->c itself comes from a display table, otherwise we could
5743 end up in an infinite recursion. (An alternative could be to
5744 count the recursion depth of this function and signal an
5745 error when a certain maximum depth is reached.) Is it worth
5746 it? */
5747 if (success_p && it->dpvec == NULL)
5749 Lisp_Object dv;
5751 if (it->dp
5752 && (dv = DISP_CHAR_VECTOR (it->dp, it->c),
5753 VECTORP (dv)))
5755 struct Lisp_Vector *v = XVECTOR (dv);
5757 /* Return the first character from the display table
5758 entry, if not empty. If empty, don't display the
5759 current character. */
5760 if (v->size)
5762 it->dpvec_char_len = it->len;
5763 it->dpvec = v->contents;
5764 it->dpend = v->contents + v->size;
5765 it->current.dpvec_index = 0;
5766 it->dpvec_face_id = -1;
5767 it->saved_face_id = it->face_id;
5768 it->method = GET_FROM_DISPLAY_VECTOR;
5769 it->ellipsis_p = 0;
5771 else
5773 set_iterator_to_next (it, 0);
5775 goto get_next;
5778 /* Translate control characters into `\003' or `^C' form.
5779 Control characters coming from a display table entry are
5780 currently not translated because we use IT->dpvec to hold
5781 the translation. This could easily be changed but I
5782 don't believe that it is worth doing.
5784 If it->multibyte_p is nonzero, non-printable non-ASCII
5785 characters are also translated to octal form.
5787 If it->multibyte_p is zero, eight-bit characters that
5788 don't have corresponding multibyte char code are also
5789 translated to octal form. */
5790 else if ((it->c < ' '
5791 ? (it->area != TEXT_AREA
5792 /* In mode line, treat \n, \t like other crl chars. */
5793 || (it->c != '\t'
5794 && it->glyph_row && it->glyph_row->mode_line_p)
5795 || (it->c != '\n' && it->c != '\t'))
5796 : (it->multibyte_p
5797 ? (!CHAR_PRINTABLE_P (it->c)
5798 || (!NILP (Vnobreak_char_display)
5799 && (it->c == 0xA0 /* NO-BREAK SPACE */
5800 || it->c == 0xAD /* SOFT HYPHEN */)))
5801 : (it->c >= 127
5802 && (! unibyte_display_via_language_environment
5803 || (UNIBYTE_CHAR_HAS_MULTIBYTE_P (it->c)))))))
5805 /* IT->c is a control character which must be displayed
5806 either as '\003' or as `^C' where the '\\' and '^'
5807 can be defined in the display table. Fill
5808 IT->ctl_chars with glyphs for what we have to
5809 display. Then, set IT->dpvec to these glyphs. */
5810 Lisp_Object gc;
5811 int ctl_len;
5812 int face_id, lface_id = 0 ;
5813 int escape_glyph;
5815 /* Handle control characters with ^. */
5817 if (it->c < 128 && it->ctl_arrow_p)
5819 int g;
5821 g = '^'; /* default glyph for Control */
5822 /* Set IT->ctl_chars[0] to the glyph for `^'. */
5823 if (it->dp
5824 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
5825 && GLYPH_CODE_CHAR_VALID_P (gc))
5827 g = GLYPH_CODE_CHAR (gc);
5828 lface_id = GLYPH_CODE_FACE (gc);
5830 if (lface_id)
5832 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
5834 else if (it->f == last_escape_glyph_frame
5835 && it->face_id == last_escape_glyph_face_id)
5837 face_id = last_escape_glyph_merged_face_id;
5839 else
5841 /* Merge the escape-glyph face into the current face. */
5842 face_id = merge_faces (it->f, Qescape_glyph, 0,
5843 it->face_id);
5844 last_escape_glyph_frame = it->f;
5845 last_escape_glyph_face_id = it->face_id;
5846 last_escape_glyph_merged_face_id = face_id;
5849 XSETINT (it->ctl_chars[0], g);
5850 XSETINT (it->ctl_chars[1], it->c ^ 0100);
5851 ctl_len = 2;
5852 goto display_control;
5855 /* Handle non-break space in the mode where it only gets
5856 highlighting. */
5858 if (EQ (Vnobreak_char_display, Qt)
5859 && it->c == 0xA0)
5861 /* Merge the no-break-space face into the current face. */
5862 face_id = merge_faces (it->f, Qnobreak_space, 0,
5863 it->face_id);
5865 it->c = ' ';
5866 XSETINT (it->ctl_chars[0], ' ');
5867 ctl_len = 1;
5868 goto display_control;
5871 /* Handle sequences that start with the "escape glyph". */
5873 /* the default escape glyph is \. */
5874 escape_glyph = '\\';
5876 if (it->dp
5877 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
5878 && GLYPH_CODE_CHAR_VALID_P (gc))
5880 escape_glyph = GLYPH_CODE_CHAR (gc);
5881 lface_id = GLYPH_CODE_FACE (gc);
5883 if (lface_id)
5885 /* The display table specified a face.
5886 Merge it into face_id and also into escape_glyph. */
5887 face_id = merge_faces (it->f, Qt, lface_id,
5888 it->face_id);
5890 else if (it->f == last_escape_glyph_frame
5891 && it->face_id == last_escape_glyph_face_id)
5893 face_id = last_escape_glyph_merged_face_id;
5895 else
5897 /* Merge the escape-glyph face into the current face. */
5898 face_id = merge_faces (it->f, Qescape_glyph, 0,
5899 it->face_id);
5900 last_escape_glyph_frame = it->f;
5901 last_escape_glyph_face_id = it->face_id;
5902 last_escape_glyph_merged_face_id = face_id;
5905 /* Handle soft hyphens in the mode where they only get
5906 highlighting. */
5908 if (EQ (Vnobreak_char_display, Qt)
5909 && it->c == 0xAD)
5911 it->c = '-';
5912 XSETINT (it->ctl_chars[0], '-');
5913 ctl_len = 1;
5914 goto display_control;
5917 /* Handle non-break space and soft hyphen
5918 with the escape glyph. */
5920 if (it->c == 0xA0 || it->c == 0xAD)
5922 XSETINT (it->ctl_chars[0], escape_glyph);
5923 it->c = (it->c == 0xA0 ? ' ' : '-');
5924 XSETINT (it->ctl_chars[1], it->c);
5925 ctl_len = 2;
5926 goto display_control;
5930 unsigned char str[MAX_MULTIBYTE_LENGTH];
5931 int len;
5932 int i;
5934 /* Set IT->ctl_chars[0] to the glyph for `\\'. */
5935 if (CHAR_BYTE8_P (it->c))
5937 str[0] = CHAR_TO_BYTE8 (it->c);
5938 len = 1;
5940 else if (it->c < 256)
5942 str[0] = it->c;
5943 len = 1;
5945 else
5947 /* It's an invalid character, which shouldn't
5948 happen actually, but due to bugs it may
5949 happen. Let's print the char as is, there's
5950 not much meaningful we can do with it. */
5951 str[0] = it->c;
5952 str[1] = it->c >> 8;
5953 str[2] = it->c >> 16;
5954 str[3] = it->c >> 24;
5955 len = 4;
5958 for (i = 0; i < len; i++)
5960 int g;
5961 XSETINT (it->ctl_chars[i * 4], escape_glyph);
5962 /* Insert three more glyphs into IT->ctl_chars for
5963 the octal display of the character. */
5964 g = ((str[i] >> 6) & 7) + '0';
5965 XSETINT (it->ctl_chars[i * 4 + 1], g);
5966 g = ((str[i] >> 3) & 7) + '0';
5967 XSETINT (it->ctl_chars[i * 4 + 2], g);
5968 g = (str[i] & 7) + '0';
5969 XSETINT (it->ctl_chars[i * 4 + 3], g);
5971 ctl_len = len * 4;
5974 display_control:
5975 /* Set up IT->dpvec and return first character from it. */
5976 it->dpvec_char_len = it->len;
5977 it->dpvec = it->ctl_chars;
5978 it->dpend = it->dpvec + ctl_len;
5979 it->current.dpvec_index = 0;
5980 it->dpvec_face_id = face_id;
5981 it->saved_face_id = it->face_id;
5982 it->method = GET_FROM_DISPLAY_VECTOR;
5983 it->ellipsis_p = 0;
5984 goto get_next;
5989 /* Adjust face id for a multibyte character. There are no multibyte
5990 character in unibyte text. */
5991 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
5992 && it->multibyte_p
5993 && success_p
5994 && FRAME_WINDOW_P (it->f))
5996 struct face *face = FACE_FROM_ID (it->f, it->face_id);
5997 int pos = (it->s ? -1
5998 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
5999 : IT_CHARPOS (*it));
6001 it->face_id = FACE_FOR_CHAR (it->f, face, it->c, pos, it->string);
6004 /* Is this character the last one of a run of characters with
6005 box? If yes, set IT->end_of_box_run_p to 1. */
6006 if (it->face_box_p
6007 && it->s == NULL)
6009 int face_id;
6010 struct face *face;
6012 it->end_of_box_run_p
6013 = ((face_id = face_after_it_pos (it),
6014 face_id != it->face_id)
6015 && (face = FACE_FROM_ID (it->f, face_id),
6016 face->box == FACE_NO_BOX));
6019 /* Value is 0 if end of buffer or string reached. */
6020 return success_p;
6024 /* Move IT to the next display element.
6026 RESEAT_P non-zero means if called on a newline in buffer text,
6027 skip to the next visible line start.
6029 Functions get_next_display_element and set_iterator_to_next are
6030 separate because I find this arrangement easier to handle than a
6031 get_next_display_element function that also increments IT's
6032 position. The way it is we can first look at an iterator's current
6033 display element, decide whether it fits on a line, and if it does,
6034 increment the iterator position. The other way around we probably
6035 would either need a flag indicating whether the iterator has to be
6036 incremented the next time, or we would have to implement a
6037 decrement position function which would not be easy to write. */
6039 void
6040 set_iterator_to_next (it, reseat_p)
6041 struct it *it;
6042 int reseat_p;
6044 /* Reset flags indicating start and end of a sequence of characters
6045 with box. Reset them at the start of this function because
6046 moving the iterator to a new position might set them. */
6047 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6049 switch (it->method)
6051 case GET_FROM_BUFFER:
6052 /* The current display element of IT is a character from
6053 current_buffer. Advance in the buffer, and maybe skip over
6054 invisible lines that are so because of selective display. */
6055 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6056 reseat_at_next_visible_line_start (it, 0);
6057 else
6059 xassert (it->len != 0);
6060 IT_BYTEPOS (*it) += it->len;
6061 IT_CHARPOS (*it) += 1;
6062 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6064 break;
6066 case GET_FROM_COMPOSITION:
6067 xassert (it->cmp_id >= 0 && it->cmp_id < n_compositions);
6068 xassert (it->sp > 0);
6069 pop_it (it);
6070 if (it->method == GET_FROM_STRING)
6072 IT_STRING_BYTEPOS (*it) += it->len;
6073 IT_STRING_CHARPOS (*it) += it->cmp_len;
6074 goto consider_string_end;
6076 else if (it->method == GET_FROM_BUFFER)
6078 IT_BYTEPOS (*it) += it->len;
6079 IT_CHARPOS (*it) += it->cmp_len;
6081 break;
6083 case GET_FROM_C_STRING:
6084 /* Current display element of IT is from a C string. */
6085 IT_BYTEPOS (*it) += it->len;
6086 IT_CHARPOS (*it) += 1;
6087 break;
6089 case GET_FROM_DISPLAY_VECTOR:
6090 /* Current display element of IT is from a display table entry.
6091 Advance in the display table definition. Reset it to null if
6092 end reached, and continue with characters from buffers/
6093 strings. */
6094 ++it->current.dpvec_index;
6096 /* Restore face of the iterator to what they were before the
6097 display vector entry (these entries may contain faces). */
6098 it->face_id = it->saved_face_id;
6100 if (it->dpvec + it->current.dpvec_index == it->dpend)
6102 int recheck_faces = it->ellipsis_p;
6104 if (it->s)
6105 it->method = GET_FROM_C_STRING;
6106 else if (STRINGP (it->string))
6107 it->method = GET_FROM_STRING;
6108 else
6110 it->method = GET_FROM_BUFFER;
6111 it->object = it->w->buffer;
6114 it->dpvec = NULL;
6115 it->current.dpvec_index = -1;
6117 /* Skip over characters which were displayed via IT->dpvec. */
6118 if (it->dpvec_char_len < 0)
6119 reseat_at_next_visible_line_start (it, 1);
6120 else if (it->dpvec_char_len > 0)
6122 if (it->method == GET_FROM_STRING
6123 && it->n_overlay_strings > 0)
6124 it->ignore_overlay_strings_at_pos_p = 1;
6125 it->len = it->dpvec_char_len;
6126 set_iterator_to_next (it, reseat_p);
6129 /* Maybe recheck faces after display vector */
6130 if (recheck_faces)
6131 it->stop_charpos = IT_CHARPOS (*it);
6133 break;
6135 case GET_FROM_STRING:
6136 /* Current display element is a character from a Lisp string. */
6137 xassert (it->s == NULL && STRINGP (it->string));
6138 IT_STRING_BYTEPOS (*it) += it->len;
6139 IT_STRING_CHARPOS (*it) += 1;
6141 consider_string_end:
6143 if (it->current.overlay_string_index >= 0)
6145 /* IT->string is an overlay string. Advance to the
6146 next, if there is one. */
6147 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6148 next_overlay_string (it);
6150 else
6152 /* IT->string is not an overlay string. If we reached
6153 its end, and there is something on IT->stack, proceed
6154 with what is on the stack. This can be either another
6155 string, this time an overlay string, or a buffer. */
6156 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6157 && it->sp > 0)
6159 pop_it (it);
6160 if (it->method == GET_FROM_STRING)
6161 goto consider_string_end;
6164 break;
6166 case GET_FROM_IMAGE:
6167 case GET_FROM_STRETCH:
6168 /* The position etc with which we have to proceed are on
6169 the stack. The position may be at the end of a string,
6170 if the `display' property takes up the whole string. */
6171 xassert (it->sp > 0);
6172 pop_it (it);
6173 if (it->method == GET_FROM_STRING)
6174 goto consider_string_end;
6175 break;
6177 default:
6178 /* There are no other methods defined, so this should be a bug. */
6179 abort ();
6182 xassert (it->method != GET_FROM_STRING
6183 || (STRINGP (it->string)
6184 && IT_STRING_CHARPOS (*it) >= 0));
6187 /* Load IT's display element fields with information about the next
6188 display element which comes from a display table entry or from the
6189 result of translating a control character to one of the forms `^C'
6190 or `\003'.
6192 IT->dpvec holds the glyphs to return as characters.
6193 IT->saved_face_id holds the face id before the display vector--
6194 it is restored into IT->face_idin set_iterator_to_next. */
6196 static int
6197 next_element_from_display_vector (it)
6198 struct it *it;
6200 Lisp_Object gc;
6202 /* Precondition. */
6203 xassert (it->dpvec && it->current.dpvec_index >= 0);
6205 it->face_id = it->saved_face_id;
6207 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
6208 That seemed totally bogus - so I changed it... */
6210 if ((gc = it->dpvec[it->current.dpvec_index], GLYPH_CODE_P (gc))
6211 && GLYPH_CODE_CHAR_VALID_P (gc))
6213 it->c = GLYPH_CODE_CHAR (gc);
6214 it->len = CHAR_BYTES (it->c);
6216 /* The entry may contain a face id to use. Such a face id is
6217 the id of a Lisp face, not a realized face. A face id of
6218 zero means no face is specified. */
6219 if (it->dpvec_face_id >= 0)
6220 it->face_id = it->dpvec_face_id;
6221 else
6223 int lface_id = GLYPH_CODE_FACE (gc);
6224 if (lface_id > 0)
6225 it->face_id = merge_faces (it->f, Qt, lface_id,
6226 it->saved_face_id);
6229 else
6230 /* Display table entry is invalid. Return a space. */
6231 it->c = ' ', it->len = 1;
6233 /* Don't change position and object of the iterator here. They are
6234 still the values of the character that had this display table
6235 entry or was translated, and that's what we want. */
6236 it->what = IT_CHARACTER;
6237 return 1;
6241 /* Load IT with the next display element from Lisp string IT->string.
6242 IT->current.string_pos is the current position within the string.
6243 If IT->current.overlay_string_index >= 0, the Lisp string is an
6244 overlay string. */
6246 static int
6247 next_element_from_string (it)
6248 struct it *it;
6250 struct text_pos position;
6252 xassert (STRINGP (it->string));
6253 xassert (IT_STRING_CHARPOS (*it) >= 0);
6254 position = it->current.string_pos;
6256 /* Time to check for invisible text? */
6257 if (IT_STRING_CHARPOS (*it) < it->end_charpos
6258 && IT_STRING_CHARPOS (*it) == it->stop_charpos)
6260 handle_stop (it);
6262 /* Since a handler may have changed IT->method, we must
6263 recurse here. */
6264 return GET_NEXT_DISPLAY_ELEMENT (it);
6267 if (it->current.overlay_string_index >= 0)
6269 /* Get the next character from an overlay string. In overlay
6270 strings, There is no field width or padding with spaces to
6271 do. */
6272 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6274 it->what = IT_EOB;
6275 return 0;
6277 else if (STRING_MULTIBYTE (it->string))
6279 int remaining = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
6280 const unsigned char *s = (SDATA (it->string)
6281 + IT_STRING_BYTEPOS (*it));
6282 it->c = string_char_and_length (s, remaining, &it->len);
6284 else
6286 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6287 it->len = 1;
6290 else
6292 /* Get the next character from a Lisp string that is not an
6293 overlay string. Such strings come from the mode line, for
6294 example. We may have to pad with spaces, or truncate the
6295 string. See also next_element_from_c_string. */
6296 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
6298 it->what = IT_EOB;
6299 return 0;
6301 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
6303 /* Pad with spaces. */
6304 it->c = ' ', it->len = 1;
6305 CHARPOS (position) = BYTEPOS (position) = -1;
6307 else if (STRING_MULTIBYTE (it->string))
6309 int maxlen = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
6310 const unsigned char *s = (SDATA (it->string)
6311 + IT_STRING_BYTEPOS (*it));
6312 it->c = string_char_and_length (s, maxlen, &it->len);
6314 else
6316 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6317 it->len = 1;
6321 /* Record what we have and where it came from. */
6322 it->what = IT_CHARACTER;
6323 it->object = it->string;
6324 it->position = position;
6325 return 1;
6329 /* Load IT with next display element from C string IT->s.
6330 IT->string_nchars is the maximum number of characters to return
6331 from the string. IT->end_charpos may be greater than
6332 IT->string_nchars when this function is called, in which case we
6333 may have to return padding spaces. Value is zero if end of string
6334 reached, including padding spaces. */
6336 static int
6337 next_element_from_c_string (it)
6338 struct it *it;
6340 int success_p = 1;
6342 xassert (it->s);
6343 it->what = IT_CHARACTER;
6344 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
6345 it->object = Qnil;
6347 /* IT's position can be greater IT->string_nchars in case a field
6348 width or precision has been specified when the iterator was
6349 initialized. */
6350 if (IT_CHARPOS (*it) >= it->end_charpos)
6352 /* End of the game. */
6353 it->what = IT_EOB;
6354 success_p = 0;
6356 else if (IT_CHARPOS (*it) >= it->string_nchars)
6358 /* Pad with spaces. */
6359 it->c = ' ', it->len = 1;
6360 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
6362 else if (it->multibyte_p)
6364 /* Implementation note: The calls to strlen apparently aren't a
6365 performance problem because there is no noticeable performance
6366 difference between Emacs running in unibyte or multibyte mode. */
6367 int maxlen = strlen (it->s) - IT_BYTEPOS (*it);
6368 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it),
6369 maxlen, &it->len);
6371 else
6372 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
6374 return success_p;
6378 /* Set up IT to return characters from an ellipsis, if appropriate.
6379 The definition of the ellipsis glyphs may come from a display table
6380 entry. This function Fills IT with the first glyph from the
6381 ellipsis if an ellipsis is to be displayed. */
6383 static int
6384 next_element_from_ellipsis (it)
6385 struct it *it;
6387 if (it->selective_display_ellipsis_p)
6388 setup_for_ellipsis (it, it->len);
6389 else
6391 /* The face at the current position may be different from the
6392 face we find after the invisible text. Remember what it
6393 was in IT->saved_face_id, and signal that it's there by
6394 setting face_before_selective_p. */
6395 it->saved_face_id = it->face_id;
6396 it->method = GET_FROM_BUFFER;
6397 it->object = it->w->buffer;
6398 reseat_at_next_visible_line_start (it, 1);
6399 it->face_before_selective_p = 1;
6402 return GET_NEXT_DISPLAY_ELEMENT (it);
6406 /* Deliver an image display element. The iterator IT is already
6407 filled with image information (done in handle_display_prop). Value
6408 is always 1. */
6411 static int
6412 next_element_from_image (it)
6413 struct it *it;
6415 it->what = IT_IMAGE;
6416 return 1;
6420 /* Fill iterator IT with next display element from a stretch glyph
6421 property. IT->object is the value of the text property. Value is
6422 always 1. */
6424 static int
6425 next_element_from_stretch (it)
6426 struct it *it;
6428 it->what = IT_STRETCH;
6429 return 1;
6433 /* Load IT with the next display element from current_buffer. Value
6434 is zero if end of buffer reached. IT->stop_charpos is the next
6435 position at which to stop and check for text properties or buffer
6436 end. */
6438 static int
6439 next_element_from_buffer (it)
6440 struct it *it;
6442 int success_p = 1;
6444 /* Check this assumption, otherwise, we would never enter the
6445 if-statement, below. */
6446 xassert (IT_CHARPOS (*it) >= BEGV
6447 && IT_CHARPOS (*it) <= it->stop_charpos);
6449 if (IT_CHARPOS (*it) >= it->stop_charpos)
6451 if (IT_CHARPOS (*it) >= it->end_charpos)
6453 int overlay_strings_follow_p;
6455 /* End of the game, except when overlay strings follow that
6456 haven't been returned yet. */
6457 if (it->overlay_strings_at_end_processed_p)
6458 overlay_strings_follow_p = 0;
6459 else
6461 it->overlay_strings_at_end_processed_p = 1;
6462 overlay_strings_follow_p = get_overlay_strings (it, 0);
6465 if (overlay_strings_follow_p)
6466 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6467 else
6469 it->what = IT_EOB;
6470 it->position = it->current.pos;
6471 success_p = 0;
6474 else
6476 handle_stop (it);
6477 return GET_NEXT_DISPLAY_ELEMENT (it);
6480 else
6482 /* No face changes, overlays etc. in sight, so just return a
6483 character from current_buffer. */
6484 unsigned char *p;
6486 /* Maybe run the redisplay end trigger hook. Performance note:
6487 This doesn't seem to cost measurable time. */
6488 if (it->redisplay_end_trigger_charpos
6489 && it->glyph_row
6490 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
6491 run_redisplay_end_trigger_hook (it);
6493 /* Get the next character, maybe multibyte. */
6494 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
6495 if (it->multibyte_p && !ASCII_BYTE_P (*p))
6497 int maxlen = ((IT_BYTEPOS (*it) >= GPT_BYTE ? ZV_BYTE : GPT_BYTE)
6498 - IT_BYTEPOS (*it));
6499 it->c = string_char_and_length (p, maxlen, &it->len);
6501 else
6502 it->c = *p, it->len = 1;
6504 /* Record what we have and where it came from. */
6505 it->what = IT_CHARACTER;
6506 it->object = it->w->buffer;
6507 it->position = it->current.pos;
6509 /* Normally we return the character found above, except when we
6510 really want to return an ellipsis for selective display. */
6511 if (it->selective)
6513 if (it->c == '\n')
6515 /* A value of selective > 0 means hide lines indented more
6516 than that number of columns. */
6517 if (it->selective > 0
6518 && IT_CHARPOS (*it) + 1 < ZV
6519 && indented_beyond_p (IT_CHARPOS (*it) + 1,
6520 IT_BYTEPOS (*it) + 1,
6521 (double) it->selective)) /* iftc */
6523 success_p = next_element_from_ellipsis (it);
6524 it->dpvec_char_len = -1;
6527 else if (it->c == '\r' && it->selective == -1)
6529 /* A value of selective == -1 means that everything from the
6530 CR to the end of the line is invisible, with maybe an
6531 ellipsis displayed for it. */
6532 success_p = next_element_from_ellipsis (it);
6533 it->dpvec_char_len = -1;
6538 /* Value is zero if end of buffer reached. */
6539 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
6540 return success_p;
6544 /* Run the redisplay end trigger hook for IT. */
6546 static void
6547 run_redisplay_end_trigger_hook (it)
6548 struct it *it;
6550 Lisp_Object args[3];
6552 /* IT->glyph_row should be non-null, i.e. we should be actually
6553 displaying something, or otherwise we should not run the hook. */
6554 xassert (it->glyph_row);
6556 /* Set up hook arguments. */
6557 args[0] = Qredisplay_end_trigger_functions;
6558 args[1] = it->window;
6559 XSETINT (args[2], it->redisplay_end_trigger_charpos);
6560 it->redisplay_end_trigger_charpos = 0;
6562 /* Since we are *trying* to run these functions, don't try to run
6563 them again, even if they get an error. */
6564 it->w->redisplay_end_trigger = Qnil;
6565 Frun_hook_with_args (3, args);
6567 /* Notice if it changed the face of the character we are on. */
6568 handle_face_prop (it);
6572 /* Deliver a composition display element. The iterator IT is already
6573 filled with composition information (done in
6574 handle_composition_prop). Value is always 1. */
6576 static int
6577 next_element_from_composition (it)
6578 struct it *it;
6580 it->what = IT_COMPOSITION;
6581 it->position = (STRINGP (it->string)
6582 ? it->current.string_pos
6583 : it->current.pos);
6584 if (STRINGP (it->string))
6585 it->object = it->string;
6586 else
6587 it->object = it->w->buffer;
6588 return 1;
6593 /***********************************************************************
6594 Moving an iterator without producing glyphs
6595 ***********************************************************************/
6597 /* Check if iterator is at a position corresponding to a valid buffer
6598 position after some move_it_ call. */
6600 #define IT_POS_VALID_AFTER_MOVE_P(it) \
6601 ((it)->method == GET_FROM_STRING \
6602 ? IT_STRING_CHARPOS (*it) == 0 \
6603 : 1)
6606 /* Move iterator IT to a specified buffer or X position within one
6607 line on the display without producing glyphs.
6609 OP should be a bit mask including some or all of these bits:
6610 MOVE_TO_X: Stop on reaching x-position TO_X.
6611 MOVE_TO_POS: Stop on reaching buffer or string position TO_CHARPOS.
6612 Regardless of OP's value, stop in reaching the end of the display line.
6614 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
6615 This means, in particular, that TO_X includes window's horizontal
6616 scroll amount.
6618 The return value has several possible values that
6619 say what condition caused the scan to stop:
6621 MOVE_POS_MATCH_OR_ZV
6622 - when TO_POS or ZV was reached.
6624 MOVE_X_REACHED
6625 -when TO_X was reached before TO_POS or ZV were reached.
6627 MOVE_LINE_CONTINUED
6628 - when we reached the end of the display area and the line must
6629 be continued.
6631 MOVE_LINE_TRUNCATED
6632 - when we reached the end of the display area and the line is
6633 truncated.
6635 MOVE_NEWLINE_OR_CR
6636 - when we stopped at a line end, i.e. a newline or a CR and selective
6637 display is on. */
6639 static enum move_it_result
6640 move_it_in_display_line_to (it, to_charpos, to_x, op)
6641 struct it *it;
6642 int to_charpos, to_x, op;
6644 enum move_it_result result = MOVE_UNDEFINED;
6645 struct glyph_row *saved_glyph_row;
6647 /* Don't produce glyphs in produce_glyphs. */
6648 saved_glyph_row = it->glyph_row;
6649 it->glyph_row = NULL;
6651 #define BUFFER_POS_REACHED_P() \
6652 ((op & MOVE_TO_POS) != 0 \
6653 && BUFFERP (it->object) \
6654 && IT_CHARPOS (*it) >= to_charpos \
6655 && (it->method == GET_FROM_BUFFER \
6656 || (it->method == GET_FROM_DISPLAY_VECTOR \
6657 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
6660 while (1)
6662 int x, i, ascent = 0, descent = 0;
6664 /* Stop if we move beyond TO_CHARPOS (after an image or stretch glyph). */
6665 if ((op & MOVE_TO_POS) != 0
6666 && BUFFERP (it->object)
6667 && it->method == GET_FROM_BUFFER
6668 && IT_CHARPOS (*it) > to_charpos)
6670 result = MOVE_POS_MATCH_OR_ZV;
6671 break;
6674 /* Stop when ZV reached.
6675 We used to stop here when TO_CHARPOS reached as well, but that is
6676 too soon if this glyph does not fit on this line. So we handle it
6677 explicitly below. */
6678 if (!get_next_display_element (it)
6679 || (it->truncate_lines_p
6680 && BUFFER_POS_REACHED_P ()))
6682 result = MOVE_POS_MATCH_OR_ZV;
6683 break;
6686 /* The call to produce_glyphs will get the metrics of the
6687 display element IT is loaded with. We record in x the
6688 x-position before this display element in case it does not
6689 fit on the line. */
6690 x = it->current_x;
6692 /* Remember the line height so far in case the next element doesn't
6693 fit on the line. */
6694 if (!it->truncate_lines_p)
6696 ascent = it->max_ascent;
6697 descent = it->max_descent;
6700 PRODUCE_GLYPHS (it);
6702 if (it->area != TEXT_AREA)
6704 set_iterator_to_next (it, 1);
6705 continue;
6708 /* The number of glyphs we get back in IT->nglyphs will normally
6709 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
6710 character on a terminal frame, or (iii) a line end. For the
6711 second case, IT->nglyphs - 1 padding glyphs will be present
6712 (on X frames, there is only one glyph produced for a
6713 composite character.
6715 The behavior implemented below means, for continuation lines,
6716 that as many spaces of a TAB as fit on the current line are
6717 displayed there. For terminal frames, as many glyphs of a
6718 multi-glyph character are displayed in the current line, too.
6719 This is what the old redisplay code did, and we keep it that
6720 way. Under X, the whole shape of a complex character must
6721 fit on the line or it will be completely displayed in the
6722 next line.
6724 Note that both for tabs and padding glyphs, all glyphs have
6725 the same width. */
6726 if (it->nglyphs)
6728 /* More than one glyph or glyph doesn't fit on line. All
6729 glyphs have the same width. */
6730 int single_glyph_width = it->pixel_width / it->nglyphs;
6731 int new_x;
6732 int x_before_this_char = x;
6733 int hpos_before_this_char = it->hpos;
6735 for (i = 0; i < it->nglyphs; ++i, x = new_x)
6737 new_x = x + single_glyph_width;
6739 /* We want to leave anything reaching TO_X to the caller. */
6740 if ((op & MOVE_TO_X) && new_x > to_x)
6742 if (BUFFER_POS_REACHED_P ())
6743 goto buffer_pos_reached;
6744 it->current_x = x;
6745 result = MOVE_X_REACHED;
6746 break;
6748 else if (/* Lines are continued. */
6749 !it->truncate_lines_p
6750 && (/* And glyph doesn't fit on the line. */
6751 new_x > it->last_visible_x
6752 /* Or it fits exactly and we're on a window
6753 system frame. */
6754 || (new_x == it->last_visible_x
6755 && FRAME_WINDOW_P (it->f))))
6757 if (/* IT->hpos == 0 means the very first glyph
6758 doesn't fit on the line, e.g. a wide image. */
6759 it->hpos == 0
6760 || (new_x == it->last_visible_x
6761 && FRAME_WINDOW_P (it->f)))
6763 ++it->hpos;
6764 it->current_x = new_x;
6766 /* The character's last glyph just barely fits
6767 in this row. */
6768 if (i == it->nglyphs - 1)
6770 /* If this is the destination position,
6771 return a position *before* it in this row,
6772 now that we know it fits in this row. */
6773 if (BUFFER_POS_REACHED_P ())
6775 it->hpos = hpos_before_this_char;
6776 it->current_x = x_before_this_char;
6777 result = MOVE_POS_MATCH_OR_ZV;
6778 break;
6781 set_iterator_to_next (it, 1);
6782 #ifdef HAVE_WINDOW_SYSTEM
6783 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
6785 if (!get_next_display_element (it))
6787 result = MOVE_POS_MATCH_OR_ZV;
6788 break;
6790 if (BUFFER_POS_REACHED_P ())
6792 if (ITERATOR_AT_END_OF_LINE_P (it))
6793 result = MOVE_POS_MATCH_OR_ZV;
6794 else
6795 result = MOVE_LINE_CONTINUED;
6796 break;
6798 if (ITERATOR_AT_END_OF_LINE_P (it))
6800 result = MOVE_NEWLINE_OR_CR;
6801 break;
6804 #endif /* HAVE_WINDOW_SYSTEM */
6807 else
6809 it->current_x = x;
6810 it->max_ascent = ascent;
6811 it->max_descent = descent;
6814 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
6815 IT_CHARPOS (*it)));
6816 result = MOVE_LINE_CONTINUED;
6817 break;
6819 else if (BUFFER_POS_REACHED_P ())
6820 goto buffer_pos_reached;
6821 else if (new_x > it->first_visible_x)
6823 /* Glyph is visible. Increment number of glyphs that
6824 would be displayed. */
6825 ++it->hpos;
6827 else
6829 /* Glyph is completely off the left margin of the display
6830 area. Nothing to do. */
6834 if (result != MOVE_UNDEFINED)
6835 break;
6837 else if (BUFFER_POS_REACHED_P ())
6839 buffer_pos_reached:
6840 it->current_x = x;
6841 it->max_ascent = ascent;
6842 it->max_descent = descent;
6843 result = MOVE_POS_MATCH_OR_ZV;
6844 break;
6846 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
6848 /* Stop when TO_X specified and reached. This check is
6849 necessary here because of lines consisting of a line end,
6850 only. The line end will not produce any glyphs and we
6851 would never get MOVE_X_REACHED. */
6852 xassert (it->nglyphs == 0);
6853 result = MOVE_X_REACHED;
6854 break;
6857 /* Is this a line end? If yes, we're done. */
6858 if (ITERATOR_AT_END_OF_LINE_P (it))
6860 result = MOVE_NEWLINE_OR_CR;
6861 break;
6864 /* The current display element has been consumed. Advance
6865 to the next. */
6866 set_iterator_to_next (it, 1);
6868 /* Stop if lines are truncated and IT's current x-position is
6869 past the right edge of the window now. */
6870 if (it->truncate_lines_p
6871 && it->current_x >= it->last_visible_x)
6873 #ifdef HAVE_WINDOW_SYSTEM
6874 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
6876 if (!get_next_display_element (it)
6877 || BUFFER_POS_REACHED_P ())
6879 result = MOVE_POS_MATCH_OR_ZV;
6880 break;
6882 if (ITERATOR_AT_END_OF_LINE_P (it))
6884 result = MOVE_NEWLINE_OR_CR;
6885 break;
6888 #endif /* HAVE_WINDOW_SYSTEM */
6889 result = MOVE_LINE_TRUNCATED;
6890 break;
6894 #undef BUFFER_POS_REACHED_P
6896 /* Restore the iterator settings altered at the beginning of this
6897 function. */
6898 it->glyph_row = saved_glyph_row;
6899 return result;
6903 /* Move IT forward until it satisfies one or more of the criteria in
6904 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
6906 OP is a bit-mask that specifies where to stop, and in particular,
6907 which of those four position arguments makes a difference. See the
6908 description of enum move_operation_enum.
6910 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
6911 screen line, this function will set IT to the next position >
6912 TO_CHARPOS. */
6914 void
6915 move_it_to (it, to_charpos, to_x, to_y, to_vpos, op)
6916 struct it *it;
6917 int to_charpos, to_x, to_y, to_vpos;
6918 int op;
6920 enum move_it_result skip, skip2 = MOVE_X_REACHED;
6921 int line_height;
6922 int reached = 0;
6924 for (;;)
6926 if (op & MOVE_TO_VPOS)
6928 /* If no TO_CHARPOS and no TO_X specified, stop at the
6929 start of the line TO_VPOS. */
6930 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
6932 if (it->vpos == to_vpos)
6934 reached = 1;
6935 break;
6937 else
6938 skip = move_it_in_display_line_to (it, -1, -1, 0);
6940 else
6942 /* TO_VPOS >= 0 means stop at TO_X in the line at
6943 TO_VPOS, or at TO_POS, whichever comes first. */
6944 if (it->vpos == to_vpos)
6946 reached = 2;
6947 break;
6950 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
6952 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
6954 reached = 3;
6955 break;
6957 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
6959 /* We have reached TO_X but not in the line we want. */
6960 skip = move_it_in_display_line_to (it, to_charpos,
6961 -1, MOVE_TO_POS);
6962 if (skip == MOVE_POS_MATCH_OR_ZV)
6964 reached = 4;
6965 break;
6970 else if (op & MOVE_TO_Y)
6972 struct it it_backup;
6974 /* TO_Y specified means stop at TO_X in the line containing
6975 TO_Y---or at TO_CHARPOS if this is reached first. The
6976 problem is that we can't really tell whether the line
6977 contains TO_Y before we have completely scanned it, and
6978 this may skip past TO_X. What we do is to first scan to
6979 TO_X.
6981 If TO_X is not specified, use a TO_X of zero. The reason
6982 is to make the outcome of this function more predictable.
6983 If we didn't use TO_X == 0, we would stop at the end of
6984 the line which is probably not what a caller would expect
6985 to happen. */
6986 skip = move_it_in_display_line_to (it, to_charpos,
6987 ((op & MOVE_TO_X)
6988 ? to_x : 0),
6989 (MOVE_TO_X
6990 | (op & MOVE_TO_POS)));
6992 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
6993 if (skip == MOVE_POS_MATCH_OR_ZV)
6995 reached = 5;
6996 break;
6999 /* If TO_X was reached, we would like to know whether TO_Y
7000 is in the line. This can only be said if we know the
7001 total line height which requires us to scan the rest of
7002 the line. */
7003 if (skip == MOVE_X_REACHED)
7005 /* Wait! We can conclude that TO_Y is in the line if
7006 the already scanned glyphs make the line tall enough
7007 because further scanning doesn't make it shorter. */
7008 line_height = it->max_ascent + it->max_descent;
7009 if (to_y >= it->current_y
7010 && to_y < it->current_y + line_height)
7012 reached = 6;
7013 break;
7015 it_backup = *it;
7016 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
7017 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
7018 op & MOVE_TO_POS);
7019 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
7022 /* Now, decide whether TO_Y is in this line. */
7023 line_height = it->max_ascent + it->max_descent;
7024 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7026 if (to_y >= it->current_y
7027 && to_y < it->current_y + line_height)
7029 if (skip == MOVE_X_REACHED)
7030 /* If TO_Y is in this line and TO_X was reached above,
7031 we scanned too far. We have to restore IT's settings
7032 to the ones before skipping. */
7033 *it = it_backup;
7034 reached = 6;
7036 else if (skip == MOVE_X_REACHED)
7038 skip = skip2;
7039 if (skip == MOVE_POS_MATCH_OR_ZV)
7040 reached = 7;
7043 if (reached)
7044 break;
7046 else if (BUFFERP (it->object)
7047 && it->method == GET_FROM_BUFFER
7048 && IT_CHARPOS (*it) >= to_charpos)
7049 skip = MOVE_POS_MATCH_OR_ZV;
7050 else
7051 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
7053 switch (skip)
7055 case MOVE_POS_MATCH_OR_ZV:
7056 reached = 8;
7057 goto out;
7059 case MOVE_NEWLINE_OR_CR:
7060 set_iterator_to_next (it, 1);
7061 it->continuation_lines_width = 0;
7062 break;
7064 case MOVE_LINE_TRUNCATED:
7065 it->continuation_lines_width = 0;
7066 reseat_at_next_visible_line_start (it, 0);
7067 if ((op & MOVE_TO_POS) != 0
7068 && IT_CHARPOS (*it) > to_charpos)
7070 reached = 9;
7071 goto out;
7073 break;
7075 case MOVE_LINE_CONTINUED:
7076 /* For continued lines ending in a tab, some of the glyphs
7077 associated with the tab are displayed on the current
7078 line. Since it->current_x does not include these glyphs,
7079 we use it->last_visible_x instead. */
7080 it->continuation_lines_width +=
7081 (it->c == '\t') ? it->last_visible_x : it->current_x;
7082 break;
7084 default:
7085 abort ();
7088 /* Reset/increment for the next run. */
7089 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
7090 it->current_x = it->hpos = 0;
7091 it->current_y += it->max_ascent + it->max_descent;
7092 ++it->vpos;
7093 last_height = it->max_ascent + it->max_descent;
7094 last_max_ascent = it->max_ascent;
7095 it->max_ascent = it->max_descent = 0;
7098 out:
7100 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
7104 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
7106 If DY > 0, move IT backward at least that many pixels. DY = 0
7107 means move IT backward to the preceding line start or BEGV. This
7108 function may move over more than DY pixels if IT->current_y - DY
7109 ends up in the middle of a line; in this case IT->current_y will be
7110 set to the top of the line moved to. */
7112 void
7113 move_it_vertically_backward (it, dy)
7114 struct it *it;
7115 int dy;
7117 int nlines, h;
7118 struct it it2, it3;
7119 int start_pos;
7121 move_further_back:
7122 xassert (dy >= 0);
7124 start_pos = IT_CHARPOS (*it);
7126 /* Estimate how many newlines we must move back. */
7127 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
7129 /* Set the iterator's position that many lines back. */
7130 while (nlines-- && IT_CHARPOS (*it) > BEGV)
7131 back_to_previous_visible_line_start (it);
7133 /* Reseat the iterator here. When moving backward, we don't want
7134 reseat to skip forward over invisible text, set up the iterator
7135 to deliver from overlay strings at the new position etc. So,
7136 use reseat_1 here. */
7137 reseat_1 (it, it->current.pos, 1);
7139 /* We are now surely at a line start. */
7140 it->current_x = it->hpos = 0;
7141 it->continuation_lines_width = 0;
7143 /* Move forward and see what y-distance we moved. First move to the
7144 start of the next line so that we get its height. We need this
7145 height to be able to tell whether we reached the specified
7146 y-distance. */
7147 it2 = *it;
7148 it2.max_ascent = it2.max_descent = 0;
7151 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
7152 MOVE_TO_POS | MOVE_TO_VPOS);
7154 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
7155 xassert (IT_CHARPOS (*it) >= BEGV);
7156 it3 = it2;
7158 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
7159 xassert (IT_CHARPOS (*it) >= BEGV);
7160 /* H is the actual vertical distance from the position in *IT
7161 and the starting position. */
7162 h = it2.current_y - it->current_y;
7163 /* NLINES is the distance in number of lines. */
7164 nlines = it2.vpos - it->vpos;
7166 /* Correct IT's y and vpos position
7167 so that they are relative to the starting point. */
7168 it->vpos -= nlines;
7169 it->current_y -= h;
7171 if (dy == 0)
7173 /* DY == 0 means move to the start of the screen line. The
7174 value of nlines is > 0 if continuation lines were involved. */
7175 if (nlines > 0)
7176 move_it_by_lines (it, nlines, 1);
7177 #if 0
7178 /* I think this assert is bogus if buffer contains
7179 invisible text or images. KFS. */
7180 xassert (IT_CHARPOS (*it) <= start_pos);
7181 #endif
7183 else
7185 /* The y-position we try to reach, relative to *IT.
7186 Note that H has been subtracted in front of the if-statement. */
7187 int target_y = it->current_y + h - dy;
7188 int y0 = it3.current_y;
7189 int y1 = line_bottom_y (&it3);
7190 int line_height = y1 - y0;
7192 /* If we did not reach target_y, try to move further backward if
7193 we can. If we moved too far backward, try to move forward. */
7194 if (target_y < it->current_y
7195 /* This is heuristic. In a window that's 3 lines high, with
7196 a line height of 13 pixels each, recentering with point
7197 on the bottom line will try to move -39/2 = 19 pixels
7198 backward. Try to avoid moving into the first line. */
7199 && (it->current_y - target_y
7200 > min (window_box_height (it->w), line_height * 2 / 3))
7201 && IT_CHARPOS (*it) > BEGV)
7203 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
7204 target_y - it->current_y));
7205 dy = it->current_y - target_y;
7206 goto move_further_back;
7208 else if (target_y >= it->current_y + line_height
7209 && IT_CHARPOS (*it) < ZV)
7211 /* Should move forward by at least one line, maybe more.
7213 Note: Calling move_it_by_lines can be expensive on
7214 terminal frames, where compute_motion is used (via
7215 vmotion) to do the job, when there are very long lines
7216 and truncate-lines is nil. That's the reason for
7217 treating terminal frames specially here. */
7219 if (!FRAME_WINDOW_P (it->f))
7220 move_it_vertically (it, target_y - (it->current_y + line_height));
7221 else
7225 move_it_by_lines (it, 1, 1);
7227 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
7230 #if 0
7231 /* I think this assert is bogus if buffer contains
7232 invisible text or images. KFS. */
7233 xassert (IT_CHARPOS (*it) >= BEGV);
7234 #endif
7240 /* Move IT by a specified amount of pixel lines DY. DY negative means
7241 move backwards. DY = 0 means move to start of screen line. At the
7242 end, IT will be on the start of a screen line. */
7244 void
7245 move_it_vertically (it, dy)
7246 struct it *it;
7247 int dy;
7249 if (dy <= 0)
7250 move_it_vertically_backward (it, -dy);
7251 else
7253 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
7254 move_it_to (it, ZV, -1, it->current_y + dy, -1,
7255 MOVE_TO_POS | MOVE_TO_Y);
7256 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
7258 /* If buffer ends in ZV without a newline, move to the start of
7259 the line to satisfy the post-condition. */
7260 if (IT_CHARPOS (*it) == ZV
7261 && ZV > BEGV
7262 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
7263 move_it_by_lines (it, 0, 0);
7268 /* Move iterator IT past the end of the text line it is in. */
7270 void
7271 move_it_past_eol (it)
7272 struct it *it;
7274 enum move_it_result rc;
7276 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
7277 if (rc == MOVE_NEWLINE_OR_CR)
7278 set_iterator_to_next (it, 0);
7282 #if 0 /* Currently not used. */
7284 /* Return non-zero if some text between buffer positions START_CHARPOS
7285 and END_CHARPOS is invisible. IT->window is the window for text
7286 property lookup. */
7288 static int
7289 invisible_text_between_p (it, start_charpos, end_charpos)
7290 struct it *it;
7291 int start_charpos, end_charpos;
7293 Lisp_Object prop, limit;
7294 int invisible_found_p;
7296 xassert (it != NULL && start_charpos <= end_charpos);
7298 /* Is text at START invisible? */
7299 prop = Fget_char_property (make_number (start_charpos), Qinvisible,
7300 it->window);
7301 if (TEXT_PROP_MEANS_INVISIBLE (prop))
7302 invisible_found_p = 1;
7303 else
7305 limit = Fnext_single_char_property_change (make_number (start_charpos),
7306 Qinvisible, Qnil,
7307 make_number (end_charpos));
7308 invisible_found_p = XFASTINT (limit) < end_charpos;
7311 return invisible_found_p;
7314 #endif /* 0 */
7317 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
7318 negative means move up. DVPOS == 0 means move to the start of the
7319 screen line. NEED_Y_P non-zero means calculate IT->current_y. If
7320 NEED_Y_P is zero, IT->current_y will be left unchanged.
7322 Further optimization ideas: If we would know that IT->f doesn't use
7323 a face with proportional font, we could be faster for
7324 truncate-lines nil. */
7326 void
7327 move_it_by_lines (it, dvpos, need_y_p)
7328 struct it *it;
7329 int dvpos, need_y_p;
7331 struct position pos;
7333 /* The commented-out optimization uses vmotion on terminals. This
7334 gives bad results, because elements like it->what, on which
7335 callers such as pos_visible_p rely, aren't updated. */
7336 /* if (!FRAME_WINDOW_P (it->f))
7338 struct text_pos textpos;
7340 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
7341 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
7342 reseat (it, textpos, 1);
7343 it->vpos += pos.vpos;
7344 it->current_y += pos.vpos;
7346 else */
7348 if (dvpos == 0)
7350 /* DVPOS == 0 means move to the start of the screen line. */
7351 move_it_vertically_backward (it, 0);
7352 xassert (it->current_x == 0 && it->hpos == 0);
7353 /* Let next call to line_bottom_y calculate real line height */
7354 last_height = 0;
7356 else if (dvpos > 0)
7358 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
7359 if (!IT_POS_VALID_AFTER_MOVE_P (it))
7360 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
7362 else
7364 struct it it2;
7365 int start_charpos, i;
7367 /* Start at the beginning of the screen line containing IT's
7368 position. This may actually move vertically backwards,
7369 in case of overlays, so adjust dvpos accordingly. */
7370 dvpos += it->vpos;
7371 move_it_vertically_backward (it, 0);
7372 dvpos -= it->vpos;
7374 /* Go back -DVPOS visible lines and reseat the iterator there. */
7375 start_charpos = IT_CHARPOS (*it);
7376 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
7377 back_to_previous_visible_line_start (it);
7378 reseat (it, it->current.pos, 1);
7380 /* Move further back if we end up in a string or an image. */
7381 while (!IT_POS_VALID_AFTER_MOVE_P (it))
7383 /* First try to move to start of display line. */
7384 dvpos += it->vpos;
7385 move_it_vertically_backward (it, 0);
7386 dvpos -= it->vpos;
7387 if (IT_POS_VALID_AFTER_MOVE_P (it))
7388 break;
7389 /* If start of line is still in string or image,
7390 move further back. */
7391 back_to_previous_visible_line_start (it);
7392 reseat (it, it->current.pos, 1);
7393 dvpos--;
7396 it->current_x = it->hpos = 0;
7398 /* Above call may have moved too far if continuation lines
7399 are involved. Scan forward and see if it did. */
7400 it2 = *it;
7401 it2.vpos = it2.current_y = 0;
7402 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
7403 it->vpos -= it2.vpos;
7404 it->current_y -= it2.current_y;
7405 it->current_x = it->hpos = 0;
7407 /* If we moved too far back, move IT some lines forward. */
7408 if (it2.vpos > -dvpos)
7410 int delta = it2.vpos + dvpos;
7411 it2 = *it;
7412 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
7413 /* Move back again if we got too far ahead. */
7414 if (IT_CHARPOS (*it) >= start_charpos)
7415 *it = it2;
7420 /* Return 1 if IT points into the middle of a display vector. */
7423 in_display_vector_p (it)
7424 struct it *it;
7426 return (it->method == GET_FROM_DISPLAY_VECTOR
7427 && it->current.dpvec_index > 0
7428 && it->dpvec + it->current.dpvec_index != it->dpend);
7432 /***********************************************************************
7433 Messages
7434 ***********************************************************************/
7437 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
7438 to *Messages*. */
7440 void
7441 add_to_log (format, arg1, arg2)
7442 char *format;
7443 Lisp_Object arg1, arg2;
7445 Lisp_Object args[3];
7446 Lisp_Object msg, fmt;
7447 char *buffer;
7448 int len;
7449 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
7450 USE_SAFE_ALLOCA;
7452 /* Do nothing if called asynchronously. Inserting text into
7453 a buffer may call after-change-functions and alike and
7454 that would means running Lisp asynchronously. */
7455 if (handling_signal)
7456 return;
7458 fmt = msg = Qnil;
7459 GCPRO4 (fmt, msg, arg1, arg2);
7461 args[0] = fmt = build_string (format);
7462 args[1] = arg1;
7463 args[2] = arg2;
7464 msg = Fformat (3, args);
7466 len = SBYTES (msg) + 1;
7467 SAFE_ALLOCA (buffer, char *, len);
7468 bcopy (SDATA (msg), buffer, len);
7470 message_dolog (buffer, len - 1, 1, 0);
7471 SAFE_FREE ();
7473 UNGCPRO;
7477 /* Output a newline in the *Messages* buffer if "needs" one. */
7479 void
7480 message_log_maybe_newline ()
7482 if (message_log_need_newline)
7483 message_dolog ("", 0, 1, 0);
7487 /* Add a string M of length NBYTES to the message log, optionally
7488 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
7489 nonzero, means interpret the contents of M as multibyte. This
7490 function calls low-level routines in order to bypass text property
7491 hooks, etc. which might not be safe to run.
7493 This may GC (insert may run before/after change hooks),
7494 so the buffer M must NOT point to a Lisp string. */
7496 void
7497 message_dolog (m, nbytes, nlflag, multibyte)
7498 const char *m;
7499 int nbytes, nlflag, multibyte;
7501 if (!NILP (Vmemory_full))
7502 return;
7504 if (!NILP (Vmessage_log_max))
7506 struct buffer *oldbuf;
7507 Lisp_Object oldpoint, oldbegv, oldzv;
7508 int old_windows_or_buffers_changed = windows_or_buffers_changed;
7509 int point_at_end = 0;
7510 int zv_at_end = 0;
7511 Lisp_Object old_deactivate_mark, tem;
7512 struct gcpro gcpro1;
7514 old_deactivate_mark = Vdeactivate_mark;
7515 oldbuf = current_buffer;
7516 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
7517 current_buffer->undo_list = Qt;
7519 oldpoint = message_dolog_marker1;
7520 set_marker_restricted (oldpoint, make_number (PT), Qnil);
7521 oldbegv = message_dolog_marker2;
7522 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
7523 oldzv = message_dolog_marker3;
7524 set_marker_restricted (oldzv, make_number (ZV), Qnil);
7525 GCPRO1 (old_deactivate_mark);
7527 if (PT == Z)
7528 point_at_end = 1;
7529 if (ZV == Z)
7530 zv_at_end = 1;
7532 BEGV = BEG;
7533 BEGV_BYTE = BEG_BYTE;
7534 ZV = Z;
7535 ZV_BYTE = Z_BYTE;
7536 TEMP_SET_PT_BOTH (Z, Z_BYTE);
7538 /* Insert the string--maybe converting multibyte to single byte
7539 or vice versa, so that all the text fits the buffer. */
7540 if (multibyte
7541 && NILP (current_buffer->enable_multibyte_characters))
7543 int i, c, char_bytes;
7544 unsigned char work[1];
7546 /* Convert a multibyte string to single-byte
7547 for the *Message* buffer. */
7548 for (i = 0; i < nbytes; i += char_bytes)
7550 c = string_char_and_length (m + i, nbytes - i, &char_bytes);
7551 work[0] = (ASCII_CHAR_P (c)
7553 : multibyte_char_to_unibyte (c, Qnil));
7554 insert_1_both (work, 1, 1, 1, 0, 0);
7557 else if (! multibyte
7558 && ! NILP (current_buffer->enable_multibyte_characters))
7560 int i, c, char_bytes;
7561 unsigned char *msg = (unsigned char *) m;
7562 unsigned char str[MAX_MULTIBYTE_LENGTH];
7563 /* Convert a single-byte string to multibyte
7564 for the *Message* buffer. */
7565 for (i = 0; i < nbytes; i++)
7567 c = msg[i];
7568 c = unibyte_char_to_multibyte (c);
7569 char_bytes = CHAR_STRING (c, str);
7570 insert_1_both (str, 1, char_bytes, 1, 0, 0);
7573 else if (nbytes)
7574 insert_1 (m, nbytes, 1, 0, 0);
7576 if (nlflag)
7578 int this_bol, this_bol_byte, prev_bol, prev_bol_byte, dup;
7579 insert_1 ("\n", 1, 1, 0, 0);
7581 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
7582 this_bol = PT;
7583 this_bol_byte = PT_BYTE;
7585 /* See if this line duplicates the previous one.
7586 If so, combine duplicates. */
7587 if (this_bol > BEG)
7589 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
7590 prev_bol = PT;
7591 prev_bol_byte = PT_BYTE;
7593 dup = message_log_check_duplicate (prev_bol, prev_bol_byte,
7594 this_bol, this_bol_byte);
7595 if (dup)
7597 del_range_both (prev_bol, prev_bol_byte,
7598 this_bol, this_bol_byte, 0);
7599 if (dup > 1)
7601 char dupstr[40];
7602 int duplen;
7604 /* If you change this format, don't forget to also
7605 change message_log_check_duplicate. */
7606 sprintf (dupstr, " [%d times]", dup);
7607 duplen = strlen (dupstr);
7608 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
7609 insert_1 (dupstr, duplen, 1, 0, 1);
7614 /* If we have more than the desired maximum number of lines
7615 in the *Messages* buffer now, delete the oldest ones.
7616 This is safe because we don't have undo in this buffer. */
7618 if (NATNUMP (Vmessage_log_max))
7620 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
7621 -XFASTINT (Vmessage_log_max) - 1, 0);
7622 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
7625 BEGV = XMARKER (oldbegv)->charpos;
7626 BEGV_BYTE = marker_byte_position (oldbegv);
7628 if (zv_at_end)
7630 ZV = Z;
7631 ZV_BYTE = Z_BYTE;
7633 else
7635 ZV = XMARKER (oldzv)->charpos;
7636 ZV_BYTE = marker_byte_position (oldzv);
7639 if (point_at_end)
7640 TEMP_SET_PT_BOTH (Z, Z_BYTE);
7641 else
7642 /* We can't do Fgoto_char (oldpoint) because it will run some
7643 Lisp code. */
7644 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
7645 XMARKER (oldpoint)->bytepos);
7647 UNGCPRO;
7648 unchain_marker (XMARKER (oldpoint));
7649 unchain_marker (XMARKER (oldbegv));
7650 unchain_marker (XMARKER (oldzv));
7652 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
7653 set_buffer_internal (oldbuf);
7654 if (NILP (tem))
7655 windows_or_buffers_changed = old_windows_or_buffers_changed;
7656 message_log_need_newline = !nlflag;
7657 Vdeactivate_mark = old_deactivate_mark;
7662 /* We are at the end of the buffer after just having inserted a newline.
7663 (Note: We depend on the fact we won't be crossing the gap.)
7664 Check to see if the most recent message looks a lot like the previous one.
7665 Return 0 if different, 1 if the new one should just replace it, or a
7666 value N > 1 if we should also append " [N times]". */
7668 static int
7669 message_log_check_duplicate (prev_bol, prev_bol_byte, this_bol, this_bol_byte)
7670 int prev_bol, this_bol;
7671 int prev_bol_byte, this_bol_byte;
7673 int i;
7674 int len = Z_BYTE - 1 - this_bol_byte;
7675 int seen_dots = 0;
7676 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
7677 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
7679 for (i = 0; i < len; i++)
7681 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
7682 seen_dots = 1;
7683 if (p1[i] != p2[i])
7684 return seen_dots;
7686 p1 += len;
7687 if (*p1 == '\n')
7688 return 2;
7689 if (*p1++ == ' ' && *p1++ == '[')
7691 int n = 0;
7692 while (*p1 >= '0' && *p1 <= '9')
7693 n = n * 10 + *p1++ - '0';
7694 if (strncmp (p1, " times]\n", 8) == 0)
7695 return n+1;
7697 return 0;
7701 /* Display an echo area message M with a specified length of NBYTES
7702 bytes. The string may include null characters. If M is 0, clear
7703 out any existing message, and let the mini-buffer text show
7704 through.
7706 This may GC, so the buffer M must NOT point to a Lisp string. */
7708 void
7709 message2 (m, nbytes, multibyte)
7710 const char *m;
7711 int nbytes;
7712 int multibyte;
7714 /* First flush out any partial line written with print. */
7715 message_log_maybe_newline ();
7716 if (m)
7717 message_dolog (m, nbytes, 1, multibyte);
7718 message2_nolog (m, nbytes, multibyte);
7722 /* The non-logging counterpart of message2. */
7724 void
7725 message2_nolog (m, nbytes, multibyte)
7726 const char *m;
7727 int nbytes, multibyte;
7729 struct frame *sf = SELECTED_FRAME ();
7730 message_enable_multibyte = multibyte;
7732 if (noninteractive)
7734 if (noninteractive_need_newline)
7735 putc ('\n', stderr);
7736 noninteractive_need_newline = 0;
7737 if (m)
7738 fwrite (m, nbytes, 1, stderr);
7739 if (cursor_in_echo_area == 0)
7740 fprintf (stderr, "\n");
7741 fflush (stderr);
7743 /* A null message buffer means that the frame hasn't really been
7744 initialized yet. Error messages get reported properly by
7745 cmd_error, so this must be just an informative message; toss it. */
7746 else if (INTERACTIVE
7747 && sf->glyphs_initialized_p
7748 && FRAME_MESSAGE_BUF (sf))
7750 Lisp_Object mini_window;
7751 struct frame *f;
7753 /* Get the frame containing the mini-buffer
7754 that the selected frame is using. */
7755 mini_window = FRAME_MINIBUF_WINDOW (sf);
7756 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
7758 FRAME_SAMPLE_VISIBILITY (f);
7759 if (FRAME_VISIBLE_P (sf)
7760 && ! FRAME_VISIBLE_P (f))
7761 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
7763 if (m)
7765 set_message (m, Qnil, nbytes, multibyte);
7766 if (minibuffer_auto_raise)
7767 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
7769 else
7770 clear_message (1, 1);
7772 do_pending_window_change (0);
7773 echo_area_display (1);
7774 do_pending_window_change (0);
7775 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
7776 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
7781 /* Display an echo area message M with a specified length of NBYTES
7782 bytes. The string may include null characters. If M is not a
7783 string, clear out any existing message, and let the mini-buffer
7784 text show through.
7786 This function cancels echoing. */
7788 void
7789 message3 (m, nbytes, multibyte)
7790 Lisp_Object m;
7791 int nbytes;
7792 int multibyte;
7794 struct gcpro gcpro1;
7796 GCPRO1 (m);
7797 clear_message (1,1);
7798 cancel_echoing ();
7800 /* First flush out any partial line written with print. */
7801 message_log_maybe_newline ();
7802 if (STRINGP (m))
7804 char *buffer;
7805 USE_SAFE_ALLOCA;
7807 SAFE_ALLOCA (buffer, char *, nbytes);
7808 bcopy (SDATA (m), buffer, nbytes);
7809 message_dolog (buffer, nbytes, 1, multibyte);
7810 SAFE_FREE ();
7812 message3_nolog (m, nbytes, multibyte);
7814 UNGCPRO;
7818 /* The non-logging version of message3.
7819 This does not cancel echoing, because it is used for echoing.
7820 Perhaps we need to make a separate function for echoing
7821 and make this cancel echoing. */
7823 void
7824 message3_nolog (m, nbytes, multibyte)
7825 Lisp_Object m;
7826 int nbytes, multibyte;
7828 struct frame *sf = SELECTED_FRAME ();
7829 message_enable_multibyte = multibyte;
7831 if (noninteractive)
7833 if (noninteractive_need_newline)
7834 putc ('\n', stderr);
7835 noninteractive_need_newline = 0;
7836 if (STRINGP (m))
7837 fwrite (SDATA (m), nbytes, 1, stderr);
7838 if (cursor_in_echo_area == 0)
7839 fprintf (stderr, "\n");
7840 fflush (stderr);
7842 /* A null message buffer means that the frame hasn't really been
7843 initialized yet. Error messages get reported properly by
7844 cmd_error, so this must be just an informative message; toss it. */
7845 else if (INTERACTIVE
7846 && sf->glyphs_initialized_p
7847 && FRAME_MESSAGE_BUF (sf))
7849 Lisp_Object mini_window;
7850 Lisp_Object frame;
7851 struct frame *f;
7853 /* Get the frame containing the mini-buffer
7854 that the selected frame is using. */
7855 mini_window = FRAME_MINIBUF_WINDOW (sf);
7856 frame = XWINDOW (mini_window)->frame;
7857 f = XFRAME (frame);
7859 FRAME_SAMPLE_VISIBILITY (f);
7860 if (FRAME_VISIBLE_P (sf)
7861 && !FRAME_VISIBLE_P (f))
7862 Fmake_frame_visible (frame);
7864 if (STRINGP (m) && SCHARS (m) > 0)
7866 set_message (NULL, m, nbytes, multibyte);
7867 if (minibuffer_auto_raise)
7868 Fraise_frame (frame);
7869 /* Assume we are not echoing.
7870 (If we are, echo_now will override this.) */
7871 echo_message_buffer = Qnil;
7873 else
7874 clear_message (1, 1);
7876 do_pending_window_change (0);
7877 echo_area_display (1);
7878 do_pending_window_change (0);
7879 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
7880 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
7885 /* Display a null-terminated echo area message M. If M is 0, clear
7886 out any existing message, and let the mini-buffer text show through.
7888 The buffer M must continue to exist until after the echo area gets
7889 cleared or some other message gets displayed there. Do not pass
7890 text that is stored in a Lisp string. Do not pass text in a buffer
7891 that was alloca'd. */
7893 void
7894 message1 (m)
7895 char *m;
7897 message2 (m, (m ? strlen (m) : 0), 0);
7901 /* The non-logging counterpart of message1. */
7903 void
7904 message1_nolog (m)
7905 char *m;
7907 message2_nolog (m, (m ? strlen (m) : 0), 0);
7910 /* Display a message M which contains a single %s
7911 which gets replaced with STRING. */
7913 void
7914 message_with_string (m, string, log)
7915 char *m;
7916 Lisp_Object string;
7917 int log;
7919 CHECK_STRING (string);
7921 if (noninteractive)
7923 if (m)
7925 if (noninteractive_need_newline)
7926 putc ('\n', stderr);
7927 noninteractive_need_newline = 0;
7928 fprintf (stderr, m, SDATA (string));
7929 if (cursor_in_echo_area == 0)
7930 fprintf (stderr, "\n");
7931 fflush (stderr);
7934 else if (INTERACTIVE)
7936 /* The frame whose minibuffer we're going to display the message on.
7937 It may be larger than the selected frame, so we need
7938 to use its buffer, not the selected frame's buffer. */
7939 Lisp_Object mini_window;
7940 struct frame *f, *sf = SELECTED_FRAME ();
7942 /* Get the frame containing the minibuffer
7943 that the selected frame is using. */
7944 mini_window = FRAME_MINIBUF_WINDOW (sf);
7945 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
7947 /* A null message buffer means that the frame hasn't really been
7948 initialized yet. Error messages get reported properly by
7949 cmd_error, so this must be just an informative message; toss it. */
7950 if (FRAME_MESSAGE_BUF (f))
7952 Lisp_Object args[2], message;
7953 struct gcpro gcpro1, gcpro2;
7955 args[0] = build_string (m);
7956 args[1] = message = string;
7957 GCPRO2 (args[0], message);
7958 gcpro1.nvars = 2;
7960 message = Fformat (2, args);
7962 if (log)
7963 message3 (message, SBYTES (message), STRING_MULTIBYTE (message));
7964 else
7965 message3_nolog (message, SBYTES (message), STRING_MULTIBYTE (message));
7967 UNGCPRO;
7969 /* Print should start at the beginning of the message
7970 buffer next time. */
7971 message_buf_print = 0;
7977 /* Dump an informative message to the minibuf. If M is 0, clear out
7978 any existing message, and let the mini-buffer text show through. */
7980 /* VARARGS 1 */
7981 void
7982 message (m, a1, a2, a3)
7983 char *m;
7984 EMACS_INT a1, a2, a3;
7986 if (noninteractive)
7988 if (m)
7990 if (noninteractive_need_newline)
7991 putc ('\n', stderr);
7992 noninteractive_need_newline = 0;
7993 fprintf (stderr, m, a1, a2, a3);
7994 if (cursor_in_echo_area == 0)
7995 fprintf (stderr, "\n");
7996 fflush (stderr);
7999 else if (INTERACTIVE)
8001 /* The frame whose mini-buffer we're going to display the message
8002 on. It may be larger than the selected frame, so we need to
8003 use its buffer, not the selected frame's buffer. */
8004 Lisp_Object mini_window;
8005 struct frame *f, *sf = SELECTED_FRAME ();
8007 /* Get the frame containing the mini-buffer
8008 that the selected frame is using. */
8009 mini_window = FRAME_MINIBUF_WINDOW (sf);
8010 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8012 /* A null message buffer means that the frame hasn't really been
8013 initialized yet. Error messages get reported properly by
8014 cmd_error, so this must be just an informative message; toss
8015 it. */
8016 if (FRAME_MESSAGE_BUF (f))
8018 if (m)
8020 int len;
8021 #ifdef NO_ARG_ARRAY
8022 char *a[3];
8023 a[0] = (char *) a1;
8024 a[1] = (char *) a2;
8025 a[2] = (char *) a3;
8027 len = doprnt (FRAME_MESSAGE_BUF (f),
8028 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, 3, a);
8029 #else
8030 len = doprnt (FRAME_MESSAGE_BUF (f),
8031 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, 3,
8032 (char **) &a1);
8033 #endif /* NO_ARG_ARRAY */
8035 message2 (FRAME_MESSAGE_BUF (f), len, 0);
8037 else
8038 message1 (0);
8040 /* Print should start at the beginning of the message
8041 buffer next time. */
8042 message_buf_print = 0;
8048 /* The non-logging version of message. */
8050 void
8051 message_nolog (m, a1, a2, a3)
8052 char *m;
8053 EMACS_INT a1, a2, a3;
8055 Lisp_Object old_log_max;
8056 old_log_max = Vmessage_log_max;
8057 Vmessage_log_max = Qnil;
8058 message (m, a1, a2, a3);
8059 Vmessage_log_max = old_log_max;
8063 /* Display the current message in the current mini-buffer. This is
8064 only called from error handlers in process.c, and is not time
8065 critical. */
8067 void
8068 update_echo_area ()
8070 if (!NILP (echo_area_buffer[0]))
8072 Lisp_Object string;
8073 string = Fcurrent_message ();
8074 message3 (string, SBYTES (string),
8075 !NILP (current_buffer->enable_multibyte_characters));
8080 /* Make sure echo area buffers in `echo_buffers' are live.
8081 If they aren't, make new ones. */
8083 static void
8084 ensure_echo_area_buffers ()
8086 int i;
8088 for (i = 0; i < 2; ++i)
8089 if (!BUFFERP (echo_buffer[i])
8090 || NILP (XBUFFER (echo_buffer[i])->name))
8092 char name[30];
8093 Lisp_Object old_buffer;
8094 int j;
8096 old_buffer = echo_buffer[i];
8097 sprintf (name, " *Echo Area %d*", i);
8098 echo_buffer[i] = Fget_buffer_create (build_string (name));
8099 XBUFFER (echo_buffer[i])->truncate_lines = Qnil;
8101 for (j = 0; j < 2; ++j)
8102 if (EQ (old_buffer, echo_area_buffer[j]))
8103 echo_area_buffer[j] = echo_buffer[i];
8108 /* Call FN with args A1..A4 with either the current or last displayed
8109 echo_area_buffer as current buffer.
8111 WHICH zero means use the current message buffer
8112 echo_area_buffer[0]. If that is nil, choose a suitable buffer
8113 from echo_buffer[] and clear it.
8115 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
8116 suitable buffer from echo_buffer[] and clear it.
8118 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
8119 that the current message becomes the last displayed one, make
8120 choose a suitable buffer for echo_area_buffer[0], and clear it.
8122 Value is what FN returns. */
8124 static int
8125 with_echo_area_buffer (w, which, fn, a1, a2, a3, a4)
8126 struct window *w;
8127 int which;
8128 int (*fn) P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
8129 EMACS_INT a1;
8130 Lisp_Object a2;
8131 EMACS_INT a3, a4;
8133 Lisp_Object buffer;
8134 int this_one, the_other, clear_buffer_p, rc;
8135 int count = SPECPDL_INDEX ();
8137 /* If buffers aren't live, make new ones. */
8138 ensure_echo_area_buffers ();
8140 clear_buffer_p = 0;
8142 if (which == 0)
8143 this_one = 0, the_other = 1;
8144 else if (which > 0)
8145 this_one = 1, the_other = 0;
8146 else
8148 this_one = 0, the_other = 1;
8149 clear_buffer_p = 1;
8151 /* We need a fresh one in case the current echo buffer equals
8152 the one containing the last displayed echo area message. */
8153 if (!NILP (echo_area_buffer[this_one])
8154 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
8155 echo_area_buffer[this_one] = Qnil;
8158 /* Choose a suitable buffer from echo_buffer[] is we don't
8159 have one. */
8160 if (NILP (echo_area_buffer[this_one]))
8162 echo_area_buffer[this_one]
8163 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
8164 ? echo_buffer[the_other]
8165 : echo_buffer[this_one]);
8166 clear_buffer_p = 1;
8169 buffer = echo_area_buffer[this_one];
8171 /* Don't get confused by reusing the buffer used for echoing
8172 for a different purpose. */
8173 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
8174 cancel_echoing ();
8176 record_unwind_protect (unwind_with_echo_area_buffer,
8177 with_echo_area_buffer_unwind_data (w));
8179 /* Make the echo area buffer current. Note that for display
8180 purposes, it is not necessary that the displayed window's buffer
8181 == current_buffer, except for text property lookup. So, let's
8182 only set that buffer temporarily here without doing a full
8183 Fset_window_buffer. We must also change w->pointm, though,
8184 because otherwise an assertions in unshow_buffer fails, and Emacs
8185 aborts. */
8186 set_buffer_internal_1 (XBUFFER (buffer));
8187 if (w)
8189 w->buffer = buffer;
8190 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
8193 current_buffer->undo_list = Qt;
8194 current_buffer->read_only = Qnil;
8195 specbind (Qinhibit_read_only, Qt);
8196 specbind (Qinhibit_modification_hooks, Qt);
8198 if (clear_buffer_p && Z > BEG)
8199 del_range (BEG, Z);
8201 xassert (BEGV >= BEG);
8202 xassert (ZV <= Z && ZV >= BEGV);
8204 rc = fn (a1, a2, a3, a4);
8206 xassert (BEGV >= BEG);
8207 xassert (ZV <= Z && ZV >= BEGV);
8209 unbind_to (count, Qnil);
8210 return rc;
8214 /* Save state that should be preserved around the call to the function
8215 FN called in with_echo_area_buffer. */
8217 static Lisp_Object
8218 with_echo_area_buffer_unwind_data (w)
8219 struct window *w;
8221 int i = 0;
8222 Lisp_Object vector, tmp;
8224 /* Reduce consing by keeping one vector in
8225 Vwith_echo_area_save_vector. */
8226 vector = Vwith_echo_area_save_vector;
8227 Vwith_echo_area_save_vector = Qnil;
8229 if (NILP (vector))
8230 vector = Fmake_vector (make_number (7), Qnil);
8232 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
8233 ASET (vector, i, Vdeactivate_mark); ++i;
8234 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
8236 if (w)
8238 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
8239 ASET (vector, i, w->buffer); ++i;
8240 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
8241 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
8243 else
8245 int end = i + 4;
8246 for (; i < end; ++i)
8247 ASET (vector, i, Qnil);
8250 xassert (i == ASIZE (vector));
8251 return vector;
8255 /* Restore global state from VECTOR which was created by
8256 with_echo_area_buffer_unwind_data. */
8258 static Lisp_Object
8259 unwind_with_echo_area_buffer (vector)
8260 Lisp_Object vector;
8262 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
8263 Vdeactivate_mark = AREF (vector, 1);
8264 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
8266 if (WINDOWP (AREF (vector, 3)))
8268 struct window *w;
8269 Lisp_Object buffer, charpos, bytepos;
8271 w = XWINDOW (AREF (vector, 3));
8272 buffer = AREF (vector, 4);
8273 charpos = AREF (vector, 5);
8274 bytepos = AREF (vector, 6);
8276 w->buffer = buffer;
8277 set_marker_both (w->pointm, buffer,
8278 XFASTINT (charpos), XFASTINT (bytepos));
8281 Vwith_echo_area_save_vector = vector;
8282 return Qnil;
8286 /* Set up the echo area for use by print functions. MULTIBYTE_P
8287 non-zero means we will print multibyte. */
8289 void
8290 setup_echo_area_for_printing (multibyte_p)
8291 int multibyte_p;
8293 /* If we can't find an echo area any more, exit. */
8294 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
8295 Fkill_emacs (Qnil);
8297 ensure_echo_area_buffers ();
8299 if (!message_buf_print)
8301 /* A message has been output since the last time we printed.
8302 Choose a fresh echo area buffer. */
8303 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8304 echo_area_buffer[0] = echo_buffer[1];
8305 else
8306 echo_area_buffer[0] = echo_buffer[0];
8308 /* Switch to that buffer and clear it. */
8309 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8310 current_buffer->truncate_lines = Qnil;
8312 if (Z > BEG)
8314 int count = SPECPDL_INDEX ();
8315 specbind (Qinhibit_read_only, Qt);
8316 /* Note that undo recording is always disabled. */
8317 del_range (BEG, Z);
8318 unbind_to (count, Qnil);
8320 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
8322 /* Set up the buffer for the multibyteness we need. */
8323 if (multibyte_p
8324 != !NILP (current_buffer->enable_multibyte_characters))
8325 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
8327 /* Raise the frame containing the echo area. */
8328 if (minibuffer_auto_raise)
8330 struct frame *sf = SELECTED_FRAME ();
8331 Lisp_Object mini_window;
8332 mini_window = FRAME_MINIBUF_WINDOW (sf);
8333 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8336 message_log_maybe_newline ();
8337 message_buf_print = 1;
8339 else
8341 if (NILP (echo_area_buffer[0]))
8343 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8344 echo_area_buffer[0] = echo_buffer[1];
8345 else
8346 echo_area_buffer[0] = echo_buffer[0];
8349 if (current_buffer != XBUFFER (echo_area_buffer[0]))
8351 /* Someone switched buffers between print requests. */
8352 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8353 current_buffer->truncate_lines = Qnil;
8359 /* Display an echo area message in window W. Value is non-zero if W's
8360 height is changed. If display_last_displayed_message_p is
8361 non-zero, display the message that was last displayed, otherwise
8362 display the current message. */
8364 static int
8365 display_echo_area (w)
8366 struct window *w;
8368 int i, no_message_p, window_height_changed_p, count;
8370 /* Temporarily disable garbage collections while displaying the echo
8371 area. This is done because a GC can print a message itself.
8372 That message would modify the echo area buffer's contents while a
8373 redisplay of the buffer is going on, and seriously confuse
8374 redisplay. */
8375 count = inhibit_garbage_collection ();
8377 /* If there is no message, we must call display_echo_area_1
8378 nevertheless because it resizes the window. But we will have to
8379 reset the echo_area_buffer in question to nil at the end because
8380 with_echo_area_buffer will sets it to an empty buffer. */
8381 i = display_last_displayed_message_p ? 1 : 0;
8382 no_message_p = NILP (echo_area_buffer[i]);
8384 window_height_changed_p
8385 = with_echo_area_buffer (w, display_last_displayed_message_p,
8386 display_echo_area_1,
8387 (EMACS_INT) w, Qnil, 0, 0);
8389 if (no_message_p)
8390 echo_area_buffer[i] = Qnil;
8392 unbind_to (count, Qnil);
8393 return window_height_changed_p;
8397 /* Helper for display_echo_area. Display the current buffer which
8398 contains the current echo area message in window W, a mini-window,
8399 a pointer to which is passed in A1. A2..A4 are currently not used.
8400 Change the height of W so that all of the message is displayed.
8401 Value is non-zero if height of W was changed. */
8403 static int
8404 display_echo_area_1 (a1, a2, a3, a4)
8405 EMACS_INT a1;
8406 Lisp_Object a2;
8407 EMACS_INT a3, a4;
8409 struct window *w = (struct window *) a1;
8410 Lisp_Object window;
8411 struct text_pos start;
8412 int window_height_changed_p = 0;
8414 /* Do this before displaying, so that we have a large enough glyph
8415 matrix for the display. If we can't get enough space for the
8416 whole text, display the last N lines. That works by setting w->start. */
8417 window_height_changed_p = resize_mini_window (w, 0);
8419 /* Use the starting position chosen by resize_mini_window. */
8420 SET_TEXT_POS_FROM_MARKER (start, w->start);
8422 /* Display. */
8423 clear_glyph_matrix (w->desired_matrix);
8424 XSETWINDOW (window, w);
8425 try_window (window, start, 0);
8427 return window_height_changed_p;
8431 /* Resize the echo area window to exactly the size needed for the
8432 currently displayed message, if there is one. If a mini-buffer
8433 is active, don't shrink it. */
8435 void
8436 resize_echo_area_exactly ()
8438 if (BUFFERP (echo_area_buffer[0])
8439 && WINDOWP (echo_area_window))
8441 struct window *w = XWINDOW (echo_area_window);
8442 int resized_p;
8443 Lisp_Object resize_exactly;
8445 if (minibuf_level == 0)
8446 resize_exactly = Qt;
8447 else
8448 resize_exactly = Qnil;
8450 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
8451 (EMACS_INT) w, resize_exactly, 0, 0);
8452 if (resized_p)
8454 ++windows_or_buffers_changed;
8455 ++update_mode_lines;
8456 redisplay_internal (0);
8462 /* Callback function for with_echo_area_buffer, when used from
8463 resize_echo_area_exactly. A1 contains a pointer to the window to
8464 resize, EXACTLY non-nil means resize the mini-window exactly to the
8465 size of the text displayed. A3 and A4 are not used. Value is what
8466 resize_mini_window returns. */
8468 static int
8469 resize_mini_window_1 (a1, exactly, a3, a4)
8470 EMACS_INT a1;
8471 Lisp_Object exactly;
8472 EMACS_INT a3, a4;
8474 return resize_mini_window ((struct window *) a1, !NILP (exactly));
8478 /* Resize mini-window W to fit the size of its contents. EXACT_P
8479 means size the window exactly to the size needed. Otherwise, it's
8480 only enlarged until W's buffer is empty.
8482 Set W->start to the right place to begin display. If the whole
8483 contents fit, start at the beginning. Otherwise, start so as
8484 to make the end of the contents appear. This is particularly
8485 important for y-or-n-p, but seems desirable generally.
8487 Value is non-zero if the window height has been changed. */
8490 resize_mini_window (w, exact_p)
8491 struct window *w;
8492 int exact_p;
8494 struct frame *f = XFRAME (w->frame);
8495 int window_height_changed_p = 0;
8497 xassert (MINI_WINDOW_P (w));
8499 /* By default, start display at the beginning. */
8500 set_marker_both (w->start, w->buffer,
8501 BUF_BEGV (XBUFFER (w->buffer)),
8502 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
8504 /* Don't resize windows while redisplaying a window; it would
8505 confuse redisplay functions when the size of the window they are
8506 displaying changes from under them. Such a resizing can happen,
8507 for instance, when which-func prints a long message while
8508 we are running fontification-functions. We're running these
8509 functions with safe_call which binds inhibit-redisplay to t. */
8510 if (!NILP (Vinhibit_redisplay))
8511 return 0;
8513 /* Nil means don't try to resize. */
8514 if (NILP (Vresize_mini_windows)
8515 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
8516 return 0;
8518 if (!FRAME_MINIBUF_ONLY_P (f))
8520 struct it it;
8521 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
8522 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
8523 int height, max_height;
8524 int unit = FRAME_LINE_HEIGHT (f);
8525 struct text_pos start;
8526 struct buffer *old_current_buffer = NULL;
8528 if (current_buffer != XBUFFER (w->buffer))
8530 old_current_buffer = current_buffer;
8531 set_buffer_internal (XBUFFER (w->buffer));
8534 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
8536 /* Compute the max. number of lines specified by the user. */
8537 if (FLOATP (Vmax_mini_window_height))
8538 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
8539 else if (INTEGERP (Vmax_mini_window_height))
8540 max_height = XINT (Vmax_mini_window_height);
8541 else
8542 max_height = total_height / 4;
8544 /* Correct that max. height if it's bogus. */
8545 max_height = max (1, max_height);
8546 max_height = min (total_height, max_height);
8548 /* Find out the height of the text in the window. */
8549 if (it.truncate_lines_p)
8550 height = 1;
8551 else
8553 last_height = 0;
8554 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
8555 if (it.max_ascent == 0 && it.max_descent == 0)
8556 height = it.current_y + last_height;
8557 else
8558 height = it.current_y + it.max_ascent + it.max_descent;
8559 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
8560 height = (height + unit - 1) / unit;
8563 /* Compute a suitable window start. */
8564 if (height > max_height)
8566 height = max_height;
8567 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
8568 move_it_vertically_backward (&it, (height - 1) * unit);
8569 start = it.current.pos;
8571 else
8572 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
8573 SET_MARKER_FROM_TEXT_POS (w->start, start);
8575 if (EQ (Vresize_mini_windows, Qgrow_only))
8577 /* Let it grow only, until we display an empty message, in which
8578 case the window shrinks again. */
8579 if (height > WINDOW_TOTAL_LINES (w))
8581 int old_height = WINDOW_TOTAL_LINES (w);
8582 freeze_window_starts (f, 1);
8583 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8584 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8586 else if (height < WINDOW_TOTAL_LINES (w)
8587 && (exact_p || BEGV == ZV))
8589 int old_height = WINDOW_TOTAL_LINES (w);
8590 freeze_window_starts (f, 0);
8591 shrink_mini_window (w);
8592 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8595 else
8597 /* Always resize to exact size needed. */
8598 if (height > WINDOW_TOTAL_LINES (w))
8600 int old_height = WINDOW_TOTAL_LINES (w);
8601 freeze_window_starts (f, 1);
8602 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8603 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8605 else if (height < WINDOW_TOTAL_LINES (w))
8607 int old_height = WINDOW_TOTAL_LINES (w);
8608 freeze_window_starts (f, 0);
8609 shrink_mini_window (w);
8611 if (height)
8613 freeze_window_starts (f, 1);
8614 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8617 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8621 if (old_current_buffer)
8622 set_buffer_internal (old_current_buffer);
8625 return window_height_changed_p;
8629 /* Value is the current message, a string, or nil if there is no
8630 current message. */
8632 Lisp_Object
8633 current_message ()
8635 Lisp_Object msg;
8637 if (NILP (echo_area_buffer[0]))
8638 msg = Qnil;
8639 else
8641 with_echo_area_buffer (0, 0, current_message_1,
8642 (EMACS_INT) &msg, Qnil, 0, 0);
8643 if (NILP (msg))
8644 echo_area_buffer[0] = Qnil;
8647 return msg;
8651 static int
8652 current_message_1 (a1, a2, a3, a4)
8653 EMACS_INT a1;
8654 Lisp_Object a2;
8655 EMACS_INT a3, a4;
8657 Lisp_Object *msg = (Lisp_Object *) a1;
8659 if (Z > BEG)
8660 *msg = make_buffer_string (BEG, Z, 1);
8661 else
8662 *msg = Qnil;
8663 return 0;
8667 /* Push the current message on Vmessage_stack for later restauration
8668 by restore_message. Value is non-zero if the current message isn't
8669 empty. This is a relatively infrequent operation, so it's not
8670 worth optimizing. */
8673 push_message ()
8675 Lisp_Object msg;
8676 msg = current_message ();
8677 Vmessage_stack = Fcons (msg, Vmessage_stack);
8678 return STRINGP (msg);
8682 /* Restore message display from the top of Vmessage_stack. */
8684 void
8685 restore_message ()
8687 Lisp_Object msg;
8689 xassert (CONSP (Vmessage_stack));
8690 msg = XCAR (Vmessage_stack);
8691 if (STRINGP (msg))
8692 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
8693 else
8694 message3_nolog (msg, 0, 0);
8698 /* Handler for record_unwind_protect calling pop_message. */
8700 Lisp_Object
8701 pop_message_unwind (dummy)
8702 Lisp_Object dummy;
8704 pop_message ();
8705 return Qnil;
8708 /* Pop the top-most entry off Vmessage_stack. */
8710 void
8711 pop_message ()
8713 xassert (CONSP (Vmessage_stack));
8714 Vmessage_stack = XCDR (Vmessage_stack);
8718 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
8719 exits. If the stack is not empty, we have a missing pop_message
8720 somewhere. */
8722 void
8723 check_message_stack ()
8725 if (!NILP (Vmessage_stack))
8726 abort ();
8730 /* Truncate to NCHARS what will be displayed in the echo area the next
8731 time we display it---but don't redisplay it now. */
8733 void
8734 truncate_echo_area (nchars)
8735 int nchars;
8737 if (nchars == 0)
8738 echo_area_buffer[0] = Qnil;
8739 /* A null message buffer means that the frame hasn't really been
8740 initialized yet. Error messages get reported properly by
8741 cmd_error, so this must be just an informative message; toss it. */
8742 else if (!noninteractive
8743 && INTERACTIVE
8744 && !NILP (echo_area_buffer[0]))
8746 struct frame *sf = SELECTED_FRAME ();
8747 if (FRAME_MESSAGE_BUF (sf))
8748 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
8753 /* Helper function for truncate_echo_area. Truncate the current
8754 message to at most NCHARS characters. */
8756 static int
8757 truncate_message_1 (nchars, a2, a3, a4)
8758 EMACS_INT nchars;
8759 Lisp_Object a2;
8760 EMACS_INT a3, a4;
8762 if (BEG + nchars < Z)
8763 del_range (BEG + nchars, Z);
8764 if (Z == BEG)
8765 echo_area_buffer[0] = Qnil;
8766 return 0;
8770 /* Set the current message to a substring of S or STRING.
8772 If STRING is a Lisp string, set the message to the first NBYTES
8773 bytes from STRING. NBYTES zero means use the whole string. If
8774 STRING is multibyte, the message will be displayed multibyte.
8776 If S is not null, set the message to the first LEN bytes of S. LEN
8777 zero means use the whole string. MULTIBYTE_P non-zero means S is
8778 multibyte. Display the message multibyte in that case.
8780 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
8781 to t before calling set_message_1 (which calls insert).
8784 void
8785 set_message (s, string, nbytes, multibyte_p)
8786 const char *s;
8787 Lisp_Object string;
8788 int nbytes, multibyte_p;
8790 message_enable_multibyte
8791 = ((s && multibyte_p)
8792 || (STRINGP (string) && STRING_MULTIBYTE (string)));
8794 with_echo_area_buffer (0, -1, set_message_1,
8795 (EMACS_INT) s, string, nbytes, multibyte_p);
8796 message_buf_print = 0;
8797 help_echo_showing_p = 0;
8801 /* Helper function for set_message. Arguments have the same meaning
8802 as there, with A1 corresponding to S and A2 corresponding to STRING
8803 This function is called with the echo area buffer being
8804 current. */
8806 static int
8807 set_message_1 (a1, a2, nbytes, multibyte_p)
8808 EMACS_INT a1;
8809 Lisp_Object a2;
8810 EMACS_INT nbytes, multibyte_p;
8812 const char *s = (const char *) a1;
8813 Lisp_Object string = a2;
8815 /* Change multibyteness of the echo buffer appropriately. */
8816 if (message_enable_multibyte
8817 != !NILP (current_buffer->enable_multibyte_characters))
8818 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
8820 current_buffer->truncate_lines = message_truncate_lines ? Qt : Qnil;
8822 /* Insert new message at BEG. */
8823 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
8825 if (STRINGP (string))
8827 int nchars;
8829 if (nbytes == 0)
8830 nbytes = SBYTES (string);
8831 nchars = string_byte_to_char (string, nbytes);
8833 /* This function takes care of single/multibyte conversion. We
8834 just have to ensure that the echo area buffer has the right
8835 setting of enable_multibyte_characters. */
8836 insert_from_string (string, 0, 0, nchars, nbytes, 1);
8838 else if (s)
8840 if (nbytes == 0)
8841 nbytes = strlen (s);
8843 if (multibyte_p && NILP (current_buffer->enable_multibyte_characters))
8845 /* Convert from multi-byte to single-byte. */
8846 int i, c, n;
8847 unsigned char work[1];
8849 /* Convert a multibyte string to single-byte. */
8850 for (i = 0; i < nbytes; i += n)
8852 c = string_char_and_length (s + i, nbytes - i, &n);
8853 work[0] = (ASCII_CHAR_P (c)
8855 : multibyte_char_to_unibyte (c, Qnil));
8856 insert_1_both (work, 1, 1, 1, 0, 0);
8859 else if (!multibyte_p
8860 && !NILP (current_buffer->enable_multibyte_characters))
8862 /* Convert from single-byte to multi-byte. */
8863 int i, c, n;
8864 const unsigned char *msg = (const unsigned char *) s;
8865 unsigned char str[MAX_MULTIBYTE_LENGTH];
8867 /* Convert a single-byte string to multibyte. */
8868 for (i = 0; i < nbytes; i++)
8870 c = msg[i];
8871 c = unibyte_char_to_multibyte (c);
8872 n = CHAR_STRING (c, str);
8873 insert_1_both (str, 1, n, 1, 0, 0);
8876 else
8877 insert_1 (s, nbytes, 1, 0, 0);
8880 return 0;
8884 /* Clear messages. CURRENT_P non-zero means clear the current
8885 message. LAST_DISPLAYED_P non-zero means clear the message
8886 last displayed. */
8888 void
8889 clear_message (current_p, last_displayed_p)
8890 int current_p, last_displayed_p;
8892 if (current_p)
8894 echo_area_buffer[0] = Qnil;
8895 message_cleared_p = 1;
8898 if (last_displayed_p)
8899 echo_area_buffer[1] = Qnil;
8901 message_buf_print = 0;
8904 /* Clear garbaged frames.
8906 This function is used where the old redisplay called
8907 redraw_garbaged_frames which in turn called redraw_frame which in
8908 turn called clear_frame. The call to clear_frame was a source of
8909 flickering. I believe a clear_frame is not necessary. It should
8910 suffice in the new redisplay to invalidate all current matrices,
8911 and ensure a complete redisplay of all windows. */
8913 static void
8914 clear_garbaged_frames ()
8916 if (frame_garbaged)
8918 Lisp_Object tail, frame;
8919 int changed_count = 0;
8921 FOR_EACH_FRAME (tail, frame)
8923 struct frame *f = XFRAME (frame);
8925 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
8927 if (f->resized_p)
8929 Fredraw_frame (frame);
8930 f->force_flush_display_p = 1;
8932 clear_current_matrices (f);
8933 changed_count++;
8934 f->garbaged = 0;
8935 f->resized_p = 0;
8939 frame_garbaged = 0;
8940 if (changed_count)
8941 ++windows_or_buffers_changed;
8946 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
8947 is non-zero update selected_frame. Value is non-zero if the
8948 mini-windows height has been changed. */
8950 static int
8951 echo_area_display (update_frame_p)
8952 int update_frame_p;
8954 Lisp_Object mini_window;
8955 struct window *w;
8956 struct frame *f;
8957 int window_height_changed_p = 0;
8958 struct frame *sf = SELECTED_FRAME ();
8960 mini_window = FRAME_MINIBUF_WINDOW (sf);
8961 w = XWINDOW (mini_window);
8962 f = XFRAME (WINDOW_FRAME (w));
8964 /* Don't display if frame is invisible or not yet initialized. */
8965 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
8966 return 0;
8968 #ifdef HAVE_WINDOW_SYSTEM
8969 /* When Emacs starts, selected_frame may be the initial terminal
8970 frame. If we let this through, a message would be displayed on
8971 the terminal. */
8972 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
8973 return 0;
8974 #endif /* HAVE_WINDOW_SYSTEM */
8976 /* Redraw garbaged frames. */
8977 if (frame_garbaged)
8978 clear_garbaged_frames ();
8980 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
8982 echo_area_window = mini_window;
8983 window_height_changed_p = display_echo_area (w);
8984 w->must_be_updated_p = 1;
8986 /* Update the display, unless called from redisplay_internal.
8987 Also don't update the screen during redisplay itself. The
8988 update will happen at the end of redisplay, and an update
8989 here could cause confusion. */
8990 if (update_frame_p && !redisplaying_p)
8992 int n = 0;
8994 /* If the display update has been interrupted by pending
8995 input, update mode lines in the frame. Due to the
8996 pending input, it might have been that redisplay hasn't
8997 been called, so that mode lines above the echo area are
8998 garbaged. This looks odd, so we prevent it here. */
8999 if (!display_completed)
9000 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
9002 if (window_height_changed_p
9003 /* Don't do this if Emacs is shutting down. Redisplay
9004 needs to run hooks. */
9005 && !NILP (Vrun_hooks))
9007 /* Must update other windows. Likewise as in other
9008 cases, don't let this update be interrupted by
9009 pending input. */
9010 int count = SPECPDL_INDEX ();
9011 specbind (Qredisplay_dont_pause, Qt);
9012 windows_or_buffers_changed = 1;
9013 redisplay_internal (0);
9014 unbind_to (count, Qnil);
9016 else if (FRAME_WINDOW_P (f) && n == 0)
9018 /* Window configuration is the same as before.
9019 Can do with a display update of the echo area,
9020 unless we displayed some mode lines. */
9021 update_single_window (w, 1);
9022 FRAME_RIF (f)->flush_display (f);
9024 else
9025 update_frame (f, 1, 1);
9027 /* If cursor is in the echo area, make sure that the next
9028 redisplay displays the minibuffer, so that the cursor will
9029 be replaced with what the minibuffer wants. */
9030 if (cursor_in_echo_area)
9031 ++windows_or_buffers_changed;
9034 else if (!EQ (mini_window, selected_window))
9035 windows_or_buffers_changed++;
9037 /* Last displayed message is now the current message. */
9038 echo_area_buffer[1] = echo_area_buffer[0];
9039 /* Inform read_char that we're not echoing. */
9040 echo_message_buffer = Qnil;
9042 /* Prevent redisplay optimization in redisplay_internal by resetting
9043 this_line_start_pos. This is done because the mini-buffer now
9044 displays the message instead of its buffer text. */
9045 if (EQ (mini_window, selected_window))
9046 CHARPOS (this_line_start_pos) = 0;
9048 return window_height_changed_p;
9053 /***********************************************************************
9054 Mode Lines and Frame Titles
9055 ***********************************************************************/
9057 /* A buffer for constructing non-propertized mode-line strings and
9058 frame titles in it; allocated from the heap in init_xdisp and
9059 resized as needed in store_mode_line_noprop_char. */
9061 static char *mode_line_noprop_buf;
9063 /* The buffer's end, and a current output position in it. */
9065 static char *mode_line_noprop_buf_end;
9066 static char *mode_line_noprop_ptr;
9068 #define MODE_LINE_NOPROP_LEN(start) \
9069 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
9071 static enum {
9072 MODE_LINE_DISPLAY = 0,
9073 MODE_LINE_TITLE,
9074 MODE_LINE_NOPROP,
9075 MODE_LINE_STRING
9076 } mode_line_target;
9078 /* Alist that caches the results of :propertize.
9079 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
9080 static Lisp_Object mode_line_proptrans_alist;
9082 /* List of strings making up the mode-line. */
9083 static Lisp_Object mode_line_string_list;
9085 /* Base face property when building propertized mode line string. */
9086 static Lisp_Object mode_line_string_face;
9087 static Lisp_Object mode_line_string_face_prop;
9090 /* Unwind data for mode line strings */
9092 static Lisp_Object Vmode_line_unwind_vector;
9094 static Lisp_Object
9095 format_mode_line_unwind_data (struct buffer *obuf,
9096 Lisp_Object owin,
9097 int save_proptrans)
9099 Lisp_Object vector, tmp;
9101 /* Reduce consing by keeping one vector in
9102 Vwith_echo_area_save_vector. */
9103 vector = Vmode_line_unwind_vector;
9104 Vmode_line_unwind_vector = Qnil;
9106 if (NILP (vector))
9107 vector = Fmake_vector (make_number (8), Qnil);
9109 ASET (vector, 0, make_number (mode_line_target));
9110 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
9111 ASET (vector, 2, mode_line_string_list);
9112 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
9113 ASET (vector, 4, mode_line_string_face);
9114 ASET (vector, 5, mode_line_string_face_prop);
9116 if (obuf)
9117 XSETBUFFER (tmp, obuf);
9118 else
9119 tmp = Qnil;
9120 ASET (vector, 6, tmp);
9121 ASET (vector, 7, owin);
9123 return vector;
9126 static Lisp_Object
9127 unwind_format_mode_line (vector)
9128 Lisp_Object vector;
9130 mode_line_target = XINT (AREF (vector, 0));
9131 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
9132 mode_line_string_list = AREF (vector, 2);
9133 if (! EQ (AREF (vector, 3), Qt))
9134 mode_line_proptrans_alist = AREF (vector, 3);
9135 mode_line_string_face = AREF (vector, 4);
9136 mode_line_string_face_prop = AREF (vector, 5);
9138 if (!NILP (AREF (vector, 7)))
9139 /* Select window before buffer, since it may change the buffer. */
9140 Fselect_window (AREF (vector, 7), Qt);
9142 if (!NILP (AREF (vector, 6)))
9144 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
9145 ASET (vector, 6, Qnil);
9148 Vmode_line_unwind_vector = vector;
9149 return Qnil;
9153 /* Store a single character C for the frame title in mode_line_noprop_buf.
9154 Re-allocate mode_line_noprop_buf if necessary. */
9156 static void
9157 #ifdef PROTOTYPES
9158 store_mode_line_noprop_char (char c)
9159 #else
9160 store_mode_line_noprop_char (c)
9161 char c;
9162 #endif
9164 /* If output position has reached the end of the allocated buffer,
9165 double the buffer's size. */
9166 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
9168 int len = MODE_LINE_NOPROP_LEN (0);
9169 int new_size = 2 * len * sizeof *mode_line_noprop_buf;
9170 mode_line_noprop_buf = (char *) xrealloc (mode_line_noprop_buf, new_size);
9171 mode_line_noprop_buf_end = mode_line_noprop_buf + new_size;
9172 mode_line_noprop_ptr = mode_line_noprop_buf + len;
9175 *mode_line_noprop_ptr++ = c;
9179 /* Store part of a frame title in mode_line_noprop_buf, beginning at
9180 mode_line_noprop_ptr. STR is the string to store. Do not copy
9181 characters that yield more columns than PRECISION; PRECISION <= 0
9182 means copy the whole string. Pad with spaces until FIELD_WIDTH
9183 number of characters have been copied; FIELD_WIDTH <= 0 means don't
9184 pad. Called from display_mode_element when it is used to build a
9185 frame title. */
9187 static int
9188 store_mode_line_noprop (str, field_width, precision)
9189 const unsigned char *str;
9190 int field_width, precision;
9192 int n = 0;
9193 int dummy, nbytes;
9195 /* Copy at most PRECISION chars from STR. */
9196 nbytes = strlen (str);
9197 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
9198 while (nbytes--)
9199 store_mode_line_noprop_char (*str++);
9201 /* Fill up with spaces until FIELD_WIDTH reached. */
9202 while (field_width > 0
9203 && n < field_width)
9205 store_mode_line_noprop_char (' ');
9206 ++n;
9209 return n;
9212 /***********************************************************************
9213 Frame Titles
9214 ***********************************************************************/
9216 #ifdef HAVE_WINDOW_SYSTEM
9218 /* Set the title of FRAME, if it has changed. The title format is
9219 Vicon_title_format if FRAME is iconified, otherwise it is
9220 frame_title_format. */
9222 static void
9223 x_consider_frame_title (frame)
9224 Lisp_Object frame;
9226 struct frame *f = XFRAME (frame);
9228 if (FRAME_WINDOW_P (f)
9229 || FRAME_MINIBUF_ONLY_P (f)
9230 || f->explicit_name)
9232 /* Do we have more than one visible frame on this X display? */
9233 Lisp_Object tail;
9234 Lisp_Object fmt;
9235 int title_start;
9236 char *title;
9237 int len;
9238 struct it it;
9239 int count = SPECPDL_INDEX ();
9241 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
9243 Lisp_Object other_frame = XCAR (tail);
9244 struct frame *tf = XFRAME (other_frame);
9246 if (tf != f
9247 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
9248 && !FRAME_MINIBUF_ONLY_P (tf)
9249 && !EQ (other_frame, tip_frame)
9250 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
9251 break;
9254 /* Set global variable indicating that multiple frames exist. */
9255 multiple_frames = CONSP (tail);
9257 /* Switch to the buffer of selected window of the frame. Set up
9258 mode_line_target so that display_mode_element will output into
9259 mode_line_noprop_buf; then display the title. */
9260 record_unwind_protect (unwind_format_mode_line,
9261 format_mode_line_unwind_data
9262 (current_buffer, selected_window, 0));
9264 Fselect_window (f->selected_window, Qt);
9265 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
9266 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
9268 mode_line_target = MODE_LINE_TITLE;
9269 title_start = MODE_LINE_NOPROP_LEN (0);
9270 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
9271 NULL, DEFAULT_FACE_ID);
9272 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
9273 len = MODE_LINE_NOPROP_LEN (title_start);
9274 title = mode_line_noprop_buf + title_start;
9275 unbind_to (count, Qnil);
9277 /* Set the title only if it's changed. This avoids consing in
9278 the common case where it hasn't. (If it turns out that we've
9279 already wasted too much time by walking through the list with
9280 display_mode_element, then we might need to optimize at a
9281 higher level than this.) */
9282 if (! STRINGP (f->name)
9283 || SBYTES (f->name) != len
9284 || bcmp (title, SDATA (f->name), len) != 0)
9285 x_implicitly_set_name (f, make_string (title, len), Qnil);
9289 #endif /* not HAVE_WINDOW_SYSTEM */
9294 /***********************************************************************
9295 Menu Bars
9296 ***********************************************************************/
9299 /* Prepare for redisplay by updating menu-bar item lists when
9300 appropriate. This can call eval. */
9302 void
9303 prepare_menu_bars ()
9305 int all_windows;
9306 struct gcpro gcpro1, gcpro2;
9307 struct frame *f;
9308 Lisp_Object tooltip_frame;
9310 #ifdef HAVE_WINDOW_SYSTEM
9311 tooltip_frame = tip_frame;
9312 #else
9313 tooltip_frame = Qnil;
9314 #endif
9316 /* Update all frame titles based on their buffer names, etc. We do
9317 this before the menu bars so that the buffer-menu will show the
9318 up-to-date frame titles. */
9319 #ifdef HAVE_WINDOW_SYSTEM
9320 if (windows_or_buffers_changed || update_mode_lines)
9322 Lisp_Object tail, frame;
9324 FOR_EACH_FRAME (tail, frame)
9326 f = XFRAME (frame);
9327 if (!EQ (frame, tooltip_frame)
9328 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
9329 x_consider_frame_title (frame);
9332 #endif /* HAVE_WINDOW_SYSTEM */
9334 /* Update the menu bar item lists, if appropriate. This has to be
9335 done before any actual redisplay or generation of display lines. */
9336 all_windows = (update_mode_lines
9337 || buffer_shared > 1
9338 || windows_or_buffers_changed);
9339 if (all_windows)
9341 Lisp_Object tail, frame;
9342 int count = SPECPDL_INDEX ();
9343 /* 1 means that update_menu_bar has run its hooks
9344 so any further calls to update_menu_bar shouldn't do so again. */
9345 int menu_bar_hooks_run = 0;
9347 record_unwind_save_match_data ();
9349 FOR_EACH_FRAME (tail, frame)
9351 f = XFRAME (frame);
9353 /* Ignore tooltip frame. */
9354 if (EQ (frame, tooltip_frame))
9355 continue;
9357 /* If a window on this frame changed size, report that to
9358 the user and clear the size-change flag. */
9359 if (FRAME_WINDOW_SIZES_CHANGED (f))
9361 Lisp_Object functions;
9363 /* Clear flag first in case we get an error below. */
9364 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
9365 functions = Vwindow_size_change_functions;
9366 GCPRO2 (tail, functions);
9368 while (CONSP (functions))
9370 call1 (XCAR (functions), frame);
9371 functions = XCDR (functions);
9373 UNGCPRO;
9376 GCPRO1 (tail);
9377 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
9378 #ifdef HAVE_WINDOW_SYSTEM
9379 update_tool_bar (f, 0);
9380 #ifdef MAC_OS
9381 mac_update_title_bar (f, 0);
9382 #endif
9383 #endif
9384 UNGCPRO;
9387 unbind_to (count, Qnil);
9389 else
9391 struct frame *sf = SELECTED_FRAME ();
9392 update_menu_bar (sf, 1, 0);
9393 #ifdef HAVE_WINDOW_SYSTEM
9394 update_tool_bar (sf, 1);
9395 #ifdef MAC_OS
9396 mac_update_title_bar (sf, 1);
9397 #endif
9398 #endif
9401 /* Motif needs this. See comment in xmenu.c. Turn it off when
9402 pending_menu_activation is not defined. */
9403 #ifdef USE_X_TOOLKIT
9404 pending_menu_activation = 0;
9405 #endif
9409 /* Update the menu bar item list for frame F. This has to be done
9410 before we start to fill in any display lines, because it can call
9411 eval.
9413 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
9415 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
9416 already ran the menu bar hooks for this redisplay, so there
9417 is no need to run them again. The return value is the
9418 updated value of this flag, to pass to the next call. */
9420 static int
9421 update_menu_bar (f, save_match_data, hooks_run)
9422 struct frame *f;
9423 int save_match_data;
9424 int hooks_run;
9426 Lisp_Object window;
9427 register struct window *w;
9429 /* If called recursively during a menu update, do nothing. This can
9430 happen when, for instance, an activate-menubar-hook causes a
9431 redisplay. */
9432 if (inhibit_menubar_update)
9433 return hooks_run;
9435 window = FRAME_SELECTED_WINDOW (f);
9436 w = XWINDOW (window);
9438 #if 0 /* The if statement below this if statement used to include the
9439 condition !NILP (w->update_mode_line), rather than using
9440 update_mode_lines directly, and this if statement may have
9441 been added to make that condition work. Now the if
9442 statement below matches its comment, this isn't needed. */
9443 if (update_mode_lines)
9444 w->update_mode_line = Qt;
9445 #endif
9447 if (FRAME_WINDOW_P (f)
9449 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined (MAC_OS) \
9450 || defined (USE_GTK)
9451 FRAME_EXTERNAL_MENU_BAR (f)
9452 #else
9453 FRAME_MENU_BAR_LINES (f) > 0
9454 #endif
9455 : FRAME_MENU_BAR_LINES (f) > 0)
9457 /* If the user has switched buffers or windows, we need to
9458 recompute to reflect the new bindings. But we'll
9459 recompute when update_mode_lines is set too; that means
9460 that people can use force-mode-line-update to request
9461 that the menu bar be recomputed. The adverse effect on
9462 the rest of the redisplay algorithm is about the same as
9463 windows_or_buffers_changed anyway. */
9464 if (windows_or_buffers_changed
9465 /* This used to test w->update_mode_line, but we believe
9466 there is no need to recompute the menu in that case. */
9467 || update_mode_lines
9468 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9469 < BUF_MODIFF (XBUFFER (w->buffer)))
9470 != !NILP (w->last_had_star))
9471 || ((!NILP (Vtransient_mark_mode)
9472 && !NILP (XBUFFER (w->buffer)->mark_active))
9473 != !NILP (w->region_showing)))
9475 struct buffer *prev = current_buffer;
9476 int count = SPECPDL_INDEX ();
9478 specbind (Qinhibit_menubar_update, Qt);
9480 set_buffer_internal_1 (XBUFFER (w->buffer));
9481 if (save_match_data)
9482 record_unwind_save_match_data ();
9483 if (NILP (Voverriding_local_map_menu_flag))
9485 specbind (Qoverriding_terminal_local_map, Qnil);
9486 specbind (Qoverriding_local_map, Qnil);
9489 if (!hooks_run)
9491 /* Run the Lucid hook. */
9492 safe_run_hooks (Qactivate_menubar_hook);
9494 /* If it has changed current-menubar from previous value,
9495 really recompute the menu-bar from the value. */
9496 if (! NILP (Vlucid_menu_bar_dirty_flag))
9497 call0 (Qrecompute_lucid_menubar);
9499 safe_run_hooks (Qmenu_bar_update_hook);
9501 hooks_run = 1;
9504 XSETFRAME (Vmenu_updating_frame, f);
9505 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
9507 /* Redisplay the menu bar in case we changed it. */
9508 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined (MAC_OS) \
9509 || defined (USE_GTK)
9510 if (FRAME_WINDOW_P (f))
9512 #ifdef MAC_OS
9513 /* All frames on Mac OS share the same menubar. So only
9514 the selected frame should be allowed to set it. */
9515 if (f == SELECTED_FRAME ())
9516 #endif
9517 set_frame_menubar (f, 0, 0);
9519 else
9520 /* On a terminal screen, the menu bar is an ordinary screen
9521 line, and this makes it get updated. */
9522 w->update_mode_line = Qt;
9523 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || MAC_OS || USE_GTK) */
9524 /* In the non-toolkit version, the menu bar is an ordinary screen
9525 line, and this makes it get updated. */
9526 w->update_mode_line = Qt;
9527 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || MAC_OS || USE_GTK) */
9529 unbind_to (count, Qnil);
9530 set_buffer_internal_1 (prev);
9534 return hooks_run;
9539 /***********************************************************************
9540 Output Cursor
9541 ***********************************************************************/
9543 #ifdef HAVE_WINDOW_SYSTEM
9545 /* EXPORT:
9546 Nominal cursor position -- where to draw output.
9547 HPOS and VPOS are window relative glyph matrix coordinates.
9548 X and Y are window relative pixel coordinates. */
9550 struct cursor_pos output_cursor;
9553 /* EXPORT:
9554 Set the global variable output_cursor to CURSOR. All cursor
9555 positions are relative to updated_window. */
9557 void
9558 set_output_cursor (cursor)
9559 struct cursor_pos *cursor;
9561 output_cursor.hpos = cursor->hpos;
9562 output_cursor.vpos = cursor->vpos;
9563 output_cursor.x = cursor->x;
9564 output_cursor.y = cursor->y;
9568 /* EXPORT for RIF:
9569 Set a nominal cursor position.
9571 HPOS and VPOS are column/row positions in a window glyph matrix. X
9572 and Y are window text area relative pixel positions.
9574 If this is done during an update, updated_window will contain the
9575 window that is being updated and the position is the future output
9576 cursor position for that window. If updated_window is null, use
9577 selected_window and display the cursor at the given position. */
9579 void
9580 x_cursor_to (vpos, hpos, y, x)
9581 int vpos, hpos, y, x;
9583 struct window *w;
9585 /* If updated_window is not set, work on selected_window. */
9586 if (updated_window)
9587 w = updated_window;
9588 else
9589 w = XWINDOW (selected_window);
9591 /* Set the output cursor. */
9592 output_cursor.hpos = hpos;
9593 output_cursor.vpos = vpos;
9594 output_cursor.x = x;
9595 output_cursor.y = y;
9597 /* If not called as part of an update, really display the cursor.
9598 This will also set the cursor position of W. */
9599 if (updated_window == NULL)
9601 BLOCK_INPUT;
9602 display_and_set_cursor (w, 1, hpos, vpos, x, y);
9603 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
9604 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
9605 UNBLOCK_INPUT;
9609 #endif /* HAVE_WINDOW_SYSTEM */
9612 /***********************************************************************
9613 Tool-bars
9614 ***********************************************************************/
9616 #ifdef HAVE_WINDOW_SYSTEM
9618 /* Where the mouse was last time we reported a mouse event. */
9620 FRAME_PTR last_mouse_frame;
9622 /* Tool-bar item index of the item on which a mouse button was pressed
9623 or -1. */
9625 int last_tool_bar_item;
9628 /* Update the tool-bar item list for frame F. This has to be done
9629 before we start to fill in any display lines. Called from
9630 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
9631 and restore it here. */
9633 static void
9634 update_tool_bar (f, save_match_data)
9635 struct frame *f;
9636 int save_match_data;
9638 #if defined (USE_GTK) || USE_MAC_TOOLBAR
9639 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
9640 #else
9641 int do_update = WINDOWP (f->tool_bar_window)
9642 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
9643 #endif
9645 if (do_update)
9647 Lisp_Object window;
9648 struct window *w;
9650 window = FRAME_SELECTED_WINDOW (f);
9651 w = XWINDOW (window);
9653 /* If the user has switched buffers or windows, we need to
9654 recompute to reflect the new bindings. But we'll
9655 recompute when update_mode_lines is set too; that means
9656 that people can use force-mode-line-update to request
9657 that the menu bar be recomputed. The adverse effect on
9658 the rest of the redisplay algorithm is about the same as
9659 windows_or_buffers_changed anyway. */
9660 if (windows_or_buffers_changed
9661 || !NILP (w->update_mode_line)
9662 || update_mode_lines
9663 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9664 < BUF_MODIFF (XBUFFER (w->buffer)))
9665 != !NILP (w->last_had_star))
9666 || ((!NILP (Vtransient_mark_mode)
9667 && !NILP (XBUFFER (w->buffer)->mark_active))
9668 != !NILP (w->region_showing)))
9670 struct buffer *prev = current_buffer;
9671 int count = SPECPDL_INDEX ();
9672 Lisp_Object new_tool_bar;
9673 int new_n_tool_bar;
9674 struct gcpro gcpro1;
9676 /* Set current_buffer to the buffer of the selected
9677 window of the frame, so that we get the right local
9678 keymaps. */
9679 set_buffer_internal_1 (XBUFFER (w->buffer));
9681 /* Save match data, if we must. */
9682 if (save_match_data)
9683 record_unwind_save_match_data ();
9685 /* Make sure that we don't accidentally use bogus keymaps. */
9686 if (NILP (Voverriding_local_map_menu_flag))
9688 specbind (Qoverriding_terminal_local_map, Qnil);
9689 specbind (Qoverriding_local_map, Qnil);
9692 GCPRO1 (new_tool_bar);
9694 /* Build desired tool-bar items from keymaps. */
9695 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
9696 &new_n_tool_bar);
9698 /* Redisplay the tool-bar if we changed it. */
9699 if (new_n_tool_bar != f->n_tool_bar_items
9700 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
9702 /* Redisplay that happens asynchronously due to an expose event
9703 may access f->tool_bar_items. Make sure we update both
9704 variables within BLOCK_INPUT so no such event interrupts. */
9705 BLOCK_INPUT;
9706 f->tool_bar_items = new_tool_bar;
9707 f->n_tool_bar_items = new_n_tool_bar;
9708 w->update_mode_line = Qt;
9709 UNBLOCK_INPUT;
9712 UNGCPRO;
9714 unbind_to (count, Qnil);
9715 set_buffer_internal_1 (prev);
9721 /* Set F->desired_tool_bar_string to a Lisp string representing frame
9722 F's desired tool-bar contents. F->tool_bar_items must have
9723 been set up previously by calling prepare_menu_bars. */
9725 static void
9726 build_desired_tool_bar_string (f)
9727 struct frame *f;
9729 int i, size, size_needed;
9730 struct gcpro gcpro1, gcpro2, gcpro3;
9731 Lisp_Object image, plist, props;
9733 image = plist = props = Qnil;
9734 GCPRO3 (image, plist, props);
9736 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
9737 Otherwise, make a new string. */
9739 /* The size of the string we might be able to reuse. */
9740 size = (STRINGP (f->desired_tool_bar_string)
9741 ? SCHARS (f->desired_tool_bar_string)
9742 : 0);
9744 /* We need one space in the string for each image. */
9745 size_needed = f->n_tool_bar_items;
9747 /* Reuse f->desired_tool_bar_string, if possible. */
9748 if (size < size_needed || NILP (f->desired_tool_bar_string))
9749 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
9750 make_number (' '));
9751 else
9753 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
9754 Fremove_text_properties (make_number (0), make_number (size),
9755 props, f->desired_tool_bar_string);
9758 /* Put a `display' property on the string for the images to display,
9759 put a `menu_item' property on tool-bar items with a value that
9760 is the index of the item in F's tool-bar item vector. */
9761 for (i = 0; i < f->n_tool_bar_items; ++i)
9763 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
9765 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
9766 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
9767 int hmargin, vmargin, relief, idx, end;
9768 extern Lisp_Object QCrelief, QCmargin, QCconversion;
9770 /* If image is a vector, choose the image according to the
9771 button state. */
9772 image = PROP (TOOL_BAR_ITEM_IMAGES);
9773 if (VECTORP (image))
9775 if (enabled_p)
9776 idx = (selected_p
9777 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
9778 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
9779 else
9780 idx = (selected_p
9781 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
9782 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
9784 xassert (ASIZE (image) >= idx);
9785 image = AREF (image, idx);
9787 else
9788 idx = -1;
9790 /* Ignore invalid image specifications. */
9791 if (!valid_image_p (image))
9792 continue;
9794 /* Display the tool-bar button pressed, or depressed. */
9795 plist = Fcopy_sequence (XCDR (image));
9797 /* Compute margin and relief to draw. */
9798 relief = (tool_bar_button_relief >= 0
9799 ? tool_bar_button_relief
9800 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
9801 hmargin = vmargin = relief;
9803 if (INTEGERP (Vtool_bar_button_margin)
9804 && XINT (Vtool_bar_button_margin) > 0)
9806 hmargin += XFASTINT (Vtool_bar_button_margin);
9807 vmargin += XFASTINT (Vtool_bar_button_margin);
9809 else if (CONSP (Vtool_bar_button_margin))
9811 if (INTEGERP (XCAR (Vtool_bar_button_margin))
9812 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
9813 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
9815 if (INTEGERP (XCDR (Vtool_bar_button_margin))
9816 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
9817 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
9820 if (auto_raise_tool_bar_buttons_p)
9822 /* Add a `:relief' property to the image spec if the item is
9823 selected. */
9824 if (selected_p)
9826 plist = Fplist_put (plist, QCrelief, make_number (-relief));
9827 hmargin -= relief;
9828 vmargin -= relief;
9831 else
9833 /* If image is selected, display it pressed, i.e. with a
9834 negative relief. If it's not selected, display it with a
9835 raised relief. */
9836 plist = Fplist_put (plist, QCrelief,
9837 (selected_p
9838 ? make_number (-relief)
9839 : make_number (relief)));
9840 hmargin -= relief;
9841 vmargin -= relief;
9844 /* Put a margin around the image. */
9845 if (hmargin || vmargin)
9847 if (hmargin == vmargin)
9848 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
9849 else
9850 plist = Fplist_put (plist, QCmargin,
9851 Fcons (make_number (hmargin),
9852 make_number (vmargin)));
9855 /* If button is not enabled, and we don't have special images
9856 for the disabled state, make the image appear disabled by
9857 applying an appropriate algorithm to it. */
9858 if (!enabled_p && idx < 0)
9859 plist = Fplist_put (plist, QCconversion, Qdisabled);
9861 /* Put a `display' text property on the string for the image to
9862 display. Put a `menu-item' property on the string that gives
9863 the start of this item's properties in the tool-bar items
9864 vector. */
9865 image = Fcons (Qimage, plist);
9866 props = list4 (Qdisplay, image,
9867 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
9869 /* Let the last image hide all remaining spaces in the tool bar
9870 string. The string can be longer than needed when we reuse a
9871 previous string. */
9872 if (i + 1 == f->n_tool_bar_items)
9873 end = SCHARS (f->desired_tool_bar_string);
9874 else
9875 end = i + 1;
9876 Fadd_text_properties (make_number (i), make_number (end),
9877 props, f->desired_tool_bar_string);
9878 #undef PROP
9881 UNGCPRO;
9885 /* Display one line of the tool-bar of frame IT->f.
9887 HEIGHT specifies the desired height of the tool-bar line.
9888 If the actual height of the glyph row is less than HEIGHT, the
9889 row's height is increased to HEIGHT, and the icons are centered
9890 vertically in the new height.
9892 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
9893 count a final empty row in case the tool-bar width exactly matches
9894 the window width.
9897 static void
9898 display_tool_bar_line (it, height)
9899 struct it *it;
9900 int height;
9902 struct glyph_row *row = it->glyph_row;
9903 int max_x = it->last_visible_x;
9904 struct glyph *last;
9906 prepare_desired_row (row);
9907 row->y = it->current_y;
9909 /* Note that this isn't made use of if the face hasn't a box,
9910 so there's no need to check the face here. */
9911 it->start_of_box_run_p = 1;
9913 while (it->current_x < max_x)
9915 int x, n_glyphs_before, i, nglyphs;
9916 struct it it_before;
9918 /* Get the next display element. */
9919 if (!get_next_display_element (it))
9921 /* Don't count empty row if we are counting needed tool-bar lines. */
9922 if (height < 0 && !it->hpos)
9923 return;
9924 break;
9927 /* Produce glyphs. */
9928 n_glyphs_before = row->used[TEXT_AREA];
9929 it_before = *it;
9931 PRODUCE_GLYPHS (it);
9933 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
9934 i = 0;
9935 x = it_before.current_x;
9936 while (i < nglyphs)
9938 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
9940 if (x + glyph->pixel_width > max_x)
9942 /* Glyph doesn't fit on line. Backtrack. */
9943 row->used[TEXT_AREA] = n_glyphs_before;
9944 *it = it_before;
9945 /* If this is the only glyph on this line, it will never fit on the
9946 toolbar, so skip it. But ensure there is at least one glyph,
9947 so we don't accidentally disable the tool-bar. */
9948 if (n_glyphs_before == 0
9949 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
9950 break;
9951 goto out;
9954 ++it->hpos;
9955 x += glyph->pixel_width;
9956 ++i;
9959 /* Stop at line ends. */
9960 if (ITERATOR_AT_END_OF_LINE_P (it))
9961 break;
9963 set_iterator_to_next (it, 1);
9966 out:;
9968 row->displays_text_p = row->used[TEXT_AREA] != 0;
9970 /* Use default face for the border below the tool bar.
9972 FIXME: When auto-resize-tool-bars is grow-only, there is
9973 no additional border below the possibly empty tool-bar lines.
9974 So to make the extra empty lines look "normal", we have to
9975 use the tool-bar face for the border too. */
9976 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
9977 it->face_id = DEFAULT_FACE_ID;
9979 extend_face_to_end_of_line (it);
9980 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
9981 last->right_box_line_p = 1;
9982 if (last == row->glyphs[TEXT_AREA])
9983 last->left_box_line_p = 1;
9985 /* Make line the desired height and center it vertically. */
9986 if ((height -= it->max_ascent + it->max_descent) > 0)
9988 /* Don't add more than one line height. */
9989 height %= FRAME_LINE_HEIGHT (it->f);
9990 it->max_ascent += height / 2;
9991 it->max_descent += (height + 1) / 2;
9994 compute_line_metrics (it);
9996 /* If line is empty, make it occupy the rest of the tool-bar. */
9997 if (!row->displays_text_p)
9999 row->height = row->phys_height = it->last_visible_y - row->y;
10000 row->visible_height = row->height;
10001 row->ascent = row->phys_ascent = 0;
10002 row->extra_line_spacing = 0;
10005 row->full_width_p = 1;
10006 row->continued_p = 0;
10007 row->truncated_on_left_p = 0;
10008 row->truncated_on_right_p = 0;
10010 it->current_x = it->hpos = 0;
10011 it->current_y += row->height;
10012 ++it->vpos;
10013 ++it->glyph_row;
10017 /* Max tool-bar height. */
10019 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
10020 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
10022 /* Value is the number of screen lines needed to make all tool-bar
10023 items of frame F visible. The number of actual rows needed is
10024 returned in *N_ROWS if non-NULL. */
10026 static int
10027 tool_bar_lines_needed (f, n_rows)
10028 struct frame *f;
10029 int *n_rows;
10031 struct window *w = XWINDOW (f->tool_bar_window);
10032 struct it it;
10033 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
10034 the desired matrix, so use (unused) mode-line row as temporary row to
10035 avoid destroying the first tool-bar row. */
10036 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
10038 /* Initialize an iterator for iteration over
10039 F->desired_tool_bar_string in the tool-bar window of frame F. */
10040 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
10041 it.first_visible_x = 0;
10042 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10043 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10045 while (!ITERATOR_AT_END_P (&it))
10047 clear_glyph_row (temp_row);
10048 it.glyph_row = temp_row;
10049 display_tool_bar_line (&it, -1);
10051 clear_glyph_row (temp_row);
10053 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
10054 if (n_rows)
10055 *n_rows = it.vpos > 0 ? it.vpos : -1;
10057 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
10061 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
10062 0, 1, 0,
10063 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
10064 (frame)
10065 Lisp_Object frame;
10067 struct frame *f;
10068 struct window *w;
10069 int nlines = 0;
10071 if (NILP (frame))
10072 frame = selected_frame;
10073 else
10074 CHECK_FRAME (frame);
10075 f = XFRAME (frame);
10077 if (WINDOWP (f->tool_bar_window)
10078 || (w = XWINDOW (f->tool_bar_window),
10079 WINDOW_TOTAL_LINES (w) > 0))
10081 update_tool_bar (f, 1);
10082 if (f->n_tool_bar_items)
10084 build_desired_tool_bar_string (f);
10085 nlines = tool_bar_lines_needed (f, NULL);
10089 return make_number (nlines);
10093 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
10094 height should be changed. */
10096 static int
10097 redisplay_tool_bar (f)
10098 struct frame *f;
10100 struct window *w;
10101 struct it it;
10102 struct glyph_row *row;
10104 #if defined (USE_GTK) || USE_MAC_TOOLBAR
10105 if (FRAME_EXTERNAL_TOOL_BAR (f))
10106 update_frame_tool_bar (f);
10107 return 0;
10108 #endif
10110 /* If frame hasn't a tool-bar window or if it is zero-height, don't
10111 do anything. This means you must start with tool-bar-lines
10112 non-zero to get the auto-sizing effect. Or in other words, you
10113 can turn off tool-bars by specifying tool-bar-lines zero. */
10114 if (!WINDOWP (f->tool_bar_window)
10115 || (w = XWINDOW (f->tool_bar_window),
10116 WINDOW_TOTAL_LINES (w) == 0))
10117 return 0;
10119 /* Set up an iterator for the tool-bar window. */
10120 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
10121 it.first_visible_x = 0;
10122 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10123 row = it.glyph_row;
10125 /* Build a string that represents the contents of the tool-bar. */
10126 build_desired_tool_bar_string (f);
10127 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10129 if (f->n_tool_bar_rows == 0)
10131 int nlines;
10133 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
10134 nlines != WINDOW_TOTAL_LINES (w)))
10136 extern Lisp_Object Qtool_bar_lines;
10137 Lisp_Object frame;
10138 int old_height = WINDOW_TOTAL_LINES (w);
10140 XSETFRAME (frame, f);
10141 Fmodify_frame_parameters (frame,
10142 Fcons (Fcons (Qtool_bar_lines,
10143 make_number (nlines)),
10144 Qnil));
10145 if (WINDOW_TOTAL_LINES (w) != old_height)
10147 clear_glyph_matrix (w->desired_matrix);
10148 fonts_changed_p = 1;
10149 return 1;
10154 /* Display as many lines as needed to display all tool-bar items. */
10156 if (f->n_tool_bar_rows > 0)
10158 int border, rows, height, extra;
10160 if (INTEGERP (Vtool_bar_border))
10161 border = XINT (Vtool_bar_border);
10162 else if (EQ (Vtool_bar_border, Qinternal_border_width))
10163 border = FRAME_INTERNAL_BORDER_WIDTH (f);
10164 else if (EQ (Vtool_bar_border, Qborder_width))
10165 border = f->border_width;
10166 else
10167 border = 0;
10168 if (border < 0)
10169 border = 0;
10171 rows = f->n_tool_bar_rows;
10172 height = max (1, (it.last_visible_y - border) / rows);
10173 extra = it.last_visible_y - border - height * rows;
10175 while (it.current_y < it.last_visible_y)
10177 int h = 0;
10178 if (extra > 0 && rows-- > 0)
10180 h = (extra + rows - 1) / rows;
10181 extra -= h;
10183 display_tool_bar_line (&it, height + h);
10186 else
10188 while (it.current_y < it.last_visible_y)
10189 display_tool_bar_line (&it, 0);
10192 /* It doesn't make much sense to try scrolling in the tool-bar
10193 window, so don't do it. */
10194 w->desired_matrix->no_scrolling_p = 1;
10195 w->must_be_updated_p = 1;
10197 if (!NILP (Vauto_resize_tool_bars))
10199 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
10200 int change_height_p = 0;
10202 /* If we couldn't display everything, change the tool-bar's
10203 height if there is room for more. */
10204 if (IT_STRING_CHARPOS (it) < it.end_charpos
10205 && it.current_y < max_tool_bar_height)
10206 change_height_p = 1;
10208 row = it.glyph_row - 1;
10210 /* If there are blank lines at the end, except for a partially
10211 visible blank line at the end that is smaller than
10212 FRAME_LINE_HEIGHT, change the tool-bar's height. */
10213 if (!row->displays_text_p
10214 && row->height >= FRAME_LINE_HEIGHT (f))
10215 change_height_p = 1;
10217 /* If row displays tool-bar items, but is partially visible,
10218 change the tool-bar's height. */
10219 if (row->displays_text_p
10220 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
10221 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
10222 change_height_p = 1;
10224 /* Resize windows as needed by changing the `tool-bar-lines'
10225 frame parameter. */
10226 if (change_height_p)
10228 extern Lisp_Object Qtool_bar_lines;
10229 Lisp_Object frame;
10230 int old_height = WINDOW_TOTAL_LINES (w);
10231 int nrows;
10232 int nlines = tool_bar_lines_needed (f, &nrows);
10234 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
10235 && !f->minimize_tool_bar_window_p)
10236 ? (nlines > old_height)
10237 : (nlines != old_height));
10238 f->minimize_tool_bar_window_p = 0;
10240 if (change_height_p)
10242 XSETFRAME (frame, f);
10243 Fmodify_frame_parameters (frame,
10244 Fcons (Fcons (Qtool_bar_lines,
10245 make_number (nlines)),
10246 Qnil));
10247 if (WINDOW_TOTAL_LINES (w) != old_height)
10249 clear_glyph_matrix (w->desired_matrix);
10250 f->n_tool_bar_rows = nrows;
10251 fonts_changed_p = 1;
10252 return 1;
10258 f->minimize_tool_bar_window_p = 0;
10259 return 0;
10263 /* Get information about the tool-bar item which is displayed in GLYPH
10264 on frame F. Return in *PROP_IDX the index where tool-bar item
10265 properties start in F->tool_bar_items. Value is zero if
10266 GLYPH doesn't display a tool-bar item. */
10268 static int
10269 tool_bar_item_info (f, glyph, prop_idx)
10270 struct frame *f;
10271 struct glyph *glyph;
10272 int *prop_idx;
10274 Lisp_Object prop;
10275 int success_p;
10276 int charpos;
10278 /* This function can be called asynchronously, which means we must
10279 exclude any possibility that Fget_text_property signals an
10280 error. */
10281 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
10282 charpos = max (0, charpos);
10284 /* Get the text property `menu-item' at pos. The value of that
10285 property is the start index of this item's properties in
10286 F->tool_bar_items. */
10287 prop = Fget_text_property (make_number (charpos),
10288 Qmenu_item, f->current_tool_bar_string);
10289 if (INTEGERP (prop))
10291 *prop_idx = XINT (prop);
10292 success_p = 1;
10294 else
10295 success_p = 0;
10297 return success_p;
10301 /* Get information about the tool-bar item at position X/Y on frame F.
10302 Return in *GLYPH a pointer to the glyph of the tool-bar item in
10303 the current matrix of the tool-bar window of F, or NULL if not
10304 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
10305 item in F->tool_bar_items. Value is
10307 -1 if X/Y is not on a tool-bar item
10308 0 if X/Y is on the same item that was highlighted before.
10309 1 otherwise. */
10311 static int
10312 get_tool_bar_item (f, x, y, glyph, hpos, vpos, prop_idx)
10313 struct frame *f;
10314 int x, y;
10315 struct glyph **glyph;
10316 int *hpos, *vpos, *prop_idx;
10318 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10319 struct window *w = XWINDOW (f->tool_bar_window);
10320 int area;
10322 /* Find the glyph under X/Y. */
10323 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
10324 if (*glyph == NULL)
10325 return -1;
10327 /* Get the start of this tool-bar item's properties in
10328 f->tool_bar_items. */
10329 if (!tool_bar_item_info (f, *glyph, prop_idx))
10330 return -1;
10332 /* Is mouse on the highlighted item? */
10333 if (EQ (f->tool_bar_window, dpyinfo->mouse_face_window)
10334 && *vpos >= dpyinfo->mouse_face_beg_row
10335 && *vpos <= dpyinfo->mouse_face_end_row
10336 && (*vpos > dpyinfo->mouse_face_beg_row
10337 || *hpos >= dpyinfo->mouse_face_beg_col)
10338 && (*vpos < dpyinfo->mouse_face_end_row
10339 || *hpos < dpyinfo->mouse_face_end_col
10340 || dpyinfo->mouse_face_past_end))
10341 return 0;
10343 return 1;
10347 /* EXPORT:
10348 Handle mouse button event on the tool-bar of frame F, at
10349 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
10350 0 for button release. MODIFIERS is event modifiers for button
10351 release. */
10353 void
10354 handle_tool_bar_click (f, x, y, down_p, modifiers)
10355 struct frame *f;
10356 int x, y, down_p;
10357 unsigned int modifiers;
10359 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10360 struct window *w = XWINDOW (f->tool_bar_window);
10361 int hpos, vpos, prop_idx;
10362 struct glyph *glyph;
10363 Lisp_Object enabled_p;
10365 /* If not on the highlighted tool-bar item, return. */
10366 frame_to_window_pixel_xy (w, &x, &y);
10367 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
10368 return;
10370 /* If item is disabled, do nothing. */
10371 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10372 if (NILP (enabled_p))
10373 return;
10375 if (down_p)
10377 /* Show item in pressed state. */
10378 show_mouse_face (dpyinfo, DRAW_IMAGE_SUNKEN);
10379 dpyinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
10380 last_tool_bar_item = prop_idx;
10382 else
10384 Lisp_Object key, frame;
10385 struct input_event event;
10386 EVENT_INIT (event);
10388 /* Show item in released state. */
10389 show_mouse_face (dpyinfo, DRAW_IMAGE_RAISED);
10390 dpyinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
10392 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
10394 XSETFRAME (frame, f);
10395 event.kind = TOOL_BAR_EVENT;
10396 event.frame_or_window = frame;
10397 event.arg = frame;
10398 kbd_buffer_store_event (&event);
10400 event.kind = TOOL_BAR_EVENT;
10401 event.frame_or_window = frame;
10402 event.arg = key;
10403 event.modifiers = modifiers;
10404 kbd_buffer_store_event (&event);
10405 last_tool_bar_item = -1;
10410 /* Possibly highlight a tool-bar item on frame F when mouse moves to
10411 tool-bar window-relative coordinates X/Y. Called from
10412 note_mouse_highlight. */
10414 static void
10415 note_tool_bar_highlight (f, x, y)
10416 struct frame *f;
10417 int x, y;
10419 Lisp_Object window = f->tool_bar_window;
10420 struct window *w = XWINDOW (window);
10421 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10422 int hpos, vpos;
10423 struct glyph *glyph;
10424 struct glyph_row *row;
10425 int i;
10426 Lisp_Object enabled_p;
10427 int prop_idx;
10428 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
10429 int mouse_down_p, rc;
10431 /* Function note_mouse_highlight is called with negative x(y
10432 values when mouse moves outside of the frame. */
10433 if (x <= 0 || y <= 0)
10435 clear_mouse_face (dpyinfo);
10436 return;
10439 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
10440 if (rc < 0)
10442 /* Not on tool-bar item. */
10443 clear_mouse_face (dpyinfo);
10444 return;
10446 else if (rc == 0)
10447 /* On same tool-bar item as before. */
10448 goto set_help_echo;
10450 clear_mouse_face (dpyinfo);
10452 /* Mouse is down, but on different tool-bar item? */
10453 mouse_down_p = (dpyinfo->grabbed
10454 && f == last_mouse_frame
10455 && FRAME_LIVE_P (f));
10456 if (mouse_down_p
10457 && last_tool_bar_item != prop_idx)
10458 return;
10460 dpyinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
10461 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
10463 /* If tool-bar item is not enabled, don't highlight it. */
10464 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10465 if (!NILP (enabled_p))
10467 /* Compute the x-position of the glyph. In front and past the
10468 image is a space. We include this in the highlighted area. */
10469 row = MATRIX_ROW (w->current_matrix, vpos);
10470 for (i = x = 0; i < hpos; ++i)
10471 x += row->glyphs[TEXT_AREA][i].pixel_width;
10473 /* Record this as the current active region. */
10474 dpyinfo->mouse_face_beg_col = hpos;
10475 dpyinfo->mouse_face_beg_row = vpos;
10476 dpyinfo->mouse_face_beg_x = x;
10477 dpyinfo->mouse_face_beg_y = row->y;
10478 dpyinfo->mouse_face_past_end = 0;
10480 dpyinfo->mouse_face_end_col = hpos + 1;
10481 dpyinfo->mouse_face_end_row = vpos;
10482 dpyinfo->mouse_face_end_x = x + glyph->pixel_width;
10483 dpyinfo->mouse_face_end_y = row->y;
10484 dpyinfo->mouse_face_window = window;
10485 dpyinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
10487 /* Display it as active. */
10488 show_mouse_face (dpyinfo, draw);
10489 dpyinfo->mouse_face_image_state = draw;
10492 set_help_echo:
10494 /* Set help_echo_string to a help string to display for this tool-bar item.
10495 XTread_socket does the rest. */
10496 help_echo_object = help_echo_window = Qnil;
10497 help_echo_pos = -1;
10498 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
10499 if (NILP (help_echo_string))
10500 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
10503 #endif /* HAVE_WINDOW_SYSTEM */
10507 /************************************************************************
10508 Horizontal scrolling
10509 ************************************************************************/
10511 static int hscroll_window_tree P_ ((Lisp_Object));
10512 static int hscroll_windows P_ ((Lisp_Object));
10514 /* For all leaf windows in the window tree rooted at WINDOW, set their
10515 hscroll value so that PT is (i) visible in the window, and (ii) so
10516 that it is not within a certain margin at the window's left and
10517 right border. Value is non-zero if any window's hscroll has been
10518 changed. */
10520 static int
10521 hscroll_window_tree (window)
10522 Lisp_Object window;
10524 int hscrolled_p = 0;
10525 int hscroll_relative_p = FLOATP (Vhscroll_step);
10526 int hscroll_step_abs = 0;
10527 double hscroll_step_rel = 0;
10529 if (hscroll_relative_p)
10531 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
10532 if (hscroll_step_rel < 0)
10534 hscroll_relative_p = 0;
10535 hscroll_step_abs = 0;
10538 else if (INTEGERP (Vhscroll_step))
10540 hscroll_step_abs = XINT (Vhscroll_step);
10541 if (hscroll_step_abs < 0)
10542 hscroll_step_abs = 0;
10544 else
10545 hscroll_step_abs = 0;
10547 while (WINDOWP (window))
10549 struct window *w = XWINDOW (window);
10551 if (WINDOWP (w->hchild))
10552 hscrolled_p |= hscroll_window_tree (w->hchild);
10553 else if (WINDOWP (w->vchild))
10554 hscrolled_p |= hscroll_window_tree (w->vchild);
10555 else if (w->cursor.vpos >= 0)
10557 int h_margin;
10558 int text_area_width;
10559 struct glyph_row *current_cursor_row
10560 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
10561 struct glyph_row *desired_cursor_row
10562 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
10563 struct glyph_row *cursor_row
10564 = (desired_cursor_row->enabled_p
10565 ? desired_cursor_row
10566 : current_cursor_row);
10568 text_area_width = window_box_width (w, TEXT_AREA);
10570 /* Scroll when cursor is inside this scroll margin. */
10571 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
10573 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
10574 && ((XFASTINT (w->hscroll)
10575 && w->cursor.x <= h_margin)
10576 || (cursor_row->enabled_p
10577 && cursor_row->truncated_on_right_p
10578 && (w->cursor.x >= text_area_width - h_margin))))
10580 struct it it;
10581 int hscroll;
10582 struct buffer *saved_current_buffer;
10583 int pt;
10584 int wanted_x;
10586 /* Find point in a display of infinite width. */
10587 saved_current_buffer = current_buffer;
10588 current_buffer = XBUFFER (w->buffer);
10590 if (w == XWINDOW (selected_window))
10591 pt = BUF_PT (current_buffer);
10592 else
10594 pt = marker_position (w->pointm);
10595 pt = max (BEGV, pt);
10596 pt = min (ZV, pt);
10599 /* Move iterator to pt starting at cursor_row->start in
10600 a line with infinite width. */
10601 init_to_row_start (&it, w, cursor_row);
10602 it.last_visible_x = INFINITY;
10603 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
10604 current_buffer = saved_current_buffer;
10606 /* Position cursor in window. */
10607 if (!hscroll_relative_p && hscroll_step_abs == 0)
10608 hscroll = max (0, (it.current_x
10609 - (ITERATOR_AT_END_OF_LINE_P (&it)
10610 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
10611 : (text_area_width / 2))))
10612 / FRAME_COLUMN_WIDTH (it.f);
10613 else if (w->cursor.x >= text_area_width - h_margin)
10615 if (hscroll_relative_p)
10616 wanted_x = text_area_width * (1 - hscroll_step_rel)
10617 - h_margin;
10618 else
10619 wanted_x = text_area_width
10620 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10621 - h_margin;
10622 hscroll
10623 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10625 else
10627 if (hscroll_relative_p)
10628 wanted_x = text_area_width * hscroll_step_rel
10629 + h_margin;
10630 else
10631 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10632 + h_margin;
10633 hscroll
10634 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10636 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
10638 /* Don't call Fset_window_hscroll if value hasn't
10639 changed because it will prevent redisplay
10640 optimizations. */
10641 if (XFASTINT (w->hscroll) != hscroll)
10643 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
10644 w->hscroll = make_number (hscroll);
10645 hscrolled_p = 1;
10650 window = w->next;
10653 /* Value is non-zero if hscroll of any leaf window has been changed. */
10654 return hscrolled_p;
10658 /* Set hscroll so that cursor is visible and not inside horizontal
10659 scroll margins for all windows in the tree rooted at WINDOW. See
10660 also hscroll_window_tree above. Value is non-zero if any window's
10661 hscroll has been changed. If it has, desired matrices on the frame
10662 of WINDOW are cleared. */
10664 static int
10665 hscroll_windows (window)
10666 Lisp_Object window;
10668 int hscrolled_p = hscroll_window_tree (window);
10669 if (hscrolled_p)
10670 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
10671 return hscrolled_p;
10676 /************************************************************************
10677 Redisplay
10678 ************************************************************************/
10680 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
10681 to a non-zero value. This is sometimes handy to have in a debugger
10682 session. */
10684 #if GLYPH_DEBUG
10686 /* First and last unchanged row for try_window_id. */
10688 int debug_first_unchanged_at_end_vpos;
10689 int debug_last_unchanged_at_beg_vpos;
10691 /* Delta vpos and y. */
10693 int debug_dvpos, debug_dy;
10695 /* Delta in characters and bytes for try_window_id. */
10697 int debug_delta, debug_delta_bytes;
10699 /* Values of window_end_pos and window_end_vpos at the end of
10700 try_window_id. */
10702 EMACS_INT debug_end_pos, debug_end_vpos;
10704 /* Append a string to W->desired_matrix->method. FMT is a printf
10705 format string. A1...A9 are a supplement for a variable-length
10706 argument list. If trace_redisplay_p is non-zero also printf the
10707 resulting string to stderr. */
10709 static void
10710 debug_method_add (w, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9)
10711 struct window *w;
10712 char *fmt;
10713 int a1, a2, a3, a4, a5, a6, a7, a8, a9;
10715 char buffer[512];
10716 char *method = w->desired_matrix->method;
10717 int len = strlen (method);
10718 int size = sizeof w->desired_matrix->method;
10719 int remaining = size - len - 1;
10721 sprintf (buffer, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9);
10722 if (len && remaining)
10724 method[len] = '|';
10725 --remaining, ++len;
10728 strncpy (method + len, buffer, remaining);
10730 if (trace_redisplay_p)
10731 fprintf (stderr, "%p (%s): %s\n",
10733 ((BUFFERP (w->buffer)
10734 && STRINGP (XBUFFER (w->buffer)->name))
10735 ? (char *) SDATA (XBUFFER (w->buffer)->name)
10736 : "no buffer"),
10737 buffer);
10740 #endif /* GLYPH_DEBUG */
10743 /* Value is non-zero if all changes in window W, which displays
10744 current_buffer, are in the text between START and END. START is a
10745 buffer position, END is given as a distance from Z. Used in
10746 redisplay_internal for display optimization. */
10748 static INLINE int
10749 text_outside_line_unchanged_p (w, start, end)
10750 struct window *w;
10751 int start, end;
10753 int unchanged_p = 1;
10755 /* If text or overlays have changed, see where. */
10756 if (XFASTINT (w->last_modified) < MODIFF
10757 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
10759 /* Gap in the line? */
10760 if (GPT < start || Z - GPT < end)
10761 unchanged_p = 0;
10763 /* Changes start in front of the line, or end after it? */
10764 if (unchanged_p
10765 && (BEG_UNCHANGED < start - 1
10766 || END_UNCHANGED < end))
10767 unchanged_p = 0;
10769 /* If selective display, can't optimize if changes start at the
10770 beginning of the line. */
10771 if (unchanged_p
10772 && INTEGERP (current_buffer->selective_display)
10773 && XINT (current_buffer->selective_display) > 0
10774 && (BEG_UNCHANGED < start || GPT <= start))
10775 unchanged_p = 0;
10777 /* If there are overlays at the start or end of the line, these
10778 may have overlay strings with newlines in them. A change at
10779 START, for instance, may actually concern the display of such
10780 overlay strings as well, and they are displayed on different
10781 lines. So, quickly rule out this case. (For the future, it
10782 might be desirable to implement something more telling than
10783 just BEG/END_UNCHANGED.) */
10784 if (unchanged_p)
10786 if (BEG + BEG_UNCHANGED == start
10787 && overlay_touches_p (start))
10788 unchanged_p = 0;
10789 if (END_UNCHANGED == end
10790 && overlay_touches_p (Z - end))
10791 unchanged_p = 0;
10795 return unchanged_p;
10799 /* Do a frame update, taking possible shortcuts into account. This is
10800 the main external entry point for redisplay.
10802 If the last redisplay displayed an echo area message and that message
10803 is no longer requested, we clear the echo area or bring back the
10804 mini-buffer if that is in use. */
10806 void
10807 redisplay ()
10809 redisplay_internal (0);
10813 static Lisp_Object
10814 overlay_arrow_string_or_property (var)
10815 Lisp_Object var;
10817 Lisp_Object val;
10819 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
10820 return val;
10822 return Voverlay_arrow_string;
10825 /* Return 1 if there are any overlay-arrows in current_buffer. */
10826 static int
10827 overlay_arrow_in_current_buffer_p ()
10829 Lisp_Object vlist;
10831 for (vlist = Voverlay_arrow_variable_list;
10832 CONSP (vlist);
10833 vlist = XCDR (vlist))
10835 Lisp_Object var = XCAR (vlist);
10836 Lisp_Object val;
10838 if (!SYMBOLP (var))
10839 continue;
10840 val = find_symbol_value (var);
10841 if (MARKERP (val)
10842 && current_buffer == XMARKER (val)->buffer)
10843 return 1;
10845 return 0;
10849 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
10850 has changed. */
10852 static int
10853 overlay_arrows_changed_p ()
10855 Lisp_Object vlist;
10857 for (vlist = Voverlay_arrow_variable_list;
10858 CONSP (vlist);
10859 vlist = XCDR (vlist))
10861 Lisp_Object var = XCAR (vlist);
10862 Lisp_Object val, pstr;
10864 if (!SYMBOLP (var))
10865 continue;
10866 val = find_symbol_value (var);
10867 if (!MARKERP (val))
10868 continue;
10869 if (! EQ (COERCE_MARKER (val),
10870 Fget (var, Qlast_arrow_position))
10871 || ! (pstr = overlay_arrow_string_or_property (var),
10872 EQ (pstr, Fget (var, Qlast_arrow_string))))
10873 return 1;
10875 return 0;
10878 /* Mark overlay arrows to be updated on next redisplay. */
10880 static void
10881 update_overlay_arrows (up_to_date)
10882 int up_to_date;
10884 Lisp_Object vlist;
10886 for (vlist = Voverlay_arrow_variable_list;
10887 CONSP (vlist);
10888 vlist = XCDR (vlist))
10890 Lisp_Object var = XCAR (vlist);
10892 if (!SYMBOLP (var))
10893 continue;
10895 if (up_to_date > 0)
10897 Lisp_Object val = find_symbol_value (var);
10898 Fput (var, Qlast_arrow_position,
10899 COERCE_MARKER (val));
10900 Fput (var, Qlast_arrow_string,
10901 overlay_arrow_string_or_property (var));
10903 else if (up_to_date < 0
10904 || !NILP (Fget (var, Qlast_arrow_position)))
10906 Fput (var, Qlast_arrow_position, Qt);
10907 Fput (var, Qlast_arrow_string, Qt);
10913 /* Return overlay arrow string to display at row.
10914 Return integer (bitmap number) for arrow bitmap in left fringe.
10915 Return nil if no overlay arrow. */
10917 static Lisp_Object
10918 overlay_arrow_at_row (it, row)
10919 struct it *it;
10920 struct glyph_row *row;
10922 Lisp_Object vlist;
10924 for (vlist = Voverlay_arrow_variable_list;
10925 CONSP (vlist);
10926 vlist = XCDR (vlist))
10928 Lisp_Object var = XCAR (vlist);
10929 Lisp_Object val;
10931 if (!SYMBOLP (var))
10932 continue;
10934 val = find_symbol_value (var);
10936 if (MARKERP (val)
10937 && current_buffer == XMARKER (val)->buffer
10938 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
10940 if (FRAME_WINDOW_P (it->f)
10941 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
10943 #ifdef HAVE_WINDOW_SYSTEM
10944 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
10946 int fringe_bitmap;
10947 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
10948 return make_number (fringe_bitmap);
10950 #endif
10951 return make_number (-1); /* Use default arrow bitmap */
10953 return overlay_arrow_string_or_property (var);
10957 return Qnil;
10960 /* Return 1 if point moved out of or into a composition. Otherwise
10961 return 0. PREV_BUF and PREV_PT are the last point buffer and
10962 position. BUF and PT are the current point buffer and position. */
10965 check_point_in_composition (prev_buf, prev_pt, buf, pt)
10966 struct buffer *prev_buf, *buf;
10967 int prev_pt, pt;
10969 EMACS_INT start, end;
10970 Lisp_Object prop;
10971 Lisp_Object buffer;
10973 XSETBUFFER (buffer, buf);
10974 /* Check a composition at the last point if point moved within the
10975 same buffer. */
10976 if (prev_buf == buf)
10978 if (prev_pt == pt)
10979 /* Point didn't move. */
10980 return 0;
10982 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
10983 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
10984 && COMPOSITION_VALID_P (start, end, prop)
10985 && start < prev_pt && end > prev_pt)
10986 /* The last point was within the composition. Return 1 iff
10987 point moved out of the composition. */
10988 return (pt <= start || pt >= end);
10991 /* Check a composition at the current point. */
10992 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
10993 && find_composition (pt, -1, &start, &end, &prop, buffer)
10994 && COMPOSITION_VALID_P (start, end, prop)
10995 && start < pt && end > pt);
10999 /* Reconsider the setting of B->clip_changed which is displayed
11000 in window W. */
11002 static INLINE void
11003 reconsider_clip_changes (w, b)
11004 struct window *w;
11005 struct buffer *b;
11007 if (b->clip_changed
11008 && !NILP (w->window_end_valid)
11009 && w->current_matrix->buffer == b
11010 && w->current_matrix->zv == BUF_ZV (b)
11011 && w->current_matrix->begv == BUF_BEGV (b))
11012 b->clip_changed = 0;
11014 /* If display wasn't paused, and W is not a tool bar window, see if
11015 point has been moved into or out of a composition. In that case,
11016 we set b->clip_changed to 1 to force updating the screen. If
11017 b->clip_changed has already been set to 1, we can skip this
11018 check. */
11019 if (!b->clip_changed
11020 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
11022 int pt;
11024 if (w == XWINDOW (selected_window))
11025 pt = BUF_PT (current_buffer);
11026 else
11027 pt = marker_position (w->pointm);
11029 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
11030 || pt != XINT (w->last_point))
11031 && check_point_in_composition (w->current_matrix->buffer,
11032 XINT (w->last_point),
11033 XBUFFER (w->buffer), pt))
11034 b->clip_changed = 1;
11039 /* Select FRAME to forward the values of frame-local variables into C
11040 variables so that the redisplay routines can access those values
11041 directly. */
11043 static void
11044 select_frame_for_redisplay (frame)
11045 Lisp_Object frame;
11047 Lisp_Object tail, sym, val;
11048 Lisp_Object old = selected_frame;
11050 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
11052 selected_frame = frame;
11056 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
11057 if (CONSP (XCAR (tail))
11058 && (sym = XCAR (XCAR (tail)),
11059 SYMBOLP (sym))
11060 && (sym = indirect_variable (sym),
11061 val = SYMBOL_VALUE (sym),
11062 (BUFFER_LOCAL_VALUEP (val)))
11063 && XBUFFER_LOCAL_VALUE (val)->check_frame)
11064 /* Use find_symbol_value rather than Fsymbol_value
11065 to avoid an error if it is void. */
11066 find_symbol_value (sym);
11067 } while (!EQ (frame, old) && (frame = old, 1));
11071 #define STOP_POLLING \
11072 do { if (! polling_stopped_here) stop_polling (); \
11073 polling_stopped_here = 1; } while (0)
11075 #define RESUME_POLLING \
11076 do { if (polling_stopped_here) start_polling (); \
11077 polling_stopped_here = 0; } while (0)
11080 /* If PRESERVE_ECHO_AREA is nonzero, it means this redisplay is not in
11081 response to any user action; therefore, we should preserve the echo
11082 area. (Actually, our caller does that job.) Perhaps in the future
11083 avoid recentering windows if it is not necessary; currently that
11084 causes some problems. */
11086 static void
11087 redisplay_internal (preserve_echo_area)
11088 int preserve_echo_area;
11090 struct window *w = XWINDOW (selected_window);
11091 struct frame *f;
11092 int pause;
11093 int must_finish = 0;
11094 struct text_pos tlbufpos, tlendpos;
11095 int number_of_visible_frames;
11096 int count, count1;
11097 struct frame *sf;
11098 int polling_stopped_here = 0;
11099 Lisp_Object old_frame = selected_frame;
11101 /* Non-zero means redisplay has to consider all windows on all
11102 frames. Zero means, only selected_window is considered. */
11103 int consider_all_windows_p;
11105 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
11107 /* No redisplay if running in batch mode or frame is not yet fully
11108 initialized, or redisplay is explicitly turned off by setting
11109 Vinhibit_redisplay. */
11110 if (noninteractive
11111 || !NILP (Vinhibit_redisplay))
11112 return;
11114 /* Don't examine these until after testing Vinhibit_redisplay.
11115 When Emacs is shutting down, perhaps because its connection to
11116 X has dropped, we should not look at them at all. */
11117 f = XFRAME (w->frame);
11118 sf = SELECTED_FRAME ();
11120 if (!f->glyphs_initialized_p)
11121 return;
11123 /* The flag redisplay_performed_directly_p is set by
11124 direct_output_for_insert when it already did the whole screen
11125 update necessary. */
11126 if (redisplay_performed_directly_p)
11128 redisplay_performed_directly_p = 0;
11129 if (!hscroll_windows (selected_window))
11130 return;
11133 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (MAC_OS)
11134 if (popup_activated ())
11135 return;
11136 #endif
11138 /* I don't think this happens but let's be paranoid. */
11139 if (redisplaying_p)
11140 return;
11142 /* Record a function that resets redisplaying_p to its old value
11143 when we leave this function. */
11144 count = SPECPDL_INDEX ();
11145 record_unwind_protect (unwind_redisplay,
11146 Fcons (make_number (redisplaying_p), selected_frame));
11147 ++redisplaying_p;
11148 specbind (Qinhibit_free_realized_faces, Qnil);
11151 Lisp_Object tail, frame;
11153 FOR_EACH_FRAME (tail, frame)
11155 struct frame *f = XFRAME (frame);
11156 f->already_hscrolled_p = 0;
11160 retry:
11161 if (!EQ (old_frame, selected_frame)
11162 && FRAME_LIVE_P (XFRAME (old_frame)))
11163 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
11164 selected_frame and selected_window to be temporarily out-of-sync so
11165 when we come back here via `goto retry', we need to resync because we
11166 may need to run Elisp code (via prepare_menu_bars). */
11167 select_frame_for_redisplay (old_frame);
11169 pause = 0;
11170 reconsider_clip_changes (w, current_buffer);
11171 last_escape_glyph_frame = NULL;
11172 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
11174 /* If new fonts have been loaded that make a glyph matrix adjustment
11175 necessary, do it. */
11176 if (fonts_changed_p)
11178 adjust_glyphs (NULL);
11179 ++windows_or_buffers_changed;
11180 fonts_changed_p = 0;
11183 /* If face_change_count is non-zero, init_iterator will free all
11184 realized faces, which includes the faces referenced from current
11185 matrices. So, we can't reuse current matrices in this case. */
11186 if (face_change_count)
11187 ++windows_or_buffers_changed;
11189 if (FRAME_TERMCAP_P (sf)
11190 && FRAME_TTY (sf)->previous_frame != sf)
11192 /* Since frames on a single ASCII terminal share the same
11193 display area, displaying a different frame means redisplay
11194 the whole thing. */
11195 windows_or_buffers_changed++;
11196 SET_FRAME_GARBAGED (sf);
11197 FRAME_TTY (sf)->previous_frame = sf;
11200 /* Set the visible flags for all frames. Do this before checking
11201 for resized or garbaged frames; they want to know if their frames
11202 are visible. See the comment in frame.h for
11203 FRAME_SAMPLE_VISIBILITY. */
11205 Lisp_Object tail, frame;
11207 number_of_visible_frames = 0;
11209 FOR_EACH_FRAME (tail, frame)
11211 struct frame *f = XFRAME (frame);
11213 FRAME_SAMPLE_VISIBILITY (f);
11214 if (FRAME_VISIBLE_P (f))
11215 ++number_of_visible_frames;
11216 clear_desired_matrices (f);
11221 /* Notice any pending interrupt request to change frame size. */
11222 do_pending_window_change (1);
11224 /* Clear frames marked as garbaged. */
11225 if (frame_garbaged)
11226 clear_garbaged_frames ();
11228 /* Build menubar and tool-bar items. */
11229 if (NILP (Vmemory_full))
11230 prepare_menu_bars ();
11232 if (windows_or_buffers_changed)
11233 update_mode_lines++;
11235 /* Detect case that we need to write or remove a star in the mode line. */
11236 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
11238 w->update_mode_line = Qt;
11239 if (buffer_shared > 1)
11240 update_mode_lines++;
11243 /* Avoid invocation of point motion hooks by `current_column' below. */
11244 count1 = SPECPDL_INDEX ();
11245 specbind (Qinhibit_point_motion_hooks, Qt);
11247 /* If %c is in the mode line, update it if needed. */
11248 if (!NILP (w->column_number_displayed)
11249 /* This alternative quickly identifies a common case
11250 where no change is needed. */
11251 && !(PT == XFASTINT (w->last_point)
11252 && XFASTINT (w->last_modified) >= MODIFF
11253 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
11254 && (XFASTINT (w->column_number_displayed)
11255 != (int) current_column ())) /* iftc */
11256 w->update_mode_line = Qt;
11258 unbind_to (count1, Qnil);
11260 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
11262 /* The variable buffer_shared is set in redisplay_window and
11263 indicates that we redisplay a buffer in different windows. See
11264 there. */
11265 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
11266 || cursor_type_changed);
11268 /* If specs for an arrow have changed, do thorough redisplay
11269 to ensure we remove any arrow that should no longer exist. */
11270 if (overlay_arrows_changed_p ())
11271 consider_all_windows_p = windows_or_buffers_changed = 1;
11273 /* Normally the message* functions will have already displayed and
11274 updated the echo area, but the frame may have been trashed, or
11275 the update may have been preempted, so display the echo area
11276 again here. Checking message_cleared_p captures the case that
11277 the echo area should be cleared. */
11278 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
11279 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
11280 || (message_cleared_p
11281 && minibuf_level == 0
11282 /* If the mini-window is currently selected, this means the
11283 echo-area doesn't show through. */
11284 && !MINI_WINDOW_P (XWINDOW (selected_window))))
11286 int window_height_changed_p = echo_area_display (0);
11287 must_finish = 1;
11289 /* If we don't display the current message, don't clear the
11290 message_cleared_p flag, because, if we did, we wouldn't clear
11291 the echo area in the next redisplay which doesn't preserve
11292 the echo area. */
11293 if (!display_last_displayed_message_p)
11294 message_cleared_p = 0;
11296 if (fonts_changed_p)
11297 goto retry;
11298 else if (window_height_changed_p)
11300 consider_all_windows_p = 1;
11301 ++update_mode_lines;
11302 ++windows_or_buffers_changed;
11304 /* If window configuration was changed, frames may have been
11305 marked garbaged. Clear them or we will experience
11306 surprises wrt scrolling. */
11307 if (frame_garbaged)
11308 clear_garbaged_frames ();
11311 else if (EQ (selected_window, minibuf_window)
11312 && (current_buffer->clip_changed
11313 || XFASTINT (w->last_modified) < MODIFF
11314 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11315 && resize_mini_window (w, 0))
11317 /* Resized active mini-window to fit the size of what it is
11318 showing if its contents might have changed. */
11319 must_finish = 1;
11320 consider_all_windows_p = 1;
11321 ++windows_or_buffers_changed;
11322 ++update_mode_lines;
11324 /* If window configuration was changed, frames may have been
11325 marked garbaged. Clear them or we will experience
11326 surprises wrt scrolling. */
11327 if (frame_garbaged)
11328 clear_garbaged_frames ();
11332 /* If showing the region, and mark has changed, we must redisplay
11333 the whole window. The assignment to this_line_start_pos prevents
11334 the optimization directly below this if-statement. */
11335 if (((!NILP (Vtransient_mark_mode)
11336 && !NILP (XBUFFER (w->buffer)->mark_active))
11337 != !NILP (w->region_showing))
11338 || (!NILP (w->region_showing)
11339 && !EQ (w->region_showing,
11340 Fmarker_position (XBUFFER (w->buffer)->mark))))
11341 CHARPOS (this_line_start_pos) = 0;
11343 /* Optimize the case that only the line containing the cursor in the
11344 selected window has changed. Variables starting with this_ are
11345 set in display_line and record information about the line
11346 containing the cursor. */
11347 tlbufpos = this_line_start_pos;
11348 tlendpos = this_line_end_pos;
11349 if (!consider_all_windows_p
11350 && CHARPOS (tlbufpos) > 0
11351 && NILP (w->update_mode_line)
11352 && !current_buffer->clip_changed
11353 && !current_buffer->prevent_redisplay_optimizations_p
11354 && FRAME_VISIBLE_P (XFRAME (w->frame))
11355 && !FRAME_OBSCURED_P (XFRAME (w->frame))
11356 /* Make sure recorded data applies to current buffer, etc. */
11357 && this_line_buffer == current_buffer
11358 && current_buffer == XBUFFER (w->buffer)
11359 && NILP (w->force_start)
11360 && NILP (w->optional_new_start)
11361 /* Point must be on the line that we have info recorded about. */
11362 && PT >= CHARPOS (tlbufpos)
11363 && PT <= Z - CHARPOS (tlendpos)
11364 /* All text outside that line, including its final newline,
11365 must be unchanged */
11366 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
11367 CHARPOS (tlendpos)))
11369 if (CHARPOS (tlbufpos) > BEGV
11370 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
11371 && (CHARPOS (tlbufpos) == ZV
11372 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
11373 /* Former continuation line has disappeared by becoming empty */
11374 goto cancel;
11375 else if (XFASTINT (w->last_modified) < MODIFF
11376 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
11377 || MINI_WINDOW_P (w))
11379 /* We have to handle the case of continuation around a
11380 wide-column character (See the comment in indent.c around
11381 line 885).
11383 For instance, in the following case:
11385 -------- Insert --------
11386 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
11387 J_I_ ==> J_I_ `^^' are cursors.
11388 ^^ ^^
11389 -------- --------
11391 As we have to redraw the line above, we should goto cancel. */
11393 struct it it;
11394 int line_height_before = this_line_pixel_height;
11396 /* Note that start_display will handle the case that the
11397 line starting at tlbufpos is a continuation lines. */
11398 start_display (&it, w, tlbufpos);
11400 /* Implementation note: It this still necessary? */
11401 if (it.current_x != this_line_start_x)
11402 goto cancel;
11404 TRACE ((stderr, "trying display optimization 1\n"));
11405 w->cursor.vpos = -1;
11406 overlay_arrow_seen = 0;
11407 it.vpos = this_line_vpos;
11408 it.current_y = this_line_y;
11409 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
11410 display_line (&it);
11412 /* If line contains point, is not continued,
11413 and ends at same distance from eob as before, we win */
11414 if (w->cursor.vpos >= 0
11415 /* Line is not continued, otherwise this_line_start_pos
11416 would have been set to 0 in display_line. */
11417 && CHARPOS (this_line_start_pos)
11418 /* Line ends as before. */
11419 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
11420 /* Line has same height as before. Otherwise other lines
11421 would have to be shifted up or down. */
11422 && this_line_pixel_height == line_height_before)
11424 /* If this is not the window's last line, we must adjust
11425 the charstarts of the lines below. */
11426 if (it.current_y < it.last_visible_y)
11428 struct glyph_row *row
11429 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
11430 int delta, delta_bytes;
11432 if (Z - CHARPOS (tlendpos) == ZV)
11434 /* This line ends at end of (accessible part of)
11435 buffer. There is no newline to count. */
11436 delta = (Z
11437 - CHARPOS (tlendpos)
11438 - MATRIX_ROW_START_CHARPOS (row));
11439 delta_bytes = (Z_BYTE
11440 - BYTEPOS (tlendpos)
11441 - MATRIX_ROW_START_BYTEPOS (row));
11443 else
11445 /* This line ends in a newline. Must take
11446 account of the newline and the rest of the
11447 text that follows. */
11448 delta = (Z
11449 - CHARPOS (tlendpos)
11450 - MATRIX_ROW_START_CHARPOS (row));
11451 delta_bytes = (Z_BYTE
11452 - BYTEPOS (tlendpos)
11453 - MATRIX_ROW_START_BYTEPOS (row));
11456 increment_matrix_positions (w->current_matrix,
11457 this_line_vpos + 1,
11458 w->current_matrix->nrows,
11459 delta, delta_bytes);
11462 /* If this row displays text now but previously didn't,
11463 or vice versa, w->window_end_vpos may have to be
11464 adjusted. */
11465 if ((it.glyph_row - 1)->displays_text_p)
11467 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
11468 XSETINT (w->window_end_vpos, this_line_vpos);
11470 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
11471 && this_line_vpos > 0)
11472 XSETINT (w->window_end_vpos, this_line_vpos - 1);
11473 w->window_end_valid = Qnil;
11475 /* Update hint: No need to try to scroll in update_window. */
11476 w->desired_matrix->no_scrolling_p = 1;
11478 #if GLYPH_DEBUG
11479 *w->desired_matrix->method = 0;
11480 debug_method_add (w, "optimization 1");
11481 #endif
11482 #ifdef HAVE_WINDOW_SYSTEM
11483 update_window_fringes (w, 0);
11484 #endif
11485 goto update;
11487 else
11488 goto cancel;
11490 else if (/* Cursor position hasn't changed. */
11491 PT == XFASTINT (w->last_point)
11492 /* Make sure the cursor was last displayed
11493 in this window. Otherwise we have to reposition it. */
11494 && 0 <= w->cursor.vpos
11495 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
11497 if (!must_finish)
11499 do_pending_window_change (1);
11501 /* We used to always goto end_of_redisplay here, but this
11502 isn't enough if we have a blinking cursor. */
11503 if (w->cursor_off_p == w->last_cursor_off_p)
11504 goto end_of_redisplay;
11506 goto update;
11508 /* If highlighting the region, or if the cursor is in the echo area,
11509 then we can't just move the cursor. */
11510 else if (! (!NILP (Vtransient_mark_mode)
11511 && !NILP (current_buffer->mark_active))
11512 && (EQ (selected_window, current_buffer->last_selected_window)
11513 || highlight_nonselected_windows)
11514 && NILP (w->region_showing)
11515 && NILP (Vshow_trailing_whitespace)
11516 && !cursor_in_echo_area)
11518 struct it it;
11519 struct glyph_row *row;
11521 /* Skip from tlbufpos to PT and see where it is. Note that
11522 PT may be in invisible text. If so, we will end at the
11523 next visible position. */
11524 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
11525 NULL, DEFAULT_FACE_ID);
11526 it.current_x = this_line_start_x;
11527 it.current_y = this_line_y;
11528 it.vpos = this_line_vpos;
11530 /* The call to move_it_to stops in front of PT, but
11531 moves over before-strings. */
11532 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
11534 if (it.vpos == this_line_vpos
11535 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
11536 row->enabled_p))
11538 xassert (this_line_vpos == it.vpos);
11539 xassert (this_line_y == it.current_y);
11540 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
11541 #if GLYPH_DEBUG
11542 *w->desired_matrix->method = 0;
11543 debug_method_add (w, "optimization 3");
11544 #endif
11545 goto update;
11547 else
11548 goto cancel;
11551 cancel:
11552 /* Text changed drastically or point moved off of line. */
11553 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
11556 CHARPOS (this_line_start_pos) = 0;
11557 consider_all_windows_p |= buffer_shared > 1;
11558 ++clear_face_cache_count;
11559 #ifdef HAVE_WINDOW_SYSTEM
11560 ++clear_image_cache_count;
11561 #endif
11563 /* Build desired matrices, and update the display. If
11564 consider_all_windows_p is non-zero, do it for all windows on all
11565 frames. Otherwise do it for selected_window, only. */
11567 if (consider_all_windows_p)
11569 Lisp_Object tail, frame;
11571 FOR_EACH_FRAME (tail, frame)
11572 XFRAME (frame)->updated_p = 0;
11574 /* Recompute # windows showing selected buffer. This will be
11575 incremented each time such a window is displayed. */
11576 buffer_shared = 0;
11578 FOR_EACH_FRAME (tail, frame)
11580 struct frame *f = XFRAME (frame);
11582 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
11584 if (! EQ (frame, selected_frame))
11585 /* Select the frame, for the sake of frame-local
11586 variables. */
11587 select_frame_for_redisplay (frame);
11589 /* Mark all the scroll bars to be removed; we'll redeem
11590 the ones we want when we redisplay their windows. */
11591 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
11592 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
11594 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11595 redisplay_windows (FRAME_ROOT_WINDOW (f));
11597 /* Any scroll bars which redisplay_windows should have
11598 nuked should now go away. */
11599 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
11600 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
11602 /* If fonts changed, display again. */
11603 /* ??? rms: I suspect it is a mistake to jump all the way
11604 back to retry here. It should just retry this frame. */
11605 if (fonts_changed_p)
11606 goto retry;
11608 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11610 /* See if we have to hscroll. */
11611 if (!f->already_hscrolled_p)
11613 f->already_hscrolled_p = 1;
11614 if (hscroll_windows (f->root_window))
11615 goto retry;
11618 /* Prevent various kinds of signals during display
11619 update. stdio is not robust about handling
11620 signals, which can cause an apparent I/O
11621 error. */
11622 if (interrupt_input)
11623 unrequest_sigio ();
11624 STOP_POLLING;
11626 /* Update the display. */
11627 set_window_update_flags (XWINDOW (f->root_window), 1);
11628 pause |= update_frame (f, 0, 0);
11629 #if 0 /* Exiting the loop can leave the wrong value for buffer_shared. */
11630 if (pause)
11631 break;
11632 #endif
11634 f->updated_p = 1;
11639 if (!EQ (old_frame, selected_frame)
11640 && FRAME_LIVE_P (XFRAME (old_frame)))
11641 /* We played a bit fast-and-loose above and allowed selected_frame
11642 and selected_window to be temporarily out-of-sync but let's make
11643 sure this stays contained. */
11644 select_frame_for_redisplay (old_frame);
11645 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
11647 if (!pause)
11649 /* Do the mark_window_display_accurate after all windows have
11650 been redisplayed because this call resets flags in buffers
11651 which are needed for proper redisplay. */
11652 FOR_EACH_FRAME (tail, frame)
11654 struct frame *f = XFRAME (frame);
11655 if (f->updated_p)
11657 mark_window_display_accurate (f->root_window, 1);
11658 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
11659 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
11664 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
11666 Lisp_Object mini_window;
11667 struct frame *mini_frame;
11669 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
11670 /* Use list_of_error, not Qerror, so that
11671 we catch only errors and don't run the debugger. */
11672 internal_condition_case_1 (redisplay_window_1, selected_window,
11673 list_of_error,
11674 redisplay_window_error);
11676 /* Compare desired and current matrices, perform output. */
11678 update:
11679 /* If fonts changed, display again. */
11680 if (fonts_changed_p)
11681 goto retry;
11683 /* Prevent various kinds of signals during display update.
11684 stdio is not robust about handling signals,
11685 which can cause an apparent I/O error. */
11686 if (interrupt_input)
11687 unrequest_sigio ();
11688 STOP_POLLING;
11690 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
11692 if (hscroll_windows (selected_window))
11693 goto retry;
11695 XWINDOW (selected_window)->must_be_updated_p = 1;
11696 pause = update_frame (sf, 0, 0);
11699 /* We may have called echo_area_display at the top of this
11700 function. If the echo area is on another frame, that may
11701 have put text on a frame other than the selected one, so the
11702 above call to update_frame would not have caught it. Catch
11703 it here. */
11704 mini_window = FRAME_MINIBUF_WINDOW (sf);
11705 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
11707 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
11709 XWINDOW (mini_window)->must_be_updated_p = 1;
11710 pause |= update_frame (mini_frame, 0, 0);
11711 if (!pause && hscroll_windows (mini_window))
11712 goto retry;
11716 /* If display was paused because of pending input, make sure we do a
11717 thorough update the next time. */
11718 if (pause)
11720 /* Prevent the optimization at the beginning of
11721 redisplay_internal that tries a single-line update of the
11722 line containing the cursor in the selected window. */
11723 CHARPOS (this_line_start_pos) = 0;
11725 /* Let the overlay arrow be updated the next time. */
11726 update_overlay_arrows (0);
11728 /* If we pause after scrolling, some rows in the current
11729 matrices of some windows are not valid. */
11730 if (!WINDOW_FULL_WIDTH_P (w)
11731 && !FRAME_WINDOW_P (XFRAME (w->frame)))
11732 update_mode_lines = 1;
11734 else
11736 if (!consider_all_windows_p)
11738 /* This has already been done above if
11739 consider_all_windows_p is set. */
11740 mark_window_display_accurate_1 (w, 1);
11742 /* Say overlay arrows are up to date. */
11743 update_overlay_arrows (1);
11745 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
11746 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
11749 update_mode_lines = 0;
11750 windows_or_buffers_changed = 0;
11751 cursor_type_changed = 0;
11754 /* Start SIGIO interrupts coming again. Having them off during the
11755 code above makes it less likely one will discard output, but not
11756 impossible, since there might be stuff in the system buffer here.
11757 But it is much hairier to try to do anything about that. */
11758 if (interrupt_input)
11759 request_sigio ();
11760 RESUME_POLLING;
11762 /* If a frame has become visible which was not before, redisplay
11763 again, so that we display it. Expose events for such a frame
11764 (which it gets when becoming visible) don't call the parts of
11765 redisplay constructing glyphs, so simply exposing a frame won't
11766 display anything in this case. So, we have to display these
11767 frames here explicitly. */
11768 if (!pause)
11770 Lisp_Object tail, frame;
11771 int new_count = 0;
11773 FOR_EACH_FRAME (tail, frame)
11775 int this_is_visible = 0;
11777 if (XFRAME (frame)->visible)
11778 this_is_visible = 1;
11779 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
11780 if (XFRAME (frame)->visible)
11781 this_is_visible = 1;
11783 if (this_is_visible)
11784 new_count++;
11787 if (new_count != number_of_visible_frames)
11788 windows_or_buffers_changed++;
11791 /* Change frame size now if a change is pending. */
11792 do_pending_window_change (1);
11794 /* If we just did a pending size change, or have additional
11795 visible frames, redisplay again. */
11796 if (windows_or_buffers_changed && !pause)
11797 goto retry;
11799 /* Clear the face cache eventually. */
11800 if (consider_all_windows_p)
11802 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
11804 clear_face_cache (0);
11805 clear_face_cache_count = 0;
11807 #ifdef HAVE_WINDOW_SYSTEM
11808 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
11810 clear_image_caches (Qnil);
11811 clear_image_cache_count = 0;
11813 #endif /* HAVE_WINDOW_SYSTEM */
11816 end_of_redisplay:
11817 unbind_to (count, Qnil);
11818 RESUME_POLLING;
11822 /* Redisplay, but leave alone any recent echo area message unless
11823 another message has been requested in its place.
11825 This is useful in situations where you need to redisplay but no
11826 user action has occurred, making it inappropriate for the message
11827 area to be cleared. See tracking_off and
11828 wait_reading_process_output for examples of these situations.
11830 FROM_WHERE is an integer saying from where this function was
11831 called. This is useful for debugging. */
11833 void
11834 redisplay_preserve_echo_area (from_where)
11835 int from_where;
11837 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
11839 if (!NILP (echo_area_buffer[1]))
11841 /* We have a previously displayed message, but no current
11842 message. Redisplay the previous message. */
11843 display_last_displayed_message_p = 1;
11844 redisplay_internal (1);
11845 display_last_displayed_message_p = 0;
11847 else
11848 redisplay_internal (1);
11850 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
11851 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
11852 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
11856 /* Function registered with record_unwind_protect in
11857 redisplay_internal. Reset redisplaying_p to the value it had
11858 before redisplay_internal was called, and clear
11859 prevent_freeing_realized_faces_p. It also selects the previously
11860 selected frame, unless it has been deleted (by an X connection
11861 failure during redisplay, for example). */
11863 static Lisp_Object
11864 unwind_redisplay (val)
11865 Lisp_Object val;
11867 Lisp_Object old_redisplaying_p, old_frame;
11869 old_redisplaying_p = XCAR (val);
11870 redisplaying_p = XFASTINT (old_redisplaying_p);
11871 old_frame = XCDR (val);
11872 if (! EQ (old_frame, selected_frame)
11873 && FRAME_LIVE_P (XFRAME (old_frame)))
11874 select_frame_for_redisplay (old_frame);
11875 return Qnil;
11879 /* Mark the display of window W as accurate or inaccurate. If
11880 ACCURATE_P is non-zero mark display of W as accurate. If
11881 ACCURATE_P is zero, arrange for W to be redisplayed the next time
11882 redisplay_internal is called. */
11884 static void
11885 mark_window_display_accurate_1 (w, accurate_p)
11886 struct window *w;
11887 int accurate_p;
11889 if (BUFFERP (w->buffer))
11891 struct buffer *b = XBUFFER (w->buffer);
11893 w->last_modified
11894 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
11895 w->last_overlay_modified
11896 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
11897 w->last_had_star
11898 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
11900 if (accurate_p)
11902 b->clip_changed = 0;
11903 b->prevent_redisplay_optimizations_p = 0;
11905 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
11906 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
11907 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
11908 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
11910 w->current_matrix->buffer = b;
11911 w->current_matrix->begv = BUF_BEGV (b);
11912 w->current_matrix->zv = BUF_ZV (b);
11914 w->last_cursor = w->cursor;
11915 w->last_cursor_off_p = w->cursor_off_p;
11917 if (w == XWINDOW (selected_window))
11918 w->last_point = make_number (BUF_PT (b));
11919 else
11920 w->last_point = make_number (XMARKER (w->pointm)->charpos);
11924 if (accurate_p)
11926 w->window_end_valid = w->buffer;
11927 #if 0 /* This is incorrect with variable-height lines. */
11928 xassert (XINT (w->window_end_vpos)
11929 < (WINDOW_TOTAL_LINES (w)
11930 - (WINDOW_WANTS_MODELINE_P (w) ? 1 : 0)));
11931 #endif
11932 w->update_mode_line = Qnil;
11937 /* Mark the display of windows in the window tree rooted at WINDOW as
11938 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
11939 windows as accurate. If ACCURATE_P is zero, arrange for windows to
11940 be redisplayed the next time redisplay_internal is called. */
11942 void
11943 mark_window_display_accurate (window, accurate_p)
11944 Lisp_Object window;
11945 int accurate_p;
11947 struct window *w;
11949 for (; !NILP (window); window = w->next)
11951 w = XWINDOW (window);
11952 mark_window_display_accurate_1 (w, accurate_p);
11954 if (!NILP (w->vchild))
11955 mark_window_display_accurate (w->vchild, accurate_p);
11956 if (!NILP (w->hchild))
11957 mark_window_display_accurate (w->hchild, accurate_p);
11960 if (accurate_p)
11962 update_overlay_arrows (1);
11964 else
11966 /* Force a thorough redisplay the next time by setting
11967 last_arrow_position and last_arrow_string to t, which is
11968 unequal to any useful value of Voverlay_arrow_... */
11969 update_overlay_arrows (-1);
11974 /* Return value in display table DP (Lisp_Char_Table *) for character
11975 C. Since a display table doesn't have any parent, we don't have to
11976 follow parent. Do not call this function directly but use the
11977 macro DISP_CHAR_VECTOR. */
11979 Lisp_Object
11980 disp_char_vector (dp, c)
11981 struct Lisp_Char_Table *dp;
11982 int c;
11984 Lisp_Object val;
11986 if (ASCII_CHAR_P (c))
11988 val = dp->ascii;
11989 if (SUB_CHAR_TABLE_P (val))
11990 val = XSUB_CHAR_TABLE (val)->contents[c];
11992 else
11994 Lisp_Object table;
11996 XSETCHAR_TABLE (table, dp);
11997 val = char_table_ref (table, c);
11999 if (NILP (val))
12000 val = dp->defalt;
12001 return val;
12006 /***********************************************************************
12007 Window Redisplay
12008 ***********************************************************************/
12010 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
12012 static void
12013 redisplay_windows (window)
12014 Lisp_Object window;
12016 while (!NILP (window))
12018 struct window *w = XWINDOW (window);
12020 if (!NILP (w->hchild))
12021 redisplay_windows (w->hchild);
12022 else if (!NILP (w->vchild))
12023 redisplay_windows (w->vchild);
12024 else
12026 displayed_buffer = XBUFFER (w->buffer);
12027 /* Use list_of_error, not Qerror, so that
12028 we catch only errors and don't run the debugger. */
12029 internal_condition_case_1 (redisplay_window_0, window,
12030 list_of_error,
12031 redisplay_window_error);
12034 window = w->next;
12038 static Lisp_Object
12039 redisplay_window_error ()
12041 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
12042 return Qnil;
12045 static Lisp_Object
12046 redisplay_window_0 (window)
12047 Lisp_Object window;
12049 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12050 redisplay_window (window, 0);
12051 return Qnil;
12054 static Lisp_Object
12055 redisplay_window_1 (window)
12056 Lisp_Object window;
12058 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12059 redisplay_window (window, 1);
12060 return Qnil;
12064 /* Increment GLYPH until it reaches END or CONDITION fails while
12065 adding (GLYPH)->pixel_width to X. */
12067 #define SKIP_GLYPHS(glyph, end, x, condition) \
12068 do \
12070 (x) += (glyph)->pixel_width; \
12071 ++(glyph); \
12073 while ((glyph) < (end) && (condition))
12076 /* Set cursor position of W. PT is assumed to be displayed in ROW.
12077 DELTA is the number of bytes by which positions recorded in ROW
12078 differ from current buffer positions.
12080 Return 0 if cursor is not on this row. 1 otherwise. */
12083 set_cursor_from_row (w, row, matrix, delta, delta_bytes, dy, dvpos)
12084 struct window *w;
12085 struct glyph_row *row;
12086 struct glyph_matrix *matrix;
12087 int delta, delta_bytes, dy, dvpos;
12089 struct glyph *glyph = row->glyphs[TEXT_AREA];
12090 struct glyph *end = glyph + row->used[TEXT_AREA];
12091 struct glyph *cursor = NULL;
12092 /* The first glyph that starts a sequence of glyphs from string. */
12093 struct glyph *string_start;
12094 /* The X coordinate of string_start. */
12095 int string_start_x;
12096 /* The last known character position. */
12097 int last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
12098 /* The last known character position before string_start. */
12099 int string_before_pos;
12100 int x = row->x;
12101 int cursor_x = x;
12102 int cursor_from_overlay_pos = 0;
12103 int pt_old = PT - delta;
12105 /* Skip over glyphs not having an object at the start of the row.
12106 These are special glyphs like truncation marks on terminal
12107 frames. */
12108 if (row->displays_text_p)
12109 while (glyph < end
12110 && INTEGERP (glyph->object)
12111 && glyph->charpos < 0)
12113 x += glyph->pixel_width;
12114 ++glyph;
12117 string_start = NULL;
12118 while (glyph < end
12119 && !INTEGERP (glyph->object)
12120 && (!BUFFERP (glyph->object)
12121 || (last_pos = glyph->charpos) < pt_old))
12123 if (! STRINGP (glyph->object))
12125 string_start = NULL;
12126 x += glyph->pixel_width;
12127 ++glyph;
12128 if (cursor_from_overlay_pos
12129 && last_pos >= cursor_from_overlay_pos)
12131 cursor_from_overlay_pos = 0;
12132 cursor = 0;
12135 else
12137 if (string_start == NULL)
12139 string_before_pos = last_pos;
12140 string_start = glyph;
12141 string_start_x = x;
12143 /* Skip all glyphs from string. */
12146 Lisp_Object cprop;
12147 int pos;
12148 if ((cursor == NULL || glyph > cursor)
12149 && (cprop = Fget_char_property (make_number ((glyph)->charpos),
12150 Qcursor, (glyph)->object),
12151 !NILP (cprop))
12152 && (pos = string_buffer_position (w, glyph->object,
12153 string_before_pos),
12154 (pos == 0 /* From overlay */
12155 || pos == pt_old)))
12157 /* Estimate overlay buffer position from the buffer
12158 positions of the glyphs before and after the overlay.
12159 Add 1 to last_pos so that if point corresponds to the
12160 glyph right after the overlay, we still use a 'cursor'
12161 property found in that overlay. */
12162 cursor_from_overlay_pos = (pos ? 0 : last_pos
12163 + (INTEGERP (cprop) ? XINT (cprop) : 0));
12164 cursor = glyph;
12165 cursor_x = x;
12167 x += glyph->pixel_width;
12168 ++glyph;
12170 while (glyph < end && EQ (glyph->object, string_start->object));
12174 if (cursor != NULL)
12176 glyph = cursor;
12177 x = cursor_x;
12179 else if (row->ends_in_ellipsis_p && glyph == end)
12181 /* Scan back over the ellipsis glyphs, decrementing positions. */
12182 while (glyph > row->glyphs[TEXT_AREA]
12183 && (glyph - 1)->charpos == last_pos)
12184 glyph--, x -= glyph->pixel_width;
12185 /* That loop always goes one position too far,
12186 including the glyph before the ellipsis.
12187 So scan forward over that one. */
12188 x += glyph->pixel_width;
12189 glyph++;
12191 else if (string_start
12192 && (glyph == end || !BUFFERP (glyph->object) || last_pos > pt_old))
12194 /* We may have skipped over point because the previous glyphs
12195 are from string. As there's no easy way to know the
12196 character position of the current glyph, find the correct
12197 glyph on point by scanning from string_start again. */
12198 Lisp_Object limit;
12199 Lisp_Object string;
12200 struct glyph *stop = glyph;
12201 int pos;
12203 limit = make_number (pt_old + 1);
12204 glyph = string_start;
12205 x = string_start_x;
12206 string = glyph->object;
12207 pos = string_buffer_position (w, string, string_before_pos);
12208 /* If STRING is from overlay, LAST_POS == 0. We skip such glyphs
12209 because we always put cursor after overlay strings. */
12210 while (pos == 0 && glyph < stop)
12212 string = glyph->object;
12213 SKIP_GLYPHS (glyph, stop, x, EQ (glyph->object, string));
12214 if (glyph < stop)
12215 pos = string_buffer_position (w, glyph->object, string_before_pos);
12218 while (glyph < stop)
12220 pos = XINT (Fnext_single_char_property_change
12221 (make_number (pos), Qdisplay, Qnil, limit));
12222 if (pos > pt_old)
12223 break;
12224 /* Skip glyphs from the same string. */
12225 string = glyph->object;
12226 SKIP_GLYPHS (glyph, stop, x, EQ (glyph->object, string));
12227 /* Skip glyphs from an overlay. */
12228 while (glyph < stop
12229 && ! string_buffer_position (w, glyph->object, pos))
12231 string = glyph->object;
12232 SKIP_GLYPHS (glyph, stop, x, EQ (glyph->object, string));
12236 /* If we reached the end of the line, and end was from a string,
12237 cursor is not on this line. */
12238 if (glyph == end && row->continued_p)
12239 return 0;
12242 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
12243 w->cursor.x = x;
12244 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
12245 w->cursor.y = row->y + dy;
12247 if (w == XWINDOW (selected_window))
12249 if (!row->continued_p
12250 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
12251 && row->x == 0)
12253 this_line_buffer = XBUFFER (w->buffer);
12255 CHARPOS (this_line_start_pos)
12256 = MATRIX_ROW_START_CHARPOS (row) + delta;
12257 BYTEPOS (this_line_start_pos)
12258 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
12260 CHARPOS (this_line_end_pos)
12261 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
12262 BYTEPOS (this_line_end_pos)
12263 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
12265 this_line_y = w->cursor.y;
12266 this_line_pixel_height = row->height;
12267 this_line_vpos = w->cursor.vpos;
12268 this_line_start_x = row->x;
12270 else
12271 CHARPOS (this_line_start_pos) = 0;
12274 return 1;
12278 /* Run window scroll functions, if any, for WINDOW with new window
12279 start STARTP. Sets the window start of WINDOW to that position.
12281 We assume that the window's buffer is really current. */
12283 static INLINE struct text_pos
12284 run_window_scroll_functions (window, startp)
12285 Lisp_Object window;
12286 struct text_pos startp;
12288 struct window *w = XWINDOW (window);
12289 SET_MARKER_FROM_TEXT_POS (w->start, startp);
12291 if (current_buffer != XBUFFER (w->buffer))
12292 abort ();
12294 if (!NILP (Vwindow_scroll_functions))
12296 run_hook_with_args_2 (Qwindow_scroll_functions, window,
12297 make_number (CHARPOS (startp)));
12298 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12299 /* In case the hook functions switch buffers. */
12300 if (current_buffer != XBUFFER (w->buffer))
12301 set_buffer_internal_1 (XBUFFER (w->buffer));
12304 return startp;
12308 /* Make sure the line containing the cursor is fully visible.
12309 A value of 1 means there is nothing to be done.
12310 (Either the line is fully visible, or it cannot be made so,
12311 or we cannot tell.)
12313 If FORCE_P is non-zero, return 0 even if partial visible cursor row
12314 is higher than window.
12316 A value of 0 means the caller should do scrolling
12317 as if point had gone off the screen. */
12319 static int
12320 cursor_row_fully_visible_p (w, force_p, current_matrix_p)
12321 struct window *w;
12322 int force_p;
12323 int current_matrix_p;
12325 struct glyph_matrix *matrix;
12326 struct glyph_row *row;
12327 int window_height;
12329 if (!make_cursor_line_fully_visible_p)
12330 return 1;
12332 /* It's not always possible to find the cursor, e.g, when a window
12333 is full of overlay strings. Don't do anything in that case. */
12334 if (w->cursor.vpos < 0)
12335 return 1;
12337 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
12338 row = MATRIX_ROW (matrix, w->cursor.vpos);
12340 /* If the cursor row is not partially visible, there's nothing to do. */
12341 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
12342 return 1;
12344 /* If the row the cursor is in is taller than the window's height,
12345 it's not clear what to do, so do nothing. */
12346 window_height = window_box_height (w);
12347 if (row->height >= window_height)
12349 if (!force_p || MINI_WINDOW_P (w)
12350 || w->vscroll || w->cursor.vpos == 0)
12351 return 1;
12353 return 0;
12355 #if 0
12356 /* This code used to try to scroll the window just enough to make
12357 the line visible. It returned 0 to say that the caller should
12358 allocate larger glyph matrices. */
12360 if (MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (w, row))
12362 int dy = row->height - row->visible_height;
12363 w->vscroll = 0;
12364 w->cursor.y += dy;
12365 shift_glyph_matrix (w, matrix, 0, matrix->nrows, dy);
12367 else /* MATRIX_ROW_PARTIALLY_VISIBLE_AT_BOTTOM_P (w, row)) */
12369 int dy = - (row->height - row->visible_height);
12370 w->vscroll = dy;
12371 w->cursor.y += dy;
12372 shift_glyph_matrix (w, matrix, 0, matrix->nrows, dy);
12375 /* When we change the cursor y-position of the selected window,
12376 change this_line_y as well so that the display optimization for
12377 the cursor line of the selected window in redisplay_internal uses
12378 the correct y-position. */
12379 if (w == XWINDOW (selected_window))
12380 this_line_y = w->cursor.y;
12382 /* If vscrolling requires a larger glyph matrix, arrange for a fresh
12383 redisplay with larger matrices. */
12384 if (matrix->nrows < required_matrix_height (w))
12386 fonts_changed_p = 1;
12387 return 0;
12390 return 1;
12391 #endif /* 0 */
12395 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
12396 non-zero means only WINDOW is redisplayed in redisplay_internal.
12397 TEMP_SCROLL_STEP has the same meaning as scroll_step, and is used
12398 in redisplay_window to bring a partially visible line into view in
12399 the case that only the cursor has moved.
12401 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
12402 last screen line's vertical height extends past the end of the screen.
12404 Value is
12406 1 if scrolling succeeded
12408 0 if scrolling didn't find point.
12410 -1 if new fonts have been loaded so that we must interrupt
12411 redisplay, adjust glyph matrices, and try again. */
12413 enum
12415 SCROLLING_SUCCESS,
12416 SCROLLING_FAILED,
12417 SCROLLING_NEED_LARGER_MATRICES
12420 static int
12421 try_scrolling (window, just_this_one_p, scroll_conservatively,
12422 scroll_step, temp_scroll_step, last_line_misfit)
12423 Lisp_Object window;
12424 int just_this_one_p;
12425 EMACS_INT scroll_conservatively, scroll_step;
12426 int temp_scroll_step;
12427 int last_line_misfit;
12429 struct window *w = XWINDOW (window);
12430 struct frame *f = XFRAME (w->frame);
12431 struct text_pos scroll_margin_pos;
12432 struct text_pos pos;
12433 struct text_pos startp;
12434 struct it it;
12435 Lisp_Object window_end;
12436 int this_scroll_margin;
12437 int dy = 0;
12438 int scroll_max;
12439 int rc;
12440 int amount_to_scroll = 0;
12441 Lisp_Object aggressive;
12442 int height;
12443 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
12445 #if GLYPH_DEBUG
12446 debug_method_add (w, "try_scrolling");
12447 #endif
12449 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12451 /* Compute scroll margin height in pixels. We scroll when point is
12452 within this distance from the top or bottom of the window. */
12453 if (scroll_margin > 0)
12455 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
12456 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
12458 else
12459 this_scroll_margin = 0;
12461 /* Force scroll_conservatively to have a reasonable value so it doesn't
12462 cause an overflow while computing how much to scroll. */
12463 if (scroll_conservatively)
12464 scroll_conservatively = min (scroll_conservatively,
12465 MOST_POSITIVE_FIXNUM / FRAME_LINE_HEIGHT (f));
12467 /* Compute how much we should try to scroll maximally to bring point
12468 into view. */
12469 if (scroll_step || scroll_conservatively || temp_scroll_step)
12470 scroll_max = max (scroll_step,
12471 max (scroll_conservatively, temp_scroll_step));
12472 else if (NUMBERP (current_buffer->scroll_down_aggressively)
12473 || NUMBERP (current_buffer->scroll_up_aggressively))
12474 /* We're trying to scroll because of aggressive scrolling
12475 but no scroll_step is set. Choose an arbitrary one. Maybe
12476 there should be a variable for this. */
12477 scroll_max = 10;
12478 else
12479 scroll_max = 0;
12480 scroll_max *= FRAME_LINE_HEIGHT (f);
12482 /* Decide whether we have to scroll down. Start at the window end
12483 and move this_scroll_margin up to find the position of the scroll
12484 margin. */
12485 window_end = Fwindow_end (window, Qt);
12487 too_near_end:
12489 CHARPOS (scroll_margin_pos) = XINT (window_end);
12490 BYTEPOS (scroll_margin_pos) = CHAR_TO_BYTE (CHARPOS (scroll_margin_pos));
12492 if (this_scroll_margin || extra_scroll_margin_lines)
12494 start_display (&it, w, scroll_margin_pos);
12495 if (this_scroll_margin)
12496 move_it_vertically_backward (&it, this_scroll_margin);
12497 if (extra_scroll_margin_lines)
12498 move_it_by_lines (&it, - extra_scroll_margin_lines, 0);
12499 scroll_margin_pos = it.current.pos;
12502 if (PT >= CHARPOS (scroll_margin_pos))
12504 int y0;
12506 /* Point is in the scroll margin at the bottom of the window, or
12507 below. Compute a new window start that makes point visible. */
12509 /* Compute the distance from the scroll margin to PT.
12510 Give up if the distance is greater than scroll_max. */
12511 start_display (&it, w, scroll_margin_pos);
12512 y0 = it.current_y;
12513 move_it_to (&it, PT, 0, it.last_visible_y, -1,
12514 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
12516 /* To make point visible, we have to move the window start
12517 down so that the line the cursor is in is visible, which
12518 means we have to add in the height of the cursor line. */
12519 dy = line_bottom_y (&it) - y0;
12521 if (dy > scroll_max)
12522 return SCROLLING_FAILED;
12524 /* Move the window start down. If scrolling conservatively,
12525 move it just enough down to make point visible. If
12526 scroll_step is set, move it down by scroll_step. */
12527 start_display (&it, w, startp);
12529 if (scroll_conservatively)
12530 /* Set AMOUNT_TO_SCROLL to at least one line,
12531 and at most scroll_conservatively lines. */
12532 amount_to_scroll
12533 = min (max (dy, FRAME_LINE_HEIGHT (f)),
12534 FRAME_LINE_HEIGHT (f) * scroll_conservatively);
12535 else if (scroll_step || temp_scroll_step)
12536 amount_to_scroll = scroll_max;
12537 else
12539 aggressive = current_buffer->scroll_up_aggressively;
12540 height = WINDOW_BOX_TEXT_HEIGHT (w);
12541 if (NUMBERP (aggressive))
12543 double float_amount = XFLOATINT (aggressive) * height;
12544 amount_to_scroll = float_amount;
12545 if (amount_to_scroll == 0 && float_amount > 0)
12546 amount_to_scroll = 1;
12550 if (amount_to_scroll <= 0)
12551 return SCROLLING_FAILED;
12553 /* If moving by amount_to_scroll leaves STARTP unchanged,
12554 move it down one screen line. */
12556 move_it_vertically (&it, amount_to_scroll);
12557 if (CHARPOS (it.current.pos) == CHARPOS (startp))
12558 move_it_by_lines (&it, 1, 1);
12559 startp = it.current.pos;
12561 else
12563 /* See if point is inside the scroll margin at the top of the
12564 window. */
12565 scroll_margin_pos = startp;
12566 if (this_scroll_margin)
12568 start_display (&it, w, startp);
12569 move_it_vertically (&it, this_scroll_margin);
12570 scroll_margin_pos = it.current.pos;
12573 if (PT < CHARPOS (scroll_margin_pos))
12575 /* Point is in the scroll margin at the top of the window or
12576 above what is displayed in the window. */
12577 int y0;
12579 /* Compute the vertical distance from PT to the scroll
12580 margin position. Give up if distance is greater than
12581 scroll_max. */
12582 SET_TEXT_POS (pos, PT, PT_BYTE);
12583 start_display (&it, w, pos);
12584 y0 = it.current_y;
12585 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
12586 it.last_visible_y, -1,
12587 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
12588 dy = it.current_y - y0;
12589 if (dy > scroll_max)
12590 return SCROLLING_FAILED;
12592 /* Compute new window start. */
12593 start_display (&it, w, startp);
12595 if (scroll_conservatively)
12596 amount_to_scroll
12597 = max (dy, FRAME_LINE_HEIGHT (f) * max (scroll_step, temp_scroll_step));
12598 else if (scroll_step || temp_scroll_step)
12599 amount_to_scroll = scroll_max;
12600 else
12602 aggressive = current_buffer->scroll_down_aggressively;
12603 height = WINDOW_BOX_TEXT_HEIGHT (w);
12604 if (NUMBERP (aggressive))
12606 double float_amount = XFLOATINT (aggressive) * height;
12607 amount_to_scroll = float_amount;
12608 if (amount_to_scroll == 0 && float_amount > 0)
12609 amount_to_scroll = 1;
12613 if (amount_to_scroll <= 0)
12614 return SCROLLING_FAILED;
12616 move_it_vertically_backward (&it, amount_to_scroll);
12617 startp = it.current.pos;
12621 /* Run window scroll functions. */
12622 startp = run_window_scroll_functions (window, startp);
12624 /* Display the window. Give up if new fonts are loaded, or if point
12625 doesn't appear. */
12626 if (!try_window (window, startp, 0))
12627 rc = SCROLLING_NEED_LARGER_MATRICES;
12628 else if (w->cursor.vpos < 0)
12630 clear_glyph_matrix (w->desired_matrix);
12631 rc = SCROLLING_FAILED;
12633 else
12635 /* Maybe forget recorded base line for line number display. */
12636 if (!just_this_one_p
12637 || current_buffer->clip_changed
12638 || BEG_UNCHANGED < CHARPOS (startp))
12639 w->base_line_number = Qnil;
12641 /* If cursor ends up on a partially visible line,
12642 treat that as being off the bottom of the screen. */
12643 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0))
12645 clear_glyph_matrix (w->desired_matrix);
12646 ++extra_scroll_margin_lines;
12647 goto too_near_end;
12649 rc = SCROLLING_SUCCESS;
12652 return rc;
12656 /* Compute a suitable window start for window W if display of W starts
12657 on a continuation line. Value is non-zero if a new window start
12658 was computed.
12660 The new window start will be computed, based on W's width, starting
12661 from the start of the continued line. It is the start of the
12662 screen line with the minimum distance from the old start W->start. */
12664 static int
12665 compute_window_start_on_continuation_line (w)
12666 struct window *w;
12668 struct text_pos pos, start_pos;
12669 int window_start_changed_p = 0;
12671 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
12673 /* If window start is on a continuation line... Window start may be
12674 < BEGV in case there's invisible text at the start of the
12675 buffer (M-x rmail, for example). */
12676 if (CHARPOS (start_pos) > BEGV
12677 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
12679 struct it it;
12680 struct glyph_row *row;
12682 /* Handle the case that the window start is out of range. */
12683 if (CHARPOS (start_pos) < BEGV)
12684 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
12685 else if (CHARPOS (start_pos) > ZV)
12686 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
12688 /* Find the start of the continued line. This should be fast
12689 because scan_buffer is fast (newline cache). */
12690 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
12691 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
12692 row, DEFAULT_FACE_ID);
12693 reseat_at_previous_visible_line_start (&it);
12695 /* If the line start is "too far" away from the window start,
12696 say it takes too much time to compute a new window start. */
12697 if (CHARPOS (start_pos) - IT_CHARPOS (it)
12698 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
12700 int min_distance, distance;
12702 /* Move forward by display lines to find the new window
12703 start. If window width was enlarged, the new start can
12704 be expected to be > the old start. If window width was
12705 decreased, the new window start will be < the old start.
12706 So, we're looking for the display line start with the
12707 minimum distance from the old window start. */
12708 pos = it.current.pos;
12709 min_distance = INFINITY;
12710 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
12711 distance < min_distance)
12713 min_distance = distance;
12714 pos = it.current.pos;
12715 move_it_by_lines (&it, 1, 0);
12718 /* Set the window start there. */
12719 SET_MARKER_FROM_TEXT_POS (w->start, pos);
12720 window_start_changed_p = 1;
12724 return window_start_changed_p;
12728 /* Try cursor movement in case text has not changed in window WINDOW,
12729 with window start STARTP. Value is
12731 CURSOR_MOVEMENT_SUCCESS if successful
12733 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
12735 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
12736 display. *SCROLL_STEP is set to 1, under certain circumstances, if
12737 we want to scroll as if scroll-step were set to 1. See the code.
12739 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
12740 which case we have to abort this redisplay, and adjust matrices
12741 first. */
12743 enum
12745 CURSOR_MOVEMENT_SUCCESS,
12746 CURSOR_MOVEMENT_CANNOT_BE_USED,
12747 CURSOR_MOVEMENT_MUST_SCROLL,
12748 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
12751 static int
12752 try_cursor_movement (window, startp, scroll_step)
12753 Lisp_Object window;
12754 struct text_pos startp;
12755 int *scroll_step;
12757 struct window *w = XWINDOW (window);
12758 struct frame *f = XFRAME (w->frame);
12759 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
12761 #if GLYPH_DEBUG
12762 if (inhibit_try_cursor_movement)
12763 return rc;
12764 #endif
12766 /* Handle case where text has not changed, only point, and it has
12767 not moved off the frame. */
12768 if (/* Point may be in this window. */
12769 PT >= CHARPOS (startp)
12770 /* Selective display hasn't changed. */
12771 && !current_buffer->clip_changed
12772 /* Function force-mode-line-update is used to force a thorough
12773 redisplay. It sets either windows_or_buffers_changed or
12774 update_mode_lines. So don't take a shortcut here for these
12775 cases. */
12776 && !update_mode_lines
12777 && !windows_or_buffers_changed
12778 && !cursor_type_changed
12779 /* Can't use this case if highlighting a region. When a
12780 region exists, cursor movement has to do more than just
12781 set the cursor. */
12782 && !(!NILP (Vtransient_mark_mode)
12783 && !NILP (current_buffer->mark_active))
12784 && NILP (w->region_showing)
12785 && NILP (Vshow_trailing_whitespace)
12786 /* Right after splitting windows, last_point may be nil. */
12787 && INTEGERP (w->last_point)
12788 /* This code is not used for mini-buffer for the sake of the case
12789 of redisplaying to replace an echo area message; since in
12790 that case the mini-buffer contents per se are usually
12791 unchanged. This code is of no real use in the mini-buffer
12792 since the handling of this_line_start_pos, etc., in redisplay
12793 handles the same cases. */
12794 && !EQ (window, minibuf_window)
12795 /* When splitting windows or for new windows, it happens that
12796 redisplay is called with a nil window_end_vpos or one being
12797 larger than the window. This should really be fixed in
12798 window.c. I don't have this on my list, now, so we do
12799 approximately the same as the old redisplay code. --gerd. */
12800 && INTEGERP (w->window_end_vpos)
12801 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
12802 && (FRAME_WINDOW_P (f)
12803 || !overlay_arrow_in_current_buffer_p ()))
12805 int this_scroll_margin, top_scroll_margin;
12806 struct glyph_row *row = NULL;
12808 #if GLYPH_DEBUG
12809 debug_method_add (w, "cursor movement");
12810 #endif
12812 /* Scroll if point within this distance from the top or bottom
12813 of the window. This is a pixel value. */
12814 this_scroll_margin = max (0, scroll_margin);
12815 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
12816 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
12818 top_scroll_margin = this_scroll_margin;
12819 if (WINDOW_WANTS_HEADER_LINE_P (w))
12820 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
12822 /* Start with the row the cursor was displayed during the last
12823 not paused redisplay. Give up if that row is not valid. */
12824 if (w->last_cursor.vpos < 0
12825 || w->last_cursor.vpos >= w->current_matrix->nrows)
12826 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12827 else
12829 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
12830 if (row->mode_line_p)
12831 ++row;
12832 if (!row->enabled_p)
12833 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12836 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
12838 int scroll_p = 0;
12839 int last_y = window_text_bottom_y (w) - this_scroll_margin;
12841 if (PT > XFASTINT (w->last_point))
12843 /* Point has moved forward. */
12844 while (MATRIX_ROW_END_CHARPOS (row) < PT
12845 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
12847 xassert (row->enabled_p);
12848 ++row;
12851 /* The end position of a row equals the start position
12852 of the next row. If PT is there, we would rather
12853 display it in the next line. */
12854 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
12855 && MATRIX_ROW_END_CHARPOS (row) == PT
12856 && !cursor_row_p (w, row))
12857 ++row;
12859 /* If within the scroll margin, scroll. Note that
12860 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
12861 the next line would be drawn, and that
12862 this_scroll_margin can be zero. */
12863 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
12864 || PT > MATRIX_ROW_END_CHARPOS (row)
12865 /* Line is completely visible last line in window
12866 and PT is to be set in the next line. */
12867 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
12868 && PT == MATRIX_ROW_END_CHARPOS (row)
12869 && !row->ends_at_zv_p
12870 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
12871 scroll_p = 1;
12873 else if (PT < XFASTINT (w->last_point))
12875 /* Cursor has to be moved backward. Note that PT >=
12876 CHARPOS (startp) because of the outer if-statement. */
12877 while (!row->mode_line_p
12878 && (MATRIX_ROW_START_CHARPOS (row) > PT
12879 || (MATRIX_ROW_START_CHARPOS (row) == PT
12880 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
12881 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
12882 row > w->current_matrix->rows
12883 && (row-1)->ends_in_newline_from_string_p))))
12884 && (row->y > top_scroll_margin
12885 || CHARPOS (startp) == BEGV))
12887 xassert (row->enabled_p);
12888 --row;
12891 /* Consider the following case: Window starts at BEGV,
12892 there is invisible, intangible text at BEGV, so that
12893 display starts at some point START > BEGV. It can
12894 happen that we are called with PT somewhere between
12895 BEGV and START. Try to handle that case. */
12896 if (row < w->current_matrix->rows
12897 || row->mode_line_p)
12899 row = w->current_matrix->rows;
12900 if (row->mode_line_p)
12901 ++row;
12904 /* Due to newlines in overlay strings, we may have to
12905 skip forward over overlay strings. */
12906 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
12907 && MATRIX_ROW_END_CHARPOS (row) == PT
12908 && !cursor_row_p (w, row))
12909 ++row;
12911 /* If within the scroll margin, scroll. */
12912 if (row->y < top_scroll_margin
12913 && CHARPOS (startp) != BEGV)
12914 scroll_p = 1;
12916 else
12918 /* Cursor did not move. So don't scroll even if cursor line
12919 is partially visible, as it was so before. */
12920 rc = CURSOR_MOVEMENT_SUCCESS;
12923 if (PT < MATRIX_ROW_START_CHARPOS (row)
12924 || PT > MATRIX_ROW_END_CHARPOS (row))
12926 /* if PT is not in the glyph row, give up. */
12927 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12929 else if (rc != CURSOR_MOVEMENT_SUCCESS
12930 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
12931 && make_cursor_line_fully_visible_p)
12933 if (PT == MATRIX_ROW_END_CHARPOS (row)
12934 && !row->ends_at_zv_p
12935 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
12936 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12937 else if (row->height > window_box_height (w))
12939 /* If we end up in a partially visible line, let's
12940 make it fully visible, except when it's taller
12941 than the window, in which case we can't do much
12942 about it. */
12943 *scroll_step = 1;
12944 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12946 else
12948 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
12949 if (!cursor_row_fully_visible_p (w, 0, 1))
12950 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12951 else
12952 rc = CURSOR_MOVEMENT_SUCCESS;
12955 else if (scroll_p)
12956 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12957 else
12961 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
12963 rc = CURSOR_MOVEMENT_SUCCESS;
12964 break;
12966 ++row;
12968 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
12969 && MATRIX_ROW_START_CHARPOS (row) == PT
12970 && cursor_row_p (w, row));
12975 return rc;
12978 void
12979 set_vertical_scroll_bar (w)
12980 struct window *w;
12982 int start, end, whole;
12984 /* Calculate the start and end positions for the current window.
12985 At some point, it would be nice to choose between scrollbars
12986 which reflect the whole buffer size, with special markers
12987 indicating narrowing, and scrollbars which reflect only the
12988 visible region.
12990 Note that mini-buffers sometimes aren't displaying any text. */
12991 if (!MINI_WINDOW_P (w)
12992 || (w == XWINDOW (minibuf_window)
12993 && NILP (echo_area_buffer[0])))
12995 struct buffer *buf = XBUFFER (w->buffer);
12996 whole = BUF_ZV (buf) - BUF_BEGV (buf);
12997 start = marker_position (w->start) - BUF_BEGV (buf);
12998 /* I don't think this is guaranteed to be right. For the
12999 moment, we'll pretend it is. */
13000 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
13002 if (end < start)
13003 end = start;
13004 if (whole < (end - start))
13005 whole = end - start;
13007 else
13008 start = end = whole = 0;
13010 /* Indicate what this scroll bar ought to be displaying now. */
13011 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13012 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13013 (w, end - start, whole, start);
13017 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
13018 selected_window is redisplayed.
13020 We can return without actually redisplaying the window if
13021 fonts_changed_p is nonzero. In that case, redisplay_internal will
13022 retry. */
13024 static void
13025 redisplay_window (window, just_this_one_p)
13026 Lisp_Object window;
13027 int just_this_one_p;
13029 struct window *w = XWINDOW (window);
13030 struct frame *f = XFRAME (w->frame);
13031 struct buffer *buffer = XBUFFER (w->buffer);
13032 struct buffer *old = current_buffer;
13033 struct text_pos lpoint, opoint, startp;
13034 int update_mode_line;
13035 int tem;
13036 struct it it;
13037 /* Record it now because it's overwritten. */
13038 int current_matrix_up_to_date_p = 0;
13039 int used_current_matrix_p = 0;
13040 /* This is less strict than current_matrix_up_to_date_p.
13041 It indictes that the buffer contents and narrowing are unchanged. */
13042 int buffer_unchanged_p = 0;
13043 int temp_scroll_step = 0;
13044 int count = SPECPDL_INDEX ();
13045 int rc;
13046 int centering_position = -1;
13047 int last_line_misfit = 0;
13048 int beg_unchanged, end_unchanged;
13050 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13051 opoint = lpoint;
13053 /* W must be a leaf window here. */
13054 xassert (!NILP (w->buffer));
13055 #if GLYPH_DEBUG
13056 *w->desired_matrix->method = 0;
13057 #endif
13059 restart:
13060 reconsider_clip_changes (w, buffer);
13062 /* Has the mode line to be updated? */
13063 update_mode_line = (!NILP (w->update_mode_line)
13064 || update_mode_lines
13065 || buffer->clip_changed
13066 || buffer->prevent_redisplay_optimizations_p);
13068 if (MINI_WINDOW_P (w))
13070 if (w == XWINDOW (echo_area_window)
13071 && !NILP (echo_area_buffer[0]))
13073 if (update_mode_line)
13074 /* We may have to update a tty frame's menu bar or a
13075 tool-bar. Example `M-x C-h C-h C-g'. */
13076 goto finish_menu_bars;
13077 else
13078 /* We've already displayed the echo area glyphs in this window. */
13079 goto finish_scroll_bars;
13081 else if ((w != XWINDOW (minibuf_window)
13082 || minibuf_level == 0)
13083 /* When buffer is nonempty, redisplay window normally. */
13084 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
13085 /* Quail displays non-mini buffers in minibuffer window.
13086 In that case, redisplay the window normally. */
13087 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
13089 /* W is a mini-buffer window, but it's not active, so clear
13090 it. */
13091 int yb = window_text_bottom_y (w);
13092 struct glyph_row *row;
13093 int y;
13095 for (y = 0, row = w->desired_matrix->rows;
13096 y < yb;
13097 y += row->height, ++row)
13098 blank_row (w, row, y);
13099 goto finish_scroll_bars;
13102 clear_glyph_matrix (w->desired_matrix);
13105 /* Otherwise set up data on this window; select its buffer and point
13106 value. */
13107 /* Really select the buffer, for the sake of buffer-local
13108 variables. */
13109 set_buffer_internal_1 (XBUFFER (w->buffer));
13111 current_matrix_up_to_date_p
13112 = (!NILP (w->window_end_valid)
13113 && !current_buffer->clip_changed
13114 && !current_buffer->prevent_redisplay_optimizations_p
13115 && XFASTINT (w->last_modified) >= MODIFF
13116 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13118 /* Run the window-bottom-change-functions
13119 if it is possible that the text on the screen has changed
13120 (either due to modification of the text, or any other reason). */
13121 if (!current_matrix_up_to_date_p
13122 && !NILP (Vwindow_text_change_functions))
13124 safe_run_hooks (Qwindow_text_change_functions);
13125 goto restart;
13128 beg_unchanged = BEG_UNCHANGED;
13129 end_unchanged = END_UNCHANGED;
13131 SET_TEXT_POS (opoint, PT, PT_BYTE);
13133 specbind (Qinhibit_point_motion_hooks, Qt);
13135 buffer_unchanged_p
13136 = (!NILP (w->window_end_valid)
13137 && !current_buffer->clip_changed
13138 && XFASTINT (w->last_modified) >= MODIFF
13139 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13141 /* When windows_or_buffers_changed is non-zero, we can't rely on
13142 the window end being valid, so set it to nil there. */
13143 if (windows_or_buffers_changed)
13145 /* If window starts on a continuation line, maybe adjust the
13146 window start in case the window's width changed. */
13147 if (XMARKER (w->start)->buffer == current_buffer)
13148 compute_window_start_on_continuation_line (w);
13150 w->window_end_valid = Qnil;
13153 /* Some sanity checks. */
13154 CHECK_WINDOW_END (w);
13155 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
13156 abort ();
13157 if (BYTEPOS (opoint) < CHARPOS (opoint))
13158 abort ();
13160 /* If %c is in mode line, update it if needed. */
13161 if (!NILP (w->column_number_displayed)
13162 /* This alternative quickly identifies a common case
13163 where no change is needed. */
13164 && !(PT == XFASTINT (w->last_point)
13165 && XFASTINT (w->last_modified) >= MODIFF
13166 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
13167 && (XFASTINT (w->column_number_displayed)
13168 != (int) current_column ())) /* iftc */
13169 update_mode_line = 1;
13171 /* Count number of windows showing the selected buffer. An indirect
13172 buffer counts as its base buffer. */
13173 if (!just_this_one_p)
13175 struct buffer *current_base, *window_base;
13176 current_base = current_buffer;
13177 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
13178 if (current_base->base_buffer)
13179 current_base = current_base->base_buffer;
13180 if (window_base->base_buffer)
13181 window_base = window_base->base_buffer;
13182 if (current_base == window_base)
13183 buffer_shared++;
13186 /* Point refers normally to the selected window. For any other
13187 window, set up appropriate value. */
13188 if (!EQ (window, selected_window))
13190 int new_pt = XMARKER (w->pointm)->charpos;
13191 int new_pt_byte = marker_byte_position (w->pointm);
13192 if (new_pt < BEGV)
13194 new_pt = BEGV;
13195 new_pt_byte = BEGV_BYTE;
13196 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
13198 else if (new_pt > (ZV - 1))
13200 new_pt = ZV;
13201 new_pt_byte = ZV_BYTE;
13202 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
13205 /* We don't use SET_PT so that the point-motion hooks don't run. */
13206 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
13209 /* If any of the character widths specified in the display table
13210 have changed, invalidate the width run cache. It's true that
13211 this may be a bit late to catch such changes, but the rest of
13212 redisplay goes (non-fatally) haywire when the display table is
13213 changed, so why should we worry about doing any better? */
13214 if (current_buffer->width_run_cache)
13216 struct Lisp_Char_Table *disptab = buffer_display_table ();
13218 if (! disptab_matches_widthtab (disptab,
13219 XVECTOR (current_buffer->width_table)))
13221 invalidate_region_cache (current_buffer,
13222 current_buffer->width_run_cache,
13223 BEG, Z);
13224 recompute_width_table (current_buffer, disptab);
13228 /* If window-start is screwed up, choose a new one. */
13229 if (XMARKER (w->start)->buffer != current_buffer)
13230 goto recenter;
13232 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13234 /* If someone specified a new starting point but did not insist,
13235 check whether it can be used. */
13236 if (!NILP (w->optional_new_start)
13237 && CHARPOS (startp) >= BEGV
13238 && CHARPOS (startp) <= ZV)
13240 w->optional_new_start = Qnil;
13241 start_display (&it, w, startp);
13242 move_it_to (&it, PT, 0, it.last_visible_y, -1,
13243 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13244 if (IT_CHARPOS (it) == PT)
13245 w->force_start = Qt;
13246 /* IT may overshoot PT if text at PT is invisible. */
13247 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
13248 w->force_start = Qt;
13251 force_start:
13253 /* Handle case where place to start displaying has been specified,
13254 unless the specified location is outside the accessible range. */
13255 if (!NILP (w->force_start)
13256 || w->frozen_window_start_p)
13258 /* We set this later on if we have to adjust point. */
13259 int new_vpos = -1;
13260 int val;
13262 w->force_start = Qnil;
13263 w->vscroll = 0;
13264 w->window_end_valid = Qnil;
13266 /* Forget any recorded base line for line number display. */
13267 if (!buffer_unchanged_p)
13268 w->base_line_number = Qnil;
13270 /* Redisplay the mode line. Select the buffer properly for that.
13271 Also, run the hook window-scroll-functions
13272 because we have scrolled. */
13273 /* Note, we do this after clearing force_start because
13274 if there's an error, it is better to forget about force_start
13275 than to get into an infinite loop calling the hook functions
13276 and having them get more errors. */
13277 if (!update_mode_line
13278 || ! NILP (Vwindow_scroll_functions))
13280 update_mode_line = 1;
13281 w->update_mode_line = Qt;
13282 startp = run_window_scroll_functions (window, startp);
13285 w->last_modified = make_number (0);
13286 w->last_overlay_modified = make_number (0);
13287 if (CHARPOS (startp) < BEGV)
13288 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
13289 else if (CHARPOS (startp) > ZV)
13290 SET_TEXT_POS (startp, ZV, ZV_BYTE);
13292 /* Redisplay, then check if cursor has been set during the
13293 redisplay. Give up if new fonts were loaded. */
13294 val = try_window (window, startp, 1);
13295 if (!val)
13297 w->force_start = Qt;
13298 clear_glyph_matrix (w->desired_matrix);
13299 goto need_larger_matrices;
13301 /* Point was outside the scroll margins. */
13302 if (val < 0)
13303 new_vpos = window_box_height (w) / 2;
13305 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
13307 /* If point does not appear, try to move point so it does
13308 appear. The desired matrix has been built above, so we
13309 can use it here. */
13310 new_vpos = window_box_height (w) / 2;
13313 if (!cursor_row_fully_visible_p (w, 0, 0))
13315 /* Point does appear, but on a line partly visible at end of window.
13316 Move it back to a fully-visible line. */
13317 new_vpos = window_box_height (w);
13320 /* If we need to move point for either of the above reasons,
13321 now actually do it. */
13322 if (new_vpos >= 0)
13324 struct glyph_row *row;
13326 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
13327 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
13328 ++row;
13330 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
13331 MATRIX_ROW_START_BYTEPOS (row));
13333 if (w != XWINDOW (selected_window))
13334 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
13335 else if (current_buffer == old)
13336 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13338 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
13340 /* If we are highlighting the region, then we just changed
13341 the region, so redisplay to show it. */
13342 if (!NILP (Vtransient_mark_mode)
13343 && !NILP (current_buffer->mark_active))
13345 clear_glyph_matrix (w->desired_matrix);
13346 if (!try_window (window, startp, 0))
13347 goto need_larger_matrices;
13351 #if GLYPH_DEBUG
13352 debug_method_add (w, "forced window start");
13353 #endif
13354 goto done;
13357 /* Handle case where text has not changed, only point, and it has
13358 not moved off the frame, and we are not retrying after hscroll.
13359 (current_matrix_up_to_date_p is nonzero when retrying.) */
13360 if (current_matrix_up_to_date_p
13361 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
13362 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
13364 switch (rc)
13366 case CURSOR_MOVEMENT_SUCCESS:
13367 used_current_matrix_p = 1;
13368 goto done;
13370 #if 0 /* try_cursor_movement never returns this value. */
13371 case CURSOR_MOVEMENT_NEED_LARGER_MATRICES:
13372 goto need_larger_matrices;
13373 #endif
13375 case CURSOR_MOVEMENT_MUST_SCROLL:
13376 goto try_to_scroll;
13378 default:
13379 abort ();
13382 /* If current starting point was originally the beginning of a line
13383 but no longer is, find a new starting point. */
13384 else if (!NILP (w->start_at_line_beg)
13385 && !(CHARPOS (startp) <= BEGV
13386 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
13388 #if GLYPH_DEBUG
13389 debug_method_add (w, "recenter 1");
13390 #endif
13391 goto recenter;
13394 /* Try scrolling with try_window_id. Value is > 0 if update has
13395 been done, it is -1 if we know that the same window start will
13396 not work. It is 0 if unsuccessful for some other reason. */
13397 else if ((tem = try_window_id (w)) != 0)
13399 #if GLYPH_DEBUG
13400 debug_method_add (w, "try_window_id %d", tem);
13401 #endif
13403 if (fonts_changed_p)
13404 goto need_larger_matrices;
13405 if (tem > 0)
13406 goto done;
13408 /* Otherwise try_window_id has returned -1 which means that we
13409 don't want the alternative below this comment to execute. */
13411 else if (CHARPOS (startp) >= BEGV
13412 && CHARPOS (startp) <= ZV
13413 && PT >= CHARPOS (startp)
13414 && (CHARPOS (startp) < ZV
13415 /* Avoid starting at end of buffer. */
13416 || CHARPOS (startp) == BEGV
13417 || (XFASTINT (w->last_modified) >= MODIFF
13418 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
13421 /* If first window line is a continuation line, and window start
13422 is inside the modified region, but the first change is before
13423 current window start, we must select a new window start.
13425 However, if this is the result of a down-mouse event (e.g. by
13426 extending the mouse-drag-overlay), we don't want to select a
13427 new window start, since that would change the position under
13428 the mouse, resulting in an unwanted mouse-movement rather
13429 than a simple mouse-click. */
13430 if (NILP (w->start_at_line_beg)
13431 && NILP (do_mouse_tracking)
13432 && CHARPOS (startp) > BEGV
13433 && CHARPOS (startp) > BEG + beg_unchanged
13434 && CHARPOS (startp) <= Z - end_unchanged)
13436 w->force_start = Qt;
13437 if (XMARKER (w->start)->buffer == current_buffer)
13438 compute_window_start_on_continuation_line (w);
13439 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13440 goto force_start;
13443 #if GLYPH_DEBUG
13444 debug_method_add (w, "same window start");
13445 #endif
13447 /* Try to redisplay starting at same place as before.
13448 If point has not moved off frame, accept the results. */
13449 if (!current_matrix_up_to_date_p
13450 /* Don't use try_window_reusing_current_matrix in this case
13451 because a window scroll function can have changed the
13452 buffer. */
13453 || !NILP (Vwindow_scroll_functions)
13454 || MINI_WINDOW_P (w)
13455 || !(used_current_matrix_p
13456 = try_window_reusing_current_matrix (w)))
13458 IF_DEBUG (debug_method_add (w, "1"));
13459 if (try_window (window, startp, 1) < 0)
13460 /* -1 means we need to scroll.
13461 0 means we need new matrices, but fonts_changed_p
13462 is set in that case, so we will detect it below. */
13463 goto try_to_scroll;
13466 if (fonts_changed_p)
13467 goto need_larger_matrices;
13469 if (w->cursor.vpos >= 0)
13471 if (!just_this_one_p
13472 || current_buffer->clip_changed
13473 || BEG_UNCHANGED < CHARPOS (startp))
13474 /* Forget any recorded base line for line number display. */
13475 w->base_line_number = Qnil;
13477 if (!cursor_row_fully_visible_p (w, 1, 0))
13479 clear_glyph_matrix (w->desired_matrix);
13480 last_line_misfit = 1;
13482 /* Drop through and scroll. */
13483 else
13484 goto done;
13486 else
13487 clear_glyph_matrix (w->desired_matrix);
13490 try_to_scroll:
13492 w->last_modified = make_number (0);
13493 w->last_overlay_modified = make_number (0);
13495 /* Redisplay the mode line. Select the buffer properly for that. */
13496 if (!update_mode_line)
13498 update_mode_line = 1;
13499 w->update_mode_line = Qt;
13502 /* Try to scroll by specified few lines. */
13503 if ((scroll_conservatively
13504 || scroll_step
13505 || temp_scroll_step
13506 || NUMBERP (current_buffer->scroll_up_aggressively)
13507 || NUMBERP (current_buffer->scroll_down_aggressively))
13508 && !current_buffer->clip_changed
13509 && CHARPOS (startp) >= BEGV
13510 && CHARPOS (startp) <= ZV)
13512 /* The function returns -1 if new fonts were loaded, 1 if
13513 successful, 0 if not successful. */
13514 int rc = try_scrolling (window, just_this_one_p,
13515 scroll_conservatively,
13516 scroll_step,
13517 temp_scroll_step, last_line_misfit);
13518 switch (rc)
13520 case SCROLLING_SUCCESS:
13521 goto done;
13523 case SCROLLING_NEED_LARGER_MATRICES:
13524 goto need_larger_matrices;
13526 case SCROLLING_FAILED:
13527 break;
13529 default:
13530 abort ();
13534 /* Finally, just choose place to start which centers point */
13536 recenter:
13537 if (centering_position < 0)
13538 centering_position = window_box_height (w) / 2;
13540 #if GLYPH_DEBUG
13541 debug_method_add (w, "recenter");
13542 #endif
13544 /* w->vscroll = 0; */
13546 /* Forget any previously recorded base line for line number display. */
13547 if (!buffer_unchanged_p)
13548 w->base_line_number = Qnil;
13550 /* Move backward half the height of the window. */
13551 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
13552 it.current_y = it.last_visible_y;
13553 move_it_vertically_backward (&it, centering_position);
13554 xassert (IT_CHARPOS (it) >= BEGV);
13556 /* The function move_it_vertically_backward may move over more
13557 than the specified y-distance. If it->w is small, e.g. a
13558 mini-buffer window, we may end up in front of the window's
13559 display area. Start displaying at the start of the line
13560 containing PT in this case. */
13561 if (it.current_y <= 0)
13563 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
13564 move_it_vertically_backward (&it, 0);
13565 #if 0
13566 /* I think this assert is bogus if buffer contains
13567 invisible text or images. KFS. */
13568 xassert (IT_CHARPOS (it) <= PT);
13569 #endif
13570 it.current_y = 0;
13573 it.current_x = it.hpos = 0;
13575 /* Set startp here explicitly in case that helps avoid an infinite loop
13576 in case the window-scroll-functions functions get errors. */
13577 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
13579 /* Run scroll hooks. */
13580 startp = run_window_scroll_functions (window, it.current.pos);
13582 /* Redisplay the window. */
13583 if (!current_matrix_up_to_date_p
13584 || windows_or_buffers_changed
13585 || cursor_type_changed
13586 /* Don't use try_window_reusing_current_matrix in this case
13587 because it can have changed the buffer. */
13588 || !NILP (Vwindow_scroll_functions)
13589 || !just_this_one_p
13590 || MINI_WINDOW_P (w)
13591 || !(used_current_matrix_p
13592 = try_window_reusing_current_matrix (w)))
13593 try_window (window, startp, 0);
13595 /* If new fonts have been loaded (due to fontsets), give up. We
13596 have to start a new redisplay since we need to re-adjust glyph
13597 matrices. */
13598 if (fonts_changed_p)
13599 goto need_larger_matrices;
13601 /* If cursor did not appear assume that the middle of the window is
13602 in the first line of the window. Do it again with the next line.
13603 (Imagine a window of height 100, displaying two lines of height
13604 60. Moving back 50 from it->last_visible_y will end in the first
13605 line.) */
13606 if (w->cursor.vpos < 0)
13608 if (!NILP (w->window_end_valid)
13609 && PT >= Z - XFASTINT (w->window_end_pos))
13611 clear_glyph_matrix (w->desired_matrix);
13612 move_it_by_lines (&it, 1, 0);
13613 try_window (window, it.current.pos, 0);
13615 else if (PT < IT_CHARPOS (it))
13617 clear_glyph_matrix (w->desired_matrix);
13618 move_it_by_lines (&it, -1, 0);
13619 try_window (window, it.current.pos, 0);
13621 else
13623 /* Not much we can do about it. */
13627 /* Consider the following case: Window starts at BEGV, there is
13628 invisible, intangible text at BEGV, so that display starts at
13629 some point START > BEGV. It can happen that we are called with
13630 PT somewhere between BEGV and START. Try to handle that case. */
13631 if (w->cursor.vpos < 0)
13633 struct glyph_row *row = w->current_matrix->rows;
13634 if (row->mode_line_p)
13635 ++row;
13636 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13639 if (!cursor_row_fully_visible_p (w, 0, 0))
13641 /* If vscroll is enabled, disable it and try again. */
13642 if (w->vscroll)
13644 w->vscroll = 0;
13645 clear_glyph_matrix (w->desired_matrix);
13646 goto recenter;
13649 /* If centering point failed to make the whole line visible,
13650 put point at the top instead. That has to make the whole line
13651 visible, if it can be done. */
13652 if (centering_position == 0)
13653 goto done;
13655 clear_glyph_matrix (w->desired_matrix);
13656 centering_position = 0;
13657 goto recenter;
13660 done:
13662 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13663 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
13664 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
13665 ? Qt : Qnil);
13667 /* Display the mode line, if we must. */
13668 if ((update_mode_line
13669 /* If window not full width, must redo its mode line
13670 if (a) the window to its side is being redone and
13671 (b) we do a frame-based redisplay. This is a consequence
13672 of how inverted lines are drawn in frame-based redisplay. */
13673 || (!just_this_one_p
13674 && !FRAME_WINDOW_P (f)
13675 && !WINDOW_FULL_WIDTH_P (w))
13676 /* Line number to display. */
13677 || INTEGERP (w->base_line_pos)
13678 /* Column number is displayed and different from the one displayed. */
13679 || (!NILP (w->column_number_displayed)
13680 && (XFASTINT (w->column_number_displayed)
13681 != (int) current_column ()))) /* iftc */
13682 /* This means that the window has a mode line. */
13683 && (WINDOW_WANTS_MODELINE_P (w)
13684 || WINDOW_WANTS_HEADER_LINE_P (w)))
13686 display_mode_lines (w);
13688 /* If mode line height has changed, arrange for a thorough
13689 immediate redisplay using the correct mode line height. */
13690 if (WINDOW_WANTS_MODELINE_P (w)
13691 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
13693 fonts_changed_p = 1;
13694 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
13695 = DESIRED_MODE_LINE_HEIGHT (w);
13698 /* If top line height has changed, arrange for a thorough
13699 immediate redisplay using the correct mode line height. */
13700 if (WINDOW_WANTS_HEADER_LINE_P (w)
13701 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
13703 fonts_changed_p = 1;
13704 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
13705 = DESIRED_HEADER_LINE_HEIGHT (w);
13708 if (fonts_changed_p)
13709 goto need_larger_matrices;
13712 if (!line_number_displayed
13713 && !BUFFERP (w->base_line_pos))
13715 w->base_line_pos = Qnil;
13716 w->base_line_number = Qnil;
13719 finish_menu_bars:
13721 /* When we reach a frame's selected window, redo the frame's menu bar. */
13722 if (update_mode_line
13723 && EQ (FRAME_SELECTED_WINDOW (f), window))
13725 int redisplay_menu_p = 0;
13726 int redisplay_tool_bar_p = 0;
13728 if (FRAME_WINDOW_P (f))
13730 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined (MAC_OS) \
13731 || defined (USE_GTK)
13732 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
13733 #else
13734 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
13735 #endif
13737 else
13738 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
13740 if (redisplay_menu_p)
13741 display_menu_bar (w);
13743 #ifdef HAVE_WINDOW_SYSTEM
13744 if (FRAME_WINDOW_P (f))
13746 #if defined (USE_GTK) || USE_MAC_TOOLBAR
13747 redisplay_tool_bar_p = FRAME_EXTERNAL_TOOL_BAR (f);
13748 #else
13749 redisplay_tool_bar_p = WINDOWP (f->tool_bar_window)
13750 && (FRAME_TOOL_BAR_LINES (f) > 0
13751 || !NILP (Vauto_resize_tool_bars));
13752 #endif
13754 if (redisplay_tool_bar_p && redisplay_tool_bar (f))
13756 extern int ignore_mouse_drag_p;
13757 ignore_mouse_drag_p = 1;
13760 #endif
13763 #ifdef HAVE_WINDOW_SYSTEM
13764 if (FRAME_WINDOW_P (f)
13765 && update_window_fringes (w, (just_this_one_p
13766 || (!used_current_matrix_p && !overlay_arrow_seen)
13767 || w->pseudo_window_p)))
13769 update_begin (f);
13770 BLOCK_INPUT;
13771 if (draw_window_fringes (w, 1))
13772 x_draw_vertical_border (w);
13773 UNBLOCK_INPUT;
13774 update_end (f);
13776 #endif /* HAVE_WINDOW_SYSTEM */
13778 /* We go to this label, with fonts_changed_p nonzero,
13779 if it is necessary to try again using larger glyph matrices.
13780 We have to redeem the scroll bar even in this case,
13781 because the loop in redisplay_internal expects that. */
13782 need_larger_matrices:
13784 finish_scroll_bars:
13786 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
13788 /* Set the thumb's position and size. */
13789 set_vertical_scroll_bar (w);
13791 /* Note that we actually used the scroll bar attached to this
13792 window, so it shouldn't be deleted at the end of redisplay. */
13793 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
13794 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
13797 /* Restore current_buffer and value of point in it. */
13798 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
13799 set_buffer_internal_1 (old);
13800 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
13801 shorter. This can be caused by log truncation in *Messages*. */
13802 if (CHARPOS (lpoint) <= ZV)
13803 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
13805 unbind_to (count, Qnil);
13809 /* Build the complete desired matrix of WINDOW with a window start
13810 buffer position POS.
13812 Value is 1 if successful. It is zero if fonts were loaded during
13813 redisplay which makes re-adjusting glyph matrices necessary, and -1
13814 if point would appear in the scroll margins.
13815 (We check that only if CHECK_MARGINS is nonzero. */
13818 try_window (window, pos, check_margins)
13819 Lisp_Object window;
13820 struct text_pos pos;
13821 int check_margins;
13823 struct window *w = XWINDOW (window);
13824 struct it it;
13825 struct glyph_row *last_text_row = NULL;
13826 struct frame *f = XFRAME (w->frame);
13828 /* Make POS the new window start. */
13829 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
13831 /* Mark cursor position as unknown. No overlay arrow seen. */
13832 w->cursor.vpos = -1;
13833 overlay_arrow_seen = 0;
13835 /* Initialize iterator and info to start at POS. */
13836 start_display (&it, w, pos);
13838 /* Display all lines of W. */
13839 while (it.current_y < it.last_visible_y)
13841 if (display_line (&it))
13842 last_text_row = it.glyph_row - 1;
13843 if (fonts_changed_p)
13844 return 0;
13847 /* Don't let the cursor end in the scroll margins. */
13848 if (check_margins
13849 && !MINI_WINDOW_P (w))
13851 int this_scroll_margin;
13853 this_scroll_margin = max (0, scroll_margin);
13854 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
13855 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
13857 if ((w->cursor.y >= 0 /* not vscrolled */
13858 && w->cursor.y < this_scroll_margin
13859 && CHARPOS (pos) > BEGV
13860 && IT_CHARPOS (it) < ZV)
13861 /* rms: considering make_cursor_line_fully_visible_p here
13862 seems to give wrong results. We don't want to recenter
13863 when the last line is partly visible, we want to allow
13864 that case to be handled in the usual way. */
13865 || (w->cursor.y + 1) > it.last_visible_y)
13867 w->cursor.vpos = -1;
13868 clear_glyph_matrix (w->desired_matrix);
13869 return -1;
13873 /* If bottom moved off end of frame, change mode line percentage. */
13874 if (XFASTINT (w->window_end_pos) <= 0
13875 && Z != IT_CHARPOS (it))
13876 w->update_mode_line = Qt;
13878 /* Set window_end_pos to the offset of the last character displayed
13879 on the window from the end of current_buffer. Set
13880 window_end_vpos to its row number. */
13881 if (last_text_row)
13883 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
13884 w->window_end_bytepos
13885 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
13886 w->window_end_pos
13887 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
13888 w->window_end_vpos
13889 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
13890 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
13891 ->displays_text_p);
13893 else
13895 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
13896 w->window_end_pos = make_number (Z - ZV);
13897 w->window_end_vpos = make_number (0);
13900 /* But that is not valid info until redisplay finishes. */
13901 w->window_end_valid = Qnil;
13902 return 1;
13907 /************************************************************************
13908 Window redisplay reusing current matrix when buffer has not changed
13909 ************************************************************************/
13911 /* Try redisplay of window W showing an unchanged buffer with a
13912 different window start than the last time it was displayed by
13913 reusing its current matrix. Value is non-zero if successful.
13914 W->start is the new window start. */
13916 static int
13917 try_window_reusing_current_matrix (w)
13918 struct window *w;
13920 struct frame *f = XFRAME (w->frame);
13921 struct glyph_row *row, *bottom_row;
13922 struct it it;
13923 struct run run;
13924 struct text_pos start, new_start;
13925 int nrows_scrolled, i;
13926 struct glyph_row *last_text_row;
13927 struct glyph_row *last_reused_text_row;
13928 struct glyph_row *start_row;
13929 int start_vpos, min_y, max_y;
13931 #if GLYPH_DEBUG
13932 if (inhibit_try_window_reusing)
13933 return 0;
13934 #endif
13936 if (/* This function doesn't handle terminal frames. */
13937 !FRAME_WINDOW_P (f)
13938 /* Don't try to reuse the display if windows have been split
13939 or such. */
13940 || windows_or_buffers_changed
13941 || cursor_type_changed)
13942 return 0;
13944 /* Can't do this if region may have changed. */
13945 if ((!NILP (Vtransient_mark_mode)
13946 && !NILP (current_buffer->mark_active))
13947 || !NILP (w->region_showing)
13948 || !NILP (Vshow_trailing_whitespace))
13949 return 0;
13951 /* If top-line visibility has changed, give up. */
13952 if (WINDOW_WANTS_HEADER_LINE_P (w)
13953 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
13954 return 0;
13956 /* Give up if old or new display is scrolled vertically. We could
13957 make this function handle this, but right now it doesn't. */
13958 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
13959 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
13960 return 0;
13962 /* The variable new_start now holds the new window start. The old
13963 start `start' can be determined from the current matrix. */
13964 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
13965 start = start_row->start.pos;
13966 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
13968 /* Clear the desired matrix for the display below. */
13969 clear_glyph_matrix (w->desired_matrix);
13971 if (CHARPOS (new_start) <= CHARPOS (start))
13973 int first_row_y;
13975 /* Don't use this method if the display starts with an ellipsis
13976 displayed for invisible text. It's not easy to handle that case
13977 below, and it's certainly not worth the effort since this is
13978 not a frequent case. */
13979 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
13980 return 0;
13982 IF_DEBUG (debug_method_add (w, "twu1"));
13984 /* Display up to a row that can be reused. The variable
13985 last_text_row is set to the last row displayed that displays
13986 text. Note that it.vpos == 0 if or if not there is a
13987 header-line; it's not the same as the MATRIX_ROW_VPOS! */
13988 start_display (&it, w, new_start);
13989 first_row_y = it.current_y;
13990 w->cursor.vpos = -1;
13991 last_text_row = last_reused_text_row = NULL;
13993 while (it.current_y < it.last_visible_y
13994 && !fonts_changed_p)
13996 /* If we have reached into the characters in the START row,
13997 that means the line boundaries have changed. So we
13998 can't start copying with the row START. Maybe it will
13999 work to start copying with the following row. */
14000 while (IT_CHARPOS (it) > CHARPOS (start))
14002 /* Advance to the next row as the "start". */
14003 start_row++;
14004 start = start_row->start.pos;
14005 /* If there are no more rows to try, or just one, give up. */
14006 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
14007 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
14008 || CHARPOS (start) == ZV)
14010 clear_glyph_matrix (w->desired_matrix);
14011 return 0;
14014 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14016 /* If we have reached alignment,
14017 we can copy the rest of the rows. */
14018 if (IT_CHARPOS (it) == CHARPOS (start))
14019 break;
14021 if (display_line (&it))
14022 last_text_row = it.glyph_row - 1;
14025 /* A value of current_y < last_visible_y means that we stopped
14026 at the previous window start, which in turn means that we
14027 have at least one reusable row. */
14028 if (it.current_y < it.last_visible_y)
14030 /* IT.vpos always starts from 0; it counts text lines. */
14031 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
14033 /* Find PT if not already found in the lines displayed. */
14034 if (w->cursor.vpos < 0)
14036 int dy = it.current_y - start_row->y;
14038 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14039 row = row_containing_pos (w, PT, row, NULL, dy);
14040 if (row)
14041 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
14042 dy, nrows_scrolled);
14043 else
14045 clear_glyph_matrix (w->desired_matrix);
14046 return 0;
14050 /* Scroll the display. Do it before the current matrix is
14051 changed. The problem here is that update has not yet
14052 run, i.e. part of the current matrix is not up to date.
14053 scroll_run_hook will clear the cursor, and use the
14054 current matrix to get the height of the row the cursor is
14055 in. */
14056 run.current_y = start_row->y;
14057 run.desired_y = it.current_y;
14058 run.height = it.last_visible_y - it.current_y;
14060 if (run.height > 0 && run.current_y != run.desired_y)
14062 update_begin (f);
14063 FRAME_RIF (f)->update_window_begin_hook (w);
14064 FRAME_RIF (f)->clear_window_mouse_face (w);
14065 FRAME_RIF (f)->scroll_run_hook (w, &run);
14066 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14067 update_end (f);
14070 /* Shift current matrix down by nrows_scrolled lines. */
14071 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14072 rotate_matrix (w->current_matrix,
14073 start_vpos,
14074 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14075 nrows_scrolled);
14077 /* Disable lines that must be updated. */
14078 for (i = 0; i < nrows_scrolled; ++i)
14079 (start_row + i)->enabled_p = 0;
14081 /* Re-compute Y positions. */
14082 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14083 max_y = it.last_visible_y;
14084 for (row = start_row + nrows_scrolled;
14085 row < bottom_row;
14086 ++row)
14088 row->y = it.current_y;
14089 row->visible_height = row->height;
14091 if (row->y < min_y)
14092 row->visible_height -= min_y - row->y;
14093 if (row->y + row->height > max_y)
14094 row->visible_height -= row->y + row->height - max_y;
14095 row->redraw_fringe_bitmaps_p = 1;
14097 it.current_y += row->height;
14099 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14100 last_reused_text_row = row;
14101 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
14102 break;
14105 /* Disable lines in the current matrix which are now
14106 below the window. */
14107 for (++row; row < bottom_row; ++row)
14108 row->enabled_p = row->mode_line_p = 0;
14111 /* Update window_end_pos etc.; last_reused_text_row is the last
14112 reused row from the current matrix containing text, if any.
14113 The value of last_text_row is the last displayed line
14114 containing text. */
14115 if (last_reused_text_row)
14117 w->window_end_bytepos
14118 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
14119 w->window_end_pos
14120 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
14121 w->window_end_vpos
14122 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
14123 w->current_matrix));
14125 else if (last_text_row)
14127 w->window_end_bytepos
14128 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14129 w->window_end_pos
14130 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14131 w->window_end_vpos
14132 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14134 else
14136 /* This window must be completely empty. */
14137 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14138 w->window_end_pos = make_number (Z - ZV);
14139 w->window_end_vpos = make_number (0);
14141 w->window_end_valid = Qnil;
14143 /* Update hint: don't try scrolling again in update_window. */
14144 w->desired_matrix->no_scrolling_p = 1;
14146 #if GLYPH_DEBUG
14147 debug_method_add (w, "try_window_reusing_current_matrix 1");
14148 #endif
14149 return 1;
14151 else if (CHARPOS (new_start) > CHARPOS (start))
14153 struct glyph_row *pt_row, *row;
14154 struct glyph_row *first_reusable_row;
14155 struct glyph_row *first_row_to_display;
14156 int dy;
14157 int yb = window_text_bottom_y (w);
14159 /* Find the row starting at new_start, if there is one. Don't
14160 reuse a partially visible line at the end. */
14161 first_reusable_row = start_row;
14162 while (first_reusable_row->enabled_p
14163 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
14164 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14165 < CHARPOS (new_start)))
14166 ++first_reusable_row;
14168 /* Give up if there is no row to reuse. */
14169 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
14170 || !first_reusable_row->enabled_p
14171 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14172 != CHARPOS (new_start)))
14173 return 0;
14175 /* We can reuse fully visible rows beginning with
14176 first_reusable_row to the end of the window. Set
14177 first_row_to_display to the first row that cannot be reused.
14178 Set pt_row to the row containing point, if there is any. */
14179 pt_row = NULL;
14180 for (first_row_to_display = first_reusable_row;
14181 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
14182 ++first_row_to_display)
14184 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
14185 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
14186 pt_row = first_row_to_display;
14189 /* Start displaying at the start of first_row_to_display. */
14190 xassert (first_row_to_display->y < yb);
14191 init_to_row_start (&it, w, first_row_to_display);
14193 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
14194 - start_vpos);
14195 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
14196 - nrows_scrolled);
14197 it.current_y = (first_row_to_display->y - first_reusable_row->y
14198 + WINDOW_HEADER_LINE_HEIGHT (w));
14200 /* Display lines beginning with first_row_to_display in the
14201 desired matrix. Set last_text_row to the last row displayed
14202 that displays text. */
14203 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
14204 if (pt_row == NULL)
14205 w->cursor.vpos = -1;
14206 last_text_row = NULL;
14207 while (it.current_y < it.last_visible_y && !fonts_changed_p)
14208 if (display_line (&it))
14209 last_text_row = it.glyph_row - 1;
14211 /* Give up If point isn't in a row displayed or reused. */
14212 if (w->cursor.vpos < 0)
14214 clear_glyph_matrix (w->desired_matrix);
14215 return 0;
14218 /* If point is in a reused row, adjust y and vpos of the cursor
14219 position. */
14220 if (pt_row)
14222 w->cursor.vpos -= nrows_scrolled;
14223 w->cursor.y -= first_reusable_row->y - start_row->y;
14226 /* Scroll the display. */
14227 run.current_y = first_reusable_row->y;
14228 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
14229 run.height = it.last_visible_y - run.current_y;
14230 dy = run.current_y - run.desired_y;
14232 if (run.height)
14234 update_begin (f);
14235 FRAME_RIF (f)->update_window_begin_hook (w);
14236 FRAME_RIF (f)->clear_window_mouse_face (w);
14237 FRAME_RIF (f)->scroll_run_hook (w, &run);
14238 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14239 update_end (f);
14242 /* Adjust Y positions of reused rows. */
14243 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14244 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14245 max_y = it.last_visible_y;
14246 for (row = first_reusable_row; row < first_row_to_display; ++row)
14248 row->y -= dy;
14249 row->visible_height = row->height;
14250 if (row->y < min_y)
14251 row->visible_height -= min_y - row->y;
14252 if (row->y + row->height > max_y)
14253 row->visible_height -= row->y + row->height - max_y;
14254 row->redraw_fringe_bitmaps_p = 1;
14257 /* Scroll the current matrix. */
14258 xassert (nrows_scrolled > 0);
14259 rotate_matrix (w->current_matrix,
14260 start_vpos,
14261 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14262 -nrows_scrolled);
14264 /* Disable rows not reused. */
14265 for (row -= nrows_scrolled; row < bottom_row; ++row)
14266 row->enabled_p = 0;
14268 /* Point may have moved to a different line, so we cannot assume that
14269 the previous cursor position is valid; locate the correct row. */
14270 if (pt_row)
14272 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
14273 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
14274 row++)
14276 w->cursor.vpos++;
14277 w->cursor.y = row->y;
14279 if (row < bottom_row)
14281 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
14282 while (glyph->charpos < PT)
14284 w->cursor.hpos++;
14285 w->cursor.x += glyph->pixel_width;
14286 glyph++;
14291 /* Adjust window end. A null value of last_text_row means that
14292 the window end is in reused rows which in turn means that
14293 only its vpos can have changed. */
14294 if (last_text_row)
14296 w->window_end_bytepos
14297 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14298 w->window_end_pos
14299 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14300 w->window_end_vpos
14301 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14303 else
14305 w->window_end_vpos
14306 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
14309 w->window_end_valid = Qnil;
14310 w->desired_matrix->no_scrolling_p = 1;
14312 #if GLYPH_DEBUG
14313 debug_method_add (w, "try_window_reusing_current_matrix 2");
14314 #endif
14315 return 1;
14318 return 0;
14323 /************************************************************************
14324 Window redisplay reusing current matrix when buffer has changed
14325 ************************************************************************/
14327 static struct glyph_row *find_last_unchanged_at_beg_row P_ ((struct window *));
14328 static struct glyph_row *find_first_unchanged_at_end_row P_ ((struct window *,
14329 int *, int *));
14330 static struct glyph_row *
14331 find_last_row_displaying_text P_ ((struct glyph_matrix *, struct it *,
14332 struct glyph_row *));
14335 /* Return the last row in MATRIX displaying text. If row START is
14336 non-null, start searching with that row. IT gives the dimensions
14337 of the display. Value is null if matrix is empty; otherwise it is
14338 a pointer to the row found. */
14340 static struct glyph_row *
14341 find_last_row_displaying_text (matrix, it, start)
14342 struct glyph_matrix *matrix;
14343 struct it *it;
14344 struct glyph_row *start;
14346 struct glyph_row *row, *row_found;
14348 /* Set row_found to the last row in IT->w's current matrix
14349 displaying text. The loop looks funny but think of partially
14350 visible lines. */
14351 row_found = NULL;
14352 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
14353 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14355 xassert (row->enabled_p);
14356 row_found = row;
14357 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
14358 break;
14359 ++row;
14362 return row_found;
14366 /* Return the last row in the current matrix of W that is not affected
14367 by changes at the start of current_buffer that occurred since W's
14368 current matrix was built. Value is null if no such row exists.
14370 BEG_UNCHANGED us the number of characters unchanged at the start of
14371 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
14372 first changed character in current_buffer. Characters at positions <
14373 BEG + BEG_UNCHANGED are at the same buffer positions as they were
14374 when the current matrix was built. */
14376 static struct glyph_row *
14377 find_last_unchanged_at_beg_row (w)
14378 struct window *w;
14380 int first_changed_pos = BEG + BEG_UNCHANGED;
14381 struct glyph_row *row;
14382 struct glyph_row *row_found = NULL;
14383 int yb = window_text_bottom_y (w);
14385 /* Find the last row displaying unchanged text. */
14386 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14387 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
14388 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos)
14390 if (/* If row ends before first_changed_pos, it is unchanged,
14391 except in some case. */
14392 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
14393 /* When row ends in ZV and we write at ZV it is not
14394 unchanged. */
14395 && !row->ends_at_zv_p
14396 /* When first_changed_pos is the end of a continued line,
14397 row is not unchanged because it may be no longer
14398 continued. */
14399 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
14400 && (row->continued_p
14401 || row->exact_window_width_line_p)))
14402 row_found = row;
14404 /* Stop if last visible row. */
14405 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
14406 break;
14408 ++row;
14411 return row_found;
14415 /* Find the first glyph row in the current matrix of W that is not
14416 affected by changes at the end of current_buffer since the
14417 time W's current matrix was built.
14419 Return in *DELTA the number of chars by which buffer positions in
14420 unchanged text at the end of current_buffer must be adjusted.
14422 Return in *DELTA_BYTES the corresponding number of bytes.
14424 Value is null if no such row exists, i.e. all rows are affected by
14425 changes. */
14427 static struct glyph_row *
14428 find_first_unchanged_at_end_row (w, delta, delta_bytes)
14429 struct window *w;
14430 int *delta, *delta_bytes;
14432 struct glyph_row *row;
14433 struct glyph_row *row_found = NULL;
14435 *delta = *delta_bytes = 0;
14437 /* Display must not have been paused, otherwise the current matrix
14438 is not up to date. */
14439 eassert (!NILP (w->window_end_valid));
14441 /* A value of window_end_pos >= END_UNCHANGED means that the window
14442 end is in the range of changed text. If so, there is no
14443 unchanged row at the end of W's current matrix. */
14444 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
14445 return NULL;
14447 /* Set row to the last row in W's current matrix displaying text. */
14448 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
14450 /* If matrix is entirely empty, no unchanged row exists. */
14451 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14453 /* The value of row is the last glyph row in the matrix having a
14454 meaningful buffer position in it. The end position of row
14455 corresponds to window_end_pos. This allows us to translate
14456 buffer positions in the current matrix to current buffer
14457 positions for characters not in changed text. */
14458 int Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
14459 int Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
14460 int last_unchanged_pos, last_unchanged_pos_old;
14461 struct glyph_row *first_text_row
14462 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14464 *delta = Z - Z_old;
14465 *delta_bytes = Z_BYTE - Z_BYTE_old;
14467 /* Set last_unchanged_pos to the buffer position of the last
14468 character in the buffer that has not been changed. Z is the
14469 index + 1 of the last character in current_buffer, i.e. by
14470 subtracting END_UNCHANGED we get the index of the last
14471 unchanged character, and we have to add BEG to get its buffer
14472 position. */
14473 last_unchanged_pos = Z - END_UNCHANGED + BEG;
14474 last_unchanged_pos_old = last_unchanged_pos - *delta;
14476 /* Search backward from ROW for a row displaying a line that
14477 starts at a minimum position >= last_unchanged_pos_old. */
14478 for (; row > first_text_row; --row)
14480 /* This used to abort, but it can happen.
14481 It is ok to just stop the search instead here. KFS. */
14482 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
14483 break;
14485 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
14486 row_found = row;
14490 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
14492 return row_found;
14496 /* Make sure that glyph rows in the current matrix of window W
14497 reference the same glyph memory as corresponding rows in the
14498 frame's frame matrix. This function is called after scrolling W's
14499 current matrix on a terminal frame in try_window_id and
14500 try_window_reusing_current_matrix. */
14502 static void
14503 sync_frame_with_window_matrix_rows (w)
14504 struct window *w;
14506 struct frame *f = XFRAME (w->frame);
14507 struct glyph_row *window_row, *window_row_end, *frame_row;
14509 /* Preconditions: W must be a leaf window and full-width. Its frame
14510 must have a frame matrix. */
14511 xassert (NILP (w->hchild) && NILP (w->vchild));
14512 xassert (WINDOW_FULL_WIDTH_P (w));
14513 xassert (!FRAME_WINDOW_P (f));
14515 /* If W is a full-width window, glyph pointers in W's current matrix
14516 have, by definition, to be the same as glyph pointers in the
14517 corresponding frame matrix. Note that frame matrices have no
14518 marginal areas (see build_frame_matrix). */
14519 window_row = w->current_matrix->rows;
14520 window_row_end = window_row + w->current_matrix->nrows;
14521 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
14522 while (window_row < window_row_end)
14524 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
14525 struct glyph *end = window_row->glyphs[LAST_AREA];
14527 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
14528 frame_row->glyphs[TEXT_AREA] = start;
14529 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
14530 frame_row->glyphs[LAST_AREA] = end;
14532 /* Disable frame rows whose corresponding window rows have
14533 been disabled in try_window_id. */
14534 if (!window_row->enabled_p)
14535 frame_row->enabled_p = 0;
14537 ++window_row, ++frame_row;
14542 /* Find the glyph row in window W containing CHARPOS. Consider all
14543 rows between START and END (not inclusive). END null means search
14544 all rows to the end of the display area of W. Value is the row
14545 containing CHARPOS or null. */
14547 struct glyph_row *
14548 row_containing_pos (w, charpos, start, end, dy)
14549 struct window *w;
14550 int charpos;
14551 struct glyph_row *start, *end;
14552 int dy;
14554 struct glyph_row *row = start;
14555 int last_y;
14557 /* If we happen to start on a header-line, skip that. */
14558 if (row->mode_line_p)
14559 ++row;
14561 if ((end && row >= end) || !row->enabled_p)
14562 return NULL;
14564 last_y = window_text_bottom_y (w) - dy;
14566 while (1)
14568 /* Give up if we have gone too far. */
14569 if (end && row >= end)
14570 return NULL;
14571 /* This formerly returned if they were equal.
14572 I think that both quantities are of a "last plus one" type;
14573 if so, when they are equal, the row is within the screen. -- rms. */
14574 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
14575 return NULL;
14577 /* If it is in this row, return this row. */
14578 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
14579 || (MATRIX_ROW_END_CHARPOS (row) == charpos
14580 /* The end position of a row equals the start
14581 position of the next row. If CHARPOS is there, we
14582 would rather display it in the next line, except
14583 when this line ends in ZV. */
14584 && !row->ends_at_zv_p
14585 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
14586 && charpos >= MATRIX_ROW_START_CHARPOS (row))
14587 return row;
14588 ++row;
14593 /* Try to redisplay window W by reusing its existing display. W's
14594 current matrix must be up to date when this function is called,
14595 i.e. window_end_valid must not be nil.
14597 Value is
14599 1 if display has been updated
14600 0 if otherwise unsuccessful
14601 -1 if redisplay with same window start is known not to succeed
14603 The following steps are performed:
14605 1. Find the last row in the current matrix of W that is not
14606 affected by changes at the start of current_buffer. If no such row
14607 is found, give up.
14609 2. Find the first row in W's current matrix that is not affected by
14610 changes at the end of current_buffer. Maybe there is no such row.
14612 3. Display lines beginning with the row + 1 found in step 1 to the
14613 row found in step 2 or, if step 2 didn't find a row, to the end of
14614 the window.
14616 4. If cursor is not known to appear on the window, give up.
14618 5. If display stopped at the row found in step 2, scroll the
14619 display and current matrix as needed.
14621 6. Maybe display some lines at the end of W, if we must. This can
14622 happen under various circumstances, like a partially visible line
14623 becoming fully visible, or because newly displayed lines are displayed
14624 in smaller font sizes.
14626 7. Update W's window end information. */
14628 static int
14629 try_window_id (w)
14630 struct window *w;
14632 struct frame *f = XFRAME (w->frame);
14633 struct glyph_matrix *current_matrix = w->current_matrix;
14634 struct glyph_matrix *desired_matrix = w->desired_matrix;
14635 struct glyph_row *last_unchanged_at_beg_row;
14636 struct glyph_row *first_unchanged_at_end_row;
14637 struct glyph_row *row;
14638 struct glyph_row *bottom_row;
14639 int bottom_vpos;
14640 struct it it;
14641 int delta = 0, delta_bytes = 0, stop_pos, dvpos, dy;
14642 struct text_pos start_pos;
14643 struct run run;
14644 int first_unchanged_at_end_vpos = 0;
14645 struct glyph_row *last_text_row, *last_text_row_at_end;
14646 struct text_pos start;
14647 int first_changed_charpos, last_changed_charpos;
14649 #if GLYPH_DEBUG
14650 if (inhibit_try_window_id)
14651 return 0;
14652 #endif
14654 /* This is handy for debugging. */
14655 #if 0
14656 #define GIVE_UP(X) \
14657 do { \
14658 fprintf (stderr, "try_window_id give up %d\n", (X)); \
14659 return 0; \
14660 } while (0)
14661 #else
14662 #define GIVE_UP(X) return 0
14663 #endif
14665 SET_TEXT_POS_FROM_MARKER (start, w->start);
14667 /* Don't use this for mini-windows because these can show
14668 messages and mini-buffers, and we don't handle that here. */
14669 if (MINI_WINDOW_P (w))
14670 GIVE_UP (1);
14672 /* This flag is used to prevent redisplay optimizations. */
14673 if (windows_or_buffers_changed || cursor_type_changed)
14674 GIVE_UP (2);
14676 /* Verify that narrowing has not changed.
14677 Also verify that we were not told to prevent redisplay optimizations.
14678 It would be nice to further
14679 reduce the number of cases where this prevents try_window_id. */
14680 if (current_buffer->clip_changed
14681 || current_buffer->prevent_redisplay_optimizations_p)
14682 GIVE_UP (3);
14684 /* Window must either use window-based redisplay or be full width. */
14685 if (!FRAME_WINDOW_P (f)
14686 && (!FRAME_LINE_INS_DEL_OK (f)
14687 || !WINDOW_FULL_WIDTH_P (w)))
14688 GIVE_UP (4);
14690 /* Give up if point is not known NOT to appear in W. */
14691 if (PT < CHARPOS (start))
14692 GIVE_UP (5);
14694 /* Another way to prevent redisplay optimizations. */
14695 if (XFASTINT (w->last_modified) == 0)
14696 GIVE_UP (6);
14698 /* Verify that window is not hscrolled. */
14699 if (XFASTINT (w->hscroll) != 0)
14700 GIVE_UP (7);
14702 /* Verify that display wasn't paused. */
14703 if (NILP (w->window_end_valid))
14704 GIVE_UP (8);
14706 /* Can't use this if highlighting a region because a cursor movement
14707 will do more than just set the cursor. */
14708 if (!NILP (Vtransient_mark_mode)
14709 && !NILP (current_buffer->mark_active))
14710 GIVE_UP (9);
14712 /* Likewise if highlighting trailing whitespace. */
14713 if (!NILP (Vshow_trailing_whitespace))
14714 GIVE_UP (11);
14716 /* Likewise if showing a region. */
14717 if (!NILP (w->region_showing))
14718 GIVE_UP (10);
14720 /* Can use this if overlay arrow position and or string have changed. */
14721 if (overlay_arrows_changed_p ())
14722 GIVE_UP (12);
14725 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
14726 only if buffer has really changed. The reason is that the gap is
14727 initially at Z for freshly visited files. The code below would
14728 set end_unchanged to 0 in that case. */
14729 if (MODIFF > SAVE_MODIFF
14730 /* This seems to happen sometimes after saving a buffer. */
14731 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
14733 if (GPT - BEG < BEG_UNCHANGED)
14734 BEG_UNCHANGED = GPT - BEG;
14735 if (Z - GPT < END_UNCHANGED)
14736 END_UNCHANGED = Z - GPT;
14739 /* The position of the first and last character that has been changed. */
14740 first_changed_charpos = BEG + BEG_UNCHANGED;
14741 last_changed_charpos = Z - END_UNCHANGED;
14743 /* If window starts after a line end, and the last change is in
14744 front of that newline, then changes don't affect the display.
14745 This case happens with stealth-fontification. Note that although
14746 the display is unchanged, glyph positions in the matrix have to
14747 be adjusted, of course. */
14748 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
14749 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
14750 && ((last_changed_charpos < CHARPOS (start)
14751 && CHARPOS (start) == BEGV)
14752 || (last_changed_charpos < CHARPOS (start) - 1
14753 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
14755 int Z_old, delta, Z_BYTE_old, delta_bytes;
14756 struct glyph_row *r0;
14758 /* Compute how many chars/bytes have been added to or removed
14759 from the buffer. */
14760 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
14761 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
14762 delta = Z - Z_old;
14763 delta_bytes = Z_BYTE - Z_BYTE_old;
14765 /* Give up if PT is not in the window. Note that it already has
14766 been checked at the start of try_window_id that PT is not in
14767 front of the window start. */
14768 if (PT >= MATRIX_ROW_END_CHARPOS (row) + delta)
14769 GIVE_UP (13);
14771 /* If window start is unchanged, we can reuse the whole matrix
14772 as is, after adjusting glyph positions. No need to compute
14773 the window end again, since its offset from Z hasn't changed. */
14774 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
14775 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + delta
14776 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + delta_bytes
14777 /* PT must not be in a partially visible line. */
14778 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + delta
14779 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
14781 /* Adjust positions in the glyph matrix. */
14782 if (delta || delta_bytes)
14784 struct glyph_row *r1
14785 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
14786 increment_matrix_positions (w->current_matrix,
14787 MATRIX_ROW_VPOS (r0, current_matrix),
14788 MATRIX_ROW_VPOS (r1, current_matrix),
14789 delta, delta_bytes);
14792 /* Set the cursor. */
14793 row = row_containing_pos (w, PT, r0, NULL, 0);
14794 if (row)
14795 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
14796 else
14797 abort ();
14798 return 1;
14802 /* Handle the case that changes are all below what is displayed in
14803 the window, and that PT is in the window. This shortcut cannot
14804 be taken if ZV is visible in the window, and text has been added
14805 there that is visible in the window. */
14806 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
14807 /* ZV is not visible in the window, or there are no
14808 changes at ZV, actually. */
14809 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
14810 || first_changed_charpos == last_changed_charpos))
14812 struct glyph_row *r0;
14814 /* Give up if PT is not in the window. Note that it already has
14815 been checked at the start of try_window_id that PT is not in
14816 front of the window start. */
14817 if (PT >= MATRIX_ROW_END_CHARPOS (row))
14818 GIVE_UP (14);
14820 /* If window start is unchanged, we can reuse the whole matrix
14821 as is, without changing glyph positions since no text has
14822 been added/removed in front of the window end. */
14823 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
14824 if (TEXT_POS_EQUAL_P (start, r0->start.pos)
14825 /* PT must not be in a partially visible line. */
14826 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
14827 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
14829 /* We have to compute the window end anew since text
14830 can have been added/removed after it. */
14831 w->window_end_pos
14832 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
14833 w->window_end_bytepos
14834 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
14836 /* Set the cursor. */
14837 row = row_containing_pos (w, PT, r0, NULL, 0);
14838 if (row)
14839 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
14840 else
14841 abort ();
14842 return 2;
14846 /* Give up if window start is in the changed area.
14848 The condition used to read
14850 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
14852 but why that was tested escapes me at the moment. */
14853 if (CHARPOS (start) >= first_changed_charpos
14854 && CHARPOS (start) <= last_changed_charpos)
14855 GIVE_UP (15);
14857 /* Check that window start agrees with the start of the first glyph
14858 row in its current matrix. Check this after we know the window
14859 start is not in changed text, otherwise positions would not be
14860 comparable. */
14861 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
14862 if (!TEXT_POS_EQUAL_P (start, row->start.pos))
14863 GIVE_UP (16);
14865 /* Give up if the window ends in strings. Overlay strings
14866 at the end are difficult to handle, so don't try. */
14867 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
14868 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
14869 GIVE_UP (20);
14871 /* Compute the position at which we have to start displaying new
14872 lines. Some of the lines at the top of the window might be
14873 reusable because they are not displaying changed text. Find the
14874 last row in W's current matrix not affected by changes at the
14875 start of current_buffer. Value is null if changes start in the
14876 first line of window. */
14877 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
14878 if (last_unchanged_at_beg_row)
14880 /* Avoid starting to display in the moddle of a character, a TAB
14881 for instance. This is easier than to set up the iterator
14882 exactly, and it's not a frequent case, so the additional
14883 effort wouldn't really pay off. */
14884 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
14885 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
14886 && last_unchanged_at_beg_row > w->current_matrix->rows)
14887 --last_unchanged_at_beg_row;
14889 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
14890 GIVE_UP (17);
14892 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
14893 GIVE_UP (18);
14894 start_pos = it.current.pos;
14896 /* Start displaying new lines in the desired matrix at the same
14897 vpos we would use in the current matrix, i.e. below
14898 last_unchanged_at_beg_row. */
14899 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
14900 current_matrix);
14901 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
14902 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
14904 xassert (it.hpos == 0 && it.current_x == 0);
14906 else
14908 /* There are no reusable lines at the start of the window.
14909 Start displaying in the first text line. */
14910 start_display (&it, w, start);
14911 it.vpos = it.first_vpos;
14912 start_pos = it.current.pos;
14915 /* Find the first row that is not affected by changes at the end of
14916 the buffer. Value will be null if there is no unchanged row, in
14917 which case we must redisplay to the end of the window. delta
14918 will be set to the value by which buffer positions beginning with
14919 first_unchanged_at_end_row have to be adjusted due to text
14920 changes. */
14921 first_unchanged_at_end_row
14922 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
14923 IF_DEBUG (debug_delta = delta);
14924 IF_DEBUG (debug_delta_bytes = delta_bytes);
14926 /* Set stop_pos to the buffer position up to which we will have to
14927 display new lines. If first_unchanged_at_end_row != NULL, this
14928 is the buffer position of the start of the line displayed in that
14929 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
14930 that we don't stop at a buffer position. */
14931 stop_pos = 0;
14932 if (first_unchanged_at_end_row)
14934 xassert (last_unchanged_at_beg_row == NULL
14935 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
14937 /* If this is a continuation line, move forward to the next one
14938 that isn't. Changes in lines above affect this line.
14939 Caution: this may move first_unchanged_at_end_row to a row
14940 not displaying text. */
14941 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
14942 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
14943 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
14944 < it.last_visible_y))
14945 ++first_unchanged_at_end_row;
14947 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
14948 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
14949 >= it.last_visible_y))
14950 first_unchanged_at_end_row = NULL;
14951 else
14953 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
14954 + delta);
14955 first_unchanged_at_end_vpos
14956 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
14957 xassert (stop_pos >= Z - END_UNCHANGED);
14960 else if (last_unchanged_at_beg_row == NULL)
14961 GIVE_UP (19);
14964 #if GLYPH_DEBUG
14966 /* Either there is no unchanged row at the end, or the one we have
14967 now displays text. This is a necessary condition for the window
14968 end pos calculation at the end of this function. */
14969 xassert (first_unchanged_at_end_row == NULL
14970 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
14972 debug_last_unchanged_at_beg_vpos
14973 = (last_unchanged_at_beg_row
14974 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
14975 : -1);
14976 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
14978 #endif /* GLYPH_DEBUG != 0 */
14981 /* Display new lines. Set last_text_row to the last new line
14982 displayed which has text on it, i.e. might end up as being the
14983 line where the window_end_vpos is. */
14984 w->cursor.vpos = -1;
14985 last_text_row = NULL;
14986 overlay_arrow_seen = 0;
14987 while (it.current_y < it.last_visible_y
14988 && !fonts_changed_p
14989 && (first_unchanged_at_end_row == NULL
14990 || IT_CHARPOS (it) < stop_pos))
14992 if (display_line (&it))
14993 last_text_row = it.glyph_row - 1;
14996 if (fonts_changed_p)
14997 return -1;
15000 /* Compute differences in buffer positions, y-positions etc. for
15001 lines reused at the bottom of the window. Compute what we can
15002 scroll. */
15003 if (first_unchanged_at_end_row
15004 /* No lines reused because we displayed everything up to the
15005 bottom of the window. */
15006 && it.current_y < it.last_visible_y)
15008 dvpos = (it.vpos
15009 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
15010 current_matrix));
15011 dy = it.current_y - first_unchanged_at_end_row->y;
15012 run.current_y = first_unchanged_at_end_row->y;
15013 run.desired_y = run.current_y + dy;
15014 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
15016 else
15018 delta = dvpos = dy = run.current_y = run.desired_y = run.height = 0;
15019 first_unchanged_at_end_row = NULL;
15021 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
15024 /* Find the cursor if not already found. We have to decide whether
15025 PT will appear on this window (it sometimes doesn't, but this is
15026 not a very frequent case.) This decision has to be made before
15027 the current matrix is altered. A value of cursor.vpos < 0 means
15028 that PT is either in one of the lines beginning at
15029 first_unchanged_at_end_row or below the window. Don't care for
15030 lines that might be displayed later at the window end; as
15031 mentioned, this is not a frequent case. */
15032 if (w->cursor.vpos < 0)
15034 /* Cursor in unchanged rows at the top? */
15035 if (PT < CHARPOS (start_pos)
15036 && last_unchanged_at_beg_row)
15038 row = row_containing_pos (w, PT,
15039 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
15040 last_unchanged_at_beg_row + 1, 0);
15041 if (row)
15042 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15045 /* Start from first_unchanged_at_end_row looking for PT. */
15046 else if (first_unchanged_at_end_row)
15048 row = row_containing_pos (w, PT - delta,
15049 first_unchanged_at_end_row, NULL, 0);
15050 if (row)
15051 set_cursor_from_row (w, row, w->current_matrix, delta,
15052 delta_bytes, dy, dvpos);
15055 /* Give up if cursor was not found. */
15056 if (w->cursor.vpos < 0)
15058 clear_glyph_matrix (w->desired_matrix);
15059 return -1;
15063 /* Don't let the cursor end in the scroll margins. */
15065 int this_scroll_margin, cursor_height;
15067 this_scroll_margin = max (0, scroll_margin);
15068 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15069 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
15070 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
15072 if ((w->cursor.y < this_scroll_margin
15073 && CHARPOS (start) > BEGV)
15074 /* Old redisplay didn't take scroll margin into account at the bottom,
15075 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
15076 || (w->cursor.y + (make_cursor_line_fully_visible_p
15077 ? cursor_height + this_scroll_margin
15078 : 1)) > it.last_visible_y)
15080 w->cursor.vpos = -1;
15081 clear_glyph_matrix (w->desired_matrix);
15082 return -1;
15086 /* Scroll the display. Do it before changing the current matrix so
15087 that xterm.c doesn't get confused about where the cursor glyph is
15088 found. */
15089 if (dy && run.height)
15091 update_begin (f);
15093 if (FRAME_WINDOW_P (f))
15095 FRAME_RIF (f)->update_window_begin_hook (w);
15096 FRAME_RIF (f)->clear_window_mouse_face (w);
15097 FRAME_RIF (f)->scroll_run_hook (w, &run);
15098 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15100 else
15102 /* Terminal frame. In this case, dvpos gives the number of
15103 lines to scroll by; dvpos < 0 means scroll up. */
15104 int first_unchanged_at_end_vpos
15105 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
15106 int from = WINDOW_TOP_EDGE_LINE (w) + first_unchanged_at_end_vpos;
15107 int end = (WINDOW_TOP_EDGE_LINE (w)
15108 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
15109 + window_internal_height (w));
15111 /* Perform the operation on the screen. */
15112 if (dvpos > 0)
15114 /* Scroll last_unchanged_at_beg_row to the end of the
15115 window down dvpos lines. */
15116 set_terminal_window (f, end);
15118 /* On dumb terminals delete dvpos lines at the end
15119 before inserting dvpos empty lines. */
15120 if (!FRAME_SCROLL_REGION_OK (f))
15121 ins_del_lines (f, end - dvpos, -dvpos);
15123 /* Insert dvpos empty lines in front of
15124 last_unchanged_at_beg_row. */
15125 ins_del_lines (f, from, dvpos);
15127 else if (dvpos < 0)
15129 /* Scroll up last_unchanged_at_beg_vpos to the end of
15130 the window to last_unchanged_at_beg_vpos - |dvpos|. */
15131 set_terminal_window (f, end);
15133 /* Delete dvpos lines in front of
15134 last_unchanged_at_beg_vpos. ins_del_lines will set
15135 the cursor to the given vpos and emit |dvpos| delete
15136 line sequences. */
15137 ins_del_lines (f, from + dvpos, dvpos);
15139 /* On a dumb terminal insert dvpos empty lines at the
15140 end. */
15141 if (!FRAME_SCROLL_REGION_OK (f))
15142 ins_del_lines (f, end + dvpos, -dvpos);
15145 set_terminal_window (f, 0);
15148 update_end (f);
15151 /* Shift reused rows of the current matrix to the right position.
15152 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
15153 text. */
15154 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15155 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
15156 if (dvpos < 0)
15158 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
15159 bottom_vpos, dvpos);
15160 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
15161 bottom_vpos, 0);
15163 else if (dvpos > 0)
15165 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
15166 bottom_vpos, dvpos);
15167 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
15168 first_unchanged_at_end_vpos + dvpos, 0);
15171 /* For frame-based redisplay, make sure that current frame and window
15172 matrix are in sync with respect to glyph memory. */
15173 if (!FRAME_WINDOW_P (f))
15174 sync_frame_with_window_matrix_rows (w);
15176 /* Adjust buffer positions in reused rows. */
15177 if (delta || delta_bytes)
15178 increment_matrix_positions (current_matrix,
15179 first_unchanged_at_end_vpos + dvpos,
15180 bottom_vpos, delta, delta_bytes);
15182 /* Adjust Y positions. */
15183 if (dy)
15184 shift_glyph_matrix (w, current_matrix,
15185 first_unchanged_at_end_vpos + dvpos,
15186 bottom_vpos, dy);
15188 if (first_unchanged_at_end_row)
15190 first_unchanged_at_end_row += dvpos;
15191 if (first_unchanged_at_end_row->y >= it.last_visible_y
15192 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
15193 first_unchanged_at_end_row = NULL;
15196 /* If scrolling up, there may be some lines to display at the end of
15197 the window. */
15198 last_text_row_at_end = NULL;
15199 if (dy < 0)
15201 /* Scrolling up can leave for example a partially visible line
15202 at the end of the window to be redisplayed. */
15203 /* Set last_row to the glyph row in the current matrix where the
15204 window end line is found. It has been moved up or down in
15205 the matrix by dvpos. */
15206 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
15207 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
15209 /* If last_row is the window end line, it should display text. */
15210 xassert (last_row->displays_text_p);
15212 /* If window end line was partially visible before, begin
15213 displaying at that line. Otherwise begin displaying with the
15214 line following it. */
15215 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
15217 init_to_row_start (&it, w, last_row);
15218 it.vpos = last_vpos;
15219 it.current_y = last_row->y;
15221 else
15223 init_to_row_end (&it, w, last_row);
15224 it.vpos = 1 + last_vpos;
15225 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
15226 ++last_row;
15229 /* We may start in a continuation line. If so, we have to
15230 get the right continuation_lines_width and current_x. */
15231 it.continuation_lines_width = last_row->continuation_lines_width;
15232 it.hpos = it.current_x = 0;
15234 /* Display the rest of the lines at the window end. */
15235 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15236 while (it.current_y < it.last_visible_y
15237 && !fonts_changed_p)
15239 /* Is it always sure that the display agrees with lines in
15240 the current matrix? I don't think so, so we mark rows
15241 displayed invalid in the current matrix by setting their
15242 enabled_p flag to zero. */
15243 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
15244 if (display_line (&it))
15245 last_text_row_at_end = it.glyph_row - 1;
15249 /* Update window_end_pos and window_end_vpos. */
15250 if (first_unchanged_at_end_row
15251 && !last_text_row_at_end)
15253 /* Window end line if one of the preserved rows from the current
15254 matrix. Set row to the last row displaying text in current
15255 matrix starting at first_unchanged_at_end_row, after
15256 scrolling. */
15257 xassert (first_unchanged_at_end_row->displays_text_p);
15258 row = find_last_row_displaying_text (w->current_matrix, &it,
15259 first_unchanged_at_end_row);
15260 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
15262 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15263 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15264 w->window_end_vpos
15265 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
15266 xassert (w->window_end_bytepos >= 0);
15267 IF_DEBUG (debug_method_add (w, "A"));
15269 else if (last_text_row_at_end)
15271 w->window_end_pos
15272 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
15273 w->window_end_bytepos
15274 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
15275 w->window_end_vpos
15276 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
15277 xassert (w->window_end_bytepos >= 0);
15278 IF_DEBUG (debug_method_add (w, "B"));
15280 else if (last_text_row)
15282 /* We have displayed either to the end of the window or at the
15283 end of the window, i.e. the last row with text is to be found
15284 in the desired matrix. */
15285 w->window_end_pos
15286 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15287 w->window_end_bytepos
15288 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15289 w->window_end_vpos
15290 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
15291 xassert (w->window_end_bytepos >= 0);
15293 else if (first_unchanged_at_end_row == NULL
15294 && last_text_row == NULL
15295 && last_text_row_at_end == NULL)
15297 /* Displayed to end of window, but no line containing text was
15298 displayed. Lines were deleted at the end of the window. */
15299 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
15300 int vpos = XFASTINT (w->window_end_vpos);
15301 struct glyph_row *current_row = current_matrix->rows + vpos;
15302 struct glyph_row *desired_row = desired_matrix->rows + vpos;
15304 for (row = NULL;
15305 row == NULL && vpos >= first_vpos;
15306 --vpos, --current_row, --desired_row)
15308 if (desired_row->enabled_p)
15310 if (desired_row->displays_text_p)
15311 row = desired_row;
15313 else if (current_row->displays_text_p)
15314 row = current_row;
15317 xassert (row != NULL);
15318 w->window_end_vpos = make_number (vpos + 1);
15319 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15320 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15321 xassert (w->window_end_bytepos >= 0);
15322 IF_DEBUG (debug_method_add (w, "C"));
15324 else
15325 abort ();
15327 #if 0 /* This leads to problems, for instance when the cursor is
15328 at ZV, and the cursor line displays no text. */
15329 /* Disable rows below what's displayed in the window. This makes
15330 debugging easier. */
15331 enable_glyph_matrix_rows (current_matrix,
15332 XFASTINT (w->window_end_vpos) + 1,
15333 bottom_vpos, 0);
15334 #endif
15336 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
15337 debug_end_vpos = XFASTINT (w->window_end_vpos));
15339 /* Record that display has not been completed. */
15340 w->window_end_valid = Qnil;
15341 w->desired_matrix->no_scrolling_p = 1;
15342 return 3;
15344 #undef GIVE_UP
15349 /***********************************************************************
15350 More debugging support
15351 ***********************************************************************/
15353 #if GLYPH_DEBUG
15355 void dump_glyph_row P_ ((struct glyph_row *, int, int));
15356 void dump_glyph_matrix P_ ((struct glyph_matrix *, int));
15357 void dump_glyph P_ ((struct glyph_row *, struct glyph *, int));
15360 /* Dump the contents of glyph matrix MATRIX on stderr.
15362 GLYPHS 0 means don't show glyph contents.
15363 GLYPHS 1 means show glyphs in short form
15364 GLYPHS > 1 means show glyphs in long form. */
15366 void
15367 dump_glyph_matrix (matrix, glyphs)
15368 struct glyph_matrix *matrix;
15369 int glyphs;
15371 int i;
15372 for (i = 0; i < matrix->nrows; ++i)
15373 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
15377 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
15378 the glyph row and area where the glyph comes from. */
15380 void
15381 dump_glyph (row, glyph, area)
15382 struct glyph_row *row;
15383 struct glyph *glyph;
15384 int area;
15386 if (glyph->type == CHAR_GLYPH)
15388 fprintf (stderr,
15389 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
15390 glyph - row->glyphs[TEXT_AREA],
15391 'C',
15392 glyph->charpos,
15393 (BUFFERP (glyph->object)
15394 ? 'B'
15395 : (STRINGP (glyph->object)
15396 ? 'S'
15397 : '-')),
15398 glyph->pixel_width,
15399 glyph->u.ch,
15400 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
15401 ? glyph->u.ch
15402 : '.'),
15403 glyph->face_id,
15404 glyph->left_box_line_p,
15405 glyph->right_box_line_p);
15407 else if (glyph->type == STRETCH_GLYPH)
15409 fprintf (stderr,
15410 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
15411 glyph - row->glyphs[TEXT_AREA],
15412 'S',
15413 glyph->charpos,
15414 (BUFFERP (glyph->object)
15415 ? 'B'
15416 : (STRINGP (glyph->object)
15417 ? 'S'
15418 : '-')),
15419 glyph->pixel_width,
15421 '.',
15422 glyph->face_id,
15423 glyph->left_box_line_p,
15424 glyph->right_box_line_p);
15426 else if (glyph->type == IMAGE_GLYPH)
15428 fprintf (stderr,
15429 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
15430 glyph - row->glyphs[TEXT_AREA],
15431 'I',
15432 glyph->charpos,
15433 (BUFFERP (glyph->object)
15434 ? 'B'
15435 : (STRINGP (glyph->object)
15436 ? 'S'
15437 : '-')),
15438 glyph->pixel_width,
15439 glyph->u.img_id,
15440 '.',
15441 glyph->face_id,
15442 glyph->left_box_line_p,
15443 glyph->right_box_line_p);
15445 else if (glyph->type == COMPOSITE_GLYPH)
15447 fprintf (stderr,
15448 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
15449 glyph - row->glyphs[TEXT_AREA],
15450 '+',
15451 glyph->charpos,
15452 (BUFFERP (glyph->object)
15453 ? 'B'
15454 : (STRINGP (glyph->object)
15455 ? 'S'
15456 : '-')),
15457 glyph->pixel_width,
15458 glyph->u.cmp_id,
15459 '.',
15460 glyph->face_id,
15461 glyph->left_box_line_p,
15462 glyph->right_box_line_p);
15467 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
15468 GLYPHS 0 means don't show glyph contents.
15469 GLYPHS 1 means show glyphs in short form
15470 GLYPHS > 1 means show glyphs in long form. */
15472 void
15473 dump_glyph_row (row, vpos, glyphs)
15474 struct glyph_row *row;
15475 int vpos, glyphs;
15477 if (glyphs != 1)
15479 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
15480 fprintf (stderr, "======================================================================\n");
15482 fprintf (stderr, "%3d %5d %5d %4d %1.1d%1.1d%1.1d%1.1d\
15483 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
15484 vpos,
15485 MATRIX_ROW_START_CHARPOS (row),
15486 MATRIX_ROW_END_CHARPOS (row),
15487 row->used[TEXT_AREA],
15488 row->contains_overlapping_glyphs_p,
15489 row->enabled_p,
15490 row->truncated_on_left_p,
15491 row->truncated_on_right_p,
15492 row->continued_p,
15493 MATRIX_ROW_CONTINUATION_LINE_P (row),
15494 row->displays_text_p,
15495 row->ends_at_zv_p,
15496 row->fill_line_p,
15497 row->ends_in_middle_of_char_p,
15498 row->starts_in_middle_of_char_p,
15499 row->mouse_face_p,
15500 row->x,
15501 row->y,
15502 row->pixel_width,
15503 row->height,
15504 row->visible_height,
15505 row->ascent,
15506 row->phys_ascent);
15507 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
15508 row->end.overlay_string_index,
15509 row->continuation_lines_width);
15510 fprintf (stderr, "%9d %5d\n",
15511 CHARPOS (row->start.string_pos),
15512 CHARPOS (row->end.string_pos));
15513 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
15514 row->end.dpvec_index);
15517 if (glyphs > 1)
15519 int area;
15521 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
15523 struct glyph *glyph = row->glyphs[area];
15524 struct glyph *glyph_end = glyph + row->used[area];
15526 /* Glyph for a line end in text. */
15527 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
15528 ++glyph_end;
15530 if (glyph < glyph_end)
15531 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
15533 for (; glyph < glyph_end; ++glyph)
15534 dump_glyph (row, glyph, area);
15537 else if (glyphs == 1)
15539 int area;
15541 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
15543 char *s = (char *) alloca (row->used[area] + 1);
15544 int i;
15546 for (i = 0; i < row->used[area]; ++i)
15548 struct glyph *glyph = row->glyphs[area] + i;
15549 if (glyph->type == CHAR_GLYPH
15550 && glyph->u.ch < 0x80
15551 && glyph->u.ch >= ' ')
15552 s[i] = glyph->u.ch;
15553 else
15554 s[i] = '.';
15557 s[i] = '\0';
15558 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
15564 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
15565 Sdump_glyph_matrix, 0, 1, "p",
15566 doc: /* Dump the current matrix of the selected window to stderr.
15567 Shows contents of glyph row structures. With non-nil
15568 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
15569 glyphs in short form, otherwise show glyphs in long form. */)
15570 (glyphs)
15571 Lisp_Object glyphs;
15573 struct window *w = XWINDOW (selected_window);
15574 struct buffer *buffer = XBUFFER (w->buffer);
15576 fprintf (stderr, "PT = %d, BEGV = %d. ZV = %d\n",
15577 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
15578 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
15579 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
15580 fprintf (stderr, "=============================================\n");
15581 dump_glyph_matrix (w->current_matrix,
15582 NILP (glyphs) ? 0 : XINT (glyphs));
15583 return Qnil;
15587 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
15588 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
15591 struct frame *f = XFRAME (selected_frame);
15592 dump_glyph_matrix (f->current_matrix, 1);
15593 return Qnil;
15597 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
15598 doc: /* Dump glyph row ROW to stderr.
15599 GLYPH 0 means don't dump glyphs.
15600 GLYPH 1 means dump glyphs in short form.
15601 GLYPH > 1 or omitted means dump glyphs in long form. */)
15602 (row, glyphs)
15603 Lisp_Object row, glyphs;
15605 struct glyph_matrix *matrix;
15606 int vpos;
15608 CHECK_NUMBER (row);
15609 matrix = XWINDOW (selected_window)->current_matrix;
15610 vpos = XINT (row);
15611 if (vpos >= 0 && vpos < matrix->nrows)
15612 dump_glyph_row (MATRIX_ROW (matrix, vpos),
15613 vpos,
15614 INTEGERP (glyphs) ? XINT (glyphs) : 2);
15615 return Qnil;
15619 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
15620 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
15621 GLYPH 0 means don't dump glyphs.
15622 GLYPH 1 means dump glyphs in short form.
15623 GLYPH > 1 or omitted means dump glyphs in long form. */)
15624 (row, glyphs)
15625 Lisp_Object row, glyphs;
15627 struct frame *sf = SELECTED_FRAME ();
15628 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
15629 int vpos;
15631 CHECK_NUMBER (row);
15632 vpos = XINT (row);
15633 if (vpos >= 0 && vpos < m->nrows)
15634 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
15635 INTEGERP (glyphs) ? XINT (glyphs) : 2);
15636 return Qnil;
15640 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
15641 doc: /* Toggle tracing of redisplay.
15642 With ARG, turn tracing on if and only if ARG is positive. */)
15643 (arg)
15644 Lisp_Object arg;
15646 if (NILP (arg))
15647 trace_redisplay_p = !trace_redisplay_p;
15648 else
15650 arg = Fprefix_numeric_value (arg);
15651 trace_redisplay_p = XINT (arg) > 0;
15654 return Qnil;
15658 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
15659 doc: /* Like `format', but print result to stderr.
15660 usage: (trace-to-stderr STRING &rest OBJECTS) */)
15661 (nargs, args)
15662 int nargs;
15663 Lisp_Object *args;
15665 Lisp_Object s = Fformat (nargs, args);
15666 fprintf (stderr, "%s", SDATA (s));
15667 return Qnil;
15670 #endif /* GLYPH_DEBUG */
15674 /***********************************************************************
15675 Building Desired Matrix Rows
15676 ***********************************************************************/
15678 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
15679 Used for non-window-redisplay windows, and for windows w/o left fringe. */
15681 static struct glyph_row *
15682 get_overlay_arrow_glyph_row (w, overlay_arrow_string)
15683 struct window *w;
15684 Lisp_Object overlay_arrow_string;
15686 struct frame *f = XFRAME (WINDOW_FRAME (w));
15687 struct buffer *buffer = XBUFFER (w->buffer);
15688 struct buffer *old = current_buffer;
15689 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
15690 int arrow_len = SCHARS (overlay_arrow_string);
15691 const unsigned char *arrow_end = arrow_string + arrow_len;
15692 const unsigned char *p;
15693 struct it it;
15694 int multibyte_p;
15695 int n_glyphs_before;
15697 set_buffer_temp (buffer);
15698 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
15699 it.glyph_row->used[TEXT_AREA] = 0;
15700 SET_TEXT_POS (it.position, 0, 0);
15702 multibyte_p = !NILP (buffer->enable_multibyte_characters);
15703 p = arrow_string;
15704 while (p < arrow_end)
15706 Lisp_Object face, ilisp;
15708 /* Get the next character. */
15709 if (multibyte_p)
15710 it.c = string_char_and_length (p, arrow_len, &it.len);
15711 else
15712 it.c = *p, it.len = 1;
15713 p += it.len;
15715 /* Get its face. */
15716 ilisp = make_number (p - arrow_string);
15717 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
15718 it.face_id = compute_char_face (f, it.c, face);
15720 /* Compute its width, get its glyphs. */
15721 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
15722 SET_TEXT_POS (it.position, -1, -1);
15723 PRODUCE_GLYPHS (&it);
15725 /* If this character doesn't fit any more in the line, we have
15726 to remove some glyphs. */
15727 if (it.current_x > it.last_visible_x)
15729 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
15730 break;
15734 set_buffer_temp (old);
15735 return it.glyph_row;
15739 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
15740 glyphs are only inserted for terminal frames since we can't really
15741 win with truncation glyphs when partially visible glyphs are
15742 involved. Which glyphs to insert is determined by
15743 produce_special_glyphs. */
15745 static void
15746 insert_left_trunc_glyphs (it)
15747 struct it *it;
15749 struct it truncate_it;
15750 struct glyph *from, *end, *to, *toend;
15752 xassert (!FRAME_WINDOW_P (it->f));
15754 /* Get the truncation glyphs. */
15755 truncate_it = *it;
15756 truncate_it.current_x = 0;
15757 truncate_it.face_id = DEFAULT_FACE_ID;
15758 truncate_it.glyph_row = &scratch_glyph_row;
15759 truncate_it.glyph_row->used[TEXT_AREA] = 0;
15760 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
15761 truncate_it.object = make_number (0);
15762 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
15764 /* Overwrite glyphs from IT with truncation glyphs. */
15765 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
15766 end = from + truncate_it.glyph_row->used[TEXT_AREA];
15767 to = it->glyph_row->glyphs[TEXT_AREA];
15768 toend = to + it->glyph_row->used[TEXT_AREA];
15770 while (from < end)
15771 *to++ = *from++;
15773 /* There may be padding glyphs left over. Overwrite them too. */
15774 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
15776 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
15777 while (from < end)
15778 *to++ = *from++;
15781 if (to > toend)
15782 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
15786 /* Compute the pixel height and width of IT->glyph_row.
15788 Most of the time, ascent and height of a display line will be equal
15789 to the max_ascent and max_height values of the display iterator
15790 structure. This is not the case if
15792 1. We hit ZV without displaying anything. In this case, max_ascent
15793 and max_height will be zero.
15795 2. We have some glyphs that don't contribute to the line height.
15796 (The glyph row flag contributes_to_line_height_p is for future
15797 pixmap extensions).
15799 The first case is easily covered by using default values because in
15800 these cases, the line height does not really matter, except that it
15801 must not be zero. */
15803 static void
15804 compute_line_metrics (it)
15805 struct it *it;
15807 struct glyph_row *row = it->glyph_row;
15808 int area, i;
15810 if (FRAME_WINDOW_P (it->f))
15812 int i, min_y, max_y;
15814 /* The line may consist of one space only, that was added to
15815 place the cursor on it. If so, the row's height hasn't been
15816 computed yet. */
15817 if (row->height == 0)
15819 if (it->max_ascent + it->max_descent == 0)
15820 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
15821 row->ascent = it->max_ascent;
15822 row->height = it->max_ascent + it->max_descent;
15823 row->phys_ascent = it->max_phys_ascent;
15824 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
15825 row->extra_line_spacing = it->max_extra_line_spacing;
15828 /* Compute the width of this line. */
15829 row->pixel_width = row->x;
15830 for (i = 0; i < row->used[TEXT_AREA]; ++i)
15831 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
15833 xassert (row->pixel_width >= 0);
15834 xassert (row->ascent >= 0 && row->height > 0);
15836 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
15837 || MATRIX_ROW_OVERLAPS_PRED_P (row));
15839 /* If first line's physical ascent is larger than its logical
15840 ascent, use the physical ascent, and make the row taller.
15841 This makes accented characters fully visible. */
15842 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
15843 && row->phys_ascent > row->ascent)
15845 row->height += row->phys_ascent - row->ascent;
15846 row->ascent = row->phys_ascent;
15849 /* Compute how much of the line is visible. */
15850 row->visible_height = row->height;
15852 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
15853 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
15855 if (row->y < min_y)
15856 row->visible_height -= min_y - row->y;
15857 if (row->y + row->height > max_y)
15858 row->visible_height -= row->y + row->height - max_y;
15860 else
15862 row->pixel_width = row->used[TEXT_AREA];
15863 if (row->continued_p)
15864 row->pixel_width -= it->continuation_pixel_width;
15865 else if (row->truncated_on_right_p)
15866 row->pixel_width -= it->truncation_pixel_width;
15867 row->ascent = row->phys_ascent = 0;
15868 row->height = row->phys_height = row->visible_height = 1;
15869 row->extra_line_spacing = 0;
15872 /* Compute a hash code for this row. */
15873 row->hash = 0;
15874 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
15875 for (i = 0; i < row->used[area]; ++i)
15876 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
15877 + row->glyphs[area][i].u.val
15878 + row->glyphs[area][i].face_id
15879 + row->glyphs[area][i].padding_p
15880 + (row->glyphs[area][i].type << 2));
15882 it->max_ascent = it->max_descent = 0;
15883 it->max_phys_ascent = it->max_phys_descent = 0;
15887 /* Append one space to the glyph row of iterator IT if doing a
15888 window-based redisplay. The space has the same face as
15889 IT->face_id. Value is non-zero if a space was added.
15891 This function is called to make sure that there is always one glyph
15892 at the end of a glyph row that the cursor can be set on under
15893 window-systems. (If there weren't such a glyph we would not know
15894 how wide and tall a box cursor should be displayed).
15896 At the same time this space let's a nicely handle clearing to the
15897 end of the line if the row ends in italic text. */
15899 static int
15900 append_space_for_newline (it, default_face_p)
15901 struct it *it;
15902 int default_face_p;
15904 if (FRAME_WINDOW_P (it->f))
15906 int n = it->glyph_row->used[TEXT_AREA];
15908 if (it->glyph_row->glyphs[TEXT_AREA] + n
15909 < it->glyph_row->glyphs[1 + TEXT_AREA])
15911 /* Save some values that must not be changed.
15912 Must save IT->c and IT->len because otherwise
15913 ITERATOR_AT_END_P wouldn't work anymore after
15914 append_space_for_newline has been called. */
15915 enum display_element_type saved_what = it->what;
15916 int saved_c = it->c, saved_len = it->len;
15917 int saved_x = it->current_x;
15918 int saved_face_id = it->face_id;
15919 struct text_pos saved_pos;
15920 Lisp_Object saved_object;
15921 struct face *face;
15923 saved_object = it->object;
15924 saved_pos = it->position;
15926 it->what = IT_CHARACTER;
15927 bzero (&it->position, sizeof it->position);
15928 it->object = make_number (0);
15929 it->c = ' ';
15930 it->len = 1;
15932 if (default_face_p)
15933 it->face_id = DEFAULT_FACE_ID;
15934 else if (it->face_before_selective_p)
15935 it->face_id = it->saved_face_id;
15936 face = FACE_FROM_ID (it->f, it->face_id);
15937 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
15939 PRODUCE_GLYPHS (it);
15941 it->override_ascent = -1;
15942 it->constrain_row_ascent_descent_p = 0;
15943 it->current_x = saved_x;
15944 it->object = saved_object;
15945 it->position = saved_pos;
15946 it->what = saved_what;
15947 it->face_id = saved_face_id;
15948 it->len = saved_len;
15949 it->c = saved_c;
15950 return 1;
15954 return 0;
15958 /* Extend the face of the last glyph in the text area of IT->glyph_row
15959 to the end of the display line. Called from display_line.
15960 If the glyph row is empty, add a space glyph to it so that we
15961 know the face to draw. Set the glyph row flag fill_line_p. */
15963 static void
15964 extend_face_to_end_of_line (it)
15965 struct it *it;
15967 struct face *face;
15968 struct frame *f = it->f;
15970 /* If line is already filled, do nothing. */
15971 if (it->current_x >= it->last_visible_x)
15972 return;
15974 /* Face extension extends the background and box of IT->face_id
15975 to the end of the line. If the background equals the background
15976 of the frame, we don't have to do anything. */
15977 if (it->face_before_selective_p)
15978 face = FACE_FROM_ID (it->f, it->saved_face_id);
15979 else
15980 face = FACE_FROM_ID (f, it->face_id);
15982 if (FRAME_WINDOW_P (f)
15983 && it->glyph_row->displays_text_p
15984 && face->box == FACE_NO_BOX
15985 && face->background == FRAME_BACKGROUND_PIXEL (f)
15986 && !face->stipple)
15987 return;
15989 /* Set the glyph row flag indicating that the face of the last glyph
15990 in the text area has to be drawn to the end of the text area. */
15991 it->glyph_row->fill_line_p = 1;
15993 /* If current character of IT is not ASCII, make sure we have the
15994 ASCII face. This will be automatically undone the next time
15995 get_next_display_element returns a multibyte character. Note
15996 that the character will always be single byte in unibyte text. */
15997 if (!ASCII_CHAR_P (it->c))
15999 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
16002 if (FRAME_WINDOW_P (f))
16004 /* If the row is empty, add a space with the current face of IT,
16005 so that we know which face to draw. */
16006 if (it->glyph_row->used[TEXT_AREA] == 0)
16008 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
16009 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
16010 it->glyph_row->used[TEXT_AREA] = 1;
16013 else
16015 /* Save some values that must not be changed. */
16016 int saved_x = it->current_x;
16017 struct text_pos saved_pos;
16018 Lisp_Object saved_object;
16019 enum display_element_type saved_what = it->what;
16020 int saved_face_id = it->face_id;
16022 saved_object = it->object;
16023 saved_pos = it->position;
16025 it->what = IT_CHARACTER;
16026 bzero (&it->position, sizeof it->position);
16027 it->object = make_number (0);
16028 it->c = ' ';
16029 it->len = 1;
16030 it->face_id = face->id;
16032 PRODUCE_GLYPHS (it);
16034 while (it->current_x <= it->last_visible_x)
16035 PRODUCE_GLYPHS (it);
16037 /* Don't count these blanks really. It would let us insert a left
16038 truncation glyph below and make us set the cursor on them, maybe. */
16039 it->current_x = saved_x;
16040 it->object = saved_object;
16041 it->position = saved_pos;
16042 it->what = saved_what;
16043 it->face_id = saved_face_id;
16048 /* Value is non-zero if text starting at CHARPOS in current_buffer is
16049 trailing whitespace. */
16051 static int
16052 trailing_whitespace_p (charpos)
16053 int charpos;
16055 int bytepos = CHAR_TO_BYTE (charpos);
16056 int c = 0;
16058 while (bytepos < ZV_BYTE
16059 && (c = FETCH_CHAR (bytepos),
16060 c == ' ' || c == '\t'))
16061 ++bytepos;
16063 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
16065 if (bytepos != PT_BYTE)
16066 return 1;
16068 return 0;
16072 /* Highlight trailing whitespace, if any, in ROW. */
16074 void
16075 highlight_trailing_whitespace (f, row)
16076 struct frame *f;
16077 struct glyph_row *row;
16079 int used = row->used[TEXT_AREA];
16081 if (used)
16083 struct glyph *start = row->glyphs[TEXT_AREA];
16084 struct glyph *glyph = start + used - 1;
16086 /* Skip over glyphs inserted to display the cursor at the
16087 end of a line, for extending the face of the last glyph
16088 to the end of the line on terminals, and for truncation
16089 and continuation glyphs. */
16090 while (glyph >= start
16091 && glyph->type == CHAR_GLYPH
16092 && INTEGERP (glyph->object))
16093 --glyph;
16095 /* If last glyph is a space or stretch, and it's trailing
16096 whitespace, set the face of all trailing whitespace glyphs in
16097 IT->glyph_row to `trailing-whitespace'. */
16098 if (glyph >= start
16099 && BUFFERP (glyph->object)
16100 && (glyph->type == STRETCH_GLYPH
16101 || (glyph->type == CHAR_GLYPH
16102 && glyph->u.ch == ' '))
16103 && trailing_whitespace_p (glyph->charpos))
16105 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
16106 if (face_id < 0)
16107 return;
16109 while (glyph >= start
16110 && BUFFERP (glyph->object)
16111 && (glyph->type == STRETCH_GLYPH
16112 || (glyph->type == CHAR_GLYPH
16113 && glyph->u.ch == ' ')))
16114 (glyph--)->face_id = face_id;
16120 /* Value is non-zero if glyph row ROW in window W should be
16121 used to hold the cursor. */
16123 static int
16124 cursor_row_p (w, row)
16125 struct window *w;
16126 struct glyph_row *row;
16128 int cursor_row_p = 1;
16130 if (PT == MATRIX_ROW_END_CHARPOS (row))
16132 /* Suppose the row ends on a string.
16133 Unless the row is continued, that means it ends on a newline
16134 in the string. If it's anything other than a display string
16135 (e.g. a before-string from an overlay), we don't want the
16136 cursor there. (This heuristic seems to give the optimal
16137 behavior for the various types of multi-line strings.) */
16138 if (CHARPOS (row->end.string_pos) >= 0)
16140 if (row->continued_p)
16141 cursor_row_p = 1;
16142 else
16144 /* Check for `display' property. */
16145 struct glyph *beg = row->glyphs[TEXT_AREA];
16146 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
16147 struct glyph *glyph;
16149 cursor_row_p = 0;
16150 for (glyph = end; glyph >= beg; --glyph)
16151 if (STRINGP (glyph->object))
16153 Lisp_Object prop
16154 = Fget_char_property (make_number (PT),
16155 Qdisplay, Qnil);
16156 cursor_row_p =
16157 (!NILP (prop)
16158 && display_prop_string_p (prop, glyph->object));
16159 break;
16163 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
16165 /* If the row ends in middle of a real character,
16166 and the line is continued, we want the cursor here.
16167 That's because MATRIX_ROW_END_CHARPOS would equal
16168 PT if PT is before the character. */
16169 if (!row->ends_in_ellipsis_p)
16170 cursor_row_p = row->continued_p;
16171 else
16172 /* If the row ends in an ellipsis, then
16173 MATRIX_ROW_END_CHARPOS will equal point after the invisible text.
16174 We want that position to be displayed after the ellipsis. */
16175 cursor_row_p = 0;
16177 /* If the row ends at ZV, display the cursor at the end of that
16178 row instead of at the start of the row below. */
16179 else if (row->ends_at_zv_p)
16180 cursor_row_p = 1;
16181 else
16182 cursor_row_p = 0;
16185 return cursor_row_p;
16189 /* Construct the glyph row IT->glyph_row in the desired matrix of
16190 IT->w from text at the current position of IT. See dispextern.h
16191 for an overview of struct it. Value is non-zero if
16192 IT->glyph_row displays text, as opposed to a line displaying ZV
16193 only. */
16195 static int
16196 display_line (it)
16197 struct it *it;
16199 struct glyph_row *row = it->glyph_row;
16200 Lisp_Object overlay_arrow_string;
16202 /* We always start displaying at hpos zero even if hscrolled. */
16203 xassert (it->hpos == 0 && it->current_x == 0);
16205 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
16206 >= it->w->desired_matrix->nrows)
16208 it->w->nrows_scale_factor++;
16209 fonts_changed_p = 1;
16210 return 0;
16213 /* Is IT->w showing the region? */
16214 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
16216 /* Clear the result glyph row and enable it. */
16217 prepare_desired_row (row);
16219 row->y = it->current_y;
16220 row->start = it->start;
16221 row->continuation_lines_width = it->continuation_lines_width;
16222 row->displays_text_p = 1;
16223 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
16224 it->starts_in_middle_of_char_p = 0;
16226 /* Arrange the overlays nicely for our purposes. Usually, we call
16227 display_line on only one line at a time, in which case this
16228 can't really hurt too much, or we call it on lines which appear
16229 one after another in the buffer, in which case all calls to
16230 recenter_overlay_lists but the first will be pretty cheap. */
16231 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
16233 /* Move over display elements that are not visible because we are
16234 hscrolled. This may stop at an x-position < IT->first_visible_x
16235 if the first glyph is partially visible or if we hit a line end. */
16236 if (it->current_x < it->first_visible_x)
16238 move_it_in_display_line_to (it, ZV, it->first_visible_x,
16239 MOVE_TO_POS | MOVE_TO_X);
16242 /* Get the initial row height. This is either the height of the
16243 text hscrolled, if there is any, or zero. */
16244 row->ascent = it->max_ascent;
16245 row->height = it->max_ascent + it->max_descent;
16246 row->phys_ascent = it->max_phys_ascent;
16247 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
16248 row->extra_line_spacing = it->max_extra_line_spacing;
16250 /* Loop generating characters. The loop is left with IT on the next
16251 character to display. */
16252 while (1)
16254 int n_glyphs_before, hpos_before, x_before;
16255 int x, i, nglyphs;
16256 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
16258 /* Retrieve the next thing to display. Value is zero if end of
16259 buffer reached. */
16260 if (!get_next_display_element (it))
16262 /* Maybe add a space at the end of this line that is used to
16263 display the cursor there under X. Set the charpos of the
16264 first glyph of blank lines not corresponding to any text
16265 to -1. */
16266 #ifdef HAVE_WINDOW_SYSTEM
16267 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
16268 row->exact_window_width_line_p = 1;
16269 else
16270 #endif /* HAVE_WINDOW_SYSTEM */
16271 if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
16272 || row->used[TEXT_AREA] == 0)
16274 row->glyphs[TEXT_AREA]->charpos = -1;
16275 row->displays_text_p = 0;
16277 if (!NILP (XBUFFER (it->w->buffer)->indicate_empty_lines)
16278 && (!MINI_WINDOW_P (it->w)
16279 || (minibuf_level && EQ (it->window, minibuf_window))))
16280 row->indicate_empty_line_p = 1;
16283 it->continuation_lines_width = 0;
16284 row->ends_at_zv_p = 1;
16285 break;
16288 /* Now, get the metrics of what we want to display. This also
16289 generates glyphs in `row' (which is IT->glyph_row). */
16290 n_glyphs_before = row->used[TEXT_AREA];
16291 x = it->current_x;
16293 /* Remember the line height so far in case the next element doesn't
16294 fit on the line. */
16295 if (!it->truncate_lines_p)
16297 ascent = it->max_ascent;
16298 descent = it->max_descent;
16299 phys_ascent = it->max_phys_ascent;
16300 phys_descent = it->max_phys_descent;
16303 PRODUCE_GLYPHS (it);
16305 /* If this display element was in marginal areas, continue with
16306 the next one. */
16307 if (it->area != TEXT_AREA)
16309 row->ascent = max (row->ascent, it->max_ascent);
16310 row->height = max (row->height, it->max_ascent + it->max_descent);
16311 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
16312 row->phys_height = max (row->phys_height,
16313 it->max_phys_ascent + it->max_phys_descent);
16314 row->extra_line_spacing = max (row->extra_line_spacing,
16315 it->max_extra_line_spacing);
16316 set_iterator_to_next (it, 1);
16317 continue;
16320 /* Does the display element fit on the line? If we truncate
16321 lines, we should draw past the right edge of the window. If
16322 we don't truncate, we want to stop so that we can display the
16323 continuation glyph before the right margin. If lines are
16324 continued, there are two possible strategies for characters
16325 resulting in more than 1 glyph (e.g. tabs): Display as many
16326 glyphs as possible in this line and leave the rest for the
16327 continuation line, or display the whole element in the next
16328 line. Original redisplay did the former, so we do it also. */
16329 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
16330 hpos_before = it->hpos;
16331 x_before = x;
16333 if (/* Not a newline. */
16334 nglyphs > 0
16335 /* Glyphs produced fit entirely in the line. */
16336 && it->current_x < it->last_visible_x)
16338 it->hpos += nglyphs;
16339 row->ascent = max (row->ascent, it->max_ascent);
16340 row->height = max (row->height, it->max_ascent + it->max_descent);
16341 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
16342 row->phys_height = max (row->phys_height,
16343 it->max_phys_ascent + it->max_phys_descent);
16344 row->extra_line_spacing = max (row->extra_line_spacing,
16345 it->max_extra_line_spacing);
16346 if (it->current_x - it->pixel_width < it->first_visible_x)
16347 row->x = x - it->first_visible_x;
16349 else
16351 int new_x;
16352 struct glyph *glyph;
16354 for (i = 0; i < nglyphs; ++i, x = new_x)
16356 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
16357 new_x = x + glyph->pixel_width;
16359 if (/* Lines are continued. */
16360 !it->truncate_lines_p
16361 && (/* Glyph doesn't fit on the line. */
16362 new_x > it->last_visible_x
16363 /* Or it fits exactly on a window system frame. */
16364 || (new_x == it->last_visible_x
16365 && FRAME_WINDOW_P (it->f))))
16367 /* End of a continued line. */
16369 if (it->hpos == 0
16370 || (new_x == it->last_visible_x
16371 && FRAME_WINDOW_P (it->f)))
16373 /* Current glyph is the only one on the line or
16374 fits exactly on the line. We must continue
16375 the line because we can't draw the cursor
16376 after the glyph. */
16377 row->continued_p = 1;
16378 it->current_x = new_x;
16379 it->continuation_lines_width += new_x;
16380 ++it->hpos;
16381 if (i == nglyphs - 1)
16383 set_iterator_to_next (it, 1);
16384 #ifdef HAVE_WINDOW_SYSTEM
16385 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
16387 if (!get_next_display_element (it))
16389 row->exact_window_width_line_p = 1;
16390 it->continuation_lines_width = 0;
16391 row->continued_p = 0;
16392 row->ends_at_zv_p = 1;
16394 else if (ITERATOR_AT_END_OF_LINE_P (it))
16396 row->continued_p = 0;
16397 row->exact_window_width_line_p = 1;
16400 #endif /* HAVE_WINDOW_SYSTEM */
16403 else if (CHAR_GLYPH_PADDING_P (*glyph)
16404 && !FRAME_WINDOW_P (it->f))
16406 /* A padding glyph that doesn't fit on this line.
16407 This means the whole character doesn't fit
16408 on the line. */
16409 row->used[TEXT_AREA] = n_glyphs_before;
16411 /* Fill the rest of the row with continuation
16412 glyphs like in 20.x. */
16413 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
16414 < row->glyphs[1 + TEXT_AREA])
16415 produce_special_glyphs (it, IT_CONTINUATION);
16417 row->continued_p = 1;
16418 it->current_x = x_before;
16419 it->continuation_lines_width += x_before;
16421 /* Restore the height to what it was before the
16422 element not fitting on the line. */
16423 it->max_ascent = ascent;
16424 it->max_descent = descent;
16425 it->max_phys_ascent = phys_ascent;
16426 it->max_phys_descent = phys_descent;
16428 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
16430 /* A TAB that extends past the right edge of the
16431 window. This produces a single glyph on
16432 window system frames. We leave the glyph in
16433 this row and let it fill the row, but don't
16434 consume the TAB. */
16435 it->continuation_lines_width += it->last_visible_x;
16436 row->ends_in_middle_of_char_p = 1;
16437 row->continued_p = 1;
16438 glyph->pixel_width = it->last_visible_x - x;
16439 it->starts_in_middle_of_char_p = 1;
16441 else
16443 /* Something other than a TAB that draws past
16444 the right edge of the window. Restore
16445 positions to values before the element. */
16446 row->used[TEXT_AREA] = n_glyphs_before + i;
16448 /* Display continuation glyphs. */
16449 if (!FRAME_WINDOW_P (it->f))
16450 produce_special_glyphs (it, IT_CONTINUATION);
16451 row->continued_p = 1;
16453 it->current_x = x_before;
16454 it->continuation_lines_width += x;
16455 extend_face_to_end_of_line (it);
16457 if (nglyphs > 1 && i > 0)
16459 row->ends_in_middle_of_char_p = 1;
16460 it->starts_in_middle_of_char_p = 1;
16463 /* Restore the height to what it was before the
16464 element not fitting on the line. */
16465 it->max_ascent = ascent;
16466 it->max_descent = descent;
16467 it->max_phys_ascent = phys_ascent;
16468 it->max_phys_descent = phys_descent;
16471 break;
16473 else if (new_x > it->first_visible_x)
16475 /* Increment number of glyphs actually displayed. */
16476 ++it->hpos;
16478 if (x < it->first_visible_x)
16479 /* Glyph is partially visible, i.e. row starts at
16480 negative X position. */
16481 row->x = x - it->first_visible_x;
16483 else
16485 /* Glyph is completely off the left margin of the
16486 window. This should not happen because of the
16487 move_it_in_display_line at the start of this
16488 function, unless the text display area of the
16489 window is empty. */
16490 xassert (it->first_visible_x <= it->last_visible_x);
16494 row->ascent = max (row->ascent, it->max_ascent);
16495 row->height = max (row->height, it->max_ascent + it->max_descent);
16496 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
16497 row->phys_height = max (row->phys_height,
16498 it->max_phys_ascent + it->max_phys_descent);
16499 row->extra_line_spacing = max (row->extra_line_spacing,
16500 it->max_extra_line_spacing);
16502 /* End of this display line if row is continued. */
16503 if (row->continued_p || row->ends_at_zv_p)
16504 break;
16507 at_end_of_line:
16508 /* Is this a line end? If yes, we're also done, after making
16509 sure that a non-default face is extended up to the right
16510 margin of the window. */
16511 if (ITERATOR_AT_END_OF_LINE_P (it))
16513 int used_before = row->used[TEXT_AREA];
16515 row->ends_in_newline_from_string_p = STRINGP (it->object);
16517 #ifdef HAVE_WINDOW_SYSTEM
16518 /* Add a space at the end of the line that is used to
16519 display the cursor there. */
16520 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
16521 append_space_for_newline (it, 0);
16522 #endif /* HAVE_WINDOW_SYSTEM */
16524 /* Extend the face to the end of the line. */
16525 extend_face_to_end_of_line (it);
16527 /* Make sure we have the position. */
16528 if (used_before == 0)
16529 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
16531 /* Consume the line end. This skips over invisible lines. */
16532 set_iterator_to_next (it, 1);
16533 it->continuation_lines_width = 0;
16534 break;
16537 /* Proceed with next display element. Note that this skips
16538 over lines invisible because of selective display. */
16539 set_iterator_to_next (it, 1);
16541 /* If we truncate lines, we are done when the last displayed
16542 glyphs reach past the right margin of the window. */
16543 if (it->truncate_lines_p
16544 && (FRAME_WINDOW_P (it->f)
16545 ? (it->current_x >= it->last_visible_x)
16546 : (it->current_x > it->last_visible_x)))
16548 /* Maybe add truncation glyphs. */
16549 if (!FRAME_WINDOW_P (it->f))
16551 int i, n;
16553 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
16554 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
16555 break;
16557 for (n = row->used[TEXT_AREA]; i < n; ++i)
16559 row->used[TEXT_AREA] = i;
16560 produce_special_glyphs (it, IT_TRUNCATION);
16563 #ifdef HAVE_WINDOW_SYSTEM
16564 else
16566 /* Don't truncate if we can overflow newline into fringe. */
16567 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
16569 if (!get_next_display_element (it))
16571 it->continuation_lines_width = 0;
16572 row->ends_at_zv_p = 1;
16573 row->exact_window_width_line_p = 1;
16574 break;
16576 if (ITERATOR_AT_END_OF_LINE_P (it))
16578 row->exact_window_width_line_p = 1;
16579 goto at_end_of_line;
16583 #endif /* HAVE_WINDOW_SYSTEM */
16585 row->truncated_on_right_p = 1;
16586 it->continuation_lines_width = 0;
16587 reseat_at_next_visible_line_start (it, 0);
16588 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
16589 it->hpos = hpos_before;
16590 it->current_x = x_before;
16591 break;
16595 /* If line is not empty and hscrolled, maybe insert truncation glyphs
16596 at the left window margin. */
16597 if (it->first_visible_x
16598 && IT_CHARPOS (*it) != MATRIX_ROW_START_CHARPOS (row))
16600 if (!FRAME_WINDOW_P (it->f))
16601 insert_left_trunc_glyphs (it);
16602 row->truncated_on_left_p = 1;
16605 /* If the start of this line is the overlay arrow-position, then
16606 mark this glyph row as the one containing the overlay arrow.
16607 This is clearly a mess with variable size fonts. It would be
16608 better to let it be displayed like cursors under X. */
16609 if ((row->displays_text_p || !overlay_arrow_seen)
16610 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
16611 !NILP (overlay_arrow_string)))
16613 /* Overlay arrow in window redisplay is a fringe bitmap. */
16614 if (STRINGP (overlay_arrow_string))
16616 struct glyph_row *arrow_row
16617 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
16618 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
16619 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
16620 struct glyph *p = row->glyphs[TEXT_AREA];
16621 struct glyph *p2, *end;
16623 /* Copy the arrow glyphs. */
16624 while (glyph < arrow_end)
16625 *p++ = *glyph++;
16627 /* Throw away padding glyphs. */
16628 p2 = p;
16629 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16630 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
16631 ++p2;
16632 if (p2 > p)
16634 while (p2 < end)
16635 *p++ = *p2++;
16636 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
16639 else
16641 xassert (INTEGERP (overlay_arrow_string));
16642 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
16644 overlay_arrow_seen = 1;
16647 /* Compute pixel dimensions of this line. */
16648 compute_line_metrics (it);
16650 /* Remember the position at which this line ends. */
16651 row->end = it->current;
16653 /* Record whether this row ends inside an ellipsis. */
16654 row->ends_in_ellipsis_p
16655 = (it->method == GET_FROM_DISPLAY_VECTOR
16656 && it->ellipsis_p);
16658 /* Save fringe bitmaps in this row. */
16659 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
16660 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
16661 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
16662 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
16664 it->left_user_fringe_bitmap = 0;
16665 it->left_user_fringe_face_id = 0;
16666 it->right_user_fringe_bitmap = 0;
16667 it->right_user_fringe_face_id = 0;
16669 /* Maybe set the cursor. */
16670 if (it->w->cursor.vpos < 0
16671 && PT >= MATRIX_ROW_START_CHARPOS (row)
16672 && PT <= MATRIX_ROW_END_CHARPOS (row)
16673 && cursor_row_p (it->w, row))
16674 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
16676 /* Highlight trailing whitespace. */
16677 if (!NILP (Vshow_trailing_whitespace))
16678 highlight_trailing_whitespace (it->f, it->glyph_row);
16680 /* Prepare for the next line. This line starts horizontally at (X
16681 HPOS) = (0 0). Vertical positions are incremented. As a
16682 convenience for the caller, IT->glyph_row is set to the next
16683 row to be used. */
16684 it->current_x = it->hpos = 0;
16685 it->current_y += row->height;
16686 ++it->vpos;
16687 ++it->glyph_row;
16688 it->start = it->current;
16689 return row->displays_text_p;
16694 /***********************************************************************
16695 Menu Bar
16696 ***********************************************************************/
16698 /* Redisplay the menu bar in the frame for window W.
16700 The menu bar of X frames that don't have X toolkit support is
16701 displayed in a special window W->frame->menu_bar_window.
16703 The menu bar of terminal frames is treated specially as far as
16704 glyph matrices are concerned. Menu bar lines are not part of
16705 windows, so the update is done directly on the frame matrix rows
16706 for the menu bar. */
16708 static void
16709 display_menu_bar (w)
16710 struct window *w;
16712 struct frame *f = XFRAME (WINDOW_FRAME (w));
16713 struct it it;
16714 Lisp_Object items;
16715 int i;
16717 /* Don't do all this for graphical frames. */
16718 #ifdef HAVE_NTGUI
16719 if (FRAME_W32_P (f))
16720 return;
16721 #endif
16722 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
16723 if (FRAME_X_P (f))
16724 return;
16725 #endif
16726 #ifdef MAC_OS
16727 if (FRAME_MAC_P (f))
16728 return;
16729 #endif
16731 #ifdef USE_X_TOOLKIT
16732 xassert (!FRAME_WINDOW_P (f));
16733 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
16734 it.first_visible_x = 0;
16735 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
16736 #else /* not USE_X_TOOLKIT */
16737 if (FRAME_WINDOW_P (f))
16739 /* Menu bar lines are displayed in the desired matrix of the
16740 dummy window menu_bar_window. */
16741 struct window *menu_w;
16742 xassert (WINDOWP (f->menu_bar_window));
16743 menu_w = XWINDOW (f->menu_bar_window);
16744 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
16745 MENU_FACE_ID);
16746 it.first_visible_x = 0;
16747 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
16749 else
16751 /* This is a TTY frame, i.e. character hpos/vpos are used as
16752 pixel x/y. */
16753 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
16754 MENU_FACE_ID);
16755 it.first_visible_x = 0;
16756 it.last_visible_x = FRAME_COLS (f);
16758 #endif /* not USE_X_TOOLKIT */
16760 if (! mode_line_inverse_video)
16761 /* Force the menu-bar to be displayed in the default face. */
16762 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
16764 /* Clear all rows of the menu bar. */
16765 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
16767 struct glyph_row *row = it.glyph_row + i;
16768 clear_glyph_row (row);
16769 row->enabled_p = 1;
16770 row->full_width_p = 1;
16773 /* Display all items of the menu bar. */
16774 items = FRAME_MENU_BAR_ITEMS (it.f);
16775 for (i = 0; i < XVECTOR (items)->size; i += 4)
16777 Lisp_Object string;
16779 /* Stop at nil string. */
16780 string = AREF (items, i + 1);
16781 if (NILP (string))
16782 break;
16784 /* Remember where item was displayed. */
16785 ASET (items, i + 3, make_number (it.hpos));
16787 /* Display the item, pad with one space. */
16788 if (it.current_x < it.last_visible_x)
16789 display_string (NULL, string, Qnil, 0, 0, &it,
16790 SCHARS (string) + 1, 0, 0, -1);
16793 /* Fill out the line with spaces. */
16794 if (it.current_x < it.last_visible_x)
16795 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
16797 /* Compute the total height of the lines. */
16798 compute_line_metrics (&it);
16803 /***********************************************************************
16804 Mode Line
16805 ***********************************************************************/
16807 /* Redisplay mode lines in the window tree whose root is WINDOW. If
16808 FORCE is non-zero, redisplay mode lines unconditionally.
16809 Otherwise, redisplay only mode lines that are garbaged. Value is
16810 the number of windows whose mode lines were redisplayed. */
16812 static int
16813 redisplay_mode_lines (window, force)
16814 Lisp_Object window;
16815 int force;
16817 int nwindows = 0;
16819 while (!NILP (window))
16821 struct window *w = XWINDOW (window);
16823 if (WINDOWP (w->hchild))
16824 nwindows += redisplay_mode_lines (w->hchild, force);
16825 else if (WINDOWP (w->vchild))
16826 nwindows += redisplay_mode_lines (w->vchild, force);
16827 else if (force
16828 || FRAME_GARBAGED_P (XFRAME (w->frame))
16829 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
16831 struct text_pos lpoint;
16832 struct buffer *old = current_buffer;
16834 /* Set the window's buffer for the mode line display. */
16835 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16836 set_buffer_internal_1 (XBUFFER (w->buffer));
16838 /* Point refers normally to the selected window. For any
16839 other window, set up appropriate value. */
16840 if (!EQ (window, selected_window))
16842 struct text_pos pt;
16844 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
16845 if (CHARPOS (pt) < BEGV)
16846 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16847 else if (CHARPOS (pt) > (ZV - 1))
16848 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
16849 else
16850 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
16853 /* Display mode lines. */
16854 clear_glyph_matrix (w->desired_matrix);
16855 if (display_mode_lines (w))
16857 ++nwindows;
16858 w->must_be_updated_p = 1;
16861 /* Restore old settings. */
16862 set_buffer_internal_1 (old);
16863 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16866 window = w->next;
16869 return nwindows;
16873 /* Display the mode and/or top line of window W. Value is the number
16874 of mode lines displayed. */
16876 static int
16877 display_mode_lines (w)
16878 struct window *w;
16880 Lisp_Object old_selected_window, old_selected_frame;
16881 int n = 0;
16883 old_selected_frame = selected_frame;
16884 selected_frame = w->frame;
16885 old_selected_window = selected_window;
16886 XSETWINDOW (selected_window, w);
16888 /* These will be set while the mode line specs are processed. */
16889 line_number_displayed = 0;
16890 w->column_number_displayed = Qnil;
16892 if (WINDOW_WANTS_MODELINE_P (w))
16894 struct window *sel_w = XWINDOW (old_selected_window);
16896 /* Select mode line face based on the real selected window. */
16897 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
16898 current_buffer->mode_line_format);
16899 ++n;
16902 if (WINDOW_WANTS_HEADER_LINE_P (w))
16904 display_mode_line (w, HEADER_LINE_FACE_ID,
16905 current_buffer->header_line_format);
16906 ++n;
16909 selected_frame = old_selected_frame;
16910 selected_window = old_selected_window;
16911 return n;
16915 /* Display mode or top line of window W. FACE_ID specifies which line
16916 to display; it is either MODE_LINE_FACE_ID or HEADER_LINE_FACE_ID.
16917 FORMAT is the mode line format to display. Value is the pixel
16918 height of the mode line displayed. */
16920 static int
16921 display_mode_line (w, face_id, format)
16922 struct window *w;
16923 enum face_id face_id;
16924 Lisp_Object format;
16926 struct it it;
16927 struct face *face;
16928 int count = SPECPDL_INDEX ();
16930 init_iterator (&it, w, -1, -1, NULL, face_id);
16931 /* Don't extend on a previously drawn mode-line.
16932 This may happen if called from pos_visible_p. */
16933 it.glyph_row->enabled_p = 0;
16934 prepare_desired_row (it.glyph_row);
16936 it.glyph_row->mode_line_p = 1;
16938 if (! mode_line_inverse_video)
16939 /* Force the mode-line to be displayed in the default face. */
16940 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
16942 record_unwind_protect (unwind_format_mode_line,
16943 format_mode_line_unwind_data (NULL, Qnil, 0));
16945 mode_line_target = MODE_LINE_DISPLAY;
16947 /* Temporarily make frame's keyboard the current kboard so that
16948 kboard-local variables in the mode_line_format will get the right
16949 values. */
16950 push_kboard (FRAME_KBOARD (it.f));
16951 record_unwind_save_match_data ();
16952 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
16953 pop_kboard ();
16955 unbind_to (count, Qnil);
16957 /* Fill up with spaces. */
16958 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
16960 compute_line_metrics (&it);
16961 it.glyph_row->full_width_p = 1;
16962 it.glyph_row->continued_p = 0;
16963 it.glyph_row->truncated_on_left_p = 0;
16964 it.glyph_row->truncated_on_right_p = 0;
16966 /* Make a 3D mode-line have a shadow at its right end. */
16967 face = FACE_FROM_ID (it.f, face_id);
16968 extend_face_to_end_of_line (&it);
16969 if (face->box != FACE_NO_BOX)
16971 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
16972 + it.glyph_row->used[TEXT_AREA] - 1);
16973 last->right_box_line_p = 1;
16976 return it.glyph_row->height;
16979 /* Move element ELT in LIST to the front of LIST.
16980 Return the updated list. */
16982 static Lisp_Object
16983 move_elt_to_front (elt, list)
16984 Lisp_Object elt, list;
16986 register Lisp_Object tail, prev;
16987 register Lisp_Object tem;
16989 tail = list;
16990 prev = Qnil;
16991 while (CONSP (tail))
16993 tem = XCAR (tail);
16995 if (EQ (elt, tem))
16997 /* Splice out the link TAIL. */
16998 if (NILP (prev))
16999 list = XCDR (tail);
17000 else
17001 Fsetcdr (prev, XCDR (tail));
17003 /* Now make it the first. */
17004 Fsetcdr (tail, list);
17005 return tail;
17007 else
17008 prev = tail;
17009 tail = XCDR (tail);
17010 QUIT;
17013 /* Not found--return unchanged LIST. */
17014 return list;
17017 /* Contribute ELT to the mode line for window IT->w. How it
17018 translates into text depends on its data type.
17020 IT describes the display environment in which we display, as usual.
17022 DEPTH is the depth in recursion. It is used to prevent
17023 infinite recursion here.
17025 FIELD_WIDTH is the number of characters the display of ELT should
17026 occupy in the mode line, and PRECISION is the maximum number of
17027 characters to display from ELT's representation. See
17028 display_string for details.
17030 Returns the hpos of the end of the text generated by ELT.
17032 PROPS is a property list to add to any string we encounter.
17034 If RISKY is nonzero, remove (disregard) any properties in any string
17035 we encounter, and ignore :eval and :propertize.
17037 The global variable `mode_line_target' determines whether the
17038 output is passed to `store_mode_line_noprop',
17039 `store_mode_line_string', or `display_string'. */
17041 static int
17042 display_mode_element (it, depth, field_width, precision, elt, props, risky)
17043 struct it *it;
17044 int depth;
17045 int field_width, precision;
17046 Lisp_Object elt, props;
17047 int risky;
17049 int n = 0, field, prec;
17050 int literal = 0;
17052 tail_recurse:
17053 if (depth > 100)
17054 elt = build_string ("*too-deep*");
17056 depth++;
17058 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
17060 case Lisp_String:
17062 /* A string: output it and check for %-constructs within it. */
17063 unsigned char c;
17064 int offset = 0;
17066 if (SCHARS (elt) > 0
17067 && (!NILP (props) || risky))
17069 Lisp_Object oprops, aelt;
17070 oprops = Ftext_properties_at (make_number (0), elt);
17072 /* If the starting string's properties are not what
17073 we want, translate the string. Also, if the string
17074 is risky, do that anyway. */
17076 if (NILP (Fequal (props, oprops)) || risky)
17078 /* If the starting string has properties,
17079 merge the specified ones onto the existing ones. */
17080 if (! NILP (oprops) && !risky)
17082 Lisp_Object tem;
17084 oprops = Fcopy_sequence (oprops);
17085 tem = props;
17086 while (CONSP (tem))
17088 oprops = Fplist_put (oprops, XCAR (tem),
17089 XCAR (XCDR (tem)));
17090 tem = XCDR (XCDR (tem));
17092 props = oprops;
17095 aelt = Fassoc (elt, mode_line_proptrans_alist);
17096 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
17098 /* AELT is what we want. Move it to the front
17099 without consing. */
17100 elt = XCAR (aelt);
17101 mode_line_proptrans_alist
17102 = move_elt_to_front (aelt, mode_line_proptrans_alist);
17104 else
17106 Lisp_Object tem;
17108 /* If AELT has the wrong props, it is useless.
17109 so get rid of it. */
17110 if (! NILP (aelt))
17111 mode_line_proptrans_alist
17112 = Fdelq (aelt, mode_line_proptrans_alist);
17114 elt = Fcopy_sequence (elt);
17115 Fset_text_properties (make_number (0), Flength (elt),
17116 props, elt);
17117 /* Add this item to mode_line_proptrans_alist. */
17118 mode_line_proptrans_alist
17119 = Fcons (Fcons (elt, props),
17120 mode_line_proptrans_alist);
17121 /* Truncate mode_line_proptrans_alist
17122 to at most 50 elements. */
17123 tem = Fnthcdr (make_number (50),
17124 mode_line_proptrans_alist);
17125 if (! NILP (tem))
17126 XSETCDR (tem, Qnil);
17131 offset = 0;
17133 if (literal)
17135 prec = precision - n;
17136 switch (mode_line_target)
17138 case MODE_LINE_NOPROP:
17139 case MODE_LINE_TITLE:
17140 n += store_mode_line_noprop (SDATA (elt), -1, prec);
17141 break;
17142 case MODE_LINE_STRING:
17143 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
17144 break;
17145 case MODE_LINE_DISPLAY:
17146 n += display_string (NULL, elt, Qnil, 0, 0, it,
17147 0, prec, 0, STRING_MULTIBYTE (elt));
17148 break;
17151 break;
17154 /* Handle the non-literal case. */
17156 while ((precision <= 0 || n < precision)
17157 && SREF (elt, offset) != 0
17158 && (mode_line_target != MODE_LINE_DISPLAY
17159 || it->current_x < it->last_visible_x))
17161 int last_offset = offset;
17163 /* Advance to end of string or next format specifier. */
17164 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
17167 if (offset - 1 != last_offset)
17169 int nchars, nbytes;
17171 /* Output to end of string or up to '%'. Field width
17172 is length of string. Don't output more than
17173 PRECISION allows us. */
17174 offset--;
17176 prec = c_string_width (SDATA (elt) + last_offset,
17177 offset - last_offset, precision - n,
17178 &nchars, &nbytes);
17180 switch (mode_line_target)
17182 case MODE_LINE_NOPROP:
17183 case MODE_LINE_TITLE:
17184 n += store_mode_line_noprop (SDATA (elt) + last_offset, 0, prec);
17185 break;
17186 case MODE_LINE_STRING:
17188 int bytepos = last_offset;
17189 int charpos = string_byte_to_char (elt, bytepos);
17190 int endpos = (precision <= 0
17191 ? string_byte_to_char (elt, offset)
17192 : charpos + nchars);
17194 n += store_mode_line_string (NULL,
17195 Fsubstring (elt, make_number (charpos),
17196 make_number (endpos)),
17197 0, 0, 0, Qnil);
17199 break;
17200 case MODE_LINE_DISPLAY:
17202 int bytepos = last_offset;
17203 int charpos = string_byte_to_char (elt, bytepos);
17205 if (precision <= 0)
17206 nchars = string_byte_to_char (elt, offset) - charpos;
17207 n += display_string (NULL, elt, Qnil, 0, charpos,
17208 it, 0, nchars, 0,
17209 STRING_MULTIBYTE (elt));
17211 break;
17214 else /* c == '%' */
17216 int percent_position = offset;
17218 /* Get the specified minimum width. Zero means
17219 don't pad. */
17220 field = 0;
17221 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
17222 field = field * 10 + c - '0';
17224 /* Don't pad beyond the total padding allowed. */
17225 if (field_width - n > 0 && field > field_width - n)
17226 field = field_width - n;
17228 /* Note that either PRECISION <= 0 or N < PRECISION. */
17229 prec = precision - n;
17231 if (c == 'M')
17232 n += display_mode_element (it, depth, field, prec,
17233 Vglobal_mode_string, props,
17234 risky);
17235 else if (c != 0)
17237 int multibyte;
17238 int bytepos, charpos;
17239 unsigned char *spec;
17241 bytepos = percent_position;
17242 charpos = (STRING_MULTIBYTE (elt)
17243 ? string_byte_to_char (elt, bytepos)
17244 : bytepos);
17245 spec
17246 = decode_mode_spec (it->w, c, field, prec, &multibyte);
17248 switch (mode_line_target)
17250 case MODE_LINE_NOPROP:
17251 case MODE_LINE_TITLE:
17252 n += store_mode_line_noprop (spec, field, prec);
17253 break;
17254 case MODE_LINE_STRING:
17256 int len = strlen (spec);
17257 Lisp_Object tem = make_string (spec, len);
17258 props = Ftext_properties_at (make_number (charpos), elt);
17259 /* Should only keep face property in props */
17260 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
17262 break;
17263 case MODE_LINE_DISPLAY:
17265 int nglyphs_before, nwritten;
17267 nglyphs_before = it->glyph_row->used[TEXT_AREA];
17268 nwritten = display_string (spec, Qnil, elt,
17269 charpos, 0, it,
17270 field, prec, 0,
17271 multibyte);
17273 /* Assign to the glyphs written above the
17274 string where the `%x' came from, position
17275 of the `%'. */
17276 if (nwritten > 0)
17278 struct glyph *glyph
17279 = (it->glyph_row->glyphs[TEXT_AREA]
17280 + nglyphs_before);
17281 int i;
17283 for (i = 0; i < nwritten; ++i)
17285 glyph[i].object = elt;
17286 glyph[i].charpos = charpos;
17289 n += nwritten;
17292 break;
17295 else /* c == 0 */
17296 break;
17300 break;
17302 case Lisp_Symbol:
17303 /* A symbol: process the value of the symbol recursively
17304 as if it appeared here directly. Avoid error if symbol void.
17305 Special case: if value of symbol is a string, output the string
17306 literally. */
17308 register Lisp_Object tem;
17310 /* If the variable is not marked as risky to set
17311 then its contents are risky to use. */
17312 if (NILP (Fget (elt, Qrisky_local_variable)))
17313 risky = 1;
17315 tem = Fboundp (elt);
17316 if (!NILP (tem))
17318 tem = Fsymbol_value (elt);
17319 /* If value is a string, output that string literally:
17320 don't check for % within it. */
17321 if (STRINGP (tem))
17322 literal = 1;
17324 if (!EQ (tem, elt))
17326 /* Give up right away for nil or t. */
17327 elt = tem;
17328 goto tail_recurse;
17332 break;
17334 case Lisp_Cons:
17336 register Lisp_Object car, tem;
17338 /* A cons cell: five distinct cases.
17339 If first element is :eval or :propertize, do something special.
17340 If first element is a string or a cons, process all the elements
17341 and effectively concatenate them.
17342 If first element is a negative number, truncate displaying cdr to
17343 at most that many characters. If positive, pad (with spaces)
17344 to at least that many characters.
17345 If first element is a symbol, process the cadr or caddr recursively
17346 according to whether the symbol's value is non-nil or nil. */
17347 car = XCAR (elt);
17348 if (EQ (car, QCeval))
17350 /* An element of the form (:eval FORM) means evaluate FORM
17351 and use the result as mode line elements. */
17353 if (risky)
17354 break;
17356 if (CONSP (XCDR (elt)))
17358 Lisp_Object spec;
17359 spec = safe_eval (XCAR (XCDR (elt)));
17360 n += display_mode_element (it, depth, field_width - n,
17361 precision - n, spec, props,
17362 risky);
17365 else if (EQ (car, QCpropertize))
17367 /* An element of the form (:propertize ELT PROPS...)
17368 means display ELT but applying properties PROPS. */
17370 if (risky)
17371 break;
17373 if (CONSP (XCDR (elt)))
17374 n += display_mode_element (it, depth, field_width - n,
17375 precision - n, XCAR (XCDR (elt)),
17376 XCDR (XCDR (elt)), risky);
17378 else if (SYMBOLP (car))
17380 tem = Fboundp (car);
17381 elt = XCDR (elt);
17382 if (!CONSP (elt))
17383 goto invalid;
17384 /* elt is now the cdr, and we know it is a cons cell.
17385 Use its car if CAR has a non-nil value. */
17386 if (!NILP (tem))
17388 tem = Fsymbol_value (car);
17389 if (!NILP (tem))
17391 elt = XCAR (elt);
17392 goto tail_recurse;
17395 /* Symbol's value is nil (or symbol is unbound)
17396 Get the cddr of the original list
17397 and if possible find the caddr and use that. */
17398 elt = XCDR (elt);
17399 if (NILP (elt))
17400 break;
17401 else if (!CONSP (elt))
17402 goto invalid;
17403 elt = XCAR (elt);
17404 goto tail_recurse;
17406 else if (INTEGERP (car))
17408 register int lim = XINT (car);
17409 elt = XCDR (elt);
17410 if (lim < 0)
17412 /* Negative int means reduce maximum width. */
17413 if (precision <= 0)
17414 precision = -lim;
17415 else
17416 precision = min (precision, -lim);
17418 else if (lim > 0)
17420 /* Padding specified. Don't let it be more than
17421 current maximum. */
17422 if (precision > 0)
17423 lim = min (precision, lim);
17425 /* If that's more padding than already wanted, queue it.
17426 But don't reduce padding already specified even if
17427 that is beyond the current truncation point. */
17428 field_width = max (lim, field_width);
17430 goto tail_recurse;
17432 else if (STRINGP (car) || CONSP (car))
17434 register int limit = 50;
17435 /* Limit is to protect against circular lists. */
17436 while (CONSP (elt)
17437 && --limit > 0
17438 && (precision <= 0 || n < precision))
17440 n += display_mode_element (it, depth,
17441 /* Do padding only after the last
17442 element in the list. */
17443 (! CONSP (XCDR (elt))
17444 ? field_width - n
17445 : 0),
17446 precision - n, XCAR (elt),
17447 props, risky);
17448 elt = XCDR (elt);
17452 break;
17454 default:
17455 invalid:
17456 elt = build_string ("*invalid*");
17457 goto tail_recurse;
17460 /* Pad to FIELD_WIDTH. */
17461 if (field_width > 0 && n < field_width)
17463 switch (mode_line_target)
17465 case MODE_LINE_NOPROP:
17466 case MODE_LINE_TITLE:
17467 n += store_mode_line_noprop ("", field_width - n, 0);
17468 break;
17469 case MODE_LINE_STRING:
17470 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
17471 break;
17472 case MODE_LINE_DISPLAY:
17473 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
17474 0, 0, 0);
17475 break;
17479 return n;
17482 /* Store a mode-line string element in mode_line_string_list.
17484 If STRING is non-null, display that C string. Otherwise, the Lisp
17485 string LISP_STRING is displayed.
17487 FIELD_WIDTH is the minimum number of output glyphs to produce.
17488 If STRING has fewer characters than FIELD_WIDTH, pad to the right
17489 with spaces. FIELD_WIDTH <= 0 means don't pad.
17491 PRECISION is the maximum number of characters to output from
17492 STRING. PRECISION <= 0 means don't truncate the string.
17494 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
17495 properties to the string.
17497 PROPS are the properties to add to the string.
17498 The mode_line_string_face face property is always added to the string.
17501 static int
17502 store_mode_line_string (string, lisp_string, copy_string, field_width, precision, props)
17503 char *string;
17504 Lisp_Object lisp_string;
17505 int copy_string;
17506 int field_width;
17507 int precision;
17508 Lisp_Object props;
17510 int len;
17511 int n = 0;
17513 if (string != NULL)
17515 len = strlen (string);
17516 if (precision > 0 && len > precision)
17517 len = precision;
17518 lisp_string = make_string (string, len);
17519 if (NILP (props))
17520 props = mode_line_string_face_prop;
17521 else if (!NILP (mode_line_string_face))
17523 Lisp_Object face = Fplist_get (props, Qface);
17524 props = Fcopy_sequence (props);
17525 if (NILP (face))
17526 face = mode_line_string_face;
17527 else
17528 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
17529 props = Fplist_put (props, Qface, face);
17531 Fadd_text_properties (make_number (0), make_number (len),
17532 props, lisp_string);
17534 else
17536 len = XFASTINT (Flength (lisp_string));
17537 if (precision > 0 && len > precision)
17539 len = precision;
17540 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
17541 precision = -1;
17543 if (!NILP (mode_line_string_face))
17545 Lisp_Object face;
17546 if (NILP (props))
17547 props = Ftext_properties_at (make_number (0), lisp_string);
17548 face = Fplist_get (props, Qface);
17549 if (NILP (face))
17550 face = mode_line_string_face;
17551 else
17552 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
17553 props = Fcons (Qface, Fcons (face, Qnil));
17554 if (copy_string)
17555 lisp_string = Fcopy_sequence (lisp_string);
17557 if (!NILP (props))
17558 Fadd_text_properties (make_number (0), make_number (len),
17559 props, lisp_string);
17562 if (len > 0)
17564 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
17565 n += len;
17568 if (field_width > len)
17570 field_width -= len;
17571 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
17572 if (!NILP (props))
17573 Fadd_text_properties (make_number (0), make_number (field_width),
17574 props, lisp_string);
17575 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
17576 n += field_width;
17579 return n;
17583 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
17584 1, 4, 0,
17585 doc: /* Format a string out of a mode line format specification.
17586 First arg FORMAT specifies the mode line format (see `mode-line-format'
17587 for details) to use.
17589 Optional second arg FACE specifies the face property to put
17590 on all characters for which no face is specified.
17591 The value t means whatever face the window's mode line currently uses
17592 \(either `mode-line' or `mode-line-inactive', depending).
17593 A value of nil means the default is no face property.
17594 If FACE is an integer, the value string has no text properties.
17596 Optional third and fourth args WINDOW and BUFFER specify the window
17597 and buffer to use as the context for the formatting (defaults
17598 are the selected window and the window's buffer). */)
17599 (format, face, window, buffer)
17600 Lisp_Object format, face, window, buffer;
17602 struct it it;
17603 int len;
17604 struct window *w;
17605 struct buffer *old_buffer = NULL;
17606 int face_id = -1;
17607 int no_props = INTEGERP (face);
17608 int count = SPECPDL_INDEX ();
17609 Lisp_Object str;
17610 int string_start = 0;
17612 if (NILP (window))
17613 window = selected_window;
17614 CHECK_WINDOW (window);
17615 w = XWINDOW (window);
17617 if (NILP (buffer))
17618 buffer = w->buffer;
17619 CHECK_BUFFER (buffer);
17621 /* Make formatting the modeline a non-op when noninteractive, otherwise
17622 there will be problems later caused by a partially initialized frame. */
17623 if (NILP (format) || noninteractive)
17624 return empty_unibyte_string;
17626 if (no_props)
17627 face = Qnil;
17629 if (!NILP (face))
17631 if (EQ (face, Qt))
17632 face = (EQ (window, selected_window) ? Qmode_line : Qmode_line_inactive);
17633 face_id = lookup_named_face (XFRAME (WINDOW_FRAME (w)), face, 0);
17636 if (face_id < 0)
17637 face_id = DEFAULT_FACE_ID;
17639 if (XBUFFER (buffer) != current_buffer)
17640 old_buffer = current_buffer;
17642 /* Save things including mode_line_proptrans_alist,
17643 and set that to nil so that we don't alter the outer value. */
17644 record_unwind_protect (unwind_format_mode_line,
17645 format_mode_line_unwind_data
17646 (old_buffer, selected_window, 1));
17647 mode_line_proptrans_alist = Qnil;
17649 Fselect_window (window, Qt);
17650 if (old_buffer)
17651 set_buffer_internal_1 (XBUFFER (buffer));
17653 init_iterator (&it, w, -1, -1, NULL, face_id);
17655 if (no_props)
17657 mode_line_target = MODE_LINE_NOPROP;
17658 mode_line_string_face_prop = Qnil;
17659 mode_line_string_list = Qnil;
17660 string_start = MODE_LINE_NOPROP_LEN (0);
17662 else
17664 mode_line_target = MODE_LINE_STRING;
17665 mode_line_string_list = Qnil;
17666 mode_line_string_face = face;
17667 mode_line_string_face_prop
17668 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
17671 push_kboard (FRAME_KBOARD (it.f));
17672 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
17673 pop_kboard ();
17675 if (no_props)
17677 len = MODE_LINE_NOPROP_LEN (string_start);
17678 str = make_string (mode_line_noprop_buf + string_start, len);
17680 else
17682 mode_line_string_list = Fnreverse (mode_line_string_list);
17683 str = Fmapconcat (intern ("identity"), mode_line_string_list,
17684 empty_unibyte_string);
17687 unbind_to (count, Qnil);
17688 return str;
17691 /* Write a null-terminated, right justified decimal representation of
17692 the positive integer D to BUF using a minimal field width WIDTH. */
17694 static void
17695 pint2str (buf, width, d)
17696 register char *buf;
17697 register int width;
17698 register int d;
17700 register char *p = buf;
17702 if (d <= 0)
17703 *p++ = '0';
17704 else
17706 while (d > 0)
17708 *p++ = d % 10 + '0';
17709 d /= 10;
17713 for (width -= (int) (p - buf); width > 0; --width)
17714 *p++ = ' ';
17715 *p-- = '\0';
17716 while (p > buf)
17718 d = *buf;
17719 *buf++ = *p;
17720 *p-- = d;
17724 /* Write a null-terminated, right justified decimal and "human
17725 readable" representation of the nonnegative integer D to BUF using
17726 a minimal field width WIDTH. D should be smaller than 999.5e24. */
17728 static const char power_letter[] =
17730 0, /* not used */
17731 'k', /* kilo */
17732 'M', /* mega */
17733 'G', /* giga */
17734 'T', /* tera */
17735 'P', /* peta */
17736 'E', /* exa */
17737 'Z', /* zetta */
17738 'Y' /* yotta */
17741 static void
17742 pint2hrstr (buf, width, d)
17743 char *buf;
17744 int width;
17745 int d;
17747 /* We aim to represent the nonnegative integer D as
17748 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
17749 int quotient = d;
17750 int remainder = 0;
17751 /* -1 means: do not use TENTHS. */
17752 int tenths = -1;
17753 int exponent = 0;
17755 /* Length of QUOTIENT.TENTHS as a string. */
17756 int length;
17758 char * psuffix;
17759 char * p;
17761 if (1000 <= quotient)
17763 /* Scale to the appropriate EXPONENT. */
17766 remainder = quotient % 1000;
17767 quotient /= 1000;
17768 exponent++;
17770 while (1000 <= quotient);
17772 /* Round to nearest and decide whether to use TENTHS or not. */
17773 if (quotient <= 9)
17775 tenths = remainder / 100;
17776 if (50 <= remainder % 100)
17778 if (tenths < 9)
17779 tenths++;
17780 else
17782 quotient++;
17783 if (quotient == 10)
17784 tenths = -1;
17785 else
17786 tenths = 0;
17790 else
17791 if (500 <= remainder)
17793 if (quotient < 999)
17794 quotient++;
17795 else
17797 quotient = 1;
17798 exponent++;
17799 tenths = 0;
17804 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
17805 if (tenths == -1 && quotient <= 99)
17806 if (quotient <= 9)
17807 length = 1;
17808 else
17809 length = 2;
17810 else
17811 length = 3;
17812 p = psuffix = buf + max (width, length);
17814 /* Print EXPONENT. */
17815 if (exponent)
17816 *psuffix++ = power_letter[exponent];
17817 *psuffix = '\0';
17819 /* Print TENTHS. */
17820 if (tenths >= 0)
17822 *--p = '0' + tenths;
17823 *--p = '.';
17826 /* Print QUOTIENT. */
17829 int digit = quotient % 10;
17830 *--p = '0' + digit;
17832 while ((quotient /= 10) != 0);
17834 /* Print leading spaces. */
17835 while (buf < p)
17836 *--p = ' ';
17839 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
17840 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
17841 type of CODING_SYSTEM. Return updated pointer into BUF. */
17843 static unsigned char invalid_eol_type[] = "(*invalid*)";
17845 static char *
17846 decode_mode_spec_coding (coding_system, buf, eol_flag)
17847 Lisp_Object coding_system;
17848 register char *buf;
17849 int eol_flag;
17851 Lisp_Object val;
17852 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
17853 const unsigned char *eol_str;
17854 int eol_str_len;
17855 /* The EOL conversion we are using. */
17856 Lisp_Object eoltype;
17858 val = CODING_SYSTEM_SPEC (coding_system);
17859 eoltype = Qnil;
17861 if (!VECTORP (val)) /* Not yet decided. */
17863 if (multibyte)
17864 *buf++ = '-';
17865 if (eol_flag)
17866 eoltype = eol_mnemonic_undecided;
17867 /* Don't mention EOL conversion if it isn't decided. */
17869 else
17871 Lisp_Object attrs;
17872 Lisp_Object eolvalue;
17874 attrs = AREF (val, 0);
17875 eolvalue = AREF (val, 2);
17877 if (multibyte)
17878 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
17880 if (eol_flag)
17882 /* The EOL conversion that is normal on this system. */
17884 if (NILP (eolvalue)) /* Not yet decided. */
17885 eoltype = eol_mnemonic_undecided;
17886 else if (VECTORP (eolvalue)) /* Not yet decided. */
17887 eoltype = eol_mnemonic_undecided;
17888 else /* eolvalue is Qunix, Qdos, or Qmac. */
17889 eoltype = (EQ (eolvalue, Qunix)
17890 ? eol_mnemonic_unix
17891 : (EQ (eolvalue, Qdos) == 1
17892 ? eol_mnemonic_dos : eol_mnemonic_mac));
17896 if (eol_flag)
17898 /* Mention the EOL conversion if it is not the usual one. */
17899 if (STRINGP (eoltype))
17901 eol_str = SDATA (eoltype);
17902 eol_str_len = SBYTES (eoltype);
17904 else if (CHARACTERP (eoltype))
17906 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
17907 eol_str_len = CHAR_STRING (XINT (eoltype), tmp);
17908 eol_str = tmp;
17910 else
17912 eol_str = invalid_eol_type;
17913 eol_str_len = sizeof (invalid_eol_type) - 1;
17915 bcopy (eol_str, buf, eol_str_len);
17916 buf += eol_str_len;
17919 return buf;
17922 /* Return a string for the output of a mode line %-spec for window W,
17923 generated by character C. PRECISION >= 0 means don't return a
17924 string longer than that value. FIELD_WIDTH > 0 means pad the
17925 string returned with spaces to that value. Return 1 in *MULTIBYTE
17926 if the result is multibyte text.
17928 Note we operate on the current buffer for most purposes,
17929 the exception being w->base_line_pos. */
17931 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
17933 static char *
17934 decode_mode_spec (w, c, field_width, precision, multibyte)
17935 struct window *w;
17936 register int c;
17937 int field_width, precision;
17938 int *multibyte;
17940 Lisp_Object obj;
17941 struct frame *f = XFRAME (WINDOW_FRAME (w));
17942 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
17943 struct buffer *b = current_buffer;
17945 obj = Qnil;
17946 *multibyte = 0;
17948 switch (c)
17950 case '*':
17951 if (!NILP (b->read_only))
17952 return "%";
17953 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
17954 return "*";
17955 return "-";
17957 case '+':
17958 /* This differs from %* only for a modified read-only buffer. */
17959 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
17960 return "*";
17961 if (!NILP (b->read_only))
17962 return "%";
17963 return "-";
17965 case '&':
17966 /* This differs from %* in ignoring read-only-ness. */
17967 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
17968 return "*";
17969 return "-";
17971 case '%':
17972 return "%";
17974 case '[':
17976 int i;
17977 char *p;
17979 if (command_loop_level > 5)
17980 return "[[[... ";
17981 p = decode_mode_spec_buf;
17982 for (i = 0; i < command_loop_level; i++)
17983 *p++ = '[';
17984 *p = 0;
17985 return decode_mode_spec_buf;
17988 case ']':
17990 int i;
17991 char *p;
17993 if (command_loop_level > 5)
17994 return " ...]]]";
17995 p = decode_mode_spec_buf;
17996 for (i = 0; i < command_loop_level; i++)
17997 *p++ = ']';
17998 *p = 0;
17999 return decode_mode_spec_buf;
18002 case '-':
18004 register int i;
18006 /* Let lots_of_dashes be a string of infinite length. */
18007 if (mode_line_target == MODE_LINE_NOPROP ||
18008 mode_line_target == MODE_LINE_STRING)
18009 return "--";
18010 if (field_width <= 0
18011 || field_width > sizeof (lots_of_dashes))
18013 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
18014 decode_mode_spec_buf[i] = '-';
18015 decode_mode_spec_buf[i] = '\0';
18016 return decode_mode_spec_buf;
18018 else
18019 return lots_of_dashes;
18022 case 'b':
18023 obj = b->name;
18024 break;
18026 case 'c':
18027 /* %c and %l are ignored in `frame-title-format'.
18028 (In redisplay_internal, the frame title is drawn _before_ the
18029 windows are updated, so the stuff which depends on actual
18030 window contents (such as %l) may fail to render properly, or
18031 even crash emacs.) */
18032 if (mode_line_target == MODE_LINE_TITLE)
18033 return "";
18034 else
18036 int col = (int) current_column (); /* iftc */
18037 w->column_number_displayed = make_number (col);
18038 pint2str (decode_mode_spec_buf, field_width, col);
18039 return decode_mode_spec_buf;
18042 case 'e':
18043 #ifndef SYSTEM_MALLOC
18045 if (NILP (Vmemory_full))
18046 return "";
18047 else
18048 return "!MEM FULL! ";
18050 #else
18051 return "";
18052 #endif
18054 case 'F':
18055 /* %F displays the frame name. */
18056 if (!NILP (f->title))
18057 return (char *) SDATA (f->title);
18058 if (f->explicit_name || ! FRAME_WINDOW_P (f))
18059 return (char *) SDATA (f->name);
18060 return "Emacs";
18062 case 'f':
18063 obj = b->filename;
18064 break;
18066 case 'i':
18068 int size = ZV - BEGV;
18069 pint2str (decode_mode_spec_buf, field_width, size);
18070 return decode_mode_spec_buf;
18073 case 'I':
18075 int size = ZV - BEGV;
18076 pint2hrstr (decode_mode_spec_buf, field_width, size);
18077 return decode_mode_spec_buf;
18080 case 'l':
18082 int startpos, startpos_byte, line, linepos, linepos_byte;
18083 int topline, nlines, junk, height;
18085 /* %c and %l are ignored in `frame-title-format'. */
18086 if (mode_line_target == MODE_LINE_TITLE)
18087 return "";
18089 startpos = XMARKER (w->start)->charpos;
18090 startpos_byte = marker_byte_position (w->start);
18091 height = WINDOW_TOTAL_LINES (w);
18093 /* If we decided that this buffer isn't suitable for line numbers,
18094 don't forget that too fast. */
18095 if (EQ (w->base_line_pos, w->buffer))
18096 goto no_value;
18097 /* But do forget it, if the window shows a different buffer now. */
18098 else if (BUFFERP (w->base_line_pos))
18099 w->base_line_pos = Qnil;
18101 /* If the buffer is very big, don't waste time. */
18102 if (INTEGERP (Vline_number_display_limit)
18103 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
18105 w->base_line_pos = Qnil;
18106 w->base_line_number = Qnil;
18107 goto no_value;
18110 if (INTEGERP (w->base_line_number)
18111 && INTEGERP (w->base_line_pos)
18112 && XFASTINT (w->base_line_pos) <= startpos)
18114 line = XFASTINT (w->base_line_number);
18115 linepos = XFASTINT (w->base_line_pos);
18116 linepos_byte = buf_charpos_to_bytepos (b, linepos);
18118 else
18120 line = 1;
18121 linepos = BUF_BEGV (b);
18122 linepos_byte = BUF_BEGV_BYTE (b);
18125 /* Count lines from base line to window start position. */
18126 nlines = display_count_lines (linepos, linepos_byte,
18127 startpos_byte,
18128 startpos, &junk);
18130 topline = nlines + line;
18132 /* Determine a new base line, if the old one is too close
18133 or too far away, or if we did not have one.
18134 "Too close" means it's plausible a scroll-down would
18135 go back past it. */
18136 if (startpos == BUF_BEGV (b))
18138 w->base_line_number = make_number (topline);
18139 w->base_line_pos = make_number (BUF_BEGV (b));
18141 else if (nlines < height + 25 || nlines > height * 3 + 50
18142 || linepos == BUF_BEGV (b))
18144 int limit = BUF_BEGV (b);
18145 int limit_byte = BUF_BEGV_BYTE (b);
18146 int position;
18147 int distance = (height * 2 + 30) * line_number_display_limit_width;
18149 if (startpos - distance > limit)
18151 limit = startpos - distance;
18152 limit_byte = CHAR_TO_BYTE (limit);
18155 nlines = display_count_lines (startpos, startpos_byte,
18156 limit_byte,
18157 - (height * 2 + 30),
18158 &position);
18159 /* If we couldn't find the lines we wanted within
18160 line_number_display_limit_width chars per line,
18161 give up on line numbers for this window. */
18162 if (position == limit_byte && limit == startpos - distance)
18164 w->base_line_pos = w->buffer;
18165 w->base_line_number = Qnil;
18166 goto no_value;
18169 w->base_line_number = make_number (topline - nlines);
18170 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
18173 /* Now count lines from the start pos to point. */
18174 nlines = display_count_lines (startpos, startpos_byte,
18175 PT_BYTE, PT, &junk);
18177 /* Record that we did display the line number. */
18178 line_number_displayed = 1;
18180 /* Make the string to show. */
18181 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
18182 return decode_mode_spec_buf;
18183 no_value:
18185 char* p = decode_mode_spec_buf;
18186 int pad = field_width - 2;
18187 while (pad-- > 0)
18188 *p++ = ' ';
18189 *p++ = '?';
18190 *p++ = '?';
18191 *p = '\0';
18192 return decode_mode_spec_buf;
18195 break;
18197 case 'm':
18198 obj = b->mode_name;
18199 break;
18201 case 'n':
18202 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
18203 return " Narrow";
18204 break;
18206 case 'p':
18208 int pos = marker_position (w->start);
18209 int total = BUF_ZV (b) - BUF_BEGV (b);
18211 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
18213 if (pos <= BUF_BEGV (b))
18214 return "All";
18215 else
18216 return "Bottom";
18218 else if (pos <= BUF_BEGV (b))
18219 return "Top";
18220 else
18222 if (total > 1000000)
18223 /* Do it differently for a large value, to avoid overflow. */
18224 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
18225 else
18226 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
18227 /* We can't normally display a 3-digit number,
18228 so get us a 2-digit number that is close. */
18229 if (total == 100)
18230 total = 99;
18231 sprintf (decode_mode_spec_buf, "%2d%%", total);
18232 return decode_mode_spec_buf;
18236 /* Display percentage of size above the bottom of the screen. */
18237 case 'P':
18239 int toppos = marker_position (w->start);
18240 int botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
18241 int total = BUF_ZV (b) - BUF_BEGV (b);
18243 if (botpos >= BUF_ZV (b))
18245 if (toppos <= BUF_BEGV (b))
18246 return "All";
18247 else
18248 return "Bottom";
18250 else
18252 if (total > 1000000)
18253 /* Do it differently for a large value, to avoid overflow. */
18254 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
18255 else
18256 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
18257 /* We can't normally display a 3-digit number,
18258 so get us a 2-digit number that is close. */
18259 if (total == 100)
18260 total = 99;
18261 if (toppos <= BUF_BEGV (b))
18262 sprintf (decode_mode_spec_buf, "Top%2d%%", total);
18263 else
18264 sprintf (decode_mode_spec_buf, "%2d%%", total);
18265 return decode_mode_spec_buf;
18269 case 's':
18270 /* status of process */
18271 obj = Fget_buffer_process (Fcurrent_buffer ());
18272 if (NILP (obj))
18273 return "no process";
18274 #ifdef subprocesses
18275 obj = Fsymbol_name (Fprocess_status (obj));
18276 #endif
18277 break;
18279 case '@':
18281 Lisp_Object val;
18282 val = call1 (intern ("file-remote-p"), current_buffer->directory);
18283 if (NILP (val))
18284 return "-";
18285 else
18286 return "@";
18289 case 't': /* indicate TEXT or BINARY */
18290 #ifdef MODE_LINE_BINARY_TEXT
18291 return MODE_LINE_BINARY_TEXT (b);
18292 #else
18293 return "T";
18294 #endif
18296 case 'z':
18297 /* coding-system (not including end-of-line format) */
18298 case 'Z':
18299 /* coding-system (including end-of-line type) */
18301 int eol_flag = (c == 'Z');
18302 char *p = decode_mode_spec_buf;
18304 if (! FRAME_WINDOW_P (f))
18306 /* No need to mention EOL here--the terminal never needs
18307 to do EOL conversion. */
18308 p = decode_mode_spec_coding (CODING_ID_NAME
18309 (FRAME_KEYBOARD_CODING (f)->id),
18310 p, 0);
18311 p = decode_mode_spec_coding (CODING_ID_NAME
18312 (FRAME_TERMINAL_CODING (f)->id),
18313 p, 0);
18315 p = decode_mode_spec_coding (b->buffer_file_coding_system,
18316 p, eol_flag);
18318 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
18319 #ifdef subprocesses
18320 obj = Fget_buffer_process (Fcurrent_buffer ());
18321 if (PROCESSP (obj))
18323 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
18324 p, eol_flag);
18325 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
18326 p, eol_flag);
18328 #endif /* subprocesses */
18329 #endif /* 0 */
18330 *p = 0;
18331 return decode_mode_spec_buf;
18335 if (STRINGP (obj))
18337 *multibyte = STRING_MULTIBYTE (obj);
18338 return (char *) SDATA (obj);
18340 else
18341 return "";
18345 /* Count up to COUNT lines starting from START / START_BYTE.
18346 But don't go beyond LIMIT_BYTE.
18347 Return the number of lines thus found (always nonnegative).
18349 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
18351 static int
18352 display_count_lines (start, start_byte, limit_byte, count, byte_pos_ptr)
18353 int start, start_byte, limit_byte, count;
18354 int *byte_pos_ptr;
18356 register unsigned char *cursor;
18357 unsigned char *base;
18359 register int ceiling;
18360 register unsigned char *ceiling_addr;
18361 int orig_count = count;
18363 /* If we are not in selective display mode,
18364 check only for newlines. */
18365 int selective_display = (!NILP (current_buffer->selective_display)
18366 && !INTEGERP (current_buffer->selective_display));
18368 if (count > 0)
18370 while (start_byte < limit_byte)
18372 ceiling = BUFFER_CEILING_OF (start_byte);
18373 ceiling = min (limit_byte - 1, ceiling);
18374 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
18375 base = (cursor = BYTE_POS_ADDR (start_byte));
18376 while (1)
18378 if (selective_display)
18379 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
18381 else
18382 while (*cursor != '\n' && ++cursor != ceiling_addr)
18385 if (cursor != ceiling_addr)
18387 if (--count == 0)
18389 start_byte += cursor - base + 1;
18390 *byte_pos_ptr = start_byte;
18391 return orig_count;
18393 else
18394 if (++cursor == ceiling_addr)
18395 break;
18397 else
18398 break;
18400 start_byte += cursor - base;
18403 else
18405 while (start_byte > limit_byte)
18407 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
18408 ceiling = max (limit_byte, ceiling);
18409 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
18410 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
18411 while (1)
18413 if (selective_display)
18414 while (--cursor != ceiling_addr
18415 && *cursor != '\n' && *cursor != 015)
18417 else
18418 while (--cursor != ceiling_addr && *cursor != '\n')
18421 if (cursor != ceiling_addr)
18423 if (++count == 0)
18425 start_byte += cursor - base + 1;
18426 *byte_pos_ptr = start_byte;
18427 /* When scanning backwards, we should
18428 not count the newline posterior to which we stop. */
18429 return - orig_count - 1;
18432 else
18433 break;
18435 /* Here we add 1 to compensate for the last decrement
18436 of CURSOR, which took it past the valid range. */
18437 start_byte += cursor - base + 1;
18441 *byte_pos_ptr = limit_byte;
18443 if (count < 0)
18444 return - orig_count + count;
18445 return orig_count - count;
18451 /***********************************************************************
18452 Displaying strings
18453 ***********************************************************************/
18455 /* Display a NUL-terminated string, starting with index START.
18457 If STRING is non-null, display that C string. Otherwise, the Lisp
18458 string LISP_STRING is displayed.
18460 If FACE_STRING is not nil, FACE_STRING_POS is a position in
18461 FACE_STRING. Display STRING or LISP_STRING with the face at
18462 FACE_STRING_POS in FACE_STRING:
18464 Display the string in the environment given by IT, but use the
18465 standard display table, temporarily.
18467 FIELD_WIDTH is the minimum number of output glyphs to produce.
18468 If STRING has fewer characters than FIELD_WIDTH, pad to the right
18469 with spaces. If STRING has more characters, more than FIELD_WIDTH
18470 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
18472 PRECISION is the maximum number of characters to output from
18473 STRING. PRECISION < 0 means don't truncate the string.
18475 This is roughly equivalent to printf format specifiers:
18477 FIELD_WIDTH PRECISION PRINTF
18478 ----------------------------------------
18479 -1 -1 %s
18480 -1 10 %.10s
18481 10 -1 %10s
18482 20 10 %20.10s
18484 MULTIBYTE zero means do not display multibyte chars, > 0 means do
18485 display them, and < 0 means obey the current buffer's value of
18486 enable_multibyte_characters.
18488 Value is the number of columns displayed. */
18490 static int
18491 display_string (string, lisp_string, face_string, face_string_pos,
18492 start, it, field_width, precision, max_x, multibyte)
18493 unsigned char *string;
18494 Lisp_Object lisp_string;
18495 Lisp_Object face_string;
18496 EMACS_INT face_string_pos;
18497 EMACS_INT start;
18498 struct it *it;
18499 int field_width, precision, max_x;
18500 int multibyte;
18502 int hpos_at_start = it->hpos;
18503 int saved_face_id = it->face_id;
18504 struct glyph_row *row = it->glyph_row;
18506 /* Initialize the iterator IT for iteration over STRING beginning
18507 with index START. */
18508 reseat_to_string (it, string, lisp_string, start,
18509 precision, field_width, multibyte);
18511 /* If displaying STRING, set up the face of the iterator
18512 from LISP_STRING, if that's given. */
18513 if (STRINGP (face_string))
18515 EMACS_INT endptr;
18516 struct face *face;
18518 it->face_id
18519 = face_at_string_position (it->w, face_string, face_string_pos,
18520 0, it->region_beg_charpos,
18521 it->region_end_charpos,
18522 &endptr, it->base_face_id, 0);
18523 face = FACE_FROM_ID (it->f, it->face_id);
18524 it->face_box_p = face->box != FACE_NO_BOX;
18527 /* Set max_x to the maximum allowed X position. Don't let it go
18528 beyond the right edge of the window. */
18529 if (max_x <= 0)
18530 max_x = it->last_visible_x;
18531 else
18532 max_x = min (max_x, it->last_visible_x);
18534 /* Skip over display elements that are not visible. because IT->w is
18535 hscrolled. */
18536 if (it->current_x < it->first_visible_x)
18537 move_it_in_display_line_to (it, 100000, it->first_visible_x,
18538 MOVE_TO_POS | MOVE_TO_X);
18540 row->ascent = it->max_ascent;
18541 row->height = it->max_ascent + it->max_descent;
18542 row->phys_ascent = it->max_phys_ascent;
18543 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18544 row->extra_line_spacing = it->max_extra_line_spacing;
18546 /* This condition is for the case that we are called with current_x
18547 past last_visible_x. */
18548 while (it->current_x < max_x)
18550 int x_before, x, n_glyphs_before, i, nglyphs;
18552 /* Get the next display element. */
18553 if (!get_next_display_element (it))
18554 break;
18556 /* Produce glyphs. */
18557 x_before = it->current_x;
18558 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
18559 PRODUCE_GLYPHS (it);
18561 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
18562 i = 0;
18563 x = x_before;
18564 while (i < nglyphs)
18566 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
18568 if (!it->truncate_lines_p
18569 && x + glyph->pixel_width > max_x)
18571 /* End of continued line or max_x reached. */
18572 if (CHAR_GLYPH_PADDING_P (*glyph))
18574 /* A wide character is unbreakable. */
18575 it->glyph_row->used[TEXT_AREA] = n_glyphs_before;
18576 it->current_x = x_before;
18578 else
18580 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
18581 it->current_x = x;
18583 break;
18585 else if (x + glyph->pixel_width >= it->first_visible_x)
18587 /* Glyph is at least partially visible. */
18588 ++it->hpos;
18589 if (x < it->first_visible_x)
18590 it->glyph_row->x = x - it->first_visible_x;
18592 else
18594 /* Glyph is off the left margin of the display area.
18595 Should not happen. */
18596 abort ();
18599 row->ascent = max (row->ascent, it->max_ascent);
18600 row->height = max (row->height, it->max_ascent + it->max_descent);
18601 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18602 row->phys_height = max (row->phys_height,
18603 it->max_phys_ascent + it->max_phys_descent);
18604 row->extra_line_spacing = max (row->extra_line_spacing,
18605 it->max_extra_line_spacing);
18606 x += glyph->pixel_width;
18607 ++i;
18610 /* Stop if max_x reached. */
18611 if (i < nglyphs)
18612 break;
18614 /* Stop at line ends. */
18615 if (ITERATOR_AT_END_OF_LINE_P (it))
18617 it->continuation_lines_width = 0;
18618 break;
18621 set_iterator_to_next (it, 1);
18623 /* Stop if truncating at the right edge. */
18624 if (it->truncate_lines_p
18625 && it->current_x >= it->last_visible_x)
18627 /* Add truncation mark, but don't do it if the line is
18628 truncated at a padding space. */
18629 if (IT_CHARPOS (*it) < it->string_nchars)
18631 if (!FRAME_WINDOW_P (it->f))
18633 int i, n;
18635 if (it->current_x > it->last_visible_x)
18637 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
18638 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
18639 break;
18640 for (n = row->used[TEXT_AREA]; i < n; ++i)
18642 row->used[TEXT_AREA] = i;
18643 produce_special_glyphs (it, IT_TRUNCATION);
18646 produce_special_glyphs (it, IT_TRUNCATION);
18648 it->glyph_row->truncated_on_right_p = 1;
18650 break;
18654 /* Maybe insert a truncation at the left. */
18655 if (it->first_visible_x
18656 && IT_CHARPOS (*it) > 0)
18658 if (!FRAME_WINDOW_P (it->f))
18659 insert_left_trunc_glyphs (it);
18660 it->glyph_row->truncated_on_left_p = 1;
18663 it->face_id = saved_face_id;
18665 /* Value is number of columns displayed. */
18666 return it->hpos - hpos_at_start;
18671 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
18672 appears as an element of LIST or as the car of an element of LIST.
18673 If PROPVAL is a list, compare each element against LIST in that
18674 way, and return 1/2 if any element of PROPVAL is found in LIST.
18675 Otherwise return 0. This function cannot quit.
18676 The return value is 2 if the text is invisible but with an ellipsis
18677 and 1 if it's invisible and without an ellipsis. */
18680 invisible_p (propval, list)
18681 register Lisp_Object propval;
18682 Lisp_Object list;
18684 register Lisp_Object tail, proptail;
18686 for (tail = list; CONSP (tail); tail = XCDR (tail))
18688 register Lisp_Object tem;
18689 tem = XCAR (tail);
18690 if (EQ (propval, tem))
18691 return 1;
18692 if (CONSP (tem) && EQ (propval, XCAR (tem)))
18693 return NILP (XCDR (tem)) ? 1 : 2;
18696 if (CONSP (propval))
18698 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
18700 Lisp_Object propelt;
18701 propelt = XCAR (proptail);
18702 for (tail = list; CONSP (tail); tail = XCDR (tail))
18704 register Lisp_Object tem;
18705 tem = XCAR (tail);
18706 if (EQ (propelt, tem))
18707 return 1;
18708 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
18709 return NILP (XCDR (tem)) ? 1 : 2;
18714 return 0;
18717 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
18718 doc: /* Non-nil if the property makes the text invisible.
18719 POS-OR-PROP can be a marker or number, in which case it is taken to be
18720 a position in the current buffer and the value of the `invisible' property
18721 is checked; or it can be some other value, which is then presumed to be the
18722 value of the `invisible' property of the text of interest.
18723 The non-nil value returned can be t for truly invisible text or something
18724 else if the text is replaced by an ellipsis. */)
18725 (pos_or_prop)
18726 Lisp_Object pos_or_prop;
18728 Lisp_Object prop
18729 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
18730 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
18731 : pos_or_prop);
18732 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
18733 return (invis == 0 ? Qnil
18734 : invis == 1 ? Qt
18735 : make_number (invis));
18738 /* Calculate a width or height in pixels from a specification using
18739 the following elements:
18741 SPEC ::=
18742 NUM - a (fractional) multiple of the default font width/height
18743 (NUM) - specifies exactly NUM pixels
18744 UNIT - a fixed number of pixels, see below.
18745 ELEMENT - size of a display element in pixels, see below.
18746 (NUM . SPEC) - equals NUM * SPEC
18747 (+ SPEC SPEC ...) - add pixel values
18748 (- SPEC SPEC ...) - subtract pixel values
18749 (- SPEC) - negate pixel value
18751 NUM ::=
18752 INT or FLOAT - a number constant
18753 SYMBOL - use symbol's (buffer local) variable binding.
18755 UNIT ::=
18756 in - pixels per inch *)
18757 mm - pixels per 1/1000 meter *)
18758 cm - pixels per 1/100 meter *)
18759 width - width of current font in pixels.
18760 height - height of current font in pixels.
18762 *) using the ratio(s) defined in display-pixels-per-inch.
18764 ELEMENT ::=
18766 left-fringe - left fringe width in pixels
18767 right-fringe - right fringe width in pixels
18769 left-margin - left margin width in pixels
18770 right-margin - right margin width in pixels
18772 scroll-bar - scroll-bar area width in pixels
18774 Examples:
18776 Pixels corresponding to 5 inches:
18777 (5 . in)
18779 Total width of non-text areas on left side of window (if scroll-bar is on left):
18780 '(space :width (+ left-fringe left-margin scroll-bar))
18782 Align to first text column (in header line):
18783 '(space :align-to 0)
18785 Align to middle of text area minus half the width of variable `my-image'
18786 containing a loaded image:
18787 '(space :align-to (0.5 . (- text my-image)))
18789 Width of left margin minus width of 1 character in the default font:
18790 '(space :width (- left-margin 1))
18792 Width of left margin minus width of 2 characters in the current font:
18793 '(space :width (- left-margin (2 . width)))
18795 Center 1 character over left-margin (in header line):
18796 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
18798 Different ways to express width of left fringe plus left margin minus one pixel:
18799 '(space :width (- (+ left-fringe left-margin) (1)))
18800 '(space :width (+ left-fringe left-margin (- (1))))
18801 '(space :width (+ left-fringe left-margin (-1)))
18805 #define NUMVAL(X) \
18806 ((INTEGERP (X) || FLOATP (X)) \
18807 ? XFLOATINT (X) \
18808 : - 1)
18811 calc_pixel_width_or_height (res, it, prop, font, width_p, align_to)
18812 double *res;
18813 struct it *it;
18814 Lisp_Object prop;
18815 void *font;
18816 int width_p, *align_to;
18818 double pixels;
18820 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
18821 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
18823 if (NILP (prop))
18824 return OK_PIXELS (0);
18826 xassert (FRAME_LIVE_P (it->f));
18828 if (SYMBOLP (prop))
18830 if (SCHARS (SYMBOL_NAME (prop)) == 2)
18832 char *unit = SDATA (SYMBOL_NAME (prop));
18834 if (unit[0] == 'i' && unit[1] == 'n')
18835 pixels = 1.0;
18836 else if (unit[0] == 'm' && unit[1] == 'm')
18837 pixels = 25.4;
18838 else if (unit[0] == 'c' && unit[1] == 'm')
18839 pixels = 2.54;
18840 else
18841 pixels = 0;
18842 if (pixels > 0)
18844 double ppi;
18845 #ifdef HAVE_WINDOW_SYSTEM
18846 if (FRAME_WINDOW_P (it->f)
18847 && (ppi = (width_p
18848 ? FRAME_X_DISPLAY_INFO (it->f)->resx
18849 : FRAME_X_DISPLAY_INFO (it->f)->resy),
18850 ppi > 0))
18851 return OK_PIXELS (ppi / pixels);
18852 #endif
18854 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
18855 || (CONSP (Vdisplay_pixels_per_inch)
18856 && (ppi = (width_p
18857 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
18858 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
18859 ppi > 0)))
18860 return OK_PIXELS (ppi / pixels);
18862 return 0;
18866 #ifdef HAVE_WINDOW_SYSTEM
18867 if (EQ (prop, Qheight))
18868 return OK_PIXELS (font ? FONT_HEIGHT ((XFontStruct *)font) : FRAME_LINE_HEIGHT (it->f));
18869 if (EQ (prop, Qwidth))
18870 return OK_PIXELS (font ? FONT_WIDTH ((XFontStruct *)font) : FRAME_COLUMN_WIDTH (it->f));
18871 #else
18872 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
18873 return OK_PIXELS (1);
18874 #endif
18876 if (EQ (prop, Qtext))
18877 return OK_PIXELS (width_p
18878 ? window_box_width (it->w, TEXT_AREA)
18879 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
18881 if (align_to && *align_to < 0)
18883 *res = 0;
18884 if (EQ (prop, Qleft))
18885 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
18886 if (EQ (prop, Qright))
18887 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
18888 if (EQ (prop, Qcenter))
18889 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
18890 + window_box_width (it->w, TEXT_AREA) / 2);
18891 if (EQ (prop, Qleft_fringe))
18892 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
18893 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
18894 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
18895 if (EQ (prop, Qright_fringe))
18896 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
18897 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
18898 : window_box_right_offset (it->w, TEXT_AREA));
18899 if (EQ (prop, Qleft_margin))
18900 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
18901 if (EQ (prop, Qright_margin))
18902 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
18903 if (EQ (prop, Qscroll_bar))
18904 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
18906 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
18907 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
18908 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
18909 : 0)));
18911 else
18913 if (EQ (prop, Qleft_fringe))
18914 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
18915 if (EQ (prop, Qright_fringe))
18916 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
18917 if (EQ (prop, Qleft_margin))
18918 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
18919 if (EQ (prop, Qright_margin))
18920 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
18921 if (EQ (prop, Qscroll_bar))
18922 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
18925 prop = Fbuffer_local_value (prop, it->w->buffer);
18928 if (INTEGERP (prop) || FLOATP (prop))
18930 int base_unit = (width_p
18931 ? FRAME_COLUMN_WIDTH (it->f)
18932 : FRAME_LINE_HEIGHT (it->f));
18933 return OK_PIXELS (XFLOATINT (prop) * base_unit);
18936 if (CONSP (prop))
18938 Lisp_Object car = XCAR (prop);
18939 Lisp_Object cdr = XCDR (prop);
18941 if (SYMBOLP (car))
18943 #ifdef HAVE_WINDOW_SYSTEM
18944 if (FRAME_WINDOW_P (it->f)
18945 && valid_image_p (prop))
18947 int id = lookup_image (it->f, prop);
18948 struct image *img = IMAGE_FROM_ID (it->f, id);
18950 return OK_PIXELS (width_p ? img->width : img->height);
18952 #endif
18953 if (EQ (car, Qplus) || EQ (car, Qminus))
18955 int first = 1;
18956 double px;
18958 pixels = 0;
18959 while (CONSP (cdr))
18961 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
18962 font, width_p, align_to))
18963 return 0;
18964 if (first)
18965 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
18966 else
18967 pixels += px;
18968 cdr = XCDR (cdr);
18970 if (EQ (car, Qminus))
18971 pixels = -pixels;
18972 return OK_PIXELS (pixels);
18975 car = Fbuffer_local_value (car, it->w->buffer);
18978 if (INTEGERP (car) || FLOATP (car))
18980 double fact;
18981 pixels = XFLOATINT (car);
18982 if (NILP (cdr))
18983 return OK_PIXELS (pixels);
18984 if (calc_pixel_width_or_height (&fact, it, cdr,
18985 font, width_p, align_to))
18986 return OK_PIXELS (pixels * fact);
18987 return 0;
18990 return 0;
18993 return 0;
18997 /***********************************************************************
18998 Glyph Display
18999 ***********************************************************************/
19001 #ifdef HAVE_WINDOW_SYSTEM
19003 #if GLYPH_DEBUG
19005 void
19006 dump_glyph_string (s)
19007 struct glyph_string *s;
19009 fprintf (stderr, "glyph string\n");
19010 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
19011 s->x, s->y, s->width, s->height);
19012 fprintf (stderr, " ybase = %d\n", s->ybase);
19013 fprintf (stderr, " hl = %d\n", s->hl);
19014 fprintf (stderr, " left overhang = %d, right = %d\n",
19015 s->left_overhang, s->right_overhang);
19016 fprintf (stderr, " nchars = %d\n", s->nchars);
19017 fprintf (stderr, " extends to end of line = %d\n",
19018 s->extends_to_end_of_line_p);
19019 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
19020 fprintf (stderr, " bg width = %d\n", s->background_width);
19023 #endif /* GLYPH_DEBUG */
19025 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
19026 of XChar2b structures for S; it can't be allocated in
19027 init_glyph_string because it must be allocated via `alloca'. W
19028 is the window on which S is drawn. ROW and AREA are the glyph row
19029 and area within the row from which S is constructed. START is the
19030 index of the first glyph structure covered by S. HL is a
19031 face-override for drawing S. */
19033 #ifdef HAVE_NTGUI
19034 #define OPTIONAL_HDC(hdc) hdc,
19035 #define DECLARE_HDC(hdc) HDC hdc;
19036 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
19037 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
19038 #endif
19040 #ifndef OPTIONAL_HDC
19041 #define OPTIONAL_HDC(hdc)
19042 #define DECLARE_HDC(hdc)
19043 #define ALLOCATE_HDC(hdc, f)
19044 #define RELEASE_HDC(hdc, f)
19045 #endif
19047 static void
19048 init_glyph_string (s, OPTIONAL_HDC (hdc) char2b, w, row, area, start, hl)
19049 struct glyph_string *s;
19050 DECLARE_HDC (hdc)
19051 XChar2b *char2b;
19052 struct window *w;
19053 struct glyph_row *row;
19054 enum glyph_row_area area;
19055 int start;
19056 enum draw_glyphs_face hl;
19058 bzero (s, sizeof *s);
19059 s->w = w;
19060 s->f = XFRAME (w->frame);
19061 #ifdef HAVE_NTGUI
19062 s->hdc = hdc;
19063 #endif
19064 s->display = FRAME_X_DISPLAY (s->f);
19065 s->window = FRAME_X_WINDOW (s->f);
19066 s->char2b = char2b;
19067 s->hl = hl;
19068 s->row = row;
19069 s->area = area;
19070 s->first_glyph = row->glyphs[area] + start;
19071 s->height = row->height;
19072 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
19074 /* Display the internal border below the tool-bar window. */
19075 if (WINDOWP (s->f->tool_bar_window)
19076 && s->w == XWINDOW (s->f->tool_bar_window))
19077 s->y -= FRAME_INTERNAL_BORDER_WIDTH (s->f);
19079 s->ybase = s->y + row->ascent;
19083 /* Append the list of glyph strings with head H and tail T to the list
19084 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
19086 static INLINE void
19087 append_glyph_string_lists (head, tail, h, t)
19088 struct glyph_string **head, **tail;
19089 struct glyph_string *h, *t;
19091 if (h)
19093 if (*head)
19094 (*tail)->next = h;
19095 else
19096 *head = h;
19097 h->prev = *tail;
19098 *tail = t;
19103 /* Prepend the list of glyph strings with head H and tail T to the
19104 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
19105 result. */
19107 static INLINE void
19108 prepend_glyph_string_lists (head, tail, h, t)
19109 struct glyph_string **head, **tail;
19110 struct glyph_string *h, *t;
19112 if (h)
19114 if (*head)
19115 (*head)->prev = t;
19116 else
19117 *tail = t;
19118 t->next = *head;
19119 *head = h;
19124 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
19125 Set *HEAD and *TAIL to the resulting list. */
19127 static INLINE void
19128 append_glyph_string (head, tail, s)
19129 struct glyph_string **head, **tail;
19130 struct glyph_string *s;
19132 s->next = s->prev = NULL;
19133 append_glyph_string_lists (head, tail, s, s);
19137 /* Get face and two-byte form of character C in face FACE_ID on frame
19138 F. The encoding of C is returned in *CHAR2B. MULTIBYTE_P non-zero
19139 means we want to display multibyte text. DISPLAY_P non-zero means
19140 make sure that X resources for the face returned are allocated.
19141 Value is a pointer to a realized face that is ready for display if
19142 DISPLAY_P is non-zero. */
19144 static INLINE struct face *
19145 get_char_face_and_encoding (f, c, face_id, char2b, multibyte_p, display_p)
19146 struct frame *f;
19147 int c, face_id;
19148 XChar2b *char2b;
19149 int multibyte_p, display_p;
19151 struct face *face = FACE_FROM_ID (f, face_id);
19153 #ifdef USE_FONT_BACKEND
19154 if (enable_font_backend)
19156 struct font *font = (struct font *) face->font_info;
19158 if (font)
19160 unsigned code = font->driver->encode_char (font, c);
19162 if (code != FONT_INVALID_CODE)
19163 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
19164 else
19165 STORE_XCHAR2B (char2b, 0, 0);
19168 else
19169 #endif /* USE_FONT_BACKEND */
19170 if (!multibyte_p)
19172 /* Unibyte case. We don't have to encode, but we have to make
19173 sure to use a face suitable for unibyte. */
19174 STORE_XCHAR2B (char2b, 0, c);
19175 face_id = FACE_FOR_CHAR (f, face, c, -1, Qnil);
19176 face = FACE_FROM_ID (f, face_id);
19178 else if (c < 128)
19180 /* Case of ASCII in a face known to fit ASCII. */
19181 STORE_XCHAR2B (char2b, 0, c);
19183 else if (face->font != NULL)
19185 struct font_info *font_info
19186 = FONT_INFO_FROM_ID (f, face->font_info_id);
19187 struct charset *charset = CHARSET_FROM_ID (font_info->charset);
19188 unsigned code = ENCODE_CHAR (charset, c);
19190 if (CHARSET_DIMENSION (charset) == 1)
19191 STORE_XCHAR2B (char2b, 0, code);
19192 else
19193 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
19194 /* Maybe encode the character in *CHAR2B. */
19195 FRAME_RIF (f)->encode_char (c, char2b, font_info, charset, NULL);
19198 /* Make sure X resources of the face are allocated. */
19199 #ifdef HAVE_X_WINDOWS
19200 if (display_p)
19201 #endif
19203 xassert (face != NULL);
19204 PREPARE_FACE_FOR_DISPLAY (f, face);
19207 return face;
19211 /* Get face and two-byte form of character glyph GLYPH on frame F.
19212 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
19213 a pointer to a realized face that is ready for display. */
19215 static INLINE struct face *
19216 get_glyph_face_and_encoding (f, glyph, char2b, two_byte_p)
19217 struct frame *f;
19218 struct glyph *glyph;
19219 XChar2b *char2b;
19220 int *two_byte_p;
19222 struct face *face;
19224 xassert (glyph->type == CHAR_GLYPH);
19225 face = FACE_FROM_ID (f, glyph->face_id);
19227 if (two_byte_p)
19228 *two_byte_p = 0;
19230 #ifdef USE_FONT_BACKEND
19231 if (enable_font_backend)
19233 struct font *font = (struct font *) face->font_info;
19235 if (font)
19237 unsigned code = font->driver->encode_char (font, glyph->u.ch);
19239 if (code != FONT_INVALID_CODE)
19240 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
19241 else
19242 STORE_XCHAR2B (char2b, 0, code);
19245 else
19246 #endif /* USE_FONT_BACKEND */
19247 if (!glyph->multibyte_p)
19249 /* Unibyte case. We don't have to encode, but we have to make
19250 sure to use a face suitable for unibyte. */
19251 STORE_XCHAR2B (char2b, 0, glyph->u.ch);
19253 else if (glyph->u.ch < 128)
19255 /* Case of ASCII in a face known to fit ASCII. */
19256 STORE_XCHAR2B (char2b, 0, glyph->u.ch);
19258 else
19260 struct font_info *font_info
19261 = FONT_INFO_FROM_ID (f, face->font_info_id);
19262 if (font_info)
19264 struct charset *charset = CHARSET_FROM_ID (font_info->charset);
19265 unsigned code = ENCODE_CHAR (charset, glyph->u.ch);
19267 if (CHARSET_DIMENSION (charset) == 1)
19268 STORE_XCHAR2B (char2b, 0, code);
19269 else
19270 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
19272 /* Maybe encode the character in *CHAR2B. */
19273 if (CHARSET_ID (charset) != charset_ascii)
19275 glyph->font_type
19276 = FRAME_RIF (f)->encode_char (glyph->u.ch, char2b, font_info,
19277 charset, two_byte_p);
19282 /* Make sure X resources of the face are allocated. */
19283 xassert (face != NULL);
19284 PREPARE_FACE_FOR_DISPLAY (f, face);
19285 return face;
19289 /* Fill glyph string S with composition components specified by S->cmp.
19291 BASE_FACE is the base face of the composition.
19292 S->gidx is the index of the first component for S.
19294 OVERLAPS non-zero means S should draw the foreground only, and use
19295 its physical height for clipping. See also draw_glyphs.
19297 Value is the index of a component not in S. */
19299 static int
19300 fill_composite_glyph_string (s, base_face, overlaps)
19301 struct glyph_string *s;
19302 struct face *base_face;
19303 int overlaps;
19305 int i;
19307 xassert (s);
19309 s->for_overlaps = overlaps;
19311 #ifdef USE_FONT_BACKEND
19312 if (enable_font_backend && s->cmp->method == COMPOSITION_WITH_GLYPH_STRING)
19314 Lisp_Object gstring
19315 = AREF (XHASH_TABLE (composition_hash_table)->key_and_value,
19316 s->cmp->hash_index * 2);
19318 s->face = base_face;
19319 s->font_info = base_face->font_info;
19320 s->font = s->font_info->font;
19321 for (i = 0, s->nchars = 0; i < s->cmp->glyph_len; i++, s->nchars++)
19323 Lisp_Object g = LGSTRING_GLYPH (gstring, i);
19324 unsigned code;
19325 XChar2b * store_pos;
19326 if (NILP (g))
19327 break;
19328 code = LGLYPH_CODE (g);
19329 store_pos = s->char2b + i;
19330 STORE_XCHAR2B (store_pos, code >> 8, code & 0xFF);
19332 s->width = s->cmp->pixel_width;
19334 else
19335 #endif /* USE_FONT_BACKEND */
19337 /* For all glyphs of this composition, starting at the offset
19338 S->gidx, until we reach the end of the definition or encounter a
19339 glyph that requires the different face, add it to S. */
19340 struct face *face;
19342 s->face = NULL;
19343 s->font = NULL;
19344 s->font_info = NULL;
19345 for (i = s->gidx; i < s->cmp->glyph_len; i++)
19347 int c = COMPOSITION_GLYPH (s->cmp, i);
19349 if (c != '\t')
19351 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
19352 -1, Qnil);
19354 face = get_char_face_and_encoding (s->f, c, face_id,
19355 s->char2b + i, 1, 1);
19356 if (face)
19358 if (! s->face)
19360 s->face = face;
19361 s->font = s->face->font;
19362 s->font_info = FONT_INFO_FROM_FACE (s->f, s->face);
19364 else if (s->face != face)
19365 break;
19368 ++s->nchars;
19371 /* All glyph strings for the same composition has the same width,
19372 i.e. the width set for the first component of the composition. */
19373 s->width = s->first_glyph->pixel_width;
19376 /* If the specified font could not be loaded, use the frame's
19377 default font, but record the fact that we couldn't load it in
19378 the glyph string so that we can draw rectangles for the
19379 characters of the glyph string. */
19380 if (s->font == NULL)
19382 s->font_not_found_p = 1;
19383 s->font = FRAME_FONT (s->f);
19386 /* Adjust base line for subscript/superscript text. */
19387 s->ybase += s->first_glyph->voffset;
19389 /* This glyph string must always be drawn with 16-bit functions. */
19390 s->two_byte_p = 1;
19392 return s->gidx + s->nchars;
19396 /* Fill glyph string S from a sequence of character glyphs.
19398 FACE_ID is the face id of the string. START is the index of the
19399 first glyph to consider, END is the index of the last + 1.
19400 OVERLAPS non-zero means S should draw the foreground only, and use
19401 its physical height for clipping. See also draw_glyphs.
19403 Value is the index of the first glyph not in S. */
19405 static int
19406 fill_glyph_string (s, face_id, start, end, overlaps)
19407 struct glyph_string *s;
19408 int face_id;
19409 int start, end, overlaps;
19411 struct glyph *glyph, *last;
19412 int voffset;
19413 int glyph_not_available_p;
19415 xassert (s->f == XFRAME (s->w->frame));
19416 xassert (s->nchars == 0);
19417 xassert (start >= 0 && end > start);
19419 s->for_overlaps = overlaps,
19420 glyph = s->row->glyphs[s->area] + start;
19421 last = s->row->glyphs[s->area] + end;
19422 voffset = glyph->voffset;
19423 s->padding_p = glyph->padding_p;
19424 glyph_not_available_p = glyph->glyph_not_available_p;
19426 while (glyph < last
19427 && glyph->type == CHAR_GLYPH
19428 && glyph->voffset == voffset
19429 /* Same face id implies same font, nowadays. */
19430 && glyph->face_id == face_id
19431 && glyph->glyph_not_available_p == glyph_not_available_p)
19433 int two_byte_p;
19435 s->face = get_glyph_face_and_encoding (s->f, glyph,
19436 s->char2b + s->nchars,
19437 &two_byte_p);
19438 s->two_byte_p = two_byte_p;
19439 ++s->nchars;
19440 xassert (s->nchars <= end - start);
19441 s->width += glyph->pixel_width;
19442 if (glyph++->padding_p != s->padding_p)
19443 break;
19446 s->font = s->face->font;
19447 s->font_info = FONT_INFO_FROM_FACE (s->f, s->face);
19449 /* If the specified font could not be loaded, use the frame's font,
19450 but record the fact that we couldn't load it in
19451 S->font_not_found_p so that we can draw rectangles for the
19452 characters of the glyph string. */
19453 if (s->font == NULL || glyph_not_available_p)
19455 s->font_not_found_p = 1;
19456 s->font = FRAME_FONT (s->f);
19459 /* Adjust base line for subscript/superscript text. */
19460 s->ybase += voffset;
19462 xassert (s->face && s->face->gc);
19463 return glyph - s->row->glyphs[s->area];
19467 /* Fill glyph string S from image glyph S->first_glyph. */
19469 static void
19470 fill_image_glyph_string (s)
19471 struct glyph_string *s;
19473 xassert (s->first_glyph->type == IMAGE_GLYPH);
19474 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
19475 xassert (s->img);
19476 s->slice = s->first_glyph->slice;
19477 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
19478 s->font = s->face->font;
19479 s->width = s->first_glyph->pixel_width;
19481 /* Adjust base line for subscript/superscript text. */
19482 s->ybase += s->first_glyph->voffset;
19486 /* Fill glyph string S from a sequence of stretch glyphs.
19488 ROW is the glyph row in which the glyphs are found, AREA is the
19489 area within the row. START is the index of the first glyph to
19490 consider, END is the index of the last + 1.
19492 Value is the index of the first glyph not in S. */
19494 static int
19495 fill_stretch_glyph_string (s, row, area, start, end)
19496 struct glyph_string *s;
19497 struct glyph_row *row;
19498 enum glyph_row_area area;
19499 int start, end;
19501 struct glyph *glyph, *last;
19502 int voffset, face_id;
19504 xassert (s->first_glyph->type == STRETCH_GLYPH);
19506 glyph = s->row->glyphs[s->area] + start;
19507 last = s->row->glyphs[s->area] + end;
19508 face_id = glyph->face_id;
19509 s->face = FACE_FROM_ID (s->f, face_id);
19510 s->font = s->face->font;
19511 s->font_info = FONT_INFO_FROM_FACE (s->f, s->face);
19512 s->width = glyph->pixel_width;
19513 s->nchars = 1;
19514 voffset = glyph->voffset;
19516 for (++glyph;
19517 (glyph < last
19518 && glyph->type == STRETCH_GLYPH
19519 && glyph->voffset == voffset
19520 && glyph->face_id == face_id);
19521 ++glyph)
19522 s->width += glyph->pixel_width;
19524 /* Adjust base line for subscript/superscript text. */
19525 s->ybase += voffset;
19527 /* The case that face->gc == 0 is handled when drawing the glyph
19528 string by calling PREPARE_FACE_FOR_DISPLAY. */
19529 xassert (s->face);
19530 return glyph - s->row->glyphs[s->area];
19533 static XCharStruct *
19534 get_per_char_metric (f, font, font_info, char2b, font_type)
19535 struct frame *f;
19536 XFontStruct *font;
19537 struct font_info *font_info;
19538 XChar2b *char2b;
19539 int font_type;
19541 #ifdef USE_FONT_BACKEND
19542 if (enable_font_backend)
19544 static XCharStruct pcm_value;
19545 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
19546 struct font *fontp;
19547 struct font_metrics metrics;
19549 if (! font_info || code == FONT_INVALID_CODE)
19550 return NULL;
19551 fontp = (struct font *) font_info;
19552 fontp->driver->text_extents (fontp, &code, 1, &metrics);
19553 pcm_value.lbearing = metrics.lbearing;
19554 pcm_value.rbearing = metrics.rbearing;
19555 pcm_value.ascent = metrics.ascent;
19556 pcm_value.descent = metrics.descent;
19557 pcm_value.width = metrics.width;
19558 return &pcm_value;
19560 #endif /* USE_FONT_BACKEND */
19561 return FRAME_RIF (f)->per_char_metric (font, char2b, font_type);
19564 /* EXPORT for RIF:
19565 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
19566 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
19567 assumed to be zero. */
19569 void
19570 x_get_glyph_overhangs (glyph, f, left, right)
19571 struct glyph *glyph;
19572 struct frame *f;
19573 int *left, *right;
19575 *left = *right = 0;
19577 if (glyph->type == CHAR_GLYPH)
19579 XFontStruct *font;
19580 struct face *face;
19581 struct font_info *font_info;
19582 XChar2b char2b;
19583 XCharStruct *pcm;
19585 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
19586 font = face->font;
19587 font_info = FONT_INFO_FROM_FACE (f, face);
19588 if (font /* ++KFS: Should this be font_info ? */
19589 && (pcm = get_per_char_metric (f, font, font_info, &char2b, glyph->font_type)))
19591 if (pcm->rbearing > pcm->width)
19592 *right = pcm->rbearing - pcm->width;
19593 if (pcm->lbearing < 0)
19594 *left = -pcm->lbearing;
19597 else if (glyph->type == COMPOSITE_GLYPH)
19599 struct composition *cmp = composition_table[glyph->u.cmp_id];
19601 *right = cmp->rbearing - cmp->pixel_width;
19602 *left = - cmp->lbearing;
19607 /* Return the index of the first glyph preceding glyph string S that
19608 is overwritten by S because of S's left overhang. Value is -1
19609 if no glyphs are overwritten. */
19611 static int
19612 left_overwritten (s)
19613 struct glyph_string *s;
19615 int k;
19617 if (s->left_overhang)
19619 int x = 0, i;
19620 struct glyph *glyphs = s->row->glyphs[s->area];
19621 int first = s->first_glyph - glyphs;
19623 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
19624 x -= glyphs[i].pixel_width;
19626 k = i + 1;
19628 else
19629 k = -1;
19631 return k;
19635 /* Return the index of the first glyph preceding glyph string S that
19636 is overwriting S because of its right overhang. Value is -1 if no
19637 glyph in front of S overwrites S. */
19639 static int
19640 left_overwriting (s)
19641 struct glyph_string *s;
19643 int i, k, x;
19644 struct glyph *glyphs = s->row->glyphs[s->area];
19645 int first = s->first_glyph - glyphs;
19647 k = -1;
19648 x = 0;
19649 for (i = first - 1; i >= 0; --i)
19651 int left, right;
19652 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
19653 if (x + right > 0)
19654 k = i;
19655 x -= glyphs[i].pixel_width;
19658 return k;
19662 /* Return the index of the last glyph following glyph string S that is
19663 not overwritten by S because of S's right overhang. Value is -1 if
19664 no such glyph is found. */
19666 static int
19667 right_overwritten (s)
19668 struct glyph_string *s;
19670 int k = -1;
19672 if (s->right_overhang)
19674 int x = 0, i;
19675 struct glyph *glyphs = s->row->glyphs[s->area];
19676 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
19677 int end = s->row->used[s->area];
19679 for (i = first; i < end && s->right_overhang > x; ++i)
19680 x += glyphs[i].pixel_width;
19682 k = i;
19685 return k;
19689 /* Return the index of the last glyph following glyph string S that
19690 overwrites S because of its left overhang. Value is negative
19691 if no such glyph is found. */
19693 static int
19694 right_overwriting (s)
19695 struct glyph_string *s;
19697 int i, k, x;
19698 int end = s->row->used[s->area];
19699 struct glyph *glyphs = s->row->glyphs[s->area];
19700 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
19702 k = -1;
19703 x = 0;
19704 for (i = first; i < end; ++i)
19706 int left, right;
19707 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
19708 if (x - left < 0)
19709 k = i;
19710 x += glyphs[i].pixel_width;
19713 return k;
19717 /* Set background width of glyph string S. START is the index of the
19718 first glyph following S. LAST_X is the right-most x-position + 1
19719 in the drawing area. */
19721 static INLINE void
19722 set_glyph_string_background_width (s, start, last_x)
19723 struct glyph_string *s;
19724 int start;
19725 int last_x;
19727 /* If the face of this glyph string has to be drawn to the end of
19728 the drawing area, set S->extends_to_end_of_line_p. */
19730 if (start == s->row->used[s->area]
19731 && s->area == TEXT_AREA
19732 && ((s->row->fill_line_p
19733 && (s->hl == DRAW_NORMAL_TEXT
19734 || s->hl == DRAW_IMAGE_RAISED
19735 || s->hl == DRAW_IMAGE_SUNKEN))
19736 || s->hl == DRAW_MOUSE_FACE))
19737 s->extends_to_end_of_line_p = 1;
19739 /* If S extends its face to the end of the line, set its
19740 background_width to the distance to the right edge of the drawing
19741 area. */
19742 if (s->extends_to_end_of_line_p)
19743 s->background_width = last_x - s->x + 1;
19744 else
19745 s->background_width = s->width;
19749 /* Compute overhangs and x-positions for glyph string S and its
19750 predecessors, or successors. X is the starting x-position for S.
19751 BACKWARD_P non-zero means process predecessors. */
19753 static void
19754 compute_overhangs_and_x (s, x, backward_p)
19755 struct glyph_string *s;
19756 int x;
19757 int backward_p;
19759 if (backward_p)
19761 while (s)
19763 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
19764 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
19765 x -= s->width;
19766 s->x = x;
19767 s = s->prev;
19770 else
19772 while (s)
19774 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
19775 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
19776 s->x = x;
19777 x += s->width;
19778 s = s->next;
19785 /* The following macros are only called from draw_glyphs below.
19786 They reference the following parameters of that function directly:
19787 `w', `row', `area', and `overlap_p'
19788 as well as the following local variables:
19789 `s', `f', and `hdc' (in W32) */
19791 #ifdef HAVE_NTGUI
19792 /* On W32, silently add local `hdc' variable to argument list of
19793 init_glyph_string. */
19794 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
19795 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
19796 #else
19797 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
19798 init_glyph_string (s, char2b, w, row, area, start, hl)
19799 #endif
19801 /* Add a glyph string for a stretch glyph to the list of strings
19802 between HEAD and TAIL. START is the index of the stretch glyph in
19803 row area AREA of glyph row ROW. END is the index of the last glyph
19804 in that glyph row area. X is the current output position assigned
19805 to the new glyph string constructed. HL overrides that face of the
19806 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
19807 is the right-most x-position of the drawing area. */
19809 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
19810 and below -- keep them on one line. */
19811 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
19812 do \
19814 s = (struct glyph_string *) alloca (sizeof *s); \
19815 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
19816 START = fill_stretch_glyph_string (s, row, area, START, END); \
19817 append_glyph_string (&HEAD, &TAIL, s); \
19818 s->x = (X); \
19820 while (0)
19823 /* Add a glyph string for an image glyph to the list of strings
19824 between HEAD and TAIL. START is the index of the image glyph in
19825 row area AREA of glyph row ROW. END is the index of the last glyph
19826 in that glyph row area. X is the current output position assigned
19827 to the new glyph string constructed. HL overrides that face of the
19828 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
19829 is the right-most x-position of the drawing area. */
19831 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
19832 do \
19834 s = (struct glyph_string *) alloca (sizeof *s); \
19835 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
19836 fill_image_glyph_string (s); \
19837 append_glyph_string (&HEAD, &TAIL, s); \
19838 ++START; \
19839 s->x = (X); \
19841 while (0)
19844 /* Add a glyph string for a sequence of character glyphs to the list
19845 of strings between HEAD and TAIL. START is the index of the first
19846 glyph in row area AREA of glyph row ROW that is part of the new
19847 glyph string. END is the index of the last glyph in that glyph row
19848 area. X is the current output position assigned to the new glyph
19849 string constructed. HL overrides that face of the glyph; e.g. it
19850 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
19851 right-most x-position of the drawing area. */
19853 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
19854 do \
19856 int face_id; \
19857 XChar2b *char2b; \
19859 face_id = (row)->glyphs[area][START].face_id; \
19861 s = (struct glyph_string *) alloca (sizeof *s); \
19862 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
19863 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
19864 append_glyph_string (&HEAD, &TAIL, s); \
19865 s->x = (X); \
19866 START = fill_glyph_string (s, face_id, START, END, overlaps); \
19868 while (0)
19871 /* Add a glyph string for a composite sequence to the list of strings
19872 between HEAD and TAIL. START is the index of the first glyph in
19873 row area AREA of glyph row ROW that is part of the new glyph
19874 string. END is the index of the last glyph in that glyph row area.
19875 X is the current output position assigned to the new glyph string
19876 constructed. HL overrides that face of the glyph; e.g. it is
19877 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
19878 x-position of the drawing area. */
19880 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
19881 do { \
19882 int face_id = (row)->glyphs[area][START].face_id; \
19883 struct face *base_face = FACE_FROM_ID (f, face_id); \
19884 int cmp_id = (row)->glyphs[area][START].u.cmp_id; \
19885 struct composition *cmp = composition_table[cmp_id]; \
19886 XChar2b *char2b; \
19887 struct glyph_string *first_s; \
19888 int n; \
19890 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
19892 /* Make glyph_strings for each glyph sequence that is drawable by \
19893 the same face, and append them to HEAD/TAIL. */ \
19894 for (n = 0; n < cmp->glyph_len;) \
19896 s = (struct glyph_string *) alloca (sizeof *s); \
19897 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
19898 append_glyph_string (&(HEAD), &(TAIL), s); \
19899 s->cmp = cmp; \
19900 s->gidx = n; \
19901 s->x = (X); \
19902 if (n == 0) \
19903 first_s = s; \
19904 n = fill_composite_glyph_string (s, base_face, overlaps); \
19907 ++START; \
19908 s = first_s; \
19909 } while (0)
19912 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
19913 of AREA of glyph row ROW on window W between indices START and END.
19914 HL overrides the face for drawing glyph strings, e.g. it is
19915 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
19916 x-positions of the drawing area.
19918 This is an ugly monster macro construct because we must use alloca
19919 to allocate glyph strings (because draw_glyphs can be called
19920 asynchronously). */
19922 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
19923 do \
19925 HEAD = TAIL = NULL; \
19926 while (START < END) \
19928 struct glyph *first_glyph = (row)->glyphs[area] + START; \
19929 switch (first_glyph->type) \
19931 case CHAR_GLYPH: \
19932 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
19933 HL, X, LAST_X); \
19934 break; \
19936 case COMPOSITE_GLYPH: \
19937 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
19938 HL, X, LAST_X); \
19939 break; \
19941 case STRETCH_GLYPH: \
19942 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
19943 HL, X, LAST_X); \
19944 break; \
19946 case IMAGE_GLYPH: \
19947 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
19948 HL, X, LAST_X); \
19949 break; \
19951 default: \
19952 abort (); \
19955 if (s) \
19957 set_glyph_string_background_width (s, START, LAST_X); \
19958 (X) += s->width; \
19962 while (0)
19965 /* Draw glyphs between START and END in AREA of ROW on window W,
19966 starting at x-position X. X is relative to AREA in W. HL is a
19967 face-override with the following meaning:
19969 DRAW_NORMAL_TEXT draw normally
19970 DRAW_CURSOR draw in cursor face
19971 DRAW_MOUSE_FACE draw in mouse face.
19972 DRAW_INVERSE_VIDEO draw in mode line face
19973 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
19974 DRAW_IMAGE_RAISED draw an image with a raised relief around it
19976 If OVERLAPS is non-zero, draw only the foreground of characters and
19977 clip to the physical height of ROW. Non-zero value also defines
19978 the overlapping part to be drawn:
19980 OVERLAPS_PRED overlap with preceding rows
19981 OVERLAPS_SUCC overlap with succeeding rows
19982 OVERLAPS_BOTH overlap with both preceding/succeeding rows
19983 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
19985 Value is the x-position reached, relative to AREA of W. */
19987 static int
19988 draw_glyphs (w, x, row, area, start, end, hl, overlaps)
19989 struct window *w;
19990 int x;
19991 struct glyph_row *row;
19992 enum glyph_row_area area;
19993 EMACS_INT start, end;
19994 enum draw_glyphs_face hl;
19995 int overlaps;
19997 struct glyph_string *head, *tail;
19998 struct glyph_string *s;
19999 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
20000 int last_x, area_width;
20001 int x_reached;
20002 int i, j;
20003 struct frame *f = XFRAME (WINDOW_FRAME (w));
20004 DECLARE_HDC (hdc);
20006 ALLOCATE_HDC (hdc, f);
20008 /* Let's rather be paranoid than getting a SEGV. */
20009 end = min (end, row->used[area]);
20010 start = max (0, start);
20011 start = min (end, start);
20013 /* Translate X to frame coordinates. Set last_x to the right
20014 end of the drawing area. */
20015 if (row->full_width_p)
20017 /* X is relative to the left edge of W, without scroll bars
20018 or fringes. */
20019 x += WINDOW_LEFT_EDGE_X (w);
20020 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
20022 else
20024 int area_left = window_box_left (w, area);
20025 x += area_left;
20026 area_width = window_box_width (w, area);
20027 last_x = area_left + area_width;
20030 /* Build a doubly-linked list of glyph_string structures between
20031 head and tail from what we have to draw. Note that the macro
20032 BUILD_GLYPH_STRINGS will modify its start parameter. That's
20033 the reason we use a separate variable `i'. */
20034 i = start;
20035 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
20036 if (tail)
20037 x_reached = tail->x + tail->background_width;
20038 else
20039 x_reached = x;
20041 /* If there are any glyphs with lbearing < 0 or rbearing > width in
20042 the row, redraw some glyphs in front or following the glyph
20043 strings built above. */
20044 if (head && !overlaps && row->contains_overlapping_glyphs_p)
20046 int dummy_x = 0;
20047 struct glyph_string *h, *t;
20049 /* Compute overhangs for all glyph strings. */
20050 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
20051 for (s = head; s; s = s->next)
20052 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
20054 /* Prepend glyph strings for glyphs in front of the first glyph
20055 string that are overwritten because of the first glyph
20056 string's left overhang. The background of all strings
20057 prepended must be drawn because the first glyph string
20058 draws over it. */
20059 i = left_overwritten (head);
20060 if (i >= 0)
20062 j = i;
20063 BUILD_GLYPH_STRINGS (j, start, h, t,
20064 DRAW_NORMAL_TEXT, dummy_x, last_x);
20065 start = i;
20066 compute_overhangs_and_x (t, head->x, 1);
20067 prepend_glyph_string_lists (&head, &tail, h, t);
20068 clip_head = head;
20071 /* Prepend glyph strings for glyphs in front of the first glyph
20072 string that overwrite that glyph string because of their
20073 right overhang. For these strings, only the foreground must
20074 be drawn, because it draws over the glyph string at `head'.
20075 The background must not be drawn because this would overwrite
20076 right overhangs of preceding glyphs for which no glyph
20077 strings exist. */
20078 i = left_overwriting (head);
20079 if (i >= 0)
20081 clip_head = head;
20082 BUILD_GLYPH_STRINGS (i, start, h, t,
20083 DRAW_NORMAL_TEXT, dummy_x, last_x);
20084 for (s = h; s; s = s->next)
20085 s->background_filled_p = 1;
20086 compute_overhangs_and_x (t, head->x, 1);
20087 prepend_glyph_string_lists (&head, &tail, h, t);
20090 /* Append glyphs strings for glyphs following the last glyph
20091 string tail that are overwritten by tail. The background of
20092 these strings has to be drawn because tail's foreground draws
20093 over it. */
20094 i = right_overwritten (tail);
20095 if (i >= 0)
20097 BUILD_GLYPH_STRINGS (end, i, h, t,
20098 DRAW_NORMAL_TEXT, x, last_x);
20099 compute_overhangs_and_x (h, tail->x + tail->width, 0);
20100 append_glyph_string_lists (&head, &tail, h, t);
20101 clip_tail = tail;
20104 /* Append glyph strings for glyphs following the last glyph
20105 string tail that overwrite tail. The foreground of such
20106 glyphs has to be drawn because it writes into the background
20107 of tail. The background must not be drawn because it could
20108 paint over the foreground of following glyphs. */
20109 i = right_overwriting (tail);
20110 if (i >= 0)
20112 clip_tail = tail;
20113 i++; /* We must include the Ith glyph. */
20114 BUILD_GLYPH_STRINGS (end, i, h, t,
20115 DRAW_NORMAL_TEXT, x, last_x);
20116 for (s = h; s; s = s->next)
20117 s->background_filled_p = 1;
20118 compute_overhangs_and_x (h, tail->x + tail->width, 0);
20119 append_glyph_string_lists (&head, &tail, h, t);
20121 if (clip_head || clip_tail)
20122 for (s = head; s; s = s->next)
20124 s->clip_head = clip_head;
20125 s->clip_tail = clip_tail;
20129 /* Draw all strings. */
20130 for (s = head; s; s = s->next)
20131 FRAME_RIF (f)->draw_glyph_string (s);
20133 if (area == TEXT_AREA
20134 && !row->full_width_p
20135 /* When drawing overlapping rows, only the glyph strings'
20136 foreground is drawn, which doesn't erase a cursor
20137 completely. */
20138 && !overlaps)
20140 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
20141 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
20142 : (tail ? tail->x + tail->background_width : x));
20144 int text_left = window_box_left (w, TEXT_AREA);
20145 x0 -= text_left;
20146 x1 -= text_left;
20148 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
20149 row->y, MATRIX_ROW_BOTTOM_Y (row));
20152 /* Value is the x-position up to which drawn, relative to AREA of W.
20153 This doesn't include parts drawn because of overhangs. */
20154 if (row->full_width_p)
20155 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
20156 else
20157 x_reached -= window_box_left (w, area);
20159 RELEASE_HDC (hdc, f);
20161 return x_reached;
20164 /* Expand row matrix if too narrow. Don't expand if area
20165 is not present. */
20167 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
20169 if (!fonts_changed_p \
20170 && (it->glyph_row->glyphs[area] \
20171 < it->glyph_row->glyphs[area + 1])) \
20173 it->w->ncols_scale_factor++; \
20174 fonts_changed_p = 1; \
20178 /* Store one glyph for IT->char_to_display in IT->glyph_row.
20179 Called from x_produce_glyphs when IT->glyph_row is non-null. */
20181 static INLINE void
20182 append_glyph (it)
20183 struct it *it;
20185 struct glyph *glyph;
20186 enum glyph_row_area area = it->area;
20188 xassert (it->glyph_row);
20189 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
20191 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
20192 if (glyph < it->glyph_row->glyphs[area + 1])
20194 glyph->charpos = CHARPOS (it->position);
20195 glyph->object = it->object;
20196 if (it->pixel_width > 0)
20198 glyph->pixel_width = it->pixel_width;
20199 glyph->padding_p = 0;
20201 else
20203 /* Assure at least 1-pixel width. Otherwise, cursor can't
20204 be displayed correctly. */
20205 glyph->pixel_width = 1;
20206 glyph->padding_p = 1;
20208 glyph->ascent = it->ascent;
20209 glyph->descent = it->descent;
20210 glyph->voffset = it->voffset;
20211 glyph->type = CHAR_GLYPH;
20212 glyph->multibyte_p = it->multibyte_p;
20213 glyph->left_box_line_p = it->start_of_box_run_p;
20214 glyph->right_box_line_p = it->end_of_box_run_p;
20215 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
20216 || it->phys_descent > it->descent);
20217 glyph->glyph_not_available_p = it->glyph_not_available_p;
20218 glyph->face_id = it->face_id;
20219 glyph->u.ch = it->char_to_display;
20220 glyph->slice = null_glyph_slice;
20221 glyph->font_type = FONT_TYPE_UNKNOWN;
20222 ++it->glyph_row->used[area];
20224 else
20225 IT_EXPAND_MATRIX_WIDTH (it, area);
20228 /* Store one glyph for the composition IT->cmp_id in IT->glyph_row.
20229 Called from x_produce_glyphs when IT->glyph_row is non-null. */
20231 static INLINE void
20232 append_composite_glyph (it)
20233 struct it *it;
20235 struct glyph *glyph;
20236 enum glyph_row_area area = it->area;
20238 xassert (it->glyph_row);
20240 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
20241 if (glyph < it->glyph_row->glyphs[area + 1])
20243 glyph->charpos = CHARPOS (it->position);
20244 glyph->object = it->object;
20245 glyph->pixel_width = it->pixel_width;
20246 glyph->ascent = it->ascent;
20247 glyph->descent = it->descent;
20248 glyph->voffset = it->voffset;
20249 glyph->type = COMPOSITE_GLYPH;
20250 glyph->multibyte_p = it->multibyte_p;
20251 glyph->left_box_line_p = it->start_of_box_run_p;
20252 glyph->right_box_line_p = it->end_of_box_run_p;
20253 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
20254 || it->phys_descent > it->descent);
20255 glyph->padding_p = 0;
20256 glyph->glyph_not_available_p = 0;
20257 glyph->face_id = it->face_id;
20258 glyph->u.cmp_id = it->cmp_id;
20259 glyph->slice = null_glyph_slice;
20260 glyph->font_type = FONT_TYPE_UNKNOWN;
20261 ++it->glyph_row->used[area];
20263 else
20264 IT_EXPAND_MATRIX_WIDTH (it, area);
20268 /* Change IT->ascent and IT->height according to the setting of
20269 IT->voffset. */
20271 static INLINE void
20272 take_vertical_position_into_account (it)
20273 struct it *it;
20275 if (it->voffset)
20277 if (it->voffset < 0)
20278 /* Increase the ascent so that we can display the text higher
20279 in the line. */
20280 it->ascent -= it->voffset;
20281 else
20282 /* Increase the descent so that we can display the text lower
20283 in the line. */
20284 it->descent += it->voffset;
20289 /* Produce glyphs/get display metrics for the image IT is loaded with.
20290 See the description of struct display_iterator in dispextern.h for
20291 an overview of struct display_iterator. */
20293 static void
20294 produce_image_glyph (it)
20295 struct it *it;
20297 struct image *img;
20298 struct face *face;
20299 int glyph_ascent, crop;
20300 struct glyph_slice slice;
20302 xassert (it->what == IT_IMAGE);
20304 face = FACE_FROM_ID (it->f, it->face_id);
20305 xassert (face);
20306 /* Make sure X resources of the face is loaded. */
20307 PREPARE_FACE_FOR_DISPLAY (it->f, face);
20309 if (it->image_id < 0)
20311 /* Fringe bitmap. */
20312 it->ascent = it->phys_ascent = 0;
20313 it->descent = it->phys_descent = 0;
20314 it->pixel_width = 0;
20315 it->nglyphs = 0;
20316 return;
20319 img = IMAGE_FROM_ID (it->f, it->image_id);
20320 xassert (img);
20321 /* Make sure X resources of the image is loaded. */
20322 prepare_image_for_display (it->f, img);
20324 slice.x = slice.y = 0;
20325 slice.width = img->width;
20326 slice.height = img->height;
20328 if (INTEGERP (it->slice.x))
20329 slice.x = XINT (it->slice.x);
20330 else if (FLOATP (it->slice.x))
20331 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
20333 if (INTEGERP (it->slice.y))
20334 slice.y = XINT (it->slice.y);
20335 else if (FLOATP (it->slice.y))
20336 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
20338 if (INTEGERP (it->slice.width))
20339 slice.width = XINT (it->slice.width);
20340 else if (FLOATP (it->slice.width))
20341 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
20343 if (INTEGERP (it->slice.height))
20344 slice.height = XINT (it->slice.height);
20345 else if (FLOATP (it->slice.height))
20346 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
20348 if (slice.x >= img->width)
20349 slice.x = img->width;
20350 if (slice.y >= img->height)
20351 slice.y = img->height;
20352 if (slice.x + slice.width >= img->width)
20353 slice.width = img->width - slice.x;
20354 if (slice.y + slice.height > img->height)
20355 slice.height = img->height - slice.y;
20357 if (slice.width == 0 || slice.height == 0)
20358 return;
20360 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
20362 it->descent = slice.height - glyph_ascent;
20363 if (slice.y == 0)
20364 it->descent += img->vmargin;
20365 if (slice.y + slice.height == img->height)
20366 it->descent += img->vmargin;
20367 it->phys_descent = it->descent;
20369 it->pixel_width = slice.width;
20370 if (slice.x == 0)
20371 it->pixel_width += img->hmargin;
20372 if (slice.x + slice.width == img->width)
20373 it->pixel_width += img->hmargin;
20375 /* It's quite possible for images to have an ascent greater than
20376 their height, so don't get confused in that case. */
20377 if (it->descent < 0)
20378 it->descent = 0;
20380 #if 0 /* this breaks image tiling */
20381 /* If this glyph is alone on the last line, adjust it.ascent to minimum row ascent. */
20382 int face_ascent = face->font ? FONT_BASE (face->font) : FRAME_BASELINE_OFFSET (it->f);
20383 if (face_ascent > it->ascent)
20384 it->ascent = it->phys_ascent = face_ascent;
20385 #endif
20387 it->nglyphs = 1;
20389 if (face->box != FACE_NO_BOX)
20391 if (face->box_line_width > 0)
20393 if (slice.y == 0)
20394 it->ascent += face->box_line_width;
20395 if (slice.y + slice.height == img->height)
20396 it->descent += face->box_line_width;
20399 if (it->start_of_box_run_p && slice.x == 0)
20400 it->pixel_width += eabs (face->box_line_width);
20401 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
20402 it->pixel_width += eabs (face->box_line_width);
20405 take_vertical_position_into_account (it);
20407 /* Automatically crop wide image glyphs at right edge so we can
20408 draw the cursor on same display row. */
20409 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
20410 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
20412 it->pixel_width -= crop;
20413 slice.width -= crop;
20416 if (it->glyph_row)
20418 struct glyph *glyph;
20419 enum glyph_row_area area = it->area;
20421 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
20422 if (glyph < it->glyph_row->glyphs[area + 1])
20424 glyph->charpos = CHARPOS (it->position);
20425 glyph->object = it->object;
20426 glyph->pixel_width = it->pixel_width;
20427 glyph->ascent = glyph_ascent;
20428 glyph->descent = it->descent;
20429 glyph->voffset = it->voffset;
20430 glyph->type = IMAGE_GLYPH;
20431 glyph->multibyte_p = it->multibyte_p;
20432 glyph->left_box_line_p = it->start_of_box_run_p;
20433 glyph->right_box_line_p = it->end_of_box_run_p;
20434 glyph->overlaps_vertically_p = 0;
20435 glyph->padding_p = 0;
20436 glyph->glyph_not_available_p = 0;
20437 glyph->face_id = it->face_id;
20438 glyph->u.img_id = img->id;
20439 glyph->slice = slice;
20440 glyph->font_type = FONT_TYPE_UNKNOWN;
20441 ++it->glyph_row->used[area];
20443 else
20444 IT_EXPAND_MATRIX_WIDTH (it, area);
20449 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
20450 of the glyph, WIDTH and HEIGHT are the width and height of the
20451 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
20453 static void
20454 append_stretch_glyph (it, object, width, height, ascent)
20455 struct it *it;
20456 Lisp_Object object;
20457 int width, height;
20458 int ascent;
20460 struct glyph *glyph;
20461 enum glyph_row_area area = it->area;
20463 xassert (ascent >= 0 && ascent <= height);
20465 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
20466 if (glyph < it->glyph_row->glyphs[area + 1])
20468 glyph->charpos = CHARPOS (it->position);
20469 glyph->object = object;
20470 glyph->pixel_width = width;
20471 glyph->ascent = ascent;
20472 glyph->descent = height - ascent;
20473 glyph->voffset = it->voffset;
20474 glyph->type = STRETCH_GLYPH;
20475 glyph->multibyte_p = it->multibyte_p;
20476 glyph->left_box_line_p = it->start_of_box_run_p;
20477 glyph->right_box_line_p = it->end_of_box_run_p;
20478 glyph->overlaps_vertically_p = 0;
20479 glyph->padding_p = 0;
20480 glyph->glyph_not_available_p = 0;
20481 glyph->face_id = it->face_id;
20482 glyph->u.stretch.ascent = ascent;
20483 glyph->u.stretch.height = height;
20484 glyph->slice = null_glyph_slice;
20485 glyph->font_type = FONT_TYPE_UNKNOWN;
20486 ++it->glyph_row->used[area];
20488 else
20489 IT_EXPAND_MATRIX_WIDTH (it, area);
20493 /* Produce a stretch glyph for iterator IT. IT->object is the value
20494 of the glyph property displayed. The value must be a list
20495 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
20496 being recognized:
20498 1. `:width WIDTH' specifies that the space should be WIDTH *
20499 canonical char width wide. WIDTH may be an integer or floating
20500 point number.
20502 2. `:relative-width FACTOR' specifies that the width of the stretch
20503 should be computed from the width of the first character having the
20504 `glyph' property, and should be FACTOR times that width.
20506 3. `:align-to HPOS' specifies that the space should be wide enough
20507 to reach HPOS, a value in canonical character units.
20509 Exactly one of the above pairs must be present.
20511 4. `:height HEIGHT' specifies that the height of the stretch produced
20512 should be HEIGHT, measured in canonical character units.
20514 5. `:relative-height FACTOR' specifies that the height of the
20515 stretch should be FACTOR times the height of the characters having
20516 the glyph property.
20518 Either none or exactly one of 4 or 5 must be present.
20520 6. `:ascent ASCENT' specifies that ASCENT percent of the height
20521 of the stretch should be used for the ascent of the stretch.
20522 ASCENT must be in the range 0 <= ASCENT <= 100. */
20524 static void
20525 produce_stretch_glyph (it)
20526 struct it *it;
20528 /* (space :width WIDTH :height HEIGHT ...) */
20529 Lisp_Object prop, plist;
20530 int width = 0, height = 0, align_to = -1;
20531 int zero_width_ok_p = 0, zero_height_ok_p = 0;
20532 int ascent = 0;
20533 double tem;
20534 struct face *face = FACE_FROM_ID (it->f, it->face_id);
20535 XFontStruct *font = face->font ? face->font : FRAME_FONT (it->f);
20537 PREPARE_FACE_FOR_DISPLAY (it->f, face);
20539 /* List should start with `space'. */
20540 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
20541 plist = XCDR (it->object);
20543 /* Compute the width of the stretch. */
20544 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
20545 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
20547 /* Absolute width `:width WIDTH' specified and valid. */
20548 zero_width_ok_p = 1;
20549 width = (int)tem;
20551 else if (prop = Fplist_get (plist, QCrelative_width),
20552 NUMVAL (prop) > 0)
20554 /* Relative width `:relative-width FACTOR' specified and valid.
20555 Compute the width of the characters having the `glyph'
20556 property. */
20557 struct it it2;
20558 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
20560 it2 = *it;
20561 if (it->multibyte_p)
20563 int maxlen = ((IT_BYTEPOS (*it) >= GPT ? ZV : GPT)
20564 - IT_BYTEPOS (*it));
20565 it2.c = STRING_CHAR_AND_LENGTH (p, maxlen, it2.len);
20567 else
20568 it2.c = *p, it2.len = 1;
20570 it2.glyph_row = NULL;
20571 it2.what = IT_CHARACTER;
20572 x_produce_glyphs (&it2);
20573 width = NUMVAL (prop) * it2.pixel_width;
20575 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
20576 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
20578 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
20579 align_to = (align_to < 0
20581 : align_to - window_box_left_offset (it->w, TEXT_AREA));
20582 else if (align_to < 0)
20583 align_to = window_box_left_offset (it->w, TEXT_AREA);
20584 width = max (0, (int)tem + align_to - it->current_x);
20585 zero_width_ok_p = 1;
20587 else
20588 /* Nothing specified -> width defaults to canonical char width. */
20589 width = FRAME_COLUMN_WIDTH (it->f);
20591 if (width <= 0 && (width < 0 || !zero_width_ok_p))
20592 width = 1;
20594 /* Compute height. */
20595 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
20596 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
20598 height = (int)tem;
20599 zero_height_ok_p = 1;
20601 else if (prop = Fplist_get (plist, QCrelative_height),
20602 NUMVAL (prop) > 0)
20603 height = FONT_HEIGHT (font) * NUMVAL (prop);
20604 else
20605 height = FONT_HEIGHT (font);
20607 if (height <= 0 && (height < 0 || !zero_height_ok_p))
20608 height = 1;
20610 /* Compute percentage of height used for ascent. If
20611 `:ascent ASCENT' is present and valid, use that. Otherwise,
20612 derive the ascent from the font in use. */
20613 if (prop = Fplist_get (plist, QCascent),
20614 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
20615 ascent = height * NUMVAL (prop) / 100.0;
20616 else if (!NILP (prop)
20617 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
20618 ascent = min (max (0, (int)tem), height);
20619 else
20620 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
20622 if (width > 0 && !it->truncate_lines_p
20623 && it->current_x + width > it->last_visible_x)
20624 width = it->last_visible_x - it->current_x - 1;
20626 if (width > 0 && height > 0 && it->glyph_row)
20628 Lisp_Object object = it->stack[it->sp - 1].string;
20629 if (!STRINGP (object))
20630 object = it->w->buffer;
20631 append_stretch_glyph (it, object, width, height, ascent);
20634 it->pixel_width = width;
20635 it->ascent = it->phys_ascent = ascent;
20636 it->descent = it->phys_descent = height - it->ascent;
20637 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
20639 take_vertical_position_into_account (it);
20642 /* Get line-height and line-spacing property at point.
20643 If line-height has format (HEIGHT TOTAL), return TOTAL
20644 in TOTAL_HEIGHT. */
20646 static Lisp_Object
20647 get_line_height_property (it, prop)
20648 struct it *it;
20649 Lisp_Object prop;
20651 Lisp_Object position;
20653 if (STRINGP (it->object))
20654 position = make_number (IT_STRING_CHARPOS (*it));
20655 else if (BUFFERP (it->object))
20656 position = make_number (IT_CHARPOS (*it));
20657 else
20658 return Qnil;
20660 return Fget_char_property (position, prop, it->object);
20663 /* Calculate line-height and line-spacing properties.
20664 An integer value specifies explicit pixel value.
20665 A float value specifies relative value to current face height.
20666 A cons (float . face-name) specifies relative value to
20667 height of specified face font.
20669 Returns height in pixels, or nil. */
20672 static Lisp_Object
20673 calc_line_height_property (it, val, font, boff, override)
20674 struct it *it;
20675 Lisp_Object val;
20676 XFontStruct *font;
20677 int boff, override;
20679 Lisp_Object face_name = Qnil;
20680 int ascent, descent, height;
20682 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
20683 return val;
20685 if (CONSP (val))
20687 face_name = XCAR (val);
20688 val = XCDR (val);
20689 if (!NUMBERP (val))
20690 val = make_number (1);
20691 if (NILP (face_name))
20693 height = it->ascent + it->descent;
20694 goto scale;
20698 if (NILP (face_name))
20700 font = FRAME_FONT (it->f);
20701 boff = FRAME_BASELINE_OFFSET (it->f);
20703 else if (EQ (face_name, Qt))
20705 override = 0;
20707 else
20709 int face_id;
20710 struct face *face;
20711 struct font_info *font_info;
20713 face_id = lookup_named_face (it->f, face_name, 0);
20714 if (face_id < 0)
20715 return make_number (-1);
20717 face = FACE_FROM_ID (it->f, face_id);
20718 font = face->font;
20719 if (font == NULL)
20720 return make_number (-1);
20722 font_info = FONT_INFO_FROM_FACE (it->f, face);
20723 boff = font_info->baseline_offset;
20724 if (font_info->vertical_centering)
20725 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
20728 ascent = FONT_BASE (font) + boff;
20729 descent = FONT_DESCENT (font) - boff;
20731 if (override)
20733 it->override_ascent = ascent;
20734 it->override_descent = descent;
20735 it->override_boff = boff;
20738 height = ascent + descent;
20740 scale:
20741 if (FLOATP (val))
20742 height = (int)(XFLOAT_DATA (val) * height);
20743 else if (INTEGERP (val))
20744 height *= XINT (val);
20746 return make_number (height);
20750 /* RIF:
20751 Produce glyphs/get display metrics for the display element IT is
20752 loaded with. See the description of struct it in dispextern.h
20753 for an overview of struct it. */
20755 void
20756 x_produce_glyphs (it)
20757 struct it *it;
20759 int extra_line_spacing = it->extra_line_spacing;
20761 it->glyph_not_available_p = 0;
20763 if (it->what == IT_CHARACTER)
20765 XChar2b char2b;
20766 XFontStruct *font;
20767 struct face *face = FACE_FROM_ID (it->f, it->face_id);
20768 XCharStruct *pcm;
20769 int font_not_found_p;
20770 struct font_info *font_info;
20771 int boff; /* baseline offset */
20772 /* We may change it->multibyte_p upon unibyte<->multibyte
20773 conversion. So, save the current value now and restore it
20774 later.
20776 Note: It seems that we don't have to record multibyte_p in
20777 struct glyph because the character code itself tells if or
20778 not the character is multibyte. Thus, in the future, we must
20779 consider eliminating the field `multibyte_p' in the struct
20780 glyph. */
20781 int saved_multibyte_p = it->multibyte_p;
20783 /* Maybe translate single-byte characters to multibyte, or the
20784 other way. */
20785 it->char_to_display = it->c;
20786 if (!ASCII_BYTE_P (it->c)
20787 && ! it->multibyte_p)
20789 if (SINGLE_BYTE_CHAR_P (it->c)
20790 && unibyte_display_via_language_environment)
20791 it->char_to_display = unibyte_char_to_multibyte (it->c);
20792 if (! SINGLE_BYTE_CHAR_P (it->char_to_display))
20794 it->multibyte_p = 1;
20795 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display,
20796 -1, Qnil);
20797 face = FACE_FROM_ID (it->f, it->face_id);
20801 /* Get font to use. Encode IT->char_to_display. */
20802 get_char_face_and_encoding (it->f, it->char_to_display, it->face_id,
20803 &char2b, it->multibyte_p, 0);
20804 font = face->font;
20806 /* When no suitable font found, use the default font. */
20807 font_not_found_p = font == NULL;
20808 if (font_not_found_p)
20810 font = FRAME_FONT (it->f);
20811 boff = FRAME_BASELINE_OFFSET (it->f);
20812 font_info = NULL;
20814 else
20816 font_info = FONT_INFO_FROM_FACE (it->f, face);
20817 boff = font_info->baseline_offset;
20818 if (font_info->vertical_centering)
20819 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
20822 if (it->char_to_display >= ' '
20823 && (!it->multibyte_p || it->char_to_display < 128))
20825 /* Either unibyte or ASCII. */
20826 int stretched_p;
20828 it->nglyphs = 1;
20830 pcm = get_per_char_metric (it->f, font, font_info, &char2b,
20831 FONT_TYPE_FOR_UNIBYTE (font, it->char_to_display));
20833 if (it->override_ascent >= 0)
20835 it->ascent = it->override_ascent;
20836 it->descent = it->override_descent;
20837 boff = it->override_boff;
20839 else
20841 it->ascent = FONT_BASE (font) + boff;
20842 it->descent = FONT_DESCENT (font) - boff;
20845 if (pcm)
20847 it->phys_ascent = pcm->ascent + boff;
20848 it->phys_descent = pcm->descent - boff;
20849 it->pixel_width = pcm->width;
20851 else
20853 it->glyph_not_available_p = 1;
20854 it->phys_ascent = it->ascent;
20855 it->phys_descent = it->descent;
20856 it->pixel_width = FONT_WIDTH (font);
20859 if (it->constrain_row_ascent_descent_p)
20861 if (it->descent > it->max_descent)
20863 it->ascent += it->descent - it->max_descent;
20864 it->descent = it->max_descent;
20866 if (it->ascent > it->max_ascent)
20868 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
20869 it->ascent = it->max_ascent;
20871 it->phys_ascent = min (it->phys_ascent, it->ascent);
20872 it->phys_descent = min (it->phys_descent, it->descent);
20873 extra_line_spacing = 0;
20876 /* If this is a space inside a region of text with
20877 `space-width' property, change its width. */
20878 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
20879 if (stretched_p)
20880 it->pixel_width *= XFLOATINT (it->space_width);
20882 /* If face has a box, add the box thickness to the character
20883 height. If character has a box line to the left and/or
20884 right, add the box line width to the character's width. */
20885 if (face->box != FACE_NO_BOX)
20887 int thick = face->box_line_width;
20889 if (thick > 0)
20891 it->ascent += thick;
20892 it->descent += thick;
20894 else
20895 thick = -thick;
20897 if (it->start_of_box_run_p)
20898 it->pixel_width += thick;
20899 if (it->end_of_box_run_p)
20900 it->pixel_width += thick;
20903 /* If face has an overline, add the height of the overline
20904 (1 pixel) and a 1 pixel margin to the character height. */
20905 if (face->overline_p)
20906 it->ascent += overline_margin;
20908 if (it->constrain_row_ascent_descent_p)
20910 if (it->ascent > it->max_ascent)
20911 it->ascent = it->max_ascent;
20912 if (it->descent > it->max_descent)
20913 it->descent = it->max_descent;
20916 take_vertical_position_into_account (it);
20918 /* If we have to actually produce glyphs, do it. */
20919 if (it->glyph_row)
20921 if (stretched_p)
20923 /* Translate a space with a `space-width' property
20924 into a stretch glyph. */
20925 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
20926 / FONT_HEIGHT (font));
20927 append_stretch_glyph (it, it->object, it->pixel_width,
20928 it->ascent + it->descent, ascent);
20930 else
20931 append_glyph (it);
20933 /* If characters with lbearing or rbearing are displayed
20934 in this line, record that fact in a flag of the
20935 glyph row. This is used to optimize X output code. */
20936 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
20937 it->glyph_row->contains_overlapping_glyphs_p = 1;
20939 if (! stretched_p && it->pixel_width == 0)
20940 /* We assure that all visible glyphs have at least 1-pixel
20941 width. */
20942 it->pixel_width = 1;
20944 else if (it->char_to_display == '\n')
20946 /* A newline has no width but we need the height of the line.
20947 But if previous part of the line set a height, don't
20948 increase that height */
20950 Lisp_Object height;
20951 Lisp_Object total_height = Qnil;
20953 it->override_ascent = -1;
20954 it->pixel_width = 0;
20955 it->nglyphs = 0;
20957 height = get_line_height_property(it, Qline_height);
20958 /* Split (line-height total-height) list */
20959 if (CONSP (height)
20960 && CONSP (XCDR (height))
20961 && NILP (XCDR (XCDR (height))))
20963 total_height = XCAR (XCDR (height));
20964 height = XCAR (height);
20966 height = calc_line_height_property(it, height, font, boff, 1);
20968 if (it->override_ascent >= 0)
20970 it->ascent = it->override_ascent;
20971 it->descent = it->override_descent;
20972 boff = it->override_boff;
20974 else
20976 it->ascent = FONT_BASE (font) + boff;
20977 it->descent = FONT_DESCENT (font) - boff;
20980 if (EQ (height, Qt))
20982 if (it->descent > it->max_descent)
20984 it->ascent += it->descent - it->max_descent;
20985 it->descent = it->max_descent;
20987 if (it->ascent > it->max_ascent)
20989 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
20990 it->ascent = it->max_ascent;
20992 it->phys_ascent = min (it->phys_ascent, it->ascent);
20993 it->phys_descent = min (it->phys_descent, it->descent);
20994 it->constrain_row_ascent_descent_p = 1;
20995 extra_line_spacing = 0;
20997 else
20999 Lisp_Object spacing;
21001 it->phys_ascent = it->ascent;
21002 it->phys_descent = it->descent;
21004 if ((it->max_ascent > 0 || it->max_descent > 0)
21005 && face->box != FACE_NO_BOX
21006 && face->box_line_width > 0)
21008 it->ascent += face->box_line_width;
21009 it->descent += face->box_line_width;
21011 if (!NILP (height)
21012 && XINT (height) > it->ascent + it->descent)
21013 it->ascent = XINT (height) - it->descent;
21015 if (!NILP (total_height))
21016 spacing = calc_line_height_property(it, total_height, font, boff, 0);
21017 else
21019 spacing = get_line_height_property(it, Qline_spacing);
21020 spacing = calc_line_height_property(it, spacing, font, boff, 0);
21022 if (INTEGERP (spacing))
21024 extra_line_spacing = XINT (spacing);
21025 if (!NILP (total_height))
21026 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
21030 else if (it->char_to_display == '\t')
21032 int tab_width = it->tab_width * FRAME_SPACE_WIDTH (it->f);
21033 int x = it->current_x + it->continuation_lines_width;
21034 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
21036 /* If the distance from the current position to the next tab
21037 stop is less than a space character width, use the
21038 tab stop after that. */
21039 if (next_tab_x - x < FRAME_SPACE_WIDTH (it->f))
21040 next_tab_x += tab_width;
21042 it->pixel_width = next_tab_x - x;
21043 it->nglyphs = 1;
21044 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
21045 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
21047 if (it->glyph_row)
21049 append_stretch_glyph (it, it->object, it->pixel_width,
21050 it->ascent + it->descent, it->ascent);
21053 else
21055 /* A multi-byte character. Assume that the display width of the
21056 character is the width of the character multiplied by the
21057 width of the font. */
21059 /* If we found a font, this font should give us the right
21060 metrics. If we didn't find a font, use the frame's
21061 default font and calculate the width of the character by
21062 multiplying the width of font by the width of the
21063 character. */
21065 pcm = get_per_char_metric (it->f, font, font_info, &char2b,
21066 FONT_TYPE_FOR_MULTIBYTE (font, it->c));
21068 if (font_not_found_p || !pcm)
21070 int char_width = CHAR_WIDTH (it->char_to_display);
21072 if (char_width == 0)
21073 /* This is a non spacing character. But, as we are
21074 going to display an empty box, the box must occupy
21075 at least one column. */
21076 char_width = 1;
21077 it->glyph_not_available_p = 1;
21078 it->pixel_width = FRAME_COLUMN_WIDTH (it->f) * char_width;
21079 it->phys_ascent = FONT_BASE (font) + boff;
21080 it->phys_descent = FONT_DESCENT (font) - boff;
21082 else
21084 it->pixel_width = pcm->width;
21085 it->phys_ascent = pcm->ascent + boff;
21086 it->phys_descent = pcm->descent - boff;
21087 if (it->glyph_row
21088 && (pcm->lbearing < 0
21089 || pcm->rbearing > pcm->width))
21090 it->glyph_row->contains_overlapping_glyphs_p = 1;
21092 it->nglyphs = 1;
21093 it->ascent = FONT_BASE (font) + boff;
21094 it->descent = FONT_DESCENT (font) - boff;
21095 if (face->box != FACE_NO_BOX)
21097 int thick = face->box_line_width;
21099 if (thick > 0)
21101 it->ascent += thick;
21102 it->descent += thick;
21104 else
21105 thick = - thick;
21107 if (it->start_of_box_run_p)
21108 it->pixel_width += thick;
21109 if (it->end_of_box_run_p)
21110 it->pixel_width += thick;
21113 /* If face has an overline, add the height of the overline
21114 (1 pixel) and a 1 pixel margin to the character height. */
21115 if (face->overline_p)
21116 it->ascent += overline_margin;
21118 take_vertical_position_into_account (it);
21120 if (it->ascent < 0)
21121 it->ascent = 0;
21122 if (it->descent < 0)
21123 it->descent = 0;
21125 if (it->glyph_row)
21126 append_glyph (it);
21127 if (it->pixel_width == 0)
21128 /* We assure that all visible glyphs have at least 1-pixel
21129 width. */
21130 it->pixel_width = 1;
21132 it->multibyte_p = saved_multibyte_p;
21134 else if (it->what == IT_COMPOSITION)
21136 /* Note: A composition is represented as one glyph in the
21137 glyph matrix. There are no padding glyphs.
21139 Important is that pixel_width, ascent, and descent are the
21140 values of what is drawn by draw_glyphs (i.e. the values of
21141 the overall glyphs composed). */
21142 struct face *face = FACE_FROM_ID (it->f, it->face_id);
21143 int boff; /* baseline offset */
21144 struct composition *cmp = composition_table[it->cmp_id];
21145 int glyph_len = cmp->glyph_len;
21146 XFontStruct *font = face->font;
21148 it->nglyphs = 1;
21150 #ifdef USE_FONT_BACKEND
21151 if (cmp->method == COMPOSITION_WITH_GLYPH_STRING)
21153 PREPARE_FACE_FOR_DISPLAY (it->f, face);
21154 font_prepare_composition (cmp, it->f);
21156 else
21157 #endif /* USE_FONT_BACKEND */
21158 /* If we have not yet calculated pixel size data of glyphs of
21159 the composition for the current face font, calculate them
21160 now. Theoretically, we have to check all fonts for the
21161 glyphs, but that requires much time and memory space. So,
21162 here we check only the font of the first glyph. This leads
21163 to incorrect display, but it's very rare, and C-l (recenter)
21164 can correct the display anyway. */
21165 if (! cmp->font || cmp->font != font)
21167 /* Ascent and descent of the font of the first character
21168 of this composition (adjusted by baseline offset).
21169 Ascent and descent of overall glyphs should not be less
21170 than them respectively. */
21171 int font_ascent, font_descent, font_height;
21172 /* Bounding box of the overall glyphs. */
21173 int leftmost, rightmost, lowest, highest;
21174 int lbearing, rbearing;
21175 int i, width, ascent, descent;
21176 int left_padded = 0, right_padded = 0;
21177 int face_id;
21178 int c;
21179 XChar2b char2b;
21180 XCharStruct *pcm;
21181 int font_not_found_p;
21182 struct font_info *font_info;
21183 int pos;
21185 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
21186 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
21187 break;
21188 if (glyph_len < cmp->glyph_len)
21189 right_padded = 1;
21190 for (i = 0; i < glyph_len; i++)
21192 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
21193 break;
21194 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
21196 if (i > 0)
21197 left_padded = 1;
21199 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
21200 : IT_CHARPOS (*it));
21201 /* When no suitable font found, use the default font. */
21202 font_not_found_p = font == NULL;
21203 if (font_not_found_p)
21205 face = face->ascii_face;
21206 font = face->font;
21208 font_info = FONT_INFO_FROM_FACE (it->f, face);
21209 boff = font_info->baseline_offset;
21210 if (font_info->vertical_centering)
21211 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
21212 font_ascent = FONT_BASE (font) + boff;
21213 font_descent = FONT_DESCENT (font) - boff;
21214 font_height = FONT_HEIGHT (font);
21216 cmp->font = (void *) font;
21218 pcm = NULL;
21219 if (! font_not_found_p)
21221 get_char_face_and_encoding (it->f, c, it->face_id,
21222 &char2b, it->multibyte_p, 0);
21223 pcm = get_per_char_metric (it->f, font, font_info, &char2b,
21224 FONT_TYPE_FOR_MULTIBYTE (font, c));
21227 /* Initialize the bounding box. */
21228 if (pcm)
21230 width = pcm->width;
21231 ascent = pcm->ascent;
21232 descent = pcm->descent;
21233 lbearing = pcm->lbearing;
21234 rbearing = pcm->rbearing;
21236 else
21238 width = FONT_WIDTH (font);
21239 ascent = FONT_BASE (font);
21240 descent = FONT_DESCENT (font);
21241 lbearing = 0;
21242 rbearing = width;
21245 rightmost = width;
21246 leftmost = 0;
21247 lowest = - descent + boff;
21248 highest = ascent + boff;
21250 if (! font_not_found_p
21251 && font_info->default_ascent
21252 && CHAR_TABLE_P (Vuse_default_ascent)
21253 && !NILP (Faref (Vuse_default_ascent,
21254 make_number (it->char_to_display))))
21255 highest = font_info->default_ascent + boff;
21257 /* Draw the first glyph at the normal position. It may be
21258 shifted to right later if some other glyphs are drawn
21259 at the left. */
21260 cmp->offsets[i * 2] = 0;
21261 cmp->offsets[i * 2 + 1] = boff;
21262 cmp->lbearing = lbearing;
21263 cmp->rbearing = rbearing;
21265 /* Set cmp->offsets for the remaining glyphs. */
21266 for (i++; i < glyph_len; i++)
21268 int left, right, btm, top;
21269 int ch = COMPOSITION_GLYPH (cmp, i);
21270 int face_id;
21271 struct face *this_face;
21272 int this_boff;
21274 if (ch == '\t')
21275 ch = ' ';
21276 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
21277 this_face = FACE_FROM_ID (it->f, face_id);
21278 font = this_face->font;
21280 if (font == NULL)
21281 pcm = NULL;
21282 else
21284 font_info = FONT_INFO_FROM_FACE (it->f, this_face);
21285 this_boff = font_info->baseline_offset;
21286 if (font_info->vertical_centering)
21287 this_boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
21288 get_char_face_and_encoding (it->f, ch, face_id,
21289 &char2b, it->multibyte_p, 0);
21290 pcm = get_per_char_metric (it->f, font, font_info, &char2b,
21291 FONT_TYPE_FOR_MULTIBYTE (font,
21292 ch));
21294 if (! pcm)
21295 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
21296 else
21298 width = pcm->width;
21299 ascent = pcm->ascent;
21300 descent = pcm->descent;
21301 lbearing = pcm->lbearing;
21302 rbearing = pcm->rbearing;
21303 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
21305 /* Relative composition with or without
21306 alternate chars. */
21307 left = (leftmost + rightmost - width) / 2;
21308 btm = - descent + boff;
21309 if (font_info->relative_compose
21310 && (! CHAR_TABLE_P (Vignore_relative_composition)
21311 || NILP (Faref (Vignore_relative_composition,
21312 make_number (ch)))))
21315 if (- descent >= font_info->relative_compose)
21316 /* One extra pixel between two glyphs. */
21317 btm = highest + 1;
21318 else if (ascent <= 0)
21319 /* One extra pixel between two glyphs. */
21320 btm = lowest - 1 - ascent - descent;
21323 else
21325 /* A composition rule is specified by an integer
21326 value that encodes global and new reference
21327 points (GREF and NREF). GREF and NREF are
21328 specified by numbers as below:
21330 0---1---2 -- ascent
21334 9--10--11 -- center
21336 ---3---4---5--- baseline
21338 6---7---8 -- descent
21340 int rule = COMPOSITION_RULE (cmp, i);
21341 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
21343 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
21344 grefx = gref % 3, nrefx = nref % 3;
21345 grefy = gref / 3, nrefy = nref / 3;
21346 if (xoff)
21347 xoff = font_height * (xoff - 128) / 256;
21348 if (yoff)
21349 yoff = font_height * (yoff - 128) / 256;
21351 left = (leftmost
21352 + grefx * (rightmost - leftmost) / 2
21353 - nrefx * width / 2
21354 + xoff);
21356 btm = ((grefy == 0 ? highest
21357 : grefy == 1 ? 0
21358 : grefy == 2 ? lowest
21359 : (highest + lowest) / 2)
21360 - (nrefy == 0 ? ascent + descent
21361 : nrefy == 1 ? descent - boff
21362 : nrefy == 2 ? 0
21363 : (ascent + descent) / 2)
21364 + yoff);
21367 cmp->offsets[i * 2] = left;
21368 cmp->offsets[i * 2 + 1] = btm + descent;
21370 /* Update the bounding box of the overall glyphs. */
21371 if (width > 0)
21373 right = left + width;
21374 if (left < leftmost)
21375 leftmost = left;
21376 if (right > rightmost)
21377 rightmost = right;
21379 top = btm + descent + ascent;
21380 if (top > highest)
21381 highest = top;
21382 if (btm < lowest)
21383 lowest = btm;
21385 if (cmp->lbearing > left + lbearing)
21386 cmp->lbearing = left + lbearing;
21387 if (cmp->rbearing < left + rbearing)
21388 cmp->rbearing = left + rbearing;
21392 /* If there are glyphs whose x-offsets are negative,
21393 shift all glyphs to the right and make all x-offsets
21394 non-negative. */
21395 if (leftmost < 0)
21397 for (i = 0; i < cmp->glyph_len; i++)
21398 cmp->offsets[i * 2] -= leftmost;
21399 rightmost -= leftmost;
21400 cmp->lbearing -= leftmost;
21401 cmp->rbearing -= leftmost;
21404 if (left_padded && cmp->lbearing < 0)
21406 for (i = 0; i < cmp->glyph_len; i++)
21407 cmp->offsets[i * 2] -= cmp->lbearing;
21408 rightmost -= cmp->lbearing;
21409 cmp->rbearing -= cmp->lbearing;
21410 cmp->lbearing = 0;
21412 if (right_padded && rightmost < cmp->rbearing)
21414 rightmost = cmp->rbearing;
21417 cmp->pixel_width = rightmost;
21418 cmp->ascent = highest;
21419 cmp->descent = - lowest;
21420 if (cmp->ascent < font_ascent)
21421 cmp->ascent = font_ascent;
21422 if (cmp->descent < font_descent)
21423 cmp->descent = font_descent;
21426 if (it->glyph_row
21427 && (cmp->lbearing < 0
21428 || cmp->rbearing > cmp->pixel_width))
21429 it->glyph_row->contains_overlapping_glyphs_p = 1;
21431 it->pixel_width = cmp->pixel_width;
21432 it->ascent = it->phys_ascent = cmp->ascent;
21433 it->descent = it->phys_descent = cmp->descent;
21434 if (face->box != FACE_NO_BOX)
21436 int thick = face->box_line_width;
21438 if (thick > 0)
21440 it->ascent += thick;
21441 it->descent += thick;
21443 else
21444 thick = - thick;
21446 if (it->start_of_box_run_p)
21447 it->pixel_width += thick;
21448 if (it->end_of_box_run_p)
21449 it->pixel_width += thick;
21452 /* If face has an overline, add the height of the overline
21453 (1 pixel) and a 1 pixel margin to the character height. */
21454 if (face->overline_p)
21455 it->ascent += overline_margin;
21457 take_vertical_position_into_account (it);
21458 if (it->ascent < 0)
21459 it->ascent = 0;
21460 if (it->descent < 0)
21461 it->descent = 0;
21463 if (it->glyph_row)
21464 append_composite_glyph (it);
21466 else if (it->what == IT_IMAGE)
21467 produce_image_glyph (it);
21468 else if (it->what == IT_STRETCH)
21469 produce_stretch_glyph (it);
21471 /* Accumulate dimensions. Note: can't assume that it->descent > 0
21472 because this isn't true for images with `:ascent 100'. */
21473 xassert (it->ascent >= 0 && it->descent >= 0);
21474 if (it->area == TEXT_AREA)
21475 it->current_x += it->pixel_width;
21477 if (extra_line_spacing > 0)
21479 it->descent += extra_line_spacing;
21480 if (extra_line_spacing > it->max_extra_line_spacing)
21481 it->max_extra_line_spacing = extra_line_spacing;
21484 it->max_ascent = max (it->max_ascent, it->ascent);
21485 it->max_descent = max (it->max_descent, it->descent);
21486 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
21487 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
21490 /* EXPORT for RIF:
21491 Output LEN glyphs starting at START at the nominal cursor position.
21492 Advance the nominal cursor over the text. The global variable
21493 updated_window contains the window being updated, updated_row is
21494 the glyph row being updated, and updated_area is the area of that
21495 row being updated. */
21497 void
21498 x_write_glyphs (start, len)
21499 struct glyph *start;
21500 int len;
21502 int x, hpos;
21504 xassert (updated_window && updated_row);
21505 BLOCK_INPUT;
21507 /* Write glyphs. */
21509 hpos = start - updated_row->glyphs[updated_area];
21510 x = draw_glyphs (updated_window, output_cursor.x,
21511 updated_row, updated_area,
21512 hpos, hpos + len,
21513 DRAW_NORMAL_TEXT, 0);
21515 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
21516 if (updated_area == TEXT_AREA
21517 && updated_window->phys_cursor_on_p
21518 && updated_window->phys_cursor.vpos == output_cursor.vpos
21519 && updated_window->phys_cursor.hpos >= hpos
21520 && updated_window->phys_cursor.hpos < hpos + len)
21521 updated_window->phys_cursor_on_p = 0;
21523 UNBLOCK_INPUT;
21525 /* Advance the output cursor. */
21526 output_cursor.hpos += len;
21527 output_cursor.x = x;
21531 /* EXPORT for RIF:
21532 Insert LEN glyphs from START at the nominal cursor position. */
21534 void
21535 x_insert_glyphs (start, len)
21536 struct glyph *start;
21537 int len;
21539 struct frame *f;
21540 struct window *w;
21541 int line_height, shift_by_width, shifted_region_width;
21542 struct glyph_row *row;
21543 struct glyph *glyph;
21544 int frame_x, frame_y;
21545 EMACS_INT hpos;
21547 xassert (updated_window && updated_row);
21548 BLOCK_INPUT;
21549 w = updated_window;
21550 f = XFRAME (WINDOW_FRAME (w));
21552 /* Get the height of the line we are in. */
21553 row = updated_row;
21554 line_height = row->height;
21556 /* Get the width of the glyphs to insert. */
21557 shift_by_width = 0;
21558 for (glyph = start; glyph < start + len; ++glyph)
21559 shift_by_width += glyph->pixel_width;
21561 /* Get the width of the region to shift right. */
21562 shifted_region_width = (window_box_width (w, updated_area)
21563 - output_cursor.x
21564 - shift_by_width);
21566 /* Shift right. */
21567 frame_x = window_box_left (w, updated_area) + output_cursor.x;
21568 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
21570 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
21571 line_height, shift_by_width);
21573 /* Write the glyphs. */
21574 hpos = start - row->glyphs[updated_area];
21575 draw_glyphs (w, output_cursor.x, row, updated_area,
21576 hpos, hpos + len,
21577 DRAW_NORMAL_TEXT, 0);
21579 /* Advance the output cursor. */
21580 output_cursor.hpos += len;
21581 output_cursor.x += shift_by_width;
21582 UNBLOCK_INPUT;
21586 /* EXPORT for RIF:
21587 Erase the current text line from the nominal cursor position
21588 (inclusive) to pixel column TO_X (exclusive). The idea is that
21589 everything from TO_X onward is already erased.
21591 TO_X is a pixel position relative to updated_area of
21592 updated_window. TO_X == -1 means clear to the end of this area. */
21594 void
21595 x_clear_end_of_line (to_x)
21596 int to_x;
21598 struct frame *f;
21599 struct window *w = updated_window;
21600 int max_x, min_y, max_y;
21601 int from_x, from_y, to_y;
21603 xassert (updated_window && updated_row);
21604 f = XFRAME (w->frame);
21606 if (updated_row->full_width_p)
21607 max_x = WINDOW_TOTAL_WIDTH (w);
21608 else
21609 max_x = window_box_width (w, updated_area);
21610 max_y = window_text_bottom_y (w);
21612 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
21613 of window. For TO_X > 0, truncate to end of drawing area. */
21614 if (to_x == 0)
21615 return;
21616 else if (to_x < 0)
21617 to_x = max_x;
21618 else
21619 to_x = min (to_x, max_x);
21621 to_y = min (max_y, output_cursor.y + updated_row->height);
21623 /* Notice if the cursor will be cleared by this operation. */
21624 if (!updated_row->full_width_p)
21625 notice_overwritten_cursor (w, updated_area,
21626 output_cursor.x, -1,
21627 updated_row->y,
21628 MATRIX_ROW_BOTTOM_Y (updated_row));
21630 from_x = output_cursor.x;
21632 /* Translate to frame coordinates. */
21633 if (updated_row->full_width_p)
21635 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
21636 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
21638 else
21640 int area_left = window_box_left (w, updated_area);
21641 from_x += area_left;
21642 to_x += area_left;
21645 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
21646 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
21647 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
21649 /* Prevent inadvertently clearing to end of the X window. */
21650 if (to_x > from_x && to_y > from_y)
21652 BLOCK_INPUT;
21653 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
21654 to_x - from_x, to_y - from_y);
21655 UNBLOCK_INPUT;
21659 #endif /* HAVE_WINDOW_SYSTEM */
21663 /***********************************************************************
21664 Cursor types
21665 ***********************************************************************/
21667 /* Value is the internal representation of the specified cursor type
21668 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
21669 of the bar cursor. */
21671 static enum text_cursor_kinds
21672 get_specified_cursor_type (arg, width)
21673 Lisp_Object arg;
21674 int *width;
21676 enum text_cursor_kinds type;
21678 if (NILP (arg))
21679 return NO_CURSOR;
21681 if (EQ (arg, Qbox))
21682 return FILLED_BOX_CURSOR;
21684 if (EQ (arg, Qhollow))
21685 return HOLLOW_BOX_CURSOR;
21687 if (EQ (arg, Qbar))
21689 *width = 2;
21690 return BAR_CURSOR;
21693 if (CONSP (arg)
21694 && EQ (XCAR (arg), Qbar)
21695 && INTEGERP (XCDR (arg))
21696 && XINT (XCDR (arg)) >= 0)
21698 *width = XINT (XCDR (arg));
21699 return BAR_CURSOR;
21702 if (EQ (arg, Qhbar))
21704 *width = 2;
21705 return HBAR_CURSOR;
21708 if (CONSP (arg)
21709 && EQ (XCAR (arg), Qhbar)
21710 && INTEGERP (XCDR (arg))
21711 && XINT (XCDR (arg)) >= 0)
21713 *width = XINT (XCDR (arg));
21714 return HBAR_CURSOR;
21717 /* Treat anything unknown as "hollow box cursor".
21718 It was bad to signal an error; people have trouble fixing
21719 .Xdefaults with Emacs, when it has something bad in it. */
21720 type = HOLLOW_BOX_CURSOR;
21722 return type;
21725 /* Set the default cursor types for specified frame. */
21726 void
21727 set_frame_cursor_types (f, arg)
21728 struct frame *f;
21729 Lisp_Object arg;
21731 int width;
21732 Lisp_Object tem;
21734 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
21735 FRAME_CURSOR_WIDTH (f) = width;
21737 /* By default, set up the blink-off state depending on the on-state. */
21739 tem = Fassoc (arg, Vblink_cursor_alist);
21740 if (!NILP (tem))
21742 FRAME_BLINK_OFF_CURSOR (f)
21743 = get_specified_cursor_type (XCDR (tem), &width);
21744 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
21746 else
21747 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
21751 /* Return the cursor we want to be displayed in window W. Return
21752 width of bar/hbar cursor through WIDTH arg. Return with
21753 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
21754 (i.e. if the `system caret' should track this cursor).
21756 In a mini-buffer window, we want the cursor only to appear if we
21757 are reading input from this window. For the selected window, we
21758 want the cursor type given by the frame parameter or buffer local
21759 setting of cursor-type. If explicitly marked off, draw no cursor.
21760 In all other cases, we want a hollow box cursor. */
21762 static enum text_cursor_kinds
21763 get_window_cursor_type (w, glyph, width, active_cursor)
21764 struct window *w;
21765 struct glyph *glyph;
21766 int *width;
21767 int *active_cursor;
21769 struct frame *f = XFRAME (w->frame);
21770 struct buffer *b = XBUFFER (w->buffer);
21771 int cursor_type = DEFAULT_CURSOR;
21772 Lisp_Object alt_cursor;
21773 int non_selected = 0;
21775 *active_cursor = 1;
21777 /* Echo area */
21778 if (cursor_in_echo_area
21779 && FRAME_HAS_MINIBUF_P (f)
21780 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
21782 if (w == XWINDOW (echo_area_window))
21784 if (EQ (b->cursor_type, Qt) || NILP (b->cursor_type))
21786 *width = FRAME_CURSOR_WIDTH (f);
21787 return FRAME_DESIRED_CURSOR (f);
21789 else
21790 return get_specified_cursor_type (b->cursor_type, width);
21793 *active_cursor = 0;
21794 non_selected = 1;
21797 /* Detect a nonselected window or nonselected frame. */
21798 else if (w != XWINDOW (f->selected_window)
21799 #ifdef HAVE_WINDOW_SYSTEM
21800 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame
21801 #endif
21804 *active_cursor = 0;
21806 if (MINI_WINDOW_P (w) && minibuf_level == 0)
21807 return NO_CURSOR;
21809 non_selected = 1;
21812 /* Never display a cursor in a window in which cursor-type is nil. */
21813 if (NILP (b->cursor_type))
21814 return NO_CURSOR;
21816 /* Get the normal cursor type for this window. */
21817 if (EQ (b->cursor_type, Qt))
21819 cursor_type = FRAME_DESIRED_CURSOR (f);
21820 *width = FRAME_CURSOR_WIDTH (f);
21822 else
21823 cursor_type = get_specified_cursor_type (b->cursor_type, width);
21825 /* Use cursor-in-non-selected-windows instead
21826 for non-selected window or frame. */
21827 if (non_selected)
21829 alt_cursor = b->cursor_in_non_selected_windows;
21830 if (!EQ (Qt, alt_cursor))
21831 return get_specified_cursor_type (alt_cursor, width);
21832 /* t means modify the normal cursor type. */
21833 if (cursor_type == FILLED_BOX_CURSOR)
21834 cursor_type = HOLLOW_BOX_CURSOR;
21835 else if (cursor_type == BAR_CURSOR && *width > 1)
21836 --*width;
21837 return cursor_type;
21840 /* Use normal cursor if not blinked off. */
21841 if (!w->cursor_off_p)
21843 #ifdef HAVE_WINDOW_SYSTEM
21844 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
21846 if (cursor_type == FILLED_BOX_CURSOR)
21848 /* Using a block cursor on large images can be very annoying.
21849 So use a hollow cursor for "large" images.
21850 If image is not transparent (no mask), also use hollow cursor. */
21851 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
21852 if (img != NULL && IMAGEP (img->spec))
21854 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
21855 where N = size of default frame font size.
21856 This should cover most of the "tiny" icons people may use. */
21857 if (!img->mask
21858 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
21859 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
21860 cursor_type = HOLLOW_BOX_CURSOR;
21863 else if (cursor_type != NO_CURSOR)
21865 /* Display current only supports BOX and HOLLOW cursors for images.
21866 So for now, unconditionally use a HOLLOW cursor when cursor is
21867 not a solid box cursor. */
21868 cursor_type = HOLLOW_BOX_CURSOR;
21871 #endif
21872 return cursor_type;
21875 /* Cursor is blinked off, so determine how to "toggle" it. */
21877 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
21878 if ((alt_cursor = Fassoc (b->cursor_type, Vblink_cursor_alist), !NILP (alt_cursor)))
21879 return get_specified_cursor_type (XCDR (alt_cursor), width);
21881 /* Then see if frame has specified a specific blink off cursor type. */
21882 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
21884 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
21885 return FRAME_BLINK_OFF_CURSOR (f);
21888 #if 0
21889 /* Some people liked having a permanently visible blinking cursor,
21890 while others had very strong opinions against it. So it was
21891 decided to remove it. KFS 2003-09-03 */
21893 /* Finally perform built-in cursor blinking:
21894 filled box <-> hollow box
21895 wide [h]bar <-> narrow [h]bar
21896 narrow [h]bar <-> no cursor
21897 other type <-> no cursor */
21899 if (cursor_type == FILLED_BOX_CURSOR)
21900 return HOLLOW_BOX_CURSOR;
21902 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
21904 *width = 1;
21905 return cursor_type;
21907 #endif
21909 return NO_CURSOR;
21913 #ifdef HAVE_WINDOW_SYSTEM
21915 /* Notice when the text cursor of window W has been completely
21916 overwritten by a drawing operation that outputs glyphs in AREA
21917 starting at X0 and ending at X1 in the line starting at Y0 and
21918 ending at Y1. X coordinates are area-relative. X1 < 0 means all
21919 the rest of the line after X0 has been written. Y coordinates
21920 are window-relative. */
21922 static void
21923 notice_overwritten_cursor (w, area, x0, x1, y0, y1)
21924 struct window *w;
21925 enum glyph_row_area area;
21926 int x0, y0, x1, y1;
21928 int cx0, cx1, cy0, cy1;
21929 struct glyph_row *row;
21931 if (!w->phys_cursor_on_p)
21932 return;
21933 if (area != TEXT_AREA)
21934 return;
21936 if (w->phys_cursor.vpos < 0
21937 || w->phys_cursor.vpos >= w->current_matrix->nrows
21938 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
21939 !(row->enabled_p && row->displays_text_p)))
21940 return;
21942 if (row->cursor_in_fringe_p)
21944 row->cursor_in_fringe_p = 0;
21945 draw_fringe_bitmap (w, row, 0);
21946 w->phys_cursor_on_p = 0;
21947 return;
21950 cx0 = w->phys_cursor.x;
21951 cx1 = cx0 + w->phys_cursor_width;
21952 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
21953 return;
21955 /* The cursor image will be completely removed from the
21956 screen if the output area intersects the cursor area in
21957 y-direction. When we draw in [y0 y1[, and some part of
21958 the cursor is at y < y0, that part must have been drawn
21959 before. When scrolling, the cursor is erased before
21960 actually scrolling, so we don't come here. When not
21961 scrolling, the rows above the old cursor row must have
21962 changed, and in this case these rows must have written
21963 over the cursor image.
21965 Likewise if part of the cursor is below y1, with the
21966 exception of the cursor being in the first blank row at
21967 the buffer and window end because update_text_area
21968 doesn't draw that row. (Except when it does, but
21969 that's handled in update_text_area.) */
21971 cy0 = w->phys_cursor.y;
21972 cy1 = cy0 + w->phys_cursor_height;
21973 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
21974 return;
21976 w->phys_cursor_on_p = 0;
21979 #endif /* HAVE_WINDOW_SYSTEM */
21982 /************************************************************************
21983 Mouse Face
21984 ************************************************************************/
21986 #ifdef HAVE_WINDOW_SYSTEM
21988 /* EXPORT for RIF:
21989 Fix the display of area AREA of overlapping row ROW in window W
21990 with respect to the overlapping part OVERLAPS. */
21992 void
21993 x_fix_overlapping_area (w, row, area, overlaps)
21994 struct window *w;
21995 struct glyph_row *row;
21996 enum glyph_row_area area;
21997 int overlaps;
21999 int i, x;
22001 BLOCK_INPUT;
22003 x = 0;
22004 for (i = 0; i < row->used[area];)
22006 if (row->glyphs[area][i].overlaps_vertically_p)
22008 int start = i, start_x = x;
22012 x += row->glyphs[area][i].pixel_width;
22013 ++i;
22015 while (i < row->used[area]
22016 && row->glyphs[area][i].overlaps_vertically_p);
22018 draw_glyphs (w, start_x, row, area,
22019 start, i,
22020 DRAW_NORMAL_TEXT, overlaps);
22022 else
22024 x += row->glyphs[area][i].pixel_width;
22025 ++i;
22029 UNBLOCK_INPUT;
22033 /* EXPORT:
22034 Draw the cursor glyph of window W in glyph row ROW. See the
22035 comment of draw_glyphs for the meaning of HL. */
22037 void
22038 draw_phys_cursor_glyph (w, row, hl)
22039 struct window *w;
22040 struct glyph_row *row;
22041 enum draw_glyphs_face hl;
22043 /* If cursor hpos is out of bounds, don't draw garbage. This can
22044 happen in mini-buffer windows when switching between echo area
22045 glyphs and mini-buffer. */
22046 if (w->phys_cursor.hpos < row->used[TEXT_AREA])
22048 int on_p = w->phys_cursor_on_p;
22049 int x1;
22050 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
22051 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
22052 hl, 0);
22053 w->phys_cursor_on_p = on_p;
22055 if (hl == DRAW_CURSOR)
22056 w->phys_cursor_width = x1 - w->phys_cursor.x;
22057 /* When we erase the cursor, and ROW is overlapped by other
22058 rows, make sure that these overlapping parts of other rows
22059 are redrawn. */
22060 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
22062 w->phys_cursor_width = x1 - w->phys_cursor.x;
22064 if (row > w->current_matrix->rows
22065 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
22066 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
22067 OVERLAPS_ERASED_CURSOR);
22069 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
22070 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
22071 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
22072 OVERLAPS_ERASED_CURSOR);
22078 /* EXPORT:
22079 Erase the image of a cursor of window W from the screen. */
22081 void
22082 erase_phys_cursor (w)
22083 struct window *w;
22085 struct frame *f = XFRAME (w->frame);
22086 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
22087 int hpos = w->phys_cursor.hpos;
22088 int vpos = w->phys_cursor.vpos;
22089 int mouse_face_here_p = 0;
22090 struct glyph_matrix *active_glyphs = w->current_matrix;
22091 struct glyph_row *cursor_row;
22092 struct glyph *cursor_glyph;
22093 enum draw_glyphs_face hl;
22095 /* No cursor displayed or row invalidated => nothing to do on the
22096 screen. */
22097 if (w->phys_cursor_type == NO_CURSOR)
22098 goto mark_cursor_off;
22100 /* VPOS >= active_glyphs->nrows means that window has been resized.
22101 Don't bother to erase the cursor. */
22102 if (vpos >= active_glyphs->nrows)
22103 goto mark_cursor_off;
22105 /* If row containing cursor is marked invalid, there is nothing we
22106 can do. */
22107 cursor_row = MATRIX_ROW (active_glyphs, vpos);
22108 if (!cursor_row->enabled_p)
22109 goto mark_cursor_off;
22111 /* If line spacing is > 0, old cursor may only be partially visible in
22112 window after split-window. So adjust visible height. */
22113 cursor_row->visible_height = min (cursor_row->visible_height,
22114 window_text_bottom_y (w) - cursor_row->y);
22116 /* If row is completely invisible, don't attempt to delete a cursor which
22117 isn't there. This can happen if cursor is at top of a window, and
22118 we switch to a buffer with a header line in that window. */
22119 if (cursor_row->visible_height <= 0)
22120 goto mark_cursor_off;
22122 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
22123 if (cursor_row->cursor_in_fringe_p)
22125 cursor_row->cursor_in_fringe_p = 0;
22126 draw_fringe_bitmap (w, cursor_row, 0);
22127 goto mark_cursor_off;
22130 /* This can happen when the new row is shorter than the old one.
22131 In this case, either draw_glyphs or clear_end_of_line
22132 should have cleared the cursor. Note that we wouldn't be
22133 able to erase the cursor in this case because we don't have a
22134 cursor glyph at hand. */
22135 if (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])
22136 goto mark_cursor_off;
22138 /* If the cursor is in the mouse face area, redisplay that when
22139 we clear the cursor. */
22140 if (! NILP (dpyinfo->mouse_face_window)
22141 && w == XWINDOW (dpyinfo->mouse_face_window)
22142 && (vpos > dpyinfo->mouse_face_beg_row
22143 || (vpos == dpyinfo->mouse_face_beg_row
22144 && hpos >= dpyinfo->mouse_face_beg_col))
22145 && (vpos < dpyinfo->mouse_face_end_row
22146 || (vpos == dpyinfo->mouse_face_end_row
22147 && hpos < dpyinfo->mouse_face_end_col))
22148 /* Don't redraw the cursor's spot in mouse face if it is at the
22149 end of a line (on a newline). The cursor appears there, but
22150 mouse highlighting does not. */
22151 && cursor_row->used[TEXT_AREA] > hpos)
22152 mouse_face_here_p = 1;
22154 /* Maybe clear the display under the cursor. */
22155 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
22157 int x, y, left_x;
22158 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
22159 int width;
22161 cursor_glyph = get_phys_cursor_glyph (w);
22162 if (cursor_glyph == NULL)
22163 goto mark_cursor_off;
22165 width = cursor_glyph->pixel_width;
22166 left_x = window_box_left_offset (w, TEXT_AREA);
22167 x = w->phys_cursor.x;
22168 if (x < left_x)
22169 width -= left_x - x;
22170 width = min (width, window_box_width (w, TEXT_AREA) - x);
22171 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
22172 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
22174 if (width > 0)
22175 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
22178 /* Erase the cursor by redrawing the character underneath it. */
22179 if (mouse_face_here_p)
22180 hl = DRAW_MOUSE_FACE;
22181 else
22182 hl = DRAW_NORMAL_TEXT;
22183 draw_phys_cursor_glyph (w, cursor_row, hl);
22185 mark_cursor_off:
22186 w->phys_cursor_on_p = 0;
22187 w->phys_cursor_type = NO_CURSOR;
22191 /* EXPORT:
22192 Display or clear cursor of window W. If ON is zero, clear the
22193 cursor. If it is non-zero, display the cursor. If ON is nonzero,
22194 where to put the cursor is specified by HPOS, VPOS, X and Y. */
22196 void
22197 display_and_set_cursor (w, on, hpos, vpos, x, y)
22198 struct window *w;
22199 int on, hpos, vpos, x, y;
22201 struct frame *f = XFRAME (w->frame);
22202 int new_cursor_type;
22203 int new_cursor_width;
22204 int active_cursor;
22205 struct glyph_row *glyph_row;
22206 struct glyph *glyph;
22208 /* This is pointless on invisible frames, and dangerous on garbaged
22209 windows and frames; in the latter case, the frame or window may
22210 be in the midst of changing its size, and x and y may be off the
22211 window. */
22212 if (! FRAME_VISIBLE_P (f)
22213 || FRAME_GARBAGED_P (f)
22214 || vpos >= w->current_matrix->nrows
22215 || hpos >= w->current_matrix->matrix_w)
22216 return;
22218 /* If cursor is off and we want it off, return quickly. */
22219 if (!on && !w->phys_cursor_on_p)
22220 return;
22222 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
22223 /* If cursor row is not enabled, we don't really know where to
22224 display the cursor. */
22225 if (!glyph_row->enabled_p)
22227 w->phys_cursor_on_p = 0;
22228 return;
22231 glyph = NULL;
22232 if (!glyph_row->exact_window_width_line_p
22233 || hpos < glyph_row->used[TEXT_AREA])
22234 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
22236 xassert (interrupt_input_blocked);
22238 /* Set new_cursor_type to the cursor we want to be displayed. */
22239 new_cursor_type = get_window_cursor_type (w, glyph,
22240 &new_cursor_width, &active_cursor);
22242 /* If cursor is currently being shown and we don't want it to be or
22243 it is in the wrong place, or the cursor type is not what we want,
22244 erase it. */
22245 if (w->phys_cursor_on_p
22246 && (!on
22247 || w->phys_cursor.x != x
22248 || w->phys_cursor.y != y
22249 || new_cursor_type != w->phys_cursor_type
22250 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
22251 && new_cursor_width != w->phys_cursor_width)))
22252 erase_phys_cursor (w);
22254 /* Don't check phys_cursor_on_p here because that flag is only set
22255 to zero in some cases where we know that the cursor has been
22256 completely erased, to avoid the extra work of erasing the cursor
22257 twice. In other words, phys_cursor_on_p can be 1 and the cursor
22258 still not be visible, or it has only been partly erased. */
22259 if (on)
22261 w->phys_cursor_ascent = glyph_row->ascent;
22262 w->phys_cursor_height = glyph_row->height;
22264 /* Set phys_cursor_.* before x_draw_.* is called because some
22265 of them may need the information. */
22266 w->phys_cursor.x = x;
22267 w->phys_cursor.y = glyph_row->y;
22268 w->phys_cursor.hpos = hpos;
22269 w->phys_cursor.vpos = vpos;
22272 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
22273 new_cursor_type, new_cursor_width,
22274 on, active_cursor);
22278 /* Switch the display of W's cursor on or off, according to the value
22279 of ON. */
22281 static void
22282 update_window_cursor (w, on)
22283 struct window *w;
22284 int on;
22286 /* Don't update cursor in windows whose frame is in the process
22287 of being deleted. */
22288 if (w->current_matrix)
22290 BLOCK_INPUT;
22291 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
22292 w->phys_cursor.x, w->phys_cursor.y);
22293 UNBLOCK_INPUT;
22298 /* Call update_window_cursor with parameter ON_P on all leaf windows
22299 in the window tree rooted at W. */
22301 static void
22302 update_cursor_in_window_tree (w, on_p)
22303 struct window *w;
22304 int on_p;
22306 while (w)
22308 if (!NILP (w->hchild))
22309 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
22310 else if (!NILP (w->vchild))
22311 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
22312 else
22313 update_window_cursor (w, on_p);
22315 w = NILP (w->next) ? 0 : XWINDOW (w->next);
22320 /* EXPORT:
22321 Display the cursor on window W, or clear it, according to ON_P.
22322 Don't change the cursor's position. */
22324 void
22325 x_update_cursor (f, on_p)
22326 struct frame *f;
22327 int on_p;
22329 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
22333 /* EXPORT:
22334 Clear the cursor of window W to background color, and mark the
22335 cursor as not shown. This is used when the text where the cursor
22336 is is about to be rewritten. */
22338 void
22339 x_clear_cursor (w)
22340 struct window *w;
22342 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
22343 update_window_cursor (w, 0);
22347 /* EXPORT:
22348 Display the active region described by mouse_face_* according to DRAW. */
22350 void
22351 show_mouse_face (dpyinfo, draw)
22352 Display_Info *dpyinfo;
22353 enum draw_glyphs_face draw;
22355 struct window *w = XWINDOW (dpyinfo->mouse_face_window);
22356 struct frame *f = XFRAME (WINDOW_FRAME (w));
22358 if (/* If window is in the process of being destroyed, don't bother
22359 to do anything. */
22360 w->current_matrix != NULL
22361 /* Don't update mouse highlight if hidden */
22362 && (draw != DRAW_MOUSE_FACE || !dpyinfo->mouse_face_hidden)
22363 /* Recognize when we are called to operate on rows that don't exist
22364 anymore. This can happen when a window is split. */
22365 && dpyinfo->mouse_face_end_row < w->current_matrix->nrows)
22367 int phys_cursor_on_p = w->phys_cursor_on_p;
22368 struct glyph_row *row, *first, *last;
22370 first = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_beg_row);
22371 last = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_end_row);
22373 for (row = first; row <= last && row->enabled_p; ++row)
22375 int start_hpos, end_hpos, start_x;
22377 /* For all but the first row, the highlight starts at column 0. */
22378 if (row == first)
22380 start_hpos = dpyinfo->mouse_face_beg_col;
22381 start_x = dpyinfo->mouse_face_beg_x;
22383 else
22385 start_hpos = 0;
22386 start_x = 0;
22389 if (row == last)
22390 end_hpos = dpyinfo->mouse_face_end_col;
22391 else
22393 end_hpos = row->used[TEXT_AREA];
22394 if (draw == DRAW_NORMAL_TEXT)
22395 row->fill_line_p = 1; /* Clear to end of line */
22398 if (end_hpos > start_hpos)
22400 draw_glyphs (w, start_x, row, TEXT_AREA,
22401 start_hpos, end_hpos,
22402 draw, 0);
22404 row->mouse_face_p
22405 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
22409 /* When we've written over the cursor, arrange for it to
22410 be displayed again. */
22411 if (phys_cursor_on_p && !w->phys_cursor_on_p)
22413 BLOCK_INPUT;
22414 display_and_set_cursor (w, 1,
22415 w->phys_cursor.hpos, w->phys_cursor.vpos,
22416 w->phys_cursor.x, w->phys_cursor.y);
22417 UNBLOCK_INPUT;
22421 /* Change the mouse cursor. */
22422 if (draw == DRAW_NORMAL_TEXT && !EQ (dpyinfo->mouse_face_window, f->tool_bar_window))
22423 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
22424 else if (draw == DRAW_MOUSE_FACE)
22425 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
22426 else
22427 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
22430 /* EXPORT:
22431 Clear out the mouse-highlighted active region.
22432 Redraw it un-highlighted first. Value is non-zero if mouse
22433 face was actually drawn unhighlighted. */
22436 clear_mouse_face (dpyinfo)
22437 Display_Info *dpyinfo;
22439 int cleared = 0;
22441 if (!dpyinfo->mouse_face_hidden && !NILP (dpyinfo->mouse_face_window))
22443 show_mouse_face (dpyinfo, DRAW_NORMAL_TEXT);
22444 cleared = 1;
22447 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
22448 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
22449 dpyinfo->mouse_face_window = Qnil;
22450 dpyinfo->mouse_face_overlay = Qnil;
22451 return cleared;
22455 /* EXPORT:
22456 Non-zero if physical cursor of window W is within mouse face. */
22459 cursor_in_mouse_face_p (w)
22460 struct window *w;
22462 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
22463 int in_mouse_face = 0;
22465 if (WINDOWP (dpyinfo->mouse_face_window)
22466 && XWINDOW (dpyinfo->mouse_face_window) == w)
22468 int hpos = w->phys_cursor.hpos;
22469 int vpos = w->phys_cursor.vpos;
22471 if (vpos >= dpyinfo->mouse_face_beg_row
22472 && vpos <= dpyinfo->mouse_face_end_row
22473 && (vpos > dpyinfo->mouse_face_beg_row
22474 || hpos >= dpyinfo->mouse_face_beg_col)
22475 && (vpos < dpyinfo->mouse_face_end_row
22476 || hpos < dpyinfo->mouse_face_end_col
22477 || dpyinfo->mouse_face_past_end))
22478 in_mouse_face = 1;
22481 return in_mouse_face;
22487 /* Find the glyph matrix position of buffer position CHARPOS in window
22488 *W. HPOS, *VPOS, *X, and *Y are set to the positions found. W's
22489 current glyphs must be up to date. If CHARPOS is above window
22490 start return (0, 0, 0, 0). If CHARPOS is after end of W, return end
22491 of last line in W. In the row containing CHARPOS, stop before glyphs
22492 having STOP as object. */
22494 #if 1 /* This is a version of fast_find_position that's more correct
22495 in the presence of hscrolling, for example. I didn't install
22496 it right away because the problem fixed is minor, it failed
22497 in 20.x as well, and I think it's too risky to install
22498 so near the release of 21.1. 2001-09-25 gerd. */
22500 static int
22501 fast_find_position (w, charpos, hpos, vpos, x, y, stop)
22502 struct window *w;
22503 EMACS_INT charpos;
22504 int *hpos, *vpos, *x, *y;
22505 Lisp_Object stop;
22507 struct glyph_row *row, *first;
22508 struct glyph *glyph, *end;
22509 int past_end = 0;
22511 first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
22512 if (charpos < MATRIX_ROW_START_CHARPOS (first))
22514 *x = first->x;
22515 *y = first->y;
22516 *hpos = 0;
22517 *vpos = MATRIX_ROW_VPOS (first, w->current_matrix);
22518 return 1;
22521 row = row_containing_pos (w, charpos, first, NULL, 0);
22522 if (row == NULL)
22524 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
22525 past_end = 1;
22528 /* If whole rows or last part of a row came from a display overlay,
22529 row_containing_pos will skip over such rows because their end pos
22530 equals the start pos of the overlay or interval.
22532 Move back if we have a STOP object and previous row's
22533 end glyph came from STOP. */
22534 if (!NILP (stop))
22536 struct glyph_row *prev;
22537 while ((prev = row - 1, prev >= first)
22538 && MATRIX_ROW_END_CHARPOS (prev) == charpos
22539 && prev->used[TEXT_AREA] > 0)
22541 struct glyph *beg = prev->glyphs[TEXT_AREA];
22542 glyph = beg + prev->used[TEXT_AREA];
22543 while (--glyph >= beg
22544 && INTEGERP (glyph->object));
22545 if (glyph < beg
22546 || !EQ (stop, glyph->object))
22547 break;
22548 row = prev;
22552 *x = row->x;
22553 *y = row->y;
22554 *vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
22556 glyph = row->glyphs[TEXT_AREA];
22557 end = glyph + row->used[TEXT_AREA];
22559 /* Skip over glyphs not having an object at the start of the row.
22560 These are special glyphs like truncation marks on terminal
22561 frames. */
22562 if (row->displays_text_p)
22563 while (glyph < end
22564 && INTEGERP (glyph->object)
22565 && !EQ (stop, glyph->object)
22566 && glyph->charpos < 0)
22568 *x += glyph->pixel_width;
22569 ++glyph;
22572 while (glyph < end
22573 && !INTEGERP (glyph->object)
22574 && !EQ (stop, glyph->object)
22575 && (!BUFFERP (glyph->object)
22576 || glyph->charpos < charpos))
22578 *x += glyph->pixel_width;
22579 ++glyph;
22582 *hpos = glyph - row->glyphs[TEXT_AREA];
22583 return !past_end;
22586 #else /* not 1 */
22588 static int
22589 fast_find_position (w, pos, hpos, vpos, x, y, stop)
22590 struct window *w;
22591 EMACS_INT pos;
22592 int *hpos, *vpos, *x, *y;
22593 Lisp_Object stop;
22595 int i;
22596 int lastcol;
22597 int maybe_next_line_p = 0;
22598 int line_start_position;
22599 int yb = window_text_bottom_y (w);
22600 struct glyph_row *row, *best_row;
22601 int row_vpos, best_row_vpos;
22602 int current_x;
22604 row = best_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
22605 row_vpos = best_row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
22607 while (row->y < yb)
22609 if (row->used[TEXT_AREA])
22610 line_start_position = row->glyphs[TEXT_AREA]->charpos;
22611 else
22612 line_start_position = 0;
22614 if (line_start_position > pos)
22615 break;
22616 /* If the position sought is the end of the buffer,
22617 don't include the blank lines at the bottom of the window. */
22618 else if (line_start_position == pos
22619 && pos == BUF_ZV (XBUFFER (w->buffer)))
22621 maybe_next_line_p = 1;
22622 break;
22624 else if (line_start_position > 0)
22626 best_row = row;
22627 best_row_vpos = row_vpos;
22630 if (row->y + row->height >= yb)
22631 break;
22633 ++row;
22634 ++row_vpos;
22637 /* Find the right column within BEST_ROW. */
22638 lastcol = 0;
22639 current_x = best_row->x;
22640 for (i = 0; i < best_row->used[TEXT_AREA]; i++)
22642 struct glyph *glyph = best_row->glyphs[TEXT_AREA] + i;
22643 int charpos = glyph->charpos;
22645 if (BUFFERP (glyph->object))
22647 if (charpos == pos)
22649 *hpos = i;
22650 *vpos = best_row_vpos;
22651 *x = current_x;
22652 *y = best_row->y;
22653 return 1;
22655 else if (charpos > pos)
22656 break;
22658 else if (EQ (glyph->object, stop))
22659 break;
22661 if (charpos > 0)
22662 lastcol = i;
22663 current_x += glyph->pixel_width;
22666 /* If we're looking for the end of the buffer,
22667 and we didn't find it in the line we scanned,
22668 use the start of the following line. */
22669 if (maybe_next_line_p)
22671 ++best_row;
22672 ++best_row_vpos;
22673 lastcol = 0;
22674 current_x = best_row->x;
22677 *vpos = best_row_vpos;
22678 *hpos = lastcol + 1;
22679 *x = current_x;
22680 *y = best_row->y;
22681 return 0;
22684 #endif /* not 1 */
22687 /* Find the position of the glyph for position POS in OBJECT in
22688 window W's current matrix, and return in *X, *Y the pixel
22689 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
22691 RIGHT_P non-zero means return the position of the right edge of the
22692 glyph, RIGHT_P zero means return the left edge position.
22694 If no glyph for POS exists in the matrix, return the position of
22695 the glyph with the next smaller position that is in the matrix, if
22696 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
22697 exists in the matrix, return the position of the glyph with the
22698 next larger position in OBJECT.
22700 Value is non-zero if a glyph was found. */
22702 static int
22703 fast_find_string_pos (w, pos, object, hpos, vpos, x, y, right_p)
22704 struct window *w;
22705 EMACS_INT pos;
22706 Lisp_Object object;
22707 int *hpos, *vpos, *x, *y;
22708 int right_p;
22710 int yb = window_text_bottom_y (w);
22711 struct glyph_row *r;
22712 struct glyph *best_glyph = NULL;
22713 struct glyph_row *best_row = NULL;
22714 int best_x = 0;
22716 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
22717 r->enabled_p && r->y < yb;
22718 ++r)
22720 struct glyph *g = r->glyphs[TEXT_AREA];
22721 struct glyph *e = g + r->used[TEXT_AREA];
22722 int gx;
22724 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
22725 if (EQ (g->object, object))
22727 if (g->charpos == pos)
22729 best_glyph = g;
22730 best_x = gx;
22731 best_row = r;
22732 goto found;
22734 else if (best_glyph == NULL
22735 || ((eabs (g->charpos - pos)
22736 < eabs (best_glyph->charpos - pos))
22737 && (right_p
22738 ? g->charpos < pos
22739 : g->charpos > pos)))
22741 best_glyph = g;
22742 best_x = gx;
22743 best_row = r;
22748 found:
22750 if (best_glyph)
22752 *x = best_x;
22753 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
22755 if (right_p)
22757 *x += best_glyph->pixel_width;
22758 ++*hpos;
22761 *y = best_row->y;
22762 *vpos = best_row - w->current_matrix->rows;
22765 return best_glyph != NULL;
22769 /* See if position X, Y is within a hot-spot of an image. */
22771 static int
22772 on_hot_spot_p (hot_spot, x, y)
22773 Lisp_Object hot_spot;
22774 int x, y;
22776 if (!CONSP (hot_spot))
22777 return 0;
22779 if (EQ (XCAR (hot_spot), Qrect))
22781 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
22782 Lisp_Object rect = XCDR (hot_spot);
22783 Lisp_Object tem;
22784 if (!CONSP (rect))
22785 return 0;
22786 if (!CONSP (XCAR (rect)))
22787 return 0;
22788 if (!CONSP (XCDR (rect)))
22789 return 0;
22790 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
22791 return 0;
22792 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
22793 return 0;
22794 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
22795 return 0;
22796 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
22797 return 0;
22798 return 1;
22800 else if (EQ (XCAR (hot_spot), Qcircle))
22802 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
22803 Lisp_Object circ = XCDR (hot_spot);
22804 Lisp_Object lr, lx0, ly0;
22805 if (CONSP (circ)
22806 && CONSP (XCAR (circ))
22807 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
22808 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
22809 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
22811 double r = XFLOATINT (lr);
22812 double dx = XINT (lx0) - x;
22813 double dy = XINT (ly0) - y;
22814 return (dx * dx + dy * dy <= r * r);
22817 else if (EQ (XCAR (hot_spot), Qpoly))
22819 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
22820 if (VECTORP (XCDR (hot_spot)))
22822 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
22823 Lisp_Object *poly = v->contents;
22824 int n = v->size;
22825 int i;
22826 int inside = 0;
22827 Lisp_Object lx, ly;
22828 int x0, y0;
22830 /* Need an even number of coordinates, and at least 3 edges. */
22831 if (n < 6 || n & 1)
22832 return 0;
22834 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
22835 If count is odd, we are inside polygon. Pixels on edges
22836 may or may not be included depending on actual geometry of the
22837 polygon. */
22838 if ((lx = poly[n-2], !INTEGERP (lx))
22839 || (ly = poly[n-1], !INTEGERP (lx)))
22840 return 0;
22841 x0 = XINT (lx), y0 = XINT (ly);
22842 for (i = 0; i < n; i += 2)
22844 int x1 = x0, y1 = y0;
22845 if ((lx = poly[i], !INTEGERP (lx))
22846 || (ly = poly[i+1], !INTEGERP (ly)))
22847 return 0;
22848 x0 = XINT (lx), y0 = XINT (ly);
22850 /* Does this segment cross the X line? */
22851 if (x0 >= x)
22853 if (x1 >= x)
22854 continue;
22856 else if (x1 < x)
22857 continue;
22858 if (y > y0 && y > y1)
22859 continue;
22860 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
22861 inside = !inside;
22863 return inside;
22866 return 0;
22869 Lisp_Object
22870 find_hot_spot (map, x, y)
22871 Lisp_Object map;
22872 int x, y;
22874 while (CONSP (map))
22876 if (CONSP (XCAR (map))
22877 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
22878 return XCAR (map);
22879 map = XCDR (map);
22882 return Qnil;
22885 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
22886 3, 3, 0,
22887 doc: /* Lookup in image map MAP coordinates X and Y.
22888 An image map is an alist where each element has the format (AREA ID PLIST).
22889 An AREA is specified as either a rectangle, a circle, or a polygon:
22890 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
22891 pixel coordinates of the upper left and bottom right corners.
22892 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
22893 and the radius of the circle; r may be a float or integer.
22894 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
22895 vector describes one corner in the polygon.
22896 Returns the alist element for the first matching AREA in MAP. */)
22897 (map, x, y)
22898 Lisp_Object map;
22899 Lisp_Object x, y;
22901 if (NILP (map))
22902 return Qnil;
22904 CHECK_NUMBER (x);
22905 CHECK_NUMBER (y);
22907 return find_hot_spot (map, XINT (x), XINT (y));
22911 /* Display frame CURSOR, optionally using shape defined by POINTER. */
22912 static void
22913 define_frame_cursor1 (f, cursor, pointer)
22914 struct frame *f;
22915 Cursor cursor;
22916 Lisp_Object pointer;
22918 /* Do not change cursor shape while dragging mouse. */
22919 if (!NILP (do_mouse_tracking))
22920 return;
22922 if (!NILP (pointer))
22924 if (EQ (pointer, Qarrow))
22925 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
22926 else if (EQ (pointer, Qhand))
22927 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
22928 else if (EQ (pointer, Qtext))
22929 cursor = FRAME_X_OUTPUT (f)->text_cursor;
22930 else if (EQ (pointer, intern ("hdrag")))
22931 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
22932 #ifdef HAVE_X_WINDOWS
22933 else if (EQ (pointer, intern ("vdrag")))
22934 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
22935 #endif
22936 else if (EQ (pointer, intern ("hourglass")))
22937 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
22938 else if (EQ (pointer, Qmodeline))
22939 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
22940 else
22941 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
22944 if (cursor != No_Cursor)
22945 FRAME_RIF (f)->define_frame_cursor (f, cursor);
22948 /* Take proper action when mouse has moved to the mode or header line
22949 or marginal area AREA of window W, x-position X and y-position Y.
22950 X is relative to the start of the text display area of W, so the
22951 width of bitmap areas and scroll bars must be subtracted to get a
22952 position relative to the start of the mode line. */
22954 static void
22955 note_mode_line_or_margin_highlight (window, x, y, area)
22956 Lisp_Object window;
22957 int x, y;
22958 enum window_part area;
22960 struct window *w = XWINDOW (window);
22961 struct frame *f = XFRAME (w->frame);
22962 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
22963 Cursor cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
22964 Lisp_Object pointer = Qnil;
22965 int charpos, dx, dy, width, height;
22966 Lisp_Object string, object = Qnil;
22967 Lisp_Object pos, help;
22969 Lisp_Object mouse_face;
22970 int original_x_pixel = x;
22971 struct glyph * glyph = NULL, * row_start_glyph = NULL;
22972 struct glyph_row *row;
22974 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
22976 int x0;
22977 struct glyph *end;
22979 string = mode_line_string (w, area, &x, &y, &charpos,
22980 &object, &dx, &dy, &width, &height);
22982 row = (area == ON_MODE_LINE
22983 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
22984 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
22986 /* Find glyph */
22987 if (row->mode_line_p && row->enabled_p)
22989 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
22990 end = glyph + row->used[TEXT_AREA];
22992 for (x0 = original_x_pixel;
22993 glyph < end && x0 >= glyph->pixel_width;
22994 ++glyph)
22995 x0 -= glyph->pixel_width;
22997 if (glyph >= end)
22998 glyph = NULL;
23001 else
23003 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
23004 string = marginal_area_string (w, area, &x, &y, &charpos,
23005 &object, &dx, &dy, &width, &height);
23008 help = Qnil;
23010 if (IMAGEP (object))
23012 Lisp_Object image_map, hotspot;
23013 if ((image_map = Fplist_get (XCDR (object), QCmap),
23014 !NILP (image_map))
23015 && (hotspot = find_hot_spot (image_map, dx, dy),
23016 CONSP (hotspot))
23017 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
23019 Lisp_Object area_id, plist;
23021 area_id = XCAR (hotspot);
23022 /* Could check AREA_ID to see if we enter/leave this hot-spot.
23023 If so, we could look for mouse-enter, mouse-leave
23024 properties in PLIST (and do something...). */
23025 hotspot = XCDR (hotspot);
23026 if (CONSP (hotspot)
23027 && (plist = XCAR (hotspot), CONSP (plist)))
23029 pointer = Fplist_get (plist, Qpointer);
23030 if (NILP (pointer))
23031 pointer = Qhand;
23032 help = Fplist_get (plist, Qhelp_echo);
23033 if (!NILP (help))
23035 help_echo_string = help;
23036 /* Is this correct? ++kfs */
23037 XSETWINDOW (help_echo_window, w);
23038 help_echo_object = w->buffer;
23039 help_echo_pos = charpos;
23043 if (NILP (pointer))
23044 pointer = Fplist_get (XCDR (object), QCpointer);
23047 if (STRINGP (string))
23049 pos = make_number (charpos);
23050 /* If we're on a string with `help-echo' text property, arrange
23051 for the help to be displayed. This is done by setting the
23052 global variable help_echo_string to the help string. */
23053 if (NILP (help))
23055 help = Fget_text_property (pos, Qhelp_echo, string);
23056 if (!NILP (help))
23058 help_echo_string = help;
23059 XSETWINDOW (help_echo_window, w);
23060 help_echo_object = string;
23061 help_echo_pos = charpos;
23065 if (NILP (pointer))
23066 pointer = Fget_text_property (pos, Qpointer, string);
23068 /* Change the mouse pointer according to what is under X/Y. */
23069 if (NILP (pointer) && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
23071 Lisp_Object map;
23072 map = Fget_text_property (pos, Qlocal_map, string);
23073 if (!KEYMAPP (map))
23074 map = Fget_text_property (pos, Qkeymap, string);
23075 if (!KEYMAPP (map))
23076 cursor = dpyinfo->vertical_scroll_bar_cursor;
23079 /* Change the mouse face according to what is under X/Y. */
23080 mouse_face = Fget_text_property (pos, Qmouse_face, string);
23081 if (!NILP (mouse_face)
23082 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
23083 && glyph)
23085 Lisp_Object b, e;
23087 struct glyph * tmp_glyph;
23089 int gpos;
23090 int gseq_length;
23091 int total_pixel_width;
23092 EMACS_INT ignore;
23094 int vpos, hpos;
23096 b = Fprevious_single_property_change (make_number (charpos + 1),
23097 Qmouse_face, string, Qnil);
23098 if (NILP (b))
23099 b = make_number (0);
23101 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
23102 if (NILP (e))
23103 e = make_number (SCHARS (string));
23105 /* Calculate the position(glyph position: GPOS) of GLYPH in
23106 displayed string. GPOS is different from CHARPOS.
23108 CHARPOS is the position of glyph in internal string
23109 object. A mode line string format has structures which
23110 is converted to a flatten by emacs lisp interpreter.
23111 The internal string is an element of the structures.
23112 The displayed string is the flatten string. */
23113 gpos = 0;
23114 if (glyph > row_start_glyph)
23116 tmp_glyph = glyph - 1;
23117 while (tmp_glyph >= row_start_glyph
23118 && tmp_glyph->charpos >= XINT (b)
23119 && EQ (tmp_glyph->object, glyph->object))
23121 tmp_glyph--;
23122 gpos++;
23126 /* Calculate the lenght(glyph sequence length: GSEQ_LENGTH) of
23127 displayed string holding GLYPH.
23129 GSEQ_LENGTH is different from SCHARS (STRING).
23130 SCHARS (STRING) returns the length of the internal string. */
23131 for (tmp_glyph = glyph, gseq_length = gpos;
23132 tmp_glyph->charpos < XINT (e);
23133 tmp_glyph++, gseq_length++)
23135 if (!EQ (tmp_glyph->object, glyph->object))
23136 break;
23139 total_pixel_width = 0;
23140 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
23141 total_pixel_width += tmp_glyph->pixel_width;
23143 /* Pre calculation of re-rendering position */
23144 vpos = (x - gpos);
23145 hpos = (area == ON_MODE_LINE
23146 ? (w->current_matrix)->nrows - 1
23147 : 0);
23149 /* If the re-rendering position is included in the last
23150 re-rendering area, we should do nothing. */
23151 if ( EQ (window, dpyinfo->mouse_face_window)
23152 && dpyinfo->mouse_face_beg_col <= vpos
23153 && vpos < dpyinfo->mouse_face_end_col
23154 && dpyinfo->mouse_face_beg_row == hpos )
23155 return;
23157 if (clear_mouse_face (dpyinfo))
23158 cursor = No_Cursor;
23160 dpyinfo->mouse_face_beg_col = vpos;
23161 dpyinfo->mouse_face_beg_row = hpos;
23163 dpyinfo->mouse_face_beg_x = original_x_pixel - (total_pixel_width + dx);
23164 dpyinfo->mouse_face_beg_y = 0;
23166 dpyinfo->mouse_face_end_col = vpos + gseq_length;
23167 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_beg_row;
23169 dpyinfo->mouse_face_end_x = 0;
23170 dpyinfo->mouse_face_end_y = 0;
23172 dpyinfo->mouse_face_past_end = 0;
23173 dpyinfo->mouse_face_window = window;
23175 dpyinfo->mouse_face_face_id = face_at_string_position (w, string,
23176 charpos,
23177 0, 0, 0, &ignore,
23178 glyph->face_id, 1);
23179 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23181 if (NILP (pointer))
23182 pointer = Qhand;
23184 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
23185 clear_mouse_face (dpyinfo);
23187 define_frame_cursor1 (f, cursor, pointer);
23191 /* EXPORT:
23192 Take proper action when the mouse has moved to position X, Y on
23193 frame F as regards highlighting characters that have mouse-face
23194 properties. Also de-highlighting chars where the mouse was before.
23195 X and Y can be negative or out of range. */
23197 void
23198 note_mouse_highlight (f, x, y)
23199 struct frame *f;
23200 int x, y;
23202 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
23203 enum window_part part;
23204 Lisp_Object window;
23205 struct window *w;
23206 Cursor cursor = No_Cursor;
23207 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
23208 struct buffer *b;
23210 /* When a menu is active, don't highlight because this looks odd. */
23211 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (MAC_OS)
23212 if (popup_activated ())
23213 return;
23214 #endif
23216 if (NILP (Vmouse_highlight)
23217 || !f->glyphs_initialized_p)
23218 return;
23220 dpyinfo->mouse_face_mouse_x = x;
23221 dpyinfo->mouse_face_mouse_y = y;
23222 dpyinfo->mouse_face_mouse_frame = f;
23224 if (dpyinfo->mouse_face_defer)
23225 return;
23227 if (gc_in_progress)
23229 dpyinfo->mouse_face_deferred_gc = 1;
23230 return;
23233 /* Which window is that in? */
23234 window = window_from_coordinates (f, x, y, &part, 0, 0, 1);
23236 /* If we were displaying active text in another window, clear that.
23237 Also clear if we move out of text area in same window. */
23238 if (! EQ (window, dpyinfo->mouse_face_window)
23239 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
23240 && !NILP (dpyinfo->mouse_face_window)))
23241 clear_mouse_face (dpyinfo);
23243 /* Not on a window -> return. */
23244 if (!WINDOWP (window))
23245 return;
23247 /* Reset help_echo_string. It will get recomputed below. */
23248 help_echo_string = Qnil;
23250 /* Convert to window-relative pixel coordinates. */
23251 w = XWINDOW (window);
23252 frame_to_window_pixel_xy (w, &x, &y);
23254 /* Handle tool-bar window differently since it doesn't display a
23255 buffer. */
23256 if (EQ (window, f->tool_bar_window))
23258 note_tool_bar_highlight (f, x, y);
23259 return;
23262 /* Mouse is on the mode, header line or margin? */
23263 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
23264 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
23266 note_mode_line_or_margin_highlight (window, x, y, part);
23267 return;
23270 if (part == ON_VERTICAL_BORDER)
23272 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
23273 help_echo_string = build_string ("drag-mouse-1: resize");
23275 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
23276 || part == ON_SCROLL_BAR)
23277 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
23278 else
23279 cursor = FRAME_X_OUTPUT (f)->text_cursor;
23281 /* Are we in a window whose display is up to date?
23282 And verify the buffer's text has not changed. */
23283 b = XBUFFER (w->buffer);
23284 if (part == ON_TEXT
23285 && EQ (w->window_end_valid, w->buffer)
23286 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
23287 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
23289 int hpos, vpos, pos, i, dx, dy, area;
23290 struct glyph *glyph;
23291 Lisp_Object object;
23292 Lisp_Object mouse_face = Qnil, overlay = Qnil, position;
23293 Lisp_Object *overlay_vec = NULL;
23294 int noverlays;
23295 struct buffer *obuf;
23296 int obegv, ozv, same_region;
23298 /* Find the glyph under X/Y. */
23299 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
23301 /* Look for :pointer property on image. */
23302 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
23304 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
23305 if (img != NULL && IMAGEP (img->spec))
23307 Lisp_Object image_map, hotspot;
23308 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
23309 !NILP (image_map))
23310 && (hotspot = find_hot_spot (image_map,
23311 glyph->slice.x + dx,
23312 glyph->slice.y + dy),
23313 CONSP (hotspot))
23314 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
23316 Lisp_Object area_id, plist;
23318 area_id = XCAR (hotspot);
23319 /* Could check AREA_ID to see if we enter/leave this hot-spot.
23320 If so, we could look for mouse-enter, mouse-leave
23321 properties in PLIST (and do something...). */
23322 hotspot = XCDR (hotspot);
23323 if (CONSP (hotspot)
23324 && (plist = XCAR (hotspot), CONSP (plist)))
23326 pointer = Fplist_get (plist, Qpointer);
23327 if (NILP (pointer))
23328 pointer = Qhand;
23329 help_echo_string = Fplist_get (plist, Qhelp_echo);
23330 if (!NILP (help_echo_string))
23332 help_echo_window = window;
23333 help_echo_object = glyph->object;
23334 help_echo_pos = glyph->charpos;
23338 if (NILP (pointer))
23339 pointer = Fplist_get (XCDR (img->spec), QCpointer);
23343 /* Clear mouse face if X/Y not over text. */
23344 if (glyph == NULL
23345 || area != TEXT_AREA
23346 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p)
23348 if (clear_mouse_face (dpyinfo))
23349 cursor = No_Cursor;
23350 if (NILP (pointer))
23352 if (area != TEXT_AREA)
23353 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
23354 else
23355 pointer = Vvoid_text_area_pointer;
23357 goto set_cursor;
23360 pos = glyph->charpos;
23361 object = glyph->object;
23362 if (!STRINGP (object) && !BUFFERP (object))
23363 goto set_cursor;
23365 /* If we get an out-of-range value, return now; avoid an error. */
23366 if (BUFFERP (object) && pos > BUF_Z (b))
23367 goto set_cursor;
23369 /* Make the window's buffer temporarily current for
23370 overlays_at and compute_char_face. */
23371 obuf = current_buffer;
23372 current_buffer = b;
23373 obegv = BEGV;
23374 ozv = ZV;
23375 BEGV = BEG;
23376 ZV = Z;
23378 /* Is this char mouse-active or does it have help-echo? */
23379 position = make_number (pos);
23381 if (BUFFERP (object))
23383 /* Put all the overlays we want in a vector in overlay_vec. */
23384 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
23385 /* Sort overlays into increasing priority order. */
23386 noverlays = sort_overlays (overlay_vec, noverlays, w);
23388 else
23389 noverlays = 0;
23391 same_region = (EQ (window, dpyinfo->mouse_face_window)
23392 && vpos >= dpyinfo->mouse_face_beg_row
23393 && vpos <= dpyinfo->mouse_face_end_row
23394 && (vpos > dpyinfo->mouse_face_beg_row
23395 || hpos >= dpyinfo->mouse_face_beg_col)
23396 && (vpos < dpyinfo->mouse_face_end_row
23397 || hpos < dpyinfo->mouse_face_end_col
23398 || dpyinfo->mouse_face_past_end));
23400 if (same_region)
23401 cursor = No_Cursor;
23403 /* Check mouse-face highlighting. */
23404 if (! same_region
23405 /* If there exists an overlay with mouse-face overlapping
23406 the one we are currently highlighting, we have to
23407 check if we enter the overlapping overlay, and then
23408 highlight only that. */
23409 || (OVERLAYP (dpyinfo->mouse_face_overlay)
23410 && mouse_face_overlay_overlaps (dpyinfo->mouse_face_overlay)))
23412 /* Find the highest priority overlay that has a mouse-face
23413 property. */
23414 overlay = Qnil;
23415 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
23417 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
23418 if (!NILP (mouse_face))
23419 overlay = overlay_vec[i];
23422 /* If we're actually highlighting the same overlay as
23423 before, there's no need to do that again. */
23424 if (!NILP (overlay)
23425 && EQ (overlay, dpyinfo->mouse_face_overlay))
23426 goto check_help_echo;
23428 dpyinfo->mouse_face_overlay = overlay;
23430 /* Clear the display of the old active region, if any. */
23431 if (clear_mouse_face (dpyinfo))
23432 cursor = No_Cursor;
23434 /* If no overlay applies, get a text property. */
23435 if (NILP (overlay))
23436 mouse_face = Fget_text_property (position, Qmouse_face, object);
23438 /* Handle the overlay case. */
23439 if (!NILP (overlay))
23441 /* Find the range of text around this char that
23442 should be active. */
23443 Lisp_Object before, after;
23444 EMACS_INT ignore;
23446 before = Foverlay_start (overlay);
23447 after = Foverlay_end (overlay);
23448 /* Record this as the current active region. */
23449 fast_find_position (w, XFASTINT (before),
23450 &dpyinfo->mouse_face_beg_col,
23451 &dpyinfo->mouse_face_beg_row,
23452 &dpyinfo->mouse_face_beg_x,
23453 &dpyinfo->mouse_face_beg_y, Qnil);
23455 dpyinfo->mouse_face_past_end
23456 = !fast_find_position (w, XFASTINT (after),
23457 &dpyinfo->mouse_face_end_col,
23458 &dpyinfo->mouse_face_end_row,
23459 &dpyinfo->mouse_face_end_x,
23460 &dpyinfo->mouse_face_end_y, Qnil);
23461 dpyinfo->mouse_face_window = window;
23463 dpyinfo->mouse_face_face_id
23464 = face_at_buffer_position (w, pos, 0, 0,
23465 &ignore, pos + 1,
23466 !dpyinfo->mouse_face_hidden);
23468 /* Display it as active. */
23469 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23470 cursor = No_Cursor;
23472 /* Handle the text property case. */
23473 else if (!NILP (mouse_face) && BUFFERP (object))
23475 /* Find the range of text around this char that
23476 should be active. */
23477 Lisp_Object before, after, beginning, end;
23478 EMACS_INT ignore;
23480 beginning = Fmarker_position (w->start);
23481 end = make_number (BUF_Z (XBUFFER (object))
23482 - XFASTINT (w->window_end_pos));
23483 before
23484 = Fprevious_single_property_change (make_number (pos + 1),
23485 Qmouse_face,
23486 object, beginning);
23487 after
23488 = Fnext_single_property_change (position, Qmouse_face,
23489 object, end);
23491 /* Record this as the current active region. */
23492 fast_find_position (w, XFASTINT (before),
23493 &dpyinfo->mouse_face_beg_col,
23494 &dpyinfo->mouse_face_beg_row,
23495 &dpyinfo->mouse_face_beg_x,
23496 &dpyinfo->mouse_face_beg_y, Qnil);
23497 dpyinfo->mouse_face_past_end
23498 = !fast_find_position (w, XFASTINT (after),
23499 &dpyinfo->mouse_face_end_col,
23500 &dpyinfo->mouse_face_end_row,
23501 &dpyinfo->mouse_face_end_x,
23502 &dpyinfo->mouse_face_end_y, Qnil);
23503 dpyinfo->mouse_face_window = window;
23505 if (BUFFERP (object))
23506 dpyinfo->mouse_face_face_id
23507 = face_at_buffer_position (w, pos, 0, 0,
23508 &ignore, pos + 1,
23509 !dpyinfo->mouse_face_hidden);
23511 /* Display it as active. */
23512 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23513 cursor = No_Cursor;
23515 else if (!NILP (mouse_face) && STRINGP (object))
23517 Lisp_Object b, e;
23518 EMACS_INT ignore;
23520 b = Fprevious_single_property_change (make_number (pos + 1),
23521 Qmouse_face,
23522 object, Qnil);
23523 e = Fnext_single_property_change (position, Qmouse_face,
23524 object, Qnil);
23525 if (NILP (b))
23526 b = make_number (0);
23527 if (NILP (e))
23528 e = make_number (SCHARS (object) - 1);
23530 fast_find_string_pos (w, XINT (b), object,
23531 &dpyinfo->mouse_face_beg_col,
23532 &dpyinfo->mouse_face_beg_row,
23533 &dpyinfo->mouse_face_beg_x,
23534 &dpyinfo->mouse_face_beg_y, 0);
23535 fast_find_string_pos (w, XINT (e), object,
23536 &dpyinfo->mouse_face_end_col,
23537 &dpyinfo->mouse_face_end_row,
23538 &dpyinfo->mouse_face_end_x,
23539 &dpyinfo->mouse_face_end_y, 1);
23540 dpyinfo->mouse_face_past_end = 0;
23541 dpyinfo->mouse_face_window = window;
23542 dpyinfo->mouse_face_face_id
23543 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
23544 glyph->face_id, 1);
23545 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23546 cursor = No_Cursor;
23548 else if (STRINGP (object) && NILP (mouse_face))
23550 /* A string which doesn't have mouse-face, but
23551 the text ``under'' it might have. */
23552 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
23553 int start = MATRIX_ROW_START_CHARPOS (r);
23555 pos = string_buffer_position (w, object, start);
23556 if (pos > 0)
23557 mouse_face = get_char_property_and_overlay (make_number (pos),
23558 Qmouse_face,
23559 w->buffer,
23560 &overlay);
23561 if (!NILP (mouse_face) && !NILP (overlay))
23563 Lisp_Object before = Foverlay_start (overlay);
23564 Lisp_Object after = Foverlay_end (overlay);
23565 EMACS_INT ignore;
23567 /* Note that we might not be able to find position
23568 BEFORE in the glyph matrix if the overlay is
23569 entirely covered by a `display' property. In
23570 this case, we overshoot. So let's stop in
23571 the glyph matrix before glyphs for OBJECT. */
23572 fast_find_position (w, XFASTINT (before),
23573 &dpyinfo->mouse_face_beg_col,
23574 &dpyinfo->mouse_face_beg_row,
23575 &dpyinfo->mouse_face_beg_x,
23576 &dpyinfo->mouse_face_beg_y,
23577 object);
23579 dpyinfo->mouse_face_past_end
23580 = !fast_find_position (w, XFASTINT (after),
23581 &dpyinfo->mouse_face_end_col,
23582 &dpyinfo->mouse_face_end_row,
23583 &dpyinfo->mouse_face_end_x,
23584 &dpyinfo->mouse_face_end_y,
23585 Qnil);
23586 dpyinfo->mouse_face_window = window;
23587 dpyinfo->mouse_face_face_id
23588 = face_at_buffer_position (w, pos, 0, 0,
23589 &ignore, pos + 1,
23590 !dpyinfo->mouse_face_hidden);
23592 /* Display it as active. */
23593 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23594 cursor = No_Cursor;
23599 check_help_echo:
23601 /* Look for a `help-echo' property. */
23602 if (NILP (help_echo_string)) {
23603 Lisp_Object help, overlay;
23605 /* Check overlays first. */
23606 help = overlay = Qnil;
23607 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
23609 overlay = overlay_vec[i];
23610 help = Foverlay_get (overlay, Qhelp_echo);
23613 if (!NILP (help))
23615 help_echo_string = help;
23616 help_echo_window = window;
23617 help_echo_object = overlay;
23618 help_echo_pos = pos;
23620 else
23622 Lisp_Object object = glyph->object;
23623 int charpos = glyph->charpos;
23625 /* Try text properties. */
23626 if (STRINGP (object)
23627 && charpos >= 0
23628 && charpos < SCHARS (object))
23630 help = Fget_text_property (make_number (charpos),
23631 Qhelp_echo, object);
23632 if (NILP (help))
23634 /* If the string itself doesn't specify a help-echo,
23635 see if the buffer text ``under'' it does. */
23636 struct glyph_row *r
23637 = MATRIX_ROW (w->current_matrix, vpos);
23638 int start = MATRIX_ROW_START_CHARPOS (r);
23639 int pos = string_buffer_position (w, object, start);
23640 if (pos > 0)
23642 help = Fget_char_property (make_number (pos),
23643 Qhelp_echo, w->buffer);
23644 if (!NILP (help))
23646 charpos = pos;
23647 object = w->buffer;
23652 else if (BUFFERP (object)
23653 && charpos >= BEGV
23654 && charpos < ZV)
23655 help = Fget_text_property (make_number (charpos), Qhelp_echo,
23656 object);
23658 if (!NILP (help))
23660 help_echo_string = help;
23661 help_echo_window = window;
23662 help_echo_object = object;
23663 help_echo_pos = charpos;
23668 /* Look for a `pointer' property. */
23669 if (NILP (pointer))
23671 /* Check overlays first. */
23672 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
23673 pointer = Foverlay_get (overlay_vec[i], Qpointer);
23675 if (NILP (pointer))
23677 Lisp_Object object = glyph->object;
23678 int charpos = glyph->charpos;
23680 /* Try text properties. */
23681 if (STRINGP (object)
23682 && charpos >= 0
23683 && charpos < SCHARS (object))
23685 pointer = Fget_text_property (make_number (charpos),
23686 Qpointer, object);
23687 if (NILP (pointer))
23689 /* If the string itself doesn't specify a pointer,
23690 see if the buffer text ``under'' it does. */
23691 struct glyph_row *r
23692 = MATRIX_ROW (w->current_matrix, vpos);
23693 int start = MATRIX_ROW_START_CHARPOS (r);
23694 int pos = string_buffer_position (w, object, start);
23695 if (pos > 0)
23696 pointer = Fget_char_property (make_number (pos),
23697 Qpointer, w->buffer);
23700 else if (BUFFERP (object)
23701 && charpos >= BEGV
23702 && charpos < ZV)
23703 pointer = Fget_text_property (make_number (charpos),
23704 Qpointer, object);
23708 BEGV = obegv;
23709 ZV = ozv;
23710 current_buffer = obuf;
23713 set_cursor:
23715 define_frame_cursor1 (f, cursor, pointer);
23719 /* EXPORT for RIF:
23720 Clear any mouse-face on window W. This function is part of the
23721 redisplay interface, and is called from try_window_id and similar
23722 functions to ensure the mouse-highlight is off. */
23724 void
23725 x_clear_window_mouse_face (w)
23726 struct window *w;
23728 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
23729 Lisp_Object window;
23731 BLOCK_INPUT;
23732 XSETWINDOW (window, w);
23733 if (EQ (window, dpyinfo->mouse_face_window))
23734 clear_mouse_face (dpyinfo);
23735 UNBLOCK_INPUT;
23739 /* EXPORT:
23740 Just discard the mouse face information for frame F, if any.
23741 This is used when the size of F is changed. */
23743 void
23744 cancel_mouse_face (f)
23745 struct frame *f;
23747 Lisp_Object window;
23748 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
23750 window = dpyinfo->mouse_face_window;
23751 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
23753 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
23754 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
23755 dpyinfo->mouse_face_window = Qnil;
23760 #endif /* HAVE_WINDOW_SYSTEM */
23763 /***********************************************************************
23764 Exposure Events
23765 ***********************************************************************/
23767 #ifdef HAVE_WINDOW_SYSTEM
23769 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
23770 which intersects rectangle R. R is in window-relative coordinates. */
23772 static void
23773 expose_area (w, row, r, area)
23774 struct window *w;
23775 struct glyph_row *row;
23776 XRectangle *r;
23777 enum glyph_row_area area;
23779 struct glyph *first = row->glyphs[area];
23780 struct glyph *end = row->glyphs[area] + row->used[area];
23781 struct glyph *last;
23782 int first_x, start_x, x;
23784 if (area == TEXT_AREA && row->fill_line_p)
23785 /* If row extends face to end of line write the whole line. */
23786 draw_glyphs (w, 0, row, area,
23787 0, row->used[area],
23788 DRAW_NORMAL_TEXT, 0);
23789 else
23791 /* Set START_X to the window-relative start position for drawing glyphs of
23792 AREA. The first glyph of the text area can be partially visible.
23793 The first glyphs of other areas cannot. */
23794 start_x = window_box_left_offset (w, area);
23795 x = start_x;
23796 if (area == TEXT_AREA)
23797 x += row->x;
23799 /* Find the first glyph that must be redrawn. */
23800 while (first < end
23801 && x + first->pixel_width < r->x)
23803 x += first->pixel_width;
23804 ++first;
23807 /* Find the last one. */
23808 last = first;
23809 first_x = x;
23810 while (last < end
23811 && x < r->x + r->width)
23813 x += last->pixel_width;
23814 ++last;
23817 /* Repaint. */
23818 if (last > first)
23819 draw_glyphs (w, first_x - start_x, row, area,
23820 first - row->glyphs[area], last - row->glyphs[area],
23821 DRAW_NORMAL_TEXT, 0);
23826 /* Redraw the parts of the glyph row ROW on window W intersecting
23827 rectangle R. R is in window-relative coordinates. Value is
23828 non-zero if mouse-face was overwritten. */
23830 static int
23831 expose_line (w, row, r)
23832 struct window *w;
23833 struct glyph_row *row;
23834 XRectangle *r;
23836 xassert (row->enabled_p);
23838 if (row->mode_line_p || w->pseudo_window_p)
23839 draw_glyphs (w, 0, row, TEXT_AREA,
23840 0, row->used[TEXT_AREA],
23841 DRAW_NORMAL_TEXT, 0);
23842 else
23844 if (row->used[LEFT_MARGIN_AREA])
23845 expose_area (w, row, r, LEFT_MARGIN_AREA);
23846 if (row->used[TEXT_AREA])
23847 expose_area (w, row, r, TEXT_AREA);
23848 if (row->used[RIGHT_MARGIN_AREA])
23849 expose_area (w, row, r, RIGHT_MARGIN_AREA);
23850 draw_row_fringe_bitmaps (w, row);
23853 return row->mouse_face_p;
23857 /* Redraw those parts of glyphs rows during expose event handling that
23858 overlap other rows. Redrawing of an exposed line writes over parts
23859 of lines overlapping that exposed line; this function fixes that.
23861 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
23862 row in W's current matrix that is exposed and overlaps other rows.
23863 LAST_OVERLAPPING_ROW is the last such row. */
23865 static void
23866 expose_overlaps (w, first_overlapping_row, last_overlapping_row, r)
23867 struct window *w;
23868 struct glyph_row *first_overlapping_row;
23869 struct glyph_row *last_overlapping_row;
23870 XRectangle *r;
23872 struct glyph_row *row;
23874 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
23875 if (row->overlapping_p)
23877 xassert (row->enabled_p && !row->mode_line_p);
23879 row->clip = r;
23880 if (row->used[LEFT_MARGIN_AREA])
23881 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
23883 if (row->used[TEXT_AREA])
23884 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
23886 if (row->used[RIGHT_MARGIN_AREA])
23887 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
23888 row->clip = NULL;
23893 /* Return non-zero if W's cursor intersects rectangle R. */
23895 static int
23896 phys_cursor_in_rect_p (w, r)
23897 struct window *w;
23898 XRectangle *r;
23900 XRectangle cr, result;
23901 struct glyph *cursor_glyph;
23902 struct glyph_row *row;
23904 if (w->phys_cursor.vpos >= 0
23905 && w->phys_cursor.vpos < w->current_matrix->nrows
23906 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
23907 row->enabled_p)
23908 && row->cursor_in_fringe_p)
23910 /* Cursor is in the fringe. */
23911 cr.x = window_box_right_offset (w,
23912 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
23913 ? RIGHT_MARGIN_AREA
23914 : TEXT_AREA));
23915 cr.y = row->y;
23916 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
23917 cr.height = row->height;
23918 return x_intersect_rectangles (&cr, r, &result);
23921 cursor_glyph = get_phys_cursor_glyph (w);
23922 if (cursor_glyph)
23924 /* r is relative to W's box, but w->phys_cursor.x is relative
23925 to left edge of W's TEXT area. Adjust it. */
23926 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
23927 cr.y = w->phys_cursor.y;
23928 cr.width = cursor_glyph->pixel_width;
23929 cr.height = w->phys_cursor_height;
23930 /* ++KFS: W32 version used W32-specific IntersectRect here, but
23931 I assume the effect is the same -- and this is portable. */
23932 return x_intersect_rectangles (&cr, r, &result);
23934 /* If we don't understand the format, pretend we're not in the hot-spot. */
23935 return 0;
23939 /* EXPORT:
23940 Draw a vertical window border to the right of window W if W doesn't
23941 have vertical scroll bars. */
23943 void
23944 x_draw_vertical_border (w)
23945 struct window *w;
23947 struct frame *f = XFRAME (WINDOW_FRAME (w));
23949 /* We could do better, if we knew what type of scroll-bar the adjacent
23950 windows (on either side) have... But we don't :-(
23951 However, I think this works ok. ++KFS 2003-04-25 */
23953 /* Redraw borders between horizontally adjacent windows. Don't
23954 do it for frames with vertical scroll bars because either the
23955 right scroll bar of a window, or the left scroll bar of its
23956 neighbor will suffice as a border. */
23957 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
23958 return;
23960 if (!WINDOW_RIGHTMOST_P (w)
23961 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
23963 int x0, x1, y0, y1;
23965 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
23966 y1 -= 1;
23968 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
23969 x1 -= 1;
23971 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
23973 else if (!WINDOW_LEFTMOST_P (w)
23974 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
23976 int x0, x1, y0, y1;
23978 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
23979 y1 -= 1;
23981 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
23982 x0 -= 1;
23984 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
23989 /* Redraw the part of window W intersection rectangle FR. Pixel
23990 coordinates in FR are frame-relative. Call this function with
23991 input blocked. Value is non-zero if the exposure overwrites
23992 mouse-face. */
23994 static int
23995 expose_window (w, fr)
23996 struct window *w;
23997 XRectangle *fr;
23999 struct frame *f = XFRAME (w->frame);
24000 XRectangle wr, r;
24001 int mouse_face_overwritten_p = 0;
24003 /* If window is not yet fully initialized, do nothing. This can
24004 happen when toolkit scroll bars are used and a window is split.
24005 Reconfiguring the scroll bar will generate an expose for a newly
24006 created window. */
24007 if (w->current_matrix == NULL)
24008 return 0;
24010 /* When we're currently updating the window, display and current
24011 matrix usually don't agree. Arrange for a thorough display
24012 later. */
24013 if (w == updated_window)
24015 SET_FRAME_GARBAGED (f);
24016 return 0;
24019 /* Frame-relative pixel rectangle of W. */
24020 wr.x = WINDOW_LEFT_EDGE_X (w);
24021 wr.y = WINDOW_TOP_EDGE_Y (w);
24022 wr.width = WINDOW_TOTAL_WIDTH (w);
24023 wr.height = WINDOW_TOTAL_HEIGHT (w);
24025 if (x_intersect_rectangles (fr, &wr, &r))
24027 int yb = window_text_bottom_y (w);
24028 struct glyph_row *row;
24029 int cursor_cleared_p;
24030 struct glyph_row *first_overlapping_row, *last_overlapping_row;
24032 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
24033 r.x, r.y, r.width, r.height));
24035 /* Convert to window coordinates. */
24036 r.x -= WINDOW_LEFT_EDGE_X (w);
24037 r.y -= WINDOW_TOP_EDGE_Y (w);
24039 /* Turn off the cursor. */
24040 if (!w->pseudo_window_p
24041 && phys_cursor_in_rect_p (w, &r))
24043 x_clear_cursor (w);
24044 cursor_cleared_p = 1;
24046 else
24047 cursor_cleared_p = 0;
24049 /* Update lines intersecting rectangle R. */
24050 first_overlapping_row = last_overlapping_row = NULL;
24051 for (row = w->current_matrix->rows;
24052 row->enabled_p;
24053 ++row)
24055 int y0 = row->y;
24056 int y1 = MATRIX_ROW_BOTTOM_Y (row);
24058 if ((y0 >= r.y && y0 < r.y + r.height)
24059 || (y1 > r.y && y1 < r.y + r.height)
24060 || (r.y >= y0 && r.y < y1)
24061 || (r.y + r.height > y0 && r.y + r.height < y1))
24063 /* A header line may be overlapping, but there is no need
24064 to fix overlapping areas for them. KFS 2005-02-12 */
24065 if (row->overlapping_p && !row->mode_line_p)
24067 if (first_overlapping_row == NULL)
24068 first_overlapping_row = row;
24069 last_overlapping_row = row;
24072 row->clip = fr;
24073 if (expose_line (w, row, &r))
24074 mouse_face_overwritten_p = 1;
24075 row->clip = NULL;
24077 else if (row->overlapping_p)
24079 /* We must redraw a row overlapping the exposed area. */
24080 if (y0 < r.y
24081 ? y0 + row->phys_height > r.y
24082 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
24084 if (first_overlapping_row == NULL)
24085 first_overlapping_row = row;
24086 last_overlapping_row = row;
24090 if (y1 >= yb)
24091 break;
24094 /* Display the mode line if there is one. */
24095 if (WINDOW_WANTS_MODELINE_P (w)
24096 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
24097 row->enabled_p)
24098 && row->y < r.y + r.height)
24100 if (expose_line (w, row, &r))
24101 mouse_face_overwritten_p = 1;
24104 if (!w->pseudo_window_p)
24106 /* Fix the display of overlapping rows. */
24107 if (first_overlapping_row)
24108 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
24109 fr);
24111 /* Draw border between windows. */
24112 x_draw_vertical_border (w);
24114 /* Turn the cursor on again. */
24115 if (cursor_cleared_p)
24116 update_window_cursor (w, 1);
24120 return mouse_face_overwritten_p;
24125 /* Redraw (parts) of all windows in the window tree rooted at W that
24126 intersect R. R contains frame pixel coordinates. Value is
24127 non-zero if the exposure overwrites mouse-face. */
24129 static int
24130 expose_window_tree (w, r)
24131 struct window *w;
24132 XRectangle *r;
24134 struct frame *f = XFRAME (w->frame);
24135 int mouse_face_overwritten_p = 0;
24137 while (w && !FRAME_GARBAGED_P (f))
24139 if (!NILP (w->hchild))
24140 mouse_face_overwritten_p
24141 |= expose_window_tree (XWINDOW (w->hchild), r);
24142 else if (!NILP (w->vchild))
24143 mouse_face_overwritten_p
24144 |= expose_window_tree (XWINDOW (w->vchild), r);
24145 else
24146 mouse_face_overwritten_p |= expose_window (w, r);
24148 w = NILP (w->next) ? NULL : XWINDOW (w->next);
24151 return mouse_face_overwritten_p;
24155 /* EXPORT:
24156 Redisplay an exposed area of frame F. X and Y are the upper-left
24157 corner of the exposed rectangle. W and H are width and height of
24158 the exposed area. All are pixel values. W or H zero means redraw
24159 the entire frame. */
24161 void
24162 expose_frame (f, x, y, w, h)
24163 struct frame *f;
24164 int x, y, w, h;
24166 XRectangle r;
24167 int mouse_face_overwritten_p = 0;
24169 TRACE ((stderr, "expose_frame "));
24171 /* No need to redraw if frame will be redrawn soon. */
24172 if (FRAME_GARBAGED_P (f))
24174 TRACE ((stderr, " garbaged\n"));
24175 return;
24178 /* If basic faces haven't been realized yet, there is no point in
24179 trying to redraw anything. This can happen when we get an expose
24180 event while Emacs is starting, e.g. by moving another window. */
24181 if (FRAME_FACE_CACHE (f) == NULL
24182 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
24184 TRACE ((stderr, " no faces\n"));
24185 return;
24188 if (w == 0 || h == 0)
24190 r.x = r.y = 0;
24191 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
24192 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
24194 else
24196 r.x = x;
24197 r.y = y;
24198 r.width = w;
24199 r.height = h;
24202 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
24203 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
24205 if (WINDOWP (f->tool_bar_window))
24206 mouse_face_overwritten_p
24207 |= expose_window (XWINDOW (f->tool_bar_window), &r);
24209 #ifdef HAVE_X_WINDOWS
24210 #ifndef MSDOS
24211 #ifndef USE_X_TOOLKIT
24212 if (WINDOWP (f->menu_bar_window))
24213 mouse_face_overwritten_p
24214 |= expose_window (XWINDOW (f->menu_bar_window), &r);
24215 #endif /* not USE_X_TOOLKIT */
24216 #endif
24217 #endif
24219 /* Some window managers support a focus-follows-mouse style with
24220 delayed raising of frames. Imagine a partially obscured frame,
24221 and moving the mouse into partially obscured mouse-face on that
24222 frame. The visible part of the mouse-face will be highlighted,
24223 then the WM raises the obscured frame. With at least one WM, KDE
24224 2.1, Emacs is not getting any event for the raising of the frame
24225 (even tried with SubstructureRedirectMask), only Expose events.
24226 These expose events will draw text normally, i.e. not
24227 highlighted. Which means we must redo the highlight here.
24228 Subsume it under ``we love X''. --gerd 2001-08-15 */
24229 /* Included in Windows version because Windows most likely does not
24230 do the right thing if any third party tool offers
24231 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
24232 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
24234 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
24235 if (f == dpyinfo->mouse_face_mouse_frame)
24237 int x = dpyinfo->mouse_face_mouse_x;
24238 int y = dpyinfo->mouse_face_mouse_y;
24239 clear_mouse_face (dpyinfo);
24240 note_mouse_highlight (f, x, y);
24246 /* EXPORT:
24247 Determine the intersection of two rectangles R1 and R2. Return
24248 the intersection in *RESULT. Value is non-zero if RESULT is not
24249 empty. */
24252 x_intersect_rectangles (r1, r2, result)
24253 XRectangle *r1, *r2, *result;
24255 XRectangle *left, *right;
24256 XRectangle *upper, *lower;
24257 int intersection_p = 0;
24259 /* Rearrange so that R1 is the left-most rectangle. */
24260 if (r1->x < r2->x)
24261 left = r1, right = r2;
24262 else
24263 left = r2, right = r1;
24265 /* X0 of the intersection is right.x0, if this is inside R1,
24266 otherwise there is no intersection. */
24267 if (right->x <= left->x + left->width)
24269 result->x = right->x;
24271 /* The right end of the intersection is the minimum of the
24272 the right ends of left and right. */
24273 result->width = (min (left->x + left->width, right->x + right->width)
24274 - result->x);
24276 /* Same game for Y. */
24277 if (r1->y < r2->y)
24278 upper = r1, lower = r2;
24279 else
24280 upper = r2, lower = r1;
24282 /* The upper end of the intersection is lower.y0, if this is inside
24283 of upper. Otherwise, there is no intersection. */
24284 if (lower->y <= upper->y + upper->height)
24286 result->y = lower->y;
24288 /* The lower end of the intersection is the minimum of the lower
24289 ends of upper and lower. */
24290 result->height = (min (lower->y + lower->height,
24291 upper->y + upper->height)
24292 - result->y);
24293 intersection_p = 1;
24297 return intersection_p;
24300 #endif /* HAVE_WINDOW_SYSTEM */
24303 /***********************************************************************
24304 Initialization
24305 ***********************************************************************/
24307 void
24308 syms_of_xdisp ()
24310 Vwith_echo_area_save_vector = Qnil;
24311 staticpro (&Vwith_echo_area_save_vector);
24313 Vmessage_stack = Qnil;
24314 staticpro (&Vmessage_stack);
24316 Qinhibit_redisplay = intern ("inhibit-redisplay");
24317 staticpro (&Qinhibit_redisplay);
24319 message_dolog_marker1 = Fmake_marker ();
24320 staticpro (&message_dolog_marker1);
24321 message_dolog_marker2 = Fmake_marker ();
24322 staticpro (&message_dolog_marker2);
24323 message_dolog_marker3 = Fmake_marker ();
24324 staticpro (&message_dolog_marker3);
24326 #if GLYPH_DEBUG
24327 defsubr (&Sdump_frame_glyph_matrix);
24328 defsubr (&Sdump_glyph_matrix);
24329 defsubr (&Sdump_glyph_row);
24330 defsubr (&Sdump_tool_bar_row);
24331 defsubr (&Strace_redisplay);
24332 defsubr (&Strace_to_stderr);
24333 #endif
24334 #ifdef HAVE_WINDOW_SYSTEM
24335 defsubr (&Stool_bar_lines_needed);
24336 defsubr (&Slookup_image_map);
24337 #endif
24338 defsubr (&Sformat_mode_line);
24339 defsubr (&Sinvisible_p);
24341 staticpro (&Qmenu_bar_update_hook);
24342 Qmenu_bar_update_hook = intern ("menu-bar-update-hook");
24344 staticpro (&Qoverriding_terminal_local_map);
24345 Qoverriding_terminal_local_map = intern ("overriding-terminal-local-map");
24347 staticpro (&Qoverriding_local_map);
24348 Qoverriding_local_map = intern ("overriding-local-map");
24350 staticpro (&Qwindow_scroll_functions);
24351 Qwindow_scroll_functions = intern ("window-scroll-functions");
24353 staticpro (&Qwindow_text_change_functions);
24354 Qwindow_text_change_functions = intern ("window-text-change-functions");
24356 staticpro (&Qredisplay_end_trigger_functions);
24357 Qredisplay_end_trigger_functions = intern ("redisplay-end-trigger-functions");
24359 staticpro (&Qinhibit_point_motion_hooks);
24360 Qinhibit_point_motion_hooks = intern ("inhibit-point-motion-hooks");
24362 QCdata = intern (":data");
24363 staticpro (&QCdata);
24364 Qdisplay = intern ("display");
24365 staticpro (&Qdisplay);
24366 Qspace_width = intern ("space-width");
24367 staticpro (&Qspace_width);
24368 Qraise = intern ("raise");
24369 staticpro (&Qraise);
24370 Qslice = intern ("slice");
24371 staticpro (&Qslice);
24372 Qspace = intern ("space");
24373 staticpro (&Qspace);
24374 Qmargin = intern ("margin");
24375 staticpro (&Qmargin);
24376 Qpointer = intern ("pointer");
24377 staticpro (&Qpointer);
24378 Qleft_margin = intern ("left-margin");
24379 staticpro (&Qleft_margin);
24380 Qright_margin = intern ("right-margin");
24381 staticpro (&Qright_margin);
24382 Qcenter = intern ("center");
24383 staticpro (&Qcenter);
24384 Qline_height = intern ("line-height");
24385 staticpro (&Qline_height);
24386 QCalign_to = intern (":align-to");
24387 staticpro (&QCalign_to);
24388 QCrelative_width = intern (":relative-width");
24389 staticpro (&QCrelative_width);
24390 QCrelative_height = intern (":relative-height");
24391 staticpro (&QCrelative_height);
24392 QCeval = intern (":eval");
24393 staticpro (&QCeval);
24394 QCpropertize = intern (":propertize");
24395 staticpro (&QCpropertize);
24396 QCfile = intern (":file");
24397 staticpro (&QCfile);
24398 Qfontified = intern ("fontified");
24399 staticpro (&Qfontified);
24400 Qfontification_functions = intern ("fontification-functions");
24401 staticpro (&Qfontification_functions);
24402 Qtrailing_whitespace = intern ("trailing-whitespace");
24403 staticpro (&Qtrailing_whitespace);
24404 Qescape_glyph = intern ("escape-glyph");
24405 staticpro (&Qescape_glyph);
24406 Qnobreak_space = intern ("nobreak-space");
24407 staticpro (&Qnobreak_space);
24408 Qimage = intern ("image");
24409 staticpro (&Qimage);
24410 QCmap = intern (":map");
24411 staticpro (&QCmap);
24412 QCpointer = intern (":pointer");
24413 staticpro (&QCpointer);
24414 Qrect = intern ("rect");
24415 staticpro (&Qrect);
24416 Qcircle = intern ("circle");
24417 staticpro (&Qcircle);
24418 Qpoly = intern ("poly");
24419 staticpro (&Qpoly);
24420 Qmessage_truncate_lines = intern ("message-truncate-lines");
24421 staticpro (&Qmessage_truncate_lines);
24422 Qgrow_only = intern ("grow-only");
24423 staticpro (&Qgrow_only);
24424 Qinhibit_menubar_update = intern ("inhibit-menubar-update");
24425 staticpro (&Qinhibit_menubar_update);
24426 Qinhibit_eval_during_redisplay = intern ("inhibit-eval-during-redisplay");
24427 staticpro (&Qinhibit_eval_during_redisplay);
24428 Qposition = intern ("position");
24429 staticpro (&Qposition);
24430 Qbuffer_position = intern ("buffer-position");
24431 staticpro (&Qbuffer_position);
24432 Qobject = intern ("object");
24433 staticpro (&Qobject);
24434 Qbar = intern ("bar");
24435 staticpro (&Qbar);
24436 Qhbar = intern ("hbar");
24437 staticpro (&Qhbar);
24438 Qbox = intern ("box");
24439 staticpro (&Qbox);
24440 Qhollow = intern ("hollow");
24441 staticpro (&Qhollow);
24442 Qhand = intern ("hand");
24443 staticpro (&Qhand);
24444 Qarrow = intern ("arrow");
24445 staticpro (&Qarrow);
24446 Qtext = intern ("text");
24447 staticpro (&Qtext);
24448 Qrisky_local_variable = intern ("risky-local-variable");
24449 staticpro (&Qrisky_local_variable);
24450 Qinhibit_free_realized_faces = intern ("inhibit-free-realized-faces");
24451 staticpro (&Qinhibit_free_realized_faces);
24453 list_of_error = Fcons (Fcons (intern ("error"),
24454 Fcons (intern ("void-variable"), Qnil)),
24455 Qnil);
24456 staticpro (&list_of_error);
24458 Qlast_arrow_position = intern ("last-arrow-position");
24459 staticpro (&Qlast_arrow_position);
24460 Qlast_arrow_string = intern ("last-arrow-string");
24461 staticpro (&Qlast_arrow_string);
24463 Qoverlay_arrow_string = intern ("overlay-arrow-string");
24464 staticpro (&Qoverlay_arrow_string);
24465 Qoverlay_arrow_bitmap = intern ("overlay-arrow-bitmap");
24466 staticpro (&Qoverlay_arrow_bitmap);
24468 echo_buffer[0] = echo_buffer[1] = Qnil;
24469 staticpro (&echo_buffer[0]);
24470 staticpro (&echo_buffer[1]);
24472 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
24473 staticpro (&echo_area_buffer[0]);
24474 staticpro (&echo_area_buffer[1]);
24476 Vmessages_buffer_name = build_string ("*Messages*");
24477 staticpro (&Vmessages_buffer_name);
24479 mode_line_proptrans_alist = Qnil;
24480 staticpro (&mode_line_proptrans_alist);
24481 mode_line_string_list = Qnil;
24482 staticpro (&mode_line_string_list);
24483 mode_line_string_face = Qnil;
24484 staticpro (&mode_line_string_face);
24485 mode_line_string_face_prop = Qnil;
24486 staticpro (&mode_line_string_face_prop);
24487 Vmode_line_unwind_vector = Qnil;
24488 staticpro (&Vmode_line_unwind_vector);
24490 help_echo_string = Qnil;
24491 staticpro (&help_echo_string);
24492 help_echo_object = Qnil;
24493 staticpro (&help_echo_object);
24494 help_echo_window = Qnil;
24495 staticpro (&help_echo_window);
24496 previous_help_echo_string = Qnil;
24497 staticpro (&previous_help_echo_string);
24498 help_echo_pos = -1;
24500 #ifdef HAVE_WINDOW_SYSTEM
24501 DEFVAR_BOOL ("x-stretch-cursor", &x_stretch_cursor_p,
24502 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
24503 For example, if a block cursor is over a tab, it will be drawn as
24504 wide as that tab on the display. */);
24505 x_stretch_cursor_p = 0;
24506 #endif
24508 DEFVAR_LISP ("show-trailing-whitespace", &Vshow_trailing_whitespace,
24509 doc: /* *Non-nil means highlight trailing whitespace.
24510 The face used for trailing whitespace is `trailing-whitespace'. */);
24511 Vshow_trailing_whitespace = Qnil;
24513 DEFVAR_LISP ("nobreak-char-display", &Vnobreak_char_display,
24514 doc: /* *Control highlighting of nobreak space and soft hyphen.
24515 A value of t means highlight the character itself (for nobreak space,
24516 use face `nobreak-space').
24517 A value of nil means no highlighting.
24518 Other values mean display the escape glyph followed by an ordinary
24519 space or ordinary hyphen. */);
24520 Vnobreak_char_display = Qt;
24522 DEFVAR_LISP ("void-text-area-pointer", &Vvoid_text_area_pointer,
24523 doc: /* *The pointer shape to show in void text areas.
24524 A value of nil means to show the text pointer. Other options are `arrow',
24525 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
24526 Vvoid_text_area_pointer = Qarrow;
24528 DEFVAR_LISP ("inhibit-redisplay", &Vinhibit_redisplay,
24529 doc: /* Non-nil means don't actually do any redisplay.
24530 This is used for internal purposes. */);
24531 Vinhibit_redisplay = Qnil;
24533 DEFVAR_LISP ("global-mode-string", &Vglobal_mode_string,
24534 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
24535 Vglobal_mode_string = Qnil;
24537 DEFVAR_LISP ("overlay-arrow-position", &Voverlay_arrow_position,
24538 doc: /* Marker for where to display an arrow on top of the buffer text.
24539 This must be the beginning of a line in order to work.
24540 See also `overlay-arrow-string'. */);
24541 Voverlay_arrow_position = Qnil;
24543 DEFVAR_LISP ("overlay-arrow-string", &Voverlay_arrow_string,
24544 doc: /* String to display as an arrow in non-window frames.
24545 See also `overlay-arrow-position'. */);
24546 Voverlay_arrow_string = build_string ("=>");
24548 DEFVAR_LISP ("overlay-arrow-variable-list", &Voverlay_arrow_variable_list,
24549 doc: /* List of variables (symbols) which hold markers for overlay arrows.
24550 The symbols on this list are examined during redisplay to determine
24551 where to display overlay arrows. */);
24552 Voverlay_arrow_variable_list
24553 = Fcons (intern ("overlay-arrow-position"), Qnil);
24555 DEFVAR_INT ("scroll-step", &scroll_step,
24556 doc: /* *The number of lines to try scrolling a window by when point moves out.
24557 If that fails to bring point back on frame, point is centered instead.
24558 If this is zero, point is always centered after it moves off frame.
24559 If you want scrolling to always be a line at a time, you should set
24560 `scroll-conservatively' to a large value rather than set this to 1. */);
24562 DEFVAR_INT ("scroll-conservatively", &scroll_conservatively,
24563 doc: /* *Scroll up to this many lines, to bring point back on screen.
24564 If point moves off-screen, redisplay will scroll by up to
24565 `scroll-conservatively' lines in order to bring point just barely
24566 onto the screen again. If that cannot be done, then redisplay
24567 recenters point as usual.
24569 A value of zero means always recenter point if it moves off screen. */);
24570 scroll_conservatively = 0;
24572 DEFVAR_INT ("scroll-margin", &scroll_margin,
24573 doc: /* *Number of lines of margin at the top and bottom of a window.
24574 Recenter the window whenever point gets within this many lines
24575 of the top or bottom of the window. */);
24576 scroll_margin = 0;
24578 DEFVAR_LISP ("display-pixels-per-inch", &Vdisplay_pixels_per_inch,
24579 doc: /* Pixels per inch value for non-window system displays.
24580 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
24581 Vdisplay_pixels_per_inch = make_float (72.0);
24583 #if GLYPH_DEBUG
24584 DEFVAR_INT ("debug-end-pos", &debug_end_pos, doc: /* Don't ask. */);
24585 #endif
24587 DEFVAR_BOOL ("truncate-partial-width-windows",
24588 &truncate_partial_width_windows,
24589 doc: /* *Non-nil means truncate lines in all windows less than full frame wide. */);
24590 truncate_partial_width_windows = 1;
24592 DEFVAR_BOOL ("mode-line-inverse-video", &mode_line_inverse_video,
24593 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
24594 Any other value means to use the appropriate face, `mode-line',
24595 `header-line', or `menu' respectively. */);
24596 mode_line_inverse_video = 1;
24598 DEFVAR_LISP ("line-number-display-limit", &Vline_number_display_limit,
24599 doc: /* *Maximum buffer size for which line number should be displayed.
24600 If the buffer is bigger than this, the line number does not appear
24601 in the mode line. A value of nil means no limit. */);
24602 Vline_number_display_limit = Qnil;
24604 DEFVAR_INT ("line-number-display-limit-width",
24605 &line_number_display_limit_width,
24606 doc: /* *Maximum line width (in characters) for line number display.
24607 If the average length of the lines near point is bigger than this, then the
24608 line number may be omitted from the mode line. */);
24609 line_number_display_limit_width = 200;
24611 DEFVAR_BOOL ("highlight-nonselected-windows", &highlight_nonselected_windows,
24612 doc: /* *Non-nil means highlight region even in nonselected windows. */);
24613 highlight_nonselected_windows = 0;
24615 DEFVAR_BOOL ("multiple-frames", &multiple_frames,
24616 doc: /* Non-nil if more than one frame is visible on this display.
24617 Minibuffer-only frames don't count, but iconified frames do.
24618 This variable is not guaranteed to be accurate except while processing
24619 `frame-title-format' and `icon-title-format'. */);
24621 DEFVAR_LISP ("frame-title-format", &Vframe_title_format,
24622 doc: /* Template for displaying the title bar of visible frames.
24623 \(Assuming the window manager supports this feature.)
24625 This variable has the same structure as `mode-line-format', except that
24626 the %c and %l constructs are ignored. It is used only on frames for
24627 which no explicit name has been set \(see `modify-frame-parameters'). */);
24629 DEFVAR_LISP ("icon-title-format", &Vicon_title_format,
24630 doc: /* Template for displaying the title bar of an iconified frame.
24631 \(Assuming the window manager supports this feature.)
24632 This variable has the same structure as `mode-line-format' (which see),
24633 and is used only on frames for which no explicit name has been set
24634 \(see `modify-frame-parameters'). */);
24635 Vicon_title_format
24636 = Vframe_title_format
24637 = Fcons (intern ("multiple-frames"),
24638 Fcons (build_string ("%b"),
24639 Fcons (Fcons (empty_unibyte_string,
24640 Fcons (intern ("invocation-name"),
24641 Fcons (build_string ("@"),
24642 Fcons (intern ("system-name"),
24643 Qnil)))),
24644 Qnil)));
24646 DEFVAR_LISP ("message-log-max", &Vmessage_log_max,
24647 doc: /* Maximum number of lines to keep in the message log buffer.
24648 If nil, disable message logging. If t, log messages but don't truncate
24649 the buffer when it becomes large. */);
24650 Vmessage_log_max = make_number (100);
24652 DEFVAR_LISP ("window-size-change-functions", &Vwindow_size_change_functions,
24653 doc: /* Functions called before redisplay, if window sizes have changed.
24654 The value should be a list of functions that take one argument.
24655 Just before redisplay, for each frame, if any of its windows have changed
24656 size since the last redisplay, or have been split or deleted,
24657 all the functions in the list are called, with the frame as argument. */);
24658 Vwindow_size_change_functions = Qnil;
24660 DEFVAR_LISP ("window-scroll-functions", &Vwindow_scroll_functions,
24661 doc: /* List of functions to call before redisplaying a window with scrolling.
24662 Each function is called with two arguments, the window
24663 and its new display-start position. Note that the value of `window-end'
24664 is not valid when these functions are called. */);
24665 Vwindow_scroll_functions = Qnil;
24667 DEFVAR_LISP ("window-text-change-functions",
24668 &Vwindow_text_change_functions,
24669 doc: /* Functions to call in redisplay when text in the window might change. */);
24670 Vwindow_text_change_functions = Qnil;
24672 DEFVAR_LISP ("redisplay-end-trigger-functions", &Vredisplay_end_trigger_functions,
24673 doc: /* Functions called when redisplay of a window reaches the end trigger.
24674 Each function is called with two arguments, the window and the end trigger value.
24675 See `set-window-redisplay-end-trigger'. */);
24676 Vredisplay_end_trigger_functions = Qnil;
24678 DEFVAR_LISP ("mouse-autoselect-window", &Vmouse_autoselect_window,
24679 doc: /* *Non-nil means autoselect window with mouse pointer.
24680 If nil, do not autoselect windows.
24681 A positive number means delay autoselection by that many seconds: a
24682 window is autoselected only after the mouse has remained in that
24683 window for the duration of the delay.
24684 A negative number has a similar effect, but causes windows to be
24685 autoselected only after the mouse has stopped moving. \(Because of
24686 the way Emacs compares mouse events, you will occasionally wait twice
24687 that time before the window gets selected.\)
24688 Any other value means to autoselect window instantaneously when the
24689 mouse pointer enters it.
24691 Autoselection selects the minibuffer only if it is active, and never
24692 unselects the minibuffer if it is active.
24694 When customizing this variable make sure that the actual value of
24695 `focus-follows-mouse' matches the behavior of your window manager. */);
24696 Vmouse_autoselect_window = Qnil;
24698 DEFVAR_LISP ("auto-resize-tool-bars", &Vauto_resize_tool_bars,
24699 doc: /* *Non-nil means automatically resize tool-bars.
24700 This dynamically changes the tool-bar's height to the minimum height
24701 that is needed to make all tool-bar items visible.
24702 If value is `grow-only', the tool-bar's height is only increased
24703 automatically; to decrease the tool-bar height, use \\[recenter]. */);
24704 Vauto_resize_tool_bars = Qt;
24706 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", &auto_raise_tool_bar_buttons_p,
24707 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
24708 auto_raise_tool_bar_buttons_p = 1;
24710 DEFVAR_BOOL ("make-cursor-line-fully-visible", &make_cursor_line_fully_visible_p,
24711 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
24712 make_cursor_line_fully_visible_p = 1;
24714 DEFVAR_LISP ("tool-bar-border", &Vtool_bar_border,
24715 doc: /* *Border below tool-bar in pixels.
24716 If an integer, use it as the height of the border.
24717 If it is one of `internal-border-width' or `border-width', use the
24718 value of the corresponding frame parameter.
24719 Otherwise, no border is added below the tool-bar. */);
24720 Vtool_bar_border = Qinternal_border_width;
24722 DEFVAR_LISP ("tool-bar-button-margin", &Vtool_bar_button_margin,
24723 doc: /* *Margin around tool-bar buttons in pixels.
24724 If an integer, use that for both horizontal and vertical margins.
24725 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
24726 HORZ specifying the horizontal margin, and VERT specifying the
24727 vertical margin. */);
24728 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
24730 DEFVAR_INT ("tool-bar-button-relief", &tool_bar_button_relief,
24731 doc: /* *Relief thickness of tool-bar buttons. */);
24732 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
24734 DEFVAR_LISP ("fontification-functions", &Vfontification_functions,
24735 doc: /* List of functions to call to fontify regions of text.
24736 Each function is called with one argument POS. Functions must
24737 fontify a region starting at POS in the current buffer, and give
24738 fontified regions the property `fontified'. */);
24739 Vfontification_functions = Qnil;
24740 Fmake_variable_buffer_local (Qfontification_functions);
24742 DEFVAR_BOOL ("unibyte-display-via-language-environment",
24743 &unibyte_display_via_language_environment,
24744 doc: /* *Non-nil means display unibyte text according to language environment.
24745 Specifically this means that unibyte non-ASCII characters
24746 are displayed by converting them to the equivalent multibyte characters
24747 according to the current language environment. As a result, they are
24748 displayed according to the current fontset. */);
24749 unibyte_display_via_language_environment = 0;
24751 DEFVAR_LISP ("max-mini-window-height", &Vmax_mini_window_height,
24752 doc: /* *Maximum height for resizing mini-windows.
24753 If a float, it specifies a fraction of the mini-window frame's height.
24754 If an integer, it specifies a number of lines. */);
24755 Vmax_mini_window_height = make_float (0.25);
24757 DEFVAR_LISP ("resize-mini-windows", &Vresize_mini_windows,
24758 doc: /* *How to resize mini-windows.
24759 A value of nil means don't automatically resize mini-windows.
24760 A value of t means resize them to fit the text displayed in them.
24761 A value of `grow-only', the default, means let mini-windows grow
24762 only, until their display becomes empty, at which point the windows
24763 go back to their normal size. */);
24764 Vresize_mini_windows = Qgrow_only;
24766 DEFVAR_LISP ("blink-cursor-alist", &Vblink_cursor_alist,
24767 doc: /* Alist specifying how to blink the cursor off.
24768 Each element has the form (ON-STATE . OFF-STATE). Whenever the
24769 `cursor-type' frame-parameter or variable equals ON-STATE,
24770 comparing using `equal', Emacs uses OFF-STATE to specify
24771 how to blink it off. ON-STATE and OFF-STATE are values for
24772 the `cursor-type' frame parameter.
24774 If a frame's ON-STATE has no entry in this list,
24775 the frame's other specifications determine how to blink the cursor off. */);
24776 Vblink_cursor_alist = Qnil;
24778 DEFVAR_BOOL ("auto-hscroll-mode", &automatic_hscrolling_p,
24779 doc: /* *Non-nil means scroll the display automatically to make point visible. */);
24780 automatic_hscrolling_p = 1;
24781 Qauto_hscroll_mode = intern ("auto-hscroll-mode");
24782 staticpro (&Qauto_hscroll_mode);
24784 DEFVAR_INT ("hscroll-margin", &hscroll_margin,
24785 doc: /* *How many columns away from the window edge point is allowed to get
24786 before automatic hscrolling will horizontally scroll the window. */);
24787 hscroll_margin = 5;
24789 DEFVAR_LISP ("hscroll-step", &Vhscroll_step,
24790 doc: /* *How many columns to scroll the window when point gets too close to the edge.
24791 When point is less than `hscroll-margin' columns from the window
24792 edge, automatic hscrolling will scroll the window by the amount of columns
24793 determined by this variable. If its value is a positive integer, scroll that
24794 many columns. If it's a positive floating-point number, it specifies the
24795 fraction of the window's width to scroll. If it's nil or zero, point will be
24796 centered horizontally after the scroll. Any other value, including negative
24797 numbers, are treated as if the value were zero.
24799 Automatic hscrolling always moves point outside the scroll margin, so if
24800 point was more than scroll step columns inside the margin, the window will
24801 scroll more than the value given by the scroll step.
24803 Note that the lower bound for automatic hscrolling specified by `scroll-left'
24804 and `scroll-right' overrides this variable's effect. */);
24805 Vhscroll_step = make_number (0);
24807 DEFVAR_BOOL ("message-truncate-lines", &message_truncate_lines,
24808 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
24809 Bind this around calls to `message' to let it take effect. */);
24810 message_truncate_lines = 0;
24812 DEFVAR_LISP ("menu-bar-update-hook", &Vmenu_bar_update_hook,
24813 doc: /* Normal hook run to update the menu bar definitions.
24814 Redisplay runs this hook before it redisplays the menu bar.
24815 This is used to update submenus such as Buffers,
24816 whose contents depend on various data. */);
24817 Vmenu_bar_update_hook = Qnil;
24819 DEFVAR_LISP ("menu-updating-frame", &Vmenu_updating_frame,
24820 doc: /* Frame for which we are updating a menu.
24821 The enable predicate for a menu binding should check this variable. */);
24822 Vmenu_updating_frame = Qnil;
24824 DEFVAR_BOOL ("inhibit-menubar-update", &inhibit_menubar_update,
24825 doc: /* Non-nil means don't update menu bars. Internal use only. */);
24826 inhibit_menubar_update = 0;
24828 DEFVAR_BOOL ("inhibit-eval-during-redisplay", &inhibit_eval_during_redisplay,
24829 doc: /* Non-nil means don't eval Lisp during redisplay. */);
24830 inhibit_eval_during_redisplay = 0;
24832 DEFVAR_BOOL ("inhibit-free-realized-faces", &inhibit_free_realized_faces,
24833 doc: /* Non-nil means don't free realized faces. Internal use only. */);
24834 inhibit_free_realized_faces = 0;
24836 #if GLYPH_DEBUG
24837 DEFVAR_BOOL ("inhibit-try-window-id", &inhibit_try_window_id,
24838 doc: /* Inhibit try_window_id display optimization. */);
24839 inhibit_try_window_id = 0;
24841 DEFVAR_BOOL ("inhibit-try-window-reusing", &inhibit_try_window_reusing,
24842 doc: /* Inhibit try_window_reusing display optimization. */);
24843 inhibit_try_window_reusing = 0;
24845 DEFVAR_BOOL ("inhibit-try-cursor-movement", &inhibit_try_cursor_movement,
24846 doc: /* Inhibit try_cursor_movement display optimization. */);
24847 inhibit_try_cursor_movement = 0;
24848 #endif /* GLYPH_DEBUG */
24850 DEFVAR_INT ("overline-margin", &overline_margin,
24851 doc: /* *Space between overline and text, in pixels.
24852 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
24853 margin to the caracter height. */);
24854 overline_margin = 2;
24858 /* Initialize this module when Emacs starts. */
24860 void
24861 init_xdisp ()
24863 Lisp_Object root_window;
24864 struct window *mini_w;
24866 current_header_line_height = current_mode_line_height = -1;
24868 CHARPOS (this_line_start_pos) = 0;
24870 mini_w = XWINDOW (minibuf_window);
24871 root_window = FRAME_ROOT_WINDOW (XFRAME (WINDOW_FRAME (mini_w)));
24873 if (!noninteractive)
24875 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (root_window)));
24876 int i;
24878 XWINDOW (root_window)->top_line = make_number (FRAME_TOP_MARGIN (f));
24879 set_window_height (root_window,
24880 FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f),
24882 mini_w->top_line = make_number (FRAME_LINES (f) - 1);
24883 set_window_height (minibuf_window, 1, 0);
24885 XWINDOW (root_window)->total_cols = make_number (FRAME_COLS (f));
24886 mini_w->total_cols = make_number (FRAME_COLS (f));
24888 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
24889 scratch_glyph_row.glyphs[TEXT_AREA + 1]
24890 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
24892 /* The default ellipsis glyphs `...'. */
24893 for (i = 0; i < 3; ++i)
24894 default_invis_vector[i] = make_number ('.');
24898 /* Allocate the buffer for frame titles.
24899 Also used for `format-mode-line'. */
24900 int size = 100;
24901 mode_line_noprop_buf = (char *) xmalloc (size);
24902 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
24903 mode_line_noprop_ptr = mode_line_noprop_buf;
24904 mode_line_target = MODE_LINE_DISPLAY;
24907 help_echo_showing_p = 0;
24911 /* arch-tag: eacc864d-bb6a-4b74-894a-1a4399a1358b
24912 (do not change this comment) */