Conditionally include config.h.
[emacs.git] / src / dispextern.h
blob102ae84a6eecad526613f5c160269c3e313a1824
1 /* Interface definitions for display code.
2 Copyright (C) 1985, 1993, 1994, 1997, 1998, 1999, 2000, 2001
3 Free Software Foundation, Inc.
5 This file is part of GNU Emacs.
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
22 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>. */
24 #ifndef DISPEXTERN_H_INCLUDED
25 #define DISPEXTERN_H_INCLUDED
27 #ifdef HAVE_X_WINDOWS
28 #include <X11/Xlib.h>
29 #ifdef USE_X_TOOLKIT
30 #include <X11/Intrinsic.h>
31 #endif /* USE_X_TOOLKIT */
32 #endif /* HAVE_X_WINDOWS */
34 #ifdef MSDOS
35 #include "msdos.h"
36 #endif
38 #ifdef HAVE_NTGUI
39 #include "w32gui.h"
40 #endif
42 #ifdef macintosh
43 #include "macgui.h"
44 #endif
46 /* Structure forward declarations. Some are here because function
47 prototypes below reference structure types before their definition
48 in this file. Some are here because not every file including
49 dispextern.h also includes frame.h and windows.h. */
51 struct glyph;
52 struct glyph_row;
53 struct glyph_matrix;
54 struct glyph_pool;
55 struct frame;
56 struct window;
60 /***********************************************************************
61 Debugging
62 ***********************************************************************/
64 /* If GLYPH_DEBUG is non-zero, additional checks are activated. Turn
65 it off by defining the macro GLYPH_DEBUG to zero. */
67 #ifndef GLYPH_DEBUG
68 #define GLYPH_DEBUG 0
69 #endif
71 /* Macros to include code only if GLYPH_DEBUG != 0. */
73 #if GLYPH_DEBUG
74 #define IF_DEBUG(X) X
75 #define xassert(X) do {if (!(X)) abort ();} while (0)
76 #else
77 #define IF_DEBUG(X) (void) 0
78 #define xassert(X) (void) 0
79 #endif
81 /* Macro for displaying traces of redisplay. If Emacs was compiled
82 with GLYPH_DEBUG != 0, the variable trace_redisplay_p can be set to
83 a non-zero value in debugging sessions to activate traces. */
85 #if GLYPH_DEBUG
87 extern int trace_redisplay_p;
88 #include <stdio.h>
90 #define TRACE(X) \
91 if (trace_redisplay_p) \
92 fprintf X; \
93 else \
94 (void) 0
96 #else /* GLYPH_DEBUG == 0 */
98 #define TRACE(X) (void) 0
100 #endif /* GLYPH_DEBUG == 0 */
104 /***********************************************************************
105 Text positions
106 ***********************************************************************/
108 /* Starting with Emacs 20.3, characters from strings and buffers have
109 both a character and a byte position associated with them. The
110 following structure holds such a pair of positions. */
112 struct text_pos
114 /* Character position. */
115 int charpos;
117 /* Corresponding byte position. */
118 int bytepos;
121 /* Access character and byte position of POS in a functional form. */
123 #define BYTEPOS(POS) (POS).bytepos
124 #define CHARPOS(POS) (POS).charpos
126 /* Set character position of POS to CHARPOS, byte position to BYTEPOS. */
128 #define SET_TEXT_POS(POS, CHARPOS, BYTEPOS) \
129 ((POS).charpos = (CHARPOS), (POS).bytepos = BYTEPOS)
131 /* Increment text position POS. */
133 #define INC_TEXT_POS(POS, MULTIBYTE_P) \
134 do \
136 ++(POS).charpos; \
137 if (MULTIBYTE_P) \
138 INC_POS ((POS).bytepos); \
139 else \
140 ++(POS).bytepos; \
142 while (0)
144 /* Decrement text position POS. */
146 #define DEC_TEXT_POS(POS, MULTIBYTE_P) \
147 do \
149 --(POS).charpos; \
150 if (MULTIBYTE_P) \
151 DEC_POS ((POS).bytepos); \
152 else \
153 --(POS).bytepos; \
155 while (0)
157 /* Set text position POS from marker MARKER. */
159 #define SET_TEXT_POS_FROM_MARKER(POS, MARKER) \
160 (CHARPOS (POS) = marker_position ((MARKER)), \
161 BYTEPOS (POS) = marker_byte_position ((MARKER)))
163 /* Set marker MARKER from text position POS. */
165 #define SET_MARKER_FROM_TEXT_POS(MARKER, POS) \
166 set_marker_both ((MARKER), Qnil, CHARPOS ((POS)), BYTEPOS ((POS)))
168 /* Value is non-zero if character and byte positions of POS1 and POS2
169 are equal. */
171 #define TEXT_POS_EQUAL_P(POS1, POS2) \
172 ((POS1).charpos == (POS2).charpos \
173 && (POS1).bytepos == (POS2).bytepos)
175 /* When rendering glyphs, redisplay scans string or buffer text,
176 overlay strings in that text, and does display table or control
177 character translations. The following structure captures a
178 position taking all this into account. */
180 struct display_pos
182 /* Buffer or string position. */
183 struct text_pos pos;
185 /* If this is a position in an overlay string, overlay_string_index
186 is the index of that overlay string in the sequence of overlay
187 strings at `pos' in the order redisplay processes them. A value
188 < 0 means that this is not a position in an overlay string. */
189 int overlay_string_index;
191 /* If this is a position in an overlay string, string_pos is the
192 position within that string. */
193 struct text_pos string_pos;
195 /* If the character at the position above is a control character or
196 has a display table entry, dpvec_index is an index in the display
197 table or control character translation of that character. A
198 value < 0 means this is not a position in such a translation. */
199 int dpvec_index;
204 /***********************************************************************
205 Glyphs
206 ***********************************************************************/
208 /* Enumeration of glyph types. Glyph structures contain a type field
209 containing one of the enumerators defined here. */
211 enum glyph_type
213 /* Glyph describes a character. */
214 CHAR_GLYPH,
216 /* Glyph describes a composition sequence. */
217 COMPOSITE_GLYPH,
219 /* Glyph describes an image. */
220 IMAGE_GLYPH,
222 /* Glyph is a space of fractional width and/or height. */
223 STRETCH_GLYPH
227 /* Glyphs.
229 Be extra careful when changing this structure! Esp. make sure that
230 functions producing glyphs, like x_append_glyph, fill ALL of the
231 glyph structure, and that GLYPH_EQUAL_P compares all
232 display-relevant members of glyphs (not to imply that these are the
233 only things to check when you add a member). */
235 struct glyph
237 /* Position from which this glyph was drawn. If `object' below is a
238 Lisp string, this is a position in that string. If it is a
239 buffer, this is a position in that buffer. A value of -1
240 together with a null object means glyph is a truncation glyph at
241 the start of a row. */
242 int charpos;
244 /* Lisp object source of this glyph. Currently either a buffer or
245 a string, if the glyph was produced from characters which came from
246 a buffer or a string; or 0 if the glyph was inserted by redisplay
247 for its own purposes such as padding. */
248 Lisp_Object object;
250 /* Width in pixels. */
251 short pixel_width;
253 /* Vertical offset. If < 0, the glyph is displayed raised, if > 0
254 the glyph is displayed lowered. */
255 short voffset;
257 /* Which kind of glyph this is---character, image etc. Value
258 should be an enumerator of type enum glyph_type. */
259 unsigned type : 2;
261 /* 1 means this glyph was produced from multibyte text. Zero
262 means it was produced from unibyte text, i.e. charsets aren't
263 applicable, and encoding is not performed. */
264 unsigned multibyte_p : 1;
266 /* Non-zero means draw a box line at the left or right side of this
267 glyph. This is part of the implementation of the face attribute
268 `:box'. */
269 unsigned left_box_line_p : 1;
270 unsigned right_box_line_p : 1;
272 /* Non-zero means this glyph's physical ascent or descent is greater
273 than its logical ascent/descent, i.e. it may potentially overlap
274 glyphs above or below it. */
275 unsigned overlaps_vertically_p : 1;
277 /* 1 means glyph is a padding glyph. Padding glyphs are used for
278 characters whose visual shape consists of more than one glyph
279 (e.g. Asian characters). All but the first glyph of such a glyph
280 sequence have the padding_p flag set. Only used for terminal
281 frames, and there only to minimize code changes. A better way
282 would probably be to use the width field of glyphs to express
283 padding. */
284 unsigned padding_p : 1;
286 /* 1 means the actual glyph is not available, draw a box instead.
287 This can happen when a font couldn't be loaded, or a character
288 doesn't have a glyph in a font. */
289 unsigned glyph_not_available_p : 1;
291 /* Face of the glyph. */
292 unsigned face_id : 22;
294 #ifdef WINDOWSNT
295 /* Type of font used to display the character glyph. Used to
296 determine which set of functions to use to obtain font metrics
297 for the glyph. Value should be an enumerator of the type
298 w32_char_font_type. */
299 unsigned w32_font_type : 2;
300 #endif
302 /* A union of sub-structures for different glyph types. */
303 union
305 /* Character code for character glyphs (type == CHAR_GLYPH). */
306 unsigned ch;
308 /* Composition ID for composition glyphs (type == COMPOSITION_GLYPH) */
309 unsigned cmp_id;
311 /* Image ID for image glyphs (type == IMAGE_GLYPH). */
312 unsigned img_id;
314 /* Sub-structure for type == STRETCH_GLYPH. */
315 struct
317 /* The height of the glyph. */
318 unsigned height : 16;
320 /* The ascent of the glyph. */
321 unsigned ascent : 16;
323 stretch;
325 /* Used to compare all bit-fields above in one step. */
326 unsigned val;
327 } u;
331 /* Is GLYPH a space? */
333 #define CHAR_GLYPH_SPACE_P(GLYPH) \
334 (GLYPH_FROM_CHAR_GLYPH ((GLYPH)) == SPACEGLYPH)
336 /* Are glyphs *X and *Y displayed equal? */
338 #define GLYPH_EQUAL_P(X, Y) \
339 ((X)->type == (Y)->type \
340 && (X)->u.val == (Y)->u.val \
341 && (X)->face_id == (Y)->face_id \
342 && (X)->padding_p == (Y)->padding_p \
343 && (X)->left_box_line_p == (Y)->left_box_line_p \
344 && (X)->right_box_line_p == (Y)->right_box_line_p \
345 && (X)->voffset == (Y)->voffset \
346 && (X)->pixel_width == (Y)->pixel_width)
348 /* Are character codes, faces, padding_ps of glyphs *X and *Y equal? */
350 #define GLYPH_CHAR_AND_FACE_EQUAL_P(X, Y) \
351 ((X)->u.ch == (Y)->u.ch \
352 && (X)->face_id == (Y)->face_id \
353 && (X)->padding_p == (Y)->padding_p)
355 /* Fill a character glyph GLYPH. CODE, FACE_ID, PADDING_P correspond
356 to the bits defined for the typedef `GLYPH' in lisp.h. */
358 #define SET_CHAR_GLYPH(GLYPH, CODE, FACE_ID, PADDING_P) \
359 do \
361 (GLYPH).u.ch = (CODE); \
362 (GLYPH).face_id = (FACE_ID); \
363 (GLYPH).padding_p = (PADDING_P); \
365 while (0)
367 /* Fill a character type glyph GLYPH from a glyph typedef FROM as
368 defined in lisp.h. */
370 #define SET_CHAR_GLYPH_FROM_GLYPH(GLYPH, FROM) \
371 SET_CHAR_GLYPH ((GLYPH), \
372 FAST_GLYPH_CHAR ((FROM)), \
373 FAST_GLYPH_FACE ((FROM)), \
376 /* Construct a glyph code from a character glyph GLYPH. If the
377 character is multibyte, return -1 as we can't use glyph table for a
378 multibyte character. */
380 #define GLYPH_FROM_CHAR_GLYPH(GLYPH) \
381 ((GLYPH).u.ch < 256 \
382 ? ((GLYPH).u.ch | ((GLYPH).face_id << CHARACTERBITS)) \
383 : -1)
385 /* Is GLYPH a padding glyph? */
387 #define CHAR_GLYPH_PADDING_P(GLYPH) (GLYPH).padding_p
392 /***********************************************************************
393 Glyph Pools
394 ***********************************************************************/
396 /* Glyph Pool.
398 Glyph memory for frame-based redisplay is allocated from the heap
399 in one vector kept in a glyph pool structure which is stored with
400 the frame. The size of the vector is made large enough to cover
401 all windows on the frame.
403 Both frame and window glyph matrices reference memory from a glyph
404 pool in frame-based redisplay.
406 In window-based redisplay, no glyphs pools exist; windows allocate
407 and free their glyph memory themselves. */
409 struct glyph_pool
411 /* Vector of glyphs allocated from the heap. */
412 struct glyph *glyphs;
414 /* Allocated size of `glyphs'. */
415 int nglyphs;
417 /* Number of rows and columns in a matrix. */
418 int nrows, ncolumns;
423 /***********************************************************************
424 Glyph Matrix
425 ***********************************************************************/
427 /* Glyph Matrix.
429 Three kinds of glyph matrices exist:
431 1. Frame glyph matrices. These are used for terminal frames whose
432 redisplay needs a view of the whole screen due to limited terminal
433 capabilities. Frame matrices are used only in the update phase
434 of redisplay. They are built in update_frame and not used after
435 the update has been performed.
437 2. Window glyph matrices on frames having frame glyph matrices.
438 Such matrices are sub-matrices of their corresponding frame matrix,
439 i.e. frame glyph matrices and window glyph matrices share the same
440 glyph memory which is allocated in form of a glyph_pool structure.
441 Glyph rows in such a window matrix are slices of frame matrix rows.
443 2. Free-standing window glyph matrices managing their own glyph
444 storage. This form is used in window-based redisplay which
445 includes variable width and height fonts etc.
447 The size of a window's row vector depends on the height of fonts
448 defined on its frame. It is chosen so that the vector is large
449 enough to describe all lines in a window when it is displayed in
450 the smallest possible character size. When new fonts are loaded,
451 or window sizes change, the row vector is adjusted accordingly. */
453 struct glyph_matrix
455 /* The pool from which glyph memory is allocated, if any. This is
456 null for frame matrices and for window matrices managing their
457 own storage. */
458 struct glyph_pool *pool;
460 /* Vector of glyph row structures. The row at nrows - 1 is reserved
461 for the mode line. */
462 struct glyph_row *rows;
464 /* Number of elements allocated for the vector rows above. */
465 int rows_allocated;
467 /* The number of rows used by the window if all lines were displayed
468 with the smallest possible character height. */
469 int nrows;
471 /* Origin within the frame matrix if this is a window matrix on a
472 frame having a frame matrix. Both values are zero for
473 window-based redisplay. */
474 int matrix_x, matrix_y;
476 /* Width and height of the matrix in columns and rows. */
477 int matrix_w, matrix_h;
479 /* If this structure describes a window matrix of window W,
480 window_left_x is the value of W->left, window_top_y the value of
481 W->top, window_height and window_width are width and height of W,
482 as returned by window_box, and window_vscroll is the value of
483 W->vscroll at the time the matrix was last adjusted. Only set
484 for window-based redisplay. */
485 int window_left_x, window_top_y, window_height, window_width, window_vscroll;
487 /* Number of glyphs reserved for left and right marginal areas when
488 the matrix was last adjusted. */
489 int left_margin_glyphs, right_margin_glyphs;
491 /* Flag indicating that scrolling should not be tried in
492 update_window. This flag is set by functions like try_window_id
493 which do their own scrolling. */
494 unsigned no_scrolling_p : 1;
496 /* Non-zero means window displayed in this matrix has a top mode
497 line. */
498 unsigned header_line_p : 1;
500 #ifdef GLYPH_DEBUG
501 /* A string identifying the method used to display the matrix. */
502 char method[512];
503 #endif
505 /* The buffer this matrix displays. Set in
506 mark_window_display_accurate_1. */
507 struct buffer *buffer;
509 /* Values of BEGV and ZV as of last redisplay. Set in
510 mark_window_display_accurate_1. */
511 int begv, zv;
515 /* Check that glyph pointers stored in glyph rows of MATRIX are okay.
516 This aborts if any pointer is found twice. */
518 #if GLYPH_DEBUG
519 void check_matrix_pointer_lossage P_ ((struct glyph_matrix *));
520 #define CHECK_MATRIX(MATRIX) check_matrix_pointer_lossage ((MATRIX))
521 #else
522 #define CHECK_MATRIX(MATRIX) (void) 0
523 #endif
527 /***********************************************************************
528 Glyph Rows
529 ***********************************************************************/
531 /* Area in window glyph matrix. If values are added or removed, the
532 function mark_object in alloc.c has to be changed. */
534 enum glyph_row_area
536 LEFT_MARGIN_AREA,
537 TEXT_AREA,
538 RIGHT_MARGIN_AREA,
539 LAST_AREA
543 /* Rows of glyphs in a windows or frame glyph matrix.
545 Each row is partitioned into three areas. The start and end of
546 each area is recorded in a pointer as shown below.
548 +--------------------+-------------+---------------------+
549 | left margin area | text area | right margin area |
550 +--------------------+-------------+---------------------+
551 | | | |
552 glyphs[LEFT_MARGIN_AREA] glyphs[RIGHT_MARGIN_AREA]
554 glyphs[TEXT_AREA] |
555 glyphs[LAST_AREA]
557 Rows in frame matrices reference glyph memory allocated in a frame
558 glyph pool (see the description of struct glyph_pool). Rows in
559 window matrices on frames having frame matrices reference slices of
560 the glyphs of corresponding rows in the frame matrix.
562 Rows in window matrices on frames having no frame matrices point to
563 glyphs allocated from the heap via xmalloc;
564 glyphs[LEFT_MARGIN_AREA] is the start address of the allocated
565 glyph structure array. */
567 struct glyph_row
569 /* Pointers to beginnings of areas. The end of an area A is found at
570 A + 1 in the vector. The last element of the vector is the end
571 of the whole row.
573 Kludge alert: Even if used[TEXT_AREA] == 0, glyphs[TEXT_AREA][0]'s
574 position field is used. It is -1 if this row does not correspond
575 to any text; it is some buffer position if the row corresponds to
576 an empty display line that displays a line end. This is what old
577 redisplay used to do. (Except in code for terminal frames, this
578 kludge is no longer use, I believe. --gerd).
580 See also start, end, displays_text_p and ends_at_zv_p for cleaner
581 ways to do it. The special meaning of positions 0 and -1 will be
582 removed some day, so don't use it in new code. */
583 struct glyph *glyphs[1 + LAST_AREA];
585 /* Number of glyphs actually filled in areas. */
586 short used[LAST_AREA];
588 /* Window-relative x and y-position of the top-left corner of this
589 row. If y < 0, this means that abs (y) pixels of the row are
590 invisible because it is partially visible at the top of a window.
591 If x < 0, this means that abs (x) pixels of the first glyph of
592 the text area of the row are invisible because the glyph is
593 partially visible. */
594 int x, y;
596 /* Width of the row in pixels without taking face extension at the
597 end of the row into account, and without counting truncation
598 and continuation glyphs at the end of a row on ttys. */
599 int pixel_width;
601 /* Logical ascent/height of this line. The value of ascent is zero
602 and height is 1 on terminal frames. */
603 int ascent, height;
605 /* Physical ascent/height of this line. If max_ascent > ascent,
606 this line overlaps the line above it on the display. Otherwise,
607 if max_height > height, this line overlaps the line beneath it. */
608 int phys_ascent, phys_height;
610 /* Portion of row that is visible. Partially visible rows may be
611 found at the top and bottom of a window. This is 1 for tty
612 frames. It may be < 0 in case of completely invisible rows. */
613 int visible_height;
615 /* Hash code. This hash code is available as soon as the row
616 is constructed, i.e. after a call to display_line. */
617 unsigned hash;
619 /* First position in this row. This is the text position, including
620 overlay position information etc, where the display of this row
621 started, and can thus be less the position of the first glyph
622 (e.g. due to invisible text or horizontal scrolling). */
623 struct display_pos start;
625 /* Text position at the end of this row. This is the position after
626 the last glyph on this row. It can be greater than the last
627 glyph position + 1, due to truncation, invisible text etc. In an
628 up-to-date display, this should always be equal to the start
629 position of the next row. */
630 struct display_pos end;
632 /* In a desired matrix, 1 means that this row must be updated. In a
633 current matrix, 0 means that the row has been invalidated, i.e.
634 the row's contents do not agree with what is visible on the
635 screen. */
636 unsigned enabled_p : 1;
638 /* 1 means row displays a text line that is truncated on the left or
639 right side. */
640 unsigned truncated_on_left_p : 1;
641 unsigned truncated_on_right_p : 1;
643 /* 1 means the overlay arrow is on this line. */
644 unsigned overlay_arrow_p : 1;
646 /* 1 means that this row displays a continued line, i.e. it has a
647 continuation mark at the right side. */
648 unsigned continued_p : 1;
650 /* 0 means that this row does not contain any text, i.e. it is
651 a blank line at the window and buffer end. */
652 unsigned displays_text_p : 1;
654 /* 1 means that this line ends at ZV. */
655 unsigned ends_at_zv_p : 1;
657 /* 1 means the face of the last glyph in the text area is drawn to
658 the right end of the window. This flag is used in
659 update_text_area to optimize clearing to the end of the area. */
660 unsigned fill_line_p : 1;
662 /* Non-zero means display a bitmap on X frames indicating that this
663 line contains no text and ends in ZV. */
664 unsigned indicate_empty_line_p : 1;
666 /* 1 means this row contains glyphs that overlap each other because
667 of lbearing or rbearing. */
668 unsigned contains_overlapping_glyphs_p : 1;
670 /* 1 means this row is a wide as the window it is displayed in, including
671 scroll bars, fringes, and internal borders. This also
672 implies that the row doesn't have marginal areas. */
673 unsigned full_width_p : 1;
675 /* Non-zero means row is a mode or top-line. */
676 unsigned mode_line_p : 1;
678 /* 1 in a current row means this row is overlapped by another row. */
679 unsigned overlapped_p : 1;
681 /* 1 means this line ends in the middle of a character consisting
682 of more than one glyph. Some glyphs have been put in this row,
683 the rest are put in rows below this one. */
684 unsigned ends_in_middle_of_char_p : 1;
686 /* 1 means this line starts in the middle of a character consisting
687 of more than one glyph. Some glyphs have been put in the
688 previoius row, the rest are put in this row. */
689 unsigned starts_in_middle_of_char_p : 1;
691 /* 1 in a current row means this row overlaps others. */
692 unsigned overlapping_p : 1;
694 /* 1 means some glyphs in this row are displayed in mouse-face. */
695 unsigned mouse_face_p : 1;
697 /* 1 means this row was ended by a newline from a string. */
698 unsigned ends_in_newline_from_string_p : 1;
700 /* Continuation lines width at the start of the row. */
701 int continuation_lines_width;
705 /* Get a pointer to row number ROW in matrix MATRIX. If GLYPH_DEBUG
706 is defined to a non-zero value, the function matrix_row checks that
707 we don't try to access rows that are out of bounds. */
709 #if GLYPH_DEBUG
710 struct glyph_row *matrix_row P_ ((struct glyph_matrix *, int));
711 #define MATRIX_ROW(MATRIX, ROW) matrix_row ((MATRIX), (ROW))
712 #else
713 #define MATRIX_ROW(MATRIX, ROW) ((MATRIX)->rows + (ROW))
714 #endif
716 /* Return a pointer to the row reserved for the mode line in MATRIX.
717 Row MATRIX->nrows - 1 is always reserved for the mode line. */
719 #define MATRIX_MODE_LINE_ROW(MATRIX) \
720 ((MATRIX)->rows + (MATRIX)->nrows - 1)
722 /* Return a pointer to the row reserved for the top line in MATRIX.
723 This is always the first row in MATRIX because that's the only
724 way that works in frame-based redisplay. */
726 #define MATRIX_HEADER_LINE_ROW(MATRIX) (MATRIX)->rows
728 /* Return a pointer to first row in MATRIX used for text display. */
730 #define MATRIX_FIRST_TEXT_ROW(MATRIX) \
731 ((MATRIX)->rows->mode_line_p ? (MATRIX)->rows + 1 : (MATRIX)->rows)
733 /* Return a pointer to the first glyph in the text area of a row.
734 MATRIX is the glyph matrix accessed, and ROW is the row index in
735 MATRIX. */
737 #define MATRIX_ROW_GLYPH_START(MATRIX, ROW) \
738 (MATRIX_ROW ((MATRIX), (ROW))->glyphs[TEXT_AREA])
740 /* Return the number of used glyphs in the text area of a row. */
742 #define MATRIX_ROW_USED(MATRIX, ROW) \
743 (MATRIX_ROW ((MATRIX), (ROW))->used[TEXT_AREA])
745 /* Return the character/ byte position at which the display of ROW
746 starts. */
748 #define MATRIX_ROW_START_CHARPOS(ROW) ((ROW)->start.pos.charpos)
749 #define MATRIX_ROW_START_BYTEPOS(ROW) ((ROW)->start.pos.bytepos)
751 /* Return character/ byte position at which ROW ends. */
753 #define MATRIX_ROW_END_CHARPOS(ROW) ((ROW)->end.pos.charpos)
754 #define MATRIX_ROW_END_BYTEPOS(ROW) ((ROW)->end.pos.bytepos)
756 /* Return the vertical position of ROW in MATRIX. */
758 #define MATRIX_ROW_VPOS(ROW, MATRIX) ((ROW) - (MATRIX)->rows)
760 /* Return the last glyph row + 1 in MATRIX on window W reserved for
761 text. If W has a mode line, the last row in the matrix is reserved
762 for it. */
764 #define MATRIX_BOTTOM_TEXT_ROW(MATRIX, W) \
765 ((MATRIX)->rows \
766 + (MATRIX)->nrows \
767 - (WINDOW_WANTS_MODELINE_P ((W)) ? 1 : 0))
769 /* Non-zero if the face of the last glyph in ROW's text area has
770 to be drawn to the end of the text area. */
772 #define MATRIX_ROW_EXTENDS_FACE_P(ROW) ((ROW)->fill_line_p)
774 /* Set and query the enabled_p flag of glyph row ROW in MATRIX. */
776 #define SET_MATRIX_ROW_ENABLED_P(MATRIX, ROW, VALUE) \
777 (MATRIX_ROW ((MATRIX), (ROW))->enabled_p = (VALUE) != 0)
779 #define MATRIX_ROW_ENABLED_P(MATRIX, ROW) \
780 (MATRIX_ROW ((MATRIX), (ROW))->enabled_p)
782 /* Non-zero if ROW displays text. Value is non-zero if the row is
783 blank but displays a line end. */
785 #define MATRIX_ROW_DISPLAYS_TEXT_P(ROW) ((ROW)->displays_text_p)
787 /* Non-zero if ROW is not completely visible in window W. */
789 #define MATRIX_ROW_PARTIALLY_VISIBLE_P(ROW) \
790 ((ROW)->height != (ROW)->visible_height)
792 /* Non-zero if ROW is partially visible at the top of window W. */
794 #define MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P(W, ROW) \
795 (MATRIX_ROW_PARTIALLY_VISIBLE_P ((ROW)) \
796 && (ROW)->y < WINDOW_DISPLAY_HEADER_LINE_HEIGHT ((W)))
798 /* Non-zero if ROW is partially visible at the bottom of window W. */
800 #define MATRIX_ROW_PARTIALLY_VISIBLE_AT_BOTTOM_P(W, ROW) \
801 (MATRIX_ROW_PARTIALLY_VISIBLE_P ((ROW)) \
802 && (ROW)->y + (ROW)->height > WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE ((W)))
804 /* Return the bottom Y + 1 of ROW. */
806 #define MATRIX_ROW_BOTTOM_Y(ROW) ((ROW)->y + (ROW)->height)
808 /* Is ROW the last visible one in the display described by the
809 iterator structure pointed to by IT?. */
811 #define MATRIX_ROW_LAST_VISIBLE_P(ROW, IT) \
812 (MATRIX_ROW_BOTTOM_Y ((ROW)) >= (IT)->last_visible_y)
814 /* Non-zero if ROW displays a continuation line. */
816 #define MATRIX_ROW_CONTINUATION_LINE_P(ROW) \
817 ((ROW)->continuation_lines_width > 0)
819 /* Non-zero if ROW ends in the middle of a character. This is the
820 case for continued lines showing only part of a display table entry
821 or a control char, or an overlay string. */
823 #define MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P(ROW) \
824 ((ROW)->end.dpvec_index >= 0 \
825 || (ROW)->end.overlay_string_index >= 0 \
826 || (ROW)->ends_in_middle_of_char_p)
828 /* Non-zero if ROW ends in the middle of an overlay string. */
830 #define MATRIX_ROW_ENDS_IN_OVERLAY_STRING_P(ROW) \
831 ((ROW)->end.overlay_string_index >= 0)
833 /* Non-zero if ROW starts in the middle of a character. See above. */
835 #define MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P(ROW) \
836 ((ROW)->start.dpvec_index >= 0 \
837 || (ROW)->starts_in_middle_of_char_p \
838 || ((ROW)->start.overlay_string_index >= 0 \
839 && (ROW)->start.string_pos.charpos > 0))
841 /* Non-zero means ROW overlaps its predecessor. */
843 #define MATRIX_ROW_OVERLAPS_PRED_P(ROW) \
844 ((ROW)->phys_ascent > (ROW)->ascent)
846 /* Non-zero means ROW overlaps its successor. */
848 #define MATRIX_ROW_OVERLAPS_SUCC_P(ROW) \
849 ((ROW)->phys_height - (ROW)->phys_ascent \
850 > (ROW)->height - (ROW)->ascent)
852 /* Non-zero means that fonts have been loaded since the last glyph
853 matrix adjustments. The function redisplay_internal adjusts glyph
854 matrices when this flag is non-zero. */
856 extern int fonts_changed_p;
858 /* A glyph for a space. */
860 extern struct glyph space_glyph;
862 /* Frame being updated by update_window/update_frame. */
864 extern struct frame *updating_frame;
866 /* Window being updated by update_window. This is non-null as long as
867 update_window has not finished, and null otherwise. It's role is
868 analogous to updating_frame. */
870 extern struct window *updated_window;
872 /* Glyph row and area updated by update_window_line. */
874 extern struct glyph_row *updated_row;
875 extern int updated_area;
877 /* Non-zero means reading single-character input with prompt so put
878 cursor on mini-buffer after the prompt. Positive means at end of
879 text in echo area; negative means at beginning of line. */
881 extern int cursor_in_echo_area;
883 /* Non-zero means last display completed. Zero means it was
884 preempted. */
886 extern int display_completed;
888 /* Non-zero means redisplay has been performed directly (see also
889 direct_output_for_insert and direct_output_forward_char), so that
890 no further updating has to be performed. The function
891 redisplay_internal checks this flag, and does nothing but reset it
892 to zero if it is non-zero. */
894 extern int redisplay_performed_directly_p;
896 /* A temporary storage area, including a row of glyphs. Initialized
897 in xdisp.c. Used for various purposes, as an example see
898 direct_output_for_insert. */
900 extern struct glyph_row scratch_glyph_row;
904 /************************************************************************
905 Display Dimensions
906 ************************************************************************/
908 /* Return the height of the mode line in glyph matrix MATRIX, or zero
909 if not known. This macro is called under circumstances where
910 MATRIX might not have been allocated yet. */
912 #define MATRIX_MODE_LINE_HEIGHT(MATRIX) \
913 ((MATRIX) && (MATRIX)->rows \
914 ? MATRIX_MODE_LINE_ROW (MATRIX)->height \
915 : 0)
917 /* Return the height of the top line in glyph matrix MATRIX, or zero
918 if not known. This macro is called under circumstances where
919 MATRIX might not have been allocated yet. */
921 #define MATRIX_HEADER_LINE_HEIGHT(MATRIX) \
922 ((MATRIX) && (MATRIX)->rows \
923 ? MATRIX_HEADER_LINE_ROW (MATRIX)->height \
924 : 0)
926 /* Return the current height of the mode line of window W. If not
927 known from current_mode_line_height, look at W's current glyph
928 matrix, or return a default based on the height of the font of the
929 face `mode-line'. */
931 #define CURRENT_MODE_LINE_HEIGHT(W) \
932 (current_mode_line_height >= 0 \
933 ? current_mode_line_height \
934 : (MATRIX_MODE_LINE_HEIGHT ((W)->current_matrix) \
935 ? MATRIX_MODE_LINE_HEIGHT ((W)->current_matrix) \
936 : estimate_mode_line_height (XFRAME ((W)->frame), \
937 MODE_LINE_FACE_ID)))
939 /* Return the current height of the top line of window W. If not
940 known from current_header_line_height, look at W's current glyph
941 matrix, or return an estimation based on the height of the font of
942 the face `header-line'. */
944 #define CURRENT_HEADER_LINE_HEIGHT(W) \
945 (current_header_line_height >= 0 \
946 ? current_header_line_height \
947 : (MATRIX_HEADER_LINE_HEIGHT ((W)->current_matrix) \
948 ? MATRIX_HEADER_LINE_HEIGHT ((W)->current_matrix) \
949 : estimate_mode_line_height (XFRAME ((W)->frame), \
950 HEADER_LINE_FACE_ID)))
952 /* Return the height of the desired mode line of window W. */
954 #define DESIRED_MODE_LINE_HEIGHT(W) \
955 MATRIX_MODE_LINE_HEIGHT ((W)->desired_matrix)
957 /* Return the height of the desired top line of window W. */
959 #define DESIRED_HEADER_LINE_HEIGHT(W) \
960 MATRIX_HEADER_LINE_HEIGHT ((W)->desired_matrix)
962 /* Like FRAME_INTERNAL_BORDER_WIDTH but checks whether frame F is a
963 window-system frame. */
965 #define FRAME_INTERNAL_BORDER_WIDTH_SAFE(F) \
966 (FRAME_WINDOW_P (F) ? FRAME_INTERNAL_BORDER_WIDTH (F) : 0)
968 /* Width of display region of window W. For terminal frames, this
969 equals the width of W since there are no vertical scroll bars. For
970 window system frames, the value has to be corrected by the pixel
971 width of vertical scroll bars, and fringes. */
973 #define WINDOW_DISPLAY_PIXEL_WIDTH(W) \
974 (((XFASTINT ((W)->width) \
975 - FRAME_SCROLL_BAR_WIDTH (XFRAME (WINDOW_FRAME ((W)))) \
976 - FRAME_FRINGE_COLS (XFRAME (WINDOW_FRAME ((W))))) \
977 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))))
979 /* Height of the display region of W, including a mode line, if any. */
981 #define WINDOW_DISPLAY_PIXEL_HEIGHT(W) \
982 (XFASTINT ((W)->height) \
983 * CANON_Y_UNIT (XFRAME (WINDOW_FRAME ((W)))))
985 /* Height in pixels of the mode line. May be zero if W doesn't have a
986 mode line. */
988 #define WINDOW_DISPLAY_MODE_LINE_HEIGHT(W) \
989 (WINDOW_WANTS_MODELINE_P ((W)) \
990 ? CURRENT_MODE_LINE_HEIGHT (W) \
991 : 0)
993 /* Height in pixels of the top line. Zero if W doesn't have a top
994 line. */
996 #define WINDOW_DISPLAY_HEADER_LINE_HEIGHT(W) \
997 (WINDOW_WANTS_HEADER_LINE_P ((W)) \
998 ? CURRENT_HEADER_LINE_HEIGHT (W) \
999 : 0)
1001 /* Pixel height of window W without mode line. */
1003 #define WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE(W) \
1004 (WINDOW_DISPLAY_PIXEL_HEIGHT ((W)) \
1005 - WINDOW_DISPLAY_MODE_LINE_HEIGHT ((W)))
1007 /* Pixel height of window W without mode and top line. */
1009 #define WINDOW_DISPLAY_TEXT_HEIGHT(W) \
1010 (WINDOW_DISPLAY_PIXEL_HEIGHT ((W)) \
1011 - WINDOW_DISPLAY_MODE_LINE_HEIGHT ((W)) \
1012 - WINDOW_DISPLAY_HEADER_LINE_HEIGHT ((W)))
1014 /* Left edge of W in pixels relative to its frame. */
1016 #define WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X(W) \
1017 (FRAME_INTERNAL_BORDER_WIDTH_SAFE (XFRAME (WINDOW_FRAME ((W)))) \
1018 + (WINDOW_LEFT_MARGIN ((W)) \
1019 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))) \
1020 + FRAME_LEFT_FRINGE_WIDTH (XFRAME (WINDOW_FRAME ((W)))))
1022 /* Right edge of window W in pixels, relative to its frame. */
1024 #define WINDOW_DISPLAY_RIGHT_EDGE_PIXEL_X(W) \
1025 (WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X ((W)) \
1026 + WINDOW_DISPLAY_PIXEL_WIDTH ((W)))
1028 /* Top edge of W in pixels relative to its frame. */
1030 #define WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y(W) \
1031 (FRAME_INTERNAL_BORDER_WIDTH_SAFE (XFRAME (WINDOW_FRAME ((W)))) \
1032 + (XFASTINT ((W)->top) \
1033 * CANON_Y_UNIT (XFRAME (WINDOW_FRAME ((W))))))
1035 /* Bottom edge of window W relative to its frame. */
1037 #define WINDOW_DISPLAY_BOTTOM_EDGE_PIXEL_Y(W) \
1038 (WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y ((W)) \
1039 + WINDOW_DISPLAY_PIXEL_HEIGHT ((W)))
1041 /* Convert window W relative pixel X to frame pixel coordinates. */
1043 #define WINDOW_TO_FRAME_PIXEL_X(W, X) \
1044 ((X) + WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X ((W)))
1046 /* Convert window W relative pixel Y to frame pixel coordinates. */
1048 #define WINDOW_TO_FRAME_PIXEL_Y(W, Y) \
1049 ((Y) + WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y ((W)))
1051 /* Convert frame relative pixel X to window relative pixel X. */
1053 #define FRAME_TO_WINDOW_PIXEL_X(W, X) \
1054 ((X) - WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X ((W)))
1056 /* Convert frame relative pixel X to window relative pixel Y. */
1058 #define FRAME_TO_WINDOW_PIXEL_Y(W, Y) \
1059 ((Y) - WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y ((W)))
1061 /* Width of left margin area in pixels. */
1063 #define WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH(W) \
1064 (NILP ((W)->left_margin_width) \
1065 ? 0 \
1066 : (XINT ((W)->left_margin_width) \
1067 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))))
1069 /* Width of right marginal area in pixels. */
1071 #define WINDOW_DISPLAY_RIGHT_AREA_PIXEL_WIDTH(W) \
1072 (NILP ((W)->right_margin_width) \
1073 ? 0 \
1074 : (XINT ((W)->right_margin_width) \
1075 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))))
1077 /* Width of text area in pixels. */
1079 #define WINDOW_DISPLAY_TEXT_AREA_PIXEL_WIDTH(W) \
1080 (WINDOW_DISPLAY_PIXEL_WIDTH ((W)) \
1081 - WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)) \
1082 - WINDOW_DISPLAY_RIGHT_AREA_PIXEL_WIDTH ((W)))
1084 /* Convert a text area relative x-position in window W to frame X
1085 pixel coordinates. */
1087 #define WINDOW_TEXT_TO_FRAME_PIXEL_X(W, X) \
1088 (WINDOW_TO_FRAME_PIXEL_X ((W), (X)) \
1089 + WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)))
1091 /* Translate an x-position relative to AREA in window W to frame pixel
1092 coordinates. */
1094 #define WINDOW_AREA_TO_FRAME_PIXEL_X(W, AREA, X) \
1095 (WINDOW_TO_FRAME_PIXEL_X ((W), (X)) \
1096 + (((AREA) > LEFT_MARGIN_AREA) \
1097 ? WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)) \
1098 : 0) \
1099 + (((AREA) > TEXT_AREA) \
1100 ? WINDOW_DISPLAY_TEXT_AREA_PIXEL_WIDTH ((W)) \
1101 : 0))
1103 /* Return the pixel width of AREA in W. */
1105 #define WINDOW_AREA_PIXEL_WIDTH(W, AREA) \
1106 (((AREA) == TEXT_AREA) \
1107 ? WINDOW_DISPLAY_TEXT_AREA_PIXEL_WIDTH ((W)) \
1108 : (((AREA) == LEFT_MARGIN_AREA) \
1109 ? WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)) \
1110 : WINDOW_DISPLAY_RIGHT_AREA_PIXEL_WIDTH ((W))))
1112 /* Value is non-zero if window W has a mode line. */
1114 #define WINDOW_WANTS_MODELINE_P(W) \
1115 (!MINI_WINDOW_P (W) \
1116 && !(W)->pseudo_window_p \
1117 && FRAME_WANTS_MODELINE_P (XFRAME (WINDOW_FRAME (W))) \
1118 && BUFFERP ((W)->buffer) \
1119 && !NILP (XBUFFER ((W)->buffer)->mode_line_format))
1121 /* Value is non-zero if window W wants a top line. */
1123 #define WINDOW_WANTS_HEADER_LINE_P(W) \
1124 (!MINI_WINDOW_P (W) \
1125 && !(W)->pseudo_window_p \
1126 && FRAME_WANTS_MODELINE_P (XFRAME (WINDOW_FRAME (W))) \
1127 && BUFFERP ((W)->buffer) \
1128 && !NILP (XBUFFER ((W)->buffer)->header_line_format))
1131 /***********************************************************************
1132 Faces
1133 ***********************************************************************/
1135 /* Indices of face attributes in Lisp face vectors. Slot zero is the
1136 symbol `face'. */
1138 enum lface_attribute_index
1140 LFACE_FAMILY_INDEX = 1,
1141 LFACE_SWIDTH_INDEX,
1142 LFACE_HEIGHT_INDEX,
1143 LFACE_WEIGHT_INDEX,
1144 LFACE_SLANT_INDEX,
1145 LFACE_UNDERLINE_INDEX,
1146 LFACE_INVERSE_INDEX,
1147 LFACE_FOREGROUND_INDEX,
1148 LFACE_BACKGROUND_INDEX,
1149 LFACE_STIPPLE_INDEX,
1150 LFACE_OVERLINE_INDEX,
1151 LFACE_STRIKE_THROUGH_INDEX,
1152 LFACE_BOX_INDEX,
1153 LFACE_FONT_INDEX,
1154 LFACE_INHERIT_INDEX,
1155 LFACE_AVGWIDTH_INDEX,
1156 LFACE_VECTOR_SIZE
1160 /* Box types of faces. */
1162 enum face_box_type
1164 /* No box around text. */
1165 FACE_NO_BOX,
1167 /* Simple box of specified width and color. Default width is 1, and
1168 default color is the foreground color of the face. */
1169 FACE_SIMPLE_BOX,
1171 /* Boxes with 3D shadows. Color equals the background color of the
1172 face. Width is specified. */
1173 FACE_RAISED_BOX,
1174 FACE_SUNKEN_BOX
1178 /* Structure describing a realized face.
1180 For each Lisp face, 0..N realized faces can exist for different
1181 frames and different charsets. Realized faces are built from Lisp
1182 faces and text properties/overlays by merging faces and adding
1183 unspecified attributes from the `default' face. */
1185 struct face
1187 /* The id of this face. The id equals the index of this face in the
1188 vector faces_by_id of its face cache. */
1189 int id;
1191 #ifdef HAVE_WINDOW_SYSTEM
1193 /* If non-zero, a GC we can use without modification to draw
1194 characters in this face. */
1195 GC gc;
1197 /* Font used for this face, or null if the font could not be loaded
1198 for some reason. This points to a `font' slot of a struct
1199 font_info, and we should not call XFreeFont on it because the
1200 font may still be used somewhere else. */
1201 XFontStruct *font;
1203 /* Background stipple or bitmap used for this face. This is
1204 an id as returned from load_pixmap. */
1205 int stipple;
1207 #else /* not HAVE_WINDOW_SYSTEM */
1209 /* Dummy. */
1210 int stipple;
1212 #endif /* not HAVE_WINDOW_SYSTEM */
1214 /* Pixel value of foreground color for X frames. Color index
1215 for tty frames. */
1216 unsigned long foreground;
1218 /* Pixel value or color index of background color. */
1219 unsigned long background;
1221 /* Pixel value or color index of underline color. */
1222 unsigned long underline_color;
1224 /* Pixel value or color index of overlined, strike-through, or box
1225 color. */
1226 unsigned long overline_color;
1227 unsigned long strike_through_color;
1228 unsigned long box_color;
1230 /* The font's name. This points to a `name' of a font_info, and it
1231 must not be freed. */
1232 char *font_name;
1234 /* Font info ID for this face's font. An ID is stored here because
1235 pointers to font_info structures may change. The reason is that
1236 they are pointers into a font table vector that is itself
1237 reallocated. */
1238 int font_info_id;
1240 /* Fontset ID if this face uses a fontset, or -1. This is only >= 0
1241 if the face was realized for a composition sequence.
1242 Otherwise, a specific font is loaded from the set of fonts
1243 specified by the fontset given by the family attribute of the face. */
1244 int fontset;
1246 /* Pixmap width and height. */
1247 unsigned int pixmap_w, pixmap_h;
1249 /* Non-zero means characters in this face have a box that thickness
1250 around them. If it is negative, the absolute value indicates the
1251 thickness, and the horizontal lines of box (top and bottom) are
1252 drawn inside of characters glyph area. The vartical lines of box
1253 (left and right) are drawn as the same way as the case that this
1254 value is positive. */
1255 int box_line_width;
1257 /* Type of box drawn. A value of FACE_NO_BOX means no box is drawn
1258 around text in this face. A value of FACE_SIMPLE_BOX means a box
1259 of width box_line_width is drawn in color box_color. A value of
1260 FACE_RAISED_BOX or FACE_SUNKEN_BOX means a 3D box is drawn with
1261 shadow colors derived from the background color of the face. */
1262 enum face_box_type box;
1264 /* If `box' above specifies a 3D type, 1 means use box_color for
1265 drawing shadows. */
1266 unsigned use_box_color_for_shadows_p : 1;
1268 /* The Lisp face attributes this face realizes. All attributes
1269 in this vector are non-nil. */
1270 Lisp_Object lface[LFACE_VECTOR_SIZE];
1272 /* The hash value of this face. */
1273 unsigned hash;
1275 /* The charset for which this face was realized if it was realized
1276 for use in multibyte text. If fontset >= 0, this is the charset
1277 of the first character of the composition sequence. A value of
1278 charset < 0 means the face was realized for use in unibyte text
1279 where the idea of Emacs charsets isn't applicable. */
1280 int charset;
1282 /* Non-zero if text in this face should be underlined, overlined,
1283 strike-through or have a box drawn around it. */
1284 unsigned underline_p : 1;
1285 unsigned overline_p : 1;
1286 unsigned strike_through_p : 1;
1288 /* 1 means that the colors specified for this face could not be
1289 loaded, and were replaced by default colors, so they shouldn't be
1290 freed. */
1291 unsigned foreground_defaulted_p : 1;
1292 unsigned background_defaulted_p : 1;
1294 /* 1 means that either no color is specified for underlining or that
1295 the specified color couldn't be loaded. Use the foreground
1296 color when drawing in that case. */
1297 unsigned underline_defaulted_p : 1;
1299 /* 1 means that either no color is specified for the corresponding
1300 attribute or that the the specified color couldn't be loaded.
1301 Use the foreground color when drawing in that case. */
1302 unsigned overline_color_defaulted_p : 1;
1303 unsigned strike_through_color_defaulted_p : 1;
1304 unsigned box_color_defaulted_p : 1;
1306 /* TTY appearances. Blinking is not yet implemented. Colors are
1307 found in `lface' with empty color string meaning the default
1308 color of the TTY. */
1309 unsigned tty_bold_p : 1;
1310 unsigned tty_dim_p : 1;
1311 unsigned tty_underline_p : 1;
1312 unsigned tty_alt_charset_p : 1;
1313 unsigned tty_reverse_p : 1;
1314 unsigned tty_blinking_p : 1;
1316 /* 1 means that colors of this face may not be freed because they
1317 have been copied bitwise from a base face (see
1318 realize_x_face). */
1319 unsigned colors_copied_bitwise_p : 1;
1321 /* Next and previous face in hash collision list of face cache. */
1322 struct face *next, *prev;
1324 /* If this face is for ASCII characters, this points this face
1325 itself. Otherwise, this points a face for ASCII characters. */
1326 struct face *ascii_face;
1330 /* Color index indicating that face uses a terminal's default color. */
1332 #define FACE_TTY_DEFAULT_COLOR ((unsigned long) -1)
1334 /* Color index indicating that face uses an unknown foreground color. */
1336 #define FACE_TTY_DEFAULT_FG_COLOR ((unsigned long) -2)
1338 /* Color index indicating that face uses an unsigned background color. */
1340 #define FACE_TTY_DEFAULT_BG_COLOR ((unsigned long) -3)
1342 /* Non-zero if FACE was realized for unibyte use. */
1344 #define FACE_UNIBYTE_P(FACE) ((FACE)->charset < 0)
1347 /* IDs of important faces known by the C face code. These are the IDs
1348 of the faces for CHARSET_ASCII. */
1350 enum face_id
1352 DEFAULT_FACE_ID,
1353 MODE_LINE_FACE_ID,
1354 TOOL_BAR_FACE_ID,
1355 FRINGE_FACE_ID,
1356 HEADER_LINE_FACE_ID,
1357 SCROLL_BAR_FACE_ID,
1358 BORDER_FACE_ID,
1359 CURSOR_FACE_ID,
1360 MOUSE_FACE_ID,
1361 MENU_FACE_ID,
1362 BASIC_FACE_ID_SENTINEL
1366 /* A cache of realized faces. Each frame has its own cache because
1367 Emacs allows different frame-local face definitions. */
1369 struct face_cache
1371 /* Hash table of cached realized faces. */
1372 struct face **buckets;
1374 /* Back-pointer to the frame this cache belongs to. */
1375 struct frame *f;
1377 /* A vector of faces so that faces can be referenced by an ID. */
1378 struct face **faces_by_id;
1380 /* The allocated size, and number of used slots of faces_by_id. */
1381 int size, used;
1383 /* Flag indicating that attributes of the `menu' face have been
1384 changed. */
1385 unsigned menu_face_changed_p : 1;
1389 /* Prepare face FACE for use on frame F. This must be called before
1390 using X resources of FACE. */
1392 #define PREPARE_FACE_FOR_DISPLAY(F, FACE) \
1393 if ((FACE)->gc == 0) \
1394 prepare_face_for_display ((F), (FACE)); \
1395 else \
1396 (void) 0
1398 /* Return a pointer to the face with ID on frame F, or null if such a
1399 face doesn't exist. */
1401 #define FACE_FROM_ID(F, ID) \
1402 (((unsigned) (ID) < FRAME_FACE_CACHE (F)->used) \
1403 ? FRAME_FACE_CACHE (F)->faces_by_id[ID] \
1404 : NULL)
1406 #ifdef HAVE_WINDOW_SYSTEM
1408 /* Non-zero if FACE is suitable for displaying character CHAR. */
1410 #define FACE_SUITABLE_FOR_CHAR_P(FACE, CHAR) \
1411 (SINGLE_BYTE_CHAR_P (CHAR) \
1412 ? (FACE) == (FACE)->ascii_face \
1413 : face_suitable_for_char_p ((FACE), (CHAR)))
1415 /* Return the id of the realized face on frame F that is like the face
1416 with id ID but is suitable for displaying character CHAR.
1417 This macro is only meaningful for multibyte character CHAR. */
1419 #define FACE_FOR_CHAR(F, FACE, CHAR) \
1420 (SINGLE_BYTE_CHAR_P (CHAR) \
1421 ? (FACE)->ascii_face->id \
1422 : face_for_char ((F), (FACE), (CHAR)))
1424 #else /* not HAVE_WINDOW_SYSTEM */
1426 #define FACE_SUITABLE_FOR_CHAR_P(FACE, CHAR) 1
1427 #define FACE_FOR_CHAR(F, FACE, CHAR) ((FACE)->id)
1429 #endif /* not HAVE_WINDOW_SYSTEM */
1431 /* Non-zero means face attributes have been changed since the last
1432 redisplay. Used in redisplay_internal. */
1434 extern int face_change_count;
1439 /***********************************************************************
1440 Display Iterator
1441 ***********************************************************************/
1443 /* Iteration over things to display in current_buffer or in a string.
1445 The iterator handles:
1447 1. Overlay strings (after-string, before-string).
1448 2. Face properties.
1449 3. Invisible text properties.
1450 4. Selective display.
1451 5. Translation of characters via display tables.
1452 6. Translation of control characters to the forms `\003' or `^C'.
1453 7. `glyph' and `space-width' properties.
1455 Iterators are initialized by calling init_iterator or one of the
1456 equivalent functions below. A call to get_next_display_element
1457 loads the iterator structure with information about what next to
1458 display. A call to set_iterator_to_next increments the iterator's
1459 position.
1461 Characters from overlay strings, display table entries or control
1462 character translations are returned one at a time. For example, if
1463 we have a text of `a\x01' where `a' has a display table definition
1464 of `cd' and the control character is displayed with a leading
1465 arrow, then the iterator will return:
1467 Call Return Source Call next
1468 -----------------------------------------------------------------
1469 next c display table move
1470 next d display table move
1471 next ^ control char move
1472 next A control char move
1474 The same mechanism is also used to return characters for ellipses
1475 displayed at the end of invisible text.
1477 CAVEAT: Under some circumstances, move_.* functions can be called
1478 asynchronously, e.g. when computing a buffer position from an x and
1479 y pixel position. This means that these functions and functions
1480 called from them SHOULD NOT USE xmalloc and alike. See also the
1481 comment at the start of xdisp.c. */
1483 /* Enumeration describing what kind of display element an iterator is
1484 loaded with after a call to get_next_display_element. */
1486 enum display_element_type
1488 /* A normal character. */
1489 IT_CHARACTER,
1491 /* A composition sequence. */
1492 IT_COMPOSITION,
1494 /* An image. */
1495 IT_IMAGE,
1497 /* A flexible width and height space. */
1498 IT_STRETCH,
1500 /* End of buffer or string. */
1501 IT_EOB,
1503 /* Truncation glyphs. Never returned by get_next_display_element.
1504 Used to get display information about truncation glyphs via
1505 produce_glyphs. */
1506 IT_TRUNCATION,
1508 /* Continuation glyphs. See the comment for IT_TRUNCATION. */
1509 IT_CONTINUATION
1513 /* An enumerator for each text property that has a meaning for display
1514 purposes. */
1516 enum prop_idx
1518 FONTIFIED_PROP_IDX,
1519 FACE_PROP_IDX,
1520 INVISIBLE_PROP_IDX,
1521 DISPLAY_PROP_IDX,
1522 COMPOSITION_PROP_IDX,
1524 /* Not a property. Used to indicate changes in overlays. */
1525 OVERLAY_PROP_IDX,
1527 /* Sentinel. */
1528 LAST_PROP_IDX
1532 struct it
1534 /* The window in which we iterate over current_buffer (or a string). */
1535 Lisp_Object window;
1536 struct window *w;
1538 /* The window's frame. */
1539 struct frame *f;
1541 /* Function to call to load this structure with the next display
1542 element. */
1543 int (* method) P_ ((struct it *it));
1545 /* The next position at which to check for face changes, invisible
1546 text, overlay strings, end of text etc., which see. */
1547 int stop_charpos;
1549 /* Maximum string or buffer position + 1. ZV when iterating over
1550 current_buffer. */
1551 int end_charpos;
1553 /* C string to iterate over. Non-null means get characters from
1554 this string, otherwise characters are read from current_buffer
1555 or it->string. */
1556 unsigned char *s;
1558 /* Number of characters in the string (s, or it->string) we iterate
1559 over. */
1560 int string_nchars;
1562 /* Start and end of a visible region; -1 if the region is not
1563 visible in the window. */
1564 int region_beg_charpos, region_end_charpos;
1566 /* Position at which redisplay end trigger functions should be run. */
1567 int redisplay_end_trigger_charpos;
1569 /* 1 means multibyte characters are enabled. */
1570 unsigned multibyte_p : 1;
1572 /* 1 means window has a mode line at its top. */
1573 unsigned header_line_p : 1;
1575 /* 1 means `string' is the value of a `display' property.
1576 Don't handle some `display' properties in these strings. */
1577 unsigned string_from_display_prop_p : 1;
1579 /* Display table in effect or null for none. */
1580 struct Lisp_Char_Table *dp;
1582 /* Current display table vector to return characters from and its
1583 end. dpvec null means we are not returning characters from a
1584 display table entry; current.dpvec_index gives the current index
1585 into dpvec. This same mechanism is also used to return
1586 characters from translated control characters, i.e. `\003' or
1587 `^C'. */
1588 Lisp_Object *dpvec, *dpend;
1590 /* Length in bytes of the char that filled dpvec. A value of zero
1591 means that no character such character is involved. */
1592 int dpvec_char_len;
1594 /* Face id of the iterator saved in case a glyph from dpvec contains
1595 a face. The face is restored when all glyphs from dpvec have
1596 been delivered. */
1597 int saved_face_id;
1599 /* Vector of glyphs for control character translation. The pointer
1600 dpvec is set to ctl_chars when a control character is translated.
1601 This vector is also used for incomplete multibyte character
1602 translation (e.g \222\244). Such a character is at most 4 bytes,
1603 thus we need at most 16 bytes here. */
1604 Lisp_Object ctl_chars[16];
1606 /* Current buffer or string position of the iterator, including
1607 position in overlay strings etc. */
1608 struct display_pos current;
1610 /* Vector of overlays to process. Overlay strings are processed
1611 OVERLAY_STRING_CHUNK_SIZE at a time. */
1612 #define OVERLAY_STRING_CHUNK_SIZE 3
1613 Lisp_Object overlay_strings[OVERLAY_STRING_CHUNK_SIZE];
1615 /* Total number of overlay strings to process. This can be >
1616 OVERLAY_STRING_CHUNK_SIZE. */
1617 int n_overlay_strings;
1619 /* If non-nil, a Lisp string being processed. If
1620 current.overlay_string_index >= 0, this is an overlay string from
1621 pos. */
1622 Lisp_Object string;
1624 /* Stack of saved values. New entries are pushed when we begin to
1625 process an overlay string or a string from a `glyph' property.
1626 Entries are popped when we return to deliver display elements
1627 from what we previously had. */
1628 struct iterator_stack_entry
1630 int stop_charpos;
1631 int face_id;
1632 Lisp_Object string;
1633 struct display_pos pos;
1634 int end_charpos;
1635 int string_nchars;
1636 enum glyph_row_area area;
1637 unsigned multibyte_p : 1;
1638 unsigned string_from_display_prop_p : 1;
1639 unsigned display_ellipsis_p : 1;
1640 Lisp_Object space_width;
1641 short voffset;
1642 Lisp_Object font_height;
1644 stack[2];
1646 /* Stack pointer. */
1647 int sp;
1649 /* Setting of buffer-local variable selective-display-ellipsis. */
1650 unsigned selective_display_ellipsis_p : 1;
1652 /* 1 means control characters are translated into the form `^C'
1653 where the `^' can be replaced by a display table entry. */
1654 unsigned ctl_arrow_p : 1;
1656 /* -1 means selective display hides everything between a \r and the
1657 next newline; > 0 means hide lines indented more than that value. */
1658 int selective;
1660 /* An enumeration describing what the next display element is
1661 after a call to get_next_display_element. */
1662 enum display_element_type what;
1664 /* Face to use. */
1665 int face_id;
1667 /* Non-zero means that the current face has a box. */
1668 unsigned face_box_p : 1;
1670 /* Non-null means that the current character is the first in a run
1671 of characters with box face. */
1672 unsigned start_of_box_run_p : 1;
1674 /* Non-zero means that the current character is the last in a run
1675 of characters with box face. */
1676 unsigned end_of_box_run_p : 1;
1678 /* 1 means overlay strings at end_charpos have been processed. */
1679 unsigned overlay_strings_at_end_processed_p : 1;
1681 /* 1 means the actual glyph is not available in the current
1682 system. */
1683 unsigned glyph_not_available_p : 1;
1685 /* 1 means the next line in display_line continues a character
1686 consisting of more than one glyph, and some glyphs of this
1687 character have been put on the previous line. */
1688 unsigned starts_in_middle_of_char_p : 1;
1690 /* If 1, saved_face_id contains the id of the face in front of text
1691 skipped due to selective display. */
1692 unsigned face_before_selective_p : 1;
1694 /* The ID of the default face to use. One of DEFAULT_FACE_ID,
1695 MODE_LINE_FACE_ID, etc, depending on what we are displaying. */
1696 int base_face_id;
1698 /* If what == IT_CHARACTER, character and length in bytes. This is
1699 a character from a buffer or string. It may be different from
1700 the character displayed in case that
1701 unibyte_display_via_language_environment is set.
1703 If what == IT_COMPOSITION, the first component of a composition
1704 and length in bytes of the composition. */
1705 int c, len;
1707 /* If what == IT_COMPOSITION, identification number and length in
1708 chars of a composition. */
1709 int cmp_id, cmp_len;
1711 /* The character to display, possibly translated to multibyte
1712 if unibyte_display_via_language_environment is set. This
1713 is set after x_produce_glyphs has been called. */
1714 int char_to_display;
1716 /* If what == IT_IMAGE, the id of the image to display. */
1717 int image_id;
1719 /* Value of the `space-width' property, if any; nil if none. */
1720 Lisp_Object space_width;
1722 /* Computed from the value of the `raise' property. */
1723 short voffset;
1725 /* Value of the `height' property, if any; nil if none. */
1726 Lisp_Object font_height;
1728 /* Object and position where the current display element came from.
1729 Object can be a Lisp string in case the current display element
1730 comes from an overlay string, or it is buffer. Position is
1731 a position in object. */
1732 Lisp_Object object;
1733 struct text_pos position;
1735 /* 1 means lines are truncated. */
1736 unsigned truncate_lines_p : 1;
1738 /* Number of columns per \t. */
1739 short tab_width;
1741 /* Width in pixels of truncation and continuation glyphs. */
1742 short truncation_pixel_width, continuation_pixel_width;
1744 /* First and last visible x-position in the display area. If window
1745 is hscrolled by n columns, first_visible_x == n * CANON_X_UNIT
1746 (f), and last_visible_x == pixel width of W + first_visible_x. */
1747 int first_visible_x, last_visible_x;
1749 /* Last visible y-position + 1 in the display area without a mode
1750 line, if the window has one. */
1751 int last_visible_y;
1753 /* Additional space in pixels between lines (for window systems
1754 only.). */
1755 int extra_line_spacing;
1757 /* If non-null, glyphs are produced in glyph_row with each call to
1758 produce_glyphs. */
1759 struct glyph_row *glyph_row;
1761 /* The area of glyph_row to which glyphs are added. */
1762 enum glyph_row_area area;
1764 /* Number of glyphs needed for the last character requested via
1765 produce_glyphs. This is 1 except for tabs. */
1766 int nglyphs;
1768 /* Width of the display element in pixels. Result of
1769 produce_glyphs. */
1770 int pixel_width;
1772 /* Current, maximum logical, and maximum physical line height
1773 information. Result of produce_glyphs. */
1774 int ascent, descent, max_ascent, max_descent;
1775 int phys_ascent, phys_descent, max_phys_ascent, max_phys_descent;
1777 /* Current x pixel position within the display line. This value
1778 does not include the width of continuation lines in front of the
1779 line. The value of current_x is automatically incremented by
1780 pixel_width with each call to produce_glyphs. */
1781 int current_x;
1783 /* Accumulated width of continuation lines. If > 0, this means we
1784 are currently in a continuation line. This is initially zero and
1785 incremented/reset by display_line, move_it_to etc. */
1786 int continuation_lines_width;
1788 /* Current y-position. Automatically incremented by the height of
1789 glyph_row in move_it_to and display_line. */
1790 int current_y;
1792 /* Current vertical matrix position, or line number. Automatically
1793 incremented by move_it_to and display_line. */
1794 int vpos;
1796 /* Horizontal matrix position reached in move_it_in_display_line.
1797 Only set there, not in display_line. */
1798 int hpos;
1802 /* Access to positions of iterator IT. */
1804 #define IT_CHARPOS(IT) CHARPOS ((IT).current.pos)
1805 #define IT_BYTEPOS(IT) BYTEPOS ((IT).current.pos)
1806 #define IT_STRING_CHARPOS(IT) CHARPOS ((IT).current.string_pos)
1807 #define IT_STRING_BYTEPOS(IT) BYTEPOS ((IT).current.string_pos)
1809 /* Test if IT has reached the end of its buffer or string. This will
1810 only work after get_next_display_element has been called. */
1812 #define ITERATOR_AT_END_P(IT) ((IT)->what == IT_EOB)
1814 /* Non-zero means IT is at the end of a line. This is the case if it
1815 is either on a newline or on a carriage return and selective
1816 display hides the rest of the line. */
1818 #define ITERATOR_AT_END_OF_LINE_P(IT) \
1819 ((IT)->what == IT_CHARACTER \
1820 && ((IT)->c == '\n' \
1821 || ((IT)->c == '\r' && (IT)->selective)))
1823 /* Call produce_glyphs or produce_glyphs_hook, if set. Shortcut to
1824 avoid the function call overhead. */
1826 #define PRODUCE_GLYPHS(IT) \
1827 (rif \
1828 ? rif->produce_glyphs ((IT)) \
1829 : produce_glyphs ((IT)))
1831 /* Bit-flags indicating what operation move_it_to should perform. */
1833 enum move_operation_enum
1835 /* Stop if specified x-position is reached. */
1836 MOVE_TO_X = 0x01,
1838 /* Stop if specified y-position is reached. */
1839 MOVE_TO_Y = 0x02,
1841 /* Stop if specified vpos is reached. */
1842 MOVE_TO_VPOS = 0x04,
1844 /* Stop if specified buffer or string position is reached. */
1845 MOVE_TO_POS = 0x08
1850 /***********************************************************************
1851 Window-based redisplay interface
1852 ***********************************************************************/
1854 /* Structure used to describe runs of lines that must be scrolled. */
1856 struct run
1858 /* Source and destination y pixel position. */
1859 int desired_y, current_y;
1861 /* Source and destination vpos in matrix. */
1862 int desired_vpos, current_vpos;
1864 /* Height in pixels, number of glyph rows. */
1865 int height, nrows;
1869 /* Structure holding system-dependent interface functions needed
1870 for window-based redisplay. */
1872 struct redisplay_interface
1874 /* Produce glyphs/get display metrics for the display element IT is
1875 loaded with. */
1876 void (*produce_glyphs) P_ ((struct it *it));
1878 /* Write or insert LEN glyphs from STRING at the nominal output
1879 position. */
1880 void (*write_glyphs) P_ ((struct glyph *string, int len));
1881 void (*insert_glyphs) P_ ((struct glyph *start, int len));
1883 /* Clear from nominal output position to X. X < 0 means clear
1884 to right end of display. */
1885 void (*clear_end_of_line) P_ ((int x));
1887 /* Function to call to scroll the display as described by RUN on
1888 window W. */
1889 void (*scroll_run_hook) P_ ((struct window *w, struct run *run));
1891 /* Function to call after a line in a display has been completely
1892 updated. Used to draw truncation marks and alike. DESIRED_ROW
1893 is the desired row which has been updated. */
1894 void (*after_update_window_line_hook) P_ ((struct glyph_row *desired_row));
1896 /* Function to call before beginning to update window W in
1897 window-based redisplay. */
1898 void (*update_window_begin_hook) P_ ((struct window *w));
1900 /* Function to call after window W has been updated in window-based
1901 redisplay. CURSOR_ON_P non-zero means switch cursor on.
1902 MOUSE_FACE_OVERWRITTEN_P non-zero means that some lines in W
1903 that contained glyphs in mouse-face were overwritten, so we
1904 have to update the mouse hightlight. */
1905 void (*update_window_end_hook) P_ ((struct window *w, int cursor_on_p,
1906 int mouse_face_overwritten_p));
1908 /* Move cursor to row/column position VPOS/HPOS, pixel coordinates
1909 Y/X. HPOS/VPOS are window-relative row and column numbers and X/Y
1910 are window-relative pixel positions. */
1911 void (*cursor_to) P_ ((int vpos, int hpos, int y, int x));
1913 /* Flush the display of frame F. For X, this is XFlush. */
1914 void (*flush_display) P_ ((struct frame *f));
1916 /* Clear the mouse hightlight in window W, if there is any. */
1917 void (*clear_mouse_face) P_ ((struct window *w));
1919 /* Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
1920 frame F. */
1921 void (*get_glyph_overhangs) P_ ((struct glyph *glyph, struct frame *f,
1922 int *left, int *right));
1924 /* Fix the display of AREA of ROW in window W for overlapping rows.
1925 This function is called from redraw_overlapping_rows after
1926 desired rows have been made current. */
1927 void (*fix_overlapping_area) P_ ((struct window *w, struct glyph_row *row,
1928 enum glyph_row_area area));
1931 /* The current interface for window-based redisplay. */
1933 extern struct redisplay_interface *rif;
1935 /* Hook to call in estimate_mode_line_height. */
1937 extern int (* estimate_mode_line_height_hook) P_ ((struct frame *,
1938 enum face_id));
1941 /***********************************************************************
1942 Images
1943 ***********************************************************************/
1945 #ifdef HAVE_WINDOW_SYSTEM
1947 /* Structure forward declarations. */
1949 struct image;
1952 /* Each image format (JPEG, IIFF, ...) supported is described by
1953 a structure of the type below. */
1955 struct image_type
1957 /* A symbol uniquely identifying the image type, .e.g `jpeg'. */
1958 Lisp_Object *type;
1960 /* Check that SPEC is a valid image specification for the given
1961 image type. Value is non-zero if SPEC is valid. */
1962 int (* valid_p) P_ ((Lisp_Object spec));
1964 /* Load IMG which is used on frame F from information contained in
1965 IMG->spec. Value is non-zero if successful. */
1966 int (* load) P_ ((struct frame *f, struct image *img));
1968 /* Free resources of image IMG which is used on frame F. */
1969 void (* free) P_ ((struct frame *f, struct image *img));
1971 /* Next in list of all supported image types. */
1972 struct image_type *next;
1976 /* Structure describing an image. Specific image formats like XBM are
1977 converted into this form, so that display only has to deal with
1978 this type of image. */
1980 struct image
1982 /* The time in seconds at which the image was last displayed. Set
1983 in prepare_image_for_display. */
1984 unsigned long timestamp;
1986 /* Pixmaps of the image. */
1987 Pixmap pixmap, mask;
1989 /* Colors allocated for this image, if any. Allocated via xmalloc. */
1990 unsigned long *colors;
1991 int ncolors;
1993 /* A single `background color' for this image, for the use of anyone that
1994 cares about such a thing. Only valid if the `background_valid' field
1995 is true. This should generally be accessed by calling the accessor
1996 macro `IMAGE_BACKGROUND', which will heuristically calculate a value
1997 if necessary. */
1998 unsigned long background;
2000 /* True if this image has a `transparent' background -- that is, is
2001 uses an image mask. The accessor macro for this is
2002 `IMAGE_BACKGROUND_TRANSPARENT'. */
2003 unsigned background_transparent : 1;
2005 /* True if the `background' and `background_transparent' fields are
2006 valid, respectively. */
2007 unsigned background_valid : 1, background_transparent_valid : 1;
2009 /* Width and height of the image. */
2010 int width, height;
2012 /* These values are used for the rectangles displayed for images
2013 that can't be loaded. */
2014 #define DEFAULT_IMAGE_WIDTH 30
2015 #define DEFAULT_IMAGE_HEIGHT 30
2017 /* Percent of image height used as ascent. A value of
2018 CENTERED_IMAGE_ASCENT means draw center the image centered on the
2019 line. */
2020 int ascent;
2021 #define DEFAULT_IMAGE_ASCENT 50
2022 #define CENTERED_IMAGE_ASCENT -1
2024 /* Lisp specification of this image. */
2025 Lisp_Object spec;
2027 /* Relief to draw around the image. */
2028 int relief;
2030 /* Optional margins around the image. This includes the relief. */
2031 int hmargin, vmargin;
2033 /* Reference to the type of the image. */
2034 struct image_type *type;
2036 /* 1 means that loading the image failed. Don't try again. */
2037 unsigned load_failed_p;
2039 /* A place for image types to store additional data. The member
2040 data.lisp_val is marked during GC, so it's safe to store Lisp data
2041 there. Image types should free this data when their `free'
2042 function is called. */
2043 struct
2045 int int_val;
2046 void *ptr_val;
2047 Lisp_Object lisp_val;
2048 } data;
2050 /* Hash value of image specification to speed up comparisons. */
2051 unsigned hash;
2053 /* Image id of this image. */
2054 int id;
2056 /* Hash collision chain. */
2057 struct image *next, *prev;
2061 /* Cache of images. Each frame has a cache. X frames with the same
2062 x_display_info share their caches. */
2064 struct image_cache
2066 /* Hash table of images. */
2067 struct image **buckets;
2069 /* Vector mapping image ids to images. */
2070 struct image **images;
2072 /* Allocated size of `images'. */
2073 unsigned size;
2075 /* Number of images in the cache. */
2076 unsigned used;
2078 /* Reference count (number of frames sharing this cache). */
2079 int refcount;
2083 /* Value is a pointer to the image with id ID on frame F, or null if
2084 no image with that id exists. */
2086 #define IMAGE_FROM_ID(F, ID) \
2087 (((ID) >= 0 && (ID) < (FRAME_X_IMAGE_CACHE (F)->used)) \
2088 ? FRAME_X_IMAGE_CACHE (F)->images[ID] \
2089 : NULL)
2091 /* Size of bucket vector of image caches. Should be prime. */
2093 #define IMAGE_CACHE_BUCKETS_SIZE 1001
2095 #endif /* HAVE_WINDOW_SYSTEM */
2099 /***********************************************************************
2100 Tool-bars
2101 ***********************************************************************/
2103 /* Enumeration defining where to find tool-bar item information in
2104 tool-bar items vectors stored with frames. Each tool-bar item
2105 occupies TOOL_BAR_ITEM_NSLOTS elements in such a vector. */
2107 enum tool_bar_item_idx
2109 /* The key of the tool-bar item. Used to remove items when a binding
2110 for `undefined' is found. */
2111 TOOL_BAR_ITEM_KEY,
2113 /* Non-nil if item is enabled. */
2114 TOOL_BAR_ITEM_ENABLED_P,
2116 /* Non-nil if item is selected (pressed). */
2117 TOOL_BAR_ITEM_SELECTED_P,
2119 /* Caption. */
2120 TOOL_BAR_ITEM_CAPTION,
2122 /* Image(s) to display. This is either a single image specification
2123 or a vector of specifications. */
2124 TOOL_BAR_ITEM_IMAGES,
2126 /* The binding. */
2127 TOOL_BAR_ITEM_BINDING,
2129 /* Button type. One of nil, `:radio' or `:toggle'. */
2130 TOOL_BAR_ITEM_TYPE,
2132 /* Help string. */
2133 TOOL_BAR_ITEM_HELP,
2135 /* Sentinel = number of slots in tool_bar_items occupied by one
2136 tool-bar item. */
2137 TOOL_BAR_ITEM_NSLOTS
2141 /* An enumeration for the different images that can be specified
2142 for a tool-bar item. */
2144 enum tool_bar_item_image
2146 TOOL_BAR_IMAGE_ENABLED_SELECTED,
2147 TOOL_BAR_IMAGE_ENABLED_DESELECTED,
2148 TOOL_BAR_IMAGE_DISABLED_SELECTED,
2149 TOOL_BAR_IMAGE_DISABLED_DESELECTED
2152 /* Non-zero means raise tool-bar buttons when the mouse moves over them. */
2154 extern int auto_raise_tool_bar_buttons_p;
2156 /* Margin around tool-bar buttons in pixels. */
2158 extern Lisp_Object Vtool_bar_button_margin;
2160 /* Thickness of relief to draw around tool-bar buttons. */
2162 extern int tool_bar_button_relief;
2164 /* Default values of the above variables. */
2166 #define DEFAULT_TOOL_BAR_BUTTON_MARGIN 1
2167 #define DEFAULT_TOOL_BAR_BUTTON_RELIEF 3
2169 /* The height in pixels of the default tool-bar images. */
2171 #define DEFAULT_TOOL_BAR_IMAGE_HEIGHT 24
2174 /***********************************************************************
2175 Function Prototypes
2176 ***********************************************************************/
2178 /* Defined in xdisp.c */
2180 struct glyph_row *row_containing_pos P_ ((struct window *, int,
2181 struct glyph_row *,
2182 struct glyph_row *, int));
2183 int string_buffer_position P_ ((struct window *, Lisp_Object, int));
2184 int line_bottom_y P_ ((struct it *));
2185 int display_prop_intangible_p P_ ((Lisp_Object));
2186 void resize_echo_area_exactly P_ ((void));
2187 int resize_mini_window P_ ((struct window *, int));
2188 int try_window P_ ((Lisp_Object, struct text_pos));
2189 void window_box P_ ((struct window *, int, int *, int *, int *, int *));
2190 int window_box_height P_ ((struct window *));
2191 int window_text_bottom_y P_ ((struct window *));
2192 int window_box_width P_ ((struct window *, int));
2193 int window_box_left P_ ((struct window *, int));
2194 int window_box_right P_ ((struct window *, int));
2195 void window_box_edges P_ ((struct window *, int, int *, int *, int *, int *));
2196 void mark_window_display_accurate P_ ((Lisp_Object, int));
2197 void redisplay_preserve_echo_area P_ ((int));
2198 void set_cursor_from_row P_ ((struct window *, struct glyph_row *,
2199 struct glyph_matrix *, int, int, int, int));
2200 void init_iterator P_ ((struct it *, struct window *, int,
2201 int, struct glyph_row *, enum face_id));
2202 void init_iterator_to_row_start P_ ((struct it *, struct window *,
2203 struct glyph_row *));
2204 int get_next_display_element P_ ((struct it *));
2205 void set_iterator_to_next P_ ((struct it *, int));
2206 void produce_glyphs P_ ((struct it *));
2207 void produce_special_glyphs P_ ((struct it *, enum display_element_type));
2208 void start_display P_ ((struct it *, struct window *, struct text_pos));
2209 void move_it_to P_ ((struct it *, int, int, int, int, int));
2210 void move_it_vertically P_ ((struct it *, int));
2211 void move_it_vertically_backward P_ ((struct it *, int));
2212 void move_it_by_lines P_ ((struct it *, int, int));
2213 void move_it_past_eol P_ ((struct it *));
2214 int frame_mode_line_height P_ ((struct frame *));
2215 void highlight_trailing_whitespace P_ ((struct frame *, struct glyph_row *));
2216 int tool_bar_item_info P_ ((struct frame *, struct glyph *, int *));
2217 extern Lisp_Object Qtool_bar;
2218 extern Lisp_Object Vshow_trailing_whitespace;
2219 extern int redisplaying_p;
2220 extern Lisp_Object Vimage_types;
2221 extern void add_to_log P_ ((char *, Lisp_Object, Lisp_Object));
2222 extern int help_echo_showing_p;
2223 extern int current_mode_line_height, current_header_line_height;
2224 extern int cursor_in_non_selected_windows;
2226 /* Defined in sysdep.c */
2228 void get_frame_size P_ ((int *, int *));
2229 void request_sigio P_ ((void));
2230 void unrequest_sigio P_ ((void));
2231 int tabs_safe_p P_ ((void));
2232 void init_baud_rate P_ ((void));
2233 void init_sigio P_ ((int));
2235 /* Defined in xfaces.c */
2237 #ifdef HAVE_X_WINDOWS
2238 void x_free_colors P_ ((struct frame *, unsigned long *, int));
2239 #endif
2241 void update_face_from_frame_parameter P_ ((struct frame *, Lisp_Object,
2242 Lisp_Object));
2243 Lisp_Object tty_color_name P_ ((struct frame *, int));
2244 void clear_face_cache P_ ((int));
2245 unsigned long load_color P_ ((struct frame *, struct face *, Lisp_Object,
2246 enum lface_attribute_index));
2247 void unload_color P_ ((struct frame *, unsigned long));
2248 int frame_update_line_height P_ ((struct frame *));
2249 int ascii_face_of_lisp_face P_ ((struct frame *, int));
2250 void prepare_face_for_display P_ ((struct frame *, struct face *));
2251 int xstricmp P_ ((unsigned char *, unsigned char *));
2252 int lookup_face P_ ((struct frame *, Lisp_Object *, int, struct face *));
2253 int lookup_named_face P_ ((struct frame *, Lisp_Object, int));
2254 int smaller_face P_ ((struct frame *, int, int));
2255 int face_with_height P_ ((struct frame *, int, int));
2256 int lookup_derived_face P_ ((struct frame *, Lisp_Object, int, int));
2257 void init_frame_faces P_ ((struct frame *));
2258 void free_frame_faces P_ ((struct frame *));
2259 void recompute_basic_faces P_ ((struct frame *));
2260 int face_at_buffer_position P_ ((struct window *, int, int, int, int *,
2261 int, int));
2262 int face_at_string_position P_ ((struct window *, Lisp_Object, int, int, int,
2263 int, int *, enum face_id, int));
2264 int compute_char_face P_ ((struct frame *, int, Lisp_Object));
2265 void free_all_realized_faces P_ ((Lisp_Object));
2266 extern Lisp_Object Qforeground_color, Qbackground_color;
2267 extern char unspecified_fg[], unspecified_bg[];
2268 void free_realized_multibyte_face P_ ((struct frame *, int));
2270 /* Defined in xfns.c */
2272 #ifdef HAVE_X_WINDOWS
2273 void gamma_correct P_ ((struct frame *, XColor *));
2274 #endif
2275 #ifdef WINDOWSNT
2276 void gamma_correct P_ ((struct frame *, COLORREF *));
2277 #endif
2279 #ifdef HAVE_WINDOW_SYSTEM
2281 void x_kill_gs_process P_ ((Pixmap, struct frame *));
2282 int x_screen_planes P_ ((struct frame *));
2283 void x_implicitly_set_name P_ ((struct frame *, Lisp_Object, Lisp_Object));
2284 struct image_cache *make_image_cache P_ ((void));
2285 void free_image_cache P_ ((struct frame *));
2286 void clear_image_cache P_ ((struct frame *, int));
2287 void forall_images_in_image_cache P_ ((struct frame *,
2288 void (*) P_ ((struct image *))));
2289 int valid_image_p P_ ((Lisp_Object));
2290 void prepare_image_for_display P_ ((struct frame *, struct image *));
2291 int lookup_image P_ ((struct frame *, Lisp_Object));
2293 #ifdef HAVE_X_WINDOWS
2294 unsigned long image_background P_ ((struct image *, struct frame *,
2295 XImage *ximg));
2296 int image_background_transparent P_ ((struct image *, struct frame *,
2297 XImage *mask));
2298 #endif /* HAVE_X_WINDOWS */
2300 extern Lisp_Object tip_frame;
2301 extern Window tip_window;
2302 EXFUN (Fx_show_tip, 6);
2303 EXFUN (Fx_hide_tip, 0);
2304 extern void start_hourglass P_ ((void));
2305 extern void cancel_hourglass P_ ((void));
2306 extern int display_hourglass_p;
2308 /* Returns the background color of IMG, calculating one heuristically if
2309 necessary. If non-zero, XIMG is an existing XImage object to use for
2310 the heuristic. */
2312 #define IMAGE_BACKGROUND(img, f, ximg) \
2313 ((img)->background_valid \
2314 ? (img)->background \
2315 : image_background (img, f, ximg))
2317 /* Returns true if IMG has a `transparent' background, using heuristics
2318 to decide if necessary. If non-zero, MASK is an existing XImage
2319 object to use for the heuristic. */
2321 #define IMAGE_BACKGROUND_TRANSPARENT(img, f, mask) \
2322 ((img)->background_transparent_valid \
2323 ? (img)->background_transparent \
2324 : image_background_transparent (img, f, mask))
2326 #endif /* HAVE_WINDOW_SYSTEM */
2329 /* Defined in xmenu.c */
2331 int popup_activated P_ ((void));
2333 /* Defined in dispnew.c */
2335 extern int inverse_video;
2336 extern int required_matrix_width P_ ((struct window *));
2337 extern int required_matrix_height P_ ((struct window *));
2338 extern int estimate_mode_line_height P_ ((struct frame *, enum face_id));
2339 extern Lisp_Object mode_line_string P_ ((struct window *, int, int, int, int *));
2340 extern void redraw_frame P_ ((struct frame *));
2341 extern void redraw_garbaged_frames P_ ((void));
2342 extern void cancel_line P_ ((int, struct frame *));
2343 extern void init_desired_glyphs P_ ((struct frame *));
2344 extern int scroll_frame_lines P_ ((struct frame *, int, int, int, int));
2345 extern int direct_output_for_insert P_ ((int));
2346 extern int direct_output_forward_char P_ ((int));
2347 extern int update_frame P_ ((struct frame *, int, int));
2348 extern int scrolling P_ ((struct frame *));
2349 extern void bitch_at_user P_ ((void));
2350 void adjust_glyphs P_ ((struct frame *));
2351 void free_glyphs P_ ((struct frame *));
2352 void free_window_matrices P_ ((struct window *));
2353 void check_glyph_memory P_ ((void));
2354 void mirrored_line_dance P_ ((struct glyph_matrix *, int, int, int *, char *));
2355 void clear_glyph_matrix P_ ((struct glyph_matrix *));
2356 void clear_current_matrices P_ ((struct frame *f));
2357 void clear_desired_matrices P_ ((struct frame *));
2358 void shift_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
2359 int, int, int));
2360 void rotate_matrix P_ ((struct glyph_matrix *, int, int, int));
2361 void increment_matrix_positions P_ ((struct glyph_matrix *,
2362 int, int, int, int));
2363 void blank_row P_ ((struct window *, struct glyph_row *, int));
2364 void increment_row_positions P_ ((struct glyph_row *, int, int));
2365 void enable_glyph_matrix_rows P_ ((struct glyph_matrix *, int, int, int));
2366 void clear_glyph_row P_ ((struct glyph_row *));
2367 void prepare_desired_row P_ ((struct glyph_row *));
2368 int line_hash_code P_ ((struct glyph_row *));
2369 void set_window_update_flags P_ ((struct window *, int));
2370 void write_glyphs P_ ((struct glyph *, int));
2371 void insert_glyphs P_ ((struct glyph *, int));
2372 void redraw_frame P_ ((struct frame *));
2373 void redraw_garbaged_frames P_ ((void));
2374 int scroll_cost P_ ((struct frame *, int, int, int));
2375 int direct_output_for_insert P_ ((int));
2376 int direct_output_forward_char P_ ((int));
2377 int update_frame P_ ((struct frame *, int, int));
2378 void update_single_window P_ ((struct window *, int));
2379 int scrolling P_ ((struct frame *));
2380 void buffer_posn_from_coords P_ ((struct window *, int *, int *,
2381 Lisp_Object *, struct display_pos *));
2382 void do_pending_window_change P_ ((int));
2383 void change_frame_size P_ ((struct frame *, int, int, int, int, int));
2384 void bitch_at_user P_ ((void));
2385 Lisp_Object sit_for P_ ((int, int, int, int, int));
2386 void init_display P_ ((void));
2387 void syms_of_display P_ ((void));
2388 extern Lisp_Object Qredisplay_dont_pause;
2390 /* Defined in term.c */
2392 extern void ring_bell P_ ((void));
2393 extern void set_terminal_modes P_ ((void));
2394 extern void reset_terminal_modes P_ ((void));
2395 extern void update_begin P_ ((struct frame *));
2396 extern void update_end P_ ((struct frame *));
2397 extern void set_terminal_window P_ ((int));
2398 extern void set_scroll_region P_ ((int, int));
2399 extern void turn_off_insert P_ ((void));
2400 extern void turn_off_highlight P_ ((void));
2401 extern void background_highlight P_ ((void));
2402 extern void clear_frame P_ ((void));
2403 extern void clear_end_of_line P_ ((int));
2404 extern void clear_end_of_line_raw P_ ((int));
2405 extern void delete_glyphs P_ ((int));
2406 extern void ins_del_lines P_ ((int, int));
2407 extern int string_cost P_ ((char *));
2408 extern int per_line_cost P_ ((char *));
2409 extern void calculate_costs P_ ((struct frame *));
2410 extern void term_init P_ ((char *));
2411 extern void fatal P_ ((/* char *, ... */));
2412 void cursor_to P_ ((int, int));
2414 /* Defined in scroll.c */
2416 extern int scrolling_max_lines_saved P_ ((int, int, int *, int *, int *));
2417 extern int scroll_cost P_ ((struct frame *, int, int, int));
2418 extern void do_line_insertion_deletion_costs P_ ((struct frame *, char *,
2419 char *, char *, char *,
2420 char *, char *, int));
2421 void scrolling_1 P_ ((struct frame *, int, int, int, int *, int *, int *,
2422 int *, int));
2424 #endif /* not DISPEXTERN_H_INCLUDED */