(read_minibuf): Store the object, not the string, into the history variable.
[emacs.git] / src / xterm.h
blob439ae4d04c8bc74a14d67dfa2d080567b0163f4c
1 /* Definitions and headers for communication with X protocol.
2 Copyright (C) 1989, 1993, 1994 Free Software Foundation, Inc.
4 This file is part of GNU Emacs.
6 GNU Emacs is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs; see the file COPYING. If not, write to
18 the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
20 #ifdef HAVE_X11
21 #include <X11/Xlib.h>
22 #include <X11/cursorfont.h>
23 #include <X11/Xutil.h>
24 #include <X11/keysym.h>
25 #include <X11/Xatom.h>
26 #include <X11/Xresource.h>
27 #else
28 #include <X/Xlib.h>
29 #endif /* HAVE_X11 */
31 #ifdef USE_X_TOOLKIT
32 #include <X11/StringDefs.h>
33 #include <X11/IntrinsicP.h> /* CoreP.h needs this */
34 #include <X11/CoreP.h> /* foul, but we need this to use our own
35 window inside a widget instead of one
36 that Xt creates... */
37 #include <X11/StringDefs.h>
38 #endif
40 /* Define a queue for X-events. One such queue is used for mouse clicks.
41 Another is used for expose events. */
43 #define EVENT_BUFFER_SIZE 64
45 /* Max and Min sizes in character columns. */
46 #define MINWIDTH 10
47 #define MINHEIGHT 10
48 #define MAXWIDTH 300
49 #define MAXHEIGHT 80
51 #ifdef HAVE_X11
53 /* HAVE_X11R4 is defined if we have the features of X11R4. It should
54 be defined when we're using X11R5, since X11R5 has the features of
55 X11R4. If, in the future, we find we need more of these flags
56 (HAVE_X11R5, for example), code should always be written to test
57 the most recent flag first:
59 #ifdef HAVE_X11R5
60 ...
61 #elif HAVE_X11R4
62 ...
63 #elif HAVE_X11
64 ...
65 #endif
67 If you ever find yourself writing a "#ifdef HAVE_FOO" clause that
68 looks a lot like another one, consider moving the text into a macro
69 whose definition is configuration-dependent, but whose usage is
70 universal - like the stuff in systime.h.
72 It turns out that we can auto-detect whether we're being compiled
73 with X11R3 or X11R4 by looking for the flag macros for R4 structure
74 members that R3 doesn't have. */
75 #ifdef PBaseSize
76 /* AIX 3.1's X is somewhere between X11R3 and X11R4. It has
77 PBaseSize, but not XWithdrawWindow, XSetWMName, XSetWMNormalHints,
78 XSetWMIconName.
79 AIX 3.2 is at least X11R4. */
80 #if (!defined AIX) || (defined AIX3_2)
81 #define HAVE_X11R4
82 #endif
83 #endif
85 #ifdef XlibSpecificationRelease
86 #if XlibSpecificationRelease >= 5
87 #define HAVE_X11R5
88 /* In case someone has X11R5 on AIX 3.1,
89 make sure HAVE_X11R4 is defined as well as HAVE_X11R5. */
90 #define HAVE_X11R4
91 #endif
92 #endif
94 #define PIX_TYPE unsigned long
95 #define XDISPLAY x_current_display,
96 #define XFlushQueue() XFlush(x_current_display)
97 #define BLACK_PIX_DEFAULT BlackPixel (x_current_display, \
98 XDefaultScreen (x_current_display))
99 #define WHITE_PIX_DEFAULT WhitePixel (x_current_display, \
100 XDefaultScreen (x_current_display))
101 #define DISPLAY_SCREEN_ARG x_current_display, \
102 XDefaultScreen (x_current_display)
103 #define DISPLAY_CELLS DisplayCells (x_current_display, XDefaultScreen (x_current_display))
104 #define ROOT_WINDOW RootWindow (x_current_display, DefaultScreen (x_current_display))
105 #define FONT_TYPE XFontStruct
106 #define Color XColor
108 #define XExposeRegionEvent XExposeEvent
109 #define Bitmap Pixmap /* In X11, Bitmaps are a kind of
110 Pixmap. */
111 #define WINDOWINFO_TYPE XWindowAttributes
112 #define XGetWindowInfo(w, i) XGetWindowAttributes (x_current_display, \
113 (w), (i))
114 #define XGetFont(f) XLoadQueryFont (x_current_display, (f))
115 #define XLoseFont(f) XFreeFont (x_current_display, (f))
116 #define XStuffPending() XPending (x_current_display)
117 #define XClear(w) XClearWindow (x_current_display, (w))
118 #define XWarpMousePointer(w,x,y) XWarpPointer (x_current_display, None, w, \
119 0,0,0,0, x, y)
120 #define XHandleError XSetErrorHandler
121 #define XHandleIOError XSetIOErrorHandler
123 #define XChangeWindowSize(w,x,y) XResizeWindow(x_current_display,w,x,y)
125 #define FONT_WIDTH(f) ((f)->max_bounds.width)
126 #define FONT_HEIGHT(f) ((f)->ascent + (f)->descent)
127 #define FONT_BASE(f) ((f)->ascent)
129 /* The mask of events that text windows always want to receive. This
130 does not include mouse movement events. It is used when the window
131 is created (in x_window) and when we ask/unask for mouse movement
132 events (in XTmouse_tracking_enable).
134 We do include ButtonReleases in this set because elisp isn't always
135 fast enough to catch them when it wants them, and they're rare
136 enough that they don't use much processor time. */
138 #define STANDARD_EVENT_SET \
139 (KeyPressMask \
140 | ExposureMask \
141 | ButtonPressMask \
142 | ButtonReleaseMask \
143 | PointerMotionMask \
144 | PointerMotionHintMask \
145 | StructureNotifyMask \
146 | FocusChangeMask \
147 | LeaveWindowMask \
148 | EnterWindowMask \
149 | VisibilityChangeMask)
151 #else /* X10 */
153 #define ConnectionNumber(dpy) dpyno()
154 #define PIX_TYPE int
155 #define XDISPLAY
156 #define XFlushQueue() XFlush()
157 #define BLACK_PIX_DEFAULT BlackPixel
158 #define WHITE_PIX_DEFAULT WhitePixel
159 #define DISPLAY_SCREEN_ARG
160 #define DISPLAY_CELLS DisplayCells ()
161 #define ROOT_WINDOW RootWindow
162 #define XFree free
163 #define FONT_TYPE FontInfo
165 #define WINDOWINFO_TYPE WindowInfo
166 #define XGetWindowInfo(w, i) XQueryWindow ((w), (i))
167 #define XGetFont(f) XOpenFont ((f))
168 #define XLoseFont(f) XCloseFont ((f))
169 #define XStuffPending() XPending ()
170 #define XWarpMousePointer(w,x,y) XWarpMouse (w,x,y)
171 #define XHandleError XErrorHandler
172 #define XHandleIOError XIOErrorHandler
174 #define FONT_WIDTH(f) ((f)->width)
175 #define FONT_HEIGHT(f) ((f)->height)
176 #define FONT_BASE(f) ((f)->base)
178 #define XChangeWindowSize(w,x,y) XChangeWindow(w,x,y)
180 #endif /* X10 */
182 struct event_queue
184 int rindex; /* Index at which to fetch next. */
185 int windex; /* Index at which to store next. */
186 XEvent xrep[EVENT_BUFFER_SIZE];
189 /* Queue for mouse clicks. */
190 extern struct event_queue x_mouse_queue;
192 /* This is the X connection that we are using. */
194 extern Display *x_current_display;
196 /* This checks to make sure we have a display. */
197 extern void check_x ();
199 extern struct frame *x_window_to_frame ();
201 #ifdef USE_X_TOOLKIT
202 extern struct frame *x_any_window_to_frame ();
203 extern struct frame *x_top_window_to_frame ();
204 #endif
206 /* The frame (if any) which has the X window that has keyboard focus.
207 Zero if none. This is examined by Ffocus_frame in xfns.c */
209 extern struct frame *x_focus_frame;
211 #ifdef HAVE_X11
212 /* Variables associated with the X display screen this emacs is using. */
214 /* How many screens this X display has. */
215 extern int x_screen_count;
217 /* The vendor supporting this X server. */
218 extern Lisp_Object Vx_vendor;
220 /* The vendor's release number for this X server. */
221 extern int x_release;
223 /* Height of this X screen in pixels. */
224 extern int x_screen_height;
226 /* Height of this X screen in millimeters. */
227 extern int x_screen_height_mm;
229 /* Width of this X screen in pixels. */
230 extern int x_screen_width;
232 /* Width of this X screen in millimeters. */
233 extern int x_screen_width_mm;
235 /* Does this X screen do backing store? */
236 extern Lisp_Object Vx_backing_store;
238 /* Does this X screen do save-unders? */
239 extern int x_save_under;
241 /* Number of planes for this screen. */
242 extern int x_screen_planes;
244 /* X Visual type of this screen. */
245 extern Lisp_Object Vx_screen_visual;
247 /* Mask of which mouse buttons are currently held down. */
248 extern unsigned int x_mouse_grabbed;
250 #endif /* HAVE_X11 */
252 enum text_cursor_kinds {
253 filled_box_cursor, hollow_box_cursor, bar_cursor
256 /* For each X display, we have a structure that records
257 information about it. */
259 struct x_screen
261 /* Chain of all x_display structures. */
262 struct x_display *next;
263 /* This says how to access this display in Xlib. */
264 Display *x_display_value;
265 /* This records previous values returned by x-list-fonts. */
266 Lisp_Object font_list_cache;
267 /* The name of this display. */
268 Lisp_Object name;
269 /* Number of frames that are on this display. */
270 int reference_count;
273 /* Each X frame object points to its own struct x_display object
274 in the display.x field. The x_display structure contains all
275 the information that is specific to X windows. */
277 struct x_display
279 /* Position of the X window (x and y offsets in root window). */
280 int left_pos;
281 int top_pos;
283 /* Border width of the X window as known by the X window system. */
284 int border_width;
286 /* Size of the X window in pixels. */
287 int pixel_height, pixel_width;
289 /* Height of a line, in pixels. */
290 int line_height;
292 #ifdef HAVE_X11
293 /* The tiled border used when the mouse is out of the frame. */
294 Pixmap border_tile;
296 /* Here are the Graphics Contexts for the default font. */
297 GC normal_gc; /* Normal video */
298 GC reverse_gc; /* Reverse video */
299 GC cursor_gc; /* cursor drawing */
300 #endif /* HAVE_X11 */
302 /* Width of the internal border. This is a line of background color
303 just inside the window's border. When the frame is selected,
304 a highlighting is displayed inside the internal border. */
305 int internal_border_width;
307 /* The X window used for this frame.
308 May be zero while the frame object is being created
309 and the X window has not yet been created. */
310 Window window_desc;
312 /* The X window used for the bitmap icon;
313 or 0 if we don't have a bitmap icon. */
314 Window icon_desc;
316 /* The X window that is the parent of this X window.
317 Usually but not always RootWindow. */
318 Window parent_desc;
320 #ifdef USE_X_TOOLKIT
321 /* The widget of this screen. This is the window of a "shell" widget. */
322 Widget widget;
323 /* The XmPanedWindows... */
324 Widget column_widget;
325 /* The widget of the edit portion of this screen; the window in
326 "window_desc" is inside of this. */
327 Widget edit_widget;
329 Widget menubar_widget;
330 #endif
332 /* If >=0, a bitmap index. The indicated bitmap is used for the
333 icon. */
334 int icon_bitmap;
336 FONT_TYPE *font;
338 /* Pixel values used for various purposes.
339 border_pixel may be -1 meaning use a gray tile. */
340 PIX_TYPE background_pixel;
341 PIX_TYPE foreground_pixel;
342 PIX_TYPE cursor_pixel;
343 PIX_TYPE border_pixel;
344 PIX_TYPE mouse_pixel;
345 PIX_TYPE cursor_foreground_pixel;
347 /* Descriptor for the cursor in use for this window. */
348 #ifdef HAVE_X11
349 Cursor text_cursor;
350 Cursor nontext_cursor;
351 Cursor modeline_cursor;
352 Cursor cross_cursor;
353 #else
354 Cursor cursor;
355 #endif
357 /* The name that was associated with the icon, the last time
358 it was refreshed. Usually the same as the name of the
359 buffer in the currently selected window in the frame */
360 char *icon_label;
362 /* Flag to set when the X window needs to be completely repainted. */
363 int needs_exposure;
365 /* What kind of text cursor is drawn in this window right now?
366 (If there is no cursor (phys_cursor_x < 0), then this means nothing.) */
367 enum text_cursor_kinds current_cursor;
369 /* What kind of text cursor should we draw in the future?
370 This should always be filled_box_cursor or bar_cursor. */
371 enum text_cursor_kinds desired_cursor;
373 /* These are the current window manager hints. It seems that
374 XSetWMHints, when presented with an unset bit in the `flags'
375 member of the hints structure, does not leave the corresponding
376 attribute unchanged; rather, it resets that attribute to its
377 default value. For example, unless you set the `icon_pixmap'
378 field and the `IconPixmapHint' bit, XSetWMHints will forget what
379 your icon pixmap was. This is rather troublesome, since some of
380 the members (for example, `input' and `icon_pixmap') want to stay
381 the same throughout the execution of Emacs. So, we keep this
382 structure around, just leaving values in it and adding new bits
383 to the mask as we go. */
384 XWMHints wm_hints;
386 /* The size of the extra width currently allotted for vertical
387 scroll bars, in pixels. */
388 int vertical_scroll_bar_extra;
390 /* Table of parameter faces for this frame. Any X resources (pixel
391 values, fonts) referred to here have been allocated explicitly
392 for this face, and should be freed if we change the face. */
393 struct face **param_faces;
394 int n_param_faces;
396 /* Table of computed faces for this frame. These are the faces
397 whose indexes go into the upper bits of a glyph, computed by
398 combining the parameter faces specified by overlays, text
399 properties, and what have you. The X resources mentioned here
400 are all shared with parameter faces. */
401 struct face **computed_faces;
402 int n_computed_faces; /* How many are valid */
403 int size_computed_faces; /* How many are allocated */
405 /* This is the gravity value for the specified window position. */
406 int win_gravity;
408 /* The geometry flags for this window. */
409 int size_hint_flags;
411 /* This is the Emacs structure for the X display this frame is on. */
412 struct x_screen *x_screen;
415 /* Get at the computed faces of an X window frame. */
416 #define FRAME_PARAM_FACES(f) ((f)->display.x->param_faces)
417 #define FRAME_N_PARAM_FACES(f) ((f)->display.x->n_param_faces)
418 #define FRAME_DEFAULT_PARAM_FACE(f) (FRAME_PARAM_FACES (f)[0])
419 #define FRAME_MODE_LINE_PARAM_FACE(f) (FRAME_PARAM_FACES (f)[1])
421 #define FRAME_COMPUTED_FACES(f) ((f)->display.x->computed_faces)
422 #define FRAME_N_COMPUTED_FACES(f) ((f)->display.x->n_computed_faces)
423 #define FRAME_SIZE_COMPUTED_FACES(f) ((f)->display.x->size_computed_faces)
424 #define FRAME_DEFAULT_FACE(f) ((f)->display.x->computed_faces[0])
425 #define FRAME_MODE_LINE_FACE(f) ((f)->display.x->computed_faces[1])
427 /* Return the window associated with the frame F. */
428 #define FRAME_X_WINDOW(f) ((f)->display.x->window_desc)
430 #define FRAME_FOREGROUND_PIXEL(f) ((f)->display.x->foreground_pixel)
431 #define FRAME_BACKGROUND_PIXEL(f) ((f)->display.x->background_pixel)
432 #define FRAME_FONT(f) ((f)->display.x->font)
434 #define FRAME_X_SCREEN(f) ((f)->display.x->x_screen)
436 /* This is the `Display *' which frame F is on. */
437 #define FRAME_X_DISPLAY(f) ((f)->display.x->x_screen->x_display_value)
439 /* These two really ought to be called FRAME_PIXEL_{WIDTH,HEIGHT}. */
440 #define PIXEL_WIDTH(f) ((f)->display.x->pixel_width)
441 #define PIXEL_HEIGHT(f) ((f)->display.x->pixel_height)
443 #define FRAME_DESIRED_CURSOR(f) ((f)->display.x->desired_cursor)
446 /* When X windows are used, a glyph may be a 16 bit unsigned datum.
447 The high order byte is the face number and is used as an index
448 in the face table. A face is a font plus:
449 1) the unhighlighted foreground color,
450 2) the unhighlighted background color.
451 For highlighting, the two colors are exchanged.
452 Face number 0 is unused. The low order byte of a glyph gives
453 the character within the font. All fonts are assumed to be
454 fixed width, and to have the same height and width. */
456 #ifdef HAVE_X11
458 /* Face declared in dispextern.h */
460 #else /* X10 */
462 struct face
464 FONT_TYPE *font; /* Font info for specified font. */
465 int fg; /* Unhighlighted foreground. */
466 int bg; /* Unhighlighted background. */
468 #endif /* X10 */
470 #define MAX_FACES_AND_GLYPHS 256
471 extern struct face *x_face_table[];
474 /* X-specific scroll bar stuff. */
476 /* We represent scroll bars as lisp vectors. This allows us to place
477 references to them in windows without worrying about whether we'll
478 end up with windows referring to dead scroll bars; the garbage
479 collector will free it when its time comes.
481 We use struct scroll_bar as a template for accessing fields of the
482 vector. */
484 struct scroll_bar {
486 /* These fields are shared by all vectors. */
487 EMACS_INT size_from_Lisp_Vector_struct;
488 struct Lisp_Vector *next_from_Lisp_Vector_struct;
490 /* The window we're a scroll bar for. */
491 Lisp_Object window;
493 /* The next and previous in the chain of scroll bars in this frame. */
494 Lisp_Object next, prev;
496 /* The X window representing this scroll bar. Since this is a full
497 32-bit quantity, we store it split into two 32-bit values. */
498 Lisp_Object x_window_low, x_window_high;
500 /* The position and size of the scroll bar in pixels, relative to the
501 frame. */
502 Lisp_Object top, left, width, height;
504 /* The starting and ending positions of the handle, relative to the
505 handle area (i.e. zero is the top position, not
506 SCROLL_BAR_TOP_BORDER). If they're equal, that means the handle
507 hasn't been drawn yet.
509 These are not actually the locations where the beginning and end
510 are drawn; in order to keep handles from becoming invisible when
511 editing large files, we establish a minimum height by always
512 drawing handle bottoms VERTICAL_SCROLL_BAR_MIN_HANDLE pixels below
513 where they would be normally; the bottom and top are in a
514 different co-ordinate system. */
515 Lisp_Object start, end;
517 /* If the scroll bar handle is currently being dragged by the user,
518 this is the number of pixels from the top of the handle to the
519 place where the user grabbed it. If the handle isn't currently
520 being dragged, this is Qnil. */
521 Lisp_Object dragging;
524 /* The number of elements a vector holding a struct scroll_bar needs. */
525 #define SCROLL_BAR_VEC_SIZE \
526 ((sizeof (struct scroll_bar) - sizeof (EMACS_INT) - sizeof (struct Lisp_Vector *)) \
527 / sizeof (Lisp_Object))
529 /* Turning a lisp vector value into a pointer to a struct scroll_bar. */
530 #define XSCROLL_BAR(vec) ((struct scroll_bar *) XPNTR (vec))
533 /* Building a 32-bit C integer from two 16-bit lisp integers. */
534 #define SCROLL_BAR_PACK(low, high) (XINT (high) << 16 | XINT (low))
536 /* Setting two lisp integers to the low and high words of a 32-bit C int. */
537 #define SCROLL_BAR_UNPACK(low, high, int32) \
538 (XSETINT ((low), (int32) & 0xffff), \
539 XSETINT ((high), ((int32) >> 16) & 0xffff))
542 /* Extract the X window id of the scroll bar from a struct scroll_bar. */
543 #define SCROLL_BAR_X_WINDOW(ptr) \
544 ((Window) SCROLL_BAR_PACK ((ptr)->x_window_low, (ptr)->x_window_high))
546 /* Store a window id in a struct scroll_bar. */
547 #define SET_SCROLL_BAR_X_WINDOW(ptr, id) \
548 (SCROLL_BAR_UNPACK ((ptr)->x_window_low, (ptr)->x_window_high, (int) id))
551 /* Return the outside pixel height for a vertical scroll bar HEIGHT
552 rows high on frame F. */
553 #define VERTICAL_SCROLL_BAR_PIXEL_HEIGHT(f, height) \
554 ((height) * (f)->display.x->line_height)
556 /* Return the inside width of a vertical scroll bar, given the outside
557 width. */
558 #define VERTICAL_SCROLL_BAR_INSIDE_WIDTH(width) \
559 ((width) - VERTICAL_SCROLL_BAR_LEFT_BORDER - VERTICAL_SCROLL_BAR_RIGHT_BORDER)
561 /* Return the length of the rectangle within which the top of the
562 handle must stay. This isn't equivalent to the inside height,
563 because the scroll bar handle has a minimum height.
565 This is the real range of motion for the scroll bar, so when we're
566 scaling buffer positions to scroll bar positions, we use this, not
567 VERTICAL_SCROLL_BAR_INSIDE_HEIGHT. */
568 #define VERTICAL_SCROLL_BAR_TOP_RANGE(height) \
569 (VERTICAL_SCROLL_BAR_INSIDE_HEIGHT (height) - VERTICAL_SCROLL_BAR_MIN_HANDLE)
571 /* Return the inside height of vertical scroll bar, given the outside
572 height. See VERTICAL_SCROLL_BAR_TOP_RANGE too. */
573 #define VERTICAL_SCROLL_BAR_INSIDE_HEIGHT(height) \
574 ((height) - VERTICAL_SCROLL_BAR_TOP_BORDER - VERTICAL_SCROLL_BAR_BOTTOM_BORDER)
577 /* Border widths for scroll bars.
579 Scroll bar windows don't have any X borders; their border width is
580 set to zero, and we redraw borders ourselves. This makes the code
581 a bit cleaner, since we don't have to convert between outside width
582 (used when relating to the rest of the screen) and inside width
583 (used when sizing and drawing the scroll bar window itself).
585 The handle moves up and down/back and forth in a rectangle inset
586 from the edges of the scroll bar. These are widths by which we
587 inset the handle boundaries from the scroll bar edges. */
588 #define VERTICAL_SCROLL_BAR_LEFT_BORDER (2)
589 #define VERTICAL_SCROLL_BAR_RIGHT_BORDER (2)
590 #define VERTICAL_SCROLL_BAR_TOP_BORDER (2)
591 #define VERTICAL_SCROLL_BAR_BOTTOM_BORDER (2)
593 /* Minimum lengths for scroll bar handles, in pixels. */
594 #define VERTICAL_SCROLL_BAR_MIN_HANDLE (5)
597 /* Manipulating pixel sizes and character sizes.
598 Knowledge of which factors affect the overall size of the window should
599 be hidden in these macros, if that's possible.
601 Return the upper/left pixel position of the character cell on frame F
602 at ROW/COL. */
603 #define CHAR_TO_PIXEL_ROW(f, row) \
604 ((f)->display.x->internal_border_width \
605 + (row) * (f)->display.x->line_height)
606 #define CHAR_TO_PIXEL_COL(f, col) \
607 ((f)->display.x->internal_border_width \
608 + (col) * FONT_WIDTH ((f)->display.x->font))
610 /* Return the pixel width/height of frame F if it has
611 WIDTH columns/HEIGHT rows. */
612 #define CHAR_TO_PIXEL_WIDTH(f, width) \
613 (CHAR_TO_PIXEL_COL (f, width) \
614 + (f)->display.x->vertical_scroll_bar_extra \
615 + (f)->display.x->internal_border_width)
616 #define CHAR_TO_PIXEL_HEIGHT(f, height) \
617 (CHAR_TO_PIXEL_ROW (f, height) \
618 + (f)->display.x->internal_border_width)
621 /* Return the row/column (zero-based) of the character cell containing
622 the pixel on FRAME at ROW/COL. */
623 #define PIXEL_TO_CHAR_ROW(f, row) \
624 (((row) - (f)->display.x->internal_border_width) \
625 / (f)->display.x->line_height)
626 #define PIXEL_TO_CHAR_COL(f, col) \
627 (((col) - (f)->display.x->internal_border_width) \
628 / FONT_WIDTH ((f)->display.x->font))
630 /* How many columns/rows of text can we fit in WIDTH/HEIGHT pixels on
631 frame F? */
632 #define PIXEL_TO_CHAR_WIDTH(f, width) \
633 (PIXEL_TO_CHAR_COL (f, ((width) \
634 - (f)->display.x->internal_border_width \
635 - (f)->display.x->vertical_scroll_bar_extra)))
636 #define PIXEL_TO_CHAR_HEIGHT(f, height) \
637 (PIXEL_TO_CHAR_ROW (f, ((height) \
638 - (f)->display.x->internal_border_width)))
640 /* If a struct input_event has a kind which is selection_request_event
641 or selection_clear_event, then its contents are really described
642 by this structure. */
644 /* For an event of kind selection_request_event,
645 this structure really describes the contents. */
646 struct selection_input_event
648 int kind;
649 Display *display;
650 Window requestor;
651 Atom selection, target, property;
652 Time time;
655 #define SELECTION_EVENT_DISPLAY(eventp) \
656 (((struct selection_input_event *) (eventp))->display)
657 #define SELECTION_EVENT_REQUESTOR(eventp) \
658 (((struct selection_input_event *) (eventp))->requestor)
659 #define SELECTION_EVENT_SELECTION(eventp) \
660 (((struct selection_input_event *) (eventp))->selection)
661 #define SELECTION_EVENT_TARGET(eventp) \
662 (((struct selection_input_event *) (eventp))->target)
663 #define SELECTION_EVENT_PROPERTY(eventp) \
664 (((struct selection_input_event *) (eventp))->property)
665 #define SELECTION_EVENT_TIME(eventp) \
666 (((struct selection_input_event *) (eventp))->time)
669 /* Interface to the face code functions. */
671 /* Create the first two computed faces for a frame -- the ones that
672 have GC's. */
673 extern void init_frame_faces (/* FRAME_PTR */);
675 /* Free the resources for the faces associated with a frame. */
676 extern void free_frame_faces (/* FRAME_PTR */);
678 /* Given a computed face, find or make an equivalent display face
679 in face_vector, and return a pointer to it. */
680 extern struct face *intern_face (/* FRAME_PTR, struct face * */);
682 /* Given a frame and a face name, return the face's ID number, or
683 zero if it isn't a recognized face name. */
684 extern int face_name_id_number (/* FRAME_PTR, Lisp_Object */);
686 /* Return non-zero if FONT1 and FONT2 have the same size bounding box.
687 We assume that they're both character-cell fonts. */
688 extern int same_size_fonts (/* XFontStruct *, XFontStruct * */);
690 /* Recompute the GC's for the default and modeline faces.
691 We call this after changing frame parameters on which those GC's
692 depend. */
693 extern void recompute_basic_faces (/* FRAME_PTR */);
695 /* Return the face ID associated with a buffer position POS. Store
696 into *ENDPTR the next position at which a different face is
697 needed. This does not take account of glyphs that specify their
698 own face codes. F is the frame in use for display, and W is a
699 window displaying the current buffer.
701 REGION_BEG, REGION_END delimit the region, so it can be highlighted. */
702 extern int compute_char_face (/* FRAME_PTR frame,
703 struct window *w,
704 int pos,
705 int region_beg, int region_end,
706 int *endptr */);
707 /* Return the face ID to use to display a special glyph which selects
708 FACE_CODE as the face ID, assuming that ordinarily the face would
709 be BASIC_FACE. F is the frame. */
710 extern int compute_glyph_face (/* FRAME_PTR, int */);