* lisp/ps-mule.el (ps-mule-plot-string): Don't inf-loop.
[emacs.git] / src / xdisp.c
blobd58eea538f5ebe544903072a4fae22f38546dd41
1 /* Display generation from window structure and buffer text.
3 Copyright (C) 1985-1988, 1993-1995, 1997-2011 Free Software Foundation, Inc.
5 This file is part of GNU Emacs.
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
22 Redisplay.
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
53 expose_window (asynchronous) |
55 X expose events -----+
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
84 . try_cursor_movement
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
90 . try_window_reusing_current_matrix
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
96 . try_window_id
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
102 . try_window
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
115 Desired matrices.
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator,
133 passing it the buffer position where to start iteration. For
134 iteration over strings, pass -1 as the position to init_iterator,
135 and call reseat_to_string when the string is ready, to initialize
136 the iterator for that string. Thereafter, calls to
137 get_next_display_element fill the iterator structure with relevant
138 information about the next thing to display. Calls to
139 set_iterator_to_next move the iterator to the next thing.
141 Besides this, an iterator also contains information about the
142 display environment in which glyphs for display elements are to be
143 produced. It has fields for the width and height of the display,
144 the information whether long lines are truncated or continued, a
145 current X and Y position, and lots of other stuff you can better
146 see in dispextern.h.
148 Glyphs in a desired matrix are normally constructed in a loop
149 calling get_next_display_element and then PRODUCE_GLYPHS. The call
150 to PRODUCE_GLYPHS will fill the iterator structure with pixel
151 information about the element being displayed and at the same time
152 produce glyphs for it. If the display element fits on the line
153 being displayed, set_iterator_to_next is called next, otherwise the
154 glyphs produced are discarded. The function display_line is the
155 workhorse of filling glyph rows in the desired matrix with glyphs.
156 In addition to producing glyphs, it also handles line truncation
157 and continuation, word wrap, and cursor positioning (for the
158 latter, see also set_cursor_from_row).
160 Frame matrices.
162 That just couldn't be all, could it? What about terminal types not
163 supporting operations on sub-windows of the screen? To update the
164 display on such a terminal, window-based glyph matrices are not
165 well suited. To be able to reuse part of the display (scrolling
166 lines up and down), we must instead have a view of the whole
167 screen. This is what `frame matrices' are for. They are a trick.
169 Frames on terminals like above have a glyph pool. Windows on such
170 a frame sub-allocate their glyph memory from their frame's glyph
171 pool. The frame itself is given its own glyph matrices. By
172 coincidence---or maybe something else---rows in window glyph
173 matrices are slices of corresponding rows in frame matrices. Thus
174 writing to window matrices implicitly updates a frame matrix which
175 provides us with the view of the whole screen that we originally
176 wanted to have without having to move many bytes around. To be
177 honest, there is a little bit more done, but not much more. If you
178 plan to extend that code, take a look at dispnew.c. The function
179 build_frame_matrix is a good starting point.
181 Bidirectional display.
183 Bidirectional display adds quite some hair to this already complex
184 design. The good news are that a large portion of that hairy stuff
185 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
186 reordering engine which is called by set_iterator_to_next and
187 returns the next character to display in the visual order. See
188 commentary on bidi.c for more details. As far as redisplay is
189 concerned, the effect of calling bidi_move_to_visually_next, the
190 main interface of the reordering engine, is that the iterator gets
191 magically placed on the buffer or string position that is to be
192 displayed next. In other words, a linear iteration through the
193 buffer/string is replaced with a non-linear one. All the rest of
194 the redisplay is oblivious to the bidi reordering.
196 Well, almost oblivious---there are still complications, most of
197 them due to the fact that buffer and string positions no longer
198 change monotonously with glyph indices in a glyph row. Moreover,
199 for continued lines, the buffer positions may not even be
200 monotonously changing with vertical positions. Also, accounting
201 for face changes, overlays, etc. becomes more complex because
202 non-linear iteration could potentially skip many positions with
203 changes, and then cross them again on the way back...
205 One other prominent effect of bidirectional display is that some
206 paragraphs of text need to be displayed starting at the right
207 margin of the window---the so-called right-to-left, or R2L
208 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
209 which have their reversed_p flag set. The bidi reordering engine
210 produces characters in such rows starting from the character which
211 should be the rightmost on display. PRODUCE_GLYPHS then reverses
212 the order, when it fills up the glyph row whose reversed_p flag is
213 set, by prepending each new glyph to what is already there, instead
214 of appending it. When the glyph row is complete, the function
215 extend_face_to_end_of_line fills the empty space to the left of the
216 leftmost character with special glyphs, which will display as,
217 well, empty. On text terminals, these special glyphs are simply
218 blank characters. On graphics terminals, there's a single stretch
219 glyph of a suitably computed width. Both the blanks and the
220 stretch glyph are given the face of the background of the line.
221 This way, the terminal-specific back-end can still draw the glyphs
222 left to right, even for R2L lines.
224 Bidirectional display and character compositions
226 Some scripts cannot be displayed by drawing each character
227 individually, because adjacent characters change each other's shape
228 on display. For example, Arabic and Indic scripts belong to this
229 category.
231 Emacs display supports this by providing "character compositions",
232 most of which is implemented in composite.c. During the buffer
233 scan that delivers characters to PRODUCE_GLYPHS, if the next
234 character to be delivered is a composed character, the iteration
235 calls composition_reseat_it and next_element_from_composition. If
236 they succeed to compose the character with one or more of the
237 following characters, the whole sequence of characters that where
238 composed is recorded in the `struct composition_it' object that is
239 part of the buffer iterator. The composed sequence could produce
240 one or more font glyphs (called "grapheme clusters") on the screen.
241 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
242 in the direction corresponding to the current bidi scan direction
243 (recorded in the scan_dir member of the `struct bidi_it' object
244 that is part of the buffer iterator). In particular, if the bidi
245 iterator currently scans the buffer backwards, the grapheme
246 clusters are delivered back to front. This reorders the grapheme
247 clusters as appropriate for the current bidi context. Note that
248 this means that the grapheme clusters are always stored in the
249 LGSTRING object (see composite.c) in the logical order.
251 Moving an iterator in bidirectional text
252 without producing glyphs
254 Note one important detail mentioned above: that the bidi reordering
255 engine, driven by the iterator, produces characters in R2L rows
256 starting at the character that will be the rightmost on display.
257 As far as the iterator is concerned, the geometry of such rows is
258 still left to right, i.e. the iterator "thinks" the first character
259 is at the leftmost pixel position. The iterator does not know that
260 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
261 delivers. This is important when functions from the move_it_*
262 family are used to get to certain screen position or to match
263 screen coordinates with buffer coordinates: these functions use the
264 iterator geometry, which is left to right even in R2L paragraphs.
265 This works well with most callers of move_it_*, because they need
266 to get to a specific column, and columns are still numbered in the
267 reading order, i.e. the rightmost character in a R2L paragraph is
268 still column zero. But some callers do not get well with this; a
269 notable example is mouse clicks that need to find the character
270 that corresponds to certain pixel coordinates. See
271 buffer_posn_from_coords in dispnew.c for how this is handled. */
273 #include <config.h>
274 #include <stdio.h>
275 #include <limits.h>
276 #include <setjmp.h>
278 #include "lisp.h"
279 #include "keyboard.h"
280 #include "frame.h"
281 #include "window.h"
282 #include "termchar.h"
283 #include "dispextern.h"
284 #include "buffer.h"
285 #include "character.h"
286 #include "charset.h"
287 #include "indent.h"
288 #include "commands.h"
289 #include "keymap.h"
290 #include "macros.h"
291 #include "disptab.h"
292 #include "termhooks.h"
293 #include "termopts.h"
294 #include "intervals.h"
295 #include "coding.h"
296 #include "process.h"
297 #include "region-cache.h"
298 #include "font.h"
299 #include "fontset.h"
300 #include "blockinput.h"
302 #ifdef HAVE_X_WINDOWS
303 #include "xterm.h"
304 #endif
305 #ifdef WINDOWSNT
306 #include "w32term.h"
307 #endif
308 #ifdef HAVE_NS
309 #include "nsterm.h"
310 #endif
311 #ifdef USE_GTK
312 #include "gtkutil.h"
313 #endif
315 #include "font.h"
317 #ifndef FRAME_X_OUTPUT
318 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
319 #endif
321 #define INFINITY 10000000
323 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
324 Lisp_Object Qwindow_scroll_functions;
325 static Lisp_Object Qwindow_text_change_functions;
326 static Lisp_Object Qredisplay_end_trigger_functions;
327 Lisp_Object Qinhibit_point_motion_hooks;
328 static Lisp_Object QCeval, QCpropertize;
329 Lisp_Object QCfile, QCdata;
330 static Lisp_Object Qfontified;
331 static Lisp_Object Qgrow_only;
332 static Lisp_Object Qinhibit_eval_during_redisplay;
333 static Lisp_Object Qbuffer_position, Qposition, Qobject;
334 static Lisp_Object Qright_to_left, Qleft_to_right;
336 /* Cursor shapes */
337 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
339 /* Pointer shapes */
340 static Lisp_Object Qarrow, Qhand;
341 Lisp_Object Qtext;
343 /* Holds the list (error). */
344 static Lisp_Object list_of_error;
346 static Lisp_Object Qfontification_functions;
348 static Lisp_Object Qwrap_prefix;
349 static Lisp_Object Qline_prefix;
351 /* Non-nil means don't actually do any redisplay. */
353 Lisp_Object Qinhibit_redisplay;
355 /* Names of text properties relevant for redisplay. */
357 Lisp_Object Qdisplay;
359 Lisp_Object Qspace, QCalign_to;
360 static Lisp_Object QCrelative_width, QCrelative_height;
361 Lisp_Object Qleft_margin, Qright_margin;
362 static Lisp_Object Qspace_width, Qraise;
363 static Lisp_Object Qslice;
364 Lisp_Object Qcenter;
365 static Lisp_Object Qmargin, Qpointer;
366 static Lisp_Object Qline_height;
368 #ifdef HAVE_WINDOW_SYSTEM
370 /* Test if overflow newline into fringe. Called with iterator IT
371 at or past right window margin, and with IT->current_x set. */
373 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
374 (!NILP (Voverflow_newline_into_fringe) \
375 && FRAME_WINDOW_P ((IT)->f) \
376 && ((IT)->bidi_it.paragraph_dir == R2L \
377 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
378 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
379 && (IT)->current_x == (IT)->last_visible_x \
380 && (IT)->line_wrap != WORD_WRAP)
382 #else /* !HAVE_WINDOW_SYSTEM */
383 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
384 #endif /* HAVE_WINDOW_SYSTEM */
386 /* Test if the display element loaded in IT is a space or tab
387 character. This is used to determine word wrapping. */
389 #define IT_DISPLAYING_WHITESPACE(it) \
390 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
392 /* Name of the face used to highlight trailing whitespace. */
394 static Lisp_Object Qtrailing_whitespace;
396 /* Name and number of the face used to highlight escape glyphs. */
398 static Lisp_Object Qescape_glyph;
400 /* Name and number of the face used to highlight non-breaking spaces. */
402 static Lisp_Object Qnobreak_space;
404 /* The symbol `image' which is the car of the lists used to represent
405 images in Lisp. Also a tool bar style. */
407 Lisp_Object Qimage;
409 /* The image map types. */
410 Lisp_Object QCmap;
411 static Lisp_Object QCpointer;
412 static Lisp_Object Qrect, Qcircle, Qpoly;
414 /* Tool bar styles */
415 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
417 /* Non-zero means print newline to stdout before next mini-buffer
418 message. */
420 int noninteractive_need_newline;
422 /* Non-zero means print newline to message log before next message. */
424 static int message_log_need_newline;
426 /* Three markers that message_dolog uses.
427 It could allocate them itself, but that causes trouble
428 in handling memory-full errors. */
429 static Lisp_Object message_dolog_marker1;
430 static Lisp_Object message_dolog_marker2;
431 static Lisp_Object message_dolog_marker3;
433 /* The buffer position of the first character appearing entirely or
434 partially on the line of the selected window which contains the
435 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
436 redisplay optimization in redisplay_internal. */
438 static struct text_pos this_line_start_pos;
440 /* Number of characters past the end of the line above, including the
441 terminating newline. */
443 static struct text_pos this_line_end_pos;
445 /* The vertical positions and the height of this line. */
447 static int this_line_vpos;
448 static int this_line_y;
449 static int this_line_pixel_height;
451 /* X position at which this display line starts. Usually zero;
452 negative if first character is partially visible. */
454 static int this_line_start_x;
456 /* The smallest character position seen by move_it_* functions as they
457 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
458 hscrolled lines, see display_line. */
460 static struct text_pos this_line_min_pos;
462 /* Buffer that this_line_.* variables are referring to. */
464 static struct buffer *this_line_buffer;
467 /* Values of those variables at last redisplay are stored as
468 properties on `overlay-arrow-position' symbol. However, if
469 Voverlay_arrow_position is a marker, last-arrow-position is its
470 numerical position. */
472 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
474 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
475 properties on a symbol in overlay-arrow-variable-list. */
477 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
479 Lisp_Object Qmenu_bar_update_hook;
481 /* Nonzero if an overlay arrow has been displayed in this window. */
483 static int overlay_arrow_seen;
485 /* Number of windows showing the buffer of the selected window (or
486 another buffer with the same base buffer). keyboard.c refers to
487 this. */
489 int buffer_shared;
491 /* Vector containing glyphs for an ellipsis `...'. */
493 static Lisp_Object default_invis_vector[3];
495 /* This is the window where the echo area message was displayed. It
496 is always a mini-buffer window, but it may not be the same window
497 currently active as a mini-buffer. */
499 Lisp_Object echo_area_window;
501 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
502 pushes the current message and the value of
503 message_enable_multibyte on the stack, the function restore_message
504 pops the stack and displays MESSAGE again. */
506 static Lisp_Object Vmessage_stack;
508 /* Nonzero means multibyte characters were enabled when the echo area
509 message was specified. */
511 static int message_enable_multibyte;
513 /* Nonzero if we should redraw the mode lines on the next redisplay. */
515 int update_mode_lines;
517 /* Nonzero if window sizes or contents have changed since last
518 redisplay that finished. */
520 int windows_or_buffers_changed;
522 /* Nonzero means a frame's cursor type has been changed. */
524 int cursor_type_changed;
526 /* Nonzero after display_mode_line if %l was used and it displayed a
527 line number. */
529 static int line_number_displayed;
531 /* The name of the *Messages* buffer, a string. */
533 static Lisp_Object Vmessages_buffer_name;
535 /* Current, index 0, and last displayed echo area message. Either
536 buffers from echo_buffers, or nil to indicate no message. */
538 Lisp_Object echo_area_buffer[2];
540 /* The buffers referenced from echo_area_buffer. */
542 static Lisp_Object echo_buffer[2];
544 /* A vector saved used in with_area_buffer to reduce consing. */
546 static Lisp_Object Vwith_echo_area_save_vector;
548 /* Non-zero means display_echo_area should display the last echo area
549 message again. Set by redisplay_preserve_echo_area. */
551 static int display_last_displayed_message_p;
553 /* Nonzero if echo area is being used by print; zero if being used by
554 message. */
556 static int message_buf_print;
558 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
560 static Lisp_Object Qinhibit_menubar_update;
561 static Lisp_Object Qmessage_truncate_lines;
563 /* Set to 1 in clear_message to make redisplay_internal aware
564 of an emptied echo area. */
566 static int message_cleared_p;
568 /* A scratch glyph row with contents used for generating truncation
569 glyphs. Also used in direct_output_for_insert. */
571 #define MAX_SCRATCH_GLYPHS 100
572 static struct glyph_row scratch_glyph_row;
573 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
575 /* Ascent and height of the last line processed by move_it_to. */
577 static int last_max_ascent, last_height;
579 /* Non-zero if there's a help-echo in the echo area. */
581 int help_echo_showing_p;
583 /* If >= 0, computed, exact values of mode-line and header-line height
584 to use in the macros CURRENT_MODE_LINE_HEIGHT and
585 CURRENT_HEADER_LINE_HEIGHT. */
587 int current_mode_line_height, current_header_line_height;
589 /* The maximum distance to look ahead for text properties. Values
590 that are too small let us call compute_char_face and similar
591 functions too often which is expensive. Values that are too large
592 let us call compute_char_face and alike too often because we
593 might not be interested in text properties that far away. */
595 #define TEXT_PROP_DISTANCE_LIMIT 100
597 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
598 iterator state and later restore it. This is needed because the
599 bidi iterator on bidi.c keeps a stacked cache of its states, which
600 is really a singleton. When we use scratch iterator objects to
601 move around the buffer, we can cause the bidi cache to be pushed or
602 popped, and therefore we need to restore the cache state when we
603 return to the original iterator. */
604 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
605 do { \
606 if (CACHE) \
607 bidi_unshelve_cache (CACHE, 1); \
608 ITCOPY = ITORIG; \
609 CACHE = bidi_shelve_cache (); \
610 } while (0)
612 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
613 do { \
614 if (pITORIG != pITCOPY) \
615 *(pITORIG) = *(pITCOPY); \
616 bidi_unshelve_cache (CACHE, 0); \
617 CACHE = NULL; \
618 } while (0)
620 #if GLYPH_DEBUG
622 /* Non-zero means print traces of redisplay if compiled with
623 GLYPH_DEBUG != 0. */
625 int trace_redisplay_p;
627 #endif /* GLYPH_DEBUG */
629 #ifdef DEBUG_TRACE_MOVE
630 /* Non-zero means trace with TRACE_MOVE to stderr. */
631 int trace_move;
633 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
634 #else
635 #define TRACE_MOVE(x) (void) 0
636 #endif
638 static Lisp_Object Qauto_hscroll_mode;
640 /* Buffer being redisplayed -- for redisplay_window_error. */
642 static struct buffer *displayed_buffer;
644 /* Value returned from text property handlers (see below). */
646 enum prop_handled
648 HANDLED_NORMALLY,
649 HANDLED_RECOMPUTE_PROPS,
650 HANDLED_OVERLAY_STRING_CONSUMED,
651 HANDLED_RETURN
654 /* A description of text properties that redisplay is interested
655 in. */
657 struct props
659 /* The name of the property. */
660 Lisp_Object *name;
662 /* A unique index for the property. */
663 enum prop_idx idx;
665 /* A handler function called to set up iterator IT from the property
666 at IT's current position. Value is used to steer handle_stop. */
667 enum prop_handled (*handler) (struct it *it);
670 static enum prop_handled handle_face_prop (struct it *);
671 static enum prop_handled handle_invisible_prop (struct it *);
672 static enum prop_handled handle_display_prop (struct it *);
673 static enum prop_handled handle_composition_prop (struct it *);
674 static enum prop_handled handle_overlay_change (struct it *);
675 static enum prop_handled handle_fontified_prop (struct it *);
677 /* Properties handled by iterators. */
679 static struct props it_props[] =
681 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
682 /* Handle `face' before `display' because some sub-properties of
683 `display' need to know the face. */
684 {&Qface, FACE_PROP_IDX, handle_face_prop},
685 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
686 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
687 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
688 {NULL, 0, NULL}
691 /* Value is the position described by X. If X is a marker, value is
692 the marker_position of X. Otherwise, value is X. */
694 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
696 /* Enumeration returned by some move_it_.* functions internally. */
698 enum move_it_result
700 /* Not used. Undefined value. */
701 MOVE_UNDEFINED,
703 /* Move ended at the requested buffer position or ZV. */
704 MOVE_POS_MATCH_OR_ZV,
706 /* Move ended at the requested X pixel position. */
707 MOVE_X_REACHED,
709 /* Move within a line ended at the end of a line that must be
710 continued. */
711 MOVE_LINE_CONTINUED,
713 /* Move within a line ended at the end of a line that would
714 be displayed truncated. */
715 MOVE_LINE_TRUNCATED,
717 /* Move within a line ended at a line end. */
718 MOVE_NEWLINE_OR_CR
721 /* This counter is used to clear the face cache every once in a while
722 in redisplay_internal. It is incremented for each redisplay.
723 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
724 cleared. */
726 #define CLEAR_FACE_CACHE_COUNT 500
727 static int clear_face_cache_count;
729 /* Similarly for the image cache. */
731 #ifdef HAVE_WINDOW_SYSTEM
732 #define CLEAR_IMAGE_CACHE_COUNT 101
733 static int clear_image_cache_count;
735 /* Null glyph slice */
736 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
737 #endif
739 /* Non-zero while redisplay_internal is in progress. */
741 int redisplaying_p;
743 static Lisp_Object Qinhibit_free_realized_faces;
745 /* If a string, XTread_socket generates an event to display that string.
746 (The display is done in read_char.) */
748 Lisp_Object help_echo_string;
749 Lisp_Object help_echo_window;
750 Lisp_Object help_echo_object;
751 EMACS_INT help_echo_pos;
753 /* Temporary variable for XTread_socket. */
755 Lisp_Object previous_help_echo_string;
757 /* Platform-independent portion of hourglass implementation. */
759 /* Non-zero means an hourglass cursor is currently shown. */
760 int hourglass_shown_p;
762 /* If non-null, an asynchronous timer that, when it expires, displays
763 an hourglass cursor on all frames. */
764 struct atimer *hourglass_atimer;
766 /* Name of the face used to display glyphless characters. */
767 Lisp_Object Qglyphless_char;
769 /* Symbol for the purpose of Vglyphless_char_display. */
770 static Lisp_Object Qglyphless_char_display;
772 /* Method symbols for Vglyphless_char_display. */
773 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
775 /* Default pixel width of `thin-space' display method. */
776 #define THIN_SPACE_WIDTH 1
778 /* Default number of seconds to wait before displaying an hourglass
779 cursor. */
780 #define DEFAULT_HOURGLASS_DELAY 1
783 /* Function prototypes. */
785 static void setup_for_ellipsis (struct it *, int);
786 static void set_iterator_to_next (struct it *, int);
787 static void mark_window_display_accurate_1 (struct window *, int);
788 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
789 static int display_prop_string_p (Lisp_Object, Lisp_Object);
790 static int cursor_row_p (struct glyph_row *);
791 static int redisplay_mode_lines (Lisp_Object, int);
792 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
794 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
796 static void handle_line_prefix (struct it *);
798 static void pint2str (char *, int, EMACS_INT);
799 static void pint2hrstr (char *, int, EMACS_INT);
800 static struct text_pos run_window_scroll_functions (Lisp_Object,
801 struct text_pos);
802 static void reconsider_clip_changes (struct window *, struct buffer *);
803 static int text_outside_line_unchanged_p (struct window *,
804 EMACS_INT, EMACS_INT);
805 static void store_mode_line_noprop_char (char);
806 static int store_mode_line_noprop (const char *, int, int);
807 static void handle_stop (struct it *);
808 static void handle_stop_backwards (struct it *, EMACS_INT);
809 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
810 static void ensure_echo_area_buffers (void);
811 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
812 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
813 static int with_echo_area_buffer (struct window *, int,
814 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
815 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
816 static void clear_garbaged_frames (void);
817 static int current_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
818 static void pop_message (void);
819 static int truncate_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
820 static void set_message (const char *, Lisp_Object, EMACS_INT, int);
821 static int set_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
822 static int display_echo_area (struct window *);
823 static int display_echo_area_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
824 static int resize_mini_window_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
825 static Lisp_Object unwind_redisplay (Lisp_Object);
826 static int string_char_and_length (const unsigned char *, int *);
827 static struct text_pos display_prop_end (struct it *, Lisp_Object,
828 struct text_pos);
829 static int compute_window_start_on_continuation_line (struct window *);
830 static Lisp_Object safe_eval_handler (Lisp_Object);
831 static void insert_left_trunc_glyphs (struct it *);
832 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
833 Lisp_Object);
834 static void extend_face_to_end_of_line (struct it *);
835 static int append_space_for_newline (struct it *, int);
836 static int cursor_row_fully_visible_p (struct window *, int, int);
837 static int try_scrolling (Lisp_Object, int, EMACS_INT, EMACS_INT, int, int);
838 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
839 static int trailing_whitespace_p (EMACS_INT);
840 static intmax_t message_log_check_duplicate (EMACS_INT, EMACS_INT);
841 static void push_it (struct it *, struct text_pos *);
842 static void pop_it (struct it *);
843 static void sync_frame_with_window_matrix_rows (struct window *);
844 static void select_frame_for_redisplay (Lisp_Object);
845 static void redisplay_internal (void);
846 static int echo_area_display (int);
847 static void redisplay_windows (Lisp_Object);
848 static void redisplay_window (Lisp_Object, int);
849 static Lisp_Object redisplay_window_error (Lisp_Object);
850 static Lisp_Object redisplay_window_0 (Lisp_Object);
851 static Lisp_Object redisplay_window_1 (Lisp_Object);
852 static int set_cursor_from_row (struct window *, struct glyph_row *,
853 struct glyph_matrix *, EMACS_INT, EMACS_INT,
854 int, int);
855 static int update_menu_bar (struct frame *, int, int);
856 static int try_window_reusing_current_matrix (struct window *);
857 static int try_window_id (struct window *);
858 static int display_line (struct it *);
859 static int display_mode_lines (struct window *);
860 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
861 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
862 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
863 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
864 static void display_menu_bar (struct window *);
865 static EMACS_INT display_count_lines (EMACS_INT, EMACS_INT, EMACS_INT,
866 EMACS_INT *);
867 static int display_string (const char *, Lisp_Object, Lisp_Object,
868 EMACS_INT, EMACS_INT, struct it *, int, int, int, int);
869 static void compute_line_metrics (struct it *);
870 static void run_redisplay_end_trigger_hook (struct it *);
871 static int get_overlay_strings (struct it *, EMACS_INT);
872 static int get_overlay_strings_1 (struct it *, EMACS_INT, int);
873 static void next_overlay_string (struct it *);
874 static void reseat (struct it *, struct text_pos, int);
875 static void reseat_1 (struct it *, struct text_pos, int);
876 static void back_to_previous_visible_line_start (struct it *);
877 void reseat_at_previous_visible_line_start (struct it *);
878 static void reseat_at_next_visible_line_start (struct it *, int);
879 static int next_element_from_ellipsis (struct it *);
880 static int next_element_from_display_vector (struct it *);
881 static int next_element_from_string (struct it *);
882 static int next_element_from_c_string (struct it *);
883 static int next_element_from_buffer (struct it *);
884 static int next_element_from_composition (struct it *);
885 static int next_element_from_image (struct it *);
886 static int next_element_from_stretch (struct it *);
887 static void load_overlay_strings (struct it *, EMACS_INT);
888 static int init_from_display_pos (struct it *, struct window *,
889 struct display_pos *);
890 static void reseat_to_string (struct it *, const char *,
891 Lisp_Object, EMACS_INT, EMACS_INT, int, int);
892 static int get_next_display_element (struct it *);
893 static enum move_it_result
894 move_it_in_display_line_to (struct it *, EMACS_INT, int,
895 enum move_operation_enum);
896 void move_it_vertically_backward (struct it *, int);
897 static void init_to_row_start (struct it *, struct window *,
898 struct glyph_row *);
899 static int init_to_row_end (struct it *, struct window *,
900 struct glyph_row *);
901 static void back_to_previous_line_start (struct it *);
902 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
903 static struct text_pos string_pos_nchars_ahead (struct text_pos,
904 Lisp_Object, EMACS_INT);
905 static struct text_pos string_pos (EMACS_INT, Lisp_Object);
906 static struct text_pos c_string_pos (EMACS_INT, const char *, int);
907 static EMACS_INT number_of_chars (const char *, int);
908 static void compute_stop_pos (struct it *);
909 static void compute_string_pos (struct text_pos *, struct text_pos,
910 Lisp_Object);
911 static int face_before_or_after_it_pos (struct it *, int);
912 static EMACS_INT next_overlay_change (EMACS_INT);
913 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
914 Lisp_Object, struct text_pos *, EMACS_INT, int);
915 static int handle_single_display_spec (struct it *, Lisp_Object,
916 Lisp_Object, Lisp_Object,
917 struct text_pos *, EMACS_INT, int, int);
918 static int underlying_face_id (struct it *);
919 static int in_ellipses_for_invisible_text_p (struct display_pos *,
920 struct window *);
922 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
923 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
925 #ifdef HAVE_WINDOW_SYSTEM
927 static void x_consider_frame_title (Lisp_Object);
928 static int tool_bar_lines_needed (struct frame *, int *);
929 static void update_tool_bar (struct frame *, int);
930 static void build_desired_tool_bar_string (struct frame *f);
931 static int redisplay_tool_bar (struct frame *);
932 static void display_tool_bar_line (struct it *, int);
933 static void notice_overwritten_cursor (struct window *,
934 enum glyph_row_area,
935 int, int, int, int);
936 static void append_stretch_glyph (struct it *, Lisp_Object,
937 int, int, int);
940 #endif /* HAVE_WINDOW_SYSTEM */
942 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
943 static int coords_in_mouse_face_p (struct window *, int, int);
947 /***********************************************************************
948 Window display dimensions
949 ***********************************************************************/
951 /* Return the bottom boundary y-position for text lines in window W.
952 This is the first y position at which a line cannot start.
953 It is relative to the top of the window.
955 This is the height of W minus the height of a mode line, if any. */
957 inline int
958 window_text_bottom_y (struct window *w)
960 int height = WINDOW_TOTAL_HEIGHT (w);
962 if (WINDOW_WANTS_MODELINE_P (w))
963 height -= CURRENT_MODE_LINE_HEIGHT (w);
964 return height;
967 /* Return the pixel width of display area AREA of window W. AREA < 0
968 means return the total width of W, not including fringes to
969 the left and right of the window. */
971 inline int
972 window_box_width (struct window *w, int area)
974 int cols = XFASTINT (w->total_cols);
975 int pixels = 0;
977 if (!w->pseudo_window_p)
979 cols -= WINDOW_SCROLL_BAR_COLS (w);
981 if (area == TEXT_AREA)
983 if (INTEGERP (w->left_margin_cols))
984 cols -= XFASTINT (w->left_margin_cols);
985 if (INTEGERP (w->right_margin_cols))
986 cols -= XFASTINT (w->right_margin_cols);
987 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
989 else if (area == LEFT_MARGIN_AREA)
991 cols = (INTEGERP (w->left_margin_cols)
992 ? XFASTINT (w->left_margin_cols) : 0);
993 pixels = 0;
995 else if (area == RIGHT_MARGIN_AREA)
997 cols = (INTEGERP (w->right_margin_cols)
998 ? XFASTINT (w->right_margin_cols) : 0);
999 pixels = 0;
1003 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1007 /* Return the pixel height of the display area of window W, not
1008 including mode lines of W, if any. */
1010 inline int
1011 window_box_height (struct window *w)
1013 struct frame *f = XFRAME (w->frame);
1014 int height = WINDOW_TOTAL_HEIGHT (w);
1016 xassert (height >= 0);
1018 /* Note: the code below that determines the mode-line/header-line
1019 height is essentially the same as that contained in the macro
1020 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1021 the appropriate glyph row has its `mode_line_p' flag set,
1022 and if it doesn't, uses estimate_mode_line_height instead. */
1024 if (WINDOW_WANTS_MODELINE_P (w))
1026 struct glyph_row *ml_row
1027 = (w->current_matrix && w->current_matrix->rows
1028 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1029 : 0);
1030 if (ml_row && ml_row->mode_line_p)
1031 height -= ml_row->height;
1032 else
1033 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1036 if (WINDOW_WANTS_HEADER_LINE_P (w))
1038 struct glyph_row *hl_row
1039 = (w->current_matrix && w->current_matrix->rows
1040 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1041 : 0);
1042 if (hl_row && hl_row->mode_line_p)
1043 height -= hl_row->height;
1044 else
1045 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1048 /* With a very small font and a mode-line that's taller than
1049 default, we might end up with a negative height. */
1050 return max (0, height);
1053 /* Return the window-relative coordinate of the left edge of display
1054 area AREA of window W. AREA < 0 means return the left edge of the
1055 whole window, to the right of the left fringe of W. */
1057 inline int
1058 window_box_left_offset (struct window *w, int area)
1060 int x;
1062 if (w->pseudo_window_p)
1063 return 0;
1065 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1067 if (area == TEXT_AREA)
1068 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1069 + window_box_width (w, LEFT_MARGIN_AREA));
1070 else if (area == RIGHT_MARGIN_AREA)
1071 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1072 + window_box_width (w, LEFT_MARGIN_AREA)
1073 + window_box_width (w, TEXT_AREA)
1074 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1076 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1077 else if (area == LEFT_MARGIN_AREA
1078 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1079 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1081 return x;
1085 /* Return the window-relative coordinate of the right edge of display
1086 area AREA of window W. AREA < 0 means return the right edge of the
1087 whole window, to the left of the right fringe of W. */
1089 inline int
1090 window_box_right_offset (struct window *w, int area)
1092 return window_box_left_offset (w, area) + window_box_width (w, area);
1095 /* Return the frame-relative coordinate of the left edge of display
1096 area AREA of window W. AREA < 0 means return the left edge of the
1097 whole window, to the right of the left fringe of W. */
1099 inline int
1100 window_box_left (struct window *w, int area)
1102 struct frame *f = XFRAME (w->frame);
1103 int x;
1105 if (w->pseudo_window_p)
1106 return FRAME_INTERNAL_BORDER_WIDTH (f);
1108 x = (WINDOW_LEFT_EDGE_X (w)
1109 + window_box_left_offset (w, area));
1111 return x;
1115 /* Return the frame-relative coordinate of the right edge of display
1116 area AREA of window W. AREA < 0 means return the right edge of the
1117 whole window, to the left of the right fringe of W. */
1119 inline int
1120 window_box_right (struct window *w, int area)
1122 return window_box_left (w, area) + window_box_width (w, area);
1125 /* Get the bounding box of the display area AREA of window W, without
1126 mode lines, in frame-relative coordinates. AREA < 0 means the
1127 whole window, not including the left and right fringes of
1128 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1129 coordinates of the upper-left corner of the box. Return in
1130 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1132 inline void
1133 window_box (struct window *w, int area, int *box_x, int *box_y,
1134 int *box_width, int *box_height)
1136 if (box_width)
1137 *box_width = window_box_width (w, area);
1138 if (box_height)
1139 *box_height = window_box_height (w);
1140 if (box_x)
1141 *box_x = window_box_left (w, area);
1142 if (box_y)
1144 *box_y = WINDOW_TOP_EDGE_Y (w);
1145 if (WINDOW_WANTS_HEADER_LINE_P (w))
1146 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1151 /* Get the bounding box of the display area AREA of window W, without
1152 mode lines. AREA < 0 means the whole window, not including the
1153 left and right fringe of the window. Return in *TOP_LEFT_X
1154 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1155 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1156 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1157 box. */
1159 static inline void
1160 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1161 int *bottom_right_x, int *bottom_right_y)
1163 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1164 bottom_right_y);
1165 *bottom_right_x += *top_left_x;
1166 *bottom_right_y += *top_left_y;
1171 /***********************************************************************
1172 Utilities
1173 ***********************************************************************/
1175 /* Return the bottom y-position of the line the iterator IT is in.
1176 This can modify IT's settings. */
1179 line_bottom_y (struct it *it)
1181 int line_height = it->max_ascent + it->max_descent;
1182 int line_top_y = it->current_y;
1184 if (line_height == 0)
1186 if (last_height)
1187 line_height = last_height;
1188 else if (IT_CHARPOS (*it) < ZV)
1190 move_it_by_lines (it, 1);
1191 line_height = (it->max_ascent || it->max_descent
1192 ? it->max_ascent + it->max_descent
1193 : last_height);
1195 else
1197 struct glyph_row *row = it->glyph_row;
1199 /* Use the default character height. */
1200 it->glyph_row = NULL;
1201 it->what = IT_CHARACTER;
1202 it->c = ' ';
1203 it->len = 1;
1204 PRODUCE_GLYPHS (it);
1205 line_height = it->ascent + it->descent;
1206 it->glyph_row = row;
1210 return line_top_y + line_height;
1214 /* Return 1 if position CHARPOS is visible in window W.
1215 CHARPOS < 0 means return info about WINDOW_END position.
1216 If visible, set *X and *Y to pixel coordinates of top left corner.
1217 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1218 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1221 pos_visible_p (struct window *w, EMACS_INT charpos, int *x, int *y,
1222 int *rtop, int *rbot, int *rowh, int *vpos)
1224 struct it it;
1225 void *itdata = bidi_shelve_cache ();
1226 struct text_pos top;
1227 int visible_p = 0;
1228 struct buffer *old_buffer = NULL;
1230 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1231 return visible_p;
1233 if (XBUFFER (w->buffer) != current_buffer)
1235 old_buffer = current_buffer;
1236 set_buffer_internal_1 (XBUFFER (w->buffer));
1239 SET_TEXT_POS_FROM_MARKER (top, w->start);
1241 /* Compute exact mode line heights. */
1242 if (WINDOW_WANTS_MODELINE_P (w))
1243 current_mode_line_height
1244 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1245 BVAR (current_buffer, mode_line_format));
1247 if (WINDOW_WANTS_HEADER_LINE_P (w))
1248 current_header_line_height
1249 = display_mode_line (w, HEADER_LINE_FACE_ID,
1250 BVAR (current_buffer, header_line_format));
1252 start_display (&it, w, top);
1253 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1254 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1256 if (charpos >= 0
1257 && (((!it.bidi_p || it.bidi_it.scan_dir == 1)
1258 && IT_CHARPOS (it) >= charpos)
1259 /* When scanning backwards under bidi iteration, move_it_to
1260 stops at or _before_ CHARPOS, because it stops at or to
1261 the _right_ of the character at CHARPOS. */
1262 || (it.bidi_p && it.bidi_it.scan_dir == -1
1263 && IT_CHARPOS (it) <= charpos)))
1265 /* We have reached CHARPOS, or passed it. How the call to
1266 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1267 or covered by a display property, move_it_to stops at the end
1268 of the invisible text, to the right of CHARPOS. (ii) If
1269 CHARPOS is in a display vector, move_it_to stops on its last
1270 glyph. */
1271 int top_x = it.current_x;
1272 int top_y = it.current_y;
1273 enum it_method it_method = it.method;
1274 /* Calling line_bottom_y may change it.method, it.position, etc. */
1275 int bottom_y = (last_height = 0, line_bottom_y (&it));
1276 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1278 if (top_y < window_top_y)
1279 visible_p = bottom_y > window_top_y;
1280 else if (top_y < it.last_visible_y)
1281 visible_p = 1;
1282 if (visible_p)
1284 if (it_method == GET_FROM_DISPLAY_VECTOR)
1286 /* We stopped on the last glyph of a display vector.
1287 Try and recompute. Hack alert! */
1288 if (charpos < 2 || top.charpos >= charpos)
1289 top_x = it.glyph_row->x;
1290 else
1292 struct it it2;
1293 start_display (&it2, w, top);
1294 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1295 get_next_display_element (&it2);
1296 PRODUCE_GLYPHS (&it2);
1297 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1298 || it2.current_x > it2.last_visible_x)
1299 top_x = it.glyph_row->x;
1300 else
1302 top_x = it2.current_x;
1303 top_y = it2.current_y;
1308 *x = top_x;
1309 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1310 *rtop = max (0, window_top_y - top_y);
1311 *rbot = max (0, bottom_y - it.last_visible_y);
1312 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1313 - max (top_y, window_top_y)));
1314 *vpos = it.vpos;
1317 else
1319 /* We were asked to provide info about WINDOW_END. */
1320 struct it it2;
1321 void *it2data = NULL;
1323 SAVE_IT (it2, it, it2data);
1324 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1325 move_it_by_lines (&it, 1);
1326 if (charpos < IT_CHARPOS (it)
1327 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1329 visible_p = 1;
1330 RESTORE_IT (&it2, &it2, it2data);
1331 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1332 *x = it2.current_x;
1333 *y = it2.current_y + it2.max_ascent - it2.ascent;
1334 *rtop = max (0, -it2.current_y);
1335 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1336 - it.last_visible_y));
1337 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1338 it.last_visible_y)
1339 - max (it2.current_y,
1340 WINDOW_HEADER_LINE_HEIGHT (w))));
1341 *vpos = it2.vpos;
1343 else
1344 bidi_unshelve_cache (it2data, 1);
1346 bidi_unshelve_cache (itdata, 0);
1348 if (old_buffer)
1349 set_buffer_internal_1 (old_buffer);
1351 current_header_line_height = current_mode_line_height = -1;
1353 if (visible_p && XFASTINT (w->hscroll) > 0)
1354 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1356 #if 0
1357 /* Debugging code. */
1358 if (visible_p)
1359 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1360 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1361 else
1362 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1363 #endif
1365 return visible_p;
1369 /* Return the next character from STR. Return in *LEN the length of
1370 the character. This is like STRING_CHAR_AND_LENGTH but never
1371 returns an invalid character. If we find one, we return a `?', but
1372 with the length of the invalid character. */
1374 static inline int
1375 string_char_and_length (const unsigned char *str, int *len)
1377 int c;
1379 c = STRING_CHAR_AND_LENGTH (str, *len);
1380 if (!CHAR_VALID_P (c))
1381 /* We may not change the length here because other places in Emacs
1382 don't use this function, i.e. they silently accept invalid
1383 characters. */
1384 c = '?';
1386 return c;
1391 /* Given a position POS containing a valid character and byte position
1392 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1394 static struct text_pos
1395 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, EMACS_INT nchars)
1397 xassert (STRINGP (string) && nchars >= 0);
1399 if (STRING_MULTIBYTE (string))
1401 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1402 int len;
1404 while (nchars--)
1406 string_char_and_length (p, &len);
1407 p += len;
1408 CHARPOS (pos) += 1;
1409 BYTEPOS (pos) += len;
1412 else
1413 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1415 return pos;
1419 /* Value is the text position, i.e. character and byte position,
1420 for character position CHARPOS in STRING. */
1422 static inline struct text_pos
1423 string_pos (EMACS_INT charpos, Lisp_Object string)
1425 struct text_pos pos;
1426 xassert (STRINGP (string));
1427 xassert (charpos >= 0);
1428 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1429 return pos;
1433 /* Value is a text position, i.e. character and byte position, for
1434 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1435 means recognize multibyte characters. */
1437 static struct text_pos
1438 c_string_pos (EMACS_INT charpos, const char *s, int multibyte_p)
1440 struct text_pos pos;
1442 xassert (s != NULL);
1443 xassert (charpos >= 0);
1445 if (multibyte_p)
1447 int len;
1449 SET_TEXT_POS (pos, 0, 0);
1450 while (charpos--)
1452 string_char_and_length ((const unsigned char *) s, &len);
1453 s += len;
1454 CHARPOS (pos) += 1;
1455 BYTEPOS (pos) += len;
1458 else
1459 SET_TEXT_POS (pos, charpos, charpos);
1461 return pos;
1465 /* Value is the number of characters in C string S. MULTIBYTE_P
1466 non-zero means recognize multibyte characters. */
1468 static EMACS_INT
1469 number_of_chars (const char *s, int multibyte_p)
1471 EMACS_INT nchars;
1473 if (multibyte_p)
1475 EMACS_INT rest = strlen (s);
1476 int len;
1477 const unsigned char *p = (const unsigned char *) s;
1479 for (nchars = 0; rest > 0; ++nchars)
1481 string_char_and_length (p, &len);
1482 rest -= len, p += len;
1485 else
1486 nchars = strlen (s);
1488 return nchars;
1492 /* Compute byte position NEWPOS->bytepos corresponding to
1493 NEWPOS->charpos. POS is a known position in string STRING.
1494 NEWPOS->charpos must be >= POS.charpos. */
1496 static void
1497 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1499 xassert (STRINGP (string));
1500 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1502 if (STRING_MULTIBYTE (string))
1503 *newpos = string_pos_nchars_ahead (pos, string,
1504 CHARPOS (*newpos) - CHARPOS (pos));
1505 else
1506 BYTEPOS (*newpos) = CHARPOS (*newpos);
1509 /* EXPORT:
1510 Return an estimation of the pixel height of mode or header lines on
1511 frame F. FACE_ID specifies what line's height to estimate. */
1514 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1516 #ifdef HAVE_WINDOW_SYSTEM
1517 if (FRAME_WINDOW_P (f))
1519 int height = FONT_HEIGHT (FRAME_FONT (f));
1521 /* This function is called so early when Emacs starts that the face
1522 cache and mode line face are not yet initialized. */
1523 if (FRAME_FACE_CACHE (f))
1525 struct face *face = FACE_FROM_ID (f, face_id);
1526 if (face)
1528 if (face->font)
1529 height = FONT_HEIGHT (face->font);
1530 if (face->box_line_width > 0)
1531 height += 2 * face->box_line_width;
1535 return height;
1537 #endif
1539 return 1;
1542 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1543 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1544 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1545 not force the value into range. */
1547 void
1548 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1549 int *x, int *y, NativeRectangle *bounds, int noclip)
1552 #ifdef HAVE_WINDOW_SYSTEM
1553 if (FRAME_WINDOW_P (f))
1555 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1556 even for negative values. */
1557 if (pix_x < 0)
1558 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1559 if (pix_y < 0)
1560 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1562 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1563 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1565 if (bounds)
1566 STORE_NATIVE_RECT (*bounds,
1567 FRAME_COL_TO_PIXEL_X (f, pix_x),
1568 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1569 FRAME_COLUMN_WIDTH (f) - 1,
1570 FRAME_LINE_HEIGHT (f) - 1);
1572 if (!noclip)
1574 if (pix_x < 0)
1575 pix_x = 0;
1576 else if (pix_x > FRAME_TOTAL_COLS (f))
1577 pix_x = FRAME_TOTAL_COLS (f);
1579 if (pix_y < 0)
1580 pix_y = 0;
1581 else if (pix_y > FRAME_LINES (f))
1582 pix_y = FRAME_LINES (f);
1585 #endif
1587 *x = pix_x;
1588 *y = pix_y;
1592 /* Find the glyph under window-relative coordinates X/Y in window W.
1593 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1594 strings. Return in *HPOS and *VPOS the row and column number of
1595 the glyph found. Return in *AREA the glyph area containing X.
1596 Value is a pointer to the glyph found or null if X/Y is not on
1597 text, or we can't tell because W's current matrix is not up to
1598 date. */
1600 static
1601 struct glyph *
1602 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1603 int *dx, int *dy, int *area)
1605 struct glyph *glyph, *end;
1606 struct glyph_row *row = NULL;
1607 int x0, i;
1609 /* Find row containing Y. Give up if some row is not enabled. */
1610 for (i = 0; i < w->current_matrix->nrows; ++i)
1612 row = MATRIX_ROW (w->current_matrix, i);
1613 if (!row->enabled_p)
1614 return NULL;
1615 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1616 break;
1619 *vpos = i;
1620 *hpos = 0;
1622 /* Give up if Y is not in the window. */
1623 if (i == w->current_matrix->nrows)
1624 return NULL;
1626 /* Get the glyph area containing X. */
1627 if (w->pseudo_window_p)
1629 *area = TEXT_AREA;
1630 x0 = 0;
1632 else
1634 if (x < window_box_left_offset (w, TEXT_AREA))
1636 *area = LEFT_MARGIN_AREA;
1637 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1639 else if (x < window_box_right_offset (w, TEXT_AREA))
1641 *area = TEXT_AREA;
1642 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1644 else
1646 *area = RIGHT_MARGIN_AREA;
1647 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1651 /* Find glyph containing X. */
1652 glyph = row->glyphs[*area];
1653 end = glyph + row->used[*area];
1654 x -= x0;
1655 while (glyph < end && x >= glyph->pixel_width)
1657 x -= glyph->pixel_width;
1658 ++glyph;
1661 if (glyph == end)
1662 return NULL;
1664 if (dx)
1666 *dx = x;
1667 *dy = y - (row->y + row->ascent - glyph->ascent);
1670 *hpos = glyph - row->glyphs[*area];
1671 return glyph;
1674 /* Convert frame-relative x/y to coordinates relative to window W.
1675 Takes pseudo-windows into account. */
1677 static void
1678 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1680 if (w->pseudo_window_p)
1682 /* A pseudo-window is always full-width, and starts at the
1683 left edge of the frame, plus a frame border. */
1684 struct frame *f = XFRAME (w->frame);
1685 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1686 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1688 else
1690 *x -= WINDOW_LEFT_EDGE_X (w);
1691 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1695 #ifdef HAVE_WINDOW_SYSTEM
1697 /* EXPORT:
1698 Return in RECTS[] at most N clipping rectangles for glyph string S.
1699 Return the number of stored rectangles. */
1702 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1704 XRectangle r;
1706 if (n <= 0)
1707 return 0;
1709 if (s->row->full_width_p)
1711 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1712 r.x = WINDOW_LEFT_EDGE_X (s->w);
1713 r.width = WINDOW_TOTAL_WIDTH (s->w);
1715 /* Unless displaying a mode or menu bar line, which are always
1716 fully visible, clip to the visible part of the row. */
1717 if (s->w->pseudo_window_p)
1718 r.height = s->row->visible_height;
1719 else
1720 r.height = s->height;
1722 else
1724 /* This is a text line that may be partially visible. */
1725 r.x = window_box_left (s->w, s->area);
1726 r.width = window_box_width (s->w, s->area);
1727 r.height = s->row->visible_height;
1730 if (s->clip_head)
1731 if (r.x < s->clip_head->x)
1733 if (r.width >= s->clip_head->x - r.x)
1734 r.width -= s->clip_head->x - r.x;
1735 else
1736 r.width = 0;
1737 r.x = s->clip_head->x;
1739 if (s->clip_tail)
1740 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1742 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1743 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1744 else
1745 r.width = 0;
1748 /* If S draws overlapping rows, it's sufficient to use the top and
1749 bottom of the window for clipping because this glyph string
1750 intentionally draws over other lines. */
1751 if (s->for_overlaps)
1753 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1754 r.height = window_text_bottom_y (s->w) - r.y;
1756 /* Alas, the above simple strategy does not work for the
1757 environments with anti-aliased text: if the same text is
1758 drawn onto the same place multiple times, it gets thicker.
1759 If the overlap we are processing is for the erased cursor, we
1760 take the intersection with the rectagle of the cursor. */
1761 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1763 XRectangle rc, r_save = r;
1765 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1766 rc.y = s->w->phys_cursor.y;
1767 rc.width = s->w->phys_cursor_width;
1768 rc.height = s->w->phys_cursor_height;
1770 x_intersect_rectangles (&r_save, &rc, &r);
1773 else
1775 /* Don't use S->y for clipping because it doesn't take partially
1776 visible lines into account. For example, it can be negative for
1777 partially visible lines at the top of a window. */
1778 if (!s->row->full_width_p
1779 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1780 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1781 else
1782 r.y = max (0, s->row->y);
1785 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1787 /* If drawing the cursor, don't let glyph draw outside its
1788 advertised boundaries. Cleartype does this under some circumstances. */
1789 if (s->hl == DRAW_CURSOR)
1791 struct glyph *glyph = s->first_glyph;
1792 int height, max_y;
1794 if (s->x > r.x)
1796 r.width -= s->x - r.x;
1797 r.x = s->x;
1799 r.width = min (r.width, glyph->pixel_width);
1801 /* If r.y is below window bottom, ensure that we still see a cursor. */
1802 height = min (glyph->ascent + glyph->descent,
1803 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1804 max_y = window_text_bottom_y (s->w) - height;
1805 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1806 if (s->ybase - glyph->ascent > max_y)
1808 r.y = max_y;
1809 r.height = height;
1811 else
1813 /* Don't draw cursor glyph taller than our actual glyph. */
1814 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1815 if (height < r.height)
1817 max_y = r.y + r.height;
1818 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1819 r.height = min (max_y - r.y, height);
1824 if (s->row->clip)
1826 XRectangle r_save = r;
1828 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
1829 r.width = 0;
1832 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
1833 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
1835 #ifdef CONVERT_FROM_XRECT
1836 CONVERT_FROM_XRECT (r, *rects);
1837 #else
1838 *rects = r;
1839 #endif
1840 return 1;
1842 else
1844 /* If we are processing overlapping and allowed to return
1845 multiple clipping rectangles, we exclude the row of the glyph
1846 string from the clipping rectangle. This is to avoid drawing
1847 the same text on the environment with anti-aliasing. */
1848 #ifdef CONVERT_FROM_XRECT
1849 XRectangle rs[2];
1850 #else
1851 XRectangle *rs = rects;
1852 #endif
1853 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
1855 if (s->for_overlaps & OVERLAPS_PRED)
1857 rs[i] = r;
1858 if (r.y + r.height > row_y)
1860 if (r.y < row_y)
1861 rs[i].height = row_y - r.y;
1862 else
1863 rs[i].height = 0;
1865 i++;
1867 if (s->for_overlaps & OVERLAPS_SUCC)
1869 rs[i] = r;
1870 if (r.y < row_y + s->row->visible_height)
1872 if (r.y + r.height > row_y + s->row->visible_height)
1874 rs[i].y = row_y + s->row->visible_height;
1875 rs[i].height = r.y + r.height - rs[i].y;
1877 else
1878 rs[i].height = 0;
1880 i++;
1883 n = i;
1884 #ifdef CONVERT_FROM_XRECT
1885 for (i = 0; i < n; i++)
1886 CONVERT_FROM_XRECT (rs[i], rects[i]);
1887 #endif
1888 return n;
1892 /* EXPORT:
1893 Return in *NR the clipping rectangle for glyph string S. */
1895 void
1896 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
1898 get_glyph_string_clip_rects (s, nr, 1);
1902 /* EXPORT:
1903 Return the position and height of the phys cursor in window W.
1904 Set w->phys_cursor_width to width of phys cursor.
1907 void
1908 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
1909 struct glyph *glyph, int *xp, int *yp, int *heightp)
1911 struct frame *f = XFRAME (WINDOW_FRAME (w));
1912 int x, y, wd, h, h0, y0;
1914 /* Compute the width of the rectangle to draw. If on a stretch
1915 glyph, and `x-stretch-block-cursor' is nil, don't draw a
1916 rectangle as wide as the glyph, but use a canonical character
1917 width instead. */
1918 wd = glyph->pixel_width - 1;
1919 #if defined (HAVE_NTGUI) || defined (HAVE_NS)
1920 wd++; /* Why? */
1921 #endif
1923 x = w->phys_cursor.x;
1924 if (x < 0)
1926 wd += x;
1927 x = 0;
1930 if (glyph->type == STRETCH_GLYPH
1931 && !x_stretch_cursor_p)
1932 wd = min (FRAME_COLUMN_WIDTH (f), wd);
1933 w->phys_cursor_width = wd;
1935 y = w->phys_cursor.y + row->ascent - glyph->ascent;
1937 /* If y is below window bottom, ensure that we still see a cursor. */
1938 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
1940 h = max (h0, glyph->ascent + glyph->descent);
1941 h0 = min (h0, glyph->ascent + glyph->descent);
1943 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
1944 if (y < y0)
1946 h = max (h - (y0 - y) + 1, h0);
1947 y = y0 - 1;
1949 else
1951 y0 = window_text_bottom_y (w) - h0;
1952 if (y > y0)
1954 h += y - y0;
1955 y = y0;
1959 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
1960 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
1961 *heightp = h;
1965 * Remember which glyph the mouse is over.
1968 void
1969 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
1971 Lisp_Object window;
1972 struct window *w;
1973 struct glyph_row *r, *gr, *end_row;
1974 enum window_part part;
1975 enum glyph_row_area area;
1976 int x, y, width, height;
1978 /* Try to determine frame pixel position and size of the glyph under
1979 frame pixel coordinates X/Y on frame F. */
1981 if (!f->glyphs_initialized_p
1982 || (window = window_from_coordinates (f, gx, gy, &part, 0),
1983 NILP (window)))
1985 width = FRAME_SMALLEST_CHAR_WIDTH (f);
1986 height = FRAME_SMALLEST_FONT_HEIGHT (f);
1987 goto virtual_glyph;
1990 w = XWINDOW (window);
1991 width = WINDOW_FRAME_COLUMN_WIDTH (w);
1992 height = WINDOW_FRAME_LINE_HEIGHT (w);
1994 x = window_relative_x_coord (w, part, gx);
1995 y = gy - WINDOW_TOP_EDGE_Y (w);
1997 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
1998 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2000 if (w->pseudo_window_p)
2002 area = TEXT_AREA;
2003 part = ON_MODE_LINE; /* Don't adjust margin. */
2004 goto text_glyph;
2007 switch (part)
2009 case ON_LEFT_MARGIN:
2010 area = LEFT_MARGIN_AREA;
2011 goto text_glyph;
2013 case ON_RIGHT_MARGIN:
2014 area = RIGHT_MARGIN_AREA;
2015 goto text_glyph;
2017 case ON_HEADER_LINE:
2018 case ON_MODE_LINE:
2019 gr = (part == ON_HEADER_LINE
2020 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2021 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2022 gy = gr->y;
2023 area = TEXT_AREA;
2024 goto text_glyph_row_found;
2026 case ON_TEXT:
2027 area = TEXT_AREA;
2029 text_glyph:
2030 gr = 0; gy = 0;
2031 for (; r <= end_row && r->enabled_p; ++r)
2032 if (r->y + r->height > y)
2034 gr = r; gy = r->y;
2035 break;
2038 text_glyph_row_found:
2039 if (gr && gy <= y)
2041 struct glyph *g = gr->glyphs[area];
2042 struct glyph *end = g + gr->used[area];
2044 height = gr->height;
2045 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2046 if (gx + g->pixel_width > x)
2047 break;
2049 if (g < end)
2051 if (g->type == IMAGE_GLYPH)
2053 /* Don't remember when mouse is over image, as
2054 image may have hot-spots. */
2055 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2056 return;
2058 width = g->pixel_width;
2060 else
2062 /* Use nominal char spacing at end of line. */
2063 x -= gx;
2064 gx += (x / width) * width;
2067 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2068 gx += window_box_left_offset (w, area);
2070 else
2072 /* Use nominal line height at end of window. */
2073 gx = (x / width) * width;
2074 y -= gy;
2075 gy += (y / height) * height;
2077 break;
2079 case ON_LEFT_FRINGE:
2080 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2081 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2082 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2083 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2084 goto row_glyph;
2086 case ON_RIGHT_FRINGE:
2087 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2088 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2089 : window_box_right_offset (w, TEXT_AREA));
2090 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2091 goto row_glyph;
2093 case ON_SCROLL_BAR:
2094 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2096 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2097 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2098 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2099 : 0)));
2100 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2102 row_glyph:
2103 gr = 0, gy = 0;
2104 for (; r <= end_row && r->enabled_p; ++r)
2105 if (r->y + r->height > y)
2107 gr = r; gy = r->y;
2108 break;
2111 if (gr && gy <= y)
2112 height = gr->height;
2113 else
2115 /* Use nominal line height at end of window. */
2116 y -= gy;
2117 gy += (y / height) * height;
2119 break;
2121 default:
2123 virtual_glyph:
2124 /* If there is no glyph under the mouse, then we divide the screen
2125 into a grid of the smallest glyph in the frame, and use that
2126 as our "glyph". */
2128 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2129 round down even for negative values. */
2130 if (gx < 0)
2131 gx -= width - 1;
2132 if (gy < 0)
2133 gy -= height - 1;
2135 gx = (gx / width) * width;
2136 gy = (gy / height) * height;
2138 goto store_rect;
2141 gx += WINDOW_LEFT_EDGE_X (w);
2142 gy += WINDOW_TOP_EDGE_Y (w);
2144 store_rect:
2145 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2147 /* Visible feedback for debugging. */
2148 #if 0
2149 #if HAVE_X_WINDOWS
2150 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2151 f->output_data.x->normal_gc,
2152 gx, gy, width, height);
2153 #endif
2154 #endif
2158 #endif /* HAVE_WINDOW_SYSTEM */
2161 /***********************************************************************
2162 Lisp form evaluation
2163 ***********************************************************************/
2165 /* Error handler for safe_eval and safe_call. */
2167 static Lisp_Object
2168 safe_eval_handler (Lisp_Object arg)
2170 add_to_log ("Error during redisplay: %S", arg, Qnil);
2171 return Qnil;
2175 /* Evaluate SEXPR and return the result, or nil if something went
2176 wrong. Prevent redisplay during the evaluation. */
2178 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2179 Return the result, or nil if something went wrong. Prevent
2180 redisplay during the evaluation. */
2182 Lisp_Object
2183 safe_call (ptrdiff_t nargs, Lisp_Object *args)
2185 Lisp_Object val;
2187 if (inhibit_eval_during_redisplay)
2188 val = Qnil;
2189 else
2191 int count = SPECPDL_INDEX ();
2192 struct gcpro gcpro1;
2194 GCPRO1 (args[0]);
2195 gcpro1.nvars = nargs;
2196 specbind (Qinhibit_redisplay, Qt);
2197 /* Use Qt to ensure debugger does not run,
2198 so there is no possibility of wanting to redisplay. */
2199 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2200 safe_eval_handler);
2201 UNGCPRO;
2202 val = unbind_to (count, val);
2205 return val;
2209 /* Call function FN with one argument ARG.
2210 Return the result, or nil if something went wrong. */
2212 Lisp_Object
2213 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2215 Lisp_Object args[2];
2216 args[0] = fn;
2217 args[1] = arg;
2218 return safe_call (2, args);
2221 static Lisp_Object Qeval;
2223 Lisp_Object
2224 safe_eval (Lisp_Object sexpr)
2226 return safe_call1 (Qeval, sexpr);
2229 /* Call function FN with one argument ARG.
2230 Return the result, or nil if something went wrong. */
2232 Lisp_Object
2233 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2235 Lisp_Object args[3];
2236 args[0] = fn;
2237 args[1] = arg1;
2238 args[2] = arg2;
2239 return safe_call (3, args);
2244 /***********************************************************************
2245 Debugging
2246 ***********************************************************************/
2248 #if 0
2250 /* Define CHECK_IT to perform sanity checks on iterators.
2251 This is for debugging. It is too slow to do unconditionally. */
2253 static void
2254 check_it (struct it *it)
2256 if (it->method == GET_FROM_STRING)
2258 xassert (STRINGP (it->string));
2259 xassert (IT_STRING_CHARPOS (*it) >= 0);
2261 else
2263 xassert (IT_STRING_CHARPOS (*it) < 0);
2264 if (it->method == GET_FROM_BUFFER)
2266 /* Check that character and byte positions agree. */
2267 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2271 if (it->dpvec)
2272 xassert (it->current.dpvec_index >= 0);
2273 else
2274 xassert (it->current.dpvec_index < 0);
2277 #define CHECK_IT(IT) check_it ((IT))
2279 #else /* not 0 */
2281 #define CHECK_IT(IT) (void) 0
2283 #endif /* not 0 */
2286 #if GLYPH_DEBUG && XASSERTS
2288 /* Check that the window end of window W is what we expect it
2289 to be---the last row in the current matrix displaying text. */
2291 static void
2292 check_window_end (struct window *w)
2294 if (!MINI_WINDOW_P (w)
2295 && !NILP (w->window_end_valid))
2297 struct glyph_row *row;
2298 xassert ((row = MATRIX_ROW (w->current_matrix,
2299 XFASTINT (w->window_end_vpos)),
2300 !row->enabled_p
2301 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2302 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2306 #define CHECK_WINDOW_END(W) check_window_end ((W))
2308 #else
2310 #define CHECK_WINDOW_END(W) (void) 0
2312 #endif
2316 /***********************************************************************
2317 Iterator initialization
2318 ***********************************************************************/
2320 /* Initialize IT for displaying current_buffer in window W, starting
2321 at character position CHARPOS. CHARPOS < 0 means that no buffer
2322 position is specified which is useful when the iterator is assigned
2323 a position later. BYTEPOS is the byte position corresponding to
2324 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2326 If ROW is not null, calls to produce_glyphs with IT as parameter
2327 will produce glyphs in that row.
2329 BASE_FACE_ID is the id of a base face to use. It must be one of
2330 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2331 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2332 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2334 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2335 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2336 will be initialized to use the corresponding mode line glyph row of
2337 the desired matrix of W. */
2339 void
2340 init_iterator (struct it *it, struct window *w,
2341 EMACS_INT charpos, EMACS_INT bytepos,
2342 struct glyph_row *row, enum face_id base_face_id)
2344 int highlight_region_p;
2345 enum face_id remapped_base_face_id = base_face_id;
2347 /* Some precondition checks. */
2348 xassert (w != NULL && it != NULL);
2349 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2350 && charpos <= ZV));
2352 /* If face attributes have been changed since the last redisplay,
2353 free realized faces now because they depend on face definitions
2354 that might have changed. Don't free faces while there might be
2355 desired matrices pending which reference these faces. */
2356 if (face_change_count && !inhibit_free_realized_faces)
2358 face_change_count = 0;
2359 free_all_realized_faces (Qnil);
2362 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2363 if (! NILP (Vface_remapping_alist))
2364 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2366 /* Use one of the mode line rows of W's desired matrix if
2367 appropriate. */
2368 if (row == NULL)
2370 if (base_face_id == MODE_LINE_FACE_ID
2371 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2372 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2373 else if (base_face_id == HEADER_LINE_FACE_ID)
2374 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2377 /* Clear IT. */
2378 memset (it, 0, sizeof *it);
2379 it->current.overlay_string_index = -1;
2380 it->current.dpvec_index = -1;
2381 it->base_face_id = remapped_base_face_id;
2382 it->string = Qnil;
2383 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2384 it->paragraph_embedding = L2R;
2385 it->bidi_it.string.lstring = Qnil;
2386 it->bidi_it.string.s = NULL;
2387 it->bidi_it.string.bufpos = 0;
2389 /* The window in which we iterate over current_buffer: */
2390 XSETWINDOW (it->window, w);
2391 it->w = w;
2392 it->f = XFRAME (w->frame);
2394 it->cmp_it.id = -1;
2396 /* Extra space between lines (on window systems only). */
2397 if (base_face_id == DEFAULT_FACE_ID
2398 && FRAME_WINDOW_P (it->f))
2400 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2401 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2402 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2403 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2404 * FRAME_LINE_HEIGHT (it->f));
2405 else if (it->f->extra_line_spacing > 0)
2406 it->extra_line_spacing = it->f->extra_line_spacing;
2407 it->max_extra_line_spacing = 0;
2410 /* If realized faces have been removed, e.g. because of face
2411 attribute changes of named faces, recompute them. When running
2412 in batch mode, the face cache of the initial frame is null. If
2413 we happen to get called, make a dummy face cache. */
2414 if (FRAME_FACE_CACHE (it->f) == NULL)
2415 init_frame_faces (it->f);
2416 if (FRAME_FACE_CACHE (it->f)->used == 0)
2417 recompute_basic_faces (it->f);
2419 /* Current value of the `slice', `space-width', and 'height' properties. */
2420 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2421 it->space_width = Qnil;
2422 it->font_height = Qnil;
2423 it->override_ascent = -1;
2425 /* Are control characters displayed as `^C'? */
2426 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2428 /* -1 means everything between a CR and the following line end
2429 is invisible. >0 means lines indented more than this value are
2430 invisible. */
2431 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2432 ? XINT (BVAR (current_buffer, selective_display))
2433 : (!NILP (BVAR (current_buffer, selective_display))
2434 ? -1 : 0));
2435 it->selective_display_ellipsis_p
2436 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2438 /* Display table to use. */
2439 it->dp = window_display_table (w);
2441 /* Are multibyte characters enabled in current_buffer? */
2442 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2444 /* Non-zero if we should highlight the region. */
2445 highlight_region_p
2446 = (!NILP (Vtransient_mark_mode)
2447 && !NILP (BVAR (current_buffer, mark_active))
2448 && XMARKER (BVAR (current_buffer, mark))->buffer != 0);
2450 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2451 start and end of a visible region in window IT->w. Set both to
2452 -1 to indicate no region. */
2453 if (highlight_region_p
2454 /* Maybe highlight only in selected window. */
2455 && (/* Either show region everywhere. */
2456 highlight_nonselected_windows
2457 /* Or show region in the selected window. */
2458 || w == XWINDOW (selected_window)
2459 /* Or show the region if we are in the mini-buffer and W is
2460 the window the mini-buffer refers to. */
2461 || (MINI_WINDOW_P (XWINDOW (selected_window))
2462 && WINDOWP (minibuf_selected_window)
2463 && w == XWINDOW (minibuf_selected_window))))
2465 EMACS_INT markpos = marker_position (BVAR (current_buffer, mark));
2466 it->region_beg_charpos = min (PT, markpos);
2467 it->region_end_charpos = max (PT, markpos);
2469 else
2470 it->region_beg_charpos = it->region_end_charpos = -1;
2472 /* Get the position at which the redisplay_end_trigger hook should
2473 be run, if it is to be run at all. */
2474 if (MARKERP (w->redisplay_end_trigger)
2475 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2476 it->redisplay_end_trigger_charpos
2477 = marker_position (w->redisplay_end_trigger);
2478 else if (INTEGERP (w->redisplay_end_trigger))
2479 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2481 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2483 /* Are lines in the display truncated? */
2484 if (base_face_id != DEFAULT_FACE_ID
2485 || XINT (it->w->hscroll)
2486 || (! WINDOW_FULL_WIDTH_P (it->w)
2487 && ((!NILP (Vtruncate_partial_width_windows)
2488 && !INTEGERP (Vtruncate_partial_width_windows))
2489 || (INTEGERP (Vtruncate_partial_width_windows)
2490 && (WINDOW_TOTAL_COLS (it->w)
2491 < XINT (Vtruncate_partial_width_windows))))))
2492 it->line_wrap = TRUNCATE;
2493 else if (NILP (BVAR (current_buffer, truncate_lines)))
2494 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2495 ? WINDOW_WRAP : WORD_WRAP;
2496 else
2497 it->line_wrap = TRUNCATE;
2499 /* Get dimensions of truncation and continuation glyphs. These are
2500 displayed as fringe bitmaps under X, so we don't need them for such
2501 frames. */
2502 if (!FRAME_WINDOW_P (it->f))
2504 if (it->line_wrap == TRUNCATE)
2506 /* We will need the truncation glyph. */
2507 xassert (it->glyph_row == NULL);
2508 produce_special_glyphs (it, IT_TRUNCATION);
2509 it->truncation_pixel_width = it->pixel_width;
2511 else
2513 /* We will need the continuation glyph. */
2514 xassert (it->glyph_row == NULL);
2515 produce_special_glyphs (it, IT_CONTINUATION);
2516 it->continuation_pixel_width = it->pixel_width;
2519 /* Reset these values to zero because the produce_special_glyphs
2520 above has changed them. */
2521 it->pixel_width = it->ascent = it->descent = 0;
2522 it->phys_ascent = it->phys_descent = 0;
2525 /* Set this after getting the dimensions of truncation and
2526 continuation glyphs, so that we don't produce glyphs when calling
2527 produce_special_glyphs, above. */
2528 it->glyph_row = row;
2529 it->area = TEXT_AREA;
2531 /* Forget any previous info about this row being reversed. */
2532 if (it->glyph_row)
2533 it->glyph_row->reversed_p = 0;
2535 /* Get the dimensions of the display area. The display area
2536 consists of the visible window area plus a horizontally scrolled
2537 part to the left of the window. All x-values are relative to the
2538 start of this total display area. */
2539 if (base_face_id != DEFAULT_FACE_ID)
2541 /* Mode lines, menu bar in terminal frames. */
2542 it->first_visible_x = 0;
2543 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2545 else
2547 it->first_visible_x
2548 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2549 it->last_visible_x = (it->first_visible_x
2550 + window_box_width (w, TEXT_AREA));
2552 /* If we truncate lines, leave room for the truncator glyph(s) at
2553 the right margin. Otherwise, leave room for the continuation
2554 glyph(s). Truncation and continuation glyphs are not inserted
2555 for window-based redisplay. */
2556 if (!FRAME_WINDOW_P (it->f))
2558 if (it->line_wrap == TRUNCATE)
2559 it->last_visible_x -= it->truncation_pixel_width;
2560 else
2561 it->last_visible_x -= it->continuation_pixel_width;
2564 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2565 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2568 /* Leave room for a border glyph. */
2569 if (!FRAME_WINDOW_P (it->f)
2570 && !WINDOW_RIGHTMOST_P (it->w))
2571 it->last_visible_x -= 1;
2573 it->last_visible_y = window_text_bottom_y (w);
2575 /* For mode lines and alike, arrange for the first glyph having a
2576 left box line if the face specifies a box. */
2577 if (base_face_id != DEFAULT_FACE_ID)
2579 struct face *face;
2581 it->face_id = remapped_base_face_id;
2583 /* If we have a boxed mode line, make the first character appear
2584 with a left box line. */
2585 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2586 if (face->box != FACE_NO_BOX)
2587 it->start_of_box_run_p = 1;
2590 /* If a buffer position was specified, set the iterator there,
2591 getting overlays and face properties from that position. */
2592 if (charpos >= BUF_BEG (current_buffer))
2594 it->end_charpos = ZV;
2595 it->face_id = -1;
2596 IT_CHARPOS (*it) = charpos;
2598 /* Compute byte position if not specified. */
2599 if (bytepos < charpos)
2600 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2601 else
2602 IT_BYTEPOS (*it) = bytepos;
2604 it->start = it->current;
2605 /* Do we need to reorder bidirectional text? Not if this is a
2606 unibyte buffer: by definition, none of the single-byte
2607 characters are strong R2L, so no reordering is needed. And
2608 bidi.c doesn't support unibyte buffers anyway. */
2609 it->bidi_p =
2610 !NILP (BVAR (current_buffer, bidi_display_reordering))
2611 && it->multibyte_p;
2613 /* If we are to reorder bidirectional text, init the bidi
2614 iterator. */
2615 if (it->bidi_p)
2617 /* Note the paragraph direction that this buffer wants to
2618 use. */
2619 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2620 Qleft_to_right))
2621 it->paragraph_embedding = L2R;
2622 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2623 Qright_to_left))
2624 it->paragraph_embedding = R2L;
2625 else
2626 it->paragraph_embedding = NEUTRAL_DIR;
2627 bidi_unshelve_cache (NULL, 0);
2628 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2629 &it->bidi_it);
2632 /* Compute faces etc. */
2633 reseat (it, it->current.pos, 1);
2636 CHECK_IT (it);
2640 /* Initialize IT for the display of window W with window start POS. */
2642 void
2643 start_display (struct it *it, struct window *w, struct text_pos pos)
2645 struct glyph_row *row;
2646 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2648 row = w->desired_matrix->rows + first_vpos;
2649 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2650 it->first_vpos = first_vpos;
2652 /* Don't reseat to previous visible line start if current start
2653 position is in a string or image. */
2654 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2656 int start_at_line_beg_p;
2657 int first_y = it->current_y;
2659 /* If window start is not at a line start, skip forward to POS to
2660 get the correct continuation lines width. */
2661 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2662 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2663 if (!start_at_line_beg_p)
2665 int new_x;
2667 reseat_at_previous_visible_line_start (it);
2668 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2670 new_x = it->current_x + it->pixel_width;
2672 /* If lines are continued, this line may end in the middle
2673 of a multi-glyph character (e.g. a control character
2674 displayed as \003, or in the middle of an overlay
2675 string). In this case move_it_to above will not have
2676 taken us to the start of the continuation line but to the
2677 end of the continued line. */
2678 if (it->current_x > 0
2679 && it->line_wrap != TRUNCATE /* Lines are continued. */
2680 && (/* And glyph doesn't fit on the line. */
2681 new_x > it->last_visible_x
2682 /* Or it fits exactly and we're on a window
2683 system frame. */
2684 || (new_x == it->last_visible_x
2685 && FRAME_WINDOW_P (it->f))))
2687 if (it->current.dpvec_index >= 0
2688 || it->current.overlay_string_index >= 0)
2690 set_iterator_to_next (it, 1);
2691 move_it_in_display_line_to (it, -1, -1, 0);
2694 it->continuation_lines_width += it->current_x;
2697 /* We're starting a new display line, not affected by the
2698 height of the continued line, so clear the appropriate
2699 fields in the iterator structure. */
2700 it->max_ascent = it->max_descent = 0;
2701 it->max_phys_ascent = it->max_phys_descent = 0;
2703 it->current_y = first_y;
2704 it->vpos = 0;
2705 it->current_x = it->hpos = 0;
2711 /* Return 1 if POS is a position in ellipses displayed for invisible
2712 text. W is the window we display, for text property lookup. */
2714 static int
2715 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
2717 Lisp_Object prop, window;
2718 int ellipses_p = 0;
2719 EMACS_INT charpos = CHARPOS (pos->pos);
2721 /* If POS specifies a position in a display vector, this might
2722 be for an ellipsis displayed for invisible text. We won't
2723 get the iterator set up for delivering that ellipsis unless
2724 we make sure that it gets aware of the invisible text. */
2725 if (pos->dpvec_index >= 0
2726 && pos->overlay_string_index < 0
2727 && CHARPOS (pos->string_pos) < 0
2728 && charpos > BEGV
2729 && (XSETWINDOW (window, w),
2730 prop = Fget_char_property (make_number (charpos),
2731 Qinvisible, window),
2732 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2734 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2735 window);
2736 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2739 return ellipses_p;
2743 /* Initialize IT for stepping through current_buffer in window W,
2744 starting at position POS that includes overlay string and display
2745 vector/ control character translation position information. Value
2746 is zero if there are overlay strings with newlines at POS. */
2748 static int
2749 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
2751 EMACS_INT charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2752 int i, overlay_strings_with_newlines = 0;
2754 /* If POS specifies a position in a display vector, this might
2755 be for an ellipsis displayed for invisible text. We won't
2756 get the iterator set up for delivering that ellipsis unless
2757 we make sure that it gets aware of the invisible text. */
2758 if (in_ellipses_for_invisible_text_p (pos, w))
2760 --charpos;
2761 bytepos = 0;
2764 /* Keep in mind: the call to reseat in init_iterator skips invisible
2765 text, so we might end up at a position different from POS. This
2766 is only a problem when POS is a row start after a newline and an
2767 overlay starts there with an after-string, and the overlay has an
2768 invisible property. Since we don't skip invisible text in
2769 display_line and elsewhere immediately after consuming the
2770 newline before the row start, such a POS will not be in a string,
2771 but the call to init_iterator below will move us to the
2772 after-string. */
2773 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2775 /* This only scans the current chunk -- it should scan all chunks.
2776 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2777 to 16 in 22.1 to make this a lesser problem. */
2778 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2780 const char *s = SSDATA (it->overlay_strings[i]);
2781 const char *e = s + SBYTES (it->overlay_strings[i]);
2783 while (s < e && *s != '\n')
2784 ++s;
2786 if (s < e)
2788 overlay_strings_with_newlines = 1;
2789 break;
2793 /* If position is within an overlay string, set up IT to the right
2794 overlay string. */
2795 if (pos->overlay_string_index >= 0)
2797 int relative_index;
2799 /* If the first overlay string happens to have a `display'
2800 property for an image, the iterator will be set up for that
2801 image, and we have to undo that setup first before we can
2802 correct the overlay string index. */
2803 if (it->method == GET_FROM_IMAGE)
2804 pop_it (it);
2806 /* We already have the first chunk of overlay strings in
2807 IT->overlay_strings. Load more until the one for
2808 pos->overlay_string_index is in IT->overlay_strings. */
2809 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2811 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2812 it->current.overlay_string_index = 0;
2813 while (n--)
2815 load_overlay_strings (it, 0);
2816 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2820 it->current.overlay_string_index = pos->overlay_string_index;
2821 relative_index = (it->current.overlay_string_index
2822 % OVERLAY_STRING_CHUNK_SIZE);
2823 it->string = it->overlay_strings[relative_index];
2824 xassert (STRINGP (it->string));
2825 it->current.string_pos = pos->string_pos;
2826 it->method = GET_FROM_STRING;
2829 if (CHARPOS (pos->string_pos) >= 0)
2831 /* Recorded position is not in an overlay string, but in another
2832 string. This can only be a string from a `display' property.
2833 IT should already be filled with that string. */
2834 it->current.string_pos = pos->string_pos;
2835 xassert (STRINGP (it->string));
2838 /* Restore position in display vector translations, control
2839 character translations or ellipses. */
2840 if (pos->dpvec_index >= 0)
2842 if (it->dpvec == NULL)
2843 get_next_display_element (it);
2844 xassert (it->dpvec && it->current.dpvec_index == 0);
2845 it->current.dpvec_index = pos->dpvec_index;
2848 CHECK_IT (it);
2849 return !overlay_strings_with_newlines;
2853 /* Initialize IT for stepping through current_buffer in window W
2854 starting at ROW->start. */
2856 static void
2857 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
2859 init_from_display_pos (it, w, &row->start);
2860 it->start = row->start;
2861 it->continuation_lines_width = row->continuation_lines_width;
2862 CHECK_IT (it);
2866 /* Initialize IT for stepping through current_buffer in window W
2867 starting in the line following ROW, i.e. starting at ROW->end.
2868 Value is zero if there are overlay strings with newlines at ROW's
2869 end position. */
2871 static int
2872 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
2874 int success = 0;
2876 if (init_from_display_pos (it, w, &row->end))
2878 if (row->continued_p)
2879 it->continuation_lines_width
2880 = row->continuation_lines_width + row->pixel_width;
2881 CHECK_IT (it);
2882 success = 1;
2885 return success;
2891 /***********************************************************************
2892 Text properties
2893 ***********************************************************************/
2895 /* Called when IT reaches IT->stop_charpos. Handle text property and
2896 overlay changes. Set IT->stop_charpos to the next position where
2897 to stop. */
2899 static void
2900 handle_stop (struct it *it)
2902 enum prop_handled handled;
2903 int handle_overlay_change_p;
2904 struct props *p;
2906 it->dpvec = NULL;
2907 it->current.dpvec_index = -1;
2908 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
2909 it->ignore_overlay_strings_at_pos_p = 0;
2910 it->ellipsis_p = 0;
2912 /* Use face of preceding text for ellipsis (if invisible) */
2913 if (it->selective_display_ellipsis_p)
2914 it->saved_face_id = it->face_id;
2918 handled = HANDLED_NORMALLY;
2920 /* Call text property handlers. */
2921 for (p = it_props; p->handler; ++p)
2923 handled = p->handler (it);
2925 if (handled == HANDLED_RECOMPUTE_PROPS)
2926 break;
2927 else if (handled == HANDLED_RETURN)
2929 /* We still want to show before and after strings from
2930 overlays even if the actual buffer text is replaced. */
2931 if (!handle_overlay_change_p
2932 || it->sp > 1
2933 || !get_overlay_strings_1 (it, 0, 0))
2935 if (it->ellipsis_p)
2936 setup_for_ellipsis (it, 0);
2937 /* When handling a display spec, we might load an
2938 empty string. In that case, discard it here. We
2939 used to discard it in handle_single_display_spec,
2940 but that causes get_overlay_strings_1, above, to
2941 ignore overlay strings that we must check. */
2942 if (STRINGP (it->string) && !SCHARS (it->string))
2943 pop_it (it);
2944 return;
2946 else if (STRINGP (it->string) && !SCHARS (it->string))
2947 pop_it (it);
2948 else
2950 it->ignore_overlay_strings_at_pos_p = 1;
2951 it->string_from_display_prop_p = 0;
2952 it->from_disp_prop_p = 0;
2953 handle_overlay_change_p = 0;
2955 handled = HANDLED_RECOMPUTE_PROPS;
2956 break;
2958 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
2959 handle_overlay_change_p = 0;
2962 if (handled != HANDLED_RECOMPUTE_PROPS)
2964 /* Don't check for overlay strings below when set to deliver
2965 characters from a display vector. */
2966 if (it->method == GET_FROM_DISPLAY_VECTOR)
2967 handle_overlay_change_p = 0;
2969 /* Handle overlay changes.
2970 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
2971 if it finds overlays. */
2972 if (handle_overlay_change_p)
2973 handled = handle_overlay_change (it);
2976 if (it->ellipsis_p)
2978 setup_for_ellipsis (it, 0);
2979 break;
2982 while (handled == HANDLED_RECOMPUTE_PROPS);
2984 /* Determine where to stop next. */
2985 if (handled == HANDLED_NORMALLY)
2986 compute_stop_pos (it);
2990 /* Compute IT->stop_charpos from text property and overlay change
2991 information for IT's current position. */
2993 static void
2994 compute_stop_pos (struct it *it)
2996 register INTERVAL iv, next_iv;
2997 Lisp_Object object, limit, position;
2998 EMACS_INT charpos, bytepos;
3000 /* If nowhere else, stop at the end. */
3001 it->stop_charpos = it->end_charpos;
3003 if (STRINGP (it->string))
3005 /* Strings are usually short, so don't limit the search for
3006 properties. */
3007 object = it->string;
3008 limit = Qnil;
3009 charpos = IT_STRING_CHARPOS (*it);
3010 bytepos = IT_STRING_BYTEPOS (*it);
3012 else
3014 EMACS_INT pos;
3016 /* If next overlay change is in front of the current stop pos
3017 (which is IT->end_charpos), stop there. Note: value of
3018 next_overlay_change is point-max if no overlay change
3019 follows. */
3020 charpos = IT_CHARPOS (*it);
3021 bytepos = IT_BYTEPOS (*it);
3022 pos = next_overlay_change (charpos);
3023 if (pos < it->stop_charpos)
3024 it->stop_charpos = pos;
3026 /* If showing the region, we have to stop at the region
3027 start or end because the face might change there. */
3028 if (it->region_beg_charpos > 0)
3030 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3031 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3032 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3033 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3036 /* Set up variables for computing the stop position from text
3037 property changes. */
3038 XSETBUFFER (object, current_buffer);
3039 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3042 /* Get the interval containing IT's position. Value is a null
3043 interval if there isn't such an interval. */
3044 position = make_number (charpos);
3045 iv = validate_interval_range (object, &position, &position, 0);
3046 if (!NULL_INTERVAL_P (iv))
3048 Lisp_Object values_here[LAST_PROP_IDX];
3049 struct props *p;
3051 /* Get properties here. */
3052 for (p = it_props; p->handler; ++p)
3053 values_here[p->idx] = textget (iv->plist, *p->name);
3055 /* Look for an interval following iv that has different
3056 properties. */
3057 for (next_iv = next_interval (iv);
3058 (!NULL_INTERVAL_P (next_iv)
3059 && (NILP (limit)
3060 || XFASTINT (limit) > next_iv->position));
3061 next_iv = next_interval (next_iv))
3063 for (p = it_props; p->handler; ++p)
3065 Lisp_Object new_value;
3067 new_value = textget (next_iv->plist, *p->name);
3068 if (!EQ (values_here[p->idx], new_value))
3069 break;
3072 if (p->handler)
3073 break;
3076 if (!NULL_INTERVAL_P (next_iv))
3078 if (INTEGERP (limit)
3079 && next_iv->position >= XFASTINT (limit))
3080 /* No text property change up to limit. */
3081 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3082 else
3083 /* Text properties change in next_iv. */
3084 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3088 if (it->cmp_it.id < 0)
3090 EMACS_INT stoppos = it->end_charpos;
3092 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3093 stoppos = -1;
3094 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3095 stoppos, it->string);
3098 xassert (STRINGP (it->string)
3099 || (it->stop_charpos >= BEGV
3100 && it->stop_charpos >= IT_CHARPOS (*it)));
3104 /* Return the position of the next overlay change after POS in
3105 current_buffer. Value is point-max if no overlay change
3106 follows. This is like `next-overlay-change' but doesn't use
3107 xmalloc. */
3109 static EMACS_INT
3110 next_overlay_change (EMACS_INT pos)
3112 ptrdiff_t i, noverlays;
3113 EMACS_INT endpos;
3114 Lisp_Object *overlays;
3116 /* Get all overlays at the given position. */
3117 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3119 /* If any of these overlays ends before endpos,
3120 use its ending point instead. */
3121 for (i = 0; i < noverlays; ++i)
3123 Lisp_Object oend;
3124 EMACS_INT oendpos;
3126 oend = OVERLAY_END (overlays[i]);
3127 oendpos = OVERLAY_POSITION (oend);
3128 endpos = min (endpos, oendpos);
3131 return endpos;
3134 /* How many characters forward to search for a display property or
3135 display string. Searching too far forward makes the bidi display
3136 sluggish, especially in small windows. */
3137 #define MAX_DISP_SCAN 250
3139 /* Return the character position of a display string at or after
3140 position specified by POSITION. If no display string exists at or
3141 after POSITION, return ZV. A display string is either an overlay
3142 with `display' property whose value is a string, or a `display'
3143 text property whose value is a string. STRING is data about the
3144 string to iterate; if STRING->lstring is nil, we are iterating a
3145 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3146 on a GUI frame. DISP_PROP is set to zero if we searched
3147 MAX_DISP_SCAN characters forward without finding any display
3148 strings, non-zero otherwise. It is set to 2 if the display string
3149 uses any kind of `(space ...)' spec that will produce a stretch of
3150 white space in the text area. */
3151 EMACS_INT
3152 compute_display_string_pos (struct text_pos *position,
3153 struct bidi_string_data *string,
3154 int frame_window_p, int *disp_prop)
3156 /* OBJECT = nil means current buffer. */
3157 Lisp_Object object =
3158 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3159 Lisp_Object pos, spec, limpos;
3160 int string_p = (string && (STRINGP (string->lstring) || string->s));
3161 EMACS_INT eob = string_p ? string->schars : ZV;
3162 EMACS_INT begb = string_p ? 0 : BEGV;
3163 EMACS_INT bufpos, charpos = CHARPOS (*position);
3164 EMACS_INT lim =
3165 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3166 struct text_pos tpos;
3167 int rv = 0;
3169 *disp_prop = 1;
3171 if (charpos >= eob
3172 /* We don't support display properties whose values are strings
3173 that have display string properties. */
3174 || string->from_disp_str
3175 /* C strings cannot have display properties. */
3176 || (string->s && !STRINGP (object)))
3178 *disp_prop = 0;
3179 return eob;
3182 /* If the character at CHARPOS is where the display string begins,
3183 return CHARPOS. */
3184 pos = make_number (charpos);
3185 if (STRINGP (object))
3186 bufpos = string->bufpos;
3187 else
3188 bufpos = charpos;
3189 tpos = *position;
3190 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3191 && (charpos <= begb
3192 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3193 object),
3194 spec))
3195 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3196 frame_window_p)))
3198 if (rv == 2)
3199 *disp_prop = 2;
3200 return charpos;
3203 /* Look forward for the first character with a `display' property
3204 that will replace the underlying text when displayed. */
3205 limpos = make_number (lim);
3206 do {
3207 pos = Fnext_single_char_property_change (pos, Qdisplay, object, limpos);
3208 CHARPOS (tpos) = XFASTINT (pos);
3209 if (CHARPOS (tpos) >= lim)
3211 *disp_prop = 0;
3212 break;
3214 if (STRINGP (object))
3215 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3216 else
3217 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3218 spec = Fget_char_property (pos, Qdisplay, object);
3219 if (!STRINGP (object))
3220 bufpos = CHARPOS (tpos);
3221 } while (NILP (spec)
3222 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3223 bufpos, frame_window_p)));
3224 if (rv == 2)
3225 *disp_prop = 2;
3227 return CHARPOS (tpos);
3230 /* Return the character position of the end of the display string that
3231 started at CHARPOS. A display string is either an overlay with
3232 `display' property whose value is a string or a `display' text
3233 property whose value is a string. */
3234 EMACS_INT
3235 compute_display_string_end (EMACS_INT charpos, struct bidi_string_data *string)
3237 /* OBJECT = nil means current buffer. */
3238 Lisp_Object object =
3239 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3240 Lisp_Object pos = make_number (charpos);
3241 EMACS_INT eob =
3242 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3244 if (charpos >= eob || (string->s && !STRINGP (object)))
3245 return eob;
3247 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3248 abort ();
3250 /* Look forward for the first character where the `display' property
3251 changes. */
3252 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3254 return XFASTINT (pos);
3259 /***********************************************************************
3260 Fontification
3261 ***********************************************************************/
3263 /* Handle changes in the `fontified' property of the current buffer by
3264 calling hook functions from Qfontification_functions to fontify
3265 regions of text. */
3267 static enum prop_handled
3268 handle_fontified_prop (struct it *it)
3270 Lisp_Object prop, pos;
3271 enum prop_handled handled = HANDLED_NORMALLY;
3273 if (!NILP (Vmemory_full))
3274 return handled;
3276 /* Get the value of the `fontified' property at IT's current buffer
3277 position. (The `fontified' property doesn't have a special
3278 meaning in strings.) If the value is nil, call functions from
3279 Qfontification_functions. */
3280 if (!STRINGP (it->string)
3281 && it->s == NULL
3282 && !NILP (Vfontification_functions)
3283 && !NILP (Vrun_hooks)
3284 && (pos = make_number (IT_CHARPOS (*it)),
3285 prop = Fget_char_property (pos, Qfontified, Qnil),
3286 /* Ignore the special cased nil value always present at EOB since
3287 no amount of fontifying will be able to change it. */
3288 NILP (prop) && IT_CHARPOS (*it) < Z))
3290 int count = SPECPDL_INDEX ();
3291 Lisp_Object val;
3292 struct buffer *obuf = current_buffer;
3293 int begv = BEGV, zv = ZV;
3294 int old_clip_changed = current_buffer->clip_changed;
3296 val = Vfontification_functions;
3297 specbind (Qfontification_functions, Qnil);
3299 xassert (it->end_charpos == ZV);
3301 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3302 safe_call1 (val, pos);
3303 else
3305 Lisp_Object fns, fn;
3306 struct gcpro gcpro1, gcpro2;
3308 fns = Qnil;
3309 GCPRO2 (val, fns);
3311 for (; CONSP (val); val = XCDR (val))
3313 fn = XCAR (val);
3315 if (EQ (fn, Qt))
3317 /* A value of t indicates this hook has a local
3318 binding; it means to run the global binding too.
3319 In a global value, t should not occur. If it
3320 does, we must ignore it to avoid an endless
3321 loop. */
3322 for (fns = Fdefault_value (Qfontification_functions);
3323 CONSP (fns);
3324 fns = XCDR (fns))
3326 fn = XCAR (fns);
3327 if (!EQ (fn, Qt))
3328 safe_call1 (fn, pos);
3331 else
3332 safe_call1 (fn, pos);
3335 UNGCPRO;
3338 unbind_to (count, Qnil);
3340 /* Fontification functions routinely call `save-restriction'.
3341 Normally, this tags clip_changed, which can confuse redisplay
3342 (see discussion in Bug#6671). Since we don't perform any
3343 special handling of fontification changes in the case where
3344 `save-restriction' isn't called, there's no point doing so in
3345 this case either. So, if the buffer's restrictions are
3346 actually left unchanged, reset clip_changed. */
3347 if (obuf == current_buffer)
3349 if (begv == BEGV && zv == ZV)
3350 current_buffer->clip_changed = old_clip_changed;
3352 /* There isn't much we can reasonably do to protect against
3353 misbehaving fontification, but here's a fig leaf. */
3354 else if (!NILP (BVAR (obuf, name)))
3355 set_buffer_internal_1 (obuf);
3357 /* The fontification code may have added/removed text.
3358 It could do even a lot worse, but let's at least protect against
3359 the most obvious case where only the text past `pos' gets changed',
3360 as is/was done in grep.el where some escapes sequences are turned
3361 into face properties (bug#7876). */
3362 it->end_charpos = ZV;
3364 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3365 something. This avoids an endless loop if they failed to
3366 fontify the text for which reason ever. */
3367 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3368 handled = HANDLED_RECOMPUTE_PROPS;
3371 return handled;
3376 /***********************************************************************
3377 Faces
3378 ***********************************************************************/
3380 /* Set up iterator IT from face properties at its current position.
3381 Called from handle_stop. */
3383 static enum prop_handled
3384 handle_face_prop (struct it *it)
3386 int new_face_id;
3387 EMACS_INT next_stop;
3389 if (!STRINGP (it->string))
3391 new_face_id
3392 = face_at_buffer_position (it->w,
3393 IT_CHARPOS (*it),
3394 it->region_beg_charpos,
3395 it->region_end_charpos,
3396 &next_stop,
3397 (IT_CHARPOS (*it)
3398 + TEXT_PROP_DISTANCE_LIMIT),
3399 0, it->base_face_id);
3401 /* Is this a start of a run of characters with box face?
3402 Caveat: this can be called for a freshly initialized
3403 iterator; face_id is -1 in this case. We know that the new
3404 face will not change until limit, i.e. if the new face has a
3405 box, all characters up to limit will have one. But, as
3406 usual, we don't know whether limit is really the end. */
3407 if (new_face_id != it->face_id)
3409 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3411 /* If new face has a box but old face has not, this is
3412 the start of a run of characters with box, i.e. it has
3413 a shadow on the left side. The value of face_id of the
3414 iterator will be -1 if this is the initial call that gets
3415 the face. In this case, we have to look in front of IT's
3416 position and see whether there is a face != new_face_id. */
3417 it->start_of_box_run_p
3418 = (new_face->box != FACE_NO_BOX
3419 && (it->face_id >= 0
3420 || IT_CHARPOS (*it) == BEG
3421 || new_face_id != face_before_it_pos (it)));
3422 it->face_box_p = new_face->box != FACE_NO_BOX;
3425 else
3427 int base_face_id;
3428 EMACS_INT bufpos;
3429 int i;
3430 Lisp_Object from_overlay
3431 = (it->current.overlay_string_index >= 0
3432 ? it->string_overlays[it->current.overlay_string_index]
3433 : Qnil);
3435 /* See if we got to this string directly or indirectly from
3436 an overlay property. That includes the before-string or
3437 after-string of an overlay, strings in display properties
3438 provided by an overlay, their text properties, etc.
3440 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3441 if (! NILP (from_overlay))
3442 for (i = it->sp - 1; i >= 0; i--)
3444 if (it->stack[i].current.overlay_string_index >= 0)
3445 from_overlay
3446 = it->string_overlays[it->stack[i].current.overlay_string_index];
3447 else if (! NILP (it->stack[i].from_overlay))
3448 from_overlay = it->stack[i].from_overlay;
3450 if (!NILP (from_overlay))
3451 break;
3454 if (! NILP (from_overlay))
3456 bufpos = IT_CHARPOS (*it);
3457 /* For a string from an overlay, the base face depends
3458 only on text properties and ignores overlays. */
3459 base_face_id
3460 = face_for_overlay_string (it->w,
3461 IT_CHARPOS (*it),
3462 it->region_beg_charpos,
3463 it->region_end_charpos,
3464 &next_stop,
3465 (IT_CHARPOS (*it)
3466 + TEXT_PROP_DISTANCE_LIMIT),
3468 from_overlay);
3470 else
3472 bufpos = 0;
3474 /* For strings from a `display' property, use the face at
3475 IT's current buffer position as the base face to merge
3476 with, so that overlay strings appear in the same face as
3477 surrounding text, unless they specify their own
3478 faces. */
3479 base_face_id = underlying_face_id (it);
3482 new_face_id = face_at_string_position (it->w,
3483 it->string,
3484 IT_STRING_CHARPOS (*it),
3485 bufpos,
3486 it->region_beg_charpos,
3487 it->region_end_charpos,
3488 &next_stop,
3489 base_face_id, 0);
3491 /* Is this a start of a run of characters with box? Caveat:
3492 this can be called for a freshly allocated iterator; face_id
3493 is -1 is this case. We know that the new face will not
3494 change until the next check pos, i.e. if the new face has a
3495 box, all characters up to that position will have a
3496 box. But, as usual, we don't know whether that position
3497 is really the end. */
3498 if (new_face_id != it->face_id)
3500 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3501 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3503 /* If new face has a box but old face hasn't, this is the
3504 start of a run of characters with box, i.e. it has a
3505 shadow on the left side. */
3506 it->start_of_box_run_p
3507 = new_face->box && (old_face == NULL || !old_face->box);
3508 it->face_box_p = new_face->box != FACE_NO_BOX;
3512 it->face_id = new_face_id;
3513 return HANDLED_NORMALLY;
3517 /* Return the ID of the face ``underlying'' IT's current position,
3518 which is in a string. If the iterator is associated with a
3519 buffer, return the face at IT's current buffer position.
3520 Otherwise, use the iterator's base_face_id. */
3522 static int
3523 underlying_face_id (struct it *it)
3525 int face_id = it->base_face_id, i;
3527 xassert (STRINGP (it->string));
3529 for (i = it->sp - 1; i >= 0; --i)
3530 if (NILP (it->stack[i].string))
3531 face_id = it->stack[i].face_id;
3533 return face_id;
3537 /* Compute the face one character before or after the current position
3538 of IT, in the visual order. BEFORE_P non-zero means get the face
3539 in front (to the left in L2R paragraphs, to the right in R2L
3540 paragraphs) of IT's screen position. Value is the ID of the face. */
3542 static int
3543 face_before_or_after_it_pos (struct it *it, int before_p)
3545 int face_id, limit;
3546 EMACS_INT next_check_charpos;
3547 struct it it_copy;
3548 void *it_copy_data = NULL;
3550 xassert (it->s == NULL);
3552 if (STRINGP (it->string))
3554 EMACS_INT bufpos, charpos;
3555 int base_face_id;
3557 /* No face change past the end of the string (for the case
3558 we are padding with spaces). No face change before the
3559 string start. */
3560 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3561 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3562 return it->face_id;
3564 if (!it->bidi_p)
3566 /* Set charpos to the position before or after IT's current
3567 position, in the logical order, which in the non-bidi
3568 case is the same as the visual order. */
3569 if (before_p)
3570 charpos = IT_STRING_CHARPOS (*it) - 1;
3571 else if (it->what == IT_COMPOSITION)
3572 /* For composition, we must check the character after the
3573 composition. */
3574 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
3575 else
3576 charpos = IT_STRING_CHARPOS (*it) + 1;
3578 else
3580 if (before_p)
3582 /* With bidi iteration, the character before the current
3583 in the visual order cannot be found by simple
3584 iteration, because "reverse" reordering is not
3585 supported. Instead, we need to use the move_it_*
3586 family of functions. */
3587 /* Ignore face changes before the first visible
3588 character on this display line. */
3589 if (it->current_x <= it->first_visible_x)
3590 return it->face_id;
3591 SAVE_IT (it_copy, *it, it_copy_data);
3592 /* Implementation note: Since move_it_in_display_line
3593 works in the iterator geometry, and thinks the first
3594 character is always the leftmost, even in R2L lines,
3595 we don't need to distinguish between the R2L and L2R
3596 cases here. */
3597 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
3598 it_copy.current_x - 1, MOVE_TO_X);
3599 charpos = IT_STRING_CHARPOS (it_copy);
3600 RESTORE_IT (it, it, it_copy_data);
3602 else
3604 /* Set charpos to the string position of the character
3605 that comes after IT's current position in the visual
3606 order. */
3607 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3609 it_copy = *it;
3610 while (n--)
3611 bidi_move_to_visually_next (&it_copy.bidi_it);
3613 charpos = it_copy.bidi_it.charpos;
3616 xassert (0 <= charpos && charpos <= SCHARS (it->string));
3618 if (it->current.overlay_string_index >= 0)
3619 bufpos = IT_CHARPOS (*it);
3620 else
3621 bufpos = 0;
3623 base_face_id = underlying_face_id (it);
3625 /* Get the face for ASCII, or unibyte. */
3626 face_id = face_at_string_position (it->w,
3627 it->string,
3628 charpos,
3629 bufpos,
3630 it->region_beg_charpos,
3631 it->region_end_charpos,
3632 &next_check_charpos,
3633 base_face_id, 0);
3635 /* Correct the face for charsets different from ASCII. Do it
3636 for the multibyte case only. The face returned above is
3637 suitable for unibyte text if IT->string is unibyte. */
3638 if (STRING_MULTIBYTE (it->string))
3640 struct text_pos pos1 = string_pos (charpos, it->string);
3641 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
3642 int c, len;
3643 struct face *face = FACE_FROM_ID (it->f, face_id);
3645 c = string_char_and_length (p, &len);
3646 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
3649 else
3651 struct text_pos pos;
3653 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3654 || (IT_CHARPOS (*it) <= BEGV && before_p))
3655 return it->face_id;
3657 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3658 pos = it->current.pos;
3660 if (!it->bidi_p)
3662 if (before_p)
3663 DEC_TEXT_POS (pos, it->multibyte_p);
3664 else
3666 if (it->what == IT_COMPOSITION)
3668 /* For composition, we must check the position after
3669 the composition. */
3670 pos.charpos += it->cmp_it.nchars;
3671 pos.bytepos += it->len;
3673 else
3674 INC_TEXT_POS (pos, it->multibyte_p);
3677 else
3679 if (before_p)
3681 /* With bidi iteration, the character before the current
3682 in the visual order cannot be found by simple
3683 iteration, because "reverse" reordering is not
3684 supported. Instead, we need to use the move_it_*
3685 family of functions. */
3686 /* Ignore face changes before the first visible
3687 character on this display line. */
3688 if (it->current_x <= it->first_visible_x)
3689 return it->face_id;
3690 SAVE_IT (it_copy, *it, it_copy_data);
3691 /* Implementation note: Since move_it_in_display_line
3692 works in the iterator geometry, and thinks the first
3693 character is always the leftmost, even in R2L lines,
3694 we don't need to distinguish between the R2L and L2R
3695 cases here. */
3696 move_it_in_display_line (&it_copy, ZV,
3697 it_copy.current_x - 1, MOVE_TO_X);
3698 pos = it_copy.current.pos;
3699 RESTORE_IT (it, it, it_copy_data);
3701 else
3703 /* Set charpos to the buffer position of the character
3704 that comes after IT's current position in the visual
3705 order. */
3706 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3708 it_copy = *it;
3709 while (n--)
3710 bidi_move_to_visually_next (&it_copy.bidi_it);
3712 SET_TEXT_POS (pos,
3713 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
3716 xassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
3718 /* Determine face for CHARSET_ASCII, or unibyte. */
3719 face_id = face_at_buffer_position (it->w,
3720 CHARPOS (pos),
3721 it->region_beg_charpos,
3722 it->region_end_charpos,
3723 &next_check_charpos,
3724 limit, 0, -1);
3726 /* Correct the face for charsets different from ASCII. Do it
3727 for the multibyte case only. The face returned above is
3728 suitable for unibyte text if current_buffer is unibyte. */
3729 if (it->multibyte_p)
3731 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3732 struct face *face = FACE_FROM_ID (it->f, face_id);
3733 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3737 return face_id;
3742 /***********************************************************************
3743 Invisible text
3744 ***********************************************************************/
3746 /* Set up iterator IT from invisible properties at its current
3747 position. Called from handle_stop. */
3749 static enum prop_handled
3750 handle_invisible_prop (struct it *it)
3752 enum prop_handled handled = HANDLED_NORMALLY;
3754 if (STRINGP (it->string))
3756 Lisp_Object prop, end_charpos, limit, charpos;
3758 /* Get the value of the invisible text property at the
3759 current position. Value will be nil if there is no such
3760 property. */
3761 charpos = make_number (IT_STRING_CHARPOS (*it));
3762 prop = Fget_text_property (charpos, Qinvisible, it->string);
3764 if (!NILP (prop)
3765 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3767 EMACS_INT endpos;
3769 handled = HANDLED_RECOMPUTE_PROPS;
3771 /* Get the position at which the next change of the
3772 invisible text property can be found in IT->string.
3773 Value will be nil if the property value is the same for
3774 all the rest of IT->string. */
3775 XSETINT (limit, SCHARS (it->string));
3776 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3777 it->string, limit);
3779 /* Text at current position is invisible. The next
3780 change in the property is at position end_charpos.
3781 Move IT's current position to that position. */
3782 if (INTEGERP (end_charpos)
3783 && (endpos = XFASTINT (end_charpos)) < XFASTINT (limit))
3785 struct text_pos old;
3786 EMACS_INT oldpos;
3788 old = it->current.string_pos;
3789 oldpos = CHARPOS (old);
3790 if (it->bidi_p)
3792 if (it->bidi_it.first_elt
3793 && it->bidi_it.charpos < SCHARS (it->string))
3794 bidi_paragraph_init (it->paragraph_embedding,
3795 &it->bidi_it, 1);
3796 /* Bidi-iterate out of the invisible text. */
3799 bidi_move_to_visually_next (&it->bidi_it);
3801 while (oldpos <= it->bidi_it.charpos
3802 && it->bidi_it.charpos < endpos);
3804 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
3805 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
3806 if (IT_CHARPOS (*it) >= endpos)
3807 it->prev_stop = endpos;
3809 else
3811 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3812 compute_string_pos (&it->current.string_pos, old, it->string);
3815 else
3817 /* The rest of the string is invisible. If this is an
3818 overlay string, proceed with the next overlay string
3819 or whatever comes and return a character from there. */
3820 if (it->current.overlay_string_index >= 0)
3822 next_overlay_string (it);
3823 /* Don't check for overlay strings when we just
3824 finished processing them. */
3825 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3827 else
3829 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3830 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3835 else
3837 int invis_p;
3838 EMACS_INT newpos, next_stop, start_charpos, tem;
3839 Lisp_Object pos, prop, overlay;
3841 /* First of all, is there invisible text at this position? */
3842 tem = start_charpos = IT_CHARPOS (*it);
3843 pos = make_number (tem);
3844 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3845 &overlay);
3846 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3848 /* If we are on invisible text, skip over it. */
3849 if (invis_p && start_charpos < it->end_charpos)
3851 /* Record whether we have to display an ellipsis for the
3852 invisible text. */
3853 int display_ellipsis_p = invis_p == 2;
3855 handled = HANDLED_RECOMPUTE_PROPS;
3857 /* Loop skipping over invisible text. The loop is left at
3858 ZV or with IT on the first char being visible again. */
3861 /* Try to skip some invisible text. Return value is the
3862 position reached which can be equal to where we start
3863 if there is nothing invisible there. This skips both
3864 over invisible text properties and overlays with
3865 invisible property. */
3866 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
3868 /* If we skipped nothing at all we weren't at invisible
3869 text in the first place. If everything to the end of
3870 the buffer was skipped, end the loop. */
3871 if (newpos == tem || newpos >= ZV)
3872 invis_p = 0;
3873 else
3875 /* We skipped some characters but not necessarily
3876 all there are. Check if we ended up on visible
3877 text. Fget_char_property returns the property of
3878 the char before the given position, i.e. if we
3879 get invis_p = 0, this means that the char at
3880 newpos is visible. */
3881 pos = make_number (newpos);
3882 prop = Fget_char_property (pos, Qinvisible, it->window);
3883 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3886 /* If we ended up on invisible text, proceed to
3887 skip starting with next_stop. */
3888 if (invis_p)
3889 tem = next_stop;
3891 /* If there are adjacent invisible texts, don't lose the
3892 second one's ellipsis. */
3893 if (invis_p == 2)
3894 display_ellipsis_p = 1;
3896 while (invis_p);
3898 /* The position newpos is now either ZV or on visible text. */
3899 if (it->bidi_p && newpos < ZV)
3901 /* With bidi iteration, the region of invisible text
3902 could start and/or end in the middle of a non-base
3903 embedding level. Therefore, we need to skip
3904 invisible text using the bidi iterator, starting at
3905 IT's current position, until we find ourselves
3906 outside the invisible text. Skipping invisible text
3907 _after_ bidi iteration avoids affecting the visual
3908 order of the displayed text when invisible properties
3909 are added or removed. */
3910 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
3912 /* If we were `reseat'ed to a new paragraph,
3913 determine the paragraph base direction. We need
3914 to do it now because next_element_from_buffer may
3915 not have a chance to do it, if we are going to
3916 skip any text at the beginning, which resets the
3917 FIRST_ELT flag. */
3918 bidi_paragraph_init (it->paragraph_embedding,
3919 &it->bidi_it, 1);
3923 bidi_move_to_visually_next (&it->bidi_it);
3925 while (it->stop_charpos <= it->bidi_it.charpos
3926 && it->bidi_it.charpos < newpos);
3927 IT_CHARPOS (*it) = it->bidi_it.charpos;
3928 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
3929 /* If we overstepped NEWPOS, record its position in the
3930 iterator, so that we skip invisible text if later the
3931 bidi iteration lands us in the invisible region
3932 again. */
3933 if (IT_CHARPOS (*it) >= newpos)
3934 it->prev_stop = newpos;
3936 else
3938 IT_CHARPOS (*it) = newpos;
3939 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3942 /* If there are before-strings at the start of invisible
3943 text, and the text is invisible because of a text
3944 property, arrange to show before-strings because 20.x did
3945 it that way. (If the text is invisible because of an
3946 overlay property instead of a text property, this is
3947 already handled in the overlay code.) */
3948 if (NILP (overlay)
3949 && get_overlay_strings (it, it->stop_charpos))
3951 handled = HANDLED_RECOMPUTE_PROPS;
3952 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3954 else if (display_ellipsis_p)
3956 /* Make sure that the glyphs of the ellipsis will get
3957 correct `charpos' values. If we would not update
3958 it->position here, the glyphs would belong to the
3959 last visible character _before_ the invisible
3960 text, which confuses `set_cursor_from_row'.
3962 We use the last invisible position instead of the
3963 first because this way the cursor is always drawn on
3964 the first "." of the ellipsis, whenever PT is inside
3965 the invisible text. Otherwise the cursor would be
3966 placed _after_ the ellipsis when the point is after the
3967 first invisible character. */
3968 if (!STRINGP (it->object))
3970 it->position.charpos = newpos - 1;
3971 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3973 it->ellipsis_p = 1;
3974 /* Let the ellipsis display before
3975 considering any properties of the following char.
3976 Fixes jasonr@gnu.org 01 Oct 07 bug. */
3977 handled = HANDLED_RETURN;
3982 return handled;
3986 /* Make iterator IT return `...' next.
3987 Replaces LEN characters from buffer. */
3989 static void
3990 setup_for_ellipsis (struct it *it, int len)
3992 /* Use the display table definition for `...'. Invalid glyphs
3993 will be handled by the method returning elements from dpvec. */
3994 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3996 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3997 it->dpvec = v->contents;
3998 it->dpend = v->contents + v->header.size;
4000 else
4002 /* Default `...'. */
4003 it->dpvec = default_invis_vector;
4004 it->dpend = default_invis_vector + 3;
4007 it->dpvec_char_len = len;
4008 it->current.dpvec_index = 0;
4009 it->dpvec_face_id = -1;
4011 /* Remember the current face id in case glyphs specify faces.
4012 IT's face is restored in set_iterator_to_next.
4013 saved_face_id was set to preceding char's face in handle_stop. */
4014 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4015 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4017 it->method = GET_FROM_DISPLAY_VECTOR;
4018 it->ellipsis_p = 1;
4023 /***********************************************************************
4024 'display' property
4025 ***********************************************************************/
4027 /* Set up iterator IT from `display' property at its current position.
4028 Called from handle_stop.
4029 We return HANDLED_RETURN if some part of the display property
4030 overrides the display of the buffer text itself.
4031 Otherwise we return HANDLED_NORMALLY. */
4033 static enum prop_handled
4034 handle_display_prop (struct it *it)
4036 Lisp_Object propval, object, overlay;
4037 struct text_pos *position;
4038 EMACS_INT bufpos;
4039 /* Nonzero if some property replaces the display of the text itself. */
4040 int display_replaced_p = 0;
4042 if (STRINGP (it->string))
4044 object = it->string;
4045 position = &it->current.string_pos;
4046 bufpos = CHARPOS (it->current.pos);
4048 else
4050 XSETWINDOW (object, it->w);
4051 position = &it->current.pos;
4052 bufpos = CHARPOS (*position);
4055 /* Reset those iterator values set from display property values. */
4056 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4057 it->space_width = Qnil;
4058 it->font_height = Qnil;
4059 it->voffset = 0;
4061 /* We don't support recursive `display' properties, i.e. string
4062 values that have a string `display' property, that have a string
4063 `display' property etc. */
4064 if (!it->string_from_display_prop_p)
4065 it->area = TEXT_AREA;
4067 propval = get_char_property_and_overlay (make_number (position->charpos),
4068 Qdisplay, object, &overlay);
4069 if (NILP (propval))
4070 return HANDLED_NORMALLY;
4071 /* Now OVERLAY is the overlay that gave us this property, or nil
4072 if it was a text property. */
4074 if (!STRINGP (it->string))
4075 object = it->w->buffer;
4077 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4078 position, bufpos,
4079 FRAME_WINDOW_P (it->f));
4081 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4084 /* Subroutine of handle_display_prop. Returns non-zero if the display
4085 specification in SPEC is a replacing specification, i.e. it would
4086 replace the text covered by `display' property with something else,
4087 such as an image or a display string. If SPEC includes any kind or
4088 `(space ...) specification, the value is 2; this is used by
4089 compute_display_string_pos, which see.
4091 See handle_single_display_spec for documentation of arguments.
4092 frame_window_p is non-zero if the window being redisplayed is on a
4093 GUI frame; this argument is used only if IT is NULL, see below.
4095 IT can be NULL, if this is called by the bidi reordering code
4096 through compute_display_string_pos, which see. In that case, this
4097 function only examines SPEC, but does not otherwise "handle" it, in
4098 the sense that it doesn't set up members of IT from the display
4099 spec. */
4100 static int
4101 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4102 Lisp_Object overlay, struct text_pos *position,
4103 EMACS_INT bufpos, int frame_window_p)
4105 int replacing_p = 0;
4106 int rv;
4108 if (CONSP (spec)
4109 /* Simple specerties. */
4110 && !EQ (XCAR (spec), Qimage)
4111 && !EQ (XCAR (spec), Qspace)
4112 && !EQ (XCAR (spec), Qwhen)
4113 && !EQ (XCAR (spec), Qslice)
4114 && !EQ (XCAR (spec), Qspace_width)
4115 && !EQ (XCAR (spec), Qheight)
4116 && !EQ (XCAR (spec), Qraise)
4117 /* Marginal area specifications. */
4118 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4119 && !EQ (XCAR (spec), Qleft_fringe)
4120 && !EQ (XCAR (spec), Qright_fringe)
4121 && !NILP (XCAR (spec)))
4123 for (; CONSP (spec); spec = XCDR (spec))
4125 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4126 overlay, position, bufpos,
4127 replacing_p, frame_window_p)))
4129 replacing_p = rv;
4130 /* If some text in a string is replaced, `position' no
4131 longer points to the position of `object'. */
4132 if (!it || STRINGP (object))
4133 break;
4137 else if (VECTORP (spec))
4139 int i;
4140 for (i = 0; i < ASIZE (spec); ++i)
4141 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4142 overlay, position, bufpos,
4143 replacing_p, frame_window_p)))
4145 replacing_p = rv;
4146 /* If some text in a string is replaced, `position' no
4147 longer points to the position of `object'. */
4148 if (!it || STRINGP (object))
4149 break;
4152 else
4154 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4155 position, bufpos, 0,
4156 frame_window_p)))
4157 replacing_p = rv;
4160 return replacing_p;
4163 /* Value is the position of the end of the `display' property starting
4164 at START_POS in OBJECT. */
4166 static struct text_pos
4167 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4169 Lisp_Object end;
4170 struct text_pos end_pos;
4172 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4173 Qdisplay, object, Qnil);
4174 CHARPOS (end_pos) = XFASTINT (end);
4175 if (STRINGP (object))
4176 compute_string_pos (&end_pos, start_pos, it->string);
4177 else
4178 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4180 return end_pos;
4184 /* Set up IT from a single `display' property specification SPEC. OBJECT
4185 is the object in which the `display' property was found. *POSITION
4186 is the position in OBJECT at which the `display' property was found.
4187 BUFPOS is the buffer position of OBJECT (different from POSITION if
4188 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4189 previously saw a display specification which already replaced text
4190 display with something else, for example an image; we ignore such
4191 properties after the first one has been processed.
4193 OVERLAY is the overlay this `display' property came from,
4194 or nil if it was a text property.
4196 If SPEC is a `space' or `image' specification, and in some other
4197 cases too, set *POSITION to the position where the `display'
4198 property ends.
4200 If IT is NULL, only examine the property specification in SPEC, but
4201 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4202 is intended to be displayed in a window on a GUI frame.
4204 Value is non-zero if something was found which replaces the display
4205 of buffer or string text. */
4207 static int
4208 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4209 Lisp_Object overlay, struct text_pos *position,
4210 EMACS_INT bufpos, int display_replaced_p,
4211 int frame_window_p)
4213 Lisp_Object form;
4214 Lisp_Object location, value;
4215 struct text_pos start_pos = *position;
4216 int valid_p;
4218 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4219 If the result is non-nil, use VALUE instead of SPEC. */
4220 form = Qt;
4221 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4223 spec = XCDR (spec);
4224 if (!CONSP (spec))
4225 return 0;
4226 form = XCAR (spec);
4227 spec = XCDR (spec);
4230 if (!NILP (form) && !EQ (form, Qt))
4232 int count = SPECPDL_INDEX ();
4233 struct gcpro gcpro1;
4235 /* Bind `object' to the object having the `display' property, a
4236 buffer or string. Bind `position' to the position in the
4237 object where the property was found, and `buffer-position'
4238 to the current position in the buffer. */
4240 if (NILP (object))
4241 XSETBUFFER (object, current_buffer);
4242 specbind (Qobject, object);
4243 specbind (Qposition, make_number (CHARPOS (*position)));
4244 specbind (Qbuffer_position, make_number (bufpos));
4245 GCPRO1 (form);
4246 form = safe_eval (form);
4247 UNGCPRO;
4248 unbind_to (count, Qnil);
4251 if (NILP (form))
4252 return 0;
4254 /* Handle `(height HEIGHT)' specifications. */
4255 if (CONSP (spec)
4256 && EQ (XCAR (spec), Qheight)
4257 && CONSP (XCDR (spec)))
4259 if (it)
4261 if (!FRAME_WINDOW_P (it->f))
4262 return 0;
4264 it->font_height = XCAR (XCDR (spec));
4265 if (!NILP (it->font_height))
4267 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4268 int new_height = -1;
4270 if (CONSP (it->font_height)
4271 && (EQ (XCAR (it->font_height), Qplus)
4272 || EQ (XCAR (it->font_height), Qminus))
4273 && CONSP (XCDR (it->font_height))
4274 && INTEGERP (XCAR (XCDR (it->font_height))))
4276 /* `(+ N)' or `(- N)' where N is an integer. */
4277 int steps = XINT (XCAR (XCDR (it->font_height)));
4278 if (EQ (XCAR (it->font_height), Qplus))
4279 steps = - steps;
4280 it->face_id = smaller_face (it->f, it->face_id, steps);
4282 else if (FUNCTIONP (it->font_height))
4284 /* Call function with current height as argument.
4285 Value is the new height. */
4286 Lisp_Object height;
4287 height = safe_call1 (it->font_height,
4288 face->lface[LFACE_HEIGHT_INDEX]);
4289 if (NUMBERP (height))
4290 new_height = XFLOATINT (height);
4292 else if (NUMBERP (it->font_height))
4294 /* Value is a multiple of the canonical char height. */
4295 struct face *f;
4297 f = FACE_FROM_ID (it->f,
4298 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4299 new_height = (XFLOATINT (it->font_height)
4300 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4302 else
4304 /* Evaluate IT->font_height with `height' bound to the
4305 current specified height to get the new height. */
4306 int count = SPECPDL_INDEX ();
4308 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4309 value = safe_eval (it->font_height);
4310 unbind_to (count, Qnil);
4312 if (NUMBERP (value))
4313 new_height = XFLOATINT (value);
4316 if (new_height > 0)
4317 it->face_id = face_with_height (it->f, it->face_id, new_height);
4321 return 0;
4324 /* Handle `(space-width WIDTH)'. */
4325 if (CONSP (spec)
4326 && EQ (XCAR (spec), Qspace_width)
4327 && CONSP (XCDR (spec)))
4329 if (it)
4331 if (!FRAME_WINDOW_P (it->f))
4332 return 0;
4334 value = XCAR (XCDR (spec));
4335 if (NUMBERP (value) && XFLOATINT (value) > 0)
4336 it->space_width = value;
4339 return 0;
4342 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4343 if (CONSP (spec)
4344 && EQ (XCAR (spec), Qslice))
4346 Lisp_Object tem;
4348 if (it)
4350 if (!FRAME_WINDOW_P (it->f))
4351 return 0;
4353 if (tem = XCDR (spec), CONSP (tem))
4355 it->slice.x = XCAR (tem);
4356 if (tem = XCDR (tem), CONSP (tem))
4358 it->slice.y = XCAR (tem);
4359 if (tem = XCDR (tem), CONSP (tem))
4361 it->slice.width = XCAR (tem);
4362 if (tem = XCDR (tem), CONSP (tem))
4363 it->slice.height = XCAR (tem);
4369 return 0;
4372 /* Handle `(raise FACTOR)'. */
4373 if (CONSP (spec)
4374 && EQ (XCAR (spec), Qraise)
4375 && CONSP (XCDR (spec)))
4377 if (it)
4379 if (!FRAME_WINDOW_P (it->f))
4380 return 0;
4382 #ifdef HAVE_WINDOW_SYSTEM
4383 value = XCAR (XCDR (spec));
4384 if (NUMBERP (value))
4386 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4387 it->voffset = - (XFLOATINT (value)
4388 * (FONT_HEIGHT (face->font)));
4390 #endif /* HAVE_WINDOW_SYSTEM */
4393 return 0;
4396 /* Don't handle the other kinds of display specifications
4397 inside a string that we got from a `display' property. */
4398 if (it && it->string_from_display_prop_p)
4399 return 0;
4401 /* Characters having this form of property are not displayed, so
4402 we have to find the end of the property. */
4403 if (it)
4405 start_pos = *position;
4406 *position = display_prop_end (it, object, start_pos);
4408 value = Qnil;
4410 /* Stop the scan at that end position--we assume that all
4411 text properties change there. */
4412 if (it)
4413 it->stop_charpos = position->charpos;
4415 /* Handle `(left-fringe BITMAP [FACE])'
4416 and `(right-fringe BITMAP [FACE])'. */
4417 if (CONSP (spec)
4418 && (EQ (XCAR (spec), Qleft_fringe)
4419 || EQ (XCAR (spec), Qright_fringe))
4420 && CONSP (XCDR (spec)))
4422 int fringe_bitmap;
4424 if (it)
4426 if (!FRAME_WINDOW_P (it->f))
4427 /* If we return here, POSITION has been advanced
4428 across the text with this property. */
4429 return 0;
4431 else if (!frame_window_p)
4432 return 0;
4434 #ifdef HAVE_WINDOW_SYSTEM
4435 value = XCAR (XCDR (spec));
4436 if (!SYMBOLP (value)
4437 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4438 /* If we return here, POSITION has been advanced
4439 across the text with this property. */
4440 return 0;
4442 if (it)
4444 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
4446 if (CONSP (XCDR (XCDR (spec))))
4448 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4449 int face_id2 = lookup_derived_face (it->f, face_name,
4450 FRINGE_FACE_ID, 0);
4451 if (face_id2 >= 0)
4452 face_id = face_id2;
4455 /* Save current settings of IT so that we can restore them
4456 when we are finished with the glyph property value. */
4457 push_it (it, position);
4459 it->area = TEXT_AREA;
4460 it->what = IT_IMAGE;
4461 it->image_id = -1; /* no image */
4462 it->position = start_pos;
4463 it->object = NILP (object) ? it->w->buffer : object;
4464 it->method = GET_FROM_IMAGE;
4465 it->from_overlay = Qnil;
4466 it->face_id = face_id;
4467 it->from_disp_prop_p = 1;
4469 /* Say that we haven't consumed the characters with
4470 `display' property yet. The call to pop_it in
4471 set_iterator_to_next will clean this up. */
4472 *position = start_pos;
4474 if (EQ (XCAR (spec), Qleft_fringe))
4476 it->left_user_fringe_bitmap = fringe_bitmap;
4477 it->left_user_fringe_face_id = face_id;
4479 else
4481 it->right_user_fringe_bitmap = fringe_bitmap;
4482 it->right_user_fringe_face_id = face_id;
4485 #endif /* HAVE_WINDOW_SYSTEM */
4486 return 1;
4489 /* Prepare to handle `((margin left-margin) ...)',
4490 `((margin right-margin) ...)' and `((margin nil) ...)'
4491 prefixes for display specifications. */
4492 location = Qunbound;
4493 if (CONSP (spec) && CONSP (XCAR (spec)))
4495 Lisp_Object tem;
4497 value = XCDR (spec);
4498 if (CONSP (value))
4499 value = XCAR (value);
4501 tem = XCAR (spec);
4502 if (EQ (XCAR (tem), Qmargin)
4503 && (tem = XCDR (tem),
4504 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4505 (NILP (tem)
4506 || EQ (tem, Qleft_margin)
4507 || EQ (tem, Qright_margin))))
4508 location = tem;
4511 if (EQ (location, Qunbound))
4513 location = Qnil;
4514 value = spec;
4517 /* After this point, VALUE is the property after any
4518 margin prefix has been stripped. It must be a string,
4519 an image specification, or `(space ...)'.
4521 LOCATION specifies where to display: `left-margin',
4522 `right-margin' or nil. */
4524 valid_p = (STRINGP (value)
4525 #ifdef HAVE_WINDOW_SYSTEM
4526 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
4527 && valid_image_p (value))
4528 #endif /* not HAVE_WINDOW_SYSTEM */
4529 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4531 if (valid_p && !display_replaced_p)
4533 int retval = 1;
4535 if (!it)
4537 /* Callers need to know whether the display spec is any kind
4538 of `(space ...)' spec that is about to affect text-area
4539 display. */
4540 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
4541 retval = 2;
4542 return retval;
4545 /* Save current settings of IT so that we can restore them
4546 when we are finished with the glyph property value. */
4547 push_it (it, position);
4548 it->from_overlay = overlay;
4549 it->from_disp_prop_p = 1;
4551 if (NILP (location))
4552 it->area = TEXT_AREA;
4553 else if (EQ (location, Qleft_margin))
4554 it->area = LEFT_MARGIN_AREA;
4555 else
4556 it->area = RIGHT_MARGIN_AREA;
4558 if (STRINGP (value))
4560 it->string = value;
4561 it->multibyte_p = STRING_MULTIBYTE (it->string);
4562 it->current.overlay_string_index = -1;
4563 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4564 it->end_charpos = it->string_nchars = SCHARS (it->string);
4565 it->method = GET_FROM_STRING;
4566 it->stop_charpos = 0;
4567 it->prev_stop = 0;
4568 it->base_level_stop = 0;
4569 it->string_from_display_prop_p = 1;
4570 /* Say that we haven't consumed the characters with
4571 `display' property yet. The call to pop_it in
4572 set_iterator_to_next will clean this up. */
4573 if (BUFFERP (object))
4574 *position = start_pos;
4576 /* Force paragraph direction to be that of the parent
4577 object. If the parent object's paragraph direction is
4578 not yet determined, default to L2R. */
4579 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
4580 it->paragraph_embedding = it->bidi_it.paragraph_dir;
4581 else
4582 it->paragraph_embedding = L2R;
4584 /* Set up the bidi iterator for this display string. */
4585 if (it->bidi_p)
4587 it->bidi_it.string.lstring = it->string;
4588 it->bidi_it.string.s = NULL;
4589 it->bidi_it.string.schars = it->end_charpos;
4590 it->bidi_it.string.bufpos = bufpos;
4591 it->bidi_it.string.from_disp_str = 1;
4592 it->bidi_it.string.unibyte = !it->multibyte_p;
4593 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
4596 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4598 it->method = GET_FROM_STRETCH;
4599 it->object = value;
4600 *position = it->position = start_pos;
4601 retval = 1 + (it->area == TEXT_AREA);
4603 #ifdef HAVE_WINDOW_SYSTEM
4604 else
4606 it->what = IT_IMAGE;
4607 it->image_id = lookup_image (it->f, value);
4608 it->position = start_pos;
4609 it->object = NILP (object) ? it->w->buffer : object;
4610 it->method = GET_FROM_IMAGE;
4612 /* Say that we haven't consumed the characters with
4613 `display' property yet. The call to pop_it in
4614 set_iterator_to_next will clean this up. */
4615 *position = start_pos;
4617 #endif /* HAVE_WINDOW_SYSTEM */
4619 return retval;
4622 /* Invalid property or property not supported. Restore
4623 POSITION to what it was before. */
4624 *position = start_pos;
4625 return 0;
4628 /* Check if PROP is a display property value whose text should be
4629 treated as intangible. OVERLAY is the overlay from which PROP
4630 came, or nil if it came from a text property. CHARPOS and BYTEPOS
4631 specify the buffer position covered by PROP. */
4634 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
4635 EMACS_INT charpos, EMACS_INT bytepos)
4637 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
4638 struct text_pos position;
4640 SET_TEXT_POS (position, charpos, bytepos);
4641 return handle_display_spec (NULL, prop, Qnil, overlay,
4642 &position, charpos, frame_window_p);
4646 /* Return 1 if PROP is a display sub-property value containing STRING.
4648 Implementation note: this and the following function are really
4649 special cases of handle_display_spec and
4650 handle_single_display_spec, and should ideally use the same code.
4651 Until they do, these two pairs must be consistent and must be
4652 modified in sync. */
4654 static int
4655 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
4657 if (EQ (string, prop))
4658 return 1;
4660 /* Skip over `when FORM'. */
4661 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4663 prop = XCDR (prop);
4664 if (!CONSP (prop))
4665 return 0;
4666 /* Actually, the condition following `when' should be eval'ed,
4667 like handle_single_display_spec does, and we should return
4668 zero if it evaluates to nil. However, this function is
4669 called only when the buffer was already displayed and some
4670 glyph in the glyph matrix was found to come from a display
4671 string. Therefore, the condition was already evaluated, and
4672 the result was non-nil, otherwise the display string wouldn't
4673 have been displayed and we would have never been called for
4674 this property. Thus, we can skip the evaluation and assume
4675 its result is non-nil. */
4676 prop = XCDR (prop);
4679 if (CONSP (prop))
4680 /* Skip over `margin LOCATION'. */
4681 if (EQ (XCAR (prop), Qmargin))
4683 prop = XCDR (prop);
4684 if (!CONSP (prop))
4685 return 0;
4687 prop = XCDR (prop);
4688 if (!CONSP (prop))
4689 return 0;
4692 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
4696 /* Return 1 if STRING appears in the `display' property PROP. */
4698 static int
4699 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
4701 if (CONSP (prop)
4702 && !EQ (XCAR (prop), Qwhen)
4703 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
4705 /* A list of sub-properties. */
4706 while (CONSP (prop))
4708 if (single_display_spec_string_p (XCAR (prop), string))
4709 return 1;
4710 prop = XCDR (prop);
4713 else if (VECTORP (prop))
4715 /* A vector of sub-properties. */
4716 int i;
4717 for (i = 0; i < ASIZE (prop); ++i)
4718 if (single_display_spec_string_p (AREF (prop, i), string))
4719 return 1;
4721 else
4722 return single_display_spec_string_p (prop, string);
4724 return 0;
4727 /* Look for STRING in overlays and text properties in the current
4728 buffer, between character positions FROM and TO (excluding TO).
4729 BACK_P non-zero means look back (in this case, TO is supposed to be
4730 less than FROM).
4731 Value is the first character position where STRING was found, or
4732 zero if it wasn't found before hitting TO.
4734 This function may only use code that doesn't eval because it is
4735 called asynchronously from note_mouse_highlight. */
4737 static EMACS_INT
4738 string_buffer_position_lim (Lisp_Object string,
4739 EMACS_INT from, EMACS_INT to, int back_p)
4741 Lisp_Object limit, prop, pos;
4742 int found = 0;
4744 pos = make_number (from);
4746 if (!back_p) /* looking forward */
4748 limit = make_number (min (to, ZV));
4749 while (!found && !EQ (pos, limit))
4751 prop = Fget_char_property (pos, Qdisplay, Qnil);
4752 if (!NILP (prop) && display_prop_string_p (prop, string))
4753 found = 1;
4754 else
4755 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4756 limit);
4759 else /* looking back */
4761 limit = make_number (max (to, BEGV));
4762 while (!found && !EQ (pos, limit))
4764 prop = Fget_char_property (pos, Qdisplay, Qnil);
4765 if (!NILP (prop) && display_prop_string_p (prop, string))
4766 found = 1;
4767 else
4768 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4769 limit);
4773 return found ? XINT (pos) : 0;
4776 /* Determine which buffer position in current buffer STRING comes from.
4777 AROUND_CHARPOS is an approximate position where it could come from.
4778 Value is the buffer position or 0 if it couldn't be determined.
4780 This function is necessary because we don't record buffer positions
4781 in glyphs generated from strings (to keep struct glyph small).
4782 This function may only use code that doesn't eval because it is
4783 called asynchronously from note_mouse_highlight. */
4785 static EMACS_INT
4786 string_buffer_position (Lisp_Object string, EMACS_INT around_charpos)
4788 const int MAX_DISTANCE = 1000;
4789 EMACS_INT found = string_buffer_position_lim (string, around_charpos,
4790 around_charpos + MAX_DISTANCE,
4793 if (!found)
4794 found = string_buffer_position_lim (string, around_charpos,
4795 around_charpos - MAX_DISTANCE, 1);
4796 return found;
4801 /***********************************************************************
4802 `composition' property
4803 ***********************************************************************/
4805 /* Set up iterator IT from `composition' property at its current
4806 position. Called from handle_stop. */
4808 static enum prop_handled
4809 handle_composition_prop (struct it *it)
4811 Lisp_Object prop, string;
4812 EMACS_INT pos, pos_byte, start, end;
4814 if (STRINGP (it->string))
4816 unsigned char *s;
4818 pos = IT_STRING_CHARPOS (*it);
4819 pos_byte = IT_STRING_BYTEPOS (*it);
4820 string = it->string;
4821 s = SDATA (string) + pos_byte;
4822 it->c = STRING_CHAR (s);
4824 else
4826 pos = IT_CHARPOS (*it);
4827 pos_byte = IT_BYTEPOS (*it);
4828 string = Qnil;
4829 it->c = FETCH_CHAR (pos_byte);
4832 /* If there's a valid composition and point is not inside of the
4833 composition (in the case that the composition is from the current
4834 buffer), draw a glyph composed from the composition components. */
4835 if (find_composition (pos, -1, &start, &end, &prop, string)
4836 && COMPOSITION_VALID_P (start, end, prop)
4837 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4839 if (start < pos)
4840 /* As we can't handle this situation (perhaps font-lock added
4841 a new composition), we just return here hoping that next
4842 redisplay will detect this composition much earlier. */
4843 return HANDLED_NORMALLY;
4844 if (start != pos)
4846 if (STRINGP (it->string))
4847 pos_byte = string_char_to_byte (it->string, start);
4848 else
4849 pos_byte = CHAR_TO_BYTE (start);
4851 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
4852 prop, string);
4854 if (it->cmp_it.id >= 0)
4856 it->cmp_it.ch = -1;
4857 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
4858 it->cmp_it.nglyphs = -1;
4862 return HANDLED_NORMALLY;
4867 /***********************************************************************
4868 Overlay strings
4869 ***********************************************************************/
4871 /* The following structure is used to record overlay strings for
4872 later sorting in load_overlay_strings. */
4874 struct overlay_entry
4876 Lisp_Object overlay;
4877 Lisp_Object string;
4878 int priority;
4879 int after_string_p;
4883 /* Set up iterator IT from overlay strings at its current position.
4884 Called from handle_stop. */
4886 static enum prop_handled
4887 handle_overlay_change (struct it *it)
4889 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4890 return HANDLED_RECOMPUTE_PROPS;
4891 else
4892 return HANDLED_NORMALLY;
4896 /* Set up the next overlay string for delivery by IT, if there is an
4897 overlay string to deliver. Called by set_iterator_to_next when the
4898 end of the current overlay string is reached. If there are more
4899 overlay strings to display, IT->string and
4900 IT->current.overlay_string_index are set appropriately here.
4901 Otherwise IT->string is set to nil. */
4903 static void
4904 next_overlay_string (struct it *it)
4906 ++it->current.overlay_string_index;
4907 if (it->current.overlay_string_index == it->n_overlay_strings)
4909 /* No more overlay strings. Restore IT's settings to what
4910 they were before overlay strings were processed, and
4911 continue to deliver from current_buffer. */
4913 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
4914 pop_it (it);
4915 xassert (it->sp > 0
4916 || (NILP (it->string)
4917 && it->method == GET_FROM_BUFFER
4918 && it->stop_charpos >= BEGV
4919 && it->stop_charpos <= it->end_charpos));
4920 it->current.overlay_string_index = -1;
4921 it->n_overlay_strings = 0;
4922 it->overlay_strings_charpos = -1;
4924 /* If we're at the end of the buffer, record that we have
4925 processed the overlay strings there already, so that
4926 next_element_from_buffer doesn't try it again. */
4927 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
4928 it->overlay_strings_at_end_processed_p = 1;
4930 else
4932 /* There are more overlay strings to process. If
4933 IT->current.overlay_string_index has advanced to a position
4934 where we must load IT->overlay_strings with more strings, do
4935 it. We must load at the IT->overlay_strings_charpos where
4936 IT->n_overlay_strings was originally computed; when invisible
4937 text is present, this might not be IT_CHARPOS (Bug#7016). */
4938 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4940 if (it->current.overlay_string_index && i == 0)
4941 load_overlay_strings (it, it->overlay_strings_charpos);
4943 /* Initialize IT to deliver display elements from the overlay
4944 string. */
4945 it->string = it->overlay_strings[i];
4946 it->multibyte_p = STRING_MULTIBYTE (it->string);
4947 SET_TEXT_POS (it->current.string_pos, 0, 0);
4948 it->method = GET_FROM_STRING;
4949 it->stop_charpos = 0;
4950 if (it->cmp_it.stop_pos >= 0)
4951 it->cmp_it.stop_pos = 0;
4952 it->prev_stop = 0;
4953 it->base_level_stop = 0;
4955 /* Set up the bidi iterator for this overlay string. */
4956 if (it->bidi_p)
4958 it->bidi_it.string.lstring = it->string;
4959 it->bidi_it.string.s = NULL;
4960 it->bidi_it.string.schars = SCHARS (it->string);
4961 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
4962 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
4963 it->bidi_it.string.unibyte = !it->multibyte_p;
4964 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
4968 CHECK_IT (it);
4972 /* Compare two overlay_entry structures E1 and E2. Used as a
4973 comparison function for qsort in load_overlay_strings. Overlay
4974 strings for the same position are sorted so that
4976 1. All after-strings come in front of before-strings, except
4977 when they come from the same overlay.
4979 2. Within after-strings, strings are sorted so that overlay strings
4980 from overlays with higher priorities come first.
4982 2. Within before-strings, strings are sorted so that overlay
4983 strings from overlays with higher priorities come last.
4985 Value is analogous to strcmp. */
4988 static int
4989 compare_overlay_entries (const void *e1, const void *e2)
4991 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4992 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4993 int result;
4995 if (entry1->after_string_p != entry2->after_string_p)
4997 /* Let after-strings appear in front of before-strings if
4998 they come from different overlays. */
4999 if (EQ (entry1->overlay, entry2->overlay))
5000 result = entry1->after_string_p ? 1 : -1;
5001 else
5002 result = entry1->after_string_p ? -1 : 1;
5004 else if (entry1->after_string_p)
5005 /* After-strings sorted in order of decreasing priority. */
5006 result = entry2->priority - entry1->priority;
5007 else
5008 /* Before-strings sorted in order of increasing priority. */
5009 result = entry1->priority - entry2->priority;
5011 return result;
5015 /* Load the vector IT->overlay_strings with overlay strings from IT's
5016 current buffer position, or from CHARPOS if that is > 0. Set
5017 IT->n_overlays to the total number of overlay strings found.
5019 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5020 a time. On entry into load_overlay_strings,
5021 IT->current.overlay_string_index gives the number of overlay
5022 strings that have already been loaded by previous calls to this
5023 function.
5025 IT->add_overlay_start contains an additional overlay start
5026 position to consider for taking overlay strings from, if non-zero.
5027 This position comes into play when the overlay has an `invisible'
5028 property, and both before and after-strings. When we've skipped to
5029 the end of the overlay, because of its `invisible' property, we
5030 nevertheless want its before-string to appear.
5031 IT->add_overlay_start will contain the overlay start position
5032 in this case.
5034 Overlay strings are sorted so that after-string strings come in
5035 front of before-string strings. Within before and after-strings,
5036 strings are sorted by overlay priority. See also function
5037 compare_overlay_entries. */
5039 static void
5040 load_overlay_strings (struct it *it, EMACS_INT charpos)
5042 Lisp_Object overlay, window, str, invisible;
5043 struct Lisp_Overlay *ov;
5044 EMACS_INT start, end;
5045 int size = 20;
5046 int n = 0, i, j, invis_p;
5047 struct overlay_entry *entries
5048 = (struct overlay_entry *) alloca (size * sizeof *entries);
5050 if (charpos <= 0)
5051 charpos = IT_CHARPOS (*it);
5053 /* Append the overlay string STRING of overlay OVERLAY to vector
5054 `entries' which has size `size' and currently contains `n'
5055 elements. AFTER_P non-zero means STRING is an after-string of
5056 OVERLAY. */
5057 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5058 do \
5060 Lisp_Object priority; \
5062 if (n == size) \
5064 int new_size = 2 * size; \
5065 struct overlay_entry *old = entries; \
5066 entries = \
5067 (struct overlay_entry *) alloca (new_size \
5068 * sizeof *entries); \
5069 memcpy (entries, old, size * sizeof *entries); \
5070 size = new_size; \
5073 entries[n].string = (STRING); \
5074 entries[n].overlay = (OVERLAY); \
5075 priority = Foverlay_get ((OVERLAY), Qpriority); \
5076 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5077 entries[n].after_string_p = (AFTER_P); \
5078 ++n; \
5080 while (0)
5082 /* Process overlay before the overlay center. */
5083 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5085 XSETMISC (overlay, ov);
5086 xassert (OVERLAYP (overlay));
5087 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5088 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5090 if (end < charpos)
5091 break;
5093 /* Skip this overlay if it doesn't start or end at IT's current
5094 position. */
5095 if (end != charpos && start != charpos)
5096 continue;
5098 /* Skip this overlay if it doesn't apply to IT->w. */
5099 window = Foverlay_get (overlay, Qwindow);
5100 if (WINDOWP (window) && XWINDOW (window) != it->w)
5101 continue;
5103 /* If the text ``under'' the overlay is invisible, both before-
5104 and after-strings from this overlay are visible; start and
5105 end position are indistinguishable. */
5106 invisible = Foverlay_get (overlay, Qinvisible);
5107 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5109 /* If overlay has a non-empty before-string, record it. */
5110 if ((start == charpos || (end == charpos && invis_p))
5111 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5112 && SCHARS (str))
5113 RECORD_OVERLAY_STRING (overlay, str, 0);
5115 /* If overlay has a non-empty after-string, record it. */
5116 if ((end == charpos || (start == charpos && invis_p))
5117 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5118 && SCHARS (str))
5119 RECORD_OVERLAY_STRING (overlay, str, 1);
5122 /* Process overlays after the overlay center. */
5123 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5125 XSETMISC (overlay, ov);
5126 xassert (OVERLAYP (overlay));
5127 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5128 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5130 if (start > charpos)
5131 break;
5133 /* Skip this overlay if it doesn't start or end at IT's current
5134 position. */
5135 if (end != charpos && start != charpos)
5136 continue;
5138 /* Skip this overlay if it doesn't apply to IT->w. */
5139 window = Foverlay_get (overlay, Qwindow);
5140 if (WINDOWP (window) && XWINDOW (window) != it->w)
5141 continue;
5143 /* If the text ``under'' the overlay is invisible, it has a zero
5144 dimension, and both before- and after-strings apply. */
5145 invisible = Foverlay_get (overlay, Qinvisible);
5146 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5148 /* If overlay has a non-empty before-string, record it. */
5149 if ((start == charpos || (end == charpos && invis_p))
5150 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5151 && SCHARS (str))
5152 RECORD_OVERLAY_STRING (overlay, str, 0);
5154 /* If overlay has a non-empty after-string, record it. */
5155 if ((end == charpos || (start == charpos && invis_p))
5156 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5157 && SCHARS (str))
5158 RECORD_OVERLAY_STRING (overlay, str, 1);
5161 #undef RECORD_OVERLAY_STRING
5163 /* Sort entries. */
5164 if (n > 1)
5165 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5167 /* Record number of overlay strings, and where we computed it. */
5168 it->n_overlay_strings = n;
5169 it->overlay_strings_charpos = charpos;
5171 /* IT->current.overlay_string_index is the number of overlay strings
5172 that have already been consumed by IT. Copy some of the
5173 remaining overlay strings to IT->overlay_strings. */
5174 i = 0;
5175 j = it->current.overlay_string_index;
5176 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5178 it->overlay_strings[i] = entries[j].string;
5179 it->string_overlays[i++] = entries[j++].overlay;
5182 CHECK_IT (it);
5186 /* Get the first chunk of overlay strings at IT's current buffer
5187 position, or at CHARPOS if that is > 0. Value is non-zero if at
5188 least one overlay string was found. */
5190 static int
5191 get_overlay_strings_1 (struct it *it, EMACS_INT charpos, int compute_stop_p)
5193 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5194 process. This fills IT->overlay_strings with strings, and sets
5195 IT->n_overlay_strings to the total number of strings to process.
5196 IT->pos.overlay_string_index has to be set temporarily to zero
5197 because load_overlay_strings needs this; it must be set to -1
5198 when no overlay strings are found because a zero value would
5199 indicate a position in the first overlay string. */
5200 it->current.overlay_string_index = 0;
5201 load_overlay_strings (it, charpos);
5203 /* If we found overlay strings, set up IT to deliver display
5204 elements from the first one. Otherwise set up IT to deliver
5205 from current_buffer. */
5206 if (it->n_overlay_strings)
5208 /* Make sure we know settings in current_buffer, so that we can
5209 restore meaningful values when we're done with the overlay
5210 strings. */
5211 if (compute_stop_p)
5212 compute_stop_pos (it);
5213 xassert (it->face_id >= 0);
5215 /* Save IT's settings. They are restored after all overlay
5216 strings have been processed. */
5217 xassert (!compute_stop_p || it->sp == 0);
5219 /* When called from handle_stop, there might be an empty display
5220 string loaded. In that case, don't bother saving it. */
5221 if (!STRINGP (it->string) || SCHARS (it->string))
5222 push_it (it, NULL);
5224 /* Set up IT to deliver display elements from the first overlay
5225 string. */
5226 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5227 it->string = it->overlay_strings[0];
5228 it->from_overlay = Qnil;
5229 it->stop_charpos = 0;
5230 xassert (STRINGP (it->string));
5231 it->end_charpos = SCHARS (it->string);
5232 it->prev_stop = 0;
5233 it->base_level_stop = 0;
5234 it->multibyte_p = STRING_MULTIBYTE (it->string);
5235 it->method = GET_FROM_STRING;
5236 it->from_disp_prop_p = 0;
5238 /* Force paragraph direction to be that of the parent
5239 buffer. */
5240 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5241 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5242 else
5243 it->paragraph_embedding = L2R;
5245 /* Set up the bidi iterator for this overlay string. */
5246 if (it->bidi_p)
5248 EMACS_INT pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5250 it->bidi_it.string.lstring = it->string;
5251 it->bidi_it.string.s = NULL;
5252 it->bidi_it.string.schars = SCHARS (it->string);
5253 it->bidi_it.string.bufpos = pos;
5254 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5255 it->bidi_it.string.unibyte = !it->multibyte_p;
5256 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5258 return 1;
5261 it->current.overlay_string_index = -1;
5262 return 0;
5265 static int
5266 get_overlay_strings (struct it *it, EMACS_INT charpos)
5268 it->string = Qnil;
5269 it->method = GET_FROM_BUFFER;
5271 (void) get_overlay_strings_1 (it, charpos, 1);
5273 CHECK_IT (it);
5275 /* Value is non-zero if we found at least one overlay string. */
5276 return STRINGP (it->string);
5281 /***********************************************************************
5282 Saving and restoring state
5283 ***********************************************************************/
5285 /* Save current settings of IT on IT->stack. Called, for example,
5286 before setting up IT for an overlay string, to be able to restore
5287 IT's settings to what they were after the overlay string has been
5288 processed. If POSITION is non-NULL, it is the position to save on
5289 the stack instead of IT->position. */
5291 static void
5292 push_it (struct it *it, struct text_pos *position)
5294 struct iterator_stack_entry *p;
5296 xassert (it->sp < IT_STACK_SIZE);
5297 p = it->stack + it->sp;
5299 p->stop_charpos = it->stop_charpos;
5300 p->prev_stop = it->prev_stop;
5301 p->base_level_stop = it->base_level_stop;
5302 p->cmp_it = it->cmp_it;
5303 xassert (it->face_id >= 0);
5304 p->face_id = it->face_id;
5305 p->string = it->string;
5306 p->method = it->method;
5307 p->from_overlay = it->from_overlay;
5308 switch (p->method)
5310 case GET_FROM_IMAGE:
5311 p->u.image.object = it->object;
5312 p->u.image.image_id = it->image_id;
5313 p->u.image.slice = it->slice;
5314 break;
5315 case GET_FROM_STRETCH:
5316 p->u.stretch.object = it->object;
5317 break;
5319 p->position = position ? *position : it->position;
5320 p->current = it->current;
5321 p->end_charpos = it->end_charpos;
5322 p->string_nchars = it->string_nchars;
5323 p->area = it->area;
5324 p->multibyte_p = it->multibyte_p;
5325 p->avoid_cursor_p = it->avoid_cursor_p;
5326 p->space_width = it->space_width;
5327 p->font_height = it->font_height;
5328 p->voffset = it->voffset;
5329 p->string_from_display_prop_p = it->string_from_display_prop_p;
5330 p->display_ellipsis_p = 0;
5331 p->line_wrap = it->line_wrap;
5332 p->bidi_p = it->bidi_p;
5333 p->paragraph_embedding = it->paragraph_embedding;
5334 p->from_disp_prop_p = it->from_disp_prop_p;
5335 ++it->sp;
5337 /* Save the state of the bidi iterator as well. */
5338 if (it->bidi_p)
5339 bidi_push_it (&it->bidi_it);
5342 static void
5343 iterate_out_of_display_property (struct it *it)
5345 int buffer_p = BUFFERP (it->object);
5346 EMACS_INT eob = (buffer_p ? ZV : it->end_charpos);
5347 EMACS_INT bob = (buffer_p ? BEGV : 0);
5349 xassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5351 /* Maybe initialize paragraph direction. If we are at the beginning
5352 of a new paragraph, next_element_from_buffer may not have a
5353 chance to do that. */
5354 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5355 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5356 /* prev_stop can be zero, so check against BEGV as well. */
5357 while (it->bidi_it.charpos >= bob
5358 && it->prev_stop <= it->bidi_it.charpos
5359 && it->bidi_it.charpos < CHARPOS (it->position)
5360 && it->bidi_it.charpos < eob)
5361 bidi_move_to_visually_next (&it->bidi_it);
5362 /* Record the stop_pos we just crossed, for when we cross it
5363 back, maybe. */
5364 if (it->bidi_it.charpos > CHARPOS (it->position))
5365 it->prev_stop = CHARPOS (it->position);
5366 /* If we ended up not where pop_it put us, resync IT's
5367 positional members with the bidi iterator. */
5368 if (it->bidi_it.charpos != CHARPOS (it->position))
5369 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
5370 if (buffer_p)
5371 it->current.pos = it->position;
5372 else
5373 it->current.string_pos = it->position;
5376 /* Restore IT's settings from IT->stack. Called, for example, when no
5377 more overlay strings must be processed, and we return to delivering
5378 display elements from a buffer, or when the end of a string from a
5379 `display' property is reached and we return to delivering display
5380 elements from an overlay string, or from a buffer. */
5382 static void
5383 pop_it (struct it *it)
5385 struct iterator_stack_entry *p;
5386 int from_display_prop = it->from_disp_prop_p;
5388 xassert (it->sp > 0);
5389 --it->sp;
5390 p = it->stack + it->sp;
5391 it->stop_charpos = p->stop_charpos;
5392 it->prev_stop = p->prev_stop;
5393 it->base_level_stop = p->base_level_stop;
5394 it->cmp_it = p->cmp_it;
5395 it->face_id = p->face_id;
5396 it->current = p->current;
5397 it->position = p->position;
5398 it->string = p->string;
5399 it->from_overlay = p->from_overlay;
5400 if (NILP (it->string))
5401 SET_TEXT_POS (it->current.string_pos, -1, -1);
5402 it->method = p->method;
5403 switch (it->method)
5405 case GET_FROM_IMAGE:
5406 it->image_id = p->u.image.image_id;
5407 it->object = p->u.image.object;
5408 it->slice = p->u.image.slice;
5409 break;
5410 case GET_FROM_STRETCH:
5411 it->object = p->u.stretch.object;
5412 break;
5413 case GET_FROM_BUFFER:
5414 it->object = it->w->buffer;
5415 break;
5416 case GET_FROM_STRING:
5417 it->object = it->string;
5418 break;
5419 case GET_FROM_DISPLAY_VECTOR:
5420 if (it->s)
5421 it->method = GET_FROM_C_STRING;
5422 else if (STRINGP (it->string))
5423 it->method = GET_FROM_STRING;
5424 else
5426 it->method = GET_FROM_BUFFER;
5427 it->object = it->w->buffer;
5430 it->end_charpos = p->end_charpos;
5431 it->string_nchars = p->string_nchars;
5432 it->area = p->area;
5433 it->multibyte_p = p->multibyte_p;
5434 it->avoid_cursor_p = p->avoid_cursor_p;
5435 it->space_width = p->space_width;
5436 it->font_height = p->font_height;
5437 it->voffset = p->voffset;
5438 it->string_from_display_prop_p = p->string_from_display_prop_p;
5439 it->line_wrap = p->line_wrap;
5440 it->bidi_p = p->bidi_p;
5441 it->paragraph_embedding = p->paragraph_embedding;
5442 it->from_disp_prop_p = p->from_disp_prop_p;
5443 if (it->bidi_p)
5445 bidi_pop_it (&it->bidi_it);
5446 /* Bidi-iterate until we get out of the portion of text, if any,
5447 covered by a `display' text property or by an overlay with
5448 `display' property. (We cannot just jump there, because the
5449 internal coherency of the bidi iterator state can not be
5450 preserved across such jumps.) We also must determine the
5451 paragraph base direction if the overlay we just processed is
5452 at the beginning of a new paragraph. */
5453 if (from_display_prop
5454 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
5455 iterate_out_of_display_property (it);
5457 xassert ((BUFFERP (it->object)
5458 && IT_CHARPOS (*it) == it->bidi_it.charpos
5459 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
5460 || (STRINGP (it->object)
5461 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
5462 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos));
5468 /***********************************************************************
5469 Moving over lines
5470 ***********************************************************************/
5472 /* Set IT's current position to the previous line start. */
5474 static void
5475 back_to_previous_line_start (struct it *it)
5477 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5478 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5482 /* Move IT to the next line start.
5484 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5485 we skipped over part of the text (as opposed to moving the iterator
5486 continuously over the text). Otherwise, don't change the value
5487 of *SKIPPED_P.
5489 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
5490 iterator on the newline, if it was found.
5492 Newlines may come from buffer text, overlay strings, or strings
5493 displayed via the `display' property. That's the reason we can't
5494 simply use find_next_newline_no_quit.
5496 Note that this function may not skip over invisible text that is so
5497 because of text properties and immediately follows a newline. If
5498 it would, function reseat_at_next_visible_line_start, when called
5499 from set_iterator_to_next, would effectively make invisible
5500 characters following a newline part of the wrong glyph row, which
5501 leads to wrong cursor motion. */
5503 static int
5504 forward_to_next_line_start (struct it *it, int *skipped_p,
5505 struct bidi_it *bidi_it_prev)
5507 EMACS_INT old_selective;
5508 int newline_found_p, n;
5509 const int MAX_NEWLINE_DISTANCE = 500;
5511 /* If already on a newline, just consume it to avoid unintended
5512 skipping over invisible text below. */
5513 if (it->what == IT_CHARACTER
5514 && it->c == '\n'
5515 && CHARPOS (it->position) == IT_CHARPOS (*it))
5517 if (it->bidi_p && bidi_it_prev)
5518 *bidi_it_prev = it->bidi_it;
5519 set_iterator_to_next (it, 0);
5520 it->c = 0;
5521 return 1;
5524 /* Don't handle selective display in the following. It's (a)
5525 unnecessary because it's done by the caller, and (b) leads to an
5526 infinite recursion because next_element_from_ellipsis indirectly
5527 calls this function. */
5528 old_selective = it->selective;
5529 it->selective = 0;
5531 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5532 from buffer text. */
5533 for (n = newline_found_p = 0;
5534 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5535 n += STRINGP (it->string) ? 0 : 1)
5537 if (!get_next_display_element (it))
5538 return 0;
5539 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5540 if (newline_found_p && it->bidi_p && bidi_it_prev)
5541 *bidi_it_prev = it->bidi_it;
5542 set_iterator_to_next (it, 0);
5545 /* If we didn't find a newline near enough, see if we can use a
5546 short-cut. */
5547 if (!newline_found_p)
5549 EMACS_INT start = IT_CHARPOS (*it);
5550 EMACS_INT limit = find_next_newline_no_quit (start, 1);
5551 Lisp_Object pos;
5553 xassert (!STRINGP (it->string));
5555 /* If there isn't any `display' property in sight, and no
5556 overlays, we can just use the position of the newline in
5557 buffer text. */
5558 if (it->stop_charpos >= limit
5559 || ((pos = Fnext_single_property_change (make_number (start),
5560 Qdisplay, Qnil,
5561 make_number (limit)),
5562 NILP (pos))
5563 && next_overlay_change (start) == ZV))
5565 if (!it->bidi_p)
5567 IT_CHARPOS (*it) = limit;
5568 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5570 else
5572 struct bidi_it bprev;
5574 /* Help bidi.c avoid expensive searches for display
5575 properties and overlays, by telling it that there are
5576 none up to `limit'. */
5577 if (it->bidi_it.disp_pos < limit)
5579 it->bidi_it.disp_pos = limit;
5580 it->bidi_it.disp_prop = 0;
5582 do {
5583 bprev = it->bidi_it;
5584 bidi_move_to_visually_next (&it->bidi_it);
5585 } while (it->bidi_it.charpos != limit);
5586 IT_CHARPOS (*it) = limit;
5587 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
5588 if (bidi_it_prev)
5589 *bidi_it_prev = bprev;
5591 *skipped_p = newline_found_p = 1;
5593 else
5595 while (get_next_display_element (it)
5596 && !newline_found_p)
5598 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5599 if (newline_found_p && it->bidi_p && bidi_it_prev)
5600 *bidi_it_prev = it->bidi_it;
5601 set_iterator_to_next (it, 0);
5606 it->selective = old_selective;
5607 return newline_found_p;
5611 /* Set IT's current position to the previous visible line start. Skip
5612 invisible text that is so either due to text properties or due to
5613 selective display. Caution: this does not change IT->current_x and
5614 IT->hpos. */
5616 static void
5617 back_to_previous_visible_line_start (struct it *it)
5619 while (IT_CHARPOS (*it) > BEGV)
5621 back_to_previous_line_start (it);
5623 if (IT_CHARPOS (*it) <= BEGV)
5624 break;
5626 /* If selective > 0, then lines indented more than its value are
5627 invisible. */
5628 if (it->selective > 0
5629 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5630 it->selective))
5631 continue;
5633 /* Check the newline before point for invisibility. */
5635 Lisp_Object prop;
5636 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5637 Qinvisible, it->window);
5638 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5639 continue;
5642 if (IT_CHARPOS (*it) <= BEGV)
5643 break;
5646 struct it it2;
5647 void *it2data = NULL;
5648 EMACS_INT pos;
5649 EMACS_INT beg, end;
5650 Lisp_Object val, overlay;
5652 SAVE_IT (it2, *it, it2data);
5654 /* If newline is part of a composition, continue from start of composition */
5655 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5656 && beg < IT_CHARPOS (*it))
5657 goto replaced;
5659 /* If newline is replaced by a display property, find start of overlay
5660 or interval and continue search from that point. */
5661 pos = --IT_CHARPOS (it2);
5662 --IT_BYTEPOS (it2);
5663 it2.sp = 0;
5664 bidi_unshelve_cache (NULL, 0);
5665 it2.string_from_display_prop_p = 0;
5666 it2.from_disp_prop_p = 0;
5667 if (handle_display_prop (&it2) == HANDLED_RETURN
5668 && !NILP (val = get_char_property_and_overlay
5669 (make_number (pos), Qdisplay, Qnil, &overlay))
5670 && (OVERLAYP (overlay)
5671 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5672 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5674 RESTORE_IT (it, it, it2data);
5675 goto replaced;
5678 /* Newline is not replaced by anything -- so we are done. */
5679 RESTORE_IT (it, it, it2data);
5680 break;
5682 replaced:
5683 if (beg < BEGV)
5684 beg = BEGV;
5685 IT_CHARPOS (*it) = beg;
5686 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5690 it->continuation_lines_width = 0;
5692 xassert (IT_CHARPOS (*it) >= BEGV);
5693 xassert (IT_CHARPOS (*it) == BEGV
5694 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5695 CHECK_IT (it);
5699 /* Reseat iterator IT at the previous visible line start. Skip
5700 invisible text that is so either due to text properties or due to
5701 selective display. At the end, update IT's overlay information,
5702 face information etc. */
5704 void
5705 reseat_at_previous_visible_line_start (struct it *it)
5707 back_to_previous_visible_line_start (it);
5708 reseat (it, it->current.pos, 1);
5709 CHECK_IT (it);
5713 /* Reseat iterator IT on the next visible line start in the current
5714 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5715 preceding the line start. Skip over invisible text that is so
5716 because of selective display. Compute faces, overlays etc at the
5717 new position. Note that this function does not skip over text that
5718 is invisible because of text properties. */
5720 static void
5721 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
5723 int newline_found_p, skipped_p = 0;
5724 struct bidi_it bidi_it_prev;
5726 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
5728 /* Skip over lines that are invisible because they are indented
5729 more than the value of IT->selective. */
5730 if (it->selective > 0)
5731 while (IT_CHARPOS (*it) < ZV
5732 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5733 it->selective))
5735 xassert (IT_BYTEPOS (*it) == BEGV
5736 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5737 newline_found_p =
5738 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
5741 /* Position on the newline if that's what's requested. */
5742 if (on_newline_p && newline_found_p)
5744 if (STRINGP (it->string))
5746 if (IT_STRING_CHARPOS (*it) > 0)
5748 if (!it->bidi_p)
5750 --IT_STRING_CHARPOS (*it);
5751 --IT_STRING_BYTEPOS (*it);
5753 else
5755 /* We need to restore the bidi iterator to the state
5756 it had on the newline, and resync the IT's
5757 position with that. */
5758 it->bidi_it = bidi_it_prev;
5759 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
5760 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
5764 else if (IT_CHARPOS (*it) > BEGV)
5766 if (!it->bidi_p)
5768 --IT_CHARPOS (*it);
5769 --IT_BYTEPOS (*it);
5771 else
5773 /* We need to restore the bidi iterator to the state it
5774 had on the newline and resync IT with that. */
5775 it->bidi_it = bidi_it_prev;
5776 IT_CHARPOS (*it) = it->bidi_it.charpos;
5777 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
5779 reseat (it, it->current.pos, 0);
5782 else if (skipped_p)
5783 reseat (it, it->current.pos, 0);
5785 CHECK_IT (it);
5790 /***********************************************************************
5791 Changing an iterator's position
5792 ***********************************************************************/
5794 /* Change IT's current position to POS in current_buffer. If FORCE_P
5795 is non-zero, always check for text properties at the new position.
5796 Otherwise, text properties are only looked up if POS >=
5797 IT->check_charpos of a property. */
5799 static void
5800 reseat (struct it *it, struct text_pos pos, int force_p)
5802 EMACS_INT original_pos = IT_CHARPOS (*it);
5804 reseat_1 (it, pos, 0);
5806 /* Determine where to check text properties. Avoid doing it
5807 where possible because text property lookup is very expensive. */
5808 if (force_p
5809 || CHARPOS (pos) > it->stop_charpos
5810 || CHARPOS (pos) < original_pos)
5812 if (it->bidi_p)
5814 /* For bidi iteration, we need to prime prev_stop and
5815 base_level_stop with our best estimations. */
5816 /* Implementation note: Of course, POS is not necessarily a
5817 stop position, so assigning prev_pos to it is a lie; we
5818 should have called compute_stop_backwards. However, if
5819 the current buffer does not include any R2L characters,
5820 that call would be a waste of cycles, because the
5821 iterator will never move back, and thus never cross this
5822 "fake" stop position. So we delay that backward search
5823 until the time we really need it, in next_element_from_buffer. */
5824 if (CHARPOS (pos) != it->prev_stop)
5825 it->prev_stop = CHARPOS (pos);
5826 if (CHARPOS (pos) < it->base_level_stop)
5827 it->base_level_stop = 0; /* meaning it's unknown */
5828 handle_stop (it);
5830 else
5832 handle_stop (it);
5833 it->prev_stop = it->base_level_stop = 0;
5838 CHECK_IT (it);
5842 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5843 IT->stop_pos to POS, also. */
5845 static void
5846 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
5848 /* Don't call this function when scanning a C string. */
5849 xassert (it->s == NULL);
5851 /* POS must be a reasonable value. */
5852 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5854 it->current.pos = it->position = pos;
5855 it->end_charpos = ZV;
5856 it->dpvec = NULL;
5857 it->current.dpvec_index = -1;
5858 it->current.overlay_string_index = -1;
5859 IT_STRING_CHARPOS (*it) = -1;
5860 IT_STRING_BYTEPOS (*it) = -1;
5861 it->string = Qnil;
5862 it->method = GET_FROM_BUFFER;
5863 it->object = it->w->buffer;
5864 it->area = TEXT_AREA;
5865 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
5866 it->sp = 0;
5867 it->string_from_display_prop_p = 0;
5868 it->from_disp_prop_p = 0;
5869 it->face_before_selective_p = 0;
5870 if (it->bidi_p)
5872 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
5873 &it->bidi_it);
5874 bidi_unshelve_cache (NULL, 0);
5875 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
5876 it->bidi_it.string.s = NULL;
5877 it->bidi_it.string.lstring = Qnil;
5878 it->bidi_it.string.bufpos = 0;
5879 it->bidi_it.string.unibyte = 0;
5882 if (set_stop_p)
5884 it->stop_charpos = CHARPOS (pos);
5885 it->base_level_stop = CHARPOS (pos);
5890 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5891 If S is non-null, it is a C string to iterate over. Otherwise,
5892 STRING gives a Lisp string to iterate over.
5894 If PRECISION > 0, don't return more then PRECISION number of
5895 characters from the string.
5897 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5898 characters have been returned. FIELD_WIDTH < 0 means an infinite
5899 field width.
5901 MULTIBYTE = 0 means disable processing of multibyte characters,
5902 MULTIBYTE > 0 means enable it,
5903 MULTIBYTE < 0 means use IT->multibyte_p.
5905 IT must be initialized via a prior call to init_iterator before
5906 calling this function. */
5908 static void
5909 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
5910 EMACS_INT charpos, EMACS_INT precision, int field_width,
5911 int multibyte)
5913 /* No region in strings. */
5914 it->region_beg_charpos = it->region_end_charpos = -1;
5916 /* No text property checks performed by default, but see below. */
5917 it->stop_charpos = -1;
5919 /* Set iterator position and end position. */
5920 memset (&it->current, 0, sizeof it->current);
5921 it->current.overlay_string_index = -1;
5922 it->current.dpvec_index = -1;
5923 xassert (charpos >= 0);
5925 /* If STRING is specified, use its multibyteness, otherwise use the
5926 setting of MULTIBYTE, if specified. */
5927 if (multibyte >= 0)
5928 it->multibyte_p = multibyte > 0;
5930 /* Bidirectional reordering of strings is controlled by the default
5931 value of bidi-display-reordering. */
5932 it->bidi_p = !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
5934 if (s == NULL)
5936 xassert (STRINGP (string));
5937 it->string = string;
5938 it->s = NULL;
5939 it->end_charpos = it->string_nchars = SCHARS (string);
5940 it->method = GET_FROM_STRING;
5941 it->current.string_pos = string_pos (charpos, string);
5943 if (it->bidi_p)
5945 it->bidi_it.string.lstring = string;
5946 it->bidi_it.string.s = NULL;
5947 it->bidi_it.string.schars = it->end_charpos;
5948 it->bidi_it.string.bufpos = 0;
5949 it->bidi_it.string.from_disp_str = 0;
5950 it->bidi_it.string.unibyte = !it->multibyte_p;
5951 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
5952 FRAME_WINDOW_P (it->f), &it->bidi_it);
5955 else
5957 it->s = (const unsigned char *) s;
5958 it->string = Qnil;
5960 /* Note that we use IT->current.pos, not it->current.string_pos,
5961 for displaying C strings. */
5962 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5963 if (it->multibyte_p)
5965 it->current.pos = c_string_pos (charpos, s, 1);
5966 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5968 else
5970 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5971 it->end_charpos = it->string_nchars = strlen (s);
5974 if (it->bidi_p)
5976 it->bidi_it.string.lstring = Qnil;
5977 it->bidi_it.string.s = (const unsigned char *) s;
5978 it->bidi_it.string.schars = it->end_charpos;
5979 it->bidi_it.string.bufpos = 0;
5980 it->bidi_it.string.from_disp_str = 0;
5981 it->bidi_it.string.unibyte = !it->multibyte_p;
5982 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
5983 &it->bidi_it);
5985 it->method = GET_FROM_C_STRING;
5988 /* PRECISION > 0 means don't return more than PRECISION characters
5989 from the string. */
5990 if (precision > 0 && it->end_charpos - charpos > precision)
5992 it->end_charpos = it->string_nchars = charpos + precision;
5993 if (it->bidi_p)
5994 it->bidi_it.string.schars = it->end_charpos;
5997 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5998 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5999 FIELD_WIDTH < 0 means infinite field width. This is useful for
6000 padding with `-' at the end of a mode line. */
6001 if (field_width < 0)
6002 field_width = INFINITY;
6003 /* Implementation note: We deliberately don't enlarge
6004 it->bidi_it.string.schars here to fit it->end_charpos, because
6005 the bidi iterator cannot produce characters out of thin air. */
6006 if (field_width > it->end_charpos - charpos)
6007 it->end_charpos = charpos + field_width;
6009 /* Use the standard display table for displaying strings. */
6010 if (DISP_TABLE_P (Vstandard_display_table))
6011 it->dp = XCHAR_TABLE (Vstandard_display_table);
6013 it->stop_charpos = charpos;
6014 it->prev_stop = charpos;
6015 it->base_level_stop = 0;
6016 if (it->bidi_p)
6018 it->bidi_it.first_elt = 1;
6019 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6020 it->bidi_it.disp_pos = -1;
6022 if (s == NULL && it->multibyte_p)
6024 EMACS_INT endpos = SCHARS (it->string);
6025 if (endpos > it->end_charpos)
6026 endpos = it->end_charpos;
6027 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6028 it->string);
6030 CHECK_IT (it);
6035 /***********************************************************************
6036 Iteration
6037 ***********************************************************************/
6039 /* Map enum it_method value to corresponding next_element_from_* function. */
6041 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6043 next_element_from_buffer,
6044 next_element_from_display_vector,
6045 next_element_from_string,
6046 next_element_from_c_string,
6047 next_element_from_image,
6048 next_element_from_stretch
6051 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6054 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6055 (possibly with the following characters). */
6057 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6058 ((IT)->cmp_it.id >= 0 \
6059 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6060 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6061 END_CHARPOS, (IT)->w, \
6062 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6063 (IT)->string)))
6066 /* Lookup the char-table Vglyphless_char_display for character C (-1
6067 if we want information for no-font case), and return the display
6068 method symbol. By side-effect, update it->what and
6069 it->glyphless_method. This function is called from
6070 get_next_display_element for each character element, and from
6071 x_produce_glyphs when no suitable font was found. */
6073 Lisp_Object
6074 lookup_glyphless_char_display (int c, struct it *it)
6076 Lisp_Object glyphless_method = Qnil;
6078 if (CHAR_TABLE_P (Vglyphless_char_display)
6079 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6081 if (c >= 0)
6083 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6084 if (CONSP (glyphless_method))
6085 glyphless_method = FRAME_WINDOW_P (it->f)
6086 ? XCAR (glyphless_method)
6087 : XCDR (glyphless_method);
6089 else
6090 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6093 retry:
6094 if (NILP (glyphless_method))
6096 if (c >= 0)
6097 /* The default is to display the character by a proper font. */
6098 return Qnil;
6099 /* The default for the no-font case is to display an empty box. */
6100 glyphless_method = Qempty_box;
6102 if (EQ (glyphless_method, Qzero_width))
6104 if (c >= 0)
6105 return glyphless_method;
6106 /* This method can't be used for the no-font case. */
6107 glyphless_method = Qempty_box;
6109 if (EQ (glyphless_method, Qthin_space))
6110 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6111 else if (EQ (glyphless_method, Qempty_box))
6112 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6113 else if (EQ (glyphless_method, Qhex_code))
6114 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6115 else if (STRINGP (glyphless_method))
6116 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6117 else
6119 /* Invalid value. We use the default method. */
6120 glyphless_method = Qnil;
6121 goto retry;
6123 it->what = IT_GLYPHLESS;
6124 return glyphless_method;
6127 /* Load IT's display element fields with information about the next
6128 display element from the current position of IT. Value is zero if
6129 end of buffer (or C string) is reached. */
6131 static struct frame *last_escape_glyph_frame = NULL;
6132 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6133 static int last_escape_glyph_merged_face_id = 0;
6135 struct frame *last_glyphless_glyph_frame = NULL;
6136 unsigned last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6137 int last_glyphless_glyph_merged_face_id = 0;
6139 static int
6140 get_next_display_element (struct it *it)
6142 /* Non-zero means that we found a display element. Zero means that
6143 we hit the end of what we iterate over. Performance note: the
6144 function pointer `method' used here turns out to be faster than
6145 using a sequence of if-statements. */
6146 int success_p;
6148 get_next:
6149 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6151 if (it->what == IT_CHARACTER)
6153 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6154 and only if (a) the resolved directionality of that character
6155 is R..." */
6156 /* FIXME: Do we need an exception for characters from display
6157 tables? */
6158 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6159 it->c = bidi_mirror_char (it->c);
6160 /* Map via display table or translate control characters.
6161 IT->c, IT->len etc. have been set to the next character by
6162 the function call above. If we have a display table, and it
6163 contains an entry for IT->c, translate it. Don't do this if
6164 IT->c itself comes from a display table, otherwise we could
6165 end up in an infinite recursion. (An alternative could be to
6166 count the recursion depth of this function and signal an
6167 error when a certain maximum depth is reached.) Is it worth
6168 it? */
6169 if (success_p && it->dpvec == NULL)
6171 Lisp_Object dv;
6172 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6173 enum { char_is_other = 0, char_is_nbsp, char_is_soft_hyphen }
6174 nbsp_or_shy = char_is_other;
6175 int c = it->c; /* This is the character to display. */
6177 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6179 xassert (SINGLE_BYTE_CHAR_P (c));
6180 if (unibyte_display_via_language_environment)
6182 c = DECODE_CHAR (unibyte, c);
6183 if (c < 0)
6184 c = BYTE8_TO_CHAR (it->c);
6186 else
6187 c = BYTE8_TO_CHAR (it->c);
6190 if (it->dp
6191 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6192 VECTORP (dv)))
6194 struct Lisp_Vector *v = XVECTOR (dv);
6196 /* Return the first character from the display table
6197 entry, if not empty. If empty, don't display the
6198 current character. */
6199 if (v->header.size)
6201 it->dpvec_char_len = it->len;
6202 it->dpvec = v->contents;
6203 it->dpend = v->contents + v->header.size;
6204 it->current.dpvec_index = 0;
6205 it->dpvec_face_id = -1;
6206 it->saved_face_id = it->face_id;
6207 it->method = GET_FROM_DISPLAY_VECTOR;
6208 it->ellipsis_p = 0;
6210 else
6212 set_iterator_to_next (it, 0);
6214 goto get_next;
6217 if (! NILP (lookup_glyphless_char_display (c, it)))
6219 if (it->what == IT_GLYPHLESS)
6220 goto done;
6221 /* Don't display this character. */
6222 set_iterator_to_next (it, 0);
6223 goto get_next;
6226 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6227 nbsp_or_shy = (c == 0xA0 ? char_is_nbsp
6228 : c == 0xAD ? char_is_soft_hyphen
6229 : char_is_other);
6231 /* Translate control characters into `\003' or `^C' form.
6232 Control characters coming from a display table entry are
6233 currently not translated because we use IT->dpvec to hold
6234 the translation. This could easily be changed but I
6235 don't believe that it is worth doing.
6237 NBSP and SOFT-HYPEN are property translated too.
6239 Non-printable characters and raw-byte characters are also
6240 translated to octal form. */
6241 if (((c < ' ' || c == 127) /* ASCII control chars */
6242 ? (it->area != TEXT_AREA
6243 /* In mode line, treat \n, \t like other crl chars. */
6244 || (c != '\t'
6245 && it->glyph_row
6246 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6247 || (c != '\n' && c != '\t'))
6248 : (nbsp_or_shy
6249 || CHAR_BYTE8_P (c)
6250 || ! CHAR_PRINTABLE_P (c))))
6252 /* C is a control character, NBSP, SOFT-HYPEN, raw-byte,
6253 or a non-printable character which must be displayed
6254 either as '\003' or as `^C' where the '\\' and '^'
6255 can be defined in the display table. Fill
6256 IT->ctl_chars with glyphs for what we have to
6257 display. Then, set IT->dpvec to these glyphs. */
6258 Lisp_Object gc;
6259 int ctl_len;
6260 int face_id;
6261 EMACS_INT lface_id = 0;
6262 int escape_glyph;
6264 /* Handle control characters with ^. */
6266 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6268 int g;
6270 g = '^'; /* default glyph for Control */
6271 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6272 if (it->dp
6273 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
6274 && GLYPH_CODE_CHAR_VALID_P (gc))
6276 g = GLYPH_CODE_CHAR (gc);
6277 lface_id = GLYPH_CODE_FACE (gc);
6279 if (lface_id)
6281 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
6283 else if (it->f == last_escape_glyph_frame
6284 && it->face_id == last_escape_glyph_face_id)
6286 face_id = last_escape_glyph_merged_face_id;
6288 else
6290 /* Merge the escape-glyph face into the current face. */
6291 face_id = merge_faces (it->f, Qescape_glyph, 0,
6292 it->face_id);
6293 last_escape_glyph_frame = it->f;
6294 last_escape_glyph_face_id = it->face_id;
6295 last_escape_glyph_merged_face_id = face_id;
6298 XSETINT (it->ctl_chars[0], g);
6299 XSETINT (it->ctl_chars[1], c ^ 0100);
6300 ctl_len = 2;
6301 goto display_control;
6304 /* Handle non-break space in the mode where it only gets
6305 highlighting. */
6307 if (EQ (Vnobreak_char_display, Qt)
6308 && nbsp_or_shy == char_is_nbsp)
6310 /* Merge the no-break-space face into the current face. */
6311 face_id = merge_faces (it->f, Qnobreak_space, 0,
6312 it->face_id);
6314 c = ' ';
6315 XSETINT (it->ctl_chars[0], ' ');
6316 ctl_len = 1;
6317 goto display_control;
6320 /* Handle sequences that start with the "escape glyph". */
6322 /* the default escape glyph is \. */
6323 escape_glyph = '\\';
6325 if (it->dp
6326 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
6327 && GLYPH_CODE_CHAR_VALID_P (gc))
6329 escape_glyph = GLYPH_CODE_CHAR (gc);
6330 lface_id = GLYPH_CODE_FACE (gc);
6332 if (lface_id)
6334 /* The display table specified a face.
6335 Merge it into face_id and also into escape_glyph. */
6336 face_id = merge_faces (it->f, Qt, lface_id,
6337 it->face_id);
6339 else if (it->f == last_escape_glyph_frame
6340 && it->face_id == last_escape_glyph_face_id)
6342 face_id = last_escape_glyph_merged_face_id;
6344 else
6346 /* Merge the escape-glyph face into the current face. */
6347 face_id = merge_faces (it->f, Qescape_glyph, 0,
6348 it->face_id);
6349 last_escape_glyph_frame = it->f;
6350 last_escape_glyph_face_id = it->face_id;
6351 last_escape_glyph_merged_face_id = face_id;
6354 /* Handle soft hyphens in the mode where they only get
6355 highlighting. */
6357 if (EQ (Vnobreak_char_display, Qt)
6358 && nbsp_or_shy == char_is_soft_hyphen)
6360 XSETINT (it->ctl_chars[0], '-');
6361 ctl_len = 1;
6362 goto display_control;
6365 /* Handle non-break space and soft hyphen
6366 with the escape glyph. */
6368 if (nbsp_or_shy)
6370 XSETINT (it->ctl_chars[0], escape_glyph);
6371 c = (nbsp_or_shy == char_is_nbsp ? ' ' : '-');
6372 XSETINT (it->ctl_chars[1], c);
6373 ctl_len = 2;
6374 goto display_control;
6378 char str[10];
6379 int len, i;
6381 if (CHAR_BYTE8_P (c))
6382 /* Display \200 instead of \17777600. */
6383 c = CHAR_TO_BYTE8 (c);
6384 len = sprintf (str, "%03o", c);
6386 XSETINT (it->ctl_chars[0], escape_glyph);
6387 for (i = 0; i < len; i++)
6388 XSETINT (it->ctl_chars[i + 1], str[i]);
6389 ctl_len = len + 1;
6392 display_control:
6393 /* Set up IT->dpvec and return first character from it. */
6394 it->dpvec_char_len = it->len;
6395 it->dpvec = it->ctl_chars;
6396 it->dpend = it->dpvec + ctl_len;
6397 it->current.dpvec_index = 0;
6398 it->dpvec_face_id = face_id;
6399 it->saved_face_id = it->face_id;
6400 it->method = GET_FROM_DISPLAY_VECTOR;
6401 it->ellipsis_p = 0;
6402 goto get_next;
6404 it->char_to_display = c;
6406 else if (success_p)
6408 it->char_to_display = it->c;
6412 /* Adjust face id for a multibyte character. There are no multibyte
6413 character in unibyte text. */
6414 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6415 && it->multibyte_p
6416 && success_p
6417 && FRAME_WINDOW_P (it->f))
6419 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6421 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6423 /* Automatic composition with glyph-string. */
6424 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6426 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6428 else
6430 EMACS_INT pos = (it->s ? -1
6431 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6432 : IT_CHARPOS (*it));
6433 int c;
6435 if (it->what == IT_CHARACTER)
6436 c = it->char_to_display;
6437 else
6439 struct composition *cmp = composition_table[it->cmp_it.id];
6440 int i;
6442 c = ' ';
6443 for (i = 0; i < cmp->glyph_len; i++)
6444 /* TAB in a composition means display glyphs with
6445 padding space on the left or right. */
6446 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
6447 break;
6449 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
6453 done:
6454 /* Is this character the last one of a run of characters with
6455 box? If yes, set IT->end_of_box_run_p to 1. */
6456 if (it->face_box_p
6457 && it->s == NULL)
6459 if (it->method == GET_FROM_STRING && it->sp)
6461 int face_id = underlying_face_id (it);
6462 struct face *face = FACE_FROM_ID (it->f, face_id);
6464 if (face)
6466 if (face->box == FACE_NO_BOX)
6468 /* If the box comes from face properties in a
6469 display string, check faces in that string. */
6470 int string_face_id = face_after_it_pos (it);
6471 it->end_of_box_run_p
6472 = (FACE_FROM_ID (it->f, string_face_id)->box
6473 == FACE_NO_BOX);
6475 /* Otherwise, the box comes from the underlying face.
6476 If this is the last string character displayed, check
6477 the next buffer location. */
6478 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6479 && (it->current.overlay_string_index
6480 == it->n_overlay_strings - 1))
6482 EMACS_INT ignore;
6483 int next_face_id;
6484 struct text_pos pos = it->current.pos;
6485 INC_TEXT_POS (pos, it->multibyte_p);
6487 next_face_id = face_at_buffer_position
6488 (it->w, CHARPOS (pos), it->region_beg_charpos,
6489 it->region_end_charpos, &ignore,
6490 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6491 -1);
6492 it->end_of_box_run_p
6493 = (FACE_FROM_ID (it->f, next_face_id)->box
6494 == FACE_NO_BOX);
6498 else
6500 int face_id = face_after_it_pos (it);
6501 it->end_of_box_run_p
6502 = (face_id != it->face_id
6503 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6507 /* Value is 0 if end of buffer or string reached. */
6508 return success_p;
6512 /* Move IT to the next display element.
6514 RESEAT_P non-zero means if called on a newline in buffer text,
6515 skip to the next visible line start.
6517 Functions get_next_display_element and set_iterator_to_next are
6518 separate because I find this arrangement easier to handle than a
6519 get_next_display_element function that also increments IT's
6520 position. The way it is we can first look at an iterator's current
6521 display element, decide whether it fits on a line, and if it does,
6522 increment the iterator position. The other way around we probably
6523 would either need a flag indicating whether the iterator has to be
6524 incremented the next time, or we would have to implement a
6525 decrement position function which would not be easy to write. */
6527 void
6528 set_iterator_to_next (struct it *it, int reseat_p)
6530 /* Reset flags indicating start and end of a sequence of characters
6531 with box. Reset them at the start of this function because
6532 moving the iterator to a new position might set them. */
6533 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6535 switch (it->method)
6537 case GET_FROM_BUFFER:
6538 /* The current display element of IT is a character from
6539 current_buffer. Advance in the buffer, and maybe skip over
6540 invisible lines that are so because of selective display. */
6541 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6542 reseat_at_next_visible_line_start (it, 0);
6543 else if (it->cmp_it.id >= 0)
6545 /* We are currently getting glyphs from a composition. */
6546 int i;
6548 if (! it->bidi_p)
6550 IT_CHARPOS (*it) += it->cmp_it.nchars;
6551 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6552 if (it->cmp_it.to < it->cmp_it.nglyphs)
6554 it->cmp_it.from = it->cmp_it.to;
6556 else
6558 it->cmp_it.id = -1;
6559 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6560 IT_BYTEPOS (*it),
6561 it->end_charpos, Qnil);
6564 else if (! it->cmp_it.reversed_p)
6566 /* Composition created while scanning forward. */
6567 /* Update IT's char/byte positions to point to the first
6568 character of the next grapheme cluster, or to the
6569 character visually after the current composition. */
6570 for (i = 0; i < it->cmp_it.nchars; i++)
6571 bidi_move_to_visually_next (&it->bidi_it);
6572 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6573 IT_CHARPOS (*it) = it->bidi_it.charpos;
6575 if (it->cmp_it.to < it->cmp_it.nglyphs)
6577 /* Proceed to the next grapheme cluster. */
6578 it->cmp_it.from = it->cmp_it.to;
6580 else
6582 /* No more grapheme clusters in this composition.
6583 Find the next stop position. */
6584 EMACS_INT stop = it->end_charpos;
6585 if (it->bidi_it.scan_dir < 0)
6586 /* Now we are scanning backward and don't know
6587 where to stop. */
6588 stop = -1;
6589 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6590 IT_BYTEPOS (*it), stop, Qnil);
6593 else
6595 /* Composition created while scanning backward. */
6596 /* Update IT's char/byte positions to point to the last
6597 character of the previous grapheme cluster, or the
6598 character visually after the current composition. */
6599 for (i = 0; i < it->cmp_it.nchars; i++)
6600 bidi_move_to_visually_next (&it->bidi_it);
6601 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6602 IT_CHARPOS (*it) = it->bidi_it.charpos;
6603 if (it->cmp_it.from > 0)
6605 /* Proceed to the previous grapheme cluster. */
6606 it->cmp_it.to = it->cmp_it.from;
6608 else
6610 /* No more grapheme clusters in this composition.
6611 Find the next stop position. */
6612 EMACS_INT stop = it->end_charpos;
6613 if (it->bidi_it.scan_dir < 0)
6614 /* Now we are scanning backward and don't know
6615 where to stop. */
6616 stop = -1;
6617 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6618 IT_BYTEPOS (*it), stop, Qnil);
6622 else
6624 xassert (it->len != 0);
6626 if (!it->bidi_p)
6628 IT_BYTEPOS (*it) += it->len;
6629 IT_CHARPOS (*it) += 1;
6631 else
6633 int prev_scan_dir = it->bidi_it.scan_dir;
6634 /* If this is a new paragraph, determine its base
6635 direction (a.k.a. its base embedding level). */
6636 if (it->bidi_it.new_paragraph)
6637 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6638 bidi_move_to_visually_next (&it->bidi_it);
6639 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6640 IT_CHARPOS (*it) = it->bidi_it.charpos;
6641 if (prev_scan_dir != it->bidi_it.scan_dir)
6643 /* As the scan direction was changed, we must
6644 re-compute the stop position for composition. */
6645 EMACS_INT stop = it->end_charpos;
6646 if (it->bidi_it.scan_dir < 0)
6647 stop = -1;
6648 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6649 IT_BYTEPOS (*it), stop, Qnil);
6652 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6654 break;
6656 case GET_FROM_C_STRING:
6657 /* Current display element of IT is from a C string. */
6658 if (!it->bidi_p
6659 /* If the string position is beyond string's end, it means
6660 next_element_from_c_string is padding the string with
6661 blanks, in which case we bypass the bidi iterator,
6662 because it cannot deal with such virtual characters. */
6663 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
6665 IT_BYTEPOS (*it) += it->len;
6666 IT_CHARPOS (*it) += 1;
6668 else
6670 bidi_move_to_visually_next (&it->bidi_it);
6671 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6672 IT_CHARPOS (*it) = it->bidi_it.charpos;
6674 break;
6676 case GET_FROM_DISPLAY_VECTOR:
6677 /* Current display element of IT is from a display table entry.
6678 Advance in the display table definition. Reset it to null if
6679 end reached, and continue with characters from buffers/
6680 strings. */
6681 ++it->current.dpvec_index;
6683 /* Restore face of the iterator to what they were before the
6684 display vector entry (these entries may contain faces). */
6685 it->face_id = it->saved_face_id;
6687 if (it->dpvec + it->current.dpvec_index == it->dpend)
6689 int recheck_faces = it->ellipsis_p;
6691 if (it->s)
6692 it->method = GET_FROM_C_STRING;
6693 else if (STRINGP (it->string))
6694 it->method = GET_FROM_STRING;
6695 else
6697 it->method = GET_FROM_BUFFER;
6698 it->object = it->w->buffer;
6701 it->dpvec = NULL;
6702 it->current.dpvec_index = -1;
6704 /* Skip over characters which were displayed via IT->dpvec. */
6705 if (it->dpvec_char_len < 0)
6706 reseat_at_next_visible_line_start (it, 1);
6707 else if (it->dpvec_char_len > 0)
6709 if (it->method == GET_FROM_STRING
6710 && it->n_overlay_strings > 0)
6711 it->ignore_overlay_strings_at_pos_p = 1;
6712 it->len = it->dpvec_char_len;
6713 set_iterator_to_next (it, reseat_p);
6716 /* Maybe recheck faces after display vector */
6717 if (recheck_faces)
6718 it->stop_charpos = IT_CHARPOS (*it);
6720 break;
6722 case GET_FROM_STRING:
6723 /* Current display element is a character from a Lisp string. */
6724 xassert (it->s == NULL && STRINGP (it->string));
6725 if (it->cmp_it.id >= 0)
6727 int i;
6729 if (! it->bidi_p)
6731 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6732 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6733 if (it->cmp_it.to < it->cmp_it.nglyphs)
6734 it->cmp_it.from = it->cmp_it.to;
6735 else
6737 it->cmp_it.id = -1;
6738 composition_compute_stop_pos (&it->cmp_it,
6739 IT_STRING_CHARPOS (*it),
6740 IT_STRING_BYTEPOS (*it),
6741 it->end_charpos, it->string);
6744 else if (! it->cmp_it.reversed_p)
6746 for (i = 0; i < it->cmp_it.nchars; i++)
6747 bidi_move_to_visually_next (&it->bidi_it);
6748 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6749 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6751 if (it->cmp_it.to < it->cmp_it.nglyphs)
6752 it->cmp_it.from = it->cmp_it.to;
6753 else
6755 EMACS_INT stop = it->end_charpos;
6756 if (it->bidi_it.scan_dir < 0)
6757 stop = -1;
6758 composition_compute_stop_pos (&it->cmp_it,
6759 IT_STRING_CHARPOS (*it),
6760 IT_STRING_BYTEPOS (*it), stop,
6761 it->string);
6764 else
6766 for (i = 0; i < it->cmp_it.nchars; i++)
6767 bidi_move_to_visually_next (&it->bidi_it);
6768 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6769 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6770 if (it->cmp_it.from > 0)
6771 it->cmp_it.to = it->cmp_it.from;
6772 else
6774 EMACS_INT stop = it->end_charpos;
6775 if (it->bidi_it.scan_dir < 0)
6776 stop = -1;
6777 composition_compute_stop_pos (&it->cmp_it,
6778 IT_STRING_CHARPOS (*it),
6779 IT_STRING_BYTEPOS (*it), stop,
6780 it->string);
6784 else
6786 if (!it->bidi_p
6787 /* If the string position is beyond string's end, it
6788 means next_element_from_string is padding the string
6789 with blanks, in which case we bypass the bidi
6790 iterator, because it cannot deal with such virtual
6791 characters. */
6792 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
6794 IT_STRING_BYTEPOS (*it) += it->len;
6795 IT_STRING_CHARPOS (*it) += 1;
6797 else
6799 int prev_scan_dir = it->bidi_it.scan_dir;
6801 bidi_move_to_visually_next (&it->bidi_it);
6802 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6803 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6804 if (prev_scan_dir != it->bidi_it.scan_dir)
6806 EMACS_INT stop = it->end_charpos;
6808 if (it->bidi_it.scan_dir < 0)
6809 stop = -1;
6810 composition_compute_stop_pos (&it->cmp_it,
6811 IT_STRING_CHARPOS (*it),
6812 IT_STRING_BYTEPOS (*it), stop,
6813 it->string);
6818 consider_string_end:
6820 if (it->current.overlay_string_index >= 0)
6822 /* IT->string is an overlay string. Advance to the
6823 next, if there is one. */
6824 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6826 it->ellipsis_p = 0;
6827 next_overlay_string (it);
6828 if (it->ellipsis_p)
6829 setup_for_ellipsis (it, 0);
6832 else
6834 /* IT->string is not an overlay string. If we reached
6835 its end, and there is something on IT->stack, proceed
6836 with what is on the stack. This can be either another
6837 string, this time an overlay string, or a buffer. */
6838 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6839 && it->sp > 0)
6841 pop_it (it);
6842 if (it->method == GET_FROM_STRING)
6843 goto consider_string_end;
6846 break;
6848 case GET_FROM_IMAGE:
6849 case GET_FROM_STRETCH:
6850 /* The position etc with which we have to proceed are on
6851 the stack. The position may be at the end of a string,
6852 if the `display' property takes up the whole string. */
6853 xassert (it->sp > 0);
6854 pop_it (it);
6855 if (it->method == GET_FROM_STRING)
6856 goto consider_string_end;
6857 break;
6859 default:
6860 /* There are no other methods defined, so this should be a bug. */
6861 abort ();
6864 xassert (it->method != GET_FROM_STRING
6865 || (STRINGP (it->string)
6866 && IT_STRING_CHARPOS (*it) >= 0));
6869 /* Load IT's display element fields with information about the next
6870 display element which comes from a display table entry or from the
6871 result of translating a control character to one of the forms `^C'
6872 or `\003'.
6874 IT->dpvec holds the glyphs to return as characters.
6875 IT->saved_face_id holds the face id before the display vector--it
6876 is restored into IT->face_id in set_iterator_to_next. */
6878 static int
6879 next_element_from_display_vector (struct it *it)
6881 Lisp_Object gc;
6883 /* Precondition. */
6884 xassert (it->dpvec && it->current.dpvec_index >= 0);
6886 it->face_id = it->saved_face_id;
6888 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
6889 That seemed totally bogus - so I changed it... */
6890 gc = it->dpvec[it->current.dpvec_index];
6892 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
6894 it->c = GLYPH_CODE_CHAR (gc);
6895 it->len = CHAR_BYTES (it->c);
6897 /* The entry may contain a face id to use. Such a face id is
6898 the id of a Lisp face, not a realized face. A face id of
6899 zero means no face is specified. */
6900 if (it->dpvec_face_id >= 0)
6901 it->face_id = it->dpvec_face_id;
6902 else
6904 EMACS_INT lface_id = GLYPH_CODE_FACE (gc);
6905 if (lface_id > 0)
6906 it->face_id = merge_faces (it->f, Qt, lface_id,
6907 it->saved_face_id);
6910 else
6911 /* Display table entry is invalid. Return a space. */
6912 it->c = ' ', it->len = 1;
6914 /* Don't change position and object of the iterator here. They are
6915 still the values of the character that had this display table
6916 entry or was translated, and that's what we want. */
6917 it->what = IT_CHARACTER;
6918 return 1;
6921 /* Get the first element of string/buffer in the visual order, after
6922 being reseated to a new position in a string or a buffer. */
6923 static void
6924 get_visually_first_element (struct it *it)
6926 int string_p = STRINGP (it->string) || it->s;
6927 EMACS_INT eob = (string_p ? it->bidi_it.string.schars : ZV);
6928 EMACS_INT bob = (string_p ? 0 : BEGV);
6930 if (STRINGP (it->string))
6932 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
6933 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
6935 else
6937 it->bidi_it.charpos = IT_CHARPOS (*it);
6938 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6941 if (it->bidi_it.charpos == eob)
6943 /* Nothing to do, but reset the FIRST_ELT flag, like
6944 bidi_paragraph_init does, because we are not going to
6945 call it. */
6946 it->bidi_it.first_elt = 0;
6948 else if (it->bidi_it.charpos == bob
6949 || (!string_p
6950 /* FIXME: Should support all Unicode line separators. */
6951 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
6952 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
6954 /* If we are at the beginning of a line/string, we can produce
6955 the next element right away. */
6956 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6957 bidi_move_to_visually_next (&it->bidi_it);
6959 else
6961 EMACS_INT orig_bytepos = it->bidi_it.bytepos;
6963 /* We need to prime the bidi iterator starting at the line's or
6964 string's beginning, before we will be able to produce the
6965 next element. */
6966 if (string_p)
6967 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
6968 else
6970 it->bidi_it.charpos = find_next_newline_no_quit (IT_CHARPOS (*it),
6971 -1);
6972 it->bidi_it.bytepos = CHAR_TO_BYTE (it->bidi_it.charpos);
6974 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6977 /* Now return to buffer/string position where we were asked
6978 to get the next display element, and produce that. */
6979 bidi_move_to_visually_next (&it->bidi_it);
6981 while (it->bidi_it.bytepos != orig_bytepos
6982 && it->bidi_it.charpos < eob);
6985 /* Adjust IT's position information to where we ended up. */
6986 if (STRINGP (it->string))
6988 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6989 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6991 else
6993 IT_CHARPOS (*it) = it->bidi_it.charpos;
6994 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6997 if (STRINGP (it->string) || !it->s)
6999 EMACS_INT stop, charpos, bytepos;
7001 if (STRINGP (it->string))
7003 xassert (!it->s);
7004 stop = SCHARS (it->string);
7005 if (stop > it->end_charpos)
7006 stop = it->end_charpos;
7007 charpos = IT_STRING_CHARPOS (*it);
7008 bytepos = IT_STRING_BYTEPOS (*it);
7010 else
7012 stop = it->end_charpos;
7013 charpos = IT_CHARPOS (*it);
7014 bytepos = IT_BYTEPOS (*it);
7016 if (it->bidi_it.scan_dir < 0)
7017 stop = -1;
7018 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7019 it->string);
7023 /* Load IT with the next display element from Lisp string IT->string.
7024 IT->current.string_pos is the current position within the string.
7025 If IT->current.overlay_string_index >= 0, the Lisp string is an
7026 overlay string. */
7028 static int
7029 next_element_from_string (struct it *it)
7031 struct text_pos position;
7033 xassert (STRINGP (it->string));
7034 xassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7035 xassert (IT_STRING_CHARPOS (*it) >= 0);
7036 position = it->current.string_pos;
7038 /* With bidi reordering, the character to display might not be the
7039 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7040 that we were reseat()ed to a new string, whose paragraph
7041 direction is not known. */
7042 if (it->bidi_p && it->bidi_it.first_elt)
7044 get_visually_first_element (it);
7045 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7048 /* Time to check for invisible text? */
7049 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7051 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7053 if (!(!it->bidi_p
7054 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7055 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7057 /* With bidi non-linear iteration, we could find
7058 ourselves far beyond the last computed stop_charpos,
7059 with several other stop positions in between that we
7060 missed. Scan them all now, in buffer's logical
7061 order, until we find and handle the last stop_charpos
7062 that precedes our current position. */
7063 handle_stop_backwards (it, it->stop_charpos);
7064 return GET_NEXT_DISPLAY_ELEMENT (it);
7066 else
7068 if (it->bidi_p)
7070 /* Take note of the stop position we just moved
7071 across, for when we will move back across it. */
7072 it->prev_stop = it->stop_charpos;
7073 /* If we are at base paragraph embedding level, take
7074 note of the last stop position seen at this
7075 level. */
7076 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7077 it->base_level_stop = it->stop_charpos;
7079 handle_stop (it);
7081 /* Since a handler may have changed IT->method, we must
7082 recurse here. */
7083 return GET_NEXT_DISPLAY_ELEMENT (it);
7086 else if (it->bidi_p
7087 /* If we are before prev_stop, we may have overstepped
7088 on our way backwards a stop_pos, and if so, we need
7089 to handle that stop_pos. */
7090 && IT_STRING_CHARPOS (*it) < it->prev_stop
7091 /* We can sometimes back up for reasons that have nothing
7092 to do with bidi reordering. E.g., compositions. The
7093 code below is only needed when we are above the base
7094 embedding level, so test for that explicitly. */
7095 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7097 /* If we lost track of base_level_stop, we have no better
7098 place for handle_stop_backwards to start from than string
7099 beginning. This happens, e.g., when we were reseated to
7100 the previous screenful of text by vertical-motion. */
7101 if (it->base_level_stop <= 0
7102 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7103 it->base_level_stop = 0;
7104 handle_stop_backwards (it, it->base_level_stop);
7105 return GET_NEXT_DISPLAY_ELEMENT (it);
7109 if (it->current.overlay_string_index >= 0)
7111 /* Get the next character from an overlay string. In overlay
7112 strings, There is no field width or padding with spaces to
7113 do. */
7114 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7116 it->what = IT_EOB;
7117 return 0;
7119 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7120 IT_STRING_BYTEPOS (*it),
7121 it->bidi_it.scan_dir < 0
7122 ? -1
7123 : SCHARS (it->string))
7124 && next_element_from_composition (it))
7126 return 1;
7128 else if (STRING_MULTIBYTE (it->string))
7130 const unsigned char *s = (SDATA (it->string)
7131 + IT_STRING_BYTEPOS (*it));
7132 it->c = string_char_and_length (s, &it->len);
7134 else
7136 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7137 it->len = 1;
7140 else
7142 /* Get the next character from a Lisp string that is not an
7143 overlay string. Such strings come from the mode line, for
7144 example. We may have to pad with spaces, or truncate the
7145 string. See also next_element_from_c_string. */
7146 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7148 it->what = IT_EOB;
7149 return 0;
7151 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7153 /* Pad with spaces. */
7154 it->c = ' ', it->len = 1;
7155 CHARPOS (position) = BYTEPOS (position) = -1;
7157 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7158 IT_STRING_BYTEPOS (*it),
7159 it->bidi_it.scan_dir < 0
7160 ? -1
7161 : it->string_nchars)
7162 && next_element_from_composition (it))
7164 return 1;
7166 else if (STRING_MULTIBYTE (it->string))
7168 const unsigned char *s = (SDATA (it->string)
7169 + IT_STRING_BYTEPOS (*it));
7170 it->c = string_char_and_length (s, &it->len);
7172 else
7174 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7175 it->len = 1;
7179 /* Record what we have and where it came from. */
7180 it->what = IT_CHARACTER;
7181 it->object = it->string;
7182 it->position = position;
7183 return 1;
7187 /* Load IT with next display element from C string IT->s.
7188 IT->string_nchars is the maximum number of characters to return
7189 from the string. IT->end_charpos may be greater than
7190 IT->string_nchars when this function is called, in which case we
7191 may have to return padding spaces. Value is zero if end of string
7192 reached, including padding spaces. */
7194 static int
7195 next_element_from_c_string (struct it *it)
7197 int success_p = 1;
7199 xassert (it->s);
7200 xassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7201 it->what = IT_CHARACTER;
7202 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7203 it->object = Qnil;
7205 /* With bidi reordering, the character to display might not be the
7206 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7207 we were reseated to a new string, whose paragraph direction is
7208 not known. */
7209 if (it->bidi_p && it->bidi_it.first_elt)
7210 get_visually_first_element (it);
7212 /* IT's position can be greater than IT->string_nchars in case a
7213 field width or precision has been specified when the iterator was
7214 initialized. */
7215 if (IT_CHARPOS (*it) >= it->end_charpos)
7217 /* End of the game. */
7218 it->what = IT_EOB;
7219 success_p = 0;
7221 else if (IT_CHARPOS (*it) >= it->string_nchars)
7223 /* Pad with spaces. */
7224 it->c = ' ', it->len = 1;
7225 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7227 else if (it->multibyte_p)
7228 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7229 else
7230 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7232 return success_p;
7236 /* Set up IT to return characters from an ellipsis, if appropriate.
7237 The definition of the ellipsis glyphs may come from a display table
7238 entry. This function fills IT with the first glyph from the
7239 ellipsis if an ellipsis is to be displayed. */
7241 static int
7242 next_element_from_ellipsis (struct it *it)
7244 if (it->selective_display_ellipsis_p)
7245 setup_for_ellipsis (it, it->len);
7246 else
7248 /* The face at the current position may be different from the
7249 face we find after the invisible text. Remember what it
7250 was in IT->saved_face_id, and signal that it's there by
7251 setting face_before_selective_p. */
7252 it->saved_face_id = it->face_id;
7253 it->method = GET_FROM_BUFFER;
7254 it->object = it->w->buffer;
7255 reseat_at_next_visible_line_start (it, 1);
7256 it->face_before_selective_p = 1;
7259 return GET_NEXT_DISPLAY_ELEMENT (it);
7263 /* Deliver an image display element. The iterator IT is already
7264 filled with image information (done in handle_display_prop). Value
7265 is always 1. */
7268 static int
7269 next_element_from_image (struct it *it)
7271 it->what = IT_IMAGE;
7272 it->ignore_overlay_strings_at_pos_p = 0;
7273 return 1;
7277 /* Fill iterator IT with next display element from a stretch glyph
7278 property. IT->object is the value of the text property. Value is
7279 always 1. */
7281 static int
7282 next_element_from_stretch (struct it *it)
7284 it->what = IT_STRETCH;
7285 return 1;
7288 /* Scan backwards from IT's current position until we find a stop
7289 position, or until BEGV. This is called when we find ourself
7290 before both the last known prev_stop and base_level_stop while
7291 reordering bidirectional text. */
7293 static void
7294 compute_stop_pos_backwards (struct it *it)
7296 const int SCAN_BACK_LIMIT = 1000;
7297 struct text_pos pos;
7298 struct display_pos save_current = it->current;
7299 struct text_pos save_position = it->position;
7300 EMACS_INT charpos = IT_CHARPOS (*it);
7301 EMACS_INT where_we_are = charpos;
7302 EMACS_INT save_stop_pos = it->stop_charpos;
7303 EMACS_INT save_end_pos = it->end_charpos;
7305 xassert (NILP (it->string) && !it->s);
7306 xassert (it->bidi_p);
7307 it->bidi_p = 0;
7310 it->end_charpos = min (charpos + 1, ZV);
7311 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
7312 SET_TEXT_POS (pos, charpos, BYTE_TO_CHAR (charpos));
7313 reseat_1 (it, pos, 0);
7314 compute_stop_pos (it);
7315 /* We must advance forward, right? */
7316 if (it->stop_charpos <= charpos)
7317 abort ();
7319 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
7321 if (it->stop_charpos <= where_we_are)
7322 it->prev_stop = it->stop_charpos;
7323 else
7324 it->prev_stop = BEGV;
7325 it->bidi_p = 1;
7326 it->current = save_current;
7327 it->position = save_position;
7328 it->stop_charpos = save_stop_pos;
7329 it->end_charpos = save_end_pos;
7332 /* Scan forward from CHARPOS in the current buffer/string, until we
7333 find a stop position > current IT's position. Then handle the stop
7334 position before that. This is called when we bump into a stop
7335 position while reordering bidirectional text. CHARPOS should be
7336 the last previously processed stop_pos (or BEGV/0, if none were
7337 processed yet) whose position is less that IT's current
7338 position. */
7340 static void
7341 handle_stop_backwards (struct it *it, EMACS_INT charpos)
7343 int bufp = !STRINGP (it->string);
7344 EMACS_INT where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
7345 struct display_pos save_current = it->current;
7346 struct text_pos save_position = it->position;
7347 struct text_pos pos1;
7348 EMACS_INT next_stop;
7350 /* Scan in strict logical order. */
7351 xassert (it->bidi_p);
7352 it->bidi_p = 0;
7355 it->prev_stop = charpos;
7356 if (bufp)
7358 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
7359 reseat_1 (it, pos1, 0);
7361 else
7362 it->current.string_pos = string_pos (charpos, it->string);
7363 compute_stop_pos (it);
7364 /* We must advance forward, right? */
7365 if (it->stop_charpos <= it->prev_stop)
7366 abort ();
7367 charpos = it->stop_charpos;
7369 while (charpos <= where_we_are);
7371 it->bidi_p = 1;
7372 it->current = save_current;
7373 it->position = save_position;
7374 next_stop = it->stop_charpos;
7375 it->stop_charpos = it->prev_stop;
7376 handle_stop (it);
7377 it->stop_charpos = next_stop;
7380 /* Load IT with the next display element from current_buffer. Value
7381 is zero if end of buffer reached. IT->stop_charpos is the next
7382 position at which to stop and check for text properties or buffer
7383 end. */
7385 static int
7386 next_element_from_buffer (struct it *it)
7388 int success_p = 1;
7390 xassert (IT_CHARPOS (*it) >= BEGV);
7391 xassert (NILP (it->string) && !it->s);
7392 xassert (!it->bidi_p
7393 || (EQ (it->bidi_it.string.lstring, Qnil)
7394 && it->bidi_it.string.s == NULL));
7396 /* With bidi reordering, the character to display might not be the
7397 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7398 we were reseat()ed to a new buffer position, which is potentially
7399 a different paragraph. */
7400 if (it->bidi_p && it->bidi_it.first_elt)
7402 get_visually_first_element (it);
7403 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7406 if (IT_CHARPOS (*it) >= it->stop_charpos)
7408 if (IT_CHARPOS (*it) >= it->end_charpos)
7410 int overlay_strings_follow_p;
7412 /* End of the game, except when overlay strings follow that
7413 haven't been returned yet. */
7414 if (it->overlay_strings_at_end_processed_p)
7415 overlay_strings_follow_p = 0;
7416 else
7418 it->overlay_strings_at_end_processed_p = 1;
7419 overlay_strings_follow_p = get_overlay_strings (it, 0);
7422 if (overlay_strings_follow_p)
7423 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
7424 else
7426 it->what = IT_EOB;
7427 it->position = it->current.pos;
7428 success_p = 0;
7431 else if (!(!it->bidi_p
7432 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7433 || IT_CHARPOS (*it) == it->stop_charpos))
7435 /* With bidi non-linear iteration, we could find ourselves
7436 far beyond the last computed stop_charpos, with several
7437 other stop positions in between that we missed. Scan
7438 them all now, in buffer's logical order, until we find
7439 and handle the last stop_charpos that precedes our
7440 current position. */
7441 handle_stop_backwards (it, it->stop_charpos);
7442 return GET_NEXT_DISPLAY_ELEMENT (it);
7444 else
7446 if (it->bidi_p)
7448 /* Take note of the stop position we just moved across,
7449 for when we will move back across it. */
7450 it->prev_stop = it->stop_charpos;
7451 /* If we are at base paragraph embedding level, take
7452 note of the last stop position seen at this
7453 level. */
7454 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7455 it->base_level_stop = it->stop_charpos;
7457 handle_stop (it);
7458 return GET_NEXT_DISPLAY_ELEMENT (it);
7461 else if (it->bidi_p
7462 /* If we are before prev_stop, we may have overstepped on
7463 our way backwards a stop_pos, and if so, we need to
7464 handle that stop_pos. */
7465 && IT_CHARPOS (*it) < it->prev_stop
7466 /* We can sometimes back up for reasons that have nothing
7467 to do with bidi reordering. E.g., compositions. The
7468 code below is only needed when we are above the base
7469 embedding level, so test for that explicitly. */
7470 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7472 if (it->base_level_stop <= 0
7473 || IT_CHARPOS (*it) < it->base_level_stop)
7475 /* If we lost track of base_level_stop, we need to find
7476 prev_stop by looking backwards. This happens, e.g., when
7477 we were reseated to the previous screenful of text by
7478 vertical-motion. */
7479 it->base_level_stop = BEGV;
7480 compute_stop_pos_backwards (it);
7481 handle_stop_backwards (it, it->prev_stop);
7483 else
7484 handle_stop_backwards (it, it->base_level_stop);
7485 return GET_NEXT_DISPLAY_ELEMENT (it);
7487 else
7489 /* No face changes, overlays etc. in sight, so just return a
7490 character from current_buffer. */
7491 unsigned char *p;
7492 EMACS_INT stop;
7494 /* Maybe run the redisplay end trigger hook. Performance note:
7495 This doesn't seem to cost measurable time. */
7496 if (it->redisplay_end_trigger_charpos
7497 && it->glyph_row
7498 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
7499 run_redisplay_end_trigger_hook (it);
7501 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
7502 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
7503 stop)
7504 && next_element_from_composition (it))
7506 return 1;
7509 /* Get the next character, maybe multibyte. */
7510 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
7511 if (it->multibyte_p && !ASCII_BYTE_P (*p))
7512 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
7513 else
7514 it->c = *p, it->len = 1;
7516 /* Record what we have and where it came from. */
7517 it->what = IT_CHARACTER;
7518 it->object = it->w->buffer;
7519 it->position = it->current.pos;
7521 /* Normally we return the character found above, except when we
7522 really want to return an ellipsis for selective display. */
7523 if (it->selective)
7525 if (it->c == '\n')
7527 /* A value of selective > 0 means hide lines indented more
7528 than that number of columns. */
7529 if (it->selective > 0
7530 && IT_CHARPOS (*it) + 1 < ZV
7531 && indented_beyond_p (IT_CHARPOS (*it) + 1,
7532 IT_BYTEPOS (*it) + 1,
7533 it->selective))
7535 success_p = next_element_from_ellipsis (it);
7536 it->dpvec_char_len = -1;
7539 else if (it->c == '\r' && it->selective == -1)
7541 /* A value of selective == -1 means that everything from the
7542 CR to the end of the line is invisible, with maybe an
7543 ellipsis displayed for it. */
7544 success_p = next_element_from_ellipsis (it);
7545 it->dpvec_char_len = -1;
7550 /* Value is zero if end of buffer reached. */
7551 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
7552 return success_p;
7556 /* Run the redisplay end trigger hook for IT. */
7558 static void
7559 run_redisplay_end_trigger_hook (struct it *it)
7561 Lisp_Object args[3];
7563 /* IT->glyph_row should be non-null, i.e. we should be actually
7564 displaying something, or otherwise we should not run the hook. */
7565 xassert (it->glyph_row);
7567 /* Set up hook arguments. */
7568 args[0] = Qredisplay_end_trigger_functions;
7569 args[1] = it->window;
7570 XSETINT (args[2], it->redisplay_end_trigger_charpos);
7571 it->redisplay_end_trigger_charpos = 0;
7573 /* Since we are *trying* to run these functions, don't try to run
7574 them again, even if they get an error. */
7575 it->w->redisplay_end_trigger = Qnil;
7576 Frun_hook_with_args (3, args);
7578 /* Notice if it changed the face of the character we are on. */
7579 handle_face_prop (it);
7583 /* Deliver a composition display element. Unlike the other
7584 next_element_from_XXX, this function is not registered in the array
7585 get_next_element[]. It is called from next_element_from_buffer and
7586 next_element_from_string when necessary. */
7588 static int
7589 next_element_from_composition (struct it *it)
7591 it->what = IT_COMPOSITION;
7592 it->len = it->cmp_it.nbytes;
7593 if (STRINGP (it->string))
7595 if (it->c < 0)
7597 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7598 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7599 return 0;
7601 it->position = it->current.string_pos;
7602 it->object = it->string;
7603 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
7604 IT_STRING_BYTEPOS (*it), it->string);
7606 else
7608 if (it->c < 0)
7610 IT_CHARPOS (*it) += it->cmp_it.nchars;
7611 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7612 if (it->bidi_p)
7614 if (it->bidi_it.new_paragraph)
7615 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7616 /* Resync the bidi iterator with IT's new position.
7617 FIXME: this doesn't support bidirectional text. */
7618 while (it->bidi_it.charpos < IT_CHARPOS (*it))
7619 bidi_move_to_visually_next (&it->bidi_it);
7621 return 0;
7623 it->position = it->current.pos;
7624 it->object = it->w->buffer;
7625 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
7626 IT_BYTEPOS (*it), Qnil);
7628 return 1;
7633 /***********************************************************************
7634 Moving an iterator without producing glyphs
7635 ***********************************************************************/
7637 /* Check if iterator is at a position corresponding to a valid buffer
7638 position after some move_it_ call. */
7640 #define IT_POS_VALID_AFTER_MOVE_P(it) \
7641 ((it)->method == GET_FROM_STRING \
7642 ? IT_STRING_CHARPOS (*it) == 0 \
7643 : 1)
7646 /* Move iterator IT to a specified buffer or X position within one
7647 line on the display without producing glyphs.
7649 OP should be a bit mask including some or all of these bits:
7650 MOVE_TO_X: Stop upon reaching x-position TO_X.
7651 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
7652 Regardless of OP's value, stop upon reaching the end of the display line.
7654 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
7655 This means, in particular, that TO_X includes window's horizontal
7656 scroll amount.
7658 The return value has several possible values that
7659 say what condition caused the scan to stop:
7661 MOVE_POS_MATCH_OR_ZV
7662 - when TO_POS or ZV was reached.
7664 MOVE_X_REACHED
7665 -when TO_X was reached before TO_POS or ZV were reached.
7667 MOVE_LINE_CONTINUED
7668 - when we reached the end of the display area and the line must
7669 be continued.
7671 MOVE_LINE_TRUNCATED
7672 - when we reached the end of the display area and the line is
7673 truncated.
7675 MOVE_NEWLINE_OR_CR
7676 - when we stopped at a line end, i.e. a newline or a CR and selective
7677 display is on. */
7679 static enum move_it_result
7680 move_it_in_display_line_to (struct it *it,
7681 EMACS_INT to_charpos, int to_x,
7682 enum move_operation_enum op)
7684 enum move_it_result result = MOVE_UNDEFINED;
7685 struct glyph_row *saved_glyph_row;
7686 struct it wrap_it, atpos_it, atx_it, ppos_it;
7687 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
7688 void *ppos_data = NULL;
7689 int may_wrap = 0;
7690 enum it_method prev_method = it->method;
7691 EMACS_INT prev_pos = IT_CHARPOS (*it);
7692 int saw_smaller_pos = prev_pos < to_charpos;
7694 /* Don't produce glyphs in produce_glyphs. */
7695 saved_glyph_row = it->glyph_row;
7696 it->glyph_row = NULL;
7698 /* Use wrap_it to save a copy of IT wherever a word wrap could
7699 occur. Use atpos_it to save a copy of IT at the desired buffer
7700 position, if found, so that we can scan ahead and check if the
7701 word later overshoots the window edge. Use atx_it similarly, for
7702 pixel positions. */
7703 wrap_it.sp = -1;
7704 atpos_it.sp = -1;
7705 atx_it.sp = -1;
7707 /* Use ppos_it under bidi reordering to save a copy of IT for the
7708 position > CHARPOS that is the closest to CHARPOS. We restore
7709 that position in IT when we have scanned the entire display line
7710 without finding a match for CHARPOS and all the character
7711 positions are greater than CHARPOS. */
7712 if (it->bidi_p)
7714 SAVE_IT (ppos_it, *it, ppos_data);
7715 SET_TEXT_POS (ppos_it.current.pos, ZV, ZV_BYTE);
7716 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
7717 SAVE_IT (ppos_it, *it, ppos_data);
7720 #define BUFFER_POS_REACHED_P() \
7721 ((op & MOVE_TO_POS) != 0 \
7722 && BUFFERP (it->object) \
7723 && (IT_CHARPOS (*it) == to_charpos \
7724 || (!it->bidi_p && IT_CHARPOS (*it) > to_charpos) \
7725 || (it->what == IT_COMPOSITION \
7726 && ((IT_CHARPOS (*it) > to_charpos \
7727 && to_charpos >= it->cmp_it.charpos) \
7728 || (IT_CHARPOS (*it) < to_charpos \
7729 && to_charpos <= it->cmp_it.charpos)))) \
7730 && (it->method == GET_FROM_BUFFER \
7731 || (it->method == GET_FROM_DISPLAY_VECTOR \
7732 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
7734 /* If there's a line-/wrap-prefix, handle it. */
7735 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
7736 && it->current_y < it->last_visible_y)
7737 handle_line_prefix (it);
7739 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7740 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7742 while (1)
7744 int x, i, ascent = 0, descent = 0;
7746 /* Utility macro to reset an iterator with x, ascent, and descent. */
7747 #define IT_RESET_X_ASCENT_DESCENT(IT) \
7748 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
7749 (IT)->max_descent = descent)
7751 /* Stop if we move beyond TO_CHARPOS (after an image or a
7752 display string or stretch glyph). */
7753 if ((op & MOVE_TO_POS) != 0
7754 && BUFFERP (it->object)
7755 && it->method == GET_FROM_BUFFER
7756 && ((!it->bidi_p && IT_CHARPOS (*it) > to_charpos)
7757 || (it->bidi_p
7758 && (prev_method == GET_FROM_IMAGE
7759 || prev_method == GET_FROM_STRETCH
7760 || prev_method == GET_FROM_STRING)
7761 /* Passed TO_CHARPOS from left to right. */
7762 && ((prev_pos < to_charpos
7763 && IT_CHARPOS (*it) > to_charpos)
7764 /* Passed TO_CHARPOS from right to left. */
7765 || (prev_pos > to_charpos
7766 && IT_CHARPOS (*it) < to_charpos)))))
7768 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7770 result = MOVE_POS_MATCH_OR_ZV;
7771 break;
7773 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7774 /* If wrap_it is valid, the current position might be in a
7775 word that is wrapped. So, save the iterator in
7776 atpos_it and continue to see if wrapping happens. */
7777 SAVE_IT (atpos_it, *it, atpos_data);
7780 /* Stop when ZV reached.
7781 We used to stop here when TO_CHARPOS reached as well, but that is
7782 too soon if this glyph does not fit on this line. So we handle it
7783 explicitly below. */
7784 if (!get_next_display_element (it))
7786 result = MOVE_POS_MATCH_OR_ZV;
7787 break;
7790 if (it->line_wrap == TRUNCATE)
7792 if (BUFFER_POS_REACHED_P ())
7794 result = MOVE_POS_MATCH_OR_ZV;
7795 break;
7798 else
7800 if (it->line_wrap == WORD_WRAP)
7802 if (IT_DISPLAYING_WHITESPACE (it))
7803 may_wrap = 1;
7804 else if (may_wrap)
7806 /* We have reached a glyph that follows one or more
7807 whitespace characters. If the position is
7808 already found, we are done. */
7809 if (atpos_it.sp >= 0)
7811 RESTORE_IT (it, &atpos_it, atpos_data);
7812 result = MOVE_POS_MATCH_OR_ZV;
7813 goto done;
7815 if (atx_it.sp >= 0)
7817 RESTORE_IT (it, &atx_it, atx_data);
7818 result = MOVE_X_REACHED;
7819 goto done;
7821 /* Otherwise, we can wrap here. */
7822 SAVE_IT (wrap_it, *it, wrap_data);
7823 may_wrap = 0;
7828 /* Remember the line height for the current line, in case
7829 the next element doesn't fit on the line. */
7830 ascent = it->max_ascent;
7831 descent = it->max_descent;
7833 /* The call to produce_glyphs will get the metrics of the
7834 display element IT is loaded with. Record the x-position
7835 before this display element, in case it doesn't fit on the
7836 line. */
7837 x = it->current_x;
7839 PRODUCE_GLYPHS (it);
7841 if (it->area != TEXT_AREA)
7843 prev_method = it->method;
7844 if (it->method == GET_FROM_BUFFER)
7845 prev_pos = IT_CHARPOS (*it);
7846 set_iterator_to_next (it, 1);
7847 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7848 SET_TEXT_POS (this_line_min_pos,
7849 IT_CHARPOS (*it), IT_BYTEPOS (*it));
7850 if (it->bidi_p
7851 && (op & MOVE_TO_POS)
7852 && IT_CHARPOS (*it) > to_charpos
7853 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
7854 SAVE_IT (ppos_it, *it, ppos_data);
7855 continue;
7858 /* The number of glyphs we get back in IT->nglyphs will normally
7859 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
7860 character on a terminal frame, or (iii) a line end. For the
7861 second case, IT->nglyphs - 1 padding glyphs will be present.
7862 (On X frames, there is only one glyph produced for a
7863 composite character.)
7865 The behavior implemented below means, for continuation lines,
7866 that as many spaces of a TAB as fit on the current line are
7867 displayed there. For terminal frames, as many glyphs of a
7868 multi-glyph character are displayed in the current line, too.
7869 This is what the old redisplay code did, and we keep it that
7870 way. Under X, the whole shape of a complex character must
7871 fit on the line or it will be completely displayed in the
7872 next line.
7874 Note that both for tabs and padding glyphs, all glyphs have
7875 the same width. */
7876 if (it->nglyphs)
7878 /* More than one glyph or glyph doesn't fit on line. All
7879 glyphs have the same width. */
7880 int single_glyph_width = it->pixel_width / it->nglyphs;
7881 int new_x;
7882 int x_before_this_char = x;
7883 int hpos_before_this_char = it->hpos;
7885 for (i = 0; i < it->nglyphs; ++i, x = new_x)
7887 new_x = x + single_glyph_width;
7889 /* We want to leave anything reaching TO_X to the caller. */
7890 if ((op & MOVE_TO_X) && new_x > to_x)
7892 if (BUFFER_POS_REACHED_P ())
7894 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7895 goto buffer_pos_reached;
7896 if (atpos_it.sp < 0)
7898 SAVE_IT (atpos_it, *it, atpos_data);
7899 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7902 else
7904 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7906 it->current_x = x;
7907 result = MOVE_X_REACHED;
7908 break;
7910 if (atx_it.sp < 0)
7912 SAVE_IT (atx_it, *it, atx_data);
7913 IT_RESET_X_ASCENT_DESCENT (&atx_it);
7918 if (/* Lines are continued. */
7919 it->line_wrap != TRUNCATE
7920 && (/* And glyph doesn't fit on the line. */
7921 new_x > it->last_visible_x
7922 /* Or it fits exactly and we're on a window
7923 system frame. */
7924 || (new_x == it->last_visible_x
7925 && FRAME_WINDOW_P (it->f))))
7927 if (/* IT->hpos == 0 means the very first glyph
7928 doesn't fit on the line, e.g. a wide image. */
7929 it->hpos == 0
7930 || (new_x == it->last_visible_x
7931 && FRAME_WINDOW_P (it->f)))
7933 ++it->hpos;
7934 it->current_x = new_x;
7936 /* The character's last glyph just barely fits
7937 in this row. */
7938 if (i == it->nglyphs - 1)
7940 /* If this is the destination position,
7941 return a position *before* it in this row,
7942 now that we know it fits in this row. */
7943 if (BUFFER_POS_REACHED_P ())
7945 if (it->line_wrap != WORD_WRAP
7946 || wrap_it.sp < 0)
7948 it->hpos = hpos_before_this_char;
7949 it->current_x = x_before_this_char;
7950 result = MOVE_POS_MATCH_OR_ZV;
7951 break;
7953 if (it->line_wrap == WORD_WRAP
7954 && atpos_it.sp < 0)
7956 SAVE_IT (atpos_it, *it, atpos_data);
7957 atpos_it.current_x = x_before_this_char;
7958 atpos_it.hpos = hpos_before_this_char;
7962 prev_method = it->method;
7963 if (it->method == GET_FROM_BUFFER)
7964 prev_pos = IT_CHARPOS (*it);
7965 set_iterator_to_next (it, 1);
7966 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7967 SET_TEXT_POS (this_line_min_pos,
7968 IT_CHARPOS (*it), IT_BYTEPOS (*it));
7969 /* On graphical terminals, newlines may
7970 "overflow" into the fringe if
7971 overflow-newline-into-fringe is non-nil.
7972 On text-only terminals, newlines may
7973 overflow into the last glyph on the
7974 display line.*/
7975 if (!FRAME_WINDOW_P (it->f)
7976 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7978 if (!get_next_display_element (it))
7980 result = MOVE_POS_MATCH_OR_ZV;
7981 break;
7983 if (BUFFER_POS_REACHED_P ())
7985 if (ITERATOR_AT_END_OF_LINE_P (it))
7986 result = MOVE_POS_MATCH_OR_ZV;
7987 else
7988 result = MOVE_LINE_CONTINUED;
7989 break;
7991 if (ITERATOR_AT_END_OF_LINE_P (it))
7993 result = MOVE_NEWLINE_OR_CR;
7994 break;
7999 else
8000 IT_RESET_X_ASCENT_DESCENT (it);
8002 if (wrap_it.sp >= 0)
8004 RESTORE_IT (it, &wrap_it, wrap_data);
8005 atpos_it.sp = -1;
8006 atx_it.sp = -1;
8009 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8010 IT_CHARPOS (*it)));
8011 result = MOVE_LINE_CONTINUED;
8012 break;
8015 if (BUFFER_POS_REACHED_P ())
8017 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8018 goto buffer_pos_reached;
8019 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8021 SAVE_IT (atpos_it, *it, atpos_data);
8022 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8026 if (new_x > it->first_visible_x)
8028 /* Glyph is visible. Increment number of glyphs that
8029 would be displayed. */
8030 ++it->hpos;
8034 if (result != MOVE_UNDEFINED)
8035 break;
8037 else if (BUFFER_POS_REACHED_P ())
8039 buffer_pos_reached:
8040 IT_RESET_X_ASCENT_DESCENT (it);
8041 result = MOVE_POS_MATCH_OR_ZV;
8042 break;
8044 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8046 /* Stop when TO_X specified and reached. This check is
8047 necessary here because of lines consisting of a line end,
8048 only. The line end will not produce any glyphs and we
8049 would never get MOVE_X_REACHED. */
8050 xassert (it->nglyphs == 0);
8051 result = MOVE_X_REACHED;
8052 break;
8055 /* Is this a line end? If yes, we're done. */
8056 if (ITERATOR_AT_END_OF_LINE_P (it))
8058 /* If we are past TO_CHARPOS, but never saw any character
8059 positions smaller than TO_CHARPOS, return
8060 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8061 did. */
8062 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8064 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8066 if (IT_CHARPOS (ppos_it) < ZV)
8068 RESTORE_IT (it, &ppos_it, ppos_data);
8069 result = MOVE_POS_MATCH_OR_ZV;
8071 else
8072 goto buffer_pos_reached;
8074 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8075 && IT_CHARPOS (*it) > to_charpos)
8076 goto buffer_pos_reached;
8077 else
8078 result = MOVE_NEWLINE_OR_CR;
8080 else
8081 result = MOVE_NEWLINE_OR_CR;
8082 break;
8085 prev_method = it->method;
8086 if (it->method == GET_FROM_BUFFER)
8087 prev_pos = IT_CHARPOS (*it);
8088 /* The current display element has been consumed. Advance
8089 to the next. */
8090 set_iterator_to_next (it, 1);
8091 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8092 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8093 if (IT_CHARPOS (*it) < to_charpos)
8094 saw_smaller_pos = 1;
8095 if (it->bidi_p
8096 && (op & MOVE_TO_POS)
8097 && IT_CHARPOS (*it) >= to_charpos
8098 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8099 SAVE_IT (ppos_it, *it, ppos_data);
8101 /* Stop if lines are truncated and IT's current x-position is
8102 past the right edge of the window now. */
8103 if (it->line_wrap == TRUNCATE
8104 && it->current_x >= it->last_visible_x)
8106 if (!FRAME_WINDOW_P (it->f)
8107 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8109 int at_eob_p = 0;
8111 if ((at_eob_p = !get_next_display_element (it))
8112 || BUFFER_POS_REACHED_P ()
8113 /* If we are past TO_CHARPOS, but never saw any
8114 character positions smaller than TO_CHARPOS,
8115 return MOVE_POS_MATCH_OR_ZV, like the
8116 unidirectional display did. */
8117 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8118 && !saw_smaller_pos
8119 && IT_CHARPOS (*it) > to_charpos))
8121 if (it->bidi_p
8122 && !at_eob_p && IT_CHARPOS (ppos_it) < ZV)
8123 RESTORE_IT (it, &ppos_it, ppos_data);
8124 result = MOVE_POS_MATCH_OR_ZV;
8125 break;
8127 if (ITERATOR_AT_END_OF_LINE_P (it))
8129 result = MOVE_NEWLINE_OR_CR;
8130 break;
8133 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8134 && !saw_smaller_pos
8135 && IT_CHARPOS (*it) > to_charpos)
8137 if (IT_CHARPOS (ppos_it) < ZV)
8138 RESTORE_IT (it, &ppos_it, ppos_data);
8139 result = MOVE_POS_MATCH_OR_ZV;
8140 break;
8142 result = MOVE_LINE_TRUNCATED;
8143 break;
8145 #undef IT_RESET_X_ASCENT_DESCENT
8148 #undef BUFFER_POS_REACHED_P
8150 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8151 restore the saved iterator. */
8152 if (atpos_it.sp >= 0)
8153 RESTORE_IT (it, &atpos_it, atpos_data);
8154 else if (atx_it.sp >= 0)
8155 RESTORE_IT (it, &atx_it, atx_data);
8157 done:
8159 if (atpos_data)
8160 bidi_unshelve_cache (atpos_data, 1);
8161 if (atx_data)
8162 bidi_unshelve_cache (atx_data, 1);
8163 if (wrap_data)
8164 bidi_unshelve_cache (wrap_data, 1);
8165 if (ppos_data)
8166 bidi_unshelve_cache (ppos_data, 1);
8168 /* Restore the iterator settings altered at the beginning of this
8169 function. */
8170 it->glyph_row = saved_glyph_row;
8171 return result;
8174 /* For external use. */
8175 void
8176 move_it_in_display_line (struct it *it,
8177 EMACS_INT to_charpos, int to_x,
8178 enum move_operation_enum op)
8180 if (it->line_wrap == WORD_WRAP
8181 && (op & MOVE_TO_X))
8183 struct it save_it;
8184 void *save_data = NULL;
8185 int skip;
8187 SAVE_IT (save_it, *it, save_data);
8188 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8189 /* When word-wrap is on, TO_X may lie past the end
8190 of a wrapped line. Then it->current is the
8191 character on the next line, so backtrack to the
8192 space before the wrap point. */
8193 if (skip == MOVE_LINE_CONTINUED)
8195 int prev_x = max (it->current_x - 1, 0);
8196 RESTORE_IT (it, &save_it, save_data);
8197 move_it_in_display_line_to
8198 (it, -1, prev_x, MOVE_TO_X);
8200 else
8201 bidi_unshelve_cache (save_data, 1);
8203 else
8204 move_it_in_display_line_to (it, to_charpos, to_x, op);
8208 /* Move IT forward until it satisfies one or more of the criteria in
8209 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8211 OP is a bit-mask that specifies where to stop, and in particular,
8212 which of those four position arguments makes a difference. See the
8213 description of enum move_operation_enum.
8215 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8216 screen line, this function will set IT to the next position that is
8217 displayed to the right of TO_CHARPOS on the screen. */
8219 void
8220 move_it_to (struct it *it, EMACS_INT to_charpos, int to_x, int to_y, int to_vpos, int op)
8222 enum move_it_result skip, skip2 = MOVE_X_REACHED;
8223 int line_height, line_start_x = 0, reached = 0;
8224 void *backup_data = NULL;
8226 for (;;)
8228 if (op & MOVE_TO_VPOS)
8230 /* If no TO_CHARPOS and no TO_X specified, stop at the
8231 start of the line TO_VPOS. */
8232 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
8234 if (it->vpos == to_vpos)
8236 reached = 1;
8237 break;
8239 else
8240 skip = move_it_in_display_line_to (it, -1, -1, 0);
8242 else
8244 /* TO_VPOS >= 0 means stop at TO_X in the line at
8245 TO_VPOS, or at TO_POS, whichever comes first. */
8246 if (it->vpos == to_vpos)
8248 reached = 2;
8249 break;
8252 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8254 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
8256 reached = 3;
8257 break;
8259 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
8261 /* We have reached TO_X but not in the line we want. */
8262 skip = move_it_in_display_line_to (it, to_charpos,
8263 -1, MOVE_TO_POS);
8264 if (skip == MOVE_POS_MATCH_OR_ZV)
8266 reached = 4;
8267 break;
8272 else if (op & MOVE_TO_Y)
8274 struct it it_backup;
8276 if (it->line_wrap == WORD_WRAP)
8277 SAVE_IT (it_backup, *it, backup_data);
8279 /* TO_Y specified means stop at TO_X in the line containing
8280 TO_Y---or at TO_CHARPOS if this is reached first. The
8281 problem is that we can't really tell whether the line
8282 contains TO_Y before we have completely scanned it, and
8283 this may skip past TO_X. What we do is to first scan to
8284 TO_X.
8286 If TO_X is not specified, use a TO_X of zero. The reason
8287 is to make the outcome of this function more predictable.
8288 If we didn't use TO_X == 0, we would stop at the end of
8289 the line which is probably not what a caller would expect
8290 to happen. */
8291 skip = move_it_in_display_line_to
8292 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
8293 (MOVE_TO_X | (op & MOVE_TO_POS)));
8295 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
8296 if (skip == MOVE_POS_MATCH_OR_ZV)
8297 reached = 5;
8298 else if (skip == MOVE_X_REACHED)
8300 /* If TO_X was reached, we want to know whether TO_Y is
8301 in the line. We know this is the case if the already
8302 scanned glyphs make the line tall enough. Otherwise,
8303 we must check by scanning the rest of the line. */
8304 line_height = it->max_ascent + it->max_descent;
8305 if (to_y >= it->current_y
8306 && to_y < it->current_y + line_height)
8308 reached = 6;
8309 break;
8311 SAVE_IT (it_backup, *it, backup_data);
8312 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
8313 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
8314 op & MOVE_TO_POS);
8315 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
8316 line_height = it->max_ascent + it->max_descent;
8317 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8319 if (to_y >= it->current_y
8320 && to_y < it->current_y + line_height)
8322 /* If TO_Y is in this line and TO_X was reached
8323 above, we scanned too far. We have to restore
8324 IT's settings to the ones before skipping. */
8325 RESTORE_IT (it, &it_backup, backup_data);
8326 reached = 6;
8328 else
8330 skip = skip2;
8331 if (skip == MOVE_POS_MATCH_OR_ZV)
8332 reached = 7;
8335 else
8337 /* Check whether TO_Y is in this line. */
8338 line_height = it->max_ascent + it->max_descent;
8339 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8341 if (to_y >= it->current_y
8342 && to_y < it->current_y + line_height)
8344 /* When word-wrap is on, TO_X may lie past the end
8345 of a wrapped line. Then it->current is the
8346 character on the next line, so backtrack to the
8347 space before the wrap point. */
8348 if (skip == MOVE_LINE_CONTINUED
8349 && it->line_wrap == WORD_WRAP)
8351 int prev_x = max (it->current_x - 1, 0);
8352 RESTORE_IT (it, &it_backup, backup_data);
8353 skip = move_it_in_display_line_to
8354 (it, -1, prev_x, MOVE_TO_X);
8356 reached = 6;
8360 if (reached)
8361 break;
8363 else if (BUFFERP (it->object)
8364 && (it->method == GET_FROM_BUFFER
8365 || it->method == GET_FROM_STRETCH)
8366 && IT_CHARPOS (*it) >= to_charpos
8367 /* Under bidi iteration, a call to set_iterator_to_next
8368 can scan far beyond to_charpos if the initial
8369 portion of the next line needs to be reordered. In
8370 that case, give move_it_in_display_line_to another
8371 chance below. */
8372 && !(it->bidi_p
8373 && it->bidi_it.scan_dir == -1))
8374 skip = MOVE_POS_MATCH_OR_ZV;
8375 else
8376 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
8378 switch (skip)
8380 case MOVE_POS_MATCH_OR_ZV:
8381 reached = 8;
8382 goto out;
8384 case MOVE_NEWLINE_OR_CR:
8385 set_iterator_to_next (it, 1);
8386 it->continuation_lines_width = 0;
8387 break;
8389 case MOVE_LINE_TRUNCATED:
8390 it->continuation_lines_width = 0;
8391 reseat_at_next_visible_line_start (it, 0);
8392 if ((op & MOVE_TO_POS) != 0
8393 && IT_CHARPOS (*it) > to_charpos)
8395 reached = 9;
8396 goto out;
8398 break;
8400 case MOVE_LINE_CONTINUED:
8401 /* For continued lines ending in a tab, some of the glyphs
8402 associated with the tab are displayed on the current
8403 line. Since it->current_x does not include these glyphs,
8404 we use it->last_visible_x instead. */
8405 if (it->c == '\t')
8407 it->continuation_lines_width += it->last_visible_x;
8408 /* When moving by vpos, ensure that the iterator really
8409 advances to the next line (bug#847, bug#969). Fixme:
8410 do we need to do this in other circumstances? */
8411 if (it->current_x != it->last_visible_x
8412 && (op & MOVE_TO_VPOS)
8413 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
8415 line_start_x = it->current_x + it->pixel_width
8416 - it->last_visible_x;
8417 set_iterator_to_next (it, 0);
8420 else
8421 it->continuation_lines_width += it->current_x;
8422 break;
8424 default:
8425 abort ();
8428 /* Reset/increment for the next run. */
8429 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
8430 it->current_x = line_start_x;
8431 line_start_x = 0;
8432 it->hpos = 0;
8433 it->current_y += it->max_ascent + it->max_descent;
8434 ++it->vpos;
8435 last_height = it->max_ascent + it->max_descent;
8436 last_max_ascent = it->max_ascent;
8437 it->max_ascent = it->max_descent = 0;
8440 out:
8442 /* On text terminals, we may stop at the end of a line in the middle
8443 of a multi-character glyph. If the glyph itself is continued,
8444 i.e. it is actually displayed on the next line, don't treat this
8445 stopping point as valid; move to the next line instead (unless
8446 that brings us offscreen). */
8447 if (!FRAME_WINDOW_P (it->f)
8448 && op & MOVE_TO_POS
8449 && IT_CHARPOS (*it) == to_charpos
8450 && it->what == IT_CHARACTER
8451 && it->nglyphs > 1
8452 && it->line_wrap == WINDOW_WRAP
8453 && it->current_x == it->last_visible_x - 1
8454 && it->c != '\n'
8455 && it->c != '\t'
8456 && it->vpos < XFASTINT (it->w->window_end_vpos))
8458 it->continuation_lines_width += it->current_x;
8459 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
8460 it->current_y += it->max_ascent + it->max_descent;
8461 ++it->vpos;
8462 last_height = it->max_ascent + it->max_descent;
8463 last_max_ascent = it->max_ascent;
8466 if (backup_data)
8467 bidi_unshelve_cache (backup_data, 1);
8469 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
8473 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
8475 If DY > 0, move IT backward at least that many pixels. DY = 0
8476 means move IT backward to the preceding line start or BEGV. This
8477 function may move over more than DY pixels if IT->current_y - DY
8478 ends up in the middle of a line; in this case IT->current_y will be
8479 set to the top of the line moved to. */
8481 void
8482 move_it_vertically_backward (struct it *it, int dy)
8484 int nlines, h;
8485 struct it it2, it3;
8486 void *it2data = NULL, *it3data = NULL;
8487 EMACS_INT start_pos;
8489 move_further_back:
8490 xassert (dy >= 0);
8492 start_pos = IT_CHARPOS (*it);
8494 /* Estimate how many newlines we must move back. */
8495 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
8497 /* Set the iterator's position that many lines back. */
8498 while (nlines-- && IT_CHARPOS (*it) > BEGV)
8499 back_to_previous_visible_line_start (it);
8501 /* Reseat the iterator here. When moving backward, we don't want
8502 reseat to skip forward over invisible text, set up the iterator
8503 to deliver from overlay strings at the new position etc. So,
8504 use reseat_1 here. */
8505 reseat_1 (it, it->current.pos, 1);
8507 /* We are now surely at a line start. */
8508 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
8509 reordering is in effect. */
8510 it->continuation_lines_width = 0;
8512 /* Move forward and see what y-distance we moved. First move to the
8513 start of the next line so that we get its height. We need this
8514 height to be able to tell whether we reached the specified
8515 y-distance. */
8516 SAVE_IT (it2, *it, it2data);
8517 it2.max_ascent = it2.max_descent = 0;
8520 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
8521 MOVE_TO_POS | MOVE_TO_VPOS);
8523 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
8524 xassert (IT_CHARPOS (*it) >= BEGV);
8525 SAVE_IT (it3, it2, it3data);
8527 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
8528 xassert (IT_CHARPOS (*it) >= BEGV);
8529 /* H is the actual vertical distance from the position in *IT
8530 and the starting position. */
8531 h = it2.current_y - it->current_y;
8532 /* NLINES is the distance in number of lines. */
8533 nlines = it2.vpos - it->vpos;
8535 /* Correct IT's y and vpos position
8536 so that they are relative to the starting point. */
8537 it->vpos -= nlines;
8538 it->current_y -= h;
8540 if (dy == 0)
8542 /* DY == 0 means move to the start of the screen line. The
8543 value of nlines is > 0 if continuation lines were involved,
8544 or if the original IT position was at start of a line. */
8545 RESTORE_IT (it, it, it2data);
8546 if (nlines > 0)
8547 move_it_by_lines (it, nlines);
8548 /* The above code moves us to some position NLINES down,
8549 usually to its first glyph (leftmost in an L2R line), but
8550 that's not necessarily the start of the line, under bidi
8551 reordering. We want to get to the character position
8552 that is immediately after the newline of the previous
8553 line. */
8554 if (it->bidi_p && IT_CHARPOS (*it) > BEGV
8555 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
8557 EMACS_INT nl_pos =
8558 find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
8560 move_it_to (it, nl_pos, -1, -1, -1, MOVE_TO_POS);
8562 bidi_unshelve_cache (it3data, 1);
8564 else
8566 /* The y-position we try to reach, relative to *IT.
8567 Note that H has been subtracted in front of the if-statement. */
8568 int target_y = it->current_y + h - dy;
8569 int y0 = it3.current_y;
8570 int y1;
8571 int line_height;
8573 RESTORE_IT (&it3, &it3, it3data);
8574 y1 = line_bottom_y (&it3);
8575 line_height = y1 - y0;
8576 RESTORE_IT (it, it, it2data);
8577 /* If we did not reach target_y, try to move further backward if
8578 we can. If we moved too far backward, try to move forward. */
8579 if (target_y < it->current_y
8580 /* This is heuristic. In a window that's 3 lines high, with
8581 a line height of 13 pixels each, recentering with point
8582 on the bottom line will try to move -39/2 = 19 pixels
8583 backward. Try to avoid moving into the first line. */
8584 && (it->current_y - target_y
8585 > min (window_box_height (it->w), line_height * 2 / 3))
8586 && IT_CHARPOS (*it) > BEGV)
8588 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
8589 target_y - it->current_y));
8590 dy = it->current_y - target_y;
8591 goto move_further_back;
8593 else if (target_y >= it->current_y + line_height
8594 && IT_CHARPOS (*it) < ZV)
8596 /* Should move forward by at least one line, maybe more.
8598 Note: Calling move_it_by_lines can be expensive on
8599 terminal frames, where compute_motion is used (via
8600 vmotion) to do the job, when there are very long lines
8601 and truncate-lines is nil. That's the reason for
8602 treating terminal frames specially here. */
8604 if (!FRAME_WINDOW_P (it->f))
8605 move_it_vertically (it, target_y - (it->current_y + line_height));
8606 else
8610 move_it_by_lines (it, 1);
8612 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
8619 /* Move IT by a specified amount of pixel lines DY. DY negative means
8620 move backwards. DY = 0 means move to start of screen line. At the
8621 end, IT will be on the start of a screen line. */
8623 void
8624 move_it_vertically (struct it *it, int dy)
8626 if (dy <= 0)
8627 move_it_vertically_backward (it, -dy);
8628 else
8630 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
8631 move_it_to (it, ZV, -1, it->current_y + dy, -1,
8632 MOVE_TO_POS | MOVE_TO_Y);
8633 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
8635 /* If buffer ends in ZV without a newline, move to the start of
8636 the line to satisfy the post-condition. */
8637 if (IT_CHARPOS (*it) == ZV
8638 && ZV > BEGV
8639 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
8640 move_it_by_lines (it, 0);
8645 /* Move iterator IT past the end of the text line it is in. */
8647 void
8648 move_it_past_eol (struct it *it)
8650 enum move_it_result rc;
8652 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
8653 if (rc == MOVE_NEWLINE_OR_CR)
8654 set_iterator_to_next (it, 0);
8658 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
8659 negative means move up. DVPOS == 0 means move to the start of the
8660 screen line.
8662 Optimization idea: If we would know that IT->f doesn't use
8663 a face with proportional font, we could be faster for
8664 truncate-lines nil. */
8666 void
8667 move_it_by_lines (struct it *it, int dvpos)
8670 /* The commented-out optimization uses vmotion on terminals. This
8671 gives bad results, because elements like it->what, on which
8672 callers such as pos_visible_p rely, aren't updated. */
8673 /* struct position pos;
8674 if (!FRAME_WINDOW_P (it->f))
8676 struct text_pos textpos;
8678 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
8679 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
8680 reseat (it, textpos, 1);
8681 it->vpos += pos.vpos;
8682 it->current_y += pos.vpos;
8684 else */
8686 if (dvpos == 0)
8688 /* DVPOS == 0 means move to the start of the screen line. */
8689 move_it_vertically_backward (it, 0);
8690 xassert (it->current_x == 0 && it->hpos == 0);
8691 /* Let next call to line_bottom_y calculate real line height */
8692 last_height = 0;
8694 else if (dvpos > 0)
8696 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
8697 if (!IT_POS_VALID_AFTER_MOVE_P (it))
8698 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
8700 else
8702 struct it it2;
8703 void *it2data = NULL;
8704 EMACS_INT start_charpos, i;
8706 /* Start at the beginning of the screen line containing IT's
8707 position. This may actually move vertically backwards,
8708 in case of overlays, so adjust dvpos accordingly. */
8709 dvpos += it->vpos;
8710 move_it_vertically_backward (it, 0);
8711 dvpos -= it->vpos;
8713 /* Go back -DVPOS visible lines and reseat the iterator there. */
8714 start_charpos = IT_CHARPOS (*it);
8715 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
8716 back_to_previous_visible_line_start (it);
8717 reseat (it, it->current.pos, 1);
8719 /* Move further back if we end up in a string or an image. */
8720 while (!IT_POS_VALID_AFTER_MOVE_P (it))
8722 /* First try to move to start of display line. */
8723 dvpos += it->vpos;
8724 move_it_vertically_backward (it, 0);
8725 dvpos -= it->vpos;
8726 if (IT_POS_VALID_AFTER_MOVE_P (it))
8727 break;
8728 /* If start of line is still in string or image,
8729 move further back. */
8730 back_to_previous_visible_line_start (it);
8731 reseat (it, it->current.pos, 1);
8732 dvpos--;
8735 it->current_x = it->hpos = 0;
8737 /* Above call may have moved too far if continuation lines
8738 are involved. Scan forward and see if it did. */
8739 SAVE_IT (it2, *it, it2data);
8740 it2.vpos = it2.current_y = 0;
8741 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
8742 it->vpos -= it2.vpos;
8743 it->current_y -= it2.current_y;
8744 it->current_x = it->hpos = 0;
8746 /* If we moved too far back, move IT some lines forward. */
8747 if (it2.vpos > -dvpos)
8749 int delta = it2.vpos + dvpos;
8751 RESTORE_IT (&it2, &it2, it2data);
8752 SAVE_IT (it2, *it, it2data);
8753 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
8754 /* Move back again if we got too far ahead. */
8755 if (IT_CHARPOS (*it) >= start_charpos)
8756 RESTORE_IT (it, &it2, it2data);
8757 else
8758 bidi_unshelve_cache (it2data, 1);
8760 else
8761 RESTORE_IT (it, it, it2data);
8765 /* Return 1 if IT points into the middle of a display vector. */
8768 in_display_vector_p (struct it *it)
8770 return (it->method == GET_FROM_DISPLAY_VECTOR
8771 && it->current.dpvec_index > 0
8772 && it->dpvec + it->current.dpvec_index != it->dpend);
8776 /***********************************************************************
8777 Messages
8778 ***********************************************************************/
8781 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
8782 to *Messages*. */
8784 void
8785 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
8787 Lisp_Object args[3];
8788 Lisp_Object msg, fmt;
8789 char *buffer;
8790 EMACS_INT len;
8791 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
8792 USE_SAFE_ALLOCA;
8794 /* Do nothing if called asynchronously. Inserting text into
8795 a buffer may call after-change-functions and alike and
8796 that would means running Lisp asynchronously. */
8797 if (handling_signal)
8798 return;
8800 fmt = msg = Qnil;
8801 GCPRO4 (fmt, msg, arg1, arg2);
8803 args[0] = fmt = build_string (format);
8804 args[1] = arg1;
8805 args[2] = arg2;
8806 msg = Fformat (3, args);
8808 len = SBYTES (msg) + 1;
8809 SAFE_ALLOCA (buffer, char *, len);
8810 memcpy (buffer, SDATA (msg), len);
8812 message_dolog (buffer, len - 1, 1, 0);
8813 SAFE_FREE ();
8815 UNGCPRO;
8819 /* Output a newline in the *Messages* buffer if "needs" one. */
8821 void
8822 message_log_maybe_newline (void)
8824 if (message_log_need_newline)
8825 message_dolog ("", 0, 1, 0);
8829 /* Add a string M of length NBYTES to the message log, optionally
8830 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
8831 nonzero, means interpret the contents of M as multibyte. This
8832 function calls low-level routines in order to bypass text property
8833 hooks, etc. which might not be safe to run.
8835 This may GC (insert may run before/after change hooks),
8836 so the buffer M must NOT point to a Lisp string. */
8838 void
8839 message_dolog (const char *m, EMACS_INT nbytes, int nlflag, int multibyte)
8841 const unsigned char *msg = (const unsigned char *) m;
8843 if (!NILP (Vmemory_full))
8844 return;
8846 if (!NILP (Vmessage_log_max))
8848 struct buffer *oldbuf;
8849 Lisp_Object oldpoint, oldbegv, oldzv;
8850 int old_windows_or_buffers_changed = windows_or_buffers_changed;
8851 EMACS_INT point_at_end = 0;
8852 EMACS_INT zv_at_end = 0;
8853 Lisp_Object old_deactivate_mark, tem;
8854 struct gcpro gcpro1;
8856 old_deactivate_mark = Vdeactivate_mark;
8857 oldbuf = current_buffer;
8858 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
8859 BVAR (current_buffer, undo_list) = Qt;
8861 oldpoint = message_dolog_marker1;
8862 set_marker_restricted (oldpoint, make_number (PT), Qnil);
8863 oldbegv = message_dolog_marker2;
8864 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
8865 oldzv = message_dolog_marker3;
8866 set_marker_restricted (oldzv, make_number (ZV), Qnil);
8867 GCPRO1 (old_deactivate_mark);
8869 if (PT == Z)
8870 point_at_end = 1;
8871 if (ZV == Z)
8872 zv_at_end = 1;
8874 BEGV = BEG;
8875 BEGV_BYTE = BEG_BYTE;
8876 ZV = Z;
8877 ZV_BYTE = Z_BYTE;
8878 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8880 /* Insert the string--maybe converting multibyte to single byte
8881 or vice versa, so that all the text fits the buffer. */
8882 if (multibyte
8883 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
8885 EMACS_INT i;
8886 int c, char_bytes;
8887 char work[1];
8889 /* Convert a multibyte string to single-byte
8890 for the *Message* buffer. */
8891 for (i = 0; i < nbytes; i += char_bytes)
8893 c = string_char_and_length (msg + i, &char_bytes);
8894 work[0] = (ASCII_CHAR_P (c)
8896 : multibyte_char_to_unibyte (c));
8897 insert_1_both (work, 1, 1, 1, 0, 0);
8900 else if (! multibyte
8901 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
8903 EMACS_INT i;
8904 int c, char_bytes;
8905 unsigned char str[MAX_MULTIBYTE_LENGTH];
8906 /* Convert a single-byte string to multibyte
8907 for the *Message* buffer. */
8908 for (i = 0; i < nbytes; i++)
8910 c = msg[i];
8911 MAKE_CHAR_MULTIBYTE (c);
8912 char_bytes = CHAR_STRING (c, str);
8913 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
8916 else if (nbytes)
8917 insert_1 (m, nbytes, 1, 0, 0);
8919 if (nlflag)
8921 EMACS_INT this_bol, this_bol_byte, prev_bol, prev_bol_byte;
8922 printmax_t dups;
8923 insert_1 ("\n", 1, 1, 0, 0);
8925 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
8926 this_bol = PT;
8927 this_bol_byte = PT_BYTE;
8929 /* See if this line duplicates the previous one.
8930 If so, combine duplicates. */
8931 if (this_bol > BEG)
8933 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
8934 prev_bol = PT;
8935 prev_bol_byte = PT_BYTE;
8937 dups = message_log_check_duplicate (prev_bol_byte,
8938 this_bol_byte);
8939 if (dups)
8941 del_range_both (prev_bol, prev_bol_byte,
8942 this_bol, this_bol_byte, 0);
8943 if (dups > 1)
8945 char dupstr[sizeof " [ times]"
8946 + INT_STRLEN_BOUND (printmax_t)];
8947 int duplen;
8949 /* If you change this format, don't forget to also
8950 change message_log_check_duplicate. */
8951 sprintf (dupstr, " [%"pMd" times]", dups);
8952 duplen = strlen (dupstr);
8953 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
8954 insert_1 (dupstr, duplen, 1, 0, 1);
8959 /* If we have more than the desired maximum number of lines
8960 in the *Messages* buffer now, delete the oldest ones.
8961 This is safe because we don't have undo in this buffer. */
8963 if (NATNUMP (Vmessage_log_max))
8965 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
8966 -XFASTINT (Vmessage_log_max) - 1, 0);
8967 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
8970 BEGV = XMARKER (oldbegv)->charpos;
8971 BEGV_BYTE = marker_byte_position (oldbegv);
8973 if (zv_at_end)
8975 ZV = Z;
8976 ZV_BYTE = Z_BYTE;
8978 else
8980 ZV = XMARKER (oldzv)->charpos;
8981 ZV_BYTE = marker_byte_position (oldzv);
8984 if (point_at_end)
8985 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8986 else
8987 /* We can't do Fgoto_char (oldpoint) because it will run some
8988 Lisp code. */
8989 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
8990 XMARKER (oldpoint)->bytepos);
8992 UNGCPRO;
8993 unchain_marker (XMARKER (oldpoint));
8994 unchain_marker (XMARKER (oldbegv));
8995 unchain_marker (XMARKER (oldzv));
8997 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
8998 set_buffer_internal (oldbuf);
8999 if (NILP (tem))
9000 windows_or_buffers_changed = old_windows_or_buffers_changed;
9001 message_log_need_newline = !nlflag;
9002 Vdeactivate_mark = old_deactivate_mark;
9007 /* We are at the end of the buffer after just having inserted a newline.
9008 (Note: We depend on the fact we won't be crossing the gap.)
9009 Check to see if the most recent message looks a lot like the previous one.
9010 Return 0 if different, 1 if the new one should just replace it, or a
9011 value N > 1 if we should also append " [N times]". */
9013 static intmax_t
9014 message_log_check_duplicate (EMACS_INT prev_bol_byte, EMACS_INT this_bol_byte)
9016 EMACS_INT i;
9017 EMACS_INT len = Z_BYTE - 1 - this_bol_byte;
9018 int seen_dots = 0;
9019 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
9020 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
9022 for (i = 0; i < len; i++)
9024 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
9025 seen_dots = 1;
9026 if (p1[i] != p2[i])
9027 return seen_dots;
9029 p1 += len;
9030 if (*p1 == '\n')
9031 return 2;
9032 if (*p1++ == ' ' && *p1++ == '[')
9034 char *pend;
9035 intmax_t n = strtoimax ((char *) p1, &pend, 10);
9036 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
9037 return n+1;
9039 return 0;
9043 /* Display an echo area message M with a specified length of NBYTES
9044 bytes. The string may include null characters. If M is 0, clear
9045 out any existing message, and let the mini-buffer text show
9046 through.
9048 This may GC, so the buffer M must NOT point to a Lisp string. */
9050 void
9051 message2 (const char *m, EMACS_INT nbytes, int multibyte)
9053 /* First flush out any partial line written with print. */
9054 message_log_maybe_newline ();
9055 if (m)
9056 message_dolog (m, nbytes, 1, multibyte);
9057 message2_nolog (m, nbytes, multibyte);
9061 /* The non-logging counterpart of message2. */
9063 void
9064 message2_nolog (const char *m, EMACS_INT nbytes, int multibyte)
9066 struct frame *sf = SELECTED_FRAME ();
9067 message_enable_multibyte = multibyte;
9069 if (FRAME_INITIAL_P (sf))
9071 if (noninteractive_need_newline)
9072 putc ('\n', stderr);
9073 noninteractive_need_newline = 0;
9074 if (m)
9075 fwrite (m, nbytes, 1, stderr);
9076 if (cursor_in_echo_area == 0)
9077 fprintf (stderr, "\n");
9078 fflush (stderr);
9080 /* A null message buffer means that the frame hasn't really been
9081 initialized yet. Error messages get reported properly by
9082 cmd_error, so this must be just an informative message; toss it. */
9083 else if (INTERACTIVE
9084 && sf->glyphs_initialized_p
9085 && FRAME_MESSAGE_BUF (sf))
9087 Lisp_Object mini_window;
9088 struct frame *f;
9090 /* Get the frame containing the mini-buffer
9091 that the selected frame is using. */
9092 mini_window = FRAME_MINIBUF_WINDOW (sf);
9093 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9095 FRAME_SAMPLE_VISIBILITY (f);
9096 if (FRAME_VISIBLE_P (sf)
9097 && ! FRAME_VISIBLE_P (f))
9098 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
9100 if (m)
9102 set_message (m, Qnil, nbytes, multibyte);
9103 if (minibuffer_auto_raise)
9104 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9106 else
9107 clear_message (1, 1);
9109 do_pending_window_change (0);
9110 echo_area_display (1);
9111 do_pending_window_change (0);
9112 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9113 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9118 /* Display an echo area message M with a specified length of NBYTES
9119 bytes. The string may include null characters. If M is not a
9120 string, clear out any existing message, and let the mini-buffer
9121 text show through.
9123 This function cancels echoing. */
9125 void
9126 message3 (Lisp_Object m, EMACS_INT nbytes, int multibyte)
9128 struct gcpro gcpro1;
9130 GCPRO1 (m);
9131 clear_message (1,1);
9132 cancel_echoing ();
9134 /* First flush out any partial line written with print. */
9135 message_log_maybe_newline ();
9136 if (STRINGP (m))
9138 char *buffer;
9139 USE_SAFE_ALLOCA;
9141 SAFE_ALLOCA (buffer, char *, nbytes);
9142 memcpy (buffer, SDATA (m), nbytes);
9143 message_dolog (buffer, nbytes, 1, multibyte);
9144 SAFE_FREE ();
9146 message3_nolog (m, nbytes, multibyte);
9148 UNGCPRO;
9152 /* The non-logging version of message3.
9153 This does not cancel echoing, because it is used for echoing.
9154 Perhaps we need to make a separate function for echoing
9155 and make this cancel echoing. */
9157 void
9158 message3_nolog (Lisp_Object m, EMACS_INT nbytes, int multibyte)
9160 struct frame *sf = SELECTED_FRAME ();
9161 message_enable_multibyte = multibyte;
9163 if (FRAME_INITIAL_P (sf))
9165 if (noninteractive_need_newline)
9166 putc ('\n', stderr);
9167 noninteractive_need_newline = 0;
9168 if (STRINGP (m))
9169 fwrite (SDATA (m), nbytes, 1, stderr);
9170 if (cursor_in_echo_area == 0)
9171 fprintf (stderr, "\n");
9172 fflush (stderr);
9174 /* A null message buffer means that the frame hasn't really been
9175 initialized yet. Error messages get reported properly by
9176 cmd_error, so this must be just an informative message; toss it. */
9177 else if (INTERACTIVE
9178 && sf->glyphs_initialized_p
9179 && FRAME_MESSAGE_BUF (sf))
9181 Lisp_Object mini_window;
9182 Lisp_Object frame;
9183 struct frame *f;
9185 /* Get the frame containing the mini-buffer
9186 that the selected frame is using. */
9187 mini_window = FRAME_MINIBUF_WINDOW (sf);
9188 frame = XWINDOW (mini_window)->frame;
9189 f = XFRAME (frame);
9191 FRAME_SAMPLE_VISIBILITY (f);
9192 if (FRAME_VISIBLE_P (sf)
9193 && !FRAME_VISIBLE_P (f))
9194 Fmake_frame_visible (frame);
9196 if (STRINGP (m) && SCHARS (m) > 0)
9198 set_message (NULL, m, nbytes, multibyte);
9199 if (minibuffer_auto_raise)
9200 Fraise_frame (frame);
9201 /* Assume we are not echoing.
9202 (If we are, echo_now will override this.) */
9203 echo_message_buffer = Qnil;
9205 else
9206 clear_message (1, 1);
9208 do_pending_window_change (0);
9209 echo_area_display (1);
9210 do_pending_window_change (0);
9211 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9212 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9217 /* Display a null-terminated echo area message M. If M is 0, clear
9218 out any existing message, and let the mini-buffer text show through.
9220 The buffer M must continue to exist until after the echo area gets
9221 cleared or some other message gets displayed there. Do not pass
9222 text that is stored in a Lisp string. Do not pass text in a buffer
9223 that was alloca'd. */
9225 void
9226 message1 (const char *m)
9228 message2 (m, (m ? strlen (m) : 0), 0);
9232 /* The non-logging counterpart of message1. */
9234 void
9235 message1_nolog (const char *m)
9237 message2_nolog (m, (m ? strlen (m) : 0), 0);
9240 /* Display a message M which contains a single %s
9241 which gets replaced with STRING. */
9243 void
9244 message_with_string (const char *m, Lisp_Object string, int log)
9246 CHECK_STRING (string);
9248 if (noninteractive)
9250 if (m)
9252 if (noninteractive_need_newline)
9253 putc ('\n', stderr);
9254 noninteractive_need_newline = 0;
9255 fprintf (stderr, m, SDATA (string));
9256 if (!cursor_in_echo_area)
9257 fprintf (stderr, "\n");
9258 fflush (stderr);
9261 else if (INTERACTIVE)
9263 /* The frame whose minibuffer we're going to display the message on.
9264 It may be larger than the selected frame, so we need
9265 to use its buffer, not the selected frame's buffer. */
9266 Lisp_Object mini_window;
9267 struct frame *f, *sf = SELECTED_FRAME ();
9269 /* Get the frame containing the minibuffer
9270 that the selected frame is using. */
9271 mini_window = FRAME_MINIBUF_WINDOW (sf);
9272 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9274 /* A null message buffer means that the frame hasn't really been
9275 initialized yet. Error messages get reported properly by
9276 cmd_error, so this must be just an informative message; toss it. */
9277 if (FRAME_MESSAGE_BUF (f))
9279 Lisp_Object args[2], msg;
9280 struct gcpro gcpro1, gcpro2;
9282 args[0] = build_string (m);
9283 args[1] = msg = string;
9284 GCPRO2 (args[0], msg);
9285 gcpro1.nvars = 2;
9287 msg = Fformat (2, args);
9289 if (log)
9290 message3 (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9291 else
9292 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9294 UNGCPRO;
9296 /* Print should start at the beginning of the message
9297 buffer next time. */
9298 message_buf_print = 0;
9304 /* Dump an informative message to the minibuf. If M is 0, clear out
9305 any existing message, and let the mini-buffer text show through. */
9307 static void
9308 vmessage (const char *m, va_list ap)
9310 if (noninteractive)
9312 if (m)
9314 if (noninteractive_need_newline)
9315 putc ('\n', stderr);
9316 noninteractive_need_newline = 0;
9317 vfprintf (stderr, m, ap);
9318 if (cursor_in_echo_area == 0)
9319 fprintf (stderr, "\n");
9320 fflush (stderr);
9323 else if (INTERACTIVE)
9325 /* The frame whose mini-buffer we're going to display the message
9326 on. It may be larger than the selected frame, so we need to
9327 use its buffer, not the selected frame's buffer. */
9328 Lisp_Object mini_window;
9329 struct frame *f, *sf = SELECTED_FRAME ();
9331 /* Get the frame containing the mini-buffer
9332 that the selected frame is using. */
9333 mini_window = FRAME_MINIBUF_WINDOW (sf);
9334 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9336 /* A null message buffer means that the frame hasn't really been
9337 initialized yet. Error messages get reported properly by
9338 cmd_error, so this must be just an informative message; toss
9339 it. */
9340 if (FRAME_MESSAGE_BUF (f))
9342 if (m)
9344 ptrdiff_t len;
9346 len = doprnt (FRAME_MESSAGE_BUF (f),
9347 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
9349 message2 (FRAME_MESSAGE_BUF (f), len, 0);
9351 else
9352 message1 (0);
9354 /* Print should start at the beginning of the message
9355 buffer next time. */
9356 message_buf_print = 0;
9361 void
9362 message (const char *m, ...)
9364 va_list ap;
9365 va_start (ap, m);
9366 vmessage (m, ap);
9367 va_end (ap);
9371 #if 0
9372 /* The non-logging version of message. */
9374 void
9375 message_nolog (const char *m, ...)
9377 Lisp_Object old_log_max;
9378 va_list ap;
9379 va_start (ap, m);
9380 old_log_max = Vmessage_log_max;
9381 Vmessage_log_max = Qnil;
9382 vmessage (m, ap);
9383 Vmessage_log_max = old_log_max;
9384 va_end (ap);
9386 #endif
9389 /* Display the current message in the current mini-buffer. This is
9390 only called from error handlers in process.c, and is not time
9391 critical. */
9393 void
9394 update_echo_area (void)
9396 if (!NILP (echo_area_buffer[0]))
9398 Lisp_Object string;
9399 string = Fcurrent_message ();
9400 message3 (string, SBYTES (string),
9401 !NILP (BVAR (current_buffer, enable_multibyte_characters)));
9406 /* Make sure echo area buffers in `echo_buffers' are live.
9407 If they aren't, make new ones. */
9409 static void
9410 ensure_echo_area_buffers (void)
9412 int i;
9414 for (i = 0; i < 2; ++i)
9415 if (!BUFFERP (echo_buffer[i])
9416 || NILP (BVAR (XBUFFER (echo_buffer[i]), name)))
9418 char name[30];
9419 Lisp_Object old_buffer;
9420 int j;
9422 old_buffer = echo_buffer[i];
9423 sprintf (name, " *Echo Area %d*", i);
9424 echo_buffer[i] = Fget_buffer_create (build_string (name));
9425 BVAR (XBUFFER (echo_buffer[i]), truncate_lines) = Qnil;
9426 /* to force word wrap in echo area -
9427 it was decided to postpone this*/
9428 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
9430 for (j = 0; j < 2; ++j)
9431 if (EQ (old_buffer, echo_area_buffer[j]))
9432 echo_area_buffer[j] = echo_buffer[i];
9437 /* Call FN with args A1..A4 with either the current or last displayed
9438 echo_area_buffer as current buffer.
9440 WHICH zero means use the current message buffer
9441 echo_area_buffer[0]. If that is nil, choose a suitable buffer
9442 from echo_buffer[] and clear it.
9444 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
9445 suitable buffer from echo_buffer[] and clear it.
9447 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
9448 that the current message becomes the last displayed one, make
9449 choose a suitable buffer for echo_area_buffer[0], and clear it.
9451 Value is what FN returns. */
9453 static int
9454 with_echo_area_buffer (struct window *w, int which,
9455 int (*fn) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
9456 EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9458 Lisp_Object buffer;
9459 int this_one, the_other, clear_buffer_p, rc;
9460 int count = SPECPDL_INDEX ();
9462 /* If buffers aren't live, make new ones. */
9463 ensure_echo_area_buffers ();
9465 clear_buffer_p = 0;
9467 if (which == 0)
9468 this_one = 0, the_other = 1;
9469 else if (which > 0)
9470 this_one = 1, the_other = 0;
9471 else
9473 this_one = 0, the_other = 1;
9474 clear_buffer_p = 1;
9476 /* We need a fresh one in case the current echo buffer equals
9477 the one containing the last displayed echo area message. */
9478 if (!NILP (echo_area_buffer[this_one])
9479 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
9480 echo_area_buffer[this_one] = Qnil;
9483 /* Choose a suitable buffer from echo_buffer[] is we don't
9484 have one. */
9485 if (NILP (echo_area_buffer[this_one]))
9487 echo_area_buffer[this_one]
9488 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
9489 ? echo_buffer[the_other]
9490 : echo_buffer[this_one]);
9491 clear_buffer_p = 1;
9494 buffer = echo_area_buffer[this_one];
9496 /* Don't get confused by reusing the buffer used for echoing
9497 for a different purpose. */
9498 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
9499 cancel_echoing ();
9501 record_unwind_protect (unwind_with_echo_area_buffer,
9502 with_echo_area_buffer_unwind_data (w));
9504 /* Make the echo area buffer current. Note that for display
9505 purposes, it is not necessary that the displayed window's buffer
9506 == current_buffer, except for text property lookup. So, let's
9507 only set that buffer temporarily here without doing a full
9508 Fset_window_buffer. We must also change w->pointm, though,
9509 because otherwise an assertions in unshow_buffer fails, and Emacs
9510 aborts. */
9511 set_buffer_internal_1 (XBUFFER (buffer));
9512 if (w)
9514 w->buffer = buffer;
9515 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
9518 BVAR (current_buffer, undo_list) = Qt;
9519 BVAR (current_buffer, read_only) = Qnil;
9520 specbind (Qinhibit_read_only, Qt);
9521 specbind (Qinhibit_modification_hooks, Qt);
9523 if (clear_buffer_p && Z > BEG)
9524 del_range (BEG, Z);
9526 xassert (BEGV >= BEG);
9527 xassert (ZV <= Z && ZV >= BEGV);
9529 rc = fn (a1, a2, a3, a4);
9531 xassert (BEGV >= BEG);
9532 xassert (ZV <= Z && ZV >= BEGV);
9534 unbind_to (count, Qnil);
9535 return rc;
9539 /* Save state that should be preserved around the call to the function
9540 FN called in with_echo_area_buffer. */
9542 static Lisp_Object
9543 with_echo_area_buffer_unwind_data (struct window *w)
9545 int i = 0;
9546 Lisp_Object vector, tmp;
9548 /* Reduce consing by keeping one vector in
9549 Vwith_echo_area_save_vector. */
9550 vector = Vwith_echo_area_save_vector;
9551 Vwith_echo_area_save_vector = Qnil;
9553 if (NILP (vector))
9554 vector = Fmake_vector (make_number (7), Qnil);
9556 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
9557 ASET (vector, i, Vdeactivate_mark); ++i;
9558 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
9560 if (w)
9562 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
9563 ASET (vector, i, w->buffer); ++i;
9564 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
9565 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
9567 else
9569 int end = i + 4;
9570 for (; i < end; ++i)
9571 ASET (vector, i, Qnil);
9574 xassert (i == ASIZE (vector));
9575 return vector;
9579 /* Restore global state from VECTOR which was created by
9580 with_echo_area_buffer_unwind_data. */
9582 static Lisp_Object
9583 unwind_with_echo_area_buffer (Lisp_Object vector)
9585 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
9586 Vdeactivate_mark = AREF (vector, 1);
9587 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
9589 if (WINDOWP (AREF (vector, 3)))
9591 struct window *w;
9592 Lisp_Object buffer, charpos, bytepos;
9594 w = XWINDOW (AREF (vector, 3));
9595 buffer = AREF (vector, 4);
9596 charpos = AREF (vector, 5);
9597 bytepos = AREF (vector, 6);
9599 w->buffer = buffer;
9600 set_marker_both (w->pointm, buffer,
9601 XFASTINT (charpos), XFASTINT (bytepos));
9604 Vwith_echo_area_save_vector = vector;
9605 return Qnil;
9609 /* Set up the echo area for use by print functions. MULTIBYTE_P
9610 non-zero means we will print multibyte. */
9612 void
9613 setup_echo_area_for_printing (int multibyte_p)
9615 /* If we can't find an echo area any more, exit. */
9616 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
9617 Fkill_emacs (Qnil);
9619 ensure_echo_area_buffers ();
9621 if (!message_buf_print)
9623 /* A message has been output since the last time we printed.
9624 Choose a fresh echo area buffer. */
9625 if (EQ (echo_area_buffer[1], echo_buffer[0]))
9626 echo_area_buffer[0] = echo_buffer[1];
9627 else
9628 echo_area_buffer[0] = echo_buffer[0];
9630 /* Switch to that buffer and clear it. */
9631 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
9632 BVAR (current_buffer, truncate_lines) = Qnil;
9634 if (Z > BEG)
9636 int count = SPECPDL_INDEX ();
9637 specbind (Qinhibit_read_only, Qt);
9638 /* Note that undo recording is always disabled. */
9639 del_range (BEG, Z);
9640 unbind_to (count, Qnil);
9642 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9644 /* Set up the buffer for the multibyteness we need. */
9645 if (multibyte_p
9646 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9647 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
9649 /* Raise the frame containing the echo area. */
9650 if (minibuffer_auto_raise)
9652 struct frame *sf = SELECTED_FRAME ();
9653 Lisp_Object mini_window;
9654 mini_window = FRAME_MINIBUF_WINDOW (sf);
9655 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9658 message_log_maybe_newline ();
9659 message_buf_print = 1;
9661 else
9663 if (NILP (echo_area_buffer[0]))
9665 if (EQ (echo_area_buffer[1], echo_buffer[0]))
9666 echo_area_buffer[0] = echo_buffer[1];
9667 else
9668 echo_area_buffer[0] = echo_buffer[0];
9671 if (current_buffer != XBUFFER (echo_area_buffer[0]))
9673 /* Someone switched buffers between print requests. */
9674 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
9675 BVAR (current_buffer, truncate_lines) = Qnil;
9681 /* Display an echo area message in window W. Value is non-zero if W's
9682 height is changed. If display_last_displayed_message_p is
9683 non-zero, display the message that was last displayed, otherwise
9684 display the current message. */
9686 static int
9687 display_echo_area (struct window *w)
9689 int i, no_message_p, window_height_changed_p, count;
9691 /* Temporarily disable garbage collections while displaying the echo
9692 area. This is done because a GC can print a message itself.
9693 That message would modify the echo area buffer's contents while a
9694 redisplay of the buffer is going on, and seriously confuse
9695 redisplay. */
9696 count = inhibit_garbage_collection ();
9698 /* If there is no message, we must call display_echo_area_1
9699 nevertheless because it resizes the window. But we will have to
9700 reset the echo_area_buffer in question to nil at the end because
9701 with_echo_area_buffer will sets it to an empty buffer. */
9702 i = display_last_displayed_message_p ? 1 : 0;
9703 no_message_p = NILP (echo_area_buffer[i]);
9705 window_height_changed_p
9706 = with_echo_area_buffer (w, display_last_displayed_message_p,
9707 display_echo_area_1,
9708 (intptr_t) w, Qnil, 0, 0);
9710 if (no_message_p)
9711 echo_area_buffer[i] = Qnil;
9713 unbind_to (count, Qnil);
9714 return window_height_changed_p;
9718 /* Helper for display_echo_area. Display the current buffer which
9719 contains the current echo area message in window W, a mini-window,
9720 a pointer to which is passed in A1. A2..A4 are currently not used.
9721 Change the height of W so that all of the message is displayed.
9722 Value is non-zero if height of W was changed. */
9724 static int
9725 display_echo_area_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9727 intptr_t i1 = a1;
9728 struct window *w = (struct window *) i1;
9729 Lisp_Object window;
9730 struct text_pos start;
9731 int window_height_changed_p = 0;
9733 /* Do this before displaying, so that we have a large enough glyph
9734 matrix for the display. If we can't get enough space for the
9735 whole text, display the last N lines. That works by setting w->start. */
9736 window_height_changed_p = resize_mini_window (w, 0);
9738 /* Use the starting position chosen by resize_mini_window. */
9739 SET_TEXT_POS_FROM_MARKER (start, w->start);
9741 /* Display. */
9742 clear_glyph_matrix (w->desired_matrix);
9743 XSETWINDOW (window, w);
9744 try_window (window, start, 0);
9746 return window_height_changed_p;
9750 /* Resize the echo area window to exactly the size needed for the
9751 currently displayed message, if there is one. If a mini-buffer
9752 is active, don't shrink it. */
9754 void
9755 resize_echo_area_exactly (void)
9757 if (BUFFERP (echo_area_buffer[0])
9758 && WINDOWP (echo_area_window))
9760 struct window *w = XWINDOW (echo_area_window);
9761 int resized_p;
9762 Lisp_Object resize_exactly;
9764 if (minibuf_level == 0)
9765 resize_exactly = Qt;
9766 else
9767 resize_exactly = Qnil;
9769 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
9770 (intptr_t) w, resize_exactly,
9771 0, 0);
9772 if (resized_p)
9774 ++windows_or_buffers_changed;
9775 ++update_mode_lines;
9776 redisplay_internal ();
9782 /* Callback function for with_echo_area_buffer, when used from
9783 resize_echo_area_exactly. A1 contains a pointer to the window to
9784 resize, EXACTLY non-nil means resize the mini-window exactly to the
9785 size of the text displayed. A3 and A4 are not used. Value is what
9786 resize_mini_window returns. */
9788 static int
9789 resize_mini_window_1 (EMACS_INT a1, Lisp_Object exactly, EMACS_INT a3, EMACS_INT a4)
9791 intptr_t i1 = a1;
9792 return resize_mini_window ((struct window *) i1, !NILP (exactly));
9796 /* Resize mini-window W to fit the size of its contents. EXACT_P
9797 means size the window exactly to the size needed. Otherwise, it's
9798 only enlarged until W's buffer is empty.
9800 Set W->start to the right place to begin display. If the whole
9801 contents fit, start at the beginning. Otherwise, start so as
9802 to make the end of the contents appear. This is particularly
9803 important for y-or-n-p, but seems desirable generally.
9805 Value is non-zero if the window height has been changed. */
9808 resize_mini_window (struct window *w, int exact_p)
9810 struct frame *f = XFRAME (w->frame);
9811 int window_height_changed_p = 0;
9813 xassert (MINI_WINDOW_P (w));
9815 /* By default, start display at the beginning. */
9816 set_marker_both (w->start, w->buffer,
9817 BUF_BEGV (XBUFFER (w->buffer)),
9818 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
9820 /* Don't resize windows while redisplaying a window; it would
9821 confuse redisplay functions when the size of the window they are
9822 displaying changes from under them. Such a resizing can happen,
9823 for instance, when which-func prints a long message while
9824 we are running fontification-functions. We're running these
9825 functions with safe_call which binds inhibit-redisplay to t. */
9826 if (!NILP (Vinhibit_redisplay))
9827 return 0;
9829 /* Nil means don't try to resize. */
9830 if (NILP (Vresize_mini_windows)
9831 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
9832 return 0;
9834 if (!FRAME_MINIBUF_ONLY_P (f))
9836 struct it it;
9837 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
9838 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
9839 int height, max_height;
9840 int unit = FRAME_LINE_HEIGHT (f);
9841 struct text_pos start;
9842 struct buffer *old_current_buffer = NULL;
9844 if (current_buffer != XBUFFER (w->buffer))
9846 old_current_buffer = current_buffer;
9847 set_buffer_internal (XBUFFER (w->buffer));
9850 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
9852 /* Compute the max. number of lines specified by the user. */
9853 if (FLOATP (Vmax_mini_window_height))
9854 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
9855 else if (INTEGERP (Vmax_mini_window_height))
9856 max_height = XINT (Vmax_mini_window_height);
9857 else
9858 max_height = total_height / 4;
9860 /* Correct that max. height if it's bogus. */
9861 max_height = max (1, max_height);
9862 max_height = min (total_height, max_height);
9864 /* Find out the height of the text in the window. */
9865 if (it.line_wrap == TRUNCATE)
9866 height = 1;
9867 else
9869 last_height = 0;
9870 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
9871 if (it.max_ascent == 0 && it.max_descent == 0)
9872 height = it.current_y + last_height;
9873 else
9874 height = it.current_y + it.max_ascent + it.max_descent;
9875 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
9876 height = (height + unit - 1) / unit;
9879 /* Compute a suitable window start. */
9880 if (height > max_height)
9882 height = max_height;
9883 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
9884 move_it_vertically_backward (&it, (height - 1) * unit);
9885 start = it.current.pos;
9887 else
9888 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
9889 SET_MARKER_FROM_TEXT_POS (w->start, start);
9891 if (EQ (Vresize_mini_windows, Qgrow_only))
9893 /* Let it grow only, until we display an empty message, in which
9894 case the window shrinks again. */
9895 if (height > WINDOW_TOTAL_LINES (w))
9897 int old_height = WINDOW_TOTAL_LINES (w);
9898 freeze_window_starts (f, 1);
9899 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9900 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9902 else if (height < WINDOW_TOTAL_LINES (w)
9903 && (exact_p || BEGV == ZV))
9905 int old_height = WINDOW_TOTAL_LINES (w);
9906 freeze_window_starts (f, 0);
9907 shrink_mini_window (w);
9908 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9911 else
9913 /* Always resize to exact size needed. */
9914 if (height > WINDOW_TOTAL_LINES (w))
9916 int old_height = WINDOW_TOTAL_LINES (w);
9917 freeze_window_starts (f, 1);
9918 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9919 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9921 else if (height < WINDOW_TOTAL_LINES (w))
9923 int old_height = WINDOW_TOTAL_LINES (w);
9924 freeze_window_starts (f, 0);
9925 shrink_mini_window (w);
9927 if (height)
9929 freeze_window_starts (f, 1);
9930 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9933 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9937 if (old_current_buffer)
9938 set_buffer_internal (old_current_buffer);
9941 return window_height_changed_p;
9945 /* Value is the current message, a string, or nil if there is no
9946 current message. */
9948 Lisp_Object
9949 current_message (void)
9951 Lisp_Object msg;
9953 if (!BUFFERP (echo_area_buffer[0]))
9954 msg = Qnil;
9955 else
9957 with_echo_area_buffer (0, 0, current_message_1,
9958 (intptr_t) &msg, Qnil, 0, 0);
9959 if (NILP (msg))
9960 echo_area_buffer[0] = Qnil;
9963 return msg;
9967 static int
9968 current_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9970 intptr_t i1 = a1;
9971 Lisp_Object *msg = (Lisp_Object *) i1;
9973 if (Z > BEG)
9974 *msg = make_buffer_string (BEG, Z, 1);
9975 else
9976 *msg = Qnil;
9977 return 0;
9981 /* Push the current message on Vmessage_stack for later restauration
9982 by restore_message. Value is non-zero if the current message isn't
9983 empty. This is a relatively infrequent operation, so it's not
9984 worth optimizing. */
9987 push_message (void)
9989 Lisp_Object msg;
9990 msg = current_message ();
9991 Vmessage_stack = Fcons (msg, Vmessage_stack);
9992 return STRINGP (msg);
9996 /* Restore message display from the top of Vmessage_stack. */
9998 void
9999 restore_message (void)
10001 Lisp_Object msg;
10003 xassert (CONSP (Vmessage_stack));
10004 msg = XCAR (Vmessage_stack);
10005 if (STRINGP (msg))
10006 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
10007 else
10008 message3_nolog (msg, 0, 0);
10012 /* Handler for record_unwind_protect calling pop_message. */
10014 Lisp_Object
10015 pop_message_unwind (Lisp_Object dummy)
10017 pop_message ();
10018 return Qnil;
10021 /* Pop the top-most entry off Vmessage_stack. */
10023 static void
10024 pop_message (void)
10026 xassert (CONSP (Vmessage_stack));
10027 Vmessage_stack = XCDR (Vmessage_stack);
10031 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10032 exits. If the stack is not empty, we have a missing pop_message
10033 somewhere. */
10035 void
10036 check_message_stack (void)
10038 if (!NILP (Vmessage_stack))
10039 abort ();
10043 /* Truncate to NCHARS what will be displayed in the echo area the next
10044 time we display it---but don't redisplay it now. */
10046 void
10047 truncate_echo_area (EMACS_INT nchars)
10049 if (nchars == 0)
10050 echo_area_buffer[0] = Qnil;
10051 /* A null message buffer means that the frame hasn't really been
10052 initialized yet. Error messages get reported properly by
10053 cmd_error, so this must be just an informative message; toss it. */
10054 else if (!noninteractive
10055 && INTERACTIVE
10056 && !NILP (echo_area_buffer[0]))
10058 struct frame *sf = SELECTED_FRAME ();
10059 if (FRAME_MESSAGE_BUF (sf))
10060 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
10065 /* Helper function for truncate_echo_area. Truncate the current
10066 message to at most NCHARS characters. */
10068 static int
10069 truncate_message_1 (EMACS_INT nchars, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
10071 if (BEG + nchars < Z)
10072 del_range (BEG + nchars, Z);
10073 if (Z == BEG)
10074 echo_area_buffer[0] = Qnil;
10075 return 0;
10079 /* Set the current message to a substring of S or STRING.
10081 If STRING is a Lisp string, set the message to the first NBYTES
10082 bytes from STRING. NBYTES zero means use the whole string. If
10083 STRING is multibyte, the message will be displayed multibyte.
10085 If S is not null, set the message to the first LEN bytes of S. LEN
10086 zero means use the whole string. MULTIBYTE_P non-zero means S is
10087 multibyte. Display the message multibyte in that case.
10089 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
10090 to t before calling set_message_1 (which calls insert).
10093 static void
10094 set_message (const char *s, Lisp_Object string,
10095 EMACS_INT nbytes, int multibyte_p)
10097 message_enable_multibyte
10098 = ((s && multibyte_p)
10099 || (STRINGP (string) && STRING_MULTIBYTE (string)));
10101 with_echo_area_buffer (0, -1, set_message_1,
10102 (intptr_t) s, string, nbytes, multibyte_p);
10103 message_buf_print = 0;
10104 help_echo_showing_p = 0;
10108 /* Helper function for set_message. Arguments have the same meaning
10109 as there, with A1 corresponding to S and A2 corresponding to STRING
10110 This function is called with the echo area buffer being
10111 current. */
10113 static int
10114 set_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT nbytes, EMACS_INT multibyte_p)
10116 intptr_t i1 = a1;
10117 const char *s = (const char *) i1;
10118 const unsigned char *msg = (const unsigned char *) s;
10119 Lisp_Object string = a2;
10121 /* Change multibyteness of the echo buffer appropriately. */
10122 if (message_enable_multibyte
10123 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10124 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
10126 BVAR (current_buffer, truncate_lines) = message_truncate_lines ? Qt : Qnil;
10127 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
10128 BVAR (current_buffer, bidi_paragraph_direction) = Qleft_to_right;
10130 /* Insert new message at BEG. */
10131 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10133 if (STRINGP (string))
10135 EMACS_INT nchars;
10137 if (nbytes == 0)
10138 nbytes = SBYTES (string);
10139 nchars = string_byte_to_char (string, nbytes);
10141 /* This function takes care of single/multibyte conversion. We
10142 just have to ensure that the echo area buffer has the right
10143 setting of enable_multibyte_characters. */
10144 insert_from_string (string, 0, 0, nchars, nbytes, 1);
10146 else if (s)
10148 if (nbytes == 0)
10149 nbytes = strlen (s);
10151 if (multibyte_p && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10153 /* Convert from multi-byte to single-byte. */
10154 EMACS_INT i;
10155 int c, n;
10156 char work[1];
10158 /* Convert a multibyte string to single-byte. */
10159 for (i = 0; i < nbytes; i += n)
10161 c = string_char_and_length (msg + i, &n);
10162 work[0] = (ASCII_CHAR_P (c)
10164 : multibyte_char_to_unibyte (c));
10165 insert_1_both (work, 1, 1, 1, 0, 0);
10168 else if (!multibyte_p
10169 && !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10171 /* Convert from single-byte to multi-byte. */
10172 EMACS_INT i;
10173 int c, n;
10174 unsigned char str[MAX_MULTIBYTE_LENGTH];
10176 /* Convert a single-byte string to multibyte. */
10177 for (i = 0; i < nbytes; i++)
10179 c = msg[i];
10180 MAKE_CHAR_MULTIBYTE (c);
10181 n = CHAR_STRING (c, str);
10182 insert_1_both ((char *) str, 1, n, 1, 0, 0);
10185 else
10186 insert_1 (s, nbytes, 1, 0, 0);
10189 return 0;
10193 /* Clear messages. CURRENT_P non-zero means clear the current
10194 message. LAST_DISPLAYED_P non-zero means clear the message
10195 last displayed. */
10197 void
10198 clear_message (int current_p, int last_displayed_p)
10200 if (current_p)
10202 echo_area_buffer[0] = Qnil;
10203 message_cleared_p = 1;
10206 if (last_displayed_p)
10207 echo_area_buffer[1] = Qnil;
10209 message_buf_print = 0;
10212 /* Clear garbaged frames.
10214 This function is used where the old redisplay called
10215 redraw_garbaged_frames which in turn called redraw_frame which in
10216 turn called clear_frame. The call to clear_frame was a source of
10217 flickering. I believe a clear_frame is not necessary. It should
10218 suffice in the new redisplay to invalidate all current matrices,
10219 and ensure a complete redisplay of all windows. */
10221 static void
10222 clear_garbaged_frames (void)
10224 if (frame_garbaged)
10226 Lisp_Object tail, frame;
10227 int changed_count = 0;
10229 FOR_EACH_FRAME (tail, frame)
10231 struct frame *f = XFRAME (frame);
10233 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
10235 if (f->resized_p)
10237 Fredraw_frame (frame);
10238 f->force_flush_display_p = 1;
10240 clear_current_matrices (f);
10241 changed_count++;
10242 f->garbaged = 0;
10243 f->resized_p = 0;
10247 frame_garbaged = 0;
10248 if (changed_count)
10249 ++windows_or_buffers_changed;
10254 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
10255 is non-zero update selected_frame. Value is non-zero if the
10256 mini-windows height has been changed. */
10258 static int
10259 echo_area_display (int update_frame_p)
10261 Lisp_Object mini_window;
10262 struct window *w;
10263 struct frame *f;
10264 int window_height_changed_p = 0;
10265 struct frame *sf = SELECTED_FRAME ();
10267 mini_window = FRAME_MINIBUF_WINDOW (sf);
10268 w = XWINDOW (mini_window);
10269 f = XFRAME (WINDOW_FRAME (w));
10271 /* Don't display if frame is invisible or not yet initialized. */
10272 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
10273 return 0;
10275 #ifdef HAVE_WINDOW_SYSTEM
10276 /* When Emacs starts, selected_frame may be the initial terminal
10277 frame. If we let this through, a message would be displayed on
10278 the terminal. */
10279 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
10280 return 0;
10281 #endif /* HAVE_WINDOW_SYSTEM */
10283 /* Redraw garbaged frames. */
10284 if (frame_garbaged)
10285 clear_garbaged_frames ();
10287 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
10289 echo_area_window = mini_window;
10290 window_height_changed_p = display_echo_area (w);
10291 w->must_be_updated_p = 1;
10293 /* Update the display, unless called from redisplay_internal.
10294 Also don't update the screen during redisplay itself. The
10295 update will happen at the end of redisplay, and an update
10296 here could cause confusion. */
10297 if (update_frame_p && !redisplaying_p)
10299 int n = 0;
10301 /* If the display update has been interrupted by pending
10302 input, update mode lines in the frame. Due to the
10303 pending input, it might have been that redisplay hasn't
10304 been called, so that mode lines above the echo area are
10305 garbaged. This looks odd, so we prevent it here. */
10306 if (!display_completed)
10307 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
10309 if (window_height_changed_p
10310 /* Don't do this if Emacs is shutting down. Redisplay
10311 needs to run hooks. */
10312 && !NILP (Vrun_hooks))
10314 /* Must update other windows. Likewise as in other
10315 cases, don't let this update be interrupted by
10316 pending input. */
10317 int count = SPECPDL_INDEX ();
10318 specbind (Qredisplay_dont_pause, Qt);
10319 windows_or_buffers_changed = 1;
10320 redisplay_internal ();
10321 unbind_to (count, Qnil);
10323 else if (FRAME_WINDOW_P (f) && n == 0)
10325 /* Window configuration is the same as before.
10326 Can do with a display update of the echo area,
10327 unless we displayed some mode lines. */
10328 update_single_window (w, 1);
10329 FRAME_RIF (f)->flush_display (f);
10331 else
10332 update_frame (f, 1, 1);
10334 /* If cursor is in the echo area, make sure that the next
10335 redisplay displays the minibuffer, so that the cursor will
10336 be replaced with what the minibuffer wants. */
10337 if (cursor_in_echo_area)
10338 ++windows_or_buffers_changed;
10341 else if (!EQ (mini_window, selected_window))
10342 windows_or_buffers_changed++;
10344 /* Last displayed message is now the current message. */
10345 echo_area_buffer[1] = echo_area_buffer[0];
10346 /* Inform read_char that we're not echoing. */
10347 echo_message_buffer = Qnil;
10349 /* Prevent redisplay optimization in redisplay_internal by resetting
10350 this_line_start_pos. This is done because the mini-buffer now
10351 displays the message instead of its buffer text. */
10352 if (EQ (mini_window, selected_window))
10353 CHARPOS (this_line_start_pos) = 0;
10355 return window_height_changed_p;
10360 /***********************************************************************
10361 Mode Lines and Frame Titles
10362 ***********************************************************************/
10364 /* A buffer for constructing non-propertized mode-line strings and
10365 frame titles in it; allocated from the heap in init_xdisp and
10366 resized as needed in store_mode_line_noprop_char. */
10368 static char *mode_line_noprop_buf;
10370 /* The buffer's end, and a current output position in it. */
10372 static char *mode_line_noprop_buf_end;
10373 static char *mode_line_noprop_ptr;
10375 #define MODE_LINE_NOPROP_LEN(start) \
10376 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
10378 static enum {
10379 MODE_LINE_DISPLAY = 0,
10380 MODE_LINE_TITLE,
10381 MODE_LINE_NOPROP,
10382 MODE_LINE_STRING
10383 } mode_line_target;
10385 /* Alist that caches the results of :propertize.
10386 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
10387 static Lisp_Object mode_line_proptrans_alist;
10389 /* List of strings making up the mode-line. */
10390 static Lisp_Object mode_line_string_list;
10392 /* Base face property when building propertized mode line string. */
10393 static Lisp_Object mode_line_string_face;
10394 static Lisp_Object mode_line_string_face_prop;
10397 /* Unwind data for mode line strings */
10399 static Lisp_Object Vmode_line_unwind_vector;
10401 static Lisp_Object
10402 format_mode_line_unwind_data (struct buffer *obuf,
10403 Lisp_Object owin,
10404 int save_proptrans)
10406 Lisp_Object vector, tmp;
10408 /* Reduce consing by keeping one vector in
10409 Vwith_echo_area_save_vector. */
10410 vector = Vmode_line_unwind_vector;
10411 Vmode_line_unwind_vector = Qnil;
10413 if (NILP (vector))
10414 vector = Fmake_vector (make_number (8), Qnil);
10416 ASET (vector, 0, make_number (mode_line_target));
10417 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
10418 ASET (vector, 2, mode_line_string_list);
10419 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
10420 ASET (vector, 4, mode_line_string_face);
10421 ASET (vector, 5, mode_line_string_face_prop);
10423 if (obuf)
10424 XSETBUFFER (tmp, obuf);
10425 else
10426 tmp = Qnil;
10427 ASET (vector, 6, tmp);
10428 ASET (vector, 7, owin);
10430 return vector;
10433 static Lisp_Object
10434 unwind_format_mode_line (Lisp_Object vector)
10436 mode_line_target = XINT (AREF (vector, 0));
10437 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
10438 mode_line_string_list = AREF (vector, 2);
10439 if (! EQ (AREF (vector, 3), Qt))
10440 mode_line_proptrans_alist = AREF (vector, 3);
10441 mode_line_string_face = AREF (vector, 4);
10442 mode_line_string_face_prop = AREF (vector, 5);
10444 if (!NILP (AREF (vector, 7)))
10445 /* Select window before buffer, since it may change the buffer. */
10446 Fselect_window (AREF (vector, 7), Qt);
10448 if (!NILP (AREF (vector, 6)))
10450 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
10451 ASET (vector, 6, Qnil);
10454 Vmode_line_unwind_vector = vector;
10455 return Qnil;
10459 /* Store a single character C for the frame title in mode_line_noprop_buf.
10460 Re-allocate mode_line_noprop_buf if necessary. */
10462 static void
10463 store_mode_line_noprop_char (char c)
10465 /* If output position has reached the end of the allocated buffer,
10466 increase the buffer's size. */
10467 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
10469 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
10470 ptrdiff_t size = len;
10471 mode_line_noprop_buf =
10472 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
10473 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
10474 mode_line_noprop_ptr = mode_line_noprop_buf + len;
10477 *mode_line_noprop_ptr++ = c;
10481 /* Store part of a frame title in mode_line_noprop_buf, beginning at
10482 mode_line_noprop_ptr. STRING is the string to store. Do not copy
10483 characters that yield more columns than PRECISION; PRECISION <= 0
10484 means copy the whole string. Pad with spaces until FIELD_WIDTH
10485 number of characters have been copied; FIELD_WIDTH <= 0 means don't
10486 pad. Called from display_mode_element when it is used to build a
10487 frame title. */
10489 static int
10490 store_mode_line_noprop (const char *string, int field_width, int precision)
10492 const unsigned char *str = (const unsigned char *) string;
10493 int n = 0;
10494 EMACS_INT dummy, nbytes;
10496 /* Copy at most PRECISION chars from STR. */
10497 nbytes = strlen (string);
10498 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
10499 while (nbytes--)
10500 store_mode_line_noprop_char (*str++);
10502 /* Fill up with spaces until FIELD_WIDTH reached. */
10503 while (field_width > 0
10504 && n < field_width)
10506 store_mode_line_noprop_char (' ');
10507 ++n;
10510 return n;
10513 /***********************************************************************
10514 Frame Titles
10515 ***********************************************************************/
10517 #ifdef HAVE_WINDOW_SYSTEM
10519 /* Set the title of FRAME, if it has changed. The title format is
10520 Vicon_title_format if FRAME is iconified, otherwise it is
10521 frame_title_format. */
10523 static void
10524 x_consider_frame_title (Lisp_Object frame)
10526 struct frame *f = XFRAME (frame);
10528 if (FRAME_WINDOW_P (f)
10529 || FRAME_MINIBUF_ONLY_P (f)
10530 || f->explicit_name)
10532 /* Do we have more than one visible frame on this X display? */
10533 Lisp_Object tail;
10534 Lisp_Object fmt;
10535 ptrdiff_t title_start;
10536 char *title;
10537 ptrdiff_t len;
10538 struct it it;
10539 int count = SPECPDL_INDEX ();
10541 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
10543 Lisp_Object other_frame = XCAR (tail);
10544 struct frame *tf = XFRAME (other_frame);
10546 if (tf != f
10547 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
10548 && !FRAME_MINIBUF_ONLY_P (tf)
10549 && !EQ (other_frame, tip_frame)
10550 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
10551 break;
10554 /* Set global variable indicating that multiple frames exist. */
10555 multiple_frames = CONSP (tail);
10557 /* Switch to the buffer of selected window of the frame. Set up
10558 mode_line_target so that display_mode_element will output into
10559 mode_line_noprop_buf; then display the title. */
10560 record_unwind_protect (unwind_format_mode_line,
10561 format_mode_line_unwind_data
10562 (current_buffer, selected_window, 0));
10564 Fselect_window (f->selected_window, Qt);
10565 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
10566 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
10568 mode_line_target = MODE_LINE_TITLE;
10569 title_start = MODE_LINE_NOPROP_LEN (0);
10570 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
10571 NULL, DEFAULT_FACE_ID);
10572 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
10573 len = MODE_LINE_NOPROP_LEN (title_start);
10574 title = mode_line_noprop_buf + title_start;
10575 unbind_to (count, Qnil);
10577 /* Set the title only if it's changed. This avoids consing in
10578 the common case where it hasn't. (If it turns out that we've
10579 already wasted too much time by walking through the list with
10580 display_mode_element, then we might need to optimize at a
10581 higher level than this.) */
10582 if (! STRINGP (f->name)
10583 || SBYTES (f->name) != len
10584 || memcmp (title, SDATA (f->name), len) != 0)
10585 x_implicitly_set_name (f, make_string (title, len), Qnil);
10589 #endif /* not HAVE_WINDOW_SYSTEM */
10594 /***********************************************************************
10595 Menu Bars
10596 ***********************************************************************/
10599 /* Prepare for redisplay by updating menu-bar item lists when
10600 appropriate. This can call eval. */
10602 void
10603 prepare_menu_bars (void)
10605 int all_windows;
10606 struct gcpro gcpro1, gcpro2;
10607 struct frame *f;
10608 Lisp_Object tooltip_frame;
10610 #ifdef HAVE_WINDOW_SYSTEM
10611 tooltip_frame = tip_frame;
10612 #else
10613 tooltip_frame = Qnil;
10614 #endif
10616 /* Update all frame titles based on their buffer names, etc. We do
10617 this before the menu bars so that the buffer-menu will show the
10618 up-to-date frame titles. */
10619 #ifdef HAVE_WINDOW_SYSTEM
10620 if (windows_or_buffers_changed || update_mode_lines)
10622 Lisp_Object tail, frame;
10624 FOR_EACH_FRAME (tail, frame)
10626 f = XFRAME (frame);
10627 if (!EQ (frame, tooltip_frame)
10628 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
10629 x_consider_frame_title (frame);
10632 #endif /* HAVE_WINDOW_SYSTEM */
10634 /* Update the menu bar item lists, if appropriate. This has to be
10635 done before any actual redisplay or generation of display lines. */
10636 all_windows = (update_mode_lines
10637 || buffer_shared > 1
10638 || windows_or_buffers_changed);
10639 if (all_windows)
10641 Lisp_Object tail, frame;
10642 int count = SPECPDL_INDEX ();
10643 /* 1 means that update_menu_bar has run its hooks
10644 so any further calls to update_menu_bar shouldn't do so again. */
10645 int menu_bar_hooks_run = 0;
10647 record_unwind_save_match_data ();
10649 FOR_EACH_FRAME (tail, frame)
10651 f = XFRAME (frame);
10653 /* Ignore tooltip frame. */
10654 if (EQ (frame, tooltip_frame))
10655 continue;
10657 /* If a window on this frame changed size, report that to
10658 the user and clear the size-change flag. */
10659 if (FRAME_WINDOW_SIZES_CHANGED (f))
10661 Lisp_Object functions;
10663 /* Clear flag first in case we get an error below. */
10664 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
10665 functions = Vwindow_size_change_functions;
10666 GCPRO2 (tail, functions);
10668 while (CONSP (functions))
10670 if (!EQ (XCAR (functions), Qt))
10671 call1 (XCAR (functions), frame);
10672 functions = XCDR (functions);
10674 UNGCPRO;
10677 GCPRO1 (tail);
10678 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
10679 #ifdef HAVE_WINDOW_SYSTEM
10680 update_tool_bar (f, 0);
10681 #endif
10682 #ifdef HAVE_NS
10683 if (windows_or_buffers_changed
10684 && FRAME_NS_P (f))
10685 ns_set_doc_edited (f, Fbuffer_modified_p
10686 (XWINDOW (f->selected_window)->buffer));
10687 #endif
10688 UNGCPRO;
10691 unbind_to (count, Qnil);
10693 else
10695 struct frame *sf = SELECTED_FRAME ();
10696 update_menu_bar (sf, 1, 0);
10697 #ifdef HAVE_WINDOW_SYSTEM
10698 update_tool_bar (sf, 1);
10699 #endif
10704 /* Update the menu bar item list for frame F. This has to be done
10705 before we start to fill in any display lines, because it can call
10706 eval.
10708 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
10710 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
10711 already ran the menu bar hooks for this redisplay, so there
10712 is no need to run them again. The return value is the
10713 updated value of this flag, to pass to the next call. */
10715 static int
10716 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
10718 Lisp_Object window;
10719 register struct window *w;
10721 /* If called recursively during a menu update, do nothing. This can
10722 happen when, for instance, an activate-menubar-hook causes a
10723 redisplay. */
10724 if (inhibit_menubar_update)
10725 return hooks_run;
10727 window = FRAME_SELECTED_WINDOW (f);
10728 w = XWINDOW (window);
10730 if (FRAME_WINDOW_P (f)
10732 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
10733 || defined (HAVE_NS) || defined (USE_GTK)
10734 FRAME_EXTERNAL_MENU_BAR (f)
10735 #else
10736 FRAME_MENU_BAR_LINES (f) > 0
10737 #endif
10738 : FRAME_MENU_BAR_LINES (f) > 0)
10740 /* If the user has switched buffers or windows, we need to
10741 recompute to reflect the new bindings. But we'll
10742 recompute when update_mode_lines is set too; that means
10743 that people can use force-mode-line-update to request
10744 that the menu bar be recomputed. The adverse effect on
10745 the rest of the redisplay algorithm is about the same as
10746 windows_or_buffers_changed anyway. */
10747 if (windows_or_buffers_changed
10748 /* This used to test w->update_mode_line, but we believe
10749 there is no need to recompute the menu in that case. */
10750 || update_mode_lines
10751 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10752 < BUF_MODIFF (XBUFFER (w->buffer)))
10753 != !NILP (w->last_had_star))
10754 || ((!NILP (Vtransient_mark_mode)
10755 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
10756 != !NILP (w->region_showing)))
10758 struct buffer *prev = current_buffer;
10759 int count = SPECPDL_INDEX ();
10761 specbind (Qinhibit_menubar_update, Qt);
10763 set_buffer_internal_1 (XBUFFER (w->buffer));
10764 if (save_match_data)
10765 record_unwind_save_match_data ();
10766 if (NILP (Voverriding_local_map_menu_flag))
10768 specbind (Qoverriding_terminal_local_map, Qnil);
10769 specbind (Qoverriding_local_map, Qnil);
10772 if (!hooks_run)
10774 /* Run the Lucid hook. */
10775 safe_run_hooks (Qactivate_menubar_hook);
10777 /* If it has changed current-menubar from previous value,
10778 really recompute the menu-bar from the value. */
10779 if (! NILP (Vlucid_menu_bar_dirty_flag))
10780 call0 (Qrecompute_lucid_menubar);
10782 safe_run_hooks (Qmenu_bar_update_hook);
10784 hooks_run = 1;
10787 XSETFRAME (Vmenu_updating_frame, f);
10788 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
10790 /* Redisplay the menu bar in case we changed it. */
10791 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
10792 || defined (HAVE_NS) || defined (USE_GTK)
10793 if (FRAME_WINDOW_P (f))
10795 #if defined (HAVE_NS)
10796 /* All frames on Mac OS share the same menubar. So only
10797 the selected frame should be allowed to set it. */
10798 if (f == SELECTED_FRAME ())
10799 #endif
10800 set_frame_menubar (f, 0, 0);
10802 else
10803 /* On a terminal screen, the menu bar is an ordinary screen
10804 line, and this makes it get updated. */
10805 w->update_mode_line = Qt;
10806 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
10807 /* In the non-toolkit version, the menu bar is an ordinary screen
10808 line, and this makes it get updated. */
10809 w->update_mode_line = Qt;
10810 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
10812 unbind_to (count, Qnil);
10813 set_buffer_internal_1 (prev);
10817 return hooks_run;
10822 /***********************************************************************
10823 Output Cursor
10824 ***********************************************************************/
10826 #ifdef HAVE_WINDOW_SYSTEM
10828 /* EXPORT:
10829 Nominal cursor position -- where to draw output.
10830 HPOS and VPOS are window relative glyph matrix coordinates.
10831 X and Y are window relative pixel coordinates. */
10833 struct cursor_pos output_cursor;
10836 /* EXPORT:
10837 Set the global variable output_cursor to CURSOR. All cursor
10838 positions are relative to updated_window. */
10840 void
10841 set_output_cursor (struct cursor_pos *cursor)
10843 output_cursor.hpos = cursor->hpos;
10844 output_cursor.vpos = cursor->vpos;
10845 output_cursor.x = cursor->x;
10846 output_cursor.y = cursor->y;
10850 /* EXPORT for RIF:
10851 Set a nominal cursor position.
10853 HPOS and VPOS are column/row positions in a window glyph matrix. X
10854 and Y are window text area relative pixel positions.
10856 If this is done during an update, updated_window will contain the
10857 window that is being updated and the position is the future output
10858 cursor position for that window. If updated_window is null, use
10859 selected_window and display the cursor at the given position. */
10861 void
10862 x_cursor_to (int vpos, int hpos, int y, int x)
10864 struct window *w;
10866 /* If updated_window is not set, work on selected_window. */
10867 if (updated_window)
10868 w = updated_window;
10869 else
10870 w = XWINDOW (selected_window);
10872 /* Set the output cursor. */
10873 output_cursor.hpos = hpos;
10874 output_cursor.vpos = vpos;
10875 output_cursor.x = x;
10876 output_cursor.y = y;
10878 /* If not called as part of an update, really display the cursor.
10879 This will also set the cursor position of W. */
10880 if (updated_window == NULL)
10882 BLOCK_INPUT;
10883 display_and_set_cursor (w, 1, hpos, vpos, x, y);
10884 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
10885 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
10886 UNBLOCK_INPUT;
10890 #endif /* HAVE_WINDOW_SYSTEM */
10893 /***********************************************************************
10894 Tool-bars
10895 ***********************************************************************/
10897 #ifdef HAVE_WINDOW_SYSTEM
10899 /* Where the mouse was last time we reported a mouse event. */
10901 FRAME_PTR last_mouse_frame;
10903 /* Tool-bar item index of the item on which a mouse button was pressed
10904 or -1. */
10906 int last_tool_bar_item;
10909 static Lisp_Object
10910 update_tool_bar_unwind (Lisp_Object frame)
10912 selected_frame = frame;
10913 return Qnil;
10916 /* Update the tool-bar item list for frame F. This has to be done
10917 before we start to fill in any display lines. Called from
10918 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
10919 and restore it here. */
10921 static void
10922 update_tool_bar (struct frame *f, int save_match_data)
10924 #if defined (USE_GTK) || defined (HAVE_NS)
10925 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
10926 #else
10927 int do_update = WINDOWP (f->tool_bar_window)
10928 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
10929 #endif
10931 if (do_update)
10933 Lisp_Object window;
10934 struct window *w;
10936 window = FRAME_SELECTED_WINDOW (f);
10937 w = XWINDOW (window);
10939 /* If the user has switched buffers or windows, we need to
10940 recompute to reflect the new bindings. But we'll
10941 recompute when update_mode_lines is set too; that means
10942 that people can use force-mode-line-update to request
10943 that the menu bar be recomputed. The adverse effect on
10944 the rest of the redisplay algorithm is about the same as
10945 windows_or_buffers_changed anyway. */
10946 if (windows_or_buffers_changed
10947 || !NILP (w->update_mode_line)
10948 || update_mode_lines
10949 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10950 < BUF_MODIFF (XBUFFER (w->buffer)))
10951 != !NILP (w->last_had_star))
10952 || ((!NILP (Vtransient_mark_mode)
10953 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
10954 != !NILP (w->region_showing)))
10956 struct buffer *prev = current_buffer;
10957 int count = SPECPDL_INDEX ();
10958 Lisp_Object frame, new_tool_bar;
10959 int new_n_tool_bar;
10960 struct gcpro gcpro1;
10962 /* Set current_buffer to the buffer of the selected
10963 window of the frame, so that we get the right local
10964 keymaps. */
10965 set_buffer_internal_1 (XBUFFER (w->buffer));
10967 /* Save match data, if we must. */
10968 if (save_match_data)
10969 record_unwind_save_match_data ();
10971 /* Make sure that we don't accidentally use bogus keymaps. */
10972 if (NILP (Voverriding_local_map_menu_flag))
10974 specbind (Qoverriding_terminal_local_map, Qnil);
10975 specbind (Qoverriding_local_map, Qnil);
10978 GCPRO1 (new_tool_bar);
10980 /* We must temporarily set the selected frame to this frame
10981 before calling tool_bar_items, because the calculation of
10982 the tool-bar keymap uses the selected frame (see
10983 `tool-bar-make-keymap' in tool-bar.el). */
10984 record_unwind_protect (update_tool_bar_unwind, selected_frame);
10985 XSETFRAME (frame, f);
10986 selected_frame = frame;
10988 /* Build desired tool-bar items from keymaps. */
10989 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
10990 &new_n_tool_bar);
10992 /* Redisplay the tool-bar if we changed it. */
10993 if (new_n_tool_bar != f->n_tool_bar_items
10994 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
10996 /* Redisplay that happens asynchronously due to an expose event
10997 may access f->tool_bar_items. Make sure we update both
10998 variables within BLOCK_INPUT so no such event interrupts. */
10999 BLOCK_INPUT;
11000 f->tool_bar_items = new_tool_bar;
11001 f->n_tool_bar_items = new_n_tool_bar;
11002 w->update_mode_line = Qt;
11003 UNBLOCK_INPUT;
11006 UNGCPRO;
11008 unbind_to (count, Qnil);
11009 set_buffer_internal_1 (prev);
11015 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11016 F's desired tool-bar contents. F->tool_bar_items must have
11017 been set up previously by calling prepare_menu_bars. */
11019 static void
11020 build_desired_tool_bar_string (struct frame *f)
11022 int i, size, size_needed;
11023 struct gcpro gcpro1, gcpro2, gcpro3;
11024 Lisp_Object image, plist, props;
11026 image = plist = props = Qnil;
11027 GCPRO3 (image, plist, props);
11029 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11030 Otherwise, make a new string. */
11032 /* The size of the string we might be able to reuse. */
11033 size = (STRINGP (f->desired_tool_bar_string)
11034 ? SCHARS (f->desired_tool_bar_string)
11035 : 0);
11037 /* We need one space in the string for each image. */
11038 size_needed = f->n_tool_bar_items;
11040 /* Reuse f->desired_tool_bar_string, if possible. */
11041 if (size < size_needed || NILP (f->desired_tool_bar_string))
11042 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
11043 make_number (' '));
11044 else
11046 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
11047 Fremove_text_properties (make_number (0), make_number (size),
11048 props, f->desired_tool_bar_string);
11051 /* Put a `display' property on the string for the images to display,
11052 put a `menu_item' property on tool-bar items with a value that
11053 is the index of the item in F's tool-bar item vector. */
11054 for (i = 0; i < f->n_tool_bar_items; ++i)
11056 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11058 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11059 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11060 int hmargin, vmargin, relief, idx, end;
11062 /* If image is a vector, choose the image according to the
11063 button state. */
11064 image = PROP (TOOL_BAR_ITEM_IMAGES);
11065 if (VECTORP (image))
11067 if (enabled_p)
11068 idx = (selected_p
11069 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11070 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11071 else
11072 idx = (selected_p
11073 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11074 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11076 xassert (ASIZE (image) >= idx);
11077 image = AREF (image, idx);
11079 else
11080 idx = -1;
11082 /* Ignore invalid image specifications. */
11083 if (!valid_image_p (image))
11084 continue;
11086 /* Display the tool-bar button pressed, or depressed. */
11087 plist = Fcopy_sequence (XCDR (image));
11089 /* Compute margin and relief to draw. */
11090 relief = (tool_bar_button_relief >= 0
11091 ? tool_bar_button_relief
11092 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
11093 hmargin = vmargin = relief;
11095 if (INTEGERP (Vtool_bar_button_margin)
11096 && XINT (Vtool_bar_button_margin) > 0)
11098 hmargin += XFASTINT (Vtool_bar_button_margin);
11099 vmargin += XFASTINT (Vtool_bar_button_margin);
11101 else if (CONSP (Vtool_bar_button_margin))
11103 if (INTEGERP (XCAR (Vtool_bar_button_margin))
11104 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
11105 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
11107 if (INTEGERP (XCDR (Vtool_bar_button_margin))
11108 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
11109 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
11112 if (auto_raise_tool_bar_buttons_p)
11114 /* Add a `:relief' property to the image spec if the item is
11115 selected. */
11116 if (selected_p)
11118 plist = Fplist_put (plist, QCrelief, make_number (-relief));
11119 hmargin -= relief;
11120 vmargin -= relief;
11123 else
11125 /* If image is selected, display it pressed, i.e. with a
11126 negative relief. If it's not selected, display it with a
11127 raised relief. */
11128 plist = Fplist_put (plist, QCrelief,
11129 (selected_p
11130 ? make_number (-relief)
11131 : make_number (relief)));
11132 hmargin -= relief;
11133 vmargin -= relief;
11136 /* Put a margin around the image. */
11137 if (hmargin || vmargin)
11139 if (hmargin == vmargin)
11140 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
11141 else
11142 plist = Fplist_put (plist, QCmargin,
11143 Fcons (make_number (hmargin),
11144 make_number (vmargin)));
11147 /* If button is not enabled, and we don't have special images
11148 for the disabled state, make the image appear disabled by
11149 applying an appropriate algorithm to it. */
11150 if (!enabled_p && idx < 0)
11151 plist = Fplist_put (plist, QCconversion, Qdisabled);
11153 /* Put a `display' text property on the string for the image to
11154 display. Put a `menu-item' property on the string that gives
11155 the start of this item's properties in the tool-bar items
11156 vector. */
11157 image = Fcons (Qimage, plist);
11158 props = list4 (Qdisplay, image,
11159 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
11161 /* Let the last image hide all remaining spaces in the tool bar
11162 string. The string can be longer than needed when we reuse a
11163 previous string. */
11164 if (i + 1 == f->n_tool_bar_items)
11165 end = SCHARS (f->desired_tool_bar_string);
11166 else
11167 end = i + 1;
11168 Fadd_text_properties (make_number (i), make_number (end),
11169 props, f->desired_tool_bar_string);
11170 #undef PROP
11173 UNGCPRO;
11177 /* Display one line of the tool-bar of frame IT->f.
11179 HEIGHT specifies the desired height of the tool-bar line.
11180 If the actual height of the glyph row is less than HEIGHT, the
11181 row's height is increased to HEIGHT, and the icons are centered
11182 vertically in the new height.
11184 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
11185 count a final empty row in case the tool-bar width exactly matches
11186 the window width.
11189 static void
11190 display_tool_bar_line (struct it *it, int height)
11192 struct glyph_row *row = it->glyph_row;
11193 int max_x = it->last_visible_x;
11194 struct glyph *last;
11196 prepare_desired_row (row);
11197 row->y = it->current_y;
11199 /* Note that this isn't made use of if the face hasn't a box,
11200 so there's no need to check the face here. */
11201 it->start_of_box_run_p = 1;
11203 while (it->current_x < max_x)
11205 int x, n_glyphs_before, i, nglyphs;
11206 struct it it_before;
11208 /* Get the next display element. */
11209 if (!get_next_display_element (it))
11211 /* Don't count empty row if we are counting needed tool-bar lines. */
11212 if (height < 0 && !it->hpos)
11213 return;
11214 break;
11217 /* Produce glyphs. */
11218 n_glyphs_before = row->used[TEXT_AREA];
11219 it_before = *it;
11221 PRODUCE_GLYPHS (it);
11223 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
11224 i = 0;
11225 x = it_before.current_x;
11226 while (i < nglyphs)
11228 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
11230 if (x + glyph->pixel_width > max_x)
11232 /* Glyph doesn't fit on line. Backtrack. */
11233 row->used[TEXT_AREA] = n_glyphs_before;
11234 *it = it_before;
11235 /* If this is the only glyph on this line, it will never fit on the
11236 tool-bar, so skip it. But ensure there is at least one glyph,
11237 so we don't accidentally disable the tool-bar. */
11238 if (n_glyphs_before == 0
11239 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
11240 break;
11241 goto out;
11244 ++it->hpos;
11245 x += glyph->pixel_width;
11246 ++i;
11249 /* Stop at line end. */
11250 if (ITERATOR_AT_END_OF_LINE_P (it))
11251 break;
11253 set_iterator_to_next (it, 1);
11256 out:;
11258 row->displays_text_p = row->used[TEXT_AREA] != 0;
11260 /* Use default face for the border below the tool bar.
11262 FIXME: When auto-resize-tool-bars is grow-only, there is
11263 no additional border below the possibly empty tool-bar lines.
11264 So to make the extra empty lines look "normal", we have to
11265 use the tool-bar face for the border too. */
11266 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
11267 it->face_id = DEFAULT_FACE_ID;
11269 extend_face_to_end_of_line (it);
11270 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
11271 last->right_box_line_p = 1;
11272 if (last == row->glyphs[TEXT_AREA])
11273 last->left_box_line_p = 1;
11275 /* Make line the desired height and center it vertically. */
11276 if ((height -= it->max_ascent + it->max_descent) > 0)
11278 /* Don't add more than one line height. */
11279 height %= FRAME_LINE_HEIGHT (it->f);
11280 it->max_ascent += height / 2;
11281 it->max_descent += (height + 1) / 2;
11284 compute_line_metrics (it);
11286 /* If line is empty, make it occupy the rest of the tool-bar. */
11287 if (!row->displays_text_p)
11289 row->height = row->phys_height = it->last_visible_y - row->y;
11290 row->visible_height = row->height;
11291 row->ascent = row->phys_ascent = 0;
11292 row->extra_line_spacing = 0;
11295 row->full_width_p = 1;
11296 row->continued_p = 0;
11297 row->truncated_on_left_p = 0;
11298 row->truncated_on_right_p = 0;
11300 it->current_x = it->hpos = 0;
11301 it->current_y += row->height;
11302 ++it->vpos;
11303 ++it->glyph_row;
11307 /* Max tool-bar height. */
11309 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
11310 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
11312 /* Value is the number of screen lines needed to make all tool-bar
11313 items of frame F visible. The number of actual rows needed is
11314 returned in *N_ROWS if non-NULL. */
11316 static int
11317 tool_bar_lines_needed (struct frame *f, int *n_rows)
11319 struct window *w = XWINDOW (f->tool_bar_window);
11320 struct it it;
11321 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
11322 the desired matrix, so use (unused) mode-line row as temporary row to
11323 avoid destroying the first tool-bar row. */
11324 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
11326 /* Initialize an iterator for iteration over
11327 F->desired_tool_bar_string in the tool-bar window of frame F. */
11328 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
11329 it.first_visible_x = 0;
11330 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11331 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11332 it.paragraph_embedding = L2R;
11334 while (!ITERATOR_AT_END_P (&it))
11336 clear_glyph_row (temp_row);
11337 it.glyph_row = temp_row;
11338 display_tool_bar_line (&it, -1);
11340 clear_glyph_row (temp_row);
11342 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
11343 if (n_rows)
11344 *n_rows = it.vpos > 0 ? it.vpos : -1;
11346 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
11350 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
11351 0, 1, 0,
11352 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
11353 (Lisp_Object frame)
11355 struct frame *f;
11356 struct window *w;
11357 int nlines = 0;
11359 if (NILP (frame))
11360 frame = selected_frame;
11361 else
11362 CHECK_FRAME (frame);
11363 f = XFRAME (frame);
11365 if (WINDOWP (f->tool_bar_window)
11366 && (w = XWINDOW (f->tool_bar_window),
11367 WINDOW_TOTAL_LINES (w) > 0))
11369 update_tool_bar (f, 1);
11370 if (f->n_tool_bar_items)
11372 build_desired_tool_bar_string (f);
11373 nlines = tool_bar_lines_needed (f, NULL);
11377 return make_number (nlines);
11381 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
11382 height should be changed. */
11384 static int
11385 redisplay_tool_bar (struct frame *f)
11387 struct window *w;
11388 struct it it;
11389 struct glyph_row *row;
11391 #if defined (USE_GTK) || defined (HAVE_NS)
11392 if (FRAME_EXTERNAL_TOOL_BAR (f))
11393 update_frame_tool_bar (f);
11394 return 0;
11395 #endif
11397 /* If frame hasn't a tool-bar window or if it is zero-height, don't
11398 do anything. This means you must start with tool-bar-lines
11399 non-zero to get the auto-sizing effect. Or in other words, you
11400 can turn off tool-bars by specifying tool-bar-lines zero. */
11401 if (!WINDOWP (f->tool_bar_window)
11402 || (w = XWINDOW (f->tool_bar_window),
11403 WINDOW_TOTAL_LINES (w) == 0))
11404 return 0;
11406 /* Set up an iterator for the tool-bar window. */
11407 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
11408 it.first_visible_x = 0;
11409 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11410 row = it.glyph_row;
11412 /* Build a string that represents the contents of the tool-bar. */
11413 build_desired_tool_bar_string (f);
11414 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11415 /* FIXME: This should be controlled by a user option. But it
11416 doesn't make sense to have an R2L tool bar if the menu bar cannot
11417 be drawn also R2L, and making the menu bar R2L is tricky due
11418 toolkit-specific code that implements it. If an R2L tool bar is
11419 ever supported, display_tool_bar_line should also be augmented to
11420 call unproduce_glyphs like display_line and display_string
11421 do. */
11422 it.paragraph_embedding = L2R;
11424 if (f->n_tool_bar_rows == 0)
11426 int nlines;
11428 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
11429 nlines != WINDOW_TOTAL_LINES (w)))
11431 Lisp_Object frame;
11432 int old_height = WINDOW_TOTAL_LINES (w);
11434 XSETFRAME (frame, f);
11435 Fmodify_frame_parameters (frame,
11436 Fcons (Fcons (Qtool_bar_lines,
11437 make_number (nlines)),
11438 Qnil));
11439 if (WINDOW_TOTAL_LINES (w) != old_height)
11441 clear_glyph_matrix (w->desired_matrix);
11442 fonts_changed_p = 1;
11443 return 1;
11448 /* Display as many lines as needed to display all tool-bar items. */
11450 if (f->n_tool_bar_rows > 0)
11452 int border, rows, height, extra;
11454 if (INTEGERP (Vtool_bar_border))
11455 border = XINT (Vtool_bar_border);
11456 else if (EQ (Vtool_bar_border, Qinternal_border_width))
11457 border = FRAME_INTERNAL_BORDER_WIDTH (f);
11458 else if (EQ (Vtool_bar_border, Qborder_width))
11459 border = f->border_width;
11460 else
11461 border = 0;
11462 if (border < 0)
11463 border = 0;
11465 rows = f->n_tool_bar_rows;
11466 height = max (1, (it.last_visible_y - border) / rows);
11467 extra = it.last_visible_y - border - height * rows;
11469 while (it.current_y < it.last_visible_y)
11471 int h = 0;
11472 if (extra > 0 && rows-- > 0)
11474 h = (extra + rows - 1) / rows;
11475 extra -= h;
11477 display_tool_bar_line (&it, height + h);
11480 else
11482 while (it.current_y < it.last_visible_y)
11483 display_tool_bar_line (&it, 0);
11486 /* It doesn't make much sense to try scrolling in the tool-bar
11487 window, so don't do it. */
11488 w->desired_matrix->no_scrolling_p = 1;
11489 w->must_be_updated_p = 1;
11491 if (!NILP (Vauto_resize_tool_bars))
11493 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
11494 int change_height_p = 0;
11496 /* If we couldn't display everything, change the tool-bar's
11497 height if there is room for more. */
11498 if (IT_STRING_CHARPOS (it) < it.end_charpos
11499 && it.current_y < max_tool_bar_height)
11500 change_height_p = 1;
11502 row = it.glyph_row - 1;
11504 /* If there are blank lines at the end, except for a partially
11505 visible blank line at the end that is smaller than
11506 FRAME_LINE_HEIGHT, change the tool-bar's height. */
11507 if (!row->displays_text_p
11508 && row->height >= FRAME_LINE_HEIGHT (f))
11509 change_height_p = 1;
11511 /* If row displays tool-bar items, but is partially visible,
11512 change the tool-bar's height. */
11513 if (row->displays_text_p
11514 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
11515 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
11516 change_height_p = 1;
11518 /* Resize windows as needed by changing the `tool-bar-lines'
11519 frame parameter. */
11520 if (change_height_p)
11522 Lisp_Object frame;
11523 int old_height = WINDOW_TOTAL_LINES (w);
11524 int nrows;
11525 int nlines = tool_bar_lines_needed (f, &nrows);
11527 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
11528 && !f->minimize_tool_bar_window_p)
11529 ? (nlines > old_height)
11530 : (nlines != old_height));
11531 f->minimize_tool_bar_window_p = 0;
11533 if (change_height_p)
11535 XSETFRAME (frame, f);
11536 Fmodify_frame_parameters (frame,
11537 Fcons (Fcons (Qtool_bar_lines,
11538 make_number (nlines)),
11539 Qnil));
11540 if (WINDOW_TOTAL_LINES (w) != old_height)
11542 clear_glyph_matrix (w->desired_matrix);
11543 f->n_tool_bar_rows = nrows;
11544 fonts_changed_p = 1;
11545 return 1;
11551 f->minimize_tool_bar_window_p = 0;
11552 return 0;
11556 /* Get information about the tool-bar item which is displayed in GLYPH
11557 on frame F. Return in *PROP_IDX the index where tool-bar item
11558 properties start in F->tool_bar_items. Value is zero if
11559 GLYPH doesn't display a tool-bar item. */
11561 static int
11562 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
11564 Lisp_Object prop;
11565 int success_p;
11566 int charpos;
11568 /* This function can be called asynchronously, which means we must
11569 exclude any possibility that Fget_text_property signals an
11570 error. */
11571 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
11572 charpos = max (0, charpos);
11574 /* Get the text property `menu-item' at pos. The value of that
11575 property is the start index of this item's properties in
11576 F->tool_bar_items. */
11577 prop = Fget_text_property (make_number (charpos),
11578 Qmenu_item, f->current_tool_bar_string);
11579 if (INTEGERP (prop))
11581 *prop_idx = XINT (prop);
11582 success_p = 1;
11584 else
11585 success_p = 0;
11587 return success_p;
11591 /* Get information about the tool-bar item at position X/Y on frame F.
11592 Return in *GLYPH a pointer to the glyph of the tool-bar item in
11593 the current matrix of the tool-bar window of F, or NULL if not
11594 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
11595 item in F->tool_bar_items. Value is
11597 -1 if X/Y is not on a tool-bar item
11598 0 if X/Y is on the same item that was highlighted before.
11599 1 otherwise. */
11601 static int
11602 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
11603 int *hpos, int *vpos, int *prop_idx)
11605 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11606 struct window *w = XWINDOW (f->tool_bar_window);
11607 int area;
11609 /* Find the glyph under X/Y. */
11610 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
11611 if (*glyph == NULL)
11612 return -1;
11614 /* Get the start of this tool-bar item's properties in
11615 f->tool_bar_items. */
11616 if (!tool_bar_item_info (f, *glyph, prop_idx))
11617 return -1;
11619 /* Is mouse on the highlighted item? */
11620 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
11621 && *vpos >= hlinfo->mouse_face_beg_row
11622 && *vpos <= hlinfo->mouse_face_end_row
11623 && (*vpos > hlinfo->mouse_face_beg_row
11624 || *hpos >= hlinfo->mouse_face_beg_col)
11625 && (*vpos < hlinfo->mouse_face_end_row
11626 || *hpos < hlinfo->mouse_face_end_col
11627 || hlinfo->mouse_face_past_end))
11628 return 0;
11630 return 1;
11634 /* EXPORT:
11635 Handle mouse button event on the tool-bar of frame F, at
11636 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
11637 0 for button release. MODIFIERS is event modifiers for button
11638 release. */
11640 void
11641 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
11642 unsigned int modifiers)
11644 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11645 struct window *w = XWINDOW (f->tool_bar_window);
11646 int hpos, vpos, prop_idx;
11647 struct glyph *glyph;
11648 Lisp_Object enabled_p;
11650 /* If not on the highlighted tool-bar item, return. */
11651 frame_to_window_pixel_xy (w, &x, &y);
11652 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
11653 return;
11655 /* If item is disabled, do nothing. */
11656 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
11657 if (NILP (enabled_p))
11658 return;
11660 if (down_p)
11662 /* Show item in pressed state. */
11663 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
11664 hlinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
11665 last_tool_bar_item = prop_idx;
11667 else
11669 Lisp_Object key, frame;
11670 struct input_event event;
11671 EVENT_INIT (event);
11673 /* Show item in released state. */
11674 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
11675 hlinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
11677 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
11679 XSETFRAME (frame, f);
11680 event.kind = TOOL_BAR_EVENT;
11681 event.frame_or_window = frame;
11682 event.arg = frame;
11683 kbd_buffer_store_event (&event);
11685 event.kind = TOOL_BAR_EVENT;
11686 event.frame_or_window = frame;
11687 event.arg = key;
11688 event.modifiers = modifiers;
11689 kbd_buffer_store_event (&event);
11690 last_tool_bar_item = -1;
11695 /* Possibly highlight a tool-bar item on frame F when mouse moves to
11696 tool-bar window-relative coordinates X/Y. Called from
11697 note_mouse_highlight. */
11699 static void
11700 note_tool_bar_highlight (struct frame *f, int x, int y)
11702 Lisp_Object window = f->tool_bar_window;
11703 struct window *w = XWINDOW (window);
11704 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
11705 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11706 int hpos, vpos;
11707 struct glyph *glyph;
11708 struct glyph_row *row;
11709 int i;
11710 Lisp_Object enabled_p;
11711 int prop_idx;
11712 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
11713 int mouse_down_p, rc;
11715 /* Function note_mouse_highlight is called with negative X/Y
11716 values when mouse moves outside of the frame. */
11717 if (x <= 0 || y <= 0)
11719 clear_mouse_face (hlinfo);
11720 return;
11723 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
11724 if (rc < 0)
11726 /* Not on tool-bar item. */
11727 clear_mouse_face (hlinfo);
11728 return;
11730 else if (rc == 0)
11731 /* On same tool-bar item as before. */
11732 goto set_help_echo;
11734 clear_mouse_face (hlinfo);
11736 /* Mouse is down, but on different tool-bar item? */
11737 mouse_down_p = (dpyinfo->grabbed
11738 && f == last_mouse_frame
11739 && FRAME_LIVE_P (f));
11740 if (mouse_down_p
11741 && last_tool_bar_item != prop_idx)
11742 return;
11744 hlinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
11745 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
11747 /* If tool-bar item is not enabled, don't highlight it. */
11748 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
11749 if (!NILP (enabled_p))
11751 /* Compute the x-position of the glyph. In front and past the
11752 image is a space. We include this in the highlighted area. */
11753 row = MATRIX_ROW (w->current_matrix, vpos);
11754 for (i = x = 0; i < hpos; ++i)
11755 x += row->glyphs[TEXT_AREA][i].pixel_width;
11757 /* Record this as the current active region. */
11758 hlinfo->mouse_face_beg_col = hpos;
11759 hlinfo->mouse_face_beg_row = vpos;
11760 hlinfo->mouse_face_beg_x = x;
11761 hlinfo->mouse_face_beg_y = row->y;
11762 hlinfo->mouse_face_past_end = 0;
11764 hlinfo->mouse_face_end_col = hpos + 1;
11765 hlinfo->mouse_face_end_row = vpos;
11766 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
11767 hlinfo->mouse_face_end_y = row->y;
11768 hlinfo->mouse_face_window = window;
11769 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
11771 /* Display it as active. */
11772 show_mouse_face (hlinfo, draw);
11773 hlinfo->mouse_face_image_state = draw;
11776 set_help_echo:
11778 /* Set help_echo_string to a help string to display for this tool-bar item.
11779 XTread_socket does the rest. */
11780 help_echo_object = help_echo_window = Qnil;
11781 help_echo_pos = -1;
11782 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
11783 if (NILP (help_echo_string))
11784 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
11787 #endif /* HAVE_WINDOW_SYSTEM */
11791 /************************************************************************
11792 Horizontal scrolling
11793 ************************************************************************/
11795 static int hscroll_window_tree (Lisp_Object);
11796 static int hscroll_windows (Lisp_Object);
11798 /* For all leaf windows in the window tree rooted at WINDOW, set their
11799 hscroll value so that PT is (i) visible in the window, and (ii) so
11800 that it is not within a certain margin at the window's left and
11801 right border. Value is non-zero if any window's hscroll has been
11802 changed. */
11804 static int
11805 hscroll_window_tree (Lisp_Object window)
11807 int hscrolled_p = 0;
11808 int hscroll_relative_p = FLOATP (Vhscroll_step);
11809 int hscroll_step_abs = 0;
11810 double hscroll_step_rel = 0;
11812 if (hscroll_relative_p)
11814 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
11815 if (hscroll_step_rel < 0)
11817 hscroll_relative_p = 0;
11818 hscroll_step_abs = 0;
11821 else if (INTEGERP (Vhscroll_step))
11823 hscroll_step_abs = XINT (Vhscroll_step);
11824 if (hscroll_step_abs < 0)
11825 hscroll_step_abs = 0;
11827 else
11828 hscroll_step_abs = 0;
11830 while (WINDOWP (window))
11832 struct window *w = XWINDOW (window);
11834 if (WINDOWP (w->hchild))
11835 hscrolled_p |= hscroll_window_tree (w->hchild);
11836 else if (WINDOWP (w->vchild))
11837 hscrolled_p |= hscroll_window_tree (w->vchild);
11838 else if (w->cursor.vpos >= 0)
11840 int h_margin;
11841 int text_area_width;
11842 struct glyph_row *current_cursor_row
11843 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
11844 struct glyph_row *desired_cursor_row
11845 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
11846 struct glyph_row *cursor_row
11847 = (desired_cursor_row->enabled_p
11848 ? desired_cursor_row
11849 : current_cursor_row);
11851 text_area_width = window_box_width (w, TEXT_AREA);
11853 /* Scroll when cursor is inside this scroll margin. */
11854 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
11856 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
11857 && ((XFASTINT (w->hscroll)
11858 && w->cursor.x <= h_margin)
11859 || (cursor_row->enabled_p
11860 && cursor_row->truncated_on_right_p
11861 && (w->cursor.x >= text_area_width - h_margin))))
11863 struct it it;
11864 int hscroll;
11865 struct buffer *saved_current_buffer;
11866 EMACS_INT pt;
11867 int wanted_x;
11869 /* Find point in a display of infinite width. */
11870 saved_current_buffer = current_buffer;
11871 current_buffer = XBUFFER (w->buffer);
11873 if (w == XWINDOW (selected_window))
11874 pt = PT;
11875 else
11877 pt = marker_position (w->pointm);
11878 pt = max (BEGV, pt);
11879 pt = min (ZV, pt);
11882 /* Move iterator to pt starting at cursor_row->start in
11883 a line with infinite width. */
11884 init_to_row_start (&it, w, cursor_row);
11885 it.last_visible_x = INFINITY;
11886 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
11887 current_buffer = saved_current_buffer;
11889 /* Position cursor in window. */
11890 if (!hscroll_relative_p && hscroll_step_abs == 0)
11891 hscroll = max (0, (it.current_x
11892 - (ITERATOR_AT_END_OF_LINE_P (&it)
11893 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
11894 : (text_area_width / 2))))
11895 / FRAME_COLUMN_WIDTH (it.f);
11896 else if (w->cursor.x >= text_area_width - h_margin)
11898 if (hscroll_relative_p)
11899 wanted_x = text_area_width * (1 - hscroll_step_rel)
11900 - h_margin;
11901 else
11902 wanted_x = text_area_width
11903 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11904 - h_margin;
11905 hscroll
11906 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11908 else
11910 if (hscroll_relative_p)
11911 wanted_x = text_area_width * hscroll_step_rel
11912 + h_margin;
11913 else
11914 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11915 + h_margin;
11916 hscroll
11917 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11919 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
11921 /* Don't prevent redisplay optimizations if hscroll
11922 hasn't changed, as it will unnecessarily slow down
11923 redisplay. */
11924 if (XFASTINT (w->hscroll) != hscroll)
11926 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
11927 w->hscroll = make_number (hscroll);
11928 hscrolled_p = 1;
11933 window = w->next;
11936 /* Value is non-zero if hscroll of any leaf window has been changed. */
11937 return hscrolled_p;
11941 /* Set hscroll so that cursor is visible and not inside horizontal
11942 scroll margins for all windows in the tree rooted at WINDOW. See
11943 also hscroll_window_tree above. Value is non-zero if any window's
11944 hscroll has been changed. If it has, desired matrices on the frame
11945 of WINDOW are cleared. */
11947 static int
11948 hscroll_windows (Lisp_Object window)
11950 int hscrolled_p = hscroll_window_tree (window);
11951 if (hscrolled_p)
11952 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
11953 return hscrolled_p;
11958 /************************************************************************
11959 Redisplay
11960 ************************************************************************/
11962 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
11963 to a non-zero value. This is sometimes handy to have in a debugger
11964 session. */
11966 #if GLYPH_DEBUG
11968 /* First and last unchanged row for try_window_id. */
11970 static int debug_first_unchanged_at_end_vpos;
11971 static int debug_last_unchanged_at_beg_vpos;
11973 /* Delta vpos and y. */
11975 static int debug_dvpos, debug_dy;
11977 /* Delta in characters and bytes for try_window_id. */
11979 static EMACS_INT debug_delta, debug_delta_bytes;
11981 /* Values of window_end_pos and window_end_vpos at the end of
11982 try_window_id. */
11984 static EMACS_INT debug_end_vpos;
11986 /* Append a string to W->desired_matrix->method. FMT is a printf
11987 format string. If trace_redisplay_p is non-zero also printf the
11988 resulting string to stderr. */
11990 static void debug_method_add (struct window *, char const *, ...)
11991 ATTRIBUTE_FORMAT_PRINTF (2, 3);
11993 static void
11994 debug_method_add (struct window *w, char const *fmt, ...)
11996 char buffer[512];
11997 char *method = w->desired_matrix->method;
11998 int len = strlen (method);
11999 int size = sizeof w->desired_matrix->method;
12000 int remaining = size - len - 1;
12001 va_list ap;
12003 va_start (ap, fmt);
12004 vsprintf (buffer, fmt, ap);
12005 va_end (ap);
12006 if (len && remaining)
12008 method[len] = '|';
12009 --remaining, ++len;
12012 strncpy (method + len, buffer, remaining);
12014 if (trace_redisplay_p)
12015 fprintf (stderr, "%p (%s): %s\n",
12017 ((BUFFERP (w->buffer)
12018 && STRINGP (BVAR (XBUFFER (w->buffer), name)))
12019 ? SSDATA (BVAR (XBUFFER (w->buffer), name))
12020 : "no buffer"),
12021 buffer);
12024 #endif /* GLYPH_DEBUG */
12027 /* Value is non-zero if all changes in window W, which displays
12028 current_buffer, are in the text between START and END. START is a
12029 buffer position, END is given as a distance from Z. Used in
12030 redisplay_internal for display optimization. */
12032 static inline int
12033 text_outside_line_unchanged_p (struct window *w,
12034 EMACS_INT start, EMACS_INT end)
12036 int unchanged_p = 1;
12038 /* If text or overlays have changed, see where. */
12039 if (XFASTINT (w->last_modified) < MODIFF
12040 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
12042 /* Gap in the line? */
12043 if (GPT < start || Z - GPT < end)
12044 unchanged_p = 0;
12046 /* Changes start in front of the line, or end after it? */
12047 if (unchanged_p
12048 && (BEG_UNCHANGED < start - 1
12049 || END_UNCHANGED < end))
12050 unchanged_p = 0;
12052 /* If selective display, can't optimize if changes start at the
12053 beginning of the line. */
12054 if (unchanged_p
12055 && INTEGERP (BVAR (current_buffer, selective_display))
12056 && XINT (BVAR (current_buffer, selective_display)) > 0
12057 && (BEG_UNCHANGED < start || GPT <= start))
12058 unchanged_p = 0;
12060 /* If there are overlays at the start or end of the line, these
12061 may have overlay strings with newlines in them. A change at
12062 START, for instance, may actually concern the display of such
12063 overlay strings as well, and they are displayed on different
12064 lines. So, quickly rule out this case. (For the future, it
12065 might be desirable to implement something more telling than
12066 just BEG/END_UNCHANGED.) */
12067 if (unchanged_p)
12069 if (BEG + BEG_UNCHANGED == start
12070 && overlay_touches_p (start))
12071 unchanged_p = 0;
12072 if (END_UNCHANGED == end
12073 && overlay_touches_p (Z - end))
12074 unchanged_p = 0;
12077 /* Under bidi reordering, adding or deleting a character in the
12078 beginning of a paragraph, before the first strong directional
12079 character, can change the base direction of the paragraph (unless
12080 the buffer specifies a fixed paragraph direction), which will
12081 require to redisplay the whole paragraph. It might be worthwhile
12082 to find the paragraph limits and widen the range of redisplayed
12083 lines to that, but for now just give up this optimization. */
12084 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
12085 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
12086 unchanged_p = 0;
12089 return unchanged_p;
12093 /* Do a frame update, taking possible shortcuts into account. This is
12094 the main external entry point for redisplay.
12096 If the last redisplay displayed an echo area message and that message
12097 is no longer requested, we clear the echo area or bring back the
12098 mini-buffer if that is in use. */
12100 void
12101 redisplay (void)
12103 redisplay_internal ();
12107 static Lisp_Object
12108 overlay_arrow_string_or_property (Lisp_Object var)
12110 Lisp_Object val;
12112 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
12113 return val;
12115 return Voverlay_arrow_string;
12118 /* Return 1 if there are any overlay-arrows in current_buffer. */
12119 static int
12120 overlay_arrow_in_current_buffer_p (void)
12122 Lisp_Object vlist;
12124 for (vlist = Voverlay_arrow_variable_list;
12125 CONSP (vlist);
12126 vlist = XCDR (vlist))
12128 Lisp_Object var = XCAR (vlist);
12129 Lisp_Object val;
12131 if (!SYMBOLP (var))
12132 continue;
12133 val = find_symbol_value (var);
12134 if (MARKERP (val)
12135 && current_buffer == XMARKER (val)->buffer)
12136 return 1;
12138 return 0;
12142 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
12143 has changed. */
12145 static int
12146 overlay_arrows_changed_p (void)
12148 Lisp_Object vlist;
12150 for (vlist = Voverlay_arrow_variable_list;
12151 CONSP (vlist);
12152 vlist = XCDR (vlist))
12154 Lisp_Object var = XCAR (vlist);
12155 Lisp_Object val, pstr;
12157 if (!SYMBOLP (var))
12158 continue;
12159 val = find_symbol_value (var);
12160 if (!MARKERP (val))
12161 continue;
12162 if (! EQ (COERCE_MARKER (val),
12163 Fget (var, Qlast_arrow_position))
12164 || ! (pstr = overlay_arrow_string_or_property (var),
12165 EQ (pstr, Fget (var, Qlast_arrow_string))))
12166 return 1;
12168 return 0;
12171 /* Mark overlay arrows to be updated on next redisplay. */
12173 static void
12174 update_overlay_arrows (int up_to_date)
12176 Lisp_Object vlist;
12178 for (vlist = Voverlay_arrow_variable_list;
12179 CONSP (vlist);
12180 vlist = XCDR (vlist))
12182 Lisp_Object var = XCAR (vlist);
12184 if (!SYMBOLP (var))
12185 continue;
12187 if (up_to_date > 0)
12189 Lisp_Object val = find_symbol_value (var);
12190 Fput (var, Qlast_arrow_position,
12191 COERCE_MARKER (val));
12192 Fput (var, Qlast_arrow_string,
12193 overlay_arrow_string_or_property (var));
12195 else if (up_to_date < 0
12196 || !NILP (Fget (var, Qlast_arrow_position)))
12198 Fput (var, Qlast_arrow_position, Qt);
12199 Fput (var, Qlast_arrow_string, Qt);
12205 /* Return overlay arrow string to display at row.
12206 Return integer (bitmap number) for arrow bitmap in left fringe.
12207 Return nil if no overlay arrow. */
12209 static Lisp_Object
12210 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
12212 Lisp_Object vlist;
12214 for (vlist = Voverlay_arrow_variable_list;
12215 CONSP (vlist);
12216 vlist = XCDR (vlist))
12218 Lisp_Object var = XCAR (vlist);
12219 Lisp_Object val;
12221 if (!SYMBOLP (var))
12222 continue;
12224 val = find_symbol_value (var);
12226 if (MARKERP (val)
12227 && current_buffer == XMARKER (val)->buffer
12228 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
12230 if (FRAME_WINDOW_P (it->f)
12231 /* FIXME: if ROW->reversed_p is set, this should test
12232 the right fringe, not the left one. */
12233 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
12235 #ifdef HAVE_WINDOW_SYSTEM
12236 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
12238 int fringe_bitmap;
12239 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
12240 return make_number (fringe_bitmap);
12242 #endif
12243 return make_number (-1); /* Use default arrow bitmap */
12245 return overlay_arrow_string_or_property (var);
12249 return Qnil;
12252 /* Return 1 if point moved out of or into a composition. Otherwise
12253 return 0. PREV_BUF and PREV_PT are the last point buffer and
12254 position. BUF and PT are the current point buffer and position. */
12256 static int
12257 check_point_in_composition (struct buffer *prev_buf, EMACS_INT prev_pt,
12258 struct buffer *buf, EMACS_INT pt)
12260 EMACS_INT start, end;
12261 Lisp_Object prop;
12262 Lisp_Object buffer;
12264 XSETBUFFER (buffer, buf);
12265 /* Check a composition at the last point if point moved within the
12266 same buffer. */
12267 if (prev_buf == buf)
12269 if (prev_pt == pt)
12270 /* Point didn't move. */
12271 return 0;
12273 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
12274 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
12275 && COMPOSITION_VALID_P (start, end, prop)
12276 && start < prev_pt && end > prev_pt)
12277 /* The last point was within the composition. Return 1 iff
12278 point moved out of the composition. */
12279 return (pt <= start || pt >= end);
12282 /* Check a composition at the current point. */
12283 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
12284 && find_composition (pt, -1, &start, &end, &prop, buffer)
12285 && COMPOSITION_VALID_P (start, end, prop)
12286 && start < pt && end > pt);
12290 /* Reconsider the setting of B->clip_changed which is displayed
12291 in window W. */
12293 static inline void
12294 reconsider_clip_changes (struct window *w, struct buffer *b)
12296 if (b->clip_changed
12297 && !NILP (w->window_end_valid)
12298 && w->current_matrix->buffer == b
12299 && w->current_matrix->zv == BUF_ZV (b)
12300 && w->current_matrix->begv == BUF_BEGV (b))
12301 b->clip_changed = 0;
12303 /* If display wasn't paused, and W is not a tool bar window, see if
12304 point has been moved into or out of a composition. In that case,
12305 we set b->clip_changed to 1 to force updating the screen. If
12306 b->clip_changed has already been set to 1, we can skip this
12307 check. */
12308 if (!b->clip_changed
12309 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
12311 EMACS_INT pt;
12313 if (w == XWINDOW (selected_window))
12314 pt = PT;
12315 else
12316 pt = marker_position (w->pointm);
12318 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
12319 || pt != XINT (w->last_point))
12320 && check_point_in_composition (w->current_matrix->buffer,
12321 XINT (w->last_point),
12322 XBUFFER (w->buffer), pt))
12323 b->clip_changed = 1;
12328 /* Select FRAME to forward the values of frame-local variables into C
12329 variables so that the redisplay routines can access those values
12330 directly. */
12332 static void
12333 select_frame_for_redisplay (Lisp_Object frame)
12335 Lisp_Object tail, tem;
12336 Lisp_Object old = selected_frame;
12337 struct Lisp_Symbol *sym;
12339 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
12341 selected_frame = frame;
12343 do {
12344 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
12345 if (CONSP (XCAR (tail))
12346 && (tem = XCAR (XCAR (tail)),
12347 SYMBOLP (tem))
12348 && (sym = indirect_variable (XSYMBOL (tem)),
12349 sym->redirect == SYMBOL_LOCALIZED)
12350 && sym->val.blv->frame_local)
12351 /* Use find_symbol_value rather than Fsymbol_value
12352 to avoid an error if it is void. */
12353 find_symbol_value (tem);
12354 } while (!EQ (frame, old) && (frame = old, 1));
12358 #define STOP_POLLING \
12359 do { if (! polling_stopped_here) stop_polling (); \
12360 polling_stopped_here = 1; } while (0)
12362 #define RESUME_POLLING \
12363 do { if (polling_stopped_here) start_polling (); \
12364 polling_stopped_here = 0; } while (0)
12367 /* Perhaps in the future avoid recentering windows if it
12368 is not necessary; currently that causes some problems. */
12370 static void
12371 redisplay_internal (void)
12373 struct window *w = XWINDOW (selected_window);
12374 struct window *sw;
12375 struct frame *fr;
12376 int pending;
12377 int must_finish = 0;
12378 struct text_pos tlbufpos, tlendpos;
12379 int number_of_visible_frames;
12380 int count, count1;
12381 struct frame *sf;
12382 int polling_stopped_here = 0;
12383 Lisp_Object old_frame = selected_frame;
12385 /* Non-zero means redisplay has to consider all windows on all
12386 frames. Zero means, only selected_window is considered. */
12387 int consider_all_windows_p;
12389 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
12391 /* No redisplay if running in batch mode or frame is not yet fully
12392 initialized, or redisplay is explicitly turned off by setting
12393 Vinhibit_redisplay. */
12394 if (FRAME_INITIAL_P (SELECTED_FRAME ())
12395 || !NILP (Vinhibit_redisplay))
12396 return;
12398 /* Don't examine these until after testing Vinhibit_redisplay.
12399 When Emacs is shutting down, perhaps because its connection to
12400 X has dropped, we should not look at them at all. */
12401 fr = XFRAME (w->frame);
12402 sf = SELECTED_FRAME ();
12404 if (!fr->glyphs_initialized_p)
12405 return;
12407 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
12408 if (popup_activated ())
12409 return;
12410 #endif
12412 /* I don't think this happens but let's be paranoid. */
12413 if (redisplaying_p)
12414 return;
12416 /* Record a function that resets redisplaying_p to its old value
12417 when we leave this function. */
12418 count = SPECPDL_INDEX ();
12419 record_unwind_protect (unwind_redisplay,
12420 Fcons (make_number (redisplaying_p), selected_frame));
12421 ++redisplaying_p;
12422 specbind (Qinhibit_free_realized_faces, Qnil);
12425 Lisp_Object tail, frame;
12427 FOR_EACH_FRAME (tail, frame)
12429 struct frame *f = XFRAME (frame);
12430 f->already_hscrolled_p = 0;
12434 retry:
12435 /* Remember the currently selected window. */
12436 sw = w;
12438 if (!EQ (old_frame, selected_frame)
12439 && FRAME_LIVE_P (XFRAME (old_frame)))
12440 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
12441 selected_frame and selected_window to be temporarily out-of-sync so
12442 when we come back here via `goto retry', we need to resync because we
12443 may need to run Elisp code (via prepare_menu_bars). */
12444 select_frame_for_redisplay (old_frame);
12446 pending = 0;
12447 reconsider_clip_changes (w, current_buffer);
12448 last_escape_glyph_frame = NULL;
12449 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
12450 last_glyphless_glyph_frame = NULL;
12451 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
12453 /* If new fonts have been loaded that make a glyph matrix adjustment
12454 necessary, do it. */
12455 if (fonts_changed_p)
12457 adjust_glyphs (NULL);
12458 ++windows_or_buffers_changed;
12459 fonts_changed_p = 0;
12462 /* If face_change_count is non-zero, init_iterator will free all
12463 realized faces, which includes the faces referenced from current
12464 matrices. So, we can't reuse current matrices in this case. */
12465 if (face_change_count)
12466 ++windows_or_buffers_changed;
12468 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
12469 && FRAME_TTY (sf)->previous_frame != sf)
12471 /* Since frames on a single ASCII terminal share the same
12472 display area, displaying a different frame means redisplay
12473 the whole thing. */
12474 windows_or_buffers_changed++;
12475 SET_FRAME_GARBAGED (sf);
12476 #ifndef DOS_NT
12477 set_tty_color_mode (FRAME_TTY (sf), sf);
12478 #endif
12479 FRAME_TTY (sf)->previous_frame = sf;
12482 /* Set the visible flags for all frames. Do this before checking
12483 for resized or garbaged frames; they want to know if their frames
12484 are visible. See the comment in frame.h for
12485 FRAME_SAMPLE_VISIBILITY. */
12487 Lisp_Object tail, frame;
12489 number_of_visible_frames = 0;
12491 FOR_EACH_FRAME (tail, frame)
12493 struct frame *f = XFRAME (frame);
12495 FRAME_SAMPLE_VISIBILITY (f);
12496 if (FRAME_VISIBLE_P (f))
12497 ++number_of_visible_frames;
12498 clear_desired_matrices (f);
12502 /* Notice any pending interrupt request to change frame size. */
12503 do_pending_window_change (1);
12505 /* do_pending_window_change could change the selected_window due to
12506 frame resizing which makes the selected window too small. */
12507 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
12509 sw = w;
12510 reconsider_clip_changes (w, current_buffer);
12513 /* Clear frames marked as garbaged. */
12514 if (frame_garbaged)
12515 clear_garbaged_frames ();
12517 /* Build menubar and tool-bar items. */
12518 if (NILP (Vmemory_full))
12519 prepare_menu_bars ();
12521 if (windows_or_buffers_changed)
12522 update_mode_lines++;
12524 /* Detect case that we need to write or remove a star in the mode line. */
12525 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
12527 w->update_mode_line = Qt;
12528 if (buffer_shared > 1)
12529 update_mode_lines++;
12532 /* Avoid invocation of point motion hooks by `current_column' below. */
12533 count1 = SPECPDL_INDEX ();
12534 specbind (Qinhibit_point_motion_hooks, Qt);
12536 /* If %c is in the mode line, update it if needed. */
12537 if (!NILP (w->column_number_displayed)
12538 /* This alternative quickly identifies a common case
12539 where no change is needed. */
12540 && !(PT == XFASTINT (w->last_point)
12541 && XFASTINT (w->last_modified) >= MODIFF
12542 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
12543 && (XFASTINT (w->column_number_displayed) != current_column ()))
12544 w->update_mode_line = Qt;
12546 unbind_to (count1, Qnil);
12548 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
12550 /* The variable buffer_shared is set in redisplay_window and
12551 indicates that we redisplay a buffer in different windows. See
12552 there. */
12553 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
12554 || cursor_type_changed);
12556 /* If specs for an arrow have changed, do thorough redisplay
12557 to ensure we remove any arrow that should no longer exist. */
12558 if (overlay_arrows_changed_p ())
12559 consider_all_windows_p = windows_or_buffers_changed = 1;
12561 /* Normally the message* functions will have already displayed and
12562 updated the echo area, but the frame may have been trashed, or
12563 the update may have been preempted, so display the echo area
12564 again here. Checking message_cleared_p captures the case that
12565 the echo area should be cleared. */
12566 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
12567 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
12568 || (message_cleared_p
12569 && minibuf_level == 0
12570 /* If the mini-window is currently selected, this means the
12571 echo-area doesn't show through. */
12572 && !MINI_WINDOW_P (XWINDOW (selected_window))))
12574 int window_height_changed_p = echo_area_display (0);
12575 must_finish = 1;
12577 /* If we don't display the current message, don't clear the
12578 message_cleared_p flag, because, if we did, we wouldn't clear
12579 the echo area in the next redisplay which doesn't preserve
12580 the echo area. */
12581 if (!display_last_displayed_message_p)
12582 message_cleared_p = 0;
12584 if (fonts_changed_p)
12585 goto retry;
12586 else if (window_height_changed_p)
12588 consider_all_windows_p = 1;
12589 ++update_mode_lines;
12590 ++windows_or_buffers_changed;
12592 /* If window configuration was changed, frames may have been
12593 marked garbaged. Clear them or we will experience
12594 surprises wrt scrolling. */
12595 if (frame_garbaged)
12596 clear_garbaged_frames ();
12599 else if (EQ (selected_window, minibuf_window)
12600 && (current_buffer->clip_changed
12601 || XFASTINT (w->last_modified) < MODIFF
12602 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
12603 && resize_mini_window (w, 0))
12605 /* Resized active mini-window to fit the size of what it is
12606 showing if its contents might have changed. */
12607 must_finish = 1;
12608 /* FIXME: this causes all frames to be updated, which seems unnecessary
12609 since only the current frame needs to be considered. This function needs
12610 to be rewritten with two variables, consider_all_windows and
12611 consider_all_frames. */
12612 consider_all_windows_p = 1;
12613 ++windows_or_buffers_changed;
12614 ++update_mode_lines;
12616 /* If window configuration was changed, frames may have been
12617 marked garbaged. Clear them or we will experience
12618 surprises wrt scrolling. */
12619 if (frame_garbaged)
12620 clear_garbaged_frames ();
12624 /* If showing the region, and mark has changed, we must redisplay
12625 the whole window. The assignment to this_line_start_pos prevents
12626 the optimization directly below this if-statement. */
12627 if (((!NILP (Vtransient_mark_mode)
12628 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
12629 != !NILP (w->region_showing))
12630 || (!NILP (w->region_showing)
12631 && !EQ (w->region_showing,
12632 Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
12633 CHARPOS (this_line_start_pos) = 0;
12635 /* Optimize the case that only the line containing the cursor in the
12636 selected window has changed. Variables starting with this_ are
12637 set in display_line and record information about the line
12638 containing the cursor. */
12639 tlbufpos = this_line_start_pos;
12640 tlendpos = this_line_end_pos;
12641 if (!consider_all_windows_p
12642 && CHARPOS (tlbufpos) > 0
12643 && NILP (w->update_mode_line)
12644 && !current_buffer->clip_changed
12645 && !current_buffer->prevent_redisplay_optimizations_p
12646 && FRAME_VISIBLE_P (XFRAME (w->frame))
12647 && !FRAME_OBSCURED_P (XFRAME (w->frame))
12648 /* Make sure recorded data applies to current buffer, etc. */
12649 && this_line_buffer == current_buffer
12650 && current_buffer == XBUFFER (w->buffer)
12651 && NILP (w->force_start)
12652 && NILP (w->optional_new_start)
12653 /* Point must be on the line that we have info recorded about. */
12654 && PT >= CHARPOS (tlbufpos)
12655 && PT <= Z - CHARPOS (tlendpos)
12656 /* All text outside that line, including its final newline,
12657 must be unchanged. */
12658 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
12659 CHARPOS (tlendpos)))
12661 if (CHARPOS (tlbufpos) > BEGV
12662 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
12663 && (CHARPOS (tlbufpos) == ZV
12664 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
12665 /* Former continuation line has disappeared by becoming empty. */
12666 goto cancel;
12667 else if (XFASTINT (w->last_modified) < MODIFF
12668 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
12669 || MINI_WINDOW_P (w))
12671 /* We have to handle the case of continuation around a
12672 wide-column character (see the comment in indent.c around
12673 line 1340).
12675 For instance, in the following case:
12677 -------- Insert --------
12678 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
12679 J_I_ ==> J_I_ `^^' are cursors.
12680 ^^ ^^
12681 -------- --------
12683 As we have to redraw the line above, we cannot use this
12684 optimization. */
12686 struct it it;
12687 int line_height_before = this_line_pixel_height;
12689 /* Note that start_display will handle the case that the
12690 line starting at tlbufpos is a continuation line. */
12691 start_display (&it, w, tlbufpos);
12693 /* Implementation note: It this still necessary? */
12694 if (it.current_x != this_line_start_x)
12695 goto cancel;
12697 TRACE ((stderr, "trying display optimization 1\n"));
12698 w->cursor.vpos = -1;
12699 overlay_arrow_seen = 0;
12700 it.vpos = this_line_vpos;
12701 it.current_y = this_line_y;
12702 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
12703 display_line (&it);
12705 /* If line contains point, is not continued,
12706 and ends at same distance from eob as before, we win. */
12707 if (w->cursor.vpos >= 0
12708 /* Line is not continued, otherwise this_line_start_pos
12709 would have been set to 0 in display_line. */
12710 && CHARPOS (this_line_start_pos)
12711 /* Line ends as before. */
12712 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
12713 /* Line has same height as before. Otherwise other lines
12714 would have to be shifted up or down. */
12715 && this_line_pixel_height == line_height_before)
12717 /* If this is not the window's last line, we must adjust
12718 the charstarts of the lines below. */
12719 if (it.current_y < it.last_visible_y)
12721 struct glyph_row *row
12722 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
12723 EMACS_INT delta, delta_bytes;
12725 /* We used to distinguish between two cases here,
12726 conditioned by Z - CHARPOS (tlendpos) == ZV, for
12727 when the line ends in a newline or the end of the
12728 buffer's accessible portion. But both cases did
12729 the same, so they were collapsed. */
12730 delta = (Z
12731 - CHARPOS (tlendpos)
12732 - MATRIX_ROW_START_CHARPOS (row));
12733 delta_bytes = (Z_BYTE
12734 - BYTEPOS (tlendpos)
12735 - MATRIX_ROW_START_BYTEPOS (row));
12737 increment_matrix_positions (w->current_matrix,
12738 this_line_vpos + 1,
12739 w->current_matrix->nrows,
12740 delta, delta_bytes);
12743 /* If this row displays text now but previously didn't,
12744 or vice versa, w->window_end_vpos may have to be
12745 adjusted. */
12746 if ((it.glyph_row - 1)->displays_text_p)
12748 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
12749 XSETINT (w->window_end_vpos, this_line_vpos);
12751 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
12752 && this_line_vpos > 0)
12753 XSETINT (w->window_end_vpos, this_line_vpos - 1);
12754 w->window_end_valid = Qnil;
12756 /* Update hint: No need to try to scroll in update_window. */
12757 w->desired_matrix->no_scrolling_p = 1;
12759 #if GLYPH_DEBUG
12760 *w->desired_matrix->method = 0;
12761 debug_method_add (w, "optimization 1");
12762 #endif
12763 #ifdef HAVE_WINDOW_SYSTEM
12764 update_window_fringes (w, 0);
12765 #endif
12766 goto update;
12768 else
12769 goto cancel;
12771 else if (/* Cursor position hasn't changed. */
12772 PT == XFASTINT (w->last_point)
12773 /* Make sure the cursor was last displayed
12774 in this window. Otherwise we have to reposition it. */
12775 && 0 <= w->cursor.vpos
12776 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
12778 if (!must_finish)
12780 do_pending_window_change (1);
12781 /* If selected_window changed, redisplay again. */
12782 if (WINDOWP (selected_window)
12783 && (w = XWINDOW (selected_window)) != sw)
12784 goto retry;
12786 /* We used to always goto end_of_redisplay here, but this
12787 isn't enough if we have a blinking cursor. */
12788 if (w->cursor_off_p == w->last_cursor_off_p)
12789 goto end_of_redisplay;
12791 goto update;
12793 /* If highlighting the region, or if the cursor is in the echo area,
12794 then we can't just move the cursor. */
12795 else if (! (!NILP (Vtransient_mark_mode)
12796 && !NILP (BVAR (current_buffer, mark_active)))
12797 && (EQ (selected_window, BVAR (current_buffer, last_selected_window))
12798 || highlight_nonselected_windows)
12799 && NILP (w->region_showing)
12800 && NILP (Vshow_trailing_whitespace)
12801 && !cursor_in_echo_area)
12803 struct it it;
12804 struct glyph_row *row;
12806 /* Skip from tlbufpos to PT and see where it is. Note that
12807 PT may be in invisible text. If so, we will end at the
12808 next visible position. */
12809 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
12810 NULL, DEFAULT_FACE_ID);
12811 it.current_x = this_line_start_x;
12812 it.current_y = this_line_y;
12813 it.vpos = this_line_vpos;
12815 /* The call to move_it_to stops in front of PT, but
12816 moves over before-strings. */
12817 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
12819 if (it.vpos == this_line_vpos
12820 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
12821 row->enabled_p))
12823 xassert (this_line_vpos == it.vpos);
12824 xassert (this_line_y == it.current_y);
12825 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
12826 #if GLYPH_DEBUG
12827 *w->desired_matrix->method = 0;
12828 debug_method_add (w, "optimization 3");
12829 #endif
12830 goto update;
12832 else
12833 goto cancel;
12836 cancel:
12837 /* Text changed drastically or point moved off of line. */
12838 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
12841 CHARPOS (this_line_start_pos) = 0;
12842 consider_all_windows_p |= buffer_shared > 1;
12843 ++clear_face_cache_count;
12844 #ifdef HAVE_WINDOW_SYSTEM
12845 ++clear_image_cache_count;
12846 #endif
12848 /* Build desired matrices, and update the display. If
12849 consider_all_windows_p is non-zero, do it for all windows on all
12850 frames. Otherwise do it for selected_window, only. */
12852 if (consider_all_windows_p)
12854 Lisp_Object tail, frame;
12856 FOR_EACH_FRAME (tail, frame)
12857 XFRAME (frame)->updated_p = 0;
12859 /* Recompute # windows showing selected buffer. This will be
12860 incremented each time such a window is displayed. */
12861 buffer_shared = 0;
12863 FOR_EACH_FRAME (tail, frame)
12865 struct frame *f = XFRAME (frame);
12867 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
12869 if (! EQ (frame, selected_frame))
12870 /* Select the frame, for the sake of frame-local
12871 variables. */
12872 select_frame_for_redisplay (frame);
12874 /* Mark all the scroll bars to be removed; we'll redeem
12875 the ones we want when we redisplay their windows. */
12876 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
12877 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
12879 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
12880 redisplay_windows (FRAME_ROOT_WINDOW (f));
12882 /* The X error handler may have deleted that frame. */
12883 if (!FRAME_LIVE_P (f))
12884 continue;
12886 /* Any scroll bars which redisplay_windows should have
12887 nuked should now go away. */
12888 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
12889 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
12891 /* If fonts changed, display again. */
12892 /* ??? rms: I suspect it is a mistake to jump all the way
12893 back to retry here. It should just retry this frame. */
12894 if (fonts_changed_p)
12895 goto retry;
12897 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
12899 /* See if we have to hscroll. */
12900 if (!f->already_hscrolled_p)
12902 f->already_hscrolled_p = 1;
12903 if (hscroll_windows (f->root_window))
12904 goto retry;
12907 /* Prevent various kinds of signals during display
12908 update. stdio is not robust about handling
12909 signals, which can cause an apparent I/O
12910 error. */
12911 if (interrupt_input)
12912 unrequest_sigio ();
12913 STOP_POLLING;
12915 /* Update the display. */
12916 set_window_update_flags (XWINDOW (f->root_window), 1);
12917 pending |= update_frame (f, 0, 0);
12918 f->updated_p = 1;
12923 if (!EQ (old_frame, selected_frame)
12924 && FRAME_LIVE_P (XFRAME (old_frame)))
12925 /* We played a bit fast-and-loose above and allowed selected_frame
12926 and selected_window to be temporarily out-of-sync but let's make
12927 sure this stays contained. */
12928 select_frame_for_redisplay (old_frame);
12929 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
12931 if (!pending)
12933 /* Do the mark_window_display_accurate after all windows have
12934 been redisplayed because this call resets flags in buffers
12935 which are needed for proper redisplay. */
12936 FOR_EACH_FRAME (tail, frame)
12938 struct frame *f = XFRAME (frame);
12939 if (f->updated_p)
12941 mark_window_display_accurate (f->root_window, 1);
12942 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
12943 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
12948 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12950 Lisp_Object mini_window;
12951 struct frame *mini_frame;
12953 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
12954 /* Use list_of_error, not Qerror, so that
12955 we catch only errors and don't run the debugger. */
12956 internal_condition_case_1 (redisplay_window_1, selected_window,
12957 list_of_error,
12958 redisplay_window_error);
12960 /* Compare desired and current matrices, perform output. */
12962 update:
12963 /* If fonts changed, display again. */
12964 if (fonts_changed_p)
12965 goto retry;
12967 /* Prevent various kinds of signals during display update.
12968 stdio is not robust about handling signals,
12969 which can cause an apparent I/O error. */
12970 if (interrupt_input)
12971 unrequest_sigio ();
12972 STOP_POLLING;
12974 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12976 if (hscroll_windows (selected_window))
12977 goto retry;
12979 XWINDOW (selected_window)->must_be_updated_p = 1;
12980 pending = update_frame (sf, 0, 0);
12983 /* We may have called echo_area_display at the top of this
12984 function. If the echo area is on another frame, that may
12985 have put text on a frame other than the selected one, so the
12986 above call to update_frame would not have caught it. Catch
12987 it here. */
12988 mini_window = FRAME_MINIBUF_WINDOW (sf);
12989 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
12991 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
12993 XWINDOW (mini_window)->must_be_updated_p = 1;
12994 pending |= update_frame (mini_frame, 0, 0);
12995 if (!pending && hscroll_windows (mini_window))
12996 goto retry;
13000 /* If display was paused because of pending input, make sure we do a
13001 thorough update the next time. */
13002 if (pending)
13004 /* Prevent the optimization at the beginning of
13005 redisplay_internal that tries a single-line update of the
13006 line containing the cursor in the selected window. */
13007 CHARPOS (this_line_start_pos) = 0;
13009 /* Let the overlay arrow be updated the next time. */
13010 update_overlay_arrows (0);
13012 /* If we pause after scrolling, some rows in the current
13013 matrices of some windows are not valid. */
13014 if (!WINDOW_FULL_WIDTH_P (w)
13015 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13016 update_mode_lines = 1;
13018 else
13020 if (!consider_all_windows_p)
13022 /* This has already been done above if
13023 consider_all_windows_p is set. */
13024 mark_window_display_accurate_1 (w, 1);
13026 /* Say overlay arrows are up to date. */
13027 update_overlay_arrows (1);
13029 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13030 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13033 update_mode_lines = 0;
13034 windows_or_buffers_changed = 0;
13035 cursor_type_changed = 0;
13038 /* Start SIGIO interrupts coming again. Having them off during the
13039 code above makes it less likely one will discard output, but not
13040 impossible, since there might be stuff in the system buffer here.
13041 But it is much hairier to try to do anything about that. */
13042 if (interrupt_input)
13043 request_sigio ();
13044 RESUME_POLLING;
13046 /* If a frame has become visible which was not before, redisplay
13047 again, so that we display it. Expose events for such a frame
13048 (which it gets when becoming visible) don't call the parts of
13049 redisplay constructing glyphs, so simply exposing a frame won't
13050 display anything in this case. So, we have to display these
13051 frames here explicitly. */
13052 if (!pending)
13054 Lisp_Object tail, frame;
13055 int new_count = 0;
13057 FOR_EACH_FRAME (tail, frame)
13059 int this_is_visible = 0;
13061 if (XFRAME (frame)->visible)
13062 this_is_visible = 1;
13063 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
13064 if (XFRAME (frame)->visible)
13065 this_is_visible = 1;
13067 if (this_is_visible)
13068 new_count++;
13071 if (new_count != number_of_visible_frames)
13072 windows_or_buffers_changed++;
13075 /* Change frame size now if a change is pending. */
13076 do_pending_window_change (1);
13078 /* If we just did a pending size change, or have additional
13079 visible frames, or selected_window changed, redisplay again. */
13080 if ((windows_or_buffers_changed && !pending)
13081 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13082 goto retry;
13084 /* Clear the face and image caches.
13086 We used to do this only if consider_all_windows_p. But the cache
13087 needs to be cleared if a timer creates images in the current
13088 buffer (e.g. the test case in Bug#6230). */
13090 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13092 clear_face_cache (0);
13093 clear_face_cache_count = 0;
13096 #ifdef HAVE_WINDOW_SYSTEM
13097 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13099 clear_image_caches (Qnil);
13100 clear_image_cache_count = 0;
13102 #endif /* HAVE_WINDOW_SYSTEM */
13104 end_of_redisplay:
13105 unbind_to (count, Qnil);
13106 RESUME_POLLING;
13110 /* Redisplay, but leave alone any recent echo area message unless
13111 another message has been requested in its place.
13113 This is useful in situations where you need to redisplay but no
13114 user action has occurred, making it inappropriate for the message
13115 area to be cleared. See tracking_off and
13116 wait_reading_process_output for examples of these situations.
13118 FROM_WHERE is an integer saying from where this function was
13119 called. This is useful for debugging. */
13121 void
13122 redisplay_preserve_echo_area (int from_where)
13124 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
13126 if (!NILP (echo_area_buffer[1]))
13128 /* We have a previously displayed message, but no current
13129 message. Redisplay the previous message. */
13130 display_last_displayed_message_p = 1;
13131 redisplay_internal ();
13132 display_last_displayed_message_p = 0;
13134 else
13135 redisplay_internal ();
13137 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
13138 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
13139 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
13143 /* Function registered with record_unwind_protect in
13144 redisplay_internal. Reset redisplaying_p to the value it had
13145 before redisplay_internal was called, and clear
13146 prevent_freeing_realized_faces_p. It also selects the previously
13147 selected frame, unless it has been deleted (by an X connection
13148 failure during redisplay, for example). */
13150 static Lisp_Object
13151 unwind_redisplay (Lisp_Object val)
13153 Lisp_Object old_redisplaying_p, old_frame;
13155 old_redisplaying_p = XCAR (val);
13156 redisplaying_p = XFASTINT (old_redisplaying_p);
13157 old_frame = XCDR (val);
13158 if (! EQ (old_frame, selected_frame)
13159 && FRAME_LIVE_P (XFRAME (old_frame)))
13160 select_frame_for_redisplay (old_frame);
13161 return Qnil;
13165 /* Mark the display of window W as accurate or inaccurate. If
13166 ACCURATE_P is non-zero mark display of W as accurate. If
13167 ACCURATE_P is zero, arrange for W to be redisplayed the next time
13168 redisplay_internal is called. */
13170 static void
13171 mark_window_display_accurate_1 (struct window *w, int accurate_p)
13173 if (BUFFERP (w->buffer))
13175 struct buffer *b = XBUFFER (w->buffer);
13177 w->last_modified
13178 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
13179 w->last_overlay_modified
13180 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
13181 w->last_had_star
13182 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
13184 if (accurate_p)
13186 b->clip_changed = 0;
13187 b->prevent_redisplay_optimizations_p = 0;
13189 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
13190 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
13191 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
13192 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
13194 w->current_matrix->buffer = b;
13195 w->current_matrix->begv = BUF_BEGV (b);
13196 w->current_matrix->zv = BUF_ZV (b);
13198 w->last_cursor = w->cursor;
13199 w->last_cursor_off_p = w->cursor_off_p;
13201 if (w == XWINDOW (selected_window))
13202 w->last_point = make_number (BUF_PT (b));
13203 else
13204 w->last_point = make_number (XMARKER (w->pointm)->charpos);
13208 if (accurate_p)
13210 w->window_end_valid = w->buffer;
13211 w->update_mode_line = Qnil;
13216 /* Mark the display of windows in the window tree rooted at WINDOW as
13217 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
13218 windows as accurate. If ACCURATE_P is zero, arrange for windows to
13219 be redisplayed the next time redisplay_internal is called. */
13221 void
13222 mark_window_display_accurate (Lisp_Object window, int accurate_p)
13224 struct window *w;
13226 for (; !NILP (window); window = w->next)
13228 w = XWINDOW (window);
13229 mark_window_display_accurate_1 (w, accurate_p);
13231 if (!NILP (w->vchild))
13232 mark_window_display_accurate (w->vchild, accurate_p);
13233 if (!NILP (w->hchild))
13234 mark_window_display_accurate (w->hchild, accurate_p);
13237 if (accurate_p)
13239 update_overlay_arrows (1);
13241 else
13243 /* Force a thorough redisplay the next time by setting
13244 last_arrow_position and last_arrow_string to t, which is
13245 unequal to any useful value of Voverlay_arrow_... */
13246 update_overlay_arrows (-1);
13251 /* Return value in display table DP (Lisp_Char_Table *) for character
13252 C. Since a display table doesn't have any parent, we don't have to
13253 follow parent. Do not call this function directly but use the
13254 macro DISP_CHAR_VECTOR. */
13256 Lisp_Object
13257 disp_char_vector (struct Lisp_Char_Table *dp, int c)
13259 Lisp_Object val;
13261 if (ASCII_CHAR_P (c))
13263 val = dp->ascii;
13264 if (SUB_CHAR_TABLE_P (val))
13265 val = XSUB_CHAR_TABLE (val)->contents[c];
13267 else
13269 Lisp_Object table;
13271 XSETCHAR_TABLE (table, dp);
13272 val = char_table_ref (table, c);
13274 if (NILP (val))
13275 val = dp->defalt;
13276 return val;
13281 /***********************************************************************
13282 Window Redisplay
13283 ***********************************************************************/
13285 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
13287 static void
13288 redisplay_windows (Lisp_Object window)
13290 while (!NILP (window))
13292 struct window *w = XWINDOW (window);
13294 if (!NILP (w->hchild))
13295 redisplay_windows (w->hchild);
13296 else if (!NILP (w->vchild))
13297 redisplay_windows (w->vchild);
13298 else if (!NILP (w->buffer))
13300 displayed_buffer = XBUFFER (w->buffer);
13301 /* Use list_of_error, not Qerror, so that
13302 we catch only errors and don't run the debugger. */
13303 internal_condition_case_1 (redisplay_window_0, window,
13304 list_of_error,
13305 redisplay_window_error);
13308 window = w->next;
13312 static Lisp_Object
13313 redisplay_window_error (Lisp_Object ignore)
13315 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
13316 return Qnil;
13319 static Lisp_Object
13320 redisplay_window_0 (Lisp_Object window)
13322 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13323 redisplay_window (window, 0);
13324 return Qnil;
13327 static Lisp_Object
13328 redisplay_window_1 (Lisp_Object window)
13330 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13331 redisplay_window (window, 1);
13332 return Qnil;
13336 /* Set cursor position of W. PT is assumed to be displayed in ROW.
13337 DELTA and DELTA_BYTES are the numbers of characters and bytes by
13338 which positions recorded in ROW differ from current buffer
13339 positions.
13341 Return 0 if cursor is not on this row, 1 otherwise. */
13343 static int
13344 set_cursor_from_row (struct window *w, struct glyph_row *row,
13345 struct glyph_matrix *matrix,
13346 EMACS_INT delta, EMACS_INT delta_bytes,
13347 int dy, int dvpos)
13349 struct glyph *glyph = row->glyphs[TEXT_AREA];
13350 struct glyph *end = glyph + row->used[TEXT_AREA];
13351 struct glyph *cursor = NULL;
13352 /* The last known character position in row. */
13353 EMACS_INT last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
13354 int x = row->x;
13355 EMACS_INT pt_old = PT - delta;
13356 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
13357 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
13358 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
13359 /* A glyph beyond the edge of TEXT_AREA which we should never
13360 touch. */
13361 struct glyph *glyphs_end = end;
13362 /* Non-zero means we've found a match for cursor position, but that
13363 glyph has the avoid_cursor_p flag set. */
13364 int match_with_avoid_cursor = 0;
13365 /* Non-zero means we've seen at least one glyph that came from a
13366 display string. */
13367 int string_seen = 0;
13368 /* Largest and smalles buffer positions seen so far during scan of
13369 glyph row. */
13370 EMACS_INT bpos_max = pos_before;
13371 EMACS_INT bpos_min = pos_after;
13372 /* Last buffer position covered by an overlay string with an integer
13373 `cursor' property. */
13374 EMACS_INT bpos_covered = 0;
13375 /* Non-zero means the display string on which to display the cursor
13376 comes from a text property, not from an overlay. */
13377 int string_from_text_prop = 0;
13379 /* Skip over glyphs not having an object at the start and the end of
13380 the row. These are special glyphs like truncation marks on
13381 terminal frames. */
13382 if (row->displays_text_p)
13384 if (!row->reversed_p)
13386 while (glyph < end
13387 && INTEGERP (glyph->object)
13388 && glyph->charpos < 0)
13390 x += glyph->pixel_width;
13391 ++glyph;
13393 while (end > glyph
13394 && INTEGERP ((end - 1)->object)
13395 /* CHARPOS is zero for blanks and stretch glyphs
13396 inserted by extend_face_to_end_of_line. */
13397 && (end - 1)->charpos <= 0)
13398 --end;
13399 glyph_before = glyph - 1;
13400 glyph_after = end;
13402 else
13404 struct glyph *g;
13406 /* If the glyph row is reversed, we need to process it from back
13407 to front, so swap the edge pointers. */
13408 glyphs_end = end = glyph - 1;
13409 glyph += row->used[TEXT_AREA] - 1;
13411 while (glyph > end + 1
13412 && INTEGERP (glyph->object)
13413 && glyph->charpos < 0)
13415 --glyph;
13416 x -= glyph->pixel_width;
13418 if (INTEGERP (glyph->object) && glyph->charpos < 0)
13419 --glyph;
13420 /* By default, in reversed rows we put the cursor on the
13421 rightmost (first in the reading order) glyph. */
13422 for (g = end + 1; g < glyph; g++)
13423 x += g->pixel_width;
13424 while (end < glyph
13425 && INTEGERP ((end + 1)->object)
13426 && (end + 1)->charpos <= 0)
13427 ++end;
13428 glyph_before = glyph + 1;
13429 glyph_after = end;
13432 else if (row->reversed_p)
13434 /* In R2L rows that don't display text, put the cursor on the
13435 rightmost glyph. Case in point: an empty last line that is
13436 part of an R2L paragraph. */
13437 cursor = end - 1;
13438 /* Avoid placing the cursor on the last glyph of the row, where
13439 on terminal frames we hold the vertical border between
13440 adjacent windows. */
13441 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
13442 && !WINDOW_RIGHTMOST_P (w)
13443 && cursor == row->glyphs[LAST_AREA] - 1)
13444 cursor--;
13445 x = -1; /* will be computed below, at label compute_x */
13448 /* Step 1: Try to find the glyph whose character position
13449 corresponds to point. If that's not possible, find 2 glyphs
13450 whose character positions are the closest to point, one before
13451 point, the other after it. */
13452 if (!row->reversed_p)
13453 while (/* not marched to end of glyph row */
13454 glyph < end
13455 /* glyph was not inserted by redisplay for internal purposes */
13456 && !INTEGERP (glyph->object))
13458 if (BUFFERP (glyph->object))
13460 EMACS_INT dpos = glyph->charpos - pt_old;
13462 if (glyph->charpos > bpos_max)
13463 bpos_max = glyph->charpos;
13464 if (glyph->charpos < bpos_min)
13465 bpos_min = glyph->charpos;
13466 if (!glyph->avoid_cursor_p)
13468 /* If we hit point, we've found the glyph on which to
13469 display the cursor. */
13470 if (dpos == 0)
13472 match_with_avoid_cursor = 0;
13473 break;
13475 /* See if we've found a better approximation to
13476 POS_BEFORE or to POS_AFTER. Note that we want the
13477 first (leftmost) glyph of all those that are the
13478 closest from below, and the last (rightmost) of all
13479 those from above. */
13480 if (0 > dpos && dpos > pos_before - pt_old)
13482 pos_before = glyph->charpos;
13483 glyph_before = glyph;
13485 else if (0 < dpos && dpos <= pos_after - pt_old)
13487 pos_after = glyph->charpos;
13488 glyph_after = glyph;
13491 else if (dpos == 0)
13492 match_with_avoid_cursor = 1;
13494 else if (STRINGP (glyph->object))
13496 Lisp_Object chprop;
13497 EMACS_INT glyph_pos = glyph->charpos;
13499 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13500 glyph->object);
13501 if (INTEGERP (chprop))
13503 bpos_covered = bpos_max + XINT (chprop);
13504 /* If the `cursor' property covers buffer positions up
13505 to and including point, we should display cursor on
13506 this glyph. Note that overlays and text properties
13507 with string values stop bidi reordering, so every
13508 buffer position to the left of the string is always
13509 smaller than any position to the right of the
13510 string. Therefore, if a `cursor' property on one
13511 of the string's characters has an integer value, we
13512 will break out of the loop below _before_ we get to
13513 the position match above. IOW, integer values of
13514 the `cursor' property override the "exact match for
13515 point" strategy of positioning the cursor. */
13516 /* Implementation note: bpos_max == pt_old when, e.g.,
13517 we are in an empty line, where bpos_max is set to
13518 MATRIX_ROW_START_CHARPOS, see above. */
13519 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13521 cursor = glyph;
13522 break;
13526 string_seen = 1;
13528 x += glyph->pixel_width;
13529 ++glyph;
13531 else if (glyph > end) /* row is reversed */
13532 while (!INTEGERP (glyph->object))
13534 if (BUFFERP (glyph->object))
13536 EMACS_INT dpos = glyph->charpos - pt_old;
13538 if (glyph->charpos > bpos_max)
13539 bpos_max = glyph->charpos;
13540 if (glyph->charpos < bpos_min)
13541 bpos_min = glyph->charpos;
13542 if (!glyph->avoid_cursor_p)
13544 if (dpos == 0)
13546 match_with_avoid_cursor = 0;
13547 break;
13549 if (0 > dpos && dpos > pos_before - pt_old)
13551 pos_before = glyph->charpos;
13552 glyph_before = glyph;
13554 else if (0 < dpos && dpos <= pos_after - pt_old)
13556 pos_after = glyph->charpos;
13557 glyph_after = glyph;
13560 else if (dpos == 0)
13561 match_with_avoid_cursor = 1;
13563 else if (STRINGP (glyph->object))
13565 Lisp_Object chprop;
13566 EMACS_INT glyph_pos = glyph->charpos;
13568 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13569 glyph->object);
13570 if (INTEGERP (chprop))
13572 bpos_covered = bpos_max + XINT (chprop);
13573 /* If the `cursor' property covers buffer positions up
13574 to and including point, we should display cursor on
13575 this glyph. */
13576 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13578 cursor = glyph;
13579 break;
13582 string_seen = 1;
13584 --glyph;
13585 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
13587 x--; /* can't use any pixel_width */
13588 break;
13590 x -= glyph->pixel_width;
13593 /* Step 2: If we didn't find an exact match for point, we need to
13594 look for a proper place to put the cursor among glyphs between
13595 GLYPH_BEFORE and GLYPH_AFTER. */
13596 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13597 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
13598 && bpos_covered < pt_old)
13600 /* An empty line has a single glyph whose OBJECT is zero and
13601 whose CHARPOS is the position of a newline on that line.
13602 Note that on a TTY, there are more glyphs after that, which
13603 were produced by extend_face_to_end_of_line, but their
13604 CHARPOS is zero or negative. */
13605 int empty_line_p =
13606 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13607 && INTEGERP (glyph->object) && glyph->charpos > 0;
13609 if (row->ends_in_ellipsis_p && pos_after == last_pos)
13611 EMACS_INT ellipsis_pos;
13613 /* Scan back over the ellipsis glyphs. */
13614 if (!row->reversed_p)
13616 ellipsis_pos = (glyph - 1)->charpos;
13617 while (glyph > row->glyphs[TEXT_AREA]
13618 && (glyph - 1)->charpos == ellipsis_pos)
13619 glyph--, x -= glyph->pixel_width;
13620 /* That loop always goes one position too far, including
13621 the glyph before the ellipsis. So scan forward over
13622 that one. */
13623 x += glyph->pixel_width;
13624 glyph++;
13626 else /* row is reversed */
13628 ellipsis_pos = (glyph + 1)->charpos;
13629 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
13630 && (glyph + 1)->charpos == ellipsis_pos)
13631 glyph++, x += glyph->pixel_width;
13632 x -= glyph->pixel_width;
13633 glyph--;
13636 else if (match_with_avoid_cursor
13637 /* A truncated row may not include PT among its
13638 character positions. Setting the cursor inside the
13639 scroll margin will trigger recalculation of hscroll
13640 in hscroll_window_tree. But if a display string
13641 covers point, defer to the string-handling code
13642 below to figure this out. */
13643 || (!string_seen
13644 && ((row->truncated_on_left_p && pt_old < bpos_min)
13645 || (row->truncated_on_right_p && pt_old > bpos_max)
13646 /* Zero-width characters produce no glyphs. */
13647 || (!empty_line_p
13648 && (row->reversed_p
13649 ? glyph_after > glyphs_end
13650 : glyph_after < glyphs_end)))))
13652 cursor = glyph_after;
13653 x = -1;
13655 else if (string_seen)
13657 int incr = row->reversed_p ? -1 : +1;
13659 /* Need to find the glyph that came out of a string which is
13660 present at point. That glyph is somewhere between
13661 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
13662 positioned between POS_BEFORE and POS_AFTER in the
13663 buffer. */
13664 struct glyph *start, *stop;
13665 EMACS_INT pos = pos_before;
13667 x = -1;
13669 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
13670 correspond to POS_BEFORE and POS_AFTER, respectively. We
13671 need START and STOP in the order that corresponds to the
13672 row's direction as given by its reversed_p flag. If the
13673 directionality of characters between POS_BEFORE and
13674 POS_AFTER is the opposite of the row's base direction,
13675 these characters will have been reordered for display,
13676 and we need to reverse START and STOP. */
13677 if (!row->reversed_p)
13679 start = min (glyph_before, glyph_after);
13680 stop = max (glyph_before, glyph_after);
13682 else
13684 start = max (glyph_before, glyph_after);
13685 stop = min (glyph_before, glyph_after);
13687 for (glyph = start + incr;
13688 row->reversed_p ? glyph > stop : glyph < stop; )
13691 /* Any glyphs that come from the buffer are here because
13692 of bidi reordering. Skip them, and only pay
13693 attention to glyphs that came from some string. */
13694 if (STRINGP (glyph->object))
13696 Lisp_Object str;
13697 EMACS_INT tem;
13698 /* If the display property covers the newline, we
13699 need to search for it one position farther. */
13700 EMACS_INT lim = pos_after
13701 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
13703 string_from_text_prop = 0;
13704 str = glyph->object;
13705 tem = string_buffer_position_lim (str, pos, lim, 0);
13706 if (tem == 0 /* from overlay */
13707 || pos <= tem)
13709 /* If the string from which this glyph came is
13710 found in the buffer at point, then we've
13711 found the glyph we've been looking for. If
13712 it comes from an overlay (tem == 0), and it
13713 has the `cursor' property on one of its
13714 glyphs, record that glyph as a candidate for
13715 displaying the cursor. (As in the
13716 unidirectional version, we will display the
13717 cursor on the last candidate we find.) */
13718 if (tem == 0 || tem == pt_old)
13720 /* The glyphs from this string could have
13721 been reordered. Find the one with the
13722 smallest string position. Or there could
13723 be a character in the string with the
13724 `cursor' property, which means display
13725 cursor on that character's glyph. */
13726 EMACS_INT strpos = glyph->charpos;
13728 if (tem)
13730 cursor = glyph;
13731 string_from_text_prop = 1;
13733 for ( ;
13734 (row->reversed_p ? glyph > stop : glyph < stop)
13735 && EQ (glyph->object, str);
13736 glyph += incr)
13738 Lisp_Object cprop;
13739 EMACS_INT gpos = glyph->charpos;
13741 cprop = Fget_char_property (make_number (gpos),
13742 Qcursor,
13743 glyph->object);
13744 if (!NILP (cprop))
13746 cursor = glyph;
13747 break;
13749 if (tem && glyph->charpos < strpos)
13751 strpos = glyph->charpos;
13752 cursor = glyph;
13756 if (tem == pt_old)
13757 goto compute_x;
13759 if (tem)
13760 pos = tem + 1; /* don't find previous instances */
13762 /* This string is not what we want; skip all of the
13763 glyphs that came from it. */
13764 while ((row->reversed_p ? glyph > stop : glyph < stop)
13765 && EQ (glyph->object, str))
13766 glyph += incr;
13768 else
13769 glyph += incr;
13772 /* If we reached the end of the line, and END was from a string,
13773 the cursor is not on this line. */
13774 if (cursor == NULL
13775 && (row->reversed_p ? glyph <= end : glyph >= end)
13776 && STRINGP (end->object)
13777 && row->continued_p)
13778 return 0;
13782 compute_x:
13783 if (cursor != NULL)
13784 glyph = cursor;
13785 if (x < 0)
13787 struct glyph *g;
13789 /* Need to compute x that corresponds to GLYPH. */
13790 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
13792 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
13793 abort ();
13794 x += g->pixel_width;
13798 /* ROW could be part of a continued line, which, under bidi
13799 reordering, might have other rows whose start and end charpos
13800 occlude point. Only set w->cursor if we found a better
13801 approximation to the cursor position than we have from previously
13802 examined candidate rows belonging to the same continued line. */
13803 if (/* we already have a candidate row */
13804 w->cursor.vpos >= 0
13805 /* that candidate is not the row we are processing */
13806 && MATRIX_ROW (matrix, w->cursor.vpos) != row
13807 /* Make sure cursor.vpos specifies a row whose start and end
13808 charpos occlude point, and it is valid candidate for being a
13809 cursor-row. This is because some callers of this function
13810 leave cursor.vpos at the row where the cursor was displayed
13811 during the last redisplay cycle. */
13812 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
13813 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
13814 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
13816 struct glyph *g1 =
13817 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
13819 /* Don't consider glyphs that are outside TEXT_AREA. */
13820 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
13821 return 0;
13822 /* Keep the candidate whose buffer position is the closest to
13823 point or has the `cursor' property. */
13824 if (/* previous candidate is a glyph in TEXT_AREA of that row */
13825 w->cursor.hpos >= 0
13826 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
13827 && ((BUFFERP (g1->object)
13828 && (g1->charpos == pt_old /* an exact match always wins */
13829 || (BUFFERP (glyph->object)
13830 && eabs (g1->charpos - pt_old)
13831 < eabs (glyph->charpos - pt_old))))
13832 /* previous candidate is a glyph from a string that has
13833 a non-nil `cursor' property */
13834 || (STRINGP (g1->object)
13835 && (!NILP (Fget_char_property (make_number (g1->charpos),
13836 Qcursor, g1->object))
13837 /* pevious candidate is from the same display
13838 string as this one, and the display string
13839 came from a text property */
13840 || (EQ (g1->object, glyph->object)
13841 && string_from_text_prop)
13842 /* this candidate is from newline and its
13843 position is not an exact match */
13844 || (INTEGERP (glyph->object)
13845 && glyph->charpos != pt_old)))))
13846 return 0;
13847 /* If this candidate gives an exact match, use that. */
13848 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
13849 /* If this candidate is a glyph created for the
13850 terminating newline of a line, and point is on that
13851 newline, it wins because it's an exact match. */
13852 || (!row->continued_p
13853 && INTEGERP (glyph->object)
13854 && glyph->charpos == 0
13855 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
13856 /* Otherwise, keep the candidate that comes from a row
13857 spanning less buffer positions. This may win when one or
13858 both candidate positions are on glyphs that came from
13859 display strings, for which we cannot compare buffer
13860 positions. */
13861 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
13862 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
13863 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
13864 return 0;
13866 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
13867 w->cursor.x = x;
13868 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
13869 w->cursor.y = row->y + dy;
13871 if (w == XWINDOW (selected_window))
13873 if (!row->continued_p
13874 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
13875 && row->x == 0)
13877 this_line_buffer = XBUFFER (w->buffer);
13879 CHARPOS (this_line_start_pos)
13880 = MATRIX_ROW_START_CHARPOS (row) + delta;
13881 BYTEPOS (this_line_start_pos)
13882 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
13884 CHARPOS (this_line_end_pos)
13885 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
13886 BYTEPOS (this_line_end_pos)
13887 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
13889 this_line_y = w->cursor.y;
13890 this_line_pixel_height = row->height;
13891 this_line_vpos = w->cursor.vpos;
13892 this_line_start_x = row->x;
13894 else
13895 CHARPOS (this_line_start_pos) = 0;
13898 return 1;
13902 /* Run window scroll functions, if any, for WINDOW with new window
13903 start STARTP. Sets the window start of WINDOW to that position.
13905 We assume that the window's buffer is really current. */
13907 static inline struct text_pos
13908 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
13910 struct window *w = XWINDOW (window);
13911 SET_MARKER_FROM_TEXT_POS (w->start, startp);
13913 if (current_buffer != XBUFFER (w->buffer))
13914 abort ();
13916 if (!NILP (Vwindow_scroll_functions))
13918 run_hook_with_args_2 (Qwindow_scroll_functions, window,
13919 make_number (CHARPOS (startp)));
13920 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13921 /* In case the hook functions switch buffers. */
13922 if (current_buffer != XBUFFER (w->buffer))
13923 set_buffer_internal_1 (XBUFFER (w->buffer));
13926 return startp;
13930 /* Make sure the line containing the cursor is fully visible.
13931 A value of 1 means there is nothing to be done.
13932 (Either the line is fully visible, or it cannot be made so,
13933 or we cannot tell.)
13935 If FORCE_P is non-zero, return 0 even if partial visible cursor row
13936 is higher than window.
13938 A value of 0 means the caller should do scrolling
13939 as if point had gone off the screen. */
13941 static int
13942 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
13944 struct glyph_matrix *matrix;
13945 struct glyph_row *row;
13946 int window_height;
13948 if (!make_cursor_line_fully_visible_p)
13949 return 1;
13951 /* It's not always possible to find the cursor, e.g, when a window
13952 is full of overlay strings. Don't do anything in that case. */
13953 if (w->cursor.vpos < 0)
13954 return 1;
13956 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
13957 row = MATRIX_ROW (matrix, w->cursor.vpos);
13959 /* If the cursor row is not partially visible, there's nothing to do. */
13960 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
13961 return 1;
13963 /* If the row the cursor is in is taller than the window's height,
13964 it's not clear what to do, so do nothing. */
13965 window_height = window_box_height (w);
13966 if (row->height >= window_height)
13968 if (!force_p || MINI_WINDOW_P (w)
13969 || w->vscroll || w->cursor.vpos == 0)
13970 return 1;
13972 return 0;
13976 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
13977 non-zero means only WINDOW is redisplayed in redisplay_internal.
13978 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
13979 in redisplay_window to bring a partially visible line into view in
13980 the case that only the cursor has moved.
13982 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
13983 last screen line's vertical height extends past the end of the screen.
13985 Value is
13987 1 if scrolling succeeded
13989 0 if scrolling didn't find point.
13991 -1 if new fonts have been loaded so that we must interrupt
13992 redisplay, adjust glyph matrices, and try again. */
13994 enum
13996 SCROLLING_SUCCESS,
13997 SCROLLING_FAILED,
13998 SCROLLING_NEED_LARGER_MATRICES
14001 /* If scroll-conservatively is more than this, never recenter.
14003 If you change this, don't forget to update the doc string of
14004 `scroll-conservatively' and the Emacs manual. */
14005 #define SCROLL_LIMIT 100
14007 static int
14008 try_scrolling (Lisp_Object window, int just_this_one_p,
14009 EMACS_INT arg_scroll_conservatively, EMACS_INT scroll_step,
14010 int temp_scroll_step, int last_line_misfit)
14012 struct window *w = XWINDOW (window);
14013 struct frame *f = XFRAME (w->frame);
14014 struct text_pos pos, startp;
14015 struct it it;
14016 int this_scroll_margin, scroll_max, rc, height;
14017 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
14018 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
14019 Lisp_Object aggressive;
14020 /* We will never try scrolling more than this number of lines. */
14021 int scroll_limit = SCROLL_LIMIT;
14023 #if GLYPH_DEBUG
14024 debug_method_add (w, "try_scrolling");
14025 #endif
14027 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14029 /* Compute scroll margin height in pixels. We scroll when point is
14030 within this distance from the top or bottom of the window. */
14031 if (scroll_margin > 0)
14032 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
14033 * FRAME_LINE_HEIGHT (f);
14034 else
14035 this_scroll_margin = 0;
14037 /* Force arg_scroll_conservatively to have a reasonable value, to
14038 avoid scrolling too far away with slow move_it_* functions. Note
14039 that the user can supply scroll-conservatively equal to
14040 `most-positive-fixnum', which can be larger than INT_MAX. */
14041 if (arg_scroll_conservatively > scroll_limit)
14043 arg_scroll_conservatively = scroll_limit + 1;
14044 scroll_max = scroll_limit * FRAME_LINE_HEIGHT (f);
14046 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
14047 /* Compute how much we should try to scroll maximally to bring
14048 point into view. */
14049 scroll_max = (max (scroll_step,
14050 max (arg_scroll_conservatively, temp_scroll_step))
14051 * FRAME_LINE_HEIGHT (f));
14052 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
14053 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
14054 /* We're trying to scroll because of aggressive scrolling but no
14055 scroll_step is set. Choose an arbitrary one. */
14056 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
14057 else
14058 scroll_max = 0;
14060 too_near_end:
14062 /* Decide whether to scroll down. */
14063 if (PT > CHARPOS (startp))
14065 int scroll_margin_y;
14067 /* Compute the pixel ypos of the scroll margin, then move it to
14068 either that ypos or PT, whichever comes first. */
14069 start_display (&it, w, startp);
14070 scroll_margin_y = it.last_visible_y - this_scroll_margin
14071 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
14072 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
14073 (MOVE_TO_POS | MOVE_TO_Y));
14075 if (PT > CHARPOS (it.current.pos))
14077 int y0 = line_bottom_y (&it);
14078 /* Compute how many pixels below window bottom to stop searching
14079 for PT. This avoids costly search for PT that is far away if
14080 the user limited scrolling by a small number of lines, but
14081 always finds PT if scroll_conservatively is set to a large
14082 number, such as most-positive-fixnum. */
14083 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
14084 int y_to_move = it.last_visible_y + slack;
14086 /* Compute the distance from the scroll margin to PT or to
14087 the scroll limit, whichever comes first. This should
14088 include the height of the cursor line, to make that line
14089 fully visible. */
14090 move_it_to (&it, PT, -1, y_to_move,
14091 -1, MOVE_TO_POS | MOVE_TO_Y);
14092 dy = line_bottom_y (&it) - y0;
14094 if (dy > scroll_max)
14095 return SCROLLING_FAILED;
14097 scroll_down_p = 1;
14101 if (scroll_down_p)
14103 /* Point is in or below the bottom scroll margin, so move the
14104 window start down. If scrolling conservatively, move it just
14105 enough down to make point visible. If scroll_step is set,
14106 move it down by scroll_step. */
14107 if (arg_scroll_conservatively)
14108 amount_to_scroll
14109 = min (max (dy, FRAME_LINE_HEIGHT (f)),
14110 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
14111 else if (scroll_step || temp_scroll_step)
14112 amount_to_scroll = scroll_max;
14113 else
14115 aggressive = BVAR (current_buffer, scroll_up_aggressively);
14116 height = WINDOW_BOX_TEXT_HEIGHT (w);
14117 if (NUMBERP (aggressive))
14119 double float_amount = XFLOATINT (aggressive) * height;
14120 amount_to_scroll = float_amount;
14121 if (amount_to_scroll == 0 && float_amount > 0)
14122 amount_to_scroll = 1;
14123 /* Don't let point enter the scroll margin near top of
14124 the window. */
14125 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
14126 amount_to_scroll = height - 2*this_scroll_margin + dy;
14130 if (amount_to_scroll <= 0)
14131 return SCROLLING_FAILED;
14133 start_display (&it, w, startp);
14134 if (arg_scroll_conservatively <= scroll_limit)
14135 move_it_vertically (&it, amount_to_scroll);
14136 else
14138 /* Extra precision for users who set scroll-conservatively
14139 to a large number: make sure the amount we scroll
14140 the window start is never less than amount_to_scroll,
14141 which was computed as distance from window bottom to
14142 point. This matters when lines at window top and lines
14143 below window bottom have different height. */
14144 struct it it1;
14145 void *it1data = NULL;
14146 /* We use a temporary it1 because line_bottom_y can modify
14147 its argument, if it moves one line down; see there. */
14148 int start_y;
14150 SAVE_IT (it1, it, it1data);
14151 start_y = line_bottom_y (&it1);
14152 do {
14153 RESTORE_IT (&it, &it, it1data);
14154 move_it_by_lines (&it, 1);
14155 SAVE_IT (it1, it, it1data);
14156 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
14159 /* If STARTP is unchanged, move it down another screen line. */
14160 if (CHARPOS (it.current.pos) == CHARPOS (startp))
14161 move_it_by_lines (&it, 1);
14162 startp = it.current.pos;
14164 else
14166 struct text_pos scroll_margin_pos = startp;
14168 /* See if point is inside the scroll margin at the top of the
14169 window. */
14170 if (this_scroll_margin)
14172 start_display (&it, w, startp);
14173 move_it_vertically (&it, this_scroll_margin);
14174 scroll_margin_pos = it.current.pos;
14177 if (PT < CHARPOS (scroll_margin_pos))
14179 /* Point is in the scroll margin at the top of the window or
14180 above what is displayed in the window. */
14181 int y0, y_to_move;
14183 /* Compute the vertical distance from PT to the scroll
14184 margin position. Move as far as scroll_max allows, or
14185 one screenful, or 10 screen lines, whichever is largest.
14186 Give up if distance is greater than scroll_max. */
14187 SET_TEXT_POS (pos, PT, PT_BYTE);
14188 start_display (&it, w, pos);
14189 y0 = it.current_y;
14190 y_to_move = max (it.last_visible_y,
14191 max (scroll_max, 10 * FRAME_LINE_HEIGHT (f)));
14192 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
14193 y_to_move, -1,
14194 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14195 dy = it.current_y - y0;
14196 if (dy > scroll_max)
14197 return SCROLLING_FAILED;
14199 /* Compute new window start. */
14200 start_display (&it, w, startp);
14202 if (arg_scroll_conservatively)
14203 amount_to_scroll = max (dy, FRAME_LINE_HEIGHT (f) *
14204 max (scroll_step, temp_scroll_step));
14205 else if (scroll_step || temp_scroll_step)
14206 amount_to_scroll = scroll_max;
14207 else
14209 aggressive = BVAR (current_buffer, scroll_down_aggressively);
14210 height = WINDOW_BOX_TEXT_HEIGHT (w);
14211 if (NUMBERP (aggressive))
14213 double float_amount = XFLOATINT (aggressive) * height;
14214 amount_to_scroll = float_amount;
14215 if (amount_to_scroll == 0 && float_amount > 0)
14216 amount_to_scroll = 1;
14217 amount_to_scroll -=
14218 this_scroll_margin - dy - FRAME_LINE_HEIGHT (f);
14219 /* Don't let point enter the scroll margin near
14220 bottom of the window. */
14221 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
14222 amount_to_scroll = height - 2*this_scroll_margin + dy;
14226 if (amount_to_scroll <= 0)
14227 return SCROLLING_FAILED;
14229 move_it_vertically_backward (&it, amount_to_scroll);
14230 startp = it.current.pos;
14234 /* Run window scroll functions. */
14235 startp = run_window_scroll_functions (window, startp);
14237 /* Display the window. Give up if new fonts are loaded, or if point
14238 doesn't appear. */
14239 if (!try_window (window, startp, 0))
14240 rc = SCROLLING_NEED_LARGER_MATRICES;
14241 else if (w->cursor.vpos < 0)
14243 clear_glyph_matrix (w->desired_matrix);
14244 rc = SCROLLING_FAILED;
14246 else
14248 /* Maybe forget recorded base line for line number display. */
14249 if (!just_this_one_p
14250 || current_buffer->clip_changed
14251 || BEG_UNCHANGED < CHARPOS (startp))
14252 w->base_line_number = Qnil;
14254 /* If cursor ends up on a partially visible line,
14255 treat that as being off the bottom of the screen. */
14256 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
14257 /* It's possible that the cursor is on the first line of the
14258 buffer, which is partially obscured due to a vscroll
14259 (Bug#7537). In that case, avoid looping forever . */
14260 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
14262 clear_glyph_matrix (w->desired_matrix);
14263 ++extra_scroll_margin_lines;
14264 goto too_near_end;
14266 rc = SCROLLING_SUCCESS;
14269 return rc;
14273 /* Compute a suitable window start for window W if display of W starts
14274 on a continuation line. Value is non-zero if a new window start
14275 was computed.
14277 The new window start will be computed, based on W's width, starting
14278 from the start of the continued line. It is the start of the
14279 screen line with the minimum distance from the old start W->start. */
14281 static int
14282 compute_window_start_on_continuation_line (struct window *w)
14284 struct text_pos pos, start_pos;
14285 int window_start_changed_p = 0;
14287 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
14289 /* If window start is on a continuation line... Window start may be
14290 < BEGV in case there's invisible text at the start of the
14291 buffer (M-x rmail, for example). */
14292 if (CHARPOS (start_pos) > BEGV
14293 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
14295 struct it it;
14296 struct glyph_row *row;
14298 /* Handle the case that the window start is out of range. */
14299 if (CHARPOS (start_pos) < BEGV)
14300 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
14301 else if (CHARPOS (start_pos) > ZV)
14302 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
14304 /* Find the start of the continued line. This should be fast
14305 because scan_buffer is fast (newline cache). */
14306 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
14307 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
14308 row, DEFAULT_FACE_ID);
14309 reseat_at_previous_visible_line_start (&it);
14311 /* If the line start is "too far" away from the window start,
14312 say it takes too much time to compute a new window start. */
14313 if (CHARPOS (start_pos) - IT_CHARPOS (it)
14314 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
14316 int min_distance, distance;
14318 /* Move forward by display lines to find the new window
14319 start. If window width was enlarged, the new start can
14320 be expected to be > the old start. If window width was
14321 decreased, the new window start will be < the old start.
14322 So, we're looking for the display line start with the
14323 minimum distance from the old window start. */
14324 pos = it.current.pos;
14325 min_distance = INFINITY;
14326 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
14327 distance < min_distance)
14329 min_distance = distance;
14330 pos = it.current.pos;
14331 move_it_by_lines (&it, 1);
14334 /* Set the window start there. */
14335 SET_MARKER_FROM_TEXT_POS (w->start, pos);
14336 window_start_changed_p = 1;
14340 return window_start_changed_p;
14344 /* Try cursor movement in case text has not changed in window WINDOW,
14345 with window start STARTP. Value is
14347 CURSOR_MOVEMENT_SUCCESS if successful
14349 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
14351 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
14352 display. *SCROLL_STEP is set to 1, under certain circumstances, if
14353 we want to scroll as if scroll-step were set to 1. See the code.
14355 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
14356 which case we have to abort this redisplay, and adjust matrices
14357 first. */
14359 enum
14361 CURSOR_MOVEMENT_SUCCESS,
14362 CURSOR_MOVEMENT_CANNOT_BE_USED,
14363 CURSOR_MOVEMENT_MUST_SCROLL,
14364 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
14367 static int
14368 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
14370 struct window *w = XWINDOW (window);
14371 struct frame *f = XFRAME (w->frame);
14372 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
14374 #if GLYPH_DEBUG
14375 if (inhibit_try_cursor_movement)
14376 return rc;
14377 #endif
14379 /* Handle case where text has not changed, only point, and it has
14380 not moved off the frame. */
14381 if (/* Point may be in this window. */
14382 PT >= CHARPOS (startp)
14383 /* Selective display hasn't changed. */
14384 && !current_buffer->clip_changed
14385 /* Function force-mode-line-update is used to force a thorough
14386 redisplay. It sets either windows_or_buffers_changed or
14387 update_mode_lines. So don't take a shortcut here for these
14388 cases. */
14389 && !update_mode_lines
14390 && !windows_or_buffers_changed
14391 && !cursor_type_changed
14392 /* Can't use this case if highlighting a region. When a
14393 region exists, cursor movement has to do more than just
14394 set the cursor. */
14395 && !(!NILP (Vtransient_mark_mode)
14396 && !NILP (BVAR (current_buffer, mark_active)))
14397 && NILP (w->region_showing)
14398 && NILP (Vshow_trailing_whitespace)
14399 /* Right after splitting windows, last_point may be nil. */
14400 && INTEGERP (w->last_point)
14401 /* This code is not used for mini-buffer for the sake of the case
14402 of redisplaying to replace an echo area message; since in
14403 that case the mini-buffer contents per se are usually
14404 unchanged. This code is of no real use in the mini-buffer
14405 since the handling of this_line_start_pos, etc., in redisplay
14406 handles the same cases. */
14407 && !EQ (window, minibuf_window)
14408 /* When splitting windows or for new windows, it happens that
14409 redisplay is called with a nil window_end_vpos or one being
14410 larger than the window. This should really be fixed in
14411 window.c. I don't have this on my list, now, so we do
14412 approximately the same as the old redisplay code. --gerd. */
14413 && INTEGERP (w->window_end_vpos)
14414 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
14415 && (FRAME_WINDOW_P (f)
14416 || !overlay_arrow_in_current_buffer_p ()))
14418 int this_scroll_margin, top_scroll_margin;
14419 struct glyph_row *row = NULL;
14421 #if GLYPH_DEBUG
14422 debug_method_add (w, "cursor movement");
14423 #endif
14425 /* Scroll if point within this distance from the top or bottom
14426 of the window. This is a pixel value. */
14427 if (scroll_margin > 0)
14429 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14430 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14432 else
14433 this_scroll_margin = 0;
14435 top_scroll_margin = this_scroll_margin;
14436 if (WINDOW_WANTS_HEADER_LINE_P (w))
14437 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
14439 /* Start with the row the cursor was displayed during the last
14440 not paused redisplay. Give up if that row is not valid. */
14441 if (w->last_cursor.vpos < 0
14442 || w->last_cursor.vpos >= w->current_matrix->nrows)
14443 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14444 else
14446 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
14447 if (row->mode_line_p)
14448 ++row;
14449 if (!row->enabled_p)
14450 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14453 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
14455 int scroll_p = 0, must_scroll = 0;
14456 int last_y = window_text_bottom_y (w) - this_scroll_margin;
14458 if (PT > XFASTINT (w->last_point))
14460 /* Point has moved forward. */
14461 while (MATRIX_ROW_END_CHARPOS (row) < PT
14462 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
14464 xassert (row->enabled_p);
14465 ++row;
14468 /* If the end position of a row equals the start
14469 position of the next row, and PT is at that position,
14470 we would rather display cursor in the next line. */
14471 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14472 && MATRIX_ROW_END_CHARPOS (row) == PT
14473 && row < w->current_matrix->rows
14474 + w->current_matrix->nrows - 1
14475 && MATRIX_ROW_START_CHARPOS (row+1) == PT
14476 && !cursor_row_p (row))
14477 ++row;
14479 /* If within the scroll margin, scroll. Note that
14480 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
14481 the next line would be drawn, and that
14482 this_scroll_margin can be zero. */
14483 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
14484 || PT > MATRIX_ROW_END_CHARPOS (row)
14485 /* Line is completely visible last line in window
14486 and PT is to be set in the next line. */
14487 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
14488 && PT == MATRIX_ROW_END_CHARPOS (row)
14489 && !row->ends_at_zv_p
14490 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
14491 scroll_p = 1;
14493 else if (PT < XFASTINT (w->last_point))
14495 /* Cursor has to be moved backward. Note that PT >=
14496 CHARPOS (startp) because of the outer if-statement. */
14497 while (!row->mode_line_p
14498 && (MATRIX_ROW_START_CHARPOS (row) > PT
14499 || (MATRIX_ROW_START_CHARPOS (row) == PT
14500 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
14501 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
14502 row > w->current_matrix->rows
14503 && (row-1)->ends_in_newline_from_string_p))))
14504 && (row->y > top_scroll_margin
14505 || CHARPOS (startp) == BEGV))
14507 xassert (row->enabled_p);
14508 --row;
14511 /* Consider the following case: Window starts at BEGV,
14512 there is invisible, intangible text at BEGV, so that
14513 display starts at some point START > BEGV. It can
14514 happen that we are called with PT somewhere between
14515 BEGV and START. Try to handle that case. */
14516 if (row < w->current_matrix->rows
14517 || row->mode_line_p)
14519 row = w->current_matrix->rows;
14520 if (row->mode_line_p)
14521 ++row;
14524 /* Due to newlines in overlay strings, we may have to
14525 skip forward over overlay strings. */
14526 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14527 && MATRIX_ROW_END_CHARPOS (row) == PT
14528 && !cursor_row_p (row))
14529 ++row;
14531 /* If within the scroll margin, scroll. */
14532 if (row->y < top_scroll_margin
14533 && CHARPOS (startp) != BEGV)
14534 scroll_p = 1;
14536 else
14538 /* Cursor did not move. So don't scroll even if cursor line
14539 is partially visible, as it was so before. */
14540 rc = CURSOR_MOVEMENT_SUCCESS;
14543 if (PT < MATRIX_ROW_START_CHARPOS (row)
14544 || PT > MATRIX_ROW_END_CHARPOS (row))
14546 /* if PT is not in the glyph row, give up. */
14547 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14548 must_scroll = 1;
14550 else if (rc != CURSOR_MOVEMENT_SUCCESS
14551 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
14553 /* If rows are bidi-reordered and point moved, back up
14554 until we find a row that does not belong to a
14555 continuation line. This is because we must consider
14556 all rows of a continued line as candidates for the
14557 new cursor positioning, since row start and end
14558 positions change non-linearly with vertical position
14559 in such rows. */
14560 /* FIXME: Revisit this when glyph ``spilling'' in
14561 continuation lines' rows is implemented for
14562 bidi-reordered rows. */
14563 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
14565 xassert (row->enabled_p);
14566 --row;
14567 /* If we hit the beginning of the displayed portion
14568 without finding the first row of a continued
14569 line, give up. */
14570 if (row <= w->current_matrix->rows)
14572 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14573 break;
14578 if (must_scroll)
14580 else if (rc != CURSOR_MOVEMENT_SUCCESS
14581 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
14582 && make_cursor_line_fully_visible_p)
14584 if (PT == MATRIX_ROW_END_CHARPOS (row)
14585 && !row->ends_at_zv_p
14586 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
14587 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14588 else if (row->height > window_box_height (w))
14590 /* If we end up in a partially visible line, let's
14591 make it fully visible, except when it's taller
14592 than the window, in which case we can't do much
14593 about it. */
14594 *scroll_step = 1;
14595 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14597 else
14599 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14600 if (!cursor_row_fully_visible_p (w, 0, 1))
14601 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14602 else
14603 rc = CURSOR_MOVEMENT_SUCCESS;
14606 else if (scroll_p)
14607 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14608 else if (rc != CURSOR_MOVEMENT_SUCCESS
14609 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
14611 /* With bidi-reordered rows, there could be more than
14612 one candidate row whose start and end positions
14613 occlude point. We need to let set_cursor_from_row
14614 find the best candidate. */
14615 /* FIXME: Revisit this when glyph ``spilling'' in
14616 continuation lines' rows is implemented for
14617 bidi-reordered rows. */
14618 int rv = 0;
14622 int at_zv_p = 0, exact_match_p = 0;
14624 if (MATRIX_ROW_START_CHARPOS (row) <= PT
14625 && PT <= MATRIX_ROW_END_CHARPOS (row)
14626 && cursor_row_p (row))
14627 rv |= set_cursor_from_row (w, row, w->current_matrix,
14628 0, 0, 0, 0);
14629 /* As soon as we've found the exact match for point,
14630 or the first suitable row whose ends_at_zv_p flag
14631 is set, we are done. */
14632 at_zv_p =
14633 MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p;
14634 if (rv && !at_zv_p
14635 && w->cursor.hpos >= 0
14636 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
14637 w->cursor.vpos))
14639 struct glyph_row *candidate =
14640 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
14641 struct glyph *g =
14642 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
14643 EMACS_INT endpos = MATRIX_ROW_END_CHARPOS (candidate);
14645 exact_match_p =
14646 (BUFFERP (g->object) && g->charpos == PT)
14647 || (INTEGERP (g->object)
14648 && (g->charpos == PT
14649 || (g->charpos == 0 && endpos - 1 == PT)));
14651 if (rv && (at_zv_p || exact_match_p))
14653 rc = CURSOR_MOVEMENT_SUCCESS;
14654 break;
14656 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
14657 break;
14658 ++row;
14660 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
14661 || row->continued_p)
14662 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
14663 || (MATRIX_ROW_START_CHARPOS (row) == PT
14664 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
14665 /* If we didn't find any candidate rows, or exited the
14666 loop before all the candidates were examined, signal
14667 to the caller that this method failed. */
14668 if (rc != CURSOR_MOVEMENT_SUCCESS
14669 && !(rv
14670 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14671 && !row->continued_p))
14672 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14673 else if (rv)
14674 rc = CURSOR_MOVEMENT_SUCCESS;
14676 else
14680 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
14682 rc = CURSOR_MOVEMENT_SUCCESS;
14683 break;
14685 ++row;
14687 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14688 && MATRIX_ROW_START_CHARPOS (row) == PT
14689 && cursor_row_p (row));
14694 return rc;
14697 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
14698 static
14699 #endif
14700 void
14701 set_vertical_scroll_bar (struct window *w)
14703 EMACS_INT start, end, whole;
14705 /* Calculate the start and end positions for the current window.
14706 At some point, it would be nice to choose between scrollbars
14707 which reflect the whole buffer size, with special markers
14708 indicating narrowing, and scrollbars which reflect only the
14709 visible region.
14711 Note that mini-buffers sometimes aren't displaying any text. */
14712 if (!MINI_WINDOW_P (w)
14713 || (w == XWINDOW (minibuf_window)
14714 && NILP (echo_area_buffer[0])))
14716 struct buffer *buf = XBUFFER (w->buffer);
14717 whole = BUF_ZV (buf) - BUF_BEGV (buf);
14718 start = marker_position (w->start) - BUF_BEGV (buf);
14719 /* I don't think this is guaranteed to be right. For the
14720 moment, we'll pretend it is. */
14721 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
14723 if (end < start)
14724 end = start;
14725 if (whole < (end - start))
14726 whole = end - start;
14728 else
14729 start = end = whole = 0;
14731 /* Indicate what this scroll bar ought to be displaying now. */
14732 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
14733 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
14734 (w, end - start, whole, start);
14738 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
14739 selected_window is redisplayed.
14741 We can return without actually redisplaying the window if
14742 fonts_changed_p is nonzero. In that case, redisplay_internal will
14743 retry. */
14745 static void
14746 redisplay_window (Lisp_Object window, int just_this_one_p)
14748 struct window *w = XWINDOW (window);
14749 struct frame *f = XFRAME (w->frame);
14750 struct buffer *buffer = XBUFFER (w->buffer);
14751 struct buffer *old = current_buffer;
14752 struct text_pos lpoint, opoint, startp;
14753 int update_mode_line;
14754 int tem;
14755 struct it it;
14756 /* Record it now because it's overwritten. */
14757 int current_matrix_up_to_date_p = 0;
14758 int used_current_matrix_p = 0;
14759 /* This is less strict than current_matrix_up_to_date_p.
14760 It indictes that the buffer contents and narrowing are unchanged. */
14761 int buffer_unchanged_p = 0;
14762 int temp_scroll_step = 0;
14763 int count = SPECPDL_INDEX ();
14764 int rc;
14765 int centering_position = -1;
14766 int last_line_misfit = 0;
14767 EMACS_INT beg_unchanged, end_unchanged;
14769 SET_TEXT_POS (lpoint, PT, PT_BYTE);
14770 opoint = lpoint;
14772 /* W must be a leaf window here. */
14773 xassert (!NILP (w->buffer));
14774 #if GLYPH_DEBUG
14775 *w->desired_matrix->method = 0;
14776 #endif
14778 restart:
14779 reconsider_clip_changes (w, buffer);
14781 /* Has the mode line to be updated? */
14782 update_mode_line = (!NILP (w->update_mode_line)
14783 || update_mode_lines
14784 || buffer->clip_changed
14785 || buffer->prevent_redisplay_optimizations_p);
14787 if (MINI_WINDOW_P (w))
14789 if (w == XWINDOW (echo_area_window)
14790 && !NILP (echo_area_buffer[0]))
14792 if (update_mode_line)
14793 /* We may have to update a tty frame's menu bar or a
14794 tool-bar. Example `M-x C-h C-h C-g'. */
14795 goto finish_menu_bars;
14796 else
14797 /* We've already displayed the echo area glyphs in this window. */
14798 goto finish_scroll_bars;
14800 else if ((w != XWINDOW (minibuf_window)
14801 || minibuf_level == 0)
14802 /* When buffer is nonempty, redisplay window normally. */
14803 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
14804 /* Quail displays non-mini buffers in minibuffer window.
14805 In that case, redisplay the window normally. */
14806 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
14808 /* W is a mini-buffer window, but it's not active, so clear
14809 it. */
14810 int yb = window_text_bottom_y (w);
14811 struct glyph_row *row;
14812 int y;
14814 for (y = 0, row = w->desired_matrix->rows;
14815 y < yb;
14816 y += row->height, ++row)
14817 blank_row (w, row, y);
14818 goto finish_scroll_bars;
14821 clear_glyph_matrix (w->desired_matrix);
14824 /* Otherwise set up data on this window; select its buffer and point
14825 value. */
14826 /* Really select the buffer, for the sake of buffer-local
14827 variables. */
14828 set_buffer_internal_1 (XBUFFER (w->buffer));
14830 current_matrix_up_to_date_p
14831 = (!NILP (w->window_end_valid)
14832 && !current_buffer->clip_changed
14833 && !current_buffer->prevent_redisplay_optimizations_p
14834 && XFASTINT (w->last_modified) >= MODIFF
14835 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
14837 /* Run the window-bottom-change-functions
14838 if it is possible that the text on the screen has changed
14839 (either due to modification of the text, or any other reason). */
14840 if (!current_matrix_up_to_date_p
14841 && !NILP (Vwindow_text_change_functions))
14843 safe_run_hooks (Qwindow_text_change_functions);
14844 goto restart;
14847 beg_unchanged = BEG_UNCHANGED;
14848 end_unchanged = END_UNCHANGED;
14850 SET_TEXT_POS (opoint, PT, PT_BYTE);
14852 specbind (Qinhibit_point_motion_hooks, Qt);
14854 buffer_unchanged_p
14855 = (!NILP (w->window_end_valid)
14856 && !current_buffer->clip_changed
14857 && XFASTINT (w->last_modified) >= MODIFF
14858 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
14860 /* When windows_or_buffers_changed is non-zero, we can't rely on
14861 the window end being valid, so set it to nil there. */
14862 if (windows_or_buffers_changed)
14864 /* If window starts on a continuation line, maybe adjust the
14865 window start in case the window's width changed. */
14866 if (XMARKER (w->start)->buffer == current_buffer)
14867 compute_window_start_on_continuation_line (w);
14869 w->window_end_valid = Qnil;
14872 /* Some sanity checks. */
14873 CHECK_WINDOW_END (w);
14874 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
14875 abort ();
14876 if (BYTEPOS (opoint) < CHARPOS (opoint))
14877 abort ();
14879 /* If %c is in mode line, update it if needed. */
14880 if (!NILP (w->column_number_displayed)
14881 /* This alternative quickly identifies a common case
14882 where no change is needed. */
14883 && !(PT == XFASTINT (w->last_point)
14884 && XFASTINT (w->last_modified) >= MODIFF
14885 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
14886 && (XFASTINT (w->column_number_displayed) != current_column ()))
14887 update_mode_line = 1;
14889 /* Count number of windows showing the selected buffer. An indirect
14890 buffer counts as its base buffer. */
14891 if (!just_this_one_p)
14893 struct buffer *current_base, *window_base;
14894 current_base = current_buffer;
14895 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
14896 if (current_base->base_buffer)
14897 current_base = current_base->base_buffer;
14898 if (window_base->base_buffer)
14899 window_base = window_base->base_buffer;
14900 if (current_base == window_base)
14901 buffer_shared++;
14904 /* Point refers normally to the selected window. For any other
14905 window, set up appropriate value. */
14906 if (!EQ (window, selected_window))
14908 EMACS_INT new_pt = XMARKER (w->pointm)->charpos;
14909 EMACS_INT new_pt_byte = marker_byte_position (w->pointm);
14910 if (new_pt < BEGV)
14912 new_pt = BEGV;
14913 new_pt_byte = BEGV_BYTE;
14914 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
14916 else if (new_pt > (ZV - 1))
14918 new_pt = ZV;
14919 new_pt_byte = ZV_BYTE;
14920 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
14923 /* We don't use SET_PT so that the point-motion hooks don't run. */
14924 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
14927 /* If any of the character widths specified in the display table
14928 have changed, invalidate the width run cache. It's true that
14929 this may be a bit late to catch such changes, but the rest of
14930 redisplay goes (non-fatally) haywire when the display table is
14931 changed, so why should we worry about doing any better? */
14932 if (current_buffer->width_run_cache)
14934 struct Lisp_Char_Table *disptab = buffer_display_table ();
14936 if (! disptab_matches_widthtab (disptab,
14937 XVECTOR (BVAR (current_buffer, width_table))))
14939 invalidate_region_cache (current_buffer,
14940 current_buffer->width_run_cache,
14941 BEG, Z);
14942 recompute_width_table (current_buffer, disptab);
14946 /* If window-start is screwed up, choose a new one. */
14947 if (XMARKER (w->start)->buffer != current_buffer)
14948 goto recenter;
14950 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14952 /* If someone specified a new starting point but did not insist,
14953 check whether it can be used. */
14954 if (!NILP (w->optional_new_start)
14955 && CHARPOS (startp) >= BEGV
14956 && CHARPOS (startp) <= ZV)
14958 w->optional_new_start = Qnil;
14959 start_display (&it, w, startp);
14960 move_it_to (&it, PT, 0, it.last_visible_y, -1,
14961 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14962 if (IT_CHARPOS (it) == PT)
14963 w->force_start = Qt;
14964 /* IT may overshoot PT if text at PT is invisible. */
14965 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
14966 w->force_start = Qt;
14969 force_start:
14971 /* Handle case where place to start displaying has been specified,
14972 unless the specified location is outside the accessible range. */
14973 if (!NILP (w->force_start)
14974 || w->frozen_window_start_p)
14976 /* We set this later on if we have to adjust point. */
14977 int new_vpos = -1;
14979 w->force_start = Qnil;
14980 w->vscroll = 0;
14981 w->window_end_valid = Qnil;
14983 /* Forget any recorded base line for line number display. */
14984 if (!buffer_unchanged_p)
14985 w->base_line_number = Qnil;
14987 /* Redisplay the mode line. Select the buffer properly for that.
14988 Also, run the hook window-scroll-functions
14989 because we have scrolled. */
14990 /* Note, we do this after clearing force_start because
14991 if there's an error, it is better to forget about force_start
14992 than to get into an infinite loop calling the hook functions
14993 and having them get more errors. */
14994 if (!update_mode_line
14995 || ! NILP (Vwindow_scroll_functions))
14997 update_mode_line = 1;
14998 w->update_mode_line = Qt;
14999 startp = run_window_scroll_functions (window, startp);
15002 w->last_modified = make_number (0);
15003 w->last_overlay_modified = make_number (0);
15004 if (CHARPOS (startp) < BEGV)
15005 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
15006 else if (CHARPOS (startp) > ZV)
15007 SET_TEXT_POS (startp, ZV, ZV_BYTE);
15009 /* Redisplay, then check if cursor has been set during the
15010 redisplay. Give up if new fonts were loaded. */
15011 /* We used to issue a CHECK_MARGINS argument to try_window here,
15012 but this causes scrolling to fail when point begins inside
15013 the scroll margin (bug#148) -- cyd */
15014 if (!try_window (window, startp, 0))
15016 w->force_start = Qt;
15017 clear_glyph_matrix (w->desired_matrix);
15018 goto need_larger_matrices;
15021 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
15023 /* If point does not appear, try to move point so it does
15024 appear. The desired matrix has been built above, so we
15025 can use it here. */
15026 new_vpos = window_box_height (w) / 2;
15029 if (!cursor_row_fully_visible_p (w, 0, 0))
15031 /* Point does appear, but on a line partly visible at end of window.
15032 Move it back to a fully-visible line. */
15033 new_vpos = window_box_height (w);
15036 /* If we need to move point for either of the above reasons,
15037 now actually do it. */
15038 if (new_vpos >= 0)
15040 struct glyph_row *row;
15042 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
15043 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
15044 ++row;
15046 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
15047 MATRIX_ROW_START_BYTEPOS (row));
15049 if (w != XWINDOW (selected_window))
15050 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
15051 else if (current_buffer == old)
15052 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15054 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
15056 /* If we are highlighting the region, then we just changed
15057 the region, so redisplay to show it. */
15058 if (!NILP (Vtransient_mark_mode)
15059 && !NILP (BVAR (current_buffer, mark_active)))
15061 clear_glyph_matrix (w->desired_matrix);
15062 if (!try_window (window, startp, 0))
15063 goto need_larger_matrices;
15067 #if GLYPH_DEBUG
15068 debug_method_add (w, "forced window start");
15069 #endif
15070 goto done;
15073 /* Handle case where text has not changed, only point, and it has
15074 not moved off the frame, and we are not retrying after hscroll.
15075 (current_matrix_up_to_date_p is nonzero when retrying.) */
15076 if (current_matrix_up_to_date_p
15077 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
15078 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
15080 switch (rc)
15082 case CURSOR_MOVEMENT_SUCCESS:
15083 used_current_matrix_p = 1;
15084 goto done;
15086 case CURSOR_MOVEMENT_MUST_SCROLL:
15087 goto try_to_scroll;
15089 default:
15090 abort ();
15093 /* If current starting point was originally the beginning of a line
15094 but no longer is, find a new starting point. */
15095 else if (!NILP (w->start_at_line_beg)
15096 && !(CHARPOS (startp) <= BEGV
15097 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
15099 #if GLYPH_DEBUG
15100 debug_method_add (w, "recenter 1");
15101 #endif
15102 goto recenter;
15105 /* Try scrolling with try_window_id. Value is > 0 if update has
15106 been done, it is -1 if we know that the same window start will
15107 not work. It is 0 if unsuccessful for some other reason. */
15108 else if ((tem = try_window_id (w)) != 0)
15110 #if GLYPH_DEBUG
15111 debug_method_add (w, "try_window_id %d", tem);
15112 #endif
15114 if (fonts_changed_p)
15115 goto need_larger_matrices;
15116 if (tem > 0)
15117 goto done;
15119 /* Otherwise try_window_id has returned -1 which means that we
15120 don't want the alternative below this comment to execute. */
15122 else if (CHARPOS (startp) >= BEGV
15123 && CHARPOS (startp) <= ZV
15124 && PT >= CHARPOS (startp)
15125 && (CHARPOS (startp) < ZV
15126 /* Avoid starting at end of buffer. */
15127 || CHARPOS (startp) == BEGV
15128 || (XFASTINT (w->last_modified) >= MODIFF
15129 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
15131 int d1, d2, d3, d4, d5, d6;
15133 /* If first window line is a continuation line, and window start
15134 is inside the modified region, but the first change is before
15135 current window start, we must select a new window start.
15137 However, if this is the result of a down-mouse event (e.g. by
15138 extending the mouse-drag-overlay), we don't want to select a
15139 new window start, since that would change the position under
15140 the mouse, resulting in an unwanted mouse-movement rather
15141 than a simple mouse-click. */
15142 if (NILP (w->start_at_line_beg)
15143 && NILP (do_mouse_tracking)
15144 && CHARPOS (startp) > BEGV
15145 && CHARPOS (startp) > BEG + beg_unchanged
15146 && CHARPOS (startp) <= Z - end_unchanged
15147 /* Even if w->start_at_line_beg is nil, a new window may
15148 start at a line_beg, since that's how set_buffer_window
15149 sets it. So, we need to check the return value of
15150 compute_window_start_on_continuation_line. (See also
15151 bug#197). */
15152 && XMARKER (w->start)->buffer == current_buffer
15153 && compute_window_start_on_continuation_line (w)
15154 /* It doesn't make sense to force the window start like we
15155 do at label force_start if it is already known that point
15156 will not be visible in the resulting window, because
15157 doing so will move point from its correct position
15158 instead of scrolling the window to bring point into view.
15159 See bug#9324. */
15160 && pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &d6))
15162 w->force_start = Qt;
15163 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15164 goto force_start;
15167 #if GLYPH_DEBUG
15168 debug_method_add (w, "same window start");
15169 #endif
15171 /* Try to redisplay starting at same place as before.
15172 If point has not moved off frame, accept the results. */
15173 if (!current_matrix_up_to_date_p
15174 /* Don't use try_window_reusing_current_matrix in this case
15175 because a window scroll function can have changed the
15176 buffer. */
15177 || !NILP (Vwindow_scroll_functions)
15178 || MINI_WINDOW_P (w)
15179 || !(used_current_matrix_p
15180 = try_window_reusing_current_matrix (w)))
15182 IF_DEBUG (debug_method_add (w, "1"));
15183 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
15184 /* -1 means we need to scroll.
15185 0 means we need new matrices, but fonts_changed_p
15186 is set in that case, so we will detect it below. */
15187 goto try_to_scroll;
15190 if (fonts_changed_p)
15191 goto need_larger_matrices;
15193 if (w->cursor.vpos >= 0)
15195 if (!just_this_one_p
15196 || current_buffer->clip_changed
15197 || BEG_UNCHANGED < CHARPOS (startp))
15198 /* Forget any recorded base line for line number display. */
15199 w->base_line_number = Qnil;
15201 if (!cursor_row_fully_visible_p (w, 1, 0))
15203 clear_glyph_matrix (w->desired_matrix);
15204 last_line_misfit = 1;
15206 /* Drop through and scroll. */
15207 else
15208 goto done;
15210 else
15211 clear_glyph_matrix (w->desired_matrix);
15214 try_to_scroll:
15216 w->last_modified = make_number (0);
15217 w->last_overlay_modified = make_number (0);
15219 /* Redisplay the mode line. Select the buffer properly for that. */
15220 if (!update_mode_line)
15222 update_mode_line = 1;
15223 w->update_mode_line = Qt;
15226 /* Try to scroll by specified few lines. */
15227 if ((scroll_conservatively
15228 || emacs_scroll_step
15229 || temp_scroll_step
15230 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
15231 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
15232 && CHARPOS (startp) >= BEGV
15233 && CHARPOS (startp) <= ZV)
15235 /* The function returns -1 if new fonts were loaded, 1 if
15236 successful, 0 if not successful. */
15237 int ss = try_scrolling (window, just_this_one_p,
15238 scroll_conservatively,
15239 emacs_scroll_step,
15240 temp_scroll_step, last_line_misfit);
15241 switch (ss)
15243 case SCROLLING_SUCCESS:
15244 goto done;
15246 case SCROLLING_NEED_LARGER_MATRICES:
15247 goto need_larger_matrices;
15249 case SCROLLING_FAILED:
15250 break;
15252 default:
15253 abort ();
15257 /* Finally, just choose a place to start which positions point
15258 according to user preferences. */
15260 recenter:
15262 #if GLYPH_DEBUG
15263 debug_method_add (w, "recenter");
15264 #endif
15266 /* w->vscroll = 0; */
15268 /* Forget any previously recorded base line for line number display. */
15269 if (!buffer_unchanged_p)
15270 w->base_line_number = Qnil;
15272 /* Determine the window start relative to point. */
15273 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15274 it.current_y = it.last_visible_y;
15275 if (centering_position < 0)
15277 int margin =
15278 scroll_margin > 0
15279 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
15280 : 0;
15281 EMACS_INT margin_pos = CHARPOS (startp);
15282 int scrolling_up;
15283 Lisp_Object aggressive;
15285 /* If there is a scroll margin at the top of the window, find
15286 its character position. */
15287 if (margin
15288 /* Cannot call start_display if startp is not in the
15289 accessible region of the buffer. This can happen when we
15290 have just switched to a different buffer and/or changed
15291 its restriction. In that case, startp is initialized to
15292 the character position 1 (BEG) because we did not yet
15293 have chance to display the buffer even once. */
15294 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
15296 struct it it1;
15297 void *it1data = NULL;
15299 SAVE_IT (it1, it, it1data);
15300 start_display (&it1, w, startp);
15301 move_it_vertically (&it1, margin);
15302 margin_pos = IT_CHARPOS (it1);
15303 RESTORE_IT (&it, &it, it1data);
15305 scrolling_up = PT > margin_pos;
15306 aggressive =
15307 scrolling_up
15308 ? BVAR (current_buffer, scroll_up_aggressively)
15309 : BVAR (current_buffer, scroll_down_aggressively);
15311 if (!MINI_WINDOW_P (w)
15312 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
15314 int pt_offset = 0;
15316 /* Setting scroll-conservatively overrides
15317 scroll-*-aggressively. */
15318 if (!scroll_conservatively && NUMBERP (aggressive))
15320 double float_amount = XFLOATINT (aggressive);
15322 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
15323 if (pt_offset == 0 && float_amount > 0)
15324 pt_offset = 1;
15325 if (pt_offset)
15326 margin -= 1;
15328 /* Compute how much to move the window start backward from
15329 point so that point will be displayed where the user
15330 wants it. */
15331 if (scrolling_up)
15333 centering_position = it.last_visible_y;
15334 if (pt_offset)
15335 centering_position -= pt_offset;
15336 centering_position -=
15337 FRAME_LINE_HEIGHT (f) * (1 + margin + (last_line_misfit != 0))
15338 + WINDOW_HEADER_LINE_HEIGHT (w);
15339 /* Don't let point enter the scroll margin near top of
15340 the window. */
15341 if (centering_position < margin * FRAME_LINE_HEIGHT (f))
15342 centering_position = margin * FRAME_LINE_HEIGHT (f);
15344 else
15345 centering_position = margin * FRAME_LINE_HEIGHT (f) + pt_offset;
15347 else
15348 /* Set the window start half the height of the window backward
15349 from point. */
15350 centering_position = window_box_height (w) / 2;
15352 move_it_vertically_backward (&it, centering_position);
15354 xassert (IT_CHARPOS (it) >= BEGV);
15356 /* The function move_it_vertically_backward may move over more
15357 than the specified y-distance. If it->w is small, e.g. a
15358 mini-buffer window, we may end up in front of the window's
15359 display area. Start displaying at the start of the line
15360 containing PT in this case. */
15361 if (it.current_y <= 0)
15363 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15364 move_it_vertically_backward (&it, 0);
15365 it.current_y = 0;
15368 it.current_x = it.hpos = 0;
15370 /* Set the window start position here explicitly, to avoid an
15371 infinite loop in case the functions in window-scroll-functions
15372 get errors. */
15373 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
15375 /* Run scroll hooks. */
15376 startp = run_window_scroll_functions (window, it.current.pos);
15378 /* Redisplay the window. */
15379 if (!current_matrix_up_to_date_p
15380 || windows_or_buffers_changed
15381 || cursor_type_changed
15382 /* Don't use try_window_reusing_current_matrix in this case
15383 because it can have changed the buffer. */
15384 || !NILP (Vwindow_scroll_functions)
15385 || !just_this_one_p
15386 || MINI_WINDOW_P (w)
15387 || !(used_current_matrix_p
15388 = try_window_reusing_current_matrix (w)))
15389 try_window (window, startp, 0);
15391 /* If new fonts have been loaded (due to fontsets), give up. We
15392 have to start a new redisplay since we need to re-adjust glyph
15393 matrices. */
15394 if (fonts_changed_p)
15395 goto need_larger_matrices;
15397 /* If cursor did not appear assume that the middle of the window is
15398 in the first line of the window. Do it again with the next line.
15399 (Imagine a window of height 100, displaying two lines of height
15400 60. Moving back 50 from it->last_visible_y will end in the first
15401 line.) */
15402 if (w->cursor.vpos < 0)
15404 if (!NILP (w->window_end_valid)
15405 && PT >= Z - XFASTINT (w->window_end_pos))
15407 clear_glyph_matrix (w->desired_matrix);
15408 move_it_by_lines (&it, 1);
15409 try_window (window, it.current.pos, 0);
15411 else if (PT < IT_CHARPOS (it))
15413 clear_glyph_matrix (w->desired_matrix);
15414 move_it_by_lines (&it, -1);
15415 try_window (window, it.current.pos, 0);
15417 else
15419 /* Not much we can do about it. */
15423 /* Consider the following case: Window starts at BEGV, there is
15424 invisible, intangible text at BEGV, so that display starts at
15425 some point START > BEGV. It can happen that we are called with
15426 PT somewhere between BEGV and START. Try to handle that case. */
15427 if (w->cursor.vpos < 0)
15429 struct glyph_row *row = w->current_matrix->rows;
15430 if (row->mode_line_p)
15431 ++row;
15432 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15435 if (!cursor_row_fully_visible_p (w, 0, 0))
15437 /* If vscroll is enabled, disable it and try again. */
15438 if (w->vscroll)
15440 w->vscroll = 0;
15441 clear_glyph_matrix (w->desired_matrix);
15442 goto recenter;
15445 /* If centering point failed to make the whole line visible,
15446 put point at the top instead. That has to make the whole line
15447 visible, if it can be done. */
15448 if (centering_position == 0)
15449 goto done;
15451 clear_glyph_matrix (w->desired_matrix);
15452 centering_position = 0;
15453 goto recenter;
15456 done:
15458 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15459 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
15460 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
15461 ? Qt : Qnil);
15463 /* Display the mode line, if we must. */
15464 if ((update_mode_line
15465 /* If window not full width, must redo its mode line
15466 if (a) the window to its side is being redone and
15467 (b) we do a frame-based redisplay. This is a consequence
15468 of how inverted lines are drawn in frame-based redisplay. */
15469 || (!just_this_one_p
15470 && !FRAME_WINDOW_P (f)
15471 && !WINDOW_FULL_WIDTH_P (w))
15472 /* Line number to display. */
15473 || INTEGERP (w->base_line_pos)
15474 /* Column number is displayed and different from the one displayed. */
15475 || (!NILP (w->column_number_displayed)
15476 && (XFASTINT (w->column_number_displayed) != current_column ())))
15477 /* This means that the window has a mode line. */
15478 && (WINDOW_WANTS_MODELINE_P (w)
15479 || WINDOW_WANTS_HEADER_LINE_P (w)))
15481 display_mode_lines (w);
15483 /* If mode line height has changed, arrange for a thorough
15484 immediate redisplay using the correct mode line height. */
15485 if (WINDOW_WANTS_MODELINE_P (w)
15486 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
15488 fonts_changed_p = 1;
15489 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
15490 = DESIRED_MODE_LINE_HEIGHT (w);
15493 /* If header line height has changed, arrange for a thorough
15494 immediate redisplay using the correct header line height. */
15495 if (WINDOW_WANTS_HEADER_LINE_P (w)
15496 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
15498 fonts_changed_p = 1;
15499 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
15500 = DESIRED_HEADER_LINE_HEIGHT (w);
15503 if (fonts_changed_p)
15504 goto need_larger_matrices;
15507 if (!line_number_displayed
15508 && !BUFFERP (w->base_line_pos))
15510 w->base_line_pos = Qnil;
15511 w->base_line_number = Qnil;
15514 finish_menu_bars:
15516 /* When we reach a frame's selected window, redo the frame's menu bar. */
15517 if (update_mode_line
15518 && EQ (FRAME_SELECTED_WINDOW (f), window))
15520 int redisplay_menu_p = 0;
15522 if (FRAME_WINDOW_P (f))
15524 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
15525 || defined (HAVE_NS) || defined (USE_GTK)
15526 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
15527 #else
15528 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
15529 #endif
15531 else
15532 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
15534 if (redisplay_menu_p)
15535 display_menu_bar (w);
15537 #ifdef HAVE_WINDOW_SYSTEM
15538 if (FRAME_WINDOW_P (f))
15540 #if defined (USE_GTK) || defined (HAVE_NS)
15541 if (FRAME_EXTERNAL_TOOL_BAR (f))
15542 redisplay_tool_bar (f);
15543 #else
15544 if (WINDOWP (f->tool_bar_window)
15545 && (FRAME_TOOL_BAR_LINES (f) > 0
15546 || !NILP (Vauto_resize_tool_bars))
15547 && redisplay_tool_bar (f))
15548 ignore_mouse_drag_p = 1;
15549 #endif
15551 #endif
15554 #ifdef HAVE_WINDOW_SYSTEM
15555 if (FRAME_WINDOW_P (f)
15556 && update_window_fringes (w, (just_this_one_p
15557 || (!used_current_matrix_p && !overlay_arrow_seen)
15558 || w->pseudo_window_p)))
15560 update_begin (f);
15561 BLOCK_INPUT;
15562 if (draw_window_fringes (w, 1))
15563 x_draw_vertical_border (w);
15564 UNBLOCK_INPUT;
15565 update_end (f);
15567 #endif /* HAVE_WINDOW_SYSTEM */
15569 /* We go to this label, with fonts_changed_p nonzero,
15570 if it is necessary to try again using larger glyph matrices.
15571 We have to redeem the scroll bar even in this case,
15572 because the loop in redisplay_internal expects that. */
15573 need_larger_matrices:
15575 finish_scroll_bars:
15577 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
15579 /* Set the thumb's position and size. */
15580 set_vertical_scroll_bar (w);
15582 /* Note that we actually used the scroll bar attached to this
15583 window, so it shouldn't be deleted at the end of redisplay. */
15584 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
15585 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
15588 /* Restore current_buffer and value of point in it. The window
15589 update may have changed the buffer, so first make sure `opoint'
15590 is still valid (Bug#6177). */
15591 if (CHARPOS (opoint) < BEGV)
15592 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
15593 else if (CHARPOS (opoint) > ZV)
15594 TEMP_SET_PT_BOTH (Z, Z_BYTE);
15595 else
15596 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
15598 set_buffer_internal_1 (old);
15599 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
15600 shorter. This can be caused by log truncation in *Messages*. */
15601 if (CHARPOS (lpoint) <= ZV)
15602 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
15604 unbind_to (count, Qnil);
15608 /* Build the complete desired matrix of WINDOW with a window start
15609 buffer position POS.
15611 Value is 1 if successful. It is zero if fonts were loaded during
15612 redisplay which makes re-adjusting glyph matrices necessary, and -1
15613 if point would appear in the scroll margins.
15614 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
15615 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
15616 set in FLAGS.) */
15619 try_window (Lisp_Object window, struct text_pos pos, int flags)
15621 struct window *w = XWINDOW (window);
15622 struct it it;
15623 struct glyph_row *last_text_row = NULL;
15624 struct frame *f = XFRAME (w->frame);
15626 /* Make POS the new window start. */
15627 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
15629 /* Mark cursor position as unknown. No overlay arrow seen. */
15630 w->cursor.vpos = -1;
15631 overlay_arrow_seen = 0;
15633 /* Initialize iterator and info to start at POS. */
15634 start_display (&it, w, pos);
15636 /* Display all lines of W. */
15637 while (it.current_y < it.last_visible_y)
15639 if (display_line (&it))
15640 last_text_row = it.glyph_row - 1;
15641 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
15642 return 0;
15645 /* Don't let the cursor end in the scroll margins. */
15646 if ((flags & TRY_WINDOW_CHECK_MARGINS)
15647 && !MINI_WINDOW_P (w))
15649 int this_scroll_margin;
15651 if (scroll_margin > 0)
15653 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15654 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
15656 else
15657 this_scroll_margin = 0;
15659 if ((w->cursor.y >= 0 /* not vscrolled */
15660 && w->cursor.y < this_scroll_margin
15661 && CHARPOS (pos) > BEGV
15662 && IT_CHARPOS (it) < ZV)
15663 /* rms: considering make_cursor_line_fully_visible_p here
15664 seems to give wrong results. We don't want to recenter
15665 when the last line is partly visible, we want to allow
15666 that case to be handled in the usual way. */
15667 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
15669 w->cursor.vpos = -1;
15670 clear_glyph_matrix (w->desired_matrix);
15671 return -1;
15675 /* If bottom moved off end of frame, change mode line percentage. */
15676 if (XFASTINT (w->window_end_pos) <= 0
15677 && Z != IT_CHARPOS (it))
15678 w->update_mode_line = Qt;
15680 /* Set window_end_pos to the offset of the last character displayed
15681 on the window from the end of current_buffer. Set
15682 window_end_vpos to its row number. */
15683 if (last_text_row)
15685 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
15686 w->window_end_bytepos
15687 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15688 w->window_end_pos
15689 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15690 w->window_end_vpos
15691 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15692 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
15693 ->displays_text_p);
15695 else
15697 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
15698 w->window_end_pos = make_number (Z - ZV);
15699 w->window_end_vpos = make_number (0);
15702 /* But that is not valid info until redisplay finishes. */
15703 w->window_end_valid = Qnil;
15704 return 1;
15709 /************************************************************************
15710 Window redisplay reusing current matrix when buffer has not changed
15711 ************************************************************************/
15713 /* Try redisplay of window W showing an unchanged buffer with a
15714 different window start than the last time it was displayed by
15715 reusing its current matrix. Value is non-zero if successful.
15716 W->start is the new window start. */
15718 static int
15719 try_window_reusing_current_matrix (struct window *w)
15721 struct frame *f = XFRAME (w->frame);
15722 struct glyph_row *bottom_row;
15723 struct it it;
15724 struct run run;
15725 struct text_pos start, new_start;
15726 int nrows_scrolled, i;
15727 struct glyph_row *last_text_row;
15728 struct glyph_row *last_reused_text_row;
15729 struct glyph_row *start_row;
15730 int start_vpos, min_y, max_y;
15732 #if GLYPH_DEBUG
15733 if (inhibit_try_window_reusing)
15734 return 0;
15735 #endif
15737 if (/* This function doesn't handle terminal frames. */
15738 !FRAME_WINDOW_P (f)
15739 /* Don't try to reuse the display if windows have been split
15740 or such. */
15741 || windows_or_buffers_changed
15742 || cursor_type_changed)
15743 return 0;
15745 /* Can't do this if region may have changed. */
15746 if ((!NILP (Vtransient_mark_mode)
15747 && !NILP (BVAR (current_buffer, mark_active)))
15748 || !NILP (w->region_showing)
15749 || !NILP (Vshow_trailing_whitespace))
15750 return 0;
15752 /* If top-line visibility has changed, give up. */
15753 if (WINDOW_WANTS_HEADER_LINE_P (w)
15754 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
15755 return 0;
15757 /* Give up if old or new display is scrolled vertically. We could
15758 make this function handle this, but right now it doesn't. */
15759 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15760 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
15761 return 0;
15763 /* The variable new_start now holds the new window start. The old
15764 start `start' can be determined from the current matrix. */
15765 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
15766 start = start_row->minpos;
15767 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
15769 /* Clear the desired matrix for the display below. */
15770 clear_glyph_matrix (w->desired_matrix);
15772 if (CHARPOS (new_start) <= CHARPOS (start))
15774 /* Don't use this method if the display starts with an ellipsis
15775 displayed for invisible text. It's not easy to handle that case
15776 below, and it's certainly not worth the effort since this is
15777 not a frequent case. */
15778 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
15779 return 0;
15781 IF_DEBUG (debug_method_add (w, "twu1"));
15783 /* Display up to a row that can be reused. The variable
15784 last_text_row is set to the last row displayed that displays
15785 text. Note that it.vpos == 0 if or if not there is a
15786 header-line; it's not the same as the MATRIX_ROW_VPOS! */
15787 start_display (&it, w, new_start);
15788 w->cursor.vpos = -1;
15789 last_text_row = last_reused_text_row = NULL;
15791 while (it.current_y < it.last_visible_y
15792 && !fonts_changed_p)
15794 /* If we have reached into the characters in the START row,
15795 that means the line boundaries have changed. So we
15796 can't start copying with the row START. Maybe it will
15797 work to start copying with the following row. */
15798 while (IT_CHARPOS (it) > CHARPOS (start))
15800 /* Advance to the next row as the "start". */
15801 start_row++;
15802 start = start_row->minpos;
15803 /* If there are no more rows to try, or just one, give up. */
15804 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
15805 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
15806 || CHARPOS (start) == ZV)
15808 clear_glyph_matrix (w->desired_matrix);
15809 return 0;
15812 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
15814 /* If we have reached alignment,
15815 we can copy the rest of the rows. */
15816 if (IT_CHARPOS (it) == CHARPOS (start))
15817 break;
15819 if (display_line (&it))
15820 last_text_row = it.glyph_row - 1;
15823 /* A value of current_y < last_visible_y means that we stopped
15824 at the previous window start, which in turn means that we
15825 have at least one reusable row. */
15826 if (it.current_y < it.last_visible_y)
15828 struct glyph_row *row;
15830 /* IT.vpos always starts from 0; it counts text lines. */
15831 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
15833 /* Find PT if not already found in the lines displayed. */
15834 if (w->cursor.vpos < 0)
15836 int dy = it.current_y - start_row->y;
15838 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15839 row = row_containing_pos (w, PT, row, NULL, dy);
15840 if (row)
15841 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
15842 dy, nrows_scrolled);
15843 else
15845 clear_glyph_matrix (w->desired_matrix);
15846 return 0;
15850 /* Scroll the display. Do it before the current matrix is
15851 changed. The problem here is that update has not yet
15852 run, i.e. part of the current matrix is not up to date.
15853 scroll_run_hook will clear the cursor, and use the
15854 current matrix to get the height of the row the cursor is
15855 in. */
15856 run.current_y = start_row->y;
15857 run.desired_y = it.current_y;
15858 run.height = it.last_visible_y - it.current_y;
15860 if (run.height > 0 && run.current_y != run.desired_y)
15862 update_begin (f);
15863 FRAME_RIF (f)->update_window_begin_hook (w);
15864 FRAME_RIF (f)->clear_window_mouse_face (w);
15865 FRAME_RIF (f)->scroll_run_hook (w, &run);
15866 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15867 update_end (f);
15870 /* Shift current matrix down by nrows_scrolled lines. */
15871 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
15872 rotate_matrix (w->current_matrix,
15873 start_vpos,
15874 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
15875 nrows_scrolled);
15877 /* Disable lines that must be updated. */
15878 for (i = 0; i < nrows_scrolled; ++i)
15879 (start_row + i)->enabled_p = 0;
15881 /* Re-compute Y positions. */
15882 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
15883 max_y = it.last_visible_y;
15884 for (row = start_row + nrows_scrolled;
15885 row < bottom_row;
15886 ++row)
15888 row->y = it.current_y;
15889 row->visible_height = row->height;
15891 if (row->y < min_y)
15892 row->visible_height -= min_y - row->y;
15893 if (row->y + row->height > max_y)
15894 row->visible_height -= row->y + row->height - max_y;
15895 if (row->fringe_bitmap_periodic_p)
15896 row->redraw_fringe_bitmaps_p = 1;
15898 it.current_y += row->height;
15900 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15901 last_reused_text_row = row;
15902 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
15903 break;
15906 /* Disable lines in the current matrix which are now
15907 below the window. */
15908 for (++row; row < bottom_row; ++row)
15909 row->enabled_p = row->mode_line_p = 0;
15912 /* Update window_end_pos etc.; last_reused_text_row is the last
15913 reused row from the current matrix containing text, if any.
15914 The value of last_text_row is the last displayed line
15915 containing text. */
15916 if (last_reused_text_row)
15918 w->window_end_bytepos
15919 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
15920 w->window_end_pos
15921 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
15922 w->window_end_vpos
15923 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
15924 w->current_matrix));
15926 else if (last_text_row)
15928 w->window_end_bytepos
15929 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15930 w->window_end_pos
15931 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15932 w->window_end_vpos
15933 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15935 else
15937 /* This window must be completely empty. */
15938 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
15939 w->window_end_pos = make_number (Z - ZV);
15940 w->window_end_vpos = make_number (0);
15942 w->window_end_valid = Qnil;
15944 /* Update hint: don't try scrolling again in update_window. */
15945 w->desired_matrix->no_scrolling_p = 1;
15947 #if GLYPH_DEBUG
15948 debug_method_add (w, "try_window_reusing_current_matrix 1");
15949 #endif
15950 return 1;
15952 else if (CHARPOS (new_start) > CHARPOS (start))
15954 struct glyph_row *pt_row, *row;
15955 struct glyph_row *first_reusable_row;
15956 struct glyph_row *first_row_to_display;
15957 int dy;
15958 int yb = window_text_bottom_y (w);
15960 /* Find the row starting at new_start, if there is one. Don't
15961 reuse a partially visible line at the end. */
15962 first_reusable_row = start_row;
15963 while (first_reusable_row->enabled_p
15964 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
15965 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
15966 < CHARPOS (new_start)))
15967 ++first_reusable_row;
15969 /* Give up if there is no row to reuse. */
15970 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
15971 || !first_reusable_row->enabled_p
15972 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
15973 != CHARPOS (new_start)))
15974 return 0;
15976 /* We can reuse fully visible rows beginning with
15977 first_reusable_row to the end of the window. Set
15978 first_row_to_display to the first row that cannot be reused.
15979 Set pt_row to the row containing point, if there is any. */
15980 pt_row = NULL;
15981 for (first_row_to_display = first_reusable_row;
15982 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
15983 ++first_row_to_display)
15985 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
15986 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
15987 pt_row = first_row_to_display;
15990 /* Start displaying at the start of first_row_to_display. */
15991 xassert (first_row_to_display->y < yb);
15992 init_to_row_start (&it, w, first_row_to_display);
15994 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
15995 - start_vpos);
15996 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
15997 - nrows_scrolled);
15998 it.current_y = (first_row_to_display->y - first_reusable_row->y
15999 + WINDOW_HEADER_LINE_HEIGHT (w));
16001 /* Display lines beginning with first_row_to_display in the
16002 desired matrix. Set last_text_row to the last row displayed
16003 that displays text. */
16004 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
16005 if (pt_row == NULL)
16006 w->cursor.vpos = -1;
16007 last_text_row = NULL;
16008 while (it.current_y < it.last_visible_y && !fonts_changed_p)
16009 if (display_line (&it))
16010 last_text_row = it.glyph_row - 1;
16012 /* If point is in a reused row, adjust y and vpos of the cursor
16013 position. */
16014 if (pt_row)
16016 w->cursor.vpos -= nrows_scrolled;
16017 w->cursor.y -= first_reusable_row->y - start_row->y;
16020 /* Give up if point isn't in a row displayed or reused. (This
16021 also handles the case where w->cursor.vpos < nrows_scrolled
16022 after the calls to display_line, which can happen with scroll
16023 margins. See bug#1295.) */
16024 if (w->cursor.vpos < 0)
16026 clear_glyph_matrix (w->desired_matrix);
16027 return 0;
16030 /* Scroll the display. */
16031 run.current_y = first_reusable_row->y;
16032 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
16033 run.height = it.last_visible_y - run.current_y;
16034 dy = run.current_y - run.desired_y;
16036 if (run.height)
16038 update_begin (f);
16039 FRAME_RIF (f)->update_window_begin_hook (w);
16040 FRAME_RIF (f)->clear_window_mouse_face (w);
16041 FRAME_RIF (f)->scroll_run_hook (w, &run);
16042 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16043 update_end (f);
16046 /* Adjust Y positions of reused rows. */
16047 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16048 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16049 max_y = it.last_visible_y;
16050 for (row = first_reusable_row; row < first_row_to_display; ++row)
16052 row->y -= dy;
16053 row->visible_height = row->height;
16054 if (row->y < min_y)
16055 row->visible_height -= min_y - row->y;
16056 if (row->y + row->height > max_y)
16057 row->visible_height -= row->y + row->height - max_y;
16058 if (row->fringe_bitmap_periodic_p)
16059 row->redraw_fringe_bitmaps_p = 1;
16062 /* Scroll the current matrix. */
16063 xassert (nrows_scrolled > 0);
16064 rotate_matrix (w->current_matrix,
16065 start_vpos,
16066 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16067 -nrows_scrolled);
16069 /* Disable rows not reused. */
16070 for (row -= nrows_scrolled; row < bottom_row; ++row)
16071 row->enabled_p = 0;
16073 /* Point may have moved to a different line, so we cannot assume that
16074 the previous cursor position is valid; locate the correct row. */
16075 if (pt_row)
16077 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
16078 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
16079 row++)
16081 w->cursor.vpos++;
16082 w->cursor.y = row->y;
16084 if (row < bottom_row)
16086 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
16087 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16089 /* Can't use this optimization with bidi-reordered glyph
16090 rows, unless cursor is already at point. */
16091 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
16093 if (!(w->cursor.hpos >= 0
16094 && w->cursor.hpos < row->used[TEXT_AREA]
16095 && BUFFERP (glyph->object)
16096 && glyph->charpos == PT))
16097 return 0;
16099 else
16100 for (; glyph < end
16101 && (!BUFFERP (glyph->object)
16102 || glyph->charpos < PT);
16103 glyph++)
16105 w->cursor.hpos++;
16106 w->cursor.x += glyph->pixel_width;
16111 /* Adjust window end. A null value of last_text_row means that
16112 the window end is in reused rows which in turn means that
16113 only its vpos can have changed. */
16114 if (last_text_row)
16116 w->window_end_bytepos
16117 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16118 w->window_end_pos
16119 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16120 w->window_end_vpos
16121 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
16123 else
16125 w->window_end_vpos
16126 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
16129 w->window_end_valid = Qnil;
16130 w->desired_matrix->no_scrolling_p = 1;
16132 #if GLYPH_DEBUG
16133 debug_method_add (w, "try_window_reusing_current_matrix 2");
16134 #endif
16135 return 1;
16138 return 0;
16143 /************************************************************************
16144 Window redisplay reusing current matrix when buffer has changed
16145 ************************************************************************/
16147 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
16148 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
16149 EMACS_INT *, EMACS_INT *);
16150 static struct glyph_row *
16151 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
16152 struct glyph_row *);
16155 /* Return the last row in MATRIX displaying text. If row START is
16156 non-null, start searching with that row. IT gives the dimensions
16157 of the display. Value is null if matrix is empty; otherwise it is
16158 a pointer to the row found. */
16160 static struct glyph_row *
16161 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
16162 struct glyph_row *start)
16164 struct glyph_row *row, *row_found;
16166 /* Set row_found to the last row in IT->w's current matrix
16167 displaying text. The loop looks funny but think of partially
16168 visible lines. */
16169 row_found = NULL;
16170 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
16171 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16173 xassert (row->enabled_p);
16174 row_found = row;
16175 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
16176 break;
16177 ++row;
16180 return row_found;
16184 /* Return the last row in the current matrix of W that is not affected
16185 by changes at the start of current_buffer that occurred since W's
16186 current matrix was built. Value is null if no such row exists.
16188 BEG_UNCHANGED us the number of characters unchanged at the start of
16189 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
16190 first changed character in current_buffer. Characters at positions <
16191 BEG + BEG_UNCHANGED are at the same buffer positions as they were
16192 when the current matrix was built. */
16194 static struct glyph_row *
16195 find_last_unchanged_at_beg_row (struct window *w)
16197 EMACS_INT first_changed_pos = BEG + BEG_UNCHANGED;
16198 struct glyph_row *row;
16199 struct glyph_row *row_found = NULL;
16200 int yb = window_text_bottom_y (w);
16202 /* Find the last row displaying unchanged text. */
16203 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16204 MATRIX_ROW_DISPLAYS_TEXT_P (row)
16205 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
16206 ++row)
16208 if (/* If row ends before first_changed_pos, it is unchanged,
16209 except in some case. */
16210 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
16211 /* When row ends in ZV and we write at ZV it is not
16212 unchanged. */
16213 && !row->ends_at_zv_p
16214 /* When first_changed_pos is the end of a continued line,
16215 row is not unchanged because it may be no longer
16216 continued. */
16217 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
16218 && (row->continued_p
16219 || row->exact_window_width_line_p)))
16220 row_found = row;
16222 /* Stop if last visible row. */
16223 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
16224 break;
16227 return row_found;
16231 /* Find the first glyph row in the current matrix of W that is not
16232 affected by changes at the end of current_buffer since the
16233 time W's current matrix was built.
16235 Return in *DELTA the number of chars by which buffer positions in
16236 unchanged text at the end of current_buffer must be adjusted.
16238 Return in *DELTA_BYTES the corresponding number of bytes.
16240 Value is null if no such row exists, i.e. all rows are affected by
16241 changes. */
16243 static struct glyph_row *
16244 find_first_unchanged_at_end_row (struct window *w,
16245 EMACS_INT *delta, EMACS_INT *delta_bytes)
16247 struct glyph_row *row;
16248 struct glyph_row *row_found = NULL;
16250 *delta = *delta_bytes = 0;
16252 /* Display must not have been paused, otherwise the current matrix
16253 is not up to date. */
16254 eassert (!NILP (w->window_end_valid));
16256 /* A value of window_end_pos >= END_UNCHANGED means that the window
16257 end is in the range of changed text. If so, there is no
16258 unchanged row at the end of W's current matrix. */
16259 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
16260 return NULL;
16262 /* Set row to the last row in W's current matrix displaying text. */
16263 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16265 /* If matrix is entirely empty, no unchanged row exists. */
16266 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16268 /* The value of row is the last glyph row in the matrix having a
16269 meaningful buffer position in it. The end position of row
16270 corresponds to window_end_pos. This allows us to translate
16271 buffer positions in the current matrix to current buffer
16272 positions for characters not in changed text. */
16273 EMACS_INT Z_old =
16274 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
16275 EMACS_INT Z_BYTE_old =
16276 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
16277 EMACS_INT last_unchanged_pos, last_unchanged_pos_old;
16278 struct glyph_row *first_text_row
16279 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16281 *delta = Z - Z_old;
16282 *delta_bytes = Z_BYTE - Z_BYTE_old;
16284 /* Set last_unchanged_pos to the buffer position of the last
16285 character in the buffer that has not been changed. Z is the
16286 index + 1 of the last character in current_buffer, i.e. by
16287 subtracting END_UNCHANGED we get the index of the last
16288 unchanged character, and we have to add BEG to get its buffer
16289 position. */
16290 last_unchanged_pos = Z - END_UNCHANGED + BEG;
16291 last_unchanged_pos_old = last_unchanged_pos - *delta;
16293 /* Search backward from ROW for a row displaying a line that
16294 starts at a minimum position >= last_unchanged_pos_old. */
16295 for (; row > first_text_row; --row)
16297 /* This used to abort, but it can happen.
16298 It is ok to just stop the search instead here. KFS. */
16299 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
16300 break;
16302 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
16303 row_found = row;
16307 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
16309 return row_found;
16313 /* Make sure that glyph rows in the current matrix of window W
16314 reference the same glyph memory as corresponding rows in the
16315 frame's frame matrix. This function is called after scrolling W's
16316 current matrix on a terminal frame in try_window_id and
16317 try_window_reusing_current_matrix. */
16319 static void
16320 sync_frame_with_window_matrix_rows (struct window *w)
16322 struct frame *f = XFRAME (w->frame);
16323 struct glyph_row *window_row, *window_row_end, *frame_row;
16325 /* Preconditions: W must be a leaf window and full-width. Its frame
16326 must have a frame matrix. */
16327 xassert (NILP (w->hchild) && NILP (w->vchild));
16328 xassert (WINDOW_FULL_WIDTH_P (w));
16329 xassert (!FRAME_WINDOW_P (f));
16331 /* If W is a full-width window, glyph pointers in W's current matrix
16332 have, by definition, to be the same as glyph pointers in the
16333 corresponding frame matrix. Note that frame matrices have no
16334 marginal areas (see build_frame_matrix). */
16335 window_row = w->current_matrix->rows;
16336 window_row_end = window_row + w->current_matrix->nrows;
16337 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
16338 while (window_row < window_row_end)
16340 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
16341 struct glyph *end = window_row->glyphs[LAST_AREA];
16343 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
16344 frame_row->glyphs[TEXT_AREA] = start;
16345 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
16346 frame_row->glyphs[LAST_AREA] = end;
16348 /* Disable frame rows whose corresponding window rows have
16349 been disabled in try_window_id. */
16350 if (!window_row->enabled_p)
16351 frame_row->enabled_p = 0;
16353 ++window_row, ++frame_row;
16358 /* Find the glyph row in window W containing CHARPOS. Consider all
16359 rows between START and END (not inclusive). END null means search
16360 all rows to the end of the display area of W. Value is the row
16361 containing CHARPOS or null. */
16363 struct glyph_row *
16364 row_containing_pos (struct window *w, EMACS_INT charpos,
16365 struct glyph_row *start, struct glyph_row *end, int dy)
16367 struct glyph_row *row = start;
16368 struct glyph_row *best_row = NULL;
16369 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
16370 int last_y;
16372 /* If we happen to start on a header-line, skip that. */
16373 if (row->mode_line_p)
16374 ++row;
16376 if ((end && row >= end) || !row->enabled_p)
16377 return NULL;
16379 last_y = window_text_bottom_y (w) - dy;
16381 while (1)
16383 /* Give up if we have gone too far. */
16384 if (end && row >= end)
16385 return NULL;
16386 /* This formerly returned if they were equal.
16387 I think that both quantities are of a "last plus one" type;
16388 if so, when they are equal, the row is within the screen. -- rms. */
16389 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
16390 return NULL;
16392 /* If it is in this row, return this row. */
16393 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
16394 || (MATRIX_ROW_END_CHARPOS (row) == charpos
16395 /* The end position of a row equals the start
16396 position of the next row. If CHARPOS is there, we
16397 would rather display it in the next line, except
16398 when this line ends in ZV. */
16399 && !row->ends_at_zv_p
16400 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
16401 && charpos >= MATRIX_ROW_START_CHARPOS (row))
16403 struct glyph *g;
16405 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
16406 || (!best_row && !row->continued_p))
16407 return row;
16408 /* In bidi-reordered rows, there could be several rows
16409 occluding point, all of them belonging to the same
16410 continued line. We need to find the row which fits
16411 CHARPOS the best. */
16412 for (g = row->glyphs[TEXT_AREA];
16413 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16414 g++)
16416 if (!STRINGP (g->object))
16418 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
16420 mindif = eabs (g->charpos - charpos);
16421 best_row = row;
16422 /* Exact match always wins. */
16423 if (mindif == 0)
16424 return best_row;
16429 else if (best_row && !row->continued_p)
16430 return best_row;
16431 ++row;
16436 /* Try to redisplay window W by reusing its existing display. W's
16437 current matrix must be up to date when this function is called,
16438 i.e. window_end_valid must not be nil.
16440 Value is
16442 1 if display has been updated
16443 0 if otherwise unsuccessful
16444 -1 if redisplay with same window start is known not to succeed
16446 The following steps are performed:
16448 1. Find the last row in the current matrix of W that is not
16449 affected by changes at the start of current_buffer. If no such row
16450 is found, give up.
16452 2. Find the first row in W's current matrix that is not affected by
16453 changes at the end of current_buffer. Maybe there is no such row.
16455 3. Display lines beginning with the row + 1 found in step 1 to the
16456 row found in step 2 or, if step 2 didn't find a row, to the end of
16457 the window.
16459 4. If cursor is not known to appear on the window, give up.
16461 5. If display stopped at the row found in step 2, scroll the
16462 display and current matrix as needed.
16464 6. Maybe display some lines at the end of W, if we must. This can
16465 happen under various circumstances, like a partially visible line
16466 becoming fully visible, or because newly displayed lines are displayed
16467 in smaller font sizes.
16469 7. Update W's window end information. */
16471 static int
16472 try_window_id (struct window *w)
16474 struct frame *f = XFRAME (w->frame);
16475 struct glyph_matrix *current_matrix = w->current_matrix;
16476 struct glyph_matrix *desired_matrix = w->desired_matrix;
16477 struct glyph_row *last_unchanged_at_beg_row;
16478 struct glyph_row *first_unchanged_at_end_row;
16479 struct glyph_row *row;
16480 struct glyph_row *bottom_row;
16481 int bottom_vpos;
16482 struct it it;
16483 EMACS_INT delta = 0, delta_bytes = 0, stop_pos;
16484 int dvpos, dy;
16485 struct text_pos start_pos;
16486 struct run run;
16487 int first_unchanged_at_end_vpos = 0;
16488 struct glyph_row *last_text_row, *last_text_row_at_end;
16489 struct text_pos start;
16490 EMACS_INT first_changed_charpos, last_changed_charpos;
16492 #if GLYPH_DEBUG
16493 if (inhibit_try_window_id)
16494 return 0;
16495 #endif
16497 /* This is handy for debugging. */
16498 #if 0
16499 #define GIVE_UP(X) \
16500 do { \
16501 fprintf (stderr, "try_window_id give up %d\n", (X)); \
16502 return 0; \
16503 } while (0)
16504 #else
16505 #define GIVE_UP(X) return 0
16506 #endif
16508 SET_TEXT_POS_FROM_MARKER (start, w->start);
16510 /* Don't use this for mini-windows because these can show
16511 messages and mini-buffers, and we don't handle that here. */
16512 if (MINI_WINDOW_P (w))
16513 GIVE_UP (1);
16515 /* This flag is used to prevent redisplay optimizations. */
16516 if (windows_or_buffers_changed || cursor_type_changed)
16517 GIVE_UP (2);
16519 /* Verify that narrowing has not changed.
16520 Also verify that we were not told to prevent redisplay optimizations.
16521 It would be nice to further
16522 reduce the number of cases where this prevents try_window_id. */
16523 if (current_buffer->clip_changed
16524 || current_buffer->prevent_redisplay_optimizations_p)
16525 GIVE_UP (3);
16527 /* Window must either use window-based redisplay or be full width. */
16528 if (!FRAME_WINDOW_P (f)
16529 && (!FRAME_LINE_INS_DEL_OK (f)
16530 || !WINDOW_FULL_WIDTH_P (w)))
16531 GIVE_UP (4);
16533 /* Give up if point is known NOT to appear in W. */
16534 if (PT < CHARPOS (start))
16535 GIVE_UP (5);
16537 /* Another way to prevent redisplay optimizations. */
16538 if (XFASTINT (w->last_modified) == 0)
16539 GIVE_UP (6);
16541 /* Verify that window is not hscrolled. */
16542 if (XFASTINT (w->hscroll) != 0)
16543 GIVE_UP (7);
16545 /* Verify that display wasn't paused. */
16546 if (NILP (w->window_end_valid))
16547 GIVE_UP (8);
16549 /* Can't use this if highlighting a region because a cursor movement
16550 will do more than just set the cursor. */
16551 if (!NILP (Vtransient_mark_mode)
16552 && !NILP (BVAR (current_buffer, mark_active)))
16553 GIVE_UP (9);
16555 /* Likewise if highlighting trailing whitespace. */
16556 if (!NILP (Vshow_trailing_whitespace))
16557 GIVE_UP (11);
16559 /* Likewise if showing a region. */
16560 if (!NILP (w->region_showing))
16561 GIVE_UP (10);
16563 /* Can't use this if overlay arrow position and/or string have
16564 changed. */
16565 if (overlay_arrows_changed_p ())
16566 GIVE_UP (12);
16568 /* When word-wrap is on, adding a space to the first word of a
16569 wrapped line can change the wrap position, altering the line
16570 above it. It might be worthwhile to handle this more
16571 intelligently, but for now just redisplay from scratch. */
16572 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
16573 GIVE_UP (21);
16575 /* Under bidi reordering, adding or deleting a character in the
16576 beginning of a paragraph, before the first strong directional
16577 character, can change the base direction of the paragraph (unless
16578 the buffer specifies a fixed paragraph direction), which will
16579 require to redisplay the whole paragraph. It might be worthwhile
16580 to find the paragraph limits and widen the range of redisplayed
16581 lines to that, but for now just give up this optimization and
16582 redisplay from scratch. */
16583 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
16584 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
16585 GIVE_UP (22);
16587 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
16588 only if buffer has really changed. The reason is that the gap is
16589 initially at Z for freshly visited files. The code below would
16590 set end_unchanged to 0 in that case. */
16591 if (MODIFF > SAVE_MODIFF
16592 /* This seems to happen sometimes after saving a buffer. */
16593 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
16595 if (GPT - BEG < BEG_UNCHANGED)
16596 BEG_UNCHANGED = GPT - BEG;
16597 if (Z - GPT < END_UNCHANGED)
16598 END_UNCHANGED = Z - GPT;
16601 /* The position of the first and last character that has been changed. */
16602 first_changed_charpos = BEG + BEG_UNCHANGED;
16603 last_changed_charpos = Z - END_UNCHANGED;
16605 /* If window starts after a line end, and the last change is in
16606 front of that newline, then changes don't affect the display.
16607 This case happens with stealth-fontification. Note that although
16608 the display is unchanged, glyph positions in the matrix have to
16609 be adjusted, of course. */
16610 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16611 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
16612 && ((last_changed_charpos < CHARPOS (start)
16613 && CHARPOS (start) == BEGV)
16614 || (last_changed_charpos < CHARPOS (start) - 1
16615 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
16617 EMACS_INT Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
16618 struct glyph_row *r0;
16620 /* Compute how many chars/bytes have been added to or removed
16621 from the buffer. */
16622 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
16623 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
16624 Z_delta = Z - Z_old;
16625 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
16627 /* Give up if PT is not in the window. Note that it already has
16628 been checked at the start of try_window_id that PT is not in
16629 front of the window start. */
16630 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
16631 GIVE_UP (13);
16633 /* If window start is unchanged, we can reuse the whole matrix
16634 as is, after adjusting glyph positions. No need to compute
16635 the window end again, since its offset from Z hasn't changed. */
16636 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
16637 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
16638 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
16639 /* PT must not be in a partially visible line. */
16640 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
16641 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
16643 /* Adjust positions in the glyph matrix. */
16644 if (Z_delta || Z_delta_bytes)
16646 struct glyph_row *r1
16647 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
16648 increment_matrix_positions (w->current_matrix,
16649 MATRIX_ROW_VPOS (r0, current_matrix),
16650 MATRIX_ROW_VPOS (r1, current_matrix),
16651 Z_delta, Z_delta_bytes);
16654 /* Set the cursor. */
16655 row = row_containing_pos (w, PT, r0, NULL, 0);
16656 if (row)
16657 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
16658 else
16659 abort ();
16660 return 1;
16664 /* Handle the case that changes are all below what is displayed in
16665 the window, and that PT is in the window. This shortcut cannot
16666 be taken if ZV is visible in the window, and text has been added
16667 there that is visible in the window. */
16668 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
16669 /* ZV is not visible in the window, or there are no
16670 changes at ZV, actually. */
16671 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
16672 || first_changed_charpos == last_changed_charpos))
16674 struct glyph_row *r0;
16676 /* Give up if PT is not in the window. Note that it already has
16677 been checked at the start of try_window_id that PT is not in
16678 front of the window start. */
16679 if (PT >= MATRIX_ROW_END_CHARPOS (row))
16680 GIVE_UP (14);
16682 /* If window start is unchanged, we can reuse the whole matrix
16683 as is, without changing glyph positions since no text has
16684 been added/removed in front of the window end. */
16685 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
16686 if (TEXT_POS_EQUAL_P (start, r0->minpos)
16687 /* PT must not be in a partially visible line. */
16688 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
16689 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
16691 /* We have to compute the window end anew since text
16692 could have been added/removed after it. */
16693 w->window_end_pos
16694 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16695 w->window_end_bytepos
16696 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16698 /* Set the cursor. */
16699 row = row_containing_pos (w, PT, r0, NULL, 0);
16700 if (row)
16701 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
16702 else
16703 abort ();
16704 return 2;
16708 /* Give up if window start is in the changed area.
16710 The condition used to read
16712 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
16714 but why that was tested escapes me at the moment. */
16715 if (CHARPOS (start) >= first_changed_charpos
16716 && CHARPOS (start) <= last_changed_charpos)
16717 GIVE_UP (15);
16719 /* Check that window start agrees with the start of the first glyph
16720 row in its current matrix. Check this after we know the window
16721 start is not in changed text, otherwise positions would not be
16722 comparable. */
16723 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
16724 if (!TEXT_POS_EQUAL_P (start, row->minpos))
16725 GIVE_UP (16);
16727 /* Give up if the window ends in strings. Overlay strings
16728 at the end are difficult to handle, so don't try. */
16729 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
16730 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
16731 GIVE_UP (20);
16733 /* Compute the position at which we have to start displaying new
16734 lines. Some of the lines at the top of the window might be
16735 reusable because they are not displaying changed text. Find the
16736 last row in W's current matrix not affected by changes at the
16737 start of current_buffer. Value is null if changes start in the
16738 first line of window. */
16739 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
16740 if (last_unchanged_at_beg_row)
16742 /* Avoid starting to display in the moddle of a character, a TAB
16743 for instance. This is easier than to set up the iterator
16744 exactly, and it's not a frequent case, so the additional
16745 effort wouldn't really pay off. */
16746 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
16747 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
16748 && last_unchanged_at_beg_row > w->current_matrix->rows)
16749 --last_unchanged_at_beg_row;
16751 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
16752 GIVE_UP (17);
16754 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
16755 GIVE_UP (18);
16756 start_pos = it.current.pos;
16758 /* Start displaying new lines in the desired matrix at the same
16759 vpos we would use in the current matrix, i.e. below
16760 last_unchanged_at_beg_row. */
16761 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
16762 current_matrix);
16763 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
16764 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
16766 xassert (it.hpos == 0 && it.current_x == 0);
16768 else
16770 /* There are no reusable lines at the start of the window.
16771 Start displaying in the first text line. */
16772 start_display (&it, w, start);
16773 it.vpos = it.first_vpos;
16774 start_pos = it.current.pos;
16777 /* Find the first row that is not affected by changes at the end of
16778 the buffer. Value will be null if there is no unchanged row, in
16779 which case we must redisplay to the end of the window. delta
16780 will be set to the value by which buffer positions beginning with
16781 first_unchanged_at_end_row have to be adjusted due to text
16782 changes. */
16783 first_unchanged_at_end_row
16784 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
16785 IF_DEBUG (debug_delta = delta);
16786 IF_DEBUG (debug_delta_bytes = delta_bytes);
16788 /* Set stop_pos to the buffer position up to which we will have to
16789 display new lines. If first_unchanged_at_end_row != NULL, this
16790 is the buffer position of the start of the line displayed in that
16791 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
16792 that we don't stop at a buffer position. */
16793 stop_pos = 0;
16794 if (first_unchanged_at_end_row)
16796 xassert (last_unchanged_at_beg_row == NULL
16797 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
16799 /* If this is a continuation line, move forward to the next one
16800 that isn't. Changes in lines above affect this line.
16801 Caution: this may move first_unchanged_at_end_row to a row
16802 not displaying text. */
16803 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
16804 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
16805 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
16806 < it.last_visible_y))
16807 ++first_unchanged_at_end_row;
16809 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
16810 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
16811 >= it.last_visible_y))
16812 first_unchanged_at_end_row = NULL;
16813 else
16815 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
16816 + delta);
16817 first_unchanged_at_end_vpos
16818 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
16819 xassert (stop_pos >= Z - END_UNCHANGED);
16822 else if (last_unchanged_at_beg_row == NULL)
16823 GIVE_UP (19);
16826 #if GLYPH_DEBUG
16828 /* Either there is no unchanged row at the end, or the one we have
16829 now displays text. This is a necessary condition for the window
16830 end pos calculation at the end of this function. */
16831 xassert (first_unchanged_at_end_row == NULL
16832 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
16834 debug_last_unchanged_at_beg_vpos
16835 = (last_unchanged_at_beg_row
16836 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
16837 : -1);
16838 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
16840 #endif /* GLYPH_DEBUG != 0 */
16843 /* Display new lines. Set last_text_row to the last new line
16844 displayed which has text on it, i.e. might end up as being the
16845 line where the window_end_vpos is. */
16846 w->cursor.vpos = -1;
16847 last_text_row = NULL;
16848 overlay_arrow_seen = 0;
16849 while (it.current_y < it.last_visible_y
16850 && !fonts_changed_p
16851 && (first_unchanged_at_end_row == NULL
16852 || IT_CHARPOS (it) < stop_pos))
16854 if (display_line (&it))
16855 last_text_row = it.glyph_row - 1;
16858 if (fonts_changed_p)
16859 return -1;
16862 /* Compute differences in buffer positions, y-positions etc. for
16863 lines reused at the bottom of the window. Compute what we can
16864 scroll. */
16865 if (first_unchanged_at_end_row
16866 /* No lines reused because we displayed everything up to the
16867 bottom of the window. */
16868 && it.current_y < it.last_visible_y)
16870 dvpos = (it.vpos
16871 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
16872 current_matrix));
16873 dy = it.current_y - first_unchanged_at_end_row->y;
16874 run.current_y = first_unchanged_at_end_row->y;
16875 run.desired_y = run.current_y + dy;
16876 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
16878 else
16880 delta = delta_bytes = dvpos = dy
16881 = run.current_y = run.desired_y = run.height = 0;
16882 first_unchanged_at_end_row = NULL;
16884 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
16887 /* Find the cursor if not already found. We have to decide whether
16888 PT will appear on this window (it sometimes doesn't, but this is
16889 not a very frequent case.) This decision has to be made before
16890 the current matrix is altered. A value of cursor.vpos < 0 means
16891 that PT is either in one of the lines beginning at
16892 first_unchanged_at_end_row or below the window. Don't care for
16893 lines that might be displayed later at the window end; as
16894 mentioned, this is not a frequent case. */
16895 if (w->cursor.vpos < 0)
16897 /* Cursor in unchanged rows at the top? */
16898 if (PT < CHARPOS (start_pos)
16899 && last_unchanged_at_beg_row)
16901 row = row_containing_pos (w, PT,
16902 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
16903 last_unchanged_at_beg_row + 1, 0);
16904 if (row)
16905 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16908 /* Start from first_unchanged_at_end_row looking for PT. */
16909 else if (first_unchanged_at_end_row)
16911 row = row_containing_pos (w, PT - delta,
16912 first_unchanged_at_end_row, NULL, 0);
16913 if (row)
16914 set_cursor_from_row (w, row, w->current_matrix, delta,
16915 delta_bytes, dy, dvpos);
16918 /* Give up if cursor was not found. */
16919 if (w->cursor.vpos < 0)
16921 clear_glyph_matrix (w->desired_matrix);
16922 return -1;
16926 /* Don't let the cursor end in the scroll margins. */
16928 int this_scroll_margin, cursor_height;
16930 this_scroll_margin =
16931 max (0, min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4));
16932 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
16933 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
16935 if ((w->cursor.y < this_scroll_margin
16936 && CHARPOS (start) > BEGV)
16937 /* Old redisplay didn't take scroll margin into account at the bottom,
16938 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
16939 || (w->cursor.y + (make_cursor_line_fully_visible_p
16940 ? cursor_height + this_scroll_margin
16941 : 1)) > it.last_visible_y)
16943 w->cursor.vpos = -1;
16944 clear_glyph_matrix (w->desired_matrix);
16945 return -1;
16949 /* Scroll the display. Do it before changing the current matrix so
16950 that xterm.c doesn't get confused about where the cursor glyph is
16951 found. */
16952 if (dy && run.height)
16954 update_begin (f);
16956 if (FRAME_WINDOW_P (f))
16958 FRAME_RIF (f)->update_window_begin_hook (w);
16959 FRAME_RIF (f)->clear_window_mouse_face (w);
16960 FRAME_RIF (f)->scroll_run_hook (w, &run);
16961 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16963 else
16965 /* Terminal frame. In this case, dvpos gives the number of
16966 lines to scroll by; dvpos < 0 means scroll up. */
16967 int from_vpos
16968 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
16969 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
16970 int end = (WINDOW_TOP_EDGE_LINE (w)
16971 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
16972 + window_internal_height (w));
16974 #if defined (HAVE_GPM) || defined (MSDOS)
16975 x_clear_window_mouse_face (w);
16976 #endif
16977 /* Perform the operation on the screen. */
16978 if (dvpos > 0)
16980 /* Scroll last_unchanged_at_beg_row to the end of the
16981 window down dvpos lines. */
16982 set_terminal_window (f, end);
16984 /* On dumb terminals delete dvpos lines at the end
16985 before inserting dvpos empty lines. */
16986 if (!FRAME_SCROLL_REGION_OK (f))
16987 ins_del_lines (f, end - dvpos, -dvpos);
16989 /* Insert dvpos empty lines in front of
16990 last_unchanged_at_beg_row. */
16991 ins_del_lines (f, from, dvpos);
16993 else if (dvpos < 0)
16995 /* Scroll up last_unchanged_at_beg_vpos to the end of
16996 the window to last_unchanged_at_beg_vpos - |dvpos|. */
16997 set_terminal_window (f, end);
16999 /* Delete dvpos lines in front of
17000 last_unchanged_at_beg_vpos. ins_del_lines will set
17001 the cursor to the given vpos and emit |dvpos| delete
17002 line sequences. */
17003 ins_del_lines (f, from + dvpos, dvpos);
17005 /* On a dumb terminal insert dvpos empty lines at the
17006 end. */
17007 if (!FRAME_SCROLL_REGION_OK (f))
17008 ins_del_lines (f, end + dvpos, -dvpos);
17011 set_terminal_window (f, 0);
17014 update_end (f);
17017 /* Shift reused rows of the current matrix to the right position.
17018 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
17019 text. */
17020 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17021 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
17022 if (dvpos < 0)
17024 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
17025 bottom_vpos, dvpos);
17026 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
17027 bottom_vpos, 0);
17029 else if (dvpos > 0)
17031 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
17032 bottom_vpos, dvpos);
17033 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
17034 first_unchanged_at_end_vpos + dvpos, 0);
17037 /* For frame-based redisplay, make sure that current frame and window
17038 matrix are in sync with respect to glyph memory. */
17039 if (!FRAME_WINDOW_P (f))
17040 sync_frame_with_window_matrix_rows (w);
17042 /* Adjust buffer positions in reused rows. */
17043 if (delta || delta_bytes)
17044 increment_matrix_positions (current_matrix,
17045 first_unchanged_at_end_vpos + dvpos,
17046 bottom_vpos, delta, delta_bytes);
17048 /* Adjust Y positions. */
17049 if (dy)
17050 shift_glyph_matrix (w, current_matrix,
17051 first_unchanged_at_end_vpos + dvpos,
17052 bottom_vpos, dy);
17054 if (first_unchanged_at_end_row)
17056 first_unchanged_at_end_row += dvpos;
17057 if (first_unchanged_at_end_row->y >= it.last_visible_y
17058 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
17059 first_unchanged_at_end_row = NULL;
17062 /* If scrolling up, there may be some lines to display at the end of
17063 the window. */
17064 last_text_row_at_end = NULL;
17065 if (dy < 0)
17067 /* Scrolling up can leave for example a partially visible line
17068 at the end of the window to be redisplayed. */
17069 /* Set last_row to the glyph row in the current matrix where the
17070 window end line is found. It has been moved up or down in
17071 the matrix by dvpos. */
17072 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
17073 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
17075 /* If last_row is the window end line, it should display text. */
17076 xassert (last_row->displays_text_p);
17078 /* If window end line was partially visible before, begin
17079 displaying at that line. Otherwise begin displaying with the
17080 line following it. */
17081 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
17083 init_to_row_start (&it, w, last_row);
17084 it.vpos = last_vpos;
17085 it.current_y = last_row->y;
17087 else
17089 init_to_row_end (&it, w, last_row);
17090 it.vpos = 1 + last_vpos;
17091 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
17092 ++last_row;
17095 /* We may start in a continuation line. If so, we have to
17096 get the right continuation_lines_width and current_x. */
17097 it.continuation_lines_width = last_row->continuation_lines_width;
17098 it.hpos = it.current_x = 0;
17100 /* Display the rest of the lines at the window end. */
17101 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17102 while (it.current_y < it.last_visible_y
17103 && !fonts_changed_p)
17105 /* Is it always sure that the display agrees with lines in
17106 the current matrix? I don't think so, so we mark rows
17107 displayed invalid in the current matrix by setting their
17108 enabled_p flag to zero. */
17109 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
17110 if (display_line (&it))
17111 last_text_row_at_end = it.glyph_row - 1;
17115 /* Update window_end_pos and window_end_vpos. */
17116 if (first_unchanged_at_end_row
17117 && !last_text_row_at_end)
17119 /* Window end line if one of the preserved rows from the current
17120 matrix. Set row to the last row displaying text in current
17121 matrix starting at first_unchanged_at_end_row, after
17122 scrolling. */
17123 xassert (first_unchanged_at_end_row->displays_text_p);
17124 row = find_last_row_displaying_text (w->current_matrix, &it,
17125 first_unchanged_at_end_row);
17126 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
17128 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
17129 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17130 w->window_end_vpos
17131 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
17132 xassert (w->window_end_bytepos >= 0);
17133 IF_DEBUG (debug_method_add (w, "A"));
17135 else if (last_text_row_at_end)
17137 w->window_end_pos
17138 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
17139 w->window_end_bytepos
17140 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
17141 w->window_end_vpos
17142 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
17143 xassert (w->window_end_bytepos >= 0);
17144 IF_DEBUG (debug_method_add (w, "B"));
17146 else if (last_text_row)
17148 /* We have displayed either to the end of the window or at the
17149 end of the window, i.e. the last row with text is to be found
17150 in the desired matrix. */
17151 w->window_end_pos
17152 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
17153 w->window_end_bytepos
17154 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
17155 w->window_end_vpos
17156 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
17157 xassert (w->window_end_bytepos >= 0);
17159 else if (first_unchanged_at_end_row == NULL
17160 && last_text_row == NULL
17161 && last_text_row_at_end == NULL)
17163 /* Displayed to end of window, but no line containing text was
17164 displayed. Lines were deleted at the end of the window. */
17165 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
17166 int vpos = XFASTINT (w->window_end_vpos);
17167 struct glyph_row *current_row = current_matrix->rows + vpos;
17168 struct glyph_row *desired_row = desired_matrix->rows + vpos;
17170 for (row = NULL;
17171 row == NULL && vpos >= first_vpos;
17172 --vpos, --current_row, --desired_row)
17174 if (desired_row->enabled_p)
17176 if (desired_row->displays_text_p)
17177 row = desired_row;
17179 else if (current_row->displays_text_p)
17180 row = current_row;
17183 xassert (row != NULL);
17184 w->window_end_vpos = make_number (vpos + 1);
17185 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
17186 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17187 xassert (w->window_end_bytepos >= 0);
17188 IF_DEBUG (debug_method_add (w, "C"));
17190 else
17191 abort ();
17193 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
17194 debug_end_vpos = XFASTINT (w->window_end_vpos));
17196 /* Record that display has not been completed. */
17197 w->window_end_valid = Qnil;
17198 w->desired_matrix->no_scrolling_p = 1;
17199 return 3;
17201 #undef GIVE_UP
17206 /***********************************************************************
17207 More debugging support
17208 ***********************************************************************/
17210 #if GLYPH_DEBUG
17212 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
17213 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
17214 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
17217 /* Dump the contents of glyph matrix MATRIX on stderr.
17219 GLYPHS 0 means don't show glyph contents.
17220 GLYPHS 1 means show glyphs in short form
17221 GLYPHS > 1 means show glyphs in long form. */
17223 void
17224 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
17226 int i;
17227 for (i = 0; i < matrix->nrows; ++i)
17228 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
17232 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
17233 the glyph row and area where the glyph comes from. */
17235 void
17236 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
17238 if (glyph->type == CHAR_GLYPH)
17240 fprintf (stderr,
17241 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17242 glyph - row->glyphs[TEXT_AREA],
17243 'C',
17244 glyph->charpos,
17245 (BUFFERP (glyph->object)
17246 ? 'B'
17247 : (STRINGP (glyph->object)
17248 ? 'S'
17249 : '-')),
17250 glyph->pixel_width,
17251 glyph->u.ch,
17252 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
17253 ? glyph->u.ch
17254 : '.'),
17255 glyph->face_id,
17256 glyph->left_box_line_p,
17257 glyph->right_box_line_p);
17259 else if (glyph->type == STRETCH_GLYPH)
17261 fprintf (stderr,
17262 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17263 glyph - row->glyphs[TEXT_AREA],
17264 'S',
17265 glyph->charpos,
17266 (BUFFERP (glyph->object)
17267 ? 'B'
17268 : (STRINGP (glyph->object)
17269 ? 'S'
17270 : '-')),
17271 glyph->pixel_width,
17273 '.',
17274 glyph->face_id,
17275 glyph->left_box_line_p,
17276 glyph->right_box_line_p);
17278 else if (glyph->type == IMAGE_GLYPH)
17280 fprintf (stderr,
17281 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17282 glyph - row->glyphs[TEXT_AREA],
17283 'I',
17284 glyph->charpos,
17285 (BUFFERP (glyph->object)
17286 ? 'B'
17287 : (STRINGP (glyph->object)
17288 ? 'S'
17289 : '-')),
17290 glyph->pixel_width,
17291 glyph->u.img_id,
17292 '.',
17293 glyph->face_id,
17294 glyph->left_box_line_p,
17295 glyph->right_box_line_p);
17297 else if (glyph->type == COMPOSITE_GLYPH)
17299 fprintf (stderr,
17300 " %5td %4c %6"pI"d %c %3d 0x%05x",
17301 glyph - row->glyphs[TEXT_AREA],
17302 '+',
17303 glyph->charpos,
17304 (BUFFERP (glyph->object)
17305 ? 'B'
17306 : (STRINGP (glyph->object)
17307 ? 'S'
17308 : '-')),
17309 glyph->pixel_width,
17310 glyph->u.cmp.id);
17311 if (glyph->u.cmp.automatic)
17312 fprintf (stderr,
17313 "[%d-%d]",
17314 glyph->slice.cmp.from, glyph->slice.cmp.to);
17315 fprintf (stderr, " . %4d %1.1d%1.1d\n",
17316 glyph->face_id,
17317 glyph->left_box_line_p,
17318 glyph->right_box_line_p);
17323 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
17324 GLYPHS 0 means don't show glyph contents.
17325 GLYPHS 1 means show glyphs in short form
17326 GLYPHS > 1 means show glyphs in long form. */
17328 void
17329 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
17331 if (glyphs != 1)
17333 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
17334 fprintf (stderr, "======================================================================\n");
17336 fprintf (stderr, "%3d %5"pI"d %5"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
17337 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
17338 vpos,
17339 MATRIX_ROW_START_CHARPOS (row),
17340 MATRIX_ROW_END_CHARPOS (row),
17341 row->used[TEXT_AREA],
17342 row->contains_overlapping_glyphs_p,
17343 row->enabled_p,
17344 row->truncated_on_left_p,
17345 row->truncated_on_right_p,
17346 row->continued_p,
17347 MATRIX_ROW_CONTINUATION_LINE_P (row),
17348 row->displays_text_p,
17349 row->ends_at_zv_p,
17350 row->fill_line_p,
17351 row->ends_in_middle_of_char_p,
17352 row->starts_in_middle_of_char_p,
17353 row->mouse_face_p,
17354 row->x,
17355 row->y,
17356 row->pixel_width,
17357 row->height,
17358 row->visible_height,
17359 row->ascent,
17360 row->phys_ascent);
17361 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
17362 row->end.overlay_string_index,
17363 row->continuation_lines_width);
17364 fprintf (stderr, "%9"pI"d %5"pI"d\n",
17365 CHARPOS (row->start.string_pos),
17366 CHARPOS (row->end.string_pos));
17367 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
17368 row->end.dpvec_index);
17371 if (glyphs > 1)
17373 int area;
17375 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17377 struct glyph *glyph = row->glyphs[area];
17378 struct glyph *glyph_end = glyph + row->used[area];
17380 /* Glyph for a line end in text. */
17381 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
17382 ++glyph_end;
17384 if (glyph < glyph_end)
17385 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
17387 for (; glyph < glyph_end; ++glyph)
17388 dump_glyph (row, glyph, area);
17391 else if (glyphs == 1)
17393 int area;
17395 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17397 char *s = (char *) alloca (row->used[area] + 1);
17398 int i;
17400 for (i = 0; i < row->used[area]; ++i)
17402 struct glyph *glyph = row->glyphs[area] + i;
17403 if (glyph->type == CHAR_GLYPH
17404 && glyph->u.ch < 0x80
17405 && glyph->u.ch >= ' ')
17406 s[i] = glyph->u.ch;
17407 else
17408 s[i] = '.';
17411 s[i] = '\0';
17412 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
17418 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
17419 Sdump_glyph_matrix, 0, 1, "p",
17420 doc: /* Dump the current matrix of the selected window to stderr.
17421 Shows contents of glyph row structures. With non-nil
17422 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
17423 glyphs in short form, otherwise show glyphs in long form. */)
17424 (Lisp_Object glyphs)
17426 struct window *w = XWINDOW (selected_window);
17427 struct buffer *buffer = XBUFFER (w->buffer);
17429 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
17430 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
17431 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
17432 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
17433 fprintf (stderr, "=============================================\n");
17434 dump_glyph_matrix (w->current_matrix,
17435 NILP (glyphs) ? 0 : XINT (glyphs));
17436 return Qnil;
17440 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
17441 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
17442 (void)
17444 struct frame *f = XFRAME (selected_frame);
17445 dump_glyph_matrix (f->current_matrix, 1);
17446 return Qnil;
17450 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
17451 doc: /* Dump glyph row ROW to stderr.
17452 GLYPH 0 means don't dump glyphs.
17453 GLYPH 1 means dump glyphs in short form.
17454 GLYPH > 1 or omitted means dump glyphs in long form. */)
17455 (Lisp_Object row, Lisp_Object glyphs)
17457 struct glyph_matrix *matrix;
17458 int vpos;
17460 CHECK_NUMBER (row);
17461 matrix = XWINDOW (selected_window)->current_matrix;
17462 vpos = XINT (row);
17463 if (vpos >= 0 && vpos < matrix->nrows)
17464 dump_glyph_row (MATRIX_ROW (matrix, vpos),
17465 vpos,
17466 INTEGERP (glyphs) ? XINT (glyphs) : 2);
17467 return Qnil;
17471 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
17472 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
17473 GLYPH 0 means don't dump glyphs.
17474 GLYPH 1 means dump glyphs in short form.
17475 GLYPH > 1 or omitted means dump glyphs in long form. */)
17476 (Lisp_Object row, Lisp_Object glyphs)
17478 struct frame *sf = SELECTED_FRAME ();
17479 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
17480 int vpos;
17482 CHECK_NUMBER (row);
17483 vpos = XINT (row);
17484 if (vpos >= 0 && vpos < m->nrows)
17485 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
17486 INTEGERP (glyphs) ? XINT (glyphs) : 2);
17487 return Qnil;
17491 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
17492 doc: /* Toggle tracing of redisplay.
17493 With ARG, turn tracing on if and only if ARG is positive. */)
17494 (Lisp_Object arg)
17496 if (NILP (arg))
17497 trace_redisplay_p = !trace_redisplay_p;
17498 else
17500 arg = Fprefix_numeric_value (arg);
17501 trace_redisplay_p = XINT (arg) > 0;
17504 return Qnil;
17508 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
17509 doc: /* Like `format', but print result to stderr.
17510 usage: (trace-to-stderr STRING &rest OBJECTS) */)
17511 (ptrdiff_t nargs, Lisp_Object *args)
17513 Lisp_Object s = Fformat (nargs, args);
17514 fprintf (stderr, "%s", SDATA (s));
17515 return Qnil;
17518 #endif /* GLYPH_DEBUG */
17522 /***********************************************************************
17523 Building Desired Matrix Rows
17524 ***********************************************************************/
17526 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
17527 Used for non-window-redisplay windows, and for windows w/o left fringe. */
17529 static struct glyph_row *
17530 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
17532 struct frame *f = XFRAME (WINDOW_FRAME (w));
17533 struct buffer *buffer = XBUFFER (w->buffer);
17534 struct buffer *old = current_buffer;
17535 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
17536 int arrow_len = SCHARS (overlay_arrow_string);
17537 const unsigned char *arrow_end = arrow_string + arrow_len;
17538 const unsigned char *p;
17539 struct it it;
17540 int multibyte_p;
17541 int n_glyphs_before;
17543 set_buffer_temp (buffer);
17544 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
17545 it.glyph_row->used[TEXT_AREA] = 0;
17546 SET_TEXT_POS (it.position, 0, 0);
17548 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
17549 p = arrow_string;
17550 while (p < arrow_end)
17552 Lisp_Object face, ilisp;
17554 /* Get the next character. */
17555 if (multibyte_p)
17556 it.c = it.char_to_display = string_char_and_length (p, &it.len);
17557 else
17559 it.c = it.char_to_display = *p, it.len = 1;
17560 if (! ASCII_CHAR_P (it.c))
17561 it.char_to_display = BYTE8_TO_CHAR (it.c);
17563 p += it.len;
17565 /* Get its face. */
17566 ilisp = make_number (p - arrow_string);
17567 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
17568 it.face_id = compute_char_face (f, it.char_to_display, face);
17570 /* Compute its width, get its glyphs. */
17571 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
17572 SET_TEXT_POS (it.position, -1, -1);
17573 PRODUCE_GLYPHS (&it);
17575 /* If this character doesn't fit any more in the line, we have
17576 to remove some glyphs. */
17577 if (it.current_x > it.last_visible_x)
17579 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
17580 break;
17584 set_buffer_temp (old);
17585 return it.glyph_row;
17589 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
17590 glyphs are only inserted for terminal frames since we can't really
17591 win with truncation glyphs when partially visible glyphs are
17592 involved. Which glyphs to insert is determined by
17593 produce_special_glyphs. */
17595 static void
17596 insert_left_trunc_glyphs (struct it *it)
17598 struct it truncate_it;
17599 struct glyph *from, *end, *to, *toend;
17601 xassert (!FRAME_WINDOW_P (it->f));
17603 /* Get the truncation glyphs. */
17604 truncate_it = *it;
17605 truncate_it.current_x = 0;
17606 truncate_it.face_id = DEFAULT_FACE_ID;
17607 truncate_it.glyph_row = &scratch_glyph_row;
17608 truncate_it.glyph_row->used[TEXT_AREA] = 0;
17609 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
17610 truncate_it.object = make_number (0);
17611 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
17613 /* Overwrite glyphs from IT with truncation glyphs. */
17614 if (!it->glyph_row->reversed_p)
17616 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
17617 end = from + truncate_it.glyph_row->used[TEXT_AREA];
17618 to = it->glyph_row->glyphs[TEXT_AREA];
17619 toend = to + it->glyph_row->used[TEXT_AREA];
17621 while (from < end)
17622 *to++ = *from++;
17624 /* There may be padding glyphs left over. Overwrite them too. */
17625 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
17627 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
17628 while (from < end)
17629 *to++ = *from++;
17632 if (to > toend)
17633 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
17635 else
17637 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
17638 that back to front. */
17639 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
17640 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
17641 toend = it->glyph_row->glyphs[TEXT_AREA];
17642 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
17644 while (from >= end && to >= toend)
17645 *to-- = *from--;
17646 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
17648 from =
17649 truncate_it.glyph_row->glyphs[TEXT_AREA]
17650 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
17651 while (from >= end && to >= toend)
17652 *to-- = *from--;
17654 if (from >= end)
17656 /* Need to free some room before prepending additional
17657 glyphs. */
17658 int move_by = from - end + 1;
17659 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
17660 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
17662 for ( ; g >= g0; g--)
17663 g[move_by] = *g;
17664 while (from >= end)
17665 *to-- = *from--;
17666 it->glyph_row->used[TEXT_AREA] += move_by;
17672 /* Compute the pixel height and width of IT->glyph_row.
17674 Most of the time, ascent and height of a display line will be equal
17675 to the max_ascent and max_height values of the display iterator
17676 structure. This is not the case if
17678 1. We hit ZV without displaying anything. In this case, max_ascent
17679 and max_height will be zero.
17681 2. We have some glyphs that don't contribute to the line height.
17682 (The glyph row flag contributes_to_line_height_p is for future
17683 pixmap extensions).
17685 The first case is easily covered by using default values because in
17686 these cases, the line height does not really matter, except that it
17687 must not be zero. */
17689 static void
17690 compute_line_metrics (struct it *it)
17692 struct glyph_row *row = it->glyph_row;
17694 if (FRAME_WINDOW_P (it->f))
17696 int i, min_y, max_y;
17698 /* The line may consist of one space only, that was added to
17699 place the cursor on it. If so, the row's height hasn't been
17700 computed yet. */
17701 if (row->height == 0)
17703 if (it->max_ascent + it->max_descent == 0)
17704 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
17705 row->ascent = it->max_ascent;
17706 row->height = it->max_ascent + it->max_descent;
17707 row->phys_ascent = it->max_phys_ascent;
17708 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
17709 row->extra_line_spacing = it->max_extra_line_spacing;
17712 /* Compute the width of this line. */
17713 row->pixel_width = row->x;
17714 for (i = 0; i < row->used[TEXT_AREA]; ++i)
17715 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
17717 xassert (row->pixel_width >= 0);
17718 xassert (row->ascent >= 0 && row->height > 0);
17720 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
17721 || MATRIX_ROW_OVERLAPS_PRED_P (row));
17723 /* If first line's physical ascent is larger than its logical
17724 ascent, use the physical ascent, and make the row taller.
17725 This makes accented characters fully visible. */
17726 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
17727 && row->phys_ascent > row->ascent)
17729 row->height += row->phys_ascent - row->ascent;
17730 row->ascent = row->phys_ascent;
17733 /* Compute how much of the line is visible. */
17734 row->visible_height = row->height;
17736 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
17737 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
17739 if (row->y < min_y)
17740 row->visible_height -= min_y - row->y;
17741 if (row->y + row->height > max_y)
17742 row->visible_height -= row->y + row->height - max_y;
17744 else
17746 row->pixel_width = row->used[TEXT_AREA];
17747 if (row->continued_p)
17748 row->pixel_width -= it->continuation_pixel_width;
17749 else if (row->truncated_on_right_p)
17750 row->pixel_width -= it->truncation_pixel_width;
17751 row->ascent = row->phys_ascent = 0;
17752 row->height = row->phys_height = row->visible_height = 1;
17753 row->extra_line_spacing = 0;
17756 /* Compute a hash code for this row. */
17758 int area, i;
17759 row->hash = 0;
17760 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17761 for (i = 0; i < row->used[area]; ++i)
17762 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
17763 + row->glyphs[area][i].u.val
17764 + row->glyphs[area][i].face_id
17765 + row->glyphs[area][i].padding_p
17766 + (row->glyphs[area][i].type << 2));
17769 it->max_ascent = it->max_descent = 0;
17770 it->max_phys_ascent = it->max_phys_descent = 0;
17774 /* Append one space to the glyph row of iterator IT if doing a
17775 window-based redisplay. The space has the same face as
17776 IT->face_id. Value is non-zero if a space was added.
17778 This function is called to make sure that there is always one glyph
17779 at the end of a glyph row that the cursor can be set on under
17780 window-systems. (If there weren't such a glyph we would not know
17781 how wide and tall a box cursor should be displayed).
17783 At the same time this space let's a nicely handle clearing to the
17784 end of the line if the row ends in italic text. */
17786 static int
17787 append_space_for_newline (struct it *it, int default_face_p)
17789 if (FRAME_WINDOW_P (it->f))
17791 int n = it->glyph_row->used[TEXT_AREA];
17793 if (it->glyph_row->glyphs[TEXT_AREA] + n
17794 < it->glyph_row->glyphs[1 + TEXT_AREA])
17796 /* Save some values that must not be changed.
17797 Must save IT->c and IT->len because otherwise
17798 ITERATOR_AT_END_P wouldn't work anymore after
17799 append_space_for_newline has been called. */
17800 enum display_element_type saved_what = it->what;
17801 int saved_c = it->c, saved_len = it->len;
17802 int saved_char_to_display = it->char_to_display;
17803 int saved_x = it->current_x;
17804 int saved_face_id = it->face_id;
17805 struct text_pos saved_pos;
17806 Lisp_Object saved_object;
17807 struct face *face;
17809 saved_object = it->object;
17810 saved_pos = it->position;
17812 it->what = IT_CHARACTER;
17813 memset (&it->position, 0, sizeof it->position);
17814 it->object = make_number (0);
17815 it->c = it->char_to_display = ' ';
17816 it->len = 1;
17818 if (default_face_p)
17819 it->face_id = DEFAULT_FACE_ID;
17820 else if (it->face_before_selective_p)
17821 it->face_id = it->saved_face_id;
17822 face = FACE_FROM_ID (it->f, it->face_id);
17823 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
17825 PRODUCE_GLYPHS (it);
17827 it->override_ascent = -1;
17828 it->constrain_row_ascent_descent_p = 0;
17829 it->current_x = saved_x;
17830 it->object = saved_object;
17831 it->position = saved_pos;
17832 it->what = saved_what;
17833 it->face_id = saved_face_id;
17834 it->len = saved_len;
17835 it->c = saved_c;
17836 it->char_to_display = saved_char_to_display;
17837 return 1;
17841 return 0;
17845 /* Extend the face of the last glyph in the text area of IT->glyph_row
17846 to the end of the display line. Called from display_line. If the
17847 glyph row is empty, add a space glyph to it so that we know the
17848 face to draw. Set the glyph row flag fill_line_p. If the glyph
17849 row is R2L, prepend a stretch glyph to cover the empty space to the
17850 left of the leftmost glyph. */
17852 static void
17853 extend_face_to_end_of_line (struct it *it)
17855 struct face *face;
17856 struct frame *f = it->f;
17858 /* If line is already filled, do nothing. Non window-system frames
17859 get a grace of one more ``pixel'' because their characters are
17860 1-``pixel'' wide, so they hit the equality too early. This grace
17861 is needed only for R2L rows that are not continued, to produce
17862 one extra blank where we could display the cursor. */
17863 if (it->current_x >= it->last_visible_x
17864 + (!FRAME_WINDOW_P (f)
17865 && it->glyph_row->reversed_p
17866 && !it->glyph_row->continued_p))
17867 return;
17869 /* Face extension extends the background and box of IT->face_id
17870 to the end of the line. If the background equals the background
17871 of the frame, we don't have to do anything. */
17872 if (it->face_before_selective_p)
17873 face = FACE_FROM_ID (f, it->saved_face_id);
17874 else
17875 face = FACE_FROM_ID (f, it->face_id);
17877 if (FRAME_WINDOW_P (f)
17878 && it->glyph_row->displays_text_p
17879 && face->box == FACE_NO_BOX
17880 && face->background == FRAME_BACKGROUND_PIXEL (f)
17881 && !face->stipple
17882 && !it->glyph_row->reversed_p)
17883 return;
17885 /* Set the glyph row flag indicating that the face of the last glyph
17886 in the text area has to be drawn to the end of the text area. */
17887 it->glyph_row->fill_line_p = 1;
17889 /* If current character of IT is not ASCII, make sure we have the
17890 ASCII face. This will be automatically undone the next time
17891 get_next_display_element returns a multibyte character. Note
17892 that the character will always be single byte in unibyte
17893 text. */
17894 if (!ASCII_CHAR_P (it->c))
17896 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
17899 if (FRAME_WINDOW_P (f))
17901 /* If the row is empty, add a space with the current face of IT,
17902 so that we know which face to draw. */
17903 if (it->glyph_row->used[TEXT_AREA] == 0)
17905 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
17906 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
17907 it->glyph_row->used[TEXT_AREA] = 1;
17909 #ifdef HAVE_WINDOW_SYSTEM
17910 if (it->glyph_row->reversed_p)
17912 /* Prepend a stretch glyph to the row, such that the
17913 rightmost glyph will be drawn flushed all the way to the
17914 right margin of the window. The stretch glyph that will
17915 occupy the empty space, if any, to the left of the
17916 glyphs. */
17917 struct font *font = face->font ? face->font : FRAME_FONT (f);
17918 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
17919 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
17920 struct glyph *g;
17921 int row_width, stretch_ascent, stretch_width;
17922 struct text_pos saved_pos;
17923 int saved_face_id, saved_avoid_cursor;
17925 for (row_width = 0, g = row_start; g < row_end; g++)
17926 row_width += g->pixel_width;
17927 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
17928 if (stretch_width > 0)
17930 stretch_ascent =
17931 (((it->ascent + it->descent)
17932 * FONT_BASE (font)) / FONT_HEIGHT (font));
17933 saved_pos = it->position;
17934 memset (&it->position, 0, sizeof it->position);
17935 saved_avoid_cursor = it->avoid_cursor_p;
17936 it->avoid_cursor_p = 1;
17937 saved_face_id = it->face_id;
17938 /* The last row's stretch glyph should get the default
17939 face, to avoid painting the rest of the window with
17940 the region face, if the region ends at ZV. */
17941 if (it->glyph_row->ends_at_zv_p)
17942 it->face_id = DEFAULT_FACE_ID;
17943 else
17944 it->face_id = face->id;
17945 append_stretch_glyph (it, make_number (0), stretch_width,
17946 it->ascent + it->descent, stretch_ascent);
17947 it->position = saved_pos;
17948 it->avoid_cursor_p = saved_avoid_cursor;
17949 it->face_id = saved_face_id;
17952 #endif /* HAVE_WINDOW_SYSTEM */
17954 else
17956 /* Save some values that must not be changed. */
17957 int saved_x = it->current_x;
17958 struct text_pos saved_pos;
17959 Lisp_Object saved_object;
17960 enum display_element_type saved_what = it->what;
17961 int saved_face_id = it->face_id;
17963 saved_object = it->object;
17964 saved_pos = it->position;
17966 it->what = IT_CHARACTER;
17967 memset (&it->position, 0, sizeof it->position);
17968 it->object = make_number (0);
17969 it->c = it->char_to_display = ' ';
17970 it->len = 1;
17971 /* The last row's blank glyphs should get the default face, to
17972 avoid painting the rest of the window with the region face,
17973 if the region ends at ZV. */
17974 if (it->glyph_row->ends_at_zv_p)
17975 it->face_id = DEFAULT_FACE_ID;
17976 else
17977 it->face_id = face->id;
17979 PRODUCE_GLYPHS (it);
17981 while (it->current_x <= it->last_visible_x)
17982 PRODUCE_GLYPHS (it);
17984 /* Don't count these blanks really. It would let us insert a left
17985 truncation glyph below and make us set the cursor on them, maybe. */
17986 it->current_x = saved_x;
17987 it->object = saved_object;
17988 it->position = saved_pos;
17989 it->what = saved_what;
17990 it->face_id = saved_face_id;
17995 /* Value is non-zero if text starting at CHARPOS in current_buffer is
17996 trailing whitespace. */
17998 static int
17999 trailing_whitespace_p (EMACS_INT charpos)
18001 EMACS_INT bytepos = CHAR_TO_BYTE (charpos);
18002 int c = 0;
18004 while (bytepos < ZV_BYTE
18005 && (c = FETCH_CHAR (bytepos),
18006 c == ' ' || c == '\t'))
18007 ++bytepos;
18009 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
18011 if (bytepos != PT_BYTE)
18012 return 1;
18014 return 0;
18018 /* Highlight trailing whitespace, if any, in ROW. */
18020 static void
18021 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
18023 int used = row->used[TEXT_AREA];
18025 if (used)
18027 struct glyph *start = row->glyphs[TEXT_AREA];
18028 struct glyph *glyph = start + used - 1;
18030 if (row->reversed_p)
18032 /* Right-to-left rows need to be processed in the opposite
18033 direction, so swap the edge pointers. */
18034 glyph = start;
18035 start = row->glyphs[TEXT_AREA] + used - 1;
18038 /* Skip over glyphs inserted to display the cursor at the
18039 end of a line, for extending the face of the last glyph
18040 to the end of the line on terminals, and for truncation
18041 and continuation glyphs. */
18042 if (!row->reversed_p)
18044 while (glyph >= start
18045 && glyph->type == CHAR_GLYPH
18046 && INTEGERP (glyph->object))
18047 --glyph;
18049 else
18051 while (glyph <= start
18052 && glyph->type == CHAR_GLYPH
18053 && INTEGERP (glyph->object))
18054 ++glyph;
18057 /* If last glyph is a space or stretch, and it's trailing
18058 whitespace, set the face of all trailing whitespace glyphs in
18059 IT->glyph_row to `trailing-whitespace'. */
18060 if ((row->reversed_p ? glyph <= start : glyph >= start)
18061 && BUFFERP (glyph->object)
18062 && (glyph->type == STRETCH_GLYPH
18063 || (glyph->type == CHAR_GLYPH
18064 && glyph->u.ch == ' '))
18065 && trailing_whitespace_p (glyph->charpos))
18067 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
18068 if (face_id < 0)
18069 return;
18071 if (!row->reversed_p)
18073 while (glyph >= start
18074 && BUFFERP (glyph->object)
18075 && (glyph->type == STRETCH_GLYPH
18076 || (glyph->type == CHAR_GLYPH
18077 && glyph->u.ch == ' ')))
18078 (glyph--)->face_id = face_id;
18080 else
18082 while (glyph <= start
18083 && BUFFERP (glyph->object)
18084 && (glyph->type == STRETCH_GLYPH
18085 || (glyph->type == CHAR_GLYPH
18086 && glyph->u.ch == ' ')))
18087 (glyph++)->face_id = face_id;
18094 /* Value is non-zero if glyph row ROW should be
18095 used to hold the cursor. */
18097 static int
18098 cursor_row_p (struct glyph_row *row)
18100 int result = 1;
18102 if (PT == CHARPOS (row->end.pos)
18103 || PT == MATRIX_ROW_END_CHARPOS (row))
18105 /* Suppose the row ends on a string.
18106 Unless the row is continued, that means it ends on a newline
18107 in the string. If it's anything other than a display string
18108 (e.g. a before-string from an overlay), we don't want the
18109 cursor there. (This heuristic seems to give the optimal
18110 behavior for the various types of multi-line strings.) */
18111 if (CHARPOS (row->end.string_pos) >= 0)
18113 if (row->continued_p)
18114 result = 1;
18115 else
18117 /* Check for `display' property. */
18118 struct glyph *beg = row->glyphs[TEXT_AREA];
18119 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
18120 struct glyph *glyph;
18122 result = 0;
18123 for (glyph = end; glyph >= beg; --glyph)
18124 if (STRINGP (glyph->object))
18126 Lisp_Object prop
18127 = Fget_char_property (make_number (PT),
18128 Qdisplay, Qnil);
18129 result =
18130 (!NILP (prop)
18131 && display_prop_string_p (prop, glyph->object));
18132 break;
18136 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
18138 /* If the row ends in middle of a real character,
18139 and the line is continued, we want the cursor here.
18140 That's because CHARPOS (ROW->end.pos) would equal
18141 PT if PT is before the character. */
18142 if (!row->ends_in_ellipsis_p)
18143 result = row->continued_p;
18144 else
18145 /* If the row ends in an ellipsis, then
18146 CHARPOS (ROW->end.pos) will equal point after the
18147 invisible text. We want that position to be displayed
18148 after the ellipsis. */
18149 result = 0;
18151 /* If the row ends at ZV, display the cursor at the end of that
18152 row instead of at the start of the row below. */
18153 else if (row->ends_at_zv_p)
18154 result = 1;
18155 else
18156 result = 0;
18159 return result;
18164 /* Push the property PROP so that it will be rendered at the current
18165 position in IT. Return 1 if PROP was successfully pushed, 0
18166 otherwise. Called from handle_line_prefix to handle the
18167 `line-prefix' and `wrap-prefix' properties. */
18169 static int
18170 push_display_prop (struct it *it, Lisp_Object prop)
18172 struct text_pos pos =
18173 (it->method == GET_FROM_STRING) ? it->current.string_pos : it->current.pos;
18175 xassert (it->method == GET_FROM_BUFFER
18176 || it->method == GET_FROM_STRING);
18178 /* We need to save the current buffer/string position, so it will be
18179 restored by pop_it, because iterate_out_of_display_property
18180 depends on that being set correctly, but some situations leave
18181 it->position not yet set when this function is called. */
18182 push_it (it, &pos);
18184 if (STRINGP (prop))
18186 if (SCHARS (prop) == 0)
18188 pop_it (it);
18189 return 0;
18192 it->string = prop;
18193 it->multibyte_p = STRING_MULTIBYTE (it->string);
18194 it->current.overlay_string_index = -1;
18195 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
18196 it->end_charpos = it->string_nchars = SCHARS (it->string);
18197 it->method = GET_FROM_STRING;
18198 it->stop_charpos = 0;
18199 it->prev_stop = 0;
18200 it->base_level_stop = 0;
18202 /* Force paragraph direction to be that of the parent
18203 buffer/string. */
18204 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
18205 it->paragraph_embedding = it->bidi_it.paragraph_dir;
18206 else
18207 it->paragraph_embedding = L2R;
18209 /* Set up the bidi iterator for this display string. */
18210 if (it->bidi_p)
18212 it->bidi_it.string.lstring = it->string;
18213 it->bidi_it.string.s = NULL;
18214 it->bidi_it.string.schars = it->end_charpos;
18215 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
18216 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
18217 it->bidi_it.string.unibyte = !it->multibyte_p;
18218 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
18221 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
18223 it->method = GET_FROM_STRETCH;
18224 it->object = prop;
18226 #ifdef HAVE_WINDOW_SYSTEM
18227 else if (IMAGEP (prop))
18229 it->what = IT_IMAGE;
18230 it->image_id = lookup_image (it->f, prop);
18231 it->method = GET_FROM_IMAGE;
18233 #endif /* HAVE_WINDOW_SYSTEM */
18234 else
18236 pop_it (it); /* bogus display property, give up */
18237 return 0;
18240 return 1;
18243 /* Return the character-property PROP at the current position in IT. */
18245 static Lisp_Object
18246 get_it_property (struct it *it, Lisp_Object prop)
18248 Lisp_Object position;
18250 if (STRINGP (it->object))
18251 position = make_number (IT_STRING_CHARPOS (*it));
18252 else if (BUFFERP (it->object))
18253 position = make_number (IT_CHARPOS (*it));
18254 else
18255 return Qnil;
18257 return Fget_char_property (position, prop, it->object);
18260 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
18262 static void
18263 handle_line_prefix (struct it *it)
18265 Lisp_Object prefix;
18267 if (it->continuation_lines_width > 0)
18269 prefix = get_it_property (it, Qwrap_prefix);
18270 if (NILP (prefix))
18271 prefix = Vwrap_prefix;
18273 else
18275 prefix = get_it_property (it, Qline_prefix);
18276 if (NILP (prefix))
18277 prefix = Vline_prefix;
18279 if (! NILP (prefix) && push_display_prop (it, prefix))
18281 /* If the prefix is wider than the window, and we try to wrap
18282 it, it would acquire its own wrap prefix, and so on till the
18283 iterator stack overflows. So, don't wrap the prefix. */
18284 it->line_wrap = TRUNCATE;
18285 it->avoid_cursor_p = 1;
18291 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
18292 only for R2L lines from display_line and display_string, when they
18293 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
18294 the line/string needs to be continued on the next glyph row. */
18295 static void
18296 unproduce_glyphs (struct it *it, int n)
18298 struct glyph *glyph, *end;
18300 xassert (it->glyph_row);
18301 xassert (it->glyph_row->reversed_p);
18302 xassert (it->area == TEXT_AREA);
18303 xassert (n <= it->glyph_row->used[TEXT_AREA]);
18305 if (n > it->glyph_row->used[TEXT_AREA])
18306 n = it->glyph_row->used[TEXT_AREA];
18307 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
18308 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
18309 for ( ; glyph < end; glyph++)
18310 glyph[-n] = *glyph;
18313 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
18314 and ROW->maxpos. */
18315 static void
18316 find_row_edges (struct it *it, struct glyph_row *row,
18317 EMACS_INT min_pos, EMACS_INT min_bpos,
18318 EMACS_INT max_pos, EMACS_INT max_bpos)
18320 /* FIXME: Revisit this when glyph ``spilling'' in continuation
18321 lines' rows is implemented for bidi-reordered rows. */
18323 /* ROW->minpos is the value of min_pos, the minimal buffer position
18324 we have in ROW, or ROW->start.pos if that is smaller. */
18325 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
18326 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
18327 else
18328 /* We didn't find buffer positions smaller than ROW->start, or
18329 didn't find _any_ valid buffer positions in any of the glyphs,
18330 so we must trust the iterator's computed positions. */
18331 row->minpos = row->start.pos;
18332 if (max_pos <= 0)
18334 max_pos = CHARPOS (it->current.pos);
18335 max_bpos = BYTEPOS (it->current.pos);
18338 /* Here are the various use-cases for ending the row, and the
18339 corresponding values for ROW->maxpos:
18341 Line ends in a newline from buffer eol_pos + 1
18342 Line is continued from buffer max_pos + 1
18343 Line is truncated on right it->current.pos
18344 Line ends in a newline from string max_pos
18345 Line is continued from string max_pos
18346 Line is continued from display vector max_pos
18347 Line is entirely from a string min_pos == max_pos
18348 Line is entirely from a display vector min_pos == max_pos
18349 Line that ends at ZV ZV
18351 If you discover other use-cases, please add them here as
18352 appropriate. */
18353 if (row->ends_at_zv_p)
18354 row->maxpos = it->current.pos;
18355 else if (row->used[TEXT_AREA])
18357 if (row->ends_in_newline_from_string_p)
18358 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18359 else if (CHARPOS (it->eol_pos) > 0)
18360 SET_TEXT_POS (row->maxpos,
18361 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
18362 else if (row->continued_p)
18364 /* If max_pos is different from IT's current position, it
18365 means IT->method does not belong to the display element
18366 at max_pos. However, it also means that the display
18367 element at max_pos was displayed in its entirety on this
18368 line, which is equivalent to saying that the next line
18369 starts at the next buffer position. */
18370 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
18371 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18372 else
18374 INC_BOTH (max_pos, max_bpos);
18375 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18378 else if (row->truncated_on_right_p)
18379 /* display_line already called reseat_at_next_visible_line_start,
18380 which puts the iterator at the beginning of the next line, in
18381 the logical order. */
18382 row->maxpos = it->current.pos;
18383 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
18384 /* A line that is entirely from a string/image/stretch... */
18385 row->maxpos = row->minpos;
18386 else
18387 abort ();
18389 else
18390 row->maxpos = it->current.pos;
18393 /* Construct the glyph row IT->glyph_row in the desired matrix of
18394 IT->w from text at the current position of IT. See dispextern.h
18395 for an overview of struct it. Value is non-zero if
18396 IT->glyph_row displays text, as opposed to a line displaying ZV
18397 only. */
18399 static int
18400 display_line (struct it *it)
18402 struct glyph_row *row = it->glyph_row;
18403 Lisp_Object overlay_arrow_string;
18404 struct it wrap_it;
18405 void *wrap_data = NULL;
18406 int may_wrap = 0, wrap_x IF_LINT (= 0);
18407 int wrap_row_used = -1;
18408 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
18409 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
18410 int wrap_row_extra_line_spacing IF_LINT (= 0);
18411 EMACS_INT wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
18412 EMACS_INT wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
18413 int cvpos;
18414 EMACS_INT min_pos = ZV + 1, max_pos = 0;
18415 EMACS_INT min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
18417 /* We always start displaying at hpos zero even if hscrolled. */
18418 xassert (it->hpos == 0 && it->current_x == 0);
18420 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
18421 >= it->w->desired_matrix->nrows)
18423 it->w->nrows_scale_factor++;
18424 fonts_changed_p = 1;
18425 return 0;
18428 /* Is IT->w showing the region? */
18429 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
18431 /* Clear the result glyph row and enable it. */
18432 prepare_desired_row (row);
18434 row->y = it->current_y;
18435 row->start = it->start;
18436 row->continuation_lines_width = it->continuation_lines_width;
18437 row->displays_text_p = 1;
18438 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
18439 it->starts_in_middle_of_char_p = 0;
18441 /* Arrange the overlays nicely for our purposes. Usually, we call
18442 display_line on only one line at a time, in which case this
18443 can't really hurt too much, or we call it on lines which appear
18444 one after another in the buffer, in which case all calls to
18445 recenter_overlay_lists but the first will be pretty cheap. */
18446 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
18448 /* Move over display elements that are not visible because we are
18449 hscrolled. This may stop at an x-position < IT->first_visible_x
18450 if the first glyph is partially visible or if we hit a line end. */
18451 if (it->current_x < it->first_visible_x)
18453 this_line_min_pos = row->start.pos;
18454 move_it_in_display_line_to (it, ZV, it->first_visible_x,
18455 MOVE_TO_POS | MOVE_TO_X);
18456 /* Record the smallest positions seen while we moved over
18457 display elements that are not visible. This is needed by
18458 redisplay_internal for optimizing the case where the cursor
18459 stays inside the same line. The rest of this function only
18460 considers positions that are actually displayed, so
18461 RECORD_MAX_MIN_POS will not otherwise record positions that
18462 are hscrolled to the left of the left edge of the window. */
18463 min_pos = CHARPOS (this_line_min_pos);
18464 min_bpos = BYTEPOS (this_line_min_pos);
18466 else
18468 /* We only do this when not calling `move_it_in_display_line_to'
18469 above, because move_it_in_display_line_to calls
18470 handle_line_prefix itself. */
18471 handle_line_prefix (it);
18474 /* Get the initial row height. This is either the height of the
18475 text hscrolled, if there is any, or zero. */
18476 row->ascent = it->max_ascent;
18477 row->height = it->max_ascent + it->max_descent;
18478 row->phys_ascent = it->max_phys_ascent;
18479 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18480 row->extra_line_spacing = it->max_extra_line_spacing;
18482 /* Utility macro to record max and min buffer positions seen until now. */
18483 #define RECORD_MAX_MIN_POS(IT) \
18484 do \
18486 int composition_p = (IT)->what == IT_COMPOSITION; \
18487 EMACS_INT current_pos = \
18488 composition_p ? (IT)->cmp_it.charpos \
18489 : IT_CHARPOS (*(IT)); \
18490 EMACS_INT current_bpos = \
18491 composition_p ? CHAR_TO_BYTE (current_pos) \
18492 : IT_BYTEPOS (*(IT)); \
18493 if (current_pos < min_pos) \
18495 min_pos = current_pos; \
18496 min_bpos = current_bpos; \
18498 if (IT_CHARPOS (*it) > max_pos) \
18500 max_pos = IT_CHARPOS (*it); \
18501 max_bpos = IT_BYTEPOS (*it); \
18504 while (0)
18506 /* Loop generating characters. The loop is left with IT on the next
18507 character to display. */
18508 while (1)
18510 int n_glyphs_before, hpos_before, x_before;
18511 int x, nglyphs;
18512 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
18514 /* Retrieve the next thing to display. Value is zero if end of
18515 buffer reached. */
18516 if (!get_next_display_element (it))
18518 /* Maybe add a space at the end of this line that is used to
18519 display the cursor there under X. Set the charpos of the
18520 first glyph of blank lines not corresponding to any text
18521 to -1. */
18522 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18523 row->exact_window_width_line_p = 1;
18524 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
18525 || row->used[TEXT_AREA] == 0)
18527 row->glyphs[TEXT_AREA]->charpos = -1;
18528 row->displays_text_p = 0;
18530 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
18531 && (!MINI_WINDOW_P (it->w)
18532 || (minibuf_level && EQ (it->window, minibuf_window))))
18533 row->indicate_empty_line_p = 1;
18536 it->continuation_lines_width = 0;
18537 row->ends_at_zv_p = 1;
18538 /* A row that displays right-to-left text must always have
18539 its last face extended all the way to the end of line,
18540 even if this row ends in ZV, because we still write to
18541 the screen left to right. */
18542 if (row->reversed_p)
18543 extend_face_to_end_of_line (it);
18544 break;
18547 /* Now, get the metrics of what we want to display. This also
18548 generates glyphs in `row' (which is IT->glyph_row). */
18549 n_glyphs_before = row->used[TEXT_AREA];
18550 x = it->current_x;
18552 /* Remember the line height so far in case the next element doesn't
18553 fit on the line. */
18554 if (it->line_wrap != TRUNCATE)
18556 ascent = it->max_ascent;
18557 descent = it->max_descent;
18558 phys_ascent = it->max_phys_ascent;
18559 phys_descent = it->max_phys_descent;
18561 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
18563 if (IT_DISPLAYING_WHITESPACE (it))
18564 may_wrap = 1;
18565 else if (may_wrap)
18567 SAVE_IT (wrap_it, *it, wrap_data);
18568 wrap_x = x;
18569 wrap_row_used = row->used[TEXT_AREA];
18570 wrap_row_ascent = row->ascent;
18571 wrap_row_height = row->height;
18572 wrap_row_phys_ascent = row->phys_ascent;
18573 wrap_row_phys_height = row->phys_height;
18574 wrap_row_extra_line_spacing = row->extra_line_spacing;
18575 wrap_row_min_pos = min_pos;
18576 wrap_row_min_bpos = min_bpos;
18577 wrap_row_max_pos = max_pos;
18578 wrap_row_max_bpos = max_bpos;
18579 may_wrap = 0;
18584 PRODUCE_GLYPHS (it);
18586 /* If this display element was in marginal areas, continue with
18587 the next one. */
18588 if (it->area != TEXT_AREA)
18590 row->ascent = max (row->ascent, it->max_ascent);
18591 row->height = max (row->height, it->max_ascent + it->max_descent);
18592 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18593 row->phys_height = max (row->phys_height,
18594 it->max_phys_ascent + it->max_phys_descent);
18595 row->extra_line_spacing = max (row->extra_line_spacing,
18596 it->max_extra_line_spacing);
18597 set_iterator_to_next (it, 1);
18598 continue;
18601 /* Does the display element fit on the line? If we truncate
18602 lines, we should draw past the right edge of the window. If
18603 we don't truncate, we want to stop so that we can display the
18604 continuation glyph before the right margin. If lines are
18605 continued, there are two possible strategies for characters
18606 resulting in more than 1 glyph (e.g. tabs): Display as many
18607 glyphs as possible in this line and leave the rest for the
18608 continuation line, or display the whole element in the next
18609 line. Original redisplay did the former, so we do it also. */
18610 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
18611 hpos_before = it->hpos;
18612 x_before = x;
18614 if (/* Not a newline. */
18615 nglyphs > 0
18616 /* Glyphs produced fit entirely in the line. */
18617 && it->current_x < it->last_visible_x)
18619 it->hpos += nglyphs;
18620 row->ascent = max (row->ascent, it->max_ascent);
18621 row->height = max (row->height, it->max_ascent + it->max_descent);
18622 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18623 row->phys_height = max (row->phys_height,
18624 it->max_phys_ascent + it->max_phys_descent);
18625 row->extra_line_spacing = max (row->extra_line_spacing,
18626 it->max_extra_line_spacing);
18627 if (it->current_x - it->pixel_width < it->first_visible_x)
18628 row->x = x - it->first_visible_x;
18629 /* Record the maximum and minimum buffer positions seen so
18630 far in glyphs that will be displayed by this row. */
18631 if (it->bidi_p)
18632 RECORD_MAX_MIN_POS (it);
18634 else
18636 int i, new_x;
18637 struct glyph *glyph;
18639 for (i = 0; i < nglyphs; ++i, x = new_x)
18641 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
18642 new_x = x + glyph->pixel_width;
18644 if (/* Lines are continued. */
18645 it->line_wrap != TRUNCATE
18646 && (/* Glyph doesn't fit on the line. */
18647 new_x > it->last_visible_x
18648 /* Or it fits exactly on a window system frame. */
18649 || (new_x == it->last_visible_x
18650 && FRAME_WINDOW_P (it->f))))
18652 /* End of a continued line. */
18654 if (it->hpos == 0
18655 || (new_x == it->last_visible_x
18656 && FRAME_WINDOW_P (it->f)))
18658 /* Current glyph is the only one on the line or
18659 fits exactly on the line. We must continue
18660 the line because we can't draw the cursor
18661 after the glyph. */
18662 row->continued_p = 1;
18663 it->current_x = new_x;
18664 it->continuation_lines_width += new_x;
18665 ++it->hpos;
18666 if (i == nglyphs - 1)
18668 /* If line-wrap is on, check if a previous
18669 wrap point was found. */
18670 if (wrap_row_used > 0
18671 /* Even if there is a previous wrap
18672 point, continue the line here as
18673 usual, if (i) the previous character
18674 was a space or tab AND (ii) the
18675 current character is not. */
18676 && (!may_wrap
18677 || IT_DISPLAYING_WHITESPACE (it)))
18678 goto back_to_wrap;
18680 /* Record the maximum and minimum buffer
18681 positions seen so far in glyphs that will be
18682 displayed by this row. */
18683 if (it->bidi_p)
18684 RECORD_MAX_MIN_POS (it);
18685 set_iterator_to_next (it, 1);
18686 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18688 if (!get_next_display_element (it))
18690 row->exact_window_width_line_p = 1;
18691 it->continuation_lines_width = 0;
18692 row->continued_p = 0;
18693 row->ends_at_zv_p = 1;
18695 else if (ITERATOR_AT_END_OF_LINE_P (it))
18697 row->continued_p = 0;
18698 row->exact_window_width_line_p = 1;
18702 else if (it->bidi_p)
18703 RECORD_MAX_MIN_POS (it);
18705 else if (CHAR_GLYPH_PADDING_P (*glyph)
18706 && !FRAME_WINDOW_P (it->f))
18708 /* A padding glyph that doesn't fit on this line.
18709 This means the whole character doesn't fit
18710 on the line. */
18711 if (row->reversed_p)
18712 unproduce_glyphs (it, row->used[TEXT_AREA]
18713 - n_glyphs_before);
18714 row->used[TEXT_AREA] = n_glyphs_before;
18716 /* Fill the rest of the row with continuation
18717 glyphs like in 20.x. */
18718 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
18719 < row->glyphs[1 + TEXT_AREA])
18720 produce_special_glyphs (it, IT_CONTINUATION);
18722 row->continued_p = 1;
18723 it->current_x = x_before;
18724 it->continuation_lines_width += x_before;
18726 /* Restore the height to what it was before the
18727 element not fitting on the line. */
18728 it->max_ascent = ascent;
18729 it->max_descent = descent;
18730 it->max_phys_ascent = phys_ascent;
18731 it->max_phys_descent = phys_descent;
18733 else if (wrap_row_used > 0)
18735 back_to_wrap:
18736 if (row->reversed_p)
18737 unproduce_glyphs (it,
18738 row->used[TEXT_AREA] - wrap_row_used);
18739 RESTORE_IT (it, &wrap_it, wrap_data);
18740 it->continuation_lines_width += wrap_x;
18741 row->used[TEXT_AREA] = wrap_row_used;
18742 row->ascent = wrap_row_ascent;
18743 row->height = wrap_row_height;
18744 row->phys_ascent = wrap_row_phys_ascent;
18745 row->phys_height = wrap_row_phys_height;
18746 row->extra_line_spacing = wrap_row_extra_line_spacing;
18747 min_pos = wrap_row_min_pos;
18748 min_bpos = wrap_row_min_bpos;
18749 max_pos = wrap_row_max_pos;
18750 max_bpos = wrap_row_max_bpos;
18751 row->continued_p = 1;
18752 row->ends_at_zv_p = 0;
18753 row->exact_window_width_line_p = 0;
18754 it->continuation_lines_width += x;
18756 /* Make sure that a non-default face is extended
18757 up to the right margin of the window. */
18758 extend_face_to_end_of_line (it);
18760 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
18762 /* A TAB that extends past the right edge of the
18763 window. This produces a single glyph on
18764 window system frames. We leave the glyph in
18765 this row and let it fill the row, but don't
18766 consume the TAB. */
18767 it->continuation_lines_width += it->last_visible_x;
18768 row->ends_in_middle_of_char_p = 1;
18769 row->continued_p = 1;
18770 glyph->pixel_width = it->last_visible_x - x;
18771 it->starts_in_middle_of_char_p = 1;
18773 else
18775 /* Something other than a TAB that draws past
18776 the right edge of the window. Restore
18777 positions to values before the element. */
18778 if (row->reversed_p)
18779 unproduce_glyphs (it, row->used[TEXT_AREA]
18780 - (n_glyphs_before + i));
18781 row->used[TEXT_AREA] = n_glyphs_before + i;
18783 /* Display continuation glyphs. */
18784 if (!FRAME_WINDOW_P (it->f))
18785 produce_special_glyphs (it, IT_CONTINUATION);
18786 row->continued_p = 1;
18788 it->current_x = x_before;
18789 it->continuation_lines_width += x;
18790 extend_face_to_end_of_line (it);
18792 if (nglyphs > 1 && i > 0)
18794 row->ends_in_middle_of_char_p = 1;
18795 it->starts_in_middle_of_char_p = 1;
18798 /* Restore the height to what it was before the
18799 element not fitting on the line. */
18800 it->max_ascent = ascent;
18801 it->max_descent = descent;
18802 it->max_phys_ascent = phys_ascent;
18803 it->max_phys_descent = phys_descent;
18806 break;
18808 else if (new_x > it->first_visible_x)
18810 /* Increment number of glyphs actually displayed. */
18811 ++it->hpos;
18813 /* Record the maximum and minimum buffer positions
18814 seen so far in glyphs that will be displayed by
18815 this row. */
18816 if (it->bidi_p)
18817 RECORD_MAX_MIN_POS (it);
18819 if (x < it->first_visible_x)
18820 /* Glyph is partially visible, i.e. row starts at
18821 negative X position. */
18822 row->x = x - it->first_visible_x;
18824 else
18826 /* Glyph is completely off the left margin of the
18827 window. This should not happen because of the
18828 move_it_in_display_line at the start of this
18829 function, unless the text display area of the
18830 window is empty. */
18831 xassert (it->first_visible_x <= it->last_visible_x);
18834 /* Even if this display element produced no glyphs at all,
18835 we want to record its position. */
18836 if (it->bidi_p && nglyphs == 0)
18837 RECORD_MAX_MIN_POS (it);
18839 row->ascent = max (row->ascent, it->max_ascent);
18840 row->height = max (row->height, it->max_ascent + it->max_descent);
18841 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18842 row->phys_height = max (row->phys_height,
18843 it->max_phys_ascent + it->max_phys_descent);
18844 row->extra_line_spacing = max (row->extra_line_spacing,
18845 it->max_extra_line_spacing);
18847 /* End of this display line if row is continued. */
18848 if (row->continued_p || row->ends_at_zv_p)
18849 break;
18852 at_end_of_line:
18853 /* Is this a line end? If yes, we're also done, after making
18854 sure that a non-default face is extended up to the right
18855 margin of the window. */
18856 if (ITERATOR_AT_END_OF_LINE_P (it))
18858 int used_before = row->used[TEXT_AREA];
18860 row->ends_in_newline_from_string_p = STRINGP (it->object);
18862 /* Add a space at the end of the line that is used to
18863 display the cursor there. */
18864 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18865 append_space_for_newline (it, 0);
18867 /* Extend the face to the end of the line. */
18868 extend_face_to_end_of_line (it);
18870 /* Make sure we have the position. */
18871 if (used_before == 0)
18872 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
18874 /* Record the position of the newline, for use in
18875 find_row_edges. */
18876 it->eol_pos = it->current.pos;
18878 /* Consume the line end. This skips over invisible lines. */
18879 set_iterator_to_next (it, 1);
18880 it->continuation_lines_width = 0;
18881 break;
18884 /* Proceed with next display element. Note that this skips
18885 over lines invisible because of selective display. */
18886 set_iterator_to_next (it, 1);
18888 /* If we truncate lines, we are done when the last displayed
18889 glyphs reach past the right margin of the window. */
18890 if (it->line_wrap == TRUNCATE
18891 && (FRAME_WINDOW_P (it->f)
18892 ? (it->current_x >= it->last_visible_x)
18893 : (it->current_x > it->last_visible_x)))
18895 /* Maybe add truncation glyphs. */
18896 if (!FRAME_WINDOW_P (it->f))
18898 int i, n;
18900 if (!row->reversed_p)
18902 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
18903 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
18904 break;
18906 else
18908 for (i = 0; i < row->used[TEXT_AREA]; i++)
18909 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
18910 break;
18911 /* Remove any padding glyphs at the front of ROW, to
18912 make room for the truncation glyphs we will be
18913 adding below. The loop below always inserts at
18914 least one truncation glyph, so also remove the
18915 last glyph added to ROW. */
18916 unproduce_glyphs (it, i + 1);
18917 /* Adjust i for the loop below. */
18918 i = row->used[TEXT_AREA] - (i + 1);
18921 for (n = row->used[TEXT_AREA]; i < n; ++i)
18923 row->used[TEXT_AREA] = i;
18924 produce_special_glyphs (it, IT_TRUNCATION);
18927 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18929 /* Don't truncate if we can overflow newline into fringe. */
18930 if (!get_next_display_element (it))
18932 it->continuation_lines_width = 0;
18933 row->ends_at_zv_p = 1;
18934 row->exact_window_width_line_p = 1;
18935 break;
18937 if (ITERATOR_AT_END_OF_LINE_P (it))
18939 row->exact_window_width_line_p = 1;
18940 goto at_end_of_line;
18944 row->truncated_on_right_p = 1;
18945 it->continuation_lines_width = 0;
18946 reseat_at_next_visible_line_start (it, 0);
18947 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
18948 it->hpos = hpos_before;
18949 it->current_x = x_before;
18950 break;
18954 if (wrap_data)
18955 bidi_unshelve_cache (wrap_data, 1);
18957 /* If line is not empty and hscrolled, maybe insert truncation glyphs
18958 at the left window margin. */
18959 if (it->first_visible_x
18960 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
18962 if (!FRAME_WINDOW_P (it->f))
18963 insert_left_trunc_glyphs (it);
18964 row->truncated_on_left_p = 1;
18967 /* Remember the position at which this line ends.
18969 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
18970 cannot be before the call to find_row_edges below, since that is
18971 where these positions are determined. */
18972 row->end = it->current;
18973 if (!it->bidi_p)
18975 row->minpos = row->start.pos;
18976 row->maxpos = row->end.pos;
18978 else
18980 /* ROW->minpos and ROW->maxpos must be the smallest and
18981 `1 + the largest' buffer positions in ROW. But if ROW was
18982 bidi-reordered, these two positions can be anywhere in the
18983 row, so we must determine them now. */
18984 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
18987 /* If the start of this line is the overlay arrow-position, then
18988 mark this glyph row as the one containing the overlay arrow.
18989 This is clearly a mess with variable size fonts. It would be
18990 better to let it be displayed like cursors under X. */
18991 if ((row->displays_text_p || !overlay_arrow_seen)
18992 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
18993 !NILP (overlay_arrow_string)))
18995 /* Overlay arrow in window redisplay is a fringe bitmap. */
18996 if (STRINGP (overlay_arrow_string))
18998 struct glyph_row *arrow_row
18999 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
19000 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
19001 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
19002 struct glyph *p = row->glyphs[TEXT_AREA];
19003 struct glyph *p2, *end;
19005 /* Copy the arrow glyphs. */
19006 while (glyph < arrow_end)
19007 *p++ = *glyph++;
19009 /* Throw away padding glyphs. */
19010 p2 = p;
19011 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
19012 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
19013 ++p2;
19014 if (p2 > p)
19016 while (p2 < end)
19017 *p++ = *p2++;
19018 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
19021 else
19023 xassert (INTEGERP (overlay_arrow_string));
19024 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
19026 overlay_arrow_seen = 1;
19029 /* Compute pixel dimensions of this line. */
19030 compute_line_metrics (it);
19032 /* Record whether this row ends inside an ellipsis. */
19033 row->ends_in_ellipsis_p
19034 = (it->method == GET_FROM_DISPLAY_VECTOR
19035 && it->ellipsis_p);
19037 /* Save fringe bitmaps in this row. */
19038 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
19039 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
19040 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
19041 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
19043 it->left_user_fringe_bitmap = 0;
19044 it->left_user_fringe_face_id = 0;
19045 it->right_user_fringe_bitmap = 0;
19046 it->right_user_fringe_face_id = 0;
19048 /* Maybe set the cursor. */
19049 cvpos = it->w->cursor.vpos;
19050 if ((cvpos < 0
19051 /* In bidi-reordered rows, keep checking for proper cursor
19052 position even if one has been found already, because buffer
19053 positions in such rows change non-linearly with ROW->VPOS,
19054 when a line is continued. One exception: when we are at ZV,
19055 display cursor on the first suitable glyph row, since all
19056 the empty rows after that also have their position set to ZV. */
19057 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19058 lines' rows is implemented for bidi-reordered rows. */
19059 || (it->bidi_p
19060 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
19061 && PT >= MATRIX_ROW_START_CHARPOS (row)
19062 && PT <= MATRIX_ROW_END_CHARPOS (row)
19063 && cursor_row_p (row))
19064 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
19066 /* Highlight trailing whitespace. */
19067 if (!NILP (Vshow_trailing_whitespace))
19068 highlight_trailing_whitespace (it->f, it->glyph_row);
19070 /* Prepare for the next line. This line starts horizontally at (X
19071 HPOS) = (0 0). Vertical positions are incremented. As a
19072 convenience for the caller, IT->glyph_row is set to the next
19073 row to be used. */
19074 it->current_x = it->hpos = 0;
19075 it->current_y += row->height;
19076 SET_TEXT_POS (it->eol_pos, 0, 0);
19077 ++it->vpos;
19078 ++it->glyph_row;
19079 /* The next row should by default use the same value of the
19080 reversed_p flag as this one. set_iterator_to_next decides when
19081 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
19082 the flag accordingly. */
19083 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
19084 it->glyph_row->reversed_p = row->reversed_p;
19085 it->start = row->end;
19086 return row->displays_text_p;
19088 #undef RECORD_MAX_MIN_POS
19091 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
19092 Scurrent_bidi_paragraph_direction, 0, 1, 0,
19093 doc: /* Return paragraph direction at point in BUFFER.
19094 Value is either `left-to-right' or `right-to-left'.
19095 If BUFFER is omitted or nil, it defaults to the current buffer.
19097 Paragraph direction determines how the text in the paragraph is displayed.
19098 In left-to-right paragraphs, text begins at the left margin of the window
19099 and the reading direction is generally left to right. In right-to-left
19100 paragraphs, text begins at the right margin and is read from right to left.
19102 See also `bidi-paragraph-direction'. */)
19103 (Lisp_Object buffer)
19105 struct buffer *buf = current_buffer;
19106 struct buffer *old = buf;
19108 if (! NILP (buffer))
19110 CHECK_BUFFER (buffer);
19111 buf = XBUFFER (buffer);
19114 if (NILP (BVAR (buf, bidi_display_reordering))
19115 || NILP (BVAR (buf, enable_multibyte_characters)))
19116 return Qleft_to_right;
19117 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
19118 return BVAR (buf, bidi_paragraph_direction);
19119 else
19121 /* Determine the direction from buffer text. We could try to
19122 use current_matrix if it is up to date, but this seems fast
19123 enough as it is. */
19124 struct bidi_it itb;
19125 EMACS_INT pos = BUF_PT (buf);
19126 EMACS_INT bytepos = BUF_PT_BYTE (buf);
19127 int c;
19129 set_buffer_temp (buf);
19130 /* bidi_paragraph_init finds the base direction of the paragraph
19131 by searching forward from paragraph start. We need the base
19132 direction of the current or _previous_ paragraph, so we need
19133 to make sure we are within that paragraph. To that end, find
19134 the previous non-empty line. */
19135 if (pos >= ZV && pos > BEGV)
19137 pos--;
19138 bytepos = CHAR_TO_BYTE (pos);
19140 while ((c = FETCH_BYTE (bytepos)) == '\n'
19141 || c == ' ' || c == '\t' || c == '\f')
19143 if (bytepos <= BEGV_BYTE)
19144 break;
19145 bytepos--;
19146 pos--;
19148 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
19149 bytepos--;
19150 itb.charpos = pos;
19151 itb.bytepos = bytepos;
19152 itb.nchars = -1;
19153 itb.string.s = NULL;
19154 itb.string.lstring = Qnil;
19155 itb.frame_window_p = FRAME_WINDOW_P (SELECTED_FRAME ()); /* guesswork */
19156 itb.first_elt = 1;
19157 itb.separator_limit = -1;
19158 itb.paragraph_dir = NEUTRAL_DIR;
19160 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
19161 set_buffer_temp (old);
19162 switch (itb.paragraph_dir)
19164 case L2R:
19165 return Qleft_to_right;
19166 break;
19167 case R2L:
19168 return Qright_to_left;
19169 break;
19170 default:
19171 abort ();
19178 /***********************************************************************
19179 Menu Bar
19180 ***********************************************************************/
19182 /* Redisplay the menu bar in the frame for window W.
19184 The menu bar of X frames that don't have X toolkit support is
19185 displayed in a special window W->frame->menu_bar_window.
19187 The menu bar of terminal frames is treated specially as far as
19188 glyph matrices are concerned. Menu bar lines are not part of
19189 windows, so the update is done directly on the frame matrix rows
19190 for the menu bar. */
19192 static void
19193 display_menu_bar (struct window *w)
19195 struct frame *f = XFRAME (WINDOW_FRAME (w));
19196 struct it it;
19197 Lisp_Object items;
19198 int i;
19200 /* Don't do all this for graphical frames. */
19201 #ifdef HAVE_NTGUI
19202 if (FRAME_W32_P (f))
19203 return;
19204 #endif
19205 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
19206 if (FRAME_X_P (f))
19207 return;
19208 #endif
19210 #ifdef HAVE_NS
19211 if (FRAME_NS_P (f))
19212 return;
19213 #endif /* HAVE_NS */
19215 #ifdef USE_X_TOOLKIT
19216 xassert (!FRAME_WINDOW_P (f));
19217 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
19218 it.first_visible_x = 0;
19219 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
19220 #else /* not USE_X_TOOLKIT */
19221 if (FRAME_WINDOW_P (f))
19223 /* Menu bar lines are displayed in the desired matrix of the
19224 dummy window menu_bar_window. */
19225 struct window *menu_w;
19226 xassert (WINDOWP (f->menu_bar_window));
19227 menu_w = XWINDOW (f->menu_bar_window);
19228 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
19229 MENU_FACE_ID);
19230 it.first_visible_x = 0;
19231 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
19233 else
19235 /* This is a TTY frame, i.e. character hpos/vpos are used as
19236 pixel x/y. */
19237 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
19238 MENU_FACE_ID);
19239 it.first_visible_x = 0;
19240 it.last_visible_x = FRAME_COLS (f);
19242 #endif /* not USE_X_TOOLKIT */
19244 /* FIXME: This should be controlled by a user option. See the
19245 comments in redisplay_tool_bar and display_mode_line about
19246 this. */
19247 it.paragraph_embedding = L2R;
19249 if (! mode_line_inverse_video)
19250 /* Force the menu-bar to be displayed in the default face. */
19251 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
19253 /* Clear all rows of the menu bar. */
19254 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
19256 struct glyph_row *row = it.glyph_row + i;
19257 clear_glyph_row (row);
19258 row->enabled_p = 1;
19259 row->full_width_p = 1;
19262 /* Display all items of the menu bar. */
19263 items = FRAME_MENU_BAR_ITEMS (it.f);
19264 for (i = 0; i < ASIZE (items); i += 4)
19266 Lisp_Object string;
19268 /* Stop at nil string. */
19269 string = AREF (items, i + 1);
19270 if (NILP (string))
19271 break;
19273 /* Remember where item was displayed. */
19274 ASET (items, i + 3, make_number (it.hpos));
19276 /* Display the item, pad with one space. */
19277 if (it.current_x < it.last_visible_x)
19278 display_string (NULL, string, Qnil, 0, 0, &it,
19279 SCHARS (string) + 1, 0, 0, -1);
19282 /* Fill out the line with spaces. */
19283 if (it.current_x < it.last_visible_x)
19284 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
19286 /* Compute the total height of the lines. */
19287 compute_line_metrics (&it);
19292 /***********************************************************************
19293 Mode Line
19294 ***********************************************************************/
19296 /* Redisplay mode lines in the window tree whose root is WINDOW. If
19297 FORCE is non-zero, redisplay mode lines unconditionally.
19298 Otherwise, redisplay only mode lines that are garbaged. Value is
19299 the number of windows whose mode lines were redisplayed. */
19301 static int
19302 redisplay_mode_lines (Lisp_Object window, int force)
19304 int nwindows = 0;
19306 while (!NILP (window))
19308 struct window *w = XWINDOW (window);
19310 if (WINDOWP (w->hchild))
19311 nwindows += redisplay_mode_lines (w->hchild, force);
19312 else if (WINDOWP (w->vchild))
19313 nwindows += redisplay_mode_lines (w->vchild, force);
19314 else if (force
19315 || FRAME_GARBAGED_P (XFRAME (w->frame))
19316 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
19318 struct text_pos lpoint;
19319 struct buffer *old = current_buffer;
19321 /* Set the window's buffer for the mode line display. */
19322 SET_TEXT_POS (lpoint, PT, PT_BYTE);
19323 set_buffer_internal_1 (XBUFFER (w->buffer));
19325 /* Point refers normally to the selected window. For any
19326 other window, set up appropriate value. */
19327 if (!EQ (window, selected_window))
19329 struct text_pos pt;
19331 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
19332 if (CHARPOS (pt) < BEGV)
19333 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
19334 else if (CHARPOS (pt) > (ZV - 1))
19335 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
19336 else
19337 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
19340 /* Display mode lines. */
19341 clear_glyph_matrix (w->desired_matrix);
19342 if (display_mode_lines (w))
19344 ++nwindows;
19345 w->must_be_updated_p = 1;
19348 /* Restore old settings. */
19349 set_buffer_internal_1 (old);
19350 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
19353 window = w->next;
19356 return nwindows;
19360 /* Display the mode and/or header line of window W. Value is the
19361 sum number of mode lines and header lines displayed. */
19363 static int
19364 display_mode_lines (struct window *w)
19366 Lisp_Object old_selected_window, old_selected_frame;
19367 int n = 0;
19369 old_selected_frame = selected_frame;
19370 selected_frame = w->frame;
19371 old_selected_window = selected_window;
19372 XSETWINDOW (selected_window, w);
19374 /* These will be set while the mode line specs are processed. */
19375 line_number_displayed = 0;
19376 w->column_number_displayed = Qnil;
19378 if (WINDOW_WANTS_MODELINE_P (w))
19380 struct window *sel_w = XWINDOW (old_selected_window);
19382 /* Select mode line face based on the real selected window. */
19383 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
19384 BVAR (current_buffer, mode_line_format));
19385 ++n;
19388 if (WINDOW_WANTS_HEADER_LINE_P (w))
19390 display_mode_line (w, HEADER_LINE_FACE_ID,
19391 BVAR (current_buffer, header_line_format));
19392 ++n;
19395 selected_frame = old_selected_frame;
19396 selected_window = old_selected_window;
19397 return n;
19401 /* Display mode or header line of window W. FACE_ID specifies which
19402 line to display; it is either MODE_LINE_FACE_ID or
19403 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
19404 display. Value is the pixel height of the mode/header line
19405 displayed. */
19407 static int
19408 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
19410 struct it it;
19411 struct face *face;
19412 int count = SPECPDL_INDEX ();
19414 init_iterator (&it, w, -1, -1, NULL, face_id);
19415 /* Don't extend on a previously drawn mode-line.
19416 This may happen if called from pos_visible_p. */
19417 it.glyph_row->enabled_p = 0;
19418 prepare_desired_row (it.glyph_row);
19420 it.glyph_row->mode_line_p = 1;
19422 if (! mode_line_inverse_video)
19423 /* Force the mode-line to be displayed in the default face. */
19424 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
19426 /* FIXME: This should be controlled by a user option. But
19427 supporting such an option is not trivial, since the mode line is
19428 made up of many separate strings. */
19429 it.paragraph_embedding = L2R;
19431 record_unwind_protect (unwind_format_mode_line,
19432 format_mode_line_unwind_data (NULL, Qnil, 0));
19434 mode_line_target = MODE_LINE_DISPLAY;
19436 /* Temporarily make frame's keyboard the current kboard so that
19437 kboard-local variables in the mode_line_format will get the right
19438 values. */
19439 push_kboard (FRAME_KBOARD (it.f));
19440 record_unwind_save_match_data ();
19441 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
19442 pop_kboard ();
19444 unbind_to (count, Qnil);
19446 /* Fill up with spaces. */
19447 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
19449 compute_line_metrics (&it);
19450 it.glyph_row->full_width_p = 1;
19451 it.glyph_row->continued_p = 0;
19452 it.glyph_row->truncated_on_left_p = 0;
19453 it.glyph_row->truncated_on_right_p = 0;
19455 /* Make a 3D mode-line have a shadow at its right end. */
19456 face = FACE_FROM_ID (it.f, face_id);
19457 extend_face_to_end_of_line (&it);
19458 if (face->box != FACE_NO_BOX)
19460 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
19461 + it.glyph_row->used[TEXT_AREA] - 1);
19462 last->right_box_line_p = 1;
19465 return it.glyph_row->height;
19468 /* Move element ELT in LIST to the front of LIST.
19469 Return the updated list. */
19471 static Lisp_Object
19472 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
19474 register Lisp_Object tail, prev;
19475 register Lisp_Object tem;
19477 tail = list;
19478 prev = Qnil;
19479 while (CONSP (tail))
19481 tem = XCAR (tail);
19483 if (EQ (elt, tem))
19485 /* Splice out the link TAIL. */
19486 if (NILP (prev))
19487 list = XCDR (tail);
19488 else
19489 Fsetcdr (prev, XCDR (tail));
19491 /* Now make it the first. */
19492 Fsetcdr (tail, list);
19493 return tail;
19495 else
19496 prev = tail;
19497 tail = XCDR (tail);
19498 QUIT;
19501 /* Not found--return unchanged LIST. */
19502 return list;
19505 /* Contribute ELT to the mode line for window IT->w. How it
19506 translates into text depends on its data type.
19508 IT describes the display environment in which we display, as usual.
19510 DEPTH is the depth in recursion. It is used to prevent
19511 infinite recursion here.
19513 FIELD_WIDTH is the number of characters the display of ELT should
19514 occupy in the mode line, and PRECISION is the maximum number of
19515 characters to display from ELT's representation. See
19516 display_string for details.
19518 Returns the hpos of the end of the text generated by ELT.
19520 PROPS is a property list to add to any string we encounter.
19522 If RISKY is nonzero, remove (disregard) any properties in any string
19523 we encounter, and ignore :eval and :propertize.
19525 The global variable `mode_line_target' determines whether the
19526 output is passed to `store_mode_line_noprop',
19527 `store_mode_line_string', or `display_string'. */
19529 static int
19530 display_mode_element (struct it *it, int depth, int field_width, int precision,
19531 Lisp_Object elt, Lisp_Object props, int risky)
19533 int n = 0, field, prec;
19534 int literal = 0;
19536 tail_recurse:
19537 if (depth > 100)
19538 elt = build_string ("*too-deep*");
19540 depth++;
19542 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
19544 case Lisp_String:
19546 /* A string: output it and check for %-constructs within it. */
19547 unsigned char c;
19548 EMACS_INT offset = 0;
19550 if (SCHARS (elt) > 0
19551 && (!NILP (props) || risky))
19553 Lisp_Object oprops, aelt;
19554 oprops = Ftext_properties_at (make_number (0), elt);
19556 /* If the starting string's properties are not what
19557 we want, translate the string. Also, if the string
19558 is risky, do that anyway. */
19560 if (NILP (Fequal (props, oprops)) || risky)
19562 /* If the starting string has properties,
19563 merge the specified ones onto the existing ones. */
19564 if (! NILP (oprops) && !risky)
19566 Lisp_Object tem;
19568 oprops = Fcopy_sequence (oprops);
19569 tem = props;
19570 while (CONSP (tem))
19572 oprops = Fplist_put (oprops, XCAR (tem),
19573 XCAR (XCDR (tem)));
19574 tem = XCDR (XCDR (tem));
19576 props = oprops;
19579 aelt = Fassoc (elt, mode_line_proptrans_alist);
19580 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
19582 /* AELT is what we want. Move it to the front
19583 without consing. */
19584 elt = XCAR (aelt);
19585 mode_line_proptrans_alist
19586 = move_elt_to_front (aelt, mode_line_proptrans_alist);
19588 else
19590 Lisp_Object tem;
19592 /* If AELT has the wrong props, it is useless.
19593 so get rid of it. */
19594 if (! NILP (aelt))
19595 mode_line_proptrans_alist
19596 = Fdelq (aelt, mode_line_proptrans_alist);
19598 elt = Fcopy_sequence (elt);
19599 Fset_text_properties (make_number (0), Flength (elt),
19600 props, elt);
19601 /* Add this item to mode_line_proptrans_alist. */
19602 mode_line_proptrans_alist
19603 = Fcons (Fcons (elt, props),
19604 mode_line_proptrans_alist);
19605 /* Truncate mode_line_proptrans_alist
19606 to at most 50 elements. */
19607 tem = Fnthcdr (make_number (50),
19608 mode_line_proptrans_alist);
19609 if (! NILP (tem))
19610 XSETCDR (tem, Qnil);
19615 offset = 0;
19617 if (literal)
19619 prec = precision - n;
19620 switch (mode_line_target)
19622 case MODE_LINE_NOPROP:
19623 case MODE_LINE_TITLE:
19624 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
19625 break;
19626 case MODE_LINE_STRING:
19627 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
19628 break;
19629 case MODE_LINE_DISPLAY:
19630 n += display_string (NULL, elt, Qnil, 0, 0, it,
19631 0, prec, 0, STRING_MULTIBYTE (elt));
19632 break;
19635 break;
19638 /* Handle the non-literal case. */
19640 while ((precision <= 0 || n < precision)
19641 && SREF (elt, offset) != 0
19642 && (mode_line_target != MODE_LINE_DISPLAY
19643 || it->current_x < it->last_visible_x))
19645 EMACS_INT last_offset = offset;
19647 /* Advance to end of string or next format specifier. */
19648 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
19651 if (offset - 1 != last_offset)
19653 EMACS_INT nchars, nbytes;
19655 /* Output to end of string or up to '%'. Field width
19656 is length of string. Don't output more than
19657 PRECISION allows us. */
19658 offset--;
19660 prec = c_string_width (SDATA (elt) + last_offset,
19661 offset - last_offset, precision - n,
19662 &nchars, &nbytes);
19664 switch (mode_line_target)
19666 case MODE_LINE_NOPROP:
19667 case MODE_LINE_TITLE:
19668 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
19669 break;
19670 case MODE_LINE_STRING:
19672 EMACS_INT bytepos = last_offset;
19673 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
19674 EMACS_INT endpos = (precision <= 0
19675 ? string_byte_to_char (elt, offset)
19676 : charpos + nchars);
19678 n += store_mode_line_string (NULL,
19679 Fsubstring (elt, make_number (charpos),
19680 make_number (endpos)),
19681 0, 0, 0, Qnil);
19683 break;
19684 case MODE_LINE_DISPLAY:
19686 EMACS_INT bytepos = last_offset;
19687 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
19689 if (precision <= 0)
19690 nchars = string_byte_to_char (elt, offset) - charpos;
19691 n += display_string (NULL, elt, Qnil, 0, charpos,
19692 it, 0, nchars, 0,
19693 STRING_MULTIBYTE (elt));
19695 break;
19698 else /* c == '%' */
19700 EMACS_INT percent_position = offset;
19702 /* Get the specified minimum width. Zero means
19703 don't pad. */
19704 field = 0;
19705 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
19706 field = field * 10 + c - '0';
19708 /* Don't pad beyond the total padding allowed. */
19709 if (field_width - n > 0 && field > field_width - n)
19710 field = field_width - n;
19712 /* Note that either PRECISION <= 0 or N < PRECISION. */
19713 prec = precision - n;
19715 if (c == 'M')
19716 n += display_mode_element (it, depth, field, prec,
19717 Vglobal_mode_string, props,
19718 risky);
19719 else if (c != 0)
19721 int multibyte;
19722 EMACS_INT bytepos, charpos;
19723 const char *spec;
19724 Lisp_Object string;
19726 bytepos = percent_position;
19727 charpos = (STRING_MULTIBYTE (elt)
19728 ? string_byte_to_char (elt, bytepos)
19729 : bytepos);
19730 spec = decode_mode_spec (it->w, c, field, &string);
19731 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
19733 switch (mode_line_target)
19735 case MODE_LINE_NOPROP:
19736 case MODE_LINE_TITLE:
19737 n += store_mode_line_noprop (spec, field, prec);
19738 break;
19739 case MODE_LINE_STRING:
19741 Lisp_Object tem = build_string (spec);
19742 props = Ftext_properties_at (make_number (charpos), elt);
19743 /* Should only keep face property in props */
19744 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
19746 break;
19747 case MODE_LINE_DISPLAY:
19749 int nglyphs_before, nwritten;
19751 nglyphs_before = it->glyph_row->used[TEXT_AREA];
19752 nwritten = display_string (spec, string, elt,
19753 charpos, 0, it,
19754 field, prec, 0,
19755 multibyte);
19757 /* Assign to the glyphs written above the
19758 string where the `%x' came from, position
19759 of the `%'. */
19760 if (nwritten > 0)
19762 struct glyph *glyph
19763 = (it->glyph_row->glyphs[TEXT_AREA]
19764 + nglyphs_before);
19765 int i;
19767 for (i = 0; i < nwritten; ++i)
19769 glyph[i].object = elt;
19770 glyph[i].charpos = charpos;
19773 n += nwritten;
19776 break;
19779 else /* c == 0 */
19780 break;
19784 break;
19786 case Lisp_Symbol:
19787 /* A symbol: process the value of the symbol recursively
19788 as if it appeared here directly. Avoid error if symbol void.
19789 Special case: if value of symbol is a string, output the string
19790 literally. */
19792 register Lisp_Object tem;
19794 /* If the variable is not marked as risky to set
19795 then its contents are risky to use. */
19796 if (NILP (Fget (elt, Qrisky_local_variable)))
19797 risky = 1;
19799 tem = Fboundp (elt);
19800 if (!NILP (tem))
19802 tem = Fsymbol_value (elt);
19803 /* If value is a string, output that string literally:
19804 don't check for % within it. */
19805 if (STRINGP (tem))
19806 literal = 1;
19808 if (!EQ (tem, elt))
19810 /* Give up right away for nil or t. */
19811 elt = tem;
19812 goto tail_recurse;
19816 break;
19818 case Lisp_Cons:
19820 register Lisp_Object car, tem;
19822 /* A cons cell: five distinct cases.
19823 If first element is :eval or :propertize, do something special.
19824 If first element is a string or a cons, process all the elements
19825 and effectively concatenate them.
19826 If first element is a negative number, truncate displaying cdr to
19827 at most that many characters. If positive, pad (with spaces)
19828 to at least that many characters.
19829 If first element is a symbol, process the cadr or caddr recursively
19830 according to whether the symbol's value is non-nil or nil. */
19831 car = XCAR (elt);
19832 if (EQ (car, QCeval))
19834 /* An element of the form (:eval FORM) means evaluate FORM
19835 and use the result as mode line elements. */
19837 if (risky)
19838 break;
19840 if (CONSP (XCDR (elt)))
19842 Lisp_Object spec;
19843 spec = safe_eval (XCAR (XCDR (elt)));
19844 n += display_mode_element (it, depth, field_width - n,
19845 precision - n, spec, props,
19846 risky);
19849 else if (EQ (car, QCpropertize))
19851 /* An element of the form (:propertize ELT PROPS...)
19852 means display ELT but applying properties PROPS. */
19854 if (risky)
19855 break;
19857 if (CONSP (XCDR (elt)))
19858 n += display_mode_element (it, depth, field_width - n,
19859 precision - n, XCAR (XCDR (elt)),
19860 XCDR (XCDR (elt)), risky);
19862 else if (SYMBOLP (car))
19864 tem = Fboundp (car);
19865 elt = XCDR (elt);
19866 if (!CONSP (elt))
19867 goto invalid;
19868 /* elt is now the cdr, and we know it is a cons cell.
19869 Use its car if CAR has a non-nil value. */
19870 if (!NILP (tem))
19872 tem = Fsymbol_value (car);
19873 if (!NILP (tem))
19875 elt = XCAR (elt);
19876 goto tail_recurse;
19879 /* Symbol's value is nil (or symbol is unbound)
19880 Get the cddr of the original list
19881 and if possible find the caddr and use that. */
19882 elt = XCDR (elt);
19883 if (NILP (elt))
19884 break;
19885 else if (!CONSP (elt))
19886 goto invalid;
19887 elt = XCAR (elt);
19888 goto tail_recurse;
19890 else if (INTEGERP (car))
19892 register int lim = XINT (car);
19893 elt = XCDR (elt);
19894 if (lim < 0)
19896 /* Negative int means reduce maximum width. */
19897 if (precision <= 0)
19898 precision = -lim;
19899 else
19900 precision = min (precision, -lim);
19902 else if (lim > 0)
19904 /* Padding specified. Don't let it be more than
19905 current maximum. */
19906 if (precision > 0)
19907 lim = min (precision, lim);
19909 /* If that's more padding than already wanted, queue it.
19910 But don't reduce padding already specified even if
19911 that is beyond the current truncation point. */
19912 field_width = max (lim, field_width);
19914 goto tail_recurse;
19916 else if (STRINGP (car) || CONSP (car))
19918 Lisp_Object halftail = elt;
19919 int len = 0;
19921 while (CONSP (elt)
19922 && (precision <= 0 || n < precision))
19924 n += display_mode_element (it, depth,
19925 /* Do padding only after the last
19926 element in the list. */
19927 (! CONSP (XCDR (elt))
19928 ? field_width - n
19929 : 0),
19930 precision - n, XCAR (elt),
19931 props, risky);
19932 elt = XCDR (elt);
19933 len++;
19934 if ((len & 1) == 0)
19935 halftail = XCDR (halftail);
19936 /* Check for cycle. */
19937 if (EQ (halftail, elt))
19938 break;
19942 break;
19944 default:
19945 invalid:
19946 elt = build_string ("*invalid*");
19947 goto tail_recurse;
19950 /* Pad to FIELD_WIDTH. */
19951 if (field_width > 0 && n < field_width)
19953 switch (mode_line_target)
19955 case MODE_LINE_NOPROP:
19956 case MODE_LINE_TITLE:
19957 n += store_mode_line_noprop ("", field_width - n, 0);
19958 break;
19959 case MODE_LINE_STRING:
19960 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
19961 break;
19962 case MODE_LINE_DISPLAY:
19963 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
19964 0, 0, 0);
19965 break;
19969 return n;
19972 /* Store a mode-line string element in mode_line_string_list.
19974 If STRING is non-null, display that C string. Otherwise, the Lisp
19975 string LISP_STRING is displayed.
19977 FIELD_WIDTH is the minimum number of output glyphs to produce.
19978 If STRING has fewer characters than FIELD_WIDTH, pad to the right
19979 with spaces. FIELD_WIDTH <= 0 means don't pad.
19981 PRECISION is the maximum number of characters to output from
19982 STRING. PRECISION <= 0 means don't truncate the string.
19984 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
19985 properties to the string.
19987 PROPS are the properties to add to the string.
19988 The mode_line_string_face face property is always added to the string.
19991 static int
19992 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
19993 int field_width, int precision, Lisp_Object props)
19995 EMACS_INT len;
19996 int n = 0;
19998 if (string != NULL)
20000 len = strlen (string);
20001 if (precision > 0 && len > precision)
20002 len = precision;
20003 lisp_string = make_string (string, len);
20004 if (NILP (props))
20005 props = mode_line_string_face_prop;
20006 else if (!NILP (mode_line_string_face))
20008 Lisp_Object face = Fplist_get (props, Qface);
20009 props = Fcopy_sequence (props);
20010 if (NILP (face))
20011 face = mode_line_string_face;
20012 else
20013 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20014 props = Fplist_put (props, Qface, face);
20016 Fadd_text_properties (make_number (0), make_number (len),
20017 props, lisp_string);
20019 else
20021 len = XFASTINT (Flength (lisp_string));
20022 if (precision > 0 && len > precision)
20024 len = precision;
20025 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
20026 precision = -1;
20028 if (!NILP (mode_line_string_face))
20030 Lisp_Object face;
20031 if (NILP (props))
20032 props = Ftext_properties_at (make_number (0), lisp_string);
20033 face = Fplist_get (props, Qface);
20034 if (NILP (face))
20035 face = mode_line_string_face;
20036 else
20037 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20038 props = Fcons (Qface, Fcons (face, Qnil));
20039 if (copy_string)
20040 lisp_string = Fcopy_sequence (lisp_string);
20042 if (!NILP (props))
20043 Fadd_text_properties (make_number (0), make_number (len),
20044 props, lisp_string);
20047 if (len > 0)
20049 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20050 n += len;
20053 if (field_width > len)
20055 field_width -= len;
20056 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
20057 if (!NILP (props))
20058 Fadd_text_properties (make_number (0), make_number (field_width),
20059 props, lisp_string);
20060 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20061 n += field_width;
20064 return n;
20068 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
20069 1, 4, 0,
20070 doc: /* Format a string out of a mode line format specification.
20071 First arg FORMAT specifies the mode line format (see `mode-line-format'
20072 for details) to use.
20074 By default, the format is evaluated for the currently selected window.
20076 Optional second arg FACE specifies the face property to put on all
20077 characters for which no face is specified. The value nil means the
20078 default face. The value t means whatever face the window's mode line
20079 currently uses (either `mode-line' or `mode-line-inactive',
20080 depending on whether the window is the selected window or not).
20081 An integer value means the value string has no text
20082 properties.
20084 Optional third and fourth args WINDOW and BUFFER specify the window
20085 and buffer to use as the context for the formatting (defaults
20086 are the selected window and the WINDOW's buffer). */)
20087 (Lisp_Object format, Lisp_Object face,
20088 Lisp_Object window, Lisp_Object buffer)
20090 struct it it;
20091 int len;
20092 struct window *w;
20093 struct buffer *old_buffer = NULL;
20094 int face_id;
20095 int no_props = INTEGERP (face);
20096 int count = SPECPDL_INDEX ();
20097 Lisp_Object str;
20098 int string_start = 0;
20100 if (NILP (window))
20101 window = selected_window;
20102 CHECK_WINDOW (window);
20103 w = XWINDOW (window);
20105 if (NILP (buffer))
20106 buffer = w->buffer;
20107 CHECK_BUFFER (buffer);
20109 /* Make formatting the modeline a non-op when noninteractive, otherwise
20110 there will be problems later caused by a partially initialized frame. */
20111 if (NILP (format) || noninteractive)
20112 return empty_unibyte_string;
20114 if (no_props)
20115 face = Qnil;
20117 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
20118 : EQ (face, Qt) ? (EQ (window, selected_window)
20119 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
20120 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
20121 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
20122 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
20123 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
20124 : DEFAULT_FACE_ID;
20126 if (XBUFFER (buffer) != current_buffer)
20127 old_buffer = current_buffer;
20129 /* Save things including mode_line_proptrans_alist,
20130 and set that to nil so that we don't alter the outer value. */
20131 record_unwind_protect (unwind_format_mode_line,
20132 format_mode_line_unwind_data
20133 (old_buffer, selected_window, 1));
20134 mode_line_proptrans_alist = Qnil;
20136 Fselect_window (window, Qt);
20137 if (old_buffer)
20138 set_buffer_internal_1 (XBUFFER (buffer));
20140 init_iterator (&it, w, -1, -1, NULL, face_id);
20142 if (no_props)
20144 mode_line_target = MODE_LINE_NOPROP;
20145 mode_line_string_face_prop = Qnil;
20146 mode_line_string_list = Qnil;
20147 string_start = MODE_LINE_NOPROP_LEN (0);
20149 else
20151 mode_line_target = MODE_LINE_STRING;
20152 mode_line_string_list = Qnil;
20153 mode_line_string_face = face;
20154 mode_line_string_face_prop
20155 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
20158 push_kboard (FRAME_KBOARD (it.f));
20159 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
20160 pop_kboard ();
20162 if (no_props)
20164 len = MODE_LINE_NOPROP_LEN (string_start);
20165 str = make_string (mode_line_noprop_buf + string_start, len);
20167 else
20169 mode_line_string_list = Fnreverse (mode_line_string_list);
20170 str = Fmapconcat (intern ("identity"), mode_line_string_list,
20171 empty_unibyte_string);
20174 unbind_to (count, Qnil);
20175 return str;
20178 /* Write a null-terminated, right justified decimal representation of
20179 the positive integer D to BUF using a minimal field width WIDTH. */
20181 static void
20182 pint2str (register char *buf, register int width, register EMACS_INT d)
20184 register char *p = buf;
20186 if (d <= 0)
20187 *p++ = '0';
20188 else
20190 while (d > 0)
20192 *p++ = d % 10 + '0';
20193 d /= 10;
20197 for (width -= (int) (p - buf); width > 0; --width)
20198 *p++ = ' ';
20199 *p-- = '\0';
20200 while (p > buf)
20202 d = *buf;
20203 *buf++ = *p;
20204 *p-- = d;
20208 /* Write a null-terminated, right justified decimal and "human
20209 readable" representation of the nonnegative integer D to BUF using
20210 a minimal field width WIDTH. D should be smaller than 999.5e24. */
20212 static const char power_letter[] =
20214 0, /* no letter */
20215 'k', /* kilo */
20216 'M', /* mega */
20217 'G', /* giga */
20218 'T', /* tera */
20219 'P', /* peta */
20220 'E', /* exa */
20221 'Z', /* zetta */
20222 'Y' /* yotta */
20225 static void
20226 pint2hrstr (char *buf, int width, EMACS_INT d)
20228 /* We aim to represent the nonnegative integer D as
20229 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
20230 EMACS_INT quotient = d;
20231 int remainder = 0;
20232 /* -1 means: do not use TENTHS. */
20233 int tenths = -1;
20234 int exponent = 0;
20236 /* Length of QUOTIENT.TENTHS as a string. */
20237 int length;
20239 char * psuffix;
20240 char * p;
20242 if (1000 <= quotient)
20244 /* Scale to the appropriate EXPONENT. */
20247 remainder = quotient % 1000;
20248 quotient /= 1000;
20249 exponent++;
20251 while (1000 <= quotient);
20253 /* Round to nearest and decide whether to use TENTHS or not. */
20254 if (quotient <= 9)
20256 tenths = remainder / 100;
20257 if (50 <= remainder % 100)
20259 if (tenths < 9)
20260 tenths++;
20261 else
20263 quotient++;
20264 if (quotient == 10)
20265 tenths = -1;
20266 else
20267 tenths = 0;
20271 else
20272 if (500 <= remainder)
20274 if (quotient < 999)
20275 quotient++;
20276 else
20278 quotient = 1;
20279 exponent++;
20280 tenths = 0;
20285 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
20286 if (tenths == -1 && quotient <= 99)
20287 if (quotient <= 9)
20288 length = 1;
20289 else
20290 length = 2;
20291 else
20292 length = 3;
20293 p = psuffix = buf + max (width, length);
20295 /* Print EXPONENT. */
20296 *psuffix++ = power_letter[exponent];
20297 *psuffix = '\0';
20299 /* Print TENTHS. */
20300 if (tenths >= 0)
20302 *--p = '0' + tenths;
20303 *--p = '.';
20306 /* Print QUOTIENT. */
20309 int digit = quotient % 10;
20310 *--p = '0' + digit;
20312 while ((quotient /= 10) != 0);
20314 /* Print leading spaces. */
20315 while (buf < p)
20316 *--p = ' ';
20319 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
20320 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
20321 type of CODING_SYSTEM. Return updated pointer into BUF. */
20323 static unsigned char invalid_eol_type[] = "(*invalid*)";
20325 static char *
20326 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
20328 Lisp_Object val;
20329 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
20330 const unsigned char *eol_str;
20331 int eol_str_len;
20332 /* The EOL conversion we are using. */
20333 Lisp_Object eoltype;
20335 val = CODING_SYSTEM_SPEC (coding_system);
20336 eoltype = Qnil;
20338 if (!VECTORP (val)) /* Not yet decided. */
20340 if (multibyte)
20341 *buf++ = '-';
20342 if (eol_flag)
20343 eoltype = eol_mnemonic_undecided;
20344 /* Don't mention EOL conversion if it isn't decided. */
20346 else
20348 Lisp_Object attrs;
20349 Lisp_Object eolvalue;
20351 attrs = AREF (val, 0);
20352 eolvalue = AREF (val, 2);
20354 if (multibyte)
20355 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
20357 if (eol_flag)
20359 /* The EOL conversion that is normal on this system. */
20361 if (NILP (eolvalue)) /* Not yet decided. */
20362 eoltype = eol_mnemonic_undecided;
20363 else if (VECTORP (eolvalue)) /* Not yet decided. */
20364 eoltype = eol_mnemonic_undecided;
20365 else /* eolvalue is Qunix, Qdos, or Qmac. */
20366 eoltype = (EQ (eolvalue, Qunix)
20367 ? eol_mnemonic_unix
20368 : (EQ (eolvalue, Qdos) == 1
20369 ? eol_mnemonic_dos : eol_mnemonic_mac));
20373 if (eol_flag)
20375 /* Mention the EOL conversion if it is not the usual one. */
20376 if (STRINGP (eoltype))
20378 eol_str = SDATA (eoltype);
20379 eol_str_len = SBYTES (eoltype);
20381 else if (CHARACTERP (eoltype))
20383 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
20384 int c = XFASTINT (eoltype);
20385 eol_str_len = CHAR_STRING (c, tmp);
20386 eol_str = tmp;
20388 else
20390 eol_str = invalid_eol_type;
20391 eol_str_len = sizeof (invalid_eol_type) - 1;
20393 memcpy (buf, eol_str, eol_str_len);
20394 buf += eol_str_len;
20397 return buf;
20400 /* Return a string for the output of a mode line %-spec for window W,
20401 generated by character C. FIELD_WIDTH > 0 means pad the string
20402 returned with spaces to that value. Return a Lisp string in
20403 *STRING if the resulting string is taken from that Lisp string.
20405 Note we operate on the current buffer for most purposes,
20406 the exception being w->base_line_pos. */
20408 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
20410 static const char *
20411 decode_mode_spec (struct window *w, register int c, int field_width,
20412 Lisp_Object *string)
20414 Lisp_Object obj;
20415 struct frame *f = XFRAME (WINDOW_FRAME (w));
20416 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
20417 struct buffer *b = current_buffer;
20419 obj = Qnil;
20420 *string = Qnil;
20422 switch (c)
20424 case '*':
20425 if (!NILP (BVAR (b, read_only)))
20426 return "%";
20427 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20428 return "*";
20429 return "-";
20431 case '+':
20432 /* This differs from %* only for a modified read-only buffer. */
20433 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20434 return "*";
20435 if (!NILP (BVAR (b, read_only)))
20436 return "%";
20437 return "-";
20439 case '&':
20440 /* This differs from %* in ignoring read-only-ness. */
20441 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20442 return "*";
20443 return "-";
20445 case '%':
20446 return "%";
20448 case '[':
20450 int i;
20451 char *p;
20453 if (command_loop_level > 5)
20454 return "[[[... ";
20455 p = decode_mode_spec_buf;
20456 for (i = 0; i < command_loop_level; i++)
20457 *p++ = '[';
20458 *p = 0;
20459 return decode_mode_spec_buf;
20462 case ']':
20464 int i;
20465 char *p;
20467 if (command_loop_level > 5)
20468 return " ...]]]";
20469 p = decode_mode_spec_buf;
20470 for (i = 0; i < command_loop_level; i++)
20471 *p++ = ']';
20472 *p = 0;
20473 return decode_mode_spec_buf;
20476 case '-':
20478 register int i;
20480 /* Let lots_of_dashes be a string of infinite length. */
20481 if (mode_line_target == MODE_LINE_NOPROP ||
20482 mode_line_target == MODE_LINE_STRING)
20483 return "--";
20484 if (field_width <= 0
20485 || field_width > sizeof (lots_of_dashes))
20487 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
20488 decode_mode_spec_buf[i] = '-';
20489 decode_mode_spec_buf[i] = '\0';
20490 return decode_mode_spec_buf;
20492 else
20493 return lots_of_dashes;
20496 case 'b':
20497 obj = BVAR (b, name);
20498 break;
20500 case 'c':
20501 /* %c and %l are ignored in `frame-title-format'.
20502 (In redisplay_internal, the frame title is drawn _before_ the
20503 windows are updated, so the stuff which depends on actual
20504 window contents (such as %l) may fail to render properly, or
20505 even crash emacs.) */
20506 if (mode_line_target == MODE_LINE_TITLE)
20507 return "";
20508 else
20510 EMACS_INT col = current_column ();
20511 w->column_number_displayed = make_number (col);
20512 pint2str (decode_mode_spec_buf, field_width, col);
20513 return decode_mode_spec_buf;
20516 case 'e':
20517 #ifndef SYSTEM_MALLOC
20519 if (NILP (Vmemory_full))
20520 return "";
20521 else
20522 return "!MEM FULL! ";
20524 #else
20525 return "";
20526 #endif
20528 case 'F':
20529 /* %F displays the frame name. */
20530 if (!NILP (f->title))
20531 return SSDATA (f->title);
20532 if (f->explicit_name || ! FRAME_WINDOW_P (f))
20533 return SSDATA (f->name);
20534 return "Emacs";
20536 case 'f':
20537 obj = BVAR (b, filename);
20538 break;
20540 case 'i':
20542 EMACS_INT size = ZV - BEGV;
20543 pint2str (decode_mode_spec_buf, field_width, size);
20544 return decode_mode_spec_buf;
20547 case 'I':
20549 EMACS_INT size = ZV - BEGV;
20550 pint2hrstr (decode_mode_spec_buf, field_width, size);
20551 return decode_mode_spec_buf;
20554 case 'l':
20556 EMACS_INT startpos, startpos_byte, line, linepos, linepos_byte;
20557 EMACS_INT topline, nlines, height;
20558 EMACS_INT junk;
20560 /* %c and %l are ignored in `frame-title-format'. */
20561 if (mode_line_target == MODE_LINE_TITLE)
20562 return "";
20564 startpos = XMARKER (w->start)->charpos;
20565 startpos_byte = marker_byte_position (w->start);
20566 height = WINDOW_TOTAL_LINES (w);
20568 /* If we decided that this buffer isn't suitable for line numbers,
20569 don't forget that too fast. */
20570 if (EQ (w->base_line_pos, w->buffer))
20571 goto no_value;
20572 /* But do forget it, if the window shows a different buffer now. */
20573 else if (BUFFERP (w->base_line_pos))
20574 w->base_line_pos = Qnil;
20576 /* If the buffer is very big, don't waste time. */
20577 if (INTEGERP (Vline_number_display_limit)
20578 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
20580 w->base_line_pos = Qnil;
20581 w->base_line_number = Qnil;
20582 goto no_value;
20585 if (INTEGERP (w->base_line_number)
20586 && INTEGERP (w->base_line_pos)
20587 && XFASTINT (w->base_line_pos) <= startpos)
20589 line = XFASTINT (w->base_line_number);
20590 linepos = XFASTINT (w->base_line_pos);
20591 linepos_byte = buf_charpos_to_bytepos (b, linepos);
20593 else
20595 line = 1;
20596 linepos = BUF_BEGV (b);
20597 linepos_byte = BUF_BEGV_BYTE (b);
20600 /* Count lines from base line to window start position. */
20601 nlines = display_count_lines (linepos_byte,
20602 startpos_byte,
20603 startpos, &junk);
20605 topline = nlines + line;
20607 /* Determine a new base line, if the old one is too close
20608 or too far away, or if we did not have one.
20609 "Too close" means it's plausible a scroll-down would
20610 go back past it. */
20611 if (startpos == BUF_BEGV (b))
20613 w->base_line_number = make_number (topline);
20614 w->base_line_pos = make_number (BUF_BEGV (b));
20616 else if (nlines < height + 25 || nlines > height * 3 + 50
20617 || linepos == BUF_BEGV (b))
20619 EMACS_INT limit = BUF_BEGV (b);
20620 EMACS_INT limit_byte = BUF_BEGV_BYTE (b);
20621 EMACS_INT position;
20622 EMACS_INT distance =
20623 (height * 2 + 30) * line_number_display_limit_width;
20625 if (startpos - distance > limit)
20627 limit = startpos - distance;
20628 limit_byte = CHAR_TO_BYTE (limit);
20631 nlines = display_count_lines (startpos_byte,
20632 limit_byte,
20633 - (height * 2 + 30),
20634 &position);
20635 /* If we couldn't find the lines we wanted within
20636 line_number_display_limit_width chars per line,
20637 give up on line numbers for this window. */
20638 if (position == limit_byte && limit == startpos - distance)
20640 w->base_line_pos = w->buffer;
20641 w->base_line_number = Qnil;
20642 goto no_value;
20645 w->base_line_number = make_number (topline - nlines);
20646 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
20649 /* Now count lines from the start pos to point. */
20650 nlines = display_count_lines (startpos_byte,
20651 PT_BYTE, PT, &junk);
20653 /* Record that we did display the line number. */
20654 line_number_displayed = 1;
20656 /* Make the string to show. */
20657 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
20658 return decode_mode_spec_buf;
20659 no_value:
20661 char* p = decode_mode_spec_buf;
20662 int pad = field_width - 2;
20663 while (pad-- > 0)
20664 *p++ = ' ';
20665 *p++ = '?';
20666 *p++ = '?';
20667 *p = '\0';
20668 return decode_mode_spec_buf;
20671 break;
20673 case 'm':
20674 obj = BVAR (b, mode_name);
20675 break;
20677 case 'n':
20678 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
20679 return " Narrow";
20680 break;
20682 case 'p':
20684 EMACS_INT pos = marker_position (w->start);
20685 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
20687 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
20689 if (pos <= BUF_BEGV (b))
20690 return "All";
20691 else
20692 return "Bottom";
20694 else if (pos <= BUF_BEGV (b))
20695 return "Top";
20696 else
20698 if (total > 1000000)
20699 /* Do it differently for a large value, to avoid overflow. */
20700 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
20701 else
20702 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
20703 /* We can't normally display a 3-digit number,
20704 so get us a 2-digit number that is close. */
20705 if (total == 100)
20706 total = 99;
20707 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
20708 return decode_mode_spec_buf;
20712 /* Display percentage of size above the bottom of the screen. */
20713 case 'P':
20715 EMACS_INT toppos = marker_position (w->start);
20716 EMACS_INT botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
20717 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
20719 if (botpos >= BUF_ZV (b))
20721 if (toppos <= BUF_BEGV (b))
20722 return "All";
20723 else
20724 return "Bottom";
20726 else
20728 if (total > 1000000)
20729 /* Do it differently for a large value, to avoid overflow. */
20730 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
20731 else
20732 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
20733 /* We can't normally display a 3-digit number,
20734 so get us a 2-digit number that is close. */
20735 if (total == 100)
20736 total = 99;
20737 if (toppos <= BUF_BEGV (b))
20738 sprintf (decode_mode_spec_buf, "Top%2"pI"d%%", total);
20739 else
20740 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
20741 return decode_mode_spec_buf;
20745 case 's':
20746 /* status of process */
20747 obj = Fget_buffer_process (Fcurrent_buffer ());
20748 if (NILP (obj))
20749 return "no process";
20750 #ifndef MSDOS
20751 obj = Fsymbol_name (Fprocess_status (obj));
20752 #endif
20753 break;
20755 case '@':
20757 int count = inhibit_garbage_collection ();
20758 Lisp_Object val = call1 (intern ("file-remote-p"),
20759 BVAR (current_buffer, directory));
20760 unbind_to (count, Qnil);
20762 if (NILP (val))
20763 return "-";
20764 else
20765 return "@";
20768 case 't': /* indicate TEXT or BINARY */
20769 return "T";
20771 case 'z':
20772 /* coding-system (not including end-of-line format) */
20773 case 'Z':
20774 /* coding-system (including end-of-line type) */
20776 int eol_flag = (c == 'Z');
20777 char *p = decode_mode_spec_buf;
20779 if (! FRAME_WINDOW_P (f))
20781 /* No need to mention EOL here--the terminal never needs
20782 to do EOL conversion. */
20783 p = decode_mode_spec_coding (CODING_ID_NAME
20784 (FRAME_KEYBOARD_CODING (f)->id),
20785 p, 0);
20786 p = decode_mode_spec_coding (CODING_ID_NAME
20787 (FRAME_TERMINAL_CODING (f)->id),
20788 p, 0);
20790 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
20791 p, eol_flag);
20793 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
20794 #ifdef subprocesses
20795 obj = Fget_buffer_process (Fcurrent_buffer ());
20796 if (PROCESSP (obj))
20798 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
20799 p, eol_flag);
20800 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
20801 p, eol_flag);
20803 #endif /* subprocesses */
20804 #endif /* 0 */
20805 *p = 0;
20806 return decode_mode_spec_buf;
20810 if (STRINGP (obj))
20812 *string = obj;
20813 return SSDATA (obj);
20815 else
20816 return "";
20820 /* Count up to COUNT lines starting from START_BYTE.
20821 But don't go beyond LIMIT_BYTE.
20822 Return the number of lines thus found (always nonnegative).
20824 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
20826 static EMACS_INT
20827 display_count_lines (EMACS_INT start_byte,
20828 EMACS_INT limit_byte, EMACS_INT count,
20829 EMACS_INT *byte_pos_ptr)
20831 register unsigned char *cursor;
20832 unsigned char *base;
20834 register EMACS_INT ceiling;
20835 register unsigned char *ceiling_addr;
20836 EMACS_INT orig_count = count;
20838 /* If we are not in selective display mode,
20839 check only for newlines. */
20840 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
20841 && !INTEGERP (BVAR (current_buffer, selective_display)));
20843 if (count > 0)
20845 while (start_byte < limit_byte)
20847 ceiling = BUFFER_CEILING_OF (start_byte);
20848 ceiling = min (limit_byte - 1, ceiling);
20849 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
20850 base = (cursor = BYTE_POS_ADDR (start_byte));
20851 while (1)
20853 if (selective_display)
20854 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
20856 else
20857 while (*cursor != '\n' && ++cursor != ceiling_addr)
20860 if (cursor != ceiling_addr)
20862 if (--count == 0)
20864 start_byte += cursor - base + 1;
20865 *byte_pos_ptr = start_byte;
20866 return orig_count;
20868 else
20869 if (++cursor == ceiling_addr)
20870 break;
20872 else
20873 break;
20875 start_byte += cursor - base;
20878 else
20880 while (start_byte > limit_byte)
20882 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
20883 ceiling = max (limit_byte, ceiling);
20884 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
20885 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
20886 while (1)
20888 if (selective_display)
20889 while (--cursor != ceiling_addr
20890 && *cursor != '\n' && *cursor != 015)
20892 else
20893 while (--cursor != ceiling_addr && *cursor != '\n')
20896 if (cursor != ceiling_addr)
20898 if (++count == 0)
20900 start_byte += cursor - base + 1;
20901 *byte_pos_ptr = start_byte;
20902 /* When scanning backwards, we should
20903 not count the newline posterior to which we stop. */
20904 return - orig_count - 1;
20907 else
20908 break;
20910 /* Here we add 1 to compensate for the last decrement
20911 of CURSOR, which took it past the valid range. */
20912 start_byte += cursor - base + 1;
20916 *byte_pos_ptr = limit_byte;
20918 if (count < 0)
20919 return - orig_count + count;
20920 return orig_count - count;
20926 /***********************************************************************
20927 Displaying strings
20928 ***********************************************************************/
20930 /* Display a NUL-terminated string, starting with index START.
20932 If STRING is non-null, display that C string. Otherwise, the Lisp
20933 string LISP_STRING is displayed. There's a case that STRING is
20934 non-null and LISP_STRING is not nil. It means STRING is a string
20935 data of LISP_STRING. In that case, we display LISP_STRING while
20936 ignoring its text properties.
20938 If FACE_STRING is not nil, FACE_STRING_POS is a position in
20939 FACE_STRING. Display STRING or LISP_STRING with the face at
20940 FACE_STRING_POS in FACE_STRING:
20942 Display the string in the environment given by IT, but use the
20943 standard display table, temporarily.
20945 FIELD_WIDTH is the minimum number of output glyphs to produce.
20946 If STRING has fewer characters than FIELD_WIDTH, pad to the right
20947 with spaces. If STRING has more characters, more than FIELD_WIDTH
20948 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
20950 PRECISION is the maximum number of characters to output from
20951 STRING. PRECISION < 0 means don't truncate the string.
20953 This is roughly equivalent to printf format specifiers:
20955 FIELD_WIDTH PRECISION PRINTF
20956 ----------------------------------------
20957 -1 -1 %s
20958 -1 10 %.10s
20959 10 -1 %10s
20960 20 10 %20.10s
20962 MULTIBYTE zero means do not display multibyte chars, > 0 means do
20963 display them, and < 0 means obey the current buffer's value of
20964 enable_multibyte_characters.
20966 Value is the number of columns displayed. */
20968 static int
20969 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
20970 EMACS_INT face_string_pos, EMACS_INT start, struct it *it,
20971 int field_width, int precision, int max_x, int multibyte)
20973 int hpos_at_start = it->hpos;
20974 int saved_face_id = it->face_id;
20975 struct glyph_row *row = it->glyph_row;
20976 EMACS_INT it_charpos;
20978 /* Initialize the iterator IT for iteration over STRING beginning
20979 with index START. */
20980 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
20981 precision, field_width, multibyte);
20982 if (string && STRINGP (lisp_string))
20983 /* LISP_STRING is the one returned by decode_mode_spec. We should
20984 ignore its text properties. */
20985 it->stop_charpos = it->end_charpos;
20987 /* If displaying STRING, set up the face of the iterator from
20988 FACE_STRING, if that's given. */
20989 if (STRINGP (face_string))
20991 EMACS_INT endptr;
20992 struct face *face;
20994 it->face_id
20995 = face_at_string_position (it->w, face_string, face_string_pos,
20996 0, it->region_beg_charpos,
20997 it->region_end_charpos,
20998 &endptr, it->base_face_id, 0);
20999 face = FACE_FROM_ID (it->f, it->face_id);
21000 it->face_box_p = face->box != FACE_NO_BOX;
21003 /* Set max_x to the maximum allowed X position. Don't let it go
21004 beyond the right edge of the window. */
21005 if (max_x <= 0)
21006 max_x = it->last_visible_x;
21007 else
21008 max_x = min (max_x, it->last_visible_x);
21010 /* Skip over display elements that are not visible. because IT->w is
21011 hscrolled. */
21012 if (it->current_x < it->first_visible_x)
21013 move_it_in_display_line_to (it, 100000, it->first_visible_x,
21014 MOVE_TO_POS | MOVE_TO_X);
21016 row->ascent = it->max_ascent;
21017 row->height = it->max_ascent + it->max_descent;
21018 row->phys_ascent = it->max_phys_ascent;
21019 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
21020 row->extra_line_spacing = it->max_extra_line_spacing;
21022 if (STRINGP (it->string))
21023 it_charpos = IT_STRING_CHARPOS (*it);
21024 else
21025 it_charpos = IT_CHARPOS (*it);
21027 /* This condition is for the case that we are called with current_x
21028 past last_visible_x. */
21029 while (it->current_x < max_x)
21031 int x_before, x, n_glyphs_before, i, nglyphs;
21033 /* Get the next display element. */
21034 if (!get_next_display_element (it))
21035 break;
21037 /* Produce glyphs. */
21038 x_before = it->current_x;
21039 n_glyphs_before = row->used[TEXT_AREA];
21040 PRODUCE_GLYPHS (it);
21042 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
21043 i = 0;
21044 x = x_before;
21045 while (i < nglyphs)
21047 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
21049 if (it->line_wrap != TRUNCATE
21050 && x + glyph->pixel_width > max_x)
21052 /* End of continued line or max_x reached. */
21053 if (CHAR_GLYPH_PADDING_P (*glyph))
21055 /* A wide character is unbreakable. */
21056 if (row->reversed_p)
21057 unproduce_glyphs (it, row->used[TEXT_AREA]
21058 - n_glyphs_before);
21059 row->used[TEXT_AREA] = n_glyphs_before;
21060 it->current_x = x_before;
21062 else
21064 if (row->reversed_p)
21065 unproduce_glyphs (it, row->used[TEXT_AREA]
21066 - (n_glyphs_before + i));
21067 row->used[TEXT_AREA] = n_glyphs_before + i;
21068 it->current_x = x;
21070 break;
21072 else if (x + glyph->pixel_width >= it->first_visible_x)
21074 /* Glyph is at least partially visible. */
21075 ++it->hpos;
21076 if (x < it->first_visible_x)
21077 row->x = x - it->first_visible_x;
21079 else
21081 /* Glyph is off the left margin of the display area.
21082 Should not happen. */
21083 abort ();
21086 row->ascent = max (row->ascent, it->max_ascent);
21087 row->height = max (row->height, it->max_ascent + it->max_descent);
21088 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
21089 row->phys_height = max (row->phys_height,
21090 it->max_phys_ascent + it->max_phys_descent);
21091 row->extra_line_spacing = max (row->extra_line_spacing,
21092 it->max_extra_line_spacing);
21093 x += glyph->pixel_width;
21094 ++i;
21097 /* Stop if max_x reached. */
21098 if (i < nglyphs)
21099 break;
21101 /* Stop at line ends. */
21102 if (ITERATOR_AT_END_OF_LINE_P (it))
21104 it->continuation_lines_width = 0;
21105 break;
21108 set_iterator_to_next (it, 1);
21109 if (STRINGP (it->string))
21110 it_charpos = IT_STRING_CHARPOS (*it);
21111 else
21112 it_charpos = IT_CHARPOS (*it);
21114 /* Stop if truncating at the right edge. */
21115 if (it->line_wrap == TRUNCATE
21116 && it->current_x >= it->last_visible_x)
21118 /* Add truncation mark, but don't do it if the line is
21119 truncated at a padding space. */
21120 if (it_charpos < it->string_nchars)
21122 if (!FRAME_WINDOW_P (it->f))
21124 int ii, n;
21126 if (it->current_x > it->last_visible_x)
21128 if (!row->reversed_p)
21130 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
21131 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
21132 break;
21134 else
21136 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
21137 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
21138 break;
21139 unproduce_glyphs (it, ii + 1);
21140 ii = row->used[TEXT_AREA] - (ii + 1);
21142 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
21144 row->used[TEXT_AREA] = ii;
21145 produce_special_glyphs (it, IT_TRUNCATION);
21148 produce_special_glyphs (it, IT_TRUNCATION);
21150 row->truncated_on_right_p = 1;
21152 break;
21156 /* Maybe insert a truncation at the left. */
21157 if (it->first_visible_x
21158 && it_charpos > 0)
21160 if (!FRAME_WINDOW_P (it->f))
21161 insert_left_trunc_glyphs (it);
21162 row->truncated_on_left_p = 1;
21165 it->face_id = saved_face_id;
21167 /* Value is number of columns displayed. */
21168 return it->hpos - hpos_at_start;
21173 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
21174 appears as an element of LIST or as the car of an element of LIST.
21175 If PROPVAL is a list, compare each element against LIST in that
21176 way, and return 1/2 if any element of PROPVAL is found in LIST.
21177 Otherwise return 0. This function cannot quit.
21178 The return value is 2 if the text is invisible but with an ellipsis
21179 and 1 if it's invisible and without an ellipsis. */
21182 invisible_p (register Lisp_Object propval, Lisp_Object list)
21184 register Lisp_Object tail, proptail;
21186 for (tail = list; CONSP (tail); tail = XCDR (tail))
21188 register Lisp_Object tem;
21189 tem = XCAR (tail);
21190 if (EQ (propval, tem))
21191 return 1;
21192 if (CONSP (tem) && EQ (propval, XCAR (tem)))
21193 return NILP (XCDR (tem)) ? 1 : 2;
21196 if (CONSP (propval))
21198 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
21200 Lisp_Object propelt;
21201 propelt = XCAR (proptail);
21202 for (tail = list; CONSP (tail); tail = XCDR (tail))
21204 register Lisp_Object tem;
21205 tem = XCAR (tail);
21206 if (EQ (propelt, tem))
21207 return 1;
21208 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
21209 return NILP (XCDR (tem)) ? 1 : 2;
21214 return 0;
21217 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
21218 doc: /* Non-nil if the property makes the text invisible.
21219 POS-OR-PROP can be a marker or number, in which case it is taken to be
21220 a position in the current buffer and the value of the `invisible' property
21221 is checked; or it can be some other value, which is then presumed to be the
21222 value of the `invisible' property of the text of interest.
21223 The non-nil value returned can be t for truly invisible text or something
21224 else if the text is replaced by an ellipsis. */)
21225 (Lisp_Object pos_or_prop)
21227 Lisp_Object prop
21228 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
21229 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
21230 : pos_or_prop);
21231 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
21232 return (invis == 0 ? Qnil
21233 : invis == 1 ? Qt
21234 : make_number (invis));
21237 /* Calculate a width or height in pixels from a specification using
21238 the following elements:
21240 SPEC ::=
21241 NUM - a (fractional) multiple of the default font width/height
21242 (NUM) - specifies exactly NUM pixels
21243 UNIT - a fixed number of pixels, see below.
21244 ELEMENT - size of a display element in pixels, see below.
21245 (NUM . SPEC) - equals NUM * SPEC
21246 (+ SPEC SPEC ...) - add pixel values
21247 (- SPEC SPEC ...) - subtract pixel values
21248 (- SPEC) - negate pixel value
21250 NUM ::=
21251 INT or FLOAT - a number constant
21252 SYMBOL - use symbol's (buffer local) variable binding.
21254 UNIT ::=
21255 in - pixels per inch *)
21256 mm - pixels per 1/1000 meter *)
21257 cm - pixels per 1/100 meter *)
21258 width - width of current font in pixels.
21259 height - height of current font in pixels.
21261 *) using the ratio(s) defined in display-pixels-per-inch.
21263 ELEMENT ::=
21265 left-fringe - left fringe width in pixels
21266 right-fringe - right fringe width in pixels
21268 left-margin - left margin width in pixels
21269 right-margin - right margin width in pixels
21271 scroll-bar - scroll-bar area width in pixels
21273 Examples:
21275 Pixels corresponding to 5 inches:
21276 (5 . in)
21278 Total width of non-text areas on left side of window (if scroll-bar is on left):
21279 '(space :width (+ left-fringe left-margin scroll-bar))
21281 Align to first text column (in header line):
21282 '(space :align-to 0)
21284 Align to middle of text area minus half the width of variable `my-image'
21285 containing a loaded image:
21286 '(space :align-to (0.5 . (- text my-image)))
21288 Width of left margin minus width of 1 character in the default font:
21289 '(space :width (- left-margin 1))
21291 Width of left margin minus width of 2 characters in the current font:
21292 '(space :width (- left-margin (2 . width)))
21294 Center 1 character over left-margin (in header line):
21295 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
21297 Different ways to express width of left fringe plus left margin minus one pixel:
21298 '(space :width (- (+ left-fringe left-margin) (1)))
21299 '(space :width (+ left-fringe left-margin (- (1))))
21300 '(space :width (+ left-fringe left-margin (-1)))
21304 #define NUMVAL(X) \
21305 ((INTEGERP (X) || FLOATP (X)) \
21306 ? XFLOATINT (X) \
21307 : - 1)
21309 static int
21310 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
21311 struct font *font, int width_p, int *align_to)
21313 double pixels;
21315 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
21316 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
21318 if (NILP (prop))
21319 return OK_PIXELS (0);
21321 xassert (FRAME_LIVE_P (it->f));
21323 if (SYMBOLP (prop))
21325 if (SCHARS (SYMBOL_NAME (prop)) == 2)
21327 char *unit = SSDATA (SYMBOL_NAME (prop));
21329 if (unit[0] == 'i' && unit[1] == 'n')
21330 pixels = 1.0;
21331 else if (unit[0] == 'm' && unit[1] == 'm')
21332 pixels = 25.4;
21333 else if (unit[0] == 'c' && unit[1] == 'm')
21334 pixels = 2.54;
21335 else
21336 pixels = 0;
21337 if (pixels > 0)
21339 double ppi;
21340 #ifdef HAVE_WINDOW_SYSTEM
21341 if (FRAME_WINDOW_P (it->f)
21342 && (ppi = (width_p
21343 ? FRAME_X_DISPLAY_INFO (it->f)->resx
21344 : FRAME_X_DISPLAY_INFO (it->f)->resy),
21345 ppi > 0))
21346 return OK_PIXELS (ppi / pixels);
21347 #endif
21349 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
21350 || (CONSP (Vdisplay_pixels_per_inch)
21351 && (ppi = (width_p
21352 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
21353 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
21354 ppi > 0)))
21355 return OK_PIXELS (ppi / pixels);
21357 return 0;
21361 #ifdef HAVE_WINDOW_SYSTEM
21362 if (EQ (prop, Qheight))
21363 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
21364 if (EQ (prop, Qwidth))
21365 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
21366 #else
21367 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
21368 return OK_PIXELS (1);
21369 #endif
21371 if (EQ (prop, Qtext))
21372 return OK_PIXELS (width_p
21373 ? window_box_width (it->w, TEXT_AREA)
21374 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
21376 if (align_to && *align_to < 0)
21378 *res = 0;
21379 if (EQ (prop, Qleft))
21380 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
21381 if (EQ (prop, Qright))
21382 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
21383 if (EQ (prop, Qcenter))
21384 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
21385 + window_box_width (it->w, TEXT_AREA) / 2);
21386 if (EQ (prop, Qleft_fringe))
21387 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21388 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
21389 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
21390 if (EQ (prop, Qright_fringe))
21391 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21392 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
21393 : window_box_right_offset (it->w, TEXT_AREA));
21394 if (EQ (prop, Qleft_margin))
21395 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
21396 if (EQ (prop, Qright_margin))
21397 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
21398 if (EQ (prop, Qscroll_bar))
21399 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
21401 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
21402 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21403 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
21404 : 0)));
21406 else
21408 if (EQ (prop, Qleft_fringe))
21409 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
21410 if (EQ (prop, Qright_fringe))
21411 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
21412 if (EQ (prop, Qleft_margin))
21413 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
21414 if (EQ (prop, Qright_margin))
21415 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
21416 if (EQ (prop, Qscroll_bar))
21417 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
21420 prop = Fbuffer_local_value (prop, it->w->buffer);
21423 if (INTEGERP (prop) || FLOATP (prop))
21425 int base_unit = (width_p
21426 ? FRAME_COLUMN_WIDTH (it->f)
21427 : FRAME_LINE_HEIGHT (it->f));
21428 return OK_PIXELS (XFLOATINT (prop) * base_unit);
21431 if (CONSP (prop))
21433 Lisp_Object car = XCAR (prop);
21434 Lisp_Object cdr = XCDR (prop);
21436 if (SYMBOLP (car))
21438 #ifdef HAVE_WINDOW_SYSTEM
21439 if (FRAME_WINDOW_P (it->f)
21440 && valid_image_p (prop))
21442 ptrdiff_t id = lookup_image (it->f, prop);
21443 struct image *img = IMAGE_FROM_ID (it->f, id);
21445 return OK_PIXELS (width_p ? img->width : img->height);
21447 #endif
21448 if (EQ (car, Qplus) || EQ (car, Qminus))
21450 int first = 1;
21451 double px;
21453 pixels = 0;
21454 while (CONSP (cdr))
21456 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
21457 font, width_p, align_to))
21458 return 0;
21459 if (first)
21460 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
21461 else
21462 pixels += px;
21463 cdr = XCDR (cdr);
21465 if (EQ (car, Qminus))
21466 pixels = -pixels;
21467 return OK_PIXELS (pixels);
21470 car = Fbuffer_local_value (car, it->w->buffer);
21473 if (INTEGERP (car) || FLOATP (car))
21475 double fact;
21476 pixels = XFLOATINT (car);
21477 if (NILP (cdr))
21478 return OK_PIXELS (pixels);
21479 if (calc_pixel_width_or_height (&fact, it, cdr,
21480 font, width_p, align_to))
21481 return OK_PIXELS (pixels * fact);
21482 return 0;
21485 return 0;
21488 return 0;
21492 /***********************************************************************
21493 Glyph Display
21494 ***********************************************************************/
21496 #ifdef HAVE_WINDOW_SYSTEM
21498 #if GLYPH_DEBUG
21500 void
21501 dump_glyph_string (struct glyph_string *s)
21503 fprintf (stderr, "glyph string\n");
21504 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
21505 s->x, s->y, s->width, s->height);
21506 fprintf (stderr, " ybase = %d\n", s->ybase);
21507 fprintf (stderr, " hl = %d\n", s->hl);
21508 fprintf (stderr, " left overhang = %d, right = %d\n",
21509 s->left_overhang, s->right_overhang);
21510 fprintf (stderr, " nchars = %d\n", s->nchars);
21511 fprintf (stderr, " extends to end of line = %d\n",
21512 s->extends_to_end_of_line_p);
21513 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
21514 fprintf (stderr, " bg width = %d\n", s->background_width);
21517 #endif /* GLYPH_DEBUG */
21519 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
21520 of XChar2b structures for S; it can't be allocated in
21521 init_glyph_string because it must be allocated via `alloca'. W
21522 is the window on which S is drawn. ROW and AREA are the glyph row
21523 and area within the row from which S is constructed. START is the
21524 index of the first glyph structure covered by S. HL is a
21525 face-override for drawing S. */
21527 #ifdef HAVE_NTGUI
21528 #define OPTIONAL_HDC(hdc) HDC hdc,
21529 #define DECLARE_HDC(hdc) HDC hdc;
21530 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
21531 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
21532 #endif
21534 #ifndef OPTIONAL_HDC
21535 #define OPTIONAL_HDC(hdc)
21536 #define DECLARE_HDC(hdc)
21537 #define ALLOCATE_HDC(hdc, f)
21538 #define RELEASE_HDC(hdc, f)
21539 #endif
21541 static void
21542 init_glyph_string (struct glyph_string *s,
21543 OPTIONAL_HDC (hdc)
21544 XChar2b *char2b, struct window *w, struct glyph_row *row,
21545 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
21547 memset (s, 0, sizeof *s);
21548 s->w = w;
21549 s->f = XFRAME (w->frame);
21550 #ifdef HAVE_NTGUI
21551 s->hdc = hdc;
21552 #endif
21553 s->display = FRAME_X_DISPLAY (s->f);
21554 s->window = FRAME_X_WINDOW (s->f);
21555 s->char2b = char2b;
21556 s->hl = hl;
21557 s->row = row;
21558 s->area = area;
21559 s->first_glyph = row->glyphs[area] + start;
21560 s->height = row->height;
21561 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
21562 s->ybase = s->y + row->ascent;
21566 /* Append the list of glyph strings with head H and tail T to the list
21567 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
21569 static inline void
21570 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
21571 struct glyph_string *h, struct glyph_string *t)
21573 if (h)
21575 if (*head)
21576 (*tail)->next = h;
21577 else
21578 *head = h;
21579 h->prev = *tail;
21580 *tail = t;
21585 /* Prepend the list of glyph strings with head H and tail T to the
21586 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
21587 result. */
21589 static inline void
21590 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
21591 struct glyph_string *h, struct glyph_string *t)
21593 if (h)
21595 if (*head)
21596 (*head)->prev = t;
21597 else
21598 *tail = t;
21599 t->next = *head;
21600 *head = h;
21605 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
21606 Set *HEAD and *TAIL to the resulting list. */
21608 static inline void
21609 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
21610 struct glyph_string *s)
21612 s->next = s->prev = NULL;
21613 append_glyph_string_lists (head, tail, s, s);
21617 /* Get face and two-byte form of character C in face FACE_ID on frame F.
21618 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
21619 make sure that X resources for the face returned are allocated.
21620 Value is a pointer to a realized face that is ready for display if
21621 DISPLAY_P is non-zero. */
21623 static inline struct face *
21624 get_char_face_and_encoding (struct frame *f, int c, int face_id,
21625 XChar2b *char2b, int display_p)
21627 struct face *face = FACE_FROM_ID (f, face_id);
21629 if (face->font)
21631 unsigned code = face->font->driver->encode_char (face->font, c);
21633 if (code != FONT_INVALID_CODE)
21634 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
21635 else
21636 STORE_XCHAR2B (char2b, 0, 0);
21639 /* Make sure X resources of the face are allocated. */
21640 #ifdef HAVE_X_WINDOWS
21641 if (display_p)
21642 #endif
21644 xassert (face != NULL);
21645 PREPARE_FACE_FOR_DISPLAY (f, face);
21648 return face;
21652 /* Get face and two-byte form of character glyph GLYPH on frame F.
21653 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
21654 a pointer to a realized face that is ready for display. */
21656 static inline struct face *
21657 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
21658 XChar2b *char2b, int *two_byte_p)
21660 struct face *face;
21662 xassert (glyph->type == CHAR_GLYPH);
21663 face = FACE_FROM_ID (f, glyph->face_id);
21665 if (two_byte_p)
21666 *two_byte_p = 0;
21668 if (face->font)
21670 unsigned code;
21672 if (CHAR_BYTE8_P (glyph->u.ch))
21673 code = CHAR_TO_BYTE8 (glyph->u.ch);
21674 else
21675 code = face->font->driver->encode_char (face->font, glyph->u.ch);
21677 if (code != FONT_INVALID_CODE)
21678 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
21679 else
21680 STORE_XCHAR2B (char2b, 0, 0);
21683 /* Make sure X resources of the face are allocated. */
21684 xassert (face != NULL);
21685 PREPARE_FACE_FOR_DISPLAY (f, face);
21686 return face;
21690 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
21691 Retunr 1 if FONT has a glyph for C, otherwise return 0. */
21693 static inline int
21694 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
21696 unsigned code;
21698 if (CHAR_BYTE8_P (c))
21699 code = CHAR_TO_BYTE8 (c);
21700 else
21701 code = font->driver->encode_char (font, c);
21703 if (code == FONT_INVALID_CODE)
21704 return 0;
21705 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
21706 return 1;
21710 /* Fill glyph string S with composition components specified by S->cmp.
21712 BASE_FACE is the base face of the composition.
21713 S->cmp_from is the index of the first component for S.
21715 OVERLAPS non-zero means S should draw the foreground only, and use
21716 its physical height for clipping. See also draw_glyphs.
21718 Value is the index of a component not in S. */
21720 static int
21721 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
21722 int overlaps)
21724 int i;
21725 /* For all glyphs of this composition, starting at the offset
21726 S->cmp_from, until we reach the end of the definition or encounter a
21727 glyph that requires the different face, add it to S. */
21728 struct face *face;
21730 xassert (s);
21732 s->for_overlaps = overlaps;
21733 s->face = NULL;
21734 s->font = NULL;
21735 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
21737 int c = COMPOSITION_GLYPH (s->cmp, i);
21739 /* TAB in a composition means display glyphs with padding space
21740 on the left or right. */
21741 if (c != '\t')
21743 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
21744 -1, Qnil);
21746 face = get_char_face_and_encoding (s->f, c, face_id,
21747 s->char2b + i, 1);
21748 if (face)
21750 if (! s->face)
21752 s->face = face;
21753 s->font = s->face->font;
21755 else if (s->face != face)
21756 break;
21759 ++s->nchars;
21761 s->cmp_to = i;
21763 /* All glyph strings for the same composition has the same width,
21764 i.e. the width set for the first component of the composition. */
21765 s->width = s->first_glyph->pixel_width;
21767 /* If the specified font could not be loaded, use the frame's
21768 default font, but record the fact that we couldn't load it in
21769 the glyph string so that we can draw rectangles for the
21770 characters of the glyph string. */
21771 if (s->font == NULL)
21773 s->font_not_found_p = 1;
21774 s->font = FRAME_FONT (s->f);
21777 /* Adjust base line for subscript/superscript text. */
21778 s->ybase += s->first_glyph->voffset;
21780 /* This glyph string must always be drawn with 16-bit functions. */
21781 s->two_byte_p = 1;
21783 return s->cmp_to;
21786 static int
21787 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
21788 int start, int end, int overlaps)
21790 struct glyph *glyph, *last;
21791 Lisp_Object lgstring;
21792 int i;
21794 s->for_overlaps = overlaps;
21795 glyph = s->row->glyphs[s->area] + start;
21796 last = s->row->glyphs[s->area] + end;
21797 s->cmp_id = glyph->u.cmp.id;
21798 s->cmp_from = glyph->slice.cmp.from;
21799 s->cmp_to = glyph->slice.cmp.to + 1;
21800 s->face = FACE_FROM_ID (s->f, face_id);
21801 lgstring = composition_gstring_from_id (s->cmp_id);
21802 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
21803 glyph++;
21804 while (glyph < last
21805 && glyph->u.cmp.automatic
21806 && glyph->u.cmp.id == s->cmp_id
21807 && s->cmp_to == glyph->slice.cmp.from)
21808 s->cmp_to = (glyph++)->slice.cmp.to + 1;
21810 for (i = s->cmp_from; i < s->cmp_to; i++)
21812 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
21813 unsigned code = LGLYPH_CODE (lglyph);
21815 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
21817 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
21818 return glyph - s->row->glyphs[s->area];
21822 /* Fill glyph string S from a sequence glyphs for glyphless characters.
21823 See the comment of fill_glyph_string for arguments.
21824 Value is the index of the first glyph not in S. */
21827 static int
21828 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
21829 int start, int end, int overlaps)
21831 struct glyph *glyph, *last;
21832 int voffset;
21834 xassert (s->first_glyph->type == GLYPHLESS_GLYPH);
21835 s->for_overlaps = overlaps;
21836 glyph = s->row->glyphs[s->area] + start;
21837 last = s->row->glyphs[s->area] + end;
21838 voffset = glyph->voffset;
21839 s->face = FACE_FROM_ID (s->f, face_id);
21840 s->font = s->face->font;
21841 s->nchars = 1;
21842 s->width = glyph->pixel_width;
21843 glyph++;
21844 while (glyph < last
21845 && glyph->type == GLYPHLESS_GLYPH
21846 && glyph->voffset == voffset
21847 && glyph->face_id == face_id)
21849 s->nchars++;
21850 s->width += glyph->pixel_width;
21851 glyph++;
21853 s->ybase += voffset;
21854 return glyph - s->row->glyphs[s->area];
21858 /* Fill glyph string S from a sequence of character glyphs.
21860 FACE_ID is the face id of the string. START is the index of the
21861 first glyph to consider, END is the index of the last + 1.
21862 OVERLAPS non-zero means S should draw the foreground only, and use
21863 its physical height for clipping. See also draw_glyphs.
21865 Value is the index of the first glyph not in S. */
21867 static int
21868 fill_glyph_string (struct glyph_string *s, int face_id,
21869 int start, int end, int overlaps)
21871 struct glyph *glyph, *last;
21872 int voffset;
21873 int glyph_not_available_p;
21875 xassert (s->f == XFRAME (s->w->frame));
21876 xassert (s->nchars == 0);
21877 xassert (start >= 0 && end > start);
21879 s->for_overlaps = overlaps;
21880 glyph = s->row->glyphs[s->area] + start;
21881 last = s->row->glyphs[s->area] + end;
21882 voffset = glyph->voffset;
21883 s->padding_p = glyph->padding_p;
21884 glyph_not_available_p = glyph->glyph_not_available_p;
21886 while (glyph < last
21887 && glyph->type == CHAR_GLYPH
21888 && glyph->voffset == voffset
21889 /* Same face id implies same font, nowadays. */
21890 && glyph->face_id == face_id
21891 && glyph->glyph_not_available_p == glyph_not_available_p)
21893 int two_byte_p;
21895 s->face = get_glyph_face_and_encoding (s->f, glyph,
21896 s->char2b + s->nchars,
21897 &two_byte_p);
21898 s->two_byte_p = two_byte_p;
21899 ++s->nchars;
21900 xassert (s->nchars <= end - start);
21901 s->width += glyph->pixel_width;
21902 if (glyph++->padding_p != s->padding_p)
21903 break;
21906 s->font = s->face->font;
21908 /* If the specified font could not be loaded, use the frame's font,
21909 but record the fact that we couldn't load it in
21910 S->font_not_found_p so that we can draw rectangles for the
21911 characters of the glyph string. */
21912 if (s->font == NULL || glyph_not_available_p)
21914 s->font_not_found_p = 1;
21915 s->font = FRAME_FONT (s->f);
21918 /* Adjust base line for subscript/superscript text. */
21919 s->ybase += voffset;
21921 xassert (s->face && s->face->gc);
21922 return glyph - s->row->glyphs[s->area];
21926 /* Fill glyph string S from image glyph S->first_glyph. */
21928 static void
21929 fill_image_glyph_string (struct glyph_string *s)
21931 xassert (s->first_glyph->type == IMAGE_GLYPH);
21932 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
21933 xassert (s->img);
21934 s->slice = s->first_glyph->slice.img;
21935 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
21936 s->font = s->face->font;
21937 s->width = s->first_glyph->pixel_width;
21939 /* Adjust base line for subscript/superscript text. */
21940 s->ybase += s->first_glyph->voffset;
21944 /* Fill glyph string S from a sequence of stretch glyphs.
21946 START is the index of the first glyph to consider,
21947 END is the index of the last + 1.
21949 Value is the index of the first glyph not in S. */
21951 static int
21952 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
21954 struct glyph *glyph, *last;
21955 int voffset, face_id;
21957 xassert (s->first_glyph->type == STRETCH_GLYPH);
21959 glyph = s->row->glyphs[s->area] + start;
21960 last = s->row->glyphs[s->area] + end;
21961 face_id = glyph->face_id;
21962 s->face = FACE_FROM_ID (s->f, face_id);
21963 s->font = s->face->font;
21964 s->width = glyph->pixel_width;
21965 s->nchars = 1;
21966 voffset = glyph->voffset;
21968 for (++glyph;
21969 (glyph < last
21970 && glyph->type == STRETCH_GLYPH
21971 && glyph->voffset == voffset
21972 && glyph->face_id == face_id);
21973 ++glyph)
21974 s->width += glyph->pixel_width;
21976 /* Adjust base line for subscript/superscript text. */
21977 s->ybase += voffset;
21979 /* The case that face->gc == 0 is handled when drawing the glyph
21980 string by calling PREPARE_FACE_FOR_DISPLAY. */
21981 xassert (s->face);
21982 return glyph - s->row->glyphs[s->area];
21985 static struct font_metrics *
21986 get_per_char_metric (struct font *font, XChar2b *char2b)
21988 static struct font_metrics metrics;
21989 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
21991 if (! font || code == FONT_INVALID_CODE)
21992 return NULL;
21993 font->driver->text_extents (font, &code, 1, &metrics);
21994 return &metrics;
21997 /* EXPORT for RIF:
21998 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
21999 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
22000 assumed to be zero. */
22002 void
22003 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
22005 *left = *right = 0;
22007 if (glyph->type == CHAR_GLYPH)
22009 struct face *face;
22010 XChar2b char2b;
22011 struct font_metrics *pcm;
22013 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
22014 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
22016 if (pcm->rbearing > pcm->width)
22017 *right = pcm->rbearing - pcm->width;
22018 if (pcm->lbearing < 0)
22019 *left = -pcm->lbearing;
22022 else if (glyph->type == COMPOSITE_GLYPH)
22024 if (! glyph->u.cmp.automatic)
22026 struct composition *cmp = composition_table[glyph->u.cmp.id];
22028 if (cmp->rbearing > cmp->pixel_width)
22029 *right = cmp->rbearing - cmp->pixel_width;
22030 if (cmp->lbearing < 0)
22031 *left = - cmp->lbearing;
22033 else
22035 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
22036 struct font_metrics metrics;
22038 composition_gstring_width (gstring, glyph->slice.cmp.from,
22039 glyph->slice.cmp.to + 1, &metrics);
22040 if (metrics.rbearing > metrics.width)
22041 *right = metrics.rbearing - metrics.width;
22042 if (metrics.lbearing < 0)
22043 *left = - metrics.lbearing;
22049 /* Return the index of the first glyph preceding glyph string S that
22050 is overwritten by S because of S's left overhang. Value is -1
22051 if no glyphs are overwritten. */
22053 static int
22054 left_overwritten (struct glyph_string *s)
22056 int k;
22058 if (s->left_overhang)
22060 int x = 0, i;
22061 struct glyph *glyphs = s->row->glyphs[s->area];
22062 int first = s->first_glyph - glyphs;
22064 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
22065 x -= glyphs[i].pixel_width;
22067 k = i + 1;
22069 else
22070 k = -1;
22072 return k;
22076 /* Return the index of the first glyph preceding glyph string S that
22077 is overwriting S because of its right overhang. Value is -1 if no
22078 glyph in front of S overwrites S. */
22080 static int
22081 left_overwriting (struct glyph_string *s)
22083 int i, k, x;
22084 struct glyph *glyphs = s->row->glyphs[s->area];
22085 int first = s->first_glyph - glyphs;
22087 k = -1;
22088 x = 0;
22089 for (i = first - 1; i >= 0; --i)
22091 int left, right;
22092 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
22093 if (x + right > 0)
22094 k = i;
22095 x -= glyphs[i].pixel_width;
22098 return k;
22102 /* Return the index of the last glyph following glyph string S that is
22103 overwritten by S because of S's right overhang. Value is -1 if
22104 no such glyph is found. */
22106 static int
22107 right_overwritten (struct glyph_string *s)
22109 int k = -1;
22111 if (s->right_overhang)
22113 int x = 0, i;
22114 struct glyph *glyphs = s->row->glyphs[s->area];
22115 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
22116 int end = s->row->used[s->area];
22118 for (i = first; i < end && s->right_overhang > x; ++i)
22119 x += glyphs[i].pixel_width;
22121 k = i;
22124 return k;
22128 /* Return the index of the last glyph following glyph string S that
22129 overwrites S because of its left overhang. Value is negative
22130 if no such glyph is found. */
22132 static int
22133 right_overwriting (struct glyph_string *s)
22135 int i, k, x;
22136 int end = s->row->used[s->area];
22137 struct glyph *glyphs = s->row->glyphs[s->area];
22138 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
22140 k = -1;
22141 x = 0;
22142 for (i = first; i < end; ++i)
22144 int left, right;
22145 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
22146 if (x - left < 0)
22147 k = i;
22148 x += glyphs[i].pixel_width;
22151 return k;
22155 /* Set background width of glyph string S. START is the index of the
22156 first glyph following S. LAST_X is the right-most x-position + 1
22157 in the drawing area. */
22159 static inline void
22160 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
22162 /* If the face of this glyph string has to be drawn to the end of
22163 the drawing area, set S->extends_to_end_of_line_p. */
22165 if (start == s->row->used[s->area]
22166 && s->area == TEXT_AREA
22167 && ((s->row->fill_line_p
22168 && (s->hl == DRAW_NORMAL_TEXT
22169 || s->hl == DRAW_IMAGE_RAISED
22170 || s->hl == DRAW_IMAGE_SUNKEN))
22171 || s->hl == DRAW_MOUSE_FACE))
22172 s->extends_to_end_of_line_p = 1;
22174 /* If S extends its face to the end of the line, set its
22175 background_width to the distance to the right edge of the drawing
22176 area. */
22177 if (s->extends_to_end_of_line_p)
22178 s->background_width = last_x - s->x + 1;
22179 else
22180 s->background_width = s->width;
22184 /* Compute overhangs and x-positions for glyph string S and its
22185 predecessors, or successors. X is the starting x-position for S.
22186 BACKWARD_P non-zero means process predecessors. */
22188 static void
22189 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
22191 if (backward_p)
22193 while (s)
22195 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
22196 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
22197 x -= s->width;
22198 s->x = x;
22199 s = s->prev;
22202 else
22204 while (s)
22206 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
22207 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
22208 s->x = x;
22209 x += s->width;
22210 s = s->next;
22217 /* The following macros are only called from draw_glyphs below.
22218 They reference the following parameters of that function directly:
22219 `w', `row', `area', and `overlap_p'
22220 as well as the following local variables:
22221 `s', `f', and `hdc' (in W32) */
22223 #ifdef HAVE_NTGUI
22224 /* On W32, silently add local `hdc' variable to argument list of
22225 init_glyph_string. */
22226 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
22227 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
22228 #else
22229 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
22230 init_glyph_string (s, char2b, w, row, area, start, hl)
22231 #endif
22233 /* Add a glyph string for a stretch glyph to the list of strings
22234 between HEAD and TAIL. START is the index of the stretch glyph in
22235 row area AREA of glyph row ROW. END is the index of the last glyph
22236 in that glyph row area. X is the current output position assigned
22237 to the new glyph string constructed. HL overrides that face of the
22238 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
22239 is the right-most x-position of the drawing area. */
22241 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
22242 and below -- keep them on one line. */
22243 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22244 do \
22246 s = (struct glyph_string *) alloca (sizeof *s); \
22247 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22248 START = fill_stretch_glyph_string (s, START, END); \
22249 append_glyph_string (&HEAD, &TAIL, s); \
22250 s->x = (X); \
22252 while (0)
22255 /* Add a glyph string for an image glyph to the list of strings
22256 between HEAD and TAIL. START is the index of the image glyph in
22257 row area AREA of glyph row ROW. END is the index of the last glyph
22258 in that glyph row area. X is the current output position assigned
22259 to the new glyph string constructed. HL overrides that face of the
22260 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
22261 is the right-most x-position of the drawing area. */
22263 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22264 do \
22266 s = (struct glyph_string *) alloca (sizeof *s); \
22267 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22268 fill_image_glyph_string (s); \
22269 append_glyph_string (&HEAD, &TAIL, s); \
22270 ++START; \
22271 s->x = (X); \
22273 while (0)
22276 /* Add a glyph string for a sequence of character glyphs to the list
22277 of strings between HEAD and TAIL. START is the index of the first
22278 glyph in row area AREA of glyph row ROW that is part of the new
22279 glyph string. END is the index of the last glyph in that glyph row
22280 area. X is the current output position assigned to the new glyph
22281 string constructed. HL overrides that face of the glyph; e.g. it
22282 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
22283 right-most x-position of the drawing area. */
22285 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
22286 do \
22288 int face_id; \
22289 XChar2b *char2b; \
22291 face_id = (row)->glyphs[area][START].face_id; \
22293 s = (struct glyph_string *) alloca (sizeof *s); \
22294 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
22295 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22296 append_glyph_string (&HEAD, &TAIL, s); \
22297 s->x = (X); \
22298 START = fill_glyph_string (s, face_id, START, END, overlaps); \
22300 while (0)
22303 /* Add a glyph string for a composite sequence to the list of strings
22304 between HEAD and TAIL. START is the index of the first glyph in
22305 row area AREA of glyph row ROW that is part of the new glyph
22306 string. END is the index of the last glyph in that glyph row area.
22307 X is the current output position assigned to the new glyph string
22308 constructed. HL overrides that face of the glyph; e.g. it is
22309 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
22310 x-position of the drawing area. */
22312 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22313 do { \
22314 int face_id = (row)->glyphs[area][START].face_id; \
22315 struct face *base_face = FACE_FROM_ID (f, face_id); \
22316 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
22317 struct composition *cmp = composition_table[cmp_id]; \
22318 XChar2b *char2b; \
22319 struct glyph_string *first_s IF_LINT (= NULL); \
22320 int n; \
22322 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
22324 /* Make glyph_strings for each glyph sequence that is drawable by \
22325 the same face, and append them to HEAD/TAIL. */ \
22326 for (n = 0; n < cmp->glyph_len;) \
22328 s = (struct glyph_string *) alloca (sizeof *s); \
22329 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22330 append_glyph_string (&(HEAD), &(TAIL), s); \
22331 s->cmp = cmp; \
22332 s->cmp_from = n; \
22333 s->x = (X); \
22334 if (n == 0) \
22335 first_s = s; \
22336 n = fill_composite_glyph_string (s, base_face, overlaps); \
22339 ++START; \
22340 s = first_s; \
22341 } while (0)
22344 /* Add a glyph string for a glyph-string sequence to the list of strings
22345 between HEAD and TAIL. */
22347 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22348 do { \
22349 int face_id; \
22350 XChar2b *char2b; \
22351 Lisp_Object gstring; \
22353 face_id = (row)->glyphs[area][START].face_id; \
22354 gstring = (composition_gstring_from_id \
22355 ((row)->glyphs[area][START].u.cmp.id)); \
22356 s = (struct glyph_string *) alloca (sizeof *s); \
22357 char2b = (XChar2b *) alloca ((sizeof *char2b) \
22358 * LGSTRING_GLYPH_LEN (gstring)); \
22359 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22360 append_glyph_string (&(HEAD), &(TAIL), s); \
22361 s->x = (X); \
22362 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
22363 } while (0)
22366 /* Add a glyph string for a sequence of glyphless character's glyphs
22367 to the list of strings between HEAD and TAIL. The meanings of
22368 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
22370 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22371 do \
22373 int face_id; \
22375 face_id = (row)->glyphs[area][START].face_id; \
22377 s = (struct glyph_string *) alloca (sizeof *s); \
22378 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22379 append_glyph_string (&HEAD, &TAIL, s); \
22380 s->x = (X); \
22381 START = fill_glyphless_glyph_string (s, face_id, START, END, \
22382 overlaps); \
22384 while (0)
22387 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
22388 of AREA of glyph row ROW on window W between indices START and END.
22389 HL overrides the face for drawing glyph strings, e.g. it is
22390 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
22391 x-positions of the drawing area.
22393 This is an ugly monster macro construct because we must use alloca
22394 to allocate glyph strings (because draw_glyphs can be called
22395 asynchronously). */
22397 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
22398 do \
22400 HEAD = TAIL = NULL; \
22401 while (START < END) \
22403 struct glyph *first_glyph = (row)->glyphs[area] + START; \
22404 switch (first_glyph->type) \
22406 case CHAR_GLYPH: \
22407 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
22408 HL, X, LAST_X); \
22409 break; \
22411 case COMPOSITE_GLYPH: \
22412 if (first_glyph->u.cmp.automatic) \
22413 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
22414 HL, X, LAST_X); \
22415 else \
22416 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
22417 HL, X, LAST_X); \
22418 break; \
22420 case STRETCH_GLYPH: \
22421 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
22422 HL, X, LAST_X); \
22423 break; \
22425 case IMAGE_GLYPH: \
22426 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
22427 HL, X, LAST_X); \
22428 break; \
22430 case GLYPHLESS_GLYPH: \
22431 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
22432 HL, X, LAST_X); \
22433 break; \
22435 default: \
22436 abort (); \
22439 if (s) \
22441 set_glyph_string_background_width (s, START, LAST_X); \
22442 (X) += s->width; \
22445 } while (0)
22448 /* Draw glyphs between START and END in AREA of ROW on window W,
22449 starting at x-position X. X is relative to AREA in W. HL is a
22450 face-override with the following meaning:
22452 DRAW_NORMAL_TEXT draw normally
22453 DRAW_CURSOR draw in cursor face
22454 DRAW_MOUSE_FACE draw in mouse face.
22455 DRAW_INVERSE_VIDEO draw in mode line face
22456 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
22457 DRAW_IMAGE_RAISED draw an image with a raised relief around it
22459 If OVERLAPS is non-zero, draw only the foreground of characters and
22460 clip to the physical height of ROW. Non-zero value also defines
22461 the overlapping part to be drawn:
22463 OVERLAPS_PRED overlap with preceding rows
22464 OVERLAPS_SUCC overlap with succeeding rows
22465 OVERLAPS_BOTH overlap with both preceding/succeeding rows
22466 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
22468 Value is the x-position reached, relative to AREA of W. */
22470 static int
22471 draw_glyphs (struct window *w, int x, struct glyph_row *row,
22472 enum glyph_row_area area, EMACS_INT start, EMACS_INT end,
22473 enum draw_glyphs_face hl, int overlaps)
22475 struct glyph_string *head, *tail;
22476 struct glyph_string *s;
22477 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
22478 int i, j, x_reached, last_x, area_left = 0;
22479 struct frame *f = XFRAME (WINDOW_FRAME (w));
22480 DECLARE_HDC (hdc);
22482 ALLOCATE_HDC (hdc, f);
22484 /* Let's rather be paranoid than getting a SEGV. */
22485 end = min (end, row->used[area]);
22486 start = max (0, start);
22487 start = min (end, start);
22489 /* Translate X to frame coordinates. Set last_x to the right
22490 end of the drawing area. */
22491 if (row->full_width_p)
22493 /* X is relative to the left edge of W, without scroll bars
22494 or fringes. */
22495 area_left = WINDOW_LEFT_EDGE_X (w);
22496 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
22498 else
22500 area_left = window_box_left (w, area);
22501 last_x = area_left + window_box_width (w, area);
22503 x += area_left;
22505 /* Build a doubly-linked list of glyph_string structures between
22506 head and tail from what we have to draw. Note that the macro
22507 BUILD_GLYPH_STRINGS will modify its start parameter. That's
22508 the reason we use a separate variable `i'. */
22509 i = start;
22510 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
22511 if (tail)
22512 x_reached = tail->x + tail->background_width;
22513 else
22514 x_reached = x;
22516 /* If there are any glyphs with lbearing < 0 or rbearing > width in
22517 the row, redraw some glyphs in front or following the glyph
22518 strings built above. */
22519 if (head && !overlaps && row->contains_overlapping_glyphs_p)
22521 struct glyph_string *h, *t;
22522 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
22523 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
22524 int check_mouse_face = 0;
22525 int dummy_x = 0;
22527 /* If mouse highlighting is on, we may need to draw adjacent
22528 glyphs using mouse-face highlighting. */
22529 if (area == TEXT_AREA && row->mouse_face_p)
22531 struct glyph_row *mouse_beg_row, *mouse_end_row;
22533 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
22534 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
22536 if (row >= mouse_beg_row && row <= mouse_end_row)
22538 check_mouse_face = 1;
22539 mouse_beg_col = (row == mouse_beg_row)
22540 ? hlinfo->mouse_face_beg_col : 0;
22541 mouse_end_col = (row == mouse_end_row)
22542 ? hlinfo->mouse_face_end_col
22543 : row->used[TEXT_AREA];
22547 /* Compute overhangs for all glyph strings. */
22548 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
22549 for (s = head; s; s = s->next)
22550 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
22552 /* Prepend glyph strings for glyphs in front of the first glyph
22553 string that are overwritten because of the first glyph
22554 string's left overhang. The background of all strings
22555 prepended must be drawn because the first glyph string
22556 draws over it. */
22557 i = left_overwritten (head);
22558 if (i >= 0)
22560 enum draw_glyphs_face overlap_hl;
22562 /* If this row contains mouse highlighting, attempt to draw
22563 the overlapped glyphs with the correct highlight. This
22564 code fails if the overlap encompasses more than one glyph
22565 and mouse-highlight spans only some of these glyphs.
22566 However, making it work perfectly involves a lot more
22567 code, and I don't know if the pathological case occurs in
22568 practice, so we'll stick to this for now. --- cyd */
22569 if (check_mouse_face
22570 && mouse_beg_col < start && mouse_end_col > i)
22571 overlap_hl = DRAW_MOUSE_FACE;
22572 else
22573 overlap_hl = DRAW_NORMAL_TEXT;
22575 j = i;
22576 BUILD_GLYPH_STRINGS (j, start, h, t,
22577 overlap_hl, dummy_x, last_x);
22578 start = i;
22579 compute_overhangs_and_x (t, head->x, 1);
22580 prepend_glyph_string_lists (&head, &tail, h, t);
22581 clip_head = head;
22584 /* Prepend glyph strings for glyphs in front of the first glyph
22585 string that overwrite that glyph string because of their
22586 right overhang. For these strings, only the foreground must
22587 be drawn, because it draws over the glyph string at `head'.
22588 The background must not be drawn because this would overwrite
22589 right overhangs of preceding glyphs for which no glyph
22590 strings exist. */
22591 i = left_overwriting (head);
22592 if (i >= 0)
22594 enum draw_glyphs_face overlap_hl;
22596 if (check_mouse_face
22597 && mouse_beg_col < start && mouse_end_col > i)
22598 overlap_hl = DRAW_MOUSE_FACE;
22599 else
22600 overlap_hl = DRAW_NORMAL_TEXT;
22602 clip_head = head;
22603 BUILD_GLYPH_STRINGS (i, start, h, t,
22604 overlap_hl, dummy_x, last_x);
22605 for (s = h; s; s = s->next)
22606 s->background_filled_p = 1;
22607 compute_overhangs_and_x (t, head->x, 1);
22608 prepend_glyph_string_lists (&head, &tail, h, t);
22611 /* Append glyphs strings for glyphs following the last glyph
22612 string tail that are overwritten by tail. The background of
22613 these strings has to be drawn because tail's foreground draws
22614 over it. */
22615 i = right_overwritten (tail);
22616 if (i >= 0)
22618 enum draw_glyphs_face overlap_hl;
22620 if (check_mouse_face
22621 && mouse_beg_col < i && mouse_end_col > end)
22622 overlap_hl = DRAW_MOUSE_FACE;
22623 else
22624 overlap_hl = DRAW_NORMAL_TEXT;
22626 BUILD_GLYPH_STRINGS (end, i, h, t,
22627 overlap_hl, x, last_x);
22628 /* Because BUILD_GLYPH_STRINGS updates the first argument,
22629 we don't have `end = i;' here. */
22630 compute_overhangs_and_x (h, tail->x + tail->width, 0);
22631 append_glyph_string_lists (&head, &tail, h, t);
22632 clip_tail = tail;
22635 /* Append glyph strings for glyphs following the last glyph
22636 string tail that overwrite tail. The foreground of such
22637 glyphs has to be drawn because it writes into the background
22638 of tail. The background must not be drawn because it could
22639 paint over the foreground of following glyphs. */
22640 i = right_overwriting (tail);
22641 if (i >= 0)
22643 enum draw_glyphs_face overlap_hl;
22644 if (check_mouse_face
22645 && mouse_beg_col < i && mouse_end_col > end)
22646 overlap_hl = DRAW_MOUSE_FACE;
22647 else
22648 overlap_hl = DRAW_NORMAL_TEXT;
22650 clip_tail = tail;
22651 i++; /* We must include the Ith glyph. */
22652 BUILD_GLYPH_STRINGS (end, i, h, t,
22653 overlap_hl, x, last_x);
22654 for (s = h; s; s = s->next)
22655 s->background_filled_p = 1;
22656 compute_overhangs_and_x (h, tail->x + tail->width, 0);
22657 append_glyph_string_lists (&head, &tail, h, t);
22659 if (clip_head || clip_tail)
22660 for (s = head; s; s = s->next)
22662 s->clip_head = clip_head;
22663 s->clip_tail = clip_tail;
22667 /* Draw all strings. */
22668 for (s = head; s; s = s->next)
22669 FRAME_RIF (f)->draw_glyph_string (s);
22671 #ifndef HAVE_NS
22672 /* When focus a sole frame and move horizontally, this sets on_p to 0
22673 causing a failure to erase prev cursor position. */
22674 if (area == TEXT_AREA
22675 && !row->full_width_p
22676 /* When drawing overlapping rows, only the glyph strings'
22677 foreground is drawn, which doesn't erase a cursor
22678 completely. */
22679 && !overlaps)
22681 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
22682 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
22683 : (tail ? tail->x + tail->background_width : x));
22684 x0 -= area_left;
22685 x1 -= area_left;
22687 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
22688 row->y, MATRIX_ROW_BOTTOM_Y (row));
22690 #endif
22692 /* Value is the x-position up to which drawn, relative to AREA of W.
22693 This doesn't include parts drawn because of overhangs. */
22694 if (row->full_width_p)
22695 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
22696 else
22697 x_reached -= area_left;
22699 RELEASE_HDC (hdc, f);
22701 return x_reached;
22704 /* Expand row matrix if too narrow. Don't expand if area
22705 is not present. */
22707 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
22709 if (!fonts_changed_p \
22710 && (it->glyph_row->glyphs[area] \
22711 < it->glyph_row->glyphs[area + 1])) \
22713 it->w->ncols_scale_factor++; \
22714 fonts_changed_p = 1; \
22718 /* Store one glyph for IT->char_to_display in IT->glyph_row.
22719 Called from x_produce_glyphs when IT->glyph_row is non-null. */
22721 static inline void
22722 append_glyph (struct it *it)
22724 struct glyph *glyph;
22725 enum glyph_row_area area = it->area;
22727 xassert (it->glyph_row);
22728 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
22730 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22731 if (glyph < it->glyph_row->glyphs[area + 1])
22733 /* If the glyph row is reversed, we need to prepend the glyph
22734 rather than append it. */
22735 if (it->glyph_row->reversed_p && area == TEXT_AREA)
22737 struct glyph *g;
22739 /* Make room for the additional glyph. */
22740 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
22741 g[1] = *g;
22742 glyph = it->glyph_row->glyphs[area];
22744 glyph->charpos = CHARPOS (it->position);
22745 glyph->object = it->object;
22746 if (it->pixel_width > 0)
22748 glyph->pixel_width = it->pixel_width;
22749 glyph->padding_p = 0;
22751 else
22753 /* Assure at least 1-pixel width. Otherwise, cursor can't
22754 be displayed correctly. */
22755 glyph->pixel_width = 1;
22756 glyph->padding_p = 1;
22758 glyph->ascent = it->ascent;
22759 glyph->descent = it->descent;
22760 glyph->voffset = it->voffset;
22761 glyph->type = CHAR_GLYPH;
22762 glyph->avoid_cursor_p = it->avoid_cursor_p;
22763 glyph->multibyte_p = it->multibyte_p;
22764 glyph->left_box_line_p = it->start_of_box_run_p;
22765 glyph->right_box_line_p = it->end_of_box_run_p;
22766 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
22767 || it->phys_descent > it->descent);
22768 glyph->glyph_not_available_p = it->glyph_not_available_p;
22769 glyph->face_id = it->face_id;
22770 glyph->u.ch = it->char_to_display;
22771 glyph->slice.img = null_glyph_slice;
22772 glyph->font_type = FONT_TYPE_UNKNOWN;
22773 if (it->bidi_p)
22775 glyph->resolved_level = it->bidi_it.resolved_level;
22776 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22777 abort ();
22778 glyph->bidi_type = it->bidi_it.type;
22780 else
22782 glyph->resolved_level = 0;
22783 glyph->bidi_type = UNKNOWN_BT;
22785 ++it->glyph_row->used[area];
22787 else
22788 IT_EXPAND_MATRIX_WIDTH (it, area);
22791 /* Store one glyph for the composition IT->cmp_it.id in
22792 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
22793 non-null. */
22795 static inline void
22796 append_composite_glyph (struct it *it)
22798 struct glyph *glyph;
22799 enum glyph_row_area area = it->area;
22801 xassert (it->glyph_row);
22803 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22804 if (glyph < it->glyph_row->glyphs[area + 1])
22806 /* If the glyph row is reversed, we need to prepend the glyph
22807 rather than append it. */
22808 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
22810 struct glyph *g;
22812 /* Make room for the new glyph. */
22813 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
22814 g[1] = *g;
22815 glyph = it->glyph_row->glyphs[it->area];
22817 glyph->charpos = it->cmp_it.charpos;
22818 glyph->object = it->object;
22819 glyph->pixel_width = it->pixel_width;
22820 glyph->ascent = it->ascent;
22821 glyph->descent = it->descent;
22822 glyph->voffset = it->voffset;
22823 glyph->type = COMPOSITE_GLYPH;
22824 if (it->cmp_it.ch < 0)
22826 glyph->u.cmp.automatic = 0;
22827 glyph->u.cmp.id = it->cmp_it.id;
22828 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
22830 else
22832 glyph->u.cmp.automatic = 1;
22833 glyph->u.cmp.id = it->cmp_it.id;
22834 glyph->slice.cmp.from = it->cmp_it.from;
22835 glyph->slice.cmp.to = it->cmp_it.to - 1;
22837 glyph->avoid_cursor_p = it->avoid_cursor_p;
22838 glyph->multibyte_p = it->multibyte_p;
22839 glyph->left_box_line_p = it->start_of_box_run_p;
22840 glyph->right_box_line_p = it->end_of_box_run_p;
22841 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
22842 || it->phys_descent > it->descent);
22843 glyph->padding_p = 0;
22844 glyph->glyph_not_available_p = 0;
22845 glyph->face_id = it->face_id;
22846 glyph->font_type = FONT_TYPE_UNKNOWN;
22847 if (it->bidi_p)
22849 glyph->resolved_level = it->bidi_it.resolved_level;
22850 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22851 abort ();
22852 glyph->bidi_type = it->bidi_it.type;
22854 ++it->glyph_row->used[area];
22856 else
22857 IT_EXPAND_MATRIX_WIDTH (it, area);
22861 /* Change IT->ascent and IT->height according to the setting of
22862 IT->voffset. */
22864 static inline void
22865 take_vertical_position_into_account (struct it *it)
22867 if (it->voffset)
22869 if (it->voffset < 0)
22870 /* Increase the ascent so that we can display the text higher
22871 in the line. */
22872 it->ascent -= it->voffset;
22873 else
22874 /* Increase the descent so that we can display the text lower
22875 in the line. */
22876 it->descent += it->voffset;
22881 /* Produce glyphs/get display metrics for the image IT is loaded with.
22882 See the description of struct display_iterator in dispextern.h for
22883 an overview of struct display_iterator. */
22885 static void
22886 produce_image_glyph (struct it *it)
22888 struct image *img;
22889 struct face *face;
22890 int glyph_ascent, crop;
22891 struct glyph_slice slice;
22893 xassert (it->what == IT_IMAGE);
22895 face = FACE_FROM_ID (it->f, it->face_id);
22896 xassert (face);
22897 /* Make sure X resources of the face is loaded. */
22898 PREPARE_FACE_FOR_DISPLAY (it->f, face);
22900 if (it->image_id < 0)
22902 /* Fringe bitmap. */
22903 it->ascent = it->phys_ascent = 0;
22904 it->descent = it->phys_descent = 0;
22905 it->pixel_width = 0;
22906 it->nglyphs = 0;
22907 return;
22910 img = IMAGE_FROM_ID (it->f, it->image_id);
22911 xassert (img);
22912 /* Make sure X resources of the image is loaded. */
22913 prepare_image_for_display (it->f, img);
22915 slice.x = slice.y = 0;
22916 slice.width = img->width;
22917 slice.height = img->height;
22919 if (INTEGERP (it->slice.x))
22920 slice.x = XINT (it->slice.x);
22921 else if (FLOATP (it->slice.x))
22922 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
22924 if (INTEGERP (it->slice.y))
22925 slice.y = XINT (it->slice.y);
22926 else if (FLOATP (it->slice.y))
22927 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
22929 if (INTEGERP (it->slice.width))
22930 slice.width = XINT (it->slice.width);
22931 else if (FLOATP (it->slice.width))
22932 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
22934 if (INTEGERP (it->slice.height))
22935 slice.height = XINT (it->slice.height);
22936 else if (FLOATP (it->slice.height))
22937 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
22939 if (slice.x >= img->width)
22940 slice.x = img->width;
22941 if (slice.y >= img->height)
22942 slice.y = img->height;
22943 if (slice.x + slice.width >= img->width)
22944 slice.width = img->width - slice.x;
22945 if (slice.y + slice.height > img->height)
22946 slice.height = img->height - slice.y;
22948 if (slice.width == 0 || slice.height == 0)
22949 return;
22951 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
22953 it->descent = slice.height - glyph_ascent;
22954 if (slice.y == 0)
22955 it->descent += img->vmargin;
22956 if (slice.y + slice.height == img->height)
22957 it->descent += img->vmargin;
22958 it->phys_descent = it->descent;
22960 it->pixel_width = slice.width;
22961 if (slice.x == 0)
22962 it->pixel_width += img->hmargin;
22963 if (slice.x + slice.width == img->width)
22964 it->pixel_width += img->hmargin;
22966 /* It's quite possible for images to have an ascent greater than
22967 their height, so don't get confused in that case. */
22968 if (it->descent < 0)
22969 it->descent = 0;
22971 it->nglyphs = 1;
22973 if (face->box != FACE_NO_BOX)
22975 if (face->box_line_width > 0)
22977 if (slice.y == 0)
22978 it->ascent += face->box_line_width;
22979 if (slice.y + slice.height == img->height)
22980 it->descent += face->box_line_width;
22983 if (it->start_of_box_run_p && slice.x == 0)
22984 it->pixel_width += eabs (face->box_line_width);
22985 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
22986 it->pixel_width += eabs (face->box_line_width);
22989 take_vertical_position_into_account (it);
22991 /* Automatically crop wide image glyphs at right edge so we can
22992 draw the cursor on same display row. */
22993 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
22994 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
22996 it->pixel_width -= crop;
22997 slice.width -= crop;
23000 if (it->glyph_row)
23002 struct glyph *glyph;
23003 enum glyph_row_area area = it->area;
23005 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23006 if (glyph < it->glyph_row->glyphs[area + 1])
23008 glyph->charpos = CHARPOS (it->position);
23009 glyph->object = it->object;
23010 glyph->pixel_width = it->pixel_width;
23011 glyph->ascent = glyph_ascent;
23012 glyph->descent = it->descent;
23013 glyph->voffset = it->voffset;
23014 glyph->type = IMAGE_GLYPH;
23015 glyph->avoid_cursor_p = it->avoid_cursor_p;
23016 glyph->multibyte_p = it->multibyte_p;
23017 glyph->left_box_line_p = it->start_of_box_run_p;
23018 glyph->right_box_line_p = it->end_of_box_run_p;
23019 glyph->overlaps_vertically_p = 0;
23020 glyph->padding_p = 0;
23021 glyph->glyph_not_available_p = 0;
23022 glyph->face_id = it->face_id;
23023 glyph->u.img_id = img->id;
23024 glyph->slice.img = slice;
23025 glyph->font_type = FONT_TYPE_UNKNOWN;
23026 if (it->bidi_p)
23028 glyph->resolved_level = it->bidi_it.resolved_level;
23029 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23030 abort ();
23031 glyph->bidi_type = it->bidi_it.type;
23033 ++it->glyph_row->used[area];
23035 else
23036 IT_EXPAND_MATRIX_WIDTH (it, area);
23041 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
23042 of the glyph, WIDTH and HEIGHT are the width and height of the
23043 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
23045 static void
23046 append_stretch_glyph (struct it *it, Lisp_Object object,
23047 int width, int height, int ascent)
23049 struct glyph *glyph;
23050 enum glyph_row_area area = it->area;
23052 xassert (ascent >= 0 && ascent <= height);
23054 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23055 if (glyph < it->glyph_row->glyphs[area + 1])
23057 /* If the glyph row is reversed, we need to prepend the glyph
23058 rather than append it. */
23059 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23061 struct glyph *g;
23063 /* Make room for the additional glyph. */
23064 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23065 g[1] = *g;
23066 glyph = it->glyph_row->glyphs[area];
23068 glyph->charpos = CHARPOS (it->position);
23069 glyph->object = object;
23070 glyph->pixel_width = width;
23071 glyph->ascent = ascent;
23072 glyph->descent = height - ascent;
23073 glyph->voffset = it->voffset;
23074 glyph->type = STRETCH_GLYPH;
23075 glyph->avoid_cursor_p = it->avoid_cursor_p;
23076 glyph->multibyte_p = it->multibyte_p;
23077 glyph->left_box_line_p = it->start_of_box_run_p;
23078 glyph->right_box_line_p = it->end_of_box_run_p;
23079 glyph->overlaps_vertically_p = 0;
23080 glyph->padding_p = 0;
23081 glyph->glyph_not_available_p = 0;
23082 glyph->face_id = it->face_id;
23083 glyph->u.stretch.ascent = ascent;
23084 glyph->u.stretch.height = height;
23085 glyph->slice.img = null_glyph_slice;
23086 glyph->font_type = FONT_TYPE_UNKNOWN;
23087 if (it->bidi_p)
23089 glyph->resolved_level = it->bidi_it.resolved_level;
23090 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23091 abort ();
23092 glyph->bidi_type = it->bidi_it.type;
23094 else
23096 glyph->resolved_level = 0;
23097 glyph->bidi_type = UNKNOWN_BT;
23099 ++it->glyph_row->used[area];
23101 else
23102 IT_EXPAND_MATRIX_WIDTH (it, area);
23105 #endif /* HAVE_WINDOW_SYSTEM */
23107 /* Produce a stretch glyph for iterator IT. IT->object is the value
23108 of the glyph property displayed. The value must be a list
23109 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
23110 being recognized:
23112 1. `:width WIDTH' specifies that the space should be WIDTH *
23113 canonical char width wide. WIDTH may be an integer or floating
23114 point number.
23116 2. `:relative-width FACTOR' specifies that the width of the stretch
23117 should be computed from the width of the first character having the
23118 `glyph' property, and should be FACTOR times that width.
23120 3. `:align-to HPOS' specifies that the space should be wide enough
23121 to reach HPOS, a value in canonical character units.
23123 Exactly one of the above pairs must be present.
23125 4. `:height HEIGHT' specifies that the height of the stretch produced
23126 should be HEIGHT, measured in canonical character units.
23128 5. `:relative-height FACTOR' specifies that the height of the
23129 stretch should be FACTOR times the height of the characters having
23130 the glyph property.
23132 Either none or exactly one of 4 or 5 must be present.
23134 6. `:ascent ASCENT' specifies that ASCENT percent of the height
23135 of the stretch should be used for the ascent of the stretch.
23136 ASCENT must be in the range 0 <= ASCENT <= 100. */
23138 void
23139 produce_stretch_glyph (struct it *it)
23141 /* (space :width WIDTH :height HEIGHT ...) */
23142 Lisp_Object prop, plist;
23143 int width = 0, height = 0, align_to = -1;
23144 int zero_width_ok_p = 0;
23145 int ascent = 0;
23146 double tem;
23147 struct face *face = NULL;
23148 struct font *font = NULL;
23150 #ifdef HAVE_WINDOW_SYSTEM
23151 int zero_height_ok_p = 0;
23153 if (FRAME_WINDOW_P (it->f))
23155 face = FACE_FROM_ID (it->f, it->face_id);
23156 font = face->font ? face->font : FRAME_FONT (it->f);
23157 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23159 #endif
23161 /* List should start with `space'. */
23162 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
23163 plist = XCDR (it->object);
23165 /* Compute the width of the stretch. */
23166 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
23167 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
23169 /* Absolute width `:width WIDTH' specified and valid. */
23170 zero_width_ok_p = 1;
23171 width = (int)tem;
23173 #ifdef HAVE_WINDOW_SYSTEM
23174 else if (FRAME_WINDOW_P (it->f)
23175 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
23177 /* Relative width `:relative-width FACTOR' specified and valid.
23178 Compute the width of the characters having the `glyph'
23179 property. */
23180 struct it it2;
23181 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
23183 it2 = *it;
23184 if (it->multibyte_p)
23185 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
23186 else
23188 it2.c = it2.char_to_display = *p, it2.len = 1;
23189 if (! ASCII_CHAR_P (it2.c))
23190 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
23193 it2.glyph_row = NULL;
23194 it2.what = IT_CHARACTER;
23195 x_produce_glyphs (&it2);
23196 width = NUMVAL (prop) * it2.pixel_width;
23198 #endif /* HAVE_WINDOW_SYSTEM */
23199 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
23200 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
23202 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
23203 align_to = (align_to < 0
23205 : align_to - window_box_left_offset (it->w, TEXT_AREA));
23206 else if (align_to < 0)
23207 align_to = window_box_left_offset (it->w, TEXT_AREA);
23208 width = max (0, (int)tem + align_to - it->current_x);
23209 zero_width_ok_p = 1;
23211 else
23212 /* Nothing specified -> width defaults to canonical char width. */
23213 width = FRAME_COLUMN_WIDTH (it->f);
23215 if (width <= 0 && (width < 0 || !zero_width_ok_p))
23216 width = 1;
23218 #ifdef HAVE_WINDOW_SYSTEM
23219 /* Compute height. */
23220 if (FRAME_WINDOW_P (it->f))
23222 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
23223 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
23225 height = (int)tem;
23226 zero_height_ok_p = 1;
23228 else if (prop = Fplist_get (plist, QCrelative_height),
23229 NUMVAL (prop) > 0)
23230 height = FONT_HEIGHT (font) * NUMVAL (prop);
23231 else
23232 height = FONT_HEIGHT (font);
23234 if (height <= 0 && (height < 0 || !zero_height_ok_p))
23235 height = 1;
23237 /* Compute percentage of height used for ascent. If
23238 `:ascent ASCENT' is present and valid, use that. Otherwise,
23239 derive the ascent from the font in use. */
23240 if (prop = Fplist_get (plist, QCascent),
23241 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
23242 ascent = height * NUMVAL (prop) / 100.0;
23243 else if (!NILP (prop)
23244 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
23245 ascent = min (max (0, (int)tem), height);
23246 else
23247 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
23249 else
23250 #endif /* HAVE_WINDOW_SYSTEM */
23251 height = 1;
23253 if (width > 0 && it->line_wrap != TRUNCATE
23254 && it->current_x + width > it->last_visible_x)
23256 width = it->last_visible_x - it->current_x;
23257 #ifdef HAVE_WINDOW_SYSTEM
23258 /* Subtact one more pixel from the stretch width, but only on
23259 GUI frames, since on a TTY each glyph is one "pixel" wide. */
23260 width -= FRAME_WINDOW_P (it->f);
23261 #endif
23264 if (width > 0 && height > 0 && it->glyph_row)
23266 Lisp_Object o_object = it->object;
23267 Lisp_Object object = it->stack[it->sp - 1].string;
23268 int n = width;
23270 if (!STRINGP (object))
23271 object = it->w->buffer;
23272 #ifdef HAVE_WINDOW_SYSTEM
23273 if (FRAME_WINDOW_P (it->f))
23274 append_stretch_glyph (it, object, width, height, ascent);
23275 else
23276 #endif
23278 it->object = object;
23279 it->char_to_display = ' ';
23280 it->pixel_width = it->len = 1;
23281 while (n--)
23282 tty_append_glyph (it);
23283 it->object = o_object;
23287 it->pixel_width = width;
23288 #ifdef HAVE_WINDOW_SYSTEM
23289 if (FRAME_WINDOW_P (it->f))
23291 it->ascent = it->phys_ascent = ascent;
23292 it->descent = it->phys_descent = height - it->ascent;
23293 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
23294 take_vertical_position_into_account (it);
23296 else
23297 #endif
23298 it->nglyphs = width;
23301 #ifdef HAVE_WINDOW_SYSTEM
23303 /* Calculate line-height and line-spacing properties.
23304 An integer value specifies explicit pixel value.
23305 A float value specifies relative value to current face height.
23306 A cons (float . face-name) specifies relative value to
23307 height of specified face font.
23309 Returns height in pixels, or nil. */
23312 static Lisp_Object
23313 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
23314 int boff, int override)
23316 Lisp_Object face_name = Qnil;
23317 int ascent, descent, height;
23319 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
23320 return val;
23322 if (CONSP (val))
23324 face_name = XCAR (val);
23325 val = XCDR (val);
23326 if (!NUMBERP (val))
23327 val = make_number (1);
23328 if (NILP (face_name))
23330 height = it->ascent + it->descent;
23331 goto scale;
23335 if (NILP (face_name))
23337 font = FRAME_FONT (it->f);
23338 boff = FRAME_BASELINE_OFFSET (it->f);
23340 else if (EQ (face_name, Qt))
23342 override = 0;
23344 else
23346 int face_id;
23347 struct face *face;
23349 face_id = lookup_named_face (it->f, face_name, 0);
23350 if (face_id < 0)
23351 return make_number (-1);
23353 face = FACE_FROM_ID (it->f, face_id);
23354 font = face->font;
23355 if (font == NULL)
23356 return make_number (-1);
23357 boff = font->baseline_offset;
23358 if (font->vertical_centering)
23359 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
23362 ascent = FONT_BASE (font) + boff;
23363 descent = FONT_DESCENT (font) - boff;
23365 if (override)
23367 it->override_ascent = ascent;
23368 it->override_descent = descent;
23369 it->override_boff = boff;
23372 height = ascent + descent;
23374 scale:
23375 if (FLOATP (val))
23376 height = (int)(XFLOAT_DATA (val) * height);
23377 else if (INTEGERP (val))
23378 height *= XINT (val);
23380 return make_number (height);
23384 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
23385 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
23386 and only if this is for a character for which no font was found.
23388 If the display method (it->glyphless_method) is
23389 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
23390 length of the acronym or the hexadecimal string, UPPER_XOFF and
23391 UPPER_YOFF are pixel offsets for the upper part of the string,
23392 LOWER_XOFF and LOWER_YOFF are for the lower part.
23394 For the other display methods, LEN through LOWER_YOFF are zero. */
23396 static void
23397 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
23398 short upper_xoff, short upper_yoff,
23399 short lower_xoff, short lower_yoff)
23401 struct glyph *glyph;
23402 enum glyph_row_area area = it->area;
23404 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23405 if (glyph < it->glyph_row->glyphs[area + 1])
23407 /* If the glyph row is reversed, we need to prepend the glyph
23408 rather than append it. */
23409 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23411 struct glyph *g;
23413 /* Make room for the additional glyph. */
23414 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23415 g[1] = *g;
23416 glyph = it->glyph_row->glyphs[area];
23418 glyph->charpos = CHARPOS (it->position);
23419 glyph->object = it->object;
23420 glyph->pixel_width = it->pixel_width;
23421 glyph->ascent = it->ascent;
23422 glyph->descent = it->descent;
23423 glyph->voffset = it->voffset;
23424 glyph->type = GLYPHLESS_GLYPH;
23425 glyph->u.glyphless.method = it->glyphless_method;
23426 glyph->u.glyphless.for_no_font = for_no_font;
23427 glyph->u.glyphless.len = len;
23428 glyph->u.glyphless.ch = it->c;
23429 glyph->slice.glyphless.upper_xoff = upper_xoff;
23430 glyph->slice.glyphless.upper_yoff = upper_yoff;
23431 glyph->slice.glyphless.lower_xoff = lower_xoff;
23432 glyph->slice.glyphless.lower_yoff = lower_yoff;
23433 glyph->avoid_cursor_p = it->avoid_cursor_p;
23434 glyph->multibyte_p = it->multibyte_p;
23435 glyph->left_box_line_p = it->start_of_box_run_p;
23436 glyph->right_box_line_p = it->end_of_box_run_p;
23437 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23438 || it->phys_descent > it->descent);
23439 glyph->padding_p = 0;
23440 glyph->glyph_not_available_p = 0;
23441 glyph->face_id = face_id;
23442 glyph->font_type = FONT_TYPE_UNKNOWN;
23443 if (it->bidi_p)
23445 glyph->resolved_level = it->bidi_it.resolved_level;
23446 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23447 abort ();
23448 glyph->bidi_type = it->bidi_it.type;
23450 ++it->glyph_row->used[area];
23452 else
23453 IT_EXPAND_MATRIX_WIDTH (it, area);
23457 /* Produce a glyph for a glyphless character for iterator IT.
23458 IT->glyphless_method specifies which method to use for displaying
23459 the character. See the description of enum
23460 glyphless_display_method in dispextern.h for the detail.
23462 FOR_NO_FONT is nonzero if and only if this is for a character for
23463 which no font was found. ACRONYM, if non-nil, is an acronym string
23464 for the character. */
23466 static void
23467 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
23469 int face_id;
23470 struct face *face;
23471 struct font *font;
23472 int base_width, base_height, width, height;
23473 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
23474 int len;
23476 /* Get the metrics of the base font. We always refer to the current
23477 ASCII face. */
23478 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
23479 font = face->font ? face->font : FRAME_FONT (it->f);
23480 it->ascent = FONT_BASE (font) + font->baseline_offset;
23481 it->descent = FONT_DESCENT (font) - font->baseline_offset;
23482 base_height = it->ascent + it->descent;
23483 base_width = font->average_width;
23485 /* Get a face ID for the glyph by utilizing a cache (the same way as
23486 done for `escape-glyph' in get_next_display_element). */
23487 if (it->f == last_glyphless_glyph_frame
23488 && it->face_id == last_glyphless_glyph_face_id)
23490 face_id = last_glyphless_glyph_merged_face_id;
23492 else
23494 /* Merge the `glyphless-char' face into the current face. */
23495 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
23496 last_glyphless_glyph_frame = it->f;
23497 last_glyphless_glyph_face_id = it->face_id;
23498 last_glyphless_glyph_merged_face_id = face_id;
23501 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
23503 it->pixel_width = THIN_SPACE_WIDTH;
23504 len = 0;
23505 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
23507 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
23509 width = CHAR_WIDTH (it->c);
23510 if (width == 0)
23511 width = 1;
23512 else if (width > 4)
23513 width = 4;
23514 it->pixel_width = base_width * width;
23515 len = 0;
23516 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
23518 else
23520 char buf[7];
23521 const char *str;
23522 unsigned int code[6];
23523 int upper_len;
23524 int ascent, descent;
23525 struct font_metrics metrics_upper, metrics_lower;
23527 face = FACE_FROM_ID (it->f, face_id);
23528 font = face->font ? face->font : FRAME_FONT (it->f);
23529 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23531 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
23533 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
23534 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
23535 if (CONSP (acronym))
23536 acronym = XCAR (acronym);
23537 str = STRINGP (acronym) ? SSDATA (acronym) : "";
23539 else
23541 xassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
23542 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
23543 str = buf;
23545 for (len = 0; str[len] && ASCII_BYTE_P (str[len]); len++)
23546 code[len] = font->driver->encode_char (font, str[len]);
23547 upper_len = (len + 1) / 2;
23548 font->driver->text_extents (font, code, upper_len,
23549 &metrics_upper);
23550 font->driver->text_extents (font, code + upper_len, len - upper_len,
23551 &metrics_lower);
23555 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
23556 width = max (metrics_upper.width, metrics_lower.width) + 4;
23557 upper_xoff = upper_yoff = 2; /* the typical case */
23558 if (base_width >= width)
23560 /* Align the upper to the left, the lower to the right. */
23561 it->pixel_width = base_width;
23562 lower_xoff = base_width - 2 - metrics_lower.width;
23564 else
23566 /* Center the shorter one. */
23567 it->pixel_width = width;
23568 if (metrics_upper.width >= metrics_lower.width)
23569 lower_xoff = (width - metrics_lower.width) / 2;
23570 else
23572 /* FIXME: This code doesn't look right. It formerly was
23573 missing the "lower_xoff = 0;", which couldn't have
23574 been right since it left lower_xoff uninitialized. */
23575 lower_xoff = 0;
23576 upper_xoff = (width - metrics_upper.width) / 2;
23580 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
23581 top, bottom, and between upper and lower strings. */
23582 height = (metrics_upper.ascent + metrics_upper.descent
23583 + metrics_lower.ascent + metrics_lower.descent) + 5;
23584 /* Center vertically.
23585 H:base_height, D:base_descent
23586 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
23588 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
23589 descent = D - H/2 + h/2;
23590 lower_yoff = descent - 2 - ld;
23591 upper_yoff = lower_yoff - la - 1 - ud; */
23592 ascent = - (it->descent - (base_height + height + 1) / 2);
23593 descent = it->descent - (base_height - height) / 2;
23594 lower_yoff = descent - 2 - metrics_lower.descent;
23595 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
23596 - metrics_upper.descent);
23597 /* Don't make the height shorter than the base height. */
23598 if (height > base_height)
23600 it->ascent = ascent;
23601 it->descent = descent;
23605 it->phys_ascent = it->ascent;
23606 it->phys_descent = it->descent;
23607 if (it->glyph_row)
23608 append_glyphless_glyph (it, face_id, for_no_font, len,
23609 upper_xoff, upper_yoff,
23610 lower_xoff, lower_yoff);
23611 it->nglyphs = 1;
23612 take_vertical_position_into_account (it);
23616 /* RIF:
23617 Produce glyphs/get display metrics for the display element IT is
23618 loaded with. See the description of struct it in dispextern.h
23619 for an overview of struct it. */
23621 void
23622 x_produce_glyphs (struct it *it)
23624 int extra_line_spacing = it->extra_line_spacing;
23626 it->glyph_not_available_p = 0;
23628 if (it->what == IT_CHARACTER)
23630 XChar2b char2b;
23631 struct face *face = FACE_FROM_ID (it->f, it->face_id);
23632 struct font *font = face->font;
23633 struct font_metrics *pcm = NULL;
23634 int boff; /* baseline offset */
23636 if (font == NULL)
23638 /* When no suitable font is found, display this character by
23639 the method specified in the first extra slot of
23640 Vglyphless_char_display. */
23641 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
23643 xassert (it->what == IT_GLYPHLESS);
23644 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
23645 goto done;
23648 boff = font->baseline_offset;
23649 if (font->vertical_centering)
23650 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
23652 if (it->char_to_display != '\n' && it->char_to_display != '\t')
23654 int stretched_p;
23656 it->nglyphs = 1;
23658 if (it->override_ascent >= 0)
23660 it->ascent = it->override_ascent;
23661 it->descent = it->override_descent;
23662 boff = it->override_boff;
23664 else
23666 it->ascent = FONT_BASE (font) + boff;
23667 it->descent = FONT_DESCENT (font) - boff;
23670 if (get_char_glyph_code (it->char_to_display, font, &char2b))
23672 pcm = get_per_char_metric (font, &char2b);
23673 if (pcm->width == 0
23674 && pcm->rbearing == 0 && pcm->lbearing == 0)
23675 pcm = NULL;
23678 if (pcm)
23680 it->phys_ascent = pcm->ascent + boff;
23681 it->phys_descent = pcm->descent - boff;
23682 it->pixel_width = pcm->width;
23684 else
23686 it->glyph_not_available_p = 1;
23687 it->phys_ascent = it->ascent;
23688 it->phys_descent = it->descent;
23689 it->pixel_width = font->space_width;
23692 if (it->constrain_row_ascent_descent_p)
23694 if (it->descent > it->max_descent)
23696 it->ascent += it->descent - it->max_descent;
23697 it->descent = it->max_descent;
23699 if (it->ascent > it->max_ascent)
23701 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
23702 it->ascent = it->max_ascent;
23704 it->phys_ascent = min (it->phys_ascent, it->ascent);
23705 it->phys_descent = min (it->phys_descent, it->descent);
23706 extra_line_spacing = 0;
23709 /* If this is a space inside a region of text with
23710 `space-width' property, change its width. */
23711 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
23712 if (stretched_p)
23713 it->pixel_width *= XFLOATINT (it->space_width);
23715 /* If face has a box, add the box thickness to the character
23716 height. If character has a box line to the left and/or
23717 right, add the box line width to the character's width. */
23718 if (face->box != FACE_NO_BOX)
23720 int thick = face->box_line_width;
23722 if (thick > 0)
23724 it->ascent += thick;
23725 it->descent += thick;
23727 else
23728 thick = -thick;
23730 if (it->start_of_box_run_p)
23731 it->pixel_width += thick;
23732 if (it->end_of_box_run_p)
23733 it->pixel_width += thick;
23736 /* If face has an overline, add the height of the overline
23737 (1 pixel) and a 1 pixel margin to the character height. */
23738 if (face->overline_p)
23739 it->ascent += overline_margin;
23741 if (it->constrain_row_ascent_descent_p)
23743 if (it->ascent > it->max_ascent)
23744 it->ascent = it->max_ascent;
23745 if (it->descent > it->max_descent)
23746 it->descent = it->max_descent;
23749 take_vertical_position_into_account (it);
23751 /* If we have to actually produce glyphs, do it. */
23752 if (it->glyph_row)
23754 if (stretched_p)
23756 /* Translate a space with a `space-width' property
23757 into a stretch glyph. */
23758 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
23759 / FONT_HEIGHT (font));
23760 append_stretch_glyph (it, it->object, it->pixel_width,
23761 it->ascent + it->descent, ascent);
23763 else
23764 append_glyph (it);
23766 /* If characters with lbearing or rbearing are displayed
23767 in this line, record that fact in a flag of the
23768 glyph row. This is used to optimize X output code. */
23769 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
23770 it->glyph_row->contains_overlapping_glyphs_p = 1;
23772 if (! stretched_p && it->pixel_width == 0)
23773 /* We assure that all visible glyphs have at least 1-pixel
23774 width. */
23775 it->pixel_width = 1;
23777 else if (it->char_to_display == '\n')
23779 /* A newline has no width, but we need the height of the
23780 line. But if previous part of the line sets a height,
23781 don't increase that height */
23783 Lisp_Object height;
23784 Lisp_Object total_height = Qnil;
23786 it->override_ascent = -1;
23787 it->pixel_width = 0;
23788 it->nglyphs = 0;
23790 height = get_it_property (it, Qline_height);
23791 /* Split (line-height total-height) list */
23792 if (CONSP (height)
23793 && CONSP (XCDR (height))
23794 && NILP (XCDR (XCDR (height))))
23796 total_height = XCAR (XCDR (height));
23797 height = XCAR (height);
23799 height = calc_line_height_property (it, height, font, boff, 1);
23801 if (it->override_ascent >= 0)
23803 it->ascent = it->override_ascent;
23804 it->descent = it->override_descent;
23805 boff = it->override_boff;
23807 else
23809 it->ascent = FONT_BASE (font) + boff;
23810 it->descent = FONT_DESCENT (font) - boff;
23813 if (EQ (height, Qt))
23815 if (it->descent > it->max_descent)
23817 it->ascent += it->descent - it->max_descent;
23818 it->descent = it->max_descent;
23820 if (it->ascent > it->max_ascent)
23822 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
23823 it->ascent = it->max_ascent;
23825 it->phys_ascent = min (it->phys_ascent, it->ascent);
23826 it->phys_descent = min (it->phys_descent, it->descent);
23827 it->constrain_row_ascent_descent_p = 1;
23828 extra_line_spacing = 0;
23830 else
23832 Lisp_Object spacing;
23834 it->phys_ascent = it->ascent;
23835 it->phys_descent = it->descent;
23837 if ((it->max_ascent > 0 || it->max_descent > 0)
23838 && face->box != FACE_NO_BOX
23839 && face->box_line_width > 0)
23841 it->ascent += face->box_line_width;
23842 it->descent += face->box_line_width;
23844 if (!NILP (height)
23845 && XINT (height) > it->ascent + it->descent)
23846 it->ascent = XINT (height) - it->descent;
23848 if (!NILP (total_height))
23849 spacing = calc_line_height_property (it, total_height, font, boff, 0);
23850 else
23852 spacing = get_it_property (it, Qline_spacing);
23853 spacing = calc_line_height_property (it, spacing, font, boff, 0);
23855 if (INTEGERP (spacing))
23857 extra_line_spacing = XINT (spacing);
23858 if (!NILP (total_height))
23859 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
23863 else /* i.e. (it->char_to_display == '\t') */
23865 if (font->space_width > 0)
23867 int tab_width = it->tab_width * font->space_width;
23868 int x = it->current_x + it->continuation_lines_width;
23869 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
23871 /* If the distance from the current position to the next tab
23872 stop is less than a space character width, use the
23873 tab stop after that. */
23874 if (next_tab_x - x < font->space_width)
23875 next_tab_x += tab_width;
23877 it->pixel_width = next_tab_x - x;
23878 it->nglyphs = 1;
23879 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
23880 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
23882 if (it->glyph_row)
23884 append_stretch_glyph (it, it->object, it->pixel_width,
23885 it->ascent + it->descent, it->ascent);
23888 else
23890 it->pixel_width = 0;
23891 it->nglyphs = 1;
23895 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
23897 /* A static composition.
23899 Note: A composition is represented as one glyph in the
23900 glyph matrix. There are no padding glyphs.
23902 Important note: pixel_width, ascent, and descent are the
23903 values of what is drawn by draw_glyphs (i.e. the values of
23904 the overall glyphs composed). */
23905 struct face *face = FACE_FROM_ID (it->f, it->face_id);
23906 int boff; /* baseline offset */
23907 struct composition *cmp = composition_table[it->cmp_it.id];
23908 int glyph_len = cmp->glyph_len;
23909 struct font *font = face->font;
23911 it->nglyphs = 1;
23913 /* If we have not yet calculated pixel size data of glyphs of
23914 the composition for the current face font, calculate them
23915 now. Theoretically, we have to check all fonts for the
23916 glyphs, but that requires much time and memory space. So,
23917 here we check only the font of the first glyph. This may
23918 lead to incorrect display, but it's very rare, and C-l
23919 (recenter-top-bottom) can correct the display anyway. */
23920 if (! cmp->font || cmp->font != font)
23922 /* Ascent and descent of the font of the first character
23923 of this composition (adjusted by baseline offset).
23924 Ascent and descent of overall glyphs should not be less
23925 than these, respectively. */
23926 int font_ascent, font_descent, font_height;
23927 /* Bounding box of the overall glyphs. */
23928 int leftmost, rightmost, lowest, highest;
23929 int lbearing, rbearing;
23930 int i, width, ascent, descent;
23931 int left_padded = 0, right_padded = 0;
23932 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
23933 XChar2b char2b;
23934 struct font_metrics *pcm;
23935 int font_not_found_p;
23936 EMACS_INT pos;
23938 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
23939 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
23940 break;
23941 if (glyph_len < cmp->glyph_len)
23942 right_padded = 1;
23943 for (i = 0; i < glyph_len; i++)
23945 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
23946 break;
23947 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
23949 if (i > 0)
23950 left_padded = 1;
23952 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
23953 : IT_CHARPOS (*it));
23954 /* If no suitable font is found, use the default font. */
23955 font_not_found_p = font == NULL;
23956 if (font_not_found_p)
23958 face = face->ascii_face;
23959 font = face->font;
23961 boff = font->baseline_offset;
23962 if (font->vertical_centering)
23963 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
23964 font_ascent = FONT_BASE (font) + boff;
23965 font_descent = FONT_DESCENT (font) - boff;
23966 font_height = FONT_HEIGHT (font);
23968 cmp->font = (void *) font;
23970 pcm = NULL;
23971 if (! font_not_found_p)
23973 get_char_face_and_encoding (it->f, c, it->face_id,
23974 &char2b, 0);
23975 pcm = get_per_char_metric (font, &char2b);
23978 /* Initialize the bounding box. */
23979 if (pcm)
23981 width = pcm->width;
23982 ascent = pcm->ascent;
23983 descent = pcm->descent;
23984 lbearing = pcm->lbearing;
23985 rbearing = pcm->rbearing;
23987 else
23989 width = font->space_width;
23990 ascent = FONT_BASE (font);
23991 descent = FONT_DESCENT (font);
23992 lbearing = 0;
23993 rbearing = width;
23996 rightmost = width;
23997 leftmost = 0;
23998 lowest = - descent + boff;
23999 highest = ascent + boff;
24001 if (! font_not_found_p
24002 && font->default_ascent
24003 && CHAR_TABLE_P (Vuse_default_ascent)
24004 && !NILP (Faref (Vuse_default_ascent,
24005 make_number (it->char_to_display))))
24006 highest = font->default_ascent + boff;
24008 /* Draw the first glyph at the normal position. It may be
24009 shifted to right later if some other glyphs are drawn
24010 at the left. */
24011 cmp->offsets[i * 2] = 0;
24012 cmp->offsets[i * 2 + 1] = boff;
24013 cmp->lbearing = lbearing;
24014 cmp->rbearing = rbearing;
24016 /* Set cmp->offsets for the remaining glyphs. */
24017 for (i++; i < glyph_len; i++)
24019 int left, right, btm, top;
24020 int ch = COMPOSITION_GLYPH (cmp, i);
24021 int face_id;
24022 struct face *this_face;
24024 if (ch == '\t')
24025 ch = ' ';
24026 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
24027 this_face = FACE_FROM_ID (it->f, face_id);
24028 font = this_face->font;
24030 if (font == NULL)
24031 pcm = NULL;
24032 else
24034 get_char_face_and_encoding (it->f, ch, face_id,
24035 &char2b, 0);
24036 pcm = get_per_char_metric (font, &char2b);
24038 if (! pcm)
24039 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
24040 else
24042 width = pcm->width;
24043 ascent = pcm->ascent;
24044 descent = pcm->descent;
24045 lbearing = pcm->lbearing;
24046 rbearing = pcm->rbearing;
24047 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
24049 /* Relative composition with or without
24050 alternate chars. */
24051 left = (leftmost + rightmost - width) / 2;
24052 btm = - descent + boff;
24053 if (font->relative_compose
24054 && (! CHAR_TABLE_P (Vignore_relative_composition)
24055 || NILP (Faref (Vignore_relative_composition,
24056 make_number (ch)))))
24059 if (- descent >= font->relative_compose)
24060 /* One extra pixel between two glyphs. */
24061 btm = highest + 1;
24062 else if (ascent <= 0)
24063 /* One extra pixel between two glyphs. */
24064 btm = lowest - 1 - ascent - descent;
24067 else
24069 /* A composition rule is specified by an integer
24070 value that encodes global and new reference
24071 points (GREF and NREF). GREF and NREF are
24072 specified by numbers as below:
24074 0---1---2 -- ascent
24078 9--10--11 -- center
24080 ---3---4---5--- baseline
24082 6---7---8 -- descent
24084 int rule = COMPOSITION_RULE (cmp, i);
24085 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
24087 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
24088 grefx = gref % 3, nrefx = nref % 3;
24089 grefy = gref / 3, nrefy = nref / 3;
24090 if (xoff)
24091 xoff = font_height * (xoff - 128) / 256;
24092 if (yoff)
24093 yoff = font_height * (yoff - 128) / 256;
24095 left = (leftmost
24096 + grefx * (rightmost - leftmost) / 2
24097 - nrefx * width / 2
24098 + xoff);
24100 btm = ((grefy == 0 ? highest
24101 : grefy == 1 ? 0
24102 : grefy == 2 ? lowest
24103 : (highest + lowest) / 2)
24104 - (nrefy == 0 ? ascent + descent
24105 : nrefy == 1 ? descent - boff
24106 : nrefy == 2 ? 0
24107 : (ascent + descent) / 2)
24108 + yoff);
24111 cmp->offsets[i * 2] = left;
24112 cmp->offsets[i * 2 + 1] = btm + descent;
24114 /* Update the bounding box of the overall glyphs. */
24115 if (width > 0)
24117 right = left + width;
24118 if (left < leftmost)
24119 leftmost = left;
24120 if (right > rightmost)
24121 rightmost = right;
24123 top = btm + descent + ascent;
24124 if (top > highest)
24125 highest = top;
24126 if (btm < lowest)
24127 lowest = btm;
24129 if (cmp->lbearing > left + lbearing)
24130 cmp->lbearing = left + lbearing;
24131 if (cmp->rbearing < left + rbearing)
24132 cmp->rbearing = left + rbearing;
24136 /* If there are glyphs whose x-offsets are negative,
24137 shift all glyphs to the right and make all x-offsets
24138 non-negative. */
24139 if (leftmost < 0)
24141 for (i = 0; i < cmp->glyph_len; i++)
24142 cmp->offsets[i * 2] -= leftmost;
24143 rightmost -= leftmost;
24144 cmp->lbearing -= leftmost;
24145 cmp->rbearing -= leftmost;
24148 if (left_padded && cmp->lbearing < 0)
24150 for (i = 0; i < cmp->glyph_len; i++)
24151 cmp->offsets[i * 2] -= cmp->lbearing;
24152 rightmost -= cmp->lbearing;
24153 cmp->rbearing -= cmp->lbearing;
24154 cmp->lbearing = 0;
24156 if (right_padded && rightmost < cmp->rbearing)
24158 rightmost = cmp->rbearing;
24161 cmp->pixel_width = rightmost;
24162 cmp->ascent = highest;
24163 cmp->descent = - lowest;
24164 if (cmp->ascent < font_ascent)
24165 cmp->ascent = font_ascent;
24166 if (cmp->descent < font_descent)
24167 cmp->descent = font_descent;
24170 if (it->glyph_row
24171 && (cmp->lbearing < 0
24172 || cmp->rbearing > cmp->pixel_width))
24173 it->glyph_row->contains_overlapping_glyphs_p = 1;
24175 it->pixel_width = cmp->pixel_width;
24176 it->ascent = it->phys_ascent = cmp->ascent;
24177 it->descent = it->phys_descent = cmp->descent;
24178 if (face->box != FACE_NO_BOX)
24180 int thick = face->box_line_width;
24182 if (thick > 0)
24184 it->ascent += thick;
24185 it->descent += thick;
24187 else
24188 thick = - thick;
24190 if (it->start_of_box_run_p)
24191 it->pixel_width += thick;
24192 if (it->end_of_box_run_p)
24193 it->pixel_width += thick;
24196 /* If face has an overline, add the height of the overline
24197 (1 pixel) and a 1 pixel margin to the character height. */
24198 if (face->overline_p)
24199 it->ascent += overline_margin;
24201 take_vertical_position_into_account (it);
24202 if (it->ascent < 0)
24203 it->ascent = 0;
24204 if (it->descent < 0)
24205 it->descent = 0;
24207 if (it->glyph_row)
24208 append_composite_glyph (it);
24210 else if (it->what == IT_COMPOSITION)
24212 /* A dynamic (automatic) composition. */
24213 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24214 Lisp_Object gstring;
24215 struct font_metrics metrics;
24217 it->nglyphs = 1;
24219 gstring = composition_gstring_from_id (it->cmp_it.id);
24220 it->pixel_width
24221 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
24222 &metrics);
24223 if (it->glyph_row
24224 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
24225 it->glyph_row->contains_overlapping_glyphs_p = 1;
24226 it->ascent = it->phys_ascent = metrics.ascent;
24227 it->descent = it->phys_descent = metrics.descent;
24228 if (face->box != FACE_NO_BOX)
24230 int thick = face->box_line_width;
24232 if (thick > 0)
24234 it->ascent += thick;
24235 it->descent += thick;
24237 else
24238 thick = - thick;
24240 if (it->start_of_box_run_p)
24241 it->pixel_width += thick;
24242 if (it->end_of_box_run_p)
24243 it->pixel_width += thick;
24245 /* If face has an overline, add the height of the overline
24246 (1 pixel) and a 1 pixel margin to the character height. */
24247 if (face->overline_p)
24248 it->ascent += overline_margin;
24249 take_vertical_position_into_account (it);
24250 if (it->ascent < 0)
24251 it->ascent = 0;
24252 if (it->descent < 0)
24253 it->descent = 0;
24255 if (it->glyph_row)
24256 append_composite_glyph (it);
24258 else if (it->what == IT_GLYPHLESS)
24259 produce_glyphless_glyph (it, 0, Qnil);
24260 else if (it->what == IT_IMAGE)
24261 produce_image_glyph (it);
24262 else if (it->what == IT_STRETCH)
24263 produce_stretch_glyph (it);
24265 done:
24266 /* Accumulate dimensions. Note: can't assume that it->descent > 0
24267 because this isn't true for images with `:ascent 100'. */
24268 xassert (it->ascent >= 0 && it->descent >= 0);
24269 if (it->area == TEXT_AREA)
24270 it->current_x += it->pixel_width;
24272 if (extra_line_spacing > 0)
24274 it->descent += extra_line_spacing;
24275 if (extra_line_spacing > it->max_extra_line_spacing)
24276 it->max_extra_line_spacing = extra_line_spacing;
24279 it->max_ascent = max (it->max_ascent, it->ascent);
24280 it->max_descent = max (it->max_descent, it->descent);
24281 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
24282 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
24285 /* EXPORT for RIF:
24286 Output LEN glyphs starting at START at the nominal cursor position.
24287 Advance the nominal cursor over the text. The global variable
24288 updated_window contains the window being updated, updated_row is
24289 the glyph row being updated, and updated_area is the area of that
24290 row being updated. */
24292 void
24293 x_write_glyphs (struct glyph *start, int len)
24295 int x, hpos;
24297 xassert (updated_window && updated_row);
24298 BLOCK_INPUT;
24300 /* Write glyphs. */
24302 hpos = start - updated_row->glyphs[updated_area];
24303 x = draw_glyphs (updated_window, output_cursor.x,
24304 updated_row, updated_area,
24305 hpos, hpos + len,
24306 DRAW_NORMAL_TEXT, 0);
24308 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
24309 if (updated_area == TEXT_AREA
24310 && updated_window->phys_cursor_on_p
24311 && updated_window->phys_cursor.vpos == output_cursor.vpos
24312 && updated_window->phys_cursor.hpos >= hpos
24313 && updated_window->phys_cursor.hpos < hpos + len)
24314 updated_window->phys_cursor_on_p = 0;
24316 UNBLOCK_INPUT;
24318 /* Advance the output cursor. */
24319 output_cursor.hpos += len;
24320 output_cursor.x = x;
24324 /* EXPORT for RIF:
24325 Insert LEN glyphs from START at the nominal cursor position. */
24327 void
24328 x_insert_glyphs (struct glyph *start, int len)
24330 struct frame *f;
24331 struct window *w;
24332 int line_height, shift_by_width, shifted_region_width;
24333 struct glyph_row *row;
24334 struct glyph *glyph;
24335 int frame_x, frame_y;
24336 EMACS_INT hpos;
24338 xassert (updated_window && updated_row);
24339 BLOCK_INPUT;
24340 w = updated_window;
24341 f = XFRAME (WINDOW_FRAME (w));
24343 /* Get the height of the line we are in. */
24344 row = updated_row;
24345 line_height = row->height;
24347 /* Get the width of the glyphs to insert. */
24348 shift_by_width = 0;
24349 for (glyph = start; glyph < start + len; ++glyph)
24350 shift_by_width += glyph->pixel_width;
24352 /* Get the width of the region to shift right. */
24353 shifted_region_width = (window_box_width (w, updated_area)
24354 - output_cursor.x
24355 - shift_by_width);
24357 /* Shift right. */
24358 frame_x = window_box_left (w, updated_area) + output_cursor.x;
24359 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
24361 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
24362 line_height, shift_by_width);
24364 /* Write the glyphs. */
24365 hpos = start - row->glyphs[updated_area];
24366 draw_glyphs (w, output_cursor.x, row, updated_area,
24367 hpos, hpos + len,
24368 DRAW_NORMAL_TEXT, 0);
24370 /* Advance the output cursor. */
24371 output_cursor.hpos += len;
24372 output_cursor.x += shift_by_width;
24373 UNBLOCK_INPUT;
24377 /* EXPORT for RIF:
24378 Erase the current text line from the nominal cursor position
24379 (inclusive) to pixel column TO_X (exclusive). The idea is that
24380 everything from TO_X onward is already erased.
24382 TO_X is a pixel position relative to updated_area of
24383 updated_window. TO_X == -1 means clear to the end of this area. */
24385 void
24386 x_clear_end_of_line (int to_x)
24388 struct frame *f;
24389 struct window *w = updated_window;
24390 int max_x, min_y, max_y;
24391 int from_x, from_y, to_y;
24393 xassert (updated_window && updated_row);
24394 f = XFRAME (w->frame);
24396 if (updated_row->full_width_p)
24397 max_x = WINDOW_TOTAL_WIDTH (w);
24398 else
24399 max_x = window_box_width (w, updated_area);
24400 max_y = window_text_bottom_y (w);
24402 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
24403 of window. For TO_X > 0, truncate to end of drawing area. */
24404 if (to_x == 0)
24405 return;
24406 else if (to_x < 0)
24407 to_x = max_x;
24408 else
24409 to_x = min (to_x, max_x);
24411 to_y = min (max_y, output_cursor.y + updated_row->height);
24413 /* Notice if the cursor will be cleared by this operation. */
24414 if (!updated_row->full_width_p)
24415 notice_overwritten_cursor (w, updated_area,
24416 output_cursor.x, -1,
24417 updated_row->y,
24418 MATRIX_ROW_BOTTOM_Y (updated_row));
24420 from_x = output_cursor.x;
24422 /* Translate to frame coordinates. */
24423 if (updated_row->full_width_p)
24425 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
24426 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
24428 else
24430 int area_left = window_box_left (w, updated_area);
24431 from_x += area_left;
24432 to_x += area_left;
24435 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
24436 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
24437 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
24439 /* Prevent inadvertently clearing to end of the X window. */
24440 if (to_x > from_x && to_y > from_y)
24442 BLOCK_INPUT;
24443 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
24444 to_x - from_x, to_y - from_y);
24445 UNBLOCK_INPUT;
24449 #endif /* HAVE_WINDOW_SYSTEM */
24453 /***********************************************************************
24454 Cursor types
24455 ***********************************************************************/
24457 /* Value is the internal representation of the specified cursor type
24458 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
24459 of the bar cursor. */
24461 static enum text_cursor_kinds
24462 get_specified_cursor_type (Lisp_Object arg, int *width)
24464 enum text_cursor_kinds type;
24466 if (NILP (arg))
24467 return NO_CURSOR;
24469 if (EQ (arg, Qbox))
24470 return FILLED_BOX_CURSOR;
24472 if (EQ (arg, Qhollow))
24473 return HOLLOW_BOX_CURSOR;
24475 if (EQ (arg, Qbar))
24477 *width = 2;
24478 return BAR_CURSOR;
24481 if (CONSP (arg)
24482 && EQ (XCAR (arg), Qbar)
24483 && INTEGERP (XCDR (arg))
24484 && XINT (XCDR (arg)) >= 0)
24486 *width = XINT (XCDR (arg));
24487 return BAR_CURSOR;
24490 if (EQ (arg, Qhbar))
24492 *width = 2;
24493 return HBAR_CURSOR;
24496 if (CONSP (arg)
24497 && EQ (XCAR (arg), Qhbar)
24498 && INTEGERP (XCDR (arg))
24499 && XINT (XCDR (arg)) >= 0)
24501 *width = XINT (XCDR (arg));
24502 return HBAR_CURSOR;
24505 /* Treat anything unknown as "hollow box cursor".
24506 It was bad to signal an error; people have trouble fixing
24507 .Xdefaults with Emacs, when it has something bad in it. */
24508 type = HOLLOW_BOX_CURSOR;
24510 return type;
24513 /* Set the default cursor types for specified frame. */
24514 void
24515 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
24517 int width = 1;
24518 Lisp_Object tem;
24520 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
24521 FRAME_CURSOR_WIDTH (f) = width;
24523 /* By default, set up the blink-off state depending on the on-state. */
24525 tem = Fassoc (arg, Vblink_cursor_alist);
24526 if (!NILP (tem))
24528 FRAME_BLINK_OFF_CURSOR (f)
24529 = get_specified_cursor_type (XCDR (tem), &width);
24530 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
24532 else
24533 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
24537 #ifdef HAVE_WINDOW_SYSTEM
24539 /* Return the cursor we want to be displayed in window W. Return
24540 width of bar/hbar cursor through WIDTH arg. Return with
24541 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
24542 (i.e. if the `system caret' should track this cursor).
24544 In a mini-buffer window, we want the cursor only to appear if we
24545 are reading input from this window. For the selected window, we
24546 want the cursor type given by the frame parameter or buffer local
24547 setting of cursor-type. If explicitly marked off, draw no cursor.
24548 In all other cases, we want a hollow box cursor. */
24550 static enum text_cursor_kinds
24551 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
24552 int *active_cursor)
24554 struct frame *f = XFRAME (w->frame);
24555 struct buffer *b = XBUFFER (w->buffer);
24556 int cursor_type = DEFAULT_CURSOR;
24557 Lisp_Object alt_cursor;
24558 int non_selected = 0;
24560 *active_cursor = 1;
24562 /* Echo area */
24563 if (cursor_in_echo_area
24564 && FRAME_HAS_MINIBUF_P (f)
24565 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
24567 if (w == XWINDOW (echo_area_window))
24569 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
24571 *width = FRAME_CURSOR_WIDTH (f);
24572 return FRAME_DESIRED_CURSOR (f);
24574 else
24575 return get_specified_cursor_type (BVAR (b, cursor_type), width);
24578 *active_cursor = 0;
24579 non_selected = 1;
24582 /* Detect a nonselected window or nonselected frame. */
24583 else if (w != XWINDOW (f->selected_window)
24584 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
24586 *active_cursor = 0;
24588 if (MINI_WINDOW_P (w) && minibuf_level == 0)
24589 return NO_CURSOR;
24591 non_selected = 1;
24594 /* Never display a cursor in a window in which cursor-type is nil. */
24595 if (NILP (BVAR (b, cursor_type)))
24596 return NO_CURSOR;
24598 /* Get the normal cursor type for this window. */
24599 if (EQ (BVAR (b, cursor_type), Qt))
24601 cursor_type = FRAME_DESIRED_CURSOR (f);
24602 *width = FRAME_CURSOR_WIDTH (f);
24604 else
24605 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
24607 /* Use cursor-in-non-selected-windows instead
24608 for non-selected window or frame. */
24609 if (non_selected)
24611 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
24612 if (!EQ (Qt, alt_cursor))
24613 return get_specified_cursor_type (alt_cursor, width);
24614 /* t means modify the normal cursor type. */
24615 if (cursor_type == FILLED_BOX_CURSOR)
24616 cursor_type = HOLLOW_BOX_CURSOR;
24617 else if (cursor_type == BAR_CURSOR && *width > 1)
24618 --*width;
24619 return cursor_type;
24622 /* Use normal cursor if not blinked off. */
24623 if (!w->cursor_off_p)
24625 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
24627 if (cursor_type == FILLED_BOX_CURSOR)
24629 /* Using a block cursor on large images can be very annoying.
24630 So use a hollow cursor for "large" images.
24631 If image is not transparent (no mask), also use hollow cursor. */
24632 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
24633 if (img != NULL && IMAGEP (img->spec))
24635 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
24636 where N = size of default frame font size.
24637 This should cover most of the "tiny" icons people may use. */
24638 if (!img->mask
24639 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
24640 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
24641 cursor_type = HOLLOW_BOX_CURSOR;
24644 else if (cursor_type != NO_CURSOR)
24646 /* Display current only supports BOX and HOLLOW cursors for images.
24647 So for now, unconditionally use a HOLLOW cursor when cursor is
24648 not a solid box cursor. */
24649 cursor_type = HOLLOW_BOX_CURSOR;
24652 return cursor_type;
24655 /* Cursor is blinked off, so determine how to "toggle" it. */
24657 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
24658 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
24659 return get_specified_cursor_type (XCDR (alt_cursor), width);
24661 /* Then see if frame has specified a specific blink off cursor type. */
24662 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
24664 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
24665 return FRAME_BLINK_OFF_CURSOR (f);
24668 #if 0
24669 /* Some people liked having a permanently visible blinking cursor,
24670 while others had very strong opinions against it. So it was
24671 decided to remove it. KFS 2003-09-03 */
24673 /* Finally perform built-in cursor blinking:
24674 filled box <-> hollow box
24675 wide [h]bar <-> narrow [h]bar
24676 narrow [h]bar <-> no cursor
24677 other type <-> no cursor */
24679 if (cursor_type == FILLED_BOX_CURSOR)
24680 return HOLLOW_BOX_CURSOR;
24682 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
24684 *width = 1;
24685 return cursor_type;
24687 #endif
24689 return NO_CURSOR;
24693 /* Notice when the text cursor of window W has been completely
24694 overwritten by a drawing operation that outputs glyphs in AREA
24695 starting at X0 and ending at X1 in the line starting at Y0 and
24696 ending at Y1. X coordinates are area-relative. X1 < 0 means all
24697 the rest of the line after X0 has been written. Y coordinates
24698 are window-relative. */
24700 static void
24701 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
24702 int x0, int x1, int y0, int y1)
24704 int cx0, cx1, cy0, cy1;
24705 struct glyph_row *row;
24707 if (!w->phys_cursor_on_p)
24708 return;
24709 if (area != TEXT_AREA)
24710 return;
24712 if (w->phys_cursor.vpos < 0
24713 || w->phys_cursor.vpos >= w->current_matrix->nrows
24714 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
24715 !(row->enabled_p && row->displays_text_p)))
24716 return;
24718 if (row->cursor_in_fringe_p)
24720 row->cursor_in_fringe_p = 0;
24721 draw_fringe_bitmap (w, row, row->reversed_p);
24722 w->phys_cursor_on_p = 0;
24723 return;
24726 cx0 = w->phys_cursor.x;
24727 cx1 = cx0 + w->phys_cursor_width;
24728 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
24729 return;
24731 /* The cursor image will be completely removed from the
24732 screen if the output area intersects the cursor area in
24733 y-direction. When we draw in [y0 y1[, and some part of
24734 the cursor is at y < y0, that part must have been drawn
24735 before. When scrolling, the cursor is erased before
24736 actually scrolling, so we don't come here. When not
24737 scrolling, the rows above the old cursor row must have
24738 changed, and in this case these rows must have written
24739 over the cursor image.
24741 Likewise if part of the cursor is below y1, with the
24742 exception of the cursor being in the first blank row at
24743 the buffer and window end because update_text_area
24744 doesn't draw that row. (Except when it does, but
24745 that's handled in update_text_area.) */
24747 cy0 = w->phys_cursor.y;
24748 cy1 = cy0 + w->phys_cursor_height;
24749 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
24750 return;
24752 w->phys_cursor_on_p = 0;
24755 #endif /* HAVE_WINDOW_SYSTEM */
24758 /************************************************************************
24759 Mouse Face
24760 ************************************************************************/
24762 #ifdef HAVE_WINDOW_SYSTEM
24764 /* EXPORT for RIF:
24765 Fix the display of area AREA of overlapping row ROW in window W
24766 with respect to the overlapping part OVERLAPS. */
24768 void
24769 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
24770 enum glyph_row_area area, int overlaps)
24772 int i, x;
24774 BLOCK_INPUT;
24776 x = 0;
24777 for (i = 0; i < row->used[area];)
24779 if (row->glyphs[area][i].overlaps_vertically_p)
24781 int start = i, start_x = x;
24785 x += row->glyphs[area][i].pixel_width;
24786 ++i;
24788 while (i < row->used[area]
24789 && row->glyphs[area][i].overlaps_vertically_p);
24791 draw_glyphs (w, start_x, row, area,
24792 start, i,
24793 DRAW_NORMAL_TEXT, overlaps);
24795 else
24797 x += row->glyphs[area][i].pixel_width;
24798 ++i;
24802 UNBLOCK_INPUT;
24806 /* EXPORT:
24807 Draw the cursor glyph of window W in glyph row ROW. See the
24808 comment of draw_glyphs for the meaning of HL. */
24810 void
24811 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
24812 enum draw_glyphs_face hl)
24814 /* If cursor hpos is out of bounds, don't draw garbage. This can
24815 happen in mini-buffer windows when switching between echo area
24816 glyphs and mini-buffer. */
24817 if ((row->reversed_p
24818 ? (w->phys_cursor.hpos >= 0)
24819 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
24821 int on_p = w->phys_cursor_on_p;
24822 int x1;
24823 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
24824 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
24825 hl, 0);
24826 w->phys_cursor_on_p = on_p;
24828 if (hl == DRAW_CURSOR)
24829 w->phys_cursor_width = x1 - w->phys_cursor.x;
24830 /* When we erase the cursor, and ROW is overlapped by other
24831 rows, make sure that these overlapping parts of other rows
24832 are redrawn. */
24833 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
24835 w->phys_cursor_width = x1 - w->phys_cursor.x;
24837 if (row > w->current_matrix->rows
24838 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
24839 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
24840 OVERLAPS_ERASED_CURSOR);
24842 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
24843 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
24844 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
24845 OVERLAPS_ERASED_CURSOR);
24851 /* EXPORT:
24852 Erase the image of a cursor of window W from the screen. */
24854 void
24855 erase_phys_cursor (struct window *w)
24857 struct frame *f = XFRAME (w->frame);
24858 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
24859 int hpos = w->phys_cursor.hpos;
24860 int vpos = w->phys_cursor.vpos;
24861 int mouse_face_here_p = 0;
24862 struct glyph_matrix *active_glyphs = w->current_matrix;
24863 struct glyph_row *cursor_row;
24864 struct glyph *cursor_glyph;
24865 enum draw_glyphs_face hl;
24867 /* No cursor displayed or row invalidated => nothing to do on the
24868 screen. */
24869 if (w->phys_cursor_type == NO_CURSOR)
24870 goto mark_cursor_off;
24872 /* VPOS >= active_glyphs->nrows means that window has been resized.
24873 Don't bother to erase the cursor. */
24874 if (vpos >= active_glyphs->nrows)
24875 goto mark_cursor_off;
24877 /* If row containing cursor is marked invalid, there is nothing we
24878 can do. */
24879 cursor_row = MATRIX_ROW (active_glyphs, vpos);
24880 if (!cursor_row->enabled_p)
24881 goto mark_cursor_off;
24883 /* If line spacing is > 0, old cursor may only be partially visible in
24884 window after split-window. So adjust visible height. */
24885 cursor_row->visible_height = min (cursor_row->visible_height,
24886 window_text_bottom_y (w) - cursor_row->y);
24888 /* If row is completely invisible, don't attempt to delete a cursor which
24889 isn't there. This can happen if cursor is at top of a window, and
24890 we switch to a buffer with a header line in that window. */
24891 if (cursor_row->visible_height <= 0)
24892 goto mark_cursor_off;
24894 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
24895 if (cursor_row->cursor_in_fringe_p)
24897 cursor_row->cursor_in_fringe_p = 0;
24898 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
24899 goto mark_cursor_off;
24902 /* This can happen when the new row is shorter than the old one.
24903 In this case, either draw_glyphs or clear_end_of_line
24904 should have cleared the cursor. Note that we wouldn't be
24905 able to erase the cursor in this case because we don't have a
24906 cursor glyph at hand. */
24907 if ((cursor_row->reversed_p
24908 ? (w->phys_cursor.hpos < 0)
24909 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
24910 goto mark_cursor_off;
24912 /* If the cursor is in the mouse face area, redisplay that when
24913 we clear the cursor. */
24914 if (! NILP (hlinfo->mouse_face_window)
24915 && coords_in_mouse_face_p (w, hpos, vpos)
24916 /* Don't redraw the cursor's spot in mouse face if it is at the
24917 end of a line (on a newline). The cursor appears there, but
24918 mouse highlighting does not. */
24919 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
24920 mouse_face_here_p = 1;
24922 /* Maybe clear the display under the cursor. */
24923 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
24925 int x, y, left_x;
24926 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
24927 int width;
24929 cursor_glyph = get_phys_cursor_glyph (w);
24930 if (cursor_glyph == NULL)
24931 goto mark_cursor_off;
24933 width = cursor_glyph->pixel_width;
24934 left_x = window_box_left_offset (w, TEXT_AREA);
24935 x = w->phys_cursor.x;
24936 if (x < left_x)
24937 width -= left_x - x;
24938 width = min (width, window_box_width (w, TEXT_AREA) - x);
24939 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
24940 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
24942 if (width > 0)
24943 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
24946 /* Erase the cursor by redrawing the character underneath it. */
24947 if (mouse_face_here_p)
24948 hl = DRAW_MOUSE_FACE;
24949 else
24950 hl = DRAW_NORMAL_TEXT;
24951 draw_phys_cursor_glyph (w, cursor_row, hl);
24953 mark_cursor_off:
24954 w->phys_cursor_on_p = 0;
24955 w->phys_cursor_type = NO_CURSOR;
24959 /* EXPORT:
24960 Display or clear cursor of window W. If ON is zero, clear the
24961 cursor. If it is non-zero, display the cursor. If ON is nonzero,
24962 where to put the cursor is specified by HPOS, VPOS, X and Y. */
24964 void
24965 display_and_set_cursor (struct window *w, int on,
24966 int hpos, int vpos, int x, int y)
24968 struct frame *f = XFRAME (w->frame);
24969 int new_cursor_type;
24970 int new_cursor_width;
24971 int active_cursor;
24972 struct glyph_row *glyph_row;
24973 struct glyph *glyph;
24975 /* This is pointless on invisible frames, and dangerous on garbaged
24976 windows and frames; in the latter case, the frame or window may
24977 be in the midst of changing its size, and x and y may be off the
24978 window. */
24979 if (! FRAME_VISIBLE_P (f)
24980 || FRAME_GARBAGED_P (f)
24981 || vpos >= w->current_matrix->nrows
24982 || hpos >= w->current_matrix->matrix_w)
24983 return;
24985 /* If cursor is off and we want it off, return quickly. */
24986 if (!on && !w->phys_cursor_on_p)
24987 return;
24989 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
24990 /* If cursor row is not enabled, we don't really know where to
24991 display the cursor. */
24992 if (!glyph_row->enabled_p)
24994 w->phys_cursor_on_p = 0;
24995 return;
24998 glyph = NULL;
24999 if (!glyph_row->exact_window_width_line_p
25000 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
25001 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
25003 xassert (interrupt_input_blocked);
25005 /* Set new_cursor_type to the cursor we want to be displayed. */
25006 new_cursor_type = get_window_cursor_type (w, glyph,
25007 &new_cursor_width, &active_cursor);
25009 /* If cursor is currently being shown and we don't want it to be or
25010 it is in the wrong place, or the cursor type is not what we want,
25011 erase it. */
25012 if (w->phys_cursor_on_p
25013 && (!on
25014 || w->phys_cursor.x != x
25015 || w->phys_cursor.y != y
25016 || new_cursor_type != w->phys_cursor_type
25017 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
25018 && new_cursor_width != w->phys_cursor_width)))
25019 erase_phys_cursor (w);
25021 /* Don't check phys_cursor_on_p here because that flag is only set
25022 to zero in some cases where we know that the cursor has been
25023 completely erased, to avoid the extra work of erasing the cursor
25024 twice. In other words, phys_cursor_on_p can be 1 and the cursor
25025 still not be visible, or it has only been partly erased. */
25026 if (on)
25028 w->phys_cursor_ascent = glyph_row->ascent;
25029 w->phys_cursor_height = glyph_row->height;
25031 /* Set phys_cursor_.* before x_draw_.* is called because some
25032 of them may need the information. */
25033 w->phys_cursor.x = x;
25034 w->phys_cursor.y = glyph_row->y;
25035 w->phys_cursor.hpos = hpos;
25036 w->phys_cursor.vpos = vpos;
25039 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
25040 new_cursor_type, new_cursor_width,
25041 on, active_cursor);
25045 /* Switch the display of W's cursor on or off, according to the value
25046 of ON. */
25048 static void
25049 update_window_cursor (struct window *w, int on)
25051 /* Don't update cursor in windows whose frame is in the process
25052 of being deleted. */
25053 if (w->current_matrix)
25055 BLOCK_INPUT;
25056 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
25057 w->phys_cursor.x, w->phys_cursor.y);
25058 UNBLOCK_INPUT;
25063 /* Call update_window_cursor with parameter ON_P on all leaf windows
25064 in the window tree rooted at W. */
25066 static void
25067 update_cursor_in_window_tree (struct window *w, int on_p)
25069 while (w)
25071 if (!NILP (w->hchild))
25072 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
25073 else if (!NILP (w->vchild))
25074 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
25075 else
25076 update_window_cursor (w, on_p);
25078 w = NILP (w->next) ? 0 : XWINDOW (w->next);
25083 /* EXPORT:
25084 Display the cursor on window W, or clear it, according to ON_P.
25085 Don't change the cursor's position. */
25087 void
25088 x_update_cursor (struct frame *f, int on_p)
25090 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
25094 /* EXPORT:
25095 Clear the cursor of window W to background color, and mark the
25096 cursor as not shown. This is used when the text where the cursor
25097 is about to be rewritten. */
25099 void
25100 x_clear_cursor (struct window *w)
25102 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
25103 update_window_cursor (w, 0);
25106 #endif /* HAVE_WINDOW_SYSTEM */
25108 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
25109 and MSDOS. */
25110 static void
25111 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
25112 int start_hpos, int end_hpos,
25113 enum draw_glyphs_face draw)
25115 #ifdef HAVE_WINDOW_SYSTEM
25116 if (FRAME_WINDOW_P (XFRAME (w->frame)))
25118 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
25119 return;
25121 #endif
25122 #if defined (HAVE_GPM) || defined (MSDOS)
25123 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
25124 #endif
25127 /* Display the active region described by mouse_face_* according to DRAW. */
25129 static void
25130 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
25132 struct window *w = XWINDOW (hlinfo->mouse_face_window);
25133 struct frame *f = XFRAME (WINDOW_FRAME (w));
25135 if (/* If window is in the process of being destroyed, don't bother
25136 to do anything. */
25137 w->current_matrix != NULL
25138 /* Don't update mouse highlight if hidden */
25139 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
25140 /* Recognize when we are called to operate on rows that don't exist
25141 anymore. This can happen when a window is split. */
25142 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
25144 int phys_cursor_on_p = w->phys_cursor_on_p;
25145 struct glyph_row *row, *first, *last;
25147 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
25148 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
25150 for (row = first; row <= last && row->enabled_p; ++row)
25152 int start_hpos, end_hpos, start_x;
25154 /* For all but the first row, the highlight starts at column 0. */
25155 if (row == first)
25157 /* R2L rows have BEG and END in reversed order, but the
25158 screen drawing geometry is always left to right. So
25159 we need to mirror the beginning and end of the
25160 highlighted area in R2L rows. */
25161 if (!row->reversed_p)
25163 start_hpos = hlinfo->mouse_face_beg_col;
25164 start_x = hlinfo->mouse_face_beg_x;
25166 else if (row == last)
25168 start_hpos = hlinfo->mouse_face_end_col;
25169 start_x = hlinfo->mouse_face_end_x;
25171 else
25173 start_hpos = 0;
25174 start_x = 0;
25177 else if (row->reversed_p && row == last)
25179 start_hpos = hlinfo->mouse_face_end_col;
25180 start_x = hlinfo->mouse_face_end_x;
25182 else
25184 start_hpos = 0;
25185 start_x = 0;
25188 if (row == last)
25190 if (!row->reversed_p)
25191 end_hpos = hlinfo->mouse_face_end_col;
25192 else if (row == first)
25193 end_hpos = hlinfo->mouse_face_beg_col;
25194 else
25196 end_hpos = row->used[TEXT_AREA];
25197 if (draw == DRAW_NORMAL_TEXT)
25198 row->fill_line_p = 1; /* Clear to end of line */
25201 else if (row->reversed_p && row == first)
25202 end_hpos = hlinfo->mouse_face_beg_col;
25203 else
25205 end_hpos = row->used[TEXT_AREA];
25206 if (draw == DRAW_NORMAL_TEXT)
25207 row->fill_line_p = 1; /* Clear to end of line */
25210 if (end_hpos > start_hpos)
25212 draw_row_with_mouse_face (w, start_x, row,
25213 start_hpos, end_hpos, draw);
25215 row->mouse_face_p
25216 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
25220 #ifdef HAVE_WINDOW_SYSTEM
25221 /* When we've written over the cursor, arrange for it to
25222 be displayed again. */
25223 if (FRAME_WINDOW_P (f)
25224 && phys_cursor_on_p && !w->phys_cursor_on_p)
25226 BLOCK_INPUT;
25227 display_and_set_cursor (w, 1,
25228 w->phys_cursor.hpos, w->phys_cursor.vpos,
25229 w->phys_cursor.x, w->phys_cursor.y);
25230 UNBLOCK_INPUT;
25232 #endif /* HAVE_WINDOW_SYSTEM */
25235 #ifdef HAVE_WINDOW_SYSTEM
25236 /* Change the mouse cursor. */
25237 if (FRAME_WINDOW_P (f))
25239 if (draw == DRAW_NORMAL_TEXT
25240 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
25241 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
25242 else if (draw == DRAW_MOUSE_FACE)
25243 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
25244 else
25245 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
25247 #endif /* HAVE_WINDOW_SYSTEM */
25250 /* EXPORT:
25251 Clear out the mouse-highlighted active region.
25252 Redraw it un-highlighted first. Value is non-zero if mouse
25253 face was actually drawn unhighlighted. */
25256 clear_mouse_face (Mouse_HLInfo *hlinfo)
25258 int cleared = 0;
25260 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
25262 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
25263 cleared = 1;
25266 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
25267 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
25268 hlinfo->mouse_face_window = Qnil;
25269 hlinfo->mouse_face_overlay = Qnil;
25270 return cleared;
25273 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
25274 within the mouse face on that window. */
25275 static int
25276 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
25278 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
25280 /* Quickly resolve the easy cases. */
25281 if (!(WINDOWP (hlinfo->mouse_face_window)
25282 && XWINDOW (hlinfo->mouse_face_window) == w))
25283 return 0;
25284 if (vpos < hlinfo->mouse_face_beg_row
25285 || vpos > hlinfo->mouse_face_end_row)
25286 return 0;
25287 if (vpos > hlinfo->mouse_face_beg_row
25288 && vpos < hlinfo->mouse_face_end_row)
25289 return 1;
25291 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
25293 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
25295 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
25296 return 1;
25298 else if ((vpos == hlinfo->mouse_face_beg_row
25299 && hpos >= hlinfo->mouse_face_beg_col)
25300 || (vpos == hlinfo->mouse_face_end_row
25301 && hpos < hlinfo->mouse_face_end_col))
25302 return 1;
25304 else
25306 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
25308 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
25309 return 1;
25311 else if ((vpos == hlinfo->mouse_face_beg_row
25312 && hpos <= hlinfo->mouse_face_beg_col)
25313 || (vpos == hlinfo->mouse_face_end_row
25314 && hpos > hlinfo->mouse_face_end_col))
25315 return 1;
25317 return 0;
25321 /* EXPORT:
25322 Non-zero if physical cursor of window W is within mouse face. */
25325 cursor_in_mouse_face_p (struct window *w)
25327 return coords_in_mouse_face_p (w, w->phys_cursor.hpos, w->phys_cursor.vpos);
25332 /* Find the glyph rows START_ROW and END_ROW of window W that display
25333 characters between buffer positions START_CHARPOS and END_CHARPOS
25334 (excluding END_CHARPOS). This is similar to row_containing_pos,
25335 but is more accurate when bidi reordering makes buffer positions
25336 change non-linearly with glyph rows. */
25337 static void
25338 rows_from_pos_range (struct window *w,
25339 EMACS_INT start_charpos, EMACS_INT end_charpos,
25340 struct glyph_row **start, struct glyph_row **end)
25342 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25343 int last_y = window_text_bottom_y (w);
25344 struct glyph_row *row;
25346 *start = NULL;
25347 *end = NULL;
25349 while (!first->enabled_p
25350 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
25351 first++;
25353 /* Find the START row. */
25354 for (row = first;
25355 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
25356 row++)
25358 /* A row can potentially be the START row if the range of the
25359 characters it displays intersects the range
25360 [START_CHARPOS..END_CHARPOS). */
25361 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
25362 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
25363 /* See the commentary in row_containing_pos, for the
25364 explanation of the complicated way to check whether
25365 some position is beyond the end of the characters
25366 displayed by a row. */
25367 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
25368 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
25369 && !row->ends_at_zv_p
25370 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
25371 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
25372 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
25373 && !row->ends_at_zv_p
25374 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
25376 /* Found a candidate row. Now make sure at least one of the
25377 glyphs it displays has a charpos from the range
25378 [START_CHARPOS..END_CHARPOS).
25380 This is not obvious because bidi reordering could make
25381 buffer positions of a row be 1,2,3,102,101,100, and if we
25382 want to highlight characters in [50..60), we don't want
25383 this row, even though [50..60) does intersect [1..103),
25384 the range of character positions given by the row's start
25385 and end positions. */
25386 struct glyph *g = row->glyphs[TEXT_AREA];
25387 struct glyph *e = g + row->used[TEXT_AREA];
25389 while (g < e)
25391 if ((BUFFERP (g->object) || INTEGERP (g->object))
25392 && start_charpos <= g->charpos && g->charpos < end_charpos)
25393 *start = row;
25394 g++;
25396 if (*start)
25397 break;
25401 /* Find the END row. */
25402 if (!*start
25403 /* If the last row is partially visible, start looking for END
25404 from that row, instead of starting from FIRST. */
25405 && !(row->enabled_p
25406 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
25407 row = first;
25408 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
25410 struct glyph_row *next = row + 1;
25412 if (!next->enabled_p
25413 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
25414 /* The first row >= START whose range of displayed characters
25415 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
25416 is the row END + 1. */
25417 || (start_charpos < MATRIX_ROW_START_CHARPOS (next)
25418 && end_charpos < MATRIX_ROW_START_CHARPOS (next))
25419 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
25420 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
25421 && !next->ends_at_zv_p
25422 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
25423 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
25424 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
25425 && !next->ends_at_zv_p
25426 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
25428 *end = row;
25429 break;
25431 else
25433 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
25434 but none of the characters it displays are in the range, it is
25435 also END + 1. */
25436 struct glyph *g = next->glyphs[TEXT_AREA];
25437 struct glyph *e = g + next->used[TEXT_AREA];
25439 while (g < e)
25441 if ((BUFFERP (g->object) || INTEGERP (g->object))
25442 && start_charpos <= g->charpos && g->charpos < end_charpos)
25443 break;
25444 g++;
25446 if (g == e)
25448 *end = row;
25449 break;
25455 /* This function sets the mouse_face_* elements of HLINFO, assuming
25456 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
25457 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
25458 for the overlay or run of text properties specifying the mouse
25459 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
25460 before-string and after-string that must also be highlighted.
25461 COVER_STRING, if non-nil, is a display string that may cover some
25462 or all of the highlighted text. */
25464 static void
25465 mouse_face_from_buffer_pos (Lisp_Object window,
25466 Mouse_HLInfo *hlinfo,
25467 EMACS_INT mouse_charpos,
25468 EMACS_INT start_charpos,
25469 EMACS_INT end_charpos,
25470 Lisp_Object before_string,
25471 Lisp_Object after_string,
25472 Lisp_Object cover_string)
25474 struct window *w = XWINDOW (window);
25475 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25476 struct glyph_row *r1, *r2;
25477 struct glyph *glyph, *end;
25478 EMACS_INT ignore, pos;
25479 int x;
25481 xassert (NILP (cover_string) || STRINGP (cover_string));
25482 xassert (NILP (before_string) || STRINGP (before_string));
25483 xassert (NILP (after_string) || STRINGP (after_string));
25485 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
25486 rows_from_pos_range (w, start_charpos, end_charpos, &r1, &r2);
25487 if (r1 == NULL)
25488 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
25489 /* If the before-string or display-string contains newlines,
25490 rows_from_pos_range skips to its last row. Move back. */
25491 if (!NILP (before_string) || !NILP (cover_string))
25493 struct glyph_row *prev;
25494 while ((prev = r1 - 1, prev >= first)
25495 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
25496 && prev->used[TEXT_AREA] > 0)
25498 struct glyph *beg = prev->glyphs[TEXT_AREA];
25499 glyph = beg + prev->used[TEXT_AREA];
25500 while (--glyph >= beg && INTEGERP (glyph->object));
25501 if (glyph < beg
25502 || !(EQ (glyph->object, before_string)
25503 || EQ (glyph->object, cover_string)))
25504 break;
25505 r1 = prev;
25508 if (r2 == NULL)
25510 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
25511 hlinfo->mouse_face_past_end = 1;
25513 else if (!NILP (after_string))
25515 /* If the after-string has newlines, advance to its last row. */
25516 struct glyph_row *next;
25517 struct glyph_row *last
25518 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
25520 for (next = r2 + 1;
25521 next <= last
25522 && next->used[TEXT_AREA] > 0
25523 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
25524 ++next)
25525 r2 = next;
25527 /* The rest of the display engine assumes that mouse_face_beg_row is
25528 either above below mouse_face_end_row or identical to it. But
25529 with bidi-reordered continued lines, the row for START_CHARPOS
25530 could be below the row for END_CHARPOS. If so, swap the rows and
25531 store them in correct order. */
25532 if (r1->y > r2->y)
25534 struct glyph_row *tem = r2;
25536 r2 = r1;
25537 r1 = tem;
25540 hlinfo->mouse_face_beg_y = r1->y;
25541 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
25542 hlinfo->mouse_face_end_y = r2->y;
25543 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
25545 /* For a bidi-reordered row, the positions of BEFORE_STRING,
25546 AFTER_STRING, COVER_STRING, START_CHARPOS, and END_CHARPOS
25547 could be anywhere in the row and in any order. The strategy
25548 below is to find the leftmost and the rightmost glyph that
25549 belongs to either of these 3 strings, or whose position is
25550 between START_CHARPOS and END_CHARPOS, and highlight all the
25551 glyphs between those two. This may cover more than just the text
25552 between START_CHARPOS and END_CHARPOS if the range of characters
25553 strides the bidi level boundary, e.g. if the beginning is in R2L
25554 text while the end is in L2R text or vice versa. */
25555 if (!r1->reversed_p)
25557 /* This row is in a left to right paragraph. Scan it left to
25558 right. */
25559 glyph = r1->glyphs[TEXT_AREA];
25560 end = glyph + r1->used[TEXT_AREA];
25561 x = r1->x;
25563 /* Skip truncation glyphs at the start of the glyph row. */
25564 if (r1->displays_text_p)
25565 for (; glyph < end
25566 && INTEGERP (glyph->object)
25567 && glyph->charpos < 0;
25568 ++glyph)
25569 x += glyph->pixel_width;
25571 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
25572 or COVER_STRING, and the first glyph from buffer whose
25573 position is between START_CHARPOS and END_CHARPOS. */
25574 for (; glyph < end
25575 && !INTEGERP (glyph->object)
25576 && !EQ (glyph->object, cover_string)
25577 && !(BUFFERP (glyph->object)
25578 && (glyph->charpos >= start_charpos
25579 && glyph->charpos < end_charpos));
25580 ++glyph)
25582 /* BEFORE_STRING or AFTER_STRING are only relevant if they
25583 are present at buffer positions between START_CHARPOS and
25584 END_CHARPOS, or if they come from an overlay. */
25585 if (EQ (glyph->object, before_string))
25587 pos = string_buffer_position (before_string,
25588 start_charpos);
25589 /* If pos == 0, it means before_string came from an
25590 overlay, not from a buffer position. */
25591 if (!pos || (pos >= start_charpos && pos < end_charpos))
25592 break;
25594 else if (EQ (glyph->object, after_string))
25596 pos = string_buffer_position (after_string, end_charpos);
25597 if (!pos || (pos >= start_charpos && pos < end_charpos))
25598 break;
25600 x += glyph->pixel_width;
25602 hlinfo->mouse_face_beg_x = x;
25603 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
25605 else
25607 /* This row is in a right to left paragraph. Scan it right to
25608 left. */
25609 struct glyph *g;
25611 end = r1->glyphs[TEXT_AREA] - 1;
25612 glyph = end + r1->used[TEXT_AREA];
25614 /* Skip truncation glyphs at the start of the glyph row. */
25615 if (r1->displays_text_p)
25616 for (; glyph > end
25617 && INTEGERP (glyph->object)
25618 && glyph->charpos < 0;
25619 --glyph)
25622 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
25623 or COVER_STRING, and the first glyph from buffer whose
25624 position is between START_CHARPOS and END_CHARPOS. */
25625 for (; glyph > end
25626 && !INTEGERP (glyph->object)
25627 && !EQ (glyph->object, cover_string)
25628 && !(BUFFERP (glyph->object)
25629 && (glyph->charpos >= start_charpos
25630 && glyph->charpos < end_charpos));
25631 --glyph)
25633 /* BEFORE_STRING or AFTER_STRING are only relevant if they
25634 are present at buffer positions between START_CHARPOS and
25635 END_CHARPOS, or if they come from an overlay. */
25636 if (EQ (glyph->object, before_string))
25638 pos = string_buffer_position (before_string, start_charpos);
25639 /* If pos == 0, it means before_string came from an
25640 overlay, not from a buffer position. */
25641 if (!pos || (pos >= start_charpos && pos < end_charpos))
25642 break;
25644 else if (EQ (glyph->object, after_string))
25646 pos = string_buffer_position (after_string, end_charpos);
25647 if (!pos || (pos >= start_charpos && pos < end_charpos))
25648 break;
25652 glyph++; /* first glyph to the right of the highlighted area */
25653 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
25654 x += g->pixel_width;
25655 hlinfo->mouse_face_beg_x = x;
25656 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
25659 /* If the highlight ends in a different row, compute GLYPH and END
25660 for the end row. Otherwise, reuse the values computed above for
25661 the row where the highlight begins. */
25662 if (r2 != r1)
25664 if (!r2->reversed_p)
25666 glyph = r2->glyphs[TEXT_AREA];
25667 end = glyph + r2->used[TEXT_AREA];
25668 x = r2->x;
25670 else
25672 end = r2->glyphs[TEXT_AREA] - 1;
25673 glyph = end + r2->used[TEXT_AREA];
25677 if (!r2->reversed_p)
25679 /* Skip truncation and continuation glyphs near the end of the
25680 row, and also blanks and stretch glyphs inserted by
25681 extend_face_to_end_of_line. */
25682 while (end > glyph
25683 && INTEGERP ((end - 1)->object)
25684 && (end - 1)->charpos <= 0)
25685 --end;
25686 /* Scan the rest of the glyph row from the end, looking for the
25687 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
25688 COVER_STRING, or whose position is between START_CHARPOS
25689 and END_CHARPOS */
25690 for (--end;
25691 end > glyph
25692 && !INTEGERP (end->object)
25693 && !EQ (end->object, cover_string)
25694 && !(BUFFERP (end->object)
25695 && (end->charpos >= start_charpos
25696 && end->charpos < end_charpos));
25697 --end)
25699 /* BEFORE_STRING or AFTER_STRING are only relevant if they
25700 are present at buffer positions between START_CHARPOS and
25701 END_CHARPOS, or if they come from an overlay. */
25702 if (EQ (end->object, before_string))
25704 pos = string_buffer_position (before_string, start_charpos);
25705 if (!pos || (pos >= start_charpos && pos < end_charpos))
25706 break;
25708 else if (EQ (end->object, after_string))
25710 pos = string_buffer_position (after_string, end_charpos);
25711 if (!pos || (pos >= start_charpos && pos < end_charpos))
25712 break;
25715 /* Find the X coordinate of the last glyph to be highlighted. */
25716 for (; glyph <= end; ++glyph)
25717 x += glyph->pixel_width;
25719 hlinfo->mouse_face_end_x = x;
25720 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
25722 else
25724 /* Skip truncation and continuation glyphs near the end of the
25725 row, and also blanks and stretch glyphs inserted by
25726 extend_face_to_end_of_line. */
25727 x = r2->x;
25728 end++;
25729 while (end < glyph
25730 && INTEGERP (end->object)
25731 && end->charpos <= 0)
25733 x += end->pixel_width;
25734 ++end;
25736 /* Scan the rest of the glyph row from the end, looking for the
25737 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
25738 COVER_STRING, or whose position is between START_CHARPOS
25739 and END_CHARPOS */
25740 for ( ;
25741 end < glyph
25742 && !INTEGERP (end->object)
25743 && !EQ (end->object, cover_string)
25744 && !(BUFFERP (end->object)
25745 && (end->charpos >= start_charpos
25746 && end->charpos < end_charpos));
25747 ++end)
25749 /* BEFORE_STRING or AFTER_STRING are only relevant if they
25750 are present at buffer positions between START_CHARPOS and
25751 END_CHARPOS, or if they come from an overlay. */
25752 if (EQ (end->object, before_string))
25754 pos = string_buffer_position (before_string, start_charpos);
25755 if (!pos || (pos >= start_charpos && pos < end_charpos))
25756 break;
25758 else if (EQ (end->object, after_string))
25760 pos = string_buffer_position (after_string, end_charpos);
25761 if (!pos || (pos >= start_charpos && pos < end_charpos))
25762 break;
25764 x += end->pixel_width;
25766 hlinfo->mouse_face_end_x = x;
25767 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
25770 hlinfo->mouse_face_window = window;
25771 hlinfo->mouse_face_face_id
25772 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
25773 mouse_charpos + 1,
25774 !hlinfo->mouse_face_hidden, -1);
25775 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
25778 /* The following function is not used anymore (replaced with
25779 mouse_face_from_string_pos), but I leave it here for the time
25780 being, in case someone would. */
25782 #if 0 /* not used */
25784 /* Find the position of the glyph for position POS in OBJECT in
25785 window W's current matrix, and return in *X, *Y the pixel
25786 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
25788 RIGHT_P non-zero means return the position of the right edge of the
25789 glyph, RIGHT_P zero means return the left edge position.
25791 If no glyph for POS exists in the matrix, return the position of
25792 the glyph with the next smaller position that is in the matrix, if
25793 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
25794 exists in the matrix, return the position of the glyph with the
25795 next larger position in OBJECT.
25797 Value is non-zero if a glyph was found. */
25799 static int
25800 fast_find_string_pos (struct window *w, EMACS_INT pos, Lisp_Object object,
25801 int *hpos, int *vpos, int *x, int *y, int right_p)
25803 int yb = window_text_bottom_y (w);
25804 struct glyph_row *r;
25805 struct glyph *best_glyph = NULL;
25806 struct glyph_row *best_row = NULL;
25807 int best_x = 0;
25809 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25810 r->enabled_p && r->y < yb;
25811 ++r)
25813 struct glyph *g = r->glyphs[TEXT_AREA];
25814 struct glyph *e = g + r->used[TEXT_AREA];
25815 int gx;
25817 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
25818 if (EQ (g->object, object))
25820 if (g->charpos == pos)
25822 best_glyph = g;
25823 best_x = gx;
25824 best_row = r;
25825 goto found;
25827 else if (best_glyph == NULL
25828 || ((eabs (g->charpos - pos)
25829 < eabs (best_glyph->charpos - pos))
25830 && (right_p
25831 ? g->charpos < pos
25832 : g->charpos > pos)))
25834 best_glyph = g;
25835 best_x = gx;
25836 best_row = r;
25841 found:
25843 if (best_glyph)
25845 *x = best_x;
25846 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
25848 if (right_p)
25850 *x += best_glyph->pixel_width;
25851 ++*hpos;
25854 *y = best_row->y;
25855 *vpos = best_row - w->current_matrix->rows;
25858 return best_glyph != NULL;
25860 #endif /* not used */
25862 /* Find the positions of the first and the last glyphs in window W's
25863 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
25864 (assumed to be a string), and return in HLINFO's mouse_face_*
25865 members the pixel and column/row coordinates of those glyphs. */
25867 static void
25868 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
25869 Lisp_Object object,
25870 EMACS_INT startpos, EMACS_INT endpos)
25872 int yb = window_text_bottom_y (w);
25873 struct glyph_row *r;
25874 struct glyph *g, *e;
25875 int gx;
25876 int found = 0;
25878 /* Find the glyph row with at least one position in the range
25879 [STARTPOS..ENDPOS], and the first glyph in that row whose
25880 position belongs to that range. */
25881 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25882 r->enabled_p && r->y < yb;
25883 ++r)
25885 if (!r->reversed_p)
25887 g = r->glyphs[TEXT_AREA];
25888 e = g + r->used[TEXT_AREA];
25889 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
25890 if (EQ (g->object, object)
25891 && startpos <= g->charpos && g->charpos <= endpos)
25893 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
25894 hlinfo->mouse_face_beg_y = r->y;
25895 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
25896 hlinfo->mouse_face_beg_x = gx;
25897 found = 1;
25898 break;
25901 else
25903 struct glyph *g1;
25905 e = r->glyphs[TEXT_AREA];
25906 g = e + r->used[TEXT_AREA];
25907 for ( ; g > e; --g)
25908 if (EQ ((g-1)->object, object)
25909 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
25911 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
25912 hlinfo->mouse_face_beg_y = r->y;
25913 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
25914 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
25915 gx += g1->pixel_width;
25916 hlinfo->mouse_face_beg_x = gx;
25917 found = 1;
25918 break;
25921 if (found)
25922 break;
25925 if (!found)
25926 return;
25928 /* Starting with the next row, look for the first row which does NOT
25929 include any glyphs whose positions are in the range. */
25930 for (++r; r->enabled_p && r->y < yb; ++r)
25932 g = r->glyphs[TEXT_AREA];
25933 e = g + r->used[TEXT_AREA];
25934 found = 0;
25935 for ( ; g < e; ++g)
25936 if (EQ (g->object, object)
25937 && startpos <= g->charpos && g->charpos <= endpos)
25939 found = 1;
25940 break;
25942 if (!found)
25943 break;
25946 /* The highlighted region ends on the previous row. */
25947 r--;
25949 /* Set the end row and its vertical pixel coordinate. */
25950 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
25951 hlinfo->mouse_face_end_y = r->y;
25953 /* Compute and set the end column and the end column's horizontal
25954 pixel coordinate. */
25955 if (!r->reversed_p)
25957 g = r->glyphs[TEXT_AREA];
25958 e = g + r->used[TEXT_AREA];
25959 for ( ; e > g; --e)
25960 if (EQ ((e-1)->object, object)
25961 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
25962 break;
25963 hlinfo->mouse_face_end_col = e - g;
25965 for (gx = r->x; g < e; ++g)
25966 gx += g->pixel_width;
25967 hlinfo->mouse_face_end_x = gx;
25969 else
25971 e = r->glyphs[TEXT_AREA];
25972 g = e + r->used[TEXT_AREA];
25973 for (gx = r->x ; e < g; ++e)
25975 if (EQ (e->object, object)
25976 && startpos <= e->charpos && e->charpos <= endpos)
25977 break;
25978 gx += e->pixel_width;
25980 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
25981 hlinfo->mouse_face_end_x = gx;
25985 #ifdef HAVE_WINDOW_SYSTEM
25987 /* See if position X, Y is within a hot-spot of an image. */
25989 static int
25990 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
25992 if (!CONSP (hot_spot))
25993 return 0;
25995 if (EQ (XCAR (hot_spot), Qrect))
25997 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
25998 Lisp_Object rect = XCDR (hot_spot);
25999 Lisp_Object tem;
26000 if (!CONSP (rect))
26001 return 0;
26002 if (!CONSP (XCAR (rect)))
26003 return 0;
26004 if (!CONSP (XCDR (rect)))
26005 return 0;
26006 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
26007 return 0;
26008 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
26009 return 0;
26010 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
26011 return 0;
26012 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
26013 return 0;
26014 return 1;
26016 else if (EQ (XCAR (hot_spot), Qcircle))
26018 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
26019 Lisp_Object circ = XCDR (hot_spot);
26020 Lisp_Object lr, lx0, ly0;
26021 if (CONSP (circ)
26022 && CONSP (XCAR (circ))
26023 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
26024 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
26025 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
26027 double r = XFLOATINT (lr);
26028 double dx = XINT (lx0) - x;
26029 double dy = XINT (ly0) - y;
26030 return (dx * dx + dy * dy <= r * r);
26033 else if (EQ (XCAR (hot_spot), Qpoly))
26035 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
26036 if (VECTORP (XCDR (hot_spot)))
26038 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
26039 Lisp_Object *poly = v->contents;
26040 int n = v->header.size;
26041 int i;
26042 int inside = 0;
26043 Lisp_Object lx, ly;
26044 int x0, y0;
26046 /* Need an even number of coordinates, and at least 3 edges. */
26047 if (n < 6 || n & 1)
26048 return 0;
26050 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
26051 If count is odd, we are inside polygon. Pixels on edges
26052 may or may not be included depending on actual geometry of the
26053 polygon. */
26054 if ((lx = poly[n-2], !INTEGERP (lx))
26055 || (ly = poly[n-1], !INTEGERP (lx)))
26056 return 0;
26057 x0 = XINT (lx), y0 = XINT (ly);
26058 for (i = 0; i < n; i += 2)
26060 int x1 = x0, y1 = y0;
26061 if ((lx = poly[i], !INTEGERP (lx))
26062 || (ly = poly[i+1], !INTEGERP (ly)))
26063 return 0;
26064 x0 = XINT (lx), y0 = XINT (ly);
26066 /* Does this segment cross the X line? */
26067 if (x0 >= x)
26069 if (x1 >= x)
26070 continue;
26072 else if (x1 < x)
26073 continue;
26074 if (y > y0 && y > y1)
26075 continue;
26076 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
26077 inside = !inside;
26079 return inside;
26082 return 0;
26085 Lisp_Object
26086 find_hot_spot (Lisp_Object map, int x, int y)
26088 while (CONSP (map))
26090 if (CONSP (XCAR (map))
26091 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
26092 return XCAR (map);
26093 map = XCDR (map);
26096 return Qnil;
26099 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
26100 3, 3, 0,
26101 doc: /* Lookup in image map MAP coordinates X and Y.
26102 An image map is an alist where each element has the format (AREA ID PLIST).
26103 An AREA is specified as either a rectangle, a circle, or a polygon:
26104 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
26105 pixel coordinates of the upper left and bottom right corners.
26106 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
26107 and the radius of the circle; r may be a float or integer.
26108 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
26109 vector describes one corner in the polygon.
26110 Returns the alist element for the first matching AREA in MAP. */)
26111 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
26113 if (NILP (map))
26114 return Qnil;
26116 CHECK_NUMBER (x);
26117 CHECK_NUMBER (y);
26119 return find_hot_spot (map, XINT (x), XINT (y));
26123 /* Display frame CURSOR, optionally using shape defined by POINTER. */
26124 static void
26125 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
26127 /* Do not change cursor shape while dragging mouse. */
26128 if (!NILP (do_mouse_tracking))
26129 return;
26131 if (!NILP (pointer))
26133 if (EQ (pointer, Qarrow))
26134 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26135 else if (EQ (pointer, Qhand))
26136 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
26137 else if (EQ (pointer, Qtext))
26138 cursor = FRAME_X_OUTPUT (f)->text_cursor;
26139 else if (EQ (pointer, intern ("hdrag")))
26140 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
26141 #ifdef HAVE_X_WINDOWS
26142 else if (EQ (pointer, intern ("vdrag")))
26143 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
26144 #endif
26145 else if (EQ (pointer, intern ("hourglass")))
26146 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
26147 else if (EQ (pointer, Qmodeline))
26148 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
26149 else
26150 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26153 if (cursor != No_Cursor)
26154 FRAME_RIF (f)->define_frame_cursor (f, cursor);
26157 #endif /* HAVE_WINDOW_SYSTEM */
26159 /* Take proper action when mouse has moved to the mode or header line
26160 or marginal area AREA of window W, x-position X and y-position Y.
26161 X is relative to the start of the text display area of W, so the
26162 width of bitmap areas and scroll bars must be subtracted to get a
26163 position relative to the start of the mode line. */
26165 static void
26166 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
26167 enum window_part area)
26169 struct window *w = XWINDOW (window);
26170 struct frame *f = XFRAME (w->frame);
26171 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26172 #ifdef HAVE_WINDOW_SYSTEM
26173 Display_Info *dpyinfo;
26174 #endif
26175 Cursor cursor = No_Cursor;
26176 Lisp_Object pointer = Qnil;
26177 int dx, dy, width, height;
26178 EMACS_INT charpos;
26179 Lisp_Object string, object = Qnil;
26180 Lisp_Object pos, help;
26182 Lisp_Object mouse_face;
26183 int original_x_pixel = x;
26184 struct glyph * glyph = NULL, * row_start_glyph = NULL;
26185 struct glyph_row *row;
26187 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
26189 int x0;
26190 struct glyph *end;
26192 /* Kludge alert: mode_line_string takes X/Y in pixels, but
26193 returns them in row/column units! */
26194 string = mode_line_string (w, area, &x, &y, &charpos,
26195 &object, &dx, &dy, &width, &height);
26197 row = (area == ON_MODE_LINE
26198 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
26199 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
26201 /* Find the glyph under the mouse pointer. */
26202 if (row->mode_line_p && row->enabled_p)
26204 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
26205 end = glyph + row->used[TEXT_AREA];
26207 for (x0 = original_x_pixel;
26208 glyph < end && x0 >= glyph->pixel_width;
26209 ++glyph)
26210 x0 -= glyph->pixel_width;
26212 if (glyph >= end)
26213 glyph = NULL;
26216 else
26218 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
26219 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
26220 returns them in row/column units! */
26221 string = marginal_area_string (w, area, &x, &y, &charpos,
26222 &object, &dx, &dy, &width, &height);
26225 help = Qnil;
26227 #ifdef HAVE_WINDOW_SYSTEM
26228 if (IMAGEP (object))
26230 Lisp_Object image_map, hotspot;
26231 if ((image_map = Fplist_get (XCDR (object), QCmap),
26232 !NILP (image_map))
26233 && (hotspot = find_hot_spot (image_map, dx, dy),
26234 CONSP (hotspot))
26235 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
26237 Lisp_Object plist;
26239 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
26240 If so, we could look for mouse-enter, mouse-leave
26241 properties in PLIST (and do something...). */
26242 hotspot = XCDR (hotspot);
26243 if (CONSP (hotspot)
26244 && (plist = XCAR (hotspot), CONSP (plist)))
26246 pointer = Fplist_get (plist, Qpointer);
26247 if (NILP (pointer))
26248 pointer = Qhand;
26249 help = Fplist_get (plist, Qhelp_echo);
26250 if (!NILP (help))
26252 help_echo_string = help;
26253 /* Is this correct? ++kfs */
26254 XSETWINDOW (help_echo_window, w);
26255 help_echo_object = w->buffer;
26256 help_echo_pos = charpos;
26260 if (NILP (pointer))
26261 pointer = Fplist_get (XCDR (object), QCpointer);
26263 #endif /* HAVE_WINDOW_SYSTEM */
26265 if (STRINGP (string))
26267 pos = make_number (charpos);
26268 /* If we're on a string with `help-echo' text property, arrange
26269 for the help to be displayed. This is done by setting the
26270 global variable help_echo_string to the help string. */
26271 if (NILP (help))
26273 help = Fget_text_property (pos, Qhelp_echo, string);
26274 if (!NILP (help))
26276 help_echo_string = help;
26277 XSETWINDOW (help_echo_window, w);
26278 help_echo_object = string;
26279 help_echo_pos = charpos;
26283 #ifdef HAVE_WINDOW_SYSTEM
26284 if (FRAME_WINDOW_P (f))
26286 dpyinfo = FRAME_X_DISPLAY_INFO (f);
26287 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26288 if (NILP (pointer))
26289 pointer = Fget_text_property (pos, Qpointer, string);
26291 /* Change the mouse pointer according to what is under X/Y. */
26292 if (NILP (pointer)
26293 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
26295 Lisp_Object map;
26296 map = Fget_text_property (pos, Qlocal_map, string);
26297 if (!KEYMAPP (map))
26298 map = Fget_text_property (pos, Qkeymap, string);
26299 if (!KEYMAPP (map))
26300 cursor = dpyinfo->vertical_scroll_bar_cursor;
26303 #endif
26305 /* Change the mouse face according to what is under X/Y. */
26306 mouse_face = Fget_text_property (pos, Qmouse_face, string);
26307 if (!NILP (mouse_face)
26308 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
26309 && glyph)
26311 Lisp_Object b, e;
26313 struct glyph * tmp_glyph;
26315 int gpos;
26316 int gseq_length;
26317 int total_pixel_width;
26318 EMACS_INT begpos, endpos, ignore;
26320 int vpos, hpos;
26322 b = Fprevious_single_property_change (make_number (charpos + 1),
26323 Qmouse_face, string, Qnil);
26324 if (NILP (b))
26325 begpos = 0;
26326 else
26327 begpos = XINT (b);
26329 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
26330 if (NILP (e))
26331 endpos = SCHARS (string);
26332 else
26333 endpos = XINT (e);
26335 /* Calculate the glyph position GPOS of GLYPH in the
26336 displayed string, relative to the beginning of the
26337 highlighted part of the string.
26339 Note: GPOS is different from CHARPOS. CHARPOS is the
26340 position of GLYPH in the internal string object. A mode
26341 line string format has structures which are converted to
26342 a flattened string by the Emacs Lisp interpreter. The
26343 internal string is an element of those structures. The
26344 displayed string is the flattened string. */
26345 tmp_glyph = row_start_glyph;
26346 while (tmp_glyph < glyph
26347 && (!(EQ (tmp_glyph->object, glyph->object)
26348 && begpos <= tmp_glyph->charpos
26349 && tmp_glyph->charpos < endpos)))
26350 tmp_glyph++;
26351 gpos = glyph - tmp_glyph;
26353 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
26354 the highlighted part of the displayed string to which
26355 GLYPH belongs. Note: GSEQ_LENGTH is different from
26356 SCHARS (STRING), because the latter returns the length of
26357 the internal string. */
26358 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
26359 tmp_glyph > glyph
26360 && (!(EQ (tmp_glyph->object, glyph->object)
26361 && begpos <= tmp_glyph->charpos
26362 && tmp_glyph->charpos < endpos));
26363 tmp_glyph--)
26365 gseq_length = gpos + (tmp_glyph - glyph) + 1;
26367 /* Calculate the total pixel width of all the glyphs between
26368 the beginning of the highlighted area and GLYPH. */
26369 total_pixel_width = 0;
26370 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
26371 total_pixel_width += tmp_glyph->pixel_width;
26373 /* Pre calculation of re-rendering position. Note: X is in
26374 column units here, after the call to mode_line_string or
26375 marginal_area_string. */
26376 hpos = x - gpos;
26377 vpos = (area == ON_MODE_LINE
26378 ? (w->current_matrix)->nrows - 1
26379 : 0);
26381 /* If GLYPH's position is included in the region that is
26382 already drawn in mouse face, we have nothing to do. */
26383 if ( EQ (window, hlinfo->mouse_face_window)
26384 && (!row->reversed_p
26385 ? (hlinfo->mouse_face_beg_col <= hpos
26386 && hpos < hlinfo->mouse_face_end_col)
26387 /* In R2L rows we swap BEG and END, see below. */
26388 : (hlinfo->mouse_face_end_col <= hpos
26389 && hpos < hlinfo->mouse_face_beg_col))
26390 && hlinfo->mouse_face_beg_row == vpos )
26391 return;
26393 if (clear_mouse_face (hlinfo))
26394 cursor = No_Cursor;
26396 if (!row->reversed_p)
26398 hlinfo->mouse_face_beg_col = hpos;
26399 hlinfo->mouse_face_beg_x = original_x_pixel
26400 - (total_pixel_width + dx);
26401 hlinfo->mouse_face_end_col = hpos + gseq_length;
26402 hlinfo->mouse_face_end_x = 0;
26404 else
26406 /* In R2L rows, show_mouse_face expects BEG and END
26407 coordinates to be swapped. */
26408 hlinfo->mouse_face_end_col = hpos;
26409 hlinfo->mouse_face_end_x = original_x_pixel
26410 - (total_pixel_width + dx);
26411 hlinfo->mouse_face_beg_col = hpos + gseq_length;
26412 hlinfo->mouse_face_beg_x = 0;
26415 hlinfo->mouse_face_beg_row = vpos;
26416 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
26417 hlinfo->mouse_face_beg_y = 0;
26418 hlinfo->mouse_face_end_y = 0;
26419 hlinfo->mouse_face_past_end = 0;
26420 hlinfo->mouse_face_window = window;
26422 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
26423 charpos,
26424 0, 0, 0,
26425 &ignore,
26426 glyph->face_id,
26428 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26430 if (NILP (pointer))
26431 pointer = Qhand;
26433 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
26434 clear_mouse_face (hlinfo);
26436 #ifdef HAVE_WINDOW_SYSTEM
26437 if (FRAME_WINDOW_P (f))
26438 define_frame_cursor1 (f, cursor, pointer);
26439 #endif
26443 /* EXPORT:
26444 Take proper action when the mouse has moved to position X, Y on
26445 frame F as regards highlighting characters that have mouse-face
26446 properties. Also de-highlighting chars where the mouse was before.
26447 X and Y can be negative or out of range. */
26449 void
26450 note_mouse_highlight (struct frame *f, int x, int y)
26452 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26453 enum window_part part;
26454 Lisp_Object window;
26455 struct window *w;
26456 Cursor cursor = No_Cursor;
26457 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
26458 struct buffer *b;
26460 /* When a menu is active, don't highlight because this looks odd. */
26461 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
26462 if (popup_activated ())
26463 return;
26464 #endif
26466 if (NILP (Vmouse_highlight)
26467 || !f->glyphs_initialized_p
26468 || f->pointer_invisible)
26469 return;
26471 hlinfo->mouse_face_mouse_x = x;
26472 hlinfo->mouse_face_mouse_y = y;
26473 hlinfo->mouse_face_mouse_frame = f;
26475 if (hlinfo->mouse_face_defer)
26476 return;
26478 if (gc_in_progress)
26480 hlinfo->mouse_face_deferred_gc = 1;
26481 return;
26484 /* Which window is that in? */
26485 window = window_from_coordinates (f, x, y, &part, 1);
26487 /* If we were displaying active text in another window, clear that.
26488 Also clear if we move out of text area in same window. */
26489 if (! EQ (window, hlinfo->mouse_face_window)
26490 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
26491 && !NILP (hlinfo->mouse_face_window)))
26492 clear_mouse_face (hlinfo);
26494 /* Not on a window -> return. */
26495 if (!WINDOWP (window))
26496 return;
26498 /* Reset help_echo_string. It will get recomputed below. */
26499 help_echo_string = Qnil;
26501 /* Convert to window-relative pixel coordinates. */
26502 w = XWINDOW (window);
26503 frame_to_window_pixel_xy (w, &x, &y);
26505 #ifdef HAVE_WINDOW_SYSTEM
26506 /* Handle tool-bar window differently since it doesn't display a
26507 buffer. */
26508 if (EQ (window, f->tool_bar_window))
26510 note_tool_bar_highlight (f, x, y);
26511 return;
26513 #endif
26515 /* Mouse is on the mode, header line or margin? */
26516 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
26517 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
26519 note_mode_line_or_margin_highlight (window, x, y, part);
26520 return;
26523 #ifdef HAVE_WINDOW_SYSTEM
26524 if (part == ON_VERTICAL_BORDER)
26526 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
26527 help_echo_string = build_string ("drag-mouse-1: resize");
26529 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
26530 || part == ON_SCROLL_BAR)
26531 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26532 else
26533 cursor = FRAME_X_OUTPUT (f)->text_cursor;
26534 #endif
26536 /* Are we in a window whose display is up to date?
26537 And verify the buffer's text has not changed. */
26538 b = XBUFFER (w->buffer);
26539 if (part == ON_TEXT
26540 && EQ (w->window_end_valid, w->buffer)
26541 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
26542 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
26544 int hpos, vpos, dx, dy, area;
26545 EMACS_INT pos;
26546 struct glyph *glyph;
26547 Lisp_Object object;
26548 Lisp_Object mouse_face = Qnil, position;
26549 Lisp_Object *overlay_vec = NULL;
26550 ptrdiff_t i, noverlays;
26551 struct buffer *obuf;
26552 EMACS_INT obegv, ozv;
26553 int same_region;
26555 /* Find the glyph under X/Y. */
26556 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
26558 #ifdef HAVE_WINDOW_SYSTEM
26559 /* Look for :pointer property on image. */
26560 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
26562 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
26563 if (img != NULL && IMAGEP (img->spec))
26565 Lisp_Object image_map, hotspot;
26566 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
26567 !NILP (image_map))
26568 && (hotspot = find_hot_spot (image_map,
26569 glyph->slice.img.x + dx,
26570 glyph->slice.img.y + dy),
26571 CONSP (hotspot))
26572 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
26574 Lisp_Object plist;
26576 /* Could check XCAR (hotspot) to see if we enter/leave
26577 this hot-spot.
26578 If so, we could look for mouse-enter, mouse-leave
26579 properties in PLIST (and do something...). */
26580 hotspot = XCDR (hotspot);
26581 if (CONSP (hotspot)
26582 && (plist = XCAR (hotspot), CONSP (plist)))
26584 pointer = Fplist_get (plist, Qpointer);
26585 if (NILP (pointer))
26586 pointer = Qhand;
26587 help_echo_string = Fplist_get (plist, Qhelp_echo);
26588 if (!NILP (help_echo_string))
26590 help_echo_window = window;
26591 help_echo_object = glyph->object;
26592 help_echo_pos = glyph->charpos;
26596 if (NILP (pointer))
26597 pointer = Fplist_get (XCDR (img->spec), QCpointer);
26600 #endif /* HAVE_WINDOW_SYSTEM */
26602 /* Clear mouse face if X/Y not over text. */
26603 if (glyph == NULL
26604 || area != TEXT_AREA
26605 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
26606 /* Glyph's OBJECT is an integer for glyphs inserted by the
26607 display engine for its internal purposes, like truncation
26608 and continuation glyphs and blanks beyond the end of
26609 line's text on text terminals. If we are over such a
26610 glyph, we are not over any text. */
26611 || INTEGERP (glyph->object)
26612 /* R2L rows have a stretch glyph at their front, which
26613 stands for no text, whereas L2R rows have no glyphs at
26614 all beyond the end of text. Treat such stretch glyphs
26615 like we do with NULL glyphs in L2R rows. */
26616 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
26617 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
26618 && glyph->type == STRETCH_GLYPH
26619 && glyph->avoid_cursor_p))
26621 if (clear_mouse_face (hlinfo))
26622 cursor = No_Cursor;
26623 #ifdef HAVE_WINDOW_SYSTEM
26624 if (FRAME_WINDOW_P (f) && NILP (pointer))
26626 if (area != TEXT_AREA)
26627 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26628 else
26629 pointer = Vvoid_text_area_pointer;
26631 #endif
26632 goto set_cursor;
26635 pos = glyph->charpos;
26636 object = glyph->object;
26637 if (!STRINGP (object) && !BUFFERP (object))
26638 goto set_cursor;
26640 /* If we get an out-of-range value, return now; avoid an error. */
26641 if (BUFFERP (object) && pos > BUF_Z (b))
26642 goto set_cursor;
26644 /* Make the window's buffer temporarily current for
26645 overlays_at and compute_char_face. */
26646 obuf = current_buffer;
26647 current_buffer = b;
26648 obegv = BEGV;
26649 ozv = ZV;
26650 BEGV = BEG;
26651 ZV = Z;
26653 /* Is this char mouse-active or does it have help-echo? */
26654 position = make_number (pos);
26656 if (BUFFERP (object))
26658 /* Put all the overlays we want in a vector in overlay_vec. */
26659 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
26660 /* Sort overlays into increasing priority order. */
26661 noverlays = sort_overlays (overlay_vec, noverlays, w);
26663 else
26664 noverlays = 0;
26666 same_region = coords_in_mouse_face_p (w, hpos, vpos);
26668 if (same_region)
26669 cursor = No_Cursor;
26671 /* Check mouse-face highlighting. */
26672 if (! same_region
26673 /* If there exists an overlay with mouse-face overlapping
26674 the one we are currently highlighting, we have to
26675 check if we enter the overlapping overlay, and then
26676 highlight only that. */
26677 || (OVERLAYP (hlinfo->mouse_face_overlay)
26678 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
26680 /* Find the highest priority overlay with a mouse-face. */
26681 Lisp_Object overlay = Qnil;
26682 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
26684 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
26685 if (!NILP (mouse_face))
26686 overlay = overlay_vec[i];
26689 /* If we're highlighting the same overlay as before, there's
26690 no need to do that again. */
26691 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
26692 goto check_help_echo;
26693 hlinfo->mouse_face_overlay = overlay;
26695 /* Clear the display of the old active region, if any. */
26696 if (clear_mouse_face (hlinfo))
26697 cursor = No_Cursor;
26699 /* If no overlay applies, get a text property. */
26700 if (NILP (overlay))
26701 mouse_face = Fget_text_property (position, Qmouse_face, object);
26703 /* Next, compute the bounds of the mouse highlighting and
26704 display it. */
26705 if (!NILP (mouse_face) && STRINGP (object))
26707 /* The mouse-highlighting comes from a display string
26708 with a mouse-face. */
26709 Lisp_Object s, e;
26710 EMACS_INT ignore;
26712 s = Fprevious_single_property_change
26713 (make_number (pos + 1), Qmouse_face, object, Qnil);
26714 e = Fnext_single_property_change
26715 (position, Qmouse_face, object, Qnil);
26716 if (NILP (s))
26717 s = make_number (0);
26718 if (NILP (e))
26719 e = make_number (SCHARS (object) - 1);
26720 mouse_face_from_string_pos (w, hlinfo, object,
26721 XINT (s), XINT (e));
26722 hlinfo->mouse_face_past_end = 0;
26723 hlinfo->mouse_face_window = window;
26724 hlinfo->mouse_face_face_id
26725 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
26726 glyph->face_id, 1);
26727 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26728 cursor = No_Cursor;
26730 else
26732 /* The mouse-highlighting, if any, comes from an overlay
26733 or text property in the buffer. */
26734 Lisp_Object buffer IF_LINT (= Qnil);
26735 Lisp_Object cover_string IF_LINT (= Qnil);
26737 if (STRINGP (object))
26739 /* If we are on a display string with no mouse-face,
26740 check if the text under it has one. */
26741 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
26742 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
26743 pos = string_buffer_position (object, start);
26744 if (pos > 0)
26746 mouse_face = get_char_property_and_overlay
26747 (make_number (pos), Qmouse_face, w->buffer, &overlay);
26748 buffer = w->buffer;
26749 cover_string = object;
26752 else
26754 buffer = object;
26755 cover_string = Qnil;
26758 if (!NILP (mouse_face))
26760 Lisp_Object before, after;
26761 Lisp_Object before_string, after_string;
26762 /* To correctly find the limits of mouse highlight
26763 in a bidi-reordered buffer, we must not use the
26764 optimization of limiting the search in
26765 previous-single-property-change and
26766 next-single-property-change, because
26767 rows_from_pos_range needs the real start and end
26768 positions to DTRT in this case. That's because
26769 the first row visible in a window does not
26770 necessarily display the character whose position
26771 is the smallest. */
26772 Lisp_Object lim1 =
26773 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
26774 ? Fmarker_position (w->start)
26775 : Qnil;
26776 Lisp_Object lim2 =
26777 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
26778 ? make_number (BUF_Z (XBUFFER (buffer))
26779 - XFASTINT (w->window_end_pos))
26780 : Qnil;
26782 if (NILP (overlay))
26784 /* Handle the text property case. */
26785 before = Fprevious_single_property_change
26786 (make_number (pos + 1), Qmouse_face, buffer, lim1);
26787 after = Fnext_single_property_change
26788 (make_number (pos), Qmouse_face, buffer, lim2);
26789 before_string = after_string = Qnil;
26791 else
26793 /* Handle the overlay case. */
26794 before = Foverlay_start (overlay);
26795 after = Foverlay_end (overlay);
26796 before_string = Foverlay_get (overlay, Qbefore_string);
26797 after_string = Foverlay_get (overlay, Qafter_string);
26799 if (!STRINGP (before_string)) before_string = Qnil;
26800 if (!STRINGP (after_string)) after_string = Qnil;
26803 mouse_face_from_buffer_pos (window, hlinfo, pos,
26804 XFASTINT (before),
26805 XFASTINT (after),
26806 before_string, after_string,
26807 cover_string);
26808 cursor = No_Cursor;
26813 check_help_echo:
26815 /* Look for a `help-echo' property. */
26816 if (NILP (help_echo_string)) {
26817 Lisp_Object help, overlay;
26819 /* Check overlays first. */
26820 help = overlay = Qnil;
26821 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
26823 overlay = overlay_vec[i];
26824 help = Foverlay_get (overlay, Qhelp_echo);
26827 if (!NILP (help))
26829 help_echo_string = help;
26830 help_echo_window = window;
26831 help_echo_object = overlay;
26832 help_echo_pos = pos;
26834 else
26836 Lisp_Object obj = glyph->object;
26837 EMACS_INT charpos = glyph->charpos;
26839 /* Try text properties. */
26840 if (STRINGP (obj)
26841 && charpos >= 0
26842 && charpos < SCHARS (obj))
26844 help = Fget_text_property (make_number (charpos),
26845 Qhelp_echo, obj);
26846 if (NILP (help))
26848 /* If the string itself doesn't specify a help-echo,
26849 see if the buffer text ``under'' it does. */
26850 struct glyph_row *r
26851 = MATRIX_ROW (w->current_matrix, vpos);
26852 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
26853 EMACS_INT p = string_buffer_position (obj, start);
26854 if (p > 0)
26856 help = Fget_char_property (make_number (p),
26857 Qhelp_echo, w->buffer);
26858 if (!NILP (help))
26860 charpos = p;
26861 obj = w->buffer;
26866 else if (BUFFERP (obj)
26867 && charpos >= BEGV
26868 && charpos < ZV)
26869 help = Fget_text_property (make_number (charpos), Qhelp_echo,
26870 obj);
26872 if (!NILP (help))
26874 help_echo_string = help;
26875 help_echo_window = window;
26876 help_echo_object = obj;
26877 help_echo_pos = charpos;
26882 #ifdef HAVE_WINDOW_SYSTEM
26883 /* Look for a `pointer' property. */
26884 if (FRAME_WINDOW_P (f) && NILP (pointer))
26886 /* Check overlays first. */
26887 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
26888 pointer = Foverlay_get (overlay_vec[i], Qpointer);
26890 if (NILP (pointer))
26892 Lisp_Object obj = glyph->object;
26893 EMACS_INT charpos = glyph->charpos;
26895 /* Try text properties. */
26896 if (STRINGP (obj)
26897 && charpos >= 0
26898 && charpos < SCHARS (obj))
26900 pointer = Fget_text_property (make_number (charpos),
26901 Qpointer, obj);
26902 if (NILP (pointer))
26904 /* If the string itself doesn't specify a pointer,
26905 see if the buffer text ``under'' it does. */
26906 struct glyph_row *r
26907 = MATRIX_ROW (w->current_matrix, vpos);
26908 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
26909 EMACS_INT p = string_buffer_position (obj, start);
26910 if (p > 0)
26911 pointer = Fget_char_property (make_number (p),
26912 Qpointer, w->buffer);
26915 else if (BUFFERP (obj)
26916 && charpos >= BEGV
26917 && charpos < ZV)
26918 pointer = Fget_text_property (make_number (charpos),
26919 Qpointer, obj);
26922 #endif /* HAVE_WINDOW_SYSTEM */
26924 BEGV = obegv;
26925 ZV = ozv;
26926 current_buffer = obuf;
26929 set_cursor:
26931 #ifdef HAVE_WINDOW_SYSTEM
26932 if (FRAME_WINDOW_P (f))
26933 define_frame_cursor1 (f, cursor, pointer);
26934 #else
26935 /* This is here to prevent a compiler error, about "label at end of
26936 compound statement". */
26937 return;
26938 #endif
26942 /* EXPORT for RIF:
26943 Clear any mouse-face on window W. This function is part of the
26944 redisplay interface, and is called from try_window_id and similar
26945 functions to ensure the mouse-highlight is off. */
26947 void
26948 x_clear_window_mouse_face (struct window *w)
26950 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
26951 Lisp_Object window;
26953 BLOCK_INPUT;
26954 XSETWINDOW (window, w);
26955 if (EQ (window, hlinfo->mouse_face_window))
26956 clear_mouse_face (hlinfo);
26957 UNBLOCK_INPUT;
26961 /* EXPORT:
26962 Just discard the mouse face information for frame F, if any.
26963 This is used when the size of F is changed. */
26965 void
26966 cancel_mouse_face (struct frame *f)
26968 Lisp_Object window;
26969 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26971 window = hlinfo->mouse_face_window;
26972 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
26974 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
26975 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
26976 hlinfo->mouse_face_window = Qnil;
26982 /***********************************************************************
26983 Exposure Events
26984 ***********************************************************************/
26986 #ifdef HAVE_WINDOW_SYSTEM
26988 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
26989 which intersects rectangle R. R is in window-relative coordinates. */
26991 static void
26992 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
26993 enum glyph_row_area area)
26995 struct glyph *first = row->glyphs[area];
26996 struct glyph *end = row->glyphs[area] + row->used[area];
26997 struct glyph *last;
26998 int first_x, start_x, x;
27000 if (area == TEXT_AREA && row->fill_line_p)
27001 /* If row extends face to end of line write the whole line. */
27002 draw_glyphs (w, 0, row, area,
27003 0, row->used[area],
27004 DRAW_NORMAL_TEXT, 0);
27005 else
27007 /* Set START_X to the window-relative start position for drawing glyphs of
27008 AREA. The first glyph of the text area can be partially visible.
27009 The first glyphs of other areas cannot. */
27010 start_x = window_box_left_offset (w, area);
27011 x = start_x;
27012 if (area == TEXT_AREA)
27013 x += row->x;
27015 /* Find the first glyph that must be redrawn. */
27016 while (first < end
27017 && x + first->pixel_width < r->x)
27019 x += first->pixel_width;
27020 ++first;
27023 /* Find the last one. */
27024 last = first;
27025 first_x = x;
27026 while (last < end
27027 && x < r->x + r->width)
27029 x += last->pixel_width;
27030 ++last;
27033 /* Repaint. */
27034 if (last > first)
27035 draw_glyphs (w, first_x - start_x, row, area,
27036 first - row->glyphs[area], last - row->glyphs[area],
27037 DRAW_NORMAL_TEXT, 0);
27042 /* Redraw the parts of the glyph row ROW on window W intersecting
27043 rectangle R. R is in window-relative coordinates. Value is
27044 non-zero if mouse-face was overwritten. */
27046 static int
27047 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
27049 xassert (row->enabled_p);
27051 if (row->mode_line_p || w->pseudo_window_p)
27052 draw_glyphs (w, 0, row, TEXT_AREA,
27053 0, row->used[TEXT_AREA],
27054 DRAW_NORMAL_TEXT, 0);
27055 else
27057 if (row->used[LEFT_MARGIN_AREA])
27058 expose_area (w, row, r, LEFT_MARGIN_AREA);
27059 if (row->used[TEXT_AREA])
27060 expose_area (w, row, r, TEXT_AREA);
27061 if (row->used[RIGHT_MARGIN_AREA])
27062 expose_area (w, row, r, RIGHT_MARGIN_AREA);
27063 draw_row_fringe_bitmaps (w, row);
27066 return row->mouse_face_p;
27070 /* Redraw those parts of glyphs rows during expose event handling that
27071 overlap other rows. Redrawing of an exposed line writes over parts
27072 of lines overlapping that exposed line; this function fixes that.
27074 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
27075 row in W's current matrix that is exposed and overlaps other rows.
27076 LAST_OVERLAPPING_ROW is the last such row. */
27078 static void
27079 expose_overlaps (struct window *w,
27080 struct glyph_row *first_overlapping_row,
27081 struct glyph_row *last_overlapping_row,
27082 XRectangle *r)
27084 struct glyph_row *row;
27086 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
27087 if (row->overlapping_p)
27089 xassert (row->enabled_p && !row->mode_line_p);
27091 row->clip = r;
27092 if (row->used[LEFT_MARGIN_AREA])
27093 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
27095 if (row->used[TEXT_AREA])
27096 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
27098 if (row->used[RIGHT_MARGIN_AREA])
27099 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
27100 row->clip = NULL;
27105 /* Return non-zero if W's cursor intersects rectangle R. */
27107 static int
27108 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
27110 XRectangle cr, result;
27111 struct glyph *cursor_glyph;
27112 struct glyph_row *row;
27114 if (w->phys_cursor.vpos >= 0
27115 && w->phys_cursor.vpos < w->current_matrix->nrows
27116 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
27117 row->enabled_p)
27118 && row->cursor_in_fringe_p)
27120 /* Cursor is in the fringe. */
27121 cr.x = window_box_right_offset (w,
27122 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
27123 ? RIGHT_MARGIN_AREA
27124 : TEXT_AREA));
27125 cr.y = row->y;
27126 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
27127 cr.height = row->height;
27128 return x_intersect_rectangles (&cr, r, &result);
27131 cursor_glyph = get_phys_cursor_glyph (w);
27132 if (cursor_glyph)
27134 /* r is relative to W's box, but w->phys_cursor.x is relative
27135 to left edge of W's TEXT area. Adjust it. */
27136 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
27137 cr.y = w->phys_cursor.y;
27138 cr.width = cursor_glyph->pixel_width;
27139 cr.height = w->phys_cursor_height;
27140 /* ++KFS: W32 version used W32-specific IntersectRect here, but
27141 I assume the effect is the same -- and this is portable. */
27142 return x_intersect_rectangles (&cr, r, &result);
27144 /* If we don't understand the format, pretend we're not in the hot-spot. */
27145 return 0;
27149 /* EXPORT:
27150 Draw a vertical window border to the right of window W if W doesn't
27151 have vertical scroll bars. */
27153 void
27154 x_draw_vertical_border (struct window *w)
27156 struct frame *f = XFRAME (WINDOW_FRAME (w));
27158 /* We could do better, if we knew what type of scroll-bar the adjacent
27159 windows (on either side) have... But we don't :-(
27160 However, I think this works ok. ++KFS 2003-04-25 */
27162 /* Redraw borders between horizontally adjacent windows. Don't
27163 do it for frames with vertical scroll bars because either the
27164 right scroll bar of a window, or the left scroll bar of its
27165 neighbor will suffice as a border. */
27166 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
27167 return;
27169 if (!WINDOW_RIGHTMOST_P (w)
27170 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
27172 int x0, x1, y0, y1;
27174 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
27175 y1 -= 1;
27177 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
27178 x1 -= 1;
27180 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
27182 else if (!WINDOW_LEFTMOST_P (w)
27183 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
27185 int x0, x1, y0, y1;
27187 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
27188 y1 -= 1;
27190 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
27191 x0 -= 1;
27193 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
27198 /* Redraw the part of window W intersection rectangle FR. Pixel
27199 coordinates in FR are frame-relative. Call this function with
27200 input blocked. Value is non-zero if the exposure overwrites
27201 mouse-face. */
27203 static int
27204 expose_window (struct window *w, XRectangle *fr)
27206 struct frame *f = XFRAME (w->frame);
27207 XRectangle wr, r;
27208 int mouse_face_overwritten_p = 0;
27210 /* If window is not yet fully initialized, do nothing. This can
27211 happen when toolkit scroll bars are used and a window is split.
27212 Reconfiguring the scroll bar will generate an expose for a newly
27213 created window. */
27214 if (w->current_matrix == NULL)
27215 return 0;
27217 /* When we're currently updating the window, display and current
27218 matrix usually don't agree. Arrange for a thorough display
27219 later. */
27220 if (w == updated_window)
27222 SET_FRAME_GARBAGED (f);
27223 return 0;
27226 /* Frame-relative pixel rectangle of W. */
27227 wr.x = WINDOW_LEFT_EDGE_X (w);
27228 wr.y = WINDOW_TOP_EDGE_Y (w);
27229 wr.width = WINDOW_TOTAL_WIDTH (w);
27230 wr.height = WINDOW_TOTAL_HEIGHT (w);
27232 if (x_intersect_rectangles (fr, &wr, &r))
27234 int yb = window_text_bottom_y (w);
27235 struct glyph_row *row;
27236 int cursor_cleared_p, phys_cursor_on_p;
27237 struct glyph_row *first_overlapping_row, *last_overlapping_row;
27239 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
27240 r.x, r.y, r.width, r.height));
27242 /* Convert to window coordinates. */
27243 r.x -= WINDOW_LEFT_EDGE_X (w);
27244 r.y -= WINDOW_TOP_EDGE_Y (w);
27246 /* Turn off the cursor. */
27247 if (!w->pseudo_window_p
27248 && phys_cursor_in_rect_p (w, &r))
27250 x_clear_cursor (w);
27251 cursor_cleared_p = 1;
27253 else
27254 cursor_cleared_p = 0;
27256 /* If the row containing the cursor extends face to end of line,
27257 then expose_area might overwrite the cursor outside the
27258 rectangle and thus notice_overwritten_cursor might clear
27259 w->phys_cursor_on_p. We remember the original value and
27260 check later if it is changed. */
27261 phys_cursor_on_p = w->phys_cursor_on_p;
27263 /* Update lines intersecting rectangle R. */
27264 first_overlapping_row = last_overlapping_row = NULL;
27265 for (row = w->current_matrix->rows;
27266 row->enabled_p;
27267 ++row)
27269 int y0 = row->y;
27270 int y1 = MATRIX_ROW_BOTTOM_Y (row);
27272 if ((y0 >= r.y && y0 < r.y + r.height)
27273 || (y1 > r.y && y1 < r.y + r.height)
27274 || (r.y >= y0 && r.y < y1)
27275 || (r.y + r.height > y0 && r.y + r.height < y1))
27277 /* A header line may be overlapping, but there is no need
27278 to fix overlapping areas for them. KFS 2005-02-12 */
27279 if (row->overlapping_p && !row->mode_line_p)
27281 if (first_overlapping_row == NULL)
27282 first_overlapping_row = row;
27283 last_overlapping_row = row;
27286 row->clip = fr;
27287 if (expose_line (w, row, &r))
27288 mouse_face_overwritten_p = 1;
27289 row->clip = NULL;
27291 else if (row->overlapping_p)
27293 /* We must redraw a row overlapping the exposed area. */
27294 if (y0 < r.y
27295 ? y0 + row->phys_height > r.y
27296 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
27298 if (first_overlapping_row == NULL)
27299 first_overlapping_row = row;
27300 last_overlapping_row = row;
27304 if (y1 >= yb)
27305 break;
27308 /* Display the mode line if there is one. */
27309 if (WINDOW_WANTS_MODELINE_P (w)
27310 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
27311 row->enabled_p)
27312 && row->y < r.y + r.height)
27314 if (expose_line (w, row, &r))
27315 mouse_face_overwritten_p = 1;
27318 if (!w->pseudo_window_p)
27320 /* Fix the display of overlapping rows. */
27321 if (first_overlapping_row)
27322 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
27323 fr);
27325 /* Draw border between windows. */
27326 x_draw_vertical_border (w);
27328 /* Turn the cursor on again. */
27329 if (cursor_cleared_p
27330 || (phys_cursor_on_p && !w->phys_cursor_on_p))
27331 update_window_cursor (w, 1);
27335 return mouse_face_overwritten_p;
27340 /* Redraw (parts) of all windows in the window tree rooted at W that
27341 intersect R. R contains frame pixel coordinates. Value is
27342 non-zero if the exposure overwrites mouse-face. */
27344 static int
27345 expose_window_tree (struct window *w, XRectangle *r)
27347 struct frame *f = XFRAME (w->frame);
27348 int mouse_face_overwritten_p = 0;
27350 while (w && !FRAME_GARBAGED_P (f))
27352 if (!NILP (w->hchild))
27353 mouse_face_overwritten_p
27354 |= expose_window_tree (XWINDOW (w->hchild), r);
27355 else if (!NILP (w->vchild))
27356 mouse_face_overwritten_p
27357 |= expose_window_tree (XWINDOW (w->vchild), r);
27358 else
27359 mouse_face_overwritten_p |= expose_window (w, r);
27361 w = NILP (w->next) ? NULL : XWINDOW (w->next);
27364 return mouse_face_overwritten_p;
27368 /* EXPORT:
27369 Redisplay an exposed area of frame F. X and Y are the upper-left
27370 corner of the exposed rectangle. W and H are width and height of
27371 the exposed area. All are pixel values. W or H zero means redraw
27372 the entire frame. */
27374 void
27375 expose_frame (struct frame *f, int x, int y, int w, int h)
27377 XRectangle r;
27378 int mouse_face_overwritten_p = 0;
27380 TRACE ((stderr, "expose_frame "));
27382 /* No need to redraw if frame will be redrawn soon. */
27383 if (FRAME_GARBAGED_P (f))
27385 TRACE ((stderr, " garbaged\n"));
27386 return;
27389 /* If basic faces haven't been realized yet, there is no point in
27390 trying to redraw anything. This can happen when we get an expose
27391 event while Emacs is starting, e.g. by moving another window. */
27392 if (FRAME_FACE_CACHE (f) == NULL
27393 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
27395 TRACE ((stderr, " no faces\n"));
27396 return;
27399 if (w == 0 || h == 0)
27401 r.x = r.y = 0;
27402 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
27403 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
27405 else
27407 r.x = x;
27408 r.y = y;
27409 r.width = w;
27410 r.height = h;
27413 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
27414 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
27416 if (WINDOWP (f->tool_bar_window))
27417 mouse_face_overwritten_p
27418 |= expose_window (XWINDOW (f->tool_bar_window), &r);
27420 #ifdef HAVE_X_WINDOWS
27421 #ifndef MSDOS
27422 #ifndef USE_X_TOOLKIT
27423 if (WINDOWP (f->menu_bar_window))
27424 mouse_face_overwritten_p
27425 |= expose_window (XWINDOW (f->menu_bar_window), &r);
27426 #endif /* not USE_X_TOOLKIT */
27427 #endif
27428 #endif
27430 /* Some window managers support a focus-follows-mouse style with
27431 delayed raising of frames. Imagine a partially obscured frame,
27432 and moving the mouse into partially obscured mouse-face on that
27433 frame. The visible part of the mouse-face will be highlighted,
27434 then the WM raises the obscured frame. With at least one WM, KDE
27435 2.1, Emacs is not getting any event for the raising of the frame
27436 (even tried with SubstructureRedirectMask), only Expose events.
27437 These expose events will draw text normally, i.e. not
27438 highlighted. Which means we must redo the highlight here.
27439 Subsume it under ``we love X''. --gerd 2001-08-15 */
27440 /* Included in Windows version because Windows most likely does not
27441 do the right thing if any third party tool offers
27442 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
27443 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
27445 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27446 if (f == hlinfo->mouse_face_mouse_frame)
27448 int mouse_x = hlinfo->mouse_face_mouse_x;
27449 int mouse_y = hlinfo->mouse_face_mouse_y;
27450 clear_mouse_face (hlinfo);
27451 note_mouse_highlight (f, mouse_x, mouse_y);
27457 /* EXPORT:
27458 Determine the intersection of two rectangles R1 and R2. Return
27459 the intersection in *RESULT. Value is non-zero if RESULT is not
27460 empty. */
27463 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
27465 XRectangle *left, *right;
27466 XRectangle *upper, *lower;
27467 int intersection_p = 0;
27469 /* Rearrange so that R1 is the left-most rectangle. */
27470 if (r1->x < r2->x)
27471 left = r1, right = r2;
27472 else
27473 left = r2, right = r1;
27475 /* X0 of the intersection is right.x0, if this is inside R1,
27476 otherwise there is no intersection. */
27477 if (right->x <= left->x + left->width)
27479 result->x = right->x;
27481 /* The right end of the intersection is the minimum of
27482 the right ends of left and right. */
27483 result->width = (min (left->x + left->width, right->x + right->width)
27484 - result->x);
27486 /* Same game for Y. */
27487 if (r1->y < r2->y)
27488 upper = r1, lower = r2;
27489 else
27490 upper = r2, lower = r1;
27492 /* The upper end of the intersection is lower.y0, if this is inside
27493 of upper. Otherwise, there is no intersection. */
27494 if (lower->y <= upper->y + upper->height)
27496 result->y = lower->y;
27498 /* The lower end of the intersection is the minimum of the lower
27499 ends of upper and lower. */
27500 result->height = (min (lower->y + lower->height,
27501 upper->y + upper->height)
27502 - result->y);
27503 intersection_p = 1;
27507 return intersection_p;
27510 #endif /* HAVE_WINDOW_SYSTEM */
27513 /***********************************************************************
27514 Initialization
27515 ***********************************************************************/
27517 void
27518 syms_of_xdisp (void)
27520 Vwith_echo_area_save_vector = Qnil;
27521 staticpro (&Vwith_echo_area_save_vector);
27523 Vmessage_stack = Qnil;
27524 staticpro (&Vmessage_stack);
27526 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
27528 message_dolog_marker1 = Fmake_marker ();
27529 staticpro (&message_dolog_marker1);
27530 message_dolog_marker2 = Fmake_marker ();
27531 staticpro (&message_dolog_marker2);
27532 message_dolog_marker3 = Fmake_marker ();
27533 staticpro (&message_dolog_marker3);
27535 #if GLYPH_DEBUG
27536 defsubr (&Sdump_frame_glyph_matrix);
27537 defsubr (&Sdump_glyph_matrix);
27538 defsubr (&Sdump_glyph_row);
27539 defsubr (&Sdump_tool_bar_row);
27540 defsubr (&Strace_redisplay);
27541 defsubr (&Strace_to_stderr);
27542 #endif
27543 #ifdef HAVE_WINDOW_SYSTEM
27544 defsubr (&Stool_bar_lines_needed);
27545 defsubr (&Slookup_image_map);
27546 #endif
27547 defsubr (&Sformat_mode_line);
27548 defsubr (&Sinvisible_p);
27549 defsubr (&Scurrent_bidi_paragraph_direction);
27551 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
27552 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
27553 DEFSYM (Qoverriding_local_map, "overriding-local-map");
27554 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
27555 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
27556 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
27557 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
27558 DEFSYM (Qeval, "eval");
27559 DEFSYM (QCdata, ":data");
27560 DEFSYM (Qdisplay, "display");
27561 DEFSYM (Qspace_width, "space-width");
27562 DEFSYM (Qraise, "raise");
27563 DEFSYM (Qslice, "slice");
27564 DEFSYM (Qspace, "space");
27565 DEFSYM (Qmargin, "margin");
27566 DEFSYM (Qpointer, "pointer");
27567 DEFSYM (Qleft_margin, "left-margin");
27568 DEFSYM (Qright_margin, "right-margin");
27569 DEFSYM (Qcenter, "center");
27570 DEFSYM (Qline_height, "line-height");
27571 DEFSYM (QCalign_to, ":align-to");
27572 DEFSYM (QCrelative_width, ":relative-width");
27573 DEFSYM (QCrelative_height, ":relative-height");
27574 DEFSYM (QCeval, ":eval");
27575 DEFSYM (QCpropertize, ":propertize");
27576 DEFSYM (QCfile, ":file");
27577 DEFSYM (Qfontified, "fontified");
27578 DEFSYM (Qfontification_functions, "fontification-functions");
27579 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
27580 DEFSYM (Qescape_glyph, "escape-glyph");
27581 DEFSYM (Qnobreak_space, "nobreak-space");
27582 DEFSYM (Qimage, "image");
27583 DEFSYM (Qtext, "text");
27584 DEFSYM (Qboth, "both");
27585 DEFSYM (Qboth_horiz, "both-horiz");
27586 DEFSYM (Qtext_image_horiz, "text-image-horiz");
27587 DEFSYM (QCmap, ":map");
27588 DEFSYM (QCpointer, ":pointer");
27589 DEFSYM (Qrect, "rect");
27590 DEFSYM (Qcircle, "circle");
27591 DEFSYM (Qpoly, "poly");
27592 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
27593 DEFSYM (Qgrow_only, "grow-only");
27594 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
27595 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
27596 DEFSYM (Qposition, "position");
27597 DEFSYM (Qbuffer_position, "buffer-position");
27598 DEFSYM (Qobject, "object");
27599 DEFSYM (Qbar, "bar");
27600 DEFSYM (Qhbar, "hbar");
27601 DEFSYM (Qbox, "box");
27602 DEFSYM (Qhollow, "hollow");
27603 DEFSYM (Qhand, "hand");
27604 DEFSYM (Qarrow, "arrow");
27605 DEFSYM (Qtext, "text");
27606 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
27608 list_of_error = Fcons (Fcons (intern_c_string ("error"),
27609 Fcons (intern_c_string ("void-variable"), Qnil)),
27610 Qnil);
27611 staticpro (&list_of_error);
27613 DEFSYM (Qlast_arrow_position, "last-arrow-position");
27614 DEFSYM (Qlast_arrow_string, "last-arrow-string");
27615 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
27616 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
27618 echo_buffer[0] = echo_buffer[1] = Qnil;
27619 staticpro (&echo_buffer[0]);
27620 staticpro (&echo_buffer[1]);
27622 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
27623 staticpro (&echo_area_buffer[0]);
27624 staticpro (&echo_area_buffer[1]);
27626 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
27627 staticpro (&Vmessages_buffer_name);
27629 mode_line_proptrans_alist = Qnil;
27630 staticpro (&mode_line_proptrans_alist);
27631 mode_line_string_list = Qnil;
27632 staticpro (&mode_line_string_list);
27633 mode_line_string_face = Qnil;
27634 staticpro (&mode_line_string_face);
27635 mode_line_string_face_prop = Qnil;
27636 staticpro (&mode_line_string_face_prop);
27637 Vmode_line_unwind_vector = Qnil;
27638 staticpro (&Vmode_line_unwind_vector);
27640 help_echo_string = Qnil;
27641 staticpro (&help_echo_string);
27642 help_echo_object = Qnil;
27643 staticpro (&help_echo_object);
27644 help_echo_window = Qnil;
27645 staticpro (&help_echo_window);
27646 previous_help_echo_string = Qnil;
27647 staticpro (&previous_help_echo_string);
27648 help_echo_pos = -1;
27650 DEFSYM (Qright_to_left, "right-to-left");
27651 DEFSYM (Qleft_to_right, "left-to-right");
27653 #ifdef HAVE_WINDOW_SYSTEM
27654 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
27655 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
27656 For example, if a block cursor is over a tab, it will be drawn as
27657 wide as that tab on the display. */);
27658 x_stretch_cursor_p = 0;
27659 #endif
27661 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
27662 doc: /* *Non-nil means highlight trailing whitespace.
27663 The face used for trailing whitespace is `trailing-whitespace'. */);
27664 Vshow_trailing_whitespace = Qnil;
27666 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
27667 doc: /* *Control highlighting of nobreak space and soft hyphen.
27668 A value of t means highlight the character itself (for nobreak space,
27669 use face `nobreak-space').
27670 A value of nil means no highlighting.
27671 Other values mean display the escape glyph followed by an ordinary
27672 space or ordinary hyphen. */);
27673 Vnobreak_char_display = Qt;
27675 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
27676 doc: /* *The pointer shape to show in void text areas.
27677 A value of nil means to show the text pointer. Other options are `arrow',
27678 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
27679 Vvoid_text_area_pointer = Qarrow;
27681 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
27682 doc: /* Non-nil means don't actually do any redisplay.
27683 This is used for internal purposes. */);
27684 Vinhibit_redisplay = Qnil;
27686 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
27687 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
27688 Vglobal_mode_string = Qnil;
27690 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
27691 doc: /* Marker for where to display an arrow on top of the buffer text.
27692 This must be the beginning of a line in order to work.
27693 See also `overlay-arrow-string'. */);
27694 Voverlay_arrow_position = Qnil;
27696 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
27697 doc: /* String to display as an arrow in non-window frames.
27698 See also `overlay-arrow-position'. */);
27699 Voverlay_arrow_string = make_pure_c_string ("=>");
27701 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
27702 doc: /* List of variables (symbols) which hold markers for overlay arrows.
27703 The symbols on this list are examined during redisplay to determine
27704 where to display overlay arrows. */);
27705 Voverlay_arrow_variable_list
27706 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
27708 DEFVAR_INT ("scroll-step", emacs_scroll_step,
27709 doc: /* *The number of lines to try scrolling a window by when point moves out.
27710 If that fails to bring point back on frame, point is centered instead.
27711 If this is zero, point is always centered after it moves off frame.
27712 If you want scrolling to always be a line at a time, you should set
27713 `scroll-conservatively' to a large value rather than set this to 1. */);
27715 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
27716 doc: /* *Scroll up to this many lines, to bring point back on screen.
27717 If point moves off-screen, redisplay will scroll by up to
27718 `scroll-conservatively' lines in order to bring point just barely
27719 onto the screen again. If that cannot be done, then redisplay
27720 recenters point as usual.
27722 If the value is greater than 100, redisplay will never recenter point,
27723 but will always scroll just enough text to bring point into view, even
27724 if you move far away.
27726 A value of zero means always recenter point if it moves off screen. */);
27727 scroll_conservatively = 0;
27729 DEFVAR_INT ("scroll-margin", scroll_margin,
27730 doc: /* *Number of lines of margin at the top and bottom of a window.
27731 Recenter the window whenever point gets within this many lines
27732 of the top or bottom of the window. */);
27733 scroll_margin = 0;
27735 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
27736 doc: /* Pixels per inch value for non-window system displays.
27737 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
27738 Vdisplay_pixels_per_inch = make_float (72.0);
27740 #if GLYPH_DEBUG
27741 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
27742 #endif
27744 DEFVAR_LISP ("truncate-partial-width-windows",
27745 Vtruncate_partial_width_windows,
27746 doc: /* Non-nil means truncate lines in windows narrower than the frame.
27747 For an integer value, truncate lines in each window narrower than the
27748 full frame width, provided the window width is less than that integer;
27749 otherwise, respect the value of `truncate-lines'.
27751 For any other non-nil value, truncate lines in all windows that do
27752 not span the full frame width.
27754 A value of nil means to respect the value of `truncate-lines'.
27756 If `word-wrap' is enabled, you might want to reduce this. */);
27757 Vtruncate_partial_width_windows = make_number (50);
27759 DEFVAR_BOOL ("mode-line-inverse-video", mode_line_inverse_video,
27760 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
27761 Any other value means to use the appropriate face, `mode-line',
27762 `header-line', or `menu' respectively. */);
27763 mode_line_inverse_video = 1;
27765 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
27766 doc: /* *Maximum buffer size for which line number should be displayed.
27767 If the buffer is bigger than this, the line number does not appear
27768 in the mode line. A value of nil means no limit. */);
27769 Vline_number_display_limit = Qnil;
27771 DEFVAR_INT ("line-number-display-limit-width",
27772 line_number_display_limit_width,
27773 doc: /* *Maximum line width (in characters) for line number display.
27774 If the average length of the lines near point is bigger than this, then the
27775 line number may be omitted from the mode line. */);
27776 line_number_display_limit_width = 200;
27778 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
27779 doc: /* *Non-nil means highlight region even in nonselected windows. */);
27780 highlight_nonselected_windows = 0;
27782 DEFVAR_BOOL ("multiple-frames", multiple_frames,
27783 doc: /* Non-nil if more than one frame is visible on this display.
27784 Minibuffer-only frames don't count, but iconified frames do.
27785 This variable is not guaranteed to be accurate except while processing
27786 `frame-title-format' and `icon-title-format'. */);
27788 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
27789 doc: /* Template for displaying the title bar of visible frames.
27790 \(Assuming the window manager supports this feature.)
27792 This variable has the same structure as `mode-line-format', except that
27793 the %c and %l constructs are ignored. It is used only on frames for
27794 which no explicit name has been set \(see `modify-frame-parameters'). */);
27796 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
27797 doc: /* Template for displaying the title bar of an iconified frame.
27798 \(Assuming the window manager supports this feature.)
27799 This variable has the same structure as `mode-line-format' (which see),
27800 and is used only on frames for which no explicit name has been set
27801 \(see `modify-frame-parameters'). */);
27802 Vicon_title_format
27803 = Vframe_title_format
27804 = pure_cons (intern_c_string ("multiple-frames"),
27805 pure_cons (make_pure_c_string ("%b"),
27806 pure_cons (pure_cons (empty_unibyte_string,
27807 pure_cons (intern_c_string ("invocation-name"),
27808 pure_cons (make_pure_c_string ("@"),
27809 pure_cons (intern_c_string ("system-name"),
27810 Qnil)))),
27811 Qnil)));
27813 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
27814 doc: /* Maximum number of lines to keep in the message log buffer.
27815 If nil, disable message logging. If t, log messages but don't truncate
27816 the buffer when it becomes large. */);
27817 Vmessage_log_max = make_number (100);
27819 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
27820 doc: /* Functions called before redisplay, if window sizes have changed.
27821 The value should be a list of functions that take one argument.
27822 Just before redisplay, for each frame, if any of its windows have changed
27823 size since the last redisplay, or have been split or deleted,
27824 all the functions in the list are called, with the frame as argument. */);
27825 Vwindow_size_change_functions = Qnil;
27827 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
27828 doc: /* List of functions to call before redisplaying a window with scrolling.
27829 Each function is called with two arguments, the window and its new
27830 display-start position. Note that these functions are also called by
27831 `set-window-buffer'. Also note that the value of `window-end' is not
27832 valid when these functions are called. */);
27833 Vwindow_scroll_functions = Qnil;
27835 DEFVAR_LISP ("window-text-change-functions",
27836 Vwindow_text_change_functions,
27837 doc: /* Functions to call in redisplay when text in the window might change. */);
27838 Vwindow_text_change_functions = Qnil;
27840 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
27841 doc: /* Functions called when redisplay of a window reaches the end trigger.
27842 Each function is called with two arguments, the window and the end trigger value.
27843 See `set-window-redisplay-end-trigger'. */);
27844 Vredisplay_end_trigger_functions = Qnil;
27846 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
27847 doc: /* *Non-nil means autoselect window with mouse pointer.
27848 If nil, do not autoselect windows.
27849 A positive number means delay autoselection by that many seconds: a
27850 window is autoselected only after the mouse has remained in that
27851 window for the duration of the delay.
27852 A negative number has a similar effect, but causes windows to be
27853 autoselected only after the mouse has stopped moving. \(Because of
27854 the way Emacs compares mouse events, you will occasionally wait twice
27855 that time before the window gets selected.\)
27856 Any other value means to autoselect window instantaneously when the
27857 mouse pointer enters it.
27859 Autoselection selects the minibuffer only if it is active, and never
27860 unselects the minibuffer if it is active.
27862 When customizing this variable make sure that the actual value of
27863 `focus-follows-mouse' matches the behavior of your window manager. */);
27864 Vmouse_autoselect_window = Qnil;
27866 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
27867 doc: /* *Non-nil means automatically resize tool-bars.
27868 This dynamically changes the tool-bar's height to the minimum height
27869 that is needed to make all tool-bar items visible.
27870 If value is `grow-only', the tool-bar's height is only increased
27871 automatically; to decrease the tool-bar height, use \\[recenter]. */);
27872 Vauto_resize_tool_bars = Qt;
27874 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
27875 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
27876 auto_raise_tool_bar_buttons_p = 1;
27878 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
27879 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
27880 make_cursor_line_fully_visible_p = 1;
27882 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
27883 doc: /* *Border below tool-bar in pixels.
27884 If an integer, use it as the height of the border.
27885 If it is one of `internal-border-width' or `border-width', use the
27886 value of the corresponding frame parameter.
27887 Otherwise, no border is added below the tool-bar. */);
27888 Vtool_bar_border = Qinternal_border_width;
27890 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
27891 doc: /* *Margin around tool-bar buttons in pixels.
27892 If an integer, use that for both horizontal and vertical margins.
27893 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
27894 HORZ specifying the horizontal margin, and VERT specifying the
27895 vertical margin. */);
27896 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
27898 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
27899 doc: /* *Relief thickness of tool-bar buttons. */);
27900 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
27902 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
27903 doc: /* Tool bar style to use.
27904 It can be one of
27905 image - show images only
27906 text - show text only
27907 both - show both, text below image
27908 both-horiz - show text to the right of the image
27909 text-image-horiz - show text to the left of the image
27910 any other - use system default or image if no system default. */);
27911 Vtool_bar_style = Qnil;
27913 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
27914 doc: /* *Maximum number of characters a label can have to be shown.
27915 The tool bar style must also show labels for this to have any effect, see
27916 `tool-bar-style'. */);
27917 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
27919 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
27920 doc: /* List of functions to call to fontify regions of text.
27921 Each function is called with one argument POS. Functions must
27922 fontify a region starting at POS in the current buffer, and give
27923 fontified regions the property `fontified'. */);
27924 Vfontification_functions = Qnil;
27925 Fmake_variable_buffer_local (Qfontification_functions);
27927 DEFVAR_BOOL ("unibyte-display-via-language-environment",
27928 unibyte_display_via_language_environment,
27929 doc: /* *Non-nil means display unibyte text according to language environment.
27930 Specifically, this means that raw bytes in the range 160-255 decimal
27931 are displayed by converting them to the equivalent multibyte characters
27932 according to the current language environment. As a result, they are
27933 displayed according to the current fontset.
27935 Note that this variable affects only how these bytes are displayed,
27936 but does not change the fact they are interpreted as raw bytes. */);
27937 unibyte_display_via_language_environment = 0;
27939 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
27940 doc: /* *Maximum height for resizing mini-windows (the minibuffer and the echo area).
27941 If a float, it specifies a fraction of the mini-window frame's height.
27942 If an integer, it specifies a number of lines. */);
27943 Vmax_mini_window_height = make_float (0.25);
27945 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
27946 doc: /* How to resize mini-windows (the minibuffer and the echo area).
27947 A value of nil means don't automatically resize mini-windows.
27948 A value of t means resize them to fit the text displayed in them.
27949 A value of `grow-only', the default, means let mini-windows grow only;
27950 they return to their normal size when the minibuffer is closed, or the
27951 echo area becomes empty. */);
27952 Vresize_mini_windows = Qgrow_only;
27954 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
27955 doc: /* Alist specifying how to blink the cursor off.
27956 Each element has the form (ON-STATE . OFF-STATE). Whenever the
27957 `cursor-type' frame-parameter or variable equals ON-STATE,
27958 comparing using `equal', Emacs uses OFF-STATE to specify
27959 how to blink it off. ON-STATE and OFF-STATE are values for
27960 the `cursor-type' frame parameter.
27962 If a frame's ON-STATE has no entry in this list,
27963 the frame's other specifications determine how to blink the cursor off. */);
27964 Vblink_cursor_alist = Qnil;
27966 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
27967 doc: /* Allow or disallow automatic horizontal scrolling of windows.
27968 If non-nil, windows are automatically scrolled horizontally to make
27969 point visible. */);
27970 automatic_hscrolling_p = 1;
27971 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
27973 DEFVAR_INT ("hscroll-margin", hscroll_margin,
27974 doc: /* *How many columns away from the window edge point is allowed to get
27975 before automatic hscrolling will horizontally scroll the window. */);
27976 hscroll_margin = 5;
27978 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
27979 doc: /* *How many columns to scroll the window when point gets too close to the edge.
27980 When point is less than `hscroll-margin' columns from the window
27981 edge, automatic hscrolling will scroll the window by the amount of columns
27982 determined by this variable. If its value is a positive integer, scroll that
27983 many columns. If it's a positive floating-point number, it specifies the
27984 fraction of the window's width to scroll. If it's nil or zero, point will be
27985 centered horizontally after the scroll. Any other value, including negative
27986 numbers, are treated as if the value were zero.
27988 Automatic hscrolling always moves point outside the scroll margin, so if
27989 point was more than scroll step columns inside the margin, the window will
27990 scroll more than the value given by the scroll step.
27992 Note that the lower bound for automatic hscrolling specified by `scroll-left'
27993 and `scroll-right' overrides this variable's effect. */);
27994 Vhscroll_step = make_number (0);
27996 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
27997 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
27998 Bind this around calls to `message' to let it take effect. */);
27999 message_truncate_lines = 0;
28001 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
28002 doc: /* Normal hook run to update the menu bar definitions.
28003 Redisplay runs this hook before it redisplays the menu bar.
28004 This is used to update submenus such as Buffers,
28005 whose contents depend on various data. */);
28006 Vmenu_bar_update_hook = Qnil;
28008 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
28009 doc: /* Frame for which we are updating a menu.
28010 The enable predicate for a menu binding should check this variable. */);
28011 Vmenu_updating_frame = Qnil;
28013 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
28014 doc: /* Non-nil means don't update menu bars. Internal use only. */);
28015 inhibit_menubar_update = 0;
28017 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
28018 doc: /* Prefix prepended to all continuation lines at display time.
28019 The value may be a string, an image, or a stretch-glyph; it is
28020 interpreted in the same way as the value of a `display' text property.
28022 This variable is overridden by any `wrap-prefix' text or overlay
28023 property.
28025 To add a prefix to non-continuation lines, use `line-prefix'. */);
28026 Vwrap_prefix = Qnil;
28027 DEFSYM (Qwrap_prefix, "wrap-prefix");
28028 Fmake_variable_buffer_local (Qwrap_prefix);
28030 DEFVAR_LISP ("line-prefix", Vline_prefix,
28031 doc: /* Prefix prepended to all non-continuation lines at display time.
28032 The value may be a string, an image, or a stretch-glyph; it is
28033 interpreted in the same way as the value of a `display' text property.
28035 This variable is overridden by any `line-prefix' text or overlay
28036 property.
28038 To add a prefix to continuation lines, use `wrap-prefix'. */);
28039 Vline_prefix = Qnil;
28040 DEFSYM (Qline_prefix, "line-prefix");
28041 Fmake_variable_buffer_local (Qline_prefix);
28043 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
28044 doc: /* Non-nil means don't eval Lisp during redisplay. */);
28045 inhibit_eval_during_redisplay = 0;
28047 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
28048 doc: /* Non-nil means don't free realized faces. Internal use only. */);
28049 inhibit_free_realized_faces = 0;
28051 #if GLYPH_DEBUG
28052 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
28053 doc: /* Inhibit try_window_id display optimization. */);
28054 inhibit_try_window_id = 0;
28056 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
28057 doc: /* Inhibit try_window_reusing display optimization. */);
28058 inhibit_try_window_reusing = 0;
28060 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
28061 doc: /* Inhibit try_cursor_movement display optimization. */);
28062 inhibit_try_cursor_movement = 0;
28063 #endif /* GLYPH_DEBUG */
28065 DEFVAR_INT ("overline-margin", overline_margin,
28066 doc: /* *Space between overline and text, in pixels.
28067 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
28068 margin to the caracter height. */);
28069 overline_margin = 2;
28071 DEFVAR_INT ("underline-minimum-offset",
28072 underline_minimum_offset,
28073 doc: /* Minimum distance between baseline and underline.
28074 This can improve legibility of underlined text at small font sizes,
28075 particularly when using variable `x-use-underline-position-properties'
28076 with fonts that specify an UNDERLINE_POSITION relatively close to the
28077 baseline. The default value is 1. */);
28078 underline_minimum_offset = 1;
28080 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
28081 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
28082 This feature only works when on a window system that can change
28083 cursor shapes. */);
28084 display_hourglass_p = 1;
28086 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
28087 doc: /* *Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
28088 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
28090 hourglass_atimer = NULL;
28091 hourglass_shown_p = 0;
28093 DEFSYM (Qglyphless_char, "glyphless-char");
28094 DEFSYM (Qhex_code, "hex-code");
28095 DEFSYM (Qempty_box, "empty-box");
28096 DEFSYM (Qthin_space, "thin-space");
28097 DEFSYM (Qzero_width, "zero-width");
28099 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
28100 /* Intern this now in case it isn't already done.
28101 Setting this variable twice is harmless.
28102 But don't staticpro it here--that is done in alloc.c. */
28103 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
28104 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
28106 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
28107 doc: /* Char-table defining glyphless characters.
28108 Each element, if non-nil, should be one of the following:
28109 an ASCII acronym string: display this string in a box
28110 `hex-code': display the hexadecimal code of a character in a box
28111 `empty-box': display as an empty box
28112 `thin-space': display as 1-pixel width space
28113 `zero-width': don't display
28114 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
28115 display method for graphical terminals and text terminals respectively.
28116 GRAPHICAL and TEXT should each have one of the values listed above.
28118 The char-table has one extra slot to control the display of a character for
28119 which no font is found. This slot only takes effect on graphical terminals.
28120 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
28121 `thin-space'. The default is `empty-box'. */);
28122 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
28123 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
28124 Qempty_box);
28128 /* Initialize this module when Emacs starts. */
28130 void
28131 init_xdisp (void)
28133 current_header_line_height = current_mode_line_height = -1;
28135 CHARPOS (this_line_start_pos) = 0;
28137 if (!noninteractive)
28139 struct window *m = XWINDOW (minibuf_window);
28140 Lisp_Object frame = m->frame;
28141 struct frame *f = XFRAME (frame);
28142 Lisp_Object root = FRAME_ROOT_WINDOW (f);
28143 struct window *r = XWINDOW (root);
28144 int i;
28146 echo_area_window = minibuf_window;
28148 XSETFASTINT (r->top_line, FRAME_TOP_MARGIN (f));
28149 XSETFASTINT (r->total_lines, FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f));
28150 XSETFASTINT (r->total_cols, FRAME_COLS (f));
28151 XSETFASTINT (m->top_line, FRAME_LINES (f) - 1);
28152 XSETFASTINT (m->total_lines, 1);
28153 XSETFASTINT (m->total_cols, FRAME_COLS (f));
28155 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
28156 scratch_glyph_row.glyphs[TEXT_AREA + 1]
28157 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
28159 /* The default ellipsis glyphs `...'. */
28160 for (i = 0; i < 3; ++i)
28161 default_invis_vector[i] = make_number ('.');
28165 /* Allocate the buffer for frame titles.
28166 Also used for `format-mode-line'. */
28167 int size = 100;
28168 mode_line_noprop_buf = (char *) xmalloc (size);
28169 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
28170 mode_line_noprop_ptr = mode_line_noprop_buf;
28171 mode_line_target = MODE_LINE_DISPLAY;
28174 help_echo_showing_p = 0;
28177 /* Since w32 does not support atimers, it defines its own implementation of
28178 the following three functions in w32fns.c. */
28179 #ifndef WINDOWSNT
28181 /* Platform-independent portion of hourglass implementation. */
28183 /* Return non-zero if houglass timer has been started or hourglass is shown. */
28185 hourglass_started (void)
28187 return hourglass_shown_p || hourglass_atimer != NULL;
28190 /* Cancel a currently active hourglass timer, and start a new one. */
28191 void
28192 start_hourglass (void)
28194 #if defined (HAVE_WINDOW_SYSTEM)
28195 EMACS_TIME delay;
28196 int secs, usecs = 0;
28198 cancel_hourglass ();
28200 if (INTEGERP (Vhourglass_delay)
28201 && XINT (Vhourglass_delay) > 0)
28202 secs = XFASTINT (Vhourglass_delay);
28203 else if (FLOATP (Vhourglass_delay)
28204 && XFLOAT_DATA (Vhourglass_delay) > 0)
28206 Lisp_Object tem;
28207 tem = Ftruncate (Vhourglass_delay, Qnil);
28208 secs = XFASTINT (tem);
28209 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
28211 else
28212 secs = DEFAULT_HOURGLASS_DELAY;
28214 EMACS_SET_SECS_USECS (delay, secs, usecs);
28215 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
28216 show_hourglass, NULL);
28217 #endif
28221 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
28222 shown. */
28223 void
28224 cancel_hourglass (void)
28226 #if defined (HAVE_WINDOW_SYSTEM)
28227 if (hourglass_atimer)
28229 cancel_atimer (hourglass_atimer);
28230 hourglass_atimer = NULL;
28233 if (hourglass_shown_p)
28234 hide_hourglass ();
28235 #endif
28237 #endif /* ! WINDOWSNT */