Made it easer to use mouse/keyboard and a gamepad together on the same emulated wiimo...
commitf182e9dcc9642e44eb0704dddc83813a2fcaff37
authorBilliard26 <Billiard26@8ced0084-cf51-0410-be5f-012b33b47a6e>
Tue, 19 Oct 2010 23:11:22 +0000 (19 23:11 +0000)
committerBilliard26 <Billiard26@8ced0084-cf51-0410-be5f-012b33b47a6e>
Tue, 19 Oct 2010 23:11:22 +0000 (19 23:11 +0000)
treebc451fa377527fc3508f7031fb65a3e7486b4574
parent13324b6d21a09e7f2d399fb1e2096200502292b7
Made it easer to use mouse/keyboard and a gamepad together on the same emulated wiimote. Renamed mouse buttons from "Button N" to "Click N" so they do not conflict with gamepad buttons.(hopefully not too ugly, mouse buttons will need to be reconfigured) (Fixes issue 3363)

git-svn-id: http://dolphin-emu.googlecode.com/svn/trunk@6289 8ced0084-cf51-0410-be5f-012b33b47a6e
Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp
Source/Core/InputCommon/Src/ControllerInterface/ControllerInterface.cpp
Source/Core/InputCommon/Src/ControllerInterface/DInput/DInputKeyboardMouse.cpp
Source/Core/InputCommon/Src/ControllerInterface/OSX/OSXMouse.mm
Source/Core/InputCommon/Src/ControllerInterface/Xlib/Xlib.cpp