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lightwork: continues
2016-02-25
Ketmar Dark
less
n
o
ise in ren
d
erin
g
thr
e
ad
commit
|
commitdiff
|
tree
2016-02-25
Ketmar
Dark
sl
i
g
htly better rend
e
r
ing thr
e
ad code
commit
|
commitdiff
|
tree
2016-02-25
K
etma
r
D
ar
k
more shader
c
os
m
etix
commit
|
commitdiff
|
tree
2016-02-25
Ketmar Dark
better "no blur" s
h
ader
commit
|
commitdiff
|
tree
2016-02-25
Ketmar Dark
slig
h
tly better
light
commit
|
commitdiff
|
tree
2016-02-25
Ketmar Dark
map expo
r
ter
commit
|
commitdiff
|
tree
2016-02-25
Ketmar
D
ark
some l
i
ghts
e
xperiments
commit
|
commitdiff
|
tree
2016-02-24
Ke
t
mar
D
ark
dacsm
a
in i
s
in scripts/ now
commit
|
commitdiff
|
tree
2016-02-24
Ketmar Dark
now
u
sing PK
3
in
s
tead of
.
WAD
commit
|
commitdiff
|
tree
2016-02-23
Ketmar Da
r
k
no more
W
AD re
a
ding; 866->koi->tra
n
s
lit tra
n
slation
.
.
.
commit
|
commitdiff
|
tree
2016-02-22
K
e
tmar Dark
no more wad
s
commit
|
commitdiff
|
tree
2016-02-22
Ketmar Dark
t
h
ey wal
k
s to
the right side!
commit
|
commitdiff
|
tree
2016-02-22
Ketmar Dark
they are marching!
commit
|
commitdiff
|
tree
2016-02-22
K
e
tm
a
r
Dark
ac
t
o
r graphics!
commit
|
commitdiff
|
tree
2016-02-22
Ketmar Dark
more m
o
nst
e
r lo
a
ding a
n
d
a
ctor management code
commit
|
commitdiff
|
tree
2016-02-22
K
e
t
mar Dark
started engine API module
commit
|
commitdiff
|
tree
2016-02-22
Ketmar Dark
removed un
u
sed files
commit
|
commitdiff
|
tree
2016-02-22
K
etmar Dark
liqu
i
ds rewritten; be
t
ter gluti
l
s
commit
|
commitdiff
|
tree
2016-02-08
Ketmar
D
a
rk
more ref
u
cktoring
commit
|
commitdiff
|
tree
2016-02-08
Ketm
a
r
Dark
thi
n
g
y output fix
commit
|
commitdiff
|
tree
2016-02-08
K
etm
a
r
Dark
act
o
rs
commit
|
commitdiff
|
tree
2016-02-07
Ketma
r
D
ark
readi
n
g things and
swi
t
ches
commit
|
commitdiff
|
tree
2016-02-07
Ketmar Dark
ad
d
ed `condump` mi
x
in temp
l
ate
to console
.
d
commit
|
commitdiff
|
tree
2016-02-07
Ketma
r
Dark
conso
l
e l
o
gge
r
; templ
a
te l
o
ader
commit
|
commitdiff
|
tree
2016-02-07
Ketmar
D
ark
bette
r
actor reader
commit
|
commitdiff
|
tree
2016-02-07
K
etmar Dark
preliminary item/
m
ons
t
er actor
s
commit
|
commitdiff
|
tree
2016-02-05
Ketmar Dark
some opengl cos
m
etix
commit
|
commitdiff
|
tree
2016-02-05
K
e
tmar
D
ark
p
r
e
p
aring
for monsters and
items
commit
|
commitdiff
|
tree
2016-02-05
Ketmar Dar
k
moved
d
ata
fil
e
s
to d
a
t
a
d
ir
commit
|
commitdiff
|
tree
2016-02-05
Ketmar Dark
add
e
d "f
u
ll" og
l
bindings file (huge, u
s
e
less, but
.
.
.
commit
|
commitdiff
|
tree
2016-02-04
Ketmar Dark
lazy ogl function loading
commit
|
commitdiff
|
tree
2016-02-04
Ke
t
mar
Dark
water ugli
f
ied a
l
ittle
commit
|
commitdiff
|
tree
2016-02-04
Ketmar Dark
n
o more blurri
n
g
commit
|
commitdiff
|
tree
2016-02-04
Ketmar Dark
proper o
g
l
f
uncion
loader
commit
|
commitdiff
|
tree
2016-02-04
Ketmar D
a
r
k
using new
s
dp
y
API
commit
|
commitdiff
|
tree
2016-02-04
Ketmar Dar
k
shader optimization; won some fra
m
es o
n
big
l
ig
h
ts
commit
|
commitdiff
|
tree
2016-02-03
K
etmar D
a
rk
light experimen
t
s
commit
|
commitdiff
|
tree
2016-02-03
Ketmar Dark
m
ore
fixes
commit
|
commitdiff
|
tree
2016-02-03
Ketmar Dark
initial commit
;
s
hadows w
o
rk
s
now
commit
|
commitdiff
|
tree