1 (* Copyright (C) Doom 2D: Forever Developers
3 * This program is free software: you can redistribute it and/or modify
4 * it under the terms of the GNU General Public License as published by
5 * the Free Software Foundation, version 3 of the License ONLY.
7 * This program is distributed in the hope that it will be useful,
8 * but WITHOUT ANY WARRANTY; without even the implied warranty of
9 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
10 * GNU General Public License for more details.
12 * You should have received a copy of the GNU General Public License
13 * along with this program. If not, see <http://www.gnu.org/licenses/>.
15 {$INCLUDE ../../../shared/a_modes.inc}
28 TProcedure
= procedure;
31 procedure r_Render_Initialize
;
32 procedure r_Render_Finalize
;
34 (* load globally used textures *)
35 procedure r_Render_Load
;
36 procedure r_Render_Free
;
38 (* load map specific textures *)
39 procedure r_Render_LoadTextures
;
40 procedure r_Render_FreeTextures
;
42 procedure r_Render_Reset
;
43 procedure r_Render_Update
;
44 procedure r_Render_Draw
;
46 procedure r_Render_Resize (w
, h
: Integer);
47 procedure r_Render_Apply
;
49 procedure r_Render_RequestScreenShot
;
52 function r_Render_GetGibRect (m
, id
: Integer): TRectWH
;
56 procedure r_Render_QueueEffect (AnimType
, X
, Y
: Integer);
60 // touch screen button location and size
61 procedure r_Render_GetKeyRect (key
: Integer; out x
, y
, w
, h
: Integer; out founded
: Boolean);
65 procedure r_Render_GetControlSize (ctrl
: TGUIControl
; out w
, h
: Integer);
66 procedure r_Render_GetLogoSize (out w
, h
: Integer);
67 procedure r_Render_GetMaxFontSize (BigFont
: Boolean; out w
, h
: Integer);
68 procedure r_Render_GetStringSize (BigFont
: Boolean; str
: String; out w
, h
: Integer);
71 procedure r_Render_SetProcessLoadingCallback (p
: TProcedure
);
72 procedure r_Render_ClearLoading
;
73 procedure r_Render_SetLoading (const text: String; maxval
: Integer);
74 procedure r_Render_StepLoading (incval
: Integer);
75 procedure r_Render_DrawLoading (force
: Boolean);
77 {$IFDEF ENABLE_HOLMES}
78 function pmsCurMapX (): Integer;
79 function pmsCurMapY (): Integer;
80 function r_Render_HolmesViewIsSet (): Boolean;
83 procedure r_Render_GetSpectatorLimits (out x0
, y0
, x1
, y1
: Integer);
88 {$I ../../../nogl/noGLuses.inc}
89 Imaging
, ImagingTypes
, ImagingUtility
, (* for screenshots *)
93 {$IFDEF ENABLE_SYSTEM}
99 {$IFDEF ENABLE_HOLMES}
102 SysUtils
, Classes
, Math
,
104 e_sound
, // DebugSound
105 e_log
, e_res
, utils
, wadreader
, mapdef
,
106 g_game
, g_map
, g_panel
, g_options
, g_console
, g_player
, g_weapons
, g_language
, g_triggers
, g_monsters
,
108 r_draw
, r_textures
, r_fonts
, r_common
, r_console
, r_map
, r_loadscreen
112 hud
, hudbg
: TGLTexture
;
113 hudhp
: array [Boolean] of TGLTexture
;
115 hudwp
: array [0..WP_LAST
] of TGLTexture
;
116 hudkey
: array [0..2] of TGLTexture
;
119 hudrflag
, hudrflags
, hudrflagd
: TGLTexture
;
120 hudbflag
, hudbflags
, hudbflagd
: TGLTexture
;
122 FPS
, FPSCounter
, FPSTime
: LongWord;
123 TakeScreenShot
: Boolean;
126 procedure r_Render_LoadTextures
;
131 procedure r_Render_FreeTextures
;
136 procedure r_Render_Load
;
138 WeapName
: array [0..WP_LAST
] of AnsiString = ('KASTET', 'SAW', 'PISTOL', 'SHOTGUN1', 'SHOTGUN2', 'MGUN', 'RLAUNCHER', 'PGUN', 'BFG', 'SPULEMET', 'FLAMETHROWER');
144 r_Common_SetLoading('HUD Textures', 5 + (WP_LAST
+ 1) + 11);
145 hud
:= r_Common_LoadTextureFromFile(GameWAD
+ ':TEXTURES/HUD', [TGLHints
.txNoRepeat
]);
146 hudbg
:= r_Common_LoadTextureFromFile(GameWAD
+ ':TEXTURES/HUDBG', []);
147 hudhp
[false] := r_Common_LoadTextureFromFile(GameWAD
+ ':TEXTURES/MED2', [TGLHints
.txNoRepeat
]);
148 hudhp
[true] := r_Common_LoadTextureFromFile(GameWAD
+ ':TEXTURES/BMED', [TGLHints
.txNoRepeat
]);
149 hudap
:= r_Common_LoadTextureFromFile(GameWAD
+ ':TEXTURES/ARMORHUD', [TGLHints
.txNoRepeat
]);
150 for i
:= 0 to WP_LAST
do
151 hudwp
[i
] := r_Common_LoadTextureFromFile(GameWAD
+ ':TEXTURES/' + WeapName
[i
], [TGLHints
.txNoRepeat
]);
152 hudkey
[0] := r_Common_LoadTextureFromFile(GameWAD
+ ':TEXTURES/KEYR', [TGLHints
.txNoRepeat
]);
153 hudkey
[1] := r_Common_LoadTextureFromFile(GameWAD
+ ':TEXTURES/KEYG', [TGLHints
.txNoRepeat
]);
154 hudkey
[2] := r_Common_LoadTextureFromFile(GameWAD
+ ':TEXTURES/KEYB', [TGLHints
.txNoRepeat
]);
155 hudair
:= r_Common_LoadTextureFromFile(GameWAD
+ ':TEXTURES/AIRBAR', [TGLHints
.txNoRepeat
]);
156 hudjet
:= r_Common_LoadTextureFromFile(GameWAD
+ ':TEXTURES/JETBAR', [TGLHints
.txNoRepeat
]);
157 hudrflag
:= r_Common_LoadTextureFromFile(GameWAD
+ ':TEXTURES/FLAGHUD_R_BASE', [TGLHints
.txNoRepeat
]);
158 hudrflags
:= r_Common_LoadTextureFromFile(GameWAD
+ ':TEXTURES/FLAGHUD_R_STOLEN', [TGLHints
.txNoRepeat
]);
159 hudrflagd
:= r_Common_LoadTextureFromFile(GameWAD
+ ':TEXTURES/FLAGHUD_R_DROP', [TGLHints
.txNoRepeat
]);
160 hudbflag
:= r_Common_LoadTextureFromFile(GameWAD
+ ':TEXTURES/FLAGHUD_B_BASE', [TGLHints
.txNoRepeat
]);
161 hudbflags
:= r_Common_LoadTextureFromFile(GameWAD
+ ':TEXTURES/FLAGHUD_B_STOLEN', [TGLHints
.txNoRepeat
]);
162 hudbflagd
:= r_Common_LoadTextureFromFile(GameWAD
+ ':TEXTURES/FLAGHUD_B_DROP', [TGLHints
.txNoRepeat
]);
170 procedure r_Render_Free
;
178 r_Common_FreeAndNil(hudbflagd
);
179 r_Common_FreeAndNil(hudbflags
);
180 r_Common_FreeAndNil(hudbflag
);
181 r_Common_FreeAndNil(hudrflagd
);
182 r_Common_FreeAndNil(hudrflags
);
183 r_Common_FreeAndNil(hudrflag
);
184 r_Common_FreeAndNil(hudjet
);
185 r_Common_FreeAndNil(hudair
);
186 r_Common_FreeAndNil(hudkey
[0]);
187 r_Common_FreeAndNil(hudkey
[1]);
188 r_Common_FreeAndNil(hudkey
[2]);
189 for i
:= 0 to WP_LAST
do
190 r_Common_FreeAndNil(hudwp
[i
]);
191 r_Common_FreeAndNil(hudap
);
192 r_Common_FreeAndNil(hudhp
[true]);
193 r_Common_FreeAndNil(hudhp
[false]);
194 r_Common_FreeAndNil(hudbg
);
195 r_Common_FreeAndNil(hud
);
199 {$IFDEF ENABLE_SYSTEM}
200 function GetInfo (): TGLDisplayInfo
;
201 var info
: TGLDisplayInfo
;
203 info
:= Default(TGLDisplayInfo
);
204 info
.w
:= Max(1, gRC_Width
);
205 info
.h
:= Max(1, gRC_Height
);
206 info
.bpp
:= Max(1, gBPP
);
207 info
.fullscreen
:= gRC_FullScreen
;
208 info
.maximized
:= gRC_Maximized
;
212 info
.profile
:= TGLProfile
.Common
;
214 info
.profile
:= TGLProfile
.Compat
;
220 procedure r_Render_LogGLInfo
;
224 glGetIntegerv(GL_MAX_TEXTURE_SIZE
, @size
);
225 e_LogWritefln('GL Vendor: %s', [glGetString(GL_VENDOR
)]);
226 e_LogWritefln('GL Renderer: %s', [glGetString(GL_RENDERER
)]);
227 e_LogWritefln('GL Version: %s', [glGetString(GL_VERSION
)]);
228 e_LogWritefln('GL Shaders: %s', [glGetString(GL_SHADING_LANGUAGE_VERSION
)]);
229 e_LogWritefln('GL Extensions: %s', [glGetString(GL_EXTENSIONS
)]);
230 e_LogWritefln('GL Texture: %s', [size
]);
233 procedure r_Render_Initialize
;
235 {$IFDEF ENABLE_SYSTEM}
236 if sys_SetDisplayModeGL(GetInfo()) = False then
237 raise Exception
.Create('Failed to set videomode on startup.');
238 sys_EnableVSync(gVSync
);
244 r_LoadScreen_Initialize
;
245 r_Textures_Initialize
;
246 r_Console_Initialize
;
250 procedure r_Render_Finalize
;
255 r_LoadScreen_Finalize
;
261 procedure r_Render_Reset
;
266 procedure r_Render_Update
;
272 procedure r_Render_DrawHUD (x
, y
: Integer; p
: TPlayer
);
273 var t
: TGLTexture
; s
: AnsiString;
277 // hud area is 196 x 240 pixels
278 r_Common_DrawTexture(hud
, x
, y
, hud
.width
, hud
.height
, TBasePoint
.BP_LEFTUP
);
279 r_Common_DrawText(p
.name
, x
+ 98, y
+ 16, 255, 0, 0, 255, smallfont
, TBasePoint
.BP_CENTER
);
281 t
:= hudhp
[R_BERSERK
in p
.FRulez
];
282 r_Common_DrawTexture(t
, x
+ 51, y
+ 61, t
.width
, t
.height
, TBasePoint
.BP_CENTER
);
283 r_Common_DrawTexture(hudap
, x
+ 50, y
+ 85, hudap
.width
, hudap
.height
, TBasePoint
.BP_CENTER
);
285 r_Common_DrawText(IntToStr(MAX(0, p
.health
)), x
+ 174, y
+ 56, 255, 0, 0, 255, menufont
, TBasePoint
.BP_RIGHT
);
286 r_Common_DrawText(IntToStr(MAX(0, p
.armor
)), x
+ 174, y
+ 84, 255, 0, 0, 255, menufont
, TBasePoint
.BP_RIGHT
);
289 WEAPON_KASTET
, WEAPON_SAW
: s
:= '--';
290 else s
:= IntToStr(p
.GetAmmoByWeapon(p
.CurrWeap
));
292 r_Common_DrawText(s
, x
+ 174, y
+ 174, 255, 0, 0, 255, menufont
, TBasePoint
.BP_RIGHT
);
294 if p
.CurrWeap
<= WP_LAST
then
296 t
:= hudwp
[p
.CurrWeap
];
297 r_Common_DrawTexture(t
, x
+ 18, y
+ 160, t
.width
, t
.height
, TBasePoint
.BP_LEFTUP
);
300 if R_KEY_RED
in p
.FRulez
then
301 r_Common_DrawTexture(hudkey
[0], x
+ 76, y
+ 214, 16, 16, TBasePoint
.BP_LEFTUP
);
302 if R_KEY_GREEN
in p
.FRulez
then
303 r_Common_DrawTexture(hudkey
[1], x
+ 93, y
+ 214, 16, 16, TBasePoint
.BP_LEFTUP
);
304 if R_KEY_BLUE
in p
.FRulez
then
305 r_Common_DrawTexture(hudkey
[2], x
+ 110, y
+ 214, 16, 16, TBasePoint
.BP_LEFTUP
);
307 if p
.JetFuel
> 0 then
309 r_Common_DrawTexture(hudair
, x
, y
+ 116, hudair
.width
, hudair
.height
, TBasePoint
.BP_LEFTUP
);
311 r_Draw_FillRect(x
+ 14, y
+ 116 + 4, x
+ 14 + 168 * p
.air
div AIR_MAX
, y
+ 116 + 4 + 4, 0, 0, 196, 255);
312 r_Common_DrawTexture(hudjet
, x
, y
+ 126, hudjet
.width
, hudjet
.height
, TBasePoint
.BP_LEFTUP
);
313 r_Draw_FillRect(x
+ 14, y
+ 126 + 4, x
+ 14 + 168 * p
.JetFuel
div JET_MAX
, y
+ 126 + 4 + 4, 208, 0, 0, 255);
317 r_Common_DrawTexture(hudair
, x
, y
+ 124, hudair
.width
, hudair
.height
, TBasePoint
.BP_LEFTUP
);
319 r_Draw_FillRect(x
+ 14, y
+ 124 + 4, x
+ 14 + 168 * p
.air
div AIR_MAX
, y
+ 124 + 4 + 4, 0, 0, 196, 255);
323 procedure r_Render_DrawHUDArea (x
, y
, w
, h
: Integer; p
: TPlayer
);
324 var s
: AnsiString; oldy
: Integer;
326 r_Common_DrawTexture(hudbg
, x
, y
, w
, h
, TBasePoint
.BP_LEFTUP
);
331 if h
< 239 then y
:= y
- 32; (* hack: hide nickname on 640x400 *)
332 r_Render_DrawHUD(x
+ w
- 196 + 2, y
, p
);
335 r_Common_DrawText(_lc
[I_PLAYER_SPECT
], x
+ 4, y
+ 242, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
336 r_Common_DrawText(_lc
[I_PLAYER_SPECT2
], x
+ 4, y
+ 258, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
337 r_Common_DrawText(_lc
[I_PLAYER_SPECT1
], x
+ 4, y
+ 274, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
339 r_Common_DrawText(_lc
[I_PLAYER_SPECT1S
], x
+ 4, y
+ 290, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
344 if gShowPing
and g_Game_IsClient
then
346 s
:= _lc
[I_GAME_PING_HUD
] + IntToStr(NetPeer
.lastRoundTripTime
) + _lc
[I_NET_SLIST_PING_MS
];
347 r_Common_DrawText(s
, x
+ 4, y
+ 242, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
351 procedure r_Render_DrawStatsView (x
, y
, w
, h
: Integer; p
: TPlayer
);
352 var fw
, i
, maxFrags
, top
, totalPlayers
: Integer; sign
: Char; stat
: TPlayerStatArray
; f
: TGLTexture
;
356 if gShowScore
and (gGameSettings
.GameMode
in [GM_TDM
, GM_CTF
]) then
360 if gGameSettings
.GameMode
= GM_CTF
then
362 case gFlags
[FLAG_RED
].State
of
363 FLAG_STATE_CAPTURED
: f
:= hudrflags
;
364 FLAG_STATE_DROPPED
: f
:= hudrflagd
;
365 otherwise f
:= hudrflag
;
369 fw
:= f
.width
+ 8; (* + space *)
370 r_Common_DrawTexture(f
, x
+ w
- 16, y
+ 240 - 72 - 4, f
.width
, f
.height
, TBasePoint
.BP_RIGHTUP
);
373 r_Common_DrawText(IntToStr(gTeamStat
[TEAM_RED
].Score
), x
+ w
- 16 - fw
, y
+ 240 - 72 - 4, TEAMCOLOR
[TEAM_RED
].R
, TEAMCOLOR
[TEAM_RED
].G
, TEAMCOLOR
[TEAM_RED
].B
, 255, menufont
, TBasePoint
.BP_RIGHTUP
);
375 (* BLUE TEAM SCORE *)
377 if gGameSettings
.GameMode
= GM_CTF
then
379 case gFlags
[FLAG_BLUE
].State
of
380 FLAG_STATE_CAPTURED
: f
:= hudbflags
;
381 FLAG_STATE_DROPPED
: f
:= hudbflagd
;
382 otherwise f
:= hudbflag
;
386 fw
:= f
.width
+ 8; (* + space *)
387 r_Common_DrawTexture(f
, x
+ w
- 16, y
+ 240 - 32 - 4, f
.width
, f
.height
, TBasePoint
.BP_RIGHTUP
);
390 r_Common_DrawText(IntToStr(gTeamStat
[TEAM_BLUE
].Score
), x
+ w
- 16 - fw
, y
+ 240 - 32 - 4, TEAMCOLOR
[TEAM_BLUE
].R
, TEAMCOLOR
[TEAM_BLUE
].G
, TEAMCOLOR
[TEAM_BLUE
].B
, 255, menufont
, TBasePoint
.BP_RIGHTUP
);
393 if gGameSettings
.GameType
in [GT_CUSTOM
, GT_SERVER
, GT_CLIENT
] then
397 r_Common_DrawText(IntToStr(p
.Frags
), x
+ w
- 16, y
, 255, 0, 0, 255, menufont
, TBasePoint
.BP_RIGHTUP
);
402 stat
:= g_Player_GetStats();
405 totalPlayers
:= Length(stat
);
406 for i
:= 0 to High(stat
) do
408 if stat
[i
].Name
<> p
.Name
then
410 maxFrags
:= MAX(maxFrags
, stat
[i
].Frags
);
411 if stat
[i
].Frags
> p
.Frags
then
416 if p
.Frags
>= maxFrags
then sign
:= '+' else sign
:= '-';
417 r_Common_DrawText(IntToStr(top
) + ' / ' + IntToStr(totalPlayers
) + ' ' + sign
+ IntToStr(ABS(p
.Frags
- maxFrags
)), x
+ w
- 16, y
+ 32, 255, 0, 0, 255, smallfont
, TBasePoint
.BP_RIGHTUP
);
420 if gLMSRespawn
> LMS_RESPAWN_NONE
then
422 r_Common_DrawText(_lc
[I_GAME_WARMUP
], x
+ w
- 16 - 64, y
+ h
, 0, 255, 0, 255, menufont
, TBasePoint
.BP_RIGHTDOWN
);
423 r_Common_DrawText(': ' + IntToStr((gLMSRespawnTime
- gTime
) div 1000), x
+ w
- 16 - 64, y
+ h
, 0, 255, 0, 255, menufont
, TBasePoint
.BP_LEFTDOWN
);
425 else if gShowLives
and (gGameSettings
.MaxLives
> 0) then
427 r_Common_DrawText(IntToStr(p
.Lives
), x
+ w
- 16, y
+ h
, 0, 255, 0, 255, menufont
, TBasePoint
.BP_RIGHTDOWN
);
432 procedure r_Render_DrawView (x
, y
, w
, h
: Integer; p
: TPlayer
);
433 var l
, t
, r
, b
, xx
, yy
, cx
, cy
: Integer;
435 r_Draw_GetRect(l
, t
, r
, b
);
436 r_Draw_SetRect(x
, y
, x
+ w
, y
+ h
);
438 r_Common_GetCameraPos(p
, true, xx
, yy
);
441 r_Map_Draw(x
, y
, w
, h
, xx
, yy
, p
, cx
, cy
);
442 {$IFDEF ENABLE_HOLMES}
445 r_Holmes_plrViewPos(cx
, cy
);
446 r_Holmes_plrViewSize(h
, w
);
449 r_Render_DrawStatsView(x
, y
, w
, h
, p
);
450 if p
.Spectator
and p
.NoRespawn
then
451 r_Common_DrawText(_lc
[I_PLAYER_SPECT4
], x
div 2 + w
div 2, y
div 2 + h
div 2, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_CENTER
);
455 r_Map_Draw(x
, y
, w
, h
, xx
, yy
, nil, cx
, cy
);
458 r_Draw_SetRect(l
, t
, r
, b
);
461 procedure r_Render_DrawMapView (x
, y
, w
, h
, camx
, camy
: Integer);
462 var l
, t
, r
, b
, cx
, cy
: Integer;
464 r_Draw_GetRect(l
, t
, r
, b
);
465 r_Draw_SetRect(x
, y
, x
+ w
, y
+ h
);
466 r_Map_Draw(x
, y
, w
, h
, camx
, camy
, nil, cx
, cy
);
467 r_Draw_SetRect(l
, t
, r
, b
);
470 procedure r_Render_DrawPlayerView (x
, y
, w
, h
: Integer; p
: TPlayer
);
471 var l
, t
, r
, b
: Integer;
473 r_Draw_GetRect(l
, t
, r
, b
);
474 r_Draw_SetRect(x
, y
, x
+ w
, y
+ h
);
475 r_Render_DrawView(x
, y
, w
- 196, h
, p
);
476 r_Render_DrawHUDArea(x
+ w
- 196, y
, 196, h
, p
);
477 r_Draw_SetRect(l
, t
, r
, b
);
480 procedure r_Render_DrawServerList (var SL
: TNetServerList
; var ST
: TNetServerTable
);
481 var ip
: AnsiString; ww
, hh
, cw
, ch
, mw
, mh
, motdh
, scrx
, scry
, i
, mx
, y
: Integer; msg
: SSArray
; Srv
: TNetServer
;
483 scrx
:= gScreenWidth
div 2;
484 scry
:= gScreenHeight
div 2;
486 r_Draw_GetTextSize(_lc
[I_NET_SLIST
], menufont
, ww
, hh
);
487 r_Common_DrawText(_lc
[I_NET_SLIST
], gScreenWidth
div 2, 16, 255, 255, 255, 255, menufont
, TBasePoint
.BP_UP
);
489 r_Draw_GetTextSize('W', stdfont
, cw
, ch
);
490 motdh
:= gScreenHeight
- 49 - ch
* b_Text_LineCount(slMOTD
);
492 (* window background *)
493 r_Draw_Rect(16, 64, gScreenWidth
- 16, motdh
+ 1, 255, 127, 0, 255);
494 r_Draw_FillRect(16 + 1, 64 + 1, gScreenWidth
- 16 - 1, motdh
, 64, 64, 64, 145);
496 r_Common_DrawText(_lc
[I_NET_SLIST_HELP
], gScreenWidth
div 2, gScreenHeight
- 8, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_DOWN
);
500 r_Draw_Rect(16, motdh
, gScreenWidth
- 16, gScreenHeight
- 44, 255, 127, 0, 255);
501 r_Draw_FillRect(16 + 1, motdh
+ 1, gScreenWidth
- 16 - 1, gScreenHeight
- 44 - 1, 64, 64, 64, 145);
502 r_Common_DrawFormatText(slMOTD
, 20, motdh
+ 3, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
505 if not slReadUrgent
and (slUrgent
<> '') then
507 r_Draw_Rect(scrx
- 256, scry
- 60, scrx
+ 256, scry
+ 60 + 1, 255, 127, 0, 255);
508 r_Draw_FillRect(scrx
- 256 + 1, scry
- 60 + 1, scrx
+ 256 - 1, scry
+ 60, 64, 64, 64, 127);
509 r_Draw_FillRect(scrx
- 256, scry
- 40, scrx
+ 256, scry
- 40 + 1, 255, 127, 0, 255);
510 r_Draw_FillRect(scrx
- 256, scry
+ 40, scrx
+ 256, scry
+ 40 + 1, 255, 127, 0, 255);
511 r_Common_DrawText(_lc
[I_NET_SLIST_URGENT
], scrx
, scry
- 58, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_UP
);
512 r_Common_DrawText(_lc
[I_NET_SLIST_URGENT_CONT
], scrx
, scry
+ 41, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_UP
);
513 r_Common_DrawFormatText(slUrgent
, scrx
- 253, scry
- 38, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
515 else if SL
= nil then
517 r_Draw_Rect(scrx
- 192, scry
- 10, scrx
+ 192, scry
+ 10, 255, 127, 0, 255);
518 r_Draw_FillRect(scrx
- 192 + 1, scry
- 10 + 1, scrx
+ 192 - 1, scry
+ 10 - 1, 64, 64, 64, 145);
519 r_Common_DrawText(slWaitStr
, scrx
, scry
, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_CENTER
);
524 if slSelection
< Length(ST
) then
526 sy
:= y
+ 42 * slSelection
- 4;
527 Srv
:= GetServerFromTable(slSelection
, SL
, ST
);
528 ip
:= _lc
[I_NET_ADDRESS
] + ' ' + Srv
.IP
+ ':' + IntToStr(Srv
.Port
);
529 ip
:= ip
+ ' ' + _lc
[I_NET_SERVER_PASSWORD
] + ' ';
530 if Srv
.Password
then ip
:= ip
+ _lc
[I_MENU_YES
] else ip
:= ip
+_lc
[I_MENU_NO
];
533 mw
:= gScreenWidth
- 188;
536 (* current selection *)
537 r_Draw_FillRect(16 + 1, sy
+ 1, gScreenWidth
- 16 - 1, sy
+ 1 + 40, 64, 64, 64, 255);
538 r_Draw_FillRect(16 + 1, sy
, gScreenWidth
- 16 - 1, sy
+ 1, 255, 255, 255, 255);
539 r_Draw_FillRect(16 + 1, sy
+ 1 + 40, gScreenWidth
- 16 - 1, sy
+ 1 + 40 + 1, 255, 255, 255, 255);
541 (* line separators for name/ping/mode.. & address/pasword *)
542 r_Draw_FillRect(16, 85, gScreenWidth
- 16, 85 + 1, 255, 127, 0, 255);
543 r_Draw_FillRect(16, motdh
- 20, gScreenWidth
- 16, motdh
- 20 + 1, 255, 127, 0, 255);
545 (* column separators for name/ping/mode/players/version *)
546 r_Draw_FillRect(mx
- 70, 64 + 1, mx
- 70 + 1, motdh
, 255, 127, 0, 255);
547 r_Draw_FillRect(mx
, 64 + 1, mx
+ 1, motdh
- 20, 255, 127, 0, 255);
548 r_Draw_FillRect(mx
+ 52, 64 + 1, mx
+ 52 + 1, motdh
- 20, 255, 127, 0, 255);
549 r_Draw_FillRect(mx
+ 104, 64 + 1, mx
+ 104 + 1, motdh
- 20, 255, 127, 0, 255);
551 r_Common_DrawText('NAME/MAP', 18, 68, 255, 127, 0, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
552 r_Common_DrawText('PING', mx
- 68, 68, 255, 127, 0, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
553 r_Common_DrawText('MODE', mx
+ 2, 68, 255, 127, 0, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
554 r_Common_DrawText('PLRS', mx
+ 54, 68, 255, 127, 0, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
555 r_Common_DrawText('VER', mx
+ 106, 68, 255, 127, 0, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
557 for i
:= 0 to High(ST
) do
559 Srv
:= GetServerFromTable(i
, SL
, ST
);
560 r_Common_DrawText(Srv
.Name
, 18, y
, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
561 r_Common_DrawText(Srv
.Map
, 18, y
+ 16, 210, 210, 210, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
564 r_Common_DrawText('<1' + _lc
[I_NET_SLIST_PING_MS
], mx
- 68, y
, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_LEFTUP
)
565 else if (Srv
.Ping
>= 0) and (Srv
.Ping
<= 999) then
566 r_Common_DrawText(IntToStr(Srv
.Ping
) + _lc
[I_NET_SLIST_PING_MS
], mx
- 68, y
, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_LEFTUP
)
568 r_Common_DrawText(_lc
[I_NET_SLIST_NO_ACCESS
], mx
- 68, y
, 255, 0, 0, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
569 if Length(ST
[I
].Indices
) > 1 then
570 r_Common_DrawText('<' + IntToStr(Length(ST
[I
].Indices
)) + '>', mx
- 68, y
+ 16, 210, 210, 210, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
572 r_Common_DrawText(g_Game_ModeToText(Srv
.GameMode
), mx
+ 2, y
, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
574 r_Common_DrawText(IntToStr(Srv
.Players
) + '/' + IntToStr(Srv
.MaxPlayers
), mx
+ 54, y
, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
575 r_Common_DrawText(IntToStr(Srv
.LocalPl
) + '+' + IntToStr(Srv
.Bots
), mx
+ 54, y
+ 16, 210, 210, 210, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
577 r_Common_DrawText(IntToStr(Srv
.Protocol
), mx
+ 106, y
, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
582 r_Common_DrawText(ip
, 20, motdh
- 20 + 3, 205, 205, 205, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
583 r_Common_DrawText(IntToStr(Length(ST
)) + _lc
[I_NET_SLIST_SERVERS
], gScreenWidth
- 48, motdh
- 20 + 3, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_RIGHTUP
);
587 procedure r_Render_DrawStatsColumns (constref cs
: TEndCustomGameStat
; x
, y
, w
: Integer; endview
: Boolean);
588 var i
, cw
, ch
, yy
, team
, players
, w1
, w2
, w3
, w4
, tw
: Integer; r
, g
, b
, rr
, gg
, bb
: Byte; s
: AnsiString;
590 r_Draw_GetTextSize('W', stdfont
, cw
, ch
);
591 w4
:= cw
* 6; (* deaths width *)
592 w3
:= cw
* 8; (* frags width *)
593 w2
:= cw
* 12; (* ping/loss width *)
594 w1
:= w
- w2
- w3
- w4
; (* name width *)
595 tw
:= w1
- cw
* 2 - w2
; (* team score *)
596 if cs
.PlayerStat
= nil then players
:= 0 else players
:= Length(cs
.PlayerStat
);
598 if cs
.GameMode
in [GM_TDM
, GM_CTF
] then
600 for team
:= TEAM_RED
to TEAM_BLUE
do
605 s
:= _lc
[I_GAME_TEAM_RED
];
606 r
:= 255; g
:= 0; b
:= 0;
610 s
:= _lc
[I_GAME_TEAM_BLUE
];
611 r
:= 0; g
:= 0; b
:= 255;
614 r_Common_DrawText(s
, x
, yy
, r
, g
, b
, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
615 r_Common_DrawText(IntToStr(cs
.TeamStat
[team
].Score
), x
+ tw
, yy
, r
, g
, b
, 255, stdfont
, TBasePoint
.BP_UP
);
616 if endview
= false then
617 r_Common_DrawText(_lc
[I_GAME_PING
], x
+ w1
, yy
, r
, g
, b
, 255, stdfont
, TBasePoint
.BP_UP
);
618 r_Common_DrawText(_lc
[I_GAME_FRAGS
], x
+ w1
+ w2
, yy
, r
, g
, b
, 255, stdfont
, TBasePoint
.BP_UP
);
619 r_Common_DrawText(_lc
[I_GAME_DEATHS
], x
+ w1
+ w2
+ w3
, yy
, r
, g
, b
, 255, stdfont
, TBasePoint
.BP_UP
);
623 r_Draw_FillRect(x
, yy
, x
+ w
, yy
+ 1, r
, g
, b
, 255);
626 for i
:= 0 to players
- 1 do
628 if cs
.PlayerStat
[i
].Team
= team
then
630 rr
:= r
; gg
:= g
; bb
:= b
;
631 if cs
.PlayerStat
[i
].Spectator
then
633 rr
:= r
div 2; gg
:= g
div 2; bb
:= b
div 2;
637 if gShowPIDs
then s
:= Format('[%5d] %s', [cs
.PlayerStat
[i
].UID
, cs
.PlayerStat
[i
].Name
]) else s
:= cs
.PlayerStat
[i
].Name
;
638 if (gPlayers
[cs
.PlayerStat
[i
].Num
] <> nil) and (gPlayers
[cs
.PlayerStat
[i
].Num
].FReady
) then s
:= s
+ ' *';
639 r_Common_DrawText(s
, x
, yy
, rr
, gg
, bb
, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
640 if endview
= false then
643 s
:= Format(_lc
[I_GAME_PING_MS
], [cs
.PlayerStat
[i
].Ping
, cs
.PlayerStat
[i
].Loss
]);
644 r_Common_DrawText(s
, x
+ w1
, yy
, rr
, gg
, bb
, 255, stdfont
, TBasePoint
.BP_UP
);
647 s
:= IntToStr(cs
.PlayerStat
[i
].Frags
);
648 r_Common_DrawText(s
, x
+ w1
+ w2
, yy
, rr
, gg
, bb
, 255, stdfont
, TBasePoint
.BP_UP
);
650 s
:= IntToStr(cs
.PlayerStat
[i
].Deaths
);
651 r_Common_DrawText(s
, x
+ w1
+ w2
+ w3
, yy
, rr
, gg
, bb
, 255, stdfont
, TBasePoint
.BP_UP
);
659 else if cs
.GameMode
in [GM_DM
, GM_COOP
] then
661 r_Common_DrawText(_lc
[I_GAME_PLAYER_NAME
], x
, yy
, 255, 127, 0, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
662 if endview
= false then
663 r_Common_DrawText(_lc
[I_GAME_PING
], x
+ w1
, yy
, 255, 127, 0, 255, stdfont
, TBasePoint
.BP_UP
);
664 r_Common_DrawText(_lc
[I_GAME_FRAGS
], x
+ w1
+ w2
, yy
, 255, 127, 0, 255, stdfont
, TBasePoint
.BP_UP
);
665 r_Common_DrawText(_lc
[I_GAME_DEATHS
], x
+ w1
+ w2
+ w3
, yy
, 255, 127, 0, 255, stdfont
, TBasePoint
.BP_UP
);
666 INC(yy
, ch
+ ch
div 2);
667 for i
:= 0 to players
- 1 do
669 // rr := 255; gg := 127; bb := 0;
670 rr
:= 255; gg
:= 255; bb
:= 255;
671 if cs
.PlayerStat
[i
].Spectator
then
673 rr
:= rr
div 2; gg
:= gg
div 2; bb
:= bb
div 2;
677 r_Draw_Rect(x
, yy
, x
+ 16, yy
+ 16, 192, 192, 192, 255);
678 r_Draw_FillRect(x
+ 1, yy
+ 1, x
+ 16 - 1, yy
+ 16 - 1, cs
.PlayerStat
[i
].Color
.R
, cs
.PlayerStat
[i
].Color
.G
, cs
.PlayerStat
[i
].Color
.B
, 255);
680 if gShowPIDs
then s
:= Format('[%5d] %s', [cs
.PlayerStat
[i
].UID
, cs
.PlayerStat
[i
].Name
]) else s
:= cs
.PlayerStat
[i
].Name
;
681 if (gPlayers
[cs
.PlayerStat
[i
].Num
] <> nil) and (gPlayers
[cs
.PlayerStat
[i
].Num
].FReady
) then s
:= s
+ ' *';
682 r_Common_DrawText(s
, x
+ 16 + 8, yy
, rr
, gg
, bb
, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
683 if endview
= false then
686 s
:= Format(_lc
[I_GAME_PING_MS
], [cs
.PlayerStat
[i
].Ping
, cs
.PlayerStat
[i
].Loss
]);
687 r_Common_DrawText(s
, x
+ w1
, yy
, rr
, gg
, bb
, 255, stdfont
, TBasePoint
.BP_UP
);
690 s
:= IntToStr(cs
.PlayerStat
[i
].Frags
);
691 r_Common_DrawText(s
, x
+ w1
+ w2
, yy
, rr
, gg
, bb
, 255, stdfont
, TBasePoint
.BP_UP
);
693 s
:= IntToStr(cs
.PlayerStat
[i
].Deaths
);
694 r_Common_DrawText(s
, x
+ w1
+ w2
+ w3
, yy
, rr
, gg
, bb
, 255, stdfont
, TBasePoint
.BP_UP
);
696 INC(yy
, ch
+ ch
div 2);
701 procedure r_Render_DrawStatsWindow (x
, y
, w
, h
: Integer; cs
: TEndCustomGameStat
; endview
: Boolean);
702 var xoff
, yoff
, cw
, ch
: Integer; s
: AnsiString;
704 xoff
:= 0; yoff
:= 8;
705 r_Draw_GetTextSize('W', stdfont
, cw
, ch
);
706 r_Draw_Rect(x
, y
, x
+ w
, y
+ h
, 255, 127, 0, 255);
707 r_Draw_FillRect(x
+ 1, y
+ 1, x
+ w
- 1, y
+ h
- 1, 64, 64, 64, 224);
711 if endview
= false then
714 NET_SERVER
: s
:= _lc
[I_NET_SERVER
];
715 NET_CLIENT
: s
:= NetClientIP
+ ':' + IntToStr(NetClientPort
);
718 r_Common_DrawText(s
, x
+ 16, y
+ yoff
, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
722 GM_DM
: if gGameSettings
.MaxLives
= 0 then s
:= _lc
[I_GAME_DM
] else s
:= _lc
[I_GAME_LMS
];
723 GM_TDM
: if gGameSettings
.MaxLives
= 0 then s
:= _lc
[I_GAME_TDM
] else s
:= _lc
[I_GAME_TLMS
];
724 GM_CTF
: s
:= _lc
[I_GAME_CTF
];
725 GM_COOP
: if gGameSettings
.MaxLives
= 0 then s
:= _lc
[I_GAME_COOP
] else s
:= _lc
[I_GAME_SURV
];
726 otherwise s
:= 'GAME MODE ' + IntToStr(gGameSettings
.GameMode
);
728 r_Common_DrawText(s
, x
+ w
div 2, y
+ yoff
, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_UP
);
730 if endview
= false then
732 s
:= r_Common_TimeToStr(cs
.GameTime
);
733 r_Common_DrawText(s
, x
+ w
- 16, y
+ yoff
, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_RIGHTUP
);
736 INC(yoff
, ch
+ ch
div 2);
741 if cs
.MapName
<> '' then
742 s
:= s
+ ' - ' + cs
.MapName
;
744 if endview
= false then
746 r_Common_DrawText(s
, x
+ w
div 2, y
+ yoff
, 200, 200, 200, 255, stdfont
, TBasePoint
.BP_UP
);
747 INC(yoff
, ch
+ ch
div 2);
749 GM_DM
, GM_TDM
: s
:= Format(_lc
[I_GAME_FRAG_LIMIT
], [gGameSettings
.ScoreLimit
]);
750 GM_CTF
: s
:= Format(_lc
[I_GAME_SCORE_LIMIT
], [gGameSettings
.ScoreLimit
]);
751 GM_COOP
: s
:= _lc
[I_GAME_MONSTERS
] + ' ' + IntToStr(gCoopMonstersKilled
) + '/' + IntToStr(gTotalMonsters
);
754 r_Common_DrawText(s
, x
+ 16, y
+ yoff
, 200, 200, 200, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
756 GM_DM
, GM_TDM
, GM_CTF
: s
:= Format(_lc
[I_GAME_TIME_LIMIT
], [gGameSettings
.TimeLimit
div 3600, (gGameSettings
.TimeLimit
div 60) mod 60, gGameSettings
.TimeLimit
mod 60]);
757 GM_COOP
: s
:= _lc
[I_GAME_SECRETS
] + ' ' + IntToStr(gCoopSecretsFound
) + '/' + IntToStr(gSecretsCount
);
760 r_Common_DrawText(s
, x
+ w
- 16, y
+ yoff
, 200, 200, 200, 255, stdfont
, TBasePoint
.BP_RIGHTUP
);
765 xoff
:= MAX(Length(_lc
[I_MENU_MAP
]) + 1, Length(_lc
[I_GAME_GAME_TIME
]) + 1) * cw
;
766 r_Common_DrawText(_lc
[I_MENU_MAP
], x
+ 16, y
+ yoff
, 255, 127, 0, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
767 r_Common_DrawText(s
, x
+ 16 + xoff
, y
+ yoff
, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
769 r_Common_DrawText(_lc
[I_GAME_GAME_TIME
], x
+ 16, y
+ yoff
, 255, 127, 0, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
770 r_Common_DrawText(r_Common_TimeToStr(cs
.GameTime
), x
+ 16 + xoff
, y
+ yoff
, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
778 if endview
and (cs
.GameMode
= GM_COOP
) then
780 xoff
:= MAX(Length(_lc
[I_GAME_MONSTERS
]) + 1, Length(_lc
[I_GAME_SECRETS
]) + 1) * cw
;
781 r_Common_DrawText(_lc
[I_GAME_MONSTERS
], x
+ 16, y
+ yoff
, 255, 127, 0, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
782 r_Common_DrawText(IntToStr(gCoopMonstersKilled
) + '/' + IntToStr(gTotalMonsters
), x
+ 16 + xoff
, y
+ yoff
, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
784 r_Common_DrawText(_lc
[I_GAME_SECRETS
], x
+ 16, y
+ yoff
, 255, 127, 0, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
785 r_Common_DrawText(IntToStr(gCoopSecretsFound
) + '/' + IntToStr(gSecretsCount
), x
+ 16 + xoff
, y
+ yoff
, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
792 if endview
and (cs
.GameMode
= GM_COOP
) and gLastMap
then
794 xoff
:= MAX(Length(_lc
[I_GAME_MONSTERS_TOTAL
]) + 1, Length(_lc
[I_GAME_SECRETS_TOTAL
]) + 1) * cw
;
795 r_Common_DrawText(_lc
[I_GAME_MONSTERS_TOTAL
], x
+ 16, y
+ yoff
, 255, 127, 0, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
796 r_Common_DrawText(IntToStr(gCoopTotalMonstersKilled
) + '/' + IntToStr(gCoopTotalMonsters
), x
+ 16 + xoff
, y
+ yoff
, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
798 r_Common_DrawText(_lc
[I_GAME_SECRETS_TOTAL
], x
+ 16, y
+ yoff
, 255, 127, 0, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
799 r_Common_DrawText(IntToStr(gCoopTotalSecretsFound
) + '/' + IntToStr(gCoopTotalSecrets
), x
+ 16 + xoff
, y
+ yoff
, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
806 if endview
and (cs
.GameMode
in [GM_TDM
, GM_CTF
]) then
808 if cs
.TeamStat
[TEAM_RED
].Score
> cs
.TeamStat
[TEAM_BLUE
].Score
then s
:= _lc
[I_GAME_WIN_RED
]
809 else if cs
.TeamStat
[TEAM_BLUE
].Score
> cs
.TeamStat
[TEAM_RED
].Score
then s
:= _lc
[I_GAME_WIN_BLUE
]
810 else s
:= _lc
[I_GAME_WIN_DRAW
];
811 r_Common_DrawText(s
, x
+ w
div 2, y
+ yoff
, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_UP
);
818 r_Render_DrawStatsColumns(cs
, x
+ 16, y
+ yoff
, w
- 16 - 16, endview
);
821 function r_Render_StatsHeight (players
: Integer): Integer;
824 ASSERT(players
>= 0);
825 r_Draw_GetTextSize('W', stdfont
, cw
, ch
);
826 case gGameSettings
.GameMode
of
827 GM_TDM
, GM_CTF
: result
:= 32 + ch
* (11 + players
);
828 otherwise result
:= 40 + ch
* 5 + (ch
+ 8) * players
;
832 procedure r_Render_DrawStats
;
833 var x
, y
, w
, h
, players
: Integer; cs
: TEndCustomGameStat
;
835 cs
.PlayerStat
:= g_Player_GetStats();
836 SortGameStat(cs
.PlayerStat
);
837 cs
.TeamStat
:= gTeamStat
;
838 cs
.GameTime
:= gTime
;
839 cs
.GameMode
:= gGameSettings
.GameMode
;
840 cs
.Map
:= g_ExtractWadNameNoPath(gMapInfo
.Map
) + ':' + g_ExtractFileName(gMapInfo
.Map
);
841 cs
.MapName
:= gMapInfo
.Name
;
842 if cs
.PlayerStat
= nil then players
:= 0 else players
:= Length(cs
.PlayerStat
);
843 w
:= gScreenWidth
- (gScreenWidth
div 5);
844 h
:= r_Render_StatsHeight(players
);
845 x
:= (gScreenWidth
div 2) - (w
div 2);
846 y
:= (gScreenHeight
div 2) - (h
div 2);
847 r_Render_DrawStatsWindow(x
, y
, w
, h
, cs
, false);
850 procedure r_Render_DrawCustomStats
;
851 var cw
, ch
, s
: AnsiString;
855 r_Common_DrawText(_lc
[I_MENU_INTER_NOTICE_TAB
], gScreenWidth
div 2, 8, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_UP
);
859 case gGameSettings
.GameMode
of
860 GM_COOP
: if gMissionFailed
then s
:= _lc
[I_MENU_INTER_MISSION_FAIL
] else s
:= _lc
[I_MENU_INTER_LEVEL_COMPLETE
];
861 otherwise s
:= _lc
[I_MENU_INTER_ROUND_OVER
];
863 r_Common_DrawText(s
, gScreenWidth
div 2, 16, 255, 255, 255, 255, menufont
, TBasePoint
.BP_UP
);
865 if gChatShow
= false then
867 if g_Game_IsClient
then s
:= _lc
[I_MENU_INTER_NOTICE_MAP
] else s
:= _lc
[I_MENU_INTER_NOTICE_SPACE
];
868 r_Common_DrawText(s
, gScreenWidth
div 2, gScreenHeight
- 4, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_DOWN
);
871 s
:= Format(_lc
[I_MENU_INTER_NOTICE_TIME
], [gServInterTime
]);
872 r_Common_DrawText(s
, gScreenWidth
div 2, gScreenHeight
- 16 - 4, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_DOWN
);
876 r_Render_DrawStatsWindow(32, 64, gScreenWidth
- 32 * 2, gScreenHeight
- 64 * 2, CustomStat
, true);
880 procedure r_Render_DrawValueOf (a
, b
, x
, y
: Integer; f
: TGLFont
);
881 var wa
, wb
, ch
: Integer; sa
, sb
: AnsiString;
885 r_Draw_GetTextSize(sa
, f
, wa
, ch
);
886 r_Draw_GetTextSize(sa
+ ' / ', f
, wb
, ch
);
887 r_Common_DrawText(sa
, x
, y
, 255, 0, 0, 255, f
, TBasePoint
.BP_LEFTUP
);
888 r_Common_DrawText(' / ', x
+ wa
, y
, 255, 255, 255, 255, f
, TBasePoint
.BP_LEFTUP
);
889 r_Common_DrawText(sb
, x
+ wb
, y
, 255, 0, 0, 255, f
, TBasePoint
.BP_LEFTUP
);
892 procedure r_Render_DrawSinglStatsPlayer (player
, x
, y
, w1
: Integer);
893 var time
, kpm
: Single;
895 r_Common_DrawText(_lc
[I_MENU_INTER_KILLS
], x
, y
, 255, 255, 255, 255, menufont
, TBasePoint
.BP_LEFTUP
);
896 r_Render_DrawValueOf(SingleStat
.PlayerStat
[player
].Kills
, gTotalMonsters
, x
+ w1
, y
, MenuFont
);
897 r_Common_DrawText(_lc
[I_MENU_INTER_KPM
], x
, y
+ 32, 255, 255, 255, 255, menufont
, TBasePoint
.BP_LEFTUP
);
898 time
:= SingleStat
.GameTime
/ 1000;
899 kpm
:= SingleStat
.PlayerStat
[player
].Kills
;
900 if time
> 0 then kpm
:= kpm
/ time
* 60;
901 r_Common_DrawText(Format('%.1f', [kpm
]), x
+ w1
, y
+ 32, 255, 0, 0, 255, menufont
, TBasePoint
.BP_LEFTUP
);
902 r_Common_DrawText(_lc
[I_MENU_INTER_SECRETS
], x
, y
+ 64, 255, 255, 255, 255, menufont
, TBasePoint
.BP_LEFTUP
);
903 r_Render_DrawValueOf(SingleStat
.PlayerStat
[player
].Secrets
, SingleStat
.TotalSecrets
, x
+ w1
, y
+ 64, MenuFont
);
906 procedure r_Render_DrawSingleStats
;
907 var xx
, wa
, wb
, ww
, ch
: Integer; s
: AnsiString;
909 r_Common_DrawText(_lc
[I_MENU_INTER_LEVEL_COMPLETE
], gScreenWidth
div 2, 32, 255, 255, 255, 255, menufont
, TBasePoint
.BP_UP
);
911 r_Draw_GetTextSize(_lc
[I_MENU_INTER_KPM
] + ' ', menufont
, wa
, ch
);
912 r_Draw_GetTextSize(' 9999.9', menufont
, wb
, ch
);
914 xx
:= gScreenWidth
div 2 - ww
div 2;
916 s
:= r_Common_TimeToStr(SingleStat
.GameTime
);
917 r_Common_DrawText(_lc
[I_MENU_INTER_TIME
], xx
, 80, 255, 255, 255, 255, menufont
, TBasePoint
.BP_LEFTUP
);
918 r_Common_DrawText(s
, xx
+ wa
, 80, 255, 0, 0, 255, menufont
, TBasePoint
.BP_LEFTUP
);
920 if SingleStat
.TwoPlayers
then
922 r_Common_DrawText(_lc
[I_MENU_PLAYER_1
], gScreenWidth
div 2, 128, 255, 255, 255, 255, menufont
, TBasePoint
.BP_UP
);
923 r_Render_DrawSinglStatsPlayer(0, xx
, 176, wa
);
924 r_Common_DrawText(_lc
[I_MENU_PLAYER_2
], gScreenWidth
div 2, 288, 255, 255, 255, 255, menufont
, TBasePoint
.BP_UP
);
925 r_Render_DrawSinglStatsPlayer(1, xx
, 336, wa
);
929 r_Render_DrawSinglStatsPlayer(0, xx
, 128, wa
);
933 procedure r_Render_DrawSpectHud
;
934 var xoff
: Integer; s
: AnsiString;
936 procedure AddText (s1
, s2
: AnsiString);
937 var w1
, w2
, ww
, ch
: Integer;
939 r_Draw_GetTextSize(s1
, stdfont
, w1
, ch
);
940 r_Draw_GetTextSize(s2
, stdfont
, w2
, ch
);
942 r_Common_DrawText(s1
, xoff
+ ww
div 2, gScreenHeight
- ch
, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_DOWN
);
943 r_Common_DrawText(s2
, xoff
+ ww
div 2, gScreenHeight
- ch
, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_UP
);
944 xoff
:= xoff
+ ww
+ 16;
950 SPECT_STATS
: s
:= 'MODE: Stats';
951 SPECT_MAPVIEW
: s
:= 'MODE: Observe Map';
952 SPECT_PLAYERS
: s
:= 'MODE: Watch Players';
953 otherwise s
:= 'MODE: ' + IntToStr(gSpectMode
);
955 AddText(s
, '< jump >');
956 if gSpectMode
= SPECT_STATS
then
957 AddText('Autoview', '< fire >');
958 if gSpectMode
= SPECT_MAPVIEW
then
959 AddText('[-] Step ' + IntToStr(gSpectStep
) + ' [+]', '<prev weap> <next weap>');
960 if gSpectMode
= SPECT_PLAYERS
then
962 AddText('Player 1', '<left/right>');
963 if gSpectViewTwo
then
964 AddText('Player 2', '<prev w/next w>');
965 AddText('2x View', '<up/down>');
969 function GetActivePlayer_ByID (id
: Integer): TPlayer
;
970 var i
, len
: Integer; p
: TPlayer
;
973 if (id
>= 0) and (gPlayers
<> nil) then
975 i
:= 0; len
:= Length(gPlayers
);
976 while (i
< len
) and ((IsActivePlayer(gPlayers
[i
]) = false) or (gPlayers
[i
].UID
<> id
)) do INC(i
);
977 if i
< len
then p
:= gPlayers
[i
];
982 procedure r_Render_DrawMinimap (x
, y
: Integer; alpha
: Byte);
985 function IsMinimapPanel (const p
: TPanel
): Boolean;
987 result
:= (p
<> nil) and p
.Enabled
;
991 PANEL_WALL
, PANEL_WATER
, PANEL_ACID1
, PANEL_ACID2
,
992 PANEL_STEP
, PANEL_OPENDOOR
, PANEL_CLOSEDOOR
,
993 PANEL_LIFTUP
, PANEL_LIFTDOWN
, PANEL_LIFTLEFT
, PANEL_LIFTRIGHT
:
1001 procedure DrawObject (xx
, yy
, ww
, hh
: Integer; r
, g
, b
: Byte);
1002 var x0
, y0
, x1
, y1
: Integer;
1004 x0
:= x
+ xx
div scale
;
1005 y0
:= y
+ yy
div scale
;
1006 x1
:= x
+ (xx
+ ww
) div scale
;
1007 y1
:= y
+ (yy
+ hh
) div scale
;
1008 r_Draw_FillRect(x0
, y0
, x1
, y1
, r
, g
, b
, alpha
);
1011 procedure DrawPanels (const a
: TPanelArray
);
1012 var i
: Integer; p
: TPanel
; c
: TRGB
;
1016 for i
:= 0 to HIGH(a
) do
1019 if IsMinimapPanel(p
) then
1022 PANEL_WALL
: c
:= _RGB(208, 208, 208);
1023 PANEL_OPENDOOR
: c
:= _RGB(160, 160, 160);
1024 PANEL_CLOSEDOOR
: c
:= _RGB(160, 160, 160);
1025 PANEL_STEP
: c
:= _RGB(128, 128, 128);
1026 PANEL_LIFTUP
, PANEL_LIFTDOWN
, PANEL_LIFTLEFT
, PANEL_LIFTRIGHT
:
1028 LIFTTYPE_UP
: c
:= _RGB(116, 72, 36);
1029 LIFTTYPE_DOWN
: c
:= _RGB(116, 124, 96);
1030 LIFTTYPE_LEFT
: c
:= _RGB(116, 200, 80);
1031 LIFTTYPE_RIGHT
: c
:= _RGB(116, 252, 140);
1032 otherwise c
:= _RGB(255, 0, 0);
1034 PANEL_WATER
: c
:= _RGB(0, 0, 192);
1035 PANEL_ACID1
: c
:= _RGB(0, 176, 0);
1036 PANEL_ACID2
: c
:= _RGB(176, 0, 0);
1037 otherwise c
:= _RGB(255, 0, 0);
1039 DrawObject(p
.x
, p
.y
, p
.width
, p
.height
, c
.r
, c
.g
, c
.b
);
1045 procedure DrawPlayers
;
1046 var i
: Integer; p
: TPlayer
; c
: TRGB
;
1048 if gPlayers
<> nil then
1050 for i
:= 0 to HIGH(gPlayers
) do
1056 TEAM_RED
: c
:= _RGB(255, 0, 0);
1057 TEAM_BLUE
: c
:= _RGB(0, 0, 255);
1058 otherwise c
:= _RGB(255, 128, 0);
1060 DrawObject(p
.obj
.x
, p
.obj
.y
, p
.obj
.rect
.width
, p
.obj
.rect
.height
, c
.r
, c
.g
, c
.b
);
1066 function DrawMonster (m
: TMonster
): Boolean;
1068 result
:= false; // don't stop
1070 DrawObject(m
.obj
.x
, m
.obj
.y
, m
.obj
.rect
.width
, m
.obj
.rect
.height
, 255, 255, 0);
1074 r_Draw_FillRect(x
, y
, (x
+ gMapInfo
.Width
) div scale
, (y
+ gMapInfo
.Height
) div scale
, 0, 0, 0, alpha
);
1081 g_Mons_ForEach(DrawMonster
);
1085 function GetScreenShotName (AsStats
: Boolean): AnsiString;
1086 var dir
, date
: AnsiString;
1089 dir
:= e_GetWriteableDir(ScreenshotDirs
);
1094 dir
:= e_CatPath(dir
, 'stats'); (* TODO: use e_GetWriteableDir *)
1095 result
:= e_CatPath(dir
, StatFilename
+ '.png');
1099 DateTimeToString(date
, 'yyyy-mm-dd-hh-nn-ss', Now());
1100 result
:= e_CatPath(dir
, 'screenshot-' + date
+ '.png');
1105 procedure SaveScreenShot (AsStats
: Boolean);
1106 var img
: TImageData
; typ
: GLenum
; ok
: Boolean; fname
: AnsiString;
1109 fname
:= GetScreenShotName(AsStats
);
1112 if (gWinSizeX
> 0) and (gWinSizeY
> 0) then
1114 Imaging
.SetOption(ImagingPNGPreFilter
, 5);
1115 Imaging
.SetOption(ImagingPNGCompressLevel
, 5);
1117 if NewImage(gWinSizeX
, gWinSizeY
, TImageFormat
.ifA8R8G8B8
, img
) then
1119 glReadPixels(0, 0, gWinSizeX
, gWinSizeY
, GL_RGBA
, GL_UNSIGNED_BYTE
, img
.bits
);
1120 if glGetError() = GL_NO_ERROR
then
1122 if FlipImage(img
) and SwapChannels(img
, ChannelRed
, ChannelBlue
) then
1124 ok
:= SaveImageToFile(fname
, img
);
1132 g_Console_Add(Format(_lc
[I_CONSOLE_SCREENSHOT
], [fname
]))
1134 g_Console_Add(Format(_lc
[I_CONSOLE_ERROR_WRITE
], [fname
]));
1137 procedure r_Render_Draw
;
1138 var p1
, p2
: TPlayer
; time
: LongWord; pw
, ph
, i
, j
: Integer;
1140 if gExit
= EXIT_QUIT
then
1143 {$IFDEF ENABLE_SYSTEM}
1144 (* hack: if r_pixel_scale changed, reset menu and other things *)
1145 pw
:= Round(gWinSizeX
/ r_pixel_scale
);
1146 ph
:= Round(gWinSizeY
/ r_pixel_scale
);
1147 if (pw
<> gScreenWidth
) or (ph
<> gScreenHeight
) then
1148 if assigned(sys_ScreenResize
) then
1149 sys_ScreenResize(gWinSizeX
, gWinSizeY
);
1153 time
:= GetTickCount64();
1154 if time
- FPSTime
>= 1000 then
1161 r_Draw_Setup(gWinSizeX
, gWinSizeY
, gScreenWidth
, gScreenHeight
);
1163 glClearColor(0.0, 0.0, 0.0, 0.0);
1164 glClear(GL_COLOR_BUFFER_BIT
);
1168 if gGameOn
or (gState
= STATE_FOLD
) then
1170 if (gPlayer1
<> nil) and (gPlayer2
<> nil) then
1172 if gRevertPlayers
then
1183 else if gPlayer1
<> nil then
1187 else if gPlayer2
<> nil then
1191 if (gSpectMode
= SPECT_PLAYERS
) and (gPlayers
<> nil) then
1193 p1
:= GetActivePlayer_ByID(gSpectPID1
);
1195 p1
:= GetActivePlayer_ByID(GetActivePlayerID_Next());
1196 if gSpectViewTwo
then
1198 p2
:= GetActivePlayer_ByID(gSpectPID2
);
1200 p2
:= GetActivePlayer_ByID(GetActivePlayerID_Next());
1205 if gGameOn
or ((gState
in [STATE_FOLD
]) and (EndingGameCounter
< 255)) then
1207 if gSpectMode
= SPECT_MAPVIEW
then
1209 r_Render_DrawMapView(0, 0, gScreenWidth
, gScreenHeight
, gSpectX
, gSpectY
);
1211 else if (p1
<> nil) and (p2
<> nil) then
1213 r_Render_DrawPlayerView(0, 0, gScreenWidth
, gScreenHeight
div 2 - 2, p1
);
1214 r_Render_DrawPlayerView(0, gScreenHeight
div 2 + 2, gScreenWidth
, gScreenHeight
div 2, p2
);
1216 else if p1
<> nil then
1218 r_Render_DrawPlayerView(0, 0, gScreenWidth
, gScreenHeight
, p1
);
1220 else if p2
<> nil then
1222 r_Render_DrawPlayerView(0, 0, gScreenWidth
, gScreenHeight
, p2
);
1226 r_Render_DrawMiniMap(0, 0, 160);
1228 {$IFDEF ENABLE_HOLMES}
1232 if MessageText
<> '' then
1233 r_Common_DrawFormatText(MessageText
, (gScreenWidth
- 196) div 2, gScreenHeight
div 2, 255, menufont
, TBasePoint
.BP_CENTER
);
1235 if IsDrawStat
or (gSpectMode
= SPECT_STATS
) then
1238 if gSpectHUD
and (gChatShow
= false) and (gSpectMode
<> SPECT_NONE
) and (gSpectAuto
= false) then
1239 r_Render_DrawSpectHud
;
1242 if gPauseMain
and gGameOn
{$IFDEF ENABLE_MENU}and (g_ActiveWindow
= nil){$ENDIF} then
1244 r_Draw_FillRect(0, 0, gScreenWidth
, gScreenHeight
, 0, 0, 0, 105);
1245 r_Common_DrawText(_lc
[I_MENU_PAUSE
], gScreenWidth
div 2, gScreenHeight
div 2, 255, 255, 255, 255, menufont
, TBasePoint
.BP_CENTER
);
1250 // TODO F key handle
1252 STATE_NONE
: (* do nothing *) ;
1255 r_Common_DrawBackground(GameWad
+ ':TEXTURES/TITLE');
1256 {$IFDEF ENABLE_MENU}
1257 if g_ActiveWindow
<> nil then
1258 r_Draw_FillRect(0, 0, gScreenWidth
, gScreenHeight
, 0, 0, 0, 105);
1263 if EndingGameCounter
> 0 then
1264 r_Draw_FillRect(0, 0, gScreenWidth
, gScreenHeight
, 0, 0, 0, MIN(MAX(255 - EndingGameCounter
, 0), 255));
1268 if gLastMap
and (gGameSettings
.GameMode
= GM_COOP
) then
1269 if EndPicPath
<> '' then
1270 r_Common_DrawBackground(EndPicPath
)
1272 r_Common_DrawBackground(GameWad
+ ':TEXTURES/' + _lc
[I_TEXTURE_ENDPIC
])
1274 r_Common_DrawBackground(GameWad
+ ':TEXTURES/INTER');
1276 r_Render_DrawCustomStats
;
1278 {$IFDEF ENABLE_MENU}
1279 if g_ActiveWindow
<> nil then
1280 r_Draw_FillRect(0, 0, gScreenWidth
, gScreenHeight
, 0, 0, 0, 105);
1283 STATE_INTERSINGLE
, STATE_INTERTEXT
, STATE_INTERPIC
:
1285 if EndingGameCounter
> 0 then
1287 r_Draw_FillRect(0, 0, gScreenWidth
, gScreenHeight
, 0, 0, 0, MIN(MAX(255 - EndingGameCounter
, 0), 255));
1291 r_Common_DrawBackground(GameWad
+ ':TEXTURES/INTER');
1292 r_Render_DrawSingleStats
;
1293 {$IFDEF ENABLE_MENU}
1294 if g_ActiveWindow
<> nil then
1295 r_Draw_FillRect(0, 0, gScreenWidth
, gScreenHeight
, 0, 0, 0, 105);
1301 if EndPicPath
<> '' then
1302 r_Common_DrawBackground(EndPicPath
)
1304 r_Common_DrawBackground(GameWad
+ ':TEXTURES/' + _lc
[I_TEXTURE_ENDPIC
]);
1305 {$IFDEF ENABLE_MENU}
1306 if g_ActiveWindow
<> nil then
1307 r_Draw_FillRect(0, 0, gScreenWidth
, gScreenHeight
, 0, 0, 0, 105);
1312 r_Common_DrawBackground(GameWad
+ ':TEXTURES/TITLE');
1313 r_Draw_FillRect(0, 0, gScreenWidth
, gScreenHeight
, 0, 0, 0, 105);
1314 r_Render_DrawServerList(slCurrent
, slTable
);
1319 {$IFDEF ENABLE_MENU}
1320 if g_ActiveWindow
<> nil then
1323 r_Draw_FillRect(0, 0, gScreenWidth
, gScreenHeight
, 0, 0, 0, 105);
1324 r_GUI_Draw_Window(g_ActiveWindow
);
1328 r_Console_Draw(false);
1330 if DebugSound
and gGameOn
and not (gGameSettings
.GameType
in [GT_SERVER
, GT_CLIENT
]) then
1332 for i
:= 0 to High(e_SoundsArray
) do
1333 for j
:= 0 to e_SoundsArray
[i
].nRefs
do
1334 r_Draw_FillRect(i
+ 100, j
+ 100, i
+ 100 + 1, j
+ 100 + 1, 255, 0, 0, 255);
1339 r_Common_DrawText('FPS: ' + IntToStr(FPS
), 0, 0, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
1340 r_Common_DrawText('UPS: ' + IntToStr(UPS
), 0, 16, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
1343 if gGameOn
and gShowTime
then
1345 r_Common_DrawText(r_Common_TimeToStr(gTime
), gScreenWidth
- 4, gScreenHeight
- 1, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_RIGHTDOWN
);
1348 // TODO draw profilers
1350 {$IFDEF ENABLE_HOLMES}
1354 {$IFDEF ENABLE_TOUCH}
1355 glScalef(1 / r_pixel_scale
, 1 / r_pixel_scale
, 0);
1359 if TakeScreenShot
then
1361 SaveScreenShot(false);
1362 TakeScreenShot
:= false;
1365 (* take stats screenshot immediately after the first frame of the stats showing *)
1366 if gScreenshotStats
and (StatShotDone
= false) and (Length(CustomStat
.PlayerStat
) > 1) then
1368 SaveScreenShot(true);
1369 StatShotDone
:= true;
1375 procedure r_Render_Resize (w
, h
: Integer);
1381 gScreenWidth
:= Round(w
/ r_pixel_scale
);
1382 gScreenHeight
:= Round(h
/ r_pixel_scale
);
1385 procedure r_Render_Apply
;
1387 {$IFDEF ENABLE_SYSTEM}
1388 if sys_SetDisplayModeGL(GetInfo()) then
1389 e_LogWriteln('resolution changed')
1391 e_LogWriteln('resolution not changed');
1392 sys_EnableVSync(gVSync
);
1399 procedure r_Render_RequestScreenShot
;
1401 TakeScreenShot
:= true;
1404 {$IFDEF ENABLE_GIBS}
1405 function r_Render_GetGibRect (m
, id
: Integer): TRectWH
;
1407 result
:= r_Map_GetGibSize(m
, id
);
1412 procedure r_Render_QueueEffect (AnimType
, X
, Y
: Integer);
1414 r_Map_NewGFX(AnimType
, X
, Y
);
1418 {$IFDEF ENABLE_TOUCH}
1419 procedure r_Render_GetKeyRect (key
: Integer; out x
, y
, w
, h
: Integer; out founded
: Boolean);
1421 r_Touch_GetKeyRect(key
, x
, y
, w
, h
, founded
)
1425 {$IFDEF ENABLE_MENU}
1426 procedure r_Render_GetControlSize (ctrl
: TGUIControl
; out w
, h
: Integer);
1428 r_GUI_GetSize(ctrl
, w
, h
);
1431 procedure r_Render_GetLogoSize (out w
, h
: Integer);
1433 r_GUI_GetLogoSize(w
, h
);
1436 procedure r_Render_GetMaxFontSize (BigFont
: Boolean; out w
, h
: Integer);
1438 r_GUI_GetMaxFontSize(BigFont
, w
, h
);
1441 procedure r_Render_GetStringSize (BigFont
: Boolean; str
: String; out w
, h
: Integer);
1443 r_GUI_GetStringSize(BigFont
, str
, w
, h
);
1447 procedure r_Render_SetProcessLoadingCallback (p
: TProcedure
);
1449 r_Common_ProcessLoadingCallback
:= p
;
1452 procedure r_Render_ClearLoading
;
1454 r_Common_ClearLoading
;
1457 procedure r_Render_SetLoading (const text: String; maxval
: Integer);
1459 r_Common_SetLoading(text, maxval
);
1462 procedure r_Render_StepLoading (incval
: Integer);
1464 r_Common_StepLoading(incval
);
1467 procedure r_Render_DrawLoading (force
: Boolean);
1469 r_Common_DrawLoading(force
);
1472 {$IFDEF ENABLE_HOLMES}
1473 function pmsCurMapX (): Integer;
1475 result
:= r_holmes
.pmsCurMapX();
1478 function pmsCurMapY (): Integer;
1480 result
:= r_holmes
.pmsCurMapY();
1483 function r_Render_HolmesViewIsSet (): Boolean;
1489 procedure r_Render_GetSpectatorLimits (out x0
, y0
, x1
, y1
: Integer);
1491 r_Map_GetSpectatorLimits(x0
, y0
, x1
, y1
);
1495 conRegVar('d_sounds', @DebugSound
, '', '');
1496 DebugSound
:= false;