Delete VertexShaderPosTexTransformFlip.
commitef42bd09a75449561b9f69db5e53f97f419d38f7
authoralokp@chromium.org <alokp@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>
Fri, 28 Jun 2013 02:06:17 +0000 (28 02:06 +0000)
committeralokp@chromium.org <alokp@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>
Fri, 28 Jun 2013 02:06:17 +0000 (28 02:06 +0000)
tree23b376582d966a73c059289fc0ae5827945b1b4e
parent71d763524920672b5cd00e6cb19eb048b0bf2ba8
Delete VertexShaderPosTexTransformFlip.

The flip can be easily done using the texture transform
in VertexShaderPosTexTransform. There is no need for a
different shader just to do the flip.

Review URL: https://chromiumcodereview.appspot.com/18084004

git-svn-id: svn://svn.chromium.org/chrome/trunk/src@209066 0039d316-1c4b-4281-b951-d872f2087c98
cc/output/gl_renderer.cc
cc/output/gl_renderer.h
cc/output/gl_renderer_unittest.cc
cc/output/shader.cc
cc/output/shader.h