Prefer GL_ARB_sync/ES3 fences
commite0262cc2f4d0269ecd0f763f6f128c4cae075fc8
authorsievers@google.com <sievers@google.com@0039d316-1c4b-4281-b951-d872f2087c98>
Mon, 12 May 2014 20:11:53 +0000 (12 20:11 +0000)
committersievers@google.com <sievers@google.com@0039d316-1c4b-4281-b951-d872f2087c98>
Mon, 12 May 2014 20:11:53 +0000 (12 20:11 +0000)
tree573a934a78583660aa38948e19884b71a8f92853
parente238c63f15fbaf36ad146a043d903bede97c5745
Prefer GL_ARB_sync/ES3 fences

They are a better option since server-side wait is supported by default.
It also avoids the broken EGL_KHR_fence_sync implementation
on Qualcomm drivers.

BUG=371530,278606,341867
R=piman@chromium.org, reveman@chromium.org

Review URL: https://codereview.chromium.org/285523002

git-svn-id: svn://svn.chromium.org/chrome/trunk/src@269863 0039d316-1c4b-4281-b951-d872f2087c98
gpu/config/gpu_driver_bug_list_json.cc
ui/gl/gl_fence.cc