cc: turn on distance field text on animated layers
PictureLayerImpl
* Rerasterize on every animated frame
* pass animated flag to picture pile
PicturePileImpl
* Store has_transform_animated, used as a transport to get data
to GPU's RasterBufferImpl
ResourceProvider
* Provide a method to recreate the surface with the correct dff
flag.
* Provide a method in the lock to set the dff setting
* This has the side effect that the surface may be created
twice for a new animated layer, but surface creation is
cheap, I don't see this as a huge issue
RasterBufferImpl
* In playback, call the method on the lock to assign the dff
setting that comes from the picture pile.
BUG=372391
Review URL: https://codereview.chromium.org/
648293006
Cr-Commit-Position: refs/heads/master@{#300626}