Refactoring the GLRenderer::GetBackgroundWithFilters method.
commit23ab0f3175ec0c714b03e4851b26d6014f69d4e6
authorrosca <rosca@adobe.com>
Wed, 8 Oct 2014 13:23:09 +0000 (8 06:23 -0700)
committerCommit bot <commit-bot@chromium.org>
Wed, 8 Oct 2014 13:23:37 +0000 (8 13:23 +0000)
tree60674448d00a55eea0c260ce8ed498254cb4bfb2
parent511ae5763194963060ad6c2da89d58055b0f359f
Refactoring the GLRenderer::GetBackgroundWithFilters method.

This patch prepares the existing code for the shader based
implementation of blending: https://codereview.chromium.org/555133002/.

It splits the GetBackgroundWithFilters() functions into multiple chunks,
so that we can have access to the backdrop bounding box and to
the backdrop itself, before being transformed with the inverse matrix.

This patch should not change the current behavior.

BUG=

Review URL: https://codereview.chromium.org/614153002

Cr-Commit-Position: refs/heads/master@{#298693}
cc/output/gl_renderer.cc
cc/output/gl_renderer.h