cc: Optimize the tile map key hash for 4-byte size_t.
This patch changes the hash function for the tile map key to use
16 least significant bits from each index. This makes it faster on
systems where sizeof(size_t) == 4.
The collisions would only start happening after a large enough index.
This makes the TilingSetRasterQueueConstructAndIterate test do
about 10% more iterations per second on N4.
BUG=488636
R=enne, danakj
Review URL: https://codereview.chromium.org/
1133243010
Cr-Commit-Position: refs/heads/master@{#330448}