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[chromium-blink-merge.git] / ui / compositor / test / in_process_context_provider.h
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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_COMPOSITOR_TEST_IN_PROCESS_CONTEXT_PROVIDER_H_
6 #define UI_COMPOSITOR_TEST_IN_PROCESS_CONTEXT_PROVIDER_H_
8 #include <string>
10 #include "base/macros.h"
11 #include "base/memory/scoped_ptr.h"
12 #include "base/synchronization/lock.h"
13 #include "base/threading/thread_checker.h"
14 #include "cc/output/context_provider.h"
15 #include "gpu/command_buffer/common/gles2_cmd_utils.h"
16 #include "skia/ext/refptr.h"
17 #include "ui/gfx/native_widget_types.h"
19 namespace gpu {
20 class GLInProcessContext;
21 class GpuMemoryBufferManager;
22 class ImageFactory;
25 namespace ui {
27 class InProcessContextProvider : public cc::ContextProvider {
28 public:
29 static scoped_refptr<InProcessContextProvider> Create(
30 const gpu::gles2::ContextCreationAttribHelper& attribs,
31 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager,
32 gpu::ImageFactory* image_factory,
33 gfx::AcceleratedWidget window,
34 const std::string& debug_name);
36 // Uses default attributes for creating an offscreen context.
37 static scoped_refptr<InProcessContextProvider> CreateOffscreen(
38 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager,
39 gpu::ImageFactory* image_factory);
41 private:
42 InProcessContextProvider(
43 const gpu::gles2::ContextCreationAttribHelper& attribs,
44 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager,
45 gpu::ImageFactory* image_factory,
46 gfx::AcceleratedWidget window,
47 const std::string& debug_name);
48 ~InProcessContextProvider() override;
50 // cc::ContextProvider:
51 bool BindToCurrentThread() override;
52 void DetachFromThread() override;
53 Capabilities ContextCapabilities() override;
54 gpu::gles2::GLES2Interface* ContextGL() override;
55 gpu::ContextSupport* ContextSupport() override;
56 class GrContext* GrContext() override;
57 void InvalidateGrContext(uint32_t state) override;
58 void SetupLock() override;
59 base::Lock* GetLock() override;
60 void VerifyContexts() override;
61 void DeleteCachedResources() override;
62 bool DestroyedOnMainThread() override;
63 void SetLostContextCallback(
64 const LostContextCallback& lost_context_callback) override;
65 void SetMemoryPolicyChangedCallback(
66 const MemoryPolicyChangedCallback& memory_policy_changed_callback)
67 override;
69 void OnLostContext();
71 base::ThreadChecker main_thread_checker_;
72 base::ThreadChecker context_thread_checker_;
74 scoped_ptr<gpu::GLInProcessContext> context_;
75 skia::RefPtr<class GrContext> gr_context_;
77 gpu::gles2::ContextCreationAttribHelper attribs_;
78 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager_;
79 gpu::ImageFactory* image_factory_;
80 gfx::AcceleratedWidget window_;
81 std::string debug_name_;
82 cc::ContextProvider::Capabilities capabilities_;
84 LostContextCallback lost_context_callback_;
86 base::Lock destroyed_lock_;
87 bool destroyed_;
89 base::Lock context_lock_;
91 DISALLOW_COPY_AND_ASSIGN(InProcessContextProvider);
94 } // namespace ui
96 #endif // UI_COMPOSITOR_TEST_IN_PROCESS_CONTEXT_PROVIDER_H_