Revert 161499 - Add systemInfo.cpu.onUpdated event implementation.
[chromium-blink-merge.git] / ipc / ipc_sync_channel_unittest.cc
blobe9ec02155a8d2ec97f444c288bea5e3cb24aa16c
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 //
5 // Unit test for SyncChannel.
7 #include "ipc/ipc_sync_channel.h"
9 #include <string>
10 #include <vector>
12 #include "base/basictypes.h"
13 #include "base/bind.h"
14 #include "base/logging.h"
15 #include "base/memory/scoped_ptr.h"
16 #include "base/message_loop.h"
17 #include "base/process_util.h"
18 #include "base/stl_util.h"
19 #include "base/string_util.h"
20 #include "base/third_party/dynamic_annotations/dynamic_annotations.h"
21 #include "base/threading/platform_thread.h"
22 #include "base/threading/thread.h"
23 #include "base/synchronization/waitable_event.h"
24 #include "ipc/ipc_listener.h"
25 #include "ipc/ipc_message.h"
26 #include "ipc/ipc_sender.h"
27 #include "ipc/ipc_sync_message_filter.h"
28 #include "ipc/ipc_sync_message_unittest.h"
29 #include "testing/gtest/include/gtest/gtest.h"
31 using base::WaitableEvent;
33 namespace IPC {
35 namespace {
37 // Base class for a "process" with listener and IPC threads.
38 class Worker : public Listener, public Sender {
39 public:
40 // Will create a channel without a name.
41 Worker(Channel::Mode mode, const std::string& thread_name)
42 : done_(new WaitableEvent(false, false)),
43 channel_created_(new WaitableEvent(false, false)),
44 mode_(mode),
45 ipc_thread_((thread_name + "_ipc").c_str()),
46 listener_thread_((thread_name + "_listener").c_str()),
47 overrided_thread_(NULL),
48 shutdown_event_(true, false) {
49 // The data race on vfptr is real but is very hard
50 // to suppress using standard Valgrind mechanism (suppressions).
51 // We have to use ANNOTATE_BENIGN_RACE to hide the reports and
52 // make ThreadSanitizer bots green.
53 ANNOTATE_BENIGN_RACE(this, "Race on vfptr, http://crbug.com/25841");
56 // Will create a named channel and use this name for the threads' name.
57 Worker(const std::string& channel_name, Channel::Mode mode)
58 : done_(new WaitableEvent(false, false)),
59 channel_created_(new WaitableEvent(false, false)),
60 channel_name_(channel_name),
61 mode_(mode),
62 ipc_thread_((channel_name + "_ipc").c_str()),
63 listener_thread_((channel_name + "_listener").c_str()),
64 overrided_thread_(NULL),
65 shutdown_event_(true, false) {
66 // The data race on vfptr is real but is very hard
67 // to suppress using standard Valgrind mechanism (suppressions).
68 // We have to use ANNOTATE_BENIGN_RACE to hide the reports and
69 // make ThreadSanitizer bots green.
70 ANNOTATE_BENIGN_RACE(this, "Race on vfptr, http://crbug.com/25841");
73 // The IPC thread needs to outlive SyncChannel, so force the correct order of
74 // destruction.
75 virtual ~Worker() {
76 WaitableEvent listener_done(false, false), ipc_done(false, false);
77 ListenerThread()->message_loop()->PostTask(
78 FROM_HERE, base::Bind(&Worker::OnListenerThreadShutdown1, this,
79 &listener_done, &ipc_done));
80 listener_done.Wait();
81 ipc_done.Wait();
82 ipc_thread_.Stop();
83 listener_thread_.Stop();
85 void AddRef() { }
86 void Release() { }
87 bool Send(Message* msg) { return channel_->Send(msg); }
88 bool SendWithTimeout(Message* msg, int timeout_ms) {
89 return channel_->SendWithTimeout(msg, timeout_ms);
91 void WaitForChannelCreation() { channel_created_->Wait(); }
92 void CloseChannel() {
93 DCHECK(MessageLoop::current() == ListenerThread()->message_loop());
94 channel_->Close();
96 void Start() {
97 StartThread(&listener_thread_, MessageLoop::TYPE_DEFAULT);
98 ListenerThread()->message_loop()->PostTask(
99 FROM_HERE, base::Bind(&Worker::OnStart, this));
101 void OverrideThread(base::Thread* overrided_thread) {
102 DCHECK(overrided_thread_ == NULL);
103 overrided_thread_ = overrided_thread;
105 bool SendAnswerToLife(bool pump, int timeout, bool succeed) {
106 int answer = 0;
107 SyncMessage* msg = new SyncChannelTestMsg_AnswerToLife(&answer);
108 if (pump)
109 msg->EnableMessagePumping();
110 bool result = SendWithTimeout(msg, timeout);
111 DCHECK_EQ(result, succeed);
112 DCHECK_EQ(answer, (succeed ? 42 : 0));
113 return result;
115 bool SendDouble(bool pump, bool succeed) {
116 int answer = 0;
117 SyncMessage* msg = new SyncChannelTestMsg_Double(5, &answer);
118 if (pump)
119 msg->EnableMessagePumping();
120 bool result = Send(msg);
121 DCHECK_EQ(result, succeed);
122 DCHECK_EQ(answer, (succeed ? 10 : 0));
123 return result;
125 const std::string& channel_name() { return channel_name_; }
126 Channel::Mode mode() { return mode_; }
127 WaitableEvent* done_event() { return done_.get(); }
128 WaitableEvent* shutdown_event() { return &shutdown_event_; }
129 void ResetChannel() { channel_.reset(); }
130 // Derived classes need to call this when they've completed their part of
131 // the test.
132 void Done() { done_->Signal(); }
134 protected:
135 SyncChannel* channel() { return channel_.get(); }
136 // Functions for dervied classes to implement if they wish.
137 virtual void Run() { }
138 virtual void OnAnswer(int* answer) { NOTREACHED(); }
139 virtual void OnAnswerDelay(Message* reply_msg) {
140 // The message handler map below can only take one entry for
141 // SyncChannelTestMsg_AnswerToLife, so since some classes want
142 // the normal version while other want the delayed reply, we
143 // call the normal version if the derived class didn't override
144 // this function.
145 int answer;
146 OnAnswer(&answer);
147 SyncChannelTestMsg_AnswerToLife::WriteReplyParams(reply_msg, answer);
148 Send(reply_msg);
150 virtual void OnDouble(int in, int* out) { NOTREACHED(); }
151 virtual void OnDoubleDelay(int in, Message* reply_msg) {
152 int result;
153 OnDouble(in, &result);
154 SyncChannelTestMsg_Double::WriteReplyParams(reply_msg, result);
155 Send(reply_msg);
158 virtual void OnNestedTestMsg(Message* reply_msg) {
159 NOTREACHED();
162 virtual SyncChannel* CreateChannel() {
163 return new SyncChannel(
164 channel_name_, mode_, this, ipc_thread_.message_loop_proxy(), true,
165 &shutdown_event_);
168 base::Thread* ListenerThread() {
169 return overrided_thread_ ? overrided_thread_ : &listener_thread_;
172 const base::Thread& ipc_thread() const { return ipc_thread_; }
174 private:
175 // Called on the listener thread to create the sync channel.
176 void OnStart() {
177 // Link ipc_thread_, listener_thread_ and channel_ altogether.
178 StartThread(&ipc_thread_, MessageLoop::TYPE_IO);
179 channel_.reset(CreateChannel());
180 channel_created_->Signal();
181 Run();
184 void OnListenerThreadShutdown1(WaitableEvent* listener_event,
185 WaitableEvent* ipc_event) {
186 // SyncChannel needs to be destructed on the thread that it was created on.
187 channel_.reset();
189 MessageLoop::current()->RunAllPending();
191 ipc_thread_.message_loop()->PostTask(
192 FROM_HERE, base::Bind(&Worker::OnIPCThreadShutdown, this,
193 listener_event, ipc_event));
196 void OnIPCThreadShutdown(WaitableEvent* listener_event,
197 WaitableEvent* ipc_event) {
198 MessageLoop::current()->RunAllPending();
199 ipc_event->Signal();
201 listener_thread_.message_loop()->PostTask(
202 FROM_HERE, base::Bind(&Worker::OnListenerThreadShutdown2, this,
203 listener_event));
206 void OnListenerThreadShutdown2(WaitableEvent* listener_event) {
207 MessageLoop::current()->RunAllPending();
208 listener_event->Signal();
211 bool OnMessageReceived(const Message& message) {
212 IPC_BEGIN_MESSAGE_MAP(Worker, message)
213 IPC_MESSAGE_HANDLER_DELAY_REPLY(SyncChannelTestMsg_Double, OnDoubleDelay)
214 IPC_MESSAGE_HANDLER_DELAY_REPLY(SyncChannelTestMsg_AnswerToLife,
215 OnAnswerDelay)
216 IPC_MESSAGE_HANDLER_DELAY_REPLY(SyncChannelNestedTestMsg_String,
217 OnNestedTestMsg)
218 IPC_END_MESSAGE_MAP()
219 return true;
222 void StartThread(base::Thread* thread, MessageLoop::Type type) {
223 base::Thread::Options options;
224 options.message_loop_type = type;
225 thread->StartWithOptions(options);
228 scoped_ptr<WaitableEvent> done_;
229 scoped_ptr<WaitableEvent> channel_created_;
230 std::string channel_name_;
231 Channel::Mode mode_;
232 scoped_ptr<SyncChannel> channel_;
233 base::Thread ipc_thread_;
234 base::Thread listener_thread_;
235 base::Thread* overrided_thread_;
237 base::WaitableEvent shutdown_event_;
239 DISALLOW_COPY_AND_ASSIGN(Worker);
243 // Starts the test with the given workers. This function deletes the workers
244 // when it's done.
245 void RunTest(std::vector<Worker*> workers) {
246 // First we create the workers that are channel servers, or else the other
247 // workers' channel initialization might fail because the pipe isn't created..
248 for (size_t i = 0; i < workers.size(); ++i) {
249 if (workers[i]->mode() & Channel::MODE_SERVER_FLAG) {
250 workers[i]->Start();
251 workers[i]->WaitForChannelCreation();
255 // now create the clients
256 for (size_t i = 0; i < workers.size(); ++i) {
257 if (workers[i]->mode() & Channel::MODE_CLIENT_FLAG)
258 workers[i]->Start();
261 // wait for all the workers to finish
262 for (size_t i = 0; i < workers.size(); ++i)
263 workers[i]->done_event()->Wait();
265 STLDeleteContainerPointers(workers.begin(), workers.end());
268 } // namespace
270 class IPCSyncChannelTest : public testing::Test {
271 private:
272 MessageLoop message_loop_;
275 //-----------------------------------------------------------------------------
277 namespace {
279 class SimpleServer : public Worker {
280 public:
281 explicit SimpleServer(bool pump_during_send)
282 : Worker(Channel::MODE_SERVER, "simpler_server"),
283 pump_during_send_(pump_during_send) { }
284 void Run() {
285 SendAnswerToLife(pump_during_send_, base::kNoTimeout, true);
286 Done();
289 bool pump_during_send_;
292 class SimpleClient : public Worker {
293 public:
294 SimpleClient() : Worker(Channel::MODE_CLIENT, "simple_client") { }
296 void OnAnswer(int* answer) {
297 *answer = 42;
298 Done();
302 void Simple(bool pump_during_send) {
303 std::vector<Worker*> workers;
304 workers.push_back(new SimpleServer(pump_during_send));
305 workers.push_back(new SimpleClient());
306 RunTest(workers);
309 } // namespace
311 // Tests basic synchronous call
312 TEST_F(IPCSyncChannelTest, Simple) {
313 Simple(false);
314 Simple(true);
317 //-----------------------------------------------------------------------------
319 namespace {
321 // Worker classes which override how the sync channel is created to use the
322 // two-step initialization (calling the lightweight constructor and then
323 // ChannelProxy::Init separately) process.
324 class TwoStepServer : public Worker {
325 public:
326 explicit TwoStepServer(bool create_pipe_now)
327 : Worker(Channel::MODE_SERVER, "simpler_server"),
328 create_pipe_now_(create_pipe_now) { }
330 void Run() {
331 SendAnswerToLife(false, base::kNoTimeout, true);
332 Done();
335 virtual SyncChannel* CreateChannel() {
336 SyncChannel* channel = new SyncChannel(
337 this, ipc_thread().message_loop_proxy(), shutdown_event());
338 channel->Init(channel_name(), mode(), create_pipe_now_);
339 return channel;
342 bool create_pipe_now_;
345 class TwoStepClient : public Worker {
346 public:
347 TwoStepClient(bool create_pipe_now)
348 : Worker(Channel::MODE_CLIENT, "simple_client"),
349 create_pipe_now_(create_pipe_now) { }
351 void OnAnswer(int* answer) {
352 *answer = 42;
353 Done();
356 virtual SyncChannel* CreateChannel() {
357 SyncChannel* channel = new SyncChannel(
358 this, ipc_thread().message_loop_proxy(), shutdown_event());
359 channel->Init(channel_name(), mode(), create_pipe_now_);
360 return channel;
363 bool create_pipe_now_;
366 void TwoStep(bool create_server_pipe_now, bool create_client_pipe_now) {
367 std::vector<Worker*> workers;
368 workers.push_back(new TwoStepServer(create_server_pipe_now));
369 workers.push_back(new TwoStepClient(create_client_pipe_now));
370 RunTest(workers);
373 } // namespace
375 // Tests basic two-step initialization, where you call the lightweight
376 // constructor then Init.
377 TEST_F(IPCSyncChannelTest, TwoStepInitialization) {
378 TwoStep(false, false);
379 TwoStep(false, true);
380 TwoStep(true, false);
381 TwoStep(true, true);
385 //-----------------------------------------------------------------------------
387 namespace {
389 class DelayClient : public Worker {
390 public:
391 DelayClient() : Worker(Channel::MODE_CLIENT, "delay_client") { }
393 void OnAnswerDelay(Message* reply_msg) {
394 SyncChannelTestMsg_AnswerToLife::WriteReplyParams(reply_msg, 42);
395 Send(reply_msg);
396 Done();
400 void DelayReply(bool pump_during_send) {
401 std::vector<Worker*> workers;
402 workers.push_back(new SimpleServer(pump_during_send));
403 workers.push_back(new DelayClient());
404 RunTest(workers);
407 } // namespace
409 // Tests that asynchronous replies work
410 TEST_F(IPCSyncChannelTest, DelayReply) {
411 DelayReply(false);
412 DelayReply(true);
415 //-----------------------------------------------------------------------------
417 namespace {
419 class NoHangServer : public Worker {
420 public:
421 NoHangServer(WaitableEvent* got_first_reply, bool pump_during_send)
422 : Worker(Channel::MODE_SERVER, "no_hang_server"),
423 got_first_reply_(got_first_reply),
424 pump_during_send_(pump_during_send) { }
425 void Run() {
426 SendAnswerToLife(pump_during_send_, base::kNoTimeout, true);
427 got_first_reply_->Signal();
429 SendAnswerToLife(pump_during_send_, base::kNoTimeout, false);
430 Done();
433 WaitableEvent* got_first_reply_;
434 bool pump_during_send_;
437 class NoHangClient : public Worker {
438 public:
439 explicit NoHangClient(WaitableEvent* got_first_reply)
440 : Worker(Channel::MODE_CLIENT, "no_hang_client"),
441 got_first_reply_(got_first_reply) { }
443 virtual void OnAnswerDelay(Message* reply_msg) {
444 // Use the DELAY_REPLY macro so that we can force the reply to be sent
445 // before this function returns (when the channel will be reset).
446 SyncChannelTestMsg_AnswerToLife::WriteReplyParams(reply_msg, 42);
447 Send(reply_msg);
448 got_first_reply_->Wait();
449 CloseChannel();
450 Done();
453 WaitableEvent* got_first_reply_;
456 void NoHang(bool pump_during_send) {
457 WaitableEvent got_first_reply(false, false);
458 std::vector<Worker*> workers;
459 workers.push_back(new NoHangServer(&got_first_reply, pump_during_send));
460 workers.push_back(new NoHangClient(&got_first_reply));
461 RunTest(workers);
464 } // namespace
466 // Tests that caller doesn't hang if receiver dies
467 TEST_F(IPCSyncChannelTest, NoHang) {
468 NoHang(false);
469 NoHang(true);
472 //-----------------------------------------------------------------------------
474 namespace {
476 class UnblockServer : public Worker {
477 public:
478 UnblockServer(bool pump_during_send, bool delete_during_send)
479 : Worker(Channel::MODE_SERVER, "unblock_server"),
480 pump_during_send_(pump_during_send),
481 delete_during_send_(delete_during_send) { }
482 void Run() {
483 if (delete_during_send_) {
484 // Use custom code since race conditions mean the answer may or may not be
485 // available.
486 int answer = 0;
487 SyncMessage* msg = new SyncChannelTestMsg_AnswerToLife(&answer);
488 if (pump_during_send_)
489 msg->EnableMessagePumping();
490 Send(msg);
491 } else {
492 SendAnswerToLife(pump_during_send_, base::kNoTimeout, true);
494 Done();
497 void OnDoubleDelay(int in, Message* reply_msg) {
498 SyncChannelTestMsg_Double::WriteReplyParams(reply_msg, in * 2);
499 Send(reply_msg);
500 if (delete_during_send_)
501 ResetChannel();
504 bool pump_during_send_;
505 bool delete_during_send_;
508 class UnblockClient : public Worker {
509 public:
510 explicit UnblockClient(bool pump_during_send)
511 : Worker(Channel::MODE_CLIENT, "unblock_client"),
512 pump_during_send_(pump_during_send) { }
514 void OnAnswer(int* answer) {
515 SendDouble(pump_during_send_, true);
516 *answer = 42;
517 Done();
520 bool pump_during_send_;
523 void Unblock(bool server_pump, bool client_pump, bool delete_during_send) {
524 std::vector<Worker*> workers;
525 workers.push_back(new UnblockServer(server_pump, delete_during_send));
526 workers.push_back(new UnblockClient(client_pump));
527 RunTest(workers);
530 } // namespace
532 // Tests that the caller unblocks to answer a sync message from the receiver.
533 TEST_F(IPCSyncChannelTest, Unblock) {
534 Unblock(false, false, false);
535 Unblock(false, true, false);
536 Unblock(true, false, false);
537 Unblock(true, true, false);
540 //-----------------------------------------------------------------------------
542 // Tests that the the SyncChannel object can be deleted during a Send.
543 TEST_F(IPCSyncChannelTest, ChannelDeleteDuringSend) {
544 Unblock(false, false, true);
545 Unblock(false, true, true);
546 Unblock(true, false, true);
547 Unblock(true, true, true);
550 //-----------------------------------------------------------------------------
552 namespace {
554 class RecursiveServer : public Worker {
555 public:
556 RecursiveServer(bool expected_send_result, bool pump_first, bool pump_second)
557 : Worker(Channel::MODE_SERVER, "recursive_server"),
558 expected_send_result_(expected_send_result),
559 pump_first_(pump_first), pump_second_(pump_second) {}
560 void Run() {
561 SendDouble(pump_first_, expected_send_result_);
562 Done();
565 void OnDouble(int in, int* out) {
566 *out = in * 2;
567 SendAnswerToLife(pump_second_, base::kNoTimeout, expected_send_result_);
570 bool expected_send_result_, pump_first_, pump_second_;
573 class RecursiveClient : public Worker {
574 public:
575 RecursiveClient(bool pump_during_send, bool close_channel)
576 : Worker(Channel::MODE_CLIENT, "recursive_client"),
577 pump_during_send_(pump_during_send), close_channel_(close_channel) {}
579 void OnDoubleDelay(int in, Message* reply_msg) {
580 SendDouble(pump_during_send_, !close_channel_);
581 if (close_channel_) {
582 delete reply_msg;
583 } else {
584 SyncChannelTestMsg_Double::WriteReplyParams(reply_msg, in * 2);
585 Send(reply_msg);
587 Done();
590 void OnAnswerDelay(Message* reply_msg) {
591 if (close_channel_) {
592 delete reply_msg;
593 CloseChannel();
594 } else {
595 SyncChannelTestMsg_AnswerToLife::WriteReplyParams(reply_msg, 42);
596 Send(reply_msg);
600 bool pump_during_send_, close_channel_;
603 void Recursive(
604 bool server_pump_first, bool server_pump_second, bool client_pump) {
605 std::vector<Worker*> workers;
606 workers.push_back(
607 new RecursiveServer(true, server_pump_first, server_pump_second));
608 workers.push_back(new RecursiveClient(client_pump, false));
609 RunTest(workers);
612 } // namespace
614 // Tests a server calling Send while another Send is pending.
615 TEST_F(IPCSyncChannelTest, Recursive) {
616 Recursive(false, false, false);
617 Recursive(false, false, true);
618 Recursive(false, true, false);
619 Recursive(false, true, true);
620 Recursive(true, false, false);
621 Recursive(true, false, true);
622 Recursive(true, true, false);
623 Recursive(true, true, true);
626 //-----------------------------------------------------------------------------
628 namespace {
630 void RecursiveNoHang(
631 bool server_pump_first, bool server_pump_second, bool client_pump) {
632 std::vector<Worker*> workers;
633 workers.push_back(
634 new RecursiveServer(false, server_pump_first, server_pump_second));
635 workers.push_back(new RecursiveClient(client_pump, true));
636 RunTest(workers);
639 } // namespace
641 // Tests that if a caller makes a sync call during an existing sync call and
642 // the receiver dies, neither of the Send() calls hang.
643 TEST_F(IPCSyncChannelTest, RecursiveNoHang) {
644 RecursiveNoHang(false, false, false);
645 RecursiveNoHang(false, false, true);
646 RecursiveNoHang(false, true, false);
647 RecursiveNoHang(false, true, true);
648 RecursiveNoHang(true, false, false);
649 RecursiveNoHang(true, false, true);
650 RecursiveNoHang(true, true, false);
651 RecursiveNoHang(true, true, true);
654 //-----------------------------------------------------------------------------
656 namespace {
658 class MultipleServer1 : public Worker {
659 public:
660 explicit MultipleServer1(bool pump_during_send)
661 : Worker("test_channel1", Channel::MODE_SERVER),
662 pump_during_send_(pump_during_send) { }
664 void Run() {
665 SendDouble(pump_during_send_, true);
666 Done();
669 bool pump_during_send_;
672 class MultipleClient1 : public Worker {
673 public:
674 MultipleClient1(WaitableEvent* client1_msg_received,
675 WaitableEvent* client1_can_reply) :
676 Worker("test_channel1", Channel::MODE_CLIENT),
677 client1_msg_received_(client1_msg_received),
678 client1_can_reply_(client1_can_reply) { }
680 void OnDouble(int in, int* out) {
681 client1_msg_received_->Signal();
682 *out = in * 2;
683 client1_can_reply_->Wait();
684 Done();
687 private:
688 WaitableEvent *client1_msg_received_, *client1_can_reply_;
691 class MultipleServer2 : public Worker {
692 public:
693 MultipleServer2() : Worker("test_channel2", Channel::MODE_SERVER) { }
695 void OnAnswer(int* result) {
696 *result = 42;
697 Done();
701 class MultipleClient2 : public Worker {
702 public:
703 MultipleClient2(
704 WaitableEvent* client1_msg_received, WaitableEvent* client1_can_reply,
705 bool pump_during_send)
706 : Worker("test_channel2", Channel::MODE_CLIENT),
707 client1_msg_received_(client1_msg_received),
708 client1_can_reply_(client1_can_reply),
709 pump_during_send_(pump_during_send) { }
711 void Run() {
712 client1_msg_received_->Wait();
713 SendAnswerToLife(pump_during_send_, base::kNoTimeout, true);
714 client1_can_reply_->Signal();
715 Done();
718 private:
719 WaitableEvent *client1_msg_received_, *client1_can_reply_;
720 bool pump_during_send_;
723 void Multiple(bool server_pump, bool client_pump) {
724 std::vector<Worker*> workers;
726 // A shared worker thread so that server1 and server2 run on one thread.
727 base::Thread worker_thread("Multiple");
728 ASSERT_TRUE(worker_thread.Start());
730 // Server1 sends a sync msg to client1, which blocks the reply until
731 // server2 (which runs on the same worker thread as server1) responds
732 // to a sync msg from client2.
733 WaitableEvent client1_msg_received(false, false);
734 WaitableEvent client1_can_reply(false, false);
736 Worker* worker;
738 worker = new MultipleServer2();
739 worker->OverrideThread(&worker_thread);
740 workers.push_back(worker);
742 worker = new MultipleClient2(
743 &client1_msg_received, &client1_can_reply, client_pump);
744 workers.push_back(worker);
746 worker = new MultipleServer1(server_pump);
747 worker->OverrideThread(&worker_thread);
748 workers.push_back(worker);
750 worker = new MultipleClient1(
751 &client1_msg_received, &client1_can_reply);
752 workers.push_back(worker);
754 RunTest(workers);
757 } // namespace
759 // Tests that multiple SyncObjects on the same listener thread can unblock each
760 // other.
761 TEST_F(IPCSyncChannelTest, Multiple) {
762 Multiple(false, false);
763 Multiple(false, true);
764 Multiple(true, false);
765 Multiple(true, true);
768 //-----------------------------------------------------------------------------
770 namespace {
772 // This class provides server side functionality to test the case where
773 // multiple sync channels are in use on the same thread on the client and
774 // nested calls are issued.
775 class QueuedReplyServer : public Worker {
776 public:
777 QueuedReplyServer(base::Thread* listener_thread,
778 const std::string& channel_name,
779 const std::string& reply_text)
780 : Worker(channel_name, Channel::MODE_SERVER),
781 reply_text_(reply_text) {
782 Worker::OverrideThread(listener_thread);
785 virtual void OnNestedTestMsg(Message* reply_msg) {
786 VLOG(1) << __FUNCTION__ << " Sending reply: " << reply_text_;
787 SyncChannelNestedTestMsg_String::WriteReplyParams(reply_msg, reply_text_);
788 Send(reply_msg);
789 Done();
792 private:
793 std::string reply_text_;
796 // The QueuedReplyClient class provides functionality to test the case where
797 // multiple sync channels are in use on the same thread and they make nested
798 // sync calls, i.e. while the first channel waits for a response it makes a
799 // sync call on another channel.
800 // The callstack should unwind correctly, i.e. the outermost call should
801 // complete first, and so on.
802 class QueuedReplyClient : public Worker {
803 public:
804 QueuedReplyClient(base::Thread* listener_thread,
805 const std::string& channel_name,
806 const std::string& expected_text,
807 bool pump_during_send)
808 : Worker(channel_name, Channel::MODE_CLIENT),
809 pump_during_send_(pump_during_send),
810 expected_text_(expected_text) {
811 Worker::OverrideThread(listener_thread);
814 virtual void Run() {
815 std::string response;
816 SyncMessage* msg = new SyncChannelNestedTestMsg_String(&response);
817 if (pump_during_send_)
818 msg->EnableMessagePumping();
819 bool result = Send(msg);
820 DCHECK(result);
821 DCHECK_EQ(response, expected_text_);
823 VLOG(1) << __FUNCTION__ << " Received reply: " << response;
824 Done();
827 private:
828 bool pump_during_send_;
829 std::string expected_text_;
832 void QueuedReply(bool client_pump) {
833 std::vector<Worker*> workers;
835 // A shared worker thread for servers
836 base::Thread server_worker_thread("QueuedReply_ServerListener");
837 ASSERT_TRUE(server_worker_thread.Start());
839 base::Thread client_worker_thread("QueuedReply_ClientListener");
840 ASSERT_TRUE(client_worker_thread.Start());
842 Worker* worker;
844 worker = new QueuedReplyServer(&server_worker_thread,
845 "QueuedReply_Server1",
846 "Got first message");
847 workers.push_back(worker);
849 worker = new QueuedReplyServer(&server_worker_thread,
850 "QueuedReply_Server2",
851 "Got second message");
852 workers.push_back(worker);
854 worker = new QueuedReplyClient(&client_worker_thread,
855 "QueuedReply_Server1",
856 "Got first message",
857 client_pump);
858 workers.push_back(worker);
860 worker = new QueuedReplyClient(&client_worker_thread,
861 "QueuedReply_Server2",
862 "Got second message",
863 client_pump);
864 workers.push_back(worker);
866 RunTest(workers);
869 } // namespace
871 // While a blocking send is in progress, the listener thread might answer other
872 // synchronous messages. This tests that if during the response to another
873 // message the reply to the original messages comes, it is queued up correctly
874 // and the original Send is unblocked later.
875 // We also test that the send call stacks unwind correctly when the channel
876 // pumps messages while waiting for a response.
877 TEST_F(IPCSyncChannelTest, QueuedReply) {
878 QueuedReply(false);
879 QueuedReply(true);
882 //-----------------------------------------------------------------------------
884 namespace {
886 class ChattyClient : public Worker {
887 public:
888 ChattyClient() :
889 Worker(Channel::MODE_CLIENT, "chatty_client") { }
891 void OnAnswer(int* answer) {
892 // The PostMessage limit is 10k. Send 20% more than that.
893 const int kMessageLimit = 10000;
894 const int kMessagesToSend = kMessageLimit * 120 / 100;
895 for (int i = 0; i < kMessagesToSend; ++i) {
896 if (!SendDouble(false, true))
897 break;
899 *answer = 42;
900 Done();
904 void ChattyServer(bool pump_during_send) {
905 std::vector<Worker*> workers;
906 workers.push_back(new UnblockServer(pump_during_send, false));
907 workers.push_back(new ChattyClient());
908 RunTest(workers);
911 } // namespace
913 // Tests http://b/1093251 - that sending lots of sync messages while
914 // the receiver is waiting for a sync reply does not overflow the PostMessage
915 // queue.
916 TEST_F(IPCSyncChannelTest, ChattyServer) {
917 ChattyServer(false);
918 ChattyServer(true);
921 //------------------------------------------------------------------------------
923 namespace {
925 class TimeoutServer : public Worker {
926 public:
927 TimeoutServer(int timeout_ms,
928 std::vector<bool> timeout_seq,
929 bool pump_during_send)
930 : Worker(Channel::MODE_SERVER, "timeout_server"),
931 timeout_ms_(timeout_ms),
932 timeout_seq_(timeout_seq),
933 pump_during_send_(pump_during_send) {
936 void Run() {
937 for (std::vector<bool>::const_iterator iter = timeout_seq_.begin();
938 iter != timeout_seq_.end(); ++iter) {
939 SendAnswerToLife(pump_during_send_, timeout_ms_, !*iter);
941 Done();
944 private:
945 int timeout_ms_;
946 std::vector<bool> timeout_seq_;
947 bool pump_during_send_;
950 class UnresponsiveClient : public Worker {
951 public:
952 explicit UnresponsiveClient(std::vector<bool> timeout_seq)
953 : Worker(Channel::MODE_CLIENT, "unresponsive_client"),
954 timeout_seq_(timeout_seq) {
957 void OnAnswerDelay(Message* reply_msg) {
958 DCHECK(!timeout_seq_.empty());
959 if (!timeout_seq_[0]) {
960 SyncChannelTestMsg_AnswerToLife::WriteReplyParams(reply_msg, 42);
961 Send(reply_msg);
962 } else {
963 // Don't reply.
964 delete reply_msg;
966 timeout_seq_.erase(timeout_seq_.begin());
967 if (timeout_seq_.empty())
968 Done();
971 private:
972 // Whether we should time-out or respond to the various messages we receive.
973 std::vector<bool> timeout_seq_;
976 void SendWithTimeoutOK(bool pump_during_send) {
977 std::vector<Worker*> workers;
978 std::vector<bool> timeout_seq;
979 timeout_seq.push_back(false);
980 timeout_seq.push_back(false);
981 timeout_seq.push_back(false);
982 workers.push_back(new TimeoutServer(5000, timeout_seq, pump_during_send));
983 workers.push_back(new SimpleClient());
984 RunTest(workers);
987 void SendWithTimeoutTimeout(bool pump_during_send) {
988 std::vector<Worker*> workers;
989 std::vector<bool> timeout_seq;
990 timeout_seq.push_back(true);
991 timeout_seq.push_back(false);
992 timeout_seq.push_back(false);
993 workers.push_back(new TimeoutServer(100, timeout_seq, pump_during_send));
994 workers.push_back(new UnresponsiveClient(timeout_seq));
995 RunTest(workers);
998 void SendWithTimeoutMixedOKAndTimeout(bool pump_during_send) {
999 std::vector<Worker*> workers;
1000 std::vector<bool> timeout_seq;
1001 timeout_seq.push_back(true);
1002 timeout_seq.push_back(false);
1003 timeout_seq.push_back(false);
1004 timeout_seq.push_back(true);
1005 timeout_seq.push_back(false);
1006 workers.push_back(new TimeoutServer(100, timeout_seq, pump_during_send));
1007 workers.push_back(new UnresponsiveClient(timeout_seq));
1008 RunTest(workers);
1011 } // namespace
1013 // Tests that SendWithTimeout does not time-out if the response comes back fast
1014 // enough.
1015 TEST_F(IPCSyncChannelTest, SendWithTimeoutOK) {
1016 SendWithTimeoutOK(false);
1017 SendWithTimeoutOK(true);
1020 // Tests that SendWithTimeout does time-out.
1021 TEST_F(IPCSyncChannelTest, SendWithTimeoutTimeout) {
1022 SendWithTimeoutTimeout(false);
1023 SendWithTimeoutTimeout(true);
1026 // Sends some message that time-out and some that succeed.
1027 // Crashes flakily, http://crbug.com/70075.
1028 TEST_F(IPCSyncChannelTest, DISABLED_SendWithTimeoutMixedOKAndTimeout) {
1029 SendWithTimeoutMixedOKAndTimeout(false);
1030 SendWithTimeoutMixedOKAndTimeout(true);
1033 //------------------------------------------------------------------------------
1035 namespace {
1037 void NestedCallback(Worker* server) {
1038 // Sleep a bit so that we wake up after the reply has been received.
1039 base::PlatformThread::Sleep(base::TimeDelta::FromMilliseconds(250));
1040 server->SendAnswerToLife(true, base::kNoTimeout, true);
1043 bool timeout_occurred = false;
1045 void TimeoutCallback() {
1046 timeout_occurred = true;
1049 class DoneEventRaceServer : public Worker {
1050 public:
1051 DoneEventRaceServer()
1052 : Worker(Channel::MODE_SERVER, "done_event_race_server") { }
1054 void Run() {
1055 MessageLoop::current()->PostTask(FROM_HERE,
1056 base::Bind(&NestedCallback, this));
1057 MessageLoop::current()->PostDelayedTask(
1058 FROM_HERE,
1059 base::Bind(&TimeoutCallback),
1060 base::TimeDelta::FromSeconds(9));
1061 // Even though we have a timeout on the Send, it will succeed since for this
1062 // bug, the reply message comes back and is deserialized, however the done
1063 // event wasn't set. So we indirectly use the timeout task to notice if a
1064 // timeout occurred.
1065 SendAnswerToLife(true, 10000, true);
1066 DCHECK(!timeout_occurred);
1067 Done();
1071 } // namespace
1073 // Tests http://b/1474092 - that if after the done_event is set but before
1074 // OnObjectSignaled is called another message is sent out, then after its
1075 // reply comes back OnObjectSignaled will be called for the first message.
1076 TEST_F(IPCSyncChannelTest, DoneEventRace) {
1077 std::vector<Worker*> workers;
1078 workers.push_back(new DoneEventRaceServer());
1079 workers.push_back(new SimpleClient());
1080 RunTest(workers);
1083 //-----------------------------------------------------------------------------
1085 namespace {
1087 class TestSyncMessageFilter : public SyncMessageFilter {
1088 public:
1089 TestSyncMessageFilter(base::WaitableEvent* shutdown_event,
1090 Worker* worker,
1091 scoped_refptr<base::MessageLoopProxy> message_loop)
1092 : SyncMessageFilter(shutdown_event),
1093 worker_(worker),
1094 message_loop_(message_loop) {
1097 virtual void OnFilterAdded(Channel* channel) {
1098 SyncMessageFilter::OnFilterAdded(channel);
1099 message_loop_->PostTask(
1100 FROM_HERE,
1101 base::Bind(&TestSyncMessageFilter::SendMessageOnHelperThread, this));
1104 void SendMessageOnHelperThread() {
1105 int answer = 0;
1106 bool result = Send(new SyncChannelTestMsg_AnswerToLife(&answer));
1107 DCHECK(result);
1108 DCHECK_EQ(answer, 42);
1110 worker_->Done();
1113 private:
1114 virtual ~TestSyncMessageFilter() {}
1116 Worker* worker_;
1117 scoped_refptr<base::MessageLoopProxy> message_loop_;
1120 class SyncMessageFilterServer : public Worker {
1121 public:
1122 SyncMessageFilterServer()
1123 : Worker(Channel::MODE_SERVER, "sync_message_filter_server"),
1124 thread_("helper_thread") {
1125 base::Thread::Options options;
1126 options.message_loop_type = MessageLoop::TYPE_DEFAULT;
1127 thread_.StartWithOptions(options);
1128 filter_ = new TestSyncMessageFilter(shutdown_event(), this,
1129 thread_.message_loop_proxy());
1132 void Run() {
1133 channel()->AddFilter(filter_.get());
1136 base::Thread thread_;
1137 scoped_refptr<TestSyncMessageFilter> filter_;
1140 // This class provides functionality to test the case that a Send on the sync
1141 // channel does not crash after the channel has been closed.
1142 class ServerSendAfterClose : public Worker {
1143 public:
1144 ServerSendAfterClose()
1145 : Worker(Channel::MODE_SERVER, "simpler_server"),
1146 send_result_(true) {
1149 bool SendDummy() {
1150 ListenerThread()->message_loop()->PostTask(
1151 FROM_HERE, base::Bind(base::IgnoreResult(&ServerSendAfterClose::Send),
1152 this, new SyncChannelTestMsg_NoArgs));
1153 return true;
1156 bool send_result() const {
1157 return send_result_;
1160 private:
1161 virtual void Run() {
1162 CloseChannel();
1163 Done();
1166 bool Send(Message* msg) {
1167 send_result_ = Worker::Send(msg);
1168 Done();
1169 return send_result_;
1172 bool send_result_;
1175 } // namespace
1177 // Tests basic synchronous call
1178 TEST_F(IPCSyncChannelTest, SyncMessageFilter) {
1179 std::vector<Worker*> workers;
1180 workers.push_back(new SyncMessageFilterServer());
1181 workers.push_back(new SimpleClient());
1182 RunTest(workers);
1185 // Test the case when the channel is closed and a Send is attempted after that.
1186 TEST_F(IPCSyncChannelTest, SendAfterClose) {
1187 ServerSendAfterClose server;
1188 server.Start();
1190 server.done_event()->Wait();
1191 server.done_event()->Reset();
1193 server.SendDummy();
1194 server.done_event()->Wait();
1196 EXPECT_FALSE(server.send_result());
1199 //-----------------------------------------------------------------------------
1201 namespace {
1203 class RestrictedDispatchServer : public Worker {
1204 public:
1205 RestrictedDispatchServer(WaitableEvent* sent_ping_event,
1206 WaitableEvent* wait_event)
1207 : Worker("restricted_channel", Channel::MODE_SERVER),
1208 sent_ping_event_(sent_ping_event),
1209 wait_event_(wait_event) { }
1211 void OnDoPing(int ping) {
1212 // Send an asynchronous message that unblocks the caller.
1213 Message* msg = new SyncChannelTestMsg_Ping(ping);
1214 msg->set_unblock(true);
1215 Send(msg);
1216 // Signal the event after the message has been sent on the channel, on the
1217 // IPC thread.
1218 ipc_thread().message_loop()->PostTask(
1219 FROM_HERE, base::Bind(&RestrictedDispatchServer::OnPingSent, this));
1222 void OnPingTTL(int ping, int* out) {
1223 *out = ping;
1224 wait_event_->Wait();
1227 base::Thread* ListenerThread() { return Worker::ListenerThread(); }
1229 private:
1230 bool OnMessageReceived(const Message& message) {
1231 IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchServer, message)
1232 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_NoArgs, OnNoArgs)
1233 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_PingTTL, OnPingTTL)
1234 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Done, Done)
1235 IPC_END_MESSAGE_MAP()
1236 return true;
1239 void OnPingSent() {
1240 sent_ping_event_->Signal();
1243 void OnNoArgs() { }
1244 WaitableEvent* sent_ping_event_;
1245 WaitableEvent* wait_event_;
1248 class NonRestrictedDispatchServer : public Worker {
1249 public:
1250 NonRestrictedDispatchServer(WaitableEvent* signal_event)
1251 : Worker("non_restricted_channel", Channel::MODE_SERVER),
1252 signal_event_(signal_event) {}
1254 base::Thread* ListenerThread() { return Worker::ListenerThread(); }
1256 void OnDoPingTTL(int ping) {
1257 int value = 0;
1258 Send(new SyncChannelTestMsg_PingTTL(ping, &value));
1259 signal_event_->Signal();
1262 private:
1263 bool OnMessageReceived(const Message& message) {
1264 IPC_BEGIN_MESSAGE_MAP(NonRestrictedDispatchServer, message)
1265 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_NoArgs, OnNoArgs)
1266 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Done, Done)
1267 IPC_END_MESSAGE_MAP()
1268 return true;
1271 void OnNoArgs() { }
1272 WaitableEvent* signal_event_;
1275 class RestrictedDispatchClient : public Worker {
1276 public:
1277 RestrictedDispatchClient(WaitableEvent* sent_ping_event,
1278 RestrictedDispatchServer* server,
1279 NonRestrictedDispatchServer* server2,
1280 int* success)
1281 : Worker("restricted_channel", Channel::MODE_CLIENT),
1282 ping_(0),
1283 server_(server),
1284 server2_(server2),
1285 success_(success),
1286 sent_ping_event_(sent_ping_event) {}
1288 void Run() {
1289 // Incoming messages from our channel should only be dispatched when we
1290 // send a message on that same channel.
1291 channel()->SetRestrictDispatchChannelGroup(1);
1293 server_->ListenerThread()->message_loop()->PostTask(
1294 FROM_HERE, base::Bind(&RestrictedDispatchServer::OnDoPing, server_, 1));
1295 sent_ping_event_->Wait();
1296 Send(new SyncChannelTestMsg_NoArgs);
1297 if (ping_ == 1)
1298 ++*success_;
1299 else
1300 LOG(ERROR) << "Send failed to dispatch incoming message on same channel";
1302 non_restricted_channel_.reset(new SyncChannel(
1303 "non_restricted_channel", Channel::MODE_CLIENT, this,
1304 ipc_thread().message_loop_proxy(), true, shutdown_event()));
1306 server_->ListenerThread()->message_loop()->PostTask(
1307 FROM_HERE, base::Bind(&RestrictedDispatchServer::OnDoPing, server_, 2));
1308 sent_ping_event_->Wait();
1309 // Check that the incoming message is *not* dispatched when sending on the
1310 // non restricted channel.
1311 // TODO(piman): there is a possibility of a false positive race condition
1312 // here, if the message that was posted on the server-side end of the pipe
1313 // is not visible yet on the client side, but I don't know how to solve this
1314 // without hooking into the internals of SyncChannel. I haven't seen it in
1315 // practice (i.e. not setting SetRestrictDispatchToSameChannel does cause
1316 // the following to fail).
1317 non_restricted_channel_->Send(new SyncChannelTestMsg_NoArgs);
1318 if (ping_ == 1)
1319 ++*success_;
1320 else
1321 LOG(ERROR) << "Send dispatched message from restricted channel";
1323 Send(new SyncChannelTestMsg_NoArgs);
1324 if (ping_ == 2)
1325 ++*success_;
1326 else
1327 LOG(ERROR) << "Send failed to dispatch incoming message on same channel";
1329 // Check that the incoming message on the non-restricted channel is
1330 // dispatched when sending on the restricted channel.
1331 server2_->ListenerThread()->message_loop()->PostTask(
1332 FROM_HERE,
1333 base::Bind(&NonRestrictedDispatchServer::OnDoPingTTL, server2_, 3));
1334 int value = 0;
1335 Send(new SyncChannelTestMsg_PingTTL(4, &value));
1336 if (ping_ == 3 && value == 4)
1337 ++*success_;
1338 else
1339 LOG(ERROR) << "Send failed to dispatch message from unrestricted channel";
1341 non_restricted_channel_->Send(new SyncChannelTestMsg_Done);
1342 non_restricted_channel_.reset();
1343 Send(new SyncChannelTestMsg_Done);
1344 Done();
1347 private:
1348 bool OnMessageReceived(const Message& message) {
1349 IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchClient, message)
1350 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Ping, OnPing)
1351 IPC_MESSAGE_HANDLER_DELAY_REPLY(SyncChannelTestMsg_PingTTL, OnPingTTL)
1352 IPC_END_MESSAGE_MAP()
1353 return true;
1356 void OnPing(int ping) {
1357 ping_ = ping;
1360 void OnPingTTL(int ping, IPC::Message* reply) {
1361 ping_ = ping;
1362 // This message comes from the NonRestrictedDispatchServer, we have to send
1363 // the reply back manually.
1364 SyncChannelTestMsg_PingTTL::WriteReplyParams(reply, ping);
1365 non_restricted_channel_->Send(reply);
1368 int ping_;
1369 RestrictedDispatchServer* server_;
1370 NonRestrictedDispatchServer* server2_;
1371 int* success_;
1372 WaitableEvent* sent_ping_event_;
1373 scoped_ptr<SyncChannel> non_restricted_channel_;
1376 } // namespace
1378 TEST_F(IPCSyncChannelTest, RestrictedDispatch) {
1379 WaitableEvent sent_ping_event(false, false);
1380 WaitableEvent wait_event(false, false);
1381 RestrictedDispatchServer* server =
1382 new RestrictedDispatchServer(&sent_ping_event, &wait_event);
1383 NonRestrictedDispatchServer* server2 =
1384 new NonRestrictedDispatchServer(&wait_event);
1386 int success = 0;
1387 std::vector<Worker*> workers;
1388 workers.push_back(server);
1389 workers.push_back(server2);
1390 workers.push_back(new RestrictedDispatchClient(
1391 &sent_ping_event, server, server2, &success));
1392 RunTest(workers);
1393 EXPECT_EQ(4, success);
1396 //-----------------------------------------------------------------------------
1398 // This test case inspired by crbug.com/108491
1399 // We create two servers that use the same ListenerThread but have
1400 // SetRestrictDispatchToSameChannel set to true.
1401 // We create clients, then use some specific WaitableEvent wait/signalling to
1402 // ensure that messages get dispatched in a way that causes a deadlock due to
1403 // a nested dispatch and an eligible message in a higher-level dispatch's
1404 // delayed_queue. Specifically, we start with client1 about so send an
1405 // unblocking message to server1, while the shared listener thread for the
1406 // servers server1 and server2 is about to send a non-unblocking message to
1407 // client1. At the same time, client2 will be about to send an unblocking
1408 // message to server2. Server1 will handle the client1->server1 message by
1409 // telling server2 to send a non-unblocking message to client2.
1410 // What should happen is that the send to server2 should find the pending,
1411 // same-context client2->server2 message to dispatch, causing client2 to
1412 // unblock then handle the server2->client2 message, so that the shared
1413 // servers' listener thread can then respond to the client1->server1 message.
1414 // Then client1 can handle the non-unblocking server1->client1 message.
1415 // The old code would end up in a state where the server2->client2 message is
1416 // sent, but the client2->server2 message (which is eligible for dispatch, and
1417 // which is what client2 is waiting for) is stashed in a local delayed_queue
1418 // that has server1's channel context, causing a deadlock.
1419 // WaitableEvents in the events array are used to:
1420 // event 0: indicate to client1 that server listener is in OnDoServerTask
1421 // event 1: indicate to client1 that client2 listener is in OnDoClient2Task
1422 // event 2: indicate to server1 that client2 listener is in OnDoClient2Task
1423 // event 3: indicate to client2 that server listener is in OnDoServerTask
1425 namespace {
1427 class RestrictedDispatchDeadlockServer : public Worker {
1428 public:
1429 RestrictedDispatchDeadlockServer(int server_num,
1430 WaitableEvent* server_ready_event,
1431 WaitableEvent** events,
1432 RestrictedDispatchDeadlockServer* peer)
1433 : Worker(server_num == 1 ? "channel1" : "channel2", Channel::MODE_SERVER),
1434 server_num_(server_num),
1435 server_ready_event_(server_ready_event),
1436 events_(events),
1437 peer_(peer) { }
1439 void OnDoServerTask() {
1440 events_[3]->Signal();
1441 events_[2]->Wait();
1442 events_[0]->Signal();
1443 SendMessageToClient();
1446 void Run() {
1447 channel()->SetRestrictDispatchChannelGroup(1);
1448 server_ready_event_->Signal();
1451 base::Thread* ListenerThread() { return Worker::ListenerThread(); }
1453 private:
1454 bool OnMessageReceived(const Message& message) {
1455 IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchDeadlockServer, message)
1456 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_NoArgs, OnNoArgs)
1457 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Done, Done)
1458 IPC_END_MESSAGE_MAP()
1459 return true;
1462 void OnNoArgs() {
1463 if (server_num_ == 1) {
1464 DCHECK(peer_ != NULL);
1465 peer_->SendMessageToClient();
1469 void SendMessageToClient() {
1470 Message* msg = new SyncChannelTestMsg_NoArgs;
1471 msg->set_unblock(false);
1472 DCHECK(!msg->should_unblock());
1473 Send(msg);
1476 int server_num_;
1477 WaitableEvent* server_ready_event_;
1478 WaitableEvent** events_;
1479 RestrictedDispatchDeadlockServer* peer_;
1482 class RestrictedDispatchDeadlockClient2 : public Worker {
1483 public:
1484 RestrictedDispatchDeadlockClient2(RestrictedDispatchDeadlockServer* server,
1485 WaitableEvent* server_ready_event,
1486 WaitableEvent** events)
1487 : Worker("channel2", Channel::MODE_CLIENT),
1488 server_ready_event_(server_ready_event),
1489 events_(events),
1490 received_msg_(false),
1491 received_noarg_reply_(false),
1492 done_issued_(false) {}
1494 void Run() {
1495 server_ready_event_->Wait();
1498 void OnDoClient2Task() {
1499 events_[3]->Wait();
1500 events_[1]->Signal();
1501 events_[2]->Signal();
1502 DCHECK(received_msg_ == false);
1504 Message* message = new SyncChannelTestMsg_NoArgs;
1505 message->set_unblock(true);
1506 Send(message);
1507 received_noarg_reply_ = true;
1510 base::Thread* ListenerThread() { return Worker::ListenerThread(); }
1511 private:
1512 bool OnMessageReceived(const Message& message) {
1513 IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchDeadlockClient2, message)
1514 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_NoArgs, OnNoArgs)
1515 IPC_END_MESSAGE_MAP()
1516 return true;
1519 void OnNoArgs() {
1520 received_msg_ = true;
1521 PossiblyDone();
1524 void PossiblyDone() {
1525 if (received_noarg_reply_ && received_msg_) {
1526 DCHECK(done_issued_ == false);
1527 done_issued_ = true;
1528 Send(new SyncChannelTestMsg_Done);
1529 Done();
1533 WaitableEvent* server_ready_event_;
1534 WaitableEvent** events_;
1535 bool received_msg_;
1536 bool received_noarg_reply_;
1537 bool done_issued_;
1540 class RestrictedDispatchDeadlockClient1 : public Worker {
1541 public:
1542 RestrictedDispatchDeadlockClient1(RestrictedDispatchDeadlockServer* server,
1543 RestrictedDispatchDeadlockClient2* peer,
1544 WaitableEvent* server_ready_event,
1545 WaitableEvent** events)
1546 : Worker("channel1", Channel::MODE_CLIENT),
1547 server_(server),
1548 peer_(peer),
1549 server_ready_event_(server_ready_event),
1550 events_(events),
1551 received_msg_(false),
1552 received_noarg_reply_(false),
1553 done_issued_(false) {}
1555 void Run() {
1556 server_ready_event_->Wait();
1557 server_->ListenerThread()->message_loop()->PostTask(
1558 FROM_HERE,
1559 base::Bind(&RestrictedDispatchDeadlockServer::OnDoServerTask, server_));
1560 peer_->ListenerThread()->message_loop()->PostTask(
1561 FROM_HERE,
1562 base::Bind(&RestrictedDispatchDeadlockClient2::OnDoClient2Task, peer_));
1563 events_[0]->Wait();
1564 events_[1]->Wait();
1565 DCHECK(received_msg_ == false);
1567 Message* message = new SyncChannelTestMsg_NoArgs;
1568 message->set_unblock(true);
1569 Send(message);
1570 received_noarg_reply_ = true;
1571 PossiblyDone();
1574 base::Thread* ListenerThread() { return Worker::ListenerThread(); }
1575 private:
1576 bool OnMessageReceived(const Message& message) {
1577 IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchDeadlockClient1, message)
1578 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_NoArgs, OnNoArgs)
1579 IPC_END_MESSAGE_MAP()
1580 return true;
1583 void OnNoArgs() {
1584 received_msg_ = true;
1585 PossiblyDone();
1588 void PossiblyDone() {
1589 if (received_noarg_reply_ && received_msg_) {
1590 DCHECK(done_issued_ == false);
1591 done_issued_ = true;
1592 Send(new SyncChannelTestMsg_Done);
1593 Done();
1597 RestrictedDispatchDeadlockServer* server_;
1598 RestrictedDispatchDeadlockClient2* peer_;
1599 WaitableEvent* server_ready_event_;
1600 WaitableEvent** events_;
1601 bool received_msg_;
1602 bool received_noarg_reply_;
1603 bool done_issued_;
1606 } // namespace
1608 TEST_F(IPCSyncChannelTest, RestrictedDispatchDeadlock) {
1609 std::vector<Worker*> workers;
1611 // A shared worker thread so that server1 and server2 run on one thread.
1612 base::Thread worker_thread("RestrictedDispatchDeadlock");
1613 ASSERT_TRUE(worker_thread.Start());
1615 WaitableEvent server1_ready(false, false);
1616 WaitableEvent server2_ready(false, false);
1618 WaitableEvent event0(false, false);
1619 WaitableEvent event1(false, false);
1620 WaitableEvent event2(false, false);
1621 WaitableEvent event3(false, false);
1622 WaitableEvent* events[4] = {&event0, &event1, &event2, &event3};
1624 RestrictedDispatchDeadlockServer* server1;
1625 RestrictedDispatchDeadlockServer* server2;
1626 RestrictedDispatchDeadlockClient1* client1;
1627 RestrictedDispatchDeadlockClient2* client2;
1629 server2 = new RestrictedDispatchDeadlockServer(2, &server2_ready, events,
1630 NULL);
1631 server2->OverrideThread(&worker_thread);
1632 workers.push_back(server2);
1634 client2 = new RestrictedDispatchDeadlockClient2(server2, &server2_ready,
1635 events);
1636 workers.push_back(client2);
1638 server1 = new RestrictedDispatchDeadlockServer(1, &server1_ready, events,
1639 server2);
1640 server1->OverrideThread(&worker_thread);
1641 workers.push_back(server1);
1643 client1 = new RestrictedDispatchDeadlockClient1(server1, client2,
1644 &server1_ready, events);
1645 workers.push_back(client1);
1647 RunTest(workers);
1650 //-----------------------------------------------------------------------------
1652 // This test case inspired by crbug.com/120530
1653 // We create 4 workers that pipe to each other W1->W2->W3->W4->W1 then we send a
1654 // message that recurses through 3, 4 or 5 steps to make sure, say, W1 can
1655 // re-enter when called from W4 while it's sending a message to W2.
1656 // The first worker drives the whole test so it must be treated specially.
1657 namespace {
1659 class RestrictedDispatchPipeWorker : public Worker {
1660 public:
1661 RestrictedDispatchPipeWorker(
1662 const std::string &channel1,
1663 WaitableEvent* event1,
1664 const std::string &channel2,
1665 WaitableEvent* event2,
1666 int group,
1667 int* success)
1668 : Worker(channel1, Channel::MODE_SERVER),
1669 event1_(event1),
1670 event2_(event2),
1671 other_channel_name_(channel2),
1672 group_(group),
1673 success_(success) {
1676 void OnPingTTL(int ping, int* ret) {
1677 *ret = 0;
1678 if (!ping)
1679 return;
1680 other_channel_->Send(new SyncChannelTestMsg_PingTTL(ping - 1, ret));
1681 ++*ret;
1684 void OnDone() {
1685 if (is_first())
1686 return;
1687 other_channel_->Send(new SyncChannelTestMsg_Done);
1688 other_channel_.reset();
1689 Done();
1692 void Run() {
1693 channel()->SetRestrictDispatchChannelGroup(group_);
1694 if (is_first())
1695 event1_->Signal();
1696 event2_->Wait();
1697 other_channel_.reset(new SyncChannel(
1698 other_channel_name_, Channel::MODE_CLIENT, this,
1699 ipc_thread().message_loop_proxy(), true, shutdown_event()));
1700 other_channel_->SetRestrictDispatchChannelGroup(group_);
1701 if (!is_first()) {
1702 event1_->Signal();
1703 return;
1705 *success_ = 0;
1706 int value = 0;
1707 OnPingTTL(3, &value);
1708 *success_ += (value == 3);
1709 OnPingTTL(4, &value);
1710 *success_ += (value == 4);
1711 OnPingTTL(5, &value);
1712 *success_ += (value == 5);
1713 other_channel_->Send(new SyncChannelTestMsg_Done);
1714 other_channel_.reset();
1715 Done();
1718 bool is_first() { return !!success_; }
1720 private:
1721 bool OnMessageReceived(const Message& message) {
1722 IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchPipeWorker, message)
1723 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_PingTTL, OnPingTTL)
1724 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Done, OnDone)
1725 IPC_END_MESSAGE_MAP()
1726 return true;
1729 scoped_ptr<SyncChannel> other_channel_;
1730 WaitableEvent* event1_;
1731 WaitableEvent* event2_;
1732 std::string other_channel_name_;
1733 int group_;
1734 int* success_;
1737 } // namespace
1739 TEST_F(IPCSyncChannelTest, RestrictedDispatch4WayDeadlock) {
1740 int success = 0;
1741 std::vector<Worker*> workers;
1742 WaitableEvent event0(true, false);
1743 WaitableEvent event1(true, false);
1744 WaitableEvent event2(true, false);
1745 WaitableEvent event3(true, false);
1746 workers.push_back(new RestrictedDispatchPipeWorker(
1747 "channel0", &event0, "channel1", &event1, 1, &success));
1748 workers.push_back(new RestrictedDispatchPipeWorker(
1749 "channel1", &event1, "channel2", &event2, 2, NULL));
1750 workers.push_back(new RestrictedDispatchPipeWorker(
1751 "channel2", &event2, "channel3", &event3, 3, NULL));
1752 workers.push_back(new RestrictedDispatchPipeWorker(
1753 "channel3", &event3, "channel0", &event0, 4, NULL));
1754 RunTest(workers);
1755 EXPECT_EQ(3, success);
1759 //-----------------------------------------------------------------------------
1761 // This test case inspired by crbug.com/122443
1762 // We want to make sure a reply message with the unblock flag set correctly
1763 // behaves as a reply, not a regular message.
1764 // We have 3 workers. Server1 will send a message to Server2 (which will block),
1765 // during which it will dispatch a message comming from Client, at which point
1766 // it will send another message to Server2. While sending that second message it
1767 // will receive a reply from Server1 with the unblock flag.
1769 namespace {
1771 class ReentrantReplyServer1 : public Worker {
1772 public:
1773 ReentrantReplyServer1(WaitableEvent* server_ready)
1774 : Worker("reentrant_reply1", Channel::MODE_SERVER),
1775 server_ready_(server_ready) { }
1777 void Run() {
1778 server2_channel_.reset(new SyncChannel(
1779 "reentrant_reply2", Channel::MODE_CLIENT, this,
1780 ipc_thread().message_loop_proxy(), true, shutdown_event()));
1781 server_ready_->Signal();
1782 Message* msg = new SyncChannelTestMsg_Reentrant1();
1783 server2_channel_->Send(msg);
1784 server2_channel_.reset();
1785 Done();
1788 private:
1789 bool OnMessageReceived(const Message& message) {
1790 IPC_BEGIN_MESSAGE_MAP(ReentrantReplyServer1, message)
1791 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Reentrant2, OnReentrant2)
1792 IPC_REPLY_HANDLER(OnReply)
1793 IPC_END_MESSAGE_MAP()
1794 return true;
1797 void OnReentrant2() {
1798 Message* msg = new SyncChannelTestMsg_Reentrant3();
1799 server2_channel_->Send(msg);
1802 void OnReply(const Message& message) {
1803 // If we get here, the Send() will never receive the reply (thus would
1804 // hang), so abort instead.
1805 LOG(FATAL) << "Reply message was dispatched";
1808 WaitableEvent* server_ready_;
1809 scoped_ptr<SyncChannel> server2_channel_;
1812 class ReentrantReplyServer2 : public Worker {
1813 public:
1814 ReentrantReplyServer2()
1815 : Worker("reentrant_reply2", Channel::MODE_SERVER),
1816 reply_(NULL) { }
1818 private:
1819 bool OnMessageReceived(const Message& message) {
1820 IPC_BEGIN_MESSAGE_MAP(ReentrantReplyServer2, message)
1821 IPC_MESSAGE_HANDLER_DELAY_REPLY(
1822 SyncChannelTestMsg_Reentrant1, OnReentrant1)
1823 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Reentrant3, OnReentrant3)
1824 IPC_END_MESSAGE_MAP()
1825 return true;
1828 void OnReentrant1(Message* reply) {
1829 DCHECK(!reply_);
1830 reply_ = reply;
1833 void OnReentrant3() {
1834 DCHECK(reply_);
1835 Message* reply = reply_;
1836 reply_ = NULL;
1837 reply->set_unblock(true);
1838 Send(reply);
1839 Done();
1842 Message* reply_;
1845 class ReentrantReplyClient : public Worker {
1846 public:
1847 ReentrantReplyClient(WaitableEvent* server_ready)
1848 : Worker("reentrant_reply1", Channel::MODE_CLIENT),
1849 server_ready_(server_ready) { }
1851 void Run() {
1852 server_ready_->Wait();
1853 Send(new SyncChannelTestMsg_Reentrant2());
1854 Done();
1857 private:
1858 WaitableEvent* server_ready_;
1861 } // namespace
1863 TEST_F(IPCSyncChannelTest, ReentrantReply) {
1864 std::vector<Worker*> workers;
1865 WaitableEvent server_ready(false, false);
1866 workers.push_back(new ReentrantReplyServer2());
1867 workers.push_back(new ReentrantReplyServer1(&server_ready));
1868 workers.push_back(new ReentrantReplyClient(&server_ready));
1869 RunTest(workers);
1872 //-----------------------------------------------------------------------------
1874 // Generate a validated channel ID using Channel::GenerateVerifiedChannelID().
1875 namespace {
1877 class VerifiedServer : public Worker {
1878 public:
1879 VerifiedServer(base::Thread* listener_thread,
1880 const std::string& channel_name,
1881 const std::string& reply_text)
1882 : Worker(channel_name, Channel::MODE_SERVER),
1883 reply_text_(reply_text) {
1884 Worker::OverrideThread(listener_thread);
1887 virtual void OnNestedTestMsg(Message* reply_msg) {
1888 VLOG(1) << __FUNCTION__ << " Sending reply: " << reply_text_;
1889 SyncChannelNestedTestMsg_String::WriteReplyParams(reply_msg, reply_text_);
1890 Send(reply_msg);
1891 ASSERT_EQ(channel()->peer_pid(), base::GetCurrentProcId());
1892 Done();
1895 private:
1896 std::string reply_text_;
1899 class VerifiedClient : public Worker {
1900 public:
1901 VerifiedClient(base::Thread* listener_thread,
1902 const std::string& channel_name,
1903 const std::string& expected_text)
1904 : Worker(channel_name, Channel::MODE_CLIENT),
1905 expected_text_(expected_text) {
1906 Worker::OverrideThread(listener_thread);
1909 virtual void Run() {
1910 std::string response;
1911 SyncMessage* msg = new SyncChannelNestedTestMsg_String(&response);
1912 bool result = Send(msg);
1913 DCHECK(result);
1914 DCHECK_EQ(response, expected_text_);
1915 // expected_text_ is only used in the above DCHECK. This line suppresses the
1916 // "unused private field" warning in release builds.
1917 (void)expected_text_;
1919 VLOG(1) << __FUNCTION__ << " Received reply: " << response;
1920 ASSERT_EQ(channel()->peer_pid(), base::GetCurrentProcId());
1921 Done();
1924 private:
1925 std::string expected_text_;
1928 void Verified() {
1929 std::vector<Worker*> workers;
1931 // A shared worker thread for servers
1932 base::Thread server_worker_thread("Verified_ServerListener");
1933 ASSERT_TRUE(server_worker_thread.Start());
1935 base::Thread client_worker_thread("Verified_ClientListener");
1936 ASSERT_TRUE(client_worker_thread.Start());
1938 std::string channel_id = Channel::GenerateVerifiedChannelID("Verified");
1939 Worker* worker;
1941 worker = new VerifiedServer(&server_worker_thread,
1942 channel_id,
1943 "Got first message");
1944 workers.push_back(worker);
1946 worker = new VerifiedClient(&client_worker_thread,
1947 channel_id,
1948 "Got first message");
1949 workers.push_back(worker);
1951 RunTest(workers);
1953 #if defined(OS_WIN)
1954 #endif
1957 } // namespace
1959 // Windows needs to send an out-of-band secret to verify the client end of the
1960 // channel. Test that we still connect correctly in that case.
1961 TEST_F(IPCSyncChannelTest, Verified) {
1962 Verified();
1965 } // namespace IPC