1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 // Audio rendering unit utilizing AudioDevice.
7 // This class lives inside three threads during it's lifetime, namely:
9 // This object is created on the render thread.
11 // OnInitialize() is called here with the audio format.
12 // Play/Pause/Seek also happens here.
13 // 3. Audio thread created by the AudioDevice.
14 // Render() is called here where audio data is decoded into raw PCM data.
16 #ifndef CONTENT_RENDERER_MEDIA_AUDIO_RENDERER_IMPL_H_
17 #define CONTENT_RENDERER_MEDIA_AUDIO_RENDERER_IMPL_H_
22 #include "base/gtest_prod_util.h"
23 #include "base/memory/scoped_ptr.h"
24 #include "base/synchronization/lock.h"
25 #include "content/renderer/media/audio_device.h"
26 #include "media/audio/audio_io.h"
27 #include "media/audio/audio_parameters.h"
28 #include "media/base/audio_renderer_sink.h"
29 #include "media/filters/audio_renderer_base.h"
31 class AudioMessageFilter
;
33 class CONTENT_EXPORT AudioRendererImpl
34 : public media::AudioRendererBase
,
35 NON_EXPORTED_BASE(public media::AudioRendererSink::RenderCallback
) {
37 // Methods called on Render thread ------------------------------------------
38 // An AudioRendererSink is used as the destination for the rendered audio.
39 explicit AudioRendererImpl(media::AudioRendererSink
* sink
);
40 virtual ~AudioRendererImpl();
42 // Methods called on pipeline thread ----------------------------------------
43 // media::Filter implementation.
44 virtual void SetPlaybackRate(float rate
) OVERRIDE
;
45 virtual void Pause(const base::Closure
& callback
) OVERRIDE
;
46 virtual void Seek(base::TimeDelta time
,
47 const media::PipelineStatusCB
& cb
) OVERRIDE
;
48 virtual void Play(const base::Closure
& callback
) OVERRIDE
;
50 // media::AudioRenderer implementation.
51 virtual void SetVolume(float volume
) OVERRIDE
;
54 // Methods called on pipeline thread ----------------------------------------
55 // These methods are called from AudioRendererBase.
56 virtual bool OnInitialize(int bits_per_channel
,
57 ChannelLayout channel_layout
,
58 int sample_rate
) OVERRIDE
;
59 virtual void OnStop() OVERRIDE
;
60 virtual void OnRenderEndOfStream() OVERRIDE
;
63 // For access to constructor and IO thread methods.
64 friend class AudioRendererImplTest
;
65 friend class DelegateCaller
;
66 FRIEND_TEST_ALL_PREFIXES(AudioRendererImplTest
, Stop
);
67 FRIEND_TEST_ALL_PREFIXES(AudioRendererImplTest
,
68 DestroyedMessageLoop_ConsumeAudioSamples
);
69 FRIEND_TEST_ALL_PREFIXES(AudioRendererImplTest
, UpdateEarliestEndTime
);
71 // Convert number of bytes to duration of time using information about the
72 // number of channels, sample rate and sample bits.
73 base::TimeDelta
ConvertToDuration(int bytes
);
75 // Methods called on pipeline thread ----------------------------------------
80 // media::AudioRendererSink::RenderCallback implementation.
81 virtual size_t Render(const std::vector
<float*>& audio_data
,
82 size_t number_of_frames
,
83 size_t audio_delay_milliseconds
) OVERRIDE
;
84 virtual void OnRenderError() OVERRIDE
;
86 // Accessors used by tests.
87 base::Time
earliest_end_time() const {
88 return earliest_end_time_
;
91 void set_earliest_end_time(const base::Time
& earliest_end_time
) {
92 earliest_end_time_
= earliest_end_time
;
95 uint32
bytes_per_second() const {
96 return bytes_per_second_
;
99 // Estimate earliest time when current buffer can stop playing.
100 void UpdateEarliestEndTime(int bytes_filled
,
101 base::TimeDelta request_delay
,
102 base::Time time_now
);
104 // Used to calculate audio delay given bytes.
105 uint32 bytes_per_second_
;
107 // A flag that indicates this filter is called to stop.
110 // The sink (destination) for rendered audio.
111 scoped_refptr
<media::AudioRendererSink
> sink_
;
113 // Set to true when OnInitialize() is called.
114 bool is_initialized_
;
116 // We're supposed to know amount of audio data OS or hardware buffered, but
117 // that is not always so -- on my Linux box
118 // AudioBuffersState::hardware_delay_bytes never reaches 0.
120 // As a result we cannot use it to find when stream ends. If we just ignore
121 // buffered data we will notify host that stream ended before it is actually
122 // did so, I've seen it done ~140ms too early when playing ~150ms file.
124 // Instead of trying to invent OS-specific solution for each and every OS we
125 // are supporting, use simple workaround: every time we fill the buffer we
126 // remember when it should stop playing, and do not assume that buffer is
127 // empty till that time. Workaround is not bulletproof, as we don't exactly
128 // know when that particular data would start playing, but it is much better
130 base::Time earliest_end_time_
;
132 media::AudioParameters audio_parameters_
;
134 DISALLOW_COPY_AND_ASSIGN(AudioRendererImpl
);
137 #endif // CONTENT_RENDERER_MEDIA_AUDIO_RENDERER_IMPL_H_