Reland "Enable SysInfo::AmountOfPhysicalMemory to be called from within the Linux...
[chromium-blink-merge.git] / ash / wm / base_layout_manager_unittest.cc
blob9f4b9ed12fee948ca49ebc9ab47d69ea3faaf6ff
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ash/wm/base_layout_manager.h"
7 #include "ash/screen_ash.h"
8 #include "ash/session_state_delegate.h"
9 #include "ash/shelf/shelf_layout_manager.h"
10 #include "ash/shell.h"
11 #include "ash/shell_window_ids.h"
12 #include "ash/test/ash_test_base.h"
13 #include "ash/wm/window_state.h"
14 #include "ash/wm/window_util.h"
15 #include "ash/wm/workspace/workspace_window_resizer.h"
16 #include "base/basictypes.h"
17 #include "base/compiler_specific.h"
18 #include "ui/aura/client/aura_constants.h"
19 #include "ui/aura/root_window.h"
20 #include "ui/aura/test/test_windows.h"
21 #include "ui/aura/window.h"
22 #include "ui/base/ui_base_types.h"
23 #include "ui/gfx/insets.h"
24 #include "ui/gfx/screen.h"
26 namespace ash {
28 namespace {
30 class BaseLayoutManagerTest : public test::AshTestBase {
31 public:
32 BaseLayoutManagerTest() {}
33 virtual ~BaseLayoutManagerTest() {}
35 virtual void SetUp() OVERRIDE {
36 test::AshTestBase::SetUp();
37 UpdateDisplay("800x600");
38 aura::Window* default_container = Shell::GetContainer(
39 Shell::GetPrimaryRootWindow(),
40 internal::kShellWindowId_DefaultContainer);
41 default_container->SetLayoutManager(new internal::BaseLayoutManager(
42 Shell::GetPrimaryRootWindow()));
45 aura::Window* CreateTestWindow(const gfx::Rect& bounds) {
46 return CreateTestWindowInShellWithBounds(bounds);
49 private:
50 DISALLOW_COPY_AND_ASSIGN(BaseLayoutManagerTest);
53 // Tests normal->maximize->normal.
54 TEST_F(BaseLayoutManagerTest, Maximize) {
55 gfx::Rect bounds(100, 100, 200, 200);
56 scoped_ptr<aura::Window> window(CreateTestWindow(bounds));
57 window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MAXIMIZED);
58 // Maximized window fills the work area, not the whole display.
59 EXPECT_EQ(
60 ScreenAsh::GetMaximizedWindowBoundsInParent(window.get()).ToString(),
61 window->bounds().ToString());
62 window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_NORMAL);
63 EXPECT_EQ(bounds.ToString(), window->bounds().ToString());
66 // Tests normal->minimize->normal.
67 TEST_F(BaseLayoutManagerTest, Minimize) {
68 gfx::Rect bounds(100, 100, 200, 200);
69 scoped_ptr<aura::Window> window(CreateTestWindow(bounds));
70 window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MINIMIZED);
71 // Note: Currently minimize doesn't do anything except set the state.
72 // See crbug.com/104571.
73 EXPECT_EQ(bounds.ToString(), window->bounds().ToString());
74 window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_NORMAL);
75 EXPECT_EQ(bounds.ToString(), window->bounds().ToString());
78 // A WindowDelegate which sets the focus when the window
79 // becomes visible.
80 class FocusDelegate : public aura::test::TestWindowDelegate {
81 public:
82 FocusDelegate()
83 : window_(NULL),
84 show_state_(ui::SHOW_STATE_END) {
86 virtual ~FocusDelegate() {}
88 void set_window(aura::Window* window) { window_ = window; }
90 // aura::test::TestWindowDelegate overrides:
91 virtual void OnWindowTargetVisibilityChanged(bool visible) OVERRIDE {
92 if (window_) {
93 if (visible)
94 window_->Focus();
95 show_state_ = window_->GetProperty(aura::client::kShowStateKey);
99 ui::WindowShowState GetShowStateAndReset() {
100 ui::WindowShowState ret = show_state_;
101 show_state_ = ui::SHOW_STATE_END;
102 return ret;
105 private:
106 aura::Window* window_;
107 ui::WindowShowState show_state_;
109 DISALLOW_COPY_AND_ASSIGN(FocusDelegate);
112 // Make sure that the window's show state is correct in
113 // |WindowDelegate::OnWindowTargetVisibilityChanged|, and setting
114 // focus in this callback doesn't cause DCHECK error. See
115 // crbug.com/168383.
116 TEST_F(BaseLayoutManagerTest, FocusDuringUnminimize) {
117 FocusDelegate delegate;
118 scoped_ptr<aura::Window> window(CreateTestWindowInShellWithDelegate(
119 &delegate, 0, gfx::Rect(100, 100, 100, 100)));
120 delegate.set_window(window.get());
121 window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MINIMIZED);
122 EXPECT_FALSE(window->IsVisible());
123 EXPECT_EQ(ui::SHOW_STATE_MINIMIZED, delegate.GetShowStateAndReset());
124 window->Show();
125 EXPECT_TRUE(window->IsVisible());
126 EXPECT_EQ(ui::SHOW_STATE_DEFAULT, delegate.GetShowStateAndReset());
129 // Tests maximized window size during root window resize.
130 TEST_F(BaseLayoutManagerTest, MaximizeRootWindowResize) {
131 gfx::Rect bounds(100, 100, 200, 200);
132 scoped_ptr<aura::Window> window(CreateTestWindow(bounds));
133 window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MAXIMIZED);
134 gfx::Rect initial_work_area_bounds =
135 ScreenAsh::GetMaximizedWindowBoundsInParent(window.get());
136 EXPECT_EQ(initial_work_area_bounds.ToString(), window->bounds().ToString());
137 // Enlarge the root window. We should still match the work area size.
138 UpdateDisplay("900x700");
139 EXPECT_EQ(
140 ScreenAsh::GetMaximizedWindowBoundsInParent(window.get()).ToString(),
141 window->bounds().ToString());
142 EXPECT_NE(
143 initial_work_area_bounds.ToString(),
144 ScreenAsh::GetMaximizedWindowBoundsInParent(window.get()).ToString());
147 // Tests normal->fullscreen->normal.
148 TEST_F(BaseLayoutManagerTest, Fullscreen) {
149 gfx::Rect bounds(100, 100, 200, 200);
150 scoped_ptr<aura::Window> window(CreateTestWindow(bounds));
151 window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_FULLSCREEN);
152 // Fullscreen window fills the whole display.
153 EXPECT_EQ(Shell::GetScreen()->GetDisplayNearestWindow(
154 window.get()).bounds().ToString(),
155 window->bounds().ToString());
156 window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_NORMAL);
157 EXPECT_EQ(bounds.ToString(), window->bounds().ToString());
160 // Tests fullscreen window size during root window resize.
161 TEST_F(BaseLayoutManagerTest, FullscreenRootWindowResize) {
162 gfx::Rect bounds(100, 100, 200, 200);
163 scoped_ptr<aura::Window> window(CreateTestWindow(bounds));
164 // Fullscreen window fills the whole display.
165 window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_FULLSCREEN);
166 EXPECT_EQ(Shell::GetScreen()->GetDisplayNearestWindow(
167 window.get()).bounds().ToString(),
168 window->bounds().ToString());
169 // Enlarge the root window. We should still match the display size.
170 UpdateDisplay("800x600");
171 EXPECT_EQ(Shell::GetScreen()->GetDisplayNearestWindow(
172 window.get()).bounds().ToString(),
173 window->bounds().ToString());
176 // Tests that when the screen gets smaller the windows aren't bigger than
177 // the screen.
178 TEST_F(BaseLayoutManagerTest, RootWindowResizeShrinksWindows) {
179 scoped_ptr<aura::Window> window(
180 CreateTestWindow(gfx::Rect(10, 20, 500, 400)));
181 gfx::Rect work_area = Shell::GetScreen()->GetDisplayNearestWindow(
182 window.get()).work_area();
183 // Invariant: Window is smaller than work area.
184 EXPECT_LE(window->bounds().width(), work_area.width());
185 EXPECT_LE(window->bounds().height(), work_area.height());
187 // Make the root window narrower than our window.
188 UpdateDisplay("300x400");
189 work_area = Shell::GetScreen()->GetDisplayNearestWindow(
190 window.get()).work_area();
191 EXPECT_LE(window->bounds().width(), work_area.width());
192 EXPECT_LE(window->bounds().height(), work_area.height());
194 // Make the root window shorter than our window.
195 UpdateDisplay("300x200");
196 work_area = Shell::GetScreen()->GetDisplayNearestWindow(
197 window.get()).work_area();
198 EXPECT_LE(window->bounds().width(), work_area.width());
199 EXPECT_LE(window->bounds().height(), work_area.height());
201 // Enlarging the root window does not change the window bounds.
202 gfx::Rect old_bounds = window->bounds();
203 UpdateDisplay("800x600");
204 EXPECT_EQ(old_bounds.width(), window->bounds().width());
205 EXPECT_EQ(old_bounds.height(), window->bounds().height());
208 // Tests that a maximized window with too-large restore bounds will be restored
209 // to smaller than the full work area.
210 TEST_F(BaseLayoutManagerTest, BoundsWithScreenEdgeVisible) {
211 // Create a window with bounds that fill the screen.
212 gfx::Rect bounds = Shell::GetScreen()->GetPrimaryDisplay().bounds();
213 scoped_ptr<aura::Window> window(CreateTestWindow(bounds));
214 // Maximize it, which writes the old bounds to restore bounds.
215 window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MAXIMIZED);
216 // Restore it.
217 window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_NORMAL);
218 // It should have the default maximized window bounds, inset by the grid size.
219 int grid_size = internal::WorkspaceWindowResizer::kScreenEdgeInset;
220 gfx::Rect max_bounds =
221 ash::ScreenAsh::GetMaximizedWindowBoundsInParent(window.get());
222 max_bounds.Inset(grid_size, grid_size);
223 EXPECT_EQ(max_bounds.ToString(), window->bounds().ToString());
226 // Verifies maximizing sets the restore bounds, and restoring
227 // restores the bounds.
228 TEST_F(BaseLayoutManagerTest, MaximizeSetsRestoreBounds) {
229 scoped_ptr<aura::Window> window(CreateTestWindow(gfx::Rect(1, 2, 3, 4)));
230 wm::WindowState* window_state = wm::GetWindowState(window.get());
232 // Maximize it, which will keep the previous restore bounds.
233 window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MAXIMIZED);
234 EXPECT_EQ("1,2 3x4", window_state->GetRestoreBoundsInParent().ToString());
236 // Restore it, which should restore bounds and reset restore bounds.
237 window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_NORMAL);
238 EXPECT_EQ("1,2 3x4", window->bounds().ToString());
239 EXPECT_FALSE(window_state->HasRestoreBounds());
242 // Verifies maximizing keeps the restore bounds if set.
243 TEST_F(BaseLayoutManagerTest, MaximizeResetsRestoreBounds) {
244 scoped_ptr<aura::Window> window(CreateTestWindow(gfx::Rect(1, 2, 3, 4)));
246 wm::WindowState* window_state = wm::GetWindowState(window.get());
247 window_state->SetRestoreBoundsInParent(gfx::Rect(10, 11, 12, 13));
249 // Maximize it, which will keep the previous restore bounds.
250 window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MAXIMIZED);
251 EXPECT_EQ("10,11 12x13", window_state->GetRestoreBoundsInParent().ToString());
254 // Verifies that the restore bounds do not get reset when restoring to a
255 // maximzied state from a minimized state.
256 TEST_F(BaseLayoutManagerTest, BoundsAfterRestoringToMaximizeFromMinimize) {
257 scoped_ptr<aura::Window> window(CreateTestWindow(gfx::Rect(1, 2, 3, 4)));
258 gfx::Rect bounds(10, 15, 25, 35);
259 window->SetBounds(bounds);
261 wm::WindowState* window_state = wm::GetWindowState(window.get());
262 // Maximize it, which should reset restore bounds.
263 window_state->Maximize();
264 EXPECT_EQ(bounds.ToString(),
265 window_state->GetRestoreBoundsInParent().ToString());
267 // Minimize the window. The restore bounds should not change.
268 window_state->Minimize();
269 EXPECT_EQ(bounds.ToString(),
270 window_state->GetRestoreBoundsInParent().ToString());
272 // Show the window again. The window should be maximized, and the restore
273 // bounds should not change.
274 window->Show();
275 EXPECT_EQ(bounds.ToString(),
276 window_state->GetRestoreBoundsInParent().ToString());
277 EXPECT_TRUE(window_state->IsMaximized());
279 window_state->Restore();
280 EXPECT_EQ(bounds.ToString(), window->bounds().ToString());
283 // Verify if the window is not resized during screen lock. See: crbug.com/173127
284 TEST_F(BaseLayoutManagerTest, NotResizeWhenScreenIsLocked) {
285 SetCanLockScreen(true);
286 scoped_ptr<aura::Window> window(CreateTestWindow(gfx::Rect(1, 2, 3, 4)));
287 // window with AlwaysOnTop will be managed by BaseLayoutManager.
288 window->SetProperty(aura::client::kAlwaysOnTopKey, true);
289 window->Show();
291 internal::ShelfLayoutManager* shelf =
292 internal::ShelfLayoutManager::ForLauncher(window.get());
293 shelf->SetAutoHideBehavior(SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS);
295 window->SetBounds(ScreenAsh::GetMaximizedWindowBoundsInParent(window.get()));
296 gfx::Rect window_bounds = window->bounds();
297 EXPECT_EQ(
298 ScreenAsh::GetMaximizedWindowBoundsInParent(window.get()).ToString(),
299 window_bounds.ToString());
301 Shell::GetInstance()->session_state_delegate()->LockScreen();
302 shelf->UpdateVisibilityState();
303 EXPECT_NE(
304 ScreenAsh::GetMaximizedWindowBoundsInParent(window.get()).ToString(),
305 window_bounds.ToString());
307 Shell::GetInstance()->session_state_delegate()->UnlockScreen();
308 shelf->UpdateVisibilityState();
309 EXPECT_EQ(window_bounds.ToString(), window->bounds().ToString());
312 } // namespace
313 } // namespace ash