1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ash/wm/base_layout_manager.h"
7 #include "ash/screen_ash.h"
8 #include "ash/session_state_delegate.h"
9 #include "ash/shelf/shelf_layout_manager.h"
10 #include "ash/shell.h"
11 #include "ash/shell_window_ids.h"
12 #include "ash/test/ash_test_base.h"
13 #include "ash/wm/window_state.h"
14 #include "ash/wm/window_util.h"
15 #include "ash/wm/workspace/workspace_window_resizer.h"
16 #include "base/basictypes.h"
17 #include "base/compiler_specific.h"
18 #include "ui/aura/client/aura_constants.h"
19 #include "ui/aura/root_window.h"
20 #include "ui/aura/test/test_windows.h"
21 #include "ui/aura/window.h"
22 #include "ui/base/ui_base_types.h"
23 #include "ui/gfx/insets.h"
24 #include "ui/gfx/screen.h"
30 class BaseLayoutManagerTest
: public test::AshTestBase
{
32 BaseLayoutManagerTest() {}
33 virtual ~BaseLayoutManagerTest() {}
35 virtual void SetUp() OVERRIDE
{
36 test::AshTestBase::SetUp();
37 UpdateDisplay("800x600");
38 aura::Window
* default_container
= Shell::GetContainer(
39 Shell::GetPrimaryRootWindow(),
40 internal::kShellWindowId_DefaultContainer
);
41 default_container
->SetLayoutManager(new internal::BaseLayoutManager(
42 Shell::GetPrimaryRootWindow()));
45 aura::Window
* CreateTestWindow(const gfx::Rect
& bounds
) {
46 return CreateTestWindowInShellWithBounds(bounds
);
50 DISALLOW_COPY_AND_ASSIGN(BaseLayoutManagerTest
);
53 // Tests normal->maximize->normal.
54 TEST_F(BaseLayoutManagerTest
, Maximize
) {
55 gfx::Rect
bounds(100, 100, 200, 200);
56 scoped_ptr
<aura::Window
> window(CreateTestWindow(bounds
));
57 window
->SetProperty(aura::client::kShowStateKey
, ui::SHOW_STATE_MAXIMIZED
);
58 // Maximized window fills the work area, not the whole display.
60 ScreenAsh::GetMaximizedWindowBoundsInParent(window
.get()).ToString(),
61 window
->bounds().ToString());
62 window
->SetProperty(aura::client::kShowStateKey
, ui::SHOW_STATE_NORMAL
);
63 EXPECT_EQ(bounds
.ToString(), window
->bounds().ToString());
66 // Tests normal->minimize->normal.
67 TEST_F(BaseLayoutManagerTest
, Minimize
) {
68 gfx::Rect
bounds(100, 100, 200, 200);
69 scoped_ptr
<aura::Window
> window(CreateTestWindow(bounds
));
70 window
->SetProperty(aura::client::kShowStateKey
, ui::SHOW_STATE_MINIMIZED
);
71 // Note: Currently minimize doesn't do anything except set the state.
72 // See crbug.com/104571.
73 EXPECT_EQ(bounds
.ToString(), window
->bounds().ToString());
74 window
->SetProperty(aura::client::kShowStateKey
, ui::SHOW_STATE_NORMAL
);
75 EXPECT_EQ(bounds
.ToString(), window
->bounds().ToString());
78 // A WindowDelegate which sets the focus when the window
80 class FocusDelegate
: public aura::test::TestWindowDelegate
{
84 show_state_(ui::SHOW_STATE_END
) {
86 virtual ~FocusDelegate() {}
88 void set_window(aura::Window
* window
) { window_
= window
; }
90 // aura::test::TestWindowDelegate overrides:
91 virtual void OnWindowTargetVisibilityChanged(bool visible
) OVERRIDE
{
95 show_state_
= window_
->GetProperty(aura::client::kShowStateKey
);
99 ui::WindowShowState
GetShowStateAndReset() {
100 ui::WindowShowState ret
= show_state_
;
101 show_state_
= ui::SHOW_STATE_END
;
106 aura::Window
* window_
;
107 ui::WindowShowState show_state_
;
109 DISALLOW_COPY_AND_ASSIGN(FocusDelegate
);
112 // Make sure that the window's show state is correct in
113 // |WindowDelegate::OnWindowTargetVisibilityChanged|, and setting
114 // focus in this callback doesn't cause DCHECK error. See
116 TEST_F(BaseLayoutManagerTest
, FocusDuringUnminimize
) {
117 FocusDelegate delegate
;
118 scoped_ptr
<aura::Window
> window(CreateTestWindowInShellWithDelegate(
119 &delegate
, 0, gfx::Rect(100, 100, 100, 100)));
120 delegate
.set_window(window
.get());
121 window
->SetProperty(aura::client::kShowStateKey
, ui::SHOW_STATE_MINIMIZED
);
122 EXPECT_FALSE(window
->IsVisible());
123 EXPECT_EQ(ui::SHOW_STATE_MINIMIZED
, delegate
.GetShowStateAndReset());
125 EXPECT_TRUE(window
->IsVisible());
126 EXPECT_EQ(ui::SHOW_STATE_DEFAULT
, delegate
.GetShowStateAndReset());
129 // Tests maximized window size during root window resize.
130 TEST_F(BaseLayoutManagerTest
, MaximizeRootWindowResize
) {
131 gfx::Rect
bounds(100, 100, 200, 200);
132 scoped_ptr
<aura::Window
> window(CreateTestWindow(bounds
));
133 window
->SetProperty(aura::client::kShowStateKey
, ui::SHOW_STATE_MAXIMIZED
);
134 gfx::Rect initial_work_area_bounds
=
135 ScreenAsh::GetMaximizedWindowBoundsInParent(window
.get());
136 EXPECT_EQ(initial_work_area_bounds
.ToString(), window
->bounds().ToString());
137 // Enlarge the root window. We should still match the work area size.
138 UpdateDisplay("900x700");
140 ScreenAsh::GetMaximizedWindowBoundsInParent(window
.get()).ToString(),
141 window
->bounds().ToString());
143 initial_work_area_bounds
.ToString(),
144 ScreenAsh::GetMaximizedWindowBoundsInParent(window
.get()).ToString());
147 // Tests normal->fullscreen->normal.
148 TEST_F(BaseLayoutManagerTest
, Fullscreen
) {
149 gfx::Rect
bounds(100, 100, 200, 200);
150 scoped_ptr
<aura::Window
> window(CreateTestWindow(bounds
));
151 window
->SetProperty(aura::client::kShowStateKey
, ui::SHOW_STATE_FULLSCREEN
);
152 // Fullscreen window fills the whole display.
153 EXPECT_EQ(Shell::GetScreen()->GetDisplayNearestWindow(
154 window
.get()).bounds().ToString(),
155 window
->bounds().ToString());
156 window
->SetProperty(aura::client::kShowStateKey
, ui::SHOW_STATE_NORMAL
);
157 EXPECT_EQ(bounds
.ToString(), window
->bounds().ToString());
160 // Tests fullscreen window size during root window resize.
161 TEST_F(BaseLayoutManagerTest
, FullscreenRootWindowResize
) {
162 gfx::Rect
bounds(100, 100, 200, 200);
163 scoped_ptr
<aura::Window
> window(CreateTestWindow(bounds
));
164 // Fullscreen window fills the whole display.
165 window
->SetProperty(aura::client::kShowStateKey
, ui::SHOW_STATE_FULLSCREEN
);
166 EXPECT_EQ(Shell::GetScreen()->GetDisplayNearestWindow(
167 window
.get()).bounds().ToString(),
168 window
->bounds().ToString());
169 // Enlarge the root window. We should still match the display size.
170 UpdateDisplay("800x600");
171 EXPECT_EQ(Shell::GetScreen()->GetDisplayNearestWindow(
172 window
.get()).bounds().ToString(),
173 window
->bounds().ToString());
176 // Tests that when the screen gets smaller the windows aren't bigger than
178 TEST_F(BaseLayoutManagerTest
, RootWindowResizeShrinksWindows
) {
179 scoped_ptr
<aura::Window
> window(
180 CreateTestWindow(gfx::Rect(10, 20, 500, 400)));
181 gfx::Rect work_area
= Shell::GetScreen()->GetDisplayNearestWindow(
182 window
.get()).work_area();
183 // Invariant: Window is smaller than work area.
184 EXPECT_LE(window
->bounds().width(), work_area
.width());
185 EXPECT_LE(window
->bounds().height(), work_area
.height());
187 // Make the root window narrower than our window.
188 UpdateDisplay("300x400");
189 work_area
= Shell::GetScreen()->GetDisplayNearestWindow(
190 window
.get()).work_area();
191 EXPECT_LE(window
->bounds().width(), work_area
.width());
192 EXPECT_LE(window
->bounds().height(), work_area
.height());
194 // Make the root window shorter than our window.
195 UpdateDisplay("300x200");
196 work_area
= Shell::GetScreen()->GetDisplayNearestWindow(
197 window
.get()).work_area();
198 EXPECT_LE(window
->bounds().width(), work_area
.width());
199 EXPECT_LE(window
->bounds().height(), work_area
.height());
201 // Enlarging the root window does not change the window bounds.
202 gfx::Rect old_bounds
= window
->bounds();
203 UpdateDisplay("800x600");
204 EXPECT_EQ(old_bounds
.width(), window
->bounds().width());
205 EXPECT_EQ(old_bounds
.height(), window
->bounds().height());
208 // Tests that a maximized window with too-large restore bounds will be restored
209 // to smaller than the full work area.
210 TEST_F(BaseLayoutManagerTest
, BoundsWithScreenEdgeVisible
) {
211 // Create a window with bounds that fill the screen.
212 gfx::Rect bounds
= Shell::GetScreen()->GetPrimaryDisplay().bounds();
213 scoped_ptr
<aura::Window
> window(CreateTestWindow(bounds
));
214 // Maximize it, which writes the old bounds to restore bounds.
215 window
->SetProperty(aura::client::kShowStateKey
, ui::SHOW_STATE_MAXIMIZED
);
217 window
->SetProperty(aura::client::kShowStateKey
, ui::SHOW_STATE_NORMAL
);
218 // It should have the default maximized window bounds, inset by the grid size.
219 int grid_size
= internal::WorkspaceWindowResizer::kScreenEdgeInset
;
220 gfx::Rect max_bounds
=
221 ash::ScreenAsh::GetMaximizedWindowBoundsInParent(window
.get());
222 max_bounds
.Inset(grid_size
, grid_size
);
223 EXPECT_EQ(max_bounds
.ToString(), window
->bounds().ToString());
226 // Verifies maximizing sets the restore bounds, and restoring
227 // restores the bounds.
228 TEST_F(BaseLayoutManagerTest
, MaximizeSetsRestoreBounds
) {
229 scoped_ptr
<aura::Window
> window(CreateTestWindow(gfx::Rect(1, 2, 3, 4)));
230 wm::WindowState
* window_state
= wm::GetWindowState(window
.get());
232 // Maximize it, which will keep the previous restore bounds.
233 window
->SetProperty(aura::client::kShowStateKey
, ui::SHOW_STATE_MAXIMIZED
);
234 EXPECT_EQ("1,2 3x4", window_state
->GetRestoreBoundsInParent().ToString());
236 // Restore it, which should restore bounds and reset restore bounds.
237 window
->SetProperty(aura::client::kShowStateKey
, ui::SHOW_STATE_NORMAL
);
238 EXPECT_EQ("1,2 3x4", window
->bounds().ToString());
239 EXPECT_FALSE(window_state
->HasRestoreBounds());
242 // Verifies maximizing keeps the restore bounds if set.
243 TEST_F(BaseLayoutManagerTest
, MaximizeResetsRestoreBounds
) {
244 scoped_ptr
<aura::Window
> window(CreateTestWindow(gfx::Rect(1, 2, 3, 4)));
246 wm::WindowState
* window_state
= wm::GetWindowState(window
.get());
247 window_state
->SetRestoreBoundsInParent(gfx::Rect(10, 11, 12, 13));
249 // Maximize it, which will keep the previous restore bounds.
250 window
->SetProperty(aura::client::kShowStateKey
, ui::SHOW_STATE_MAXIMIZED
);
251 EXPECT_EQ("10,11 12x13", window_state
->GetRestoreBoundsInParent().ToString());
254 // Verifies that the restore bounds do not get reset when restoring to a
255 // maximzied state from a minimized state.
256 TEST_F(BaseLayoutManagerTest
, BoundsAfterRestoringToMaximizeFromMinimize
) {
257 scoped_ptr
<aura::Window
> window(CreateTestWindow(gfx::Rect(1, 2, 3, 4)));
258 gfx::Rect
bounds(10, 15, 25, 35);
259 window
->SetBounds(bounds
);
261 wm::WindowState
* window_state
= wm::GetWindowState(window
.get());
262 // Maximize it, which should reset restore bounds.
263 window_state
->Maximize();
264 EXPECT_EQ(bounds
.ToString(),
265 window_state
->GetRestoreBoundsInParent().ToString());
267 // Minimize the window. The restore bounds should not change.
268 window_state
->Minimize();
269 EXPECT_EQ(bounds
.ToString(),
270 window_state
->GetRestoreBoundsInParent().ToString());
272 // Show the window again. The window should be maximized, and the restore
273 // bounds should not change.
275 EXPECT_EQ(bounds
.ToString(),
276 window_state
->GetRestoreBoundsInParent().ToString());
277 EXPECT_TRUE(window_state
->IsMaximized());
279 window_state
->Restore();
280 EXPECT_EQ(bounds
.ToString(), window
->bounds().ToString());
283 // Verify if the window is not resized during screen lock. See: crbug.com/173127
284 TEST_F(BaseLayoutManagerTest
, NotResizeWhenScreenIsLocked
) {
285 SetCanLockScreen(true);
286 scoped_ptr
<aura::Window
> window(CreateTestWindow(gfx::Rect(1, 2, 3, 4)));
287 // window with AlwaysOnTop will be managed by BaseLayoutManager.
288 window
->SetProperty(aura::client::kAlwaysOnTopKey
, true);
291 internal::ShelfLayoutManager
* shelf
=
292 internal::ShelfLayoutManager::ForLauncher(window
.get());
293 shelf
->SetAutoHideBehavior(SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS
);
295 window
->SetBounds(ScreenAsh::GetMaximizedWindowBoundsInParent(window
.get()));
296 gfx::Rect window_bounds
= window
->bounds();
298 ScreenAsh::GetMaximizedWindowBoundsInParent(window
.get()).ToString(),
299 window_bounds
.ToString());
301 Shell::GetInstance()->session_state_delegate()->LockScreen();
302 shelf
->UpdateVisibilityState();
304 ScreenAsh::GetMaximizedWindowBoundsInParent(window
.get()).ToString(),
305 window_bounds
.ToString());
307 Shell::GetInstance()->session_state_delegate()->UnlockScreen();
308 shelf
->UpdateVisibilityState();
309 EXPECT_EQ(window_bounds
.ToString(), window
->bounds().ToString());