1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef MEDIA_AUDIO_AUDIO_INPUT_CONTROLLER_H_
6 #define MEDIA_AUDIO_AUDIO_INPUT_CONTROLLER_H_
9 #include "base/atomicops.h"
10 #include "base/callback.h"
11 #include "base/memory/ref_counted.h"
12 #include "base/memory/scoped_ptr.h"
13 #include "base/synchronization/lock.h"
14 #include "base/synchronization/waitable_event.h"
15 #include "base/threading/thread.h"
16 #include "base/timer/timer.h"
17 #include "media/audio/audio_io.h"
18 #include "media/audio/audio_manager_base.h"
20 // An AudioInputController controls an AudioInputStream and records data
21 // from this input stream. The two main methods are Record() and Close() and
22 // they are both executed on the audio thread which is injected by the two
23 // alternative factory methods, Create() or CreateLowLatency().
25 // All public methods of AudioInputController are non-blocking.
27 // Here is a state diagram for the AudioInputController:
29 // .--> [ Closed / Error ] <--.
32 // [ Created ] ----------> [ Recording ]
39 // State sequences (assuming low-latency):
41 // [Creating Thread] [Audio Thread]
43 // User AudioInputController EventHandler
44 // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
45 // CrateLowLatency() ==> DoCreate()
46 // AudioManager::MakeAudioInputStream()
47 // AudioInputStream::Open()
48 // .- - - - - - - - - - - - -> OnError()
49 // create the data timer
50 // .-------------------------> OnCreated()
52 // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
53 // Record() ==> DoRecord()
54 // AudioInputStream::Start()
55 // .-------------------------> OnRecording()
56 // start the data timer
58 // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
59 // Close() ==> DoClose()
60 // delete the data timer
62 // AudioInputStream::Stop()
63 // AudioInputStream::Close()
64 // SyncWriter::Close()
65 // Closure::Run() <-----------------.
68 // The audio thread itself is owned by the AudioManager that the
69 // AudioInputController holds a reference to. When performing tasks on the
70 // audio thread, the controller must not add or release references to the
71 // AudioManager or itself (since it in turn holds a reference to the manager).
75 class UserInputMonitor
;
77 class MEDIA_EXPORT AudioInputController
78 : public base::RefCountedThreadSafe
<AudioInputController
>,
79 public AudioInputStream::AudioInputCallback
{
82 // Error codes to make native loggin more clear. These error codes are added
83 // to generic error strings to provide a higher degree of details.
84 // Changing these values can lead to problems when matching native debug
85 // logs with the actual cause of error.
87 // An unspecified error occured.
90 // Failed to create an audio input stream.
91 STREAM_CREATE_ERROR
, // = 1
93 // Failed to open an audio input stream.
94 STREAM_OPEN_ERROR
, // = 2
96 // Native input stream reports an error. Exact reason differs between
100 // This can happen if a capture device has been removed or disabled.
101 NO_DATA_ERROR
, // = 4
104 // An event handler that receives events from the AudioInputController. The
105 // following methods are all called on the audio thread.
106 class MEDIA_EXPORT EventHandler
{
108 virtual void OnCreated(AudioInputController
* controller
) = 0;
109 virtual void OnRecording(AudioInputController
* controller
) = 0;
110 virtual void OnError(AudioInputController
* controller
,
111 ErrorCode error_code
) = 0;
112 virtual void OnData(AudioInputController
* controller
, const uint8
* data
,
116 virtual ~EventHandler() {}
119 // A synchronous writer interface used by AudioInputController for
120 // synchronous writing.
123 virtual ~SyncWriter() {}
125 // Notify the synchronous writer about the number of bytes in the
126 // soundcard which has been recorded.
127 virtual void UpdateRecordedBytes(uint32 bytes
) = 0;
129 // Write certain amount of data from |data|. This method returns
130 // number of written bytes.
131 virtual uint32
Write(const void* data
,
134 bool key_pressed
) = 0;
136 // Close this synchronous writer.
137 virtual void Close() = 0;
140 // AudioInputController::Create() can use the currently registered Factory
141 // to create the AudioInputController. Factory is intended for testing only.
142 // |user_input_monitor| is used for typing detection and can be NULL.
145 virtual AudioInputController
* Create(
146 AudioManager
* audio_manager
,
147 EventHandler
* event_handler
,
148 AudioParameters params
,
149 UserInputMonitor
* user_input_monitor
) = 0;
152 virtual ~Factory() {}
155 // Factory method for creating an AudioInputController.
156 // The audio device will be created on the audio thread, and when that is
157 // done, the event handler will receive an OnCreated() call from that same
158 // thread. |device_id| is the unique ID of the audio device to be opened.
159 // |user_input_monitor| is used for typing detection and can be NULL.
160 static scoped_refptr
<AudioInputController
> Create(
161 AudioManager
* audio_manager
,
162 EventHandler
* event_handler
,
163 const AudioParameters
& params
,
164 const std::string
& device_id
,
165 UserInputMonitor
* user_input_monitor
);
167 // Sets the factory used by the static method Create(). AudioInputController
168 // does not take ownership of |factory|. A value of NULL results in an
169 // AudioInputController being created directly.
170 static void set_factory_for_testing(Factory
* factory
) { factory_
= factory
; }
171 AudioInputStream
* stream_for_testing() { return stream_
; }
173 // Factory method for creating an AudioInputController for low-latency mode.
174 // The audio device will be created on the audio thread, and when that is
175 // done, the event handler will receive an OnCreated() call from that same
176 // thread. |user_input_monitor| is used for typing detection and can be NULL.
177 static scoped_refptr
<AudioInputController
> CreateLowLatency(
178 AudioManager
* audio_manager
,
179 EventHandler
* event_handler
,
180 const AudioParameters
& params
,
181 const std::string
& device_id
,
182 // External synchronous writer for audio controller.
183 SyncWriter
* sync_writer
,
184 UserInputMonitor
* user_input_monitor
);
186 // Factory method for creating an AudioInputController for low-latency mode,
187 // taking ownership of |stream|. The stream will be opened on the audio
188 // thread, and when that is done, the event handler will receive an
189 // OnCreated() call from that same thread. |user_input_monitor| is used for
190 // typing detection and can be NULL.
191 static scoped_refptr
<AudioInputController
> CreateForStream(
192 const scoped_refptr
<base::SingleThreadTaskRunner
>& task_runner
,
193 EventHandler
* event_handler
,
194 AudioInputStream
* stream
,
195 // External synchronous writer for audio controller.
196 SyncWriter
* sync_writer
,
197 UserInputMonitor
* user_input_monitor
);
199 // Starts recording using the created audio input stream.
200 // This method is called on the creator thread.
201 virtual void Record();
203 // Closes the audio input stream. The state is changed and the resources
204 // are freed on the audio thread. |closed_task| is then executed on the thread
205 // that called Close().
206 // Callbacks (EventHandler and SyncWriter) must exist until |closed_task|
208 // It is safe to call this method more than once. Calls after the first one
209 // will have no effect.
210 // This method trampolines to the audio thread.
211 virtual void Close(const base::Closure
& closed_task
);
213 // Sets the capture volume of the input stream. The value 0.0 corresponds
214 // to muted and 1.0 to maximum volume.
215 virtual void SetVolume(double volume
);
217 // Sets the Automatic Gain Control (AGC) state of the input stream.
218 // Changing the AGC state is not supported while recording is active.
219 virtual void SetAutomaticGainControl(bool enabled
);
221 // AudioInputCallback implementation. Threading details depends on the
222 // device-specific implementation.
223 virtual void OnData(AudioInputStream
* stream
, const uint8
* src
, uint32 size
,
224 uint32 hardware_delay_bytes
, double volume
) OVERRIDE
;
225 virtual void OnError(AudioInputStream
* stream
) OVERRIDE
;
227 bool LowLatencyMode() const { return sync_writer_
!= NULL
; }
230 friend class base::RefCountedThreadSafe
<AudioInputController
>;
232 // Internal state of the source.
239 AudioInputController(EventHandler
* handler
,
240 SyncWriter
* sync_writer
,
241 UserInputMonitor
* user_input_monitor
);
242 virtual ~AudioInputController();
244 // Methods called on the audio thread (owned by the AudioManager).
245 void DoCreate(AudioManager
* audio_manager
, const AudioParameters
& params
,
246 const std::string
& device_id
);
247 void DoCreateForStream(AudioInputStream
* stream_to_control
,
248 bool enable_nodata_timer
);
251 void DoReportError();
252 void DoSetVolume(double volume
);
253 void DoSetAutomaticGainControl(bool enabled
);
255 // Method which ensures that OnError() is triggered when data recording
256 // times out. Called on the audio thread.
257 void DoCheckForNoData();
259 // Helper method that stops, closes, and NULL:s |*stream_|.
260 // Signals event when done if the event is not NULL.
261 void DoStopCloseAndClearStream(base::WaitableEvent
* done
);
263 void SetDataIsActive(bool enabled
);
264 bool GetDataIsActive();
266 // Gives access to the task runner of the creating thread.
267 scoped_refptr
<base::SingleThreadTaskRunner
> creator_task_runner_
;
269 // The task runner of audio-manager thread that this object runs on.
270 scoped_refptr
<base::SingleThreadTaskRunner
> task_runner_
;
272 // Contains the AudioInputController::EventHandler which receives state
273 // notifications from this class.
274 EventHandler
* handler_
;
276 // Pointer to the audio input stream object.
277 AudioInputStream
* stream_
;
279 // |no_data_timer_| is used to call OnError() when we stop receiving
280 // OnData() calls. This can occur when an audio input device is unplugged
281 // whilst recording on Windows.
282 // See http://crbug.com/79936 for details.
283 // This member is only touched by the audio thread.
284 scoped_ptr
<base::Timer
> no_data_timer_
;
286 // This flag is used to signal that we are receiving OnData() calls, i.e,
287 // that data is active. It can be touched by the audio thread and by the
288 // low-level audio thread which calls OnData(). E.g. on Windows, the
289 // low-level audio thread is called wasapi_capture_thread.
290 base::subtle::Atomic32 data_is_active_
;
292 // |state_| is written on the audio thread and is read on the hardware audio
293 // thread. These operations need to be locked. But lock is not required for
294 // reading on the audio input controller thread.
299 // SyncWriter is used only in low-latency mode for synchronous writing.
300 SyncWriter
* sync_writer_
;
302 static Factory
* factory_
;
306 UserInputMonitor
* user_input_monitor_
;
308 size_t prev_key_down_count_
;
310 DISALLOW_COPY_AND_ASSIGN(AudioInputController
);
315 #endif // MEDIA_AUDIO_AUDIO_INPUT_CONTROLLER_H_