Fix callback after destruction of native ContentViewRenderView.
[chromium-blink-merge.git] / ppapi / c / ppb_audio.h
blobb71d59f62a19ef211081dd534c90a3bb61ca8144
1 /* Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 * Use of this source code is governed by a BSD-style license that can be
3 * found in the LICENSE file.
4 */
6 /* From ppb_audio.idl modified Mon Jul 9 12:03:36 2012. */
8 #ifndef PPAPI_C_PPB_AUDIO_H_
9 #define PPAPI_C_PPB_AUDIO_H_
11 #include "ppapi/c/pp_bool.h"
12 #include "ppapi/c/pp_instance.h"
13 #include "ppapi/c/pp_macros.h"
14 #include "ppapi/c/pp_resource.h"
15 #include "ppapi/c/pp_stdint.h"
17 #define PPB_AUDIO_INTERFACE_1_0 "PPB_Audio;1.0"
18 #define PPB_AUDIO_INTERFACE PPB_AUDIO_INTERFACE_1_0
20 /**
21 * @file
22 * This file defines the <code>PPB_Audio</code> interface, which provides
23 * realtime stereo audio streaming capabilities.
27 /**
28 * @addtogroup Typedefs
29 * @{
31 /**
32 * <code>PPB_Audio_Callback</code> defines the type of an audio callback
33 * function used to fill the audio buffer with data. Please see the
34 * Create() function in the <code>PPB_Audio</code> interface for
35 * more details on this callback.
37 typedef void (*PPB_Audio_Callback)(void* sample_buffer,
38 uint32_t buffer_size_in_bytes,
39 void* user_data);
40 /**
41 * @}
44 /**
45 * @addtogroup Interfaces
46 * @{
48 /**
49 * The <code>PPB_Audio</code> interface contains pointers to several functions
50 * for handling audio resources. Refer to the
51 * <a href="/native-client/{{pepperversion}}/devguide/coding/audio">Audio</a>
52 * chapter in the Developer's Guide for information on using this interface.
53 * Please see descriptions for each <code>PPB_Audio</code> and
54 * <code>PPB_AudioConfig</code> function for more details. A C example using
55 * <code>PPB_Audio</code> and <code>PPB_AudioConfig</code> follows.
57 * <strong>Example: </strong>
59 * @code
60 * void audio_callback(void* sample_buffer,
61 * uint32_t buffer_size_in_bytes,
62 * void* user_data) {
63 * ... quickly fill in the buffer with samples and return to caller ...
64 * }
66 * ...Assume the application has cached the audio configuration interface in
67 * audio_config_interface and the audio interface in
68 * audio_interface...
70 * uint32_t count = audio_config_interface->RecommendSampleFrameCount(
71 * PP_AUDIOSAMPLERATE_44100, 4096);
72 * PP_Resource pp_audio_config = audio_config_interface->CreateStereo16Bit(
73 * pp_instance, PP_AUDIOSAMPLERATE_44100, count);
74 * PP_Resource pp_audio = audio_interface->Create(pp_instance, pp_audio_config,
75 * audio_callback, NULL);
76 * audio_interface->StartPlayback(pp_audio);
78 * ...audio_callback() will now be periodically invoked on a separate thread...
79 * @endcode
81 struct PPB_Audio_1_0 {
82 /**
83 * Create() creates an audio resource. No sound will be heard until
84 * StartPlayback() is called. The callback is called with the buffer address
85 * and given user data whenever the buffer needs to be filled. From within the
86 * callback, you should not call <code>PPB_Audio</code> functions. The
87 * callback will be called on a different thread than the one which created
88 * the interface. For performance-critical applications (i.e. low-latency
89 * audio), the callback should avoid blocking or calling functions that can
90 * obtain locks, such as malloc. The layout and the size of the buffer passed
91 * to the audio callback will be determined by the device configuration and is
92 * specified in the <code>AudioConfig</code> documentation.
94 * @param[in] instance A <code>PP_Instance</code> identifying one instance
95 * of a module.
96 * @param[in] config A <code>PP_Resource</code> corresponding to an audio
97 * config resource.
98 * @param[in] audio_callback A <code>PPB_Audio_Callback</code> callback
99 * function that the browser calls when it needs more samples to play.
100 * @param[in] user_data A pointer to user data used in the callback function.
102 * @return A <code>PP_Resource</code> containing the audio resource if
103 * successful or 0 if the configuration cannot be honored or the callback is
104 * null.
106 PP_Resource (*Create)(PP_Instance instance,
107 PP_Resource config,
108 PPB_Audio_Callback audio_callback,
109 void* user_data);
111 * IsAudio() determines if the provided resource is an audio resource.
113 * @param[in] resource A <code>PP_Resource</code> corresponding to a generic
114 * resource.
116 * @return A <code>PP_Bool</code> containing containing <code>PP_TRUE</code>
117 * if the given resource is an Audio resource, otherwise
118 * <code>PP_FALSE</code>.
120 PP_Bool (*IsAudio)(PP_Resource resource);
122 * GetCurrrentConfig() returns an audio config resource for the given audio
123 * resource.
125 * @param[in] config A <code>PP_Resource</code> corresponding to an audio
126 * resource.
128 * @return A <code>PP_Resource</code> containing the audio config resource if
129 * successful.
131 PP_Resource (*GetCurrentConfig)(PP_Resource audio);
133 * StartPlayback() starts the playback of the audio resource and begins
134 * periodically calling the callback.
136 * @param[in] config A <code>PP_Resource</code> corresponding to an audio
137 * resource.
139 * @return A <code>PP_Bool</code> containing <code>PP_TRUE</code> if
140 * successful, otherwise <code>PP_FALSE</code>. Also returns
141 * <code>PP_TRUE</code> (and be a no-op) if called while playback is already
142 * in progress.
144 PP_Bool (*StartPlayback)(PP_Resource audio);
146 * StopPlayback() stops the playback of the audio resource.
148 * @param[in] config A <code>PP_Resource</code> corresponding to an audio
149 * resource.
151 * @return A <code>PP_Bool</code> containing <code>PP_TRUE</code> if
152 * successful, otherwise <code>PP_FALSE</code>. Also returns
153 * <code>PP_TRUE</code> (and is a no-op) if called while playback is already
154 * stopped. If a callback is in progress, StopPlayback() will block until the
155 * callback completes.
157 PP_Bool (*StopPlayback)(PP_Resource audio);
160 typedef struct PPB_Audio_1_0 PPB_Audio;
162 * @}
165 #endif /* PPAPI_C_PPB_AUDIO_H_ */