1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef TextureUploader_h
6 #define TextureUploader_h
8 #include "LayerTextureUpdater.h"
12 class TextureUploader
{
15 LayerTextureUpdater::Texture
* texture
;
20 virtual ~TextureUploader() { }
22 virtual size_t numBlockingUploads() = 0;
23 virtual void markPendingUploadsAsNonBlocking() = 0;
25 // Returns our throughput on the GPU process
26 virtual double estimatedTexturesPerSecond() = 0;
27 virtual void uploadTexture(CCResourceProvider
*, Parameters
) = 0;